Name | Until None Remain: Battle Royale PC Edition | ||
Developer | D.W.S. | ||
Publisher | D.W.S. | ||
Tags | |||
Release | 2018-01-18 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | n/a | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  20,000 .. 50,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Until None Remain Depot - Linux [6.91 G] |
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
The servers are now shutdown and online play is no longer available. Thanks. |
We unfortunately have decided to shutdown the servers for Until None Remain on August 1st at 5 PM CDT. The current revenue coming in is not enough to maintain running the servers so we cannot continue to run them. |
Until None Remain will be available for $1 until June 5th. |
We have an important announcement today. We have decided to reduce the normal everyday price of both the PC and VR editions of Until None remain to just $2. We are immediately launching into a 40% discount which will make each title available for just $1.20 for the next week. |
This update was largely dedicated to localization, adding German, Korean, Japanese, Portuguese, Spanish, and Italian language support. It also includes AI and interface improvements.
Localization
User Interface
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Our dungeon crawling RPG, Prevent the Fall is currently on sale at 75% off, which provides a discount for Until None Remain, as well, if you purchase it with the bundle of the two games. For the next week you will be able to give Until None Remain bundled with Prevent the Fall for cheaper than the everyday price, you can pick up both titles at a 56% discount, or less than the normal price of Until None Remain. |
The 1.3 patch focused primarily on 2 new features: Localization and Leaderboards. Both required quite a few changes under the hood so they took a few days of work to get implemented. The localization work was mostly converting over the hints and text over items to work in a way that worked with the Localization in Unreal Engine. As a result they might look a bit different than before and the tips are still due some additional work after this patch. We provided a basic translation for Simplified Chinese and Russian to start off with and is still a work in progress with the Russian one still needing a bit more work to be sized properly in all instances.
User Interface
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The v1.2 patch is now live and features some important improvements and bug fixes.
Audio
Maps
Miscellaneous
Power Ups
User Interface
Weapons
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On the behalf of our staff we'd like to wish everyone a Happy New Year! |
Merry Christmas!
Prevent the Fall is a generated dungeon crawling RPG which can run on both PC or VR systems. Until None Remain is a scifi based fast action Battle Royale multiplayer game which has separate versions for VR and PC. This promotion will only run on two days, and is our Christmas gift to players. Prices may vary by region. |
Our first patch since Early Access Release is mostly a Quality of Life patch to improve using and switching weapons along with a few bug fixes and adjustments. The major QoL improvements are to pickup and backpack switching. You can now switch out your primary and secondary weapons with the 1st slot in the backpack by holding down 1 and 2 for half a second respectively (up/down d-pad on a controller). You will stow any weapon out and swap the weapon with the one in your backpack then equip it.
Audio
Inputs
Items
Maps
Miscellaneous
User Interface
Vehicles
Weapons
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The v1.0 patch is now live. It features additional polish and bug fixes based on feedback from this weekend's test sessions.
Interactive Objects
User Interface
Vehicles
Weapons
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Our next patch addresses feedback we received in the previous testing sessions: the ability to fire your weapon anytime it is equipped. Previously it required you to aim to fire, now if you have the weapon equipped you can fire it without aiming first. Aiming has received a bit of a bump in accuracy along with an increase in FOV/zooming while aiming still makes it more practical if you want to hit your target. Inventory use was changed slightly and will block firing if you have an item selected in your inventory.
Animations
Graphics
Miscellaneous
User Interface
Vehicles
Weapons
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The 0.6 beta patch focuses heavily on changes based on player feedback. It adds sprinting, mouse sensitivity, audio improvements, stamina, and a slew of other tweaks and bug fixes.
Audio
Graphics
Maps
Miscellaneous
Optimization
Turrets
User Interface
Vehicles
Weapons
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We are expecting to go through another round of testing this weekend. You can apply to test here: |
We've patched the beta client to 0.5 and sent out a round of invites for testers. There will be a beta event session on Wednesday night at 9PM EST.
Audio
Combat
Graphics
Items
Maps
Miscellaneous
Turrets
User Interface
Weapons
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We've updated the beta servers to v0.4. This update features a brand new backpack system, integrated voice chat, and much more. You can read the full build notes below:
Animations
Audio
Graphics
Maps
Miscellaneous
Optimization
User Interface
Vehicles
Weapons
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Until None Remain's PC Edition is seeking external beta testers. We'll begin having sessions soon. |
The 0.3 patch is an important step towards us beginning to invite external testers. Keep a watch on this page as we'll have application information here soon. It includes some very important additions including Medical Pills, Focus Stims, Shockguns, E-Shield improvements, and more.
Items
Maps
Miscellaneous
Optimization
User Interface
Vehicles
Weapons
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We continue our work towards getting the PC Edition out the door with another large patch. This patch includes ground blood splatters, non-weapon inventory items including 5 grenades, rare new homing rocket launchers, melee weapons, sniper scope views, and much more.
Graphics Miscellaneous
Interactive Objects
Maps
User Interface
Vehicles
Weapons
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We've updated the Steam Client build to v0.1 (Alpha). This patch saw the introduction of melee weapons, energy shields, uniform colors, sniper zoom, and many other features and bug fixes.
Combat
Interactive Objects
Maps
Miscellaneous
Performance
User Interface
Vehicles
Weapons
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