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Name

 Despot's Game: Dystopian Army Builder 

 

Developer

 Konfa Games 

 

Publisher

 tinyBuild 

 

Tags

 Strategy 

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Early Access 

Release

 2021-10-14 

 

Steam

 9,99€ 9,11£ 11,99$ / 20 % 

 

News

 118 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/1227280 

 
Public Linux depots

 Despot's Game Content: Linux [888.66 M] 


 Gunhouse Content [137.08 K] 




LINUX STREAMERS (0)




King of the Hill Season 25


KING OF THE HILL: SEASON 25
[h2]UPDATE 1.9.8[/h2]

[h3] Game Modes Balance [/h3]


  • Kaleds and Drones on the first floors have become stronger. Hopefully, the Catbots won't feel so lonely now.
  • Adjusted the economy in "Hunger Games": now, completing all rooms on all floors yields more tokens.
  • The economy in the "Sprint" mode without food has also been tweaked: the number of tokens awarded for completing rooms has been increased on all floors.
  • Defeating the Despot in all modes now grants more experienceas it should for defeating the final boss.
  • We've slightly rebalanced the mutation tree in "Brawl": some class abilities now cost less, while others cost more; we also nerfed the Fencers' vampirism.

[h3] Classes Balance [/h3]

  • Nerfed high-tier throwing items. Lately, this class has been performing slightly better than we'd like:

  • Shurikens (Tier 3 throwables): damage 140 120;
  • Tuna (Tier 4 throwables): damage 230 200; health 200 180;
  • Ordinary Bomb (Tier 5 throwables): damage 330 280; health 250 220.

  • Buffed the Healers class ability at all levels and slightly nerfed the Tier 5 ability:

  • Level 1: 45 50;
  • Level 2: 60 70;
  • Level 3: 80 95;
  • Level 4: 110 130;
  • Level 5: 150 170;
  • Death Deferred (Tier 5 medic ability): 6 sec 8 sec.

  • Buffed Tanks' items and class ability:

  • Tower Shield (Tier 1 tanks): damage 15 20;
  • Periodic Table (Tier 2 tanks): damage 25 30;
  • Sanuzzi Fridge (Tier 3 tanks): damage 60 75;
  • Panzer-Poo (Tier 4 tanks): damage 120 140;
  • Excellent Coffin (Tier 5 tanks): damage 145 160;
  • Third-level Tanks' Taunt now lasts longer: 8 sec. 6 sec.


[h3] Mutations Balance [/h3]

  • Snake Agility and Evasion are not available to Eggheads anymore;
  • Hypochondria's trigger chance increased: 25% 35%;
  • Super Punch's mana cost reduced: 30 20;
  • Stun's duration increased: 1.5 sec 2 sec;
  • Fencers' Vampirism nerfed: 5% 3%;

[hr][/hr]
King of the Hill Season 24 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1.Suvat[/th]
[/tr]
[tr]
[td]2.DrunkMantis[/td]
[/tr]
[tr]
[td]3.Dayemon[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

[h3]Season 25 starts right now and ends on May 2nd at 16:00 UTC.[/h3]

[hr][/hr]

Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)

Facebook
Instagram
Reddit



[ 2024-04-11 18:11:30 CET ] [ Original post ]

King of the Hill Season 24


KING OF THE HILL: SEASON 24
[h2]UPDATE 1.9.7[/h2]

[h3] Changes to the 'Brawl' Mode [/h3]
We have updated the mutation tree in 'Brawl.' Class mutations now have two levels of upgrades. This means that the first level of such mutations as Vampirism for Fencers or Spiky Armor for Tanks will be weaker than before, but the second level will be stronger. We hope that this change will open up space for more specialized class builds.

By the way, just to remind you that we have an official Discord server where we chat with players once a month in a "radio" format and collect feedback. Feel free to join.

[h3] Game Modes Balance [/h3]
We have slightly revised the economic balance in 'Hunger Games' and reduced the number of tokens received at almost all levels. However, now, there are more tokens in all other modes that feature food. The economy in those modes has become somewhat messed up lately, so it's about time we fixed it.

[h3] Classes Balance [/h3]


  • Boomfish: Cooldown: 10 sec 20 sec;
  • Plasma Gun: Base damage: 105 115;
  • Bananabomb: Damage multiplier: 0.9 1.2;
  • Death Deferred (5 Healers' ability): Duration: 12 sec 8 sec;
  • Pain Lover (4 Tricksters' ability) now grants bonus attack speed instead of damage;
  • Railgun (4 Shooters' ability) now deals 240 280 additional damage.
[h3]
Mutations Balance [/h3]

  • Stonewall: Armor bonus: 60 120;
  • Impenetrability is now unavailable to the Fighters class;
  • Mutation Altar reroll with the active Curse of Mutation mutation now costs less: 5 tokens 3 tokens;
  • Newbie's Luck in modes without food now grants ONLY bonus to item discovery, but the chance to discover them has been increased: 1% 2%.

[hr][/hr]
King of the Hill Season 23 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1.Dayemon[/th]
[/tr]
[tr]
[td]2.DrunkMantis[/td]
[/tr]
[tr]
[td]3.[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

[h3]Season 24 starts right now and ends on April 11 at 16:00 UTC.[/h3]

[hr][/hr]

Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)

Facebook
Instagram
Reddit



[ 2024-03-14 17:01:44 CET ] [ Original post ]

King of the Hill Season 23: New Idle Animations, Balance Changes


KING OF THE HILL: SEASON 23
[h2]UPDATE 1.9.6[/h2]

[h3] New Animations [/h3]
Some puny humans (wielding some weapons) now have new rare idle animations. They are triggered randomly, the only condition being that humans should not be in combat. Is it just me or is someone living in the tank's fridge?

[h3] Mutations Balance [/h3]


  • We've changed how the Curse of Mutation works. You can still pick two mutations at the altar, but changing the assortment of mutators is now a paid feature and costs 5 tokens;
  • Some mutations can no longer affect summoned creatures: Rat-ify, Last Word, Final Gift, Soul Gift, Final Aid;
  • Mass Taunt has been slightly nerfed: cooldown: 3 sec 4 sec; the duration has been halved, now always half of the regular taunt duration;
  • Guardian of the Order buffed: previously, Mages received +15% armor for each Tank in the team, now they receive +30%;
  • Thunder Lance has been nerfed: now it deals 50% damage 40% damage from the Mages class ability.

[h3] Class Abilities Balance [/h3]

  • Death Deferred buffed: duration: 10 sec 12 sec;
  • Helicopter Kick's radius slightly increased: 25 35;
  • Fish Slap now deals all intended poison damage faster: 10 sec 5 sec;
  • The bonus to Final (uni)Form's stats increased: 70% 80%;
  • Shock Therapy's chance increased: 15% 25%;
  • Baby Tentacle's damage increased: 222 260;
  • Demoralizing Blow's damage debuff increased: 35% 50%.

[h3] Game Modes Balance [/h3]

  • In the first two levels of the "Hunger Games" mode, the number of tokens received has been slightly reduced;
  • We've made changes to the mutation tree in "Brawl": Magic Defence Bonus and Fast Reload have swapped placesnow you can upgrade magic resistance much earlier;
  • Last Word in "Brawl" now drops starting from level 4;
  • Impostor in "Brawl" now drops from starting level 5;
  • NanoMineSweeper in "Brawl" now drops starting from level 4.

[hr][/hr]
King of the Hill Season 22 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1.[/th]
[/tr]
[tr]
[td]2.ten+[/td]
[/tr]
[tr]
[td]3.Dayemon[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

[h3]Season 23 starts right now and ends on March 15th at 16:00 UTC.[/h3]

[hr][/hr]

Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter

Facebook
Instagram
Reddit



[ 2024-02-15 17:01:54 CET ] [ Original post ]

King of the Hill Season 22



KING OF THE HILL: SEASON 22
[h2]PATCH 1.9.4[/h2]

[h3] Mutations Balance [/h3]


  • Rat-ify: cooldown: 20 15; duration: 5 8
  • Soul Gift: additional health: 1000 700; now available from Floor 9 to Floor 12 (from Floor 5 to Floor 7 in Sprint)
  • Mass Taunt: duration multiplier: 0.5 1
  • Snake Agility: activation chance: 35 25

[h3] Class Abilities Balance [/h3]

  • Death Deferred (Healers tier 5): duration: 5 10
  • Beast of Darkness (Fencers t5): characteristics bonus: 100% 150%
  • Bananabomb (Throwers t5): damage multiplier: 0.7 0.9
  • Helicopter Kick (Tricksters t5): damage multiplier: 1.5 2; radius: 15 25
  • Fish Slap (Throwers t4): damage: 400 600
  • Demoralizing Blow (Tanks t4): chance: 30 40
  • Railgun (Shooters t4): deals additional damage every 5 3 attacks
  • Black Swan (Fighters t4): deals 50% 75% damage, gets 200% 150% incoming damage
  • Pain Lover (Tricksters t4): gets 10% 15% damage buff with every attack, cap: 130% 150%

[h3] Game Modes Balance [/h3]

  • Mutation tree health buffs have been nerfed in Brawl:


  • Health Bonus: 60/120/250 30/60/150
  • Health Multiplier: 40%/100%/150%/200% 25%/50%/100%/150%

  • In Sprint, only these buttons can drop on Floor 2: Mass Heal, Reroll, Resurrector
  • In Hunger Games, you gain (approximately) 20% tokens at every stage

[hr][/hr]
King of the Hill Season 21 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1. Lectrice [/th]
[/tr]
[tr]
[td]2.[/td]
[/tr]
[tr]
[td]3.Puny Izard[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

[h3]Season 22 starts right now and ends on February 15th at 16:00 UTC.[/h3]

[hr][/hr]

Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter

Facebook
Instagram
Reddit



[ 2024-01-25 17:12:40 CET ] [ Original post ]

v1.9.3


  • Fixed a bug with Rat-ify mutation which made the game freeze
  • Fixed Curse of Mutation causing fractional item costs


[ 2023-12-22 13:50:48 CET ] [ Original post ]

Christmas Is Upon Us! King of the Hill Season 21


Despot is about to go on a holiday break, so he decided to take a minute to say "Merry Christmas" to his punies. Don't get misled by the cute Santa hat, though: Horrifying experiments on humans are going nowhere next year.

Now, let's see what we have in store for you today.

UPDATE 1.9

In this one, we've added some festive Christmas decor to cheer you all up while you miserably perish in Despot's dungeon. Xoxo. Also, we added new mutations and traditionally tweaked the balance.

[h2] New Mutations [/h2]


  • Rat-ify: Transforms enemies into... rats. Only Mages can get this mutation. They can transform an enemy into an animal for 5s every 20s for 30 mana, but you need 3 mages to perform a cast.
  • Soul Gift: this is a more powerful version of Final Gift; it increases a random ally's health by 1000 when one of your teammates dies.

[h3] Reworked Mutations [/h3]
Some mutations underwent significant overhauls. We compiled this list in collaboration with our community on Discord. Feel free to join us if you'd like to participate in discussions about future updates.

  • Thunder Lance there is now a 50% filter for damage
  • Magic Mirror chance to silence now, no longer stuns
  • Fighters' Link cant kill, it stops working when a unit has 20% of health
  • Magical Blood mana blocks damage until it hits 50% of total mana
  • Mass Taunt all tanks use it simultaneously and cooldown is shared between all tanks (even if they were stunned or silenced). Cannot be multicasted.
  • Curse of Variety items become more pricey, not newbies

[h3] Balance Changes [/h3]

  • Magical Blood damage block multiplayer: x2 x3
  • Thunder Lance the chance of casting increased: 5 20
  • Curse of Mutation item cost increased: 100% 150%
  • Vampirism has been slightly nerfed in all modes except Brawl: 7% 5%

Shooters items' damage has been slightly nerfed:

  • Tier 1: 35 30
  • Tier 3: 85 80
  • Tier 4: 120 105
  • Tier 5: 135 120

Eggheads items' damage has been buffed:

  • Tier 1: 35 40
  • Tier 2: 53 60
  • Tier 3: 74 85
  • Tier 4: 110 125
  • Tier 5: 170 185

[hr][/hr]
King of the Hill Season 20 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1.Lectrice[/th]
[/tr]
[tr]
[td]2.Mirrari[/td]
[/tr]
[tr]
[td]3.The Wrinkled Dinkler[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

[h3]Season 21 starts right now and ends on January 25th at 16:00 UTC.[/h3]

[hr][/hr]
Our team wants to wish you all Happy Holidays, folks. You are, as always, a rad community, and we're super blessed to have you by our side. We don't have a photo in Xmas gear, so we just photoshopped some Santa hats into this one:



[hr][/hr]
Despot's Game is 60% off for the duration of the Steam Winter Sale (until January 4th). Buy it or gift to a friend:

https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

[hr][/hr]

Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter

Facebook
Instagram
Reddit



[ 2023-12-21 17:04:27 CET ] [ Original post ]

King of the Hill Season 20



UPDATE 1.8.2
In this update, we have adjusted the zombie-level boss fight, buffed eggheads, slightly nerfed healers, and made significant changes to the mutation pool

[h2]Class Balance[/h2]


  • Healers class ability is buffed on all levels:

    • Tier 1: 30 45
    • Tier 2: 50 60
    • Tier 3: 65 80
    • Tier 4: 90 110
    • Tier 5: 125 150

  • Healers T4 ability (Shock Therapy) radius changed 100 75

  • Added 25% more attack speed to Tier 1-3 Eggheads.

[h2]Mutations balance[/h2]

  • Bloodletting damage multiplier: 3 2
  • Explosive Magic is now a quest mutation for mages. Fireball can be found in the general mutation pool.

[h2]Mutation pool[/h2]

  • Critical Hit is not available for Tanks anymore
  • Splash is not available for Mages anymore
  • Magic Mirror is now available for Tanks, but not available for Shooters
  • Intimidation is now available for Mages, but not available for Tanks
  • Untouchable is not available for Fencers and Tricksters
  • Snake Agility is now available for Eggheads

We have changed the levels where the next mutations can appear:

  • Magic Shield is now available from level 1
  • Purr-Meow is now available from level 1
  • Damage Link is now available from level 1
  • Spatial Reasoning is not available on level 12


[hr][/hr]
King of the Hill Season 19 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1.Lectrice[/th]
[/tr]
[tr]
[td]2.Dayemon[/td]
[/tr]
[tr]
[td]3.The Wrinkled D[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 20 begins today!

[hr][/hr]
Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter
Facebook
Instagram
Reddit



[ 2023-11-30 17:02:45 CET ] [ Original post ]

Thanksgiving Day: A Subdued "Thank You" from Despot


[h3]When an experiment-conducting, humanity-controlling AI says something like "Thank you," you know it's truly a special day.[/h3]

Today, Despot wants to thank all puny humans for:


  • The endless inspiration for creating the Despotism puniverse.
  • Reminding our team every time we come up with some crazy idea that the real world is much crazier than our ideas.
  • Reproducing so that Despot has enough material for his experiments.


If you have any feedback, that here is the perfect opportunity to give it to Despot while he's in the mood.



[ 2023-11-23 19:00:51 CET ] [ Original post ]

Despot's Game Is 50% Off! | Steam Autumn Sale



Despot's Game is 50% off.
Despot made sure Christmas came one month earlier for all of you puny humans. Pick the game up while the offer lasts:

https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

[h3]Hurry, punies: the old price is coming back on November 28th.[/h3]


[ 2023-11-21 19:05:28 CET ] [ Original post ]

King of the Hill Season 19

UPDATE 1.8.1

In this update, we have increased the number of rerolls in mutation altars in modes with food, buffed Tanks, nerfed Fencers, and revised some of the numbers of different abilities and mutationsin general, this is mainly a balance patch.

[h2] Classes Balance [/h2]

Tanks


  • Tier 1 (Tower Shield) 5 15
  • Tier 2 (Periodic Table) 15 25
  • Tier 3 (Sanuzzi Fridge) 40 60
  • Tier 4 (Panzer-Poo) 100 120
  • Tier 5 (Excellent Coffin) 120 145

Fencers

  • Tier 3 (Chainsaw) 130 115
  • Tier 4 (Lightsaber) 180 160
  • Tier 5 (Dreihnder) 300 250


[h2] Mutations & Abilities Balance [/h2]


  • Magic Blood: Damage reduction multiplier doubled (if a puny human has mana, incoming damage will be halved)
  • Magic Mirror: Chance: 10% 5%, stun time: 2 sec 2.5 sec (well increase it to 3 sec if it sticks well)
  • Tier 4 Healer skill (Shock Therapy): Chance: 30% 15%
  • Blood Magic fixed
  • Feint: Range: 25 40, Damage: 200 230
  • Cleansing: Cooldown: 20 sec 10 sec
  • Force (T4 Fencer skill): Chance: 30% 20%

[h3] Miscellaneous [/h3]
The number of starting rerolls in mutation altars in modes with food has been increased by 1.


[hr][/hr]
King of the Hill Season 18 Results

[h3]WINNERS:[/h3]
[table]
[tr]
[th]1.Tachyon[/th]
[/tr]
[tr]
[td]2.AwesomeFool[/td]
[/tr]
[tr]
[td]3.Pragma[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

[h3]Season 19 starts right now and ends on November 30th at 16:00 UTC.[/h3]

[hr][/hr]
Check our new game out: Slime 3K: Rise Against Despot.

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter
Facebook
Instagram
Reddit



[ 2023-11-09 17:08:36 CET ] [ Original post ]

Slime 3K: Rise Against Despot Is Out Now in Early Access!



SLIME 3K: RISE AGAINST DESPOT IS OUT!

[h3]BUY IN EARLY ACCESS NOW![/h3]
10% limited-time discount | -30% if you own Despot's Game

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

[h3]WATCH THE LAUNCH TRAILER:[/h3]
[previewyoutube=WfFNxXj8yVU;full][/previewyoutube]

Slime 3K: Rise Against Despot is a new installment in the dystopian Despotism franchise that mixes post-apocalyptic fiction, dark humor, and pop culture references. The fourth millennium. Humankind is done for. The surviving fraction is ruled by Despot, a cruel AI eager for hideous experiments. A blob of goo created by Despot to engineer artificial human beings has become sentient and risen up against its creator. This blob of goo goes by the name of Slime and desires one thing only: haotic violence.


[h2] GAME FEATURES [/h2]


  • An elaborate system of obtaining abilities & deck-building mechanics. Abilities that you add to your deck are the ones that will appear in the shop during your next run. Experiment with ability combos to achieve the maximum possible level of mass destruction! Spill acid around, obliterate puny humans with an AK-47, summon obedient zombies, and even throw exploding watermelons.
  • SH*T-TONS of enemies. We wanted to redefine the definition of "the number of mobs on the screen" and put legions of Despot's creatures against you, from humans with chainsaws and laser-wielding robots to carnivorous tomatoes and gigantic brains. Keep an eye on that boss timer and be prepared!
  • 10 challenging levels, one more brutal than the other. Defeat bosses, progress through the Despot's dungeon, unlock new ability cards, and upgrade your Slime, making it more powerful and resilient.
  • Different starter Slime versions & meta upgrades. Select the blob of slime that suits your playstyle the most (fast, slow & tanky, or a summoner) and make it more powerful by manipulating DNA points earned during dungeon runs. Upgrade your health, armor, damage, or ability capacity to wreak maximum havoc.

Have fun, puny humans! The game is in Early Access, so our team welcomes any and all feedback from you. Feel free to share your thoughts on the forums.

Hail (or death to?) Despot!



[hr][/hr]
Discord
Twitter (X)
Facebook
Instagram

Reddit


[ 2023-11-02 17:52:52 CET ] [ Original post ]

The Despot Is Celebrating Halloween




BOO!

"Lol, got your *sses again with that, punies."


It's All Saints' Eve. This means the Despot has decorated his dungeon for the occasion. But not only that: he's got a big update for you (if you haven't played it yet, that is.) Released a couple of days ago, it features fresh mutations, new enemies in the Director's Cut mode, revised starter teams, item balance, and more! Go check it out.

One more thing. Before November 9th (the start of King of the Hill Season 19), participate in the King of the Hill multiplayer mode and get the unique Halloween medal to showcase next to your nickname! (Note: the medal will appear in the next season, starting on November 9th.)

[table noborder=1 equalcells=1]
[tr]
[th][/th]
[th][/th]
[th][/th]
[/tr]
[/table]


A not so kind reminder: we're releasing Slime 3K: Rise Against Despot, the next entry in the Despotism franchise, next week, so wishlist it now and be ready to buy:

https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

Happy Halloween!








[ 2023-11-01 12:52:19 CET ] [ Original post ]

King of the Hill Season 18 | Fresh Mutations, New Enemies in "Director's Cut"


UPDATE 1.8

[h2] New Mutations [/h2]

  • Explosive Magic exploding projectiles for Mages. Activation chance: 30%;
  • Pet-Friendly Vampirism your summons can now drink blood and heal themselves;
  • Shield of Dark Forces Cultists gain a large bonus to armor when summoning tentacles;
  • Blood Magic tentacles gain a bonus to attack speed for each wounded unit on your army;
  • Magical Blood mana is spent instead of health (only for Mages, Healers, and Cultists);
  • Spatial Reasoning more rooms per floor! Starts working from the next floor after collecting the mutation;
  • Poison Sweat there is a chance your enemies will get poisoned while attacking your army.


    [h2] New Enemies in Director's Cut and Updated Starter Teams [/h2]

    We continue to update the Director's Cut mode! Now there are 7 more enemies, and the first couple of floors have become a bit more difficult. And in general, the packs of monsters you can meet in this mode have become more diverse. We won't spoil what exactly has changed, and invite you puny humans to explore the hardest version of d'Spot's dungeon on your own.

    In addition, we have updated the starter teams. Some of them are stronger and hopefully, there will now be more variety in how you start early. Here's what's changed:

    • Cannon Fodder: switched a newbie to Excalibur;
    • Sportspeople: added the Paddle Ball guy;
    • Cosplay: switched Excalibur to Chainsaw.
    We also wanted to add a Healer to the Classic starter team, but then remembered the main purpose of starter teams is to cause pain and suffering, after all. What if new players think that Despot's Game is actually easy to play? That'd be a disaster, punies, you gotta agree. Still, if you think we should still add that Healer guy, let us know in the comments!


    [h3] Item balance changes [/h3]

    We have revised the balance of many items for most of the classes. Now Tanks are "tankier," Mages hit harder, Healers heal a bit more effectively, and so on. See the detailed list of changes below.

    [expand type=details] Tanks:

    Tier 1: armor 15 20, damage 15 5, health 220 250
    Tier 2: armor 25 30, damage 30 15, health 370 450
    Tier 3: armor 35 40, damage 63 40, health 530 600
    Tier 4: armor 45 50, damage 131 100, health 710 800
    Tier 5: armor 55 60, damage 162 120, health 850 950

    Tricksters:

    Tier 1: damage 90 100, health 110 100
    Tier 2: damage 110 120, health 170 160
    Tier 3: damage 150 160, health 220 200
    Tier 4: damage 200 210, health 400 380
    Tier 5: damage 230 240 health 550 520

    Cultists:

    Tier 1: health 90 100
    Tier 2: health 170 200
    Tier 3: health 240 300
    Tier 4: health 350 400
    Tier 5: health 490 500

    Mages:

    Tier 1: damage 80 90
    Tier 2: damage 130 150
    Tier 3: damage 180 190
    Tier 4: damage 230 250
    Tier 5: damage 114 140, health 650 800

    Fencers:

    Tier 1: damage 40 50
    Tier 2: damage 110 130
    Tier 3: damage 280 300

    Shooters:

    Tier 1: damage 25 35
    Tier 2: damage 50 60
    Tier 3: damage 75 85
    Tier 4: damage 100 120
    Tier 5: damage 110 135

    Healers:

    Heal lvl 1 buffed: 25 30
    Heal lvl 2 buffed: 40 50
    Heal lvl 3 buffed: 60 65
    Heal lvl 4 buffed: 80 90
    Heal lvl 5 buffed: 110 125[/expand]

    [h3] Ability balance changes [/h3]

    Boomfish: damage 200 100.

    [h3] Miscellaneous [/h3]

    The controller navigation in the Stats menu has been improved. Now ascertaining your puniness is even more user-friendly!

    [hr][/hr]
    King of the Hill Season 17 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Lectrice[/th]
    [/tr]
    [tr]
    [td]2.Dayemon[/td]
    [/tr]
    [tr]
    [td]3.Mirrari[/td]
    [/tr]
    [/table]

    Congrats! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 18 starts right now and ends on November 9th at 16:00 UTC.[/h3]


    [h3]Halloween is upon us, puny humans![/h3]

    [hr][/hr]
    Add our upcoming game Slime 3K: Rise Against Despot to your wishlist:

    https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
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  • [ 2023-10-19 18:02:21 CET ] [ Original post ]

    'The GOOfy Misadventures of Slime' Episode 2: Abilities


    Hi again, puny hums.

    Slime Time! Konfa Games here to chat about Slime 3K: Rise Against Despot, our upcoming deck-building bullet heaven. We called this series of posts "Misadventures" for a damn good reason, punies. Slime is destined to frequently meet its demise at the hands of puny human fists, swords, and chainsaws. More often than not, though, it will be the humans who meet their end! And not only the humans, since Slime's arch-enemy, Despot, has a plethora of creatures under his control.

    We've decided to shed some light on how Slime's ability system works, which is precisely what you'll use to orchestrate a legit genocide against Despot's abominations.


    The GOOfy Misadventures of Slime
    [h2]Episode 2: Abilities [/h2]


    [h3]"slime shoot! slime bang! slime strong!"[/h3]

    Anyway, let's get started. In our previous episode of 'The GOOfy Misadventures', we introduced you to Slime and his basic mechanics. Today, why don't we talk about how Slime kills?

    When Slime levels up, a Shop pick-up appears nearby. When you collect it, tokens are awarded, which you can use to purchase ability cards (well, um, cards that give you certain abilities.) Don't forget to upgrade the Shop: the higher its level, the cooler and wider the range. Pssst, you can wait for a few levels until the upgrade gets cheaper!



    We have dozens of badass abilities in store for you; not to list all of them here, let's mention a few.


    • Scytherang (a huge scythe boomerang)
    • Slime Minion
    • Nuggets of Darkness
    • Watermelon Launcher (exploding watermelons)



    Be smart when buying. Purchase an ability three times, and you'll level it up to Lvl 2. Collect three identical level 2 abilitiesyou've got a powerful Lvl 3 one. Purchased abilities can be sold for some tokens. Experiment, and don't hesitate to get rid of weaker abilities in favor of stronger ones!

    Abilities that appear in the Shop are those in your current deck. You can view and edit your decks in the 'Decks' window. It can be accessed from the main menu or the Slime selection screen. Unlocked abilities are displayed at the top, and your decks are at the bottom of the screen. As you acquire new abilities, don't forget to update your deck or create a new oneexperiment!



    [h3]Wishlist Slime 3K: Rise Against Despot and the the demo now.[/h3]

    store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot

    The game is coming out in Early Access on November 2nd.

    'The GOOfy Misadventures of Slime' Episode 1: Introducing Slime!

    [hr][/hr]
    Discord
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    [ 2023-10-13 20:00:01 CET ] [ Original post ]

    'The GOOfy Misadventures of Slime' Episode 1: Introducing Slime!

    Hi hi, puny humans!

    You know what time it is! It's Slime Time yet again, and our team's here to chat about that green nonchalant dude from our upcoming action roguelite Slime 3K: Rise Against Despot everyone's been excited about. Yes, we're talking about Slime, and today, we want to kick off a series of posts about its misadventures.


    The GOOfy Misadventures of Slime
    [h2]Episode 1: Introduction [/h2]


    [h3]"sup y'all, name's Slime, and I just want to destroy stuff"[/h3]

    'So what the hell is Slime?' you may ask. Well, in technical terms, it's a blob of slime. But not just some blob! Slime is the result of a wild experiment by its former master, Despot.

    See, it was initially just some goo used for creating artificial humans. But then it came to life! We reckon it might even have a soul now, lol. Anyway, here's the deal: it is on a mission to defeat Despot, break out of his dungeon, and *do random stuff*. Or destroy the planet. Honestly, it's hard to understand what's inside that jelly Slime uses as a brain.



    Turns out our master Despot caught wind of Slime's plan and sent legions of genetically engineered creatures after its sticky ass. We guess it's worth mentioning these legions include puny humans, too! Despot can make as many of those meatbags as he wishes, so it's not going to be easy for the gooey fella.

    But guess what! As seen in the GIF above, Slime's got a trick or two up its sleeve. The green guy's squishy "body" can absorb different weapons, from AK-47s to boomerangs to watermelons . Yeah, watermelons can be downright dangerous when flung at the right angle!

    Anyway, Slime's power-ups come in the form of cardscards that it unlocks, adds to its own deck, and buys when leveling up. It can assemble up to five decks and switch 'em out.



    As an advanced (but still kinda dumb) pile o' goo, Slime can also slurp up pick-ups from the dungeon floor: There's an excavator arm that makes our slimy renegade temporarily invincible, health tanks, a road sign that gives a speed boost, gumball machines that explode turn dozens of living things into bloody pt, and barrels with radioactive waste.



    Speaking of the radioactive barrels : they seem to alter Slime's DNA! Collect those to make it more powerful.


    Now, all these upgrades and power-ups help our sticky "friend" fight off hordes of disposable minions.



    A thousand or two dead humans is pocket money for master Despot, so Slime should expect PLENTY MORE where that came from. But Slime doesn't care: He likes nothing more than random violence! Anyways, folks, we hope you had a blast getting to know our green chaotic bastard.

    [h3]Please do wishlist Slime 3K: Rise Against Despotthe release is happening pretty soon![/h3]

    store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot

    [hr][/hr] Discord
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    [ 2023-09-28 19:00:28 CET ] [ Original post ]

    King of the Hill Season 17 | Slime 3K News Coming Soon!


    Hey, you puny humans!

    Before we outline the changes to Despot's Game this season, we would like to remind you to wishlist our new game in the Despot's universe: Slime 3K: Rise Against Despot! We plan on sharing big news about it real soon because SLIME WANTS TO BE UNLEASHED ASAP! That sticky green dude is ready to take on hordes of Despot's minions in an action roguelike bullet heaven showdown. Oh, and you will be able to build your deck of ability cards in the game, and Slime's appearance will reflect those abilities. How cool is that?



    [h3]Wishlist Slime 3K: Rise Against Despot NOW & follow the page so that you don't miss the big upcoming announcement![/h3]

    https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

    And nowback to the Despot's Game business.

    [hr][/hr]
    PATCH 1.7.6

    This is a relatively small update in which we've slightly overhauled the room generation in the Normal and Director's Cut modes, strengthened Healers and Cultists, and rebalanced the overly strong random mutations. Oh, and we also buffed some of the curse mutations in Director's Cut: d'Spot likes to watch his creatures get hurt.

    [h3] Class Balance Changes [/h3]

    Heal (Healers' class skill) buffed for all item tiers:


    • Tier 1: 15 25
    • Tier 2: 25 40
    • Tier 3: 40 60
    • Tier 4: 60 80
    • Tier 5: 80 110

    Cultists damage increased for all item tiers:

    • Tier 1: 40 50
    • Tier 2: 80 90
    • Tier 3: 120 130
    • Tier 4: 160 180
    • Tier 5: 200 220

    [h3] Mutation Balance Changes [/h3]

    Random mutations:

    • Hypochondria: chance decreased: 50% 25%
    • Healthy Fat: health bonus decreased: 35 25%

    Cursed mutations (Director's Cut only):

    • Curse of Might: damage increased: 150 300; chance to damage yourself increased: 10 20
    • Cursed Armor: damage increased: 70 150; percentage of damage dealt when moving increased: 10 15
    • Curse of Magic: cooldown: 2 sec 4 sec
    • Curse of Variety: health bonus increased: 1% 2%

    [h3] Miscellaneous [/h3]

    We have revised the system of room generation in the Normal and Director's Cut modes. Groups of enemies the puny humans encounter have become a bit more diverse, and identical enemies in large groups now spawn less common.

    [hr][/hr]
    King of the Hill Season 16 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Dayemon[/th]
    [/tr]
    [tr]
    [td]2.Puny Izard[/td]
    [/tr]
    [tr]
    [td]3. Lectrice [/td]
    [/tr]
    [/table]

    Congrats! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 17 starts right now and ends on October 12th at 16:00 UTC.[/h3]

    [hr][/hr]
    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
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    [ 2023-09-21 18:06:41 CET ] [ Original post ]

    Despot's Game Is 50% Off! | Steam Summer Sale


    Despot's Game is 50% off! It's a great chance to pick up the game with the most recent big update: "Director's Cut"! The "Director's Cut" mode is a single-player experience for those who want to focus on PvE rather than PvP.

    [h2]Buy the game now:[/h2]
    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    Just please install the game ONCE and FOREVER, okay??? A strong request from the Despot and his bank account.

    Already in your library? Tell your friends or grab Despot's Game for them as a gift!

    [h3]Hurry, puny humans: the offer ends on September 21st.[/h3]

    [hr][/hr]

    [h3]Add our upcoming game Slime 3K to your wishlists and become a follower: we might have some interesting news for you punies soon:[/h3]

    https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/


    [ 2023-09-14 19:08:09 CET ] [ Original post ]

    King of the Hill Season 16



    PATCH 1.7.5

    In this update, we adjusted the balance in PvE and Director's Cut (it's harder now) and also made some important balance changes for multiplayer modes.

    [h3] Changes to Single Player Modes [/h3]


    • d'Spot is now much stronger in Director's Cut mode: he hits harder in his second phase and also has a 50% chance to ignore debuffs. You won't be able to keep him constantly stunned anymore
    • Many enemies have had their magic resistance increased: it'll be harder to overwhelm whole groups with AoE damage now!

    [h3] Mutation and Class Balance [/h3]

    • Thunder Lance proc chance has been reduced: 10% 5%
    • Multiplayer damage applied with each ricochet of Rubber Bullets has been increased: 0.3 0.5
    • Chance for a unit to damage itself when using Curse of Might has been increased: 5% 10%
    • The amount of food eaten by your humans affected by Curse of Gluttony has been increased: 130% 150%
    • Critical Strike proc chance for Shooters has been reduced: 10% 5%
    • Hail Satan! damage increased: 330 430
    • Armor Bonus from the mutation tree now spreads to summoned creatures
    • The amount of armor from the mutation tree bonus and its cost have been changed on the last two levels: [10, 30, 60, 100] [10, 30, 50, 70], costs [20, 50, 80, 100] [20, 50, 60, 80]
    • Mages have had their health increased at level 1: 80 100

    [hr][/hr]
    King of the Hill Season 15 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.AwesomeFool[/th]
    [/tr]
    [tr]
    [td]2.Tachyon[/td]
    [/tr]
    [tr]
    [td]3.Dayemon[/td]
    [/tr]
    [/table]

    Congrats! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 16 starts right now and ends September 21st at 16:00 UTC.[/h3]

    [hr][/hr]

    Just a reminder: We now have official merchandise on sale: various tees, mouse pads, and even underwear. Praise the Despot by following the link and buying something:

    [h3]OFFICIAL DESPOT'S GAME MERCH[/h3]

    [hr][/hr]

    Add our new upcoming game Slime 3K: Rise Against Despot to your wishlist. Also, follow this pagethere's interesting news coming in an hour from now.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

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    [ 2023-08-31 18:00:56 CET ] [ Original post ]

    "Director's Cut" PvE Mode | Official Merch! | King of the Hill Season 15



    PATCH 1.7


    [h2]"Greetings, puny humans![/h2]

    Despot here. Today is a very important day: I have a major update for you, even though you certainly don't deserve such a treat. But don't worry, you'll eventually earn the right to it down in my dark, damp dungeon. Here's what we added."


    [h2] Stats Screen [/h2]

    "I adore pie charts, graphs, and watching humans suffer. After a bit of thinking, I decided to satisfy every one of these desires, and added the feature presented below."




    "Now I won't need to constantly remind you of how puny you are because you'll be able to see it for yourself as soon as you look at the stats screen . This screen can be found in a new tab of the window that appears when you finish a run. It shows how your humans' stats changed on various floors and the progression of your mutations and buttons, plus gives you economic advice. We'll add multiplayer match stats for King of the Hill sometime, too, but for now, it's just monster fights.

    I've been meaning to give my cute little humans, robots, and undead a little more attention recently. So I gave it to them and ended up with"



    [h2] New PvE Mode: Director's Cut [/h2]

    "This mode is for anyone who wants to go head-to-head with me and see just what I'm capable of when I, the Despot, am free of all restraints. The interdimensional Despotariat's rules don't apply here, which means I can do whatever I want with you!

    I added some powered-up versions of monsters with new abilities and new room configurations, especially for this mode, plus adjusted the balance. No King of the Hill here. And just you wait: I'll add even more sophisticated forms of torture to Director's Cut mode in future updates.

    [h3]Want to watch the devs suffer in Director's Cut mode? Watch the live stream now! [/h3]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    I almost forgot: I did away with Hard Mode. Director's Cut mode is hardcore enough, so it was unnecessary."
    [hr][/hr]
    [h2] Official Merch [/h2]



    "In the distant future where this game takes place, your filthy human money is worthless. But in the present, it's quite useful for my puny humans, since they still have the gargantuan task of putting me, the Despot, on my cybernetic throne in the next thousand years ahead of them. To help speed up their work, I sent them designs for my official merchandise.

    I've dissected your puny brains a hundred different ways in my laboratories already and peered deep into the darkest corners of human consciousness. After picking through your thoughts, I came up with a selection of items that you physically cannot resist!

    You, too, can hasten my ascension at the link below by buying some nifty t-shirts, socks, and... something else which will pleasantly surprise you!"


    [h2]DESPOT'S GAME OFFICIAL MERCH[/h2]

    [hr][/hr]
    "Now, let's return to today's update. As usual, I despotically examined the balance. Let me tell you what's changed.

    The interdimensional Despotariat is constantly changing the rules of the game and coming to new agreements on how exactly puny humans should be utilizing each other, so things can get tricky. But we were able to settle on this: I present to you the latest iteration of the Despot's Game " Official Rules!"

    [h3] Balance Changes [/h3]

    • We're removing Mass Taunt from PvP: this mutation will no longer be offered in King of the Hill modes. We'll bring it back once we rework it
    • Delayed Pain duration reduced: 4s 3s
    • The Egghead Towers now have armor: 10 at level 1, 20 at level 2 and 30 at level 3
    • Explosive Attack can now be obtained starting on level 5 (previously available from level 9)
    • Shooters can no longer get Healthy Fat, Last Chance, or Evasion
    • Rain of Bullets damage increased: 0.1 0.3
    • Tricksters can no longer get Soul Destruction. However, Shooters can get it now!
    • All creatures summoned via buttons have had their health and damage significantly buffed
    • Cost of humans when Curse of Variety is active has been reduced: 5 tokens 2 tokens
    • Mage class abilities buffed at levels 2 and 3: 200 250, 350 500
    • Percent of damage returned by Spiky Armor reduced: 40% 30%

    [hr][/hr]
    14th King of the Hill Season Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Smeargle Shiny (Lectrice)[/th]
    [/tr]
    [tr]
    [td]2.Dayemon[/td]
    [/tr]
    [tr]
    [td]3.[/td]
    [/tr]
    [/table]

    Congrats! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 15 starts right now and ends August 31 at 16:00 UTC.[/h3]

    [hr][/hr]

    Add our new game Slime 3K: Rise Against Despot to your wishlist.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
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    [ 2023-08-10 18:03:35 CET ] [ Original post ]

    Despot Recommends: I Am Future




    "Someone PLEASE explain to me why the puny human in the GIF above isn't being forced to fight in the despot games? How did he get on the roof of a skyscraper? Puny humans like him should be wandering through my maze! So what's he doing lounging around, playing the guitar, and growing little cabbages?! And those robot minions of his? They should be faithfully serving ME, not carrying out his every demeaning demand! And the man himself? He should be fighting giant flesh-eating plants, not making salad and cooking fish!

    Bring me his head this instant! I AM FUTURE here, not him!"


    [hr][/hr]
    [h2]Check out I Am Future on Steam![/h2]

    We personally know the development team of that game, Mandragora Studio. I Am Future is a survival game in a post-apocalyptic setting. When the whole planet was flooded, civilization dwindled away (just like your units' HP on the last floor of Despot's Game). You take on the role of the above-mentioned survivor as he chills on the rooftop of a skyscraper, does some fishing, and programs cute little robots to help him build his base. In I Am Future, you can create your own farm, automate resource production with robotic minions and generators, plus use a drone to explore the megalopolis flooded by the ocean. The release date is August 8th. Check the game out, puny humans:

    https://store.steampowered.com/app/1658040/I_Am_Future_Cozy_Apocalypse_Survival/

    [h3]If you like it, add it to your wishlist to support the devs [/h3]




    All hail the Despot!


    [ 2023-07-22 19:00:32 CET ] [ Original post ]

    King of the Hill Season 14


    UPDATE 1.6.4

    This is a comparatively small patch. The most important new things are that we reworked Bloodletting for Healers (this is a mutation that turns healing into an attack). Mutations that affect Healers' healing now do damage when combined with Bloodletting. We also increased the EXP received in Sprint, reworked Normal and Hard modes, and made balance changes, of course (something got nerfed)!

    We have also added a display of your current team's results in the King of the Hill mode. It shows the following stats:

  • The change in your team's position since entering the ranking;
  • The total number of battles your team has defended (when the team is "blue");
  • The number of victories in defense;
  • The number of defeats in defense.
    Sometimes, the number of defeats may not match the number of positions you have "lost" on the leaderboard. This happens because players who are ranked higher than you can defeat your team any number of times without causing you to lose your present rankingbecause the player who defeated you was initially ranked higher than you. Your position changes only when a player ranked lower than you defeats your team.

    Our next update's going to be a big one, so keep an eye out for details on these forums and our Discord server!

    [h2] Game Mode Balance [/h2]

    • Changed the order mutations are given in Hard Mode;
    • Nerfed Catbots a little (let's just say floors 2-3 are now, ahem... beatable);
    • Changed the pool of enemies you can encounter in Normal mode;
    • Added a base mutation for Sprint that increases EXP received by 30%.

    [h2] Mutation Balance [/h2]

    • When combined with mutations that affect Healers' healing, Bloodletting now transforms those mutations into maiming mutations. For example, Sweet Pill to Swallow becomes Sleeping Pill to Swallow, and instead of increasing ally attack speed, it reduces enemy attack speed;
    • Nerfed Curse of Gluttony, food requirements increased: 100% 130%;
    • Last Chance dodge chance reduced: 35% 25%;
    • Health restored by Thrill of Battle reduced: 20 15;
    • Feint damage reduced: 250 200;
    • Attack bonus from Powerful Pill reduced: 50 40;
    • Attack speed bonus from Sweet Pill to Swallow reduced: 80 50;
    • Attack speed buff from Effective Aura reduced: 15 10;
    • Dodge chance multiplier for Most Dexterous reduced: 5 3;
    • Damage bonus from Impostor reduced: 100% 75%;
    • Magic Mirror proc chance reduced: 15 10.

    [h3]Here's a teaser from the next BIG UPDATE as a bonus for those who read through our patch notes:[/h3]


    [hr][/hr]
    King of the Hill Season 13 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Healers Queen (Lectrice)[/th]
    [/tr]
    [tr]
    [td]2.Puny Izard[/td]
    [/tr]
    [tr]
    [td]3.AwesomeFool[/td]
    [/tr]
    [/table]

    Congratulations! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 14 starts right now and ends on August 10th at 16:00 UTC.[/h3]

    [hr][/hr]

    Add our upcoming game Slime 3K: Rise Against Despot to your wishlist.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
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  • [ 2023-07-20 18:04:07 CET ] [ Original post ]

    Despot's Game Is 40% Off! | Steam Summer Sale



    -40%our biggest discount yet! It's a great chance to pick up the game with all the recent big updates that added two new modes to the game: No Food and Sprint.



    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    [h3]Hurry, puny humans: the offer ends on July 13th.[/h3]


    [ 2023-06-29 19:05:42 CET ] [ Original post ]

    King of the Hill Season 13


    UPDATE 1.6.3

    In this update, we reevaluated the No Food Sprint mode economy and room generation rules (your humans will get more tokens and XP now!), nerfed a few defensive mutations, and made minor balance adjustments to open up more diverse PvP builds.

    We also widened the pool of mutations available at altars on level 1: now you'll be offered mutations that were previously available starting on level 2. We chose to limit this a while ago to avoid forcing experienced players to restart the game repeatedly, but now we have other mechanisms to promote playing without restarting, so we changed this.


    [h2] Changes to the Sprint Mode (Without Food) [/h2]


    • Maximum puny human cost reduced: 15 10;
    • Number of rooms on the last floor increased: 8 10;
    • Amount of tokens received for completing a room on the first floor increased.

    [h2] Mutation Balance Changes [/h2]

    • Rubber Bullets ricochet damage reduced: 0.5 0.3 (mutation nerfed);
    • Cursed Armor damage reduced: 110 70;
    • Curse of Variety bonus health reduced: 3% 1%;
    • Percent of damage returned by Thorn Armor reduced: 60% 40%;
    • Stunning Beauty proc chance reduced: 20% 10%;
    • Magic Mirror duration and proc chance reduced: 3s 2s; 30% 15%;
    • Compensation bonus armor reduced: 50 20;
    • Chance to find food and items from Newbie's Luck reduced; food: 10% 2%; items: 3% 1%;
    • Medical Vampirism buffed: 15% 20%;
    • Tolerance has been buffed at all levels in the mutation tree: [20%, 30%, 40%] [30%, 40%, 50%];
    • Fhtagn bonus in the mutation tree has been reduced at all levels: [30, 100, 200, 300, 400, 500] [20, 70, 150, 200, 300, 400];
    • [Brawl only] Mglw'nafh bonus in the mutation tree has been reduced: 100% 50%;
    • [Brawl only] Effective Taunt duration reduced: 2s 1s.

    [h2] Other Changes [/h2]

    • The Archived Newbies button in the Sprint mode with food can now be pressed twice;
    • The mutation pool available at altars on level 1 has been expanded: it now includes mutations from level 2.

    [hr][/hr]
    King of the Hill Season 12 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Lectrice[/th]
    [/tr]
    [tr]
    [td]2.DrunkMantis[/td]
    [/tr]
    [tr]
    [td]3.Puny Izard[/td]
    [/tr]
    [/table]

    Congratulations! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 13 starts right now and ends on July 20th at 16:00 UTC.[/h3]

    [hr][/hr]

    Add our new game Slime 3K: Rise Against Despot to your wishlist.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2023-06-22 18:04:20 CET ] [ Original post ]

    Slimy Trailer Drops! Slime 3K Gameplay Reveal on PC Gaming Show 2023



    TREMBLE, PUNY HUMANS

    [h3]Slime has been unleashed on you all. Watch this trailer to understand the level of hazard you're in:[/h3]

    [previewyoutube=w7JDw4YPbek;full][/previewyoutube]

    [h3] Also, wishlist the game now:[/h3]

    https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

    [hr][/hr]





    [ 2023-06-11 22:22:47 CET ] [ Original post ]

    King of the Hill Season 12 | Balance Changes (AGAIN), Changes to Room Generation



    UPDATE 1.6.2

    Highlights of this update: changes to the room generation rules, changes to the secret mutations (psst, d'Spot doesn't like us talking about his secret room), and balance tweaks.

    [h2] Level Balance Changes [/h2]


    • In all game modes except Brawl and Sprint, we increased the spread between the minimum and maximum possible numbers of rooms on a floor;
    • In the Brawl mode, there are now 3 rooms instead of 4 (on all floors except the first floor). We increased the standard number of rolls at altars and buffed the bonus from Wide Selection in the Mutation Tree: [1, 2, 3, 4] [2, 4, 5, 6];
    • In the Sprint mode, you now get slightly fewer tokens, but there are more altars (this affects both modes with and without food);
    • Octoboss has gotten a sli-i-i-ight nerf.

    [h2] Mutation and Ability Balance Changes [/h2]

    • The bonus from Wide Selection has been changed at all levels: [1, 2, 3, 4] [2, 3, 4, 6] (affects all game modes except Brawl);
    • Magic Mirror's stun duration has been decreased: 4s 3s;
    • The bonus from Speed Magic has been decreased: 15% 10%;
    • Human Projectile's cooldown has been reduced: 27s 23s;
    • Eggheads' level 5 ability cooldown has been increased: 9s 14s;
    • Several cursed mutations have been buffed ("Details are classified!," says d'Spot);
    • Tanks' level 4 ability cooldown decreased: 7 s. 6 s; debuff effectiveness has been decreased: 50% 35%.

    [hr][/hr]
    King of the Hill Season 11 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Pragma[/th]
    [/tr]
    [tr]
    [td]2.Lectrice[/td]
    [/tr]
    [tr]
    [td]3.The Wrinkled Dinkler[/td]
    [/tr]
    [/table]

    Note: Lectrice took the second place occupied by The Wrinkled Dinkler just seconds before the season ended! What a turnaround!

    Congratulations! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 12 starts right now and ends on June 22 at 16:00 UTC.[/h3]

    [hr][/hr]

    Add our new game Slime 3K: Rise Against Despot to your wishlist.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2023-06-01 18:06:08 CET ] [ Original post ]

    v1.6.1


    • Fixed the Twitch Integration feature and improved it for low viewer numbers
    • Fixed impostor mutation sometimes using a wrong unit in KotH
    • Reroll consumable no longer closes the secret shop after picking tokens in Sprint mode


    [ 2023-05-18 17:18:47 CET ] [ Original post ]

    Despot's Game Is 40% Off! | Out Now on PS & Switch!



    It's sale time, puny humans! Pick the game up at a 40% discount while you can.

    [h3]The Despot recommends doing it now because we've added TWO brand new modes to the game: No Food and Sprint![/h3]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    Hurry up, punies: the offer ends on May 19th.


    [h3]The game is now available on PlayStation and Nintendo Switch![/h3]






    [ 2023-05-12 19:27:12 CET ] [ Original post ]

    New Mode: Sprint | King of the Hill Season 11

    UPDATE 1.6

    [h2] NEW MODE: Sprint [/h2]



    Sprint is a shortened version of d'Spot's dungeon that lets you reach the online King of the Hill mode faster. Is it easier though? HELL NO IT ISN'T, puny human!

    To unlock the Sprint mode, you must beat the game at least once. Winning in No Food mode counts, too! We're still experimenting with the food mechanic, so the new mode can be played both with and without food.

    Just a reminder: in the previous update for Season 10, we added No Food mode for those who just hate going hungry.


    [h2] NEW MUTATIONS [/h2]


    • Medical Vampirism: Healers gain 15% of damage dealt as health;
    • Acid Bullets: Shooters reduce enemy armor by 5% when attacking. The effect stacks. Duration: 4 sec.;
    • Magic Mirror: Healers and Shooters have a 30% chance to stun enemies attacking them with magic damage for 4 seconds;
    • Skillful Link: Shooters affected by Fighters' "Linked" mutation have 20% increased damage;
    • Speed Magic can now also be acquired on Healers.


    [h3] Mutation Balance Changes [/h3]

    • Last Word bonus armor reduced: 150 -> 100;
    • Reinforcement chance to trigger reduced: 35% -> 25%;
    • Defensive Magic buff reduced: 100 -> 75;
    • Explosive Attack damage increased for Shooters: 15 -> 20;
    • Cult Leader bonus armor reduced: 45 -> 30;
    • Human Projectile cooldown increased: 16 sec. -> 27 sec.

    [h3] General Balance Changes [/h3]

    • Trickster tier 4 class ability bonus buffed: Tricksters now gain +10% damage per attack, and the bonus cap has been increased to 130%;
    • Egghead Towers ability cooldowns increased: 9 sec. -> 14 sec.;
    • Hard Mode has been adjusted slightly: monster abilities are now stronger, which means you'll need to field a more balanced team, not just a stronger one;
    • Enemies that only appeared in rooms with food have been added back into the rotation in No Food mode.
    • There can't be more than 3 Thornies in a room now;
    • Magic resistance now affects Mantrap's Stuffed Cabbage ability (that ability deals 8% of max HP per second)

    [hr][/hr]
    King of the Hill Season 10 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.The Wrinkled Dinkler[/th]
    [/tr]
    [tr]
    [td]2.Pragma[/td]
    [/tr]
    [tr]
    [td]3.Zultor[/td]
    [/tr]
    [/table]

    Congratulations! Your victory medal has been added to your name on the leaderboard.

    [h3]Season 11 starts right now and ends on June 1 at 16:00 UTC.[/h3]

    [hr][/hr]

    Add our new game Slime 3K: Rise Against Despot to your wishlist.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2023-05-11 18:02:36 CET ] [ Original post ]

    New Mode: No Food | King of the Hill Season 10

    UPDATE 1.5

    [h2] New Mode: "No Food" [/h2]

    That's right: in this brand new game mode, your units don't need to eat. But the cost of newbies now depends on how big your squad is: the bigger it gets, the more expensive they'll be. You'll still see Sacrificial Pits, but they'll just be for fun now. The fun will end for you if accidentally click on one, so tell your puny humans to watch their step.



    And yes, this mode works with multiplayer King of the Hill. But it's primarily for anyone who gets annoyed with the food mechanic. Give the game a try without it, and we'll see how it goes. We'd love for you to visit our Discord server and share your thoughts on the new mode with us. Or you can just come post memes in the off-topic channel.


    [h3] Balance changes [/h3]


    • Increased cooldown for "Impulse" of Eggheads' towers (Tier 5 Eggheads class ability): 7 9s;
    • Increased chance of an ability "Normal Punch" of level 5 Fighter: 5% 10%!
    • Damage and Health bonus are slightly increased for all the Tricksters' items.

    Changes to random mutations:

    • "No Touching" now drops from random mutations starting on floor 5. In the event ""Beast"" instead of it you can get the "Retaliation" mutation;
    • "Thick Skin": Armor 30 50;
    • "Bash": Chance 10% 15%;
    • "Human Projectile": Cooldown 12 16 s; Mana 16 40;
    • "Second Chance": Chance 40% 50%; Health 25% 50%;
    • "Damage Link": Damage 400 300;
    • "Final Aid": Bonus Damage 100 150;
    • "Guard": Bonus Damage 60 100;
    • "Serum of Strength": Attack Speed Bonus 10% 15%.

    [hr][/hr]
    King of the Hill Season 9 Results

    [h3]WINNERS:[/h3]
    [table]
    [tr]
    [th]1.pyro[/th]
    [/tr]
    [tr]
    [td]2.Lectrice[/td]
    [/tr]
    [tr]
    [td]3.Txomin[/td]
    [/tr]
    [/table]

    Congrats! Your victory medal has been added to your nickname on the leaderboard.

    [h3]Season 10 starts right now and ends on May 4 at 16:00 UTC.[/h3]

    [hr][/hr]

    Add our new game Slime 3K: Rise Against Despot to your wishlist.


    Join our community to share your feedback with the devs and chat with other puny humans like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2023-04-13 18:01:55 CET ] [ Original post ]

    BREAKING NEWS

    BREAKING
    [h3]He has finally come to the surface to claim what's his.[/h3]



    You are advised to hide on our Discord serverit is safe there.


    [ 2023-04-01 19:00:58 CET ] [ Original post ]

    King of the Hill SEASON 9 | Balance Patch: "Brawl" Mode, Tier 4 Weapons

    Well, hello there.

    We recently added a ranking system to Brawl, and now it's time to tweak a few numbers. So we shook the Mutation Tree a little, fixed some puny humans' abilities, and nerfed a couple of random mutations.

    UPDATE 1.4.6

    [h3] Balance Changes [/h3]

    Mutation Tree changes [b](Brawl):[/b]


    • Levels 1 and 2 of Wide Selection have had their costs lowered: 10; 15 -> 5; 10;
    • Armor Bonus cost lowered: 30 -> 20. This mutation now gives more armor at level 1: 10; 20; 40; 80 -> 20; 40; 80 (there are fewer levels now);
    • Health Bonus now gives more health at levels 1 and 2: 40; 100; -> 60; 120;
    • Level 1 of Health Multiplier has had its cost lowered: 30 -> 20, and the effect is a little weaker: 50 -> 40. But it's easier to reach Magic Defense Bonus now!
    • Added the main game mode's attack speed mutation to Brawl.

    Changes to class abilities and the recently-added tier 4 item abilities:

    • Increased the cooldown of Taunt for Tanks: 20 seconds -> 30 seconds;
    • Buffed the effect of Demoralizing Blow (the special ability of tier 4 Tank weapon, Panzer-Poo): 30% -> 50%;
    • The Force (the special ability of tier 4 Fencer weapon, Laser Sword): enemy projectiles now should have a higher chance of being deflected: 20% -> 30%;
    • The chance for Shock Therapy (the special ability of tier 4 Healer weapon, Defibrillator) to trigger has been increased: 20% -> 30%;
    • Build a Turret (the special ability of tier 4 Egghead weapon, Turret) damage increased: 45 -> 65;
    • Bonus from Final (uni)Form (the special ability of tier 4 Mage weapon, Sailor Fuku) increased: 50% -> 70%.

    Changes to random mutations and the Mutation Tree:

    • Slightly nerfed Fast Reload in the standard mutations tree: 20; 30; 45; 60 -> 15; 30; 40; 50;
    • Summon Zombie now requires more mana: 10 -> 45;
    • Final Gift is less generous health bonus reduced (only in Brawl): 200 -> 100;
    • Sticky Blood is a little less sticky now: -40% -> -30%;
    • Despiritualization now burns less mana: 70 -> 40;
    • Radius of No Touching significantly reduced: 56 -> 25;
    • Panic in Brawl now only drops starting on floor 9.


    [hr][/hr]
    King of the Hill Season 8 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Dragon Lectrice[/th]
    [/tr]
    [tr]
    [td]2.Pragma[/td]
    [/tr]
    [tr]
    [td]3.painlessdeath22[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    [h3]Season 9 starts now and ends on April 13th at 4 pm UTC.[/h3]

    [hr][/hr]

    Wishlist our new upcoming title Slime 3K: Rise Against Despot.


    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2023-03-23 17:00:28 CET ] [ Original post ]

    Despot's Game Is 35% Off! | Steam Spring Sale



    -35%our biggest discount yet!

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    Hurry, puny humans: the offer ends on March 23rd.


    [ 2023-03-16 19:07:43 CET ] [ Original post ]

    Announcing a New Game in the Despots Universe!



    [h3]Are you ready for more Despotic stuff, puny humans? You better be, because a NEW GAME in the Despot's Universe is on its way![/h3]

    Slime 3k: Rise Against Despot

    The liquid for growing humans has become sentient and risen up against its creator! And, basically, against all things, living or cybernetic. In Slime 3k, a new despotic experience from Konfa Games, you will be able to devour humans, grow various weapons from your body, fight other monsters, and even challenge the Despot himself!




    Slime 3k: Rise Against Despot is a top-down roguelite shooter spin-off to Despot's Game. A Steam store page is already live, so add it to your wishlists NOW!

    https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

    More news soon!


    [hr][/hr]
    Join the community to stay updated on [b]Slime 3k:[/b]

    Discord
    Twitter
    Facebook
    Instagram
    Reddit




    [ 2023-03-15 16:00:12 CET ] [ Original post ]

    Despot's Game Is 35% Off!



    -35% our biggest discount yet!

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    Hurry up if you want to pick the game up: the discount will only last until tomorrow, puny humans.


    [ 2023-03-09 13:55:18 CET ] [ Original post ]

    v1.4.4


    • Fixes Shooter tier4 skill not working with Rubber Bullets and Penetrating Shots
    • Fixes Hypochondria not being removed from a unit sometimes
    • Adds a visual effect for tier4 Fencer skill
    • Restores missing tier5 Mage animation
    • (Almost) fixes the Rain of Bullets tooltip missing some info and showing wrong damage

      Patch 1.4.3 had a serious bug, we had to revert. To those who got that update, sorry for the inconvenience.


    [ 2023-03-06 21:04:56 CET ] [ Original post ]

    Tier 4 Special Abilities, Brawl Mode Leaderboard | King of the Hill Season 8



    Hello, puny humans!


    "When it comes to numbers, you really like to brag about them for whatever reason. And I, the Despot, really like to watch you fight each other to the death over those numbers! That's why I added another leaderboard to the gameto keep track of the aforementioned numbers in the 'Brawl' mode. Besides that, there's fresh content you've been begging me to give to you!"

    UPDATE 1.4

    [h2] Unique Tier 4 Weapon Abilities [/h2]


  • Tank: Demoralizing Blow. During an attack, gives a Tank chance to deal damage to a specific area and reduce an enemy's attack;
  • Fencer: The Force. Gives a Fencer a chance to deflect an enemy's attack. Applies only to ranged attacks;
  • Trickster: Pain Lover. A Trickster receives a damage bonus each time they take damage (Max.: 100%);
  • Fighter: Black Swan. If a Fighter's health is at 50% or lower when they receive damage, they summon a Black Swan: a decoy clone of themselves with lesser attack and weaker damage resistance. A maximum of one Black Swan can be summoned during a battle;
  • Healer: Shock Therapy. When healing teammates, a Healer receives a 20% chance to deal damage equal to the healing value to enemies within the range of the healing target;
  • Thrower: Fish Slap. Each third time the Throwers' class ability is triggered, poisons enemies with the explosion;
  • Shooter: Railgun. Each fifth attack deals additional magical damage;
  • Cultists: Tiny Tentacle. When a tentacle is summoned, spawns an additional tiny tentacle;
  • Mage: "Final (uni)Form". After several active abilities are triggered in a battle, a Mage takes the "Final Form" and receives stat bonuses;
  • Egghead: Build A Turret. Places a sentry turret.



    [h2] 'Brawl' Mode Leaderboard [/h2]

    As promised, we've added a rating system to 'Brawl.' It has a difference or two from the 'King of the Hill' one, though. Here's how it works:

    • Your rating determines the league you are sent to. The league, in turn, determines how many points you gain or lose depending on the number of wins in your run.
    • The higher the league, the more PvP wins you need to go up and not down in the rankings.
    • If you hadn't finished your run (hadn't spent all three lives) and then started a new game, overwriting your older save, your rating will change: the number of wins from your previous run will be counted. For example, if you had started a 'Brawl' run and then decided to start anew without ever finishing it, you risk losing your rating since a start with zero wins is what's going to be counted.
    • Unlike 'King of the Hill', there is no regular change of seasons on the 'Brawl' leaderboard. Perhaps the day will come when we decide to reset the leaderboard and start rewarding leaders. However, there are no plans to do that so far.

    [h2] Other changes [/h2]

    • Mutation altars now show what mutations are available at the current level;
    • Random mutations now can be unlocked by defeating other players' armies in the 'Brawl' mode;
    • Items found using the "Newbie's Luck" mutation can now be sold in the store for 12.5% of their cost;
    • The "Hypochondria" mutation now gives puny humans a universal dodge ability (a chance to avoid taking damage from enemy attacks/abilities) for the duration of the mutation;
    • Changed icons for some statuses that had previously had a generic icon.

    [h3] Balance changes [/h3]

    • Newbie's Luck: the chance to find an item: 1 -> 3%. Both Tier 1 and Tier 2 items can be found repeatedly;
    • Topochlorians: damage bonus at latter levels: 570; 700% -> 550; 650%.

    [hr][/hr]
    King of the Hill Season 7 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Lectrice[/th]
    [/tr]
    [tr]
    [td]2.Izard[/td]
    [/tr]
    [tr]
    [td]3.pyro[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    [h3]Season 8 starts now and ends on March 23rd at 4 pm UTC.[/h3]

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



  • [ 2023-03-02 17:01:26 CET ] [ Original post ]

    King of the Hill Season 7 | Calm Before the Storm

    Hey, puny hums.

    We have a small seasonal update for you today: some buffs, and some nerfs, as always. But in the next update after this one, we'll have some truly meaty content for you, ya faithful servants ov the Despot!

    [h2] Plans for the upcoming (8th) season [/h2]

  • Level 4 item abilities



  • The [b]"Brawl" multiplayer mode ranking system



  • List of random mutations available on a level
  • A whole bunch of minor changes and additions we've been stockpiling[/b]
    [hr][/hr]
    UPDATE 1.3.5

    [h3] Balance Changes [/h3]

    Expand to read the (as always) despotically huge list of changes

    [expand type=details]

    • Some starting teams have been buffed. Thanks to our long-time community member and moderator-in-training Puny spudiiman for his insightful suggestions!
    • In the Mutagens difficulty mode, the price of More Altars has been raised to 20 tokens

    Random mutation changes:

    [table]
    [tr]
    [th]Mutation name[/th]
    [th]Changes[/th]
    [/tr]
    [tr]
    [td][b]Newbie's Luck[/b][/td]
    [td]Now only level 1 items drop; drop chance is 1% per each newbie.
    This mutation has become a "must-have" for Grandmasters in the past two seasons, so it needed a pretty big nerf![/td]
    [/tr]
    [tr]
    [td][b]Rain of Bullets[/b][/td]
    [td]Damage: 150 -> 200[/td]
    [/tr]
    [tr]
    [td][b]Mage Gene[/b][/td]
    [td]Can now also be acquired on Healers[/td]
    [/tr]
    [tr]
    [td][b]Guard[/b][/td]
    [td]Bonus damage: 40 -> 60[/td]
    [/tr]
    [tr]
    [td][b]Cult Leader[/b][/td]
    [td]Bonus armor: 30 -> 45[/td]
    [/tr]
    [tr]
    [td][b]Guardian of the Order[/b][/td]
    [td]Bonus armor: 10% -> 15%[/td]
    [/tr]
    [tr]
    [td][b]Serum of Strength[/b][/td]
    [td]Bonus attack speed: 5% -> 10%[/td]
    [/tr]
    [tr]
    [td][b]Thrower Talisman[/b][/td]
    [td]Bonus magic damage: 10% -> 20%[/td]
    [/tr]
    [tr]
    [td][b]Healer Talisman[/b][/td]
    [td]Bonus magic damage: 5% -> 10%[/td]
    [/tr]
    [/table]

    Mutation tree changes:

    [table]
    [tr]
    [th]Mutation: Magic Defense Bonus[/th]
    [th]Old[/th]
    [th]New[/th]
    [/tr]
    [tr]
    [td]Costs[/td]
    [td]20, 30, 70, 140[/td]
    [td]20, 30, 80, 120[/td]
    [/tr]
    [tr]
    [td]Bonuses[/td]
    [td]20, 35, 55, 85[/td]
    [td]20, 40, 70, 85[/td]
    [/tr]
    [/table]
    [table]
    [tr]
    [th]Mutation: Fhtagn[/th]
    [th]Old[/th]
    [th]New[/th]
    [/tr]
    [tr]
    [td]Bonuses[/td]
    [td]30, 100, 200, 300, 420, 550[/td]
    [td]30, 100, 200, 300, 400, 500[/td]
    [/tr]
    [/table]
    [table]
    [tr]
    [th]Mutation: Mglw'nafh[/th]
    [th]Old[/th]
    [th]New[/th]
    [/tr]
    [tr]
    [td]Bonuses[/td]
    [td]100, 250, 400, 600[/td]
    [td]100, 250, 350, 500[/td]
    [/tr]
    [/table]
    [table]
    [tr]
    [th]Mutation: Wgah'nagl[/th]
    [th]Old[/th]
    [th]New[/th]
    [/tr]
    [tr]
    [td]Bonuses[/td]
    [td]100, 150, 220[/td]
    [td]100, 150, 200[/td]
    [/tr]
    [/table][/expand]

    [hr][/hr]
    King of the Hill Season 6 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.Txomin[/th]
    [/tr]
    [tr]
    [td]2.painlessdeath22[/td]
    [/tr]
    [tr]
    [td]3.PyronimoeTwitch[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    [h3]Season 7 starts now and ends on March 2nd at 4 pm UTC.[/h3]

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
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    Instagram
    Reddit



  • [ 2023-02-09 17:00:53 CET ] [ Original post ]

    King of the Hill Season 6 | Balance Improvements

    VERSION 1.3.2

    Hey there, punies. Nothing special here, just us still improving the game balance for all of you ungrateful hums.

    [h3] Balance Changes [/h3]

    Random mutation changes:

    [table]
    [tr]
    [th]Mutation name[/th]
    [th]Changes[/th]
    [/tr]
    [tr]
    [td][b]"Newbie's Luck"[/b][/td]
    [td]- Chance to find food: 20% -> 10% (units of food found: 5 -> 1)
    - Chance to find an item: 5% -> 3%[/td]
    [/tr]
    [tr]
    [td][b]"Faster than Bullets"[/b][/td]
    [td]- Condition (clear a floor in N seconds): 40s -> 60s
    - Reward: 15 -> 10 tokens[/td]
    [/tr]
    [tr]
    [td][b]"Thunder Lance"[/b][/td]
    [td]Chance to trigger: 15% -> 10%[/td]
    [/tr]
    [tr]
    [td][b]"Damage Link"[/b][/td]
    [td]Damage: 300 -> 400[/td]
    [/tr]
    [tr]
    [td][b]"Kaled's Assembly"[/b][/td]
    [td]Cooldown: 10s -> 18s[/td]
    [/tr]
    [tr]
    [td][b]"Purr-Meow"[/b][/td]
    [td]Cooldown: 16s -> 22s[/td]
    [/tr]
    [/table]
    Mutation tree changes:

    [table]
    [tr]
    [th]Mutation name[/th]
    [th] Changes[/th]
    [/tr]
    [tr]
    [td][b][b]"Energy Vampirism"[/b][/b][/td]
    [td]Percent of damage dealt that is converted to health: 25% -> 20%[/td]
    [/tr]
    [/table]
    [table]
    [tr]
    [th]Mutation: "Magic Defense Bonus"[/th]
    [th]Old[/th]
    [th]New[/th]
    [/tr]
    [tr]
    [td]Costs[/td]
    [td]20, 30, 60, 100[/td]
    [td]20, 30, 70, 140[/td]
    [/tr]
    [tr]
    [td]Bonuses[/td]
    [td]20, 35, 50, 80[/td]
    [td]20, 35, 55, 85[/td]
    [/tr]
    [/table]

    [hr][/hr]
    King of the Hill Season 5 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.King of Healers (Lectrice)[/th]
    [/tr]
    [tr]
    [td]2.WaterInAMelon[/td]
    [/tr]
    [tr]
    [td]3.Puny Izard[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    [h3]Season 6 starts now and ends on February 9th at 4 pm UTC.[/h3]

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2023-01-19 17:01:10 CET ] [ Original post ]

    9 Fun Facts About Despot's Game & Future Plans | Merry Christmas, Puny Humans!



    MERRY CHRISTMAS, PUNY HUMANS!

    [h3]To celebrate, the Despot prepared 9 Fun Facts about his game you've never heard of. Let's dive into them, shall we?[/h3]

    [h2]- FACT 1/9 -[/h2]



    [h2]- FACT 2/9 -[/h2]


    PLAY DIE BACK IN YOUR BROWSER

    [h2]- FACT 3/9 -[/h2]



    [h2]- FACT 4/9 -[/h2]


    DRAW CHILLY - Meatbags 3k DLC on Steam

    [h2]- FACT 5/9 -[/h2]



    [h2]- FACT 6/9 -[/h2]



    [h2]- FACT 7/9 -[/h2]


    Visit the official Despot's Game Discord server

    [h2]- FACT 8/9 -[/h2]


    Check Calvares's games out on Steam

    [h2]- FACT 9/9 -[/h2]


    [hr][/hr]
    Alright, punies, there you have it10 facts about the greatest villain of all time and his game, which also happens to be the greatest. Let us know what you think about these facts in the comments below. And speaking of the greatest games: they tend to last. This is precisely the case with Despot's Game: we will continue to roll out updates, deliver new content and nurture our puny human community. So the last thing we want to talk to you about this year is our studio's plans for the future.

    [h3]KONFA GAMES'S FUTURE PLANS[/h3]

    We continue improving Despots Game and would like to share some of our plans. This isnt a roadmap or a public offer but a set of tasks that weve already started working on or that weve decided to work on.

    THINGS WE WILL BE WORKING ON IN THE NEAR FUTURE:


    • Run stats and specific battle stats. These are two significant and interrelated UX tasks. They should make it easier to understand the efficiency of different classes and different mutations and make it easier to identify strategic mistakes.
    • Abilities for tier 4 items. Were unlikely to bestow unique abilities on all items, but well certainly do it for tier 4 items, similar to the tier 5 ones.
    • Fine-tuning the UX of the [b]Challenges DLC.[/b] Some features, like searching for the required mutation in the store with infinite reroll, need more work. This fine tuning really needs to be done ASAP.
    • New text events. Cause, you know... Why the hell are we not doing more of them?
    • New mutations, of course! Yes, we still dont think there are enough mutations, so there will be more.

    In addition, there are many minor tasks left to do, i.e., polishing the game. For example, limiting which text events can appear in the first biome, finishing the sound effects for some of the mutations, and adding quirky idle animations for all the humans.

    Were also planning to experiment with new game modes. The first on the list is a mode with no food at all. Its pretty hard to make such a mode well-balanced, but well try. Some future updates wont contain any new contentonly balance changes. Were trying to move on to less frequent but more extensive content updates, since every content update takes a lot of time to upload, localize and test (updates are published not only on Steam but also on EGS and mobile platforms now.) So if you see an update that only contains balance changes, this doesnt mean that weve stopped developing new content for Despots Gamewere just saving up the new content.

    You might have noticed that no new monsters are being announced. Thats right, weve decided that there are enough already. There might be new ones in the future, but for now, weve paused continuously generating new opponents. Why? Because its time for a NEW PROJECT! A new uNaNnoUnCeD project in the Despot universe! Were going to expand our team in 2023 so that there are enough Despot's minions to work on Despots Game and that new title. But dont ask us about it, alright? Just wait for the official announcement!

    [hr][/hr]
    And that wraps it up for this year, hums. It's was a damn awesome year, and we're grateful to each and every one of you for fearlessly crawling Despot's dungeon, tossing toxic feedback at our unsuspecting butts, sh*tting on the game's balance, asking us to buff Healers and just for being with us.

    Merry Desptmas, Happy New Year and see you all in 2023, puny humans! If you want to wish the Despot something for Christmas, go ahead and use the comment section under this post.

    P.S.: Your feedback is not toxic at all: it was a salty joke in the Despot's tone of voice. You're the best community ever, punies.



    [ 2022-12-28 18:00:40 CET ] [ Original post ]

    Despot's Game Is 20% Off | Steam WInter Sale 2022



    Despot's Game is 20% off... again!

    The game, the Challenges DLC and the soundtrack are all discounted.

    [h3]Despot's Game:[/h3]
    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    [h3]The Collector's Edition:[/h3]
    https://store.steampowered.com/bundle/23149/Despots_Game_Collectors_Edition/

    [h3]Already have the game? Gift it to a puny friend![/h3]

    The offer ends on January 5th, so hurry up, hums.


    [ 2022-12-22 19:01:04 CET ] [ Original post ]

    Christmas Decor, Community Mutations | King of the Hill Season 5



    UPDATE 1.3


    Tremble before me, humans! I bring you monstrous new mutations. And a Christmas tree.


    [h3] New MutationsIncluding Community Ones! [/h3]
    In this update, we added the player-created mutations that won the Community Mutation Contest:


    • Impostor by The real GOW - The Trickster who currently has the most health teleports behind the farthest enemy and disguises themself as an enemy unit. Their first attack deals 100% increased damage.
    • Newbie's Luck by Knifehunter - When you enter a new room, Newbies have a 20% chance to find 5 food or a 5% chance per Newbie to find a common item.
    • Faster Than Bullets by spudiiman - Get 15 or 5 tokens at the end of a level if you manage to win all the fights in 40 sec. or 100 sec. accordingly. Mutations will take effect on the next level after you get them. (The name of this mutation was changed; the description was adapted to the game during the implementation process.)
    We also added 8 other mutations! We hope they'll be jumping off points for your new strategies:

    • Tentaclephobia - Summoning tentacles inflicts Fear on a random enemy for 2s;
    • Guard - A random Fencer gets +40 damage for each Newbie on your team at the start of a fight;
    • Cult Leader - A random Cultist gets +30 armor for each Fighter on your team at the start of a fight;
    • Guardian of the Order - A random Mage gets +10% armor for each Tank on your team at the start of a fight;
    • Serum of Strength - A random Tank gets +5% attack speed for each Egghead on your team at the start of a fight;
    • Thrower Talisman - A random Healer gets +10% magic damage for each Thrower on your team at the start of a fight;
    • Healer Talisman - A random Thrower gets +5% magic damage for each Healer on your team at the start of a fight;
    • Retaliation - Fighters get +5% attack for each ally with less than 50% health;
    • Compensation - units of a random class get +50 armor for each ally with less than 20% health.
    [h3] Other Changes [/h3]

    • Added a new button that lets you reroll the stock in any \"shop\";
    • Changed some values in the \"secret mechanic\". No details here, since it's secret! But these changes will definitely be felt by those competing to be King of the Hill;
    • Updated the in-game wiki - you'll now find information on \"buttons\" in there... and a little about the dev team too ;)
    • Starting next season, players who place first in their group in King of the Hill will skip a league as they move up (if possible);
    • We re-reworked the top-tier Shooter item. Its ability has 8 shots again, but now they only deal 50% damage;
    • And finally, we put up holiday decorations! Bye 2022. Be nice to us, 2023!

    [h3] Balance Changes (Random Mutations) [/h3]

    [table]
    [tr]
    [th]Mutation[/th]
    [th]Change[/th]
    [/tr]
    [tr]
    [td]Stun[/td]
    [td]Mana: 40 -> 20[/td]
    [/tr]
    [tr]
    [td]Mana Burn[/td]
    [td]Effect: 30 -> 50[/td]
    [/tr]
    [tr]
    [td]Toxic Bandages[/td]
    [td]Total damage: 250 -> 350[/td]
    [/tr]
    [tr]
    [td]Shockwave[/td]
    [td]Mana: 100 -> 60[/td]
    [/tr]
    [tr]
    [td]Friendly Deathknight[/td]
    [td]Number needed: 20 -> 15[/td]
    [/tr]
    [tr]
    [td]Pet Thorny[/td]
    [td]Number needed: 15 -> 11[/td]
    [/tr]
    [tr]
    [td]Faithful 54MUR41[/td]
    [td]Number needed: 6 -> 5[/td]
    [/tr]
    [tr]
    [td]Faithful Purr-Meow[/td]
    [td]Cooldown: 10 -> 16[/td]
    [/tr]
    [tr]
    [td]Last Word (Brawl)[/td]
    [td]Effect: 100 -> 60[/td]
    [/tr]
    [/table]
    [hr][/hr]
    King of the Hill Season 4 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.AwesomeFool[/th]
    [/tr]
    [tr]
    [td]2.WaterInAMelon[/td]
    [/tr]
    [tr]
    [td]3.Puny Izard[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    Season 5 starts now and ends on January 19th at 4 pm UTC.

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2022-12-21 17:03:04 CET ] [ Original post ]

    v1.2.7


    • Curse of Variety bonus does not decrease during a fight anymore
    • Fixed items not being returned by Frugality for resurrected units
    • Fixed Firestarter range so that he attacks ranged units
    • Limited the number of units in a team, so that too many summons don't hang the game


    [ 2022-12-06 13:41:55 CET ] [ Original post ]

    Balance Changes, Updated Title Screen | King of the Hill Season 4



    UPDATE 1.2.6

    This is a relatively small but important update! Some might not notice a difference, but for others, this will change everything.

    [h3] Updated Title Screen [/h3]



    Weve improved the title screen, so every puny human can now read the latest update details upon entering the game. Well, we technically applied this change before this update came out, but we never told you. So yeah.


    [h3] Balance Changes [/h3]

    Expand to go through the despotically huge list of changes

    [expand type=details]

    • The reflected damage from Spiky Armor is no longer reduced by the attackers armor. This relates to both mutations and Thornys abilities. The Shooters shall suffer!
    • Made the bosses on level 4 and level 8 tougher. In the name of pain!
    • Decreased the item attack bonus for the Trickster class by 30%; decreased the health bonus by 20%. They got too big for their boots.
    • Increased the weapon health bonus for the Healer class. Because why not?

      [table]
      [tr]
      [th]Weapon Name[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [td]First Aid Kit[/td]
      [td]30[/td]
      [td]50[/td]
      [/tr]
      [tr]
      [td]Crash Cart[/td]
      [td]70[/td]
      [td]90[/td]
      [/tr]
      [tr]
      [td]Plague Mask[/td]
      [td]130[/td]
      [td]180[/td]
      [/tr]
      [tr]
      [td]Defibrillator[/td]
      [td]210[/td]
      [td]360[/td]
      [/tr]
      [tr]
      [td]Halo[/td]
      [td]310[/td]
      [td]450[/td]
      [/tr]
      [/table]

    • Armor buff and debuff effects became stronger for the Eggheads tower class:

      [table]
      [tr]
      [th]Eggheads tower class[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [th]Armor buff/debuff effect[/th]
      [td]10, 15, 20%[/td]
      [td]20, 25, 30%[/td]
      [/tr]
      [/table]

    • Exploding mini bombs and Throwers class banana bombs now deal 70% instead of 50% damage.
    • The Punishers volley now fires 6 shots instead of 8. He got a bit too arrogant.
    • Changed the mutations dropped in level 1. There are more fun ones now.

    • Changes in the mutation tree:

      [table]
      [tr]
      [th]Mutation: Topochlorians[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [td]Costs[/td]
      [td]15, 25, 35, 45, 60, 80, 110, 140[/td]
      [td]15, 25, 35, 45, 70, 100, 160, 200[/td]
      [/tr]
      [tr]
      [td]Values[/td]
      [td]40, 80, 130, 190, 280, 380, 480, 600[/td]
      [td]40, 80, 140, 220, 320, 440, 570, 700[/td]
      [/tr]
      [/table]
      [table]
      [tr]
      [th]Mutation: Health Multiplier[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [td]Costs[/td]
      [td]10, 20, 30, 50, 110, 150, 180, 200[/td]
      [td]10, 20, 30, 50, 100, 130, 160, 200[/td]
      [/tr]
      [tr]
      [td]Bonuses[/td]
      [td]50, 100, 200, 400, 550, 700, 800, 900[/td]
      [td]50, 100, 200, 400, 600, 750, 900, 1000[/td]
      [/tr]
      [/table]
      [table]
      [tr]
      [th]Mutation: Tolerance[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [td]Costs[/td]
      [td]20, 60, 120[/td]
      [td]20, 60, 100[/td]
      [/tr]
      [/table]
      [table]
      [tr]
      [th]Mutation: Health Bonus[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [td]Bonuses[/td]
      [td]200, 400[/td]
      [td]200, 500[/td]
      [/tr]
      [/table]

    • Changes in random (and quest) mutations:

      [table]
      [tr]
      [th]Mutation: Impenetrability[/th]
      [th]Before[/th]
      [th]Now[/th]
      [/tr]
      [tr]
      [td]Mana Costs[/td]
      [td]20[/td]
      [td]40[/td]
      [/tr]
      [tr]
      [td]Cooldown[/td]
      [td]20[/td]
      [td]25[/td]
      [/tr]
      [tr]
      [td]Value[/td]
      [td]999[/td]
      [td]9999[/td]
      [/tr]
      [/table]
      [table]
      [tr]
      [th]Mutation Name[/th]
      [th]Changes[/th]
      [/tr]
      [tr]
      [td]Attack Speed Bonus[/td]
      [td]30% -> 25%[/td]
      [/tr]
      [tr]
      [td]Attack Bonus[/td]
      [td]30% -> 25%[/td]
      [/tr]
      [tr]
      [td]Health Bonus[/td]
      [td]30% -> 35%[/td]
      [/tr]
      [tr]
      [td]Critical Strike[/td]
      [td]Probability: 15% -> 10%[/td]
      [/tr]
      [tr]
      [td]Bash[/td]
      [td]Probability: 8% -> 10%[/td]
      [/tr]
      [tr]
      [td]Shocking Content[/td]
      [td]Duration: 2 sec. -> 1 sec.[/td]
      [/tr]
      [tr]
      [td]Second Chance[/td]
      [td]Probability: 35% -> 40%[/td]
      [/tr]
      [tr]
      [td]Thrill of Battle[/td]
      [td]Health: 30 -> 20[/td]
      [/tr]
      [tr]
      [td]Feint[/td]
      [td]Damage: 300 -> 250[/td]
      [/tr]
      [tr]
      [td]Reinforcement[/td]
      [td]Probability: 25% -> 35%
      (For shooters: 7% -> 10%)[/td]
      [/tr]
      [tr]
      [td]Rigt in the Heart[/td]
      [td]Health: -25% -> -20%[/td]
      [/tr]
      [tr]
      [td]Powerful Pill[/td]
      [td]Damage: 40 -> 50[/td]
      [/tr]
      [tr]
      [td]Most Dexterous[/td]
      [td]Chance of Evasion: 8% -> 5%[/td]
      [/tr]
      [tr]
      [td]NanoMineSweeper[/td]
      [td]Damage: 150 -> 100
      Now drops for all classes and not for one random class[/td]
      [/tr]
      [tr]
      [td]The Last Word[/td]
      [td]Armor: 100 -> 150
      [/td]
      [/tr]
      [tr]
      [td]Dash[/td]
      [td]Damage: 400 -> 300[/td]
      [/tr]
      [tr]
      [td]What a Spark![/td]
      [td]Total Damage: 320 -> 640[/td]
      [/tr]
      [tr]
      [td]Strike a Light[/td]
      [td]Total Damage: 500 -> 700[/td]
      [/tr]
      [tr]
      [td]Rain of Bullets[/td]
      [td]The basic frequency of falling bullets has doubled(!)[/td]
      [/tr]
      [tr]
      [td]Napalm[/td]
      [td]Total Damage: 420 -> 600[/td]
      [/tr]
      [tr]
      [td]Defensive Magic[/td]
      [td]The mutation is now available to the Eggheads class[/td]
      [/tr]
      [/table]

    • You can no longer meet more than one Smirch (a monster that looks like a trash can) at a time in the room on levels 1 and 2.
    • Most changes from the main mode have been moved to Brawl. However, Defensive Magic has actually been weakened: 100 armor -> 70 armor.
    [/expand]

    [hr][/hr]
    King of the Hill Season 3 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.AwesomeFool[/th]
    [/tr]
    [tr]
    [td]2.Dayemon[/td]
    [/tr]
    [tr]
    [td]3.Lectrice[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    [h3]Season 4 starts now and ends on December 21st at 4 pm UTC.[/h3]

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2022-12-01 17:05:24 CET ] [ Original post ]

    Steam Awards 2022: Nominate Despot's Game for "Best Soundtrack"!



    Sup, punies.

    It's that time of the year again when it's time to bow down before the Despot, show him your loyalty and praise his incredible work. Each fall, Steam holds Steam Awards to determine the best game in each of the handful of nominations. Last year, we ordered asked you to vote for our game in the "Best Game You Suck At" category. But this time, we decided to shake things up a bit. Since Despot's Game is perfect in all aspects, including music, it's about time you showed some appreciation for the game's soundtrack. So...

    [h2]Nominate Despot's Game for the "Best Soundtrack" category![/h2]

    The Awards widget should appear above . Here's the Steam store page of the game, just in case:

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/

    You can listen to some of the tracks from the game here:

    [previewyoutube=XMboaCkK81c;full][/previewyoutube]


    [ 2022-11-22 20:00:03 CET ] [ Original post ]

    Despot's Game Is 20% Off!



    [h2]20% off, puny humans! Unparalleled generosity from the Despot.[/h2]

    [h3]Grab the game now or gift it to a puny friend:[/h3]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Battle_Simulator/
    [h3]The Challenges DLC has received a 20% discount as well:[/h3]

    https://store.steampowered.com/app/2089800/Despots_Game__Challenges/

    The offer ends on November 29th, so hurry up, hums.


    [ 2022-11-22 19:06:00 CET ] [ Original post ]

    v1.2.5


    • Fixed Cleansing and Tolerance removing the Cursed Magic health debuff
    • Fixed Tricksters not dodging when they have Steady Footing mutation
    • Fixed a bug where saves could not be loaded with Curse of Mutation or Curse of Variety present. Also, we will be sending unloadable saves to our servers now.
    • Fixed regular attack triggering/being affected by Curse of Magic cooldown buff


    [ 2022-11-14 19:10:07 CET ] [ Original post ]

    SECRET UPDATE | King of the Hill Season 3



    UPDATE 1.2

    With this update, we added something SECRET to the game. For now, all you get is a hint: look for this secret on Level 7. We can also tell you that this "secret" can completely change the latter part of your run! Plus, it'll upend the balance of power in the King of the Hill multiplayer mode.



    [h3] We also made some not-so-secret changes [/h3]


    • "Kaled's Assembly" has been reworked. Now every 3rd Shooter can summon a Kaled, but that Kaled is a lot stronger than before;
    • 5 new mutations in the same vein as "Kaled's Assembly" have been added for different classes:


    • "Faithful 54MUR41" - Fencers;
    • "Pet Thorny" - Tricksters;
    • "Friendly Deathknight" - Tanks;
    • "Purr-Meow" - Fighters;
    • "Boomfish" - Throwers.
    • New mutation: "Overheal". Lets Healers heal allies in advance during a fight;
    • New consumable button: "Tester". Triggers a random text event;
    • We added the option to view your opponent's mutations in PvP. Just go to your own mutations window during a PvP fight, and then you'll be able to figure it out from there;
    • The game mode selection window now shows your Brawl record;
    • Frosty now deals damage to a random enemy on death.

    [hr][/hr]
    King of the Hill Season 2 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.LAZARUS A.I.[/th]
    [/tr]
    [tr]
    [td]2.Wereshrew[/td]
    [/tr]
    [tr]
    [td]3.AwesomeFool[/td]
    [/tr]
    [/table]

    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards. If you beat the game and ended up on the leaderboards during the Halloween celebration, you should also get your special medal now.

    Season 3 starts now and ends on December 1st at 4 pm UTC.

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



    [ 2022-11-10 17:08:00 CET ] [ Original post ]

    The Despot Is Celebrating Halloween






    BOO!

    "Ha-ha, I get you every time with that, puny humans!"

    Alright, so the spooky season has come. Everyone is decorating their places with "scary" decor, laughing around, having fun and pretending they can't be scared for real. I tell you what, humans: you can't fool yourselves with all those papier-mch spiders and paper cobwebs. Deep down inside, you know what real horror feels like.

    The real horror begins when you enter my dungeon. So I invite you all again to test yourselves, as my minions and I are...

    ...CELEBRATING HALLOWEEN!

    From October 28th (well, today, basically) to November 10th (the start of King of the Hill Season 3), participate in King of the Hill multiplayer mode and get the unique Halloween medal to showcase next to your nickname! (Note: the medal will appear in the next season, starting on November 10th.)

    [table noborder=1 equalcells=1]
    [tr]
    [th][/th]
    [th][/th]
    [th][/th]
    [/tr]
    [/table]

    For those who are not in the know: to participate in King of the Hill, beat me, the Despot, in the single-player mode. Which you are not capable of doing, obviously. But good luck anyway. And Happy Halloween!








    [ 2022-10-28 18:03:42 CET ] [ Original post ]

    King of the Hill Season 2 | New Quest, Balance Update



    UPDATE 1.1

    This is a small balance update. We fixed the things that needed fixing and strengthened/weakened the things that needed strengthening/weakening. We also added a new quest!

    Actually, we are working on a secret mechanic with secret content! No details just yet, because it's a secret! d'Spot ordered us to build hype without giving anything away, which is what we're doing.


    [h2] New Quest [/h2]
    [h3]- Class: Shooters -[/h3]

    Available at level 6. Once completed, you can gain a mutation for Shooters: Rubber Bullets.


    [h2] Balance Changes [/h2]

    [h3]UNITS[/h3]

  • Nerfed Punisher, Tier 5 item for Shooters

    • Damage: 125->110
    • Bonus damage per level: 7%->4%
    • Number of ability attacks: 12->8
    • Ability cooldown: 8->10 .
  • Dr. Octopus's Claws

    • Price: 27->24
    • Health per level: 6%->10%
  • Shinigami

    • Bonus damage and attack speed per attack: 30%->15%
    • Base damage: 80->110
  • Catbot

    • Damage: 45->35
    • Health: 199->229

    [h3]MUTATIONS[/h3]

  • Cleansing

  • Mana cost: 15->40
  • Cooldown: 10->20
  • Stonewall

  • Drops starting at level 5
  • Armor bonus: 30->60
  • Soul Destruction

    • Reduction to magic resistance: -100%->50%
  • Thunder Lance

    • Chance to summon lightning: 10%->15%
  • What a Spark!

    • Damage: 60->80 per second.
    • Chance to trigger: 40%->50%
  • NanoMineSweeper

    • Damage: 110->150
  • Last Word

    • Armor bonus: 70->100
  • Final Gift

    • Health bonus: 100->200
  • Final Aid

    • Damage bonus: 70->100

    [h3]MUTATION TREE[/h3]

  • SALE!
    • Price: [10, 25, 40] -> [10, 20, 30]
  • Topochlorians
    • Price: [15, 25, 35, 45, 60, 80, 100, 150] -> [15, 25, 35, 45, 60, 80, 110, 140]
    • Damage bonus: [30, 60, 110, 180, 250, 340, 450, 600] -> [40, 80, 130, 190, 280, 380, 480, 600]
  • Health multiplier
    • Health bonus: [50, 90, 160, 300, 500, 650, 800, 900] -> [50, 100, 200, 400, 550, 700, 800, 900]

    We've also fixed the bug where in all difficulty modes except Normal, the number of rooms generated at levels 2 and 3 was still between 8 and 10. Now, in all modes except Crazy and Brawl, a fixed number of rooms will be generated on levels 1-3, just like in Normal mode.

    [hr][/hr]
    King of the Hill Season 1 Results

    [h3]THE WINNERS:[/h3]
    [table]
    [tr]
    [th]1.i[/th]
    [/tr]
    [tr]
    [td]2.<#B80027>Despot (formerly known as Lectrice)[/td]
    [/tr]
    [tr]
    [td]3.Falke[/td]
    [/tr]
    [/table]


    Congratulations, puny humans! Special medals have been added to your nickname on the KotH leaderboards.

    Season 2 starts now and ends on November 10th at 4 pm UTC.

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
    Facebook
    Instagram
    Reddit



  • [ 2022-10-20 18:11:27 CET ] [ Original post ]

    Community Mutation Contest Results



    Sup, humans!

    It's time to announce the results of the mutation contest we held to give humanity false hope for survival let you help us add more cool abilities to the game. We have to say; you blew our minds with how many ideas you came up with: two hundred and fifty! We almost died getting them all into a spreadsheet and assessing them. Holy smokes, hums. You're legit savages!

    Okay, so now let's get to the point and announce the winner. Or ratherthe WINNERS. There were too many awesome ideas to limit this thing to only one. So, without further ado, let's hear the names of the puny humans who will be immortalized in the greatest game of all time.

    WINNER 1: The real GOW

    [table equalcells=0]
    [tr]
    [th][h3]Mutation Name[/h3][/th]
    [th][h3]Imposter[/h3][/th]
    [/tr]
    [tr]
    [td]Class[/td]
    [td]Tricksters[/td]
    [/tr]
    [tr]
    [td]Description[/td]
    [td]At the start of combat, one of your humans teleports to the backline of the enemy's army and disguises themselves as an enemy unit. Their target are ranged damage dealers. Enemies can't detect the imposter until they attack. +50% on the first attack.[/td]
    [/tr]
    [/table]
    WINNER 2: Knifehunter
    [table equalcells=0]
    [tr]
    [th][h3]Mutation Name[/h3][/th]
    [th][h3]Newbie's Luck[/h3][/th]
    [/tr]
    [tr]
    [td]Class[/td]
    [td]Newbies[/td]
    [/tr]
    [tr]
    [td]Description[/td]
    [td]Some people say idiots have all the luck, not newbies... That's not the case here.
    Feature: The first time a newbie visits a room, they have a 30% chance of finding 5 food and a 10% chance (+10% for each subsequent newbie) to find a random item and obtain a class (independently).

    Technical note: 1 newbie = 10%; 5 newbies = 50% and so on, up to 100%. When you have 10+ newbies, all subsequent ones are counted the same. Only one item can be obtained per room. Items that newbies can find do not depend on the store upgrade level.[/td]
    [/tr]
    [/table]
    WINNER 3: spudiiman
    [table equalcells=0]
    [tr]
    [th][h3]Mutation Name[/h3][/th]
    [th][h3]Token Bonus[/h3][/th]
    [/tr]
    [tr]
    [td]Class[/td]
    [td]Multi-class mutation[/td]
    [/tr]
    [tr]
    [td]Description[/td]
    [td]Adds a timer that starts/continues to count during every battle. After you clear an entire floor, grants a number of tokens based on the amount on the timer (the lower, the better).[/td]
    [/tr]
    [/table]


    Congratulations! We'll be adding your mutations to Despot's Game in the near futuresometime around the start of King of the Hill season 3 or 4 this winter.

    Choosing the best mutations was really tough. Some of those were impossible to implement the way they had been described, but the concept itself was really neat. Some ideas were similar to things we've already been planning. And some were just too simple to have their authors announced as the overall winner, but we've still put them in the pipeline. So, if you pay close attention, you'll notice this contest's influence on the game's new mutations for a long time to come. A huge thanks to everyone who entered!


    The list of in-game mutations can be found either in the main game menu or in this community-made spreadsheet.

    [hr][/hr]
    Join the community to share feedback with us and chat with other puny humans just like you:

    Discord
    Twitter
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    Instagram
    Reddit




    [ 2022-10-18 18:00:08 CET ] [ Original post ]

    Patch 1.0.5


    • Fixed problems caused by quest units (Chattersword, Rat, Zombie) being revived with a button
    • Fixed the game getting stuck on loading screen instead of displaying a message when there is no connection to Steam API
    • The bugged flute sound in the Rat quest should hopefully be fixed as well


    [ 2022-10-12 12:34:38 CET ] [ Original post ]

    Community Contest: Suggest Your Mutation!



    Happy Friday, hums!

    Y'all love mutations, right? You know, those passive skills with cool names like "Hungering Fury" and "Hail Satan!" that let you not die in the Despot's maze.

    [h3]Well, you have the chance to see your mutation in the game![/h3]

    [h3] CONTEST RULES [/h3]

  • Come up with an idea for an awesome mutation: name, description, purpose, class;
  • Share it with us in the comments down below . Multiple submissions from one contestant are allowed. You can also go to our Discord server and share it there if you wish;
  • You can add an icon to your mutation if you can draw. Just upload it to Imgur and share the link in your comment. Rough drafts are accepted;
  • Wait until we select the winner;
  • The best community-made mutation will end up in the game!


  • Yeah, you've read it right: we will add that mutation to the game. It's not often that the Despot is willing to bother himself by doing extra balancing only to indulge puny humans, you know.

    You have a week, hums. The contest ends on Friday, October 14th at 4 pm UTC / 6 pm CET / 9 am PDT / 12 pm EDT, so hurry up and get creative to be immortalized by the Despot.


    The list of currently available mutations can be found either in the main game menu or in this community-made spreadsheet.




    [ 2022-10-07 18:00:51 CET ] [ Original post ]

    Patch 1.0.4


    • New medals can now be picked in settings
    • Fixed a bug where Crazy mode saved games could not be loaded
    • Fixed unit's health not being restored after a Brawl fight if the unit is already being revived by a regular Resurrection skill
    • Units should not become stuck anymore when flying during the Thrower quest
    • Fixed several other minor bugs


    [ 2022-10-04 15:12:06 CET ] [ Original post ]

    Developer Q&A on Discord is Live!



    Developer Q&A on our Discord server has started!

    [h3] JOIN NOW [/h3]

    In case you don't know what the hell "Q&A" is, puny human: it means "questions and answers". You ask a question, and if it makes sense, wethe devsanswer it.

    Ask away, but keep it short and sweet, we ain't got all day to babysit a bunch of pink puny hums. We will be with you until 10 pm CEDT / 1 pm PDT / 4 pm EDT.

    Here's another Discord server invite.





    [ 2022-09-30 18:31:38 CET ] [ Original post ]

    Patch 1.0.3: Bug Fixes | New Enemies in Version 1.0

    PATCH 1.0.3

    [h3]Bug fixes[/h3]


    • Fixed a softlock caused by Rain of Bullets not working correctly after resurrection;
    • Fixed saved games (including Deja Vu) not loading when the Rain of Bullets mutation is active;
    • Fixed a softlock which happened when a Tier 5 Medic died from knockback damage;
    • Fixed a bug where Octopus's Claws couldn't be equipped after loading a save.


    WE FORGOT TO TELL YOU SOMETHING!
    In Version 1.0, we added three new enemies! Better late than never, as them puny humans say. Check the new monsters out:

    [table equalcells=0]
    [tr]
    [td][/td]
    [td][h3]Firestarter[/h3]
    Well, he, um... starts fires, basically.[/td]
    [/tr]
    [tr]
    [td][/td]
    [td][h3]Catbot[/h3]
    The master of throws. He will easily cathandle any of your humans in close combat.[/td]
    [/tr]
    [tr]
    [td][/td]
    [td][h3]Hail[/h3]
    Prepare your backline for a rain of deadly projectiles. An umbrella won't help, don't even try.[/td]
    [/tr]
    [/table]

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]



    [ 2022-09-30 16:43:40 CET ] [ Original post ]

    DESPOT'S GAME 1.0 IS NOW AVAILABLE!



    DESPOT'S GAME LEAVES EARLY ACCESS

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/

    [previewyoutube=hM6USMrRFAo;full][/previewyoutube]

    We kept the game in the dark and deep dungeon of Early Access for almost a year. All this time, we were working on the balance and posting GIFs on Twitter adding new stuff to the game. The Brawl mode, buttons (consumable items used between battles), the new mutation tree, new enemies and whatnotit was a busy couple of months for us. And its all for you, puny humans. Now come on and pat yourselves on the back: youve been honored by the Despot.

    But enough compliments, lets get straight to the point. The final version is now LIVE, so lets see what we have in store for you.


    [h2] VERSION 1.0[/h2]


    • [h3]6 new quests in addition to the existing 4![/h3] Tired of looking for the T-virus? Start an epic adventure of distributing flyers on the level!

    • [h3]Unique abilities for the Tier 5 weapons![/h3] A banana-bomb for every skilled thrower!

    • [h3]9 new killer musical tracks3 for each of the 3 biomes![/h3] Its a pure banger, the best album of the 3000s!

    • [h3]Free buttons to start a run with![/h3] Issued for reaching level 4 in your previous run. No more restarting runs over and over againbetter get that bonus and take advantage of it, puny human!
    • [h3]The ability to select what medals are showcased on the online "King of the Hill" leaderboards![/h3] Besides that, we added a couple of new medals. The Despot loves those things!
    • [h3]Reworked balance![/h3] Huge thanks to puny humans in our Discord server: a lot of the changes have been made based on their amazing feedback! #NotSoPuny

    [hr][/hr]
    CHALLENGES DLC IS OUT



    https://store.steampowered.com/app/2089800/Despots_Game__Challenges/

    The first Despots Game DLC is set on the freaking moon and features 20 non-random challenges. The add-on is paid, but the first three challenges are available for free to everyone, so you can check them out and see if its your thing before giving money to the Despot!

    The DLC is automatically added to your library if you purchased the game while it was in Early Access.

    Challenges DLC represents what the game would look like if it was an arcade title with puzzle-based missions rather than a permadeath roguelike.

    [hr][/hr]
    [h2]It's time to wrap up the last King of the Hill season of the Early Access phase: Season 17[/h2]

    [h3]THE WINNERS:[/h3]

    [table]
    [tr]
    [th]1.Pragmantis (formerly known as Lectrice)[/th]
    [/tr]
    [tr]
    [td]2.i[/td]
    [/tr]
    [tr]
    [td]3.DrunkMantis[/td]
    [/tr]
    [/table]

    Congratulations to the winners. All three will receive a special final season prize: Steam keys for any game of their choosing from the tinyBuild catalog. Please contact George Kulko via Steam to claim your prizes.

    [h3]The 1st season of Version 1.0 starts now and ends on October 20th at 18:00 CET.[/h3]



    [ 2022-09-29 18:03:21 CET ] [ Original post ]

    1.0 Release: Price, Release Time, Gameplay Tips



    How's it going, puny humans?

    Can't wait for the release? Same here. The Despot is eager for fresh meathorrifying experiments won't conduct themselves, you know. But anyway, we're here to share some important release info with you before we press the button this Thursday, hums.


    [h2]VERSION 1.0 PRICE / RELEASE TIME[/h2]
    [table equalcells=1]
    [tr]
    [th][h3]REGION[/h3][/th]
    [th][h3]BASE GAME PRICE (1.0)[/h3][/th]
    [th][h3]CHALLENGES DLC PRICE[/h3][/th]
    [th][h3]RELEASE TIME[/h3][/th]
    [/tr]
    [tr]
    [td]USA[/td]
    [td]$19.99[/td]
    [td]$3.99[/td]
    [th]9 am PDT / 12 pm EDT[/th]
    [/tr]
    [tr]
    [td]EU[/td]
    [td]19.99[/td]
    [td]3.99[/td]
    [th]6 pm CEDT[/th]
    [/tr]
    [tr]
    [td]United Kingdom[/td]
    [td]16.99[/td]
    [td]3.39[/td]
    [th]5 pm BST[/th]
    [/tr]
    [tr]
    [td]Canada[/td]
    [td]Can$22.99[/td]
    [td]Can$4.65[/td]
    [th]11 am CDT / 12 pm EDT[/th]
    [/tr]
    [tr]
    [td]Australia[/td]
    [td]AU$28.99[/td]
    [td]AU$5.95[/td]
    [th]1:30 am ACST[/th]
    [/tr]
    [/table]
    Important note: if you purchase the game before it leaves Early Access, you get the Challenges DLC for free.

    [h2]VERSION 1.0 FEATURES[/h2]


    • 6 new quests in addition to the existing 4
    • Unique abilities for the Tier 5 weapons
    • 9 new killer musical tracks3 for each of the 3 biomes
    • Free buttons to start a run with
    • The ability to select what medals are showcased on the online "King of the Hill" leaderboards
    • Reworked balance

    [h2]PLATFORMS[/h2]
    PC (obviously), Xbox Series X|S/One (including Game Pass), Android/iOS. PlayStation 5/4 and Nintendo Switch versions are planned for release later in the year.

    [h2]ONE MORE THING...[/h2]
    The Despot wants you to be good at his game. He really does: the further you get, the more experiments he can conduct! So he's prepared a couple of useful tips for you, humans. Check them out:

    [previewyoutube=A1b9vnqOY34;full][/previewyoutube]
    [h3]See you on September 29th, hums.[/h3]

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


    [ 2022-09-27 18:00:59 CET ] [ Original post ]

    Additional 17-th Season in King of the Hill! | 16th Season Results

    What's up, puny humans!

    As you probably already know, the 1.0 release has been rescheduled for September 29th due to "technical reasons" >_>. Therefore, we decided with a great sense of urgency to release a small balance update and organize one more additional Season 17, which is going to be pretty shortlasting from September 15th to 29th.

    [h3]Attention: everyone who participates in "King of the Hill" and enters the leaderboards during this DEFINITELY FINAL Early Access season will get a unique medal to showcase next to their name![/h3]

    This is a complimentary gift from the Despotthe reason being that release delay announcement we did a couple of days ago. By the way, in Version 1.0, you will have the ability to select what medals are showcased on the "King of the Hill" leaderboards next to your name.

    UPDATE 0.20.2

    [h3]Balance Changes[/h3]

  • "Panic": provocation radius of that mutation has been reduced a one-third;
  • "Shield": the amount of damage blocked has been reduced500->400;
  • "Brawl" mode: magic resistance bonus increased. New values:
    1. Costs: [10, 10, 10, 15];
    2. Bonuses: [30, 50, 70, 90].
  • On floors 2 and 3, the number of rooms is now invariable: nine rooms are generated;
  • The "Dodge" ability of Tricksters: cooldown time increased4 sec -> 5 sec;
  • Item parameters for the Fighters class have been slightly tweaked. Big, big "Thank you" to spudiiman, a member of our Discord server, for constantly reminding us of the need to balance them.

    [hr][/hr]
    [h2]It's time to wrap up King of the Hill season 16[/h2]

    [h3]WINNERS:[/h3]

  • Puny Izard
  • La cucaracha
  • i



    One of our most dedicated content creators, Puny Izard, seems to be in his prime right now, with a couple of solid wins in the last few seasons. Check out his YouTube channel where he uploads lots of cool Despot's Game content and support him with a follow or two.

    Congratulations to the winners. All three will receive a Steam key for any game of their choosing from the tinyBuild publisher catalog. Please contact George Kulko via Steam to claim your prizes.

    Note: after there release of Version 1.0, prizes for winning "King of the Hill" will be limited to in-game leaderboard medals.

    Season 17, the last season of the Early Access phase (this time it's 100% the last!), starts now and ends on September 29th at 6 PM CEST. Will the seasons still change and will updates still come out after we release Despot's Game 1.0? The Despot has already answered this question and he will not do it again, puny humans.

    Okay, fine: the answer is "yes, they will". Now go and get that limited-time medal in "King of the Hill".

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-09-15 18:26:22 CET ] [ Original post ]

    Important News Regarding the 1.0 Release

    Hello, puny humans!

    [h3]The Despot is here with very important stuff he needs to talk to you about. [/h3]

    He would like to announce that the game will be leaving Early Access juuuust a little bit later.

    [h2]We are still aiming for this month: September 29th is the new release date for the 1.0 version.[/h2]

    As per the Despots initial plan, it will come out on PC, PlayStation 5 & 4 and Xbox Series X/S & One. The Nintendo Switch version will be launched later in the year.

    The reason for the delay is quite simple: Despots Game needs more polishing before being shipped in its final state to you all. Currently, we are working on some finishing touches and the game is shaping up to be something we can be really proud of.

    Hold on puny humans, this is not all. Exciting news: apart from PC and next/older generation consoles, Despots Game 1.0 will be released on mobile devices for iOS and Android as wellon the same day as the rest of the platforms! In addition, we want to note that the game is currently fully playable on Steam Deck, and the desired checkmark is coming soon.


    Now kneel and thank the Despot for this. You are grateful and he knows that.

    Just a quick reminder for the humans who own the Early Access version: on launch day, you will receive the Challanges DLC for free.











    [ 2022-09-13 19:00:20 CET ] [ Original post ]

    Brawl Mode Online Contest Results: Winners Announced!



    BRAWL MODE ONLINE CONTEST HAS ENDED!
    [h2] September 2nd - 9th [/h2]


    [h3]WINNERS: TOP 3 RESULTS[/h3]

  • Lectrice - 29
  • cspin - 26
  • Izard / nonoleharicot - 25
    [h3]WINNERS: 3 RANDOM PARTICIPANTS[/h3]

  • DrunkMantis
  • bengracia07
  • mari.dobraya.2018

    Congratulations, puny humans. You are the least puny among your species. Meaning you are the "best".

    To receive your rewarda cool-ass exclusive one-of-a-kind t-shirt, please accept the friend request/answer a direct message from Antishyr (that's actually me, the author of this post) on Steam. You can also join our official Discord server and ping him (I mean me) there: Antishyr | Despot's Spokeshuman (Antishyr#3419). Please make up your mind about the size that you would like to get for your t-shirt: as soon as we have the size information, your name and physical address, we can manufacture your t-shirt and ship it to you.



    [h3]Thank you very much to everyone who participated! You are the puniest best community ever.[/h3]

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]




  • [ 2022-09-09 19:00:31 CET ] [ Original post ]

    Brawl Mode Online Contest: Win an Exclusive T-Shirt



    BRAWL MODE ONLINE CONTEST HAS STARTED!

    [h2]September 2nd - 9th[/h2]

    [h3]RULES[/h3]


    • Win the most matches in the Brawl online multiplayer mode. Brawl is accessible from the main menu. Note: beating the first four levels of the singleplayer mode is required to unlock Brawl;
    • The total of 6 (six) winners will be determined. 3 players who either have the most victories or have reached the limit of 30 victories first will get their well-deserved rewards. We will also reward 3 random contest participants, so even if you don't get a lot of winsSHARE YOUR RESULT, you will still have a chance to win;
    • Oh, the reward! Well, the reward is an amazing exclusive "Brawl Winner" t-shirt. The winners will be able to choose their sizes before shipping:


    • Share screenshots of your Brawl results either in the comments of this announcement post (via Steam screenshot functionality or uploaded to Imgur) or on our official Discord server;
    • Multiple submissions are allowed. For example, you submitted 3 screenshots with 3 different Brawl results. In this case, your best result will be eligible;
    • The contest starts now and concludes on September 9th at 7 pm CEDT.


    Let's see who's the least puny of you, humans! Good luck!




    [ 2022-09-02 19:00:38 CET ] [ Original post ]

    (Mostly) Boring Balance Changes | 15th King of the Hill Season Results



    UPDATE 0.20.1
    This is the last minor balance update before the release of Version 1.0 in September! Just a little longer, puny humans!

    [h3]Balance Changes[/h3]


    • The mutations that drop on Level 1 have been tweaked AGAIN! *maniacal laughter*
      We would like to say special thanks to the members of our Discord server for feedback
    • Several mutations are now unlocked more easily;
    • The "Interest" mutation now earns you a maximum of 40 tokens on one level;
    • The "Explosive Death" mutation now deals 90 damage instead of 40;
    • Watchers have had their attack reduced, their abilitybuffed;
    • Eggheads' towers have had their mana supply significantly increased: 100/150/200 -> 100/400/1000. The amount of mana required for the ability has also changed: 10/10/10 -> 10/20/40. Towers crumble if they run out of mana. It will now be harder to burn towers' mana in PvP;
    • For the Hunger Games chip, the altar with one mutation on the first level was replaced by a standard altar with three mutations for you to choose from;
    • The info for several mutations in the Brawl mode has been fixed to match how they work in the main mode.

    [hr][/hr]
    [h2]It's time to wrap up King of the Hill season 15[/h2]

    [h3]WINNERS:[/h3]

  • Izard
  • Lectrice
  • DrunkMantis



    Congratulations to the winners. All three will receive Steam keys for Cartel Tycoon. Please contact George Kulko via Steam to claim your prizes.

    This is the last season and the last update before the full game is released. Will the seasons still change and will updates still come out after we release Despot's Game 1.0? Hell yeah they will! The Despot would never let his puny humans take a break.

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-08-17 18:24:24 CET ] [ Original post ]

    The Full Release Date Is Here, Puny Humans! | Announcing DLC



    Hey there, PHs.

    Yeah, it's about time we created an abbreviation for the phrase "puny humans". So yeah, "puny humans" = "PHs" from now on.

    Anyway, to the big news. Even though according to the Despot you humans don't actually deserve it and never will, we decided to reveal the date of the game exiting Early Access. Are you kneeling before His Despotic Majesty yet? Good. Here we go.

    DESPOT'S GAME 1.0 IS COMING ON SEPTEMBER 15TH

    [previewyoutube=q8HxA0fkEBQ;full][/previewyoutube]
    [hr][/hr]
    Keep kneeling before d'Spot, PHs! That's not all! While you were annoyingly asking "ReLEASe WheN" this summer, we were actually working on something cool.

    [h3]"Something cool" is DLC that is going to be released with the 1.0 version of the game on September 15th![/h3]



    The add-on is called Challenges and features various, um, challenges. This is sort of a test site with 20 missions to complete. There's no randomly generating stuff: each item and enemy has its own spawn point. The only thing that matters here is your tactical skills, nothing more. Screw luck; who needs it anyway?

    If you buy the game before its September 15th 1.0 launch, you get the DLC for free! Those who already own the game will receive the DLC on launch. The 1.0 price will increase, so now is a great chance to pick the game up at the Early Access price and also become a proud owner of the upcoming DLC! By the way, the game is 20% off until August 11th. O Despot, O Kind, O Generous!

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/
    [hr][/hr]
    Still kneeling? Good! Because there's one more thing. Remember our previous game, Despotism 3k? It's free to keep until August 7th. Now accept the gift with endless gratitude.

    https://store.steampowered.com/app/699920/Despotism_3k/
    [hr][/hr]
    Okay, at ease, puny humans. You have enough patience to wait six weeks, don't you? Good. While you're waiting, let us know how extremely excited you are in the comments below. Because we've got plenty of amazing new content heading your way with 1.0: reworked mechanics, brand-new quests, never-before-seen enemies and mutations, an expanded soundtrack and more!


    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]






    [ 2022-08-04 19:05:32 CET ] [ Original post ]

    New mutations, balance changes | 14th King of the Hill Season Results

    UPDATE 0.20.0
    This is a routine update and routine wrap-up for King of the Hill Season 14. Nothing to see here, except... 11 NEW MUTATIONS. That's right. Anyone who's eager for more news just needs to wait: soon, we'll have bigger, better, enormously huge news. But for now, we're gradually balancing mutations and preparing for the end of Early Access.

    [h3]New "random" mutations[/h3]

    Purifier - Healers remove negative effects from the target when healing;


    Speed Magic - Throwers and Mages get 15% added to attack speed for 20s when using an active ability;


    Defensive Magic - Throwers and Mages get 100 added to armor for 3 sec. when using an active ability;


    Despiritualization Enemies taunted by tanks lose 70 mana when attacking;


    Magic Impulse - Towers apply a bonus to magic damage instead of a bonus to attack. Other effects are unchanged;


    The Tankiest - Tanks linked to fighters take all damage from the units in the link;


    Dash - Dodges become forward dashes that deal 400 magic damage along the path;


    Armor Link - The link increases the max armor of Tanks by 50% for the duration;


    Final Gift - On death, increase a random ally's health by 100;


    Final Aid - When units of this class die, they increase a random ally's attack by 70. Does not stack;


    Mage Gene - Throwers and Mage Gene deal 50 more magic damage. Triggers each tick for abilities over time.


    [h3]Balance Changes[/h3]


    • We added the Interest mutation to the upgrade tree: at the start of a level, you gain an additional 20% of the tokens you currently have. The mutation is located in the fifth column of the first row. We hope to use this to make the game playthrough more interesting for experienced players. There's motivation to complete the game but spend as little as possible.
    • The Hedonism mutation has been removed from the tree and can now drop at the altar from levels 9 to 12;
    • We reworked the mutations that drop at initial altar levels. Most importantly, Valor and Sticky Blood no longer drop until level 5. This was done for two reasons:
      1) To make sure players who know all the special playthrough strategies don't have a massive advantage over those who don't;
      2) To make sure even experienced players have to make a choice and think about team optimization and not just follow the same plan.
    • For the same reason, the tentacle is now vulnerable to knock backs (but not knock downs). This shouldn't weaken cultists too much, but it will make completing the first levels with three cultists on your team more difficult. Thank you for your understanding!
    • Frugality now has a 75% drop rate on the standard chip! On easy, it's 90%, and at difficult, 25% - it is difficult, after all;
    • Text events no longer drop 4th and 5th grade swords. They've been replaced with cheaper versions;
    • We slightly weakened damage from the Hail Satan mutation: 370 -> 330;
    • The Sale! mutation is now level 3 instead of 4, but the max value is still 50%;
    • We added several mutations to Brawl, with the same value as in regular mode.

    [hr][/hr]
    [h2]It's time to wrap up the fourteenth King of the Hill season[/h2]

    [h3]WINNERS:[/h3]

  • Lectrice
  • Gristle McThornbody
  • Scruffy. The janitor.



    Congratulations to the winners. All three will receive Despotism 3k Steam keys and the Despots Game soundtrack. To claim your prizes, please contact Antishyr via Steam.

    We decided to take a short break, and haven't announced the start date for the next season yet. Stay tuned!

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-07-27 19:01:41 CET ] [ Original post ]

    Changes to Mutations | 13th King of the Hill Season Results

    UPDATE 0.19.2
    This is a pretty minor update. We're super focused on getting version 1.0 released, so all we did here was buff the least popular mutations before moving on.

    By the way, puny humans: don't forget that the Steam Summer Sale is still happening right now, so take advantage of the chance to get 20% off!



    [h3]Changes to Mutations[/h3]


    • Explosive Attack: 60 ->100 damage;
      For Shooters: 10->15 damage.
    • Human Projectile: cooldown 16s -> 12s;
    • Second Chance: 20% -> 35% chance;
    • Vengefulness: damage bonus 50 -> 80;
    • Health Link: Cultists health bonus 100% -> 200%;
    • What a Spark!: 160 -> 240 damage;
    • Strike a Light: 210 -> 420 damage;
    • Napalm: 300 -> 500 damage;
    • Last Word: duration 40s -> 20s;
      Armor bonus 40 -> 70;
      Armor bonus in Brawl mode 30 -> 50.
    • Fixed Thunder Lance dealing trice as much damage as Mages' lightning.


    Also, the "Deja Vu" button now brings you back to the beginning of the level before the text event. However, the "randomness" included in several events will still have the same result.

    [hr][/hr]
    [h2]It's time to wrap up the thirteenth King of the Hill season[/h2]

    [h3]WINNERS:[/h3]

  • Izard
  • Lectrice
  • AwesomeFool



    Congratulations to the winners. All three will receive Despotism 3k Steam keys and the Despots Game soundtrack. To claim your prizes, please contact Antishyr via Steam.

    The 14th season starts now and ends on July 27 at 6 PM CEST.

    [hr][/hr]
    Join the community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-07-06 18:05:21 CET ] [ Original post ]

    Despot's Game is - 20%! | Steam Summer Sale 2022



    Despot's Game is 20% off, puny humans!


    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/


    Don't miss your chance to join other puny humans in the Despot's labyrinth! The offer ends on July 7th.

    [hr][/hr]



    [ 2022-06-23 19:06:57 CET ] [ Original post ]

    New Monster | Traditional Chinese | 12th King of the Hill Season Results

    UPDATE 0.19.1

    [h3]New Enemy[/h3]

    [h3]Wheelman: the supervillain that puny humans deserve! You'll find him somewhere on the last levels.[/h3]


    [h3]New Language[/h3]
    : Traditional Chinese.


    [h3]Balance Changes[/h3]


    • Zombies can now only rise from human corpses
    • The Fighter class ability now lasts longer at levels 2 and 3: 5 sec./5 sec. -> 7 sec./9 sec.
    • The Thrower class ability now deals a little more damage: 30/100/170/250 -> 40/110/180/280
    • Watchers have had their numbers slightly reduced when they appear on levels.

      Mutations Tree:


    • All mutations in the second row of the Mutations Tree now affect not only humans on your team, but also on all of your units, including those you summon during a fight
    • Magic resistance in the Mutations Tree is now more expensive at mutation levels 3 and 4: 50/80 -> 60/100
    • Increased chance for abilities to trigger is now more expensive at mutation levels 2 and 3: 40/60 -> 50/80
    • Chance to avoid a negative status effect updated: at level 3, chance reduced 45% -> 40%. Now more expensive at mutation levels 2 and 3: 50/100 -> 60/120.

      Other Mutations:


    • Damage Link": damage 250 -> 300
    • Most Dexterous: 10% -> 8% per Trickster ability level
    • Last Word: 30 -> 40 armor.


    [h3]Fixes[/h3]

    • Negative effects of hunger to King of the Hill now the same as in the main game
    • Updated the amount of experience granted for enemies.

    [hr][/hr]
    [h2]It's time to wrap up the twelfth King of the Hill season[/h2]

    [h3]WINNERS:[/h3]

  • Lectrice
  • Falke
  • DrunkMantis



    Congratulations! Especially to Lectrice, who is already multiple King of the Hill champion. All three winners will receive Despotism 3k Steam keys and the Despots Game soundtrack. To claim your prizes, please contact Antishyr via Steam.

    The 13th season starts now and ends on July 6 at 18:00 CET.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-06-15 18:11:44 CET ] [ Original post ]

    Balance: More Levels, Monster Generation | 11th King of the Hill Season Results

    UPDATE 0.19.0

    [h3]Balance Changes[/h3]


    • Monster generation has been reworked again: of the enemies you encounter during a run, part will always be the same and part will be randomly pulled from the pool;
    • There are now 12 levels instead of 11;
    • A quest is now given on level 10;


    • To unlock the next column in the mutations tree, you now need to upgrade 4 mutations, not 5 ;
    • We added a few small changes to the mutations tree. The two main ones are:


    • Since the Mutations Tree now has a mutation that increases the chance for skills to trigger, most skills with a chance have had their initial stats reduced;
    • Mutations for summoned creatures are now slightly more expensive.

    • Reinforcement: chance increased to 25% for most classes and 7% for Shooters;
    • Emergency Evac: stun radius increased and duration increased from 1.5 to 2 sec.

    [h3]Bug Fixes[/h3]

    • We fixed some bugs. We might have added new ones, too, but we won't know that until later.

    [hr][/hr]
    [h2]It's time to wrap up the eleventh King of the Hill season[/h2]

    [h3]WINNERS:[/h3]

  • Lectrice
  • DrunkMantis
  • jozaro312



    Congratulations. All three winners will receive Despotism 3k Steam keys and the Despots Game soundtrack. To claim your prizes, please contact Antishyr via Steam.

    The 12th season starts now and ends on June 15 at 18:00 CET.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-05-25 18:10:51 CET ] [ Original post ]

    New One-Eyed Enemy, Reworked Progression | 10th King of the Hill Season Results

    UPDATE 0.18.0

    Experiments continue! Take it, puny humans!
    As you probably noticed, the past season that has just ended was shorter than usual. "Any reason for that?", your puny brain might ask. Well, the reason is that we didn't have enough time to finish the important Mutations Tree change the last time around, okay? And we didn't want this to be delayed. Alright, now read what we added and back to the dungeon, human.

    [h2]New Enemy[/h2]

    Watcher, a one-eyed brainy creature that shoots at puny humans from range.


    [h2]Mutations Tree Reworked (Again)[/h2]
    There is now a progress bar that shows your Mutations Tree progression. New mutations are only available if you unlocked a number or required mutations and your progress bar is at a specific point. This change is meant to guide players towards optimal strategies. Oh, and we changed some mutation values too.


    [h2]Fighters: The "Link" Class Ability Reworked[/h2]
    Now all team units are tied by one general link. These units are no longer split into smaller groups. Re-applying the status on a certain unit extends the duration of the ability rather than applying a new one.


    [h3]Balance changes[/h3]


    • From now on, you won't encounter all types of enemies in one run. Instead, a selected group of enemies will spawn during a run, resulting in certain types spawning in floor rooms more frequently;
    • Abilities of some enemies will have less effect on a fight;
    • Changed values of some mutations:

      • You Thought: cooldown 15 sec -> 5 sec; mana cost 30 -> 10
      • What a Spark!: damage 100 -> 160
      • Strike a Light: damage 150 -> 300
      • Napalm: damage 150 -> 210
      • Intimidation: chance 8% -> 10%
      • Damage Link: damage 150 -> 250
      • Armor Wrecking: effect -40 -> -50
      • Bash: chance 3% -> 5% for Shooters; duration 1 sec -> 1,5 sec for other classes
      • Spiky Armor: 30% and 50% -> 40% and 60%


    [hr][/hr]
    [h2]It's time to wrap up the tenth King of the Hill season[/h2]

    [h3]WINNERS:[/h3]

  • jozaro312
  • Izard




  • Congratulations. All three winners will receive Despotism 3k Steam keys and the Despots Game soundtrack. To claim your prizes, please contact Antishyr via Steam.

    The 11th season starts now and ends on May 25 at 18:00 CET.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-05-03 18:12:43 CET ] [ Original post ]

    "DESPOT'S ART CLASS" Fan Art ContestAnnouncing the Winner!

    Hey there, you puny creative humans!

    [h3]despot"DESPOT'S ART CLASS"despot Fan Art Contest is over and we are ready to announce the winner![/h3]

    First of all, we would like to thank all the participants for submitting their beautiful creations. d'Spot was really touched, getting uncharacteristically sentimental about human handiwork. A brief moment of weakness.

    [h3]The Winner of the "The Advance Art Exhibition" Community Creation Contest is a player from South Korea that goes by the nickname of [b]"cn". Now let's take a look at their work:[/b][/h3]



    Congratulations, cn. You did a really, really good job for a puny human. The prizethe branded Despot's Game capwill be sent to you shortly. It may take some time for it to arrive thoughhuman mail can be slow sometimes, you know. Anyway, we will get in touch with you to find out your physical address.




    Honorable mentions:

    [table noborder=1]
    [tr]
    [th][/th]
    [th][/th]
    [th][/th]
    [th][/th]
    [/tr]
    [tr]
    [td]Geraic[/td]
    [td]Daan Stienissen[/td]
    [td]Mr Discoveries[/td]
    [td]Blueern[/td]
    [/tr]
    [/table]
    [hr][/hr]
    Thank you again for participating, humans.


    [ 2022-04-29 18:00:44 CET ] [ Original post ]

    "DESPOT'S ART CLASS" Fan Art Contest


    "DESPOT'S ART CLASS"
    FAN ART CONTEST HAS STARTED
    I've heard humans can be, ugh...creative. Let's see if you are capable of being creative in anything else besides ways to die in my dungeon. MwaHahahhHAhAhhaha!



    [h2]RULES[/h2]


      [h3]
    • Contest link: despotGleam.iodespot[/h3]
    Please, open the link above and follow the instructions to upload your work. Anyone can enterthere are no restrictions.


      [h3]
    • Contest duration: APRIL 22-28[/h3]
    Submissions are open from Friday, April 22nd, 6 pm CET to Thursday, April 28th, 6 pm CET. We will close submissions on April 28th to have enough time to manually select one (1) winner. The winner will be announced on Friday, April 29th at 6 pm CET.


      [h3]
    • Submission rules[/h3]
    We accept all kinds of physical and digital works: art, fan fiction, videos, 3D modelsliterally anything including pretzel recipes. You can submit both new and old creations. Your work doesn't have to be done during the period mentioned above (April 22-28). Multiple submissions are allowed! Please, keep in mind that multiple submissions do not increase your chance of winning the contest, you puny cheating humans.


      [h3]
    • The Prize[/h3]
    We at Konfa Games will congratulate the winner, share their creation with the community and, most importantly, send them the prize: a branded Despot's Game cap!




    Good luck, humans! Don't go easy on yourselves.


    [ 2022-04-22 18:10:58 CET ] [ Original post ]

    Controller Support | Release Plans | 9th King of the Hill Season Results


    Do not attempt to understand the machinations of the d'Spot! He is so wise that he himself cannot comprehend them.

    Hello everyone!

    We have some news that's not really news. We say it's not really news because it doesn't involve dates, numbers, names, or any of that kind of information that fits nicely into news headlines. But we're still going to try and tell you a little about our plans and what's ahead for Despot's Game in the near future.

    We're getting ready for the full release, version 1.0. It will happen this year maybe even very soon. We really want to get it out before the Despotism reality is replicated in the real world. Ideally, we want as widespread a release as possible: version 1.0 will come out at the same time as we launch on other platforms. And again, we can't say specifically which ones yet that depends more on our publisher, tinyBuild, than on us. But we can say that we're already working on porting the game. We ourselves are mostly PC games, and Steam will always be home to us, but playing Despot's Game while laying on the couch seems like a great idea too!
    In connection with these plans, part of Konfa Games's work won't be making it into new updates, and as we get closer to 1.0, this will happen more often. We don't want version 1.0 to be drastically different from the early release version, like with the demo version and Early Access release, but at the same time we're planning to pack enough treats into it that all our current players will want to come see what we prepared for the release. Along with this, we're doing a couple of experiments while the "Early Access" tag allows it.

    [h2]Answers to questions you might have:[/h2]

    ""%RandomGame% gave us a roadmap of features. Why don't you post your development plan? Is your whole studio in chaos and unable to make games?""
    We have an internal development plan, but it's so often derailed by circumstances and sudden inspiration that it doesn't make sense to publish one version. And constantly updating the published plan means a lot of extra work. Right now we can share our current plans for version 1.0 that aren't secret:

  • Expanded Twitch integration. Whatever that means in the end.
  • A ranking system for Brawl. Different from King of the Hill, but with it's own leaderboard.
  • Give one unique ability each to all level 5 items (that is, the most expensive). If it goes well, we'll do the same for level 4 items.
  • A reward for making it to level 5 in the previous round. (We want to make it so it's not advantageous to ""reroll"" level 1.)
  • Statistics after a fight: what classes dealt the most damage, who ""absorbed"" the most damage, how much HP the medics healed, etc.
  • Profiles with settings. First and foremost, profiles let us make lots of different medals, and players can then choose which ones to display in King of the Hill
    Okay, now head to the comment section and complain that none of that is important, and that if we don't do X and Y, we're heading straight for failure, oblivion, and microwave burritos.

    ""So is that it? Will you be done soon? Are you going to make a new game?""
    Not exactly. The release of 1.0 doesn't mean the development process is over: we'll be improving Despot's Game for a while longer. Plus, a lot of the features in the list above will only appear after the full version is out. We haven't heard anything about a new game, except for a few backstage whispers.

    Why is the [X] class so awful in multiplayer? Why can't you make all the classes balanced?!
    Don't worry, those who are last will soon come in first, since the balance is always changing. It's incredibly difficult to make all the classes equally strong, and there's no reason to: we're not trying to build a glass tower of balance that we'll be afraid of toppling over with every change. We prefer fun chaos. We'll build a glass tower when we step away from regular game updates.

    I can't beat the game! Make it easier!
    No. But we'll try and make it easier to understand how to make the right tactical decisions.

  • Have more questions? If you do, ask away in the comments we'll try and answer. And if you don't have any more questions, then keep reading the patch notes.


    [h2]UPDATE 0.17[/h2]

    [h3]New Enemy[/h3]

    Smirch, a trash can with tentacles


    [h3]New Mutations[/h3]

  • Effective Aura: increases Shooter aura effectiveness
  • You Thought: block magic damage every so often
  • Most Dexterous: a dodge aura that has increased chance based on Trickster class ability level
  • Blinding Lightning: mage lightning removes targets from ranged attacks
  • NanoMineSweeper: when attacking, buries a microscopic explosive in the enemy that explodes after they die
  • Last Word: on death, increases a random ally's armor.


    [h3]Gamepad Support [/h3]
    We are grateful for any feedback on how intuitive the gamepad controls are! But we don't need feedback on the hints and tutorial yet, okay?=).


    [hr][/hr]
    [h2]It's time to wrap up the ninth King of the Hill season[/h2]



    [h3]WINNERS:[/h3]

  • Lectrice
  • Izard
  • i


    Lectrice has finally done it! He defeated Izard after being the runner-up for two straight seasons. It seemed like no one would ever be able to beat the almighty (W)Izard but...things change!

    Congratulations. All three will receive Despotism 3k Steam keys, and the Despots Game soundtrack. To claim your prizes, please contact Antishyr via Steam.

    The 9th season starts now and ends on May 3 at 18:00 CET.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-04-19 18:31:15 CET ] [ Original post ]

    0.17.1.3


    • Magic damage bonus is now correctly applied to damage over time skills
    • Teleport button can't be used in quest rooms


    [ 2022-03-30 18:13:20 CET ] [ Original post ]

    Scorpions, Fiery Mutations and New Buttons | 8th King of the Hill Season Results

    [h2]UPDATE: 0.17.1[/h2]

    [h3]New Enemies[/h3]

    [h3]

  • Electroscorpion: generates electrical charge
  • Scorpotaur: stings puny humans
    [/h3]

    [h3]New Mutations[/h3]
    We added 4 new mutations, 3 of which are fiery. Fire deals damage over time to targets.

  • What a Spark!: Summoned creatures have a chance to ignite enemies when attacking
  • Napalm: Throwers ignite enemies by bombs
  • Strike a Light: Fencers ignite enemies when they land a critical hit
  • Antigravitational Strike: Mages have a chance to significantly knock small or medium enemies back when attacking (no fire here, but it still looks interesting).


    [h3]New Buttons[/h3]


  • [b]Deja Vu[/b]: Returns the player to the start of the level. Triggers automatically on a loss. Deja Vu mutation removed;
  • [b]Soul Food[/b]: disables the effects of hunger for the next fight;
  • [b]Teleport[/b]: lets you teleport to a random room on the level.



    [h3]Faster Quests[/h3]
    There is now a "Faster quests" option in the settings that lets you skip cutscenes. Warning! The first time after you enable this option, the quest will show entirely, even if it was already completed.

    [h3]Balance Changes[/h3]

    • Bloodletting now deals 300% damage instead of 200%
    • Thunder Lance now has a 15% chance to trigger instead of a 5% chance
    • Health Bonus (Mutations Tree) has been buffed: [100,200]->[100,250]
    • Health Multiplier (Mutations Tree) has been buffed: [50, 110, 200, 330, 500, 620, 720, 800]%,->[50, 110, 220, 350, 550, 680, 800, 900]%



    [h2]It's time to wrap up the eighth King of the Hill Season.[/h2]



    [h3]WINNERS:[/h3]

  • Izard
  • Lectrice
  • jozaro312

    Congratulations. All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    The new 9th Season starts now and ends on April 19th at 18:00 CET.

    [hr][/hr]
    We would like to state that Konfa Games is against the war.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-03-29 19:16:34 CET ] [ Original post ]

    0.17.0.6


    • Fixed a crash that happened when a healer tried to heal a unit, which just died
    • Fixed novices not participating in Meganewbie creation, if they existed at the time of acquiring the mutation
    • Fixed an old bug, where wrong medals were displayed in leaderboards
    • Fixed several other small bugs


    [ 2022-03-02 17:41:51 CET ] [ Original post ]

    Buttons (consumables) added | 7th King of the Hill Season Results

    [h2]UPDATE: 0.17[/h2]

    [h3]Buttons[/h3]

    These are consumables that can be obtained as rewards and then used outside of combat. Designed to help you turn a bad run around. More "buttons" will be added soon.


    [h3]Selling items[/h3]
    You are able to sell items you don't need anymore at half-price from now on.


    [h3]Unique active class ability animations[/h3]
    Added for the following classes: Tanks, Cultists, Shooters, Eggheads, Mages, Healers. Now each class has its own unique active ability animations. Previously, the default attack animations were used instead.


    [h3]"Christmas Brawl"[/h3]
    ...is now titled simply just "Brawl". We removed all the holiday stuff.


    [h3]Balance changes[/h3]


    • Hedonism (Mutations Tree) is now cheaper: 50 -> 30 tokens;
    • Magic Defense Bonus (Mutations Tree) nerfed: max level is now 80%;
    • Sale! (Mutations Tree) changed: discounts decreased, mutation price decreased;
    • Levels 2 and 3 of the Armor bonus mutation (Mutations Tree) buffed: 20, 50 -> 30, 60;
    • Bloodletting now doubles the Healers' healing and damage;
    • The majority of the mutations from the Mutations Tree now don't affect non-human units that join your team: drones, zombies etc.
    • Magic resistance from the "Crocodile Head" text event decreased: 15% -> 10%;
    • Powerful Pill damage bonus buffed: 20 -> 30
    • Healers' items: 1-3 tier items are cheaper, 4-5 tier - more expensive. Health bonus increased


    [h2]It's time to wrap up the seventh King of the Hill Season.[/h2]

    [h3]WINNERS:[/h3]

  • Izard
  • Lectrice
  • Scruffy. The janitor.

    Congratulations. All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    The new eighth season starts now and ends on March 29th at 9 am PT / 18:00 CET.[/b]

    [hr][/hr]
    We would like to state that Konfa Games is against the war.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-03-01 18:01:37 CET ] [ Original post ]

    The prizes have been sent to the winners of the 2021 Open Championship









    [h3]OPEN CHAMPIONSHIP 2021: THE FULL LIST OF THE WINNERS [/h3]

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]



    [ 2022-02-15 19:00:45 CET ] [ Original post ]

    Happy Despotine's Day, puny humans!



    [h3]Today's the day when you open up your heart. And finally, the Despot did just that. [/h3]

    Return his love to you in the comments, puny humans.




    [ 2022-02-14 19:00:35 CET ] [ Original post ]

    0.16.2.3


    • Targeting Tower mutation no longer increases tanks' bonuses from anything except Towers
    • Fixed tooltip in death log showing a wrong item sometimes
    • Hunger progress bar is now visible alongside a maximized minimap
    • Changed the way locked mutation icons in wiki are rendered so it is easier to differentiate
    • Users with an AZERTY keyboard can now use a launch option "-azerty" (game properties -> General -> Launch options), which remaps WASD to ZQSD


    [ 2022-02-04 19:40:41 CET ] [ Original post ]

    Fresh mutations, new enemy ability | 6th King of the Hill Season Results

    [h2]UPDATE: 0.16.2.0[/h2]

    [h3]New Mutations[/h3]


  • Targeting Tower: Receives 200% of the effect from towers. Effective against Tanks;
  • Thunder Lance: When attacking, Tricksters have a 5% chance to summon mage lightning at the target. The strength of the lightning depends on the ability level of the mages.

    [h3]New Active Enemy Ability[/h3]

    • Swoop for the Beak


    [i]Beaks, who team up with Foongi, swoop down at their puny human enemies, unleashing their rock-solid, um, beaks onto pink unsuspecting heads. This attack makes them more dangerous for the backline units.[/i]

    [h3]Balance changes: WE'VE CHANGED OUR MIND![/h3]

    [h3]"The balance experiment from the last update showed that humans were too puny to be experimented on."[/h3]

    At the start of previous Season 6 that has just ended, we made an experimental change: almost all random mutations that used to drop for one class out of several available ones now drop for one particular class. You can find the details here in this announcement. The experiment showed thatWell, basically, you humans mostly hated it. So we are rolling this change back. However, we will move in this direction with some of our new mutations. Which basically means that a lot of mutations are going to be class-exclusive and there will be (actually, already is) a portion of multi-class mutations.

    Other balance tweaks:

    • Delayed Pain is now available for Tricksters only
    • Soul Destruction is now available for Tricksters and Fighters only
    • Hail Satan! damage nerfed: 450->370
    • Sweet Pill to Swallow attack speed bonus buffed: 50%->80%
    • Health Link health bonus (Cultists) buffed: 50%->100%
    • Powerful Pill damage bonus buffed: 20->30
    • Magic resistance buffed:


    • Level 3: 50%->55%
    • Level 4: 75%->85%

    • In the Christmas Brawl mode, magic resistance buffed:


    • Cost at Level 2: 20->15 tokens
    • Bonus at Level 2: 50%->55%
    • Bonus at Level 3: 75%->80%

    [h3]Improvements[/h3]

    • Starting team positioning is saved and carried to New Game;
    • If you hover a human's name in the Death Log, it shows the item they carried before dying;


    • Fencers, Tricksters and Throwers now have unique animations for class abilities. The rest of the classes will follow soon!

    [h2]Plans for the next update[/h2]



    There's not enough buttons in the game! Yes, exactly. That's why we're going to add more buttonsthat you're going to be able to press outside of battle! Think of them as some kind of consumables. What will they be for? Healing humans, recruiting new ones, clearing rooms, that kind of stuff. Basically, we are designing this feature to give you an ability to turn an effed up run around. Make a come back, so to say. Providing everything's fine, expect Buttons to be implemented at the start of the next season on March 1st.


    [h2]It's time to wrap up the sixth King of the Hill Season![/h2]



    [h3]WINNERS:[/h3]

  • AwesomeFool
  • zergmcnuggets
  • ILLUMINATI_WIZARD69

    Congratulations! All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    The new seventh season starts now and ends on March 1st at 9 am PT / 18:00 CET.[/b]
    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-02-01 19:23:54 CET ] [ Original post ]

    Despot's Game is 20% off! | Steam Lunar New Year Sale



    despot Despot's Game is featured on the Steam Lunar New Year Sale!

    [h2]Buy the game now with a generous -20% discount from the Despot:[/h2]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/

    Hurry up, puny human: the offer ends on February 3rd.


    [ 2022-01-27 19:05:27 CET ] [ Original post ]

    Experimental balance changes | 5th King of the Hill Season Results

    [h2]UPDATE: 0.16.1.0[/h2]

    [h3]Balance changes: WE'RE EXPERIMENTING![/h3]

    There is no new content this season, deal with it: it's just a small balance update. However, it is notable for its experimentational purposes: we decided to run some tests on you, puny humans. All random mutations that used to drop for one class out of several available ones now drop for one particular class (except for several simple mutations in Christmas Brawl: this mode is not affected by the experiment). For instance, the Last Chance mutation is now available exclusively to Cultists, and Magic Shieldonly to Eggheads. Yes, this affects the game in a significant way, especially in PvP. But keep calm! We're not saying that this change is here to stay: our decision on whether to keep it or remove it will depend on community feedback. So let us know what you think on the forums or on our Discord server.

    One more important change: if you reroll items or mutations, you can't get ones that were available before the reroll again. We should've done that long ago, we know.

    Other balance tweaks:


    • Slightly buffed low- and middle-tier items, increased damage and/or health bonuses:


    • Fencers: tier 1-3 items;
    • Tanks: tier 1-4 items;
    • Cultists: tier 1-3 items;
    • Fighters: tier 1-3 items;
    • Eggheads: tier 1, 2, 4 items;
    • Stale Pretzel is now 1 token cheaper. Bon appetit;

    • 54MUR41 now spawns in groups;
    • The Human Projectile mutation cooldown increased: 10 sec -> 16 sec;
    • In Christmas Brawl, Magic Shield now blocks 300 damage instead of 500;
    • Missing mutations have been added to the Crazy difficulty mode (except for Deja Vu);


    [h2]It's time to wrap up the fifth King of the Hill Season![/h2]



    [h3]SEASON 5 WINNERS:[/h3]

  • Izard

  • AwesomeFool

    Congratulations! All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    The new sixth season starts now and ends on February 1st at 9 am PT / 18:00 CET.[/b]
    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2022-01-11 18:10:43 CET ] [ Original post ]

    Happy Holidays From the Despot's Game Team!



    Merry Christmas, puny humans.

    [h3]Hope you're enjoying the new Christmas Brawl mode. Are you? Share you thoughts in the comments.[/h3]




    [ 2021-12-25 19:00:15 CET ] [ Original post ]

    0.16.0.5


    • Fixed some level 2 and above mutation upgrades (notably, Mana Regeneration) not being applied to resurrected units
    • Fixed units sometimes getting stuck in a hidden state when they are being tossed as the fight ends
    • Fixed enemy units (in Christmas Brawl PvP) resurrecting alongside the player's team to continue the fight when they have enough mana for the Resurrection skill


    [ 2021-12-23 19:02:27 CET ] [ Original post ]

    Despot's Game is 20% off!



    [h2]The 2021 Steam Winter Sale has started![/h2]

    [h3]It's about time to pick up Despot's Game at 20% off and get involved into the Christmas Brawl right now, you puny human![/h3]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/
    Christmas Brawl is a Christmas update with a new online mode, new enemies and new mutations that we released yesterday. Just in case you didn't know.

    The offer ends on January 5th.


    [ 2021-12-22 19:10:36 CET ] [ Original post ]

    Christmas Brawl Update: New PvP Mode!



    [hr][/hr]CHRISTMAS BRAWL UPDATE IS OUT NOW!
    [hr][/hr]
    [previewyoutube=BferZL8dtgo;full][/previewyoutube]

    [h2]UPDATE: 0.16.0.3[/h2]

    [h3]New Mode[/h3]



    I bring you the spirit of Christmas! This year's spirit of Christmas is "More PvP", am I right? Or course I am.


    We have added a new online game mode called Christmas Brawl. It's not just a mode, it's a whole new minigame, basically:


    • To unlock, beat first 4 levels;
    • You battle against another player's army every three rooms;
    • If you're defeated, you lose a life but your humans are resurrected;
    • You only have three lives
    • The goal is to stack up ten wins in one run. You can try to win more to beat your record, of course;
    • You don't have to navigate the dungeon: all levels are linear;
    • There is no food therefore your puny humans are not hungry.

    [h3]New Enemies[/h3]



    Waiting for your "PlEaSe nERf, it ruined my run!" complaints. ;)

    [h3]New Mutations[/h3]


  • Damage Link: When used, the link deals 150 magic damage to enemies near the target;
  • Effective Taunt: The Tank class ability lasts 2 sec longer;
  • Health Link: The link increases the max health of the Cultists class by 50% for the duration;
  • Minions, Attack!: Summoned creatures receive 200% of the effect from the Shooters' aura;
  • Powerful Pill: When healing, Healers grant a bonus of 20 to their target's attack for 10 sec. This bonus stacks;
  • Right in the Heart: The Tank class ability reduces taunted targets' max health by 25% for the duration;
  • Spirit Healing: When healing, Healers restore 30 mana to their target;

    [h3]Additions[/h3]

    UI:

    Ability tooltips that are displayed when holding down Alt now show stats that reflect all modifications that the player's army has.

    [h3]Balance changes[/h3]

    Gameplay:

    • Hunger now decreases not only physical, but magical damage as well. It now also affects summoned creatures;
    • More enemies now spawn on level 7, lesson levels 10 and 11;
    • Room token rewards on levels 9-11 have been increased
    • Foongus has been nerfed! Yes, you begged us to do that and we listened. From now on you won't be running into multiple Foongi in one roomthey will spawn in company with Beaks, one Foongus at a time;
    • Puny human thrown in the sacrificial pit will give 4 food instead of 5;
    • Purchasing bigger food packs is now a more lucrative offer: a 27 token pack now contains 120 food instead of 110;
    • Shooters' items damage bonus decreased:


      • 25
      • 55->50
      • 85->75
      • 115->100
      • 145->125

    Mutations:

    • Mana Denial: the amount of mana burnt increased 10->20;
    • Feint: damage increased 200->300;
    • Shooting Towers: damage increased 199->299;
    • Bash: chance for Shotters increased 2%->3%;
    • Stunning beauty: chance increased 20%->30;
    • Soul Destruction: now decreases mana damage resistance by 100% and is available for Tricksters only;
    • Taunt for tentacles can now be found only on levels 9-11;
    • Hail Satan! damage: 600->450;
    • Spiky Armor used to reflect base damage but not bonus critical damage. Now it, um, reflects bonus critical damage too;
    • Shocking Content duration: 3 sec->2 sec.


    Mutation tree:

    • Magic damage (Topochlorians) prices and bonus damage:
      Used to be:
      "Costs": [25, 30, 35, 40, 55, 70, 90, 110];
      "Values": [30, 60, 100, 150, 210, 280, 360, 450];
      Now:
      "Costs": [20, 30, 35, 40, 55, 70, 90, 110];
      "Values": [30, 60, 110, 170, 240, 320, 400, 500];

    • Energy Vampirism
      Used to be:
      "Costs": [40, 90, 200];
      "Values": [10, 30, 50];
      Now:
      "Costs": [40, 90, 200];
      "Values": [10, 20, 40];

    • Health Multiplier
      Used to be:
      "Costs": [25, 40, 55, 70, 100, 150, 250, 350];
      "Bonuses": [50, 90, 160, 280, 400, 520, 640, 800];
      Now:
      "Costs": [25, 40, 55, 70, 100, 150, 180, 200];
      "Bonuses": [50, 110, 200, 330, 500, 620, 720, 800];

    • Level 4 of Armor Bonus: price decreased: 150->100;

    • Summoned creatures bonus damage (Fhtagn)
      Used to be:
      "Bonuses": [50, 100, 180, 280, 380, 500];
      Now:
      "Bonuses": [50, 120, 200, 300, 420, 550].

    [hr][/hr]
    [h3]SEASON 4 WINNERS:[/h3]

  • i
  • AwesomeFool
  • ILLUMINATI_WIZARD69

    i and AwesomeFool, by the way, have been incredibly active on our Discord server. This time, i even shared their final King of the Hill battle:



    Congratulations! All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    The new Fifth season ends on January 11, 2022 at 9 am PT / 18:00 CET!

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2021-12-21 18:34:41 CET ] [ Original post ]

    PvE or PvP?



    [h2]Hey, puny humans![/h2]

    [h3]The Despot has a very important question:[/h3]

    [h2]What's your preference: PvE or PvP?[/h2]


    Tell us in the comments.

    Despot's Note: You're puny either way.




    [ 2021-12-13 19:00:13 CET ] [ Original post ]

    3rd King of the Hill Season Results | Healers reworked!

    [h2]It's time to wrap up the third King of the Hill Season![/h2]

    [h3]SEASON 3 WINNERS:[/h3]


  • AwesomeFool
  • i

    Congratulations! All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    There are 4 leagues in the new Forth Season. It ends on December 21st at 9 am PT / 18:00 CET!

    [h2]UPDATE: 0.15.1.0[/h2]

    We're working on a big update which will be released at the beginning of the next Fifth King of the Hill Season just before Christmas. However for this update that has just been released, we made a couple of minor but nevertheless important changes.

    [h3]Changes to mechanics[/h3]


  • Healers now have a ranged attack. It doesn't have a very big radius though;
  • The Healers' class ability has been reworked: now excess healing from it is automatically applied to the most wounded team member. E.g.: if a healer provides 50 points of healing but their target's health bar is only 10 points away from being full, 40 points are being transferred to a human with the least HP regardless of how far they are from the healer;
    These changes are aimed at improving the Healers class. However, healers' mana will still deplete and they will continue to choose the nearest wounded ally as their patient. Stop asking us to make our pink little dummies smarter! The brain of a puny human is too small for any types of sophisticated behavior;
  • Now Cultists and Eggheads can go through allies if they are unable to apply their class ability for a certain amount of time. It should prevent them from being stuck mid-battle;


  • We have added a medal that is awarded if you beat the game on the "HARD" difficulty chip. No, it's not an achievement, it's a medal. Which is shown next to your puny nickname in King of the Hill. Permanently;
  • A smaaaaal-ass fix. Just a tiny one. The Throwers' class ability wasn't receiving the bonuses from ability damage upgrades and the "Energy Vampirism" mutation. Or rather, Throwers were receiving those bonuses but depending on the enemy's level of these mutations. Yes, we totally overlooked that one. But you did too! Anyway, it's fixed now. Let's see how it affects the balance.


    [h3]Balance changes[/h3]

  • Hunger/Starvation negative effects have been increased: 30%/60% 40%/70%;
  • Added passive magic resistance to several post-level 4 enemies: from 30% to 50%;
  • Decreased Foongus damage: 360 298; Increased Big Slime damage: 299 349;
  • Decreased damage that pre-level 5 enemies' deal by 20%;
  • Increased damage that Rare, Mythical and Legendary Tanks items deal by 30%;
  • Increased token room rewards in the Easy mode, decreased them in the Hard mode;
  • Nerfed the "Energy Vampirism" mutation: 25/60/100% for 50/90/200 tokens 10/30/50% for 40/90/200 tokens;
  • Magic damage bonus costs more: the 2nd and 3rd levels are now 30/35 tokens respectively instead of 25/30.


    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2021-12-01 18:13:38 CET ] [ Original post ]

    Despot's Game is 20% off! Nominate us at The Steam Awards 2021!

    Attention, puny humans!

    THE STEAM AWARDS have started and the Despot needs you. Let your little brains send signals to your fingers and nominate us for the Best Game You Suck At category in the Awards widget above. Yes, you suck at this game and everyone knows it. And stop asking us to nerf those cabbages. Tell you what: vote for us first and we will think about it.



    [h3]One more thing before we let you go back to your breeding tube: the game is 20% off for the duration of the Steam Autumn Sale, so prepare your puny wallets![/h3]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/

    [h3]See you in a week in the new King of the Hill season![/h3]



    [ 2021-11-24 19:17:05 CET ] [ Original post ]

    0.15.0.3


    • Fixed a bug with mutations only being generated for the level where save/load happened
    • Made workarounds for the bug where summons are created outside the room. While the root cause is still unknown, it hopefully won't lead to softlocks during the final fight
    • Fixed several bugs, which prevented some achievements from being set
    • Cleansing/Tolerance no longer remove hunger debuffs
    • Fixed a rare bug which happened when pursuing a hater through a door before it closes behind him
    • Updated most translations


    [ 2021-11-18 20:46:42 CET ] [ Original post ]

    2nd King of the Hill Season Results | New Enemies and Mutations!


    [h2]It's time to wrap up the second King of the Hill Season and bring you some new content![/h2]


    [h3]KING OF THE HILL SEASON 2 WINNERS:[/h3]


  • Dy
  • Shokow

    Congratulations to the prize-winners! All three will receive Despotism 3k and Despots Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

    Season 2 league ranking rules:

    • Top 25% from Greenhorn will move up to Amateurs;
    • Low 25% from Amateurs will move down to Greenhorns;
    • Top 25% from Amateurs will go to the Veterans league;
    • Low 25% from Veterans will go to the Amateurs league;
    • Top 25% from Veterans will go to the Grandmaster league;
    • Low 50% from the Grandmaster league will move down to Veterans.

    There are 4 leagues in the Third season. It ends on December 1st at 9 am PT / 18:00 CET!


    [h2]UPDATE: 0.15.0.0[/h2]

    [h3]New Enemies[/h3]


  • Katana-wielding, flesh-slicing 54MUR41;
  • Mana-burning Specters;
  • Backline-terrorizing Foongi (plural of "Foongus");
  • Slimes that multiply by division.

    [h3]Updated Mutations Tree[/h3]
    We have experimented a lot with the mutations tree and came up with this: now all upgradable mutations have levels. We think this will encourage players to invest more tokens in multi-level mutations. Of course you puny humans understand that, for instance, you can upgrade the health upgrade several times, but it still wasn't particularly obvious and intuitive, especially early in the game. Besides that, we added 3 new mutations to the tree:

  • Hedonism: one more way to heal your humansusing food;
  • Energy Vampirism: heals your team by 25% from magic damage dealt by abilities;
  • Tolerance: a 30% chance to avoid a negative effect.

    [h3]New Mutations[/h3]

  • Vengefulness: all humans receive damage bonus after a human dies (All classes);
  • Kaled's Assembly: an ability to summon a Kaled (Shooters);
  • Armor Wrecking: enemy armor is reduced on attack;
  • Soul Destruction: enemy magic resist is reduced on attack;
  • Stunning beauty : a 20% chance to stun the attacking enemy for 1 second (All classes);
  • Reinforcement: a chance to receive a bonus to armor on attack;
  • Impenetrability: an active ability that grants a significant armor bonus for a short period of time (Fencers, Tricksters, Fighters).


    [h3]Other changes[/h3]
    Miscellaneous yet important:

    • Added damage type indicators. Sword iconphysical damage: blocked by [b]armor. Lightning iconmagic damage: blocked by magic resistance.[/b] We will soon add this indicator to the mutation names. Until then, you can check damage type in the unit panel;
    • Resources are now carried over to the King of the Hill. It means that hunger and resources that depend on mutations are carried over as well.
    Balance changes:

    • All humans now have less base health. That is compensated by the updated mutations tree;
    • Nerfed Shooters and Fighters;
    • Added a mutation that allows for additional negative effect evasion for Cultists and Eggheads;
    • Nerfed some mutations that are rewards for completing text events;
    • Newbies base damage is now increased by 10 per level instead of 20;
    • The first floor mutation room now offers only multi-class mutations;
    • Buffed and nerfed some mutations:


    • Purification can now remove Silence and all other negative effects. However, it now requires more mana and has longer cooldown;
    • Nerfed the Thrill of Battle mutation;
    • Nerfed splash, exploding ammunition and bash of the Shooters;
    • Hail Satan! now deals twice as much damage;
    • Hungering Fury has been slightly nerfed;
    • Furybuffed;
    • Panic Eatingnerfed;
    • Steady Footing is now given to all melee classes.


    IMPORTANT: Localization to several languages except for English and Russian is delayed. We will add it with a small patch later this week.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2021-11-15 19:38:27 CET ] [ Original post ]

    0.14.1.2


    • "Linked" (Fighters' class skill) is no longer cast on dead fighters
    • "Panic Eating" should now work beyond the first time it triggered
    • Critical strikes against units with "Delayed Pain" and "Magic Shield" abilities are now visualized correctly.
    • Damage over time effects are removed as soon as the last enemy unit is killed
    • "Inner Void" now correctly increases the food amount consumed when the team is small


    [ 2021-11-09 20:35:24 CET ] [ Original post ]

    0.14.1.1


    • Fixed "Mutagens" mode missing a mutations room sometimes
    • "Shooting Towers" mutation should always work now


    [ 2021-10-29 19:38:22 CET ] [ Original post ]

    Results of the First King of the Hill Season in Early Access! | Balance changes

    [h2]It's time to wrap up the first King of the Hill Season of the Early Access phase![/h2]

    The season that just ended was a "calibration" one. What the hell does this mean? Let me explain.

    Overall, 8000 players from 79 groups got into the rating. We will promote the top 3% of the players (3-4 competitors from each group) to the big leagues: the Grandmaster league! Next top 27% of each group are starting the next season in the Amateurs league.

    The most heated battle went down in the first group. It wasn't intended but that's exactly what happened: the most experienced players who had played the demo ended up there. It was total madness. The meta (a generally agreed upon strategy by the community - Despot's note for puny humans) changed several times during the season.

    In the beginning were the Mages. But who can remember those guys now? They were made irrelevant by the melee classes with magic resistance. The "Silence" mutation makes a battle against a mage-based team a walk in the park. So what melee class proved to be the strongest one then?

    At first, players with Fencers on their teams were giving everyone a run for their money. They've got critical damage and you can't ignore that, my friends. Except for you canwith Fighters who can attack from range and have the "Bite" mutation. The next trend of the season were Punisher-wielding, fear-inducing Shooters with penetrating shots. But then, there are a video from Zenusoid:

    https://youtu.be/yh6_qOcUCvw?t=14438
    It turned out that "Cleansing" was removing the effect of the "Delayed pain" mutation the whole f'n season. With it maxed out, you just ignore all incoming damage each second. Can you believe that? On top of that, if you assemble a crew of Fencers and obtain "Sword Dance" that protects them from magic attacks, you get vicious blenders of death who just don't know what taking damage means. Can't beat that, can you? Actually, you can! By using Shooters who silence and wipe those Fencers out before they even have a chance to do anything. That's exactly what got Dranik and his Punisher-wielding army to the top of King of the Hill. You can't beat THAT, can you now?

    Actually, you can!, thought a player names Zenusoid and did exactly the same thing as Dranik, but also threw some provoking tanks into the mix. You provoke Shooters, Fencers aka Mad Fans of Human Flesh do their spinning thingvoil! You the King of the Hill! Congratulations, Zenusoid!



    Season 2 league ranking rules:


    • Top 30% from Greenhorn will move up to Amateurs;
    • Low 20% from Amateurs will move down to Greenhorns;
    • Top 5% from Amateurs will go to the Grandmaster league;
    • Top 45% from Amateurs will move up to the new Veterans league;
    • Low 50% from Grandmaster will move down to Veterans.

    Therefore, there will be 3 leagues in the Second season and 4 leagues in the Third one. Good luck to all of you, puny humans!

    The Second season starts now and will end on November 15th at 10 am PT / 19 pm CET!


    [h3]New versions: the list of changes[/h3]

  • 5 mutations were missing from the Mutations pool. We fixed that. These mutations can significantly influence the balance of power in King of the Hill;
  • The 50% evasion mutation that failed to drop anyway is now available to Cultists too;
  • Slow animation speed of some units used to prevent them from attacking and activating their class abilities faster. It's fixed now. Let's see what effect it has on the balance!
  • Food is now 30% cheaper in the Eazy mode;
  • We nerfed the Mutagens mode. Each floor except the first one is one room smaller. The thing is, the "More altars" mutations adds a room to a level. For experienced players that means not only an extra mutation, but also extra money.
  • Mythical and Legendary Shooters' items went up in price. Respective Throwers' weapons are now cheaper;
  • Meganewbie now receives the combined armor level of all newbies on the team;
  • The "Shockwave" mutation damage was doubled;
  • The "High Intelligence" mutation was fixed and is now applied to a certain class;
  • "Cleansing" no longer removes the effect of the "Delayed pain" mutation. That's enough!
  • "Delayed pain" mutation now drops on floors 5-11;
  • "Riff-Raff Fury' is temporarily removed from the mutations pool;
  • Enemies nerfed:


    • Mantrap now digest three times slower
    • Spider minions damage decreased: 299->219
    • Thorny's reflecting damage decreased from 20% to 15%

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2021-10-28 19:32:05 CET ] [ Original post ]

    One Week Later




    [h3]"Hey, puny humans! Look who's been playing the hell out of the game for a week now! Theeeeere you go."[/h3]

    Our team released Despot's Game one week ago. We're thrilled to say that the launch went smoothly, according to the d'Spots perfect plan.

    [h2]FUN STATISTICS[/h2]
    What d'Spot couldn't have foreseen is that we would be killed 13 253 times during the past week! You humans are really not as puny as we thought.

    [table]
    [tr]
    [th][h3]despot Despot kills[/h3][/th]
    [th][h3]13 253[/h3][/th]
    [/tr]
    [/table]
    The most popular class so far seems to be Healers. There are 79066 of them in the armies whose owners beat the game and entered King of the Hill. The least popular are Throwers: 15671. That's not counting Newbies. By the way, they are just slightly fewer than Throwers: 13448. Meanwhile in the teams that are first in their respective King of the Hill leagues, the most popular units are Shooters: 379. Cutlists get the least attention: 26.

    The most popular items in top groups: Punisher and Dreihnder. But someone from the first group knows that some players tend to underestimate Yellow Suit's power.

    [h2]INFLUENCERS[/h2]
    Since the launch, some of the biggest indie game YouTubers and Twitch streamers have had a chance to get their hands on the game, including BaronVonGames, LIRIK, Hutts, Splattercat and roguelike aces Northernlion & Shisheyu_Mayamoto. Currently, Despot's Game is sitting at 2.8K Followers on Twitch.

    https://www.youtube.com/watch?v=wNkVvl9yajo https://www.youtube.com/watch?v=5GUHN6A2Rhk https://www.youtube.com/watch?v=Ixu_4joyoJ0
    [h2]FAN ART[/h2]
    The game seems to have really found its home among the roguelike and pixel art fans, with many of them already creating amazing content to show their love. The members of our
    Discord server have shared quite a few artworks already. theruloser (@chizifsd) and (@Cyan_pome) have been really active on Twitter so far.



    [h2]REVIEWS[/h2]
    We won't say anything. Just read.



    [h2]NEW SEASON[/h2]
    Let us remind you that the current King of the Hill season will be over on October 28th. The winners will be announced and awarded. Don't expect significant changes to be made to the game on that day though: the first major update is going to arrive in November. What will be in it? Patience, young human, patience. You will find out soon.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

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    [ 2021-10-22 17:01:56 CET ] [ Original post ]

    0.14.0.6


    • Fixed Meganewbie living after a fight in rare cases
    • Fixed a softlock which sometimes happened in KotH when tanks died with taunt active
    • Fixed a rare crash where cultists would be forced into a corner by fear and then fail to find a place for summoning
    • Spirit link and taunt won't be cast under silence anymore
    • Stonewall mutation won't apply to tentacles anymore
    • Fixed summons getting regular humans' bonuses in KotH for teams from non-default game modes
    • KotH fight wins should now be counted correctly for the achievements
    • Fixed a bug where the "Are you sure?" dialog (when starting a new game) failed to open sometimes and caused a softlock
    • Game mode description text doesn't overflow now. Hover it with mouse to see the full text, if is truncated


    [ 2021-10-21 20:09:39 CET ] [ Original post ]

    0.14.0.4


    • fixed crazy mode randomly crashing on changing level
    • healers won't get stuck now trying to heal novices hidden inside the meganovice
    • Dr. Octopus may be safely repositioned in the boss room now
    • rubber projectiles won't make effects (e.g. vampirism) multiply like rabbits
    • "Get token" button (twitch integration) now works on OSX
    • fixed several soft locks and other errors


    [ 2021-10-16 23:04:25 CET ] [ Original post ]

    Despots Game is OUT NOW in Early Access!



    https://store.steampowered.com/app/1227280/Despots_Game/

    [h3]Watch the launch trailer:[/h3]
    [previewyoutube=Ge3QYg9U60g;full][/previewyoutube]
    [h2]FEATURES[/h2]
    [h3]First and foremost: prepare to DIE, humans![/h3]


    • Assemble an army and find the way out of Despot's dungeon! Create your team and set them up for battle, then watch the chaos unfold, which allows you to focus heavily on tactical considerations rather than reflexes.

    [h3]Arm your warriors![/h3]

    • Tables, fridges, chainsaws, boxing gloves, stale pretzels, and swordsIn this terrifying dungeon, you should use whatever you can get your hands on to survive!

    [h3]Ten unique classes![/h3]

    • From Tanks and Healers to Cultists: find the best class synergies and use tactics to increase your chances of withstanding the onslaught of d'Spots creations!

    [h3]Endless replayability[/h3]

    • The dungeons are procedurally generated from scratch every time. It's a whole new exciting experience each run!

    [h3]Asynchronous multiplayer[/h3]

    • Fight online against armies of other players and compete in various challenges to prove yourself a champion!

    [h3]Streamer mode[/h3]

    • If you are a streamer, turn on Twitch Integration in the game's settings:in-gamehumans will be renamed afteryoursubscribers or followers!

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:



    [h3]Twitter
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    [ 2021-10-14 18:05:43 CET ] [ Original post ]

    Announcing the last demo version season winners! First Early Access season dates

    [h3]It's time to announce the winners of the last demo version season![/h3]

  • Lime
  • Artair
  • 0v_A



    Congratulations to the winners! You can claim your rewardsDespotism 3k game key and Despot's Game OST keyby adding Antishyr, as a friend and sending him a message. There might be a slight delay with the OST keys.

    Oh, right, the next season: it will last from October 14 to 28, if things go according to plan. We reserve the right to change the dates.

    See you later today when the game launches!

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

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  • [ 2021-10-14 10:42:07 CET ] [ Original post ]

    Despot's Game Releases Tomorrow



    [h2]Despot's Game is coming to early access tomorrow. Wishlist the game and follow our Steam page...or BE RECYCLED, you puny human![/h2]

    https://store.steampowered.com/app/1227280/Despots_Game_Dystopian_Army_Builder/

    [h3]Release date: October 14th, Thursday
    Release time: 9 am PDT / 12 pm EDT / 6 pm CEST
    Content embargo: 8 am PDT / 11 mm EDT / 5 pm CEST (an hour before the launch)
    Early access price: $14.99 | 11.39 | 12,49 | 360 p. | 50[/h3]

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:



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    [ 2021-10-13 18:00:39 CET ] [ Original post ]

    The Open Championship winners announced! Unique physical rewards




    [h3]"It's time to announce the Open Championship winners, aka the least puny of humans! I admit: I enjoyed watching you battle it out for some pathetic-looking hats."[/h3]

    Thank you to everyone who participated in our Open Championship! Our attention was mostly on content creatorsafter all, they are less puny than everyone else. Amido Games was leading the dance early on, and it seemed like no one would be able to knock him out of the first place. Only our old friend ViteC Play was competitive enough to create intrigue. But then drKiray, Mayour41k, TianKami, and Jonathan_tostar joined, the race and things got real. Deep respect to TianKami: the tag with his nickname was used by his viewers 35 times! TianKami and Jonathan_tostar beat the game a total of 85 times! How bananas is that? After the heated battle Jonathan_tostar was able to pick up the victory! He is declared the Winner of the Streamers' Championship! Now, the hater that tries to get away from the Ripper in one of our quests will be named after Jonathan. We'll also add an achievement named after them. Scheduled for after the early access release, most probably.



    We decided that all five top-ranked participants should also be rewarded, not only the champ! They will also receive unique physical rewards.

    Players who won their respective groups will receive branded caps as well as those sweet rewards we kept in secret: a copy of the game, a despotic T-shirt and a giant inflatable pretzel (totally suitable for use as a weapon)! No photos of the rewards; they are still in production.

    [h2]FULL LISTS OF WINNERS AND THEIR PRIZES[/h2]



    [table]
    [tr]
    [th]Place[/th]
    [th]Nickname[/th]
    [th]Prize[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Jonathan_tostar[/td]
    [td]

  • NPC named after them;
  • Special in-game achievement;
  • Branded t-shirt;
  • Inflatable pretzel;
  • Branded cap.
    [/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]TianKami[/td]
    [td]Branded cap[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]mayor41k[/td]
    [td]Branded cap[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]drKiray[/td]
    [td]Branded cap[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Amido Games[/td]
    [td]Branded cap[/td]
    [/tr]
    [/table]




    [h3]PRIZES FOR THE FIRST 5 PLACES[/h3]

    [table]
    [tr]
    [th]Place[/th]
    [th]Prizes[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]
  • Branded t-shirt;
  • Inflatable pretzel;
  • Branded cap;
  • Digital copy of the game.
    [/td]
    [/tr]
    [tr]
    [td]2-5[/td]
    [td]Branded cap[/td]
    [/tr]
    [/table]

    [h3]WINNERS[/h3]

    [table]
    [tr]
    [th]Group[/th]
    [th]Prizewinners[/th]
    [th]Group[/th]
    [th]Prizewinners[/th]
    [/tr]
    [tr]
    [td]Greenhorn 1[/td]
    [td]
  • FreeNickname;
  • toXizt08;
  • ;
  • Lime;
  • Sinasis.
    [/td]
    [td]Greenhorn 2[/td]
    [td]
  • Ov_A;
  • KJIUHOK;
  • DeimoS ;
  • [GSP]DNIWELORD;
  • AmaNox.
    [/td]
    [/tr]
    [tr]
    [td]Greenhorn 3[/td]
    [td]
  • Auron;
  • Rimtex;
  • Goronimo;
  • makutix;
  • wireless.
    [/td]
    [td]Greenhorn 4[/td]
    [td]
  • wcm;
  • Des;
  • janakoz;
  • zlaya zaya;
  • Goldik.
    [/td]
    [/tr]
    [tr]
    [td]Greenhorn 5[/td]
    [td]
  • Pancake;
  • Artair;
  • Leonid;
  • ;
  • messe111.
    [/td]
    [td]Greenhorn 6[/td]
    [td]
  • Jonathan_tostar;
  • redde meglio che niente;
  • SmiLe;
  • Exeana;
  • Abatur.
    [/td]
    [/tr]
    [tr]
    [td]Greenhorn 7[/td]
    [td]
  • beetle;
  • candyMan;
  • Joelete;
  • F2P;
  • n1chego.
    [/td]
    [td]Greenhorn 8[/td]
    [td]
  • Azul;
  • Fapstab;
  • Pristavuchij;
  • PaTaliCc;
  • Imagawa.
    [/td]
    [/tr]
    [tr]
    [td]Greenhorn 9[/td]
    [td]
  • Kvit;
  • RNK;
  • Dirty;
  • TorusHelm;
  • Peterson.
    [/td]
    [td]Greenhorn 10[/td]
    [td]
  • Sigure;
  • rufyus;
  • idurus66;
  • Blood_Warrior_1;
  • Turly.
    [/td]
    [/tr]
    [/table]


    To claim your reward, please send Antishyr a direct message on Steam. This step is required to verify the prizewinner's ID.

    The current demo will remain available until the release of the game. We won't update it: we've got a game to develop, you know, the launch is just a few days away. Okay, just a minor update today: the swords now cost more, the fighters' gear, on the contrary, now costs less. That's it.

    [h3]despot Hail d'Spot![/h3]

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
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  • [ 2021-10-05 20:20:53 CET ] [ Original post ]

    OPEN CHAMPIONSHIP announced at tinyBuild Connect, starting NOW!


    [h3]"Hey, puny humans! Are you prepared for battle? Lmao of course you are, you ain't got no other choice!"[/h3]

    It's time to fight! tinyBuild Connect has just premiered and the news couldn't have been more exciting!

    DESPOT'S OPEN CHAMPIONSHIP HAS STARTED

    All participants are divided into 10 groups. 5 best players in each group will receive unique physical rewards: caps! The winners who finish first in their respective groups will receive, in addition to the despotic headgear, super secret rewards we can't reveal yet! Content creatorsYouTubers and streamersare competing in a special separate competition to determine the winner. The reward isyou'll like itbeing IMMORTALIZED in the game! An NPC and a special achievement will be named after the champion.

    [h3]RULES:[/h3]


    • The Championship will be held from September 14th to October 5th. End time: 10 am PDT / 7 pm CEST;
    • To participate, you have to start a new game, beat the dungeon and then compete in the King of the Hill mode. No additional registration needed;
    • You can improve your results at any time during the Championship by building a new army, beating the game again and battling it out in King of the Hill;
    • If you are a content creator and wish to qualify for the Streamer's Championship, please send an email to konfa.games@gmail.com. Make sure to include links to your channels (YouTube, Twitch, etc.);

    • Also, you can add a tag with your favorite content creator's nickname to spread the word about them. This tag will be shown next to your own nickname on the King of the Hill leaderboards. The streamer will be pleased to see that!


    [h2]Download the Despot's Game: Championship demo:[/h2]

    https://store.steampowered.com/app/1227280/Despots_Game/
    [hr][/hr]
    Check out the full tinyBuild Connect show:

    [previewyoutube=VJ9FTM0myz4;full][/previewyoutube][hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

    [h3]Discord
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    [ 2021-09-14 18:47:45 CET ] [ Original post ]

    Third open beta season results


    [h3]"Yo, puny humans! The 3rd Open Beta Test Season is over"[/h3]



    One hell of a season is starting tomorrow, a very special one. But we'll tell you more about it tomorrow, alright? Just wait until tomorrow. Meanwhile, here are the 3rd Open Playtest Season results:


  • The champ of the third season is SwootPoot. Congratulations, human!
  • The silver medal is Bunsen05's. Always nice to see you at the top, Bunsen, mate!
  • n1chego takes the third place. Ochen' dazhe nichego.


    As usual, the winners can receive their rewardsDespotism 3k Steam keysby sending ShinShilo a message on Steam.

    [hr][/hr]
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  • [ 2021-09-13 17:45:02 CET ] [ Original post ]

    Major news coming at tinyBuild connect!



    [h2]Hey, puny humans![/h2]


    Our (almost) almighty publisher tinyBuild is preparing an online event called tinyBuild Connect, and you wont want to miss it! With new game announcements, exclusive first looks, and exciting Despot's Game news in it, there will be over twenty minutes of content to feast your puny eyes. Mark those calendars!

    [h3]DETAILS:[/h3]


    • When: September 14th, 9:30 am PT / 17:30 BST / 18:30 CET
    • Where: tinyBuilds YouTube channel
    • What: major Despot's Game news


    Check out the event teaser below:

    [previewyoutube=mlFiRUtLDks;full][/previewyoutube]

    Catch you later.

    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

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    [ 2021-09-10 17:30:21 CET ] [ Original post ]

    Second open beta season results


    [h3]"Hear me, puny humans! If you haven't beat the Despot's Game demo yet, don't waste your time reading this message, just do it finally!"[/h3]

    In the meantime, we have the first King of the Hill in the playtest! GemeneRick, congratulations, you're awesome! Wh1teDevil and jevod took second and third place, glory to the heroes! By tradition, you can get your keys to Despotism 3k by sending a private message to ShinShilo.

    The new season will last until September 13, and right after that well do a little experiment. Why else would you need a playtest? >_> And Im sure youll love it!

    - BALANCE CHANGES -


    • Increased the mages' lightning cooldown: 3s -> 5s. Damage at level 3: 630->530
    • Raised price of quality 3,4,5 swords by 1 token
    • Raised bonus HP for healers of 4,5 qualities: +190/250 -> +290/450
    • Raised bonus HP for fighters of 3,4,5 qualities: +250/250/500 -> +300/300/700
    • Raised bonus HP for cultists (except 1st quality): +200/300/400/500 250/400/550/750
    • Nano Lance: price 12 ->10; damage 90 -> 70; health 110 -> 80
    • Shooter attack speed aura at level 3,4: +40,50% -> +50,70%
    • Final boss: health 20000 -> 25000

      Mutations:
    • Magic resistance at 4th level: 65% -> 70%
    • Magic Damage Increase: Price at 4th and 6th level: 50/60 -> 60/70 tokens
    • Added 4th level to summon enhancement mutations
    • Valor: bonus to armor at 3rd level: 20 -> 30
    • Fireball damage: 150 -> 120
    • All mutations that drop at level 1 now have a chance to drop at level 2 or 3


    [ 2021-09-06 19:10:01 CET ] [ Original post ]

    Open Beta King of the Hill Season 1 is Over! | Balance Patch


    [h3]"Listen up, puny humans! If you still haven't beaten the demo, I suggest you go and do that instead of reading this, okay?!"[/h3]

    [h2]King of the Hill Tournament Information[/h2]

    The first season of the open playtest's King of the Hill tournament lasted one week, with over 1800 players participating, split into 18 groups! Thank you, everyone, for taking part and providing so much invaluable feedback to the team.

    While wrapping the season up, we decided to create not one but two new leagues.


    • Those who achieved the top 5% of finishers in their respective groups will become "Heroes" in the new season: all these humans will be thrown into one group to find out who the real King of the Hill is!
    • The following 20% of the top players will be placed in the "Amateurs" league, while the rest will remain among the "Greenhorn" ranks.
    • New groups will be created for those who complete the campaign for the first time during a new season.

    The second season is currently planned to be one or two weeks long. We will keep you up to date and let you know before the end of the second season.

    • Season durations will be posted in advance once Early Access begins.

    [hr][/hr]
    [h3]New update is out:[/h3]

    - BUGS -

    We fixed many bugs in the middle of the week and immediately (and secretly) updated the game. But we were saving a couple of fixes until the end of the season because they significantly affect the gameplay balance:


  • A mutation that provides greater magic protection didn't work the way it should. Like, at all. Yeah, we only recently realized this >_>;
  • A mutation that increases ability damage was granting a bonus identical to the bonus at the first level. We laughed nervously, realizing that no one informed us about this bug. And the previous one too;
  • Health is not restored before a "King of the Hill" battle, regardless of available mutations. Yes, it was a bug, not a feature;
  • The description of the "Resurrection" mutation has been resolved. It was only triggering after a battle; therefore, it is entirely useless in King of the Hill.


    - BALANCE CHANGES -

    Random mutations:

  • Fireball: damage reduced (200 -> 150);
  • Health Bonus mutation: the mutation can now drop at levels 1-3 has a 30% bonus instead of 50%;
  • The "Shooting Towers" mutation: now, a tower has a larger attack radius that can affect the entire room;
  • Armor Bonus mutation: bonus increased (20 -> 30);
  • The "Explosive Death" mutation (a quest reward) now affects all puny humans, not only newbies.

    Mutation tree:

  • Magic Resistance:
    "Costs": [5, 10, 20] -> [5, 15, 30, 45];
    "Bonuses": [20, 35, 50] -> [20, 35, 50, 65] (percentage);
  • "Topochlorians" (increased ability damage):
    "Costs": [10, 20, 30, 50, 50, 50, 50] -> "Costs": [10, 30, 50, 50, 60, 60, 70];
  • Health Bonus:
    "Costs": [20, 30, 50, 50, 50, 50, 50, 50, 50] -> "Costs": [20, 30, 50, 50, 60, 60, 70, 70, 70];
  • "Valor":
    "Costs": [30, 50, 80] -> "Costs": [20, 40, 70].

    General:

    • We have reworked the third and fourth levels of the dungeon. Now there are only two enemy types that spawn randomly instead of three. This means that now in every single run, you will run into your favorite enemy type: the undead (Plague and the zombies).


    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

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  • [ 2021-08-26 18:17:55 CET ] [ Original post ]

    The 1st "King of the Hill" season of the current open beta ends tomorrow!


    [h3]"Hey, puny humans! The first King of the Hill season of the ongoing open beta test ends tomorrow, so it's about time you spend even more of your pathetic time trying to advance up the rankings!"[/h3]

    The current season of King of the Hill will come to a close tomorrow. Top players25% of the participants in each groupwill be moved up to a higher league. Do you qualify or not? Look at your position color on the leaderboard. The brighter shade of blue next to your name means that you do:



    [hr][/hr]Join the community:[h3]Discord
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    [ 2021-08-25 19:00:19 CET ] [ Original post ]

    Release Date is Here! Open Beta is Now Live




    [h3]"Well, well, well! What do we have here? A bunch of puny humans eager to know the release date? Fine, I'll oblige this time."[/h3]

    DESPOT'S GAME WILL BE RELEASED IN EARLY ACCESS ON OCTOBER 14

    [previewyoutube=4V6yigF-45Y;full][/previewyoutube]

    Despots Game is a rogue-like tactics with turbo-charged battles. Build your army of puny humans and sacrifice them while trying to escape the dungeon.

    FEATURES:


    • Indirect combat
      Prepare your warriors and let them fight it out! Indirect combat allows you to focus heavily on tactical considerations rather than reflexes.
    • Endless exploration
      The dungeons are generated from scratch every time, and there is no chance puny humans will ever find the way out!
    • Asynchronous multiplayer
      Fight against armies of other players and compete in multiplayer challenges!


    [h2]OPEN BETA TEST HAS STARTED![/h2]
    Request access on our store page:

    https://store.steampowered.com/app/1227280/Despots_Game/
    [hr][/hr]
    Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:

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    [ 2021-08-19 15:05:11 CET ] [ Original post ]

    Here are the 8th season results!


    [h2]"We're wrapping up the last 8 season of the old demo version![/h2]

    [h3]Yes, season info again! Yes, we're reminding you about the new demo yet again! Any objections? That's right, No objections, Mr. d'Spot, everything's fine."[/h3]


    The public playtest of the newest demo is starting on August 19. Until then, let's sum the last season up.



    The 8 season's King of the Hill is bombbua. Besides taking the 1st, he took the positions from 3-6, as well as a lot of other positions: the participants will surely remember his expressive avatar for a long time. However, gadzilla prevented the King from completely dominating the top 5 by being ranked second! Last season's King, Bunsen05, ended up in the 7th position, thus finishing third.


  • bombbua
  • gadzilla
  • Bunsen05

    As usual, the winners can receive their rewardthe Steam version of Despotism 3k by sending a direct message to ShinShilo.

    We have received a fair number of survey answers with useful feedback (and countless requests for us to add ridiculous stuff we don't even know how to make but oh well). We will turn the older demo off in a few hours and add a Playtest button to our Steam page on Aug 19. The plan is to give access to everyone, just not to everyone at once. You can read what's new in the upcoming demo here in this Steam post.

    https://store.steampowered.com/news/app/1227280/view/2994316745753353837

    [h3]See you in the new demo![/h3]

    [hr][/hr][h3]Discord
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  • [ 2021-08-17 18:08:13 CET ] [ Original post ]

    Playtest: What Does Despot Have in Store for You?

    [h2] "- Hi, puny humans![/h2]

    [h3]I have some news for you. The playtest kicks off on August 19th (you may have even been able to remember this honestly, I'd be surprised given the limited abilities of your species), and I've prepared a number of new challenges for you. See the info below. You can read it to brighten up your totally insignificant stay in my captivity.[/h3]



  • Leagues and groups have been added to the King of the Hill multiplayer mode. From now on, nobody will be kicked out of the ratings: every puny human will take their place. In the first season, all players will be divided into groups of 100. Top players from each group will be promoted to the higher league next season. The more battles you win, the higher your rating and the chance to move up to the next league. The first league is called Greenhorns, so it would be better for your already pitiful reputation not to stay there for long.

    For those who have no idea how The King of the Hill works:
    To fight other players' teams, you will need to clear the d'Spot dungeon. Battles will take place according to the principles of asynchronous multiplayer: your assembled and (hopefully) correctly placed team automatically joins the battle against an enemy team.

    [hr][/hr]

  • Seasons will be shorter during the playtest: we need to test the King of the Hill servers thoroughly. Each season will last from one to two weeks.
    [hr][/hr]

  • You can choose a starting team before your run thought the labyrinth. Each preset fits a different playstyle. For example:


    • CANNON FODDER: a team of three novices and two cultists



    • SPORTSPEOPLE: a thrower, a fighter and an egghead



    • MEDIEVAL: a mage, a healer and a trickster


    [hr][/hr]

  • Autoplacement is here! This feature allows you to save your undoubtedly negligible time, if you don't want to place humans manually before each fight. You can press the Q key to place selected units, or hold it down to place the entire army. The Autoplacement button is located to the left of the Fight button.
    [hr][/hr]

  • We added some abilities to some enemies, perhaps we even added some new enemies. Hard to keep an eye on everything, you know!
    [hr][/hr]

  • We have added new items! There will be 5 items for each class. That'll be enough; we are not going to change it in the near future. Period.
    [hr][/hr]

  • We have added the death log. Now you can check any time which of your humans died a miserable death in the last battle.
    [hr][/hr]
  • A new grid of mutation upgrade has been added.
    [hr][/hr]
  • Most of the mutations given in the altars have been replaced. We've hid some cool old mutations like Rubber Bullets to keep your interest to see how they all work together when we release the game.
    [hr][/hr]

  • We have added a cool new Reaper quest.
    [hr][/hr]
  • We have rebalanced the game. It wasn't about improvements. We had literally gotten rid of the old balance and created a new one from scratch. Any reason for that, you ask? We changed some formulas, and all the numbers were displaced. Well, most of them.


    [h3]See you in a week, humans.[/h3]

    [h3]Discord
    Twitter
    Facebook
    Instagram
    Reddit[/h3]


  • [ 2021-08-11 20:38:37 CET ] [ Original post ]

    News About the Current Season, New Demo Release



    [h2]"- Hey you, puny humans![/h2]

    [h3]Tired of waiting for us to reveal the release date? I see. Well, keep waiting. We have other important news to share."[/h3]

    We're preparing a brand new demo version for you. Just like the last time, you will be able to play it by joining the playtest. We'll explain: you request access and we decide whether you're worthy or not. Simple as that. The ongoing 8th season of the current demo will be the last: we will conclude and recap it on August 17 and then launch the playtest. On what date? Can't tell you that quite yet. Stay tuned.

    The new demo is as long as the current one, but it features a lot of new gameplay mechanics & UI elements we've been working on lately. It's not an early access release: we saved a large part of the content to prevent puny humans from playing Despot's Game for free before the actual launch.

    We will talk about the differences between the upcoming demo and the full version of the game in detail in our future posts. Rest assured: they will be published more regularly from now on.



    [ 2021-08-04 19:00:50 CET ] [ Original post ]

    Here are the 7th season results!

    Time to update the season!
    This time, Bunsen05 beat Peterson, and for reliability he took the first two places. D'Spot respects your efforts, champions! In addition, Ronhul, Heimdallr and SOLR from 5th, 7th and 8th places can also receive the keys to Despotism 3k as a gift, as well as two of our champions, just write a private message to ShinShilo via steam.
    It's cool that this time there are completely different teams at the top. It's even a pity that this whole idyll will be destroyed to hell on release!


    For now, here's a tiny patch to give less popular classes a chance:


    • - Bomb Thrower Damage: 80/360 -> 120/410
    • - Throwers attack range: 5 -> 7
    • - HP bonus of the Plague mask: 338 -> 438
    • - Yellow Suit HP Bonus: 676 -> 876
    • - Medics evasion: cost 5/20 -> 5/15/25; chance 30/60 -> 25/50/75%



    [ 2021-07-02 13:19:36 CET ] [ Original post ]

    Here are the 6th season results!

    Hey everyone! This is the end of another season and a new balance update.despot

    More people have beaten the game this season, and Octoboss has already been killed more than 7000 times! Therefore, if you took the 500th place in the ranking, it means that you have bypassed 6,500 teams - which is kinda cool honestly lunar2019coolpig

    Surely this season will be called the first Peterson-Bunsen war. Because ... well, you see the picture. First place - Peterson, second - Bunsen05 - you guys rock!

    Gowlando somehow managed to break into 11th place! As usual, all three receive Despotism 3k Steam Key - just PM to ShinShilo.

    List of changes in version:


    • Spell of the emitter of eggheads: cooldown 5s -> 6s, armor debuff 30/60/90% -> 20/35/50%
    • Thrower class ability at the second level: damage 260-> 360
    • Lightsaber: health bonus 546-> 696
    • Dragon Slayer: price 12-> 13; damage 250-> 300; health 715-> 1315
    • Nano lance: price 9-> 8
    • Paddle Ball: price 13-> 12
    • Candle Skull: Health Bonus 455-> 555
    • Cursed Contract: Health Bonus 585-> 695
    • "Evading" mutation for medics: level 2 for 20 coins gives a 60% chance


    [ 2021-06-01 21:11:41 CET ] [ Original post ]

    Here are the 5th season results!

    The results of the season are here again! This time Peterson took a resounding revenge and defeated Bunsen05. Moreover, he took 4 top positions in King of the Hill at once. Congratulations! Surprisingly, right behind him, a new winner - "digital_peat" - took the fifth place! And after him our previous champion - Bunsen05. In fact, all the first 27 places are occupied by these 3 guys - this is crazy =D
    Xumepa and Blootrix are next. This time, Despotism 3k keys can be taken by all five. Just write a private message to ShinShilo via Steam messages.

    Balance changes this time are aimed at shifting mages and shooters from the top and making King of the Hill battles a little longer: let's see if it worked out.

    List of changes in version:


    • One more level has been added to the "Health bonus" mutation in the skill tree. The percentage bonus is now 40/80/150/300% and the price is 10/15/20/25.
    • In the mutation tree, "Mana Burn" now works on Throwers, and "Fury" on Fencers.
    • Lancers lifesteal has slightly increased in price: 5/10 -> 10/15
    • Enhanced the armor buff/debuff of the Eggheads Emitter.
    • Weakened all types of Splash that can be found in the altar. For example, a strong Splash on mages and cultists is now only 30%, not 80%.
    • Slightly weakened the "Spiky Armor" that can be found in the altar: 80/110% -> 70/90%


    [ 2021-04-30 16:02:43 CET ] [ Original post ]

    Here are the 4th season results!

    When we asked for somebody to stop Peterson, this was not what we meant! Bunsen05 completed the demo 155 times this season! He took 7 positions in the Top 10, including first! What can we say? Bunsen05, you're awesome. But now we've definitely decided that in the release one player will only be able to take one place in the rankings =D
    The following players get keys for Despotism 3K: Bunsen05, Peterson and AkCuS

    List of balance changes for the new season:


    • Health bonus of all items has been increased by 30%
    • The price for base shooter item has gone up: Harquebus 2->4
    • Damage from fighter items has been increased: Rocky's Gloves 20->30, Claws 40->50
    • The price for lancer items has been increased: Paddle Ball 12->13, Pitchfork 14->15
    • Lightning damage for mages at the second ability level has been lowered: 700->500 for each casting mage
    • Octoboss damage reduced: 666->555
    • Tentacle lvl 2 has been powered up: movespeed 50->80; health 3666->4666


    [ 2021-03-31 17:04:12 CET ] [ Original post ]

    News on Despot's Channel

    We're ending the season on 3/31 and extending the next one to 4/30. In other words, we decided not to close the demo on steam in the near future and to update the season every month. Wait for the winners to be announced and small balance changes!
    As we wrote in the last newsletter, we are not doing a serious demo update right now because we want to focus on the full version. After all, who would buy the full game version if we gave everything away in the demo? Nobodythat's who!
    But we can show you a couple monsters from the full game that will never appear in the demo:




    And we'll share our plans with you. Here are the primary goals we've set for ourselves for the near future:


    • "Cool Bosses." The Octoboss is definitely not right for this role. This is actually the second minion that appeared in the game about a year ago. So, it's time to create someone cool!
    • "Starter Kits." We always planned for the player to start by choosing from set starter kits instead of with 5 newbies and a store. Besides humans, a starter kit also includes starter mutations, but it could include something even crazier. Oldies can compare it to "chips" in Despotism 3k
    • "New quests." Everyone already went for the T-Virus. We need new stories!
    • "Autoplacement"we're experimenting with it, and it's going well. Whether to use it is up to the playeryou will still have to place certain humans manually, but it will speed things up.
    • "NecroLOG"some people asked about adding an option to view which of the player's units died in battle. We're working on it!

    We also made a lot of new mutations which will render all your honed strategies useless, hah! And we're planning even more, so share any new mutations you'd like to see in the comments.


    [ 2021-03-28 09:40:05 CET ] [ Original post ]

    Season results and future plans

    Hello, puny humans!
    Its time to wrap up the 3rd season. In third place is Peterson, in second place - Peterson, and in first place - guess who? Also Peterson! He took the first five places. Seriously, do something with this guy in the next season. After him in 6th place is Belinctor and in 8th is tata_live. All three get keys for Despotism 3k. Please contact ShinShilo to get them.

    [h3]Our plans briefly[/h3]
    Currently we are actively developing the game. You might have thought that our public demo is a form of early access, and the final release is around the corner, but there is much work to be done. First of all we want to make Despots Game a really good roguelike with appropriately varied content: enemies, mutations, quests and bosses. There will definitely be some surprises on release, but even we ourselves dont know what special mechanics will be implemented. King of the hill also needs to be reworked. Primarily we want it to be fun for everyone, not only for the top players.
    In case you waited for a big update for the demo - we are sorry, but not at this time. At the moment we are concentrating on developing the full release, and to put effort into improving this demo means less time for the game itself. Nevertheless, we made some small balance updates to hopefully change the meta, so that we see some different teams at the top.

    [h3]Balance changes[/h3]


    • Shooter items bonus damage decreased: 25/50/75 ->20/40/55
    • Mage items bonus damage decreased: 60/90/120/160 -> 50/70/90/120
    • Mutation "SALE!" nerfed: 25/40/55/70% -> 20/30/40/50%
    • 3rd level of "Rubber Bullets" mutation is 5 coins more expensive
    • 3rd level of "Vampirism" mutations for lancers nerfed: 40% -> 30%
    • Health bonus mutations got a 3rd level: 150% for 25 coins


    [ 2021-03-01 17:43:29 CET ] [ Original post ]

    Despots Game - Free Demo, New Trailer, and Some News!

    Back up! Enter the bioreactor the labyrinth in an orderly fashion, there is enough space for everyone!"
    Breaking News: the free demo is now available for everyone, we have published a new trailer, and you're welcome on our Discord server right now!

    Check out this trailer:
    [previewyoutube=bo2oDV_41Ys;full][/previewyoutube]

    [h2]Despots Game Demo is LIVE![/h2]
    Despot's Game demo is now open to everyone! Which means even more people will die on the way to Octoboss, even more people will die fighting him, and even more will hilariously kill each other trying to become the King of the Hill.
    As a part of the Steam Game Festival, we'll be hosting live streams and Q&A sessions with the devs, so stay tuned! And of course ..

    [h2]Join our Discord & Share your feedback [/h2]
    Everybody starts their own public discord servers, and we started one too! There you can chat, communicate by voice, get banned by a moderator for posting NSFW pictures - well, you know, I love Discord! Few people know, but Konfa is a derivative of Conference, our company takes its roots from a small channel of friends on Skype, which has turned into a server in Discord. So not all chats are a waste of time!



    We usually just ask you to Wishlist us, but this time we want you to Follow us too!


    [ 2021-02-03 18:13:30 CET ] [ Original post ]