Name | Midnight Protocol | ||
Developer | LuGus Studios | ||
Publisher | LuGus Studios | ||
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Release | 2021-10-13 | ||
GameBillet | 13.19 / € | ||
Steam | € £ $ / % | ||
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Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Very Positive | ||
Steam store | |||
Public Linux depots | Midnight Protocol (Linux) [1.76 G] |
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Quickfix: removed some unwanted line breaks from the Japanese Localization. |
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Campaign Patch notes:
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Campaign Editor:
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Hey everyone! We're still hard at work on an exciting update which we'll be sharing soon, but in the meantime, we have noticed some people were having issues with the game soft locking since the last update. We're happy to report that that issue should have been fixed. Full patch notes are below.
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Changelist
Mission Balancing This update brings an important change: most missions no longer have a static layout but support multiple variations. The port scanner has also received an upgrade so you can now see if a network has encryption nodes, financial nodes, or bridge nodes before you commit to the mission. These changes are a result of a perceived 'cheat' in the game: rollback. Rollback allows you to replay a mission instead of having to exit the game during a mission and reloading your save file. This means you could scope out a network and change your deck loadout, or even play the mission for a while to learn the ICE layout. This patch is a step towards making the rollback less game-breaking and more towards the convenience it is intended to be. This change does not affect all missions (some story missions rely on the layout of the network to be the same). The following missions have been affected by this change:
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Patched in German, Russian and Chinese language options (Beta) |
>> M1Dn1GHT PR0T0C0L activated
Our aim was to make you feel like a real hacker, without needing any actual hacking know-how. Although we may be biased, we think we've absolutely achieved that! So what are you waiting for? Dim the lights, use your noisiest mechanical keyboard, and hack away! You can pick up Midnight Protocol at $14.99 (USD) / 12.99 / 14,99, with a 10% discount during the launch week. https://store.steampowered.com/app/1162700/Midnight_Protocol/ Midnight Protocol Iceberg Interactive |
Join tech journalist David McClelland and developers Sam Agten and Kasper Adriaensen as they chat about the history of hacking, and their inspirations for Midnight Protocol. Iceberg Interactive |
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It was always our aim to make a very fun, immersive game that truly made you feel like a hacker, without needing any real hacking knowledge, and we like to think we've succeeded! If you enjoyed the demo, we're sure you'll love the full game. https://store.steampowered.com/app/1162700/Midnight_Protocol/ [h2]Steam Next Fest[/h2] We're also a part of the Steam Next Fest! We've made some slight changes to the demo, but the real meat was in the previous demo update, so check out those patch notes for more information. Midnight Protocol Iceberg Interactive |
Watch Midnight Protocol lead developer and (alleged) master hacker Sam Agten play through the first couple of levels, maybe even a boss fight! Iceberg Interactive |
Join tech journalist David McClelland and developers Sam Agten and Kasper Adriaensen as they chat about the history of hacking, and their inspirations for Midnight Protocol. Iceberg Interactive |
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[h2]Gamescom & Release window change[/h2] We're also excited to (digitally) be at Gamescom 2021! We won't have any major news to share or trailers to reveal, but it'll be an exciting opportunity to show Midnight Protocol to new people. And finally, we're pushing our release window slightly. Initially we said Midnight Protocol would fully release this summer, that's changing to Q4 2021. We can't give away the exact date yet, but it won't be late in Q4, think more like Q4.1! Take the updated demo for a spin and let us know what you think on the forums, or on Discord! https://store.steampowered.com/app/1162700/Midnight_Protocol/ Midnight Protocol Iceberg Interactive |
Hey folks!
If your timezone isn't in that list, check out the Steam sidebar on this announcement! You can catch the panel on the official PAX livestream. Midnight Protocol Iceberg Interactive |
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If you're not in those timezones, you can see the time converted to your local time in the Steam sidebar! You can catch the panel on the official PAX livestream, we'll see you there! If you miss out, we will be uploading the panel to YouTube later. [h2]New Art![/h2] And that's not all. We're very proud to show you our brand new Midnight Protocol artwork. Who are you really, and who are the people you speak to online? It's hard to put a face to an anonymous hacker, so we went with multiple! That's it for now, folks. Make sure you join us on Discord to let us know what you think of the new art, and the panel once it goes live! Midnight Protocol Iceberg Interactive |
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Hackers!
You'll also notice the background changed from the classic black. Don't worry if you miss the comfort of that void, the full game will allow you to change the background theme and the classic black will still be an option. Another much requested feature was the ability to rearrange the UI elements. That feature will be present in the full game but is sadly not available in the demo. Happy hacking! |
Join us during the Steam Autumn Festival for a live stream on Friday the 9th of October at 8 pm CEST. Come hang out with us in chat! We'll play through the demo and show off some content that's not available in the demo. |
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Still not sure what Midnight Protocol is all about? Do you you want to see it first before you try our demo? Already in love with the game, but just can't wait for more details? Wait no longer! |
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Your time on the network is short-lived though, as the network will attempt to trace your signal. Every turn, the trace bar will increase by one. More prudent strategies will cost more time. So the way you spend that limited time on the network is key. [h2]Nodes[/h2] Nodes on a network can vary from the access node where your mission starts, to financial databases, email servers, or password-protected vaults. All of these nodes offer a unique interface action. Interfacing with a bridge node, for instance, activates or deactivates certain network connections. Some node actions are more contextual, such as stopping a moving vehicle, unlocking an electronic lock or breaking into a network-connected fridge. [h2]ICE[/h2] The trace is not the only anti-intrusion measure employed by the various networks. Inspired by the classic works of William Gibson, network connections are also guarded by intrusion countermeasure electronics, or ICE for short. These network programs will generally halt your progress and apply a variety of negative effects. Their position on the network is initially hidden. As you grow more experienced with the game, you will be able to make educated guesses about which connections might contain ICE or you might use specialized programs to root them out before they can become a problem. Once ICE is in play, you can employ dedicated programs such as Dagger of Jackhammer to tear it down. As you progress in the game, ICE becomes more dangerous and unpredictable. Some ICE will even stop hiding and go on the offensive [h2]RESOURCES[/h2] Programs are at the heart of your strategy and determine your play style, but you can only bring a total of five programs on a mission. During the game, more programs will open up for you to buy with the credits you earn or will be awarded to you based on narrative choices you make. You wont be able to run all 5 of your programs, however. Programs you activate require processing slices to operate. You start the game with 8 of these slices and a program can have a maximum of 8 slices at its disposal. That means you can run one program at full capacity, or two at half capacity, and so on. This leads to turn-to-turn key decisions. Will you take away slices from Cloak, a program that has a chance to stop the network trace every turn, to empower Dagger, the program that is tearing down a Binary Wall? Will you sacrifice Leech, a program that is draining credits from a financial server in favor of cracking that vault node just a little bit faster? Additionally, some programs offer only an immediate benefit but cannot be removed for a set amount of turns. Sniffer, for example, will immediately tell you if a connection is guarded by ICE, but will continue to occupy 2 slices for another 2 turns. The slices system is also a potential target for the many different types of ICE you will encounter. Some ICE will install malware that will eat up your slices until properly removed. Scorpion, for instance, inflicts you with a program called Poison that will use your own slices to increase the trace every turn but can be manually removed by spending an action. [h2]Advanced Tools[/h2] There are many more things to consider while playing. Hardware will give you passive upgrades. Challenges require you to mix up your strategy in exchange for cash. Finally, there are also system operators who have an active turn on the network and who employ deadly, dedicated programs to root out any hacker on the network. These mechanics turn every level into a puzzle where you try to figure out the best strategy for surviving on the network and force you to take risks in a situation where you dont have complete information. Will you play it safe? Or will you risk running into ICE? |
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