





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
I made a video to tell new players what CreatorCrate is all about! [previewyoutube=WYlVCt6Fxeo;full][/previewyoutube]
Just a small patch to fix a bug that could result in the player getting stuck in the Tactical Training area if you go down the wrong path in the late game.
Update 1.1.2
We're almost ready for the Steam launch on August 11! Here's the Companion Human Update to celebrate.
To celebrate the Steam launche of CreatorCrate, I've added the Companion Human Challenge. The 3 Laws of Cratebotics: * Protect Companion * No Abandon * No Devour (unless very hungry) [previewyoutube=EE3Q0DYDVEI;full][/previewyoutube]
While I was cleaning out the closet yesterday, I found a super early drawing of the space station. Really weird and cool to see how far the game has come. CreatorCrate comes to Steam August 11! [previewyoutube=Jheko-iZRL0;full][/previewyoutube]
Update 1.0.12
A Breathtaking Circular World Grabby Tossy Chaos Create ANYTHING [previewyoutube=MlMFUL5LMHg;full][/previewyoutube]
Small update with more maps for the quarters section and fine tuning of game feel. Update 1.0.9
A small update to make version number and levelgen seed visible to the player. Update 1.0.8
Update 1.0.7
Update 1.0.5
I made the decision to move the versioning up to 1.0 in preparation for the game's release this fall. No more beta disclaimer, and the debug info is off by default now. Thank you so much to everyone who's playtested and been excited for the game's development. We're in the final stretch now! Update 1.0.2
This update restocks items and enemies in certain sections to make permadeath runs more exciting. It also helps to make sure that you have enough matter to complete the Hongry challenge. Have fun!
In this update, I added aim assist for using firearms with a controller. Using a controller for game play and menus should also feel much more solid.
I've been recording updated clips for the trailer this week. Here are some fun shots that didn't make it in. [previewyoutube=QpvzX1lmjzc;full][/previewyoutube]
Update 0.30.0
Update with some big changes to help players terrorize the space station crew. This update also adds unlockable challenge modes and a stats screen!
The second Dev Livestream showing off the demo and full game of CreatorCrate, a viciously fast roguelike platformer about an escaped appliance in a massive circular space station.
Join us for our first Steam Nextfest livestream showing off the demo and full game of CreatorCrate, a viciously fast roguelike platformer about an escaped appliance in a massive circular space station.
Brand new update including big visual improvements to the decelerator, escape ship signs, Aegean voice lines for Palti, and loads of new maps! Update 0.28.0
Ever wonder what the places and things in CreatorCrate are called? Now you can find out!
A new update with loads more maps in the starting areas. Update 0.26.0
Go check out this blog post about CreatorCrate! Thank you so much to Alex for covering the game.
Here's a video showing off the different circular space station maps that CreatorCrate can generate! [previewyoutube=g60v6NIr-dk;full][/previewyoutube]
In this update, I fine tuned the camera movement to be smoother. I also added a reduced camera motion setting for motion sensitive players. This turns off the usual way that the camera tilts in the direction of movement and prevents the camera from following the mouse.
Go towards the light, little CreatorCrate. . . It burns! [previewyoutube=oP8kqkr19TQ;full][/previewyoutube]
This update fine tunes the balance in the new sniper section.
Introducing Lore Holes! They're holes in the wall. . . where lore happens. [previewyoutube=19XFJ9txxzk;full][/previewyoutube] Changes:
1: Get sniper rifle 2: Get shot at by sniper 3: Hide from sniper in smoke 4: Throw sniper at other sniper [previewyoutube=tIJwJ-wtk1Q;full][/previewyoutube]
I added a new area full of snipers and rotating laser death machines.
In the final boss of CreatorCrate, you scramble to circle the outside of the space station in zero gravity, while mechs hunt you with missiles. Here's an early look at the gameplay! [previewyoutube=fCsyq40j9HM;full][/previewyoutube]
Brand new CreatorCrate devlog where I talk about loads of new features, including: * Swarms of laser bots * Item found screens * Difficulty settings * THE ABILITY TO CLEAN WITH THE BROOM * and more. . . [previewyoutube=vIRRuuOba48;full][/previewyoutube]
Shiny new update with THE ABILITY TO SWEEP WITH THE BROOM (and some other stuff) [previewyoutube=AyX7beBejeA;full][/previewyoutube] Update 0.20.0
We're blown away by the amount of interest in the Steam Playtest for CreatorCrate. After 1 day, we have close to 200 playtesters! We're closing open Playtest applications for now to give us a chance to slow down and talk with the current playtesters. However, there may be another round of open applications in the future. If you're already a playtester, we'd love to hear from you. Stop by our Discord Community to talk about your experiences playing the game and hang out with the developers! We're an LGBTQ+ friendly space where everyone is welcome.
Visit the store page to sign up to be a CreatorCrate Playtester. Being a Playtester is a great chance to have an early look at the full game and give feedback to shape the course of development. https://store.steampowered.com/app/1027060/CreatorCrate/ Stop by our Discord Community to talk about your experiences playing the game and hang out with the developers! We're an LGBTQ+ friendly space(station) where everyone is welcome. https://discord.gg/a8gKVtf The Playtest runs from now until the game releases.
New update with a difficulty setting and the ability to hide in smoke from humans. The game still comes with an intended difficulty that is balanced to be a fast and challenging experience, while still being fair. However, we decided to add the setting because we recognize that the intended level of challenge can be a barrier to enjoying the game for some players, while other players crave even more challenge. Have fun! Update 0.19.0
Fire can be used as a stealth option now in CreatorCrate. Smoke disables security cameras for you sneaks out there. [previewyoutube=oZ7peHBxka4;full][/previewyoutube]
Update 0.18.0
I had a great conversation about CreatorCrate with the podcast GameDev Breakdown. Listen to the interview!
Update 0.17.0
Update with big improvements to the final boss fight! (closed beta)
Small patch to add another checkpoint to the outside station and fix a level generation bug, along with a few tweaks.
This devlog is about the surprising challenges and possibilities in designing levels with destructible terrain. We're moving to bigger monthly videos, so watch for something special coming soon. [previewyoutube=b2jkwu1sd0Q;full][/previewyoutube]
This week's devlog is about the modular way that rooms fit together in CreatorCrate to make seamless, procedural levels. [previewyoutube=qeYug_9lgOU;full][/previewyoutube]
Here's an overview of CreatorCrate's electrical system that I use for some fast paced action puzzling. [previewyoutube=20TxtWuonGI;full][/previewyoutube]
New devlog! This time, I narrate what's happening as I play through one of the most difficult and chaotic sections of CreatorCrate. [previewyoutube=J9NhK5lRKjk;full][/previewyoutube]
Update 0.12.0
In this week's devlog, I talk about how I encourage tool use in the way I design maps for CreatorCrate's procgen level generator. [previewyoutube=zMLR13xBPJo;full][/previewyoutube]
This week, I'm talking about how I use image files to design the maps that fit together in CreatorCrate's procgen world. [previewyoutube=MJUy7ZM7r-A;full][/previewyoutube]
In this week's Devlog, I talk about the hard scifi concepts in my game and why they make for good gameplay. [previewyoutube=mHgihsEz344;full][/previewyoutube]
Stitch News wrote an article about CreatorCrate. Go check it out! https://stitch.games/news/creatorcrate-alpha-demo-download/
In this week's CreatorCrate devlog, I talk about the many ways to get around in zero gravity. [previewyoutube=ad6_4FCMCMc;full][/previewyoutube]
I finally got aROUND to posting the newest devlog about curvature. Take it for a SPIN! [previewyoutube=jEvlxFEaFcA;full][/previewyoutube]
This week, I talk about the CreatorCrate's ability to eat items and transform their matter into new items. [previewyoutube=iEtapiY4VXk;full][/previewyoutube]
I'm starting a weekly devlog where I talk about CreatorCrate and game development. This week's topic is the player's grabber arm.[previewyoutube=yta2ZQVZsX8;full][/previewyoutube]
Changes for Zero Gravity Demo and Closed Alpha:
Update to the CreatorCrate Demo and Closed Alpha, with major improvements to the look of the game, including Parallax Backgrounds and signs in Line-Arc, the language of the world of CreatorCrate. Change log:
The free CreatorCrate demo has updated to include a zero gravity wall running section. We've also been working hard on game feel and visual improvements, including an infestation of passenger pigeons.
Update 0.10.0 DEMO AND CLOSED ALPHA
I've been doing a lot of behind the scenes work this month to improve general performance. Human enemies in the game should respond much faster, and there have been many changes to improve their behavior.
Update 0.7.1
CreatorCrate just launched a free demo on Steam! Now you can get a hands on look at this fast paced physics platformer about a cute/bloodthirsty appliance and its quest for freedom/blood. If you like the demo, please wishlist. The full game is scheduled to release Fall 2020.
Update 0.5.0
Update 0.3.0
Update 0.2.0
Update 0.1.3
Many bug fixes, including smoother camera controller, and many issues related to the map and decelerator transitions. Fixed a major bug that prevented freefall turning on higher end computers. Moved to version 0.1.0. From now on, the middle value of the version number will be increased with regular updates, and the final digit will denote small bug fixes.
Update 0.0.3
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