Name | Hadean Tactics | ||
Developer | Emberfish Games | ||
Publisher | Emberfish Games | ||
Tags | |||
Release | 2021-02-25 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Very Positive | ||
Steam store | |||
Public Linux depots | Hadean Tactics Linux [1.1 G] |
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- Fixed Griffin skills not upgrading correctly. |
- Added relic rarity text. |
- Fixed Alliances Mana, Enchanter and Fiend not displaying the correct amount of Mana Slip card gained and cards played requirement. |
- Fixed Crypt Achievements getting unlocked without meeting the requirements. |
- Fixed not being able to leave The Sacrifice Pit Event. |
- Small UI fixes. |
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- Enabled Solo Hero Hardcore. |
- Fixed traps and wanderers resurrecting after battle when playing Solo Hero mode. |
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- Fixed Spells with Repeat not casting when there is only one enemy is left in battle. |
- Fixed relic names on some of the event options. |
- Fixed Healing Balm healing enemies. |
- Fixed some instances of game freezing on the first battle. |
- Fixed Getting stuck at the Concoctanation Station Event. |
- Fixed Necroskull and Toxic Alliance infinity loop. |
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[h2]Hello everyone![/h2] |
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- Fixed damage text sometimes covering the screen. |
- Fixed Run History not showing corruption. |
- Reworked seed system. Using the same seed you can now replay the same run. |
- Fixed more issues caused by patch 1.0.08. |
- All issues with the game after patch 1.0.08 should be fixed. Restart the game and everything will be back to normal. |
- Fixed Steam Deck controller issue on the tutorial. |
- Fixed some instances where the game would softlock, not being able to select a card. |
- Fixed being able to delete weekly hero deck. |
- Fixed typos in a few events. |
- More draftable units are unlocked by default. |
- Fixed Spellbook not saving the effect when you save and load a run. |
- Fixed Custom Hero not triggering the final ending. |
- Fixed some missing translation text for Chinese. |
Fast forward to today, after many ups and downs, sweat and tears, we now have:
[h2]Thank you![/h2] None of this would have been possible without you guys. Your feedback, suggestions, bug reports, beta tests, and constant support and patience have shaped Hadean Tactics into what it is today, and we are so honored and so grateful for having shared this journey with all of you. Whether you've been here since the first demos of the Steam Festivals, or you're just arriving, our most sincere thank you! [h2]Release Discount[/h2] As part of the 1.0 celebration, the game will be 35% off until September 4th! [h2]So what's next?[/h2] Coming out of Early Access does not mean we'll stop working on the game. We'll continue supporting Hadean Tactics with post-release patches, polishing the game, fixing bugs and improving the balance. With these patches there will also be some additional content, such as more relics and events. We also want to bring the game to more platforms, namely Switch and Xbox, and localize it to more languages. [h2]Join the community discussion[/h2] If you have any feedbacks, suggestions, find any bugs, or you want to contribute with the translation of the game to your language, you can join our Discord! You can also report anything you find in our Steam Community. Without further ado, here are the highlights for this update: Have fun! Cheers! Doug & Lili @ Emberfish Games [h2]THE 1.0 UPDATE[/h2] [h3]Highlights[/h3] -- Added Fifth Circle: Forsaken Sands. -- Added Sixth Circle: The Beyond. -- Added Fate. -- Added Luciferos. -- Added the Inquisitor's ending. -- Added Nightshade's ending. -- Added Warlock's ending. -- Added the Custom Hero ending. -- Added German language, [h3]Gameplay[/h3] -- Rebalanced 4th Circle. -- Unit banners at the 4th Circle now gives level 3 units. -- Max level for normal units is now level 5 after 3rd Circle. [h3]Units[/h3] -- Added Explosive Barrel (on death, deals damage to all adjacent units). [h3]Relics[/h3] -- Added Bronze Man (when drafting at the Banner, units will be 1 level higher). -- Added Precision Talisman (at the start of each combat, gives a random ally {perfectstrike}). -- Added Ward Jewel (gives all allies {v0} {shield} and {v0} {might} when healing at camps). -- Added Swallow Figurine (allows you to skip rooms on the map). -- Added Lightning Stone (at the end of each turn, deals your remaining Energy multiplied by 75 as damage to all enemies). -- Added Roots (at the start of each battle, enemies have a chance of receiving Enroot for a time). -- Added Ear Plugs (at the start of each battle, enemies have a chance of receiving Silence for a time). -- Added Golden Card (upon pick up, upgrades 2 random cards in your deck). -- Added Lucky Coin (battles give 15% more gold). -- Added Alliance Stamp (gives a random ally an additional Alliance). -- Added Spell Book (amplifies the damage of Spell cards by 15%). -- Added Powder Barrel (start the battle with 1 neutral Barrel on the board that explodes on death). -- Added Cintamani Stone (makes all Enchants 20% more effective). -- Added Cerberus's Heart (upon losing a battle, all allies are brought back to life fully healed. One time only). -- Added Cerberus's Tongue (at the end of each battle, fully heals all allies). -- Added Cerberus's Claw (fills ALL Rune slots with a Rune that deals damage to all enemies). [h3]Runes[/h3] -- Added Rune of Blasting (deals 999 damage to all enemies). [h3]Events[/h3] -- Added Fate Welcomes You. -- Added Fate's Guidance. -- Added Crossroads of Fate. [h3]Visuals[/h3] -- Revamped Cursed Relics panel. -- Revamped Solo Hero icon. -- Revamped Coatl unit portraits. -- Revamped Viper and Giant Viper unit portraits. -- Revamped Gophers unit portraits. -- Revamped Wolves unit portraits. -- Revamped Kobolds unit portraits. |
- You can now see at which level you get the next Hero Variant. |
- Cursed Relics (Corruption 15) will now only show up when you click the Boss Relic reward button. |
- Fixed feedback button not working. |
- Added backwards check for the Hero Mastery Achievements. |
- Fixed some achievements not triggering with the correct values. |
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- Fixed not being able to interact with Customs when first accessing the Crypt. |
- Fixed not being able to buy stuff for your hero on the Crypt. |
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Fixed score bug affecting the amount of gems you earn at the end of a run. |
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Hello everyone! |
- Fixed Relic Idol of Greed icon. |
Hello everyone! |
- Fixed issue where the game wouldn't end with Hardcore Mode enabled and allied Ephemerals on the board. |
- Fixed not able to progress corruption without 4th circle enabled. |
- Fixed Linux folder path, causing desync between Steam Deck and windows. |
- Raised amount of gold gained per combat. |
- Fixed Event Ancient Idol silence option description. |
- Fixed sometimes Virgil's Blessing giving wrong rewards on solo Hero mode. |
- Fixed surrendering before picking hero upgrade resulting in black screen. |
- Fixed Rune of Healing description. |
- Fixed Card Surge description. |
- Fixed Parasite Relic trying to reduce the cost of 0 cost cards. |
- Fixed Banish not giving the unit back when the board is full. |
- Fixed Weekly Hero conflicting with Custom Heroes and Random Heroes. |
- Fixed Sap icon and description |
- Wanderer units now have separate slots on the allies' portraits. |
- Fixed Warlock's skills causing the game to crash on some devices. |
- Fixed Card Genome sometimes making the timer stuck. |
- Fixed sometimes units stop responding when too many units are being summoned. |
- Fixed card Arcane Master not having upgrade. |
- Fixed Posses + Crab Alliance interaction ending the combat too soon. |
- Fixed sometimes map not loading correctly. |
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- Fixed Drag Up skill upgrade not giving the right amount of cards. |
- Fixed Hatred card description. |
- Fixed Cadmean Victory event text not showing up. |
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- Fixed not being able to re-position units on certain camera angles. |
Hello everyone! Happy Summer! |
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- Fixed some skills merging incorrectly (eg. picking Decadency followed by Poisoned). |
- Fixed Harpy Egg not hatching. |
HOT FIX |
Standard |
- Custom Heroes now start with 3 SP instead of 1 (legacy Heroes will gain +2 SP). |
- Fixed cloning retaining alliance for the rest of the run. |
- Removed Squizards from the 4th Circle (they will come back reworked). |
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- Fixed "bug" appearing when transforming an ally with philosopher stone. |
Hello everyone! |
- Fixed sometimes Forsaken not being playable when cost requirement is met. |
- Summon units are now displayed on the compendium. |
HOT FIX |
Hello everyone! |
- Fixed removed redundant Virgil's Blessing. |
[h2]Version 0.3.22[/h2] |
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3/04/2021 |
6/03/2021 |
5/03/2021 |
Hadean Tactics, the roguelike deckbuilding autobattler, is out in Early Access now! |
Hi everyone! |
While the Steam Game Festival is still ongoing, we have decided to do yet another livestream! Yes, another one! |
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Yes, that's right! We're back for another Steam Festival, this time the Autumn Edition! |
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[h3]Hi everyone! |
Hey everyone! |
Hi everyone! |
Hadean Tactics is a deckbuilding autobattler with roguelike elements. Choose a Hero, build your deck, go against monsters, and forge your own path down to the bottom of the underworld. |
Hello! |
Hi everyone! |
Hello! |
Hi everyone! |
[h3]The official Hadean Tactics Discord server is here![/h3]
...and much more! We'll be rolling out more Discord-only features as we continue making the game, so you can join now to keep an eye out for those. And, of course, you'll be in a community of cool people who like the same stuff as you! You can come in just to hang out and chat and chill. It's a fun time. By joining the Discord, you might watch this character being implemented in real time. :) |