Very minor graphical glitches text characters not in dialog boxes arent transparent, and the display flickers when scrolling through news posts. Its annoying, but still readable. The options to go to the forums or the site appear graphically glitched / not fully readable. Massive frame drops if Steam BPM is on; without it, though, a constant 60 FPS. Very much so playable ran through a couple of hours of it so far just fine.
Subtitles have uneven black background. Minor fps drops.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Silver
the game launches and functions fine (no missing textures, audio/controller/overlay all work, as does alt-tabbing) however the performance is lacking. steady 60FPS can be maintained in some areas but in places like the main city it can drop to as low as 23FPS, which is a big deal since as an early report stated the game logic is tied to framerate. you can mitigate this a bit by pointing the camera down to the ground, but ultimately the game needs some work before it can be considered gold/platinum.
Linux 4.x NVIDIA 415.18
Silver
Runs out of the box. Only issue spotted until now is display glitches on the "news" screen : text sometimes dissapear, making it scroll up or down make it show up again.
Linux Mint 18.2 Sonya NVIDIA 396.54
Platinum
Arch Linux 4.4 Mesa 18.2.3
Platinum
No hack, no particular bugs, nothing to report. Can't judge perf compared to windows, but seem fixed at 60fps without a problem.
Fedora 28 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Only issue I have run into is if I crank the graphics up all the way, the game is too laggy to play but the defaults work fine. Secondly, only issue other than that, is when you are on the "The World" login screen the menu is messed up but anyone who has played the game before knows the menu so it isn't hard to work around this 1 little issue where everything else works perfectly.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Only one minor issue : news display sometimes get wrong... scrolling up and down restore it. More than 22h on the game and still no other problem.
Linux Mint 18.2 Sonya NVIDIA 396.54
Platinum
Haven't seen any issues so far, performance is great seeing as I'm running on a pretty low end card
Game runs, but cursor is invisible. Unable to run certain music due to the game not seeing a specific .dll file.
Intel i5-2520/Intel HD 3000 Arch Linux Standard Drivers ?
Borked
DXErrors on start. No sound. Game stops responding when loading into single player.
FX-6300 / RX480 4GB Arch Linux Mesa 18.1.6
Platinum
Make sure to try raising your file descriptor limit if you run into problems.
Intel HD 520 Arch Linux 64-bit Mesa 18.1.6
Bronze
Game starts normally, however the following error appears: "Ayame.dll not found. Music playback will not work.", resulting in no music. Also, the cursor and some sprites are not visible.
Crackling sound over HDMI can be fixed by editing /etc/pulse/default.pa. Add tsched=0 to load-module module-udev-detect (load-module module-udev-detect tsched=0)
AMD A10-5800k / Radeon HD 6670 + Radeon HD 7660D Debian 9 (Kernel 4.9.110) Mesa 13.0.6
Bronze
Game starts normally but an error appears: "Ayame.dll not found. Music playback will not work", cursor and some sprites are not visible.
Core i5-5200U/Intel HD Graphics 5500 Arch Linux 64-bit (Kernel 4.18.4) Mesa 18.1.7
Platinum
Works fine after increasing file descriptor limit
i5-5200U/Intel HD Graphics 5500 Arch Linux 64-bit Kernel 4.18.4 Mesa 18.1.7
Bronze
Game starts, but an error pops up that says 'Ayame.dll not found. Music playback will not work'. After closing the popup, the game takes me to the loading screen, but there's no cursor. However, I can still click on things. I just can't see what I'm clicking on.
No audio, loads into the menu and allows you to edit profiles but crashes as soon as you try and make a single-player game or join an online game. Could be due to drivers or distro, considering it works fine on Ubuntu 17.10 without issues.
On switching to fullscreen, soft locked. However, starting it up again solved this, with it playing fine in fullscreen. No hint of the glitches I saw in previous versions.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Runs fine, except for the robots being invisible. The golf clubs are still visible. Is 100ft Robot Golf as cool when played with 100ft invisible robots? M'aiq finds this troubling.
Game works fine with Keyboard controls, but with Switch Pro inputs had to be manually remapped, rating it Platinum because that appears to be problem for Windows users too.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
[ 83 ] 1931: Scheherazade at the Library of Pergamum
Completely played through. Didn't notice any problems. The game needs corefonts, so make sure to use Proton >= 3.16-4.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
Game crashes on start
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Borked
When trying to start it Wine tells me "The game crashed" and references a log file which says "Alcatraz.exe caused an Access Violation (0xc0000005) in module Alcatraz.exe at 0023:00479229". I was able to run the GOG version, but it doesn't show texts on some buttons / options, and crashes when I exit it (have to enter Ctrl+Alt+F2 and kill Alcatraz.exe from htop to be able to get back to my desktop)
No issues. No tweaks needed. Runs like the Windows counterpart.
KDE neon User Edition 5.14 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Kubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I wasn't paying attention and actually thought this game was native when I installed it and didn't realize until several days later that it's not. Flawless.
Linux 4.x NVIDIA 410.66
Platinum
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Playable right out of the box. Sometimes there are minimum sound glitches and the english subtitles are missing. Fully playable if you understand russian.
KDE neon User Edition 5.14 3.0 Mesa 18.0.5
Borked
Error message on launch "oops! The game crashed..:"
starting normally: nothing opens at all (javaw.exe process keeps running in background); force 64 bit: white empty window opens and immediately closes again; force 32 bit: white empty window opens and just stays like this
Did not encounter anything that did not work as expected.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
On first start: "getthreadcontext failed" (a common error message you may get with Unity Engine games and Nvidia drivers). Use PROTON_USE_WINED3D=1 %command% in Steam Launch Option and the game's message box shows up, letting you choose the usual Unity games options (resolutions/graphic quality).
Game runs super bad and slow on my PC which can run Witcher 3 or Tomb Raider on max 60FPS and AC Odyssee at 30FPS clocked (1080p). This little game does not want to run at 30FPS with Wine/Proton on lowest settings.
Works almost totally perfect. Only issue is if you switch to windowed during the game, the viewport inside the window will be shifted. You will need to close the game and start it again. It will then run in a window and run without issues.
iGPU HD 3000 Debian Stretch 64-bit (Kernel 4.9.0) Mesa 13.0.6
Silver
Mouse doesn't exit screen (on dual monitor). This may be the case on Windows, as well. Didn't notice any performance issues.
I also noticed the issues mentioned here previously with the mouse cursor not leaving the borders of the game screen, and windowed mode being visually offset if you switch to it until you restart. For me the mouse cursor limitation was not a concern, and the game seemed to work fine in fullscreen mode without any need for modifications.
Graphical glitches abound especially at settings beyond medium. Lags horribly even at lowest settings; at the worst settings, it gets better but the graphics are too pixelated by this point to play.
i5-6198DU / GT 920 MX Linux Mint 18.3 KDE (Kernel 4.15) NVIDIA 396.51
For Alpha 17 - In game runs fine, Navezgane loads normally. Can only run in 32-Bit, 64-Bit crashes right at loading screen. Cannot randomly generate maps at all, gets about 75% through then stops with OutOfMemory exception.
Ubuntu 18.04.1 LTS NVIDIA 415.18
[ 161 ] 7 Grand Steps, Step 1: What Ancients Begat
Runs, but numerical values such as number of units or $ values appear as ##0; unable to get multiplayer to function or connect; online replays functioned; adding an anti-aliasing value in the video settings causes the screen to displace in a horizontal bar pattern. (Unknown values and no multiplayer prevent a Silver rating).
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
No issues. Can't Alt+Tab but attempting to do so does not crash game (just doesn't leave the game)
The game work fine except for some numerical character that appear like "##0" making imposible know the the amount of combat units. Multiplayer no tested
Numbers such as money etc. aren't properly displayed, instead showing ##0 or else, making the game nearly unplayable. The game itself runs quite well.
Experienced a permanent freeze on changing antialiasing settings.
Runs but numerical values such as number of units or $ values appear as ##0; unable to get multiplayer to function or connect; online replays functioned; adding an anti-aliasing value in the video settings causes the screen to displace in a horizontal bar pattern. Occasional temporary screen freezes occur when Alt-Tabbing. (Unknown values and no multiplayer prevent a Silver rating).
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
runs perfectly
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Runs but numerical values such as number of units or $ values appear as ##0; unable to get multiplayer to function or connect; adding an anti-aliasing value in the video settings causes the screen to displace in a horizontal bar pattern. Almost a silver rating.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
No sound, might have been a problem with my bluetooth headphones
i7-7550U/ Intel HD 620 Antergos x64 KDE (4.18.3-arch1-1) Mesa 18.1.6
Platinum
Runs flawlessly, requires nvidia driver version 396 to work, failed to start with 390
Ryzen 2400G / GTX 1070 Kubuntu 18.04 NVIDIA 396
Gold
Didn't start first time. Started second time with no changes.
i5-2500K / GTX 960 Ubuntu 16.04.5 NVIDIA 396.54
Platinum
Works fine :)
Ryzen 5 2500U / Vega M Gentoo Linux 4.18.5 Mesa 18.2.0_rc4
Platinum
Works to perfection!
E5-2665 / GTX 970 Ubuntu 18.04 NVIDIA 384.130
Platinum
Works well with DXVK. Only if I switch to other applications there is then only a black screen, but it works if you do not leave the game.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Works like a charm
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes immediately, giving a message saying there's logs located at executable directory
elementary OS 0.4.1 Loki (64 bit) 3.0 Mesa 18.0.5
Borked
Crashes immediately. Same behavior as with "Stick Fight: The Game". I suspect this is common for all Unity games.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Bronze
The game starts fine, but the main interface for the whole game is meant to be a 3D globe of the earth which you can pan around to travel between cities. On my laptop it is rendered incorrectly as a bright yellow transparent sphere (like a gaseous sun) with no surface features and with the text of the cities barely legible in white. While it's technically possible to play, this makes it annoyingly difficult to navigate and I don't find it comfortable enough to play through. The various text dialogs also have some minor graphical glitches. Disabling D3D11 or using Wine D3D11 had no effect. Disabling esync caused it get stuck on a black loading screen.
Manjaro Linux 3.0 Mesa 18.1.5
Platinum
Antergos Linux 3.0 Mesa 18.2.5
Silver
Sound is quite crackly, but it runs well otherwise
Antergos Linux 3.0 Mesa 18.2.5
Platinum
Solus NVIDIA 415.25
Silver
D3D11 disabled, doesn't run fullscreen. Windowed mode shows some minor glitches (black circles next to the icons on mouse over (incorrect tooltips?), font scaling does not seem right) but generally works fine.
Works perfectly with keyboard. If using the steam controller, the controller must be switched to a keyboard-only profile and must be turned on only after the game starts playing sounds at launch.
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Works perfectly with keyboard. If using the steam controller, the controller must be switched to a keyboard-only profile and must be turned on only after the game starts playing sounds at launch.
Worked great! Played to the first boss. Had around 300 fps according to steam. Xbox controller worked fine. Sound was great. I haven't played on windows so if something was missing I wouldn't know but it looked like the demos on youtube.
"protontricks 253230 xact" was used to fix the sound. Game runs pretty decent, occasional graphics glitches (screen turning white at certain angles in certain situations) but very playable overall. PS4 controller worked but using the controller autodetect function locked up the game.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
Almost a full playthrough, I'm only missing a few time rifts but I played all acts.
You have to install xact to avoid audio issues (easiest way is through protontricks : install https://github.com/Sirmentio/protontricks and then run `protontricks 253230 xact`).
There is a very minor glitch (white flashes) in one of the early levels, but it doesn't really affect gameplay and that level is only 5 minutes long anyways. The rest of the game renders with no issues.
No problems either with controller support. My Logitech F310 is recognized as a 360 gamepad but whatever, it works.
That game is aaalmooost Gold...but I have to rate it Silver because performance is not as good as it should be, especially in high-polycount areas like Mafia Town. Thankfully there are plenty of graphical options to tweak, and I could to maintain a mostly stable 60 FPS with the game still looking good. But that may not be achievable on older hardware.
Boop !
"Arch Linux" (64 bits) 4.6.0 NVIDIA 396.54.09
Silver
Game works, sound is broken unless you use xact audio with protontricks as others have suggested. There are some annoying graphical glitches, especially in the first couple levels, but the entire game is playable. There is a noticeable preformance hit from windows, I had to go down to high from ultra high graphics when running through proton.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Has a shader rendering incorrectly in Chapter 1, Act 3.
Occasionally has some stutters.
Had one random crash when I slipped in an oil/paint spill, though I've been unable to reproduce the same crash again.
Gentoo Base System release 2.6 NVIDIA 415.18
Silver
The game has a problem with the audio! To fix this problem you have to use protontricks to install "xcat" and then in winecfg we have to add xaudio2_7 to complete.
In act 3 of chapter 1 sometimes a white screen appears but nothing that hinders much (if it moves a little more it corrects)!
KDE neon User Edition 5.14 3.0 Mesa 18.3.0-devel - padoka PPA
Gold
Solved Audio (dialogue volume) issue with xact (protontricks 253230 xact)
Solved disturbing glitchy white textures (rain in Chapter 1 Act 3 mainly) by switching to the BETA 1.0 version via steam (this is the steam release version of the game, bugs were patched out but no content added afterwards) (right click game -> beta -> v1.0)
Controller (PS3) works out of the box
Performance is satisfactory (Ultra high, 120 FPS)
Arch Linux NVIDIA 410.66
Silver
The game still runs noticeably worse than on Windows, and there are some rendering issues, probably due to the game running on DirectX 9. Initially, I had disabled the FPS cap in the game's video settings. This cause the game to run very poorly, frequently stuttering. DON'T CHANGE THE FPS CAP SETTING, unless you have a very good CPU, and even then don't set it to unlimited.
Ubuntu 18.10 NVIDIA 410.78
Silver
Small stuttering, sound crackling.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
DO NOT install Xact, ONLY Using winecfg to set xaudio2_7 to Native,Builtin fixes sound issues, everything else works no problems.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Worked straight out of the box. Only issue is the white texture for a few seconds; otherwise it's perfectly fine. (Playing a lot, finished chapter 1-4)
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
Game launches fine from a default install, but as others note you must install xact with winetricks to get audio muxing working. Installing xact broke controller support for me, however, and I needed to install the setup_dumxinputemu.verb (available from its repository on github) to get controller support back. After those two things, game runs very acceptably on my older machine. Local co-op even works!
"Arch Linux" (64 bit) 3.1 Mesa 18.1.8
Platinum
Game itself runs without any errors, but I think the game uses DirectX 9 for some reason, so performance is very bad. Usually one core will be maxed out and the rest unused. Make sure you have a good CPU to play this game.
Ubuntu 18.10 NVIDIA 410.78
Bronze
Loading is Slow as molasses. Grab a cup of Tea. Menu's run at 10fps. World has minor glitches in the level.
Ryzen 5 1500x / RX 470 Linux Mint 19 Mesa 18.1 Git
Performance is bad unless you tweak settings a bit like disable antialiasing or set it to "FXAA0", limiting draw distance, disabling blur also helps. Audio sliders in settings do not work, and audio sometimes feel weird - when loading level music starts once, plays for a second then starts again. Some abient sounds feel like they're playing at full volume always. Some minor visual glitches in mafia town when it's raining.
Audio issues solved by installing xact with winetricks. Heavy stuttering at the start but it went away with time. Minor visual problems.
i5-4670K Solus 3.9999 NVIDIA 390
Bronze
Game has a noticeable low framerate (could just be the GPU itself though) without meddling with default graphics. Game ambience too loud while dialog volume too low, volume unchangeable in the options.
AMD FX 4300 Quad-Core / NVIDIA GT 730 Arch Linux 64-bit (linux-ck-piledriver kernel 4.17.11) NVIDIA 396.51
Bronze
Framerate is fine on low settings, however sound effects from objects in the environment all sound as if they are in close proximity to the player (e.g. you will hear the doggo version of the spaceship theme when you begin the game, as if you were close to the TV)
Intel i3-4130T Linux Mint 19 64-bit NVIDIA GeForce
Bronze
Framerate is MUCH worse than on Windows - on Windows, I get stable framerate on Ultra, while on Linux I need to use minimum settings. Occasional stuttering. Some minor audio and visual bugs. Overall, it's playable, but I wouldn't recommend it for the time being.
Just worked for me I didn't have to change anything.
Linux 4.x 4.4 Mesa 18.2.6
Bronze
Audio is broken. Music full volume, sound effects very quiet. Audio sliders do not work. Main menu runs at a low frame rate. In game I was getting 80-140fps.
Framerate is worse than it is on windows. I cant freely use the camera with my mouse properly unless mouse warping has been forced on. The graphics slightly break sometimes when playing. The game has audio issues but it can be fixed if you install xact in the game's wine prefix.
i7-6400K / GTX 780 Ti Arch Linux 64-bit (Kernel 4.18.4-arch1-1-ARCH) NVIDIA 396.51-1
Bronze
Game audio balance seems to be broken. You hear all the level sounds at once and cant adjust the audio sliders to change the levels of audio.
Intel® Core™ i5-4460 CPU @ 3.20GHz / Radeon RX 560 Series (POLARIS11, DRM 3.25.0, 4.17.17-87.current, LLVM 6.0.1) Solus OS 3.99.... Mesa 18.1.6
Bronze
All sounds are full volume, and the volume sliders have no affect.
i7-3770 Ubuntu 18.04 390.67
Silver
Requires winetricks/protontricks to install xact to fix sound issues. xaudio2_7 override alone did not help on my system. Massive texture issues during rain in the first world (one short level) and minor texture issues in levels in the second world. If the game refuses to start with error R6025, delete steamapps/common/HatinTime/HatinTimeGame/Config/HatinTimeEngine.ini. Deletion can be done via launch options if desired. I played the entire game start to finish, no issues are gamebreaking.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Now with the new proton, we no longer have to do tweaks! But he continues to have a white prick, act 3 of chapter 1 (https://i.imgur.com/Jr0oef5.png)
Apart from this, no problem pointing
Manjaro Linux 3.0 Mesa 18.2.6
Platinum
HP Elitebook 9470m
Fedora 28
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Silver
I had to install xact with protontricks. Otherwise, voices were too soft and background music was too loud. The sound controls in the same would not work properly without xact being installed either. There are issues where the screen goes white (or a large part of it) during the first level on act 3 with the rain.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54.06
Silver
All sounds are full volume, and the volume sliders don't work.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.67
Silver
Game has some minor graphical issues that do not hinder the playability of the game. Audio has issues, but can mostly be fixed with xact, which you can install by using `protontricks 253230 xact` after protontricks (https://github.com/Sirmentio/protontricks) is installed. Performance is as expected.
Linux 4.x NVIDIA 410.66
Silver
Some minor graphical issues. Controllers not working.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Silver
Played through the entire game in Proton. You need to install xact to get the audio working properly, although it will still have issues with crackling sometimes. There are some graphical errors with the rain in some of the Mafia Town levels which can possibly obscure your vision and force you to restart the level. There are also some minor graphical errors with the UI that generally only appear for one frame, and in the Alpine Skyline area the tree swaying animations are broken but don't impact gameplay.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
Post-processing effects seem glitchy, leaving all-white chunks of the screen occasional)ly.
The sound is a bit start-stop
Overall, the game is very playable even on my intelHD
just need to tweak the graphics to minimum (that's just my hardware tho)
Played from start to finish with the Steam controller, no tweaks used. Game runs fine, but some levels have rendering problems, and there is stuttering throughout the game.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Tested at max settings, lowering could help. Performance varies from 50fps on the title screen, 70fps on the ship and 30fps in Mafia Town. Didn't try any other stages. There are some minor texture glitches that occur for a few seconds. It's definitely playable, just not as nice of an experience as on Windows.
Manjaro Linux 4.5 Mesa 18.3.1
Silver
hard to say on this one. Install xact and it seems to work fine but there seems to be something off as well. Works ok overall I guess
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Sporadically get glitchy character models and white outs. But otherwise it's playable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Performance is really bad - on the lowest settings it's about 24 fps, and stuttering and freezing remains. With xact installed trough winetricks, audio mixing works fine, but sound can be really choppy sometimes. There are huge problems with lighting - half of the map can be just white (depending on camera) in the last 2 acts of 1st chapter. It's playable, but really uncomfortable
"Arch Linux" (64 bit) 3.0 Mesa 18.1.8
Gold
Audio is the only issue. Can be fixed by installing xact.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.67
Gold
Requires winetricks/protontricks to install xact to fix sound issues. If the game refuses to start with error R6025 after installing xact, delete steamapps/common/HatinTime/HatinTimeGame/Config/HatinTimeEngine.ini.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
After installing xact via Winetricks and setting xaudio2_7 to "native then builtin", the audio and volume sliders work as intended.
Still some graphical problems (some wall-textures in World 2 Act 1 appear white), and it has crashed in World 2 once (got past that instance at a second attempt though, so it appears somewhat random).
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Audio is broken, but is easily fixed by installing xact with protontricks/winetricks. Unlike with regular wine, on steam play, controllers work perfectly. Framerate is really bad, this could be fixed by enabling gallium-nine, but gallium-nine isn't in steam play unfortunately. The best advice I can give for the low fps is to limit the framerate to 30fps for a more stable experience. I beat the entire game from start to finish using steamplay and encountered no game-breaking bugs.
Arch Linux 4.4 Mesa 18.2.4
Bronze
Runs, but has really low FPS even at lowest settings. Had no audio issues.
Manjaro Linux 4.4 Mesa 18.2.4
Silver
It surprisingly works very good. Sound seems sketchy (overblown volume, and sound loops not working correctly) which leads to some occasional stuttering, but it looks very promising. It feels like a Platinum title, in need of a wine tweak
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
the screen would flash a bright white that would sometimes persist for a very long time, turning environmental lighting/effects to performance fixed this
No audio in cutscenes, otherwise stable and playable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
messages.log threw some "21:20:44: Error: No more channel combinations to try, audio open failed" tried to fiddle around with sources and channels in OpenAL, without luck.
CSMT needs to be disabled, otherwise it runs extremely slow. Set the launch option "PROTON_DUMP_DEBUG_COMMANDS=1 %command%", launch and exit the game and run in a terminal: "/tmp/proton_$USER/run regedit". Go to "HKEY_CURRENT_USER/Software/Wine/", right click, select New->Key and name it "Direct3D". Then create a DWord value inside "Direct3D" and name it "csmt". Exit regedit & play.
openSUSE Leap 15.0 NVIDIA 410.73
Borked
The game process starts (as indicated by Steam: - Running), but appears to get stuck with no window appearing.
The process accepts SIGTERM and dies gracefully.
Game is playable, however something seems to interfere with mouse input (mouse would drift with no inpot or not respond properly to given inputs). Also, objects in-game appeared to move faster than they should (e.g. trees swaying in the wind were accelerated).
Tried the demo. No sound; graphics running at ~1FPS. Utterly unplayable. Didn't bother trying to troubleshoot.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
I am asked if I want to play or if I want to start the configuration tool. After selecting one of them and clicking play, nothing happens.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Silver
In the config tool, set Textures to "Low" for game to work ("High" does not work in Windows 10 either so not a direct fault of Proton). Ran several hours with anisotropic 16x filter, anti-aliasing on, HDR on high, not see any issues.
Setting textures to high causes the game to run with a black screen and the log is flooded with framebuffer errors
Setting shadow resolution to high makes the game crash
Running the game at 4k will cause the game to only render UI
Anti-aliasing doesn't seem to do anything
Forcing anti-aliasing via the driver causes similar issues to setting texture or shadow resolution
Game runs well, but cannot continue character or start a new character due to EAC kicking or timeout.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
Game runs in offline mode, can't play online due to EAC. At one point, EAC worked in lutris's patched fortnite build of wine. Framerate also seems worse with Proton.
i5-6600k / GTX 1070 Gentoo NVIDIA 396.51
Borked
Game starts, you can change settings in menu but you can't continue your game because it crashes while loading.
After downloading the game on Steam, but before launching it, navigate to the game's redist folder (.../steamapps/common/abyss_odyssey/_CommonRedist/) and delete the DotNet and vcredist folders. Once that is done, click the play button; the game won't launch, but it will generate the game's prefix (.../steamapps/compatdata/255070/pfx/). Install xact and xna40 to this prefix via winetricks/protontricks, and the game should be able to launch properly.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
As other comments said, you have to delete "DotNet" folder from "[YOUR_STEAM_DIR]/abyss_odyssey/_CommonRedist/", "export WINEPREFIX" environment variable to "[YOUR_STEAM_DIR]/compatdata/255070/pfx" then launch "winetricks xact xna40". I left vcredist folder and it still works. Abyss Odyssey does launch but I get 45-50 fps on a Nvidia 1070 Ti. Only played prologue.
Runs perfectly (60fps) after a little extra work. This verifies a previous gold report.
1: Install game
2: rm -Rf ~/.steam/steam/steamapps/common/abyss_odyssey/_CommonRedist/DotNet
3: rm -Rf ~/.steam/steam/steamapps/common/abyss_odyssey/_CommonRedist/vcredist
4: Attempt to launch game. It won't run. This is expected.
5: protontricks 255070 xact
6: protontricks 255070 xna40
7: run game
Totally broken on AMD Graphics. Followed the official steam play guide and even used unstable in case stable was broken. Opens to a white screen and instantly crashes. Works fine on My Nvidia Laptop however.
The only issue: When you have a bright explosion it get some lightening errors.. But you can play as normal it is. The XBOX ONE controller works flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
No issues at all. Runs flawlessly.
Manjaro Linux NVIDIA 415.25
Platinum
AMD Ryzen 2700X - AMD Radeon RX 480 Ubuntu 18.04.1 AMD open source from PPA mentioned in FAQ
First time setup took abnormally long, and then it paused indefinitely on "Preparing to launch." Terminal is spamming "eventfd: Too many open files."
Running steam with ulimit -n 4096 fixed that problem, but then it gets past that part and just hangs again before the window is created. No abnormal error messages in the Terminal.
After that, I killed all wine/proton-related processes and tried launching again. It goes through the first time setup again, and then promptly crashes. Steam terminal output of crash here: https://pastebin.com/eX4rjaQ8
It works full screen with high preset settings! But ... the problem is to start the game. At start we only have a black screen with the green cursor; when you see "Access Steam Community ... shift tab" message, press 2x ESC button, and you land to the splash screen, then the menu ... with a bright green background! But, you're able to access all menus and start the game. Vanilla version tested successfully (Reboot Edition crashes all the time); no login done, played offline on skirmish mode.
Pop!_OS 18.04 LTS NVIDIA 410.66
Borked
Crashes on start. The ingame mousecursor is visible.
Invisible textures are fixed with PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%. But then the main issue is the camera moving fast and by itself on the bottom right of the screen. It's "playable", but with pain and tears, until this "bug" is solved.
First run crash. 2nd Run shows dialog with 2 options. Choosing 1st opt crash, choosing 2nd opt will run the game. Game runs well, sometimes stutter but most of time smooth. Sometimes the game crashes but re-run the game will continue without problem (as is stated in Appdb page of the game)
GTX 750 TI Manjaro Stable 64-bit (Kernel 4.14.65-1-MANJARO) NVIDIA 396.51
Crashes at startup. WineHQ AppDB mentions that the game requires installing xact and d3dx9_42 with winetricks and then also placing rogue WMP10 DLLs into game folder to function and installing suitable additional Microsoft video codecs. Tested and it didn't cause the game to crash but instead made it freeze at start-up. Probably requires tweaking the codecs.
"installs" directX, then launches. Briefly shows Game Cursor, then gets stuck on black screen. Alt-Tabbing revealed an error window: "prMovie: Open - Unable to connect pins". Clicking ok on this error closes the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
It starts up to a blank screen. I waited around for a while and tried hitting a bunch of buttons to make sure it wasn't just a video not playing, before eventually killing the process.
Ubuntu 18.10 NVIDIA 410.73
Gold
After running install quartz with protontricks and manually installing the LAVFilters codec pack game runs just fine. Original issue related to codecs in Ubuntu, wine, or both.
Seems to have the same issues as the other Agarest games (hangs on startup)
Ubuntu 18.10 NVIDIA 410.73
Borked
Causes Wine/Proton to stop responding at start-up sometimes. Has identical issues to Agarest: Generations of War regarding missing codecs and inability to play the game because it crashes at start-up.
I bought it in a bundle with all its DLCs (expansions). After doing the Launcher.exe rename trick it started up but didn't go further than mod checking. I had to enable all DLCs since then it runs great. At times it lags a bit.
Endless Os 4.x 4.5 Mesa 18.3.1
Gold
Renamed "AoK HD.exe" to "Launcher.exe".
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 390.48
Gold
Rename AoK HD.exe to Launcher.exe. Game runs flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
Installation was easy and after unaming AKHD.exe to Launcher.exe it runs. But it performance lacks. The operation with the mouse is tough and slow.
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
Not playable on proton 3.7.8 (won't start, but not problem on 3.16.4)
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Game starts but stays on the Validating Subscriptions screen indefinitely. same on 2 PCs on manjaro with my gtx 1050ti or 1060 no work
Manjaro Linux (64 bits) 3.0 Mesa 18.2.4
Platinum
Do a fresh installation if you used it with earlier proton versions. Comes with fonts now and the Launcher renaming fix is not required anymore. Runs out of the box just fine.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Exited the Subscription window using Ctrl+C for the first time. Runs perfectly after launching the game the second time
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Gold
copy the AoE.exe to Launcher.exe
Arch Linux 3.0 Mesa 18.2.3
Gold
Workaround: Rename AoK HD.exe to Launcher.exe
Linux 4.x 3.0 Mesa 18.2.6
Silver
Game worked great (I think I had to open and close it around 2/3 times on first launch). After around 5 hours of play, the sound went all weird and game speed stuttered. Though that might be due to rending more soldiers than my HD 6670 can handle. This is why I'm going to be upgrading to an RX 550 so I'll do another report with that. Also my current video card doens't support Vulkan where as the RX 550 does.
Pop!_OS 18.10 3.1 Mesa 18.2.2
Gold
I deleted Launcher.exe and renamed 'Aok HD.exe' to Launcher.exe. Worked perfectly after that.
Ubuntu 18.10 NVIDIA 396.54
Gold
The game runs great, however, I had to restart the game the first time for it to work. Fonts are blinking and this make naming saved games really difficult.
Fedora release 29 (Twenty Nine) NVIDIA 415.18
Gold
Renamed the launchers and it works for me.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Under 3.7-8, after applying the launcher rename tweak detailed by others the game launched for me, but it would not allow me to progress beyond the initial mod detection screen. It had an error connecting to the Steam network and did not progress. After upgrading to 3.16-4 the steam network issue disappears. The scroll speed in game is a bit off but haven't had time to play a full game yet. Initially seems responsive and graphics look fine, though there was a static screen when my game first launched
Manjaro Linux 4.4 Mesa 18.2.3
Borked
Won't start.
"Manjaro Linux" (64 bit) 2.1 Mesa 18.2.1
Bronze
After the AoK.exe -> Laucher.exe rename it started up just fine, but there is a 6-8 second delay on clicking anything or on the game updating. Makes it unplayable for now.
elementary OS 5.0 Juno (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Runs out of the box, even on rather old laptops with outdated drivers
KDE neon User Edition 5.14 3.0 Mesa 18.0.5
Gold
Rename Launcher.exe to whatever you want and rename AoKHD.exe to Launcher.exe. On first launch I was stuck on "validating subscriptions", preesing ctrl+c closed the window and brought me to the main menu, from second launch onwards I didn't have this problem.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Perfectly worked
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Platinum
elementary OS 5.0 Juno NVIDIA 410.73
Platinum
Worked out of the box, no need to rename anything. On first launch it was stuck at validating subscriptions, but worked fine after restarting the game.
Renamed the file Launcher.exe to Launcher2.exe and AoK HD.exe to Launcher.exe.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I play with friends a week or so every day 3-5 games no problems so far
Manjaro Linux NVIDIA 415.25
Borked
Does not start
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs perfect
Manjaro Linux (64 бит) NVIDIA 415.25
Gold
Scroll inertia&Antialias object shadows disabled needed to ensure perfect performance in 4 vs 4
Manjaro Linux NVIDIA 415.18
Platinum
Manjaro Linux NVIDIA 415.25
Gold
Earned from the second run. The label is not modified.
Arch Linux 4.4 Mesa 18.2.4
Gold
Upgrading previous Silver rating to Gold. Game launch requires launcher renaming. After disabling some graphics functions in the ingame options (Vsync, 3d water, antialias shadows), the framerate is equivalent to Windows with those options enabled. The higher framerate helps with the mouse click&drag delay - although it's still present if the mouse is moved very quickly, it's definitely usable now.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
Renamed AOK HD.exe to Launcher.exe to work, text in game display with ghost shadow
Manjaro Linux 3.0 Mesa 18.2.5
Gold
Just delete the Launcher.exe and rename the aoe2 exe to Launcher, after that u should start the game once, it will crash but after the 2. launch u can play it
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Gold
Renamed HD.exe to Launcher.exe
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Manjaro Linux NVIDIA 410.66
Platinum
Debian GNU/Linux buster/sid 3.0 Mesa 18.2.6
Platinum
All are working in first run.
Manjaro Linux NVIDIA 410.73
Borked
Changed the file AoK HD.exe name to Laucher.exe (and Launcher.exe to Launcher2.exe), as people commented, but the game never launches.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Silver
The game works very well, it only has two minor problems, all in the multiplayer screen before starting a game: the input text background is black so it is impossible to see what you are entering (try for example to change the name of the game or chat with players) and the button to invite your friends to join the game doesn't work.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.3 - padoka PPA
Platinum
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
No configuration required. Runs perfect.
Manjaro Linux NVIDIA 410.78
Gold
had to rename the launcher
Ubuntu 18.10 NVIDIA 390.87
Gold
Workaround: Rename AoK HD.exe to Launcher.exe. Visual bug: text input boxes are flickering black when typing.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Launcher works without problems, playing Multiplayer with several friends and AI worked perfectly too. A short Singleplayer mission showed no issues either.
Solus NVIDIA 396.54.09
Borked
Launcher starts, application starts, but after validating subscriptions, game just closes
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
I did have an issue with the game not loading after validating subscriptions, but turned out to be a corrupt profile. Assuming it's not related to SteamPlay/Proton, but this fixed it https://steamcommunity.com/app/221380/discussions/2/492378265878075288/
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Unlike with older Proton version, it works out of the box with no tweaks required. Just seems slower than in Window$ so I let the rate on Gold.
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Platinum
Runs great. Uses desktop resolution, does not let to change it. As I have 3840x2160 resolution on 28" display, UI is hard to see and text is hard to read.
Arch Linux NVIDIA 410.73
Gold
Renamed "AoK HD.exe" to "Launcher.exe". Games seems to run like the native version.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
The Launcher freezes, so rename Age2HD.exe to Launcher.exe. Game freezes during loading screens but resumes after a few moments with no further issues apparent.
Gentoo Linux 4.x NVIDIA 410.73
Gold
Workaround: Rename AoK HD.exe to Launcher.exe
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
runs perfectly (including launcher, workshop and steam overlay)
Debian GNU/Linux 9.6 (stretch) NVIDIA 384.130
Platinum
Single player mode is running flawlessly, I didn't test multiplayer yet
Linux 4.14 (64 bits) NVIDIA 410.78
Silver
Game won't start unless you replace Launcher.exe with AoK HD.exe. The textures and fonts look pixelated. Some ground textures don't tile properly (e.g. dirt in Barbarossa mission 1 near the berries)
Linux 4.x (64 bit) 3.0 Mesa 18.1.7
Gold
Worked after renaming Launcher.exe to Launcher(old).exe and AoK HD.exe to Launcher.exe. There is a minor bug when typing text e.g. when saving a game. You can't see the text you're typing clearly, because there is a black background. Not really a big deal though.
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
No problems at all.
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
Had to rename AoK HD.exe to Launcher.exe
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Platinum
Runs perfectly out of the box. No longer need to edit game files with latest Proton beta.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Arch Linux 3.1 Mesa 18.2.4
Gold
Install vanilla version from game (No Beta patches) and rename the "Launcher.exe" to "Launcher.old.exe" and rename "AoK HD.exe" to "launcher.exe"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Run better then on windows
Arch Linux 3.1 Mesa 18.2.4
Platinum
With proton 3.16-4 it runs perfectly out of the box
Antergos Linux 4.4 Mesa 18.2.4
Bronze
It starts. You can even select all game settings, only when you select click last "Play" to start match against NPC message pop up "Can't find rmsScript:'es@canals_v2.rms' ". It is funny that you still can hear sounds that game is still running in background. Used to work few months ago without problem.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Had to rename nothing. Textboxs (Chat etc.) ist flickering while inserting Text. Besides this the game works like a charme.
Linux 4.x 3.0 Mesa 18.3.1
Platinum
I played a mission from the first campaign and it run very smoothly.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Switching out of the window and back in caused the camera to scroll to one corner forever. It didn't start anymore after setting the game to windowed mode, now it's completely broken. "validating subscriptions" can be skipped with ctrl+c
Manjaro Linux NVIDIA 410.78
Silver
Renamed launcher to get the game to start. Framerate extremely low & substantial delay before mouse clicks register. Otherwise playable.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Minor issues with text, otherwise ran perfectly out of the box with no need to rename or move files.
Manjaro Linux NVIDIA 410.78
Borked
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Silver
Runs out of the box, screen flickers when Steam window is behind the application, no flicker if no other window. Lost Keyboard Hotkeys temporarily after accidently pressing the windows key and returning to Gnome. While Alt-Tab did not make the keys work again, pressing the windows key again and switching back to the game made the keys work again.
All in all, very impressed.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Borked
Absolutely nothing happens.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Nothing...
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Renamed the file Launcher.exe to Launcher2.exe and AoK HD.exe to Launcher.exe.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Runs perfectly out of the box.
Linux Mint 19 Tara NVIDIA 415.23
Platinum
Everything works as expected. First boot showed a popup screen that wouldn't close, but a restart of the game worked past that check and proceeded as expected.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
KDE neon Developer Edition NVIDIA 415.25
Gold
As long as you rename AoK HD.exe to Launcher.exe it should work.
Ubuntu 16.04.5 LTS NVIDIA 410.73
Silver
On first launch, it got stuck for minutes trying to verify add-ons. I eventually killed the process. On second launch, it got past that screen, and I selected Window mode for graphics. It worked fine until I changed the size of the window. Then, I think the map for detecting mouseclicks was wrong, because nothing worked afterwards. I killed the process again. Just use the defaults. It seems fine that way.
Linux Mint 19 Tara NVIDIA 410.78
Gold
Worked flawlessly after renaming AoK HD.exe to Launcher.exe. (You can delete the original Launcher.exe)
Games works flawlessly after deleting the launcher and renaiming the games exe. It might not get past the mod validation on first startup, it will however on subsequent ones
As someone mentioned before, I needed also to rename "AoK HD.exe" to "Launcher.exe" and on the first start I stucked at "validation subscription". After that the game runs flawlessly. Text boxes are a little bit flickering.
Manjaro Linux NVIDIA 415.25
Gold
Rename AoK HD.exe to Launcher.exe in the game's directory.
Changed the file AoK HD.exe name to Laucher.exe, as people commented, but the game never launches.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
Rename "AoK HD.exe" to "Launcher.exe". The game has a bit of lag.
i5-3210M / Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - Padoka PPA
Gold
As others suggested, you have to rename "AoK HD.exe" to "Launcher.exe" in the gamefiles.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Platinum
Worked without any problem. No need to rename the executable. No crash when checking workshop files. No problem at all. Can run immediately after installing from Steam client.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Gold
Workaround AoK HD.exe -> Launcher.exe needed. Mouse clicks are registered like a 1/4 of a second later.
Had to rename AoK.exe to Launcher.exe, then worked flawlessly.
Antergos Linux 3.0 Mesa 18.2.3
Silver
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Gold
Rename Launcher.exe to Something Else And Name AoK HD.exe Launcher.exe Make Sure that in Steam Play Settings You have 'Use this Tool instead of game specific selections from steam' Unticked as thats what might Prevent the Game From Launching Like it did for Me. Incase It Still Doesn't Work Uninstall Wine Completely And Try To Reinstall The Game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Had to do the launch.exe switch like everyone else. Fonts look a little weird, but other than that looks great and runs great.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Gold
Rename AoK HD.exe to Launcher.exe
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64-bit) 3.0 Mesa 18.0.5
Borked
First of need to bypass Launcher.exe. In ~/.local/share/Steam/steamapps/common/Age2HD , I renamed AoK HD.exe to Launcher.exe and it starts, otherwise nothing happens. After that it is just stuck / timeouts in "Validating subscriptions". Can't click Okay. Clicking 'OK' does nothing. Restarting doesn't help.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Gold
I previously rated it Borked, but I managed to get it working with some patience. It was stuck in Validating Subscriptions. But after steam restart and trying to lunch the game few times it eventually worked! (In ~/.local/share/Steam/steamapps/common/Age2HD , I renamed AoK HD.exe to Launcher.exe and it starts, otherwise nothing happens at all.) After working out the Launcher, and the Validating Subscriptions (which was a bit random), it works perfectly.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Borked
Game starts but stays on the Validating Subscriptions screen indefinitely.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
works like on native after common fix (rename file)
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly (after an update).
Ubuntu 16.04.5 LTS NVIDIA 384.130
Gold
Rename AoKHD.exe to Launcher.exe. And everything is fine, tested playing with my friend on multiplayer mode
Linux 4.x 4.5 Mesa 18.3.1
Gold
There were a few minor problems. The buttons on the launch screen had no text in the beginning, but after switching away from the window and switching back, the text appeared. Also, the game was stuck in the "validating subscriptions" screen. I canceled that with Ctrl-C and proceeded to the game, which seemed to run properly. My only other complaint is that the quality of the text in the game is a little low.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
Worked perfectly at first run with proton 3.16
KDE neon User Edition 5.14 NVIDIA 415.25
Platinum
Worked perfectly with cross OS online multiplayer
KDE neon User Edition 5.14 NVIDIA 415.25
Platinum
Single player working straight out of the box with no tweaks
Linux Mint 19 Tara NVIDIA 410.78
Gold
Renamed the file Launcher.exe to Launcher2.exe and AoK HD.exe to Launcher.exe.
Linux Mint 18.2 Sonya (64 bit) 4.5.0 NVIDIA 375.66
Platinum
Linux Mint 19 Tara NVIDIA 415.13
Gold
I deleted Launcher.exe and changed the name of AoK HD.exe to Launcher.exe
Manjaro Linux 3.0 Mesa 18.2.6
Gold
Renamed HD.exe to Launcher.exe
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Runs perfectly on version Beta 3.16-4
Fedora release 29 (Twenty Nine) NVIDIA 415.18
Borked
Does not start.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly in all game modes. However, when alt-tabbing out of the game window, the game sometimes keeps scrolling into some corner (this problem has also been reported on Windows, so this is probably a problem of the game itself and not Proton)
Linux Mint 19 Tara NVIDIA 390.77
Borked
does not start
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Keep in mind that you will need to run twice in first time, idk why but after failed attempt (crash in licence check), then when you close and open it again, works without any issue
Manjaro Linux NVIDIA 410.73
Gold
Moved Launcher.exe to a directory. Renamed "AOK HD".exe to Launcher.exe
Manjaro Linux NVIDIA 410.73
Silver
Crashes when trying to edit or load a scenario
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
rename AoK HD.exe to Launcher.exe; The only tiny issue I have is an invisible font when you name savegames.
Linux 4.x (64 bit) 3.0 Mesa 18.2.2
Silver
Had to close launcher the first time, but worked from the second time on. Input fields have invisible text.
Arch Linux 4.4 Mesa 18.2.5
Gold
Rename 'Aok HD.exe' to Launcher.exe
Linux 4.x 3.0 Mesa 18.2.4
Gold
Rename AoKHD.exe to Launcher.exe (deleting old Launcher.exe file). Works like a charm, no issues with mods or online play.
Ubuntu 18.10 3.1 Mesa 18.2.2
Platinum
Is like you where playing in Windows. It works out of the box without a problem.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.1 - padoka PPA
Gold
Renamed Ao2 HD.exe to Launcher.exe. Game stuck "validating subscription" on the first try. In game performance was good (used optirun)
Arch Linux 3.0 Mesa 18.2.3
Gold
1. Had to rename Aoe.exe to Laucher.exe
2. Had to use Lauch Option "SKIPINTRO"
3. Minor bugs in Multiplayer games - you don't see what you are typing
4. In long Multiplayer games (over 2h ingame time) the game freezes and the game sometimes just exits after some time.
openSUSE Leap 42.3 NVIDIA 390.87
Platinum
text boxes are flickering
Ubuntu 16.04.5 LTS 2.1 Mesa 18.0.5
Gold
Delete launcher.exe, rename AoK HD.exe to Launcher.exe, game runs perfectly including Multiplayer.
Workaround: Rename the game executable to Launcher.exe
i3-xxxx / AMD Radeon HD7670 Linux Mint 19 Default one on Mint for AMD Radeon HD7670 (can't check rn)
Gold
The launcher is broken, so replacing it with a symlink/copy of AoK.exe is required (Example for how to do this with user_settings.py: https://gist.github.com/ananace/bc3e51c030c948d869166722d8adb957)
i7-7700K / Radeon RX 580 Sabayon Linux 18.09 Mesa 18.1.6
Gold
You need to exchange the names of the files Launcher.exe and AoK HD.exe & You can lost your achievements.
NVIDIA GeForce GTX 750 Ubuntu 16.04 NVIDIA 396.51
Gold
Rename AoK.exe to Launcher.exe (overwrite) to launch (find files to rename - Right-click title -> Properties -> Browse Local Files..)
NVIDIA GTX 730m Linux Mint 19 NVIDIA 390.48-0ubuntu3
Gold
Performance is a bit on the low side, requires workaround: https://steamcommunity.com/app/221380/discussions/2/828935361270250345?
Intel(R) Core(TM) i7-3612QM CPU @ 2.10GHz Arch Linux (Kernel 4.18.1-arch1-1-ARCH #1) radeon/R600 (mesa 18.1.6-1)
Upon launching the game on Proton I lost all my Steam achievements on this game, run at own risk. Game runs normally regardless of that. No workaround needed.
FX-6100 / GTX 1050 Elementary OS 0.4.1 Loki NVIDIA 396.51
Borked
Seemingly wont even install. Everytime it runs it has to reinstall the windows dependencies such as directx and VC redist
Symlinked Launcher.exe to AoK HD.exe. Game won't launch. Fatal Error: Failed to load image 'Z:\home\marco\.local\share\Steam\steamapps\common\Age2HD\resources\_common\textures\ui\xcamdig_stretch.png'
The picture in question does exist. I double-checked.
Tried the workaround. Gives me the fatal error: Failed to load image Z:\home\xxx\.steam\steam\steamapps\common\Age2HD\resources\_common\textures\ui\xcamdlg_stretched.png
Rename "AoK HD.exe" to "Launcher.exe", also text input for saving doesn't appear very well
i7-3770K Arch Linux (Kernel 4.17.11-6-ck-ivybridge) NVIDIA 396.54
Gold
Had to employ two workarounds:
1. Rename 'AoK HD.exe' into 'Launcher.exe'
2. Copy d3dx9 files (D3DCompiler_43.dll, d3dcsx_43.dll, d3dx9_43.dll) from the D3D9_DLLBACKUP directory to Age2HD root.
The second one was needed in order to launch a map, as otherwise it would fail on texture load (Age2HD/resources/_common/terrain/water/normal0.png). The wine-supplied d3dx9_43.dll is incomplete.
Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - padoka PPA
Silver
Use the mentioned workaround (rename AoK HD.exe to Launcher.exe). Forrest Nothing mods are extremely slow, to the point of being unplayable. x256 and x10 worked just fine. Normal single player works fine. Haven't tested online yet, since I don't want to cause issues to other players if my computer becomes slow.
Had to rename AoK HD.exe Launcher.exe. Warning! Earned Achievements disappeared from Steam once the game ran. Achievements don't seem to pop in Linux, but running the game from Windows and earning a new achievement brought most of them back, with a fresh date/timestamp.
Performance is native-like. BUT: 'AoK HD.exe' needs to be renamed into 'Launcher.exe' and there is an ELO problem - my ELO was reset and is now permanently stuck at 1600 (after a win/loss it reports that ELO is out of bounds and resets it to 1600). Also all achievements are lost (personally don't care about them at all, but its not running ok in that segment).
Entering the CD-Key is impossible, unless "corefonts" are installed (The default Font's character width is too large to fit into the Textboxes).
Installing mfc42 is necessary, otherwise the game will throw up a "PID DLL missing" error when attempting to verify the entered CD-Key.
The game starts up, Intro Cutscenes play without any issues. However, instead of showing the Main Menu Screen, the Game crashes.
Launching the Game in a Virtual Desktop results in an infinite loading screen with misplaced textures instead of a crash message.
AMD FX 4100 / Radeon RX 560 Arch Linux (Kernel 4.18.3-arch1-1-ARCH) Mesa 18.1.6
Borked
"Error loading the PID Generator DLL. The DLL could not be found!"
After tweaking with "WINESERVER="${HOME}/.local/share/Steam/SteamApps/common/Proton 3.7/dist/bin/wineserver" WINETRICKS="${PWD}/winetricks" ${PWD}/protontricks 105450 mfc42 winxp l3codecx corefonts", the game works flawlessly.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Game works with wine if you pick the Windows XP preset on .cfg
Requires these tweaks to run: https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026. Consistently shuts off my PC after about ~5 minutes of playing
elementary OS 5.0 Juno NVIDIA 410.73
Borked
After running 'protontricks 105450 mfc42' to get rid of the dll issue with the license key, and ensuring I had corefonts installed, I can get through the opening movies but then it crashes when it tries to load the menu.
Linux Mint 19 Tara (64-bit) 4.6.0 NVIDIA 390.77
Gold
Maxed out, getting 240fps+.
Didn't test MP.
Pop up a console before launching the game:
rm -r ${HOME}/.steam/steam/steamapps/compatdata/105450
WINEPREFIX=${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/ winetricks d3dx9 mfc42 winxp l3codecx corefonts
KDE neon User Edition 5.14 NVIDIA 396.54.09
Silver
The game doesn't respond to input for the first 10 or so seconds and can't build anything unless I restart steam, it like the alt key is being registered as pressed down. Audio glitches up but disabling music fixes it. Note that the audio problem is also on windows 10 for me so don't know if it's the game in general. Before running the stuff these other people suggest you need to install wine32(and possibly add 32bit architecture as well through terminal) if it's not already installed.
Linux Mint 19.1 Tessa NVIDIA 390.77
Gold
After following these steps (https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026) everything worked fine
The problem was that it did not accept CD Key. My solution was this: 'protontricks 105450 d3dx9 mfc42 winxp l3codecx corefonts' after running this game runs great. One more thing: after quitting the game, the game seems to be running in background as I can hear sound. Checked running processes and had to kill age3.exe to quit game completely.
Arch Linux NVIDIA 410.73
Gold
I confirm that it runs perfectly after running these tweaks https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026
Works only after enforcing --> https://github.com/ValveSoftware/Proton/issues/17 ( look for comment of user "ryao", starting with: "I just tried it out and it still works, but there have been changes to proton that require adjustments to the old instructions. Here are new instructions: " )
After that, works great.
Arch Linux 4.x NVIDIA 415.25
Borked
I can't activate the game. If i select warchief or asian, the game launch but after cinematic crashes.
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Gold
used fix https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026 and changed path of last step from .local to .steam
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
use the commands "rm -r "${HOME}/.steam/steam/steamapps/compatdata/105450"" and "WINEPREFIX="${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/" winetricks d3dx9 mfc42 winxp l3codecx corefonts" to get all games in one you have to use this command "WINEPREFIX="${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/" regedit" and then under HKEY_LOCAL_MACHINE/Software/Wow6432Node/Microsoft/microsoft games copy pid and digitalproductid from age of empires 3 expansion pack 2/1.0 to age of empires 3 expansion pack/1.0 (i couldn't copy digitalproductid so i had to type the whole thing manually) and then when you launch Asian Dynastys all content will be present
Linux Mint 19 Tara NVIDIA 410.73
Gold
To get the game to work I entered in these commands into the terminal.
(m -r "${HOME}/.steam/steam/steamapps/compatdata/105450")
(WINEPREFIX=${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/ winetricks d3dx9 mfc42 winxp l3codecx corefonts)
Overall the game runs well. I played for about 3 hours and did not experience any crashes or glitches.
Linux Mint 19 Tara NVIDIA 415.23
Gold
Needs `winetricks winxp mfc42 l3codecx sound=alsa`. I need to use alsa instead of pulseaudio, or the sound and parts of the game (scripting?) would hang up.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
Unable to put in CD key as Fedora font is too big and only allows 4 characters a box (when 5 are needed).
Fedora 29 NVIDIA 410.66
Gold
Follow the instructions here and it will work perfectly: https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026
Ubuntu 18.04 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Ubuntu 18.10 NVIDIA 415.25
Gold
Follow the instructions here and it will work perfectly: https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026
"NAME=Gentoo" (64 bit) 3.0 Mesa 18.1.6
Gold
Worked with https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026 and "winetricks winxp mfc42 l3codecx sound=alsa"
Ubuntu 18.10 NVIDIA 415.25
Borked
So following the suggested fixes (WINESERVER="${HOME}/.steam/steamapps/common/Proton 3.16 Beta/dist/bin/wineserver" WINETRICKS="${PWD}/winetricks" ${PWD}/protontricks 105450 mfc42 winxp l3codecx corefonts")its still not working.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
Works almost perfectly after using: WINEPREFIX=${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/ winetricks d3dx9 mfc42 winxp l3codecx corefonts
But I noticed when I play the campaign that sometimes I have issues with the sound, e.g I only hear the dialogue sounds and not the normal sound from the game or vice versa. At one point in a cut scene the game even has hung up and I had to kill the game. Everything else works fine and flawlessly.
Solus NVIDIA 415.25
Borked
After running 'protontricks 105450 mfc42' to get rid of the dll issue with the license key, and ensuring I had corefonts installed, I can get through the opening movies but then it crashes when it tries to load the menu.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Gold
I managed to get it to run by following the steps in this post: https://github.com/ValveSoftware/Proton/issues/17#issuecomment-423592026
I had to edit the path to the steamapps folder location in the post linked to above and in the protontricks Python script, because I've changed the location of the Steam Library folder using the Steam client and it's different from the default location.
There were also a lot of errors and warnings thrown at me as I was installing the required components, but it apparently didn't matter since I was able to play a multi-player game session that lasted for more than an hour and it ran without any noticeable issues.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The following line on terminal did the trick:
WINEPREFIX=${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/ winetricks d3dx9 mfc42 winxp l3codecx corefonts
Sometimes audio stops playing
Solus 3.0 Mesa 18.3.1
Gold
Runs perfectly after executing the following command: WINEPREFIX=${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/ winetricks d3dx9 mfc42 winxp l3codecx corefonts
Ubuntu 18.10 NVIDIA 415.18
Gold
Surprised to see this game run perfectly on my old laptop.
Had to use the following command to get through product activation: WINEPREFIX=${HOME}/.steam/steam/steamapps/compatdata/105450/pfx/ winetricks d3dx9 mfc42 winxp l3codecx corefonts
KDE neon User Edition 5.14 3.0 Mesa 18.0.5
Gold
You have to set "Windows Version" to "Windows XP" in winecfg and install l3codecx with winetricks. That's enough to make "Asian Dynasties" (and "The War Chiefs", but that's less important) playable. I didn't play game much, but as far as I can tell you have access to all content (campaigns, faction, etc.) from main game and "The War Chiefs" expansion in "Asian Dynasties", so you don't really need to launch main game ("Play Age of Empires III: Complete Collection" in menu), which required key. If for some reason you want to launch it, you have to install mfc42 and (maybe, I don't have to) corefonts with winetricks to make key insert dialog work.
On Debian (and probably on derivatives) Proton prefixes located in the "$HOME/.steam/steam/steamapps/compatdata" directory, so you can do this to launch winetricks for "Age of Empires III":
export WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/105450/pfx"
winetricks --gui
Runs fine after setting launch options to "PROTON_USE_WINED3D11=1 %command%", but a bit slower than normal
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Platinum
Worked perfect.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Silver
Bypassing the launcher and using Wine D3D11 was needed. Game mostly runs fine, but it lags a bit and load times are long.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Used the "PROTON_USE_WINE3D11=1 %command%" launch setting. Without that, game stutters sometimes. Runs a little slower than normal, still perfectly playable though.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
"Initialization Failed
Direct3D initialization failed. Frequent cause is an old or corrupted driver."
Full log below
https://pastebin.com/ShqtuhLG
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.1.0-devel
Platinum
sometime it lags a little bit when I hover of the map
Solus 3.0 Mesa 18.3.1
Gold
After add "PROTON_USE_WINED3D11=1 %command%" to launch options works perfect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Launcher has to be skipped. Music tears while loading the map.
I could not see any issues at all in my entire play through, over 7 hours. I had the max settings, and got a stable frame rate. Comparable to Windows. If you bought this and thought it was native, and found out it wasn't native, you'd be surprised that it wasn't native due to how well it runs.
Solus 4.4 Mesa 18.2.3
Platinum
Plays great right out of the box. I recommend skipping the launcher but it's not required anymore.
Manjaro Linux NVIDIA 410.73
Platinum
I played this a lot completed the game now playing expansion pack. Works great no problem at all.. Oh You have to bypass Launcher for it to work.. Thats so easy steam gives you that option when launching
Linux 4.x 4.4 Mesa 18.2.5
Platinum
After applying the same PROTON_USE_WINE3D11=1 %command% in the run settings, works totally fine, super smooth
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Gold
You have to skip the launcher for the game to run - an option that's helpfully available on launch
i7-7700K / Radeon RX 580 Sabayon Linux 18.09 Mesa 18.1.6
Gold
Must skip launcher
i5-3210/Intel HD 4000 Kubuntu 18.04 Mesa 18.3-devel
Crashes on startup, error message reads "Direct3D initialization failed. Frequent cause is an old or corrupted driver." logs reads "ERROR: Failed after determining machine spec with code=0"
i5-4670 Ubuntu 16.04 NVIDIA 384.130
Gold
Needs to skip the launcher
Ryzen 5 1600 Arch Linux (Kernel 4.18.3-arch1-1) Mesa 18.1.6
Crashes on startup, error message reads "Direct3D initialization failed. Frequent cause is an old or corrupted driver." logs reads "ERROR: Failed after determining machine spec with code=0"
Crashes on startup, error message reads "Direct3D initialization failed. Frequent cause is an old or corrupted driver." logs reads "ERROR: Failed after determining machine spec with code=0"
iGPU HD 2500 KaOS (Kernel 4.16.14) Mesa 18.1.6
Silver
You need to set launch option in Steam : PROTON_USE_WINED3D11=1 %command% Else it will not start, also bypass launcher when launching it in Steam
With the latest proton version and drivers the game runs however I barely manage to get 5fps making the game completely unplayable. I tried the various Proton launch options to see if any of them made any difference but no dice.
Cursor moves down when moving it horizontally. Some select boxes' items are all invisible
i7-7700HQ / GTX 1060 3gb Arch Linux 4.18.3-arch1-1-ARCH 4.18.3-arch1-1-ARCH
Silver
mouse is crazy
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Borked
Invisible menus.
The real indefensible part is the mouse drift. Working past the menus isn't too bad, but a game that has mouse drift(moving down and to the right has "resistance" in this case) that is about aiming is fundamentally broken.
Game runs fine (except on high graphics and graphics-intensive scenes, such as the full landscape one), but the mouse cursor seems to pull to the bottom-right while playing, as described here: https://github.com/ValveSoftware/Proton/issues/1418
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Got this error, game doesn't launch.
Fatal error in gc: GetThreadContext failed
Extremely choppy audio in the menu, but the reason it's unplayable is that when trying to load a map, the game input completely freezes on "Press any key to continue." The notes and background still move, so the game isn't completely frozen itself.
Loads through the menu just fine, but can't load any maps to actually play the game. Game input seems to be stuck on "Press any key to continue."
Arch Linux NVIDIA 410.66
Bronze
I join the previous tester. It's unplayable is that when trying to load a map, the game input completely freezes on "Press any key to continue." The notes and background still move, so the game isn't completely frozen itself. Tweaks don't help.
Get initial loading screen and menu. crashes when staring game with a unity error. game is currently in early access.
ryzen 1800x / gtx 1070 Manjaro xfce NVIDIA 396.51
Borked
Received an initial launcher for settings. In fullscreen I just got a crash dump notification. In windowed a window popped up for the game but assumed the appearance of everything below it. Unresponsive window.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
So far, it runs without any issue.
elementary OS 5.0 Juno 4.5 Mesa 18.3.0 - padoka PPA
Borked
Presented with Unity config window, but once game starts it crashes with error message to show you dump file to pass onto developer.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Game now gets past the Unity launcher and seems to be running fine.
Didn't play it for long though.
Performance is good when in game. The in-game 3d graphics look good. The sounds and music all play like they should.
Errors:
1.The "twitter" style pop-ups, and achievement pop-ups, that play while in the main game, both have no text.
2. There is also no text above or below the pictures of the airports, in the airport selection menu.
3. There is no text/pictures in the Instruction part of the game.
4. The menu option, "Instructions" has no pictures or text. Maybe there are even GIFs or videos embedded here, which don't play.
5. There definitely is some missing content in the High Scores list -> explanation screen.
6. The sounds get garbled sometime (music keeps playing normally), but some kind of crunching sound plays.
Crashes:
1. I've got the game to crash sometimes with: Main Menu -> High Scores -> Explanation.
Just playing the main game seems stable enough though.
Unfortunately I have to downgrade my previous rating due to the following issues:
Performance: continuous play, on "Madness" amount of planes, on the Zurich airport, after 280/300 planes: frames per seconds dropped significantly, and very sluggish input. I think it could lead up to crashes later on. I just shut the game down and restarted fresh.
Error: Maybe some kind of memory leak in Wine/Proton? The game isn't demanding graphically or computationally, I think. So there must be something else that's lowering performance over time.
Tried the Building Traffic mode. The game itself is perfectly playable.
Performance slowly but surely gets worse over time, slowing down the game speed. Switching to windowed mode is not really possible as, when you turn off fullscreen, a giant black window with only a tiny fraction being the game appears.
KDE neon User Edition 5.14 (64 Bit) 4.6.0 NVIDIA 390.77
Silver
I had the slowdown that others reported happen infrequently; not enough to ruin the game for me. I tend to play this in quick burst, so it is extremely rare to happen to me. I didn't have the other problem of switching between fullscreen and windowed mode; it works perfectly.
Linux Mint 18 Sarah NVIDIA 384.130
Silver
Slight audio stutter noticeable; Putting the game into windowed mode reveals a large black area outside of the game area (window is not properly resized to fit onto the game)
videos won't play, but there's an option to disable them in the launcher so you don't get stuck on a black screen. After doing that, everything else worked fine.
Ubuntu 18.10 NVIDIA 410.73
Borked
Infinite black screen after start-up, known bug, see winehq bug #45710
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
You get the configuration prompt, the game crashes and exits.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
got into the startup menu but it did not boot after that.
I played one of my old saves. There are no tweaks needed, and game generally works, but both at medium and max settings (didn't test others) there are various minor graphical glitches from time to time (shadows, shadings, some flickering textures), but not very often, and can be ignored. The mouse input is a bit lagy or has bad acceleration, which make it a very hard to play, but I didn't play it on Windows in long time, so hard to judge. Frame rate is very good at 1920x1200. Video cut scenes, audio, etc, all works good. So somewhere between Bronze (because mouse input makes it hard to play) and Silver (because of minor glitches).
Weird graphical glitches where everything was black. First time playing this game in my library but I never could make it to the lighthouse because the screen was black. After watching youtube videos, the screen should have been visible where it was black.
i6700k / 980Ti Fedora 28 NVIDIA 396.45
Bronze
Graphical glitches. Grass is Minecraftesque(boxy). Screen tearing that in-game V-sync does not address.
after 3 hours of game i've not met any problems,there is no issue,but the game work only with proton 3.7.3 (with proton 3.7.4-beta the game crash often,and it's difficult to launch it)
phenom II X6 / GTX 750 debian 9.5 stretch 64 bit (kernel 4.18.5) NVIDIA 396.54
Silver
Some visual glitches with lighting and effects
i7-6700K / RX 480 Ubuntu 18.04.1 LTS Mesa 18.1.7
Silver
Performance is inconsistent at times, but other than that works fine.
i5-3210M / Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - Padoka PPA
Platinum
No problems
i5-8300H / GTX 1050 Ti Linux Ubuntu 18.04.1 LTS 64-bit (Kernel 4.15.0-33-generic) NVIDIA 390.77
Silver
virtual desktop used - csmt on - dx9 mode tested - some times cutscenes audio gone but is resolved restart game and have some crashes but still playable (episode 1 completed)
Some graphical glitches, occasional framerate drop and performance a little worse than on Windows, but still playable (over 40fps most of the time with graphics maxed out).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs fine on DX9. Is it possible to run Alan Wake with DX10/11 as well?
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
Due to the low-end old laptop this was played with, had to lower the resolution. There is no speech in cinematic cutscenes but in-game the dialog is present.
I give it Platinum because it works out-of-the-box without any tweaks. Some minor graphic glitches in vegetation are present. Performance is worse than windows (40-60 fps maxed out) but it is completely playable.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Game runs generally fine. Framerate does stutter every now and again and the game likes to crash. AA causes the grass to look blocky. Minor graphical glitches.
Pulse Audio crackling problem fix causes stuttering in the cutscene audio. Remove "tsched=0" from /etc/pulse/default.pa if this issue presents. And then put it back when you're done playing.
Launches and is generally playable. There's a slight performance hit and transparency effects sometimes don't render properly leading to bad looking vegetation.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Some stuttering and graphical glitch, without wineprefixes the cinematic have no audio with the Mesa shipped with Padoka Stable PPA, but with Mesa 18.0.5 audio on cinematics works fine
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Silver
Mouse is not working smoothly - which might be by design but I doubt it, because in that case I could not understand the overall good ratings this game got.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Runs well in DX9 mode, but I didn't find out how to enable DirectX10 to run the game with DXVK
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Silver
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
when i changed proton version(from 3.16-4 to 3.16-5) i met a problem:(no sound),to solve it i've deleted ".steam/steam/steamapps/compatdata/108710" folder and all work fine now.
Game would run successfully without tweaks in Proton 3.7 but it stopped working in 3.16. Opened bug report https://github.com/ValveSoftware/Proton/issues/1815 to fix that. In the meanwhile, you can run it via launch options "PROTON_NO_ESYNC=1 PROTON_NO_D3D11=1 %command%"
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
No sound in the cinematics, but when I plugged in my Sony Platinum Wireless Headset (7.1) the sound came back, so I presume its just outputs one of the audio channel wrong. As for the rest - perfectly working game. Xbox One controller works out of the box.
WINEPREFIX=/home/user/.steam/steam/steamapps/compatdata/108710/pfx winetricks --force xact ,then open winecfg and override xaudio2 dll:s to native ,that seems to solve audio problems for me. Some slowdowns and strutter ,here and there ,but perfectly playable. Can't max out tho.
Manjaro Linux NVIDIA 410.66
Gold
WINEPREFIX=/home/user/.steam/steam/steamapps/compatdata/108710/pfx winetricks --force xact ,then open winecfg and override xaudio2 dll:s to native ,that seems to solve audio problems for me. Some slowdowns and strutter ,here and there ,but perfectly playable. Can't max out tho.
Manjaro Linux NVIDIA 410.66
Silver
Alpha transparencies on vegetation are still broken.
Similar issues to Alan Wake (main game). There are various minor graphical glitches, i.e. grass, some flickering textures sometimes, Moon follows the player view. But most of the time game is looking perfectly good. Kind of playable, but mouse acceleration is not good (but I would say the one in Alan Wake is even worse), that makes it hard to play. Performance is good tho.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Gold
Runs well in 4k, but only in DX9 mode. Steam store says it is DX10. Is it possible to run it with DXVK?
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Borked
Crashes on start with the following error: "Shader compilation errors (entry point main)::1:281: error: syntax error, unexpected NEW_IDENTIFIER"
Game appears to function correctly, however there are graphical errors. Some of the grass and stick textures have hard rectangular borders and black outlines, as if some pixels that should be completely transparent are being drawn black. The position of the moon seems to be derived from the player's camera perspective, but the calculation appears to be wrong and it swings wildly through the sky as you move the camera.
FPS fluctuates a great deal, changing from max down to low provided a very small improvement. Playable, until last third/quarter of the game. Then it will routinely crash.
The developer has already added an empty Linux repository, they mentioned in Steam forums that a Linux version is coming. Because of that repository, the windows version cannot be downloaded and since the Linux repository is simply empty, the game is currently not playable in Proton.
Perfomance is acceptable.Little stuttering in gameplay
Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz/GT216M [NVS 5100M] Ubuntu 18.04.1 XFCE 64 bit( 4.17.0-17.3-liquorix-amd64 x86_64) NVIDIA 340.107
Bronze
Graphicak glitches, antyaliasing messing up with the shadows, mouse won't work after a few turns right. But after all you could play.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Silver
Disable D3d11 improves performance noticeably on this machine and is recommended, but is not strictly required. Either way, settings and resolution still need turned way down to run at a reasonable framerate. Not sure if that's because of Proton or if it would've been slow on this machine in Windows, too.
Manjaro Linux 3.0 Mesa 18.2.3
Silver
Disable D3d11 improves performance noticeably on this machine and is recommended, but is not strictly required. Either way, settings and resolution still need turned way down to run at a reasonable framerate. Not sure if that's because of Proton or if it would've been slow on this machine in Windows, too.
Manjaro Linux 3.0 Mesa 18.2.3
Platinum
Performance feels smooth, DS4 works, graphical settings appeared to be configurable (gamma, quality)
Ubuntu 18.10 3.0 Mesa 18.2.2
Silver
Campaigns are playable, low sound crackling, multiplayer crashes right from start
Linux Mint 18.3 Sylvia (64 Bit) 4.5.0 NVIDIA 384.130
Platinum
running Proton 3.7-7 Beta. I got low volume crackling sound (very easy to ignore, only seems to have occurred since Proton 3.7-7 update). intermittent lag (pretty sure this is a hardware issue and not related to wine or proton, as i usually need to significantly lower graphics and resolution to avoid lag). But other than that, i found no noticeable bugs.
Like a native. Even better, then my last try on win.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 390.77
Silver
Graphical glitches - the screen is split into squares with stripes. The performance get worse with raising resolution (30+ fps at 640x480, 20 fps at 1024x768). I had to restart the level 6 because some script failed and I couldn't finish it.
Had one random freeze in 5 hours of gameplay. Also, character progress does not save unless you create symbolic link of your /home//.steam/steam/steamapps/common/Alien Swarm Reactive Drop/reactivedrop/cfg/ folder (the cfg folder itself; right click "make link" on the cfg folder to make a symbolic link) and browse to /home//.steam/steam/steamapps/compatdata/563560/pfx/drive_c/Program Files (x86)/Steam/ and create the following folders within that directory: /steam/steamapps/common/Alien Swarm Reactive Drop/reactivedrop/ and put the cfg symbolic link there, rename it from "Link to cfg" to just "cfg" (without quotes). With the above instructions, being your steam user name, so change that to what your user name is. That will fix the game not maintaining character progression.
i5-4690 / GTX 970 Linux Mint 18.3 MATE 64-bit (Kernel 4.15.0-32) NVIDIA 396.54
Platinum
When running using default settings or Proton 3.7.3, it does not start. Using 3.7.5-beta, it does start.
Game works perfect with the options:single player,find public game & play with friends,performance is good and smooth on Ubuntu 18.04, it crashes without error when the user press training or try join a dedicate server using by console or server browser
Seems to be working just fine! A few things...
As the Alien, you can't seem to crawl from the bottom floor over a 90 degree edge onto a wall.
Shift-Tab menu offers NO MOUSE POINTER!!
I'm the earlier reporter that had crashes whenever I killed an enemy. Those issues seem to have stopped, probably due to the recent nvidia driver updates. Game runs perfectly now and I am about halfway through the marine campaign with no issues. I also tried the game in winesteam (which might have helped the DRM work in proton).
Antergos Linux NVIDIA 415.22
Borked
Will not start, tried DX9 and DX11. Different proton launch options, and removing intro videos.
It's tricky to get it working, but it's possible and works beautifully then. Singleplayer as well as Multiplayer. See this github comment for details: https://github.com/ValveSoftware/Proton/issues/530#issuecomment-431513884
In short: get ceg exe files via wine, set xaudio2_5 to native.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game crashes when I kill the very first Alien. I'm able to play indefinitely, as long as I don't successfully get that first enemy. The game otherwise runs perfectly with good performance. I'm not sure exactly what I did to get this running, but I did try validating it with Lutris/Wine Steam, which might have helped with the DRM. I also used winetricks to install xact.
Antergos Linux NVIDIA 410.78
Borked
Game won't start. Tested DX9 and DX11.
Manjaro Linux NVIDIA 415.25
Borked
Game won't start, tried both DX9 and DX11 version.
First time setup fails -> "Installing Unreal Engine 3 Redistributable (step 1 of 1)" and
".Net" setup -> stops after a few seconds and is never completed
Unfortunately, while removing the steam_api.dll file will resolve the "steam needs to be running in order to play" issue, it also means you can't login with steam. So, unless you have a separate account tied to an email address, you will be unable to play.
Ubuntu 18.04.1 LTS 3.1 Mesa 18.1.0-rc4
Gold
The Steam API dll needs to be deleted from the game folder, otherwise the game complains about Steam "not running"
Intel HD 3000 Kubuntu 18.04 open source Intel Mesa drivers
The game starts, resolution is wrong. Movies are displayed correctly, in game graphics are displayed correctly too, runs smoothly.
A workaround for the wrong resolution bug is adding the launch option -windowed from Steam.
Do not choose 16x anti aliasing, it leads to artifacts around object elements. Also manually change the resolution to 1280x800 if you want the game to be full screen.
runs out of box, renders all graphics just fine. in fight is no any character animation and characters floating horizontally and no other problems in fight. it's still fully playable.
Starts fine but moving the cursor causes the game to lag considerably
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Silver
Game can be completed. The mouse movements are a little jerky but not uncontrollable. Some lag goes away if you disable Hardware Acceleration in the options menu.
Starts fine but when moving the mouse cursor the game lags considerably until the mouse cursor stops
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Silver
Game can be completed. The mouse movements are a little jerky but not uncontrollable. Some lag goes away if you disable Hardware Acceleration in the options menu.
Fullscreen doesn't work properly. Everything else works fine.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Fullscreen mode is a bit glitchy (titlebar may get stuck on top). Should work if you switch to FS once on load, then titlebar should go away automatically when loading/starting a game.
Was just tested by default installation.
Itself, the game works fine. It's forced fullscreen and tabbing out glitches the game blacking the screen and making it unresponsive.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Error: "DX11 feature level 10.0 is required to run the engine."
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
Main menu runs like native. In game, frame rate drops down to 5-10fps when looking towards the bulk of the map geometry. Changing gfx settings does nothing.
Runs well, has significant performance drops in areas with lots of geometry. Issues with SFX attenuation (torch/flame sound effects in environment always at max volume) basically made it too annoying to play (it would be silver if the SFX issue was solved).
Linux 4.x NVIDIA 415.25
Platinum
Game works almost perfectly - only flaw I see is that player's vision is not properly "fogged" while underwater. That's not enough for me to bump it down from Platinum
It had some minor issues in earlier versions of Proton, but with the current beta at least it seems to be running perfect with no problems I can find after a few hours of playing it.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Bronze
Seems to work perfectly in the initial location, has Alt-Tab problems.
I had to set the Windows version to WIndows XP with winecfg, after that the game runs as it should, I don't forsee any issues after this, the game has run on wine for years.
Works perfectly in "safe mode", some sound glitches observed.
Manjaro Linux 4.4 Mesa 18.2.5
Gold
Runs only in safe mode which can be launched by right-clicking on the Steam Library. See game play video here --> https://www.youtube.com/watch?v=E0emztuY7N0
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
Game launches in "safe mode" and is more or less playable, but sometimes crashes at random moments, during loading or in-game.
Arch Linux NVIDIA 415.18
Silver
White screen on full motion video, only game only run on safe mode build.
i5 6500/RX580 Linux karl-iv-hrr 4.18.0-041800-generic #201808122131 SMP Sun Aug 12 21:33:20 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux Mesa 18.0.0-rc5
Silver
Works perfectly in "safe mode", some sound glitches observed.
Linux 4.x NVIDIA 415.18
Silver
Only "Safe Mode" works and sound is broken sometimes
https://www.youtube.com/watch?v=Qz5bpDBz7Sg
Played through the first mission. The game works by choosing Safe Mode from the launch menu. The background is plain white in the main menu but does not affect its usability. This "plain whiteness" bug also briefly appeared as a box in the first mission but did not affect the gameplay in any way. During loading screens and cinematics the audio can stutter and distort a bit.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - padoka PPA
Silver
Linux 4.x NVIDIA 415.18
Silver
Works perfectly in "safe mode", some sound glitches observed.
see other entry about manually installing .NET 4.0, it works fine after that
Linux 4.x NVIDIA 415.23
Borked
On first run, the game will stall during .NET installation. This game does not even use .NET as mentioned by the developers. Upon removing .NET install from redist folder, the game just does not start.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
cannot install microsoft .net, will not start at all because of this, maybe more issues too.
i5-7600K / GTX 1080 Linux Mint 19 NVIDIA 396.54
Gold
After dotnet installed as per tweak below, it's perfect.
Manjaro Linux NVIDIA 415.25
Gold
As the other reviews show it it stalls on installation with installing .NET 4.0. If you install .NET 4.0 through Winetricks into the prefix Steam has for Angles Fall First, the rest of the installation work fine and the game launches and runs (I haven't tested multiplayer, but I played a game with bots with no issues).
Steps:
1. Install winetricks if not already
2. Find the wine prefix for Angels Fall First (probably /home//.steam/steam/steamapps/compatdata/367270/pfx
3. In a terminal run "WINEPREFIX=/home//.steam/steam/steamapps/compatdata/367270/pfx winetricks"
4. Choose "Select the default wine prefix"
5. Choose "Install a Windows DLL or Component"
6. Scroll down and choose "dotnet40"
7. Install. I got a lot of warning messages (and some errors) because it's meant for 32-bit wine and not 64 bit. Just hit okay through everything; it worked for me.
8. Launch Angels Fall First. It will display an error saying "Unable to find a version of the runtime to run this application". Click it anyway; it will install some other software. Finally the game will launch.
9. Enjoy!
Game works and runs smoothly, PS4 controller doesn't work though.
Gentoo Base System release 2.6 4.5 Mesa 18.3.1
Borked
Game crashes at startup, tried all environment variables and combinations. Proton 3.7-8 worked (except PS4 controller).
Gentoo Base System release 2.6 4.5 Mesa 18.3.1
Silver
No controller support
FX 6350, R9 280x Ubuntu 16.04.1 AMDGPU
Bronze
Otherwise seems OK but controller button mapping is completely screwed -> unplayable and remapping (xb360 controller) doesn't help because buttons are not recognized. Keyboard controls work as expected. Audio might be a little loud, maybe even distorted but I cannot recall how it was in Windows/Wine so..
Seems to work perfectly after using Wine D3D11, not sure if performance is optimal, but this could be a side effect of the game being a ported mobile game
Need to install DirectX manually (check Workaround for blackscreen: WINEPREFIX="/home/$USER/.steam/steam/steamapps/compatdata/33350/pfx" wine "/home/$USER/.local/share/Steam/steamapps/common/Anno 1404/DirectX/DXSETUP.exe") otherwise black screen
Suggested fixes not help. Game starts, but no image. Only black screen.
Linux Mint 19 Tara NVIDIA 390.77
Borked
Black screen with a cursor. I can hear the intros playing and main menu music, but nothing on the screen.
Manjaro Linux NVIDIA 415.25
Gold
To workaround black screen and aliased fonts use Lutris installer (will be approved soon so if you don't see it, wait 24hrs): https://lutris.net/games/anno-1404/
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
To make it work, edit file (or create it if it does not exist) :
/compatdata/33250/prefix/drive_c/users/$USER/Application Data/Ubisoft/Anno1404/Config/Engine.ini
It should at least contain the following :
609
You'll probably also need to install DirectX 9 in the Wine dir (see WINEPREFIX trick), and then the game should start fine.
For more information (for JSON decoders) check :
https://lutris.net/games/install/10586/view
The game launchers and functions normally but constant Blackscreen, which obviously makes it impossible to do anything
I've tested the following:
-> Forcing Windowed Mode via Game's config file. Result: Blackscreen
-> Changing the DirectX version from 10 to 9 in the Game's config. Result: Blackscreen
-> Launching the Game in a Virtual Desktop. Result: Blackscreen, but mouse was permanently locked in-bounds to only a small portion of the Window.
There seems to be no fix or Workaround for this issue as of yet.
This game runs fine with regular Wine-Staging however.
AMD FX 4100 / Radeon RX 560 Arch Linux (Kernel 4.18.3-arch1-1-ARCH) Mesa 18.1.6
Runs perfectly after applying the tweaks mentioned further down
Ubuntu 18.10 3.0 Mesa 18.2.2
Borked
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Workaround for blackscreen:
1. install directX to wine (copy and paste code line into console:
WINEPREFIX="/home/$USER/.steam/steam/steamapps/compatdata/33350/pfx" wine "/home/$USER/.local/share/Steam/steamapps/common/Anno 1404/DirectX/DXSETUP.exe"
2. add directX 9 to Anno's Engine.ini
/home/$USER/.steam/steam/steamapps/common/Anno 1404/Engine.ini
add:
%here is something else%
9
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Crash when launching the game.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
Game works well but requires 2 Workarounds:
1. Install DirectX with Wine (terminal: WINEPREFIX="/home/$USER/.steam/steam/steamapps/compatdata/33350/pfx" wine "/home/$USER/.local/share/Steam/steamapps/common/Anno 1404/DirectX/DXSETUP.exe"
2. Add DirectX 9 to Anno's Engine.ini file (/home/$USER/.steam/steam/steamapps/common/Anno 1404/Engine.ini). Add: %here is something else% 9
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Borked
I am asked if I want to play Anno 1404: Venice or if I want to play Anno 1404. After selecting Anno 1404: Venice and clicking play, nothing happens.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Borked
Black screen, sound plays and cursor is visible
i7-4770K / GTX 1080 Ti Linux Mint 18.3 64-bit (Kernel 4.15.0) NVIDIA 396.51
Workaround for blackscreen:
WINEPREFIX="/home/$USER/.steam/steam/steamapps/compatdata/33350/pfx" wine "/home/$USER/.local/share/Steam/steamapps/common/Anno 1404/DirectX/DXSETUP.exe"
Intel i7-7500U / HD Graphics 620 (Kaby Lake GT2) Ubuntu 18.04.1 LTS 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel
Borked
Only black screen, then it crashes
Linux 4.x 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Gold
To workaround black screen and aliased fonts use Lutris installer (will be approved soon so if you don't see it, wait 24hrs): https://lutris.net/games/anno-1404/
KDE neon User Edition 5.14 NVIDIA 396.54.09
Borked
Crashe directly after starting the game
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Doesn't start at all, PROTON_USE_WINED3D=1 or PROTON_NO_D3D11=1 don't help either
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cbd4468695)
Gets past activation but stalls in Ubisoft patcher
Ryzen 1700 / RX Vega 56 Ubuntu 18.04 Mesa 18.0.5
Borked
Shows only a black box for product activation :-(
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
A black box pops up. Than nothing happens.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Works up until Product Activation, which renders as a small black rectangle. Verified that this is the Product Activation by checking the Window Title, done by hovering over the icon in the taskbar.
Manjaro Linux NVIDIA 410.73
Borked
Autoupdater: "Could not open check-sum file"
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
Uplay workarounds needed (https://github.com/ValveSoftware/Proton/issues/1735 and https://github.com/ValveSoftware/Proton/issues/162).
The very known problem in activation screen/autoupdater is solved by manually updating the game to *92 version, instructions here: https://www.annothek.net/wbb5/filebase/index.php?file/94-anno5-exe-autopatcher-version-92/
After this, everything works fine. Multiplayer not tested.
Uplay Account Login failed. No Connection to Uplay Server
Intel Open Source Technology Center Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) x86/MMX/SSE2 3.0 Mesa 18.3.0-devel - padoka PPA
Borked
Error Message:
'Uplay has detected an unrecoverable error and must shutdown. Crash dump created at "C:/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/crashes"'
The crash log in that folder is a .dmp file and couldn't find a Windows program to read it.
Manjaro Linux NVIDIA 410.73
Borked
Uplay running via newer version installed via protontricks and related workaround (https://github.com/ValveSoftware/Proton/issues/162 and https://github.com/ValveSoftware/Proton/issues/1735). Specific ANNO 2205 workaround also added via system variables PYTHONIOENCODING=utf-8 (https://bugs.winehq.org/show_bug.cgi?id=44929) DXVK_STATE_CACHE=0 (https://github.com/doitsujin/dxvk/issues/686). Game starts a black screen, but crashes due to a Python networks socket error.
I have a multi-monitor setup and it spans across all of them. Game does not respect -sw or -windowed options and cannot change in game. This makes sections of the UI inaccessible
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Devs reported game working flawlessly with Proton on Steam forum
https://steamcommunity.com/app/521150/discussions/0/1736588252417071853
I've tried it myself for a short time and everything seems to work as well
Issue 1: The game will show between the top desktop menu and the side taskbar (Ubuntu's take on GNOME) click in the game area or press a controllers button to go full screen.
Issue 2: Every time the game is closed a error box is visible, somewhere in it says "LowLevelFatelError". This dialog box is from Wine.
I would say this should be a safe game to play with minimal regrets.
It was a little laggy in some areas where players had created a lot of animated content, but I have no idea how that compares to the same areas in Windows.
Arch Linux NVIDIA 415.22.01
Platinum
A little laggy under my specs but 100% playable. Tested on SteamVR standard Vive & controllers.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Silver
Performance was kinda bad since I was running it off my laptop, but the game ran without any tweaks needed using an original Vive, occaisonally a black screen or SteamVR crash, but probably not the game's fault.
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\home\\user\\.local\\share\\Steam\\steamapps\\common\\APB Reloaded\\Launcher\\APBLauncher.exe" failed, status c0000017
Seems to require a patch to kernel32, also see https://bugs.winehq.org/show_bug.cgi?id=24125
Starts. Some scenes work, but others makes the game crash (I didn't check them all - but you can select them from a list). Using PROTON_USE_WINED3D made at least one scene run - but with bad performance, and the game crashed once it finished. JFK speech at the beginning is missing video
You should use the Proton version that comes with the game. You can test newer Proton versions but if there's a problem fall back to that one. Game fully playable to end. A bit worse performance than Windows so you'll need a little bit lower settings. You may or may not experience some additional problems such as it being minimized on start, etc.
Loaded, added profile then I got the error.
Integrity check failed!
Game state file was corrupted. If it's your work, then put it back otherwise is all lost, sorry...
I closed the error and continued on to play a single race. During the loading screen the screen went black. I had to force close the game.
For me, it didn't launch until I set "PROTON_USE_WINED3D11=1 %command%" in launch options. After that, it works fine with a very very minor glitch where the window loses focus when going fullscreen.
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Platinum
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
The game crashes on the intro video but it's possible to skip the intro by pressing U until the menu shows up. The game only runs properly at 720p windowed mode. Also the game only runs properly at 60hz. I was able to use the PS4 controller in wireless mode without any issues.
Game starts fine, runs well. Change of resolution to anything but 1280 and/or fullscreen leads to either garbled or black screen. Necessary to delete settings (370460 dir) to restart in 1280.
Black screen. No sound. Custom cursor. Doesn't react to clicks or keyboard, even Alt-F4 doesn't work. Alt-tab works. Need to kill it. Tried PROTON_NO_ESYNC=1 and PROTON_NO_D3D11=1 , it doesn't help.
Copy dgvoodoo dlls found here: http://dege.fw.hu/temp/dgVoodooWIP53.zip to Arcanum/Arcanum/ then set winecfg ddraw override to native on the prefix. this translates dx7 to dx11, which then works with dxvk. game works flawlessly afterwards
Linux 4.x 4.5 Mesa 19.0.0-devel (git-d4e7d8b7f0)
Borked
Takes too long to load main menu, about 10 minutes to load game. Major issues with textures (many artifacts, invisible people, overlapping dialogs). Installing HD patch does not fix anything.
No messing with anything under the hood; just tried through Steam interface and with user_settings.py tweaks as above.
Glyph launcher starts and sits there. Pressing the play button does nothing. There is a wineserver running and some other wine processes but no game appears and nothing in the process list looks like it might be ArcheAge.
The Glyph launcher worked just fine using Proton 3.7-8, the game however won't start. I'm not getting any error or pop-up. I tried disabling DX11, installing directx9, vcrun2005, vcrun2008 and corefonts in all kinds of combinations.
I also tried starting the game using Proton 3.16-3 beta but the launcher won't even start using that Proton version.
Glyph launcher opens but clicking "Play Game" does nothing
i7-6700K Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.77
Borked
The Glyph launcher works fine out of the box, but once I login, I can't start the game, because I only see a big red "UPDATE" button. Clicking it does nothing essentially.
PS. I do not have linked Steam account.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Borked
Game crashes immediately after clicking "Play" in Glyph launcer, probably could be fixed in some way
Plays with XBox360 game pad but only with D Pad for directions (left stick disabled) and buttons are different from Windows and not configurable., i.e., X functions as A button. Game still plays fine.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Insists on running in a fullscreen window with my (Cinnamon) taskbar visible, otherwise runs OK. Moderate slowdown at points, but not significantly worse than native.
i5-4460 / GTX 1080 Antergos x86_64 Linux 4.14.67-1-lts NVIDIA 390.77
Borked
BattlEye installation request dialog appears, followed by a loading screen, then crashes with an error dialog saying "Win32 error: Cannot create MT object" or something to that effect.
i5-6198DU / GT 920 MX Linux Mint 18.3 KDE 64-bit (kernel 4.15) NVIDIA 396.54
It runs well but zombies and vr hands are invisible. possible cause of missing stream output
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
After the stream output thing was fixed by the drivers (so Mesa 18.3) it ran without invisible things (namely zombies). There was some small stuttering in the beginning but that cleared out after some time. Otherwise runs perfectly
Manjaro Linux 4.5 Mesa 18.3.0
Platinum
Fixed by the new Vulkan extension for stream output.
Solus NVIDIA 396.54.09
Platinum
Runs perfekt now
Linux 4.x NVIDIA 415.25
Platinum
Runs out of the box after the stream output driver update. no issues at all good performance.
The native version of this game runs horrible with many graphical limitations and game play breaking glitches.
The proton version works much better, it can be played in full with its graphical options maxed out and after some initial stuttering as it builds its Proton cache will be playable completely smooth.
I rank this Silver because Battleye is not Linux compatible, this means that while you get the best experience on the Proton version you will not be able to join BattlEye protected servers.
So completely playable with friends on an unprotected private server but not suitable for Online play.
KDE neon User Edition 5.14 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
[TEST FOR AN ISSUE] [RAN NATIVE] Freezes on boot briefly, as long as you don't minimize / unfocus it will unfreeze eventually. Recommend strongly enabling GALLIUM_HUD.
Fails to start with "Bad serial given in setup", tried workaround described here but with no success (https://forums.bohemia.net/forums/topic/130923-bad-serial-number-given-in-setup-error-tried-everything)
The cdkey must be entered in registry, but its in binary. To get the game to run, I installed under wine/lutris, exported the key named "key" under "[HKEY_LOCAL_MACHINE\Software\Wow6432Node\bohemia interactive studio\arma 2]", then started the registry editor under the game's prefix ((WINEPREFIX=~/.steam/steam/steamapps/compatdata/33910/pfx/ regedit)). Import the reg file containing the key only, and launch the game with the registry editor still open. A few secs after clicking "play", close the registry editor and the game will start. Unfortunately this has to be done before every launch of the game, because the key is apparently cleared every time the game starts.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Game exits on startup with "Bad serial given in setup". There is a workaround for wine, but I couldn't get it to work with proton because protons regedit fails to open correctly (blank window).
Workaround for wine: https://forums.bohemia.net/forums/topic/130923-bad-serial-number-given-in-setup-error-tried-everything/
Only works with BattlEye disabled, and throws an error about a missing license in the registry, and has fairly low performance, BUT the game does launch for me.
Severe mouse issues preventing play, requires Battleeye to be disabled and no option to provide serial key meaning FADE copyright protection will eventually kick in.
"Mageia 6" (64 bit) 4.6.0 NVIDIA 390.67
Silver
There are some missing file errors here and there but otherwise seems to work perfectly fine.
Does NOT WORK under Proton. It's actually has a linux client already, all platinum reports are people playing using the existing native version.
"Mageia 6" (64 bit) 4.6.0 NVIDIA 390.67
Platinum
Worked with no configuration, steam does not say it is using Steam Play, though the game does not state on the store page that it has native support. My assumption is it does have native support.
Kubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Excellent, working perfectly. All seems to be functional without issue.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.18
Borked
Arma3 Is a "NATIVE!" Windows version working under Virtual windows. It is borked cause the "Native" version is 1 Version behind the windows version. It is also borked due to the fact that Valve don't want to add a button that would install windows versions of games that have Linux support from the developper..
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Black screen, not running.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Borked
Nothing shows up for a few seconds then shows a dialog box to submit a bug report.
Technically works but Bohemia Interactive has an outdated native linux port that does not play with servers that are on Windows. Also BattleEye might not work if you do get the Windows version.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
10/10 - Very nice fps - The black screen is fixed with a good instalation.
Now that you can switch between Native version and Proton versions, the proton version fails to launch and the Native version isn't kept up to date with the main branch. This game is kinda stuck in limbo until one of these things is fixed.
Fails to start with "(missing executable)" of "steamapps/common/Arma 2 Operation Arrowhead/ArmA2OA_BE.exe"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
There's only one other report on this game as I am writing this, and the problem they had is that they did not have Arma 2: Operation Arrowhead installed. Considering this mod is a mod of that game, you need the base game for this to work.
However, I installed Arma 2: Operation Arrowhead, and resulted in a problem with BattleEye. BattleEye needs to be installed for this game to run, and after clicking install the game crashes.
In the third option (Configured Advanced options) it shows me the cd-key that I will have to enter later in the game. Then direct3d is installed automatically and a preference sale appears (choose the game language, resolution, device type (Direct3D HW T&L, Direct3D or Glide), it recognizes me by default Direct3D HW T&L. Then the game starts (you can see the "Bohemia" logo for a little while) and then appears "Bad Serial number given in Setup" but I was never able to pre-enter my cd-key. So I don't know if it's stable and if it's a graphic error or not.
I've tried this: Right click Arma Cold War Assault, Click Properties, Click Local Files, Click Verify Integrity of Game Cache. But then the same error still appears: "Bad Serial number given in Setup".
I am now testing the beta of the game ( Right click Arma Cold War Assault, Click Properties, Betas --> "testing")
----------------------------------------------------------------------------------
Error --> ( "Bad Serial number given in Setup".)
There is no place to enter the CD-KEY in Setup!
----------------------------------------------------------------------------------
Explanation:
----------------------
In the third option (Configured Advanced options) it shows me
the cd-key that I will have to enter later in the game.
Then direct3d is installed automatically and a preference sale
appears (choose the game language, resolution, device type
(Direct3D HW T&L, Direct3D or Glide), it recognizes me by default Direct3D HW T&L.
Then the game starts (you can see the "Bohemia" logo for a little while) and
then appears "Bad Serial number given in Setup" but
I was never able to pre-enter my cd-key. So I don't know if it's stable
and if it's a graphic error or not.
But then the same error still appears: "Bad Serial number given in Setup".
Tiny improvement over 3.7.8, can see the Bohemia Interactive splash screen for a split second before crashing and displaying "Bad serial number given in Setup"
To work around "bad serial number given in setup" error, your must install game on Windows version of Steam, and then export registry key including serial key from Windows Steam installation and import it to Linux Steam game installation.
Then game starts, but main menu graphics are missing - all menus are there and are working, but background graphics are missing.
When starting new game (or tutorial), game will crash with error "wine: Unhandled page fault on read access..."
Only tested changing vsync option, but all game related menus worked, gameplay is flawless. Saw no differences from the mobile version I have played before.
With earlier versions of Proton I had to disable the intro video due to a loud buzzing sound when it played but that's no longer a problem with 3.16-3.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.66
Bronze
Audio has a buzzing sound and game stutters graphically
Starts, but shows a black screen. Pressing Enter and directional keys causes sound effects from the UI, but I've never played the game before, so I can't tell what's going on.
Will open to splash page, and update game to latest patch, but when attempting to play the game, it states Steam must be running (which it is, in the background) and as such, will not actually start. Any further attempts to get AW to run simply fail back to the steam page.
Works even better than on Windows due to Steam's compositor which treats fullscreen as borderless window. Army Men RTS also runs on regular Wine (1.7.38 or higher), but then it doesn't have the Steam compositor for fullscreen.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 1405 ] Arsenal of Democracy: A Hearts of Iron Game
Platinum
Linux Mint 19 Tara NVIDIA 410.73
Silver
the game works well, there is little time to start the game, but a initiation of Launch Configuration Tool of the game is not working without proton but the native game works quietly.
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Silver
Game takes A LOT of time to start scenarios, but after that it seems to work properly.
I did not test it too deeply because I do not know very well how to play it...
After installing corefonts into game prefix, everything seems to work fine. Performance could be better, but I'm unsure how it runs on Windows. Without corefonts no menu items are rendered.
Linux 4.x 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Borked
Launcher is fine, after pressing Play proceeds to a black screen where you can only see your cursor.
Only ran it for about 20 minutes or so, but it ran great, gave me no problems at all. Looking forward to doing a more thorough test with a full play through.
installing xact with protontricks fixed music issues
seems to benefit from some sort of nvapi workaround, such as spoofing an amd card.
whole game not tested but the major pieces seem to work. Performance probably near native
Game stops working as it loads assets before entering the game.
Geforce GTX 1070 8GB Ubunutu 18.04 NVIDIA 396.54
Borked
Technically the launcher opens but it is just a ghosted window of what ever was on the screen at the time with no actual graphics. If you press the super key you can see that it is rendered correctly but selecting it goes back to the non-rendered window.
You can guess where the play button is and it will respond but steam just shows "running" for about 3 seconds and terminates. As people are reporting some success on Arch and Ubuntu this might be a specific issue to Fedora?
I can get much further using wine staging with DXVK put the game will not progress past the "Turinium Optimised" loading screen
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Platinum
The game in the DX11 version runs really well with DXVK. The native Vulkan version complaints about old drivers and doesn't start at all.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Launcher works but game doesn't show any window when launched. Process needs to be killed. Settings file can't be created either
Arch Linux 4.5 Mesa 18.3.1
Silver
I made a report yesterday saying that this game is unplayable. I decided to completely un-install and re-download the entire game again to see if it made any difference. To my surprise the game actually run first time.
The Launcher is still an untextured window for me. You have to press the Super Key (Windows button) on the keyboard to see that it is open. Once you guess where the play button is the game will launch. (The best way I have found to do this is to open a web browser on your primary monitor, start Ashes Launcher and then minimise the web browser. The outline of the window will become apparent).
On my machine the game will only run if I have "Disable Esync" set. Without this steam says "running" for 3 seconds and then stops.
With my machine I have set the graphics settings to "High" @ 1920x1080 and run the in game benchmark to give you an idea of how it runs.
The benchmark gives an average FPS of 76.3 with a peak of 97 FPS.
Definitely playable. All multiplayer options are greyed out so single player is the only option at the moment but this is a very promising start.
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Platinum
Believe some story movies after winning are being skipped, have not tried multiplayer
Gentoo Base System release 2.6 4.5 Mesa 18.3.0
Bronze
Gets stuck at "turinium optimized"
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
okay, apparently disregard my previous posts... vulkan was not activating, and hence, no DX11 capability.
i'm not giving it a platinum rating because VULKAN still won't work. which i think is actually proton's fault here. (or maybe it's something else i don't know...)
game ran as well as windows otherwise, had a massive match (13 insane AI) ended up leaving match when each of the remaining three ai fielded around 300k armies...
by then, this poor card was well below 10fps... (under windows it ran like a bag anyway. card is not quite upto it)
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Flawless. Tested at 3440x1440 resolution. Tough sound was a bit... loud, just a little strange
Ubuntu 18.10 NVIDIA 415.13
Borked
Doesn't work at all, not with the default DXVK and not by trying to enforce the Vulkan renderer.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
Launcher looks perfectly fine, unlike what other posters seem to see.
But nothing happens and the launcher flashes and closes when you click play.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
You need to disable Esync in order to have it working. You will also need to guess where the launch button is placed since the launcher window is invisible (use ALT+TAB to select it).
openSUSE Tumbleweed NVIDIA 410.78
Platinum
Played the first two campaign levels with no issues. Seems to run like native.
Arch Linux NVIDIA 410.66
Platinum
The 3D sound seems to not work accurately
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Fails to load launcher.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
launcher appears, however if you press either play, or play in safe mode, launcher disappears and game crashes without showing.
my first sign of a possible culprit was when i tried to force it to vulkan output, i clicked edit settings file in the launcher, and notepad (wine) shows up... unable to find file...
you can SAVE the file, but it still fails to appear.
I tried copying my WINDOWS data for the game into the compat data equivilant, again same problem.
in this case, my summary is it can't read the files due to some pathing thing, and has no settings, causing the engine to crash.
that said, i'm running fedora, and i've seen something about this, but no actual how to fixes.
I don't think i tried advanced fixes (it was the first game i messed with, still figuring stuff out)
Linux 4.x 4.4 Mesa 18.2.4
Silver
The Game starts form the Stardock-launcher. The Launcher has an option to reset all settings. I did this before trying the game.
Only DirectX 11 (witch is selected as the standard api) works. DirectX 12 is not available in the settings . Vulkan can be selected but causes the game to crash at the restart that is needed to apply the settings. I had to reset my pc and had to reset the game settings with the stardock launcher to make it work again.
I did some benchmarking and played a short skirmish match. Performance was good ( about stable 48 fps) at high quality graphic preset.
Ubuntu 18.10 NVIDIA 410.73
Borked
Launcher is invisible, and there is some graphics setting which when enabled causes the game to crash on load. Not that the latter matters since anything other than the lowest setting is too slow to play (Vulkan and DX11 run at about the same speed). I ran a benchmark just fine, and played part of the tutorial, but loading a save results in a crash, making it unplayable.
Arch Linux NVIDIA 410.66
Silver
Have had to skip the launcher as it errors about not finding a file (gamedata.dat). Multiplayer completely refuses to work. Audio (XAudio) is also bit glitchy.
Linux 4.x 4.4 Mesa 18.2.5
Borked
Crash after pressing Play in the separate game launcher
It works when using the benchmark to test tweaks with graphics drivers. Works about as well as on windows. Haven't really played the game, I guess there is a reason why they call it ashes of the bencmark.
Arch Linux 4.5 Mesa 18.3.1
Borked
did not try tweaks (forgot), that said, nothing appears to have changed from the underlying problem i suspected the first time, no file save means the settings file is EMPTY/inaccessible and the game crashes from invalid data...
i've not crosschecked with windows (as i've not got it installed under windows anymore). just a stab in the dark suspicion.
i'm running fedora as well.
"Unable to find the Ubisoft Game Launcher, please re-install Assassin's Creed III.
Ubisoft Game Launcher:
There was a problem starting your game, the Ubisoft Game Launcher was not found. Please try re-installing the game. Error code is 2.
Uplay not able to login, game not able to start. Apparently this is an issue for all uplay games on linux
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.57
Borked
Wine installed mono and gecko then the program just displays an empty/transparent window in the middle of the screen. Ubisoft login??? Not sure.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
Initial Uplay screen never loads, so the game does not work at all.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Has black bars at top/bottom of screen. Runs great otherwise.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Works after setting corefonts and the libgnutls. The only problem is that I have black bars. The workarround with the virtual resolution gives a not working controller.
Linux 4.x NVIDIA 410.66
Borked
Had to install corefonts to get Uplay to show up but can't login to Uplay ("Connection Lost")
"Manjaro Linux" (64 Bit) 4.6.0 NVIDIA 410.57
Silver
Installed corefonts as mentioned previously. Like the person below, I was able to follow that post and create symlinks, although my libgnu files were in different folders than was posted. "/usr/lib/x86_64-linux-gnu/libgnutls.so.30.22.0" for the 64-bit and "/usr/lib/i386-linux-gnu/libgnutls.so.30.22.0" for the 32-bit. Once UPlay installed, it wanted to install the Windows version of steam. I installed it to a different directory just in case, but didn't run it and the game loaded fine. I have the same issue with the resolution and steam controller though. I also have to close UPlay (since it's left running in the background) in order for Steam to launch the game again. Other than that, I have the settings maxed on almost everything and the game runs with a small stutter here and there but is otherwise fine.
Ubuntu 18.10 NVIDIA 410.73
Gold
Would not work with nvidia 396 it required 410 and, gnutls, corefonts. Stayed with black bars to keep controller working. Required to install libnvidia-gl-410:i386 (sudo apt install libnvidia-gl-410:i386) for steam to start after updating to 410. Also, after uplay installed steam inside wine I had to make sure that it would not update (steam in wine - pressed cancel while downloading). On previous tests I left it update and it would eventually reach a point where the game would not start and wine-steam would complain that it can't connect to the servers
Linux Mint 19 Tara NVIDIA 410.73
Gold
Works perfectly after some fixes, I finished the entire campaign using Proton. Fixes: gnutls link, wine desktop to get rid of black bars, corefonts.
Linux 4.x NVIDIA 410.66
Borked
Uplay Launched perfectly but it can't initialize the connection to the server.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 396.54.09
Silver
Uplay launches with the libgnutls workaround. The game has black bars and the performance isn't amazing 34fps medium settings with a 6GB GTX 1060 @ 1080p other then that it works fine
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Uplay won't work at first, install MS corefonts in your distro and then do this: https://github.com/ValveSoftware/Proton/issues/1757#issuecomment-431571624. After that the game will run but you might need to do something about your resolution; use winecfg to set a virtual resolution and solve that. If you use the Steam Controller softaware though, the virtual resolution fix caused an issue with it, I re-purposed the Desktop Profile to go around that, not the cleanest solution but it worked. Hopefully by the time Proton rebases itself against Wine again those workarounds won't be needed anymore.
Solus NVIDIA 410.73
Silver
Works after setting the libgnutls workaround. The only issues are black bars. Also after playing for a few hours I got problems with the sound. After a reboot the sound is working fine again.
Linux 4.x NVIDIA 410.66
Borked
Had to symlink as described by others. Had to enable virtual desktop in the order for mouse to not become locked to the window. Needed to edit the .ini setting file to change resolution to the size of the virtual desktop. High Preset settings got me 20-30fps. Lowest only got me maybe an extra 5 fps. Pretty terrible. This level of FPS with a 980ti and lowest settings makes it "Crucially Unplayable" in my book.
Ubuntu 18.10 NVIDIA 415.13
Borked
After the latest uplay update uplay wont launch anymore.
Linux 4.x NVIDIA 415.23
Borked
After loggin in Uplay get a timeout while initializing:
"Connection lost
A Ubisoft service is currently unavailable. You can try again later or switch to offline mode."
Offline mode doesn't work because you need to log in online at least once before.
Fedora 29 4.4 Mesa 18.2.5
Borked
Uplay can't connect to their servers. I made all symlinks to libgnutls.so.* as described below. Still failed.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 410.73
Borked
It no longer launches. Uplay runs but the game does not launch.
You need to set the correct libgnutls lib:
sudo pacman -S lib32-gnutls
sudo ln -s /usr/lib/libgnutls.so.30.14.11 ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26
sudo ln -s /usr/lib32/libgnutls.so.30.14.11 ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libgnutls.so.26
Install corefonts:
wget https://raw.githubusercontent.com/Sirmentio/protontricks/master/protontricks && chmod +x protontricks
sudo mv protontricks /usr/bin/protontricks
protontricks 271590 corefonts
Install uplay:
WINEPREFIX=/folder_games/steamapps/compatdata/201870/pfx wine Donwnload/Uplay.exe
Let uplay reinstall steam.
Launch the game and it will work.
Linux 4.x NVIDIA 410.66
Borked
Uplay encounters error then crashes. Game still shows running until process is killed.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Silver
Works after setting the libgnutls and installing uplay seperatly. Only after enabling eagle vision the fog doesn't dissapear.
"Cannot connect to the Uplay Services" therefore requires a modification of game files to launch without UPlay. (Other than that, no tweaks used) Once launched, the game works with no issues except for performance which is in range between 15 to 30 fps and constant stuttering all the time. Heavy input lag on main menu, but after that there's none.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.66
Silver
Game launches and runs fine, although suffers significant cpu overhead as I was immediately cpu bound compared to Windows. So gpu limited to 30 - 40 frames at 1080p.
Runs flawlessly with DirectX 10 mode once use you use protontricks script to override the d3d_compiler43.dll, since DirectX 10 emulation on DXVK requires to replace the Wine's d3d_compiler43.dll in order to work.
Once downloaded protontricks and winetricks, type the following command on the shell:
[$ python3 protontricks 15100 d3dcompiler_43 ].
On my system, the open world scenario runs between 90 to 150 fps at FullHD (1080p), where on some close areas it can increase up to 200 fps.
During Desmon Miles wanderings it runs the scenario at 300 fps.
When I once tested the DirectX 9 (disable D3d11), the performance are not so great, and runs less than 60 fps.
Ubuntu 18.10 NVIDIA 396.54
Borked
Opens a window and immediately closes
Ubuntu 18.10 NVIDIA 410.73
Gold
Needed PROTON_NO_D3D11=1 %command%
Ubuntu 18.10 NVIDIA 415.13
Gold
Ran "protontricks 15100 d3dcompiler_43" in terminal and launched game without PROTON_NO_D3D11=1 %command% for a decent performance gain ~10-20fps, but experienced a weird control bug and couldn't move mouse camera right on occasions. If you experience the same issue then try running with launch option PROTON_NO_D3D11=1 %command% and suffer the small performance loss while avoiding an irritating bug.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Used launch option PROTON_USE_WINED3D for best performance overall. Runs perfectly well but minor issues are: Can't Alt+Tab and play time not logged correctly in Steam (only shows as 1 minute).
Meanwhile Steam Proton team is working to resolve this issue, this is others workarounds:
Play directx9 version of AS
Instead of renaming files, there is a easier workaround: right click on the game on your Steam library, "properties", "game launch options" and add this line:
PROTON_NO_D3D11=1 %command%
this option will disable completely Wine directx10 and 11 availability, the game will now launch automatically in directx9 mode.
Play the Directx10 version
Launch the game once time, it will crash but it stored Proton game profile files.
Then download DXVK release from Github:
https://github.com/doitsujin/dxvk/releases/
extract the archive, open a terminal, place you in the folder where is stored the file "setup_dxvk.verb" and execute this command:
WINEPREFIX="/home/your_profil/.steam/steam/steamapps/compatdata/15100/pfx" winetricks d3dcompiler_43 setup_dxvk.verb
The game now launch with Directx10 mode.
To be sure, add this line to the Launch Steam game option:
DXVK_HUD=version,devinfo,fps %command%
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Gold
Works after adding PROTON_NO_D3D11=1 %command% to launch options. Alt+Tab doesn't work, it closes the game.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Works great, but not with DXVK on Vulkan, I had to set the parameter PROTON_NO_D3D11=1.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-61b535437e)
Gold
Would not run until PROTON_NO_D3D11=1 %command% is used in the launch options
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
First I have tried to disable D3D11, with PROTON_NO_D3D11=1 %command% set in Launch Options, but I got pretty low performance. Game ran in outside areas around 20-30FPS, but as I looked into ground FPS jumped up to 200FPS. Then I tried to use Wine D3D11, with the help of protontricks. I ran this: protontricks 15100 d3dcompiler_43 - and then launched the game without PROTON_NO_D3D11=1 %command% and performance improved very well. Now I get around 80-110FPS in open areas. Plays smooth with minor shuttering which seems to be related to audio.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
FPS are a bit low, no matter what graphics settings
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
absolutely perfect apart from a couple of hiccups here and there.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
No tested
Ubuntu 18.04.1 LTS (64 bits) 3.1 Mesa 18.1.5
Platinum
I had some sound issues, that ended up being fixed after a few restarts. Game is buggy, but I imagine that's due to it still being in Alpha. Would be nice to see developer keep support for proton. Xbox 360 controller works but only in wireless mode.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Near native performance. Maybe maximum of 10 fps less than native.
Arch Linux 4.5 Mesa 18.3.1
Silver
One car has no sound, otherwise works well
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.67
Silver
Game played flawlessly (Platinum for me) since I installed latest nvidia drivers 396.54.09 (396.54.05 worked flawlessly); now sound hangs at a certain point (I use Displayport audio, never had issues with AC Competizione in 16 hours played on Ubuntu).
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
Runs out of the box, but quite slower than in Windows, approx 50FPS on highest settings on a GTX 1070
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Sometimes hangs after exiting or entering a race. Runs about 50-60 fps with high settings. Couldn't get rumble effects to work with my PS3 controller.
Manjaro Linux NVIDIA 410.73
Platinum
The game starts perfect, and in practice mode everithing is ok, even Force Feedback support in my Logitech G27
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Silver
Sluggish main menu with music glitches, generally worse performance than Windows 10, and crashed when exit from practice with Ferrari 440 (I think?) on Paul Ricard.
Antergos Linux 4.5 Mesa 18.3.1
Bronze
Game performance is very low. 15-30 Fps. But stable and doesn't crash. Probably because a Unreal Engine 4 bug with NVAPI. See here: https://github.com/ValveSoftware/Proton/issues/165 Someone with more time could maybe tinker around and fix it.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Runs well when it works, but occasionally crashes while loading.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Can have issues with steam controller and rebinding right stick possibly due to deadzone issues. Issue can be worked around by temporarily disabling the left stick, which allows you to bind the right stick. Performs well, with 100% GPU utilisation on this modest GPU.
Noticeable performance hit, but very bearable, and gets better with settings tuning.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
I was able to set graphics to my monitor (2560x1080) in Linux better than in Windows (only 1920x1080); no issues vs my Windows testing; 1st time playing the game froze on the menu while exiting but subsequent exits had no issues.
Linux Mint 18.3 Sylvia NVIDIA 396.54.09
Platinum
I was able to set graphics to my monitor (2560x1080) in Linux better than in Windows (only 1920x1080); no issues vs my Windows testing; 1st time playing the game froze on the menu while exiting but subsequent exits had no issues. Multiplayer co-op works fine.
Linux Mint 18.3 Sylvia NVIDIA 396.54.09
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.67
Platinum
Solus NVIDIA 410.78
Platinum
Have played around for a good bit on a new save. Everything seems perfect, though I haven't checked Multiplayer yet. Will see if I can test that in the future.
Pop!_OS 18.10 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Very smooth; minor stutters here and there (probably shader compilation), but otherwise it works OOTB with no issues.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
More FPS Drops than on windows 10. Starts game, and loads terrain faster than windows. Did not like analog sound output, weird high pitch, had to use USB headset.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
No problems
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything works so far. About 2 hours of testing. It performs as good as the windows version. Runs out of the box.
Manjaro Linux (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game itself works fine, had to reduce shadow detail on Terrain 2 test planet to get rid of black screen.
Linux Mint 19 Tara NVIDIA 410.78
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues, just had to turn down the graphical settings to get a nicer framerate.
Manjaro Linux NVIDIA 410.73
Gold
Works out of the box, issues with performance but nothing that some tweaking can't fix.
Manjaro Linux NVIDIA 410.73
Borked
game attempts to load and shows a black screen, but crashes before reaching any graphical menu.
"Antergos Linux" (64 bit) 3.0 Mesa 18.1.8
Bronze
the game is running at relatively high fps(around 60-80) but the constant lag spikes make it very unpleasant, hosting the server got me around less than half the frame-rate(also noticed two cores spiked usage while other dropped, my main theory is lack of threads), and playing as client i didn't notice any lag spike.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Bronze
Major graphical glitches. Some polygons will just explode enthusiastically outward, both in main menu elements and on in-game objects.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Gold
Faking GPU information to get better performance on nvidia. Into steam launch options: DXVK_CONFIG_FILE="/path/to/dxvk.conf" %command% contents of the file: dxgi.customDeviceId = E366 dxgi.customVendorId = 1002 , 2560x1440p all maxed, 80-120 fps, mostly around 90. without gpu faking it can drop down to 30 fps in places.
Arch Linux NVIDIA 396.54.09
Platinum
Works in window and fullscreen mode. ~60fs. some random freezing/stuttering.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game started and ran perfectly until I took damage once, after that the performance dropped to ~3FPS, returning to the title screen or lowering GFX detail didn't improve work, had to restart game.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Silver
It works fine allthough it has a lot of frame drops but reducing the graphics settings a little reduces these frame drops to around one a minute. I had some mouse problems but this was fixed with starting in windowed mode.
Arch Linux 4.5 Mesa 18.3.1
Silver
Random spikes. But runs perfectly and faster than win
Manjaro Linux NVIDIA 410.73
Bronze
It plays fine but there is a lot of random freezing when the game is rendering in resources, plants, or different objects at a distance. I have tested both single and multiplayer modes and the same happens. When the dust storm kicks in (and after a while of playing) and while moving the camera, fps starts to go down at random moments. Latest update: Crafting update - 0.10.1
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Bronze
Framerate below 30FPS with stuttering on ultra graphics
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Bronze
Lots of lag, maybe 10FPS. Sometimes the mouse doesn't work so you need to tab out and back in again.
The game starts with proton version 3.16-6, but its not playable yet. While audio and menus work, there's no graphics, just a white screen. DXVK created a log file containing this message: err: D3D11: Unsupported format: 0. I tried wine D3D11 but that didn't work either.
The game will not run, it uses BattlEye Anti-Cheat. As of right now there are no workarounds to this that I can find.
Linux 4.x 4.4 Mesa 18.2.5
Silver
works out of the box, but performance isnt that great. Im sure performance will improve.
Manjaro Linux NVIDIA 415.22
Silver
Needed to run it in low-memory mode and with low settings, otherwise UE4 fails to create textures sometimes, resulting in a crash. Otherwise as playable as on Windows (including crashes). Successful teleportation to multiple locations and even between servers without any issue.
Manjaro Linux NVIDIA 415.25
Borked
Game starts and will load the first menu screen but will crash within a minute with the following error : Assertion failed: SeparateFileAtEnd [File:H:\YARKUpdate\Engine\Source\Runtime\CoreUObject\Private|Serialization\BulkData.cpp] [Line: 1449]
Linux 4.x 4.4 Mesa 18.2.3
Platinum
Menu screen background is black (probably because Proton can't play the WMV videos used as background) similar to the low-memory mode. Otherwise works flawless and has good performance after initial shader compilation.
Manjaro Linux 4.5 Mesa 18.3.1
Borked
"Assertion failed: SeperateFileAtEnd [File:H:\YARKUpdate\Engine\Source\Runtime\CoreUObject\Private\Serialization\BulkData.cpp] [Line: 1149]
VERSION: 4.3
UnknownModuleRaiseException()
(0x00000000007b44af3d) + 0 bytes [unknownfile: 0]
UnknownModuleUnknownFunction
(0x0000000000060c6d0) + 0 bytes [unknownfile: 0]"
I tried disabling ESync, disabling D3d11, and using wine D3d11, and also enabling PROTON_FORCE_LARGE_ADDRESS_AWARE but none had any success.
Linux 4.x NVIDIA 415.25
Bronze
PROTON_NO_ESYNC=1 %command% will make the game run, but it runs at 5fps...
Linux 4.x NVIDIA 415.25
Borked
Uses BattlEye, so until a fix for that comes out or a native Linux version, I'm not sure if it'll work.
Linux 4.x NVIDIA 415.25
Gold
I share a "steam library" NTFS partition between both my Linux and Windows OS installs. I installed the game to the partition using Windows. Booted into Linux, ran the game and it worked without an issue.
Runs good but with low fps and rare random crashes after some tweak: you need to find the file "Library/GlyphLibrary.xml" inside the game folder and change the 'winvista' field to 'winxp' (you can change every occurrence of 'winvista' actually) , then deny any changes to this file by revoking the write permission for all.
Game menu is broken. Missing fonts, incomplete UI, freezes
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
No fonts in some popup windows. Also missing textures of the people (fixed by using Wine's D3D11). Generally playable. Do not run in full-screen mode as it won't start after that (reboot helps)
starts but images are missing from the title screen and menu. Crashes when it starts to load a game
Ubuntu 18.10 NVIDIA 410.73
Borked
The game starts and allows you to create a save as well as use the Menu, but swapping to Full Screen doesn't work correctly (but works after a relaunch) and the game crashes when you try to load into a game.
Runs smoothly on my Vive. Game stops tracking controllers if you enter the Steam overlay. I am picky about audio latency for these types of games, so I configured pulseaudio to disable timer based scheduling (tsched=0 in /etc/pulse/daemon.conf) and set up the fragment configuration (default-fragments=2 and default-fragment-size-msec=4 in /etc/pulse/daemon.conf). The optimal fragment configuration will depend on your hardware. I also found that I was unable to get the latency down to a reasonable level with a bluetooth headset, but that may be more an issue with bluetooth headsets themselves than anything to do with playing this game in Proton. Using a 2.4Ghz wireless headset (G930) I was able to get latency down to under 11 ms, which is excellent.
Arch Linux NVIDIA 415.22.01
Gold
Arch Linux NVIDIA 410.66
Bronze
This game boots out of the box. It has several issues:
* There is a slight noticeable amount of audio latency. This is something which is relatively important since this is a rhythm game. Additionally
* Any interaction with the Steam overlay while this game is running will cause it to freeze.
* After completing a song, the game freezes
It is possible to play this game relatively comfortably for 1 song but then it needs to be restarted.
audio crackles a bit, crashes when playing music with ogg opus format, fails to load m4as, track name not always shown at highest graphical settings
4770k / vega 56 Arch mesa 18.3
Platinum
Fonts are a little bit wonky sometimes, but everything is clearly readable.
i7-7700HQ / GTX 1050 Ti Solus 3.9999, latest sync NVIDIA 390.77
Borked
Crashes on initial "Loading Game" screen.
1700X / HD5770 Solus (Kernel 4.17.14) Mesa 18.1.6
Platinum
Everything works out of the box. Played a single track from the online service which worked fine; didn't have a local track that was short enough to play. File browser tried out and worked.
i5-6500hq / GTX950m Ubuntu 18.04 NVIDIA 390.48
Borked
Won't start at all, no crashe (i didn't managed to select "won't start" in the menu)
The initial startup crashed, reinstalling fixed this issue, game plays smooth, audio tends to glitch out in the beginning of the song then fixes it self.
Game works fine with some general performance hit, tutorial video doesn't play, the occasional font pixel-shifting of characters in text, game won't alt-tab/minimize.
Game runs and works perfectly, apart from some slightly wonky text rendering which amounts to a nitpick at most. Slightly awkward, but more than manageable file system translation. No configuration or tweaks needed.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Loads, then instantly crashes
i5-4460 KDE Neon User Edition 5.13 64-bit NVIDIA 390.77
Borked
Crashes before finishing loading the main menu window
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Gold
There was one rendering bug where everything was squashed to like 1 pixel wide. Exiting and re-entering fullscreen fixed it.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Borked
crashed during loading screen even after several install/uninstall/reinstall cycles
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.66
Gold
With Proton 3.7-8 it crashes during load but on 3.6-14 beta it works flawlessly.
elementary OS 5.0 Juno NVIDIA 410.73
Platinum
Tested all game modes and all song formats (MP3, FLAC, etc...) which doesn't require QuickTime player.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.77
Borked
Starts, but crashes during loading.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
Crashes to desktop on initial loading screen
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes before it finishes "Loading Game..."
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
crash at the loading screen
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Silver
Would not start for me previously using NVIDIA 390.87 and Proton: 3.7-6. Now it starts and runs well with a constant 144FPS. The only problem I can detect is tutorial videos will not play. Game play seems good, nothing is broken AFAIKT, tested with a mp3 located on another partition, played without issues.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Borked
Same as the others, also a crash at launcher
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Borked
Crashes on ~80% into loading.
Manjaro Linux 4.5 Mesa 18.2.3
Borked
Game launches, loads a small amount and then crashes. I have attempted NO fixes yet.
Linux 4.x 3.1 Mesa 18.3.1
Borked
On the first run, I was able to get into the main menu, but lower 50% of the screen were unclickable. Afterwards, I couldn't get past that epilepsy scarecrow screen, since it's unclickable.
This game requires XNA 4.0. I tried the usual trick: delete XNA directory from "[YOUR_STEAM_DIR]/AURION_GAME/_CommonRedist", click play on Steam to create prefix, "export WINEPREFIX=[YOUR_STEAM_DIR]/compatdata/368080/pfx", then launch "winetricks xna40". I now got splash screen, but game crashes right after. Still borked.
Tested a few levels.
Seems to run perfectly aside from a minor graphical glitch where the pilot chair is partially invisible. As this is the only issue I found, I'm still rating this as Platinum since this has no impact on gameplay.
KDE neon User Edition 5.14 (64 Bit) 4.6.0 NVIDIA 390.77
I think it complains of missing ms core fonts as that's what it did when I tried lutris however despite having it installed it still complained.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0-rc4
Gold
The game does work if you choose "UE4 No options menu" at the start, otherwise (with the default launch option) it will crash. In game I didn't notice any glitches or things working wrong. The only part of the game that wasn't tested is the BeamNG.drive exporter as BeamNG doesn't work on proton (yet, I hope).
openSUSE Tumbleweed 4.5 Mesa 19.0.0-devel
Platinum
The game works out of the box when you select "Play Automation - UE4 No Options Menu" when starting the game. After a quick 90 minute session with the game I haven't noticed any bugs or crashes. The BeamNG Drive exporter wasn't tested.
The game runs well, but Force Feedback in wheels (logitech g27) don't work
i5-3550 Ubuntu 18.04 NVIDIA 396.51
Silver
Game runs mostly great out of the box. Minor glitches in HUD (z-fighting). Works with multiple controllers (I used a Logitech DFGT and Clubsport Pedals), however no FFB.
Linux 4.x NVIDIA 410.66
Bronze
It takes a very long time to load. Graphics works fine, except for minor HUD artifacts. Sound works perfect. You can only play time trial or single race offline, accessing multiplayer crashes the game. Performance is clearly inferior compared to native.
Missing background in main menu, game loads successfully, volume controls do not work, must be modified from OS. It's playable with minor tweaks, with a little less performance than W10
Kill 3 nw.exe using top/htop (kill slowly one by one), the game can run after showing a error page as per previous protondb advised. Completed Act 1 without problem
Ubuntu 18.04.1 LTS(64 位) NVIDIA 410.73
Bronze
I found the three nw.exe processes in my system monitor, as already described below by others. Unfortunately, ending/killing them did not start the game. No matter if it's one by one or all together or stopping all of them (without ending them). Hopefully, other people are more lucky with this strategy!
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Game works if I kill 3 times slowly the nw.exe
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
According to Steam, I have had this game running in the background of my computer for 36 hours total. Definitely not getting a refund now. :)
So I start the game, and it runs in the background, never showing up. I figure up htop, and start kill -9'ing the Aviary Attorney processes (sort by CPU usage). After killing 3 of them, a window pops up displaying this message:
https://imgoat.com/uploads/06f52e9102/167141.png
once you click the window, THE GAME STARTS WORKING.
https://imgoat.com/uploads/06f52e9102/167146.png
So this seems to be 3 processes that are destroying the shader test.
Seriously, game works completely fine (no tweaks needed!) after killing 3 of the processes in HTOP. Confirmed this on a second computer to prove I wasn't insane.
Gentoo Base System release 2.4.1 4.5 Mesa 19.0.0-devel (git-43a397c580)
Borked
Steam shows the game as "Running", but the game never loads. In System Monitor, there is no running process of the game to be found.
After using PROTON_USE_WINED3D=1 %command% it runs great. without, it shows a crash message, but the executable keeps running, require a manual kill with Htop.
Graphical glitches where cells are blacked out. Locks the mouse in the window, even when alt-tabbing. You can set the game to windowed which fixes this.
This report is for episode 1 because I don't see it listed separately. Runs perfectly out of the box, 60fps at highest detail settings, playable all the way through.
All episodes are the same except for episode 4 which has graphics issues (see my report there)
Complains about missing badmojo.ini file and closes. I'm guessing this can be worked around but the ini file actually contains paths to game assets which I don't know how to set in relation to wine prefix.
You need to set up the prefix and run `wine cmd.exe /C gencfg.bat "%CD%"` in game directory to generate the missing BADMOJO.INI file but even after that it crashes immediately after a split second of black screen and there's a segfault printed to STDERR when run from the terminal. Tried BADMOJO.EXE, launcher.exe and launcher2.bat - none start the game but STDERR outputs differ slightly.
Manjaro Linux NVIDIA 410.73
Borked
Shows error message because of missing file (badmojo.ini).
Performance great. Have to force quit game after quiting.
Ubuntu 16.04.5 LTS NVIDIA 410.78
Gold
Game runs pretty much perfectly, though freezes momentarily from time to time. Navigating out of the game and back usually causes graphical issues. Stick within the game window though and it runs faultlessly.
elementary OS 0.4.1 Loki NVIDIA 410.73
Platinum
I was able to complete the game without any problems the only issue was crash, when I tried to quit the game.
Linux Mint 19.1 Tessa NVIDIA 390.77
Silver
Game runs good, except ALT TAB that crashes the game, and when ending the game it get stock, so you need to force close it with the tastmanager.
Solus NVIDIA 410.73
Platinum
Full game can be played and completed without any issues performance wise. However, ALT+TAB will crash the game, as will pressing "QUIT" on the main menu.
By default was crashing when you start a game. Works perfectly with "PROTON_NO_ESYNC=1 %command%" added in Bad Rats - Properties > SET LAUNCH OPTIONS...
E5-2665 / GTX 970 Ubuntu 18.04 NVIDIA 384.130
Platinum
Works out of the box.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Runs out of the box with no problems.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
i dont know if it's the game or steamplay but, it runs at like, 5 frames per second.
It can be frozen on opening sometimes (completely random) but after try one or two times again, it works flawlessly. (almost, because you need to click "Try Again" button after it says you something like "Can't connected to servers" etc. then it works flawlessly.
Runs perfect but no sound even after xaudio2.7 and xaudio2.8.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"Arch Linux" (64 bit) 3.0 Mesa 18.2.1
Silver
no sound :O
Ubuntu 18.10 (64 bits) NVIDIA 410.73
Silver
No sound. Couldn't get sound to work with any of the fixes. If sound would work, I'd give it a Gold rating. Otherwise perfectly playable, sound isn't crucial in this game for me.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Run with Colonial Charter Journey since I could run vanilla on plain wine but couldn't get CC to work.
No sound working but I didn't try the work arounds because I play without sound anyway.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Gold
no sound >xact
Linux Mint 19 Tara (64 Bit) 3.0 Mesa 18.0.5
Silver
The game has no sound but otherwise runs flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works fine with the audio trick.
Linux Mint 19.1 Tessa (64 bits) NVIDIA 415.25
Bronze
No sound.
? Antergos ?
Bronze
Works great but no sound
i5-6500 / GTX 460 Linux Mint 18.3 NVIDIA 390.77
Platinum
Sound works.
4770K, GTX 970 Manjaro NVIDIA 396.51-1
Gold
No sound (runs perfectly after installing xact with winetricks. see: https://github.com/ValveSoftware/Proton/issues/54)
i7-2600K / GTX970 Arch Linux ?
Gold
No sound (runs perfectly after installing xact with winetricks. see: https://github.com/ValveSoftware/Proton/issues/54)
i7-2600K / NVIDIA GTX 970 Arch Linux NVIDIA 396.51
Gold
No sound by default, xact required (#54)
i7-7700HQ / Intel(R) HD Graphics 630 Antergos mesa 18.1.6
It worked perfectly yesterday with the xaudio2.7 and xact tweaks. Today it cannot even start. Purged steam, reinstalled it, nothing helped. Other titles play without an issue.
I had to reinstall the game and re-run winetricks xact to get sound to work. Ran fine for about 4 hours, then I alt-tabbed and lost mouse response in-game. Tried alt-tabbing a couple more times and the game became unresponsive entirely. In fact, my system didn't show it as a running process anymore even though the menu screen was still showing on my desktop. This was all done in fullscreen, likely won't happen in windowed mode but I can't test that tonight.
TL:DR: Set up xact, xaudio 2.7 and 2.8. As long as you don't alt-tab it runs perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly with good performance. Did not encounter the "no sound" issues that other people reported.
i7-8550U / MX150 Void Linux (Kernel 4.17.19) NVIDIA 390.77
Borked
The game does not start in any way.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Perfeito!
Linux Mint 19 Tara (64-bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Gold
No sound at first, but after adding xaudio2_7 it worked.
Followed those steps: https://www.reddit.com/r/SteamPlay/comments/9ebm9a/report_banished_has_no_sound/e8awk20/
Linux Mint 18.2 Sonya NVIDIA 396.54
Silver
Runs great, but no sound whatsoever.
Linux 4.x NVIDIA 410.66
Gold
No sound. Other comments here explain how to fix sound. Works fine other than that.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Couldn't get the sound to work, even with xact xaudio2.7 and xaudio2.8. Everything works fine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I read that winetricks fixed the sound that wasn't working earlier, I appear to have successfully installed it.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Sound still doesn't work. Here's an interesting issue that no one else has pointed out: if you play in fullscreen mode with multiple monitors, with gnome 3 as your desktop manager, if you click in your second monitor and go back to your game theres no way to close the menu and play again.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Known audio problem solved via install xact with protontricks. Everything working fine.
Linux 4.x NVIDIA 410.73
Gold
As someone mentioned before, it needs protontricks for working sound. Besides that it runs flawlessly.
Manjaro Linux NVIDIA 415.25
Gold
To get sound works you need install xact just run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/242920/pfx/ winetricks xact". Then you need add libraries. Run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/242920/pfx/ winecfg" go to libraries add "xact" and "xaudio2_7".
Manjaro Linux NVIDIA 410.73
Gold
No sound out of the box but after doing This: https://www.reddit.com/r/SteamPlay/comments/9ebm9a/report_banished_has_no_sound/e8awk20/ it runs perfectly.
Manjaro Linux NVIDIA 415.25
Borked
Initially it launched but without sound and seemed playable. I ran the protontricks xact and this totally borked the game and I've reinstalled it with same results. Error message "A fatal access violation has occurred in Runtime-steam-x64.dll and the game cannot continue! A crash dump has been saved ..."
Linux 4.x NVIDIA 410.73
Gold
Install Protontricks.
use the command "Protontricks gui" search banished in your List and select xact from the Windows Libaries to get Sound.
Works perfekt no other issues.
ArcoLinuxD 4.5 Mesa 18.3.1
Gold
Add xaudio2_7 to the libraries with prontontricks and all is working with sound.
Manjaro Linux NVIDIA 410.73
Gold
Had to install xact in its wineprefix in order to get sound. No other issue so far.
Arch Linux 4.5 Mesa 18.3.1
Borked
Regression. With 3.16-5 beta the game do not launch.
Linux 4.x NVIDIA 410.73
Gold
To get sound works you need install xact just run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/242920/pfx/ winetricks xact". Then you need add libraries. Run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/242920/pfx/ winecfg" go to libraries add "xact" and "xaudio2_7".
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfectly, just needed "protontricks 242920 xact" for sound.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Work out of the box using steam runtime. cannot start playing if runtime disabled, at least at my system. sometimes text on steam overlay did not appear
"Arch Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
It's just a series of illustrations, but they are quite lovely :). Works perfectly.
Severe slowdown when hovering over any button in the interface, controls get stuck (as a result of performance jitter) when attempting to play. Unplayable due to slowdown alone, seems like it will work perfectly if that can be resolved.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Black screen, had to xkill.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
debian unstable, AMD R9-290X, Debian Unstable. Doesn't even open.
At the first start, I needed to put the game on windowed mode (alt+win) otherwise the keypresses wouldn't be recognized. After that everything works flawlessly.
The game does not start and displays the following error message: "This application cannot start as it cannot create needed files. There may not be enough disk space. "
Some stuttering but otherwise works great. Tested on 3440x1440 resolution
Ubuntu 18.10 NVIDIA 415.13
Silver
Runs, but requires graphics settings be turned WAY down and moderate, distracting screen tearing. Given specs, this is less than ideal. Will eventually retest with more powerful GPU and up-to-date drivers.
Runs well but does hit the CPU relatively hard with default graphics settings. Will probably run better with the settings on the lowest settings for now.
WINEPREFIX="/mnt/sdb1/Games/steamapps/compatdata/200260/pfx" WINEARCH=win64 wine winecfg
and change from windows 7 to winxp
before rename the setup Folder in Main Folder to SetupDisabled for .net bug
2700k 1070oc Debian 4.17.0-3-amd64 NVIDIA 396.45
[ 1966 ] Batman: Arkham Asylum Game of the Year Edition
Gold
To run the game, I had to copy the pfx of Batman Origins and also use the command TZ =% command% to work perfectly (in the Set Launch options). After that it turned perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.66
Borked
Doesn't start at all.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Simply will not start. I played it fine with other wine version, but on Proton/Steam Play, it doesn't start at all.
The Windows version of the prefix needs to be set to WinXP and both d3dx9_43 and d3dcompiler_43 need to be installed via winetricks. Some errors messages pop up upon launch that can simply be dismissed. The game also doesn't exit cleanly, so you need to kill the wineserver manually. PhysX performance is really bad.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Gold
Set the wine to windows XP (using winecfg in prefix of the game)
Download the Dot Net 3.5 from microsoft site and install in this prefix.
After that, click on play button, wait for the installation of the physx and the directX.
Play after that.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
On first run the game crashes, copy the prefix from Arkham City over the current prefix & it will then work.
[ 1979 ] Batman: Arkham Asylum Game of the Year Edition
Borked
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
[ 1980 ] Batman: Arkham Asylum Game of the Year Edition
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
First get Batman: Arkham City GOTY (200260), apply the workaround in https://github.com/ValveSoftware/Proton/issues/309#issuecomment-415633734 and then copy over the pfx folder from that other game into this one. It takes a while to start the first time, but after that it runs very well with only the occasional frame rate drop.
The game does not start. I tried tweaks and nothing. I also tried installing .net and other data mentioned in github, and neither.
Manjaro Linux NVIDIA 410.73
Bronze
Download the game, and download dotnet35 from microsoft website.
Install the dotnet35 in prefix of the game, and play.
it will be some error, after a while, being necessary restart the game.
Linux 4.x NVIDIA 396.54
Borked
Doesn't start
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
wont start
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Does not start
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
On all Proton versions
:err:module:LdrInitializeThunk Main exe initialization for L"....path_to_exec...." failed, status c0000017
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.0
Borked
Failed. Game will not start
Ubuntu 18.10 NVIDIA 415.13
Borked
it doesn't start
Ubuntu 18.10 (64 bits) NVIDIA 415.25
Borked
Do not start at all
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
Getting some rare stuttering otherwise it runs fine so far.
The game does not start. I tried tweaks and nothing. I also tried installing .net and other data mentioned in github, and neither.
Manjaro Linux NVIDIA 410.73
Gold
performance is adequate, needs winecfg tweaks to run at all, then seems to work flawlessly
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.66
Silver
I just deleted the prefix for arkham asylum and copied a prefix from another game that used .net 3.5 and pasted it where the arkham asylum one was. Got a couple errors at first but game ran fine.
AMD A10-5800K / Radeon RX 560 Linux Mint 19 (4.15.0-33-generic) Mesa 18.3.0-devel
[ 2002 ] Batman: Arkham City - Game of the Year Edition
Borked
Tries to install .NET Framework every time, then exits it and the game doesn't load.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs perfect after select W10 in wine:
WINEPREFIX="$HOME/.steam/steamapps/compatdata/200260/pfx" WINEARCH=win64 wine winecfg
Change OS to W10
https://www.youtube.com/watch?v=yerbSd0h0p4
I have tried the tweak: WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/200260/pfx" WINEARCH=win64 wine winecfg
changing Windows version to Windows 10.
I did not work at all for me.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Runs great after changing compatibilty mode to Windows 10 using winecfg "WINEPREFIX='/home/username/.steam/steamapps/compatdata/200260' winecfg"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Changing to winecfg to Windows 10 does the trick
Manjaro Linux NVIDIA 410.66
Gold
Game requires .NET. In order for the install to complete wine prefix version needs to be set to windows xp. The .NET install will take 10 minutes at least
After the install you may switch the wine prefix version to widows 7 for dx1
Performance is decent at high settings 720p (6 year old pc
What works
-gameplay (clocked 8 hours without crashes
-Xbox 360 controller suppor
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Borked
Always performs first time setup, starts new window and immediately exits it
Like many other reporters, I ran winecfg in this games wineprefix (pfx). I set my windows version to 10 and thereafter the game runs perfectly. Setting it to XP (as others did) trapped me in an endless installation and did not ever work.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
https://github.com/ValveSoftware/Proton/issues/309#issuecomment-415633734 does the trick very well. It takes a long time to start the first time, but after that it runs very well with only the occasional frame rate drop.
As mentioned in other reports, it was necessary to change the version of Windows to the Windows 10 version, because in Windows 7 or XP version was not going. For this I used the command WINEPREFIX = 'path where the game is installed' / pfx WINEARCH = win64 wine winecfg. Done that I played it again on Steamplay and it ran perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.05
Gold
Execute the command [WINEPREFIX="~/.steam/steam/steamapps/compatdata/200260/pfx" WINEARCH=win64 wine winecfg] without the [], and change Windows version to XP in the window that appears. OK. Launch the game, and wait (it took easily 20 minutes to finish on mine). The launcher will appear. Close the launcher. Execute the command again, and change it to Windows 10, and there you have it. Run the game again. It works a little jerky here and there, but it is solid Gold status.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Changed to windows xp and then waited way to long for ".Net" to install (like half an hour) but now it runs absolutly perfect
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Don't start.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Borked
doesn't start
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
Had to change the prefix version to windows xp by:
1) Trying (unsuccessfully) to launch the game.
2) Running the following command in a terminal of the computer:
"WINEPREFIX="$HOME/.local/share/Steam/steamapps/compatdata/200260/pfx" WINEARCH=win64 wine winecfg"
and changing the version of winfows from windows 7 to windows XP
3) Launching a second time successfully the game (and wait for .NET 3.5 to install).
After that the game ran flawlessly
Manjaro Linux 4.4 Mesa 18.2.6
Borked
Failed. Game will not start
Ubuntu 18.10 NVIDIA 415.13
Gold
Was able to get this up and running by following the other posts about modifying the WINEPREFIX. The game runs almost perfectly at the highest settings available with PhysX disabled.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Needs 'WINEPREFIX="$HOME/.steam/steamapps/compatdata/200260/pfx" WINEARCH=win64 wine winecfg' then change OS to W10 to run the game, and 'WINEPREFIX="$HOME/.steam/steamapps/compatdata/200260/pfx winetricks d3dcompiler_43 d3dx9_43' for max settings. Runs really well in general.
Arch Linux NVIDIA 415.22
Gold
Running the game fails on the 1st try. You then need to change the Windows version on the Wine prefix to WinXP. On the 2nd run it should install dotnet 3.5 just fine and eventually run. You might get some stuttering from shader cashing for a while. Just keep playing.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Changing windows version doesn't help. Doesn't start.
Gentoo Base System release 2.6 4.5 Mesa 18.3.0
Borked
Performs first time setup on each start with the .NET framework install, game window opens and is black and instantly closes. Essentially doesn't start.
Performance: Runs ok. Not so smooth as running on Windows directly, but it's playable
Workaround: Game wasn't opening. Crashed with this message:
System.InvalidTimeZoneException: Exception of type 'System.InvalidTimeZoneException' was thrown.
at System.TimeZoneInfo.FromRegistryKey (System.String id, Microsoft.Win32.RegistryKey key) [0x00014] in <773ec02b42f74a918ccd74911c8063c9>:0
Searching on web, discovered that removing /etc/localtime symlink (which in my case points to ../usr/share/zoneinfo/America/Sao_Paulo) solves the issue and the game opens
I had to change compatibility mode to Windows 10 using winecfg.
"WINEPREFIX='/home/username/.steam/steamapps/compatdata/200260/pfx' winecfg"
I also enabled directx 11 settings in the configuration program, its quite playable.
It installs .net every time you launch it which is annoying.
WORKS PERFECTLY when installed via LUTRIS. Finished the game, played over 110% of the game (DLC addon missions too). Game works perfectly, better than on Windows. Highest graphical settings, except for Shadows set to Normal. Steady 55-60 FPS with no vsync and FPS capped at 60. Few things to note: when your sound goes bad, you must restart the game to fix it. When your FPS drop to to 5-15 FPS, you must restart the game. These problems are also present on Windows, but on Linux the fix is drastically easier (just restart, Windows users require tweak apps). Not counting the technical issues, the game itself is a lot better than expected, highly recommend!
Linux 4.x 4.5 Mesa 18.3.1
Borked
Doesn't start
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
USE Lutris installer DXVK and make brigtness lower.
Debian GNU/Linux 8.11 (jessie) NVIDIA 410.66
Borked
doesn't even start
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
It wont work at all on steam play but u can use lutris to play
Game didn't start first, only when I added the parameter PROTON_USE_WINED3D11=1. Once I've adjusted to the native resultion, I could remove the OpenGL paramter. Then DXVK with Vulkan worked very well! On Plasma Wayland actually the game most be enforced to window mode with boarders otherwise there is no Vulkan output.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-54c823ec79)
Platinum
Ubuntu 18.04.1 LTS (64 Bit) 3.0 Mesa 18.1.7
Platinum
Runs perfect with Xbox 360 controller! https://www.youtube.com/watch?v=GlAhI4etLGw
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Platinum
Playing through story mode. Looks/plays great. Minor fps drops seem physics-related so going to test with it turned off. All other graphics options maxed.
Ubuntu 18.10 NVIDIA 415.25
Platinum
I played this for more than 15 minutes before (first boss fight) on Ubuntu 17.10 w/ NVIDIA 396.54
Installed and clicked play. Has worked great without any modifications. Smooth running without any major hiccups. It's great to be able to play one of the Batman series. I hope later Proton will be able to play more of them nicely as it's a fun title to play.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Slight stuttering when loading new areas, everything else works perfectly.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Works perfectly, even with a logitech controller
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Runs at stable framerates without any noteworthy artifacts
Ubuntu 18.10 NVIDIA 410.73
Platinum
One crash in 11 hours
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Platinum
Works perfect out-of-the-box.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Runs perfectly out the box
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
"DirectX 11 Enhanced" option for Geometry needs to be disabled, otherwise it garbles the graphics very badly in many areas of the game. Otherwise runs perfectly.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
I haven't made any tweaks to the game, it ran amazingly on Max Settings. Only real performance dip was during the end prison riot sequence. Dropped down to about 15fps, but I probably could have lowered the settings a bit to reduce that.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Platinum
Single Player works fine. Multi player doesn't connect to servers.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54.05
Silver
Game works best in D3D9 mode (use -d3d9 in launch options if game tries to use D3D11 by default). D3D11 will crash on launch with DXVK. Using PROTON_USE_WINED3D11=1 in the launch options allows the game to launch and is playable with D3D11, but changing graphical settings to use DX11-specific features will hang the game and not allow it to launch without resetting the options by switching back to D3D9 again. Both D3D9 and D3D11 have minor visual artefacts (D3D9 Batmans' suit is light grey, D3D11 has various occasional visual artefacts).
Plays at around 30fps, unfortunately camera is about an inch from Batman's ear making it unplayable. Older system with legacy Nvidia Quadro driver. Your mileage will probably very. With nouveau driver it renders perfectly and camera is in right spot, however only gets 12fps.
The opening video (company logo's) seemed laggy. Gameplay, no problems with PhysX enabled with all settings on high/DX11 Enhanced. Only played a few challenge stages, could possibly be other minor issues but appears to run well. No extra launch options were used.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.10 NVIDIA 390.87
Platinum
finished the game. just 1 crash in more than 20h. so maybe a game bug, not proton. i didnt have DX11 in the option though.
https://www.youtube.com/watch?v=Cnw8YL_ZL9I
i7-4930k / R9 290X Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Silver
Opens in the background for some reason, but runs fine
i7-4790K / GTX 970 Linux Mint 19 64-bit (Kernal 4.15.0-33-generic) NVIDIA 396.54
Silver
The game runs ok, however it's not super fluent. I've never run it on Windows, so can't say if it's because of hardware being not able to render it fluently or if Proton gives performance drop.
FXAA at high improved performance. 120 fps average on benchmark with all settings at high/on/dx11. No glitches. No bugs.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Gold
The game works fine with DXVK. But to run the game the first time, I had to set the parameter PROTON_USE_WINED3D11=1 to get the game running and adjust to the native resolution. After removing the parameter DXVK worked great.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-133a5b8383)
Platinum
Runs Perfectly. Solid 70 FPS
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Several drops similar to native Windows version. Maxed out settings are giving me ~100 FPS average and ocasional drops to ~30 FPS. PhysX works too.
Arch Linux NVIDIA 410.66
Platinum
Works flawlessly. Some sound stuttering in the intro videos.
Arch Linux NVIDIA 396.54
Platinum
frame drops in quick loading scenarios perfectly playable
I had to initially use PROTON_USE_WINED3D11=1 to start up. Once resolution and window mode was set, I removed the parameter. Since setting that up, I am now 18 hours in and have not had any crashes or glitches. At 1080p, I get an average of 100 fps with the in game benchmark.
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Graphics on full, alt tabbing worked, no problems at all!
Linux 4.x NVIDIA 396.54
Platinum
runs great. slight stuttering every now an again.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Flawless. Tested at 3440x1440 resolution
Ubuntu 18.10 NVIDIA 415.13
Platinum
Full ~30h playthrough w/ gamepad. Aside from 2 crashes, everything worked perfectly.
Linux 4.x NVIDIA 415.25
Gold
I get audio issues during the initial load of the game, but it is fine afterwards. The game works perfectly, agile and fast but the Online mode does not connect to servers.
I get audio issues during the initial load of the game, but it is fine afterwards. Sometimes game will run slowly on entering new areas but is smooth afterwards.
I turned off vsync, enabled DirectX11 mode for most graphical options, and enabled PhysX.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Runs without tweaks
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Silver
Played ~5 hours with xbox360 pad. Had to set all gfx settings to DX11 otherwise I got strange glitches (i.e. Killer Croc partly invisible). VSync is broken: if turned on FPS go down to 10-20. I get 70-100 when turned off, but stuttering when entering a new area.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 410.57
Platinum
Works great out of the box. No need to tweak anything.
Works out of the box. Played with maxed-out settings up to the first boss fight (benchmark: ~86 fps). There is sometimes a bit of stutter, but this could be game-related (loading additional assets).
It works like native. Take notice that the game chooses one audio output device, and ignore the others, so you may need to disable the ones you are not using to get sound.
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Doesn't work fullscreen, windowed works fine (on dual monitor setup, may be OK with single monitor). Other than that, no problems at all. Multiplayer not tested.
Game was crashing upon launch with error message about "csidl_mydocuments". I managed to fix it by manually creating a directory called "My Documents" inside the Battle Brothers wine directory (/.steam/steam/steamapps/compatdata//pfx/drive_c/users/steamuser).
Arch Linux NVIDIA 415.25
Platinum
works perfectly out of thebox
Gentoo Base System release 2.6 4.5 Mesa 18.3.0-rc5
Platinum
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Gold
On Intel Graphics needs the laucher option: MESA_GL_VERSION_OVERRIDE=3.3COMPAT %command%
Linux 4.x 3.0 Mesa 18.3.1
Platinum
Linux Mint 17.3 Rosa NVIDIA 384.130
Platinum
Run flawlessly. Not a single crash and performance is excellent.
I've played the whole game, from the beginning until the end, using a Logitech F310 gamepad, without any graphical or audio bug or glitch. All ran as expected.
Runs at hyperspeed in fullscreen mode, but is perfect in windowed mode, including controller support.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Opening video doesn't play due to lack of .wmv support, but this does not prevent playing the game. Attempting to watch videos in the gallery will cause the game to hang. Most everything else appears to work perfectly including controller support which must be configured from the launcher. Game speed seemed normal in fullscreen mode.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
bronze
Performance itself is perfect.
The button mapping options in the configuration options do not work regardless of controller. When double-clicking a button, it puts it as "Button 10" no matter what, instead of giving the option to change it.
In game videos do not work, and when a video is selected in the gallery it crashes the game. The videos are .wmv files.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
The first 5-10 minutes of gameplay is laggy until shadercache have been compiled. This is only done once.
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Silver
window bug, pointer bug, small slowness. multiplayer work \o/ >>> try to register the game through the EA website, in the login do not check the options of only the email and password, in the list of servers click search.
Linux Mint 19 Tara NVIDIA 415.25
Platinum
So the game installed without any problems including the Punkbuster Anti Cheat Service. The DLCs worked as well. Everything is playable, I played hours of Singleplayer and Multiplayer, the only issue is the performance. When either starting Singleplayer or joining a Multiplayer match the game lags tremendously but after playing for a little while it'll get better. But yeah the performance was quite a bit better and stable on Windows. It may improve in the near future as Valve continues to work on Proton.
Fedora 29 Workstation Edition NVIDIA 415.25
Borked
Can navigate the menus, but process hangs when trying to start a match
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Bronze
Boots into the menus, and is able to load into a practice map. Practice map has graphical artifacts, strange sky rendering. tried to load an online game it crashed out.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Stutters for a minute or so until everything is cached.
go to .../steamapps/compatdata/24960/pfx/drive_c/users/steamuser/My Documents/BFBC2
and edit the following 2 lines on Settings.ini
DxVersion=11
SpeakerCount=2
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Running perfectly, may occur when installing the game does not start, in this case recommend to add the following command in the game startup options. "PROTON_NO_D3D11 = 1% command%" is perfectly stable, sometimes momentary crashes occur. but I think it's because my Intel HD only has 256 MB and I'm not using any other cards, I'll leave a screenshot of one of the missions of the game. https://steamcommunity.com/sharedfiles/filedetails/?id=1575791572
Ubuntu 16.04.5 LTS 3.0 Mesa 18.0.5
Platinum
Game runs smoothly in high settings but framer ate stutters when new area or assets loads
Cursor flickers in main menu. Singleplayer works perfect, albeit a few crashes during a several-hour campaign. Haven't tested multiplayer but PunkBuster looks like it's working fine in the background.
Using the "PROTON_NO_D3D11=1 %command%" command on launch options will help run the game. It has a problem with the mouse during the boat scene at the start, but it doesn't really get in the way as everything works when the cutscene is over. You'll have to manually register on EA's website in order to play multiplayer -- it won't register you in-game somehow.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Gone from not working at all, too perfect 60fps at highest settings on no GPU overclock. Anyone struggling to get a game to work, update your kernel to the bleeding edge. That solved everything for me on my main rig (this hardware). I even went as far as to reinstall Ubuntu, which didn't work, only after a kernel update. Game doesn't feel quite as smooth as running native, though it's not going to stop me playing all the way through on Ubuntu
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
MP: Joined an empty multiplayer server to try out sound, graphics, movement and shooting. Seems to work just fine.
SP: Played through the first/prelude mission, went fine. Mouse speed extremely slow in the boat scene, but fine afterwards. Watched the first cutscene in the next mission "Cold war". Minor stuttering (might be building shaders etc), but works fine otherwise.
Menus: All works fine, except for the mouse cursor/pointer which flickers, making it hard to spot sometimes.
Other: Game crashed when I tried to play a game with my old soldier/save created when playing the game through EA's Origin client. Created a new soldier on my EA account and it worked fine.
Linux Mint 19 Tara NVIDIA 410.73
Borked
Seemed to run perfect but if you just bought it youre going to need to activate it with a key which didnt seem to work. Would not talk to the server to activate the product making it unplayable.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Campaign and Multiplayer work perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game opens but freezes immediately on a black screen
Ubuntu 18.10 NVIDIA 415.13
Platinum
No tweaks needed is this a native game ? :D
"Solus" (64 Bit) 3.1 Mesa 18.1.6
Platinum
Maxed out 130fps. Laggy at first but after a few minutes of gameplay, runs perfect. Very slight mouse delay but it's very playable. Alt-Tab is laggy but after 4-5 seconds it works. Overall, I'm extremely impressed.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works great out of the box, finished the campaign with minor stuttering. Fails to install punkbuster so most servers will not be available. Performance is almost the same as on Windows
Gentoo Base System release 2.6 NVIDIA 410.73
Borked
Does not start.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
I didn't try any tweaks. Out of the box, it won't run for me.
Linux 4.x 4.5 Mesa 18.3.1
Silver
Super choppy framerate during cut scenes. Sometimes worse for gameplay. No servers show up, but I haven't done the Origin trick yet so YMMV. It starts and works but it's choppy.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-2c1f249f2b)
Platinum
Works perfect for me. No issues.
Manjaro Linux 4.4 Mesa 18.2.3
Gold
Game does not run for me on anything newer than Proton 3.7.8. If I use anything newer than 3.7.8 it runs worse and has an invisible cursor bug. Runs fine on 3.7.8 with no issues.
Manjaro Linux NVIDIA 410.73
Platinum
max settings a bit on the slower side but overall playable. single player and multiplayer worked fine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
For multiplayer: If you bought the game from Steam, you'll need to first sign into Origin, click Game Library on the left side, and add BF: BC2 and paste in the CD KEY that Steam provides you, then you'll have no problems logging in and playing.
Also, update to my previous post: Definitely use DX11 instead of DX9. On a fresh Steam install, if the game doesn't start just add PROTON_USE_WINED3D=1 to force DX11. Once you're in the game, if you get black, blocky textures, you can be fix this by toggling between the different MSAA settings until fixed. If that doesn't work, you'll need newer Mesa 18.3+ drivers (for AMD cards). Game runs great after these two tweaks.
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Runs perfectly, graphics settings need to be dialed down a bit compared to windows. Multiplayer doesn't work, though that might be a network/EA account problem.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly, full options
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
The reason I picked Borked is because currently the game is stuck at the serial key popup, which is preventing me from playing the game. When that popup comes up, the game asks for me to type in the serial key. After doing that, the game will claim a connection error occurred and then I'm stuck into a loop where I choose Retry and then it keeps asking for a serial key. I can't get past that and try the gameplay any further. In other words, this is a gameplay-breaking bug, and that's why I chose to go with Borked.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Borked
Ubuntu 18.04.1 LTS (64-bit) 3.3.0 NVIDIA 340.107
Platinum
Needed to install lib32-vulkan-icd-loader first, then it worked very well
Manjaro Linux NVIDIA 410.73
Silver
Game is playable at very low frame (average 40fps) in low settings
Hangs on loading campaign, intro text shows and music plays but just freezes. Music continues to play.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
At first, the game refused to launch; however, adding PROTON_NO_D3D11=1 %command% to the Set Launch Options in the game properties window enabled the game to start. Thanks to others for posting this fix. Single player campaign works without issue. Although I could create a new EA account within BFBC2, I could not enter the game key to unlock multiplayer. To enable multiplayer, I went to https://www.ea.com and logged into my newly created account --> Account Settings --> Redeem Product Code and entered my BFBC2 product code. I was then able to launch BFBC2, enter my EA account info, and play multiplayer.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Mouse seems to not move in beginning boat scene but otherwise it works perfectly.
Linux 4.x NVIDIA 415.18
Borked
Terrible performance, mouse isn't captured properly, need to manually force DX other than 10 to play.
"Antergos Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
Game will not start
Ubuntu 18.10 NVIDIA 415.13
Gold
Out of the box, Steam Play did not launch the game. To force the game to load with DX11, I had to add PROTON_USE_WINED3D=1 %command% to the launch options. To force DX9, you can add PROTON_NO_D3D11=1 %command%. With DX9, I was able to use gallium-nine with excellent performance. With DX11 (OpenGL-based, not the Vulkan-based DXVK), the textures didn't load properly on the main cut scene. You can likely setup the DX11 to use DXVK, but it's not currently configured by Steam and will require manual labor.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
Anti-aliasing does not work. https://i.imgur.com/ddMfEOX.png
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game has very low FPS (~25), graphical glitches with black boxes and chrome looking objects but works besides that. Only tested in multiplayer.
"Arch Linux" (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Runs fairly well after shaders are cached. Not perfect by any means. Played a couple of rounds of multiplayer and while it's not the worst to play, I wouldn't choose to play it this way.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
Latest update: I'm back to using DX9 over DX11. I'm finding DX11 to be way too inconsistent and the textures don't always load properly, at least on my AMD card. So to recap, for DX9 use the launch option: PROTON_NO_D3D11=1 %command%
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Manjaro Linux NVIDIA 410.73
Platinum
Works Great!
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Have to build up shadercache for a few minutes
KDE neon User Edition 5.14 NVIDIA 396.54.09
Borked
Linux Mint 17.3 Rosa (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly out of box, max graphic settings no problems whatsoever.
Change FOV in steam/steamapps/steamcompat/24970 and the the documents folder, then settings.ini
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Performance is great out of the box. Only issues are related to alt tabbing or minimizing the game such as freezes and lack of responsiveness. Gameplay wise it ran perfectly.
Very slight sound crackling when game starts (does not matter, really) and continues at cut scenes. On this rig it,
runs with
3.7-6 with set launch options : PROTON_USE_WINED3D11=1 %command%
3.16-4 (Beta) with set launch options : PROTON_USE_WINED3D11=1 %command%
fails with
3.16-4 with both set launch options : PROTON_USE_WINED3D11=1 %command% and without
all good bar my drivers being below spec making some glitches on rendering during game and invert of colours that flash briefly though
Debian GNU/Linux 9.6 (stretch) NVIDIA 375.82
Platinum
Started and played the campaign. One video cut scene played flawlessly, not sure if there were any others or not.
Linux Mint 19 Tara NVIDIA 415.13
Borked
The game crashes during the initial loading screen before you even get in to the main menu giving a "Fatal Error!" message.
Cinematic intro not working, but this is already reported here -> https://github.com/ValveSoftware/Proton/issues/2002 .
First time the game crashed in loading screen, but this was fixed by disabling Esync.
After this the campaign started, but I wasn't able to finish the tutorial (the game froze in cutscene after boarding the station).
Tried three times with no luck, looks like some issue with NVIDIA driver - reported here -> https://github.com/ValveSoftware/Proton/issues/2132
Linux 4.x NVIDIA 415.22
Gold
Make sure all your vulkan files are installed and up to date. Only problem is a very long start up time. But once started runs same as on Win 7.
SparkyLinux 3.1 Mesa 18.1.9
Silver
Campaign and Skirmish tested, runs out of the box. But no videos.
hv
Solus NVIDIA 415.25
Gold
Cinematic videos do not play.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.05
Gold
Played the tutorial and first mission without any issue. Cinematics not working.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Game crashes during initial loading screen with Esync enabled, with it disabled the game runs great. Only issue I encountered is that the audio has some artifacting.
Game loads to main menu. Settings work, but playing a campaign doesn't as it doesn't load. Multiplayer against AI kicks you back to main menu as does trying to connect to a player.
Tried only practice matches. Everything works flawlessly except the region selection. Ping times for every region except Korea are replaced by '???' in settings. When any of those regions are selected, the game crashes at starting the match. So the game is playable only if Korean servers are selected (but it implies high ping for ones who live far from Korea)
Linux 4.x (64 бит) NVIDIA 415.22.05
Borked
It opens the menu but after finding match the game hangs and a 'Oops ...' screen appears to say that the game has crashe
And having to go to the task manager to close the game (when it is in full screen
Manjaro Linux (64 bit) 3.0 Mesa 18.1.7
Borked
Menu works fine, but when launching a game, it crashes. Tried with several launch options but none worked (NO_ESYNC, USE_WINED3D11), DX9 or DX11 makes no difference
Linux 4.x NVIDIA 415.25
Borked
crash when starting tutorial
Linux Mint 19 Tara NVIDIA 415.25
Gold
Only with dx9 - but native performance. Now Flaws seen
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
Game Crashes when joining a game and is noticeable slower than windows version
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
You can't play the game online, even if you get the game running there are intense issues preventing normal play.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
Launcher runs flawlessly, every tiny aspect of it. Once a match is found, though, it completely crashes and is unable to get in-game.
Ubuntu 16.04.5 LTS NVIDIA 410.78
Borked
Starts but does not run above 8 fps.
Intel 4770 / GTX 1070 Antergos NVIDIA 396.51
Bronze
Player models don't load, other than that, works perfectly
Game doesn't start with DXVK - I had to disable it, adding "PROTON_USE_WINED3D11=1 %command%" as launch option in Steam. Although it seems to be only problem of my graphics chip.
Intel HD 520 Arch Linux 64-bit (Kernel 4.18.3-arch1-1-ARCH) Mesa 18.1.6
Bronze
main menu with <10FPS, ingame playable but supbar performance
Right click and choose the "Play in DirectX 9" in steam.. D9 version works amazingly. DX11 version misses a lot of textures (due that it's not using wine staging)
Ryzen 5 1600, RX 560 Antergos Mesa 18.1.5
Borked
Often freezes randomly during loading screens. There's a tutorial level where it will freeze every time. Not really playable.
Launch the game with right clic : Play in DX9, then works nice 60 fps
i5-7600K/GTX 1050 Ti openSUSE Leap 15 - 4.12.14-lp150.12.16-default NVIDIA 390.77
Gold
Launch option : "PROTON_NO_ESYNC=1 %command%" to avoid some infinite loading and launch with right click DirectX 9. Tuto, playground, players vs IA and private with IA works fine, I suppose everything else too.
DX11 mode - Textures are missing, game EXTREMELY unstable.
DX9 - Some textures that don't appear on DX11 mode, appear on this one, but crashes when loading the maps.
i5-6200U / GT 940M Arch Linux (Kernel 4.18.5-arch1-1-ARCH) NVIDIA 396.54
Main menu works fine, and I can access settings, but the moment I try to switch to 'Play' tab or any other tab, game hangs, while music in background keeps playing
"Arch Linux" (64 bit) 3.0 Mesa 18.1.8
Borked
Games starts beautifully but everything network-related doesn't work.
When you start a game, it crashes with the following error.log:
steamnetworkingsockets.dll caused an Access Violation (0xc0000005)
In the output.log you can see further details:
LoadSteamNetworking = True
...
SteamNetworking InitClientAPI Failure: Can't get steam interface 'SteamNetworkingSocketsSerialized002'
...
Failed to initialize SteamSocketNetworkingGlue!
...
Error initializing glue type MergedUnity.Glue.SteamSocketNetworkingGlue MergedUnity.Glue.InitializeFailedException:
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game launcher works, but failes to load some graphics. Crashes when you try to start a game
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Initial loading screen gets to ~98% and then stays there indefinitely.
Terminal starts outputting "eventfd: Too many open files" a few times when further loading stops.
Crashes on start for me, but note, it DOES WORK in standard Wine Staging 3.12 plus DXVK 0.81 outside of Proton.
Platinum
Ubuntu 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
I continued the campaign from where I left off on my Windows 10 machine. The only issue I had was when using free-look with the right mouse button. When releasing the right mouse button the camera would suddenly start moving on its own. Moving the mouse around would stop it.
I think i had a bad install - game loaded outside of steam with WINE - but had no game loading artwork, and ingame character models had no textures - didn't test thoroughly as i will re-install and patch at later date -
---> https://www.youtube.com/watch?v=9oFYI14-zFY
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played first couple of missions. This game has a native public beta available. Just go to Properties -> Beta and select the "public_beta_linux" option. No need to run this game through Proton. The official Linux support should be releasing soon.
Ubuntu 18.10 NVIDIA 396.54
Gold
"Performance is the same as on Windows, but the game will only work with two workarounds:
1) It must be launched with the '-force-glcore' parameter
2) The CCCP codec pack must be installed in the Proton prefix as follows.
a) Download the CCCP latest 32 and 64 bit codecs from cccp-project.net
b) Navigate to the folder where the .exes are located and open a terminal
c) Run the following commands. An installer will appear for each of them.
WINEPREFIX=""$HOME/.steam/steam/steamapps/compatdata/637090/pfx"" wine Combined-Community-Codec-Pack-2015-10-18.exe
WINEPREFIX=""$HOME/.steam/steam/steamapps/compatdata/637090/pfx"" wine Combined-Community-Codec-Pack-64bit-2015-10-18.exe
d) Enjoy BATTLETECH
So far the game has been tested vanilla and with the latest RogueTech. I am not sure if the mod injector itself works, since I copied the files over from Windows, but after the modified Assembly-CSharp.dll has been created everything runs as expected.
BUGS: Sound distortion while loading missions, but only on the loading screen. After the 'BEGIN MISSION' button is pressed the sound is normal."
The game works fine with the mission I've played using vanilla Proton 3.16, apart from two minor inconveniences:
1) The BZ98R game launcher box doesn't display any images
|
2) Having Caps Lock on causes the radar to switch when pressing any button on the keyboard
Pop!_OS 18.04 LTS NVIDIA 410.57
Platinum
Now runs perfectly! Played through several missions and everything worked fine! Loving this oldschool game now that everything works...despite the config menu on first launch not showing images. Other than that, when the game itsself loads, everything is playable!
Pop!_OS 18.10 NVIDIA 410.57
Platinum
I just make the first mission, but all run fine for me. No visual glitch, no performance issue.
X5470 / GTX 950 Xubuntu 18.04 NVIDIA 396.51
Platinum
The launcher is devoid of graphics, but past that the game works very well
Works perfectly as of Proton 3.16-6 with Nvidia 415.25 drivers; did not test VR mode
Linux Mint 18.3 Sylvia NVIDIA 415.25
Borked
No sound at all. Runs fine in Classic mode. Starting a new campaign in regular mode, enemies do not spawn in, therefore making the game unplayable. Able to use Ultra graphics mode for my hardware while playing offline.
i7-7700K / GTX 1070 Linux Mint 18.3 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
1) Test with "Vanilla Proton": Launching game goes to a black screen and no further.
|
2) Test with "Disable Esync": Same result as Test 1.
|
3) Test with "Disable D3D11": Lauching game fails with "DirectX failed to initialize. This game requires at least a DirectX 11 level graphics card, and version on windows which supports DirectX 11".
|
4) Test with "Wine D3D11": Launches game successfully, plays intro movie, allows you to navigate all menus and sub-menus, but trying to start a mission/ map causes game to fail with error "Bad FPU Control Work".
|
5) Test with "Wine D3D11" and "Disable Esync": Same result as Test 4.
Pop!_OS 18.04 LTS NVIDIA 410.57
Borked
The game runs with and without Wine D3D if multisampling disabled in game settings. Menus seems to work, but game fails to started, crashing with message "Bad FPU Control Word"
Debian GNU/Linux buster/sid NVIDIA 410.93
Borked
The game won't launch unless you use Wine D3D, at that point menus all work perfectly fine, but actually launching the game results in a crash with the message "Bad FPU Control Word"
Empty window pops up briefly (less than one second) and then disappears
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
As far as graphics, even with d3d11, things like character models and the falling debris in the intro would not load in (you could see things like hit effects, the sigils on said debris, Bayo's mouth, eyes, and glasses) Biggest issue though, is that the game will often fail to save things like graphics changes. This failure causes the game to freeze until you close the prompt.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Ran perfectly but upon trying to autosave it crashed, disabled autosaves and was able to continue past the point of crash.
Ubuntu 18.10 NVIDIA 410.73
Silver
The game runs fine, but with frame drops on certain locations. In my experience is playable . for the game works i use those launch options for enable large address aware, disable esync d protn d3d11, also set pulse latency and enable feral gamemode. You can just ignore the last 2 commands.
"PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_ESYNC=1 PROTON_NO_D3D11=1 PULSE_LATENCY_MSEC=60 LD_PRELOAD=$LD_PRELOAD:/usr/\$LIB/libgamemodeauto.so.0 %command%"
Linux 4.x NVIDIA 415.22.01
Silver
Gameplay is OK, completed prologue without problems. X360 controller works and is detected correctly. Performance is acceptable on default settings (medium) at 1440p. Steam overlay appears to be graphically corrupted. Touching video options ingame will crash the game instantly (does not save settings), and touching video options in title screen will cause game to crash when you start new game or load save (saves settings). When changed settings are saved, game shows error box about not being able to save config and any further attemps to start game will fail (window with a black screen). This can be fixed by removing (configuration from) Proton prefix. However, default settings seem to be just fine as there are no video or controller issues and game is playable and stable, you just lack the high quality preset.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Platinum
Game runs as on windows.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Testing running out of the box, the game runs great now.
Manjaro Linux 4.5 Mesa 18.3.1
Bronze
The game launches but hangs or crashes frequently. Graphical options are stuck in medium settings, any change will cause game to hang and prevent to start again. You'll have to delete "system_data" file in prefix folder: ../steamuser/MyDocuments/Bayonetta/ to be able to launch it. There also are a lot a visual glitches here and there. Menu for save/load is not reachable, it does hang the game. Not playable right now.
Would crash on start when I was on kernel 4.18.2 (yes even with deleting folder 460790 and reinstalling). Upgraded to Kernel 4.19.9 and now the game runs!
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
As long as you don't attempt to change the graphics settings, it works fine. You're just stuck at main display resolution, and medium graphics settings. Any change of graphics settings - it crashes and cannot be restarted until clearing out the directory per other reports.
Arch Linux NVIDIA 415.25
Borked
Cannot save settings to play in windowed mode. If you do so the game refuses to start again.
Everything now works perfectly, and performance is finally locked to 60fps (the max for the game) with all settings turned up* to max at 2560x1440. With previous versions of Proton with the same hardware and software (and inability to use Gallium 9 because of Nvidia drivers), the game would often drop to 40fps or less.
*Recompiling Proton with the patch from the winedb page for Bayonetta is required for setting different graphics settings. Because of having to use the patch, this is a Gold rating. This is the patch: https://bugs.winehq.org/attachment.cgi?id=58637
Arch Linux NVIDIA 415.25
Bronze
Game crashes upon the first autosave and several menu elements are invisible.
Ubuntu 18.10 NVIDIA 396.54
Silver
Runs fine, but changing settings in the options menu causes game to crash and can make it unbootable. Delete Bayonetta folder in My Documents in the Proton prefix if game becomes unbootable.
The game started well, but the controller was not recognized (BLUETOOTH HID v9.03 Gamepad [Xbox Wireless Controller] ). I started the game but few minutes the game closed it self. Second time I was changing the settings but when save the graphics settings appers a window error ("Failed to write save data"), the game kept running I restart the game but doesn't start anymore.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes at launch
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
crashes at launch
Manjaro Linux 4.4 Mesa 18.2.3
Bronze
Game does not save settings. If I try to access the menu during the game, the screen hangs in an infinite loading.
"Manjaro Linux" (64-bit) 496.54
Borked
tried with protonfixes and various configurations without luck
Linux 4.x NVIDIA 415.18
Borked
Game window appears and instantly crashes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game will crash after a while if you adjust video settings and save them. Playing at the default settings works fine, but I did notice slowdowns in some of the bigger fights.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
The game runs at stable 60fps with vsync on on high settings. The only problem is that when you change the graphics settings the game wont launch until you delete the "460790" folder.
After title screen, have to press down to select "Start new game" (credits selected by default) Selection cursor is not visible. Game runs smooth at default settings chosen by game (2560x1440, medium settings). Tested mouse and keyboard input through the first fight, cinematics OK. Game locked when trying to change graphic settings (attempted to bump to "High").
i7 4790k / Vega 64 Kubuntu Mesa 18.3.0-devel
Bronze
Gameplay is fine but it's a little crash-prone on scene transitions. I did run into the other tester's issue with title screen selection but inconsistently. XBox 360 controller works great including rumble.
The game started working in the latest proton 3.16-6. It works out of the box with perfect Graphics, audio and controls. The only problem is if you make any changes to the graphical settings the game crashes. It will not start again until you delete the folders and files inside "SteamLibrary/steamapps/compatdata/460790". It also has a significant lower performance compared to windows, but it's playable.
Upon saving a graphics configuration, a WINE error appeared saying that the file could not be written to. The title screen then froze.
i5 4690k Ubuntu 18.04.1 NVIDIA
Bronze
Game will launch and play without any noticeable flaws. Dualshock 4 controller connected via bluetooth worked fine and was set up automatically through Steam.
If any settings are changed, an error message displays saying it is unable to save. Game can only be launched once, after which it will black screen on every further attempt to launch. Deleting the games config file in ~/.steam/steam/steamapps/compatdata/460790/pfx allows the game to launch again.
Tested at both 720p and 1080p in windowed and fullscreen modes.
You need disable Esync and DX11 to game run without hangs or texture issues. To this, use this config in launch options: PROTON_NO_ESYNC=1 PROTON_NO_D3D11=1 %command%
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Borked
The game doesn't start. it closes seconds after the sega sound.
Ubuntu 18.10 NVIDIA 415.18.04
Borked
Small window opens and instantly closes again.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
20 FPS @ High @ 1080 with AMD r9 280x (hd7900 rebrand)
About settings freezing: it's freezes when you confirm any setting, just alt+tab or toggle desktop to lookup for a small warning window, close/confirm this window and the game will resume(in window mode, alt+enter for full-screen)
Needs at least The 3.16-6 Beta, otherwise textures were missing.
It crashed on the first checkpoint but aftwerwards everything is working perfectly.
Changing graphics options will make it freeze and become impossible to start again unless the directory for its options (basically the entire .steam/steam/steamapps/compatdata/460790/ folder) is deleted as in the previous reports, I have not found any workarouds for it.
Performance is flawless and no corruptions or any weird stuff was experienced, only those minor annoyances described above.
Linux 4.x 4.5 Mesa 18.3.1
Borked
The game doesn't launch even Disabling Esync and forcing wine D3d11. I can listen the sound from SEGA in a blackscreen, than the window shuts down.
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
Haven't played through full game
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
The menus do not appear. This is frustrating, but they are still perfectly functional despite not being visible. You can scroll through them and the item you are on will show down below. In this way the game is playable. Performance is good and I can tell no in-game performance penalty. Cutscenes, gameplay, menus, and in-game menus were tested.
Ubuntu 18.10 NVIDIA 410.73
Bronze
The keyboard isn't detected after using alt-tab, can't save progress, the settings changes aren't saved from run to run, sometimes appear textures problems, the steam integration including the fps counter its bugged.
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.3
same as others, launcher opens, crashes on launch, bug reporting window opens afterwards. have not tested separately in wine staging.
Linux 4.x 4.4 Mesa 18.2.4
Silver
Runs slightly slower than windows, and controllers don't seem to work properly.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Borked
Launcher starts but when I press any option it crashes. It also opens a crash report.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Arch Linux NVIDIA 410.66
Borked
Launcher starts but when I press any option it crashes. It also opens a crash report.
Ubuntu 18.10 NVIDIA 396.54
Borked
Works well using Wine 3.16 Staging
KDE neon User Edition 5.13 (64 bit) 3.0 Mesa 18.3.0-devel
Borked
Works well with Wine Staging v3.16
KDE neon User Edition 5.13 (64 bit) 3.0 Mesa 18.3.0-devel
Borked
Crashes & won't start at all after choosing to play the game
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game runs fine, but stuff like controller mapping doesn't seem to work at all.
Ubuntu 18.10 NVIDIA 415.25
Borked
Launcher is slightly broken and difficult to use but works. The game however crashes immediately every time.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
While installing mods the game freezes, after that, works just fine
Linux 4.x NVIDIA 415.22
Bronze
Performance is generally 60+ fps at high graphics settings except it drops down when GUI menus are shown; occasional crashes when changing/adding vehicles; can't load the Italy map (largest default map) without crashing after only displaying 1-2 frames (error 0x00000001); background processes are sometimes left running after exiting (part of BeamNG's crash reporter, I think, but Proton seems to hide its system tray when the main game is closed so there's no obvious way to interact with it other than manually killing the process)
Ubuntu 18.10 NVIDIA 415.25
Bronze
its running nicely with playable fps (for me), but its crashing on italy and there are constant fps drops
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Bronze
Logitech Momo Racing wheel is detected and can be used as an input, but there is no force feedback on any setting. Changes to controls require a restart of the game for them to even show up in the GUI.
Ubuntu 18.10 NVIDIA 415.25
Silver
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
While everything appears to be in order, including controller compatibility, the CPU overhead is quite large compared to Windows. Personally, I can only run about half of the number of vehicles I could on Windows.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Works well with Lutris Wine 3.18 esync and DXVK 0.90 - no tweaks needed.
i5-3470 / GTX 660 Linux Mint 18.3 Sylvia 64bit NVIDIA 396.54
Bronze
Update on the steering wheel force feedback that I couldn't get working: I discovered that if your default vehicle is specifically a non-power-steering variant of the Gavril Vanster (Drift Missile or Off-Road), force feedback works, but as soon as you change your vehicle to something other than those two (even if you change back) it is broken until you restart the game. This means that to get FFB, you have to go to the Garage, load up one of the two vans, set it as the default vehicle, exit and reopen the game, then play free roam or one of the scenarios that uses those variants of the Vanster. I have no idea why this is the case -- I believe the game normally supports force feedback on all vehicles.
Ubuntu 18.10 NVIDIA 415.25
Silver
Works perfect with wine staging, but with proton it black screens and crashes
Game runs perfectly, remember to set "-SteamBoards" as a launch option. Open mic setting doesn't work but a workaround can be found from their Discord server.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Performance could be slightly better. I was getting around 25FPS during big battles. I was playing the game on max settings but the game doesn't really seem that demanding.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Platinum
No issues, works perfectly
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
This is a VR title that runs flawless, no errors or workarounds needed . Performance much better with Nvidia 396.54 than the previous 396.51. Slightly more motion blur than Win7 but that may be a graphical option rather than frame rate issue.
i7-2600K / GTX 980 4GB Linux Mint 18.1 (Kernel 4.4.0-62) NVIDIA 396.54
"NVRM: Xid (PCI:0000:01:00): 13, Graphics Exception: Shader Program Header 9 Error" - Black screen after startup. Must exit SteamVR and sometimes reboot computer to make VR work again.
i7 6700 / GTX 780 Ubuntu 18.04 NVIDIA 396.54
Gold
Lower framerate than on windows, nothing more than one would expect. Runs perfect otherwise.
The game boots up into tutorial mode, which doesn't work, but you can hit the menu button and skip it. "Science" and "Challenge" modes work perfectly on my Vive.
Game runs perfectly out of the box, however the mouse movement is kinda weird. Not quite sure how to describe it, it just feels weird to look around. Played the game on Windows and did not notice the same issue.
Error:
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Custom cursor is very slow. Using Alt+Tab causes the game to freeze and the Super key causes the desktop environment to black screen. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.107
Platinum
Runs Solidly. No errors.
Manjaro Linux NVIDIA 415.18
Borked
THIS IS A TEST
MacOS 10.13.6 (64 bit) 1.2
Borked
Launcher works. Clicking Play, game fails with a dialog titled "Fatal error" and saying "Unable to extract game executable.". Nothing interesting in terminal. This is for a demo (Bejeweled 2 Deluxe Free Demo).
Completely playable,windowed, full screen work. But try to change resolution need 3D Acceleration.after restart, it's still not able to enable Acceleration. So now higher resolution than lowest.
i5 8250u / UHD 620 Antergos 4.18.5 Mesa 18.1.7
Platinum
Runs perfectly
i5-4690 / GTX 1060 Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) NVIDIA 390.77
Platinum
Runs as in windows. No bugs or slowdowns.
AMD E-450 APU Linux Mint 19 (Kernel 4.4) Mesa 18.1.6
Works as expected (Steam Overlay, Gameplay, Graphics)
"Gentoo Base System release 2.6" (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-2c1f249f2b)
Platinum
Using Alt+Tab and Super key causes the game to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Use "-changedir" in launch options to run the game
Manjaro Linux NVIDIA 415.18
Platinum
This game requires the command line argument -changedir to be specified in the launch options. This also happens on Windows, hence why my result is Platinum as this is not a Proton issue. Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Using Alt+Tab causes Unity 7 to black screen. Using the Super key causes the game to freeze. Otherwise the game is perfectly playable using all modes in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
I had to use PROTON_USE_WINED3D, otherwise the game won't start.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Played it only fullscreen
Linux Mint 17.3 Rosa (64 bit) 3.0 Mesa 12.1.0-devel (git-644e015 2016-06-21 trusty-oibaf-ppa)
Platinum
Had to launch from desktop mode the first time. Subsequent launches work from BPM.
SteamOS 2.0 NVIDIA 396.54
Platinum
Runs perfectly out of the box, just install and play!
elementary OS 5.0 Juno NVIDIA 390.77
Platinum
Tested window & fullscreen mode. Everything works fine. Not able to switch to higher resolution / 3D acceleration (integrated Intel GPU). But according to steam discussions this is also the case on native Windows, depending on GPU / driver. Therefore platinum.
Linux 4.x (64 Bit) 3.0 Mesa 18.1.5
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
Runs great, with slightly distorted voice.
"Solus" (64 bit) 3.0 Mesa 18.1.6
Platinum
Works perfectly
Ubuntu 18.10 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Seems to run just fine with the default settings. Played Zen mode for about an hour with no issues.
Linux Mint 19 Tara NVIDIA 396.54
Silver
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Custom cursor causes the game to freeze. Using Alt+Tab or Super key causes the game to freeze. Otherwise the game is perfectly playable using all modes in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.107
Platinum
Played fulscreen on 1920x1080 on 2560x1080 monitor, game is streched to filll this area, but looks and works great.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
No hardware acceleration, so it only runs in lowest resolution. Works perfectly fine apart from that.
Debian GNU/Linux testing (buster) 3.0 Mesa 18.1.9
Platinum
tested classic and zen mode
Arch Linux 4.4 Mesa 18.2.4
Platinum
Tested fullscreen & windowed mode. Everything works flawlessly out of the box. Same as native Windows 7 / 8.
The game allows to choose or create a save game but it won't start after that. The screen becomes grey for a second, then it closes completely. I tried to disable esync, to disable d3d11 or to use wine d3d11 but the game still crashes.
My steam controller is picked up and works in the menu, but the button layout seems weird.
Performance is quite weak even with a pretty beefy system. Have to run it on medium.
Distracting visual artifacts obscure view.
Game is playable, but not enjoyably so.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Playable, but performance isn't great and there are various graphical glitches. Anti-aliasing settings cause intermittent screen flicker unless set to "off", and blocky white spots can be seen when looking at dark areas up close.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Works great. You may need to turn off or down the graphics settings though.
Manjaro Linux 4.4 Mesa 18.2.5
Borked
i5-8400/ RX 480 Antergos mesa-git 18.3
Silver
Ran it on medium settings performance was solid however when initially starting the game the menu will flicker enabling vsync fixes the menu flickering
when entering the game there will be slight texture flickering when looking around this can be fixed by disabling anti-aliasing in the graphics menu
there seems to be minor graphical glitch on the buildings in the form of tiny flickering textures however it does not effect the gameplaty enough to make it unplayable everything else runs smooth as butter i played for about an hour
Demo. FPS in the main menu is atrocious. Starting the Prologue throws a Wine error (in the backgroud). I couldn't find the crash report it mentioned in the error and had to kill the process to exit. Also the Xbox controller didn't work in the menus.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
This is about the Demo version of the game. The full game has not been released yet and will likely get a native port.
Game starts and gets to the main menu, it becomes unresponsive while loading the prologue and requires a force quit. ALT+TABing causes some issues when switching back to the game.
Demo version. On Proton, it's "Silver," as Proton doesn't seem to be usn't using DXVK, so FPS is low. Running DXVK on Lutris the performance is normal and in that setting is "Plantinum."
i had invisible people with dxvk that could probably be because i still dont have mesa 18.3 with transform feedback.. so i give it Platinum but for a walkaround i recommend to play without dxvk @Alexander
When launching it says Wine is not responding, but if I just wait it out it works. Dialogs and fights are slow in 1080p, but plays fine in 720p (my ultrabook is certainly no "gaming" computer, but should be able to handle games from this era).
Antergos Linux 3.0 Mesa 18.3.1
Silver
Strange graphical artifact in main menu, but the actual game runs fine (the artifact disappears in-game)
i7 4790k / GTX 1080 Ti Ubuntu 18.04 NVIDIA 396.51
Bronze
runs fine at first, but during the combat its slow motion
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Custom cursor is very slow in full screen mode. Using Alt+Tab or the Super key causes the desktop environment to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
In each launch this message is displayed: You must use "Turn Windows features on or off" in the Control Panell to install or configure Microsoft .Net Framework 3.0.
Bodies of water present bugs.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Silver
Complains about donet 3.5 not being installed, but game runs fine despite this, if you find this annoying you can delete its setup file from "redist" folder.
Unfortunately, I don't have a microphone so I can't check if it works (you can use keyboard to issue commands as well), and I can't rate gold without knowing if everything works.
Antergos Linux 4.5 Mesa 18.3.1
Platinum
Single player works flawlessly out of the box. Multiplayer wasn't tested. For proper controller mappings, start from big picture mode after setting up controller in BP.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Borked
won't launch.Seems game does't recognised my gpu.Here is a screen
https://i.imgur.com/KvzJs28.png
Manjaro Linux NVIDIA 340.107
Silver
Like others have said, .Net Framework doesn't install correctly, but game launches normally; must run configuration utility before entering the game; and although it's possible to change input from keyboard to XBox 360 controller in the configuration utility, using controller in game results in the camera continuously spinning around.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
.Net Framework installation errors can be avoided by removing or renaming the installation file in the game's "redist" folder. Busted xinput controller mapping can be worked around around by unplugging the controller/receiver, starting the game and plugging it back in when the title screen appears. The latter doesn't seem to be a Proton specific issue as it happens on Windows as well.
Complains about dotnet, controller causes camera to spin around, kb+mouse OK. Tested vwey briefly but game seems to run as good as with previous versions of Proton. Performance is very good.
Linux 4.x 4.5 Mesa 18.3.1
Silver
.Net Framework does not install correctly, but game launches anyway. Need to run configuration utility before game will start. Xbox 360 controller mapped incorrectly making it unusable; this seems to be an issue on Windows as well, so workarounds for that OS might provide some clues for how to fix it on Proton.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
It keeps complaining about not being able to install .Net Framework 3.5. But the game starts. Default mouse sensitivity is crazy.
AMD A4-3300 / GTX 650 Ti Boost Linux Mint 18.3 64-bit (Kernel 4.10) NVIDIA-384
Borked
Seems to be failing due to lacking PhysX DLLs.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Platinum
Game just works.
i5-4460/GTX 660 Linux Mint 18.3 NVIDIA 396.51
Borked
Linux 4.x 4.5 Mesa 18.3.1
Borked
Crash in application version: 1.1.0.12714
This game requires an up to date version of Ageia PhysX and associated DLLs. Please install latest PhysX runtime.
SYSTEM:
CPU : Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz (2 cores)
DirectX : 9.0c
Memory : 7863 MB
Physics : normal
Renderer : DX9 threaded
Sound : ()
requires physx. install wine, then install winetricks. use this to install physx.
Proton 3.7-7
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
PhysX runtime error.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Use ProtonTricks to install physx and then it runs perfectly.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Borked
Crash in application version: 1.1.0.12714
This game requires an up to date version of Ageia PhysX and associated DLLs. Please install latest PhysX runtime.
SYSTEM:
CPU : AMD Ryzen 5 1600X Six-Core Processor (12 cores)
DirectX : 9.0c
Memory : 16064 MB
Physics : normal
Renderer : DX9 threaded
Sound : ()
Requires winetricks physx installed to game prefix in order to launch (...steamapps/compatdata/21680/pfx/). Frame pacing seems uneven, but otherwise perfectly playable. Full xinput controller support.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Need to install PhysX
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Followed instructions and advise to install PhysX but no success
Freezes for a few seconds or more most of the times starting a HACK or picking up a new plasmid or saving the game. The pause is a bit annoying but it always recovers.
Played up to start of Medical Pavilion. Smooth 60 FPS most of the time, main frame rate dips seem to occur during rapid texture loading (like the protagonist surfacing from underwater). Most textures load correctly, but a small amount do not. Which textures fail to load is seemingly random, but it's still disappointing to watch an in-game cutscene with an untextured Splicer talking to you. No idea what the cause of the problem is, only things I can think of are the lack of Anti-Aliasing and/or no DirectX 10, but I'm unsure.
i7-990X / GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Borked
Trying to enter the 'hack' minigame completely freezes the game.
Early on in the game I experienced an issue where I couldn't rotate fully (I had to rotate right 270 degrees to turn 90 degrees to the left).
The option to enable DirectX 10 features was inaccessible within the graphics options. This was seen when using the default configuration options for Proton.
Initially showed logo and locked me to 1 screen but the game screen did not appear. Unplugged external monitor rebooted and tried again. This time it worked flawlessly
Locks machine up completely. Requires complete reset.
i7-6700K / NVIDIA GTX 1080 TI Arch Linux NVIDIA 396.51
Borked
Doesn't take input when loading into game and asking to hit "Space" to continue
Ryzen 7 1700X / GTX 1070 Arch Linux NVIDIA 396.54
Borked
i5-4690K, AMD RX 560 Fedora 28 FOSS AMDGPU
Borked
crashes during intro
i5-4690k / GTX 1070 Linux Mint 19 64-bit NVIDEA 396.54
Bronze
The game works on Plasma-Wayland, mouse input doesn't work only with the gamepad. It has the typical Vulkan bug on Wayland, only black screen until it is set to Window mode.
Game is running perfectly fine but textures looks like extra low and there is now way to change it under the option menu.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
Massive frame stutter on load & when weapons are fired, even at the lowest possible graphical quality. Also killed me in the intro?
Ryzen 5 1400 / RX 580 Ubuntu 18.04 AMD
Silver
Runs at 60fps at max settings, but there's textures missing. PS4 controller works flawlessly with no configuration needed. No extensive testing, maybe playing with graphics settings fixes the textures.
i5-8600 / GTX 1070 Kubuntu 18.04 NVIDIA 396.51
Borked
small black screen appears then disappears
4770k / vega 56 Arch Mesa 18.3
Borked
Textures don't seem to be loading, everything extremely blurry. Very long load times.
GTX 1080 Arch Linux NVIDIA 396.51
Silver
Missing textures in some places
i7-6700K/NVIDIA GTX 1080 Arch Linux NIVIDIA 396.51
Bronze
Won't load all textures properly, massive stuttering when entering a new room
It seems to load my save games, but textures seem to be stuck on lowest resolution (usually the engine loads the higher resolution after gameplay starts). Also crashes every now and then which locks up the whole Xorg server
Textures are badly rendered - takes time for it to load - if Esync is on. It's necessary to say that it suffers from a FPS drop when entering new roms or turning the screen too fast
Using launch options: `PROTON_NO_ESYNC=1 %command% -windowed`
PROTON_NO_ESYNC=1 is necessary to fix low resolution textures.
A grey transparent box/seam is visible during gameplay but is easily ignored.
It is strange. All works as native until it loads the first level. Then it ask 'press space to continue' and it does not react to any key press so I cannot continue. The keyboard works OK when changing preferences in the menu.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
crashed after ~15min of single player game
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Runs perfectly at stable framerates (at least in the first hour ish of the game)
Ubuntu 18.10 NVIDIA 410.73
Silver
Remastered doesn't boot, standard has horrible texture quality but is playable.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Tested the first minutes of single player. With default settings, the game menu are sluggish and textures in game are loaded at very low resolution. Applying the noesync fix makes the game run like native.
Linux 4.x NVIDIA 410.66
Bronze
Proton beta 3.16-4 does not work. Notabilly using wine D3d11 locks up the pc until you kill the task using ctl + alt + f1-6.
Proton 3.7-8 does work out of the box without any launch options. Without disabling esync the texture quality is low, even when it says it is on high. Not because it is old but the resolution of some textures is like the signs of morrowind. In addition pressing escape causes the game to hang for about 10-20 seconds, while audio still plays in the background.
With esync disabled the game looks pretty good, no resolution issues but only works on the first level of the game. At the end of the first level, before the loading screen, the screen goes black, and stays black. I was able to open a terminal window with ctl + alt + t, but could not kill the process. I could kill wineserver fine but the game was still open with the black screen. In the end had to kill the process with the sigkill signal set.
There were also reports on the github page for this game of save corruption but I have not yet saved with my testing.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
The game runs ok in DX9, it can crash when going to the desktop and back to the game. Didn't figure out how to enable DX10 for DXVK.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
Works on Proton 3.7-8, but "Proton 3.16-3 Beta" the game shows title bar with black screen, doesn't work.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Borked
I tried USE_WINED3D, NO_D3D11 and NO_ESYNC but the game don't start or crash immediately.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Silver
To get past "Press Space to Continue" one needs to run the game with -nointro - that is, in game properties, set Launch Options: "PROTON_NO_ESYNC=1 %command% -nointro". For whatever reason, -nointro makes the game accept input after loading screen!
Presumably the game has similar texture issues with esync as Bioshock (1), but haven't tried without disabling ESYNC.
Seems to run fine, mostly. There are some stuttering / hiccups when transitioning from an area to another; seems the game is loading something. They do not hinder gameplay (as these do not happen mid-action) and might occur even on Windows - have not and can not try!
I've got graphical glitches at one point in Atlantic Express after Lamb talks you and you fall into water. Haven't played trough Atlantic Express yet.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Failed. Won't work past loading screen
Ubuntu 18.10 NVIDIA 415.13
Borked
Game won't start without PROTON_USE_WINED3D11 but fails to get to the menu with a frozen black screen.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Game shows title bar, but never makes it in game. Quits immediately after that
KDE neon User Edition 5.13 (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Works great, still has the same mouse sensitivity issues as windows 10, but atleast for me, none of the audio issues that also came with using win10. Just make sure to disbale Esync and D3d11
The Game itself is playable. With exception of the two issues noted below I do not see a difference to the windows version.
Issues are freezes in gameplay for accessing certain menues (like 15 second wait time until you get to the hacking screen). The game never crashes though, even audiobooks continue to play in the background. Its not a disadvantage in gameplay, but its very very annoying. You have to open a lot of these bugged menues during gameplay, so this is the point, that brings the game down to bronze from me.
Second issue are that the high-res versions of some textures (like certain posters or NPC-bodies) fail to load, even if you are standing close to them (and yeah, the age of the game and graphic engine is accounted for - I know the game from windows). So far, there was one (non-critical) section, where this was a real issue: I needed to read a door-code on a piece of paper, that was just a mash of pixels. Impossible without help from the internet.
Otherwise it just makes the game uglier - a shame, since it diminishes the excellent atmosphere of the game.
(tested from beginning until farmers market level)
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Gold
Game works fine after tweaking the user_settings.py. Performance is excellent on my machine. However the only problem is that the MOUSE sometimes either stalls completely (you have to press a mouse button to make it move) or it constraints to 180 degrees or less.
To make the mouse work you have to do the following things:
https://pcgamingwiki.com/wiki/BioShock#Mouse_acceleration - Change the two settings. I lowered the MouseXY to 1200.
You also need to add a registry key into the WINEPREFIX by doing:
WINEPREFIX="/home/[youruser]/.steam/steam/steamapps/compatdata/7670/pfx" wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\DirectInput" "/v" "MouseWarpOverride" "/t" "REG_SZ" "/d" "force"
I also changed the dinput.dll.so http://bugs.winehq.org/attachment.cgi?id=15550 but I have no idea if that made any difference. If you change it, make a backup of the old one first. (it's located where Proton files are located ~/.steam/steam/steamapps/common/Proton 3.7/dist/lib/wine/)
Linux 4.x 4.4 Mesa 18.2.5
Borked
Crashes on startup very early on. null pointer deref. FYI. This is 32-bit game. Disabling steam overlay doesn't help (but I still see console messages about 64-bit overlay tried to be preloaded, and ignored).
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Platinum
Runs perfectly 'out of the box' with no tweaking required. Played for 5 hours so far with zero crashes. Excellent!
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs at stable framerates and no noteworthy glitches
Ubuntu 18.10 NVIDIA 410.73
Borked
Game crashes on opening. After the small Bioshock logo is displayed the game tries to open a window but then fails back to the Steam client.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Gold
After Proton No Esync it worked perfectly
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Run perfectly.
I noticed that a DX10 option was greyed out in the options menu.
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Gold
Runs perfectly after disabling D3d11 and Esync.
Screen resolution problem at each start but alt+tab solves it.
First manual save is very long but other saves are faster.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Bronze
no graphical issue but uggly audio>unplayable for me
Runs perfect. Mouse gets slow on start menu after changing mouse sensitivity but i think that is due to the game itself.
Ubuntu 18.10 NVIDIA 390.87
Gold
Runs like native with PROTON_NO_ESYNC=1 %command%
Without such option, some of the in-game textures are rendered at very low resolution. Moreover, saving without such option takes a longer time.
Everything maxed graphically, but DX10 option, not available.
Linux 4.x NVIDIA 410.66
Gold
As everyone else said runs amazingly.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
No problems or issues
Ubuntu 18.10 NVIDIA 396.54
Gold
Works flawlessly after using "PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%". 60FPS Maxed out.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Crashes on start
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Gold
Runs fine after using the launch command: "PROTON_NO_ESYNC=1 %command%" without quotation marks. Played the first two levels with graphics maxed out. Works fine with an xbox one controller. Painfully slow loading screens, but no other issues besides that.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Gold
After adding "PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%", game ran flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
runs smoothly on maximum graphics settings
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
Start game with default, no tweaks, comes up fine. Some stuttering at first. First save point took a while. Seems to play pretty well.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs okay with Proton 3.7-8. Will not start with 3.16-3-Beta.
No longer accepts input after the loading screen (press space to continue). Main menu works fine. Bug persists with tiling and floating window managers.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Would load loading image then not load into the game. Disabling Esync did nothing
KDE neon User Edition 5.13 (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
I tested using `PROTON_NO_ESYNC=1 %command%`. Use a controller to go past "Press space to continue" screen (I tested with XBox One S controller). Then you can turn off controller in Options, and the game seems to run great from now on.
"PROTON_NO_ESYNC=1 %command%" option used but game got stuck when starting a new game on "press space to continue" screen
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game works fine, gamepad (Xbox) and keyboard works, but there is no input with the mouse
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
After disabling Esync and removing the intro, it runs flawlessly, albeit with small stuttering on loading new areas.
PROTON_NO_ESYNC=1 %command% -nointro
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Launched with PROTON_NO_ESYNC=1 %command% -nointro . Minor stutter at the start.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Crashes after the little "bioshock 2" logo.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Gold
Arch Linux NVIDIA 415.23
Bronze
Runs only with gamepad not accepting input from mouse/keyboard. Textures of many objects are loaded in very low resolution. The performance is not ideal.
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 390.48
Gold
With default settings, menus are sluggish, and the game does not load textures correctly. Both issues get fixed with the disable esync fix, and the game seems to run well. All settings maxed.
Linux 4.x NVIDIA 410.66
Gold
Got stuck on press "space" at the begging. After set launch setting to "PROTON_NO_ESYNC=1 %command% -nointro" it works as expected
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Use: PROTON_NO_ESYNC=1 %command% -nointro. No esync fixes low-quality textures, -nointro fixes "press space to continue" bug.
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Silver
Had to add -nointro to launch options to get pass loading screen without a game pad. There's some sync artifacts on screen (black lines).
The game works out of the box if you gonna play with an Xbox 360 controller.
If you gonna play with keyboard and mouse, You gonna need an Xbox controller anyway for to pass the "Press Space to Continue" screen. The button "A" of the Xbox controller do the job.
In other words, this is what I did and what I do for to play this game with keyboard and mouse: Open Steam, plug the wired Xbox 360 controller, open the game normally, start a new game (or hit "continue" or load a save game) and, when the "Press Space to Continue" is on the screen, push the "A" button of the Xbox 360 controller and voil, I have Bioshock 2 Remastered running on Linux with a native performance.
Maybe You gonna need to modify the files Bioshock2SP.ini and User.ini as I did for to improve performance and comfort.
If You want to modify these files two files, the info of the legacy Bioshock 2 can be used as reference. https://pcgamingwiki.com/wiki/BioShock_2
This trick worked for me. I don't know others.
My Steam profile https://steamcommunity.com/id/Digital_CHE/games/?tab=recent
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Needs controller (Steam Controller in my case) to bypass Loading screen, Can use mouse/keyboard in game just fine after this. Seems to have texture loading issues, everything is low quality. Performance is 100+ FPS, maxed, 2560x1440
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54.05
Gold
Disabled esync and added -nointro to launch options. No issues, except 3 or 4 crashes in +/- 10 hours of play (considering the many people complaining about crashes with this game on Windows, this doesn't seem too bad) and changing the brightness does not work.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
I tried USE_WINED3D, NO_D3D11 and NO_ESYNC but the game don't start or crash after bioshock 2 logo.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Silver
Needs to have PROTON_NO_ESYNC=1 %command% -nointro in launch options to get past a screen that doesn't accept keyboard. Was stuttering when a new enemy or sound was needed, but no other glitches noticed. Played for approx 40 mins
Linux Mint 19 Tara NVIDIA 410.73
Silver
To get past "Press Space to Continue" one needs to run the game with -nointro - that is, in game properties, set Launch Options: "PROTON_NO_ESYNC=1 %command% -nointro". For whatever reason, -nointro makes the game accept input after loading screen! Presumably the game has similar texture issues with esync as Bioshock (1), but haven't tried without disabling ESYNC. Seems to run fine, mostly. There are some stuttering / hiccups when transitioning from an area to another; seems the game is loading something. They do not hinder gameplay (as these do not happen mid-action) and might occur even on Windows - have not and can not try! I've got graphical glitches at one point in Atlantic Express after Lamb talks you and you fall into water. Been to the second level now, no other glitches / problems so far.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Esync on: textures are very low res, pause menu takes a very long time to appear.
Esync off: everything is fine, however there is some stuttering when entering a room for the first time, then it's fine (shader compilation probably).
Runs out of the box, but with low resolution textures. Starting with "PROTON_NO_ESYNC=1 %command% -nointro" fixed this issue and some issues with ultrawide resolutions. After this tweak, 60 fps all the way without any stutters.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
BioShock logo pops up and then diseappears as all game processes die off, even when using "PROTON_NO_ESYNC=1 %command% -windowed -nointro" launch options.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
I thought that the textures were normal for this old game so I was going to give platinum. After see the comments here I have disabled Esync and now I must admit that it looks much better!
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Textures take a LONG time to load at a proper quality (5-10 minutes per texture)
Certain actions cause the game to freeze for a long time (clicking save, opening brightness menu)
Game gets lag spikes when entering new areas and freezes for a few seconds
Arch Linux 4.5 Mesa 18.3.1
Borked
Crashes at startup. Tried -nointro, -windowed, and disabling ESYNC, turning off steam overlay. Nothing helps. Null pointer dereference after showing a splash logo.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Bronze
The first part of the game runs fine but attempting to hack anything (which is needed to proceed with the main story) causes a freeze.
Linux 4.x NVIDIA 396.54.09
Gold
Works perfectly when using PROTON_NO_ESYNC=1 %command%
Arch Linux NVIDIA 415.22.01
Silver
Now runs out of the box without launch options with Proton 3-16.6. Textures are still very low res. Saving takes a very long time (I thought the game froze).
Attempting to launch the game from Steam with no special options causes it to stop running after the pop-up banner appears, and even that displays as just a solid black box. Enabling WINED3D causes no visible change. Disabling esync or D3D11 causes an instant crash before the banner can even appear, so I have not bothered to try a combination of the three.
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Arch Linux NVIDIA 410.66
Borked
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
Issues:
* Takes a long time to switch from game to "hacking" mini-game;
* During which the sound freezes (get stuck in a loop, playing the same thing over and over);
* Sometimes slows down;
* It is possible to alt-tab between Bioshock and other applications
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Same poster as just below this. I got it working a great framerate after doing a lot of updates, I'm not sure what fixed it, but maybe updating to the develop branch of MESA. WINED3D had to be set to 0 for it to fix the lag though.
Runs perfectly our of the box with latest Proton version 3.16-5, just minor graphical glitch is low resolution (blurry) textures. To fix that you need to set launch options to: PROTON_NO_ESYNC=1 %command% -nointro (this will also skip the intro of the game), then game loads high resolution textures and continues to run perfectly. I even unlock few achievements on last session ;)
Arch Linux NVIDIA 415.23
Silver
Runs fine out of box but there is major stuttering and it can sometimes freeze for a bit when opening menus.
Use the following launch option otherwise textures don't load in properly and are very blocky. There is occasional stuttering, but is completely playable.
PROTON_NO_ESYNC=1 %command% -nointro
Manjaro Linux NVIDIA 410.73
Gold
Crashed abruptly while playing the introductory section with default settings.
PROTON_NO_ESYNC=1 %command%
makes the game work perfectly.
Linux 4.x NVIDIA 410.66
Borked
For few seconds it flashes Bioshock logo and then exit.
Worked perfectly two days ago with no options. Tried no ESYNC but no luck. Opening any menu like options now locks up the game. Same status for release and beta.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Bronze
Ryzen 1700x / RTX 580 (8GB)
PROTON_USE_WINED3D11=1 %command% allows it to run, but it runs at about 20fps. I tried adding PROTON_NO_ESYNC=1 (as some people said it made the game work for them) but it did not help FPS issues.
Runs perfectly straight 'out of the box' with no tweaking or launch options required. Played for three hours, no crashes or bugs whatsoever.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Hacking screens take ages to load
Linux 4.14 (64 bits) NVIDIA 410.73
Gold
I set launch options: PROTON_NO_ESYNC=1 %command% -nointro
The textures are blurry without this setting. Other then that the game runs flawlessly.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Runs out of the box without any tweaks. Stutters sometimes. Hacking screens take ages to load. After tabbing out and back in FPS are limited to 11. Overall perfectly playable, runs with 60 FPS on highest settings most of the time.
Linux 4.x NVIDIA 410.66
Gold
Run without disable esync but little freezes appears before hacking devices.
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Gold
launch options: "PROTON_NO_ESYNC=1 %command%"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game starts, but when starting a new game and you need to press the space key, Proton/wine somehow doesn't send the SPACE key. At least on Plasma Wayland, I coudn't continue-
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Gold
As someone suggested below, this tweak is the best for me too : "PROTON_NO_ESYNC=1 PROTON_USE_WINED3D=1 %command% -nointro".
Performances aren't incredible but it's playable.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Borked
Game starts, but won't make it past first loading screen
Ubuntu 18.10 NVIDIA 415.13
Bronze
Runs maxed out with high framerate but minimizing the game causes serious performance drop (from 150 fps to 50) then if I minimize it one more time the performance drop is even bigger (<15 fps).
Linux 4.x NVIDIA 415.25
Gold
Takes a long time to switch from game to "hacking" mini-game; * During which the sound freezes (get stuck in a loop, playing the same thing over and over); * Sometimes slows down; * It is possible to alt-tab between Bioshock and other applications. Without PROTON_NO_ESYNC=1 %command% the hacking minigames takes a long time to open. Freezes in random zones but is totally playable
Manjaro Linux 4.5 Mesa 18.3.1
Silver
Needs "PROTON_NO_ESYNC=1 %command%", otherwise runs with low resolution textures. Even with Esync disable, the game stutters frequently.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
performance at resolution 2560x1600 is good
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Using the following launch options string "PROTON_NO_ESYNC=1 %command% -nointro'. Disabling Esync is required to not have blocky textures. Framedrops sometimes.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
I've played this game trough without any issues and excellent performance (AFAICT).
Disabling esync required. Also run with -nointro, just to skip the annoying startup stuff.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Finished the game without issues after disabling esync (low texture res otherwise)
Arch Linux NVIDIA 415.25
Gold
Was able to run perfectly after setting "PROTON_NO_ESYNC=1 %command% -windowed" launch option.
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Gold
Had to use the following launch string to get it running: env PROTON_NO_ESYNC=1 PROTON_USE_WINED3D=1 %command% -nointro. The game ran with WINED3D by itself, but textures were stuck at the lowest resolution, so I had ti disable esync. Now works perfectly.
The game works perfectly, but only in a window. Fullscreen mode only showed the top-left quarter of the screen. If you try it, Alt-Enter will get you back to windowed mode since you can't operate the settings menu. If you have a 4K screen, windowed mode would be way too small and so this would drop to Bronze level.
Empty linux repository; this repository is not available for all keys
Arch Linux 4.4 Mesa 18.2.3
Borked
I got an error that says and error occurred while updating it.. it says it is missing the executable. I do not know how to try to Disable Esync, D3d11 or Wine D3d11.
Ubuntu 18.10 NVIDIA 396.54
Bronze
requires " wingl_unsupported - Old OpenGL builds. " beta to run the game. HOWEVER, no sound at all
click "Play Game", then "preparing to launch" box pops up, then disappears, game shows as running but never actually starts. then the game process stops after about 20 seconds.
i7-6700HQ / GTX960m Linux Mint 19 Tara 64-bit(4.15.0-33-generic x86_64) NVIDIA 390.48
It launches, but once you start a new game, it crashes and shows:
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_hue
memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER
at gml_Object_o_shader_start_hue_Draw_0
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Played through tutorial - everything seems to be working fine. You can change resolution and switch to fullscreen AFTER tutorial (that's the way game is designed).
Worked with DualShock4 controller. This is a Unity 3D that should have a Linux port.
Ryzen 7 2700x Ubuntu 18.04.1 NVIDIA 390.77
Bronze
Native Linux version is *years* behind the windows one. Now steam can run the Proton version so I was able to try. The game looks okay EXCEPT the protagonist is 80% invisible. It is technically playable but hard to enjoy.
The intro cinematic, parts of the UI, fonts, certain textures, and character animations are not working.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Missing fonts, start screen fades into complete white screen and can't continue from there. PROTON_USE_WINED3D11, PROTON_NO_D3D11, PROTON_NO_ESYNC have no effect. Can get it running correctly only with Wine Staging.
Devs have deleted the Linux depot that was just 0kb and now the game works perfectly. https://steamdb.info/app/314830/history/?changeid=5444794
Antergos Linux NVIDIA 415.18
Borked
Doesn't start
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Another "incoming native support" that renders the installation useless until then. The steam client tries to install a Linux version that does not exist, and you can't install the windows one using the client. This is not a proton issue.
I can't pass loading screen even with these Launch options: Launch option:
"PROTON_NO_D3D11=1 %command%" or " PROTON_USE_WINED3D=1 %command%" worked.
Ubuntu 18.10 NVIDIA 415.18
Gold
Managed to get the game run without any problems so far under latest version of Proton 3.16-4 Beta, Kernel: 4.19.1-98.current and GPU Driver: NVIDIA 410.73
Using -force-d3d9 as a launch option!
PS1 Nvidia card users should use NVIDIA 396.54.09 or newer driver
PS2 The driver mentioned above might get better results
Solus NVIDIA 410.73
Gold
Everything worked, joining server, microphone, everything.
Running with potato options, so hard to tell if there is graphical issues.
Launch option: "PROTON_NO_D3D11=1 %command%" or "
PROTON_USE_WINED3D=1 %command%" worked.
Ubuntu 18.10 3.0 Mesa 18.2.2
Borked
Solus NVIDIA 390.87
Gold
https://steamcommunity.com/sharedfiles/filedetails/?id=1572108095
This Guide works even with the latest proton version.
Solus NVIDIA 410.78
Gold
Worked great after Wine D3d11 tweak. No problems except a small water artifact in the background on the main titlescreen, gameplay was not affected in any way.
Solus 4.4 Mesa 18.2.5
Borked
1 FPS with '-force-gfx-direct', ~60 with '-force-d3d9' at menu, but options had graphical issues and crashed trying to join server
i5-3570k / GTX 780 Ubuntu 18.04.1 396.54
Bronze
You have to use -force-d3d9 to get it to show characters, also text is missing from menus.
The game starts with DXVK, but when connecting to a server the game will crash
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Platinum
Haven't done a long playthrough but tested a bit of everything. All seems perfectly fine !
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.25
Silver
Using -force-d3d9 makes the game work fine. There is some flickering in the sound thought but that might have to do with my sound card drivers.
Solus NVIDIA 410.73
Gold
As you would expect, Performance isn't as good as on Windows. PROTON_USE_WINED3D=1 %command% works for me perfectly. No issues so far
Ubuntu 18.10 NVIDIA 415.18
Platinum
Works, needs some time to load and start playing. On Plasma Wayland I had to enforce window rules for window mode with title bars to get it working.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
Stutters, Doesn't show some textures or text without -force-d3d9, and still wont show options menu text. Unkown whether you can get into a game or fix the menu text.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Borked
Tried d3d9 and force gfx, both separate and together. cant connect to any servers, upon pressing "connect" it crashes. options menu is not readable. no player models without d3d9.
Load times seem abnormally long, but game seems perfectly playable otherwise. Enabling vsync in the options menu causes frame rate to become choppy. Could not connect to multiplayer lobbies.
I just quickly installed and ran this game just to test it out, but I was able to install, run, start the game, and move around in a level without any issues and with default settings. I haven't played the game to completion but it looks pretty stable.
Linux Mint 19 Tara NVIDIA 415.25
Platinum
Main story from beginning. 1080p and got somwhere between 40-60fps. Am getting about 100+ in Windows thou.
Fedora 28 WS NVIDIA 396.54
Borked
Does nothing, no error messages
elementary OS 0.4.1 Loki (64 bit) 3.0 Mesa 18.0.5
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Does not detect correct screen resolution on first start. Can be fixed in the game settings easily.
Core2 Duo E8200 / GeForce GTX 750 Ti Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 384.130
Platinum
Gameplay was smooth with no apparent issues, even at maximum (video) settings. Gamepad untested (keyboard used).
DS4 works, settings appear to work, performance is good, audio is good.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
In previous versions of Proton, it ran perfectly without any intervention at all, however when I tried to start the game this time, it wouldn't. I deleted the prefix and let Steam generate a new one and its now working normally again.
Game closes when trying to find a match or doesn't even run at the start
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Game runs fine. Both off-line and on-line work.
Ubuntu 17.10 NVIDIA 396.24.10
Platinum
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
Game seems to play fine as far as solo goes. I have not tested multiplayer or party. However, proton tries to install the .net framework and throws an error. When you alt+tab or minimize the game during the loading screen, it will become extremely small. This is fixed by a restart.
Linux Mint 19.1 Tessa NVIDIA 390.77
Platinum
Runs like native.
Manjaro Linux NVIDIA 410.73
Platinum
Everything tested. Single and Multiplayer on all matchtypes.
Setting HCKU>Software>Wine>Direct3D>OffscreenRenderingMode=backbuffer got me to see some font-garbage instead of a black screen, but the game crashes right after that.
I used to play this game perfectly in wine with the setting above, but it seems this won't work with Proton...
Arch Linux NVIDIA 410.66
Borked
Game loads into black screen
"Arch Linux" (64 bit) 3.0 Mesa 18.2.0
Borked
Game displays a black screen, then crashes to desktop.
Game crashes at the point when intro video is going to be played (possibly because it is wmv format?). Tried different Proton launch options and disabling overlay.
Controls are broken, both on KB+M and controller. With mouse horizontal direction is not registered, with controller game moves in one direction constantly.
Game start after install & set tweaks, the anti-cheat(Battleye) scan pass verified without problems and the game start to loading , but when the launcher finish load the game window no shows and the game tries to start again no showing windows just keeping zombie in the process monitor, looks like a problem of the game trying to translate how use linux desktop environment to set it's window
To make units visible add launch option: PROTON_USE_WINED3D11=1 %command%
Linux Mint 19 Tara NVIDIA 410.73
Gold
I added this to Launchparameters: PROTON_USE_WINED3D=1 %command% ,
otherwise the units are invisible. Tested menu ("map") and Gameplay against KI (Missions and Boris Neural KI); Loading times are a bit longer as on Windows; Gameplay and graphics were similar to Windows, no performance/graphic issues detected; Crashes when I exit the game but has no negative effect on the game process/save status
Game has weird lags with Proton 3.7(stable) but runs completely fine with 3.7-6 Beta. It runs significantly better under Proton then it does natively on modern Windows machines.
AMD R1700 Linux Mint Tara Cinamon AMD kernel module
Platinum
The game runs great, no graphical issues, no performance issues, it runs completely stable. The performance issues people experience when running this game via Winetricks and PlayonLinux are absent.
I'm not sure how to do any of the above tweaks. I tried to install and run the game and it gave me a error report called "oops": The game crashed. The crash report folder named "2018-11-14_185136" next to game exicuteable. It would be great if you'd send to the developer of this game!
I'm am currently trying to send this report to the developer with a plea to get it working with Proton so I can buy the full version of the game.
I had to adjust the DX level to 80 from the launch options by doing "-dxlevel 80" to get the game to launch.
The performance is great! it runs way better on Proton than it does on windows!
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Crashes after loading a map, however setting shader quality to 'lowest' or off fixes the crash any other graphic setting can be set to max. Game runs perfectly fine otherwise.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Entire game works absolutely perfectly with equal or even better performance than the same machine running it with Windows. Only issue is that Shaders only work on the lowest setting, any higher and the game instantly crashes.
(Runs with SteamVR beta 1.2.3) Able to add some geometry but the editing tools only work on the first attempt and fail to interact with objects afterwards. Many actions (eg. adding models) will cause it to freeze and become unresponsive.
Didn't try any tweaks but I'm pretty sure that even if I tried any it would still not work
openSUSE Tumbleweed NVIDIA 410.66
Borked
Does not start out of the box and no error messages etc..
Uses DX9 only so D3D10/11 tweaks won't make a difference.
Also tested PROTON_NO_ESYNC=1 which didn't change anything.
Update to the previous report: almost 50 hrs played, no issue offline / online. After Steam update of Jan 19th 2019, also the file BloodBowl2_DX_32.exe must be linked to BloodBowl2_GL_32.exe, otherwise the game does not start any more for some reason.
Ubuntu 16.04.5 LTS NVIDIA 390.77
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
As noted in other reports, requires BloodBowl2.exe replacing with symlink to BloodBowl2_GL_32.exe to run. If you alt tab out, you have to press alt once after returning to the game before anything works. Performance is great, solid 60fps throughout.
Debian GNU/Linux 3.1 Mesa 18.1.9
Platinum
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Platinum
Played through first couple of matches. 4k with highest settings gave 30-40fps.
Arch Linux NVIDIA 396.54.09
Bronze
The game does not accept any input after Alt+Tabbing out of the application and back in
Requires workaround, setting PROTON_NO_D3D11. Unresponsive to input after alt-tab out, but it appears that the game simply misses the alt keyup event, and so pressing alt again after tabbing back in will recover.
Had to symlink the BloodBowl2.exe to BloodBlow2_ GL_32.exe
Ubuntu 16.04.3 LTS NVIDIA 375.39
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54.06
Gold
Tried single player only. The game did not start until a symlink was created for the two exes in the game directory (ln -s BloodBowl2_GL_32.exe BloodBowl2.exe). Everything looks well, the performance is very reasonable on normal settings.
Black screen at start, then the games works after a click. The main menu doesn't work when displayed on a secondary monitor (displayed, but no keyboard/mouse action works).
Click through initial blank screen (probably unplayed video). Otherwise great. Surprisingly smooth. Should work fullscreen automatically but don't put it on fullscreen in the options as it won't start.
Launcher works, no configuration stops the game from crashing immediately however. Technically works better than it does on Windows 7 which doesn't even show the launcher.
Core 2 Duo T9600 / Quadro FX 770M Linux Mint 18.3 64-bit (Kernel 4.13) NVIDIA 340.106
Silver
Works. Sound works including the music. Stutters here and there but not unplayable.
Has a bright overlay that covers parts of screen in game. Otherwise would have been platinum
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
runs smoothly , but grafics get weird as you play
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Bronze
According to steam overlay fps counter, game renders at solid 60fps but in reality frame rate is quite low and game is very sluggish. There's some graphical issue too, which look like light coming behind "seams" of textures/object models which stay on screen as half transparent "overlay". I did not try disabling esync or with wine d3d.
Had an issue where the window was losing focus but I think that was herbstluftwm being dumb, Game runs flawlessly. The issue was solved by restarting steam.
Void Linux NVIDIA 410.57
Platinum
Better than on Windows 10. There the game hangs on the menu. And the proton works like a native. Only in 26 hours of passage there were 8 drops of the game and 2 freezes. But I think this is a bug of the game itself, because they sometimes happened in the same place several times in a row.
works just fine, but if you change resoluti like 1980x1080 to 2560x1440 and there is chance not scale right after change and you have to restart game to work fully higher resolutio.
Manjaro Linux NVIDIA 410.73
Platinum
No issues, works brilliantly out of the box.
Arch Linux NVIDIA 396.54.09
Gold
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Perfect out of the box
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works with full sound and Xbox One controller
AMD FX-8350 / RX 580 Solus 64-bit (3.9999) Mesa 18.1.6
Performance is good, solid 60fps, no lag, jitter or anything like that. Played for 15 minutes and died at the first boss. Didn't test controller but I suppose there shouldn't be anything wrong with that either.
Game work fine except that the sound is glitchy, adding launch option "PULSE_LATENCY_MSEC=60 %command%" fixes the problem.
elementary OS 5.0 Juno 4.4 Mesa 18.2.5 - SteamVR PPA
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Borked
Crashes with an error about switching resolution and failing.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Game starts loads and runs perfectly from what I can tell. The bad audio and sometimes terrible control and camera are *also* present on native windows (so both run the same)
Seems to be identical to windows. Perfectly playable in the early game at least, not sure if late game will change with the increased numbers of enemies.
i7-7700hq Linux Mint 19 (Kernel 4.18.5) NVIDIA 396.51
Towers are invisible and the game thinks it's not connected to the internet so I can't load my profile from the mobile version. Some sound weirdness too.
Manjaro Linux NVIDIA 415.22
Silver
The Wine d3d11 tweak makes towers render properly, but the game seems to freeze when clicking on the Profile button. Besides this and some other minor issues, the game works mostly perfectly.
Crashes silently in main menu after ~10 minutes of inactivity. Sound is not functioning (pavucontrol shows no output from the program). Other functions work as intended; game is entirely playable.
Running Fullscreen with M + KB for input. No crashes, flaws or errors encountered. All highest visual options selected and still a great framerate.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
The game runs completely fine without any issues, the performance could be better but it's perfectly playable (It drops below 60 quite often on a Vega 64). The game is known for supporting a huge amount of input devices but I only tested mouse and keyboard, I did not test leap motion nor the light gun since I don't own any such devices.
Install was smooth. Game started up fine. Attempting to alt-tab or use the steam overlay, possibly results in game crashing. No cursor support if you do get to the steam overlay. Menu buttons would occasionally stay visible after utilizing them during videos. Navigating menus was fine. Display options worked with bugs. Changing quality was acceptable, but changing AA settings would cause display to hang. If you restarted the game, AA settings would be applied. Running the game with AA on seemed to have crashed it. I turned the quality to the lowest setting and with AA off, game seemed to play just fine. Quite a bit of pop-in with the environment, but gameplay was acceptable. I tried a standard race and a destruction race, no issues actually playing it, so long as it loaded. Occasionally would experience black spots before and after race. Controller support exists, but I was unable to utilize my Xbox One controller with the game, even using it via steam's controller default. Multiplayer was not tested.
Solus NVIDIA 410.73
Platinum
Game works flawlessly and with good performance, the online connectivity appears to work too, I was able to create an online account and login. Only tried playing singleplayer though.
First install Bombshell, then run it to create the proton prefix and perform the first time setup installations. When it fails to start, install tahoma with winetricks using the terminal command 'WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/353190/pfx/" winetricks tahoma' without apostrophes. The game will work, including controller support, but will continue running after exiting. For some reason Direct X 9 prevents it from quitting properly. Open task manager and search for [Bombshell.exe]. If it is listed, kill it. Otherwise, shutdown steam and kill any game and steam tasks running. Go into the visual options menu, change Direct X Version to DX-11 and apply, exit, then restart. The game should play and exit normally.
Ubuntu 17.10 NVIDIA 396.24.10
Borked
Doesn't start.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Nothing happens on launch, tried different proton launch options.
Tested on `steam-native`.
Entering windowed mode with Alt+Enter fixed any graphical issues.
i5-6500 / R9 390 Arch Linux Mesa 18.1.6
Silver
Would only work with the option set to use specific proton, set to 3.7-8 (not tried any of the newer ones), Without that option it would launch but you could not see it. Minor performance issues, little bit laggy, but playable. (changing GFX settings makes no difference)
There's an occasional mouse bug that you just need to adjust sensitivity in the settings to make it normal again. Otherwise, hours upon hours of nostalgic enjoyment.
The game crahed on first launch with the error message:
General protection fault! History: Address = 0xaae5fa (filename not found)
To fix this you have to create a copy (!) of the cudart.dll and rename it to physxcudart_20.dll. Both cudart.dll and physxcudart_20.dll have to be in the Borderlands/Binaries directory. Without this the game does not start. After that there are no issues.
Didnt have to do any of the tweaks from the report sheet. Works very well and seems to be stable so far. When the mouse is moving to look the image can be a bit shakey.
Mouse spinning hits an invisible wall - resolved if I drop to 1680x1050 resolution.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Not as smooth as Borderlands 2, but runs at 60+ FPS with settings at max without any crash whatsoever. Even fixing the FOV from the config files work!
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Runs fine, but loading screen doesn't appear and rarely crashes with some fps drops but very playable
lubuntu 18.10 4.4 Mesa 18.2.2
Platinum
* Tested: I played more than 40 hours with an Steam Controller. I Finished the main story with one character (Lilith) and I played a few hours in co-op.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
* Results: The game runs great, even Alt+Tab works as intended.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
* Problems: Missing videos in the loading screens and at the end of the main story, just a black screen. Also I had a few random crashes but nothing big.
Manjaro Linux NVIDIA 415.18
Silver
Played through entire game. Performance is great. Crashes occasionally but infrequent enough that it is still playable
Runs flawlessly, framerates are far lower than windows but I manage a stable 60fps
Ubuntu 18.10 NVIDIA 410.73
Platinum
Works everything out of the box, no tweak required. Tested in about 5-6 hours of Internet multiplayer with friends.
Linux 4.x NVIDIA 410.66
Silver
Buggy mouse input
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Silver
Initially low framerates, but after setting 'AllowD3D10=True' in WillowGame.ini I saw serious improvement. Still a performance hit depending on the area and where I look, but it's entirely playable. Adjusting graphics options did not help.
Switching windows with Alt+Tab might cause issues: when return to the game, you might no longer be able to fully turn around (360 degrees). One way to fix this is to switch windows again as many times as necessary. Apart from that, works perfectly!
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
played multiplayer up to level 30; game is kind of sensitive to tabbing out (2-3 crashes when in background); keeps capturing the mouse cursor; steam overlay has invisible cursor
Linux 4.x NVIDIA 415.25
Silver
Did cp cudart.dll physxcudart_20.dll to get the game properly started. Playing for over 15 hours now and game crashes regularly on no specific action in-game. Sometimes no crashes for several hours and then suddenly it crashes. Sometimes more frequently, sometimes less. Always with the following two message windows "application has requested the Runtime to terminate it in an unusual way" and "__memmove_sse2_unaligned() Address = 0x....... (filename not found) ....". Game still enjoyable, unless it crashes during a larger mission part... had to play headstone mind like 3-4 times... till i managed to get through without the game crashing.
Linux 4.x 3.0 Mesa 18.3.1
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
starts fine, plays fine on existing character, but crashed on making a new character during the first loading screen(when you get of the bus)
Linux 4.x NVIDIA 390.87
Bronze
It runs out of the box, drops frames fairly consistently though. disabling d3d11 and using wine d3d11 did not lead to any improvement, same lag no matter graphics settings.
The game works better in performance than wine, but there are times when there are flaws with the mouse and the character camera does not rotate in 360 and gets stuck.
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Silver
Played from level 1 to level 69 (PT 2.5 including all DLCs). Performance was good and had no issues regarding mouse or sound. However, I did experience random crashes throughout the game. Those were especially punishing in the DLCs which only have a single fast travel station. Which means sometimes you travel across two maps, clear an entire area and then it crashes, meaning you have to do everything again. From my experience the crashes were totally random (sometimes it would run fine for two hours straight, sometimes it would crash three times in 10 minutes). All in all I still consider it playable, but the crashes certainly dampened the mood for me.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Comparable to Windows performance.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Overall, this is an improvement over 3.16-5. The game play is more fluid with less frequent frame rate drops. However, I am rating it as silver due to anisotropic filtering must be disabled, otherwise the game will randomly crash.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Game is just shy of a platinum rating. The only issue I've found is that sometimes, if you alt-tab away from the game and then back, the mouse will hit the edge of the display instead of moving forever. Others have noted the same problem under different descriptions (eg "Mouse spinning hits an invisible wall - resolved if I drop to 1680x1050 resolution"). Work-around is simple - just alt-tab again and come back in. Game is extremely playable, significantly better than trying to run Steam itself in vanilla Wine (which was already mostly-playable and is how I originally played the game).
Debian GNU/Linux 9.5 (stretch) NVIDIA 390.77
Silver
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Native performace with no tweaks needed. Xbox One controller works.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Game runs well in fullscreen mode or after having been in fullscreen mode. If started in windowed mode, then certain ui elements are drawn on top of other ui elements such as the money counter and the health/exp/shield bars.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Only issue I have is tabbing out, returning back to the game as others have said somehow stops your ability to 360 rotate in game, but changing any of the video settings immediately fixes this. Played a good 6 hours, online, and LAN. All GFX up to the highest and runs smooth and fine, mouse acceleration is a bit bad, but bearable, occasional white flashes, but they are barely noticeable.
Works pretty well until it crashes to desktop, usually when moving between zones. If you start the game and retry moving to the next zone it will work. It is annoying but the game is playable
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Occasionally fails to grab mouse when loading or switching windows
One thing you need to do: run the game and exit. And you're done. Optional: You can tweak graphics/mouse smoothig for performance via game configuration file, just like in Windows, because game is not well running even in native Windows. You can find these files in "/home//.local/share/Steam/steamapps/compatdata/8980/pfx/drive_c/users/steamuser/My Documents/my games/borderlands/WillowGame/Config". But even without this, Borderlands is very stable and works excelent.
Intel® Core™2 Quad CPU Q9550 / GTX 760 2GB Linux Mint 19 64-bit (Kernel 4.15.0-33) NVIDIA 390.48
Multiplayer not tested yet. Cut scenes seem a little choppy, but otherwise the game runs fairly good with some settings cranked around medium to high at 1440p resolution.
Complains about missing Borderlands.exe for some reason.
i7-67000K / NVIDIA GTX 1080 Arch Linux NVIDIA 396.51
Borked
Won't find borderlands.exe thougt it's in the intended path
i7-4770K / 1080ti Debian Stretch NVIDIA 396.54
Bronze
There is a performance hit with shadows. This same issue was present in the game running on Windows 10 on several machines, both mine and others. There are additionally mouse sensitivity issues and some judder in animations when they are made for the first time, or when new areas are visited.
In the binaries folder, "cudart.dll" needs to be copied to "physxcudart_20.dll" or the game will complain about a missing Borderlands.exe file. Afterwards, the game runs completely fine, no issues or flaws at all!
Great performance, easily 60fps @1440p, way better than PoL/Lutris
i7-3770K / GTX 780 Arch Linux (Kernel 4.18.4) NVIDIA 396.54-1
Platinum
Performance is ok but not on par with the native ports of BL2/BLTPS
Intel Core i7-4790K / GeForce GTX 750 Ti ROSA Desktop Fresh R10 EE 2016.1 64-bit (Kernel 4.9.111) NVIDIA 390.77
Borked
Hosting an online game causes a crash (hence "unstable" rating). Haven't tested joining. Sound, subtitles, settings, videos and single player work fine.
Intel i5-4460, R7 360 Xubuntu 18 Mesa 18.1.5
Gold
copy cudart.dll to physxcudart_20.dll in binaries folder, otherwise it will crash on startup
i5-5200U / 940M Solus (Kernel 4.17.17) NVIDIA 390.77
Platinum
Runs perfectly. Native performance. No errors.
Athlon II 860k / GT 730 Arch Linux (Kernel 4.18.4) NVIDIA 390.77
Gold
Copied 'cudart.dll' to 'physxcudart_20.dll' to fix 'missing Borderlands.exe' error. Game runs perfectly, bad performance (under 60 FPS). Can do maximum of a ~180 degree spin with the mouse in either direction.
AMD A10-5800K Linux Mint 19 (Kernel 4.18.5) Mesa 18.3.0-devel
Platinum
Runs great using 3.7-8 and 3.16-4. Dynamic Shadows drops framerate down into the mid 40s at times.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Basically same experience as on Windows, except for a moderate performance hit (60 FPS in friendly areas, 30-50 FPS in hostile areas, 20-30 FPS in combat)
Littebit choppy but stable on max settings, it needs to run on windowed mode though, in fullscreen there's a "limit" on the monitor that doesn't let you turn the camera too much
Ryzen 5 1600 / GTS 450 Linux Mint 19 Cinnamon NVIDIA 390.48
i7-8750 Ubuntu 18.04.1 (Kernel 4.15) NVIDIA 396.51 and Intel
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The English version runs without any problems, but the Russian one crashes without even starting, I would like a zashol under my own wine, but alas, I have no idea how, please launch the Russian version
No fullscreen. Settings reset. Average performance.
i5-4690 / GTX 1050 Ti Linux Mint 18.3 64-bit (Kernal 4.4.0) NVIDIA 396.51
Borked
Crashes immediately after startup screen. Problem remains even after switching back to Proton 3.7-3. Possibly an issue involving the game launch.
i5-4690 / GTX 1050 Ti Mint 18.3 64-bit (Kernal 4.4.0-134) NVIDIA 396.51
Silver
You have to download api-ms-win-crt-string-l1-1-0.dll and ucrtbase.dll, put them into the game directory where the .exe is. Run in the Terminal the following command: WINEPREFIX=/PATH_TO_STEAM/steamapps/compatdata/324510/pfx winecfg
And replace PATH_TO_STEAM with your path to the Steam library in which this game is installed.
Performance wise it runs ok on medium settings. Only big issue which only can be fixed by an native version of this game is that the equipped items on your hand when you switch to another item it skips 1 so you can only use only 4x2 slots instead of the intended 8x2
Manjaro Linux 4.4 Mesa 18.2.4
Silver
You have to download api-ms-win-crt-string-l1-1-0.dll and ucrtbase.dll, put them into the game directory where the .exe is. Run in the Terminal the following command: WINEPREFIX=/PATH_TO_STEAM/steamapps/compatdata/324510/pfx winecfg And replace PATH_TO_STEAM with your path to the Steam library in which this game is installed. And now set both dlls to native (windows). Now run the game.
Performance wise it runs ok on medium settings. Only big issue which only can be fixed by an native version of this game is that the equipped items on your hand when you switch to another item it skips 1 so you can only use only 4x2 slots instead of the intended 8x2
pls remove the other report cos i forgot there some information
Played the campain to the end, and the game works perfectly except sometimes when you loose a battle and try to launch the save, it get stuck on 100% loading but the computer is still responding allowing you to kill it, and then relaunch it to replay the battle
Arch Linux (64 bits) NVIDIA 415.25
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Played only 40 minutes. No issues, except screen tearing (turn on "Force Full Composition Pipeline" in nvidia-settings to fix that)
No issues whatsoever. Please keep in mind that this is a Unity title and thus probably needs at least Proton 3.16 and the VK_EXT_transform_feedback Vulkan extension for DX11 stream output.
Obvious framerate issues due to graphics drivers, but I should note that after using the fix previously stated (Launch Options " unset __GL_YIELD ; %command% ") and playing in windowed mode with a smaller resolution (closer to 1366x768), My framerate was much better than before. Definitely able to be ran.
Linux Mint 19 Tara NVIDIA 390.77
Borked
ui works. Once you enter the game you get black screen with ui on top
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Little sound issues, low framerate
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Never played the game on Windows but seems to work just fine here :)
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Silver
game has a lag in gameplay
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
Low framerate out of the box, but when i putted this on launch options: " unset __GL_YIELD ; %command% " it worked really fine
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
no tweaks, 1 v 1 is playable anything more than that will see a significant decrease in framerate.
Out of the box, the game will have abysmal performance. Upon changing to Windowed mode and changing the size of the window to ~ 1280x720 the game runs perfectly even in 8-player gamemodes.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
IMPORTANT INFO : The game needs WINE installed. Without, the game won't launch. With it, it works out of the box. No problem (ArchLinux).
Arch Linux (64 bits) NVIDIA 415.25
Platinum
Runs perfectly out of the box.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
Game launches without tweaks, but performance is poor at 1080p. Have to lower resolution by either using windowed/maximized mode and resizing to lower resolution, or setting desktop resolution to 720p and running at fullscreen to maintain 60fps. The game runs fast and smooth at 1080p using Lutris, so it probably just needs some wine-staging features to be incorporated into Proton.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Simples e bom game gratuito e timo para crianas e adultos afim de diverso rodando perfeito no linux. a base de proton. obrigado valve
KDE neon User Edition 5.14 NVIDIA 415.18
Gold
Audio Crackling -> https://ludwig.im/en/projects/steam-pulseaudio-sound-latency-lagging-problem-noise#optimize-pulseaudio-settings-for-steam-games
General lag when playing -> Install AdobeAIR in Wine (I used Winetricks)
Linux 4.x (64 bit) 3.0 Mesa 18.2.2
Gold
Everything in game beacomes black if in fullscreen mode
After 30 minutes playing, game is becoming laggy. But restarting game is fixing the issue.
Linux Mint 19.1 Tessa NVIDIA 396.54
Bronze
Not very responsive. Hard to fight properly
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Borked
ui works. Once you enter the game you get black screen with ui on top
Debian GNU/Linux buster/sid NVIDIA 415.18.04
Platinum
IMPORTANT INFO : The game needs WINE installed. Without, the game won't launch. With it, it works out of the box. No problem (ArchLinux).
Linux 4.x (64 bits) NVIDIA 415.25
Platinum
Fedora 29 Gnome 4.4 Mesa 18.2.8
Borked
Menus work but the game itself just shows black screen. Tweeks such as d3d11 didn't help.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Playable, but sometimes has input lag and stutters issues
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.107
Bronze
INPUT LAG- if you spam much buttons your character starts to move by themself. Manjaro gnome
Manjaro Linux 3.1 Mesa 18.2.5
Bronze
GUI works fine. Problems start when you enter the fight. Everything except the GUI is black. The only workaround I have found is to play it in the default windowed size. Then it works. However the game has framerate issues. It is playable, but I would not recommend it, the framerate makes it hard to control the character and follow what happens.
Linux 4.x NVIDIA 415.25
Borked
Main screen, and UI elements show up but when you get to the actual gameplay the field is black.
Gentoo Base System release 2.6 3.0 Mesa 18.2.5
Bronze
Low framerate, No controller support, No Steam Overlay
Actually it runs without tweaks but the models of the characters won't render if you don't use OpenGL. Another issue is that the game doesn't close correctly without killing task (Esync off doesn't solve that). But game runs fine now!
Linux 4.x NVIDIA 410.66
Silver
Performs very well with Wine D3D11 enabled. It crashes when exiting the game though.
Menus & game load fine. Slight audio tick/artifact with "background music". Audio is fine when music turns off. Black screen/freeze when game loads first cut scene. Error from terminal is, "LogMediaUtils: Error: Cannot play file://../../../Breathedge/Content/Movies/Breathedge_StoryVideo_Eng.mp4, because none of the enabled media player plug-ins support it". Appears to be a UE4 MP4 playback issue.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
It runs at 40% of windows performance. If I could turn of motion blur that might change to playable (80% framerate). Some error message in starting the game or exiting not consistently.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Requires spoofed AMD card Device IDs and Vendor IDs in DXVK, and NVAPI DLLs disabled. (dxvk.conf must be placed in /steamapps/common/Breathedge/Breathedge/Binaries/Win64) Cannot skip past MP4 cinematics when starting a new game. Importing a Windows gamesave with cinematics skipped allows you to play the game. Audio has sample conversion/dropout issues. (volume mixing not present in some Wine versions) UE4 graphics post-processing hampers performance, leave post-processing on Low.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
(Follow up report) To solve audio issues in this game, you need to do "winetricks xact" (or the protontricks equivalent) and add a DLL override for "xaudio2_7" (Native) in winecfg.
Runs, but fps is horrible and crashes when trying to load a vehicle
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes when trying to open vehicle in workshop
a8 9600/750ti/8gb ddr4 Mint 19 64-bit 396.18
Borked
It's runnable, when executed by the wine executables inside of the Proton folder,
but without multiplayer and less performance.
steam-552100.log -------------
9137.858:0008:0009:err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
9137.859:0008:0009:err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
9137.859:0008:0009:err:process:init_windows_dirs directory L"C:\\windows\\syswow64" could not be created, error 3
wine: cannot find '/media/michael/Games/Steam/steamapps/common/Brick Rigs/BrickRigs.exe'
9137.861:0008:0009:trace:module:LdrShutdownProcess ()
pid 25130 != 25129, skipping destruction (fork without exec?)
-------------
Performance isn't great, but the game does run without tweaks. Main issue I found was minor stuttering along with missing polygons on the protagonist's face.
Solus 4.5 Mesa 18.3.1
Silver
There is stuttering when reaching a new area of a level, similar to the one seen in Shadow of the Tomb Raider and Prey. Works out-of-the-box but there is graphical glitch on human faces. Not sure if this is because of Mesa or Proton. See game play video here --> https://www.youtube.com/watch?v=PtYsmWrDYjM
Everything worked out of the box. Only notes:
1. My machine was working pretty hard for a hidden object game.
2. "Widescreen" option was marked as "N/A" in the configuration area.
Very slight lag; would probably be fine if your GPU is more up-to-date than mine. There's a Linux version on itch.io, but it's not playable natively on Steam.
The game runs well out of the box. The performance with Nvidia cards gets a bit better with spoofing a AMD card in the dxvk config because of the NVAPI bugs. The game also seems to suffer from the mouse drifting a bit. Both are general bugs with Proton though, and happen with other games, so I don't feel they make this game in particular not worthy of platinum.
Linux Mint 19 Tara NVIDIA 410.78
Bronze
Game hangs after a while of gameplay, frames simply don't update. Also, mouse drifting.
Had to start with virtual desktop first time, possible there has been some fullscreen fixes in the beta releases since that fixed the issue. Will report again when a new version is released (not beta). Played past the air plane in the beginning on 4k res.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Had some fullscreen issues previusly with 3.7.3 but they are gone now.
When you click to play, nothing is happening ... but steam indicates i have played less one minute today.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 396.54
Borked
Did not even open a window
Ubuntu 18.10 NVIDIA 410.73
Gold
Works perfectly after installing the game and, then, running on terminal the command: WINEPREFIX=~/.steam/steam/steamapps/compatdata/225080/pfx winetricks dotnet40
wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting
i7-7700HQ / GTX 1060m Ubuntu 16.04 NVIDIA 384.130
Borked
Launcher or game wont start. [wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting]
i5 4670 / GTX 1060 KDE Neon 5.13 NVIDIA 396.51
Borked
Does not start.
RYZEN 7 1700 / GTX 1060 6GB Linux Mint 19 64-bit (Kernel 3.15.0-33 generic) NVIDIA 396.54
Borked
The steam version of the game will play with the steam version of wine. Just not launched through the UI.
winetricks install these resources:
corefonts dotnet40 tahoma
This will allow command line launching of the game with:
WINEPREFIX= ~/.local/Steam/SteamApps/compatdata/225080 ~/.local/Steam/SteamApps/common/Proton\ 3.7/dist/bin/wine ~/.local/Steam/SteamApps/common/Brothers\ -\ A\ Tale\ of\ Two\ Sons/Binaries/Win32/BrothersLauncher.exe
i5-4570 CPU / GTX 960 Ubuntu 18.04 NVIDIA 396.54
Silver
1) Installed the game normally, launched once. After autoinstalling all the necessary dependancies the game still won't launch.
2) Ran "WINEPREFIX=~/.steam/steam/steamapps/compatdata/225080/pfx winetricks -q corefonts dotnet40 tahoma". Ran again to confirm they were installed properly - "X already installed, skipping".
3) Game will now launch as usual, albeit after 2 wine error pop-ups. Occasionally will instead launch in a small window, min-maxing will move the game fullscreen.
4) Didn't test beyond launching the game, starting a new playthrough and a couple of minutes into prologue.
Game only runs after installing dotnet40 two times. I used the command "protontricks 225080 --force dotnet40". Tried to play when installing only one time but it was not enough, had to do it twice. There is a minor graphical glitch on the upper left corner, it is a minor graphical corruption that happens sporadically, it is small and not game breaking. Steam gives two options when launching the game. The option "Brothers launcher" does not work. Controller (DualShock 4) works fine.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Doesn't start
Arch Linux 64-bit (Kernel 4.18.6) 3.1 Mesa 18.1.8
Borked
Doesn't start.
Ubuntu 17.10 (64 bit) 4.6.0 NVIDIA 390.77
Gold
Using the winetricks dotnet40 command worked for me after running it twice. As others have said, your path may vary if you don't install your games in the default location.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Won't start.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
1.- Install and run
2-. Run on terminal WINEPREFIX=~/.steam/steam/steamapps/compatdata/225080/pfx winetricks -q corefonts dotnet40 tahoma
3.- Enjoy the game!
Xbox 360 controllers works perfect!
https://www.youtube.com/watch?v=r3WvXkTASHo
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Borked
Game does not start.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Tried the same winetricks as suggested by others and after a couple rundll errors, the game launched perfectly fine.
It is worth pointing out that you should adjust the winetricks command to accommodate your steamapps location if it isn't in the default. And, if it fails to run, try re-installing dotnet40. For whatever reason, that failed to install the first time around, but worked fine the 2nd time.
First time running directx will complain not compatible, then game wont start - eib.exe gets stuck in processes, just kill the eib.exe then exit out of steam client, then load game again no issues after that.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Gold
DirectX installation fails, says not compatible with this version of windows. But seems to be OK after this, unlike an earlier review, it did launch. Starting the game again it no longer complains. In game otherwise seems the same as the first game, Road to Hill 30.
KDE neon User Edition 5.14 NVIDIA 410.73
Platinum
No issues. All works fine. There's no multiplayer option (old game) but can create LAN games. Story mode was played in maximum resolution (1920x1080) and the voices, music and effects are clear.
Game runs without any issues out-of-the-box. Performance could be a little bit better, the fps is somewhere between 30 and 120fps at all time, it likes to jump around a lot. I am playing at 1440p ultra wide so that likely has an impact. Controller works just fine as well.
Updated notes: DOS Box window doesn't focus - needs Alt-Tab, Enter then F1 to start the game fullscreen. Collision detection non-existent making the game unplayable and graphics "jank" also present. No game exit option from what I can tell (an original oversight?).
haven't noticed any glitches - the game works fine ootb without any tweaks required
Arch Linux NVIDIA 415.25
Silver
Required a reboot to start but then worked. Fine when framerate is ok, but asynch reprojection is glitchy. Ran directly off Windows partition. Ran off Budget Cuts beta.
Tested with discrete NVidia card, works flawlessly as far as I tested (GTX 750M with 390 series driver). Tested with integrated Intel GPU (see sys info) and it crashes on every start. Not sure what to rate that as... I guess switching graphics cards is a tweak.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Game Crashed with Errormessage: BulbBoy.exe caused an Access Violation (0xc0000005)
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Played through the game without any issues. Performance isn't great, but completely playable without any glitches. When using the NVIDIA card worked without any tweaks. When using Intel embedded, needed to use PROTON_USE_WINED3D11=1 or it crashes.
The game works after disabling "Bink Video" for the cutscene's
Here solution: https://github.com/ValveSoftware/Proton/issues/2081#issuecomment-450017977
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.1
Borked
Crashes immediatly
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Rendering thread exception: OutDimensions is invalid
Full clip edition crashes and only a black screen is shown. Did set it to window mode to avoid the fullscreen XWayland bug of not showing any output of Vulkan, but didn't help.
Tested with PROTON_USE_WINED3D, PROTON_NO_D3D11 and PROTON_NO_ESYNC. After the splash screen, my screen gets black and nothing happens. When I close the game using Alt+F4, the crash reporter of the game is launched.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crash with an error message
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
This version is borked, but if you have the original GFWL release you can play the single player campaign by using a custom xlive.dll (https://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/).
Crashes with error message. Generates Launch.log file and in this file "Critical Error" message is: Rendering thread exception:
OutDimensions is invalid
I had some fps drops, im not sure if it was beacuse of linux.
i5-4570 / gtx 1060 Kubuntu 18.04 64bit NVIDIA 396
Bronze
Works with max graphics and 2x anti-aliasing. More than 2x gives a black screen and if relaunched, gives a "game requires DirectX 9.0c compatible sound card" error, main menu music doesn't work and launching the game results in infinite loading screen. Mouse sensitivity is flawed when aiming. Requires a lot of mouse travel, setting a higher dpi on the mouse doesn't really help things. Game often crashes, usually when traveling to the city. Sometimes textures get bugged, resulting in black, unloaded textures. This doesn't hurt gameplay, except when playing Penalty shots minigame, where aiming button gets missing, making the minigame unplayable in this state. Realoading the game fixes things and it's not often that textures get bugged. Otherwise the game is playable enough, fixing crashing and mouse travel should be a priority.
Linux Mint 19.1 Tessa NVIDIA 390.77
Silver
Ubuntu 18.10 3.0 Mesa 18.2.2
Silver
Bully itself runs fine. Minor sound hiccups, no graphics issues, Gamepad works out of the box, yet it crashes frequently I can usually do two missions/activities at a time but the third throws you back to the desktop (also going to map/activities overview). As this behavior is apparently common on modern Windows systems too, I rate it Silver.
Arch Linux (64 bit) 3.1 Mesa 18.1.8
Silver
You must hit spacebar when the game loads or it will stay on one screen.
opening cut-scene doesn't play but other in-game cut-scenes do.
locked at 30fps.
Anti-aliasing higher than x2 results in a black screen and sound has crackling issues which can be fixed by adding PULSE_LATENCY_MSEC=60 %command% to Steam launch options. Xbox 360 controller works ootb!
i5 4460 / GTX 960 Ubuntu 18.04 NVIDIA 396.51
Silver
The game starts, but requires you to press the keys to start the game and level, otherwise it looks hung. It's impossible to see the opening scene. Otherwise works well.
No crashes or anything, but the performance is not so great
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Borked
Was running under Ubuntu 18.04, but now crashes after loading screen following most recent Ubuntu update. No error visible in any log, including proton log.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly out of the box. anti aliasing is a bit odd first time i enabled it i got a black screen but that was gone after i restarted the game.
Manjaro Linux NVIDIA 415.25
Silver
FMVs don't work, press spacebar/enter/a button at the initial loading screen and at anypoint you think the game hangs. Don't bother using AA, if you do you will get a black screen and the game will refuse to launch until you delete your config files. Silent patch and widescreenfix doesn't seem to work. Otherwise the game runs and looks just as good as it does on windows, but keep in mind this is still a shoddy port and proton won't ever fix that.
Input issues. Movementkeys WASD is mapped to ZAQD for some reason. Can use arrowkeys but grenade (F), reload (R), special ability (SHIFT) is hard to reach then. Some (very infrequent) graphical glitches/artifacts. Other than that its playable.
Ubuntu 18.10 NVIDIA 415.25
Silver
Had to use the arrow keys because W (move up) and A (move left) weren't working. For some reason they swapped with Q and Z. Probably was expecting a different keyboard layout, but I can't seem to find a way to change that. I use QWERTY keyboard and that's what my system is set as.
Besides that, seems to run fine. Did not test with controller.
Arch Linux NVIDIA 410.66
Platinum
Played several rounds without issue
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
I seemed to have issues with some of the controls not working, switching weapons being one, but everything else worked out of the box. Game is pretty short depending on how far you get but it works well.
To get it running at a reasonable speed I had to lower the Anti Aliasing settings, which normally require you to start the game while holding the Shift key. This did not work, the settings dialog did not come up when starting while holding any combination of modifier keys. I had to run with the '-show-screen-selector' command line argument / Launch Option so that I could turn down the anti-aliasing setting.
After these tweaks I was able to play the entire game and get every achievement.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Platinum
Played through entire game without any issues
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Linux 4.x (64 бит) 4.4 Mesa 18.2.2
Platinum
Vastly improved this time compared to my earlier "Borked" report. Managed two play-throughs with no issues. I suspect that either there was a problem with the Proton instance initialization, in which case uninstalling and reinstalling would have fixed it, or there was some sort of graphics driver compatibility issue, in which case the driver update fixed it.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Platinum
Ubuntu 18.10 NVIDIA 410.73
Borked
Trying to boot give a WINE error dialog that reads "Fatal error in gc: GetThreadContext failed". Clicking OK pops up a window with a progress bar that may be an error reporter, then exits out completely once it fills. Tried disabling esync, disabling D3d11, and using WINE D3d11, but none worked.
Performance has downgraded in relation to Windows native (had to dial down graphics from medium-high all the way down to maintain FPS). Keyboard bindings had to be manually readjusted - default control set was unusable.
Steam Controller isnt detected in gamepad mode, have to bind it as a keyboard; online integration does not work
SteamOS 2.0 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs out of the box. As others mentioned: You need to configure your controller manually. I played about an hour. No crashes yet.
openSUSE Leap 15.0 NVIDIA 410.78
Platinum
Funciona perfeitamente. O controle entretanto, precisa ser mapeado nas configuraes do cliente Steam.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Didn't test a whole lot outside the main game but it works well.
Ubuntu 17.10 (64 bit) 4.6.0 NVIDIA 390.77
Gold
Must disable anti-aliasing or the game will crash after ~20 minutes of playing. Gamepad bindings must be configured manually in-game. Performance is perfectly smooth at highest settings except AA. Online features not thoroughly tested, although online road rules appear to be working. Game does not detect webcam.
Linux 4.x NVIDIA 410.73
Platinum
Everything looks OK
Intel® Core™ i3-4000M CPU @ 2.40GHz × 4 Ubuntu 18.04 64-bit (Kernel 4.15.0-33-generic) Intel® Haswell Mobile
Silver
Overall played well w/o errors or crashes.
Performance lower than on Windows, have to decrease graphics quality.
XBOX 360 controller is not detected automatically, have to configure it manually.
On-screen buttons are just numbers instead of ABXY, LT/RT, etc.
Player's name is "steamuser" instead of Steam user's name.
Controller's force feedback is very weak, it is fun than it's strong like on Windows.
Have not tested on-line functions and web-cam.
Core2 Duo E8200 / GeForce GTX 750 Ti Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 384.130
Silver
"Burnout Paradise server is not reachable", else I had no problems at all. Performance seems like native.
Steam Controller doesn't initially show up. Use the keyboard to get to the point where you can drive, and then manually set each button to Steam Controller input. After this, it works fine.
i3-6100 / Radeon R9 380 Linux Mint 18 64-bit (Kernel 4.14) amdgpu
Borked
Game freezes with blackscreen right after starting it.
Did not automatically detect xbox 360 controller but could be assigned in the game. No issues.
i7-3820 / GTX 1070 Ubuntu 18.04 LTS NVIDIA 396.54
Gold
ON FIRST START UP HAD BLACK SCREEN. RAN GAME CONFIG UTILITY BEFORE RESTARTING THEN GAME WAS FINE. PLAYED FOR OVER 80 MINS WITH NO ISSUES. GAMEPAD NOT RECOGNISED UNTIL MANUALLY ASSIGNED GAMEPAD BUTTONS TO CONTROLS. AFTER THAT WORKED AS PER NORMAL.
Worse performance than on Windows (On Windows it ran at Medium/High at 40-60 fps, on Linux I had to bump it down to Low for 40-60 fps). On first startup of the game it ran worse (20-30 fps) but after a few minutes of playing and restarting the game it ran better (10 to 20 fps better). I get some stutters (100-500 ms of lag) every 5 to 10 sec (playable but annoying). Controller is not detected automatically but could be manually assigned in the settings. Name in game is 'steamuser'. Audio is a tiny bit "crackly".
Runs overall perfectly, but will eventually crash after some time running
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 390.48
Gold
XBox 360 game pad is not automatically detected, controls must be manually configured. See game play video --> https://www.youtube.com/watch?v=PIQc-1qz_es
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
Random crashes. Manual XBox360/Steam Controller mapping required.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
It's playable but it stutters quite a bit. Turning down the graphics quality helps a bit. Had to map my wired xbox 360 controller manually in-game & navigate menus with the keyboard.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
Game runs exactly as it did on windows as far as I can tell. Have not unlocked everything yet but I've seen nothing noticeably wrong with the game after a few hours.
Linux 4.x NVIDIA 410.66
Platinum
xbox wireless controller needed configuring in game settings but everything else is perfect
Runs fine, perfectly playable and I will be doing. Fairly frequent quick stutters in FPS. Manual controller mapping is no big problem. Running Steam under wine, removes these problems all together.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Does not detect webcam; and crashes if player tries to connect to EA account. Other than that, everything (including performance) is like native.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Run out of the box, sometimes it takes a long time to load after changing video settings though. But it works perfectly after that time.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
Not tested: Gamepad and Online
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly, no tweaks or mods necessary
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.2
Gold
XboxOne gamepad is not working.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Bronze
Runs with no tweaking required, has good performance at max settings, but crashes randomly. Requires manual gamepad configuration.
Use first the Setup Tool to set the screen resolution, and check the active GPU first. The game runs fine with an Intel GPU, if you reduce the resolution to improve performance. To use the NVidia card on switchable graphics laptops, use optirun %command% on startup shortcut to use the high performance GPU instead.
The game is starting, I can hear the main menu music, but the screen stays black. It's strange because it works in vanilla WINE. Also, it's an OpenGL game...
It is highly recommendable to run first the setup applet (Just select Configure Bus Driver option once click on Play), and then select DirectX Mode, not forgetting to choose your native screen resolution from the list.
Once done, all settings are update, and the game will run without great issues.
After installing Vulkan (terminal -> Vulkaninfo) it started without problems. Had to reduce the graphic quality from high to medium for acceptable Fps. Just the train sound sometimes starts without any reason.
Linux Mint 19 Tara (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.2 - padoka PPA
Borked
Error: DX11 feature level 10.0 is required to run the engine
Game's framerate is very poor (and the same no matter the graphical settings). Changing the audio levels in the settings seems to make no difference to the actual audio levels, and audio is crackly. Unfortunately not playable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game starts, but has extreme sound glitches. (Sound stutters and random sounds are playing all the time)
Need to do winetricks corefonts into the game prefix /home/user/.steam/steam/steamapps/compatdata/397900/pfx to have text in game
i5-3570K / GTX770 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Platinum
Linux 4.x NVIDIA 410.66
Borked
Error message : "GetThreadContext Failed". the game doesn't start.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.13
Borked
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
I set "PROTON_LOG=1 PROTON_DUMP_DEBUG_COMMANDS=1 %command%" as launch options and started the game from the script /tmp/proton_/run without modifications.
Relevant parameters taken directly from the script are:
WINEDLLOVERRIDES="d3d11=n;d3d10=n;d3d10core=n;d3d10_1=n;dxgi=n"
WINEESYNC="1"
The game slows down a bit when enemies hit you, but I was able to complete it with only one crash.
Game boots into a splash screen with the characters. I can click around and cause ripples with the cursor, but I can't progress from there. I can access the steam overlay just fine.
Crashes after launch window.
"Microsoft Visual C++ Runtime Library: Runtime Error!
Program Z:\home\user\...
This application has requested the Runtime to terminate in an unusual way."
M3-7Y30 / Intel HD 615 Fedora 28 Mesa 18.0.5
Silver
dot net 3.5 needed to install to avoid game save data is not valid error
i7-4790K / GTX 1080 Linux Mint 19 64-bit (4.15.0.33) NVIDIA 396.54
Game works normally, I completed first couple of missions. I was able to save without issues. Windowed mode is broken the same way as it is on win version. Widescreen patch is working, look for it on Caesar Discussions page on Steam.
Linux Mint 19 Tara NVIDIA 396.54
Gold
Upon launch runs fine, but the edge scrolling down and edge scrolling right don't work. Using the 1920x1080 HD mod fixes scrolling issues for me: https://www.moddb.com/mods/caesar-3-full-hd
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
Mouse scrolling issues, keyboard works. Switching to windowed breaks rendering.
Linux 4.x Mesa 18.3.0-devel
Borked
Game works. Unable to scroll the map right or down making it unplayable. Graphics become broken in windowed mode.
Windowed mode is broken (no fix available). Scrolling is broken (Use one of the HD mod executables to fix this). No other issues. For instructions, see: https://www.youtube.com/watch?v=rec-ObU39YI Download the HD resolution executables from here: https://www.moddb.com/mods/caesar-3-full-hd/downloads/caesar-iii-hd-support
Runs perfectly. All modes were tested, and I finished the game a couple of times. Windowed and fullscreen works as intended. Controllers worked out of the box. The only issue I had was that I couldn't use the triggers on the controllers to fire bombs and special attacks. Rebinding to the bumpers solves this.
The same as the previous report. Game runs fine after a mildly long black screen (30 minutes or so). Theres a wonky interaction with the bolt cutters at the door and then the cutscene doesnt trigger ahead. Also the environment doesnt render correctly it seems cause theres a giant hole in the map that lets you walk out and fall endlessly. Otherwise gameplay is really smooth.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Animations are off, see the other comments regarding the bolt cutters,
Part of the level doesn't render / exist causing holes to fall in for ever,
Cut scene doesn't trigger,
Horizontal tearing
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Cutsenes do not work. Fps drops to 12 quite often.
Linux Mint 19 Tara NVIDIA 410.73
Borked
Cutscenes don't work. Fps often drops from 45 to 12.
Linux Mint 19 Tara NVIDIA 410.73
Borked
Initially got black window. Took about 5 minutes to launch. Game started and ran great at over 200 FPS at 2560x1080 at high settings. Progressed through the first level and found broken door animations and got stuck at the end of the level. Did some research and found that a number of key cutscenes that are required for progression were not triggering. Frame rates are great, but completely unplayable.
Manjaro Linux NVIDIA 410.73
Borked
Installs, but launches only a black window.
Manjaro Linux NVIDIA 410.66
Borked
Like other reports here runs great except for an animation or two and cutscenes not triggering as well as map not loading completely.
Ubuntu 18.10 NVIDIA 410.73
Borked
Game starts fine, but there is no mouse-look available. Movement is only possible via keyboard. Since the perspective cannot be modified, the game was quit after few minutes.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Silver
Seemed to play ok. There was animated narration. At the start was an error about missing media player.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
[ 3624 ] Call of Cthulhu®: Dark Corners of the Earth
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Linux 4.x NVIDIA 415.18
Silver
Initial movies are not played. Mouse sensitivity is far too high (though can be turned down to minimum). Examining items in the game requires you to move forwards then move back before you get the narration / events. Still playable.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Game works excelent, but there are 2 minor problems:
1. 4k resulution shows black screen in game, but menus work fine (littlebit lower resulution than 4k works flawlessy)
2. Problems with ladders in game. If, while using ladder you touch ground, game will crash. Workaround is to jump off ladders before touching the ground.
Ubuntu 18.10 NVIDIA 390.87
Gold
I was not able to change luminosity setting, but it runs perfectly
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Silver
Whenever starting the game the first time, whatever it is steam is trying to install as a first time setup causes it to complain that windows media player 7 is unavailable, however the game still works without it being addressed.
Proton 3.16-6:
The menu stutters and lags so hard you can barely select the menus, and in-game there are several game breaking fps drops.
Proton 3.6-8:
Alt Tabbing causes the game to crash.
Mild fps drops here and there, but it is playable.
As previously mentioned under SP, Punkbuster fails to install but game runs fine, made sure to choose servers without Punkbuster active
i5 7600 / GTX 1060 6GB Manjaro NVIDIA 396.51
Platinum
Both multiplayer and singleplayer run flawlessly at max settings 1080p. Switching between them in the menu works as well. Punkbuster is broken, but also on Windows in my experience. It was discontinued for the game anyway.
It started with a black screen with about a minute of waiting, after joining a game I had to wait for everything to fully load, but sadly it had terrible performance, playable but terrible
Same story as with Call of Duty Classic; Add MESA_EXTENSION_MAX_YEAR=2008 %command% to the Steam game launch options to get it to run. Main menu is a artifacting mess on my desktop computer but does display correctly on my laptop, use the in-game menu to load save games and change settings since it does display correctly. Game is darker then it should be due to the gamma boost not working. But the game appears to be fully playable.
Amazingly, this runs poorer than it's mother game COD1. There are a couple versions of the buffer overrun workaround. 'MESA EXTENSION YEAR 2008' one gives me a buffer overrun even with it on. The 'GL STRING EXTENSION VERSION 17700' one works, but the menu is a mess. I cant select anything, and the wording is confused. I had to restart my computer.
KDE neon User Edition 5.14 NVIDIA 410.73
Borked
Loading is Slow as molasses. Grab a cup of Tea. Menu's run at 10fps, and variable audio all plays at once at once, fix here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=35959 World has minor glitches in the level.
Good perfomance. Need to apply "__GL_ExtensionStringVersion=17700 %command%" to launch options. Can't use other luminosity. Bug with XFCE when we use ALT for run
Unsurprisingly it has the same problems as the main game. It starts with "MESA_EXTENSION_MAX_YEAR=2008 DRI_PRIME=1 %command%" start commands, but has multiple problems running. In fullscreen mode it is too dark and the brightness cannot be setup, the main menu has screwed rendering in fullscreen mode, and vsync results in stuttered rendering of the game. All this can be avoided by playing in windowed mode, deactivating vsync and using this console command (console has to be activated in settings first): "/com_maxfps 60". this can also be a very helpful command: "/cg_drawfps 1"
Runs smoothly with primusrun to use my GTX 950M, tested the Zombie mode and no problems whatsoever.
Linux 4.x (64 bits) 3.0 Mesa 18.2.4
Gold
I had to use winetricks to manually install DirectX 9 to make sound work. I set my Proton prefix to use Windows Vista as the WINEVER. I set the config to use an emulated desktop, and allowed it to capture the mouse. I also disabled the use of GLSL shadering, and manually specified my amount of VRAM. Next, I noticed WaW was slow. I believe it's tied to the game's config file incorrectly setting processor speed and available system RAM. The lines that read "seta sys_configureGHz" and "seta sys_sysMB" were way below my system specs. I set my processor speed to what Advanced Warfare had, in its file, 19.2. I don't know if 19.2 will work for everyone, but it should work on R5 1600s. If you have Advanced Warfare or a CoD game from about 2012-2014, the GHz value given by that should work for WaW. Even though I have 16 gigs of ram to use, I set mine to 4096. 4GB is more than enough for a 2008 game. After that, I'm able to run the game perfectly.
Manjaro Linux 4.4 Mesa 18.2.3
Silver
Single player campaign and nazi zombies. FPS is a little low with maxed out graphics settings.
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Silver
Launches and loads zombies and can be played normally. Froze after attempting to change texture settings resolution can be changed without issues minor stutters present.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x 3.0 Mesa 18.2.6
Bronze
Audio is broken, crackles and stutters. Game seems to lag once playing. The audio and choppyness of the game makes it unplayable
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
stuttering, seemingly most noticeable when near water in first level. otherwise no issues
Manjaro Linux 4.5 Mesa 18.3.1
Silver
starts & runs fine, only issue is bad fps drops into the 20s, seems to be mainly when near water
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Runs great out the box. Performance is un-optimised; playing on lowest settings and highest settings make no discernible difference to FPS. Maintains 25+ FPS going right up to 60 FPS, all over the place. Doesn't ruin the experience for me.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly now. Audio issues are gone and the game is playable at max settings after some loading time.
Manjaro Linux 4.4 Mesa 18.2.6
Gold
Reduced FPS compared to windows. Sound occasionally breaks requiring restart. Playtime of >100 hours, runs well enough.
ArcoLinux NVIDIA 415.25
Bronze
Game runs with okay framerate on minimum settings. Lags with high settings. Audio is broken. Lags and has static noise.
navigating menus is very slow, and during game play theres only a black screen but you can hear the game audio
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Performs reasonably well with dips under 60 FPS often enough. Small stuttering, takes a while after starting a match for performance to increase.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Audio stuttering (incidentally, just like through Wine on macOS). Low framerates as well, but mostly audio issues.
Solus 4.4 Mesa 18.2.3
Gold
Runs well but has a wierd mouse issue were your view becomes choppy seems to happen around water
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Perfect. Just as if it was native.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Platinum
played SP
works perfectly fine
Linux Mint 19.1 Tessa NVIDIA 410.93
Platinum
single player run out of the box
Ubuntu 18.10 (64 bits) 4.4 Mesa 18.2.2
Silver
Choppy water and framedrops, but runs pretty well without tweaks, maybe caused for the distro and the Desktop enviroment
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Bronze
Even at minimum graphical settings, framerate never topped 40 unless looking at the sky. Constant stuttering is extremely annoying. Tested via zombies, though the main menu framerate of 48 was telling in its own way...
The D3D11 options aren't viable (it's a D3D9 game) and disabling E-Sync did nothing (presuming I did it right).
Void Linux 4.5 Mesa 18.3.1
Platinum
Works perfectly out of the box. No tweaks used. Tested single player campaign and zombies.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
takes a little fps drop but thats normal from what I could tell
SparkyLinux NVIDIA 384.130
Silver
little lag, maybe my hardware.
i5-3317u Ubuntu 18.04.1 (Kernel 4.15) Mesa 18.0.5
Platinum
Runs straight out of the box. Even on this antique hardware. All be it 7fps, but it works!
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.107
Platinum
Nativeish performance
I5-4690K / RX480 Arch 4.18.5 Mesa 18.1.7
Platinum
Played singleplayer zombies and some multiplayer. Both work well.
Intel i7-7700HQ Linux Mint 19 (Kernel 4.15.0-33-generic) NVIDIA 396.54
Silver
Some stutter, otherwise playable.
Ryzen 5 1400 / RX 580 Ubuntu 18.04 Mesa
Silver
Runs with minor audio stutter. Punkbuster online not tested.
I only tested the single player. The performance is ok, it drops below 60 during intense scenes. The only issue I encountered is that no audio aside from the ambient sounds seems to work.
The first mission in the campaign runs at 25-35 fps with lots of structures around, and has reached a maximum of 91 fps when in wooded areas or areas with little to render. All settings can be changed including resolution. Mouse seems to jump around or stutter, turning on mouse smoothing in the options menu of the game seems to help a lot. In zombies, same fps experiences except after a while of playing and opening doors to the rest of the map, the lag seems to balance out and I eventually got 60 fps stable in areas that were previously laggy. I have not tested multiplayer.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
Works out of the box, performance is not the same as on windows. Some stutter from time to time. Handy commands ingame (you will need to enable console in options) /cg_drawfps 1 (show fps counter) /com_maxfps 250 (set fps cap) /cg_fov 80 (set fov)
Gentoo Base System release 2.6 NVIDIA 410.73
Platinum
Now that FAudio is integrated into Proton, the audio sounds perfect, with no stutters. Could even qualify for the whitelist.
Runs after setting this launch option: MESA_EXTENSION_MAX_YEAR=2008 DRI_PRIME=1 %command%
Linux 4.x 3.0 Mesa 18.2.6
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
After adding MESA_EXTENSION_MAX_YEAR=2008 DRI_PRIME=1 %command% to the Steam game launch options the game runs flawless.
"Arch Linux" (64 bits) 3.0 Mesa 18.2.1
Gold
Added "__GL_ExtensionStringVersion=17700 %command%" to the launch options, it ran flawlessly.
Ubuntu 18.04.1 LTS NVIDIA 415.27
Silver
Game runs after adding MESA_EXTENSION_MAX_YEAR=2008 %command% to the Steam game launch options. Main menu is a buggy mess and does not display correctly, it's best to make graphics tweaks and load save games from within the in-game menu which does display correctly. Game does not look.. right, has something to do with the game boosting the contrast on Windows which does not appear to be working through Proton. Peformance wise the game runs great, it has a few minor hiccups and that is it. But besides all that the game is perfectly playable, I played through about 1/3th of it (up to the dam level) without any issues.
Add " __GL_ExtensionStringVersion=17700 %command% " as startup parameter, after that runs very well with some graphical glitches and music sometimes cutout.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Gold
After adding the driver workaround for early quake-based games it works perfectly, runs better than my windows version of the game. Tested with setting the fps cap to 1000 which it reached with no problem. (Not recommended, gliding on the floor will occur)
Add this to startup parameters or else you will get buffer overrun:
__GL_ExtensionStringVersion=17700 %command%
Handy commands ingame (you will need to enable console in options)
/cg_drawfps 1 (show fps counter)
/com_maxfps 250 (set fps cap)
/cg_fov 80 (set fov)
If you want 1920x1080 resolution:
/r_mode -1 (set custom mode)
/r_customheight 1080 (set height)
/r_customwidth 1920 (set width)
/vid_restart (restart video settings)
Gentoo Base System release 2.6 NVIDIA 410.73
Silver
add MESA_EXTENSION_MAX_YEAR=2008 to launch options to fix buffer overflow error.
"Antergos Linux" (64 bit) 3.1 Mesa 18.1.8
Silver
After adding the extension work around everyone else has already posted, the game launches but has problems. The resolution problem existed in windows too. I also see the same 'too dark' issue others are having. And one problem I had that no one has reported yet is that the mouse movement in clunky and not fluid.
KDE neon User Edition 5.14 NVIDIA 410.73
Silver
it starts with "MESA_EXTENSION_MAX_YEAR=2008 DRI_PRIME=1 %command%" start commands, but has multiple problems running.
In fullscreen mode it is too dark and the brightness cannot be setup, the main menu has screwed rendering in fullscreen mode, and vsync results in stuttered rendering of the game.
All this can be avoided by playing in windowed mode, deactivating vsync and using this console command (console has to be activated in settings first): "/com_maxfps 60".
this can also be a very helpful command: "/cg_drawfps 1"
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
After applaying __GL_ExtensionStringVersion=17700 %command% in launch options, everthing worked.
Cut scenes show black screen (audio works), otherwise runs great
Linux 4.x 3.0 Mesa 18.2.6
Platinum
Singleplayer and multiplayer running as native. There is only one problem, cinematic videos are not seen, they are just black screen but there is sound. Seems like it fixed other versions of wine.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Silver
Started up with the multiplayer, applied ingame settings such as Resolution, graphics etc (1920x1080 resolution with highest settings) and ran cg_drawfps 1 to show FPS. FPS was about 90 FPS after com_maxfps was removed (only limits the FPS by engine default). Ran a few maps and they were all fine, not dropping below 60 fps. Microstutters but that could be my laptop. Decided to switch from MP to SP, the MP process was still active in the background so it doesnt quit the MP instance when you select SP as is the case with Windows (It probably is the same vice versa). Single Player runs fine also at the same settings without tweaks.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
after disable esync the game start and run fine (single player)
Ubuntu 18.10 (64 bits) 4.4 Mesa 18.2.2
Silver
Game runs great. Cutscenes are just black. Game seems to crash at random when loading up anything
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Clean install. However, as others had said, movies are black (you can hear them though). This includes the opening company logos. Was able to get to menus, but the game shows black when you get ingame (never saw anything). Totally borked on my end.
KDE neon User Edition 5.14 NVIDIA 410.73
Gold
With the latest drivers and Proton version after disabling Esync the game runs flawless. Performance is solid even at very high resolutions and I didn't encounter any stability issues.
Works great out the box, did not test singleplayer. Performance is about the same as windows. Helpfull console commands: /cg_drawfps 1 (show fps counter) /com_maxfps 250 (set fps cap) /cg_fov 80 (set fov)
Gentoo Base System release 2.6 NVIDIA 410.73
Bronze
Crashes/hangs when loading maps randomly. Custom maps no-go
Make sure you enable dual video games in Modern Warfare's video settings, otherwise the game will lag because it will be restricted to a single GPU core.
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Singleplayer works perfectly withought any problem, multiplayer doesn't connect any servers, reason is Punkbuster anti-cheat, which is not installing.
The game works, and is playable. But runs significantly worse than on windows.
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Game starts and works perfect out of the box (minus Punkbuster). SP and MP use different graphic options, so be sure to set both. For improving performance, set Dual Video Cards to Yes. Also, the FPS is capped at 85 on MP for some reason, so you'll need to enable the console (in Options->Game Options menu) and type /com_maxfps 144 (your refresh rate, or some high number like 200). If you do have a high refresh rate monitor, change Sync Every Frame to Yes and the FPS will match your monitor and never go above. If on 60hz monitor, set Sync Every Frame to No but still set /com_maxfps to a high number like 200. MP will be buttery smooth afterwards.
Works great, not same performance as windows. Punkbuster fails to run, no problem since most servers don't enforce it. Runs around 125-300 fps on all settings including fps-config (yitch3). But there is a problem with cod4x, steam is not running comes when connecting to a server with the mod running. Tested with running steam in a seperate wine process with no luck. In the console you see "steam api init failed". Handy commands (after enabling console in game settings) /cg_drawfps 1 (show fps counter) /com_maxfps 250 (set fps cap) /cg_fov 80 (set fov)
Gentoo Base System release 2.6 NVIDIA 410.73
Gold
Needed to downgrade from 3.16-5 beta to 3.16-4 because with -5 beta, the Punkbuster and DirectX installation dialogs were not shown. Otherwise great!
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Silver
Single Player runs very well, multiplayer hovers between 38-44 fps, which is basically unplayable for this type of game.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Only Single Player Campain Playtrough on Medium Fidelity, Punk Buster install/update fails but this can be ignored
I configured preloading shaders to be completely disabled to fix loading times in the config file. Proton is set to use a virtual desktop, with no DLL overrides. I used regedit to disable CSMT and GLSL. I configured my in-game settings to disable problematic graphical effects, such as the settings regarding reflections, etc. I can run multiplayer and singleplayer perfectly with the occasional stutter. With preloading shaders disabled, the game will always stutter a little when entering an area you haven't been before. For a mechanical disk, the load times are too long. On a SSD, people might have better luck. ~3-4 minutes into a match after going around the map, the stuttering disappears, I assume because the game has loaded the map already. With PulseAudio in WINE, I had signifigant audio crackling after playing for an hour or so. I replaced the bottom part of my /etc/pulse/daemon.conf with this: https://pastebin.com/dpUNSfdR
I had to configure these settings for both the singleplayer AND multiplayer prefixes.
--------------------------------------------------------------------------------------------------------------------------------------------------
NOTE!: In multiplayer, I had a bug where I couldn't move my mouse and my "W" key appeared to be stuck, so I could only run into a wall forever and get shot at. I allowed WINE to capture the mouse, and set a virtual desktop at my resolution (1920x1080, configure it to what you use, such as 2560x1440, 3840x2160, etc). I also set multiplayer to use a Borderless Window, as fullscreen seems to trigger this bug too.
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Gameplay is perfect once shaders have compiled. Suggest turning "preload shaders on", loading each map, then turning them off. _____________________________________________________________________________________________________ Only issue is that shaders consume RAM and can quickly fill 8GB if playing different maps. Some maps cannot load with just 8GB. If RAM fills up, system will go extremely slow and can appear frozen. 16GB minimum recommended. If you play many different maps one right after the other, you will eventually reach a point where you need to restart the game to free up RAM.
Manjaro Linux NVIDIA 415.25
Bronze
Loading times are significantly improved if you disable Shader Preload in the Graphics settings. However, this will incur significant stuttering during gameplay until all the shaders have been cached. The stuttering makes the game almost unplayable. When the game isn't stuttering, it performs admirably. I get around 80-100 FPS on my Vega 64.
The game runs solid, 1440p ultra-wide, high/ultra settings, 90-150fps on average. The shader preload can take 10+ minutes which is a minor annoyance.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Turned off vsync, runs perfect without screen tearing (using compiz on Xfce 4.13). Choppy at first due to shader compilation. You can set "Options -> Video -> Video Advanced -> Shader Preload" to on to precompile all shaders the next time you go to start a match. It will take a few minutes, but you only have to do this once for a few maps for smooth gameplay thereafter. No issues playing with other players using Proton. Played for about 3 hours.
Game takes a while to start, but runs fine in the menu. starting the game, initially all seems fine apart from the terrible performance (10-20 fps), however aiming down sights reveals that the depth of field is broken, because simply the whole screen is blurred. I also tried with nod3d11, wined3d & no esync, but none made a difference
Manjaro Linux 4.5 Mesa 18.3.1
Borked
Game doesn't runs.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Borked
Does not start. Crashes on startup with no errors.
Ubuntu 18.10 NVIDIA 410.73
Borked
Both single and multiplayer refuse to launch.
Manjaro Linux NVIDIA 410.73
Borked
Won't start, no crash log, no dmesg segfault messages or anything
Gentoo Base System release 2.6 4.5 Mesa 18.3.0
Borked
Refuses to start.
Solus 4.4 Mesa 18.2.3
Bronze
Major frame rate issues and stutters. Game appears to be stable without crashing however.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
did not boot
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Borked
Manjaro Linux (64 bits) NVIDIA 415.25
Borked
Disabling Esync, d3d11 or using wine d3d11 yielded no changes. Game does not start.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Says "running" for a while, then just stops. Manually launching with Wine changes nothing
popup from steam that the game would start, but nothing happens
Linux 4.x NVIDIA 415.25
Borked
The launcher pops up, but the game doesn't start
ArchLabs Linux NVIDIA 410.66
Borked
"Arch Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
tried disabling Esync, and D3D11... no luck...
tried running the ONLY case of ANY success (proton 3.7-6) (i had to use 3.7-8)
with no change in effect.
the game just sits at 0% cpu, and 30 something mb of ram. until i terminate it.
Graphics quality is not good enough as it should be
Arch Linux NVIDIA 410.66
Silver
Audio crackling and (random?) crashes when changing settings are the biggest issues i found. Also takes a bit for the shader cache to build so can be quite choppy in the beginning. The game runs pretty well when cache is built.
Linux 4.x 4.5 Mesa 18.3.1
Silver
I mainly played the campaign part of COD:Ghosts. There were mainly performance issues, such as dropped framerates at some points of high graphics load such as the start or when finally start one level. However, I could play and manage to play very well after 30 seconds of loading (sometimes the game stutters a little). If you haven't any problem of drops, you can play it here!
Crashes with a Fatal DirectX error, just like everyone else. Someone managed to run the standalone non-Steam version under Wine in Lutris. I replicated his configuration into Proton, but it still would not work, which leads me to believe it might be an issue in the steam version. Either way, not starting until whatever is broke is fixed.
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Game tries to start but crashes giving a DirectX error.
i disabled Esync from the get-go and it worked flawlessly. it may work without it though.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Platinum
The singleplayer works again with the latest Beta 3.16-5. I recommend turning off Shadows, Specular Map and Depth of Field in the graphics options to get a better framerate.
SIngleplayer won't launch but multiplayer works. Singleplayer worked this summer so I don't know what happens since Proton 3.7-8 and Proton 3.16
Manjaro Linux NVIDIA 415.18
Borked
Neither singleplayer nor multiplayer will start.
Antergos Linux 4.5 Mesa 18.3.1
Borked
Singleplayer still won't start.
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
Call of Duty Modern Warfare 2 Multiplayer works well.
Call of Duty Modern Warfare 2 Singleplayer doesn't launch:
I have tried disabling esync like so: "PROTON_NO_ESYNC=1 %command%"
Disabling d3d11 and using wine d3d11 do not work as well
Linux Mint 18.3 Sylvia NVIDIA 410.78
Borked
Steam claims the game is 'Running' but after 30 seconds or so stops, nothing launches.
MULTIPLAYER ONLY
Pros:
Runs well/normal,
1440p and 4K work.
Cons:
V-Sync causes stuttering,
Mouse smoothing (The port has multiple mouse problems),
Single-player doesn't work ,
Occasional crash (as with Windows).
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Game does not run. Goes into status Running but then stops and nothing launches. Tried disabling D3d11 and esync.
Only tested multiplayer. Performance is good. Mouse has issues with skipping and accelerating. Haven't tried other tweaks. Tried disabling Esync and D3d11 but that didn't help.
Performance is good. The mouse behaves weirdly when in game. When you move your camera it jumps and slows down at moments. Due to this problem its not really playable. Haven't tried any tweaks.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Runs in a constant laggy state and stutters (In game). Menu most of the time is all normal.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Installed MW3, did not edit any config files, started the Single Player version and the game just crashes aka steam shows I am in game and then shows I am not. And that is it
Runs without problems out of the box and with good performance. First mission played is slightly stuttery (assuming the stutters occur until shader cache is built). I tried to look for graphics/texture glitches mentioned in one other report, but could not spot any errors.
Everything in this game is perfect. I've finished it twice <3
Arch Linux NVIDIA 410.66
Platinum
Tested some of the story mode and dual. Max settings performance was about 80% of windows. Little stutter as the buffer loads. Goes away in a few min. Tested on Proton 3.7-8
Played the game to completion and it runs flawlessly and at a silky FPS. No issues experienced until the end: you select a "good" or "bad" ending and a video is supposed to play, but it jumped right to the credits with no video in between. For all intents and purposes it is 100% perfect; not sure if the ending video is worthy of a demerit or if this issue is reproducible.
It works out of the box, with flawless framerate, but there are visual glitches throughout the game, ie: bullet holes on screen when getting hit show a white geometry box surrounding the texture. Also on first boot, there was no audio, fixed by launching the game a second time
After disabling ESync I was able to achieve full frames for over an hour with little to no dips. Would rate Platinum if not for having to disable ESync
Solus 4.4 Mesa 18.2.3
Gold
open
~/.steam/steam/steamapps/compatdata/21980/pfx/drive_c/users/steamuser/My Documents/Call of Juarez - Bound in Blood/Out/Settings/Video.scr
change :
Resolution(1024,768) in Resolution(1920,1080) or other resolution that matches with your screen
after black screen press enter, press enter again you will hear sound (music) , press windows key to see all open windows, you will see the menu. after that the game runs fine.
Ubuntu 18.10 (64 bits) NVIDIA 415.25
Gold
Screen resolution auto-detection is broken on first launch, so you need to edit ~/.steam/steam/steamapps/compatdata/21980/pfx/drive_c/users/steamuser/My Documents/Call of Juarez - Bound in Blood/Out/Settings/Video.scr and hardcode your resolution there, ie: Resolution(1920,1080).
Once it boots, press enter on the black screen, after dismissing the serial key disclaimer (shift+tab), and the welcome screen will appear. It is Golden from there. It works better than in windows10 (plagued with compatibility issues)
i5-2400S/GT1030 Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Takes long to launch. The screen is black until I wait a while and then press enter, and then alt tab out and back into the game. The game itself works fine until I get enough concentration (60), in which moment the game just crashes. Online play was not tested at all.
Linux 4.x NVIDIA 410.78
Gold
There is a black screen if you do not modify the resolution of the game before you start (like someone wrote it here) but after this runs perfectly!!!! Great game!
Various shadow artifacts on ground, and flickering when moving. But even with that it is playable. Setting "Shadows Off" in settings remove these artifacts, and game still looks pretty nice. Not super nice, but nice.
No other tweaks needed.
New levels and saves load very slowly for a game of this age. More complex modern games load much faster than this one.
Debian GNU/Linux testing/unstable 3.1 Mesa 18.1.9
Platinum
DX10 version don't start. but DX9 run out of the box
Ubuntu 18.10 (64 bits) 4.4 Mesa 18.2.2
Platinum
Ubuntu 18.10 NVIDIA 390.87
Platinum
Fantastic performance maxed out on the vanilla binary. The directx10 launch crashes the game. It could be a whitelist candidate if they fix the dx10 support
Game opens up in a black screen/no video, but you can hear music/sound and that pressing keys do something. Tried launch options and disabling overlays made no difference.
elementary OS 5.0 Juno 4.4 Mesa 18.2.5 - SteamVR PPA
Game runs perfectly fine, but the play editor only seems to work in directx 9 mode. I tested the season mode as well as played a few games without any problems.
Very low framerate, static-y audio, and very high control latency. Basically unplayable. It starts, though. I tried Using Wine D3D11, Disabling D3D11, and Disabling Esync. Esync provided some marginal improvements in performance, but game was still unplayable. It's worth noting that the games in this were originally made in Flash, if that helps.
You have to run it in an "Emulate Virtual Desktop mode" to workaround the mouse bug (open Steam Overlay prior to alt-tabbing, otherwise the mouse won't get released properly). In-game tutorials require the installation of additional codecs (and don't work even with codecs installed).
Linux 4.x NVIDIA 410.66
Bronze
Black screen for about 30 seconds, then mouse bug that wont let you move the mouse around always goes to the right hand top corner of the screen.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
To fix Mouse-Bug I have to run the game in "Exclusive Fullscreen Mod" at the start. In settings > gamesettings disable "Mouse Acceleration" and reduce the "Mouse sensitivity" to 50% will fix the Mouse-Bug to 90% for me. The "Emulate Virtual Desktop" method via winetricks won't work for me.
Ubuntu 18.10 NVIDIA 415.25
Bronze
Mouse keeps snapping to upper left corner, makes gameplay extremely frustrating.
Runs flawlessly except sound will become crackly after a couple of hours
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
After awhile the noise gets all funky and the game had some serious slowdown issues.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Single player was tested without any issue
Ubuntu 18.10 NVIDIA 396.54
Silver
Game some times slows down, but eventually it works again. Some fonts for the message windows are missing. Some times right click doesn't work, but pressing ALT+TAB twice (first to get out of the game, and the second to come back) solves it.
I tried running without tweaks, but it would crash on start. With WIne D3d11, the game ran and I played for around 40 minutes without any problem before I closed it.
Crashes consistently a couple seconds into the game. For more musically inclined people, crashes on beat 3 of the 2nd measure with the background music.
Overall it is very much playable.
Performance is lower then on Windows.
It seems that fps does not depend on graphics settings. Both Low and High settings gives 13-20 fps underwater and 25-60 fps in other places.
The more your play session is the more are random fps drops. Sometimes it stays on 1 fps for several seconds.
It seems that fps is more stable with PROTON_NO_ESYNC=1 but sound becomes cracked sometimes.
MusicTool does not run and gives a message ".NET Framework 2.0 is not installed".
Core2 Duo E8200 / GeForce GTX 750 Ti Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 384.130
Can't change resolution in-game. You would have to run the 3DFX configuration manager in the "Photon"/Wine prefix to change the resolution etc..
Everything else seems to be fine except the LAN multiplayer was untested.
Must run the setup first which is a little buggy but works and must select Software rendering since DirectX 7 gives an error "No suitable rendering device was selected".
Multiplayer wasn't tested. Framerate is good with some occasional minor drops and stuttering. Audio crackles with some sound effects but generally sounds good.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Gives an error EXCEPTION Access Violation with some RAM entries
Runs, gets to in-game. Performance is bloody awful unless you drop graphics settings waaaaay down.
Linux 4.x NVIDIA 410.78
Silver
Need to add PROTON_NO_ESYNC=1 to start options and disable steam overlay in game settings in the library. Then it runs with perfect graphics most of the time around 50-60 fps, occasionally drops to 30 fps.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
on lower settings than windows it works good with proton. better with windows wine
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Splash screen appearqs, then nothing
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Traversing the Old Factory on campaign start is not possible. Seems some mechanics do not trigger correctly and you find yourself locked in, reloading then crashes the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs well so far, no problems with graphics or audio, although I found the mouse to be hyper-sensitive. I haven't spent much time playing it so far.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
This notoriously shonky game runs just as well as it did on Windows.
Demoting this one to Stable: While it renders very smoothly and draws most graphical features perfectly, there is a problem with Gamma control not working. The Map screen shows only black lines where it should be light-grey/blue, making playing the game from the map screen very difficult. Also, the sound is...odd. Sometimes the correct sound effect doesn't play at the right time (e.g. engine noise), and even music can cut out.
Got a pop-up saying: "The game crashed. The crash report folder named "2018-12-12_124348" next to game executable. It would be great if you'd send it to the developer of the game!"
The game won't even begin to download. Upon clicking on "Install", I get a popup that says "An error occurred while installing CarX Drift Racing Online (disk write error)"
Other proton games I have tested so far seem to install normally though.
Game runs just fine, but there are several issues with the gameplay that I can't say for sure if they are related to SteamPlay/Proton or just vanilla game bugs. In the tutorial level I have to get within point-blank range to shoot the white orbs containing the attack drops. When I finally do blow them up, I collect the drops but they don't add the new attack types to my player, leaving me stuck with only the initial attack. After the tutorial level, it becomes common for the character to get stuck in the ground, leaving me with no option but to jump around to get around. I've never played this native, so I don't know if these are common issues with the game or not.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Manjaro Linux NVIDIA 410.73
Platinum
same bug as in the windows version - stuck in the ground and only able to jump around
KDE neon User Edition 5.13 (64 bit) 4.5.0 NVIDIA 384.130
Game runs and does not crash, but the main character can get stuck in the falling animation after jumping, causing him to never land on the ground. The first two times it corrected itself after jumping again, but the third time it persisted and I was not able to find a way to cancel the glitch.
The game runs well and all, even online co-op. But there's one small issue that is the screensaver keep activating periodically (like when you don't use computer for a while). I can fix it by disabling the screensaver though, but it seem to me that this game is the only one having this problem (I play other Steam Play games too). I'm using KDE.
Linux 4.x 4.4 Mesa 18.2.4
Gold
I was getting the sound stutter / crackling issue. Restarting steam did not help in my case. I ended up using winetricks "xact" and everything was happy after that. I played about 2.5 hours of multiplayer with a friend and everything was happy.
For those that may not know how to install xact you'll need to install winetricks on your system first. After that...
...:~$ WINEPREFIX=~/.steam/steam/steamapps/compatdata/204360/pfx winetricks xact
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Appears to work flawlessly out of the box
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs Flawlessly
Ubuntu 18.10 NVIDIA 410.73
Platinum
Wireless xbox 360 controller works perfectly. No tested online
I played it using a Microsoft gamepad. Absolutely no problem.
Arch Linux (64 bits) NVIDIA 415.25
Platinum
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Sound makes crackling noise then fails completely. Only exiting steam and restarting steam fixes the sound.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Played the game from the beginning to the barn race level. No issues. Changing the resolution, graphics settings and alt-tabbing works. Multiplayer not tested.
Linux 4.x (64 bit) 3.0 Mesa 18.1.7
Platinum
"Manjaro Linux" (64 bit) Mesa 18.2.1
Platinum
Played a bit of multiplayer with a friend without any problem
Linux 4.14 (64 bits) NVIDIA 410.78
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything works flawlessly out of the box including controller.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs flawlessly. I tested with both a keyboard and Steam Controller.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Plays perfectly; used 2 cheap wired XboxOne gamepad clones.
Install and launching are perfect. I'm unfamiliar with the game in windows but it runs only in a window and the games built in joypad support doesn't work. Steam controller setup can be made to work.
The game launches, and looks stable, but there are graphical glitches throughout: missing fonts in the menus (probably missing corefonts, or something along those lines), and there are sections where the game becomes very dark, missing textures here and there (showing a red+white pattern placeholder). Probably a fixable dependency issue
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
Not working at all after updating to .09 driver
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
DS4 works out of the box
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
Runs flawlessly if launched with PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command%
Linux Mint 19 Tara NVIDIA 415.25
Borked
Manjaro Linux NVIDIA 410.57
Borked
Game wont start. Tested all available options and uncommented everyone single. No success.
Ubuntu 18.10 NVIDIA 410.73
Bronze
Needs PROTON_USE_WINED3D11=1 %command% added in Launch settings to launch game. Many graphical glitches, like missing fonts (that makes every text in the game impossible to read, including menu text).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Gamma setting doesn't work, DS4 works out of the box, leader boards work, 20-40 frames except when disabling graphical settings to get a ~70
Ubuntu 18.10 3.0 Mesa 18.2.2
Borked
Won't even start anymore.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Everything works without tweaks. Performance is OK. Only issue found was graphical glitch when quitting the game, everything else is good.
Language selection has question marks for characters for 2 of the 3 languages, but the default English language is fine. Plays perfectly if you understand English, but could be a problem if you don't.
Almost fully playable, except I can't get sound effects to work. Music plays fine. No tweaks required to run, d3d11 tweaks don't have any effect on the issues.
Linux Mint 19 Tara NVIDIA 410.78
Platinum
Worked fine - did once get an alert on startup about a file not being writable, but I clicked on Ignore and the game started up OK.
CentOS Linux release 7.5.1804 (Core) NVIDIA 415.13
Black windowed screen and then close, after trying the standard Proton options.
000b:err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
0025:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
0031:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
0009:fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
wine: Unhandled page fault on read access to 0x000002a2 at address 0x471050 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x000002a2 in 32-bit code (0x00471050).
Error: The game crashed with a segfault
Workaround: To make it work, had to create a "user_settings.py" file from sample and uncomment "PROTON_USE_WINED3D11", in order to disable Vulkan
150+ fps 1440p/ultra. Plays amazingly with an xbone controller
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfect
Ubuntu 18.10 NVIDIA 390.87
Silver
Runs smoothly with FPS in the 90s (but not tested too much yet). Use PROTON_USE_D3D11=1 %command% as launch option. 3D stuff (i.e. anything but the HUD) goes black for me when rendering at 3840x2160, but 2560x1440 works fine.
With mentioned tweaks it runs as good as under W10.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Max settings u. constant 60fps. Full controller support.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I get better performance than on windows
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
Arch Linux 4.5 Mesa 18.3.0-devel (git-7d66eddbbd)
Platinum
Linux Mint 19 Tara NVIDIA 390.77
Borked
Won't start, tried different launch options and disabling overlays. This game did launch for me before, so something must have changed in Proton or Mesa drivers.
elementary OS 5.0 Juno 4.4 Mesa 18.2.5 - SteamVR PPA
Platinum
Runs perfectly out of the box. Perfomance same as on Windows 10.
Game crashes on exit, requiring the exe to be killed, but otherwise works fine as long as "PROTON_USE_WINED3D11=1 %command%" is set in the launch options. I could not get my Steam Controller to respond, and cloud saves refused to download.
You have to uncheck full screen first, then adjust resolution size, then recheck full screen, or it won't let you resize the resolution for some reason.
i7-3820 / GTX 1070 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Default settings result in really low FPS - change resolution to any you like, Quality to Fastest and turn off Antialiasing, and game will have 60+ FPS.
On Fedora 29, game won't start. Says running (in Steam), but nothing ever shows up. Catan is listed (3 times) in task manager, but game is not actually launching.
Game launches but just a black screen with the version number of the game on the bottom left. Music seems to be playing fine and the games cursor is visible when i move the mouse.
Just won't render anything.
Tried with Proton 3.16-6, 3.16-4 and 3.7-8 and various built-in tweaks ('Disable Esync', 'Disable D3d11' and 'Use Wine D3d11'). Same results more or less.
I'd love to get this working. So if anyone has any tips, please holler here.
Linux 4.x NVIDIA 415.25
Borked
Clicking Play makes a black window appear with the build version number in the bottom-left corner. Music will play in the background, however nothing will appear on screen and the game just doesnt advance beyond this. None of the PROTON variables helped alleviate this.
Linux 4.x NVIDIA 415.22.05
Borked
Game starts with black screen. Mouse cursor and build number is visible, audio plays but the menu / background does not appear.
Arch Linux 4.5 Mesa 18.3.1
Borked
Launches, but only shows a black screen with a version number, a cursor and some music playing. Can't get past this screen, so completely unplayable (unless you really enjoy the menu music)
Linux 4.x 4.5 Mesa 18.3.1
Borked
Launches to black screen with menu music playing and build number in the bottom left, but doesn't load the splash screen to get to the main menu
Linux 4.x 4.5 Mesa 18.3.1
Borked
Tested with Proton versions:
3.16-4
3.7-8 Beta
3.7-8
The game crash immediately after starting sometimes showing a little black box in the superior left corner of the screen.
Dump log from steam: https://pastebin.com/JFg4fyBH
Linux 4.x NVIDIA 415.25
Borked
Well, just one more report of the black screen with version number in the left bottom corner and some background sound (music?). Didn't bother much after seeing efforts of the other more experienced folks here trying to make it work. Fingers crossed it gets playable in the future.
Arch Linux 4.4 Mesa 18.2.4
Borked
When the game is started, immediately a black screen is shown. In the lower left corner a version number is shown, the mouse cursor is visible and background music is playing. However nothing to click on is shown, and therefore one can not play the game. Disabling Esync, Disabling D3d11 and using Wine D3d11 did not affect the described situation.
According to the Steam discussions, Windows players get a graphics config file in C//users/yourusername/AppData/Roaming/TheEccentricApe/Catherine . I tried finding this file in my compatdata (compatdata/893180/pfx/drive_c/users/steamuser/AppData did not contain a roaming folder), with no success. So apparently the game is stuck before even generating this file.
Initially it crashed at the menu screen with the error "R6025 - pure virtual function call". I got a bit further by disabling esync, and was able to use the menus and play the first tutorial level. But upon finishing the level it crashed again with the error "Fatal error in gc - GetThreadContext failed".
Ubuntu 16.04.2 LTS NVIDIA 396.54
[ 4197 ] Cell to Singularity - Evolution Never Ends
Platinum
Works fine without tweaks. However if you alt-tab away and back sometimes doesn't restore some graphics. Close and re-open and all is fine - game-state is restored perfectly.
Main Menu shows up, but xbox 360 wired controller is not recognized. Keyboard works, but game is multiplayer. With only one keyboard you cannot play it.
Game crashes every once in a while, you need to raise the ulimit for it to not crash at start if it's set to 4096 (I have mine at 1048576 as per instructions in proton)
Didn't have to use protontricks, probably because I installed windows fonts previously. Got fps down to 10 in the water levels, which also made the game time run slower
i7-7700K /GTX 1050 Ti Parrot OS Security 4.2 64-Bit (Kernel 4.17.0) NVIDIA 390.77
Silver
Managed to get sound working by installing winetricks dsound directmusic. Slight audio stutter and desync issues that can be fixed by placing PULSE_LATENCY_MSEC=60 %command% in the launch options. Fullscreen mode causes crash on launch and gamepad axes seem incorrectly mapped and unusable. Playable on keyboard.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Launches w/o sound or music. WineDB suggests running "winetricks dsound directmusic" to fix the issue, but after that the game simply freezes on launch.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
F310 controller seems to bug out and cause the camera to move around unless it's held to the far right(probably a bug). Sound doesn't work either but the game performance is great otherwise.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Playable but the performance is bad: the game sometimes slows down and the sound is sometimes "clicking". Without the option PROTON_USE_WINED3D the game fails to start with the error "The game does not support your video card".
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Without the option PROTON_USE_WINED3D the game fails to start with the error "The game does not support your video card". Without the option PROTON_NO_ESYNC the game often slows down with the sound "clicking".
The game needs to use xaudio2_7 (using winecfg) in order to fix the crackling sound. The gameplay works fine with a good performance. It has an error message after closing the game that doesn't affect the game experience.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
[ 4247 ] Chessaria: The Tactical Adventure (Chess)
Borked
Game does not start through Steam Play. There is audio feedback but the screen is black. Seems to currently only be playable on Windows.
Unable to log account in Uplay, consequently unable to play the game
i3-6100U / Intel HD 520 Xubuntu 18.04.1 Mesa 18.3.0-devel
Borked
Uplay client appears and downloads an update. Once finished it attempts to restart and apply the update, but is unable to do so. Uplay client does not appear on subsequent launch attempts and instead seems to create a zombie process.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
HP elitebook 9470m
Fedora 28
ERROR: Failed to connect to Uplay
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Borked
uplay can't connect to its servers -> impossible to start the game
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Game starts and is playable, but making any changes in the settings causes the game to freeze.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
Absolutely nothing had to be done to get it running perfectly.
Arch Linux NVIDIA 415.25
Borked
Also fails to start with regular WINE. Tested the vcrun2013 fix suggested on the forums on both the WINE and the Proton prefix with no success. I had managed to make it work perfectly on WINE in Linux Mint around April with only vcrun2013.
i5 3570k / AMD R9 380 Manjaro XFCE 17.1.12 ?
Gold
Could not run from an NTFS partition, but migrating the game to ext4 worked. There is some minor sound distortion in the main menu but the performance is good.
Title fails to launch after first time setup. Logs hints the title might required Wine Mono to function correctly:
err:mscoree:CLRRuntimeInfo_GetRuntimeHost Wine Mono is not installed
Ubuntu 18.10 NVIDIA 396.54.09
Borked
Fails during first time setup of .NET install.
Linux Mint 19 Tara NVIDIA 415.25
Borked
Won't start
i3-550 / GT 740 Ubuntu 18.04 NVIDIA 396.51
Borked
Seems to fail first-time install. Window just disappears and the process stops.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Silver
Game runs fine performance wise. The opening video doesn't play, haven't played far enough in to see if that issue occurs with other in game cut scenes. Plays well with an Xbox One controller.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Buying equipment crashes the game every time. Curiously buying consumables don't seem to result crash.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I had no issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Movies don't play.
Ubuntu 18.10 3.1 Mesa 18.2.2
Silver
Movie cutscenes refuse to play. When starting the game, you get the Square Enix logo and a black screen with no sound. After pressing Enter/ A/ etc., the menu loads and the music starts. Everything else seems to run normally.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes consistently while browsing shops, which makes the game completely unplayable.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Movies do not play
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Borked
Movies don't start, interface, movements and npc interaction (chat) works, game always crash on browse shops. Change video settings, window or fullscreen, native or proprietary video driver, with or without controller, nor proton flags or other workaround works :(
Game runs & sound is good. However, out of the box there are issues with font rendering resulting in the text being oddly formatted. Since text is a huge part of the game, submitting as silver.
Fullscreen crashes the game and opening doesn't work. Everything else works fine.
Arch Linux (64 bit) 4.6.0 NVIDIA 396.54
Silver
Changing the resolution to full screen mode causes the game to show a black screen and freeze. Also, keeping the game in window mode, but clicking the maximize window button will cause the right side of the game to glitch. The whole window will also move up and down and the game becomes very slow like the FPS dropped or something. It's unplayable unless you keep it in window mode and don't maximize the window. Other then that, the game appears to run fine.
Might be an issue when entering your name for the first time you only have two black boxes on your screen, alt tabbing seems to solve it. When worked around the game is completely stable
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Often starts with a non refreshing loading screen requiring closing Steam and trying again. Custom cursor only works in full screen mode and is very slow. Using Alt+Tab causes the game to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Intel Atom / NVIDIA ION Ubuntu 18.04 64-bit (Kernel 4.15.0) NVIDIA 340.106
When the game is first run. There is a black box issue. Alt-tab works and switching the resolution to a higher one works permanently.
Manjaro Linux NVIDIA 415.18
Bronze
played first four levels; custom cursor option is glitchy; window has drawing issues, you have to often minimize and maximize it until it really shows something, after that it works flawless
Arch Linux 4.4 Mesa 18.2.4
Bronze
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Often starts with a non refreshing loading screen requiring closing Steam and trying again. Custom cursor only works in full screen mode and is very slow. Using Alt+Tab causes the game to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Launcher works and Amiga emulation works perfectly, but the DOS ports won't launch properly. Technically this makes it "Silver" but realistically there's no reason to ever play the DOS versions.
Performance not as good as in Windows, need to reduce quality. Starting my own server needs a lot more resources than in Windows, for me only playable with low fps(worked fine in windows).
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 390.77
Borked
pop-up note saying "dx11 feature level 10.0 is required to run the engine" then won't load anything more. I guess my system is to old or the game isn't compatible enough with proton.?
Played through the tutorial no issues of any kind. The game is slow to launch and produces a black square instead of a splash screen. I thought the game was hung but after about 20 seconds it fired right up
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Initially slow to load. Mouse cursor flickering but not too distracting. All text in menus seems fine and the voice dialogue seems to work perfectly fine. Performance seemed as it should but further testing is required to verify long-term stability.
Ubuntu 18.10 4.4 Mesa 18.2.2
Bronze
Cursor is blinking, and the text is missing on the main menu buttons. Also, 1366x768 is not available but idk if Windows has it either
Linux 4.x (64 bit) 3.0 Mesa 18.1.7
Borked
Font problem - no text on main menu buttons
i7-7600U Ubuntu 18.04 64-bit Intel Mesa 18.0.5
Gold
It initially had no text in the menus. I used WineTricks to install MS corefonts and copied them from the /home/username/.wine/drive_c/windows/Fonts
folder to the
steamapps/compatdata/3980/pfx/drive_c/windows/Fonts
folder.
Seems to work fine, all buttons and labels are using XML names, not user-friendly. This is probably missing an XML library and other tweaks might work but it is mostly unplayable out of the box.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Often crashes on starting. I had best luck doing a "play now" and then loading the game from there, Works fine up until I discover Calendar, at which point the map is all black, so the game is basically unplayable.
Works fine for the most part. Sometimes the maps wont load (black screen) from a saved game, can be resolved with a map reload or starting a new generic scenario before you try again.
The game crashes when loading a save file normally. The solution is to start a new game and load from there. There are also some random blackouts that can be fixed by reloading the game.
The game itself works fine, but videos are not played, since they seem to rely on Windows Media Player. Problem is, they fail silently, so you don't even know, that you're missing them, if you haven't played the game extensively before.
Ubuntu 18.10 3.0 Mesa 18.3.0-devel - padoka PPA
Platinum
KDE neon Developer Edition (64-bit) 3.0 Mesa 18.0.5
Platinum
I haven't played through the entire game yet, but it seems to work perfectly.
Game loads and runs without any hiccups BUT none of the units on the game map render, just their selection reticle. Meanwhile, those same units render just fine when you inspect them on the overlay. Can be played if you go by the overlay, but very inconvenient.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Same as 3.7.8 Game loads and runs without any hiccups BUT none of the units on the game map render, just their selection reticle. Meanwhile, those same units render just fine when you inspect them on the overlay. Can be played if you go by the overlay, but very inconvenient.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
I played the game some hours without any crash or bug, performance are great, i did nothing special. When you launch the game, sometimes it tells us that we're not connected to steam, just restart the game (<= My connection is bad, maybe it's the problem).
Clicker Heroes 2 is developed with Adobe Air. Starting it shows:
"Context3D not available! Possible reasons: wrong renderMode or missing device support."
Manjaro Linux NVIDIA 410.66
Borked
Context3D not available!
"Solus" (64 Bit) 3.1 Mesa 18.1.6
Borked
Starts but shows a Graphics Content error (iirc) Works with Lutris & staging-3.14-x86_64
Some graphical errors. Welcome screen does not show online stuff. Opened some old projects, seems to work fine. Did not test building nor any exporters.
Opening, editing and testing applications work normally, as well as installing extensions from the manager. Haven't tested anything else at the moment. No lag or any issues other than some small visual glitches when switching frames which can easily be fixed by changing frame zoom level or moving the view around.
Advanced Smoothing must be set to "No" or gameplay screen will be black
Ryzen 5 1600 / GTX 1050Ti Pop-OS NVIDIA 396.24
Silver
The mouse speed is too fast, and there is no option to change it from the game menu.
Btw, this game didn't even start on Windows, while on Proton is working perfectly.
Runs and plays (seemingly) exactly as on windows. Sounds, music, levels...it's all there (I fear the bugs steam reviewers mentioned as well, but haven't seen any yet). The only thing missing is controllers: these are simply not found, no matter what I do.
Linux Mint 19 Tara NVIDIA 410.73
Borked
error.log
Clockwork.exe caused an Access Violation (0xc0000005)
in module Clockwork.exe at 0023:0050cac9.
---
output_log.txt
d3d11: failed to create D3D11 device (0x80004005)
This is a Linux Native build of the game, but the game doesn't support Linux in the Steam Store. It never will support Linux as the developers have abandoned the game.
Error Message: An error occured while updating Clockwork Empires (missing executable): ../Steam/steamapps/common/Clockwork Empires/Clockwork Empires.exe
Manjaro Linux NVIDIA 410.73
Borked
Steam incorrectly downloads a broken Linux version that's unlisted in the store.
i3-8100 / Integrated graphics Intel UHD Graphics 630 Linux Mint 19 64-bit (Kernel 4.15) Intel Graphics
Gold
I have a report below, gold as well. The Dev changed the game for Proton, so if you want MP to work, you need to go into options and change the MP region off auto (which Wine can't handle) to one of the regions. After that, MP is perfect. Enjoy! It's a great game.
Manjaro Linux NVIDIA 415.25
Silver
The game runs okay, when using bow the mouse fricks up, can't aim proberbly, when looking left or right it goes also down, when trying to compensate for that (aim to the left and up) it get worse. Did not try multiplayer.
Requires launch option "PROTON_NO_D3D11=1 %command%" to run. Game works with similar performance as native and no glitches, but does not detect a Xbox One controller (don't know if it does on Windows either).
Resolution is too low to even get started. Same issue as the game Numba Deluxe.
i5-4670K / GTX 1070 Kubuntu 18.04 NVIDIA 396.54
Silver
Game starts in fullscreen, but only half of it is visible. Using ALT + ENTER to force window mode and restart the game works. However, the game window 800x600 pixels only and can't be resized.
What works
- Installation
- Sound
What does not
- There is no video
- The game is unplayable
Just like the WineHQ entry says: https://appdb.winehq.org/objectManager.php?sClass=version&iId=8791
(To install, simply go to steam://install/92 in your browser and it will prompt you to open the link with Steam.)
Excellent performance. I was able to import my save files from Wine. Sound requires a workaround: https://github.com/ValveSoftware/Proton/issues/226#issuecomment-417566315
Simply downloaded the game, opened it with no problems, modified settings (keys to accommodate Dvorak layout and screen settings) and started a new game, played quite well and was able to save
Had problems installing. Did not generate the correct folder structure in the virtual c drive. After a couple of attempts it worked. No fonts in game. Winetricks solved it by installing the windows core fonts. Worked flawlessly after that. Played a few individual missions and two missions in the south china sea campaign. No crashes and good performance.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
With no tweaks it runs, but you don't get any text in mission. Needs corefonts with winetricks. I used the protontricks wrapper.
export STEAM_DIR=/mnt/steamdrive
export PROTON_VERSION="3.7 Beta"
protontricks 541210 corefonts
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Crashes after few minutes in mission
Linux 4.14 NVIDIA 390.87
Gold
I was able to play multiple different single missions. Without disabling esync game was crashing after few minutes of play. No issues with fonts
Linux 4.x NVIDIA 410.78
Gold
Now runs perfectly with new Proton update (after installing corefonts). No crashes like before.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Crashes after 5 minutes
Ubuntu 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Setting PROTON_USE_WINED3D11=1 %command% in the launch options was required to get the game to start, but performance was nearly perfect at low settings considering I'm on an Intel iGPU (UHD 630). I imagine better graphics hardware would have no issue running this game.
elementary OS 5.0 Juno 3.0 Mesa 19.0.0-devel - padoka PPA
Gold
Used "protontricks 541210 corefonts" to fix missing text in mission windows. All tutorials and two single missions played without issue.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Seems to crash after a set amount of time around 5minutes in game play.
Needs commands "PROTON_NO_D3D11=1 %command% PROTON_NO_ESYNC=1 %command%" (without parentheses) to work, and even then I found it sometimes crashing on me when quitting the game. Once ingame, though, all seems perfectly fine (also tested online connection).
Linux Mint 19 Tara NVIDIA 410.73
Gold
Multiplayer not tested, singleplayer works perfectly after D3d11 off and Esync off. Without both of these tweaks used together, the game crashes.
Runs perfectly out of the box. Chose to play with mouse control rather than deal with the weird mapping the game gave my Logitech joystick, but this is a common problem with all older Novalogic games that are pre-programed for specific flight sticks and don't allow re-mapping controls.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Runs out of the box with no audio or visual issues. Played the first(tutorial) mission to completion. Picks up my Logitech Extreme Pro joystick as well, but as with other NovaLogic games the default axis mapping dosn't match up (throttle gets set to my rudder!) and you can't change it in NL games. Thankfully this game plays very well with Mouse & keyboard.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Played with Xbox 360 wired controller; everything works.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Game runs fine after using winetricks to install the corefonts that it requires
https://github.com/Sirmentio/protontricks - this tool will help to install - just get the gameid folder then do a
protontricks 34820 corefonts - on a terminal on your linux host
Intro screen doesnt show but music comes out then main menu appears
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Gold
As other user explained, install wine+winetricks and then install corefonts using tool from github. It take some time to finish installation in terminal. Game will run with black screen and music. After intro is completed, main menu will pop up and game runs just fine. XBOX 360 wireless controller is recognized, but maneuvering is awkward as aiming reticule is jumping around too fast. Playing with mouse is a way to go.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
combat wings-battle of britain critical error: font not found in system fonts (arial.ttf)
atom n2600 4x1.6 ghtz lubuntu 18.04 celeron n2600 2gb ram standard on cpu
Gold
Following other people's reports, here's how I got this game working on Ubuntu, terminal commands are in quotes:
1. 'sudo apt install winetricks'.
2. 'wget https://raw.githubusercontent.com/Sirmentio/protontricks/master/protontricks && chmod +x protontricks'.
3. 'sudo mv protontricks /usr/bin/protontricks'.
4. cd to game folder, usually under .steam/steam/steamapps/common/Combat\ Wings\ Battle\ of\ Britain.
5. 'protontricks 34820 corefonts'.
Game was perfectly fine after this, originally it was giving a missing font error. Only issue after these fixes is that the intro screen is black but that is the only error I found.
Played the tutorial and a quick skirmish with everything but AA set to max. AA was set to 4, and I'm not sure if my graphics card has the ability to play to use whatever AA=5 would be since nVidia removed some of the more esoteric AA modes a while ago.
Arch Linux NVIDIA 410.66
Gold
set the game anti-aliasing to level 1 works fine, if you set higher, there will be problemsand need protontricks tweaks for chinese language patch
Linux 4.x(64 位) 驱动程序版本:NVIDIA 410.73
Platinum
Just don't set the antialiasing on maximum and it's fine
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Importand Information: When the Game ist installed on a ntfs partition you have to add in our /etc/fstab the uid=XXXX, und gid=XXXX
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Game runs completely fine, I didn't experience any issues while playing through the campaign.
Runs out of the box without issues. No tweaks required. Simply enable Steam Play for Linux for all games in settings. Done.
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
it just works good for me, 1920x1080 and max details
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Platinum
Online multiplayer has been taken offline, I have no idea if you can P2P directly. Locked to 30 fps. No issues yet.
Debian GNU/Linux buster/sid 4.4 Mesa 18.2.8
Bronze
Game freezes when connected to the network
Arch Linux (64 бит) 4.5 Mesa 18.3.1
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
After running the game for the first time, the display resolution was not correctly set but resetting this manually in settings worked. I played a couple of skirmishes as well as the first missions of the GDI campaign. Everything was running stable without issues. I ran the game on medium graphics settings and it is somewhat slower than under Windows. In Windows I can easily play on max settings.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
doesnt start, waste of time
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
For anyting offline it runs perfectly, just as long as you don't alter the AA setting.
I did notice however that in multiplayer: LAN matches go out of sync after a few minutes, and clicking on onlineplay outright freezes the game up. So i really hope they at least fix the desync problem for LAN, because my wife and i always love to play this game with each other
On my rig I had to kill 3 unnamed processes that belong to the game in order for it to start.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Games takes a little while to load. campaign and skirmishes work. haven't tested multiplayer online.
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Gold
tested gameplay in skirmish modeand campains for 10 hours, full graphic details, runs great, BUT takes up to 5 minutes to start, thats why only GOLD, fix that and its platinum, though i did not test NETWORK at all
NAME=Gentoo NVIDIA 415.22
Silver
Game runs with great performance, but with minor graphics issues
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 390.48
Gold
No issues. I added '127.0.0.1\tfiles.ea.com' to /etc/hosts; Would be platinum if I didn't have to.
Linux Mint 18.3 Sylvia NVIDIA 384.130
Platinum
Runs great! As mentioned by someone else, adding "127.0.0.1 files.ea.com" to your /etc/hosts fixes the game taking too much time to load.
Multiplayer untested.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
Long to start buf after it seems OK
Ubuntu 18.10 (64 bits) NVIDIA 415.25
Gold
No issues. I added '127.0.0.1\tfiles.ea.com' to /etc/hosts; Would be platinum if I didn't have to. Smooth framerates, some small visual artifacting.
Linux Mint 18.3 Sylvia NVIDIA 390.87
Platinum
red alert 3 has always had issues on windows when changing graphical settings in windows, but works perfectly on Linux, just don't turn on anti-aliasing.
The game takes a long time to start; add "127.0.0.1 files.ea.com" to /etc/hosts, as the game is trying to fetch "Comrade News" and waiting for a timeuut.
takes a long time to start .... first i thought it is not starting at all. only tested a few minuts - tutorial and skirmish. havent checked network games
The game takes a while to start (around 1 minute), the performance is locked at 30 fps even though vsync is disabled. There were some minor graphical glitches from time to time but they are not permanent and don't disturb the gameplay)
Games starts and is completely playable. Only problem is that game videos doesn't work and sound effects doesn't play. WineHQ suggest to use native dsound.dll in order to fix this problem (didn't test it yet, but in Commandos BCD winetricks dsound breaks the game).
Start mission and in-game mechanics worked flawlessly but video are not played in the beginning of the missions. Probably due that it needs a codec (videos are compressed with Cinepak Video). Anyway, videos are just for historical context, so are not mandatory to follow the game.
Had some minor audio crackling issues, used this for optimizing pulse audio for steam games: https://ludwig.im/en/projects/steam-pulseaudio-sound-latency-lagging-problem-noise#optimize-pulseaudio-settings-for-steam-games
Game itself runs flawless.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played several skirmishes and found no issues
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Played only single player for now. Had one crash once, just save your game frequently just in case...
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Excellent!
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Played skirmish mode. Everything worked fine.
Linux Mint 19 Tara NVIDIA 390.77
Platinum
3h without any problem
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Platinum
Perfect! Max ~ Ultra settings even with my card.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Works flawlessly out of the box. The strange AA8x mode does not work (systems resets graphics to default), but 16x mode does. Some options can't be set to Ultra (greyed out). On my rig, performance was good (59.6 fps average in the benchmark, 1080p, all maxed out, AA 16x, vsync on).
Linux 4.x NVIDIA 410.66
Bronze
9/10 tries of run skirmish cause crash and immediate back to desktop without any 'send error log to relic' popup window, so game is unplayable in my opinion. A lot of games runs great with Proton on my PC, however not this one.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Running great, even managed to play online in a few automatches
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Pretty much perfect. All online multiplayer features seem functional. Steam Workshop integration seems borked, though; maps I've subscribed to show up as 0kb.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Without any problem, good performance, no difference from windows version.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works great. Good framerate with maximum settings in 2560x1440 out of the box. Only changing monitors does not work as it does not recognize input after change.
Game runs solid around 50fps or higher at all time. I did experience a few random crashes during cut-scenes and while the game is loading. Also noticed some minor artificating in various 2D elements of the in-game UI.
Worked fin after setting launch option PROTON_NO_D3D11=1 %command%
You can also run the Blitzkrieg mod if you choose to download it by using this command: PROTON_NO_D3D11=1 %command% -mod blitzkrieg -nomovies
Played about 7-8 hours of multiplayer, works just like on Windows
LMDE 3 Cindy (64 bit) 4.5.0 NVIDIA 384.130
Silver
I have been playing the Invasion of Normandy campaign. The game crashes occasionally when loading a new mission. Restarting the game and retrying one or more times works. Cutscenes have bad framerates. No other issues to report.
elementary OS 5.0 Juno 4.5 Mesa 18.3.0 - padoka PPA
Using the current Beta Proton (3.16-4), the game would not play. I could hear the intro logos playing (but the screen was completely black) and then it eventually froze and I had to force quit. I downgraded to default, since there are platinum ratings, and it worked. Upon going back to Beta Proton, the game ran fine. Maybe just rebooting Steam (which switching Proton versions required) fixed whatever issue there was?
Once I actually got into a game, however, everything ran perfectly.
Graphics were incredibly pixelated - Fixed by toggling Low End Laptop mode.
Creating a singleplayer game or browsing servers didn't work - Fixed by upgrading proton.
Linux 4.x NVIDIA 415.25
Platinum
The game starts without the BattlEye crap! Loading the game is a little choppy. Mouse movements in 4k on Plasma Wayland are choppy as well. But other than this the game runs great on DXVK!
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Major graphical glitches, placeable objects don't render at all. only launches with BattleEye disabled.
Linux Mint 19 Tara NVIDIA 415.25
Silver
Played single player, was able to browse multiplayer servers but any of the servers with Battleye protection are unavailable as this process will install but will fail to run. I only played single player, but as this is also hosted on a server the non-official servers should offer similar performances. I started a new game with a new character and experienced no major performance issues. Performance would be on par with my Windows VM even with my out dated video drivers (I will update them before my next report)
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Game starts but without BattleEye not playable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Silver
Runs with severe audio crackling. Protontricks needed - install XAct, set Xaudio2_7 to Native. Battleye still doesn't work - local or unofficial servers only.
Game seems to install and launch, when I try to start a solo game though it can't connect to a server with out installing battleye once battleye is installed won't even launch get's stuck on the battleye launcher trying to start battleye service.
Without BattleEye Game runs and opens menu. Attempting to access servers fails. None listed. Direct connection with IP and port also fails to find server.
With BattleEye game fails to load. Small window sataing starting BattleEye service.
[ 4776 ] Conception II: Children of the Seven Stars
Borked
Starts and runs on background but main window doesn't show up and you have to kill the process. Configuration tool launches correctly but doesn't recognise resolutions or save settings.
XBOX 360 Controller messes up during missions, forcing player to restart game without controller. Controller misses return button inside menus, making navigating submenus impossible. Completely stable without controller.
i7-7700K /GTX 1050 Ti Parrot OS Security 4.2 64-Bit (Kernel 4.17.0) NVIDIA 390.77
Silver
When I had my 8bitdo controller plugged in the view was constantly being pulled up, but I didn't run into any problems after unplugging the controller.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Nothing to say, its just launches and plays exactly like on Windows.
Doesn't work out of the box, possible to get working mostly fine with workarounds (you need to run the game from a terminal rather than the Steam client). Campaign/quick battle work well. Multiplayer untested.
Steps taken to get working:
Create 32-bit WINE prefix to install icodecs to (and to ensure sound works correctly):
$> WINEPREFIX="$HOME/wine32" WINEARCH=win32 wine wineboot
With 32-bit prefix set as default prefix, install icodecs:
$> winetricks icodecs
The intro movies do not work on Linux, run the game from terminal using wine (rather than Steam client) like so:
$> wine Conquest.exe /skipmovies
Uncheck "Enable DirectInput" option in game to fix slow mouse issue and game is now fully playable for me with full sound and graphics.
the game runs, but i am kicked (due to anti-cheat mechanism) when trying to join a server
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
gave it a try, failed d3d11, failed esync, failed wined3d11...
tried dropping all graphics to minimum settings or off (except res at 1080p)
also tried disabling VOIP, or it's internal steam cloud intergration.
tried running it windowed.
every time, crashes at character selection.
Looks like it could run smoothly, but has "heartbeat stutter" making it uncomfortable to play :(.
i5 8400 / GTX 1070 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
Played through the whole game and didn't experience any problems.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Has some stutters, with 30-50fps. Still easily playable. Play the first few levels.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Silver
At first start, warns about not recognizing GPU and defaults to lowest presets. Runs fine at high detail, apart from some stuttering when loading new areas.
Game can't detect GPU right so starts with low res and low detail. These can be increased from game settings normally so it's not an issue. Performance is not optimal, but mostly around 50-60fps at 1440p and graphics settings maxed. Certainly playable and seems to be stable. Everything works including Xbox 360 controller.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Solid 60 FPS in the beginning areas. Game was not tested further. No bugs to report.
Works perfectly (note: need to set fullscreen from options). Possibly aside the gamepad, but I've read that this is often a problem on windows as well.
For once, it seems to be a problem with Steam itself. Steam does not download the game at all (game size is reported as 0 bytes) so of course launching fails with the error "executable not found".
"Arch Linux" (64 bits) 4.6.0 NVIDIA 396.54
Borked
An error occurred while updating Cortex Command (missing executable)
Manjaro Linux NVIDIA 410.73
Platinum
This is a NATIVE Linux game
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
This game advertises native Linux support, but it does not work (developer did not upload Linux binaries to Steam and lied on Linux support to get his game into original Humble Bundle). Thanks to new Steam update it is now possible to run this game on Linux through Proton - I tried it and it works perfectly.
Every feature works, tested on graphics fastest and fantastic graphics with no dip below 60 FPS. MP3 export sees the linux file system so you can save directly to your files.
Crashes after about a minute; logs suggest it ran out of file descriptors ("eventfd: Too many open files", "Protocol error: process 0008: sendmsg: Bad file descriptor").
I'm giving platinum bc it runs great, performance in 4K is good. Only issue I noticed is with the crew thumbnails, when scanlines are disabled, the thumbnails become pixelated, but this could be an issue of the game, not of Proton.
1. Single Player skirmish works flawlessly.
2. TCP/IP based Multiplayer LAN gaming works after manually installing directplay via winetricks: WINEPREFIX=/path/to/steamfolder/compatdata/4850/pfx winetricks directplay
3. Don't use Steam's screenshot function (F12 by default) as it will freeze your game and corrupt the screen.
Arch Linux 4.4 Mesa 18.2.5
Platinum
Linux 4.x (64 bits) 4.4 (Compatibility Profile) Mesa 18.2.1
Runs great with Proton 3.16, offline mode is no longer necessary
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
I just played a little in one level, but except the intro that the audio goes out of sync, nothing else seems to fail.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Borked
Crashes after splash screen, likely requires nvapi and nvapi64 to be
disabled and Proton to have a updated Wine version. Works on Wine
Staging Esync 3.14 and DXVK 0.70
Running in Offline Mode is mandatory for stability. "-4kb" no longer required, DXVK can switch between fullscreen, windowed, and borderless window fine now. Threaded workloads slower than Wine Esync 3.14 causing dips below 60fps which can be fixed with newer upstream Wine. Level "Un-Bearable" is broken.
Needs offline mode, -4kf or -4kb launch option for first launch, some graphical glitches on loading screens and start menu. Aside from that, the game runs fine.
The game starts, loads only a few levels, but when it does not load it remains on the black screen, but the pause menu works, but with GTX 1060 Nvidia work all
Debian GNU/Linux testing (buster) NVIDIA 415.13
Platinum
Works fine without any tweaking
Linux 4.x 4.4 Mesa 18.2.3
Borked
- The firstly available levels, N. Sanity Beach and Stormy Ascent, do not load (black screen)
- Does not register mouse clicks on Fullscreen or Windowed Fullscreen modes.
- Does not register gamepad inputs.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Game works fine. Just use steam in offline mode
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Loads to title screen, then crashes.
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Runs perfectly on 396.54.09 Nvidia drivers. No offline mode needed anymore. Un-Bearable level still broken.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Has to be started in offline mode, but works fine after that.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
The game ran without any issues right from the gate. There were a few performance hiccups but none of them lasted anymore than a second or two. Absolutely playable.
Game crashes immediately after title screen, or shortly after loading a level.
Developer intro video has de-synchronized audio
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
Game works with both keyboard and controllers, frequent visual stutters prevent comfortable play. Requires Esync to be disabled to load game properly.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Game has to be run in offline mode, or it will crash. Performance is good. Controllers are not being detected, unless buttons are binded to keyboard keys in controller config.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
No graphical issues that I could see, the performance did seem to be worse than on Windows. Alt-tabbing caused the game window to be cropped when switching back to it, restarting the game seemed to be the only fix,
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Everything work great except the mouse
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 410.73
Platinum
Runs great, no problems
Linux 4.x NVIDIA 415.25
Silver
A few stutters here and there, but generally very playable. Xbox 360 controller works perfectly. Had to install vulkan mesa drivers to work as vulkan API is not included with AMD mesa drivers. Before vulkan drivers were installed the game immediately crashed on start.
To install mesa vulkan drivers:
sudo apt install mesa-vulkan-drivers
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
- The firstly available levels, N. Sanity Beach and Stormy Ascent, do not load (black screen)
- Does not register mouse input on Fullscreen or Windowed Fullscreen modes.
Linux 4.x 4.4 Mesa 18.2.4
Borked
The following levels are the only levels that do not result in a black screen upon being loaded: Crash 1 Intro; The Wumpa Islands; The Warp Room; Crash Dash; Crash 3 Intro. It is possible to access the pause menu in these black screens. Progression is impossible due to the inability to play the starting levels.
Cutscenes' visuals and audio are out of sync the first time they are played (related to dxvk's shader cache?)
I beat the whole game but had to perform a simple tweak. Instruction below:
If after the first installation the game starts with a black screen and just sound,
Open in your text editor of choice the following file: "steamapps/compatdata/508980/pfx/drive_c/users/steamuser/Local Settings/Application Data/Crashday/config/graphics.config"
Change the value of "FSAA" from 2 to 0
After that, the game should run fine. It can sometimes crash during startup or while loading a level but I've only experienced such a crash once and I've beat the entire campaign. The initial startup screen shows 2 buttons with no text, select the left one to play. The second button opens a steam workshop mod manager which sadly crashes when you have any mods installed, so mods don't work.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.45
Gold
Works perfectly.
1) To fix black screen at launch open path_to_Steam_library/Steam/steamapps/compatdata/508980/pfx/drive_c/users/steamuser/Local Settings/Application Data/Crashday/config/graphics.config and change the value of "FSAA" from 2 to 0
2) The text on the buttons in the launcher (PLAY and MODS) doesn't appear.
The "Crazy Machines 1.5" entry fails to launch due to a missing executable. However, the separate "DLC" entries work fine. Just like Crazy Machines 1.0, there are some problems with "Z-fighting" glitchy textures that don't exist on Windows. Game is very playable though. Marking as Bronze because 1 out of 3 entries in Steam don't even launch.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 4962 ] Crazy Machines 1.5 Inventors Training Camp
Silver
Small lighting issue during gameplay. Menu had a large flickering box.
i5-3550S / Radeon HD 6870 Xubuntu 17.10 (Kernel 4.13.0) ?
The game starts normally, makes its due updates without any error, but gets infinite loading with "updating engine" and does not appear any login panel of Google or Facebook as it should appear!
elementary OS 0.4.1 Loki (64-bit) 3.0 Mesa 18.0.5
Platinum
Several things take time to load compared to windows. But the game runs normally.
Manjaro Linux 4.4 Mesa 18.2.6
Borked
Stuck on "Checking for updates..."
elementary OS 0.4.1 Loki NVIDIA 396.54
Borked
Stuck on "Check updates..."
Solus 3.0 Mesa 18.2.5
Borked
Cheking update infinite loop
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Just install & run the game.
Manjaro Linux NVIDIA 390.87
Platinum
It works by adding the library of a previous installation of windows.
The game crashed, but after using the D3d11 tweak, it started perfectly. Performance was fine using the latest available drivers for my 710M card (390.87).
Manjaro Linux NVIDIA 390.87
Borked
The game launches, but when I try to load a world, it sits indefinitely on the loading screen; the world never loads, so I can't play.
Manjaro Linux NVIDIA 415.22
Gold
Put "PROTON_USE_WINED3D11=1 %command%" without the quotes to the games launch options. It runs perfectly, but performance was lower than i expected it to be.
No tweaks, as I was unaware of them. Only issues are Scratchy audio (music/sound fx/etc.) and unable to see the text in the Help menu or for "Apply" "Reset to Default" in the Settings. Every once in a while I lose my mouse when trying to exit the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No need of using Wine D3D11 tweak for me with my setup. Using this beta Proton version (out of the box) solves even the missing text problems on some buttons. I haven't seen any bug or problem.
I can't compare the games performance to the natively supported OS at this time, but It runs just how I expected it will run on integrated graphics. A few stutters here and there, nothing serious.
[ 5045 ] Criminal Girls: Invite Only / クリミナルガールズ INVITATION
Platinum
Injection Mode for Mods Isn't working for now. The Game itself works but is recommended play under VM With GPU Passthougth or Windows because Mods Uncensorship and HQ Textures.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.10 NVIDIA 415.25
Platinum
Runs perfectly. didn't tried any uncensoring mods, just the base game.
runs perfectly with steam proton 3.16-4 beta no tweaks needed to be playable
networking seems to be a problem but didn't test it in deep, need to test more
Game Launches to updater and then hangs for a while, gives the option to retry download or quit launcher . Error log ---> [ERROR] can not open a npkrawwriter, os error!
In WineHQ says something about a .NET4 launcher not able to run with wine-mono, I don't know if Steam Proton have Mono libs. Trying to run the game directly with Wine shows a "Fatal Error : Failed to initialize authentication interface" and I suspect that someone who knows how it works half-life 1 engine knows why the game crashes.
Antergos Linux 4.5 Mesa 18.3.1
Borked
Game won't start, nothing happens
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - SteamVR PPA
Gold
The game is using custom .NET 4.0 based launcher, so you need to install dotnet40 via winetricks.
Other than that it works great as it is just goldsrc mod.
1. Open YourPathToSteamLibrary/SteamApps/compatdata/223710/
2. Run WINEPREFIX=`pwd`/pfx winetricks dotnet40
3. Continue with installer
Now game should launch successfully. While it might throw a bunch of error at launcher startup it doesn't affect gameplay.
At first was getting black screen, then a 'crash' back to desktop. Once I got the Bin64 files, I did as instructed: rename Bin32 to Bin32bak (backup), then rename Bin64 as Bin32. Instructions here: https://steamcommunity.com/app/17300/discussions/0/864945401070748061/ Then I ran the protontricks command: protontricks 17300 -q d3dcompiler_43 and even with some errors being reported, it seemed to work. Don't forget to disable esync.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
The game can not start. The game needs access to the internet in order to verify ownership of this game. Please ensure that your computer is online and try again.
Solus 4.4 Mesa 18.2.4
Gold
Install the game, try to start it, it will fail, then execute protontricks 17300 -q d3dcompiler_43. In the run options set Disable Esync [PROTON_NO_ESYNC=1 %command%] . Download the 64 bit Bin64 files for this game from the steam community and copy them to the game directory. Rename Bin32 to Bin32bak, rename Bin64 to Bin32. Start the game and you're up and running...
KDE neon User Edition 5.14 NVIDIA 415.25
Borked
Opened a window but did nothing
Ubuntu 18.10 NVIDIA 410.73
Gold
It ran perfectly after I followed those tricks:
Set PROTON_NO_ESYNC=1 %command% as launch options
Run "protontricks 17300 -q d3dcompiler_43" in a terminal.
Then replace the bin32 folder in the original crysis with the bin64 folder from crysis warhead (possibly necessary: rename crysis64.exe to crysis.exe to launch from that). This only needs to be done once to work around the license issue, after which you can replace it with the original binaries again.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Gold
See: https://github.com/ValveSoftware/Proton/issues/178#issuecomment-429550109 for how to fix license error. After fixing that, you need to install d3dcompiler_43 with protontricks. On DXVK the game will run great. The game will have graphical glitches if your driver does not support the transform feedback vulkan extension.
Manjaro Linux NVIDIA 396.54.09
Platinum
Ran for a few minutes
GeForce 820M Manjaro NVIDIA 390.48
Borked
Alternates between license activation error and a black window that crashes immediately.
Nine times out of ten it displays an error about connecting to license servers. Otherwise it launches and almost immediately crashes. "ERROR: Could Not Get Primary Display Handle" is printed to the terminal.
Sometimes the licensing server is not reachable, otherwise the game only runs in DX9 mode.
I5-6600k Antergos 64-bit (4.18.4) NVIDIA 396.54
Silver
- Say yes and agree to everything on install (Comrade, .NET) even if it fails.
- "noesync" launch option to fix videos.
- Spam [PLAY >> COPY KEY >> "OKAY" license" >> PLAY >> ...] over and over until it launches. (Sets in eventually.)
- Steam overlay is clickable after game gets cursor.
i5-3570 / 1070 Ti SteamOS 2.166 (Gnome desktop) 396.54
Borked
Can't activate
i7-7700K / GTX970 Solus 3.9999 64-bit (Kernel 4.17.14-86) NVIDIA 390.77
Gold
Needed to add "PROTON_NO_ESYNC=1 %command%" variable to Crysis startup options. After that, game runs perfect. Also, if you're using KDE (maybe other DE too) remember to disable desktop effects, because it seems that Windows games itself doesn't trigger 'disable desktop effects action'. This causes FPS drops.
GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.5) NVIDIA 396.54
Gold
work without issue (3 hours play). don't use proton 3.7.4-beta(it crash often with it)
Used custom Bin32 and tweek protontricks 17300 -q d3dcompiler_43
http://www.playground.ru/files/crysis_origin_and_steam_64bit_fix-174316/
Arch Linux (64 бит) 4.5 Mesa 18.3.1
Borked
When starting it need to install some additional program, one of them fails. When trying to start the game it chrashes in the background without information.
Solus NVIDIA 410.73
Borked
IDK if I need to report again, as I allready tried with 3.16-3 Beta. The games needs additional software, where one fails. After everything was installed I get an error, but can't read it because it is some random teriable font that can't be reden.
Requires a couple fixes, and the flashlights act a little strange. Otherwise the game ran perfectly.
Set launch options to disable esync and dx11: PROTON_NO_ESYNC=1 PROTON_NO_D3D11=1 %command%
Run "protontricks 17300 -q d3dcompiler_43"
Download 64 bit bins: https://community.pcgamingwiki.com/files/file/257-crysis-64-bit-binaries/
Arch 4.5 Mesa 18.3.1
Gold
Can it run Crysis? OH YES! DX10 performance is near 100%. Some stuttering from caching at the beginning but when the whole level loads, it's a blast. First level was without graphical glitches maxed out 3440x1440.
To enable DX10 besides disabling esync. You will need to get the script protontricks, in terminal execute this "protontricks 17300 -q d3dcompiler_43", make sure you have 32bit vulkan and use Proton 3.16-4 Beta.
Linux 4.x 4.4 Mesa 18.2.4
Silver
On first play accepted all install prompts including the failures.
Set the following in the steam game launch options PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%
Tried using the contents of Crysis Warhead 64bit Bin64 folder after copying to Crysis steam folder, renaming the folder to Bin64 and renaming Crysis64.exe to Crysis.exe. The game starts and can configure the settings etc on menus. On starting a new game the pre-intro video plays but the ingame cinematic does not play. You have to kill the game. After putting the original Crysis Bin32 back. The game ran fine (with stutters/pauses during the first two early ingame cut scenes, ie audio is fine but drawing of the scene stops/hiccups/stutters). Gameplay, movements and game controls etc all work.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
protontricks is needed to run "protontricks 17300 -q d3dcompiler_43". And set PROTON_NO_ESYNC=1 %command% as launch options.
The game runs fine with ALL settings VeryHigh under DX10.
The FPS is about 25-40@1080p with my old GTX660ti video card.
However the details of objects seem not to be with a "VeryHigh" setting 'cause the grass looks yellow in the day time which is much different from what we see under windows.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Silver
Install Crysis 64-bit binaries (https://community.pcgamingwiki.com/files/file/257-crysis-64-bit-binaries/) and disable Esync and D3D11 via launch options. The game seems to run well enough, though various lighting effects do not render properly.
"Gentoo Base System release 2.6" (64 bits) 4.6.0 NVIDIA 410.57
Gold
Can confirm installing winetricks d3dcompiler_43 to game prefix allows the game to launch without having to disable D3D11 and improves performance to boot (...steamapps/compatdata/17300/pfx/). Might have to work around license activation as per instructions in the reports below.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
After using the tweak protontricks 17300 -q d3dcompiler_43 (which the tutorial can be seen here https://github.com/Sirmentio/protontricks) the game ran perfectly.
Linux Mint 19.1 Tessa NVIDIA 415.25
Borked
Error: The game needs access to the internet in order to verify ownership of this game. Please ensure that your computer is online and try again.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
The hardwarebreaker for gamers of the "old" times runs very well in DX10 mode, if you have the nvidia 415.22 driver running and esync disabled. Some texture errors (most visibly in the landscape [most likely trees]) are fixed due to the support of vulkan transport feedback, that is buildin in that recent driver package.
For beginners with Ubuntu: To run the driver installation, you need to blacklist the nouveau driver (google it..), switch to runlevel 3 (sudo init 3) and install the driver as the root user. For more info with the link to the mentioned driver from Nvidia :) : https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-415.22-Linux-Driver
Running the game @ 25-40 fps in storymode and just for the fun of it @50 - 150 fps on several physic maps (Islandphysics and Physics III) on my machine.
I think the bottleneck on my end would be on the one side the nearly 10 year old cpu (AMD Phenom II X4 955 BE overclocked @ 3.8GHz/RAM (default 1333 MHz)/mainboard (Asus Crosshair III Formula) setup (yea, i'm in need for an update..) and on the other side the CryEngine of that time, that's eating resources like Chrome nowadays, but so far this framerate is not bad at all. Runs worse with Windows.
@ the ladies and dudes of Valve and Khronos: Keep up the work, folks! You are doing an amazing job so far!
I got really bad fps drop i play with WQHD/1440p on vega 64 and it drops to <10 fps, something is wrong here.
Antergos Linux 4.5 Mesa 18.3.1
Gold
Error: Unsupported video card detected! Not connection account. FPS almost like on Windows
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
out of the box!
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Plays and runs practically like native with minor stuttering when loading elements.
Changing resolution requires game restart to work correctly and High-Res textures are not available.
Unsupported GPU error at game start and many errors in console while playing but everything was running smooth as butter with no noticeable artifacts.
Controller worked flawlessly.
Game didn't start out of the box, but PROTON_USE_WINED3D=1 did the trick. Running perfect so far. (DX11 features enabled, High spec, 1080p)
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
2560x1440, all maxed, 60-100 FPS
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54.05
Platinum
Every startup with incompatible graphics card, but runs perfectly at 1440p @ 60 fps on extreme.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Borked
Does absolutely nothing
Ubuntu 18.10 NVIDIA 410.73
Platinum
just runs after install. DX11 is not selectable without using the launch argument PROTON_USE_WINED3D11=1 and when i enabled DX11 the game would crash on my system. DX9 works without problems but i only tested on the lowest setting because i can't run it on higher settings.
Linux 4.x NVIDIA 390.87
Platinum
Initial error that GPU was not recognized. Dismiss, not a problem. 60 fps stable at 1920x1080 High
Antergos Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Nice Results
KDE Neon 5.13.5 (64 bit) nvidia-396.54
Platinum
Works without problems and with good performance in DX9. Game does not detect DX11, but that also happens on Windows.
After starting for the first time I had to adjust resolution, which led to mouse not reaching all buttons anymore. Problem gone after restart, able to start game and play without issue.
Aside from that, when starting a window pops up stating: "Unsupported Graphics Card", which can be ignored. Also the option to use High-res texture pack is greyed out.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 390.48
Platinum
I ran it with nvidia-xrun and driver 415.25 and got 60 FPS on Ultra 1920*1080 with GTX 1050
Online functionality isnt given and graphic error on startup, otherwise perfect
Manjaro Linux 3.0 Mesa 18.3.1
Borked
The game missidentifies the graphics card, throws an error message then crashes. It identifies GeForce MX150 as GTX470 and complains about incompatible graphics card is present.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Could only adjust resolution when I turned off full screen, after making the adjustment I could turn full screen back on. Less then 60 FPS on ultra setting but still playable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Good performance, although with more fps on Windows.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Platinum
AgOS (64 bit) 4.6.0 NVIDIA 390.67
Bronze
When I connect the Xbox 360 controller, the game crashes, the rest is fine with the keyboard.
If I keep it connected before starting, crashes at the start.
Debian GNU/Linux testing (buster) NVIDIA 415.13
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Error about no video card found, then plays like normal. Works great
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Initial error that GPU was not recognized. Also had some difficulty changing resolution.
r7-1700/Radeon RX 580 Fedora 28 amdgpu 18.0.1
Silver
Have to turn off steam overlay, else there is heavy stuttering
i5 4670 / GTX 1060 KDE Neon 5.13 NVIDIA 396.51
Platinum
The menu buttons and mouse icon are slightly misaligned, I suspect that's also a windows issue.
Needs to be restarted after adjusting screen resolution.
GTX 960 Arch Linux NVIDIA 396.51-5
Gold
Seems to play smooth at 60fps on 1080p.
Issues:
1. Resolution wont change unless you close out and reopen the game
2. Mouse is invisible in the steam overlay
3. At certain times it feels like the mouse inputs are unresponsive for a short duration. can make aiming awkward but maybe its just me. Have not tried with a controller.
Main menu is glitchy and everything is green in game. Framerate is really low
i5-7600K/GTX 1060 6GB Linux Mint 18.3 (Kernel 4.15.0) NVIDIA 390.77
Platinum
Fluid on Extreme
Radeon RX 480 Solus Budgie 64-bit (Kernel 4.17.17-87.current) Mesa 18.1.6
Gold
Because graphics card is old and there is not official Vulkan support i disabled dxvk and d3d11 in user-settings.py. Also i had to install python-minimal package.
Smooth 60 fps in 1080p. Textures look low res though settings are high. Mouse cursor invisible in Steam overlay.
i7-6700K / RX 480 Ubuntu 18.04.1 LTS Mesa 18.1.7
Platinum
Worked flawlessly as far as I can tell. Never played the game before, but had fun and did not run into any glitches. Smooth play at 1920x1080 and lowest settings.
Error when starting the game. "The game can not start. There seems to be a problem contacting the license server. Ensure your internet connect is active and try again in a few minutes."
i7-6700HQ Arch Linux x64 (Kernel 4.18.1) NVIDIA 396.51
You'll need to do a quite a few things to get this game running smoothly on Proton:
1. Disable Esync by entering [PROTON_NO_ESYNC=1 %command%] into the game's launch options, then click the Play button in Steam. The game probably won't launch, but it will generate the game prefix at [...steamapps/compatdata/17330/pfx/].
2. Install winetricks and use it to install d3dcompiler_43 to the prefix. Open a terminal and enter [WINEPREFIX={path to prefix folder} winetricks d3dcompiler_43], or [protontricks 17330 d3dcompiler_43] if you have protontricks installed.
3. Go into the game data folder at [...steamapps/common/Crysis Warhead/] and rename the bin32 folder to bin32bak, then rename the bin64 folder to bin32.
4. Go into the newly renamed bin32 folder and find crysis.exe, rename it to crysisbak.exe. Then find crysis64.exe and rename that to crysis.exe.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
To make this game work flawlessly, set Steam launch option "PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%". Then delete the /Crysis Warhead/Bin32/ folder. Delete the file /Crysis Warhead/Bin64/Crysis.exe. Rename the file /Crysis Warhead/Bin64/Crysis64.exe to Crysis.exe. And finally rename the folder Bin64 to Bin32. (Note this workaround is also needed on native Windows newer than 7).
Renamed the folders Bin32 to "Bin32 Copy" and Bin64 to Bin32 in /steamapps/common/Crysis Warhead in the 'new' Bin32 then renamed Crysis.exe to Crysis.exe ORIG and renamed Crysis64.exe to Crysis.exe.
Set games launch options in steam to
PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%
On first start accepted all install steps (including all failures and continued). Played game to second checkpoint at GAMER settings seemed fine.
Second chapter (Shore leave) is stuck at 99% and won't load. I investigated and this seems to be issue with Warhead in general. Workaround provided (changing resolution) did not work for me.
In multiple monitor setup mouse cursor doesn't work on default resolution(1024x840) - you move it on different monitor and it reacts on a different one, where the game actually is ( You have to change it to 1920x1280 then it works fine
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
with this least trying start and after game window appears with graphics, then crashes, least it is one step closer to working: WINEPREFIX="/home/UserName/.steam/steam/steamapps/compatdata/107310/pfx/" winetricks xna40
Manjaro Linux NVIDIA 410.73
Borked
Microsoft XNA Framework Redistributable 4.0 requires at least Microsoft .NET Framework 4 Client Profile
Game works perfectly except switching between fullscreen and windowed in-game is glitchy (needed to switch between desktops to bring up the screen again.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
Game was start, menu partly without textures, but menu work , but every count when i search game - i get KICK, maybe anti-cheat thinks ,what proton it is hacktool
Valve, please fix this cheat sytem
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.25
Borked
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Borked
It "works" but not really because:
- It kinda launches, menu is working, but after finding the game and connecting you get kicked,
- Probably Anti-Cheat not working correctly through Wine issue.
- *Also uniinstalling games installed with 'Steam Play' is probably not working, stuck at least.
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Borked
It let me get to main screen and I was trying to connect to server and after queuing, just as it connects it kicks me out and crashes.. Probably EAC blocking access..
Intel i5-7200U / HD Graphics 620 (Kaby Lake GT2) Ubuntu 18.04.1 LTS Mesa 18.3.0-devel
Borked
The game starts correctly but does not connect to servers, this error makes the game unplayable.
Runs perfectly, gamepad not work out of the box. To fix control issues, go to big picture, control settings and choose generic gamepad/ control, deselecting all other control options.
Linux Mint 18.3 Sylvia (64 bits) 4.6.0 NVIDIA 410.66
Platinum
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Perfect
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The game works perfectly in 4K out of the box. Graphics, sound and controllers (xbox one wired) 100 % functional.
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
Runs perfectly fine. Controllers don't work with Steam Input settings enabled, but this is the same as Windows. My PS3 controller was detected as an XInput controller and could be set up perfectly.
Linux Mint 19.1 Tessa NVIDIA 415.25
Gold
Works after adding "PROTON_USE_WINED3D11=1 %command%" (without quotations) to Cuphead Properties > Launch Options. Have to remap keyboard keys to gamepad via Big Picture > Cuphead > configure controller. Minor visual glitch during the Score screen after completing a level, where the "/" between the scores are missing. Other than that everything is working. I've completed Area 1 & 2.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
Just ran with no issues. Beat several bosses with no crash or errors.
Linux 4.x NVIDIA 415.25
Gold
Crashed on start until adding PROTON_USE_WINED3D11=1 %command% to the games launch options. After that it runs flawlessly.
Ubuntu 17.04 3.0 Mesa 17.0.7
Silver
Game runs fine same as windows. But does not work with the steam controller. Xbox controller was fine. As a steam controller user that's a nope. Proton 3.7-8 Beta
Runs at 1080p60 with full Steam Controller support.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Works flawlessly
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs Flawlessly
Ubuntu 18.10 NVIDIA 410.73
Gold
Game itself runs fine, encountered no glitches or crashes. Gamepad does not work out of the box, however I mapped keyboard controls to gamepad using sc-controller.
Worked perfectly with wireless Dual Shock 4. No manual flags or changes needed.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Nothing to comment, working as native
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
no problems at all
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
No issues. Steam controller worked with SC Controller driver
Antergos 4.6.0 NVIDIA 396.54
Gold
Works after adding "PROTON_USE_WINED3D11=1 %command%". Played a couple bosses, and have not found any glitches, or unexpected behavior. I'm not rating it platinum because it still requires this one tweak to work perfectly.
Arch Linux 4.5 Mesa 18.3.1
Borked
Won't start. Error: "d3d11: failed to create factory (887a0004)."
Like Native, i have to change user_settings.py to disable d3d11 entirely, and add PULSE_LATENCY_MSEC=30 %command% to launch options, because i had some audio issues(pulseaudio) in all proton games.
Gamepad didn't work out of the box and required a configuration change. As stated in another report: enter Big Picture mode, then Control Settings and disable all options except the one for generic controller support. After doing this and launching the game in normal mode (not Big Picture), my Dualshock 4 controller worked just fine.
After the controller tweak, the game worked perfectly from start to finish.
Arch Linux 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Platinum
Runs like buttered sex on toast
Ubuntu 18.04.1 LTS 3.1 Mesa 18.1.0-rc4
Silver
Works with keyboard but fails to respond to any input from gamepad, either Steam Controller or 360 Controller
i5-6600k / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Platinum
Works great with Xbox One Controller
TR 1950X / GTX 1080Ti Ubuntu 18.04.1 ?
Platinum
Didn't test controller support
FX-6300 / GTX 750 TI Solus Budgie NVIDIA 390.77
Silver
No controller input with Steam controller without sc-controller
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Gold
All good except when i change virtual desktop on i3wm the game stop working and need to close the game, this seems to be a problem with steam proton with i3wm since i have noticed this on various games
The achievement for "parry 20/100 times" does not increment. Same weird Steam Controller issues with playing gog version in wine. Xbox One controller works fine.
Ryzen 1700 / RX 480 Arch Mesa 18.1.7
Platinum
Runs perfectly, Xbox One Elite Controller works perfectly
The Game runs with PROTON_USE_WINED3D11 added and a restart of the machine. Only adding the workaround and pushing "Play" strangely leads to the game running without stopping, but never actually starting). I would rate that Platinum, but there's a Gamepad problem which renders the game unusable for me personally. The Xbox360 Wireless Controller was working partially, but the key mapping is off: no A,B,X,Y Buttons are active (with few exceptions like A in the Map view, but impossible to play a Level), pushing some button combination leads back to the desktop, while the game runs, and then the controller pushes the mouse cursor constantly to the right until the controller is turned off. I haven't tinkered anything on the controller side, it's the standard xpad driver.
The game runs perfect with DS4.
Warning: The gamepad (DS4) doesn't work if the Playstation Configuration Support (controller settings) is enabled.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
runs perfectly
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Borked
Game does nothing and the process has to be forcefully killed, I tried all the tweaks and none of them change anything.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Linux 4.x NVIDIA 410.66
Gold
After adding the following command to startup options on the games properties inside Steam "PROTON_USE_WINED3D11=1 %command%", the game started and worked flawlessly.
Using "PROTON_USE_WINED3D11=1 %command%" without quotes appears to make the game work, but further playing the game may reveal some issues
Arch Linux 4.5 Mesa 18.3.1
Gold
Joysticks not working
Arch Linux 3.1 Mesa 18.3.1
Gold
Game works flawlessly when using Wine D3D11 (full controller support, no artifacting, bugs or glitches of any kind!)
Debian GNU/Linux buster/sid 3.2 Mesa 18.2.6
Gold
controller does not work but game works flawlessly
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Gold
Works after setting up "user_settings.py" located in "~/.steam/steam/steamapps/common/Proton 3.7"
Deepin 15.7 (64-bit) 2.1 Mesa 18.0.4
Platinum
Pop!_OS 18.10 4.4 Mesa 18.2.2
Borked
Added this command to go from crashing on launch to not seeing any menues: PROTON_USE_WINED3D11=1 %command%
Audio seems to be working, and it sounds like I am navigating menues. Steam Controller doesn't work, but keyboard sounds like it works. I can't see anything, though it is probably my hardware.
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.106
Gold
Playable
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Some graphical glitches show up, but controller and everything else works.
I recommend to take a look into controls before playing.
In options I switched from mouse to joystick controls and played it with the steam controller.
Manjaro Linux NVIDIA 415.25
Platinum
I recommend to take a look into controls before playing.
Works very well with the steam controller.
Black screen at the beginning. This is normal and correspond to the static image loading image when playing on Windows. Give it 30 to 60 seconds depending on how fast your system loads the game. DS4 does not work but this game never worked well with DS4 from steam so you will need to use the joystick implementation from Wine.
Long startup time, Low frame rate. Full screen mod will crash. If useing PS4 Controller, need to turn off all the setting from Manage Game -> Controller Option
Long start-up time, https://pcgamingwiki.com/wiki/Four_Goddesses_Online:_Cyber_Dimension_Neptune#Skip_intro_videos is essential to skip the start videos.
DS4 works in most games but not this game.
Linux 4.x NVIDIA 390.87
Gold
What you need to do to make the game run properly is navigate to "SteamLibrary/steamapps/common/Cyberdimension Neptunia 4 Goddesses Online/CryberdimensionNeptunia4GoddessesOnline/Binaries/Win64" and copy the contents of this pastebin entry into dxvk.conf (create the file if it doesn't exist) https://pastebin.com/CBy0fxS4
If you don't have Win64 try Win32
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Played the game via Play on Linux prior with some hick-ups, but when switching to Steam Play, it ran better than perfectly.
It even recognized my controller, which was not the case with regular Wine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
I tested with Proton 3.7-8 and 3.16-1 beta and neither fixed the issue. I also tested with disabling esync, d3d11, and using wine d3d11 and none of them worked. The game appears to work fine, but fps drops to <10 in dungeons when looking towards the center of it.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Bronze
The game launches, but fails to utilize more than 10% of my gpu. This results in some area of the game suffering from significant frame loss and running at very low frame rate ( < 10 FPS) other regions can run at a constant 60 FPS. Everything works, however, I can not call the experience playeable. Making the game run through Wine D3d11 results in even poorer results. I'll certainly wait for a newer version of DXVK to see if it improves performance. Currently using DXVK version 0.8
The profile name text doesn't show in the menu screen, but shows properly in end game results. Does not affect gameplay. Only played single player.
openSUSE Leap 42.3 NVIDIA 390.87
Borked
Crashes on installation
i5-4200U Linux Mint 19 Cinnamon 64-bit (Kernel 4.15.0.33-generic) Mesa 18.0.5
Silver
Text is missing. This game displays the same problem on the Windows version of Steam running under Wine until the additional MS fonts are installed using winetricks.
i7-8700 / GTX 970 Linux Mint 19 NVIDIA 396.54
Platinum
The name of your profile shows as blank in the menu screen but shows up properly in the actual gameplay and end game results.
i7-3820 / GTX 1070 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Seems to work fine after installing wine-mono: "http://dl.winehq.org/wine/wine-mono/4.7.3/". I used the "PROTON_DUMP_DEBUG_COMMANDS=1 %command%" launch option to get the 'run' script and then executed in a terminal "/tmp/proton_$USER/run msiexec /i fullpathtowine-mono.msi". I also renamed the DotNet's exe in the '_CommonRedist' folder inside the game's directory, otherwise steam attempts to install it everytime.
openSUSE Leap 15.0 NVIDIA 410.73
Borked
Won't start, tried with different proton launch options, and disabling Steam overlay.
The game basically runs fine, but has noticeable performance issues for me, running at close to half the framerate compared to Windows (45 fps vs 75 fps with the exact same settings at the start of the exact same stage, GPU utilization is reported about the same 94 % vs 99 % with vsync disabled). At random intervals every few seconds, it also seems to freeze for about half a second. I've tested 396.54, 410.66 and 410.73 drivers and it didn't make much difference in performance or the stutter. Also, initially, the sound was kinda distorted/crackling, but that was solved adding the tsched=0 option to pulseaudio config. I've also tried joining a multiplayer session and it seemed to work fine. Hard to decide between silver and bronze rating, but I guess it's closer to silver.
Arch Linux NVIDIA 410.73
Silver
The game works almost perfect, with some not serious stutterers, but it don't recognize my Logitech G27 Wheel. I try to make the controls assistant, but is impossible that the game detects my wheel.
If I use my Steam Controller, I don't have any problem
The DEMO works out of the box, but with distorted sound.
The solution that worked for me was go to... /compatdata/673030/pfx and edit the user.cfg file.
At the end of the [Software\\Wine\\DllOverrides] section, I added "xaudio2_7"="native,builtin" and now the sound works fine...
For to quit the game, I have to die or use alt+F4.
As said in the reports below, it works fine after using this workaround https://github.com/ValveSoftware/Proton/issues/838#issuecomment-447379664. Tested with PS3 gamepad and fullscreen.
Linux 4.x 4.4 Mesa 18.2.3
Gold
(Reported against demo by mistake, intended to report here) Played for about 2 hours. Runs flawlessly after fixes from here: https://github.com/ValveSoftware/Proton/issues/838#issuecomment-447379664
Manjaro Linux 3.0 Mesa 18.2.6
Borked
Tried running game all I got was a black screen.
Linux 4.x 3.0 Mesa 18.2.4
Borked
Steam overlay works fine. Config Tool crashed immediately. Game launches to black screen. No success with any of the tweaks.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Black screen on game start
Ubuntu 18.04.1 LTS (64 bits) 3.1 Mesa 18.1.5
Borked
Black screen on startup, configuration tool doesn't work.
Error: DX11 feature level 10.0 is reuired to run the engine. The R7 360 doesn't seem to support Vulkan or anything over openGL 3.1 on Linux, which is required to run most games under the default Proton.
Game starts, but menu buttons cannot be clicked and game cannot be exited.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Still renders partly off-screen. After alt-tabbing out and back in I was able to click on buttons in menu, but they do not work (except 'i'). Unplayable :(
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.2
Gold
The game displays in the top right corner, but the clickable areas are where they would be if the game was proper fullscreen. If you click where the buttons should be, you can play in windowed mode which works perfectly.
Game itself runs perfectly, however dual-screen is not properly supported. If dual screen mode is selected, image will only display on one monitor and will be squished. As yet there is no known fix I have been able to find.
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Platinum
Works out of the box. Recognized my 3 controllers including 2 exotic arcade controllers. No input lag, perfectly smooth.
KDE neon User Edition 5.14 (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Platinum
Flawless. when playing with pad, it needs to be activated on the AC settings, otherwise only keyboard is enabled (this is a fault of the game, not proton)
Crashed the very first time I ran it, right after the display config window. After that it was fine. I played several times since then and it hasn't crashed at all. Performance is perfect.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything works out of the box including Xbox One controller, performance is like native.
Attempted with and without ansel, the d3d11 tweaks, no success. Can get the splash screen (briefly), when the game switches to fullscreen, nada. Have to switch out and kill the process.
Arch Linux NVIDIA 415.25
Borked
Game doesn't start at all.
Linux 4.x NVIDIA 410.66
Borked
Game starts sound plays but video engine does not initialize and game errors with ansel or default startup
https://i.imgur.com/mIRIWqT.png
Gentoo Linux 4.14 NVIDIA 396.54
Borked
With no tweaks, it didn't start and displayed the message "DX11 feature level 10 is required to run the engine." The same message appeared with the "PROTON_NO_ESYNC" tweak. With the "PROTON_NO_D3D11" tweak, nothing happened at all. With the "PROTON_USE_WINED3D11" tweak, the game actually tried to run, but the window didn't actually display the game at all, instead displaying a really distorted version of my desktop and other open windows. I had to kill the process to close it.
elementary OS 0.4.1 Loki (64 bit) 4.5.0 NVIDIA 384.130
Error message 'Application error: This application cannot start as it cannot create needed files. There may not be enough free disk space.'
I'm not running from NTFS partition so maybe not compatible with EXT4?
Error message 'Application error: This application cannot start as it cannot create needed files. There may not be enough free disk space.'
I'm not running from NTFS partition so maybe not compatible with EXT4?
No tweaks needed to run. The game crashes when applying video settings, but the changes are saved properly and are applied next time the game is launched.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
I haven't run into any troubles with this at all. Though I didn't need to change the resolution like others have, so not sure if that causes the crash others described or not.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Crashes after setting graphics options, but they are saved on restart and the game works perfectly afterwards.
Arch Linux NVIDIA 410.66
Gold
The game runs flawlessly, except minor bugs (weird fonts in menu and crash when you change the video settings). I finished the game and had only one random crash during the whole game.
Linux Mint 19 Tara (64 bits) NVIDIA 415.25
Platinum
The options menu has some issues with crashes when changing video settings. Game still runs flawlessly, just restart the game and the option changes where saved.
Manjaro Linux NVIDIA 410.73
Silver
The game runs and plays just fine, however there are a few problems, the game often crashes when you save changes from the menu (graphical settings specifically will cause this). The game may also occasionally crash when loading new areas, and the UI may get corrupted after you load a new map.
Manjaro Linux NVIDIA 396.54.09
Silver
Sometimes texture issue. Keyboard issue exists in default game. Crashes when changing some graphics settings, but saves them and can reload just fine
Everything seems to work as on Windows (including bugged widescreen support) with the exception of there being no audio playback at all.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Audio output is functional as of Proton 3.16-5. Sound will occasionally go out of sync eventually causing it to become scratchy and distorted; placing PULSE_LATENCY_MSEC=60 %command% in the launch options helps mitigate this, but does not fix it entirely. Make sure to apply the widescreen fix found here: https://pcgamingwiki.com/wiki/Dark_Sector#Widescreen_resolution
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
The game works without audio. The resolution can be changed.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
The game works, but without audio. Performance is rock solid though. No issues with changing resolution and widescreen resolution fix works just fine.
Linux 4.x (64 бит) NVIDIA 390.87
Silver
The game works without audio. if you try to change the resolution, the game broken.
IN ORDER TO TO RUN THIS GAME YOU NEED TO INSTALL VC2017
WINEPREFIX=/home//.steam/steam/steamapps/compatdata/570940/pfx winetricks
- Select "Select the default wineprefix" and then "Install a Windows DLL or component".
- Select "vcrun2017" and click Ok.
I7-4790K/GTX 980 TI FEDORA 28 NVIDIA 396.54
Silver
Added vcrun2017 via wineprefix+winetrick.
creating new char only work if offline.
Mouse doest not have 360 camera.
i7-7700HQ Ubuntu 18.04 NVIDIA 396
Gold
60 fps with few drops.
FX 6300/RX 470 Kubuntu 18.04 (Kernel 4.15.0-33) Mesa 18.3.0-Devel
no tweaks. controller worked out of the box (and better than windows, mind you). didn't see the grass issues described.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Asides from grass not loading in things betwixt and majula, everything is working great. Resumed from my save profile from windows, finished both iron king and ivory king dlcs, killed a few of the late game bosses in the base game, finished ng and went into ng+ with no problems and no crashes at all.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Some stuttering and grass issues. Other than that is ran fine and controller worked.
Linux 4.x NVIDIA 415.25
Platinum
The game runs very well, the intro cutscene has no video and audio and the grass is not rendered right (sometimes it renders, others don't), the game stutters a little but nothing that it's going to bother or compromise the game's performance, other than that the game runs perfectly well.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
Works fine performance wise. Issues found intro video won't play and grass won't render until you are too close to it.
Asides from grass not loading in Majula and some slight stuttering, runs great.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
it's stuttering when played in fullscreen. But runs smooth in windowed mode 720p
Linux Mint 19.1 Tessa NVIDIA 410.78
Gold
Runs well. Only renders grass in a very short radius around player though. Different drivers and in-game settings don't seem to resolve this. Otherwise, everything else appears to load and run fine so far.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Just worked. I did get some strange controller issues with the PS3 controller I normally use and have been using just fine with DS3, however switching to an XBox360 controller resolved it. Pretty sure that's just the game being dumb about my controller.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Gold
Grass renders only when very close to it
Linux 4.x NVIDIA 415.18
Platinum
Works fine, some grass in the starting area is glitching out (patches of grass not showing until walked over) - this may be due to my old nvidia drivers.
Everything works fine except for the opening cut scene.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Opening video doesn't play but can be skipped. Game itself works + flawless controller support
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything working out of box with DXVK. Framerate is good, but sometimes game shuttering, nothing critical tho.
Linux 4.x (64 бит) NVIDIA 415.22.05
Silver
It only runs if I launch it with "PROTON_USE_WINED3D11=1 %command%"
The game crashes after starting a new game, or loading a save, without the command enabled.
Intro video does not work. (Hardly an noteworthy issue)
A significant performance impact, making it unplayable for me. (My pc is quite weak, but it runs the game flawlessly in Windows. It probably won't be an issue for most.)
Xbox controller works perfectly.
Online game-play seems to work. (The usual messages on the ground, bloodstains, and phantoms running around)
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Silver
Does not prevent screensaver when using controller. Can hang if left out of focus (alt-tab or under lock screen)
openSUSE Tumbleweed 3.1 Mesa 18.1.7
Gold
Had to configure proton to use a virtual desktop, so camera mouse control still work after alt tabbing / switching desktops. Crashed one time in 31 hours of play.
Arch Linux 4.5 Mesa 19.0.0-devel (git-4d3f6cb973)
Platinum
Ubuntu 18.10 NVIDIA 415.25
Platinum
Played through entire game. Had to disable Steam controller configuration for PS4 controller, same issue for all Proton games.
No intro video playback and the camera doesn't move with the mouse. I can use the mouse to navigate in the menus, but no ingame camera control. Maybe missing codecs and error in the mouse grab
Arch Linux NVIDIA 415.18
Silver
Game runs well, but exit didn't work and I had to kill the process
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Silver
Great performance. After 3-4 hours of playing (based on changing areas?) some sound effects start to disappear. Boss music and voice lines start to fail to play. Restart the game as soon as you notice it to avoid crashing.
No intro cinematic. Also the only way to quit the game is to quit through menu. Process can't be killed and Alt-F4 doesn't function. Also it is impossible to switch to desktop while the game is launched
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Ran perfectly throughout the entire game.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Silver
After switching Alt+Tabbing/switching desktop, the mouse camera controls fail to work.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
The sound, the videos, the subtitles ... everything works correctly. Steam Controller did not work, the joystick interface is annoying and can not be disabled
Antergos Linux NVIDIA 410.66
Platinum
No problems whatsoever except for the intro movie that doesn't play (like in DS1). On rare occasions slight sound static appears but that's probably a bug in the drivers (was there in DS1 too after playing a few weeks). The sound static is easily solved by restarting the game.
Solus NVIDIA 410.73
Gold
Runs fine in 4k on Plasma Wayland, but only in window mode with boarders. Framerate is good. Maybe an issue with intro videos.
Error: intro cinematic ("Perhaps you've seen it, maybe in a dream") has no sound/music and no graphics, but the game does show subtitles for the intro cinematic...
You can skip the intro cinematic, and continue with the rest of the game.
Performance: slight FPS drops from time to time, but on the whole still performs well.
Controller function: Xbox360 controller works just fine, just as expected, no input-lag, it seems to me.
It seems to connect online just fine, I saw messages from other players on the ground. Didn't check summoning friends/enemies yet.
In-game engine sound and music all seems to work fine.
Getting 50-60FPS at 1440p. Running it at 3440x1440 but the game is only rendering 2560x1440 with black bars at the sides.
i7-6700HQ @2.60GHz / GTX 1070 on a laptop Ubuntu 18.04 64-bit (Kernel 4.15) NVIDIA 390.48
Silver
Frame drops
A10 7860K / RX 460 Linux Mint 19 64-bit (Kernel 4.17) Mesa 18.1.5
Platinum
Flawless 60 fps. Really impressive, feels like a native game.
7700k/GTX 970 Arch NVIDIA 396.51
Borked
Menue works, after game start intro has no video or audio, subtitles work. XBox 360 controller works. After intro the loading screens appears and the game crashed.
AMD A10-5700 / GTX 750 Ti SteamOS NVIDIA 387.22
Platinum
Non-functional intro movie but otherwise runs flawlessly.
No intro dialog sound (ALSA ... open /dev/snd/seq failed: no such device);
Grass only renders momentarily, staying rendered if the character is extremely close;
Much LESS FPS in Proton then in WINE Staging. 20 in Proton vs 40-60 in WINE Staging (with PBA patches). Even if I set everything on low, fps doesn't change. In Staging I can play on height-medium settings.
Works fine for the most part. Occasional sound glitches (missing sound effects, boss music cuts out), but doesn't happen too much. Stutters occasionally. Also frequently crashes (around once per hour?) but with the way the game autosaves this isn't an issue, just an annoyance. Still played through the whole game with around 24 hours on my save file right now.
The problem where the game would sometimes lag after a while when switching zones no longer happens. I have noticed no difference in the Linux to Windows in the menus, single-player, multiplayer, invades, etc. There is no difference in performance.
Ubuntu 18.10 NVIDIA 410.73
Silver
Using lowest graphics settings and 720p. Generally runs flawlessly. Performance sometimes degrades after respawn - teleporting away fixes the issue, but it returns when teleporting back. Performance sometimes degrades gradually over time. Restarting the game solves performance issues.
Linux Mint 18.2 Sonya NVIDIA 410.73
Platinum
Runs perfectly, played through more than half the game with a new character and accessed the first dlc area with no problem. Only crashed once during my 30+ hours put into DS3 on linux.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Some framerate drops until shader cache is built after a couple hours. Other wise runs flawlessly including multiplayer.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Bronze
Very low performance, barely playable in 720p low settings (drops below 30 fps), changing resolution causes performance collapse, unable to minimize the game (causes black screen), had to refund it.
Linux 4.x NVIDIA 415.25
Platinum
Runs flawlessly. No tweaks needed.
openSUSE Tumbleweed NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 410.66
Platinum
Runs perfectly. Framerate is rock-solid, no issues at all.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
The new proton beta fixed the problems changing from windowed to full-screen. My video card is good enough to play this game 1080/60 fps on Windows on high, but the framerate is unfortunately < 60 fps when playing with proton.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything runs silky smooth with the graphics maxed out
Arch Linux NVIDIA 410.66
Platinum
Installed it and started playing, no issues what so ever! I recently read that this game has been officially white-listed too!
Manjaro Linux NVIDIA 410.73
Gold
Installs and plays fine, can't change settings from menu. Altering config files seems to work, however.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
After updating my nvidia driver to 410.73 it works perfectly with few frame drops (only happened so far when loading a bunch of objects/areas). Playing in 1440p at max settings.
Ubuntu 18.10 NVIDIA 410.73
Platinum
SteamOS 2.0 NVIDIA 396.54
Platinum
Games runs as on Windows with no tweaks required. Occasionally the frame-rate will drop and will only go back up after briefly switching to windowed mode (alt + enter).
Ubuntu 18.10 NVIDIA 410.78
Platinum
Game runs without issue
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Wasn't running great the first time but turned out it was because of older video drivers. Updated to the latest and it started running flawlessly. Even managed to play a couple of PvP matches without issues.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs at lower framerates than windows but otherwise runs perfectly
Ubuntu 18.10 NVIDIA 410.73
Bronze
Game used to work at platinum level. I played dozens of hours without many issues. Now with recent versions of proton, I am getting frequent freezes and crashes. Also major audio glitching in every boss battle.
Current version of Proton doesn't let other resolutions than 1080p to be saved as full screen (need to change option to 1440p every time I restart) - should be fixed in new version. Everything else runs perfect.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.10 NVIDIA 415.25
Gold
Runs quite well. On Plasma Wayland I had to enforce Window Mode and boarders to get the game running.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-61b535437e)
Platinum
Some stuttering when loading new areas, but otherwise runs flawlessly. I played the entire Ringed City DLC over 20 hours without issues.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
No issues whatsoever. Had a problem with a crash right after the first boss door-opening, but this was fixed after updating NVIDIA drivers to 396.54.09. Multiplayer works perfectly; played co-op with friends and invasions are functioning, too.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
performance is very poor
Ubuntu 18.10 NVIDIA 415.13
Gold
At first ran badly (awful frame-rate) came to this page, saw that some people were Disabling Esync, I did the same and then the performance was great. As far as I could tell it was running as well as it had run in windows.
Pop!_OS 18.10 4.4 Mesa 18.2.2
Platinum
Runs great.
Ubuntu 18.10 NVIDIA 410.73
Silver
performance is bad with a lot o stuttering
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Runs with 1080p/60fps out of the box with XBoX one Controller.
Rarely drops 1 or 2 frames, loading time of region around hub area seems a bit slower than on windows.
Sometimes minor tearing/artifacts in the top tenth of the screen.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
FPS is low, after teleport to bonfires performance tank, you have to ATL+ENTER to solve it but doens't work all the time
Run 100% until after first boss. Freezes when I try to open the door to the next area. Happens every time. I cannot get passed that door. Otherwise runs perfectly.
Ubuntu 18.10 NVIDIA 390.87
Gold
Everything worked great, with some very minor stuttering here and there.
I should note, I was getting the white box failure at first, however I installed mesa-vulkan-drivers via apt and it launched without any issue whatsoever after that. Not even a reboot or log out or anything, just apt install that package and it should launch just fine.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Platinum
Practically flawless with maxed settings. Using Dualshock 4. A bit of screen tearing. Occasional tiny stutters.
Linux 4.x Mesa 18.3.0-devel
Platinum
First time it had minor graphical render issues with particles and souls... After searching a bit I realized it's a problem with Nvidia Driver (390) After updating to 410 it runs perfectly... sometimes I encounter minor framerate drops but in general it even WORKS EVEN BETTER THAN MY WINDOWS OS
Ubuntu 18.10 NVIDIA 410.78
Platinum
Everything runs great, if not better than on windows.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Manjaro Linux (64 bits) NVIDIA 410.73
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
18 hours ingame, very nice performance, smooth gameplay. Game keeps showing the same update message after connecting to steam servers. When exiting the game, it also quits steam.
As the game itself plays perfectly, platinum for me.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Update on my last review. Game breaking bugs on nvidia 390 drivers. Updated to 410.66 and all the problems went away.
Ubuntu 18.10 NVIDIA 390.87
Gold
Update from borked review using nouveau driver. I have manually updated to 415.13 nvidia driver for my 1080 card. Now runs perfectly. I have played several hours including being summoned and summoning others, also being invaded all works just fine. Note, I tried updating to the ubuntu recommended 390 driver and could not load display driver, I had to reinstall OS to remedy. I took the chance (I am not an expert!) and manually installed the latest driver and now, Most Excellent Dude! I can now play one of my favorite games!
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Tested: playing the game, beating first 5 bosses, summoning human-controlled phantoms, being summoned as a phantom, levelling up, enhancing weapons.
Solus NVIDIA 415.25
Bronze
Game works well only on the first area that you load. If you die or use the bonfire to transport to another area the fps drops a lot. Close the game and open again and the it runs smooth again, but only in the first area and only if you don't die. It is not a cache problem because even if you go back to a visited area after the low fps remains. My GPU only has 2GB of vram, perhaps this is not enough for this game?
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs perfectly fine with no tweaks required. However, after playing for several hours, the game occasionally freezes during loading screens, requiring a restart.
elementary OS 5.0 Juno 4.5 Mesa 18.3.0 - padoka PPA
Gold
The game runs great and it's perfectly playable. After disabling Esync, the only problem was frame drops that happened when the games was running for a while. Restarting the game fixes the frame drops.
Linux 4.x NVIDIA 415.25
Platinum
Runs without tweaks.
Manjaro Linux NVIDIA 415.22
Platinum
Played through and beat the entire game + DLC. No issues at all except screen tearing. Almost never dropped below 60 FPS @ 2560x1440 Max
Ubuntu 18.04.1 LTS NVIDIA 410.66
Platinum
Flawless single- and multiplayer, good performance on 2560x1440
Manjaro Linux 4.4 Mesa 18.2.4
Bronze
After teleporting to a bonfire, FPS drops and forces the game to return to the main menu. Have to restart client to get playable FPS.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Been playing co-op with a friend for a few hours. Runs beautifully with no configuration, online is fully functional.
Linux 4.x NVIDIA 410.66
Silver
The game runs; lowest settings at 720p yields ~20-30fps with big drops every so often (although I don't meet recommended spec) and doesn't work with online mode as a result. Disabling Esync didn't do anything noticeable to improve performance. Can't Alt+Tab.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
No he notado nada especial.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Platinum
Stays at 60 fps most of the time. No problems yet.
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
Low FPS when loading areas even on lower settings, but works great
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Tried it first with Nvidia driver 390 - had some visual bugs and some crashes.
When I updated to 396, all those issues were gone. Runs perfectly.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Game is not starting up, there is a small whitescreen with the game cursor but It crashes after a few seconds.
The whitescreen gets bigger if it use OpenGL-based wined3d instead of Vulkan-based DXVK, but It remains the same behavior.
Game runs perfectly using NVIDIA Driver version 396 with a GTX 1070 on Linux Mint 19 (64-bit). Literally just installed from Steam natively and pressed play.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works flawlessly.
Linux 4.x NVIDIA 415.22
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Linux 4.x 4.5 Mesa 18.3.1
Gold
Disabled controller in Big Picture mode to fix fast camera. Some sound glitches, but seamless performance.
Linux 4.x NVIDIA 415.18
Platinum
Flawless. Perf also seems good (but I'm on a big card)
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Very low framerate, even with latest proprietary Nvidia drivers. However it is playable on low, possibly medium, settings.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Before the game was whitelisted it was running perfectly for me, now it just crashes on launch
Linux 4.x NVIDIA 410.73
Silver
Runs fine but audio has a static/crackle sound
Manjaro Linux NVIDIA 410.78
Gold
works out of the box
only some textures behavior but this happened to me even on Windows.
Linux 4.x 4.4 Mesa 18.2.8
Silver
For the most part the game runs just as on Windows. The only difference I could tell is that after around 20 minutes of playing, the game's performance tanks, and the game must be restarted. This is with the lowest graphics setting preset.
Ubuntu 18.10 NVIDIA 410.73
Gold
Some FPS drops but it runs well with a good video settings
i5 4440 / GTX 1050ti Antergos NVIDIA 396.51
Borked
Window seems to open for a moment, but application crashes entirely afterwards
Everything seems to work. Played with PS4 controller with no issues. Slight amount of stuttering occasionally
Ubuntu 18.04.1 LTS NVIDIA 410.66
Platinum
Runs great. Using KB+M. Report made as just after defeating Oceiros.
Using high settings, performance does dip under 60 with particle-heavy bosses (i.e. Pontiff; Dancer while looking out the door). Similar to Windows, and still playable.
Linux 4.x NVIDIA 415.25
Borked
A black screen appears in the top-left corner, and then it crashes
Does not run at target framerate, I would say roughly 50% of what the same machine is capable of on Windows. Slowdown often occurs when loading new assets (dynamic level loading, particle effects.)
Well, I tested this game 3 times. On the first try game just crashed after I press "Play" - turns out that my video driver was broken somehow. On the second try with reinstalled 396 driver I was able to play the game, but FPS was dropping to 30 very frequently (Even with mid-low settings). On the last try with new 415 driver I was able to play the game with Max settings on 60 fps - real drops was only when I ignite the bonefire.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Out of the box experience, Xbox360 wired controller, 60 FPS.
Issues:
1. Controller doesnt work
2. Mouse and Keyboard controls dont seem to work either. Can use all of the menus but cannot move the character beside the direction they are standing and cannot attack/use items
White window on launch followed by crash. Was working previously with Steam Play. Now crashes with either 3.7-3 and 3.7-4 beta. launch command does not change behavior.
I installed after seeing it whitelisted. Game does not launch. I get game icon, wine up top activities, a small black window, then that closes and nothing.
Ubuntu 18.10 3.1 Mesa 18.2.2
Platinum
Worked out of the box, I could see other players ghosts running around. Great performance
Linux 4.x 4.4 Mesa 18.2.6
Bronze
Several effects do not render. Frequent stuttering
i5 4690k Ubuntu 18.04.1 NVIDIA
Silver
Playable, but with 45-15 fps. My rate is 6/10.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Silver
Audio crackling on startup may be localized to my system. Run pavucontrol -k to fix
i7-7700K Gentoo 4.18.3 NVIDIA 396.45
Platinum
Works flawless on max settings so far after updating graphics drivers, before updating them it crashed on start.
i17-7700K Debian 4.9.110-3+deb9u4 NVIDIA 396.54
Platinum
The game takes a few seconds to start. Maximum resolution 1920x1080. It works perfect. Requires gamepad
AMD FX 8320 / Geforce GTX950 Reborn OS (Arch Linux) (kernel 4.18.5.arch1-1) NVIDIA 396.54-1
Bronze
No video in fullscreen mode, had to alt+enter to windowed mode. The video freezes 1 second every now and then so not really playable.
Game works and renders perfectly but the audio gets corrupted after a while and stays corrupted until I restart the game.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Everything seems to work so far without any issues. Only normal campaign tested, no MP.
Ubuntu 18.04.1 LTS NVIDIA 396.51
Borked
game won't start. it was working last week
Ubuntu 18.10 NVIDIA 415.18
Silver
On my 5.1 sound setup, occasionally, all sounds will sound like it's coming from the front left. Restarting the game fixes it until it does it again.
Some stuttering, some split second freezes.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Worked perfectly before last Steam update, played through whole game. Now will not launch with any Proton version.
Runs perfectly with no tweaks. Does not allow for Fullscreen + 1440p resolution, but Windowed + 1440p resolutions works perfectly. All audio works as expected, and no texture or logic issues. Controller and keyboard + mouse configurations all work well, but game must be launched with a controller connected, or else it will not recognize that it's being played with a controller.
Ubuntu 18.10 NVIDIA 415.18
Gold
Game is not running, there is a small white screen on desktop and then the game quits.
Runs fine, 30fps locked which is normal, haven't tried with dsfix. Its a shame you can no longer buy this version as the remaster appears to not work with Proton, but I've seen it work with Wine/DXVK before so its probably down to a more specific version/configs etc.
i7-7700k / GTX 1070 Lubuntu 17.10 NVIDIA 396.54
Silver
You need to disable Steam Controller system to use a joystick.
Menu works, character creator works, intro cinematic has no video or audio (although subtitles work), gameplay either doesn't start or has no video or audio!
In the intro screen with the main menu, the background bonfire doesn't show (screen is all black), some frame drops here and there, but overall playable
Movie at start was only subtitles, no video or sound. Frequent slowdown.
GTX 970 Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 396.54
Platinum
Frame drops while entering new areas
i5-4690k / GTX 970 Ubuntu 18.04 NVIDIA 396.51
Borked
Issues:
1. Gamepad doesnt work (I dont think it worked out of the box in windows)
2. Cutscenes dont the video or sound but consist of only the subtitles
3. After intro, it sits at a black screen indefinitely
Menu works, character creator works, intro cinematic has no video or audio (although subtitles work), gameplay either doesn't start or has no video or audio
AMD A4-5300 / GTX 750 Ti SteamOS NVIDIA 387.22
Silver
Intro video has no video or sound, only subtitles. Could not get DSFix to work even by enabling native input on the Steam Compat folder.
The game launches, you can do the character selection but upon starting a new game, while you can read the intro text the screen remains black after the text is gone
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Platinum
DSfix works perfectly, framerates do fluctuate when going into a new area, but only for a few seconds
i5-6200U / HD Graphics 520 Arch Linux 64-bit (Kernel 4.18.4) 3.0 Mesa 18.1.6
Platinum
Runs perfectly with DSfix, just beat the whole game. framerate drops to 30fps at rare times, but that's not related to proton, it behaves like that on Windows also.
Linux 4.x NVIDIA 410.66
Gold
when using proton 3.7-5 beta no longer has huge framerate drops when loading new areas, at most a small hickup if area loading is taxing. Apart from that is steady 30fps at all times (tested bottom of blighttown, entered from firelink and still maintained 30fps)
i7-6700HQ / GTX 965M DARK SOULS™: Prepare To Die™ Edition NVIDIA 396.54
Gold
Game runs fine, but with some occational stuttering. Intro cutscene does not play properly, only shows dialoge but with no movie or sound and the "DARK SOULS" title takes a moment to load in on the title screen. Everything else is working great. Tried wine3d and nod3d11 but nothing improved any of the above issues. Online is working fine.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
DSFix/DSMFix worked great, performance is great, and no graphical issues.
Must disable in game Anti Aliasing if using DSFix otherwise it will crash (happens on Windows as well).
The game will freeze/crash after character creation because the videos do not play properly. To fix this you need to either install WMP9 via winetricks, or rename the "movWW" folder to anything else. This will skip the intro video and go straight into the game.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Platinum
it works, no dsfix installed
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
Ubuntu 18.10 NVIDIA 415.25
Platinum
Works fine and with DSfix. Fullscreen might not work perfectly in my tiling WM, but a single keyboard shortcut fixes it.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Everything seems to work as on Windows apart from video playback, namely the title screen, intro and game credits. Even DSFix works after installing winetricks dinput8 to the game prefix.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
While the game runs perfectly well, and DSFix works if you tweak the prefix to use dinput8. The game cannot play videos properly. To play videos it would require installing WMP9 or better, and currently this can only be installed on 32-bit prefixes, but proton uses 64-bit prefixes by default. It may be better to play the game with lutris if you want videos to work.
Manjaro Linux NVIDIA 396.54.09
Gold
Install dinpu8 to use Dsfix, i have pulseaudio issues, i have to set "tsched_buffer_size=0" to load-module module-udev-detect in etc/pulse/default.pa and PULSE_LATENCY_MSEC=30 %command% to the game launch option.
For dsfix work run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/211420/pfx/ winecfg" and add "DINPUT8" to libraries. But still no sound and video on intro.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs well, only issue i ran into was the intro video not playing.
The game plays nicely, but the intro video does not work. I see only the subtitles over a black screen.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
After character creation , intro video plays with only texts. No sound or video. After that finishes there is just black screen. Unplayable
Linux Mint 18.3 Sylvia NVIDIA 415.25
Silver
Game doesn't capture the mouse, it's completely visible. Not much of an issue, though, it seems to screw with the sensitivity.
FPS are fine, but the game runs poorly on windows anyway too.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
30fps. But works fine.
Arch Linux (64 бит) 4.4 Mesa 18.2.4
Platinum
Runs perfectly out of the box at 30fps.
Linux 4.x 4.4 Mesa 18.2.5
Gold
The only problem is that video cutscenes don't play. You can skip them, and the game itself plays fine. DSFix works after you add dinput8 as an override. To do that, I've used winecfg (wine must be installed). To do that, you must use this code on a terminal: WINEPREFIX=/pathToSteamapps/compatdata/211420/pfx winecfg . Change "pathToSteamapps" with the path to that folder. On my system, it was: WINEPREFIX=/home/benjamim/.local/share/Steam/steamapps/compatdata/211420/pfx winecfg
Ubuntu 16.04.5 LTS NVIDIA 410.73
Gold
Runs with slight frame lag without DSfix, runs great with. The intro vid does not work however.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly with DSfix, sometimes drops to 30fps during shader caching. otherwise stable 60fps.
Linux 4.x NVIDIA 410.66
Platinum
Frame some drops while entering new areas or load game.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Gold
You have to install wmp9. Also, set dinput8 to native, builtin so dsfix can work.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Silver
Intro video is broken, only text shows over a black screen. DSFix runs well once dinput8 is set to native with winecfg.
Install vcrun2017 by: WINEARCH=win64 WINEPREFIX='/path/to/steam/steamapps/compatdata/570940/pfx' winetricks -q vcrun2017 And you're ready to go
Linux Mint 19 Tara NVIDIA 390.77
Borked
the game don't start
I7-4790k Ubuntu 18.04 NVIDIA 396.54
Silver
After I installed vcrun2017 in WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/570940/pfx/ with winetricks it works. Framerate wasn't great, so I had to disable VSync to prevent it from running at half speed all the time. Otherwise no issues.
i7870 / GTX 970 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Borked
Didn't matter which version of Proton was used, the game would open up a window then immediately close (crash), wouldn't even reach the main title screen.
Only runs after installing vcrun2017 AND removing/renaming the MovWW folder in the install dir. To install vcrun2017, exec the following command: WINEARCH=win64 WINEPREFIX='/home/**USERNAME**/.local/Steam/steamapps/compatdata/570940/pfx' winetricks -q vcrun2017
Ubuntu 18.10 NVIDIA 415.18
Borked
Closes after launch
Ryzen 5 1600 Ubuntu 18.04 LTS 3.1 Mesa 18.1.0-rc4
Gold
Works fine (slip second freezes only once in a while, not much) Crashes to desktop when quitting game back to main menu. No issues with vsync and all settings turned on and TAA work with no issues to performance
AMD FX 8350 Arch Linux (Kernel 4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
Massive graphic glitches like green textures and wrong geometry drawn, looks like something is wrong in the rendering and the game doesn't really look playable while like this
Game crashed at launch until I used winetricks to install vcrun2017 as others have done, and was able to play a character I'd created on windows, however game would crash on returning to main menu or creating a new character. I fixed this by using winetricks to also install binkw32 (RAD Game Tools binkw32.dll) - new character was now playable (!!!), intro movie played, I played up to Lordran then quit to main menu without crashing. Continued game then a few seconds later quit to main menu again, and it crashed.
Linux Mint 19 Tara 4.4 (Compatibility Profile) Mesa 18.2.3 - padoka PPA
Gold
Required the installation of vcrun2017, once installed the game runs at full speed with no visual errors. Can crash on returning to menu (happened 1/20 times).
Note that I only tested some areas (Firelink, Burg, Parish, Blighttown, Lost Izalith) with the use of my original Windows save/settings.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54
Borked
I installed vc2017, tried to installed it multiple times on different fresh installations of Ubuntu 18.04 LTS. Only worked once on the 390 driver. tried to replicate it with the same driver, i didn't work. Deleted the movww folder, fails to start. Tried messing around in wine. Didn't work. Just a total bust. I also tried disabling Esync, D3d11 and used winde D3d11, did't work either.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
Some guides/instructions mention renaming the video directory. I did that and I thought the game is broken. Because it crashed after character creation.
DO NOT RENAME THE VIDEO DIRECTORY!
I undid it and the game worked fine and the video played also.
The only fix that you will need is to add vcrun2017 with winetricks.
Run in your terminal WINEPREFIX='/home/**USERNAME**/.local/Steam/steamapps/compatdata/570940/pfx' winetricks -q vcrun2017 and no additional tweaks are needed.
Manjaro Linux NVIDIA 415.22
Silver
After installing vcrun2017 it runs great, with a couple exceptions. It will crash to the desktop when creating a new character or quitting to the main menu more often than not, and there are huge flashing graphical glitches that are slightly annoying in the Depths and nearly game-breaking in Blighttown, but they never appear anywhere else in the game.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
It used to run very good on gnome manjaro. On xfce manjaro I don't get it to start. installed serveral kernels, open source and nvidia drivers, tried all available proton versions and installed vcrun2017. Will keep trying to install, but as of right now, it won't start.
Manjaro Linux NVIDIA 415.25
Gold
Forget my previous review, it workes perfectly with no crashes at all.
Install the game and run it once.
To get it running try to install vcrun2017 on both of these paths:
Run the following commands in the terminal:
WINEPREFIX=/home/USERNAME/.local/share/steam/steamapps/compatdata/570940/pfx/ winetricks
WINEPREFIX=/home/USERNAME/.steam/steam/steamapps/compatdata/570940/pfx/ winetricks
Then select "Select the default wineprefix" and then "Install a Windows DLL or component". - Select "vcrun2017" and click Ok.
After that your good to go.
Manjaro Linux NVIDIA 415.25
Borked
Game only works after installation of vcrun2017. Runs fine (60 fps) with old saves, but crashes after character creation.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Did the vc2017 install using winetricks as detailed in the below responses and the game works without any issues. However, it crashes when starting a game with new character as well as crashes when returning to the main menu.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Seems to run perfectly for several hours, with only the occasional crash on quitting. I ran into some graphical glitches in Blighttown. That area is notoriously bad for its effects and low framerate, on all platforms.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Game performs perfectly on my 6600K & 1060 3GB.
Needs vcrun2017 before it will launch:
\WINEARCH=win64 WINEPREFIX='/home/**USERNAME**/.local/Steam/steamapps/compatdata/570940/pfx' winetricks -q vcrun2017
openSUSE LEAP 15 NVIDIA 410.73
Silver
Runs well after installing vc2017, but playable only in windowed mode, in fullscreen mouse has about 120 degree camera lock, so you can only look in one direction. DE is Gnome. If you find a fix -- be sure to post it here.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Bronze
Game was crashing on startup, fixed by installing vcrun2017 through winetricks and updating graphics drivers. Game is playable however on my system the audio becomes distorted after a certain amount of time playing, only way to fix is to restart the game. Game crashes when returning to main menu. Otherwise performance is fine.
Requires the installation of VCRUN2017. Runs perfectly once the DLL is installed.
Manjaro Linux NVIDIA 415.25
Bronze
Install vcrun2017. The game crashes when returning to the main menu so your save games will get corrupted on a regular basis. In-Home streaming does not work properly. The Player character walks in slow motion when In-Home streaming. Turn off cloud sync because it magnifies the corrupted save game problem turning it into a problem where you can't start the game.
Manjaro Linux NVIDIA 415.22
[ 5762 ] Dark Strokes: The Legend of the Snow Kingdom Collector’s Edition
Used the same trick as with Victoria 2, renamed Darkest Hour.exe as Darkest Hour Launcher.exe. Haven ttried yet to play with graphic resolutions in settings.cfg.
he game does not work, it starts, but it closes soon after.
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Silver
Renaming the Darkest hour.exe into Darkest Hour launcher.exe actually made the trick! No music playing. Rest of the audio working (this is the same as hoi2, for me). changing resolution in the cfg work as intended. I am not shure how to workaround mods installation since the game launcher is not working. Game is for the rest working correctly!
Game launches to a blank screen, hit alt+enter to get enter windowed mode to see anything. In main menu pointer is misaligned, to select any option you have to point several pixels below the options. Game also has distorted/crackling sound.
Runs fine, however mouse is not visible in Steam overlay, though you can still select things. Antialiasing is greyed out however you can select anisotropic filtering levels from the Advanced tab. This is a game that requires PhysX but it installed and ran fine. Sound and speech work great. All other options seem to work too.
So, it's just little things that have minimal effect on gameplay.
The directx install on the first launch failed. The game starts and goes to the main menu but the screen is black. I pushed buttons blindly until i got in the game. The world seems fine but the user interface is not rendered so it's unplayable
Installs but errors on directX installation. Loads first intro screen but then goes black. Plays sound and if you move the mouse around you can hear it hit menu options and select them but no video comes through.
i7-3820 / GTX 1070 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Despite adding %command% PROTON_NO_ESYNC=1 to launch options in steam - it refused to proceed past the first loading screen.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
This is an interesting one. To talk about challenge, here we go: Game runs with Vsync on and shadows and antialiasing off: but poorly at that. Between 26 and 60 fps. I average 35fps. To avoid the crashing everyone is affected by I have increased my open file limits but the strangest workaround by far is this next one. I start a new game from the main menu and as soon as the game lets me, pause and enter options. Then I go back to the main menu and load the save holding my progress. That is the only consistent way I know to mitigate the crashing. Start a dummy new game, pause and enter game options, then load actual savegame.
Solus NVIDIA 415.25
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
crashes after the intro. tried PROTON_NO_ESYNC=1 %command% -gl and with -dx11 or just with the default of dx9
Arch Linux NVIDIA 410.73
Borked
Game crashes after developer and publisher intro
Fedora 29 4.4 Mesa 18.2.5
Silver
Played the intro. Performance is great. No tweaks required to get the game running. No changes to the game settings were made. It crashes after playing video sequences, but it can be restarted and continued from where it crashed.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Crashes on first run after then menus. Second run it entered the game and played perfectly
Runs with option "PROTON_NO_ESYNC":"1"
Frozen enemies sometimes become invisible for a short duration.
i5-6600K Arch Linux 64-bit (Kernel 4.18.4-arch1-1-ARCH) NVIDIA 390.77
Gold
Runs only when using "PROTON_NO_ESYNC=1 %command%" in launch options (without brackets).
Window Mode sometimes appears black when starting, swichting to a different virtual desktop and backes solves this.
Created visual artifacts on even Surfaces once, fixed by changing graphic settings.
i7-7700K / GTX 1050 Ti Parrot OS Security 4.2 (Kernel 4.17.0) NVIDIA 390.77
Platinum
https://www.youtube.com/watch?v=qgck9qHsAIA
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
Game works well most of the time, but framerate is joke (I got 40 most of the time, it's not that noticeable tho). DX11 mode doesn't work, so no Vulkan for us, I suppose. To prevent game constantly crashes you need to disable esync, but even then game like to crash a lot, so don't even try to alt-tab -- it will result in crash. To prevent graphical issues you need to disable anti-aliasing. I'm also playing in GL mode, to enable it you need to write in launch options %command% -gl.
Linux 4.x NVIDIA 415.22.05
Platinum
Runs as expected with no artifacts of note
Ubuntu 18.10 NVIDIA 410.73
Bronze
Almost playable. Game runs well but crashes after some cinematics or after loading a save.
other people seem to crash after cinematics, I tried specifically testing that, but it didn't cause me any issues.
Artix 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
Played up to the Cauldron. Seems working fine. Artifacting in the sky disappeared after enabling ambien occlusion like someone suggested.
Antergos Linux 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Borked
Crashes to desktop.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Major graphical artifacting in background textures. Other than flickering and weird background lighting the game plays as intended.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
After THQ Intro the game crashed to desktop. with proton 3.16-4 Beta the game starts and stops nothing more.
Manjaro Linux NVIDIA 410.78
Bronze
Visible glitches in 4k, no problem in 1920x1080, runs well and fast. Save/load works. However just tried to continue level2 ("the journey so far - death sought crowfather...") and it crashes after selecting the save, either before or after the main menu. Can't make it start again. page fault on write access. Tried both v3.7-8 and v3.16-4 to no avail.
Setting "PROTON_NO_ESYNC=1 %command%" helps a bit. Now the intro video plays well, unfortunately after the video finishes the game still crashes.
PROTON_NO_ESYNC = 1% command% -gl same
PROTON_NO_ESYNC = 1% command% -dx11 Not started, Wine error message.
Antergos Linux NVIDIA 410.66
Gold
, PROTON_NO_ESYNC=1
.
. , , . . FPS 60.
Linux Mint 18.3 Sylvia (64 бит) NVIDIA 390.87
Bronze
After not working prior, it seems to as of 3.16-6 at least testing now, but crashed within the first 2 minutes of play running through The Veil level on Ruin, so doesn't seem playable quite yet.
Linux 4.x NVIDIA 415.25
Gold
Works out of the box, though disabling esync seems to improve stability. Loading a previous save made in Windows caused the game to crash, but was able to get back to the same point on a new save without issue.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
With this command everything works correctly (except Gamma that I do not appreciate change).
Antergos Linux NVIDIA 410.66
Borked
Crashes during loading screen on starting new game.
Linux 4.x NVIDIA 415.18
Gold
Had to use options: ` PROTON_NO_ESYNC=1 %command% ` without the quotes to get over the loading screen freeze, then while the next cinematic played, set vsync, anti-aliasing and ambient occlusion on. Without the latter the sky has graphic artifacts. After this the game ran perfectly up until Tristone.
Linux 4.x NVIDIA 410.66
Borked
Failed. Crashes after intro
Ubuntu 18.10 NVIDIA 415.13
Borked
Crashes after intro. Tried esync, disable dx11, wine dx11, -nostartupmovies - after that the game even stops showing me the intro.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Silver
Crashes on first run, at the end of cinematic, then runs ok.VSync is broken and performance is subpar but still 60+ fps. No need for ESYNC=0, just raise max fd numbers as explained on steam play wiki...
Installed xact with winetricks and disabled esync. Now the game runs without issues for me, no stuttering or crashes, but I only played for about an hour.
Ubuntu 18.10 NVIDIA 415.18
Bronze
Audio is easily fixed by overriding xaudio_2_7 using winecfg. Unfortunately, it is not possible to finish the game, because Gluttiny will never enter it's second phase during the boss fight. Other than that the game runs fairly well except a few crashes after you acquire the Storm Hollow.
Arch Linux NVIDIA 415.18
Gold
Full playthrough. I had some audio issues, but installing xact (via winetricks) and increasing Pulse's buffer size solved that. At certain areas the game froze with RADV, so I tried AMDVLK (18.40) instead. The game ran fine, but didn't really cache shaders, which caused it to stutter every time I started it. Forcing the driver to cache shaders on disk ("ShaderCacheMode,3" ind amdPalSettings.cfg) solved that, too. After these tweaks, the game ran without any flaws. As starting options (in Steam) I used: VK_ICD_FILENAMES="/usr/share/vulkan/icd.d/amd_icd64.json" PULSE_LATENCY_MSEC=120 %command%
I captured a gameplay snippet of a few minutes: https://youtu.be/o3cvU1PdfsQ
Antergos Linux 4.4 Mesa 18.2.5
Gold
At first the audio was stutering.
I installed xact with winetricks and the it works perfectly, stable 60 fps on medium settings.
I was able to complete the game without any issues :)
Ubuntu 18.10 NVIDIA 415.25
Platinum
No issues, works smooth and stable. (With 3.16-5, the sound bugs got fixed too)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Installed xact with winetricks and disabled esync. Played on the publicstaging branch in Steam. Now the game runs without issues for me, no stuttering or crashes, but I only played for about an hour.
Ubuntu 18.10 NVIDIA 415.18
Platinum
Can't get completely stable 60 fps even on medium settings. On high it drops down to 30 from time to time. Everything else is fine.
Linux Mint 19 Tara NVIDIA 415.23
Borked
Launches and then crashes during into screens.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game runs smoothly on epic setting but the sound stutters constantly. Both in cutscenes, in-game and menues.
Linux 4.x NVIDIA 415.18
Silver
The audio was stuttering. The fix for audio was mentioned before for games using UE4 engine. This is the issue in github for reference.
https://github.com/ValveSoftware/Proton/issues/54
After applying what was suggested the audio had no issues. I played for 30min just to troubleshoot initial issues.
I report this because maybe someone has the same audio issue and can use this fix.
Linux 4.x NVIDIA 415.18
Silver
Games runs perfectly in terms of visuals and frame rates, but the audio stutters and lags behind quite a lot
The game starts, I can enter the options but unexpectedly closes
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Gold
The game starts, I can enter the options but unexpectedly closes. Putting -windowed on Launch parameters and leaving the predefined options prevents the game from closing. Played full screen, with keyboard and mouse, very good behavior
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Silver
Everything works great except videos don't play. There's some manual steps to fix it but you need to locate a specific version of mfplat.dll: https://appdb.winehq.org/objectManager.php?sClass=version&iId=36588
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes to black screen on start with a couple of Windows error messages
Games run normally. When pressing start to enter menu, game freezes. Cinematic Videos are skipped.
Linux 4.x (64 bits) 4.6.0 NVIDIA 410.57
Bronze
Game freeze when pressing start to display pause menu. Cinematics are skipped.
Linux 4.x (64 bits) 4.6.0 NVIDIA 410.57
Bronze
The game starts up and can be played with keyboard and mouse. For some reason it skips cinematics. My steam controller is only picked up, when i launch the game from big picture mode. But with the controller connected the game crashes after selecting a save game
Linux Mint 18.3 Sylvia (64 бит) 4.5.0 NVIDIA 384.130
Gold
The game runs perfect out of the box. However, the movies for the cutscenes are WMP files and those don't play.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
runs out of the box, maximal settings, high fps with mouse/keyboard in menus and gameplay (Gold) --- but using a steam controller the game crashes rarely on starting or loading a game, and crashes ALWAYS on trying to open the in-game menus with the steam controller (with keyboard it works) --- BUT switching controller device k/m<-> steam controller while game running doesn't work
3.7-6 doesn't work, but update to the 3.16 version and it works perfectly barring the skipped cutscene issue.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Game works, everything looks normal. Skip cutscene. Weird issue with gamepad. If I plug in my Ipega 9023 gamepad using USB cable the game crash after choosing new game / continue. Crash happened both in normal and big picture mode
Manjaro Linux NVIDIA 410.73
Silver
Video cutscenes do not play. See game play video here --> https://www.youtube.com/watch?v=VZhCAcxqFBo
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Silver
Works perfectly out of the box. Sound, controllers and graphics in 4k and max settings. Just click and play, but.... the cinematic videos do not work.
Ubuntu 18.10 NVIDIA 415.22.01
Silver
I played until the first boss of the game.
Everything seems to run fine (60fps with all details max out), but the game's cinematic are never displayed.
Linux 4.x (64 bits) NVIDIA 410.73
Gold
Testing this finally as of 3.16 it seems to work finally, and plays great within the first level at full 4k resolution and over 100fps on my 1070gtx on Arch Linux! Need to grab a controller to play longer with.
Linux 4.x NVIDIA 415.25
Platinum
Worked out of the box very well with DXVK even in 4k, no workaround. Tested on Plasma Wayland. Mouse is quite sensitive compared to other games, but other than this it works great!
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Gold
I've to undo my previous report, didn't notice that the video files are missing! So there is definitely a tweak required to get it fully working.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Platinum
Seems to work out-of-the-box now with 3.16-1. Can run in 4k res with highest settings.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
I did not have to do anything, just have to install and play =D
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
Before updating to latest beta version of proton and pre-410 nvidia drivers this game would load. Now it loads and I can play it. The graphics aren't quite as dynamic as the windows version and there are some issues with some menu elements not showing. Also when in-game, the pause menu seems to break with no items and just a scrolling background texture. Having said that, the area I just played through did work just fine with perfect sound, steam controller, and visuals.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Black screen
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Silver
Game works out of the box. Cutscenes don't play, they just skip. Game logs have this message: No video and audio track could be set for specified video file.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Game crashes during loading screen after selecting difficulty when starting a new game.
Menus worked well but I was unable to test further due to crashing.
Pretty sure I was testing the tweaks right for disabling Esync, D3d11 and Use Wine D3d11, but no improvements with any of those.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Silver
The game performs well up to 110 fps.. But the videos are not shown they are skipped ..
I also had a problem with black texture once.. That's why I put Silver.
I haven't finish the game, so there could be other problems.
There is a video here: https://www.youtube.com/watch?v=7TC2UCcXSFs
This game playable but there are many bugs. I cant see start menu and fps is low,
Ubuntu 18.10 3.0 Mesa 18.2.2
Borked
The directx install on the first launch failed. The game starts and goes to the main menu but the screen is black. I pushed buttons blindly until i got in the game. The world seems fine but the user interface is not rendered so it's unplayable
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Borked
Loads into a menu that plays sound effects of the menu but with absolutely no visuals
Ubuntu 18.10 NVIDIA 410.73
Silver
After the newest version of proton the bug with missing UI was fixed.
There is still one bug remaining - the cutscenes still auto skips
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Borked
Game is unplayable with the current build. Game loads into a black menu screen.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
DirectX install fails, Black menu screen + lack of any GUI in game (occasionaly showing minimap)
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Game doesn't work out of the box, the DX installation fails. Even if installing it manually, the black screen will not go away.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Borked
Sounds can be heard, but the game only launches a black screen instead of cinematics and main menu.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
The game out of the box does not work. Black screen during the first cinematic, and even with the main menu.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Works for me. Tested at 3440x1440 resolution but the field of view is too narrow
Game installs with no issues. however crashes upon start. disabled Esync, D3d11 and use Wine D3d11 from user_settings.py made no change.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Cleared the first three tutorial missions with no trouble out of box. After clicking Play, be patient and wait, the all-white screen will go away after a few seconds. Once the game loads it runs smoothly. Sound and in-game movies work fine.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Running this on a Thinkpad T580 with an NVIDIA GeForce card using primusrun due Optimus. Adding "primusrun %command%" to make use of the card allowed this game to run flawlessly.
Opens the window that immediately crashes to desktop
i7-4700HQ LUbuntu 18.04.1 LTS NVIDIA 390.48
Borked
Game does not even open. Crashes after hitting the play button in Steam. Game is bundled with SafeDisc copy protection program, which may be related to why the game does not start.
First Start crashes, but second works and you have to choose servers manuelly. i still give it platinum, because it is not really a tweak and after that it works great. https://www.youtube.com/watch?v=8CX7Ep_daS0
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Bronze
You can play playground with good performance but you get kicked from online games because of easy anticheat
Just choose your game server/region from the options and you are good to go.
Linux 4.x 4.5 Mesa 18.3.1
Arch Linux (64 bits) NVIDIA 410.66
Bronze
The game starts, the menu works, but you have to manually select a region in order to search a match, which finally doesn't works probably because of the anti-cheat.
Arch Linux (64 bits) NVIDIA 410.66
Borked
EAC kicks me every time I queue into a match
Linux 4.x NVIDIA 410.66
Gold
choose EU server
Ubuntu 18.10 (64 bits) NVIDIA 410.73
Platinum
Game works perfectly now (doesn't kick you out anymore). VOIP doesn't seems to work though
Start but immediately after an error message appears that says ""Script " line 42: Errno:: EACCES ocurred.
Permission denied - \ Data Hacker - New Reality Games""
Freezes before start screen and when loading a world. Max res is 1080p. Get around 30fps at epic and 45 at low.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Long wait after clicking "New game", and then a black video that can be skipped with ESC or ENTER. Runs badly too. Around 40fps with my specs. That's in 1080p because the game does not allow a higher res.
The game reports it couldn't initialize DirectX. Tested with PROTON_NO_D3D11 and PROTON_USE_WINED3D11 variables.
I5-6300HQ / GTX 960M Arch Linux (Kernel 4.18.3) NVIDIA 396.51
Silver
Must install on Linux native (BTRFS/ext4/etc...), use winetricks listed in wine app db target to pfx directory in compatdata, must edit engine.ini in steamapps/common for dx9, text is still jagged
Taking a screenshot reduces FPS to 10-11 and crashes the game soon after. Sadly, saving the game also takes a screenshot which makes the game crash soon after every crash. Otherwise, runs great after installing DirectX manually as explained in the other reports.
openSUSE Tumbleweed (64 bit) 3.1 Mesa 18.1.6
Borked
Fix described in previous reports does not seem to work on NVidia.
Ran the game for around 30 minutes, had the odd sound glitch, but everything was fine. Requires DXSetup.exe to be installed as per the instructions in the reports below. Setting this via launch options failed, so I removed them, and ran the command through terminal. (I then set wineprefix=~/.wine after install)
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Stable branch is not working, probably because of the use of BattleEye Anti-Cheat. But in the experimental branch and started in offline-mode (alternative start option of DayZ) it is working just fine with around 70% of native performance.
Proof: https://www.youtube.com/watch?v=ba8FxYJC-pw
Performance: Performs about 50% worse
Workarounds required: https://github.com/Jacob-Mango/DayZ-Linux
i7-4790K / GTX 970 Kubuntu 18.04.1 NVIDIA 396
Silver
***Only DayZ Offline mode on `experimental - Unstable testing version` branch is working***
- The game in offline mode works pretty good and out of the box.
- Performance is mediocre if not terrible (but I don't have Windows atm to compare how bad native performance is ;))
- Fullscreen/windowed mode works
- Alt tabbing works (sometimes in windowed mode after minimizing you have to alttab in and out to make it catch the correct resolution)
- Steam Overlay and Screenshots work
- But: USB mouse is terribly "heavy", it moves veeery slowly (like with very low acceleration, sens. in settings doesn't do much)
- What's weird - touchpad mouse works just fine
- Windowed mode runs slightly better, but there is no borderless option
- You can kinda fix mouse with:
env WINEPREFIX="/..../steamapps/compatdata/221100/pfx/" WINEPATH="/..../steamapps/common/Proton 3.7/dist/bin/wine64" winecfg
And in "Wine Configuration" -> "Graphics" tab -> enable "Automatically capture the mouse in full-screen windows" + enable "Virtual Desktop" (e.g. 1920x1080) and mouse after this kinda works fine -> Apply
- I haven't found zombies during ~30 minutes but suicide works :v Don't know how performance would be on native Windows but it's pretty bad here
- Trying to play "normal" (online) DayZ fails with Battleye error "Failed to initialize BattlEye Service: Driver Load Error (31)"
To sum up: Decided to call it "Stable" because it, well, works. But only experimental offline version, performance is mediocre and there are some fixable mouse problems.
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Silver
Little fps drops and some graphic options is unavalible
i7-4790k / 1080ti Ubuntu 18.04 NVIDIA 396.51
Gold
Runs perfectly out of the box but only the singleplayer works because "Battleye"
Starting BattlEye Service... for a while and stays there
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.0-rc3
Borked
stops at battleye
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
1.0.150000 (Stable branch) (2018-12-22). Won't get to the main menu even without BattlEye (cancel license agreement&setup). Shows the loading screen for a few seconds and crashes.
Sometimes shows an error: "Out of memory (requested xxx KB). footprint xxxxxxxxx KB".
Normal launch gets stuck on the BattlEye initialization after you've accepted the BattlEye license agreement.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
0.63.149653 (Experimental branch) (2018-12-03). Won't start with any launch option (even Offline/Single player). Sometimes shows an error: "Out of memory (requested xxx KB). footprint xxxxxxxxx KB". Normal launch gets stuck on the BattlEye initialization.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
The anticheat stop the run. Is imposible to start.
Ubuntu 18.04 LTS (64 bits) 4.6.0 NVIDIA 396.54
Borked
Latest BETA 0.63 STABLE branch (2018-11-07). Won't start with any launch option (even Offline/Single player). Sometimes shows an error: "Out of memory (requested xxx KB). footprint xxxxxxxxx KB". Normal launch gets stuck on the BattlEye initialization.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
1.0.149923 (Stable branch) (2018-12-14). Won't start even without BattlEye (cancel license agreement&setup). Sometimes shows an error: "Out of memory (requested xxx KB). footprint xxxxxxxxx KB". Normal launch gets stuck on the BattlEye initialization.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Not playable due to battle eye problem. Playing offline or singleplayer is no option, so it's borked
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
So DayZ recently released as 1.0. It did not improved gaming on Linux sadly. On current stable version game fails to run due to BattlEye. On first run it fails with ```
Installing BattlEye Service...
Successfully installed BattlEye Service.
Failed to initialize BattlEye Service: Driver Load Error (31).
``` error. On consecutive runs it hangs on `Starting BattlEye Service...` information. That's for `Play DayZ` option. For `Run DayZ Launcher` nothing happens and game quits shortly after. By game I mean Wine processes as no game window is shown with either option. That's unfortunate that it is another game borked by BattlEye, as DayZ (experimental branch) offline mode worked quite well.
The game runs perfectly well most of the time but will randomly crash. It might take 20 minuets to crash or it might take 2 hours but it will eventually crash. Gamepad support is flawless.
i7-8700K / VEGA 64 Fedora 28 Mesa 18.3.0-devel
Bronze
Wired controllers work once again without issue, I tested Dualshock 4 and Xbox One S controllers. I was able to play well over an hour with out issue but it eventually crashed. Great performance while working. Once stability is increased DCUO should easily be Platinum.
Steam acts like it's going to launch the game, but then... nothing. No error screen, just nothing.
Linux Mint 19 Tara NVIDIA 410.78
Bronze
Pretty much everything was tested such as the launcher, logging in. character creation, loading preexisting characters, in game steam transactions, questing, raids, PvP and all other content I've played. Performance is on par with windows and gamepads (XBOX One, Steam and PS4 controllers) are perfect. The only problem is stability. The game will eventually crash. I've played for a few minuets and it crashed and I've played for a few hours then it crashed. It's always ends in a crash requiring a manual kill of wine to get back to the desktop. If you're just questing it's fine (although annoying) to suffer a crash as your progress is saved server side. Doing anything like instances or PvP is not so good to crash as you will log back in kicked from what you were doing. DC Universe Online is a solid Bronze and will rate higher as stability improves.
Gamepad support used to work under photon but no longer works. Game loads fine and plays with keyboard/mouse. I did not play long enough to see if it crashes still.
I was finally able to resolve stability issues by manually installing the 'latest' DXVK via winetricks into steam's WINEPREFIX for DCUO (game id 24200). I was able to play DCUO free from crashes for several hours. Controllers still work properly via USB. I wouldn't hesitate to give a Platinum rating if it weren't for the manual installation of the latest DXVK.
Crashes after a period of time, windowed or fullscreen. Also has controller compatibility issues. Seemed to play smoother with the PROTON_NO_ESYNC=1 %command% (maybe placebo) but still crashes afterwards.
Game runs fine except for that the controls and camera are a bit off. You have to reduce mouse acceleration and camera sensitivity, but that is a flaw of the game and no different to playing it natively. However the camera keeps pulling down ever so slightly when walking forward, this does not occur when playing on native.
Selecting the Directx 9 version works fine, other versions don't display character models (players, zombies). Only problem is the mouse locking glitch present in some games like Subnautica.
Esync must be disabled. put "PROTON_NO_ESYNC=1 %command%" in launch options
Ryzen 5 1600 / RX470 Antergos Mesa 18.1.6
Gold
Running with launch options:
"PROTON_NO_ESYNC=1 %command%,PULSE_LATENCY_MSEC=60 %command%"
The former command fixes white screens on launch, the latter fixes audio issues.
The game works as expected, other than some spontaneous lockups every now and then that last no longer than one or two seconds. My underpowered GPU may be to blame. YMMV.
Phenom II X6 1035T / Radeon HD 5750 Ubuntu 18.04.1 LTS (Kernel 4.18.5) Mesa 18.3.0-devel
Gold
Requires already mentioned launch options, requires user input at black screen to progress, config in separate small app appears non-functional / no full screen, some issues may be related to f2p version
i7-6700K / RX Vega 56 Ubuntu 18.04.1 Mesa 18.1.7
Gold
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Borked
Able to get past the white screen on launch by disabling esync, but at the black screen there's no prompt for user input like the other reporter suggested (if there is something the user should do without a prompt, please post what to do). Proton logs yield the following error repeated continually at the black screen: no class object could be created for context 0x3
I'm unable to progress beyond this.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Gold
Add "PROTON_NO_ESYNC=1 %command%" as a launch option in Steam. Open up the config when Steam prompts you to. Set it to fullscreen. It will then launch with the Tecmo logo. Press a button on your controller to get to the game menu.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Gold
Just had to disable Esync to get running, can't get the controller to work if I use AutoLink but still attempting to resolve this.
So far the performance is good, there are some very minor graphical glitches. I have managed to save the game before the Making Photos tutorial, however at the safe house when i've wanted to save, the game froze and later on crashed. Restarted the game and reached the menu, game crashes when i reach the load the game menu.
i5-4670k / GTX 970 Antergos NVIDIA 396.51
Borked
Boots to a black screen then closes.
AMD A4-3300 / GTX 650 Ti Boost Linux Mint 18.3 64-bit (Kernel 4.10) NVIDIA-384
Game launches fine, no graphical glitches and performance is acceptable, but there is no sound and on my short test I experienced terrible stuttering and issues with mouse input
The Performance is awful, really slow, and it does Crash when in areas with tons of stuff going on (like Zombies). It also has the same problem as DR2 with the Camera/Mouse controls. They're stiff, like I'm using a mouse as a D-Pad, can barely turn the camera.
i7-3770k / GTX 1060 6gb Linux Mint 18.3 Sylvia (64 bit) (Kernel 4.15.0-33-generic) NVIDIA 396.54
It "works", however the audio is completely missing from cutscenes and while the performance is good at first, major stuttering will occur when level data is streamed in.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Installing xact fixes audio issues, but the game will always crash roughly 6 minutes after launching no matter what.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game crashed a few minutes into playing. i was fighting a zombie when it crashed.
Ubuntu 18.04.1 LTS NVIDIA 410.93
Gold
Requires winetricks xact installed to game prefix to fix audio playback issues (.../steamapps/compatdata/427190/pfx/). Full xinput support and good performance.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game loads infinitely after pressing "New Game"
Linux 4.x 3.0 Mesa 18.2.3
Borked
Game starts properly but cannot get past first loading screen after starting new game.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
did not run from a default install, tried esync, 3d311, and wined3d11 tweaks.
that said, i have not done advanceed tinkering like winetricks...
Just works. Max settings. I tested vsync to see if I get the same issue reported by others, but found that it still works fine. Minor slowdowns very occasionally, but I have no idea how that compares to running this natively on Windows.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
With Vsync Off, runs flawlessly with maxed out graphics. If Vsync is turned on, mouse controls are stiff to the point it's almost impossible to aim or turn the camera around.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Mouse controls are so stiff that it's almost impossible to move the camera around or to aim, making the game unplayable. Mouse struggles to work even in menus. If not for that it would be Platinum, since the graphics and performance are ok.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
With all the graphics settings set to the max and with 1080p resolution, sometimes drops down to 40 FPS, but it's 100% playable. No tweaks needed.
Perfect. And working with the Xbox One controller.
KDE neon User Edition 5.13 (64 bits) 3.1 Mesa 18.1.5
Platinum
Runs perfectly, was even able to plug in an xbox 360 controller while playing and it worked, even changed the on screen prompts to a controller.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Runs perfectly. Not a single issue.
Linux 4.x 4.5 Mesa 18.3.1
Silver
Excellent performance. Using Steam Controller / joysticks, it's Platinum. Using K+M, sometimes the keyboard stops responding, and works again only after ALT+TAB and returning again to the game.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Runs Perfectly
Ubuntu 18.10 NVIDIA 410.73
Platinum
Runs perfectly with minor glitch. From time to time I lose keyboard input and can't control the game (only mouse works), but ALT+TAB fixes it. With controller no issues at all. Runs very smooth, high frame-rates without any shuttering.
Arch Linux NVIDIA 410.73
Gold
Game starts out of the box and works fine with Gamepad. However, keyboard does not responding until ALT + TAB out and back in into game.
Performs form 60 to 150 FPS on 2560x1440. Some minor graphical glitches in the beginning after that runs fine. Only problem it detects 60hz refresh rate nothing else.
Game doesn't detect keyboard. The mouse moves the camera but without keyboard, it's unplayable. Not sure if controllers will work.
i7 6700K / GTX 1080 Ubuntu 16.04.5 NVIDIA 396.54
Silver
The keyboard doesn't respond sometimes in the game. Workarounds Alt+tab out the game and came back, the keyboard back to work. First time in the game doesn't work at all, after a reboot system the keyboard work.
Little graphical glitches sometimes. The rest of the game works perfect.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Silver
Sometimes the keyboard does not respond and only the mouse/camera respond. I solve it pressing ALT+TAB to change the application and return again to the game. . it happens very rarely and the game is totally playable. The performance is perfect with the options at maximum.
Only problem is that keyboard input is sometimes lost. It can be recovered by switching to the desktop with Alt+Tab and switching back to the app again.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
the first cutscene plays successfully, but the game's controls do not function whatsoever, even trying to open the menu won't work
Ubuntu 16.04.5 LTS NVIDIA 410.78
Platinum
Occasional issue with keyboard focus in full-screen mode. Haven't noticed the same issue in windowed mode. Otherwise plays great.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly, albeit with some graphical glitches.
The game itself runs as it should. Minor flaws: Alt-tabbing to desktop works but the desktop is so slow you can barely move the mouse. When alt-tabbing back to the game the input doesn't work so you have to alt-tab to it again to re-focus it, then it works again. Also, the game takes a very long time to start without any visual feedback (you might think it's broken but it's not, it just takes years). I gave it platinum only because no tweaks were needed to make it run.
Linux 4.x (64 bit) 3.0 Mesa 18.1.7
Borked
Activation Manager would not install
Ubuntu 18.10 NVIDIA 410.73
Gold
when I first started a new campaign i couldn't move to fix this alt-tab back into the game.
One problem encountered was that for resolutions below 1366x768 the aspect ratio would not fill the entire screen if this is occurs in windows i don't know but the game is very playable besides this problem
Linux 4.x (64 bit) 3.0 Mesa 18.1.8
Gold
Hangs up at the activation manager. To bypass this, kill the activation manager process, and then navigate to the game folder and run the activation manager manually using WINE. You'll need your game key, which you can get by right-clicking the game in Steam and selecting "view CD key". After the activation is complete, the game runs fine. Just make sure the activation manager isn't running when you boot the game. It takes over a minute to boot, so be patient.
I haven't tested the multiplayer, but the single player seems to be working perfectly. I'm going to be playing through the whole game soon, so I'll update this if I run into any issues.
Game starts and opens a black window; then immediately generates a crash report and asks if you would like to send the error log.
Linux 4.x NVIDIA 410.57
Borked
Game opens a black window and immediately begins creating a crash report, then asks if you would like to submit the report. Testing with other proton version as well with same result.
Good performance, but with graphical glitches (like black opaque triangles on screen).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game installs and runs, detects Steam Controller and has decent performance. The graphic glitches as reported by others make the quite unplayable however. No Proton tweaks had any impact.
Ubuntu 18.10 NVIDIA 415.13
Bronze
starts without any issues, but ingame it has graphic glitches
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
Ryzen 1700, RX580 Ubuntu 16.04 Mesa/ AMDGPU
Silver
Graphical glitches over the screen when ingame. Screenshot: https://i.imgur.com/eyEEdxw.jpg
AMD Ryzen 1700 / Nvidia GTX 1080 Linux Mint 19 NVIDIA 396.51
Runs perfectly after disabling d3d11 ( game don't start without this tweak)
Manjaro Linux (64 bits) 4.4 Mesa 18.2.6
Bronze
Game has graphical glitches in form of a triangle as mentioned before.
Manjaro Linux NVIDIA 415.25
Platinum
Game ran with no issues or faults
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
Runs out of the box, including Xbox360Pad, but i have some kind of audio crackle, so i voted Gold instead of Platin. Edit Pulseaudio Config (/etc/pulse/deafult.pa > load-module module-udev-detect tsched=0 doesnt help here). Performance is good.
The launcher appears but when you press play nothing happens. Take into account this port is one of the most broken ports in Steam by far. It hardly works on Windows without fan patches, and even then some people report huge slowdowns. Sadly a mess
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
The process just freezes without even drawing a window, need to kill it (happens on vanilla wine, too, although it seems to have worked some years ago according to AppDB)
Tried searching for crash information in Steam logs. Using grep to search for the appID in ~/.steam/steam/logs reveals some instances of
[2018-08-30 17:21:56] [AppID 224060] CAPIJobRequestUserStats - no connection to Steam
I played this through to completion twice and got 100% achievements. Haven't run into a single issue and performance was pretty good the whole way through. I didn't have to set any flags or anything like some others mentioned here, just installed and played.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Silver
First the game crashed with a popup textbox, but still appeared running in steam. I had to properly terminate it with SIGTERM. Then I disabled D3D11 with PROTON_NO_D3D11=1 as mentioned in previous reviews and the game launched. Controller seems completely broken even in the menus so I played with the mouse/keyboard. At some point the mouse also became broken (I don't remember if an alt-tabbing was involved) and since the game do not save between chapters, the trick for me was to get out of fullscreen mode to windowed mode to avoid restarting, then the mouse was working again. Otherwise performance was OK given my hardware. I have to note that I was using an optimus laptop with an NVIDIA GTX 750M GPU and the nvidia driver, version 415.25 (steam does not seem to detect it). My full command in steam launch options was : PROTON_NO_D3D11=1 primusrun %command%
Arch Linux 3.0 Mesa 18.3.1
Silver
First the game crashed with a popup textbox, but still appeared running in steam. I had to properly terminate it with SIGTERM. Then I disabled D3D11 with PROTON_NO_D3D11=1 as mentioned in previous reviews and the game launched. Controller seems completely broken even in the menus so I played with the mouse/keyboard. At some point the mouse also became broken (I don't remember if an alt-tabbing was involved) and since the game do not save between chapters, the trick for me was to get out of fullscreen mode to windowed mode to avoid restarting, then the mouse was working again. Finally the cave level had big issues when moving around. The character speed repeatedly went up to the point where it was almost unplayable and I could almost fly over the level. I am not completely sure those bugs are wine related though. Weird that the last one occurs only in the caves (even after restarting the game), but it did not prevent me from completing the level and the whole game.
Otherwise performance was OK given my hardware. I have to note that I was using an optimus laptop with an NVIDIA GTX 750M GPU and the nvidia driver, version 415.25 (steam does not seem to detect it). My full command in steam launch options was : PROTON_NO_D3D11=1 primusrun %command%
It plays perfectly but doesn't exit gracefully. Selecting "Quit" from the main menu results in a crash report and the game processes becoming unresponsive. To force quit when this happens, open a terminal and type "pkill Death"
FPS drop at the start of the game where you get the first bow but that it, game run flawless. I did not have see any difference with or without Wine D3d11.
I did the whole game multiple time and did not encounter any other issues
It runs through OpenGL, so works perfectly (why the hell this is not native game?!). I did not test controller support. It's more fun than I anticipated :)
-Minor crackling in audio,
-Parts of textures missing in-game (disabling HDR rendering helps a bit),
-Leaving a level results in a black, un-interactable screen requiring a force close,
-Enabling gamepad can cause misbehaving OS controls (launching Big Picture mode, keyboard, controlling volume)
Game starts but nothing is displayed, only black screen. Mouse pointer reacts to buttons (and buttons to mouse click) and audio is playing in background. Happens with both steam-runtime and steam-native.
requires PROTON_USE_WINED3D=1 and can only run windowed on a 4K monitor. If the window is increased too much, the screen becomes black. Other than that, runs ok.
After disabling Esync and then using winetricks and xact, game ran perfectly with the exception of some minor FPS issues in the hub.
Linux 4.x NVIDIA 415.25
Borked
game shows a small splash screen than crashes
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Arch Linux NVIDIA 415.25
Gold
Ensure that vulkan is up to date, then do the xact audio fix and the game should run perfectly, if not better then on native windows.
Xact command (as in below reports)
env WINEPREFIX="/home/$USER/.steam/SteamApps/compatdata/548430/pfx" WINEPATH="~/.steam/SteamApps/common/Proton 3.7 Beta/dist/bin" winetricks xact
Manjaro Linux NVIDIA 410.78
Gold
Make sure you are on proton beta or youll encounter FPS issues (unplayable). Ensure that vulkan is up to date, then do the xact audio fix and the game should run perfectly, if not better then on native windows. Xact command (as in below reports) env WINEPREFIX="/home/$USER/.steam/SteamApps/compatdata/548430/pfx" WINEPATH="~/.steam/SteamApps/common/Proton 3.7 Beta/dist/bin" winetricks xact
Manjaro Linux NVIDIA 410.78
Platinum
From the proton point of view, it runs out of the box but the mesa driver on AMD graphics cards causes gpu hangs so that the whole pc comes to a standstill for it there is only one walkaround at the moment and you have to use the other vulkan driver (amdvlk) but only for this game! Walkaroud: http://ul.to/f/x65rhk Bug report on mesa: https://bugs.freedesktop.org/show_bug.cgi?id=109201 @Alexander
Solus 4.5 Mesa 18.3.1
Platinum
The performance is great and you don't have to do anything to play it.
Sabayon Linux amd64 19.01 4.5 Mesa 18.3.1
Gold
After some tests, audio crackling a bit, only way i found to figure it is to put master volume to 28% and effect to 1% (strange but work here). Performances are perfect
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Silver
Sound issues involving clicking and no audio scaling - distance- or settings-wise. Apart from that it runs perfectly fine.
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Borked
The game runs towards the first menu, then display a black screen after you click to contine.
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Gold
Need "xact" from winetricks and general pulseaudio optimization (google about "tsched=0" module and general latency/priority tweaks) to fix audio. If game crash after installing xact - also install vcrun2017 trick and change windows version with winecfg trick to Windows 10 (important). That also fix stuttering on nvidia cards without needs to fake other vendor.
Linux 4.x NVIDIA 396.54.09
Platinum
It refused to work after my first installation complaining about a missing shader cache, but after a reinstall it run great. deleted the game and installed it again several times and could not recreate the missing shader cache.
performance is great and seems to be the same as on windows.
no crashes or disconnects in a 3 Hour Session
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
At the first try, sound was clicking, but after changing default_fragments line in etc/pulse/daemon.conf from 4 to 8, clicking went away. However, now I can hear everything in game, whether it is close or far. I can hear other players, mule, enemies no matter where they are and its really confusing. Performance-wise, it's not up to par with Wndows version, but it's not bad either. There are microstutters everywhere, but for an unofficial game, runs fairly nicely. Managed to play an online game as well, not problems there.
Lags when swarm attacks, no crashes though. / Minigun spends ammo but they may not spawn and damage enemies (cant see), maybe cant host lobby / Lowest settings and 100% resolution scale (I dont want to lower it to pixels...)
i5-6600K / GTX 1060 Ubuntu 18.04 NVIDIA 390.48
Gold
For nvidia cards you'll need a file ~/.dxvk.conf with the following 2 lines:
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
if you have audio cracking problems use this command to install xact:
env WINEPREFIX="/home/$USER/.steam/SteamApps/compatdata/548430/pfx" WINEPATH="~/.steam/SteamApps/common/Proton 3.7 Beta/dist/bin" winetricks xact
and you'll also most likely to increase the ulimit for NOFILES like it is described here:
https://github.com/zfigura/wine/blob/esync/README.esync
After these tweaks the game runs flawless at about 90 fps on my setup.
I forgot to add my launch options in the report before, so here they are:
DXVK_CONFIG_FILE=~/.dxvk.conf %command%
the other steps are to create a file ~/.dxvk.conf with the follwoing two lines:
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
and also run this command to install xact, which fixes the audio cracking errors:
env WINEPREFIX="/home/$USER/.steam/SteamApps/compatdata/548430/pfx" WINEPATH="~/.steam/SteamApps/common/Proton 3.7 Beta/dist/bin" winetricks xact
last but not least increase the ulimits for NOFILES according to this tutorial and reboot afterwards:
https://github.com/zfigura/wine/blob/esync/README.esync
Works great with vulkan, small stutters from time to time. Loads faster than all windows players it seems. Audio slows down at random points, adding this to startup parameters fixes it.
PROTON_NO_ESYNC=1 PULSE_LATENCY_MSEC=60 %command%
Gentoo Base System release 2.6 NVIDIA 410.73
Gold
Having xact installed as described in my previous reviews for older proton versions the game runs perfectly fine.
Debian GNU/Linux testing (buster) NVIDIA 396.24
Platinum
Ran fine. Played about three missions multiplayer on "ultra" settings. No stutter or anything that I could tell. I dropped into a existing multiplayer session and played a couple from the beginning. The only issue I saw was a small "hiccup" in the countdown timer after a match but that could of easily been my internet hiccuping.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Platinum
Before trying to run the game I made sure my vulkan was up to date. Then I ran it and it worked perfect!
The game hangs when you try to exit it, but it's a flawless experience during gameplay.
Manjaro Linux NVIDIA 415.25
Borked
Tried both notes to use wine3d11 aswell as normally launching and none of them worked.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
The patch works ( ), just crash when exit the app, but it's not a problem
Linux Mint 19 Tara (64 bits) NVIDIA 390.77
Bronze
Needt to add "export PROTON_USE_WINED3D11=1; %command%", without the quotes. Yes, it needs the "export" keyword and the semi-colon separating it from the "%command". I had to set it to windowed mode, or it'd wouldn't quit in full screen. Even then, I had to kill -9 all the wine stuff.
In user_settings.py in the proton directory in steam, uncomment and set "PROTON_USE_WINED3D11": "1". This is what fixed it for me, but you might not have to do it.
i5-6200U / HD Graphics 520 (Skylake GT2) Arch Linux 64-bit (Kernel 4.18.4) 3.0 Mesa 18.1.6
Borked
Crashes to error message: "Failed to initiate graphics....make sure you have DirectX 11...";
Error message generated by the game, no errors reported in Steam console output.
runs well with "PROTON_USE_WINED3D11=1 %command%" in the launch options, crashes on exit
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Silver
Game itself works perfectly, however it crashes on exit. This does not affect the game or save progress. I've seen reports of some saying the game doesn't start or needs a special launch option, but for me it works out of the box. However along with several other Proton games I could not get my Steam Controller to work. I'm not sure why this is and is most likely not a direct issue with Proton.
Perfect under Proton 3.7-7 Beta. Does contain bugs unrelated to Steam Play. Doesn't require the launch option workaround for the previous two in the series in my testing.
Same issues as the original DEEP SPACE WAIFU; that is, no controller support, crashes upon exit, but the game itself is perfectly playable. No performance issues.
Launches to start screen with graphics and sound. Hangs during "loading textures...". Failed to initialize the game. , Error: Error #3694 in blue window.
i5 M 460 @ 2.53GHz / Mobilty Radeon HD 5650 Manjaro Stable 64-bit (Kernel 4.14.66-1) Mesa 18.1.6
Network connection fails. in order to fix that cd ~/steamapps/common/Proton 3.16/dist/lib and run ln -s /usr/lib32/libgnutls.so.30.14.11 libgnutls.so.26 same with the lib64 folder. Works great after that but performance is all over the place. ranging from 30-60 and has severe stuttering in places.
Was able to launch directly from Steam using Proton. Frame rate is a little jittery, but otherwise playable. Game seems to accept input from both event* and js* instances of the gamepad, leading to doubled inputs and some commands not working properly. Likely fixable.
Doesn't work with steam, but starts when you launch the executable with wine from the command line. Pretty laggy then, but maybe improvable with DXVK or a better PC ;-)
Runs with 20-30fps on 1440p windowed fullscreen. Something is wrong, though I have no idea what.
Arch Linux NVIDIA 410.57
Platinum
Game is free of glitches and errors, performance is degraded at certain times but could play game through from start to finish
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Faking GPU information to get better performance on nvidia. Into steam launch options:
DXVK_CONFIG_FILE="/path/to/dxvk.conf" %command%
contents of the file:
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
2560x1440 all Epic, resolution scale 100%, 50-120 fps, mostly around 70 on Earth and around 80 on SpaceStation, haven't reached to the Moon yet. Has some heavy stutters when loading new scenery, sometimes freezes for 1-2 sec
If graphics driver is set to Hardware, objects become visible through the ground, so make sure you select Software. Performance is the same (capped at 62 FPS).
Was able to create an account and register my key. Game crashed right after launching. Was able to copy and paste my Game.prefs file from my Windows install into my "/steamapps/compatdata/202710/pfx/drive_c/users/steamuser/My Documents/My Games/Gas Powered Games/Demigod" which allowed the game to launch. I was also able to copy over my CVPMultiplayerEngine_#######.csv file, which auto-unlocked the free DLC characters. Also tested hosting my own lobby and was able to create one and use this to unlock the DLC characters as well (I've created symlinks to my libgnutls files to fix network issues with proton and UPlay, so I'm not sure if that step is necessary). Out of the 3 games I've played, I did get one crash, however I have also had crashing issues with this game on my Windows 10 install, so it may not be wine-related. Disable Esync, Disable D3d11, and Use WineD3d11 is required for matches to fully load. Other than that, I was able to run the game at max settings with no stutter or anything.
Ubuntu 18.10 NVIDIA 410.73
Borked
Stardock login box launches. Can input creds and can copy paste product key. Game doesn't launch when Register is clicked. Confirmed the game is working in wine 3.15-1.
Tried single player, couple beginner missions, no issues. framerate around 30fps on ultra settings. Dunno if the game is just badly optimized or if its due to Steam Play
I can get the game to run in windowed mode if I change the fullscreen variable in "game.xml" in the game directory and click "yes" when the dialog box comes up. Otherwise I just get a black screen.
Too much graphical glitches and mouse controls are bugged.
Linux 4.x NVIDIA 410.66
Silver
Compared to the Windows version, the graphics are darker, there are some graphical glitches, i.e., the player model/shadow is in T-pose, Xbox 360 game pad does not work; however, the game is very playable with a keyboard & mouse combo.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
There was a bit of stutter, but that may have been inherent in the original game so I won't knock back the rating from Platinum since everything (saves, controls, etc) seems to function just fine.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Runs just as expected.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Runs great by default. Installing D1X Rebirth into the game's folder and renaming the launcher to launch D1X also works and gives you some more graphics options.
Fedora 29 3.0 Mesa 18.2.4
Platinum
Jumpy on a mouse configuration. You may wish to configure inputs. Is not full screen.
Opens launcher for the game, but cannot start because it doesn't think DirectX 3 is installed. This may be a problem that also exists when running native to Windows.
i5-6600K / GTX 980 Ti Ubuntu 18.04.1 NVIDIA 396.51
The game seems to work without any problems. There was a Linux version in the past but was removed - also the game tested is removed from steam and was re-released under different id.
Performance seems low but playable (60-80fps at 1080p any settings), mouse input issues after alt-tabbing, can be fixed by pausing and unpausing the game
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Game runs without any apparent issues. No tweaking required.
using the Deus Exe Tweak from http://kentie.net/article/dxguide/index.htm it runs in 4k flawlessly
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Works perfectly without issues.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Runs perfectly out of the box.
Manjaro Linux NVIDIA 410.73
Platinum
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Platinum
Ran perfectly
Ubuntu 18.10 NVIDIA 410.73
Gold
With Direct3D Support the game will not start. After selecting OpenGL it works perfectly well.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Platinum
Runs perfectly out of the box.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Steam stuck with "Preparing to launch", this is the only game this happens to no matter how many times uninstalled and reinstalled.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
I was able to get the game in a state where it crashed reproducibly on the 'Save Game' screen. Also, changing the brightness setting did not work, and the default value of this is unplayably dark. Both of these issued were solved by selecting the software renderer instead of the Direct3D renderer. Doing so introduced some issues where the depth-sorting of in game objects was not perfect and texture maps looked a little distorted, but it was much more playable than stumbling around in the dark and crashing when you try to save.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Runs reasonably well on my old hardware out of the box, but the framerate is rather spotty. Installing a third party launcher with an OpenGL renderer (http://kentie.net/article/dxguide/) made the framerate consistent and the game perfectly playable. I imagine that more powerful machines will not have this problem.
I managed to install the GMDX mod on this installation but, I needed to manually manage some files (see here: https://www.reddit.com/r/Deusex/comments/9c2ele/failed_to_enter_dxdx_trying_to_get_gmdx_to_work/e57mojf/). This modded copy worked perfectly under Steam Play. However, you cannot launch separate mods with this method as you need to reinstall Deus Ex clean each time for each mod you want.
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.2
Platinum
Runs perfect out of the box.
MX 17 Horizon 3.1 Mesa 18.1.9
Gold
Direct3D renderer did not work. Would instantly crash the game. On boot I needed to change the render option to open gl not Direct3d
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Gold
Instantly crashes whenever I use Direct3D, however switching to OpenGL allows the game to be played.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Works perfectly our of the box. I haven't run into any issues so far.
Ubuntu 18.10 NVIDIA 415.18
Platinum
max settings, faultless performance.
Manjaro Linux NVIDIA 396.54
Gold
Near perfect performance. I am unable to adjust the brightness of the game (yes I know it's supposed to be based in night time and there are sunglasses har har) but it's a problem when a wall directly ahead is not quite visible and there is nothing that can be done to change it :) Gave up on my playthrough because running around with the flashlight aug became tedious
Everything so far worked perfectly, just a warning: when you are prompted to select a render, select '3D Rendering' instead of 'Software', the game will run smooth just like it was native.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
I followed this tutorial to get my game working or else the cut-scenes will go way too fast: https://www.reddit.com/r/linux_gaming/comments/9mwh26/guide_how_to_install_deus_ex_with_gmdx_and_steam/
Linux 4.x NVIDIA 415.25
Platinum
No noticeable issues
i5-3470 / GT 1030 Kubuntu 18.04 NVIDIA 396.51
Gold
Runs great. There's a small mouse input glitch, but it disappears once you change resolution to 1920x1080.
I7 4770K / GTX 770 Fedora NVIDIA 396.51
Silver
No audio. Other than this and the cursor bug mentioned in other reports, it seems to run perfectly. Tested with both steam and native runtime.
Running in windowed mode works best, otherwise alt-tabbing will crash the game. Also noticed strange mouse movement issues that went away when going to windowed mode. Running under DX9 and not OpenGL is recommended.
AMD FX(tm)-6120 Six-Core / AMD ATI Radeon HD 7970/8970 Ubuntu 16.04.5 LTS x86_64 (Kernel 4.15.0-32-generic) Mesa 18.0.5
Borked
Starts but mouse' cursor goes by it self to top left corner on every click
Intel i3-2330M Linux Mint 18.3 Cinnamon Intel HD 3000
Bronze
Weird mouse bug when played in non native-fullscreen. Crashes when alt-tabbing while in fullscreen. Shows desktop cursor on top of the game cursor when windowed.
Seems to work. Has sound. Mouse cursor "jumps"/moves when clicking in main menu resolutions lower than 1024x768. Higher resolutions such as 1920x1080 corrupt screen. Brightness settings do not work. Tested both default OpenGL and DirectX renders. Third-party Kentie's DX10 render crashes the game. Might require winetricks DX10 DLLs and something more?
Menu screen launches, but trying to start an actual game results in blank screen followed by eventual crash
i5-4440 Kubuntu 18.04 Stable 64-bit (Kernel 4.15.0) Nouveau
Platinum
Didn't play for long but seems to work perfectly, just like wine+dxvk.
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Borked
Started the game in DirectX 9 mode with no tesselation, but otherwise all settings were on their maximums. Game started up and loaded into a new game successfully, although after a long load time. Unfortunately, there is frequent stuttering during all non-cutscene gameplay. I tried lowering or turning off every video option outside of screen resolution. No luck.
Very long load times, sometimes has to be manually killed, and huge dips in fps, which can be triggered just by turning around. Putting the graphics settings at their lowest can improve this, but it's still a big problem. It doesn't crash and it's technically functional, but it's still unplayable as a game. HOWEVER, these performance issues can be almost entirely eliminated by setting "PROTON_NO_D3D11=1 %command%" as a launch option. Even with the graphics cranked all the way up, fps dips become almost unnoticeable. Almost. One final note: with said launch option, the slight fps dips are always slight, regardless of the graphics settings.
i7-4790 / GTX 970 Linux Mint 17.3 MATE 64-bit NVIDIA 396.54
Silver
No DX11 support, DX9 works but is slower than DX11 renderer on Windows.,
Very little stutter here and there, noticeable but not hardly disturbing. Hangs on exit for about a minute or less. No registry adjustments nor proton adjustments.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Steals your mouse completely. Even when alt tabbed out
Ryzen 5 1600 / Radeon 7770 Manjaro Linux Mesa 18.1.6
A bit slower than native. Mouse locked on the primary monitor in full screen, even if the window is on the secondary monitor, but works fine in (maximized) windowed mode. Sometimes needs a kill to close the game.
i5-3570K / HD7850 XUbuntu 16.04 Mesa 18.0.5
Silver
Native-like performance. Audio may loop during shader compilation, but loading game save soves this problem.
I had to do the registry modifications shown here: https://gaming.stackexchange.com/questions/147596/how-can-i-fix-stuttering-and-lag-issues-in-deus-ex-hr-directors-cut
to get rid of major lag spikes, after that it performs with out any issues during game play.
The game hangs when trying to exit.
i5-3570K/GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Silver
There is a stuttering problem that can be solved by changing a variable in the Windows registry found in "~/.steam/steam/steamapps/compatdata/238010/pfx/user.reg". Change "D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS" from 00000000 to 00000001. The game also hangs on exit.
I finished the game with the Steam Controller. Works perfect.
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Gold
The sound was unbearable at first, after disabling Esync game became playable. Get good frames at 1080p on medium.
Linux Mint 19 Tara NVIDIA 340.107
Platinum
Only at exit the process hangs and I needed to kill the process
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Game runs perfectly, but crashes on exit.
Arch Linux NVIDIA 396.54.09
Gold
This hardware is absolute garbage, I literally threw this rig together from parts I had lying around waiting to go to e-waste, Amazingly this game is almost playable at 720p with shadows on. I wonder if bodhi linux is ideal for gaming, I'm running almost nothing in the background and I can use almost everything this trash processor can give which makes it almost good enough to play, even running DDR2!
Bodhi Linux 5 NVIDIA 340.107
Platinum
Crashes on exit, killing the process is necessary. Otherwise, performance is superb.
Linux 4.x NVIDIA 410.78
Platinum
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Silver
Load times especially poor, (loading directly from SSD takes anywhere from 4-10 mins) but it runs well enough to play
Ubuntu 18.10 NVIDIA 410.73
Silver
Installs 4 Microsoft components.
Opens settings menu (looks like basic windows but lets you do everything you need)
Game works fine. Few lag spikes here and there, but easily playable.
Alt + Tab works fine, allows you to get back in.
Alt + F4 just clicks the exit game button, but it just crashes. I had to Alt + tab a few times to make it quit.
Works out of the box with DXVK. The game stutters from time to time, probably some shader compiling, but usually it runs with a good frame rate even in 4k, but feels less fluent even if it is running with 60fps.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Silver
Occasionally there is some stuttering, it also hangs on exit. Generally quite playable.
"Netrunner Rolling" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The Game basically works perfectly with max settings, except on exiting the game, system hangs for about 2 minutes. Disabling dx11 in menu yielding poorer performance and no change on exit.
Manjaro Linux NVIDIA 410.66
Platinum
Disabling directx 11 eliminates most of lag, generally playable.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
No issues.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Runs great. MLAA anti-aliasing kills performance. Change anti-aliasing to FXAA or Off improves performance greatly.
Arch Linux NVIDIA 410.73
Platinum
Hangs when exiting, but runs out of the box at a full 60 fps.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Played Flawlessly with DX11
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Minor stutter, most likely due to shaders being compiled on request
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 410.66
Borked
Does not start
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Stutter problems, even after recommended fixes (stutter problems also in Win). Hangs on exit. Does not start with Dx11.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs absolutely perfectly right out of the box. I was blown away by the performance, it is as close to native as you can get.
Arch Linux NVIDIA 410.57
Gold
Disable Esync + D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS option removes worst of stutter. NPCs turn invisible when you get close (fixed by turning tesselation off). Turing MLAA off also helps with stutter.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
The game stutters with DirectX 10/11 enabled. Performance with the DirectX 9 API is flawless.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Game runs out of box, but, unfortunately I have 30 to 150 fps on medium settings. Also some areas have constant freezes (shaders compilation?).
Linux 4.x NVIDIA 415.22.05
Gold
Runs perfectly but crashes on exit and have to kill process. Completed previously on wine without issue, so exit crash seems to be only present with proton.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Linux Mint 19 Tara (64 бит) NVIDIA 390.77
Silver
Runs very well, except after some cutscene frame drops could appear. Pressing "Quit game" takes a minute to terminate the game. No tweaks applied.
Manjaro Linux NVIDIA 410.73
Platinum
Played a DLC story completely without facing any issue.
SteamOS 2.0 NVIDIA 396.54
Gold
Works perfect after two tweaks.
Change:
~/.steam/steam/steamapps/compatdata/238010/pfx/user.reg". Change "D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS" from 00000000 to 00000001
and add:
PROTON_NO_ESYNC=1 %command% to the launch options
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Did not see any problems. Works great!
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Crashed first time I opened it, but then it ran like a charm. Some frame rate drops but otherwise perfectly playable.
Linux Mint 18.3 Sylvia (64 bit) 3.0 Mesa 18.0.5
Platinum
Plays wonderfully (DX9 mode, not DX11 but that is to be expected)
Make sure the game is set to directx 11 mode. Installing xact for the sound and setting the dlls as native is needed otherwise you'll get totally broken spatial audio in the game.
Minor stuttering, but everything else seems to be working fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
No issues, runs great with dx11 enabled. The only thing is the game hangs for about 2 minutes when exiting.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Doens't start, Steam doesn't say it's running
Ubuntu 16.04.5 LTS NVIDIA 396.54
Gold
Run perfectly. Game hangs on quit: have to stop game process manually. Disable tesselation in game options if you're playing with old GPU to improve performance.
does not work well with direcx11 but the problem is persistent even on windows, setting "-nod3d11" give me 144fps with some framedrops in new areas and remember to select direcx9 in game settings too
Solus 4.5 Mesa 18.3.1
Platinum
Just installed and played with no problems, runs perfectly out of the box.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
No issues during 4 hours of continuous gameplay.
Arch Linux NVIDIA 415.25
Platinum
After playing the game for 4 hours I didn't encounter any problems.
Arch Linux NVIDIA 415.25
Silver
Performance seems OK even with max settings /except/ if Tesselation is turned on game crashes immediately on exiting the window.
Even supports widescreen resolutions, where the original game did not.
Manjaro Linux NVIDIA 410.73
Platinum
Works perfectly fine out of the box. I only had to reduce mouse sensitivity.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Gold
Play the game from start to finish with one small issue
After loading a new area, mouse look is limited window size. To fix press Esc to go to menu, click a menu such as Option, then go back to game. Mouse look is now fixed
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
everything ran well except the inventory would randomly disappear making the game virtually impossible to progress
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Games runs beautifully except for the usual mouse problems with FPS and Wine (exit to menu, go to controls, go back to game). Game was designed in 4x3, HUD does not display properly in 16x9. To fix, open your Default.ini file in Steam/steamapps/common/Deus Ex Invisible war and change FOV__d=67 to FOV__d=53 for 16:9 or FOV__d=58 for 16:10.
KDE neon User Edition 5.14 (64 bits) NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
Two small issues, Steam doesn't track playtime right and you need to click once to lock the mouse to the screen. Played perfect with the Visible Updrade mod in multicore mode.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Unable to proceed past initial menu screen. Mouse cursor does not move and menu items do not display
Critical error on launch: "Can't find file for package Core" (History: UObject::SafeLoadError <- UObject::StaticLoadClass <- LaunchInitEngine)
Linux 4.x 3.0 Mesa 18.0.5
Platinum
Either Direct3D + OpenGL, all OK. Mouse sensitivity is way too high in menus (sensitivity settings don't help), but OK in-game
Linux 4.x 3.0 Mesa 18.0.5
Platinum
First time i thought that the mod was mod inclusive the complete game, but after getting an error, i realised that i first had to install the Deus Ex: Game of the year edition and then the Deus Ex: Revision.
Played through the tutorial missions without a problem.
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54-2
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
It just runs perfectly. Gamepad detected and well configured. Maxed the game and benchmark kept hovering around 250-300 fps. Played two missions withour problems. Should be whitelisted.
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54.05
Games requires .wmv playback to launch which Proton does not currently support. Can be worked around by renaming or moving the "Video" folders within the game directories, though obviously cut scenes will be missing. Good performance and full controller support. No graphics or audio errors noted apart from those related to missing cut scenes and tutorial videos.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game selection screen appears, but upon selecting a game, save data is loaded, and the game crashes.
Ryzen 7 1700 Antergos 64-bit 18.8 NVIDIA 396.54
Borked
HD collection launcher works. All DMC games when launched show first loading screen then crash
i7-7700K / GTX 970 Arch Linux 64 Bit (Arch Linux 4.18.3-arch1-1-ARCH) NVIDIA 396.51
Silver
works flawless W/O wmv videos - rename/move/delete the 3 "Video" -dirs OR hexedit dmc1.exe, dmc2.exe and dmc3.exe - search "57 4d 46 00 00 00 00 2e" - replace string "WMV" with 3 other letters
Only runs with launch option "PROTON_USE_WINED3D11=1 %command%". Works well except that the performance/framerate is really poor, like 20-30 FPS on a Vega 56 at 1080p. Quality setting in the game make almost no difference in performance.
On first run without any work around it launched but failed to run the actual game (got title screen and settings menu). After the first crash (well, I had to kill it) it would crash on trying to run the performance test. I uninstalled and reinstalled the game. Now it won't even launch with DXVK. The performance is abysmal (pun intended).
Arch Linux NVIDIA 410.66
Borked
On startup theres a black screen and a error box that says, "E_FAIL: IRender -> getDevice() -> createTextureID(&desc,NULL,&ptex)."
I think thats the same error I got in Monster Hunter which is normally very stable. May be something specific to my system.
This game starts up once you use the Wine D3d11. It runs very smoothly in menus. There is no problem to run a mission either. And all that is for nothing as the in game FPS is like 3 times lower than when you run the game on Windows, which is 30-40 fps out of combat. But once the combat starts the frames drop like beat in some hardcore techno, or rather stuttering kicks in very hard. It's absolutely unacceptable in a game, which demands so much timing. Wanted to give it a borked, as for me it is barely playable (until you play it for sightseeing), but hey, it runs somehow after all. Gotta mention it kinda looks like there's a huge problem with using the power of the hardware, I've noticed my gpu temperatures not really getting above the idle, while I believe it still should warm it up a lil bit.
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
Bronze
The game only runs after forcing WINE's OpenGL-based D3D10 support with the launch option "PROTON_USE_WINED3D11=1 %command%". Somehow, the performance is even worse than it is in vanilla WINE- quite unplayable at least on Mesa.
Much worse than this, however, is that the HUD for Vergil and Trish causes the screen to turn black. Since the new playable characters are the main reason for choosing the Special Edition over DMC 4 Vanilla, this significantly hurts the game's playability.
Updating DXVK to a version that supports D3D10 or using DXUP may remedy these issues.
The game only runs after forcing WINE's OpenGL-based D3D10 support with the launch option "PROTON_USE_WINED3D11=1 %command%". The game closes when you maximize the screen
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Silver
Update on the new proton 3.7-8 beta; forcing D311 is no longer necessary, and the game seems to run at full speed. Played for about half an hour until a crash.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
I needed to disable esync and use wine d3d11 in order to get the game to run stable. In-game fullscreen option is bugged and causes game to hang on startup until you disable it again in config.ini, best to leave it off and use alt+enter instead. Full controller support, noticeably worse performance than on Windows in some segments.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
I also had to edit the launch settings to "PROTON_USE_WINED3D11=1 %command%" to get the game running. Otherwise it would crash with the error "E_FAIL: IRender -> getDevice() -> createTextureID(&desc,NULL,&ptex)."
The game runs fantastic in vanilla wine with dxvk at over 100fps.
On proton 3.7 it is currently at around 20-30fps like someone else here stated.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Vergil and Trish are currently unplayable, loading into bloody palace mode, or a normal level (outside of the tutorial in Vergil's case), will give you a near black screen with a visible but broken HUD, as well as flickering graphics. See: https://github.com/ValveSoftware/Proton/issues/1779
Steam installs dependencies but game does not start, error in steam.log: 95307.086:0008:0009:err:module:LdrInitializeThunk Main exe initialization for L"Z:\\data\\games\\steam\\linux\\steamapps\\common\\DiehardDungeon\\DiehardDungeon.exe" failed, status c0000017
Failed to initialize graphics error at game start. Tried tweaking proton settings, no luck.
Ubuntu 18.10 3.1 Mesa 18.2.2
Borked
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
An error window titled "CsMessage" and containing "HashCode: 157044955", among a lot of special characters that don't seem to be displaying correctly.
This happened when I hit the play button from the DMO launcher after installing updates.
Ubuntu 18.10 NVIDIA 410.73
Borked
I reported that it crashed after clicking the play button, but after closing several of the mostly unreadable error windows, it starts to load the game, pausing to spit several error boxes at me periodically until it finally gave me a connection error message and "translation needed", and then fully crashing.
The game freezes on the main menu if launched with Steam. It appears to be an issue with Steam integration. If launched with Proton outside of Steam, the game is perfectly playable, but without controller support.
The game works like a charm, however it doesn't play nice with tiling window managers (at least xmonad), I tried to resize the window and the game turned into a black screen, the audio still played, but the game was unresponsive
Workaround - "cl_fullscreen 0" in Steam Properties to get around an OS hang, some graphical issues on physics cloths like the starting flag.
Ryzen 5 1400 / RX 580 Ubuntu 18.04 AMD
Borked
Crashed on full-screen, made system hang.
FX-8350 / GTX 760 Ubuntu 18.04 NVIDIA 390.48
Silver
Workaround: "cl_fullscreen 0" to the launch parameter, to prevent black screen on launch. Also need to disbale rumble for the gamepad, to prevent the gamepad freezing.
AMD Ryzen 1700 / Nvidia GTX 1080 Linux Mint 19 NVIDIA 396.51
Platinum
AMD A4-6300, a4's igpu (HD 8370D) Linux Mint Rosa Default Open Source driver ?
Gold
Ryzen 5 1600 / RX 580 openSUSE Tumbleweed Mesa
Silver
Some sounds do not play, sometimes it's the engine, sometimes the music, sometimes the navigator
i3-6100U / Intel HD 520 Xubuntu 18.04.1 Mesa 18.3.0-devel
Borked
Creates a black window called "DiRT 3" but nothing else happens
GTX 970 Ubuntu 18.04 NVIDIA 390.48
Borked
Runs, but isn't visible onscreen; no audio either. It basically just isn't there.
A couple of starts had a black screen. Now it just works, no crashes while using benchmark tool multiple times on ultra preset.Stable fps and no hiccups in the frametime window.
Most of the time it will just create a black screen. When it does get in game it seems to perform very well, however there are a number of graphical glitches and it does often cause GPU crashes.
Using a controller Redragon Seymur 2, there are many dmesg messages as "[12366.597170] dragonrise 0003:0079:0006.0001: output queue full", I'm not sure what should be wrong with this, maybe the rumble, as the controls are fine. Newer version of Mesa with LLVM 7 is faster and more stable, but minimizing the game for long enough makes it freeze, common problem I have with DXVK. Sound is perfect now.
It worked perfectly with 40 FPS. However, it is important to mention that you have to use the correct NVIDIA drivers. I used AUR> nvidia-vulkan nvidia-vulkan-utils opencl-nvidia-vulkan lib32-nvidia-vulkan-utils lib32-opencl-nvidia-vulkan
Linux 4.x (64-bit) 3.0 Mesa 18.2.2
Silver
Runs without any modifications. The only issue I'm having is it's not detecting my wheel, shifter, and peddles like other Dirt games.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't even launch, after one-time setup step completes.
Does not start at all, getting crash report window.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Game runs perfectly on my machine after updating my Nvidia drivers to 396.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs perfectly except internet connection to Dirt account. But steam achievements sync perfectly.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Cloud saves work, in-game networking doesn't. Works not a bit worse than on Windows, beside occasional shader compilation stutterring.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Silver
Game runs good enough fps wise no stutter or frame drop whatsoever. However when returning the menus from completing an event for example 50% of the time a pop up says dirt4.exe has crashed and game becomes unresponsive only music keeps playing in the background.
Linux 4.x NVIDIA 415.22
Platinum
Sometimes low FPS (<30 for a few seconds, normally 120FPS), no vibration using Switch Pro controller, others work as expected!
Ubuntu 18.10 NVIDIA 410.73
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Borked
Boots to menu, freezes trying to load the first level
Ryzen 5 1400 / RX 580 Ubuntu 18.04 Mesa 18.3.0
Platinum
No issues seen through menus and one race. Excellent framerate
Works perfectly fine with a controller (xbox 360). No tweaks needed.
Linux 4.x (64 bits) 4.4 Mesa 18.2.4
Gold
got several errors during game play specially this one
Access violation at address 0xe6947a04 in module 'winevulkan.dll' + 0x17a04.
C:\windows\system32\winevulkan.dll
After disabling esync and reducing graphics didn't complain anymore
Manjaro Linux NVIDIA 410.73
Platinum
I simply clicked "Install" and it works. Performance is a bit lower than on Windows. In Windows I used "Very high" preset to get 60 fps, in Linux I have to use "High"
By default the preset come as "Low" which makes the game run at 0,8 FPS. Shadows must be set to "Ultra Low" and Ground Cover must be set to "Off", then it runs at rates between 15 and 30 FPS, being playable at that framerates.
Some objects don't load textures and are completely black or white, but they can be seen.
Some types of vegetation are buggy and cover the screen as if they were huge, making the track disappear too but in some stages and DiRT Academy this issue doesn't happen, then being playable.
Not a good experience in the current state.
Game doesn't run at all, likely due to its anticheat. The game is however without developer support now, and will likely have its servers taken offline some time in the near future once the playerbase drops even further. It would be a wasted effort to imbue this game with functionality under Proton.
Flawless with the "use renderer for low-end PCs" option at startup, crash otherwise.
What works : online cross platform matches, fullscreen, alt-tab, 60fps on high settings
Ubuntu 18.10 NVIDIA 396.54
Platinum
Testing training, graphics options to the max. Game runs perfectly !
Ubuntu 16.04.5 LTS (64 bits) NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Must use "renderer for low-end PCs" option, Online Play not available, Audio at max level in-game despite changing settings
I couldn't make Steam version to work at all. GOG version works great with wine 3.19 and setting WINEARCH=win32 (oldest working reports in wine appdb is using wine 0.9). After manually creating 32-bit pfx for Proton I managed to reach state when game started and "steam initialization" error popped up. GOG version runs beautifully in some resolutions but crashes in others (game was originally created only for 800x600 and 1024x768).
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
Doesn't start even mixing all Proton environment variables.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Had to symlink the game directory from the "steamapps\common" directory to the corresponding steam directory in the pfx (steamapps/compatdata/281450/pfx/drive_c/Program Files (x86)/Steam/SteamApps/common/Disciples Sacred Lands Gold, create the directories that are missing except the "Disciples" directory which will be the symlink). This is due to the game data paths being hard coded in the DISCIPLES.INI file in the "Exe" directory. Game runs fine after doing this.
I tried everything I could think of, but the game just crashes instantly. The bug report on the proton github page says it has to do with mfplat.
Manjaro Linux NVIDIA 415.18
Borked
Launches to a black screen with nothing but the custom cursor.
Linux 4.x NVIDIA 410.78
Borked
Linux Mint 18.3 Sylvia NVIDIA 410.78
Borked
Still doesn't work (crashes after a few seconds following a black screen.) With current [preview] build -- 12/6/2018 -- and 3.16-6 proton beta audio "Nippon Ichi Presents" is now played.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Starts a black screen with a custom cursor, and that's all. I don't think it's a cutscene not playing, because I wasn't able to skip through it with any buttons or keys and I let it go for several minutes with no change.
Ubuntu 18.10 NVIDIA 410.73
Borked
Opens to a black screen and the process goes zombie and stays that way until killed.
Ubuntu 18.10 NVIDIA 410.73
Borked
Steam claims to have launched as game shows in a 'Running' state, but there are no game windows
Played with a controller and all settings run perfectly.
The only glitch is if you change the screen size, either by fullscreen or stretching the window. Doing so will cause the game to fail to launch the next time round.
You can fix this crash by deleting the config file and launching the game again.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
Linux 4.x NVIDIA 415.18
Borked
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Silver
Had to disable fullscreen/fullscreen windowed mode before closing the game so it would start again. Safe to reenable fullscreen once the game is open. If it doesn't start, delete game.cfg in the game directory to reset settings and get the game to open again.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
The Game just worked, the only weirdness is that if you move aroud using the mouse the character sometimes do a fast walk like teleporting, it's weird. Using a controller this weird bug don't show up. I also Tried on a laptop with Ubuntu 18.04 and Intel/AMD gpu, the game launches and plays well (with the mouse/walking bug), but once I close it, it will not load again. Manjaro + Nvidia works just fine (I didn't tried fullscreen, I prefer windowed)
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ran perfectly
Ubuntu 18.10 NVIDIA 410.73
Platinum
Ubuntu 18.10 NVIDIA 410.73
Gold
Fullscreen won't work, and the game crashes on launch unless you delete "game.cfg" in local files every time you want to play. I've been played a lot of time in a maximized window and that's the only issue the game has.
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Silver
Full-screen not working
Manjaro Linux 3.0 Mesa 18.3.1
Borked
Launches to black screen; also tested on kernel 4.14-5 and with proton 3.7-3
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Launches very briefly as a windowed black box and shows 'Running' under Steam, but then quickly auto-closes
No actual issues, only one annoyance -- defaulted at first to 800x600 resolution, which was easily changed in the gameplay options. Ran at 1080p for an entire storyline, not a stutter or graphical glitch to be found.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
Runs well, but had problems with Xbox One Wireless controller via usb; fixed by disabling Xbox controller config in Steam settings. Frame rate is not great; stutters.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Bronze
Performance compared to Windows really bad. Even on lowest graphics settings constant sub 30 fps performance with regular frame drops.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
I didn't personally need to do anything to run the game with more or less native performance as far as I could tell. Completed the game (not quite) two times, and have only played in Linux.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Some Fps drops but still playable
Linux Mint 19 Tara NVIDIA 396.54
Gold
The game was initially really laggy and stuttery (around 40fps less than windows). Explicitly specifying PROTON_USE_WINED3D11=1 fixed most of my framerate issues.
Linux 4.x 4.4 Mesa 18.2.4
Silver
Game runs fine. But performance is no where near windows. I struggled to keep it 60 at times. While on windows it stays around 120 to 144 max refresh
Worked flawlessly. Was able to finally finish the game.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Platinum
Works perfectly. Super smooth, maybe even faster than on Windows. Controls are working perfect. Zero artifacts or any audio issues. Zero tweaks. Amazing.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Gold
Without the tweak, game was choppy. Framerate issues, some graphical glitches here and there, and even playing on low graphics was pretty bad. So I applied the tweak, and the game runs perfectly, but not as near as the windows version, but still playable.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Ran flawlessly, lower framerates than windows
Ubuntu 18.10 NVIDIA 410.73
Platinum
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Platinum
Frame rate varies a lot but generally it's really smooth.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Crashes after initial loading screens
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.2
Platinum
Some smaller FPS drops. Very good playable.
Linux 4.x NVIDIA 396.54
Platinum
Maybe a bit of stuttering in the very beginning. I also had an issue with pointer confinement at some point: alt-tabbing out, then in again while in-game limited my camera rotation to a few degrees. Got rid of that by entering the menu, alt-tabbing, etc. Until it was fixed (might not be game-specific). Everything to max, runs flawlessly.
Performance:
Main menu lags heavily on first load, but this gets better after a while.
Game also lags just after loading, this gets better after a short while.
So overall performance verdict: laggy on first loading, gets better after a while.
Overall performance seems slightly lower than on Windows.
Controller support: Xbox 360 controller works fine.
Some minor frame drops during the Menu but it plays perfect
i5-4440 Kubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
The framerate does fluctuate a bit more on Linux than on Windows 7/8.1/10 using the exact same hardware, but that might be just bc of my "Potato PC". I AM running the game on Linux at highest CPU/GPU process priority. 60FPS in menu screen, btw 30-60FPS during gameplay. Texture streaming more of a visible thing under WINE/Linux. Settles down, the longer you play. XBOX controller input and mouse/keyboard work both. Cloud saves work as well.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
No mouse lock. Can't turn around.
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz / GeForce GTX 560 Ti Ubuntu 16.04 64-bit (Kernel 4.10) NVIDIA 384.90
opening area has some minor fps drops but other than that no issues. can tab out, lock screen and tab back without any issues.
Ubuntu 18.10 NVIDIA 415.13
Platinum
All runs smoothly.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Platinum
Runs perfectly with both controller and mouse/keyboard.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly.
Arch Linux NVIDIA 415.18.02
Platinum
Runs out of the box. Performance is taking a bit of a hit but it is completely enjoyable. Stuttering when loading new content to be expected since the shaders need to be compiled on the fly for OpenGL.
Arch Linux NVIDIA 396.54.09
Platinum
Played with keyboard and mouse. Everything worked perfectly as far as I can tell. Sound, graphics, controls, 60fps, even loaded on the correct monitor and switched resolutions.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
1440p.. maxed everything... smooth as butter
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
slight framedrops, but playable
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel (git-590fcb5 2018-11-10 bionic-oibaf-ppa)
Platinum
Perfect
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Silver
Bug where camera gets stuck and won't pan past a certain angle in any direction, making it impossible to fully turn around. Fixable by changing the resolution and then changing it back. Performance is about 30 fps but with frequent frame drops, while performance is about 40-50 fps when running on Windows (same machine).
No issues that I can recall. (I installed and ran this before I found this page. Don't think I had to make any changes)
"Sabayon Linux amd64 18.10" (64 bit) 4.6.0 NVIDIA 396.51
Platinum
For a few seconds after a map is loaded, the game lags a little, but after that stable 60fps. Maxed setting. No problems at all.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues whatsoever, performance is slightly lower than windows but completely playable.
Manjaro Linux NVIDIA 410.66
Platinum
Perfect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
after switching screen, i could not get back ingame
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Add "primusrun %command%" to launch option, or the game will lag.
Lenovo y50 touch [GeForce GTX 860M]
Driver: video-hybrid-intel-nvidia-bumblebee
VERSION:2018.08.09
Fails at startup with message box "CreateDXGIFactory1 FAILED with error (-2147467259)". Silently exits at startup when disabling D3D11 or using Wine D3D11.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
A couple of minor graphical glitches causing some colors to appear off, and occasional frame drops. Turning down the graphics just slightly greatly helped. Overall completely playable after the latest update.
Linux Mint 19 Tara NVIDIA 396.54
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Works fine after fixing incomplete NVidia Vulkan ICD installation. Stutter and lag while looking around, performance gets better after everything is cached/loaded.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
Runs with performance similar to on WIndows 10. Occasional drop in frame rate when moving into new areas. Mouse movement was restricted - switching to Windowed display and back to Fullscreen gave full mouse movement until changing windows. Crashed once in several hours of play.
Ubuntu 18.10 NVIDIA 415.25
Bronze
It seems like every time the game has to load a new asset the frame rate drops. For example, entering a new area.
Linux 4.x NVIDIA 415.25
Borked
Doesn't even start
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Having disabled the window manager (xfwm)'s compositor, I get framerates fluctuating between 30-60 at 1920x1080, on mostly 'very high' & 'ultra' settings, with TXAA x2, and HBAO+ on.
Fluctuations in framerate don't cause any noticeable stuttering, and the game runs *almost* as well as it runs on a native Windows 10 installation.
With the compositor on, however, it's too stuttery to be playable. I had previously disabled Esync (required on Fedora for several other games); so I'm not sure if that's relevant.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Borked
Game does not open, steam indicates it is running, and then indicates it is not.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Vc redist and directx install, appears as running in games list and then shuts down.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Fails to start with any of the three tweaks. I also tried disabling the Steam overlay for this game. The Proton logs show the following error:
847.398:0022:0023:warn:module:load_dll Failed to load module L"gameoverlayrenderer64.dll"; status=c0000135
Game runs ok, played through tutorial twice. Had to play lowest settings to get a close to playable frame rate with occasional stuttering. Wouldn't want to do full play through without beefier hardware well beyond min specs.
Steam warns that save files may not be synced. Won't start, unlike it prequel Dishonored, which may be due to differences between the Unreal Engine and the Void Engine.
AMD A10-5800K / Radeon RX 560 Linux Mint 19 (Kernel 4.15.0-33-generic) Mesa 18.3.-devel
Gold
Mouse locked in a small area so can't turn. This a know issue even under normal wine with dxvk. Need to change settings in proton capture mouse.
The fps are quite good. There are only frame drops, when loading new assets, but it is definitely playable.
Manjaro Linux NVIDIA 415.25
Borked
Won't start. Indicates it's syncing, then silently dies.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
On chapter 3 at the moment. Runs really well (60+ fps) on very high post initial loading. When get to new location game stutters a bit, I had the same issue on Windows though.
Void Linux NVIDIA 410.78
Silver
Runs after winetricks installing xact and d3dx9.
Ran tutorial twice, state cache stutter occurred on the first run but was absent on the second.
Near the end of the second run, audio started to crackle a bit.
Looked to keep 60 FPS at 1080p ultra with dynamic resolution off, state cache stutter notwithstanding, but a Vega 64 is kind of overkill for 1080/60 anyway.
A bit of stuttering when looking around, otherwise works fine.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Some smaller FPS drops here and there, but the game is very good playable.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Inversion of y-axis did not have an effect. The frame rate is less constant than on windows.
Arch Linux NVIDIA 415.22
Silver
Latest game update removed DRM!
One issue encountered during tutorial: Mouse is not properly locked to game with multi-monitor setups. Controller works perfectly.
Tutorial worked without hitches 120+fps, first game level 60-90fps (once shaders were compiled.)
Will do new update in ~week but DRM removal seems to have helped and earlier reports might be "invalid" for current game version.
Antergos Linux NVIDIA 415.22
Platinum
Linux Mint 19.1 Tessa NVIDIA 396.54.09
Silver
I would give it a gold rate but is not perfect after tweaks, just some framerate drops in new areas or at the very beginning of a new level, just wait a minute to let it load the assets, situation is a bit worse then PREY which is like native
Solus 4.5 Mesa 18.3.1
Platinum
Works fine, there are only some bad frame drops especially on 4k
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
When play is clicked the game is showed as running, briefly sync with steam cloud and then goes back to nothing. In short, doesn't launch at all
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game starts, but there are a lot of FPS drops, especially when entering new areas. So its in general normal that you play with 60 FPS and it drops to 1FPS. It happens almost every time, so for me its not playable. I reduced the details to "Very Low" and it did not solve the problem. I am playing with the new RX590. So that might be the reason. Full support for this card will come with 4.20 kernel. i will wait and give it later a try.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
~10 hours playing with over 60 fps with max settings @1440p. Works better than Windows version did on launch. Havent encountered any bugs
Antergos Linux NVIDIA 415.22
Bronze
Cannot turn with mouse without lags/stutter. Otherwise gamplay seems solid.
Linux Mint 19 Tara NVIDIA 396.54
Borked
A black window appears for about a second, then the game crashes. I tried every combination of the three Proton options, with no luck. The log shows an unhandled exception with a stack trace ending in "amd_ags_x64".
Linux 4.x 4.5 Mesa 18.3.1
Bronze
Had to run on Low Settings to get a playable frame rate during the Tutorial. The game auto selected Very Low, now I see why.
The opening cinematic video froze to catch up when a lot was happening but the audio kept going. No crashes but not comfortable enough to play yet.
The game doesn't launch. At first it requires xlive.dll which is not available in steam's prefix. After downloading and installing that dll, a tool launches that asks for game's key. After that it crashes, I don't know why.
[ 6912 ] Disney's Treasure Planet: Battle of Procyon
Borked
Menus work perfectly fine, all settings seem to be respected.
The gameplay is also functioning correctly without any crashes.
However, the game does not render any models. At all. Only visual effects (explosions, ships wakes, etc etc).
Solus NVIDIA 390.87
Borked
Only shows particles and background, no ships or islands visible. Winedb says to disable vertex shaders
i5-6600k Linux Mint 18.3 Sylvia (Kernel 4.15) NVIDIA 396.54
Game won't start. It shows a black window which turns into fullscreen and then quits after a few seconds.
Tried with Disabled Esync, Disabled D3D11 and virtual emulated desktop without success.
Tested the story, works without any problems. At startup resolution wasn't correct so game was just displayed half. Changed resolution in settings fixed. Runs as smooth as can be. No lag, nothing
Steam Controller now works if you set the Controller Configuration to use emulate the Keyboard and Mouse, which I couldn't get to work in Windows 10. However, the game will show keyboard prompts, as with any game you do this with. Otherwise, runs perfectly smooth.
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
no problem(smoother than on windows 10)
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Runs exactly like it does on Windows 10, if not slightly smoother. That means any Windows 10 issues are also present; no Steam Controller support, maximum resolution of 1600x900 (though it can run fullscreen), and a framecap of 50fps.
Runs like native but the first run in is stuttery (presumably shader cache is being built). The UI does not display correctly on resolutions beyond 1080p, but that is also a problem on windows.
The launcher shows up but pressing the "Play Distant Wold" button doesn't do anything. When moving the launcher window around it starts to spaz out. All other buttons are working fine (they open PDFs or web links)
On each start "Microsoft NET. Framekwork" gets installed.
Only runs in borderless window on a very small resolution. After editing "compatdata/395170/pfx/drive_c/users/steamuser/Application Data/distraint/settings.ini" (setting screen_mode to 1, user_windowed_x to 1920 and user_windowed_y to 1080) it now works in a maximized window. Everything else seems to be ok.
Fencer's base palette is miscolored - other than that everything seem to work fine. Online play was not tested.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Performance: slight dip in FPS sometimes, though still well playable, but FPS drops are annoying for these kinds of games which rely on fast reaction times. Sounds and music are normal.
Only tested Story mode.
Didn't test online connectivity.
The game boots perfectly to the initial menu, but once you click on the right screen to open the first level it boots black and doesn't work. There is audio feedback but nothing happens even after a few minutes of waiting.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
start, is incredibly laggy, and then hits a black screen when you start a level.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
It starts, but when selecting lvl it goes black.
i7-4790K / GTX 980 Solus 3.9999 (4.17.17-87.current) NVIDIA 390.77
Game runs well out of the box. Main menu is slow and performance not astonishing but well playable. Resulution cannot be set to other than native because the game won't lauch when doing so.
Linux 4.x NVIDIA 415.18
Silver
Very laggy in menu and in game. Turning off Vsync fixed that. Cutscenes do not play. You can skip through them by pressing escape, otherwise your screen will have a still image for a bit. Everything gameplay-wise works. Mediocre performance. 1080p/35-50fps
In '.steam/steam/steamapps/common/Divinity Original Sin 2/bin' Changed SupportTool.exe to SupportTool.exe.bak and renamed EoCApp.exe to SupportTool.exe. Launched the game, wait for it to fail, then run: /tmp/proton_run winecfg -Under libraries add xaudio2_7 set to native, builtin
[ 6986 ] Divinity Original Sin 2 Definitive Edition
Gold
1. Install through Steam
2. Make a seperate wineprefix with DXVK 71 and xaudio2_7 (native, builtin) and
3. run EoCApp.exe directly without Steam (GameFolder/DefEd/EoCApp.exe)
DO NOT ALT+TAB
i7 6700k / GTX 1080 Ubuntu 18.04 NVIDIA 396.54
[ 6987 ] Divinity Original Sin 2 Definitve Edition
Gold
I did all that was described in the following post: "After the definitive edition update, go to .steam/steam/steamapps/common/Divinity Original Sin 2, mv bin to bin.bak and ln -s DefEd/bin; then cd into....etc."
However, in my case the game complained that it wasn't able to create the directory "\\?\\Larian Studios", which turned out to be the savegame folder, which is the following: THE_STEAM_LIBRARY_CONTAINING_THE_GAME/steamapps/compatdata/435150/pfx/drive_c/users/steamuser/My Documents/Larian Studios. After I created the folder the game worked perfectly.
[ 6998 ] Divinity: Original Sin - Enhanced Edition
Silver
Requires a workaround for Mesa drivers, changing screen resolution in game will change desktop resolution as well (and won't switch back to native 1080p after closing the game ) in addition, user configuration files are stored directly in home directory which is quite messy. This port is a joke.
Crash at first, some Workarounds to get it up and running: Change SupportTool.exe to SupportTool.exe.bak and EoCApp.exe to SupportTool.exe. Then also set xaudio2_7: native,builtin through winecfg
AMD Ryzen 7 1700 / NVIDIA GTX 1060 Linux Mint 19 NVIDIA 396.51
Borked
This is weird since the game seems to work fine with wine-staging 3.11 + DXVK 0.5x
r7 1700/Radeon RX 580 Fedora 28 amdgpu 18.0.1
Borked
Just not run
i7 openSUSE Tumbleweed 64-bit NVIDIA 396.51
Borked
Crashes at start (xaudio2_7 override and EoCApp.exe renamed to SupportTool.exe)
i5-3470 Xubuntu 18.04 x86_64 Linux 4.15.0-33-generic NVIDIA 396.54
Gold
Change SupportTool.exe to SupportTool.exe.bak and EoCApp.exe to SupportTool.exe. Then also set xaudio2_7: native,builtin through winecfg
Change SupportTool.exe to SupportTool.exe.bak and EoCApp.exe to SupportTool.exe. After attempting to run the game in a command prompt run /tmp/proton_run winecfg
under libraries add xaudio2_7 > set to native, builtin
i7-3820k/1080ti Slackware64 14.2 NVIDIA 396.51
Borked
Runs for a second and then nothing
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
performed SupportTool and folder renames, starts into Black screen freezes on "Failked to create rendering device"
i5-8600K / GTX 1080 Mint 18.3 NVIDIA 384.130
Borked
A black screen comes up with the Divinity cursor, but that's it.
i5-6500 Linux Solus 64-bit (Kernel 4.18.5) NVIDIA 390.87
Silver
After doing the softlinks and renaming the exe's, the game launches via Steam perfectly. However, I was unable to get sound working. Game runs at 80+ FPS at Ultra, 2560x1080.
i7-6700k / GTX 1070 Arch 4.18.5 NVIDIA 396.54
Gold
Works perfectly fine after moving/linking directories and files as already described by previous comments:
1. Browse to the "Local Files" folder of "Divinity Original Sin 2" (installation folder of the base game) and open a terminal there.
2. mv ./bin ./bin.bak && ln -s DefEd/bin bin && cd bin && mv ./SupportTool.exe ./SupportTool.bak && ln -s EoCApp.exe SupportTool.exe
3. Enjoy :)
KDE neon User Edition 5.14 NVIDIA 415.25
Gold
Consider it Silver if you want to play with controller. I used the same renaming trick, that everyone else did, I also had to do $ protontricks 435150 win7. After this, game ran beautifully. I run it on High details and it gets 60fps+ (except main menu). Controller does not work (but I think it can be worked around somehow).
Totally playable on ultra settings (50-60 fps), or high settings (60+fps), dual monitor OK, alt+tab OK, Xbox 360 wireless controller works but does NOT reconnect after disconnecting (requires restarting the game), the main problem is performance collapse (15 fps) after every save. Alt+tabing out and back usually helps but not always. Microstuttering from time to time.
Linux 4.x NVIDIA 415.25
Gold
Initially this game did *not* work for me, instead producing only a black screen with cursor and no music after the symlinking mentioned by everyone else. I tweaked for many a night attempting to get it working with zero success. Then... a miracle happened. Wine updated.
For no reason I understand at all, when Wine updated on my system itself (currently Wine-4.0-rc2 Staging) it seems to have fixed whatever was hanging up on Steam, and the game began to open up flawlessly. I've clocked 103 hours with no additional issues.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Did the file renaming / attempted the protontricks win7 change. Just opens a black screen and cursor.
bought game on steam and tried to play it in coop with a friend. was running well after following guide of other user:
cd "${HOME}/.local/share/Steam/steamapps/common/Divinity Original Sin 2" ; mv bin bin2; ln -s DefEd/bin bin; cd DefEd/bin; mv SupportTool.exe SupportTool.exe.bak; cp EoCApp.exe SupportTool.exe;
Manjaro Linux NVIDIA 410.73
Gold
Runs Perfect whit Symlink and Rename Tweak
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
The symlink method needs to be applied, after that everything works flawlessly.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Before playing I had to do the following in the game directory (~/.local/share/Steam/steamapps/common/Divinity Original Sin 2):
mv bin bin.bak;
ln -s DefEd/bin bin;
cd bin;
mv SupportTool.exe SupportTool.bak;
ln -s EoCApp.exe SupportTool.exe;
Played the tutorial. No issues encountered like font issues, sound crackling, visual artifacts.
Runs quite smooth on ULTRA Settings.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Gold
Runs perfectly after renaming/symbolic linking per previous comments. It would be amazing if fake fullscreen worked, but the game is in every other way just as playable as native Windows.
Linux 4.x NVIDIA 410.78
Gold
0) go to game folder
1) mv bin bin.BAK
2) ln -s DefEd/bin bin
3) cd bin
4) mv SupportTool.exe SupportTool.exe.BAK
5) cp EoCApp.exe SupportTool.exe
Linux 4.x NVIDIA 410.66
Gold
After performing the renaming and linking as others have stated, this game runs perfectly at a solid 60 FPS. Important to note, I had to perform the renaming and linking before the game would launch after which no issues experienced. Also note, multiplayer was not tested.
Pop!_OS 18.10 NVIDIA 410.78
Silver
Do the symbolic linking everyone describes here and it runs great on high graphics settings. But in battle I get a lot of visual artifacts, having the camera at different angles from the default view causes visual artifacts as well, and in some cases having it at the default view also causes the same aritfact issues.
I did the renaming and it works. But after some minutes or one hour, if freezes: I can move mouse's cursor but no more, implying to restart the laptop. Moreover, at each start, it installs some microsoft libraries while saying in the progress bar window that this install happens because it's the first start of the game. So one major problem (major crash/freeze) and one minor (install of microsoft librairies at each start taking 2-3 minutes).
After latest Proton update and renaming EoCApp.exe to SupportTool.exe and creating symbolic links the game work perfectly.
Linux 4.x (64-bitowy) 4.6.0 NVIDIA 410.57
Borked
Initially would only run "First Time Set Up", then nothing at all, game wasn't even running. Followed instructions from other users for terminal to move files. Game ran first time set up and went to a black screen with the customized cursor for the game, but wouldn't progress beyond that. Had to kill the process with 9.
Manjaro Linux NVIDIA 415.25
Gold
Firstly, I had to apply renaming fixes. It did help to run the game, but on the initial loading screen it threw "Failed to create dir" error, so here is the fix:
Firstly, disable Steam Cloud for the game. Then go to "~/.local/share/Steam/steamapps/compatdata/435150/pfx/drive_c/users/steamuser/My Documents" and delete "Larian Studios" folder, then launch the game. That's it.
However, enabling Steam Cloud brings the problem back, and I'm not sure why. I played this game about a year ago on Windows, maybe this is why. It was before Definitive edition. Weird.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
Renamed the files as instructed, removed the "Larian Studios" folder from compatdata. Game runs perfectly without any noticeable performance hit.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Worked Fine. After update, it fails to load.
Deepin 15.7 (64 bit) 4.6.0 NVIDIA 390.67
Gold
See the recommendations in here. tl;dr: rename bin, symlink DefEd/bin/ to bin, rename DefEd/bin/SupportTool.exe, rename EoCApp.exe to SupportTool.exe in DefEd/bin. SP works, MP works.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
I made a script to fix it after every update, just edit the first line (First run will throw an error for not being able to remove backups, after the first run it will work fine) - - - - - - - - -
#!/bin/bash
cd /steam/library/DOS2
rm -r bin.bak
mv bin bin.bak
ln -s DefEd/bin bin
rm bin/SupportTool.exe.bak
mv bin/SupportTool.exe bin/SupportTool.exe.bak
cp bin/EoCApp.exe bin/SupportTool.exe
Linux 4.x NVIDIA 415.18
Silver
Sound doesn't work in cinematics. Had to do the symbolic links mentioned below to get game to start. Performance is great.
Linux 4.x 4.5 Mesa 19.0.0-devel
Silver
After the fixes to renaming the files and symlinking it worked great. Had it freeze up when I host a session and someone joined me, but I can join and play with others no issues whatsoever.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Borked
Even with the linking method described below, I get a black screen and cursor with nothing else. Tried reinstalling, linking things, running as normal, nothing seems to help. Hopefully someone figures out a solution.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Just had to rename the files and it worked. Audio a little scratchy.
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Gold
Follow other users setup (linking bin/renaming exe) and it works great!
Manjaro Linux NVIDIA 415.18
Gold
Ran perfectly after doing the moving/linking commands mentioned in other reports.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel (git-4d3f6cb 2019-01-03 bionic-oibaf-ppa)
Borked
I too only get a black screen, the custom game cursor, and audio even with the edits shared below. Since the audio plays through the splash screen to the main menu, the game still seems to be running behind the black screen. hopefully this problem gets resolved.
Ubuntu 16.04.5 LTS 3.0 Mesa 18.2.0-devel
Borked
Simply does not run.
Linux 4.4 (64 bit) 4.6.0 NVIDIA 390.48
Gold
Game runs perfectly after following these instructions: https://github.com/ValveSoftware/Proton/issues/413#issuecomment-421811307 . In case you don't have wine-staging 3.16 installed, download it (for example using lutris) and modify the rsync command, so it points to the right directory.
For some reason, downloading Mods from the workshop doesn't work, so I had to manually create a folder called "Mods" in /home/USER/Documents/Larian Studios/Divinity Original Sin 2 Definitive Edition/ and copy the downloaded Mods located in /home/USER/.local/share/Steam/steamapps/workshop/content/435150 to the new folder.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Borked
Does simply not start even if some workarounds mentioned on Github are applied.
Followed the recommended steps, rename EOC and support tool, after that runs flawlessly.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Does't start, no screen or anything else
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.0-rc3
Gold
The tweaks to copy over the files as previous comments mentioned were required, but after that, game launch still failed (with NVIDIA 380x drivers) with an error about my graphics card not having DX11 support. After upgrading to NVIDIA 410x series drivers, it worked! Here are the commands in full to copy off the files (replace "${HOME}/.local/share" with whatever your install dir is):
cd "${HOME}/.local/share/Steam/steamapps/common/Divinity Original Sin 2" ; mv bin bin2; ln -s DefEd/bin bin; cd DefEd/bin; mv SupportTool.exe SupportTool.exe.bak; cp EoCApp.exe SupportTool.exe;
Linux Mint 18.1 Serena (64 bit) 4.6.0 NVIDIA 410.66
Gold
Runs perfectly after applying the renames and links. Sometimes game does not start after clicking play. I fix it by re-copying EoCApp.exe to SupportTool.exe
Linux 4.x 4.4 Mesa 18.2.4
Gold
Runs perfectly after linking and renaming EoCApp.exe. Xbox One controller works fine.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
After following the github instructions here:
https://github.com/ValveSoftware/Proton/issues/413#issuecomment-421811307
With a slightly different Rsync command:
rsync -avP --existing /usr/ ./
Being in the dist path in the custom Proton path of-course.
I was able to get steam to go from "starting the game" to "running" for about 5 seconds, then it acts like the game closed and nothing is running anymore.
Seems like a process starts then dies...
About all I can tell out of it.
I am running multi-monitor and i3 window manager. Shouldn't have anything to do with it but probably should mention it.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
I used the same rename/symlink steps as everyone else, and it ran beautifully with every setting turned up
Manjaro Linux NVIDIA 410.73
Gold
renamed bin and sym-linked DefEd/bin to bin - renamed SupportTool.exe and SymLinked EoCApp.exe to SupportTool.exe - worked after that
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Tested copying/soft linking described below with no success
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
To get this game working, I had to initially do the rename / symlink tweak that other have spoken of, and also had to use proton version 3.16.4. Version 3.7.8 did NOT work for me.
Gameplay was flawless for the first 10 hours or so, after that the sound has started to degrade, but is still entirely playable.
Complains about not being able to create a folder "\\?\\Larian Studios", but goes in to main menu. I can not create a profile though so I can not go play.
Linux 4.x NVIDIA 410.73
Gold
After the definitive edition update, go to .steam/steam/steamapps/common/Divinity Original Sin 2, mv bin to bin.bak and ln -s DefEd/bin; then cd into DefEd/bin, mv SupportTool.exe to SupportTool.exe.bak and rename/softlink EoCApp.exe to SupportTool.exe
Definitive Edition could be run without the xaudio2_7 override.
For running the classic version, you need to do the dll override, ln -s Classic bin in top level and folder and do the similar exe renames in the Classic/ folder.
i7-6700K / GTX1079 Arch Linux 64-bit (Kernel 4.18.3-arch1-1-ARCH) NVIDIA 396.51
Gold
In both '.steam/steam/steamapps/common/Divinity Original Sin 2/DefEd/bin' and '.steam/steam/steamapps/common/Divinity Original Sin 2/Classic/bin' Change SupportTool.exe to SupportTool.exe.bak and renamed EoCApp.exe to SupportTool.exe.
Launch the game, wait for it to fail, then run: /tmp/proton_run winecfg -Under libraries add xaudio2_7 set to native, builtin
In '.steam/steam/steamapps/common/Divinity Original Sin 2/' rename the bin directory to bin.bak. Create a symbolic link to either Classic or DefEd based on the version you want to play 'ln -s DefEd/bin/ bin' or 'ln -s Classic/bin bin'
I have tried what other users reported to make it work. Such as renaming EocApp.exe to SupportTool.exe and creating a symbolic link for the bin folder to go to Definitive Edition, including wincfg to use windows 10, and adding xaudio2_7. Tried to run outside steam, and change the settings for wine/proton to make it work but in the end I get the same result. A black screen with the game pointer. I can move it but nothing else.
i just had to do the tweaks people mentionned bellow and force my steam on proton 3.16. It works perfectly
Linux 4.x NVIDIA 410.66
Gold
Before playing I had to do the following in the game directory (~/.local/share/Steam/steamapps/common/Divinity Original Sin 2): mv bin bin.bak; ln -s DefEd/bin bin; cd bin; mv SupportTool.exe SupportTool.bak; ln -s EoCApp.exe SupportTool.exe; Runs quite smooth on ULTRA Settings. After playing the game for 42 hours (only multiplayer) I found that the sound starts to deteriorate (hear crackling and noise intensifies, while the actual sound becomes intelligible) after 3h+ of play in a single session, and I need to restart to fix it in order to continue. Also, an update breaks the changes made to make the game work, and I need to reapply them after update. And, one final note: If you have multiple monitor setup, I recommend using window borderless (fake fullscreen), this way it won't jump to the other monitor when alt-tabing.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Gold
Seems to work. I haven't tested multiplayer. I had to follow these instructions (copied from previous comments):
1. Browse to the "Local Files" folder of "Divinity Original Sin 2" (installation folder of the base game) and open a terminal there. 2. mv ./bin ./bin.bak && ln -s DefEd/bin bin && cd bin && mv ./SupportTool.exe ./SupportTool.bak && ln -s EoCApp.exe SupportTool.exe 3. Enjoy :)
Arch Linux NVIDIA 415.25
Silver
After doing the softlinks and renaming the exe's, the game launches via Steam perfectly. About 80 hours played so far.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Tried the renaming and symlink workarounds and still got a black screen with the game cursor.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
I had to use the script* everyone else suggested but after that it runs close to perfect. My settings are high (one below ultra) and I get 60 FPS most of the time. There's just one caveat: after triggering a quicksave my FPS tanks down to ~30 and continues dropping with each quicksave. However, alt-tabbing out (the game window disappears since it's fullscreen) and then clicking back into it fixes the problem. This only works if it's done every quicksave. Reducing the number of save files seemed to help a little but not very much, same with disabling cloud sync.
The script (copy paste and run in steamapps/common/Divinity Original Sin 2): mv ./bin ./bin.bak && ln -s DefEd/bin bin && cd bin && mv ./SupportTool.exe ./SupportTool.bak && ln -s EoCApp.exe SupportTool.exe
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Played the game in a single 9 hour sitting. No issues to report runs very well. Consistent 75FPS at the highest settings using vsync (no idea how high my 1070 ti/R3 1200 can drive this game but performance is a non issue). Only thing is the link method described by others below to get the game started. It is a quick and painless process and afterwards everything works flawlessly.
Ubuntu 18.10 NVIDIA 415.22.05
Borked
Work's with rename EoCApp.exe to SupportTool.exe and symbolic links on bin directory, but since steam update, no more.... .net launch until step 4/4 and nothing
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Renaming files and symbolic link workaround described below works. Game runs nicely at high settings with no graphical or audio errors noted. Controller works, and online multiplayer seems functional.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
The symlink/rename instructions work. Sometimes the game experiences issues with (possibly) audio driver. Switching to another audio device or disabling audio seems to help and can be re-enabled once the game is running.
Game only runs after installing dotnet40 two times. I used the command "protontricks 230050 --force dotnet40". Tried to play when installing only one time but it was not enough, had to do it twice.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Wont start
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't start at all.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
As others stated, installing dotnet40 twice through protontricks makes the game work perfectly
Linux 4.x 4.5 Mesa 18.3.1
Silver
Works after following step by step the tweaks showed in this video: https://www.youtube.com/watch?v=nEJ5JDgVL48
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Gold
Works perfectly after install dotnet40 using protontricks on Arch Linux.
Linux 4.x 3.0 Mesa 18.3.1
Borked
Won't start
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
installed dotnet40 via protontricks twice (second time with --force switch), works flawlessly afterwards. no other tweaks applied.
Linux 4.x NVIDIA 415.25
Borked
Doesn't launch
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Gold
Runs perfectly if the following tweaks, suggested on github, are used on terminal (needed to use it twice, otherwise it wouldn't work): WINEPREFIX="/Your Steam Location/steamapps/compatdata/220440/pfx" winetricks dotnet40
Linux Mint 19 Tara NVIDIA 415.25
Silver
Runs without major flaws. As others have written you have to install dotnet4.0 twice. I do have smaller problems like the mouse cursor staying visible when playing with a gamepad.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Borked
Ubuntu 18.10 NVIDIA 410.78
Borked
Game will not start
Ubuntu 18.10 NVIDIA 415.13
Gold
runs perfectly, very smooth experience, as described below you need to install dotnet4.0 twice via winetricks to get this working.
there's an executable (transition.exe) that seems to be missing. Running the game creates a file called transition in that directory, but it is not an executable.
Ubuntu 18.10 NVIDIA 410.73
Borked
Steam Error at launch: Missing executable. (For some reason Steam doesn't try to execute it with SteamPlay Proton)
It works, but you need to alt+tab out and go back into the game for the resolution to be stretched in the correct way. The framerate is also pretty low, making it harder to aim.
i7-4790K / GTX 980 Ti Manjaro KDE 64-bit (Kernel 4.18.3-MANJARO NVIDIA 396.54
Platinum
No Complications,runs as if it is native
I5-7200 U Linux Mint 18.3 4.13 NVIDIA 396.54
Platinum
Windowed mode was a bit glitchy, but not breaking (probably due to low resolution of my laptop). Fullscreen mode works great. Tested Windows version. Linux version works ok in windowed mode as well.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.2
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works flawlessly, but in fullscreen windowed mode the image is glitchy, but still readable. Fullscreen and windowed modes work perfectly out of the box.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
All the "bugs" I experienced were a part of the game.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Platinum
Game runs as native, but I tested it only 10 minutes.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Borked
will not start after "preparing to launch" dialogue
While the windows version runs without issue, you should launch the game natively by setting the following in the launch options : ./DDLC.sh # %command%
Runs just like the itch.io native version of Doki Doki Literature Club. Someone mentioned an issue with Monika reading the incorrect system name, but I have not experienced this.
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
runs great, I've even modded modded it a few times and it still run perfectly
Must have proton 3.16 and a vulkan 1.1.88 gpu driver, certain levels don't render critical items without the transform feedback feature. With transform feedback available, the whole game can be completed. Testing was random levels and the last 3rd of the game.
Tried disabling Esync, D3D11, using wine, but nothing helped with fixing missing character models, therefore game becomes unplayable at the second stage. Shame. Tried both default and beta versions of proton (3.7-6 & 3.7-7beta).
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
elementary OS 5.0 Juno NVIDIA 415.25
Platinum
Ubuntu 18.10 NVIDIA 415.25
Bronze
Missing character models make game progress difficult/impossible.
Tried every available version of Proton currently available, as well as latest available Nvidia drivers.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
perfomance is great and you just need to press start no tweaks necessary. @Alexander
Sabayon Linux amd64 19.01 4.5 Mesa 18.3.1
Gold
Audio was crackling and glitchy to fix this you need to edit pulseaudio daemon.conf change "default-fragment-size-msec = 25" to "default-fragment-size-msec = 5". Audio will be flawless after that.
Vega 64 Arch linux 64-bit (Kernel 4.18.5) Mesa 18.1.7
The only noticeable issue I saw was some slowness when upgrading health, armor or ammo. Runs perfectly for me at 1080p 60fps. There's a reason it's whitelisted.
Manjaro Linux 4.4 Mesa 18.2.5
Borked
Completely black screen even after setting "+r_renderAPI 1" in launch options
First level running beautifully around 120fps, settings maxed out at 1080p using Vulkan Radeon under amdgpu. Only runs under steam-runtime for myself rather than steam-native.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Gives "syncing" notification before doing nothing, no error generated
Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz Ubuntu 18.04 NVIDIA 390.77
Gold
I tried a couple of campaign missions with no difficulty. On max settings (minus HDR Bloom, Motion Blur, and lens flare/dirt) with vsync I managed 120FPS (well, 119.98 for whatever reason) no issue. All I had to do was use `+r_renderAPI 1` in the steam launch options. I also used `+com_skipIntroVideo 1` but that was likely not necessary. Note that I did not test multiplayer
Void Linux 4.5 Mesa 18.3.1
Silver
Performance is more than 30% lower
Ryzen 3 2200G / Vega 8 Linux Mint 19 64-bit (Kernel 4.18.5) Mesa 18.1.6
Platinum
For some reason KDE doesn't turn off the compositor with DOOM, so it needs to be disabled manually before playing for smooth experience
At start, i have only a black screen. I've try some +cmd I've found all around: no way, black screen, cpu 100%. At last, i've found a trick: install xinput.dll. Try this: WINEPREFIX=/path to your steamlibrary/SteamLibrary/steamapps/compatdata/379720/pfx winetricks
and then install xinput.dll
After this, game started regularry and works wery well.
On the first run of the game with the launch option of +r_renderapi 1 the game locks up on the loading screen. After a hard reset the game loads fine. This didn't used to be the case. ?
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Flawless and good performance with Vulkan, with OpenGL at full-screen video was flickering.
Steam saves work, graphics look great, no crashes.
AMD Phenom 2 x6 Ubuntu 18.04.1 LTS NVIDIA 396.51
Silver
Multiplayer is a no-go, performance is overall good, albeit inconsistent when looking around, Vulkan does not solve this issue.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Small visual glitches in the background in-menu. Does not affect gameplay or the ability to use the menu. Performance is solid when using Vulkan.
Ryzen 5 1400 / RX 580 Linux Mint 18.3 (Kernel 4.8) Mesa 18.3.0
Platinum
Works out of the box. OpenGL Perfomance mostly 70-90 fps, Vulkan goes up to ~110 with gfx settings on "high". Initial loading even faster than native Windows 7 for some reason.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
Callstack Function(desc) Line Bytes File Process Address
--------------------------- ---- ----- ---- ------- -------
** UNKNOWN **(** FUNC_PARAM_ERROR **) ... + 0x4180ff94 ?
Register Info
---------------------------
EDI: 0x0000000019CDF170 ESI: 0x0000000000007408 EAX: 0x0000000000007405
EBX: 0x0000000000007405 ECX: 0x0000000000007404 EDX: 0x0000000000007405
EIP: 0x000000014180FF94 EBP: 0x0000000000001D02 SegCs: 0x0000000000000033
EFlags: 0x0000000000010283 ESP: 0x0000000019FCFD10 SegSs: 0x000000000000002B
Exception Info
---------------------------
ExpCode: 0xC000001D (Illegal Instruction)
ExpFlags: 0
ExpAddress: 0x000000014180FF94
Build & Runtime Info
---------------------------
User: steamuser
Version: 20180321-154133-liver-goldenrod
File Path: E:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe
System Time: 9/2/2018 01:44:32
Build String: 20180321-154133-liver-goldenrod
VT File Path:
VMTR Override: generated/pagefiles
Launch Command: "E:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe" E:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +r_renderAPI -2
Memory Info
---------------------------
In Use: 36%
MB Physical RAM: 4096
MB Physical Free: 4096
MB Paging File: 4096
MB Paging Free: 4294965248
MB User Address: 4096
MB User Free: 4096
CPU Info
---------------------------
Num Packages: 1
Num Cores: 4
Num Logical: 8
CPU ID: Generic
CPU MHz: 4500
Around 60 fps on high settings in 1080p with Vulkan, I did not test multiplayer. The game is playable, howewer minimizing it leads to a black screen. Dual monitor OK. Controller not tested. OpenGL not tested. What surprised me was that there is almost no FPS difference between low and high settings while the game doesn't seem to be CPU bottlenecked.
It either froze on a black screen or was stuck loading at 99%. The audio kept going and I was getting 90 FPS, but my GPU wasn't under load.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
Game crashes when using Vulkan, vkCreateDevice failed with error (VK_ERROR_FEATURE_NOT_PRESENT), adding +r_renderAPI 0 to the launch options allows the game to start in OpenGL mode. The game runs with no bugs in OpenGL.
I turned on VSync inside the game and adjusted its video settings to what my card could handle, and it works perfectly. I tried using Vulkan and default rendering, and it didn't seem to make a difference for me, but results may vary.
Manjaro Linux 4.4 Mesa 18.2.3
Gold
When I first run the game, I remember having some issues with the game not working properly when I changed the focus to another window. Switching to window mode fixed that minor issue.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
SteamOS 2.0 NVIDIA 396.54
Platinum
Adjusted a few video settings inside of DOOM to play nice with XFCE's compositor, and the performance was just as good as Windows, if not better.
* Tested: I played more than 30 hours with an Steam Controller. I finished the story almost twice. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Results: The game runs great. (I added "+r_renderapi 1" at launch.)
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Problems: Multiplayer don't work.
Manjaro Linux NVIDIA 415.18
Platinum
Runs almost in same parity as the windows version. There are some areas where the framerate drops to ~20 FPS, but these are just because of shader compilation (I think). If you remain in this area for a couple of minutes, the framerate goes back up to 60 FPS. This is a one time task, so there should be no problems on subsequent playthroughs.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works just about perfect. I did experience 2 or 3 crashes on the playthrough, but nothing that would surprise me playing natively on Windows.
Runs perfectly and stable at 1080p 60fps on Ultra settings.
Only used "+r_renderapi 1 +com_skipIntroVideo 1" launch options.
Tested only on single player campaign.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The performance is like i'm playing on Windows.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It loads a black screen at lightening fast speeds! It gives you at least five minutes of load time so you can listen to your favorite song, make a sandwich, or decide if you want to play a different game, before it even shows you the main menu! And once you finally play a level, you'll be happy to know it runs at a blistering 17 frames per second! It has an "advanced" settings menu, which is there purely for amusement because it doesn't matter if it's on the lowest graphical settings or the highest, the framerate will always dip into single digits at least once a second! If you do literally nothing for the first 30 minutes after a level loads, Steam's overlay will report as much as 200fps! But apparently Steam's overlay is a F*CKING LIAR because Doom still looks like a slideshow!
There was a promising post on github that said VC++ 2015 had to be installed to make Doom not run like hot garbage. I tried installing both it and Doom ON THREE DIFFERENT DISTROS, all with the same exact hardware, and all three gave the exact same results.
I'm giving this a platinum rating because apparently this kind of performance is identical to the Windows version. That's right, trying to play Doom at a comfortable framerate on Windows will make you want to kill yourself there, too. So technically, it's not Proton's fault because Doom is running exactly as Bethesda intended.
It's amazing, isn't it? No indie developer could ever possibly hope to get away with this kind of thing. But because it's Bethesda, Doom is actually on Proton's list of recommendations. What a joke. I would request a refund, but I've spent too much time trying to get this broken mess to work right.
Valve, if you needed the money, you could have just asked. You didn't need to go through all of this work to trick me like this.
KDE neon User Edition 5.14 NVIDIA 410.78
Gold
set steam launch option "+r_renderapi 1"
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Platinum
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.37
Gold
Tweaks: Install "xinput" and "vcrun2015" with winetricks, also added "+r_renderAPI 1" to launch options for DOOM as well.
After above is done it loaded up fine for me, outside of having to change to "Vulkan" in the settings.
I've only played a little bit, but it works well and even better then Windows 7 once it up and running. I can play on High on Linux vs Medium on Windows 7.
On my old GPU I can't play using Vulkan, because of bug in NVIDIA drivers (black textures - happens on Windows as well). Using OpenGL game worked surprisingly well. Did not try multiplayer.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Everything works fine in Vulkan mode. Since latest proton update 3.16-6 the multiplayer modes now also works. Example video here https://www.youtube.com/watch?v=QvpBaZoCbeQ
Ubuntu 18.10 NVIDIA 415.25
Platinum
After adjusting in-game graphics settings to ultra/high, game runs perfectly; tested campaign mode.
Linux Mint 18.3 Sylvia NVIDIA 415.13
Platinum
In general i had some issues with wine, steam play and pulseaudio. The first ~30 minutes, the sound of the game was extreme scratchy.
I had to modify the pulseaudio config file this way: https://ludwig.im/en/projects/steam-pulseaudio-sound-latency-lagging-problem-noise
scroll down to "Optimize PulseAudio settings for Steam Games" and edit the daemon.conf like in the article recommended
After that, i had no issues anymore
Linux 4.x NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Gold
Works great in vulkan. Needed to edit the config file to force launching in vulkan (can also be accomplished via forcing vulkan in launcher options). Would periodically encounter game slowdown to the point it was unplayable but FPS never showed drops during these moments. Fixing the slowdown requires quitting and relaunching the game. Typically, they happened during boss fights...
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
60 FPS using Vulkan. No issues.
SteamOS 2.0 NVIDIA 396.54
Gold
Set launch option: +r_renderAPI 1 to enable vulkan API to make this game works. Works out of box, however, performance is not perfect as Windows vesrion, but still very playable with ultra settings at 1440p resolution.
90 FPS on Vulkan, Maxed settings, did not test OpenGL extensively.
No graphical glitches spotted, very stable framerate.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
The single player mode runs buttery smooth with no visible drawbacks.
Ubuntu 16.04.4 LTS NVIDIA 410.73
Silver
Playable, but in very rare occasions crash on Access Violation. Vulkan can't render textures with some anti-aliasing settings on my GPU (allegedly on windows as well. I haven't windows, can't try), but OpenGL work well.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Vulkan API pushes well over 100 FPS on ultra on 1440p. flawless game!
Ubuntu 18.10 NVIDIA 410.73
Platinum
Works like a charm.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Like native.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 390.77
Platinum
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Use the Vulkan renderer to get the most performance possible
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Just Works, stutters in the beginning with vulkan as expected but after that it's better than opengl
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Had to use +r_renderapi 1 +com_skipIntroVideo 1. I'm giving Gold because the performance in 4K with my R9-290X is crap. In windows I could get a much better performance in 4k with low settings. In 1080p performance is excellent.
Runs perfectly in both OpenGL and Vulkan modes. Slightly lower performance than on Windows, but still above 120 fps in most cases.
Solus 4.4 Mesa 18.2.3
Platinum
Worked better with opengl as desktop notifications caused vulkan issues.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Works out of the box. No tweaks.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Vulkan renderer is perfect. 3.16-5 fixes crackling sound, mouse movement stuttering and some visual effects. Game is perfect!
Manjaro Linux NVIDIA 415.18
Platinum
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Bronze
Game performs very well. Minimizing the game will crash it, considering when someone sends you a Steam message, the game will be minimized to show that window, this is a pretty significant issue.
if you have sound problems (crackling/distorsion) you will need to go in folder /etc/pulse after change the daemon.conf (replace ; default-sample-rate = 44100 by ; default-sample-rate = 48000 then restart computer.
runs with high/medium settings in windows wine it works good on ultra settings i have to play on lower settings than windows
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly out of the box. For best performance, make sure you enable Vulkan under the advanced video options.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
After about a week of trial and error on Solus, Im finally able to get this to run perfectly on Ultra.
Solus NVIDIA 410.78
Platinum
Working flawlessly without any launch options. Using Vulkan, Ultra settings, v-sync enabled. Pinned at 60fps.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Gold
Needs to be launched with "+r_renderAPI 1" and doesn't like losing focus (crashes on alt+tab). Otherwise, runs perfectly at a constant 75 fps @ 1440p on the highest settings.
Was playable and was able to reach the ending of the game. However, the game occasionally froze for me during long play times of more than 2 or 3 hours. I also experienced a single crash at the start of the game when running in Vulkan mode. Play with a gamepad worked normally.
Ubuntu 18.10 NVIDIA 410.73
Platinum
NAME=Gentoo 4.5 Mesa 18.3.0-rc6
Platinum
Works perfectly. Even better (100+fps) when you use Vulkan API instead of OpenGL.
Launch options -> +r_renderapi. Otherwise black screen with audio. Works flawlessly on Vulkan and highest settings.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Even with skipping intro video and using "+renderAPI 1", just shows a black screen. If I try to quit the doom application it says that Wine is not responding.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Seems to work perfectly. I am running Kubuntu 18.04, on
an older 8-core AMD FX-8350, with a MSI GTX 1080 Ti. The game averages 60 fps and the video is very smooth. Overall I can't even tell it's not a native Linux game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Need launch option: +r_renderapi 1
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Runs flawlessly; forgot I wasn't playing on Windows. Crashed to desktop only twice during my playthrough of the campaign, and hard freezed during loading screens a few times. These are minor issues that probably happen on Windows anyway.
Linux Mint 18 Sarah (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything workes fine including Gamepad (XBOX360). Very Good performance. I switched ingame to Vulkan.
Manjaro Linux NVIDIA 415.18
Gold
Runs great after adding "+r_renderAPI 1" to the launch options. Xbox One controller works.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Locks up system frequently. Input capture problems (no mouse, keyboard) that somehow fixed themselves after a few runs. Blank screen unless +r_renderapi 1
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game does not run properly at all. If I run the game with no command line options with OpenGL, it crashes with the following error:
X..WGL_EXT_swap_control_tear not found
unknown error: 0x578
FATAL ERROR: wglCreateContextAttribsARB failed
The game seems to try to start with the "r_renderapi 1" commandline to force vulkan, but it doesn't do anything more than open the game with a black screen. This is with or without +com_skipIntroVideo 1.
Linux 4.x (64 bit) 3.1 Mesa 18.1.6
Gold
needs steam runtime, had crackly audio until i enabled tsched and avoid-resampling + set default sample rate to 48000 in pulseaudio, crashes/black screen if it loses focus (alt tab etc), runs in opengl by default requiring startup arg to run in vulkan
Only works with the Steam runtime, Steam "native" crashes with "default.cfg" error (can't write initial config due to permission errors?).
At 1080p, I get a solid 60+ fps with all settings maxed out, out-of-the-box with no changes other than the Steam runtime. When running, gameplay is incredibly smooth, no hiccups or stuttering, and my XBox One controller (wired) is picked up automatically.
Running with Vulkan causes seemingly random crashes to both the game and to Steam (unclear if the game crashing causes Steam to also crash or vice versa). This also corrupts the save file as a result.
Running with OpenGL seems more stable (no crashes yet) but causes a slightly higher load on the hardware.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Vulkan backend works perfectly. This is awesome!
Manjaro Linux NVIDIA 410.78
Platinum
No issues with the game at all, runs buttery smooth and has not crashed once. My Steam overlay does not work, however. It will open but flickers constantly and my mouse cursor is not visible within the overlay.
Ran through single player campaign, and tested multiplayer
Kubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Like playing on windows
Linux Mint 18.3 Sylvia NVIDIA 415.25
Gold
to run the game on solus, deactivate the linux steam integration. with lsi i get a error with default.cfg
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Had some issues with razer chroma which killed performance. Replaced CChromaLibaryEditor.dll with this: https://github.com/Riesi/CChromaEditor/releases/tag/EMPTY1.0
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
After a few minutes(30-40 mins) into the game play, the whole system freezes, caps lock key doesn't light up when pressed. The only solution is to reboot. Note: This occurs when game is run with both openGL and vulkan. Strange thing is, on reboot after freeze, the game fails to start and drops to doom console(if vulkan was enabled, console is blank, if openGL was enabled, blue color console with an error.), but on a second reboot, it runs flawlessly, but again freezes after a few minutes.
I'm running arch with deepin desktop if it matters.
Arch Linux NVIDIA 410.78
Platinum
Flawless.
Ubuntu 16.04.5 LTS NVIDIA 410.73
Gold
With AMDGPU it's stable, gives 40-50 fps on most maps (I'd say gold because my GPU is probably too weak). With AMDGPU-PRO its closer to 50-60, but on some maps looking at certain places slows game down and drops to 0-2 fps. Of course don't forget "+r_renderapi 1 +com_skipIntroVideo 1" launch options.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Gold
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
Make sure to switch to vulkan in the graphics options for best performance. I also use these launch parameters : +com_skipIntroVideo 1 +com_skipKeyPressOnLoadScreens 1 +menu_advanced_AllowAllSettings 1
Arch Linux NVIDIA 396.54.09
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Campaign worked flawlessly, multiplayer crashes on search for a game. Performance: solid consistent 120fps up until late chapters, wherein some frame drops occured and 60fps was averaged
Ubuntu 18.10 NVIDIA 390.87
Silver
Had to get Mint to switch to amdgpu instead of radeon so I could get Vulkan working. Now the game runs fine, but I'm getting about 60% of the FPS I get on PC. Still over 60fps, but not anything special. I'm mostly amazed to have it running.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-5526420 2018-11-11 bionic-oibaf-ppa)
Platinum
Linux 4.x NVIDIA 415.22
Platinum
After booting the game, change from OpenGL to Vulkan to get even better performance. On my RX 580, I'm getting 110~140FPS with everything maxed out at 1080p with Vulkan, and only around 70FPS with drops below 60FPS with OpenGL.
Runs amazingly well. 200 FPS, maxed out, v-sync turned off with no tearing whatsoever. Game runs perfectly out of the box with no launch options enabled. Though may drop a little once a lot of demons spawn, though it's minimal and not noticeable. This was used with Proton 3.7.7-beta
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
launch option " +renderapi 1 " is necessary (uses Vulkan rather than DirectX); runs flawlessly, however using i3 window manager, switching to another desktop space on the same monitor sometimes renders the game unresponsive
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Gold
Works almost perfectly. Needed to run `$ protontricks 379720 vcrun2015` to make it work.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Multiplayer always crashes
Arch Linux NVIDIA 410.66
Platinum
Runs good with in vulkan (did not test opengl).
? Xubuntu 18.04 NVIDIA 396.51
Gold
On Arch based distros you need to run the game via Steam (Runtime), and set "+r_renderapi 1" as a launch option to launch the game in Vulkan. It does not work in OpenGL mode.
i5 6500, R9 380 Antergos Mesa 18.1.6
Gold
Switching from OGL to vulkan only crashes the game once, but then just enter the game again it works perfectly, better than the windows version.
Linux Mint 19 Tara (64-bit) 4.6.0 NVIDIA 396.54
Gold
Perfect. Played through the whole game without issue. Runs 100-200 FPS with Ultra quality settings. Must add "+r_renderAPI 1" to launch options. ESync is enabled on my system. See official docs on how to enable esync: https://github.com/zfigura/wine/blob/esync/README.esync - After hibernation I had to fornce my video card to use high, instead of auto, DPM performance setting, otherwise I would get only ~ 60 FPS. Fix is easy, before launching game run as root: "echo high > /sys/class/drm/card0/device/power_dpm_force_performance_level" you can use "auto" instead of "high" if you want to go back after quitting the game. If you have multiple GPUs your card may have a different path. Game is awesome, highly recommend!
openSUSE Tumbleweed 4.4 Mesa 18.3.1 compiled with LLVM7
i7-7700HQ / GTX 1080 Ti Solus 3.9999, latest sync NVIDIA 390.77
Gold
using "+r_renderapi 1 +com_skipIntroVideo 1" as launch options
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Borked
No audio. Other games, even those running through wine, do have audio. Tested audio in the wine-prefix using winetricks, but withing winecfg there was audio. Must go wrong somewhere on the interaction level because the audio never makes it from the game to PulseAudio.
i7-3770k Ubuntu 18.04 NVIDIA 396
Silver
Works perfectly with launch option: "+r_renderapi 1" (force use Vulkan)
Performance: 50-60+ FPS, with Ultra preset, in 4k resolution (3840 x 2160).
Multiplayer: Does not work; finding a game causes a crash. Private game, without match making, was not tested. This is the reason for the Silver rating.
Snap Map Mode: Works without issues. Multiplayer/Co-Op untested.
Audio is still hit and miss when using a USB headset. Using Pulse, their is no sound at all. Using Alsa (change with proton/winetricks), it's crackling and sometimes distorted. See https://github.com/ValveSoftware/Proton/issues/206 for known issue around it. Previous versions of Proton actually did this better, as I was able to play 3.7
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Vertical Sync on 144Hz Monitor works - use full screen instead of fullscreen windowed for best performance and graphics.
i7-7700k / GTX 1070 Ach Linux 64-bit 4.17.14-arch1-1-ARCH NVIDIA 396.51
Platinum
Arch Linux 4.5 Mesa 18.3.1
Gold
The performance is solid, well over 100fps at all time. The game initially did refuse to start due to it trying to run in OpenGL, adding "+r_renderapi=1" to the game launch option resolved that issue. I experienced a single random crash once about 15 minutes in to the game, I have not experienced it in several hours of play since.
Requires a launch option, and then still doesn't run. Either crashes out or hangs at a black screen.
i7 / 1080 Ubuntu 18.04 NVIDIA
Gold
Initially very stuttery, despite showing high frames, enabling vsync stopped that
Ryzen 5 1600 / GTX 970 Antergos NVIDIA 396.51-5
Gold
Singleplayer performance is great and near identical to performance on Windows. Mouselook would get stuck sometimes horizontally at certain angles using a Logitech g502 but using a different mouse solved the issue. Multiplayer is the only thing that doesn't work, crashing upon trying to play with other players instead of bots.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Everything works beside the sound crackling the first few seconds after start but that goes away. Had to do a lot of troubleshooting under Arch to get it going.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
Set to use vulkan with "+r_renderAPI 1", but only get a black screen
Ryzen 5 1600 Ubuntu 18.04 NVIDIA 396.54
Borked
Tried the launch option verifying game files, still won't start
i5 4670 / GTX 970 Ubuntu 18.04.1 NVIDIA 390
Platinum
So far it works really well, have not noticed any issues, slowness or tearing.
Manjaro Linux NVIDIA 410.73
Borked
Says prepearing to launch DOOM and then synces, because it was closed automatically.
AMD FX-8350 Ubuntu 18.04 Mesa 18.3
Silver
It's almost perfect, the only thing that doesn't work is multyplayer
i5-8400, RX 480 Antergos vulkan-radeon
Gold
Set launch options to +r_renderapi 1, if the screen is still black wait like five minutes. Alt-tabbing caused a crash.
Previously black screen (vulkan version), now works perfectly since latest steam update. Note that save files were corrupt, but I located the old save from Windows partition and copied in some missing .verify files. Resuming save dropped me in an empty room, but restarting the mission put me back where I should be.
Didn't test multiplayer, but single player is a blast! Once in a while, the sound crackles. Restarting the game solves that for me. After the restart, it's ok for a full gameplay session.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Crashes once and a while, but generally runs well. Takes a very long time to load
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Gold
Refused to start at first, but worked after retrying a couple times. Only crashed once during a cutscene, performance seems to not be affected noticeably
Have never been able to get it to launch. Almost always crashes Steam, leading to system lock up. Even with the Vulkan force API it's never worked. Basically just launches as a blank screen.
Arch Linux 4.6.0 NVIDIA 396.54
Platinum
Perfect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Steam does not switch controller configs. Game uses controller icons even when mouse and keyboard are used. Steam Overlay does not work. Otherwise works flawlessly.
AMD A10-5800K Linux Mint 19 (Kernel 4.18.4) Mesa 18.3.0-devel
Borked
Game automatically exits on launching, and then starts syncing. No error Message is given, no error log is produced.
Running with and without Vulkan flag render_api = 1.
An update to wine/proton has broken Doom 2016 since August 23 2018, resulting in a black screen on startup. Workaround is to wintricks xinput: see https://bit.ly/2BWnqTp
i5-7600K Ubuntu 18.04 NVIDIA 396.54
Platinum
Just tested a few minutes. works out of the box (without startup parameters).
Weird lag when picking up argent energy. Runs perfectly using vulkan implementation.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Works fine out of the can
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Cannot run .cfg.
i3-7100 Solus 3.99 NVIDIA 390.77
Gold
Game starts with OpenGL renderer, which works perfectly. Once renderer is changed to Vulkan, all textures are black - but this is confirmed issue with NVIDIA drivers: https://forums.geforce.com/default/topic/1068996/-bug-vulkan-api-for-doom-2016-causes-almost-all-models-and-textures-to-be-black-on-newest-drivers/?offset=3
Single Player / Campaign works fine with forced Vulkan renderer (+ r_renderAPI 1), Multiplayer crashes immediately after match transitions from lobby to the actual game. Performance-wise, looks like it's on par with Windows.
Crashes immediately with OpenGL. Will start with Vulkan (+r_renderapi 1 in launch options) but then freezes after intro videos with 99% loading indicated.
i7-8705G Ubuntu 18.04.1 Mesa 18.1.6
Bronze
Game will slow to a crawl periodically, which can only be fixed by quitting to desktop. Seems to be related to mouse movement somehow.
Runs at 140+ FPS at 3440x1440 with everything set to max and the Vulkan API. I have experienced a couple of crashes, mostly when entering/exiting rune trials. I started the save on a different computer (a laptop with an Intel i7, GTX 1070, Ubuntu 16.04, and Nvidia 390) and got 60-75 FPS at 3440x1440. On the laptop I got a black screen on the opening video.
Ubuntu 18.10 NVIDIA 415.25
Gold
It start with a black screen but if you hit alt+enter you can change the configuration in windowed mode.
The games works around 150fps with vulkan.
Finished the game almost entirely on Linux, without any flaw or performance issue.
The only thing worth noting is that with my AMD graphics card, I had to install the proprietary driver, as the open source version had the framerate capped at 30 FPS while V-Sync was on, and all graphical effect were not turned on despite everything is the menu set to ultra.
As soon as the proprietary driver was installed, all these issues vanished, and the game was the same as on Windows 10. Didn't try with a controller.
Edit: steamapps/common/Doom 3/base/DoomConfig.cfg to set custom resolution
pcgamingwiki.com/wiki/Doom_3#Widescreen_resolution
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No 1080p, but that's just Doom 3 for you
FX 6350, R9 280x Ubuntu 18.04.1 AMDGPU
Silver
Works fine on medium settings. Does not like vid_restart
FX 8350 / GTX 770 Slackware Linux 14.2 NVIDIA 396.56
Platinum
no
AMD Athlon X4 845 / RX 460 Antergos Mesa 18.1.6
Platinum
Official native Linux binaries available outside Steam. The game source code was also released, so unofficial enhanced ports are available.
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Borked
On Proton doesn't start while on normal wine works fine.
i3-2348M / Intel HD 3000 Antergos (Kernel 4.18.4-arch1-1-ARCH) Mesa 18.1.7
Gold
Use Steam (Runtime) + Proton 3.7-4 beta, now the game works fine.
i3-2348M / Intel HD 3000 Antergos (Kernel 4.18.4-arch1-1-ARCH) Mesa 18.1.7
Silver
Some FPS dips and stuttering in areas. Mouse will sometimes get stuck in menus.
i7-8700K/GTX 1080 Ti Ubuntu 18.04.1 NVIDIA 396.54
Silver
Starts, run and plays well but doesn't save the configurations.
GTX 980, Ryzen 7 1700 Pop! OS 396
Platinum
Works perfectly, even with mods.
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.2
Platinum
Runs great. Just since it is old game, it does not support wide-screen resolutions via settings menu. My solution was same like on Windows: Open console with CTRL+ALT+~ (tilda) and enter (comma separated commands, do not enter the comma): r_customWidth 3840, r_customHeight 2160, r_aspectRatio 1, r_mode -1, vid_restart. This will set 4K UHD resolution of 3840x2160, you can change values to any, like 2560x1440 or 1920x1080
Edit: steamapps/common/Doom 3/d3xp/DoomConfig.cfg to a set custom resolution.
pcgamingwiki.com/wiki/Doom_3#Widescreen_resolution
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Gold
everything works, but if you want a modern resolution, you have to edit steamapps/common/Doom 3/d3xp/DoomConfig.cfg
Ubuntu 18.10 NVIDIA 410.73
Gold
Game runs fine. Widescreen/High resoultion requires tweaking some files, but this is the same for Windows. Steam Overlay not showing the cursor while plaing this game.
Fedora 29 4.4 Mesa 18.2.4
Platinum
played the first few levels, interacted with terminals, fired several weapons, used the cheat console
Sound crackling stops after restart the game.
Works with launch options MESA_GL_VERSION_OVERRIDE=4.5COMPAT allow_glsl_builtin_variable_redeclaration=true force_glsl_extensions_warn=true PROTON_NO_ESYNC=1 %command%
Antergos Linux 4.5 Mesa 18.3.1
Borked
White blank screen when launching the game. Sound plays in the background. Can't play.
Audio works with an install of "winetricks xact" in the compatadata/208200/pfx Steam winebottle. However, you get a white screen. Didn't test DOOM / DOOM 2.
Initially issues with sound crackling and random black screen at startup; Newer versions of Proton seem to have mitigated that - played through the entirety of Doom 3 + RoE, Lost Mission without further issues
Linux Mint 19 Tara NVIDIA 396.54.05
Borked
Only a white screen with audio instead of a functional menu
No issues. Works same great as original Doom 3 (non BFG)
Arch Linux NVIDIA 410.73
Platinum
Runs great out of the box, I was running at 1080p max settings. Performance was good and I saw no graphical issues. Audio started to get staticy after about an hour, but restarting the game fixed that.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
The game before starting, crashes.
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Platinum
Runs flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game occasionally takes ages to load (>5 minutes), would be platinum otherwise.
Ubuntu 16.04.5 LTS NVIDIA 340.104
Borked
Crashes on start
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Platinum
woks fine
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Borked
Crashes on start
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played the whole Doom 3 campaign and RoE, a little bit of Doom 1 and 2. Everything works perfectly.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs and plays without any issues. I've tried Ultimate Doom, Doom 3 and Doom II.
Fedora release 29 (Twenty Nine) NVIDIA 415.22
Borked
Starts to white screen, can hear intro music. Nothing else happens.
Tested ~1 hour of Doom 3 gameplay with highest graphics settings. Everything works out of the box, good perfomance, same as on native Windows 7.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Silver
works with launch options:
MESA_GL_VERSION_OVERRIDE=4.5COMPAT allow_glsl_builtin_variable_redeclaration=true force_glsl_extensions_warn=true PROTON_NO_ESYNC=1 %command%
Gentoo Base System release 2.6 4.5 Mesa 19.0.0-devel (git-52368ef83a)
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
There is sound cracking and can be fixed by restarting the game. See game play video here --> https://www.youtube.com/watch?v=fd9g58tHTPQ. To make the game run on PC's with Radeon GPU running on Mesa, put the command below in the Steam Launch Option --> MESA_GL_VERSION_OVERRIDE=4.5COMPAT allow_glsl_builtin_variable_redeclaration=true force_glsl_extensions_warn=true PROTON_NO_ESYNC=1 %command%
I'd rate it platinum except that rarely it would crash, often during a screen change. I couldnt reproduce it every time though. Other than that, it seems perfect.
KDE neon User Edition 5.14 NVIDIA 410.73
Borked
Requires "PROTON_NO_ESYNC=1 %command%" to run. Game crashes randomly usually within a few minutes of gameplay.
Occasional FPS drops, otherwise seems fine including controller support. Played through first stage.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly with one player with game pad. No testing two players.
Solus (64 bits) 3.0 Mesa 18.2.4
Platinum
runs fine
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
Game runs fine out of box. Minor inconsistent slowdowns. The game is running faster and or less slowdowns under this version of Proton than previous versions.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Game Controller: Work
Game Native Settings: vsync enable
Basically a Unity3D game. Runs in DirectX 10 and 11 only (no OpenGL or D3D9 compiled). Performance is good and didn't dip below 60 while I played.
Only problems are related to mouse movement as in other (older) Unity3D games: Camera/Cursor is drifting slightly when moving the mouse, doors and cut scenes sometimes make the camera go up and/or crazy for a few seconds or until alt-tabbing. Alt-tabbing usually fixes the camera issues except the drifting.
Runs perfectly provided you expand the file descriptors like the github says, which maybe people should follow
Nvidia GeForce GT 730 Arch Linux NVIDIA 396.51
Platinum
It would initially crash from `eventfd: Too many open files`; I increased the file descriptor limit, and it no longer crashes. See here: https://github.com/zfigura/wine/blob/esync/README.esync#L9
i5-4670K @ 3.8GHz, GTX 770 Arch Linux NVIDIA 396.51-5
i5 6500 / 1060 6gb Linux Mint 19 64-bit (Kernel 4.14) NVIDIA 396.54
Bronze
It runs but also crashes very often so that it's close to be unplayable
i7-6700HQ / GTX 970M Linux Mint 18.3 Sylvia 64-bit (Kernel 4.15.0) NVIDIA 396.51
Platinum
Perfect on first run, no additional tinkering required.
Ryzen 5 1600X / GTX 1060 3GB Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
Platinum
Giving this a platinum because to run this I had to increase nofile which is an OS limitation, not a Proton problem. Otherwise runs well both on fullscreen mode and windowed mode.
i7 3770 / iGPU HD 4000 Arch Linux x86_64 (Kernel 4.18.5) Mesa 18.1.7
Platinum
Even felt better than on Windows
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
No issues with RLIMIT_NOFILE set to 1048576.
Linux 4.x 3.0 Mesa 18.3.1
Gold
Game crashed every 2-3 minutes on NVIDIA or Intel GPU - switched to the latest beta version of the game. Performance 60FPS.
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
No tweaks necessary, works fine in fullscreen and windowed mode alike.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
No issues so far.
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Platinum
Perfectly!
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 390.48
Platinum
Ran smoothly at 3x game size, sluggish on full screen and fractional zoom.
[ 7487 ] Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist
Platinum
Linux 4.x NVIDIA 415.25
Silver
Alt-Tab messes up mouse input (mouse either "gets stuck" at the edge of the screen preventing turning any further or can leave the game window to another monitor) / pausing + unpausing game fixes mouse issues
Seems fine, aside from not detecting my 360 controller.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game works perfectly aside from one thing that kills all the enjoyment - every time you make *any* camera movement, it drifts 1 pixel to the right and 1 pixel down. So if you move the camera down, you're really moving it right-down, and even if you move the camera up, just *really* slowly (<1px per frame), it will still drift to bottom of the screen.
The game itself runs great seems to run at a high fps with no graphical problems The sound doesn't work. I did not try any workarounds to fix it. This was with the Steam Version not the origin version.
Everythings runs fine with no problems -- except mouse camera movement. For very short turns it's fine, but anything more than about 30 degrees and it starts to spin, even with sensitivity all the way down to 0.25. I also can't change movement direction without taking my finger off the mouse button and pressing it again.
It's frustrating because it's such a small issue but it really affects gameplay and my enjoyment of the game a lot.
Linux 4.x NVIDIA 410.78
Gold
Everything seems works out of the box on, but if the game starts to use more than 2GB of ram it crashes. There is a fix for this posted at WineHQ titled "Solving GL_OUT_OF_MEMORY errors": https://appdb.winehq.org/objectManager.php?sClass=version&iId=18283
It links to this page, where you have to patch the DAORIGINS.exe in "/home//.steam/steam/steamapps/common/Dragon Age Origins/bin_ship": https://www.techpowerup.com/forums/threads/large-address-aware.112556/
After this fix, the game runs flawlessly. Been playing for more than 10 hours on max settings.
Arch Linux 3.0 Mesa 18.2.4
Platinum
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
Audio didn't work initially, it turned out that it was disabled; after fixing the setting in the launcher menu the game runs well.
i7-6700HQ CPU @ 2.60GHz / GTX 970M Linux Mint 18.3 Sylvia 64-bit NVIDIA 396.51
Platinum
It didn't work with Proton 3.7-5, only the launcher worked. Game starts with sounds off, you must manually deselect this option on the launcher audio configurations.
i7 8th gen hex core Linux mint 19 64bit kernel 4.18.5 NVIDIA 396.51
Platinum
I can't work out how to edit previous reports, so I am just making a new one. I was the person downthread who was having trouble with the mouse camera movement. I have just tested it now with the new version of Proton and there are no problems; it runs flawlessly. :)
Linux 4.x NVIDIA 415.25
Platinum
funciona perfecto
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Borked
Randomly crashes without error message whatsoever. Also crashes repeatedly when entering previously crashed locations again. Probably graphics related
Worked fine out-of-the-box. After some time there were a few very minor graphical abnormalities (arrow tracers not disappearing as quickly as expected for example), but nothing that impacted play. Did not experience the sound issue others reported earlier.
Certain background selections caused game to crash progressing from first character screen. Proton log indicates crash was caused by a page fault, but was unable to trace further.
For some reason the sound was turned off by default. I just had to open the configuration again, go to Audio and uncheck the "Disable Sound" check box.
Can't get through character creation. Crash occurs after first page.
Ubuntu 18.04.1 LTS NVIDIA 390.48
Platinum
The game does not start if Antialiasing is set to 8x. I didn't try 4x, but 2x works just fine. The game also starts with sound disabled, but a quick trip to the settings fixes that. I haven't encountered any other issues, and it runs at 100+ FPS.
Ubuntu 18.10 NVIDIA 415.25
Gold
Default first time configuration has Disable Sound checked. Switching to Steam Overlay caused a brown screen on first start-up, but after dismissing CD key popups and restarting, it runs without issues now. Have not finished all game content, but performance is good, with no issues since initial setup.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Gold
Runs great, but for some reason the sound defaults to disabled.
After an hour or so, all the terrain textures vanish and you're wandering the void. Restarting the game fixes it though, so it's not the end of the world.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Can't get some of the DLC to work, otherwise everything works out of the box.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
lowered all settings to minimum other then textures to keep the frame rate more stable turned off vsync enabled sound and played about a hour with the cam zoomed all the way out.
Runs perfectly as long as I keep Vsync off.
Vsync caused some insane stuttering.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I had to disable and then re-enable "Frame buffer effects" in the launch configuration. Initial start had bad screen tearing. Though it may have just needed a restart after initial setup. Only played for about 10 minutes. Seems fine now.
"Sabayon Linux amd64 18.10" (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Seems to work fine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works very well with a few minor annoyances - Switching workspace while game is running and switching back will make the screen black and need to restart. -- After a couple of hours, sound becomes distorted and need to restart.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Had to reactivate the sound in the configuration menu, game worked fine after that.
4790k / 980ti Linux Mint 19 64-bit (Kernel 4.18.5) NVIDIA 396.51
Borked
Arch Linux NVIDIA 415.25
Borked
Game "loads" somewhat, but hard-crashes when starting to play an Audio-Video file. Failure in the Media Foundation implementation is the likely culprit.
Work like a complete native Linux game, the only problem that i faced was that i coudnt use steam overlay but when i restartet Steam. It worked perfectly and it was completly smooth.
Was working flawless with a gamepad in Steam version 1534892652 but now in v1535062307 doesn't detect the gamepad and with keyboard and mouse the mouse stop working on short click and start working again to allow you move the camera in the next click. Not the case on long press click
Runs perfectly out of the box! Generic USB controller gets detected without issue. The game flies like there is not a compatibility layer on the middle!
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Platinum
Linux Mint 19 Tara (64 bits) 4.4 (Compatibility Profile) Mesa 18.2.3 - padoka PPA
The game runs flawlessly...But not the online aspect of the game as it uses Easy AntiCheat (EAC), luckily ya get to play the whole game offline.
To people who rate this game Platinum, do some actual reports rather than just play the game for 5 minutes and then rate it with that rating without considering other issues (Like the online issue which the game mentions in the 1st place!)
Antergos Linux NVIDIA 396.54.09
Borked
Nothing happens after "preparing to launch" steam window closes
Intel 4770 / GTX 1070 Antergos NVIDIA 396.51
Borked
Proton update of August 22 broke the game. The game now gets stuck when loading the main city hub.
FX-6100 / GTX 1050 Elementary OS 0.4.1 Loki NVIDIA 396.51
Gold
Add "-windowed" to launch options or you'll get a black screen crash. Alt-tabbing prevents you from moving. Performance and stability are both perfect.
4790k / 980 Ti Linux Mint 19 64-bit (Kernel 4.18.5) NVIDIA 396.51
Silver
EAC doesn't run, however the game DOES let you join the online city hub. The game freezes instantly when trying to battle another player (probably due the lack of EAC). Besides that, all other features work correctly (Quests, Battles, Cutscenes, Story Mode, Hero Colosseum) Performance is about the same of the Windows counterpart. Game crashed once when I took Cooler instructor lessons, but I couldn't replicate the crash again, it worked after I took the quest again.
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Platinum
funciona perfectamente, auque hizo falta cerrar y volver a abrir para que ande mi mando de xbox 360
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Platinum
For Fedora 29 runs Flawlessly after that.
Linux 4.x NVIDIA 410.73
Silver
Online doesn't work for me (it usually freezes), but game is playable offline.
Ubuntu 18.10 NVIDIA 415.25
Silver
Online doesn't work (usually freezes), but it is playable offline. Hopefully Easy Anti-Cheat will start working with Proton in the near future.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Launched and went through several missions with only occasional frame rate slow down.
Manjaro Linux NVIDIA 410.73
Platinum
I have not tested Multiplayer Versus Matches but everything else works well with a few stutters here and there.
"Void Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Debian GNU/Linux testing (buster) NVIDIA 390.87
Platinum
installed, worked. 70ish stable fps on battles, everything maxed on 1440p. Smooth.
Manjaro Linux NVIDIA 410.73
Platinum
I thought this game would have issues with serverside validation, but nothing, runs like a dream.
Simply launching it has an issue. I dont believe Dragon Nest launcher detects steam through proton, as a message pops up on launch.
"This Application Needs To Be Launched From Steam. Please Try To Launch Again From Steam."
Linux Mint 19 Tara NVIDIA 415.25
Borked
Manjaro Linux 4.5 Mesa 19.0.0-devel (git-4a131a1330)
Works perfectly fine on high settings, however there were some issues with the mouse (the mouse disappears at times). Don't forget to activate your account or you'll receive an unknown error when attempting to start the game.
i7-4700MQ / iGPU HD 4600 Arch Linux 64-bit 3.0 Mesa 18.1.7
Played 3 hours so far, slight stutter (that doesnt seem to be shaders generating), otherwise its fine.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Some weird framerate issues pop up like 50% of the time and make the framerate tank into single digits. Without these issues it would be Platinum because I can get 35 to 40 FPS on max settings at 1440p.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Will not start. Says 'DX11 feature level 10.0 is required to run the engine'
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Enabling Steam Play for all titles did the trick. Added launch options DXVK_HUD=1 for in-game fps counter and LC_ALL=en_US.utf-8 for english language (UI). No further configuration was necessary to run the game, however, performance is all over the place, sometimes as low as 7 fps and sometimes 55 fps.
Ryzen 2700X / GTX 1080 TI Arch Linux (Kernel 4.18.5-arch1-1-ARCH) NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Silver
noticed stuttering and audio seems to populate a little late but playable otherwise
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
at first the message saying that Direct 11 level 10.0 was needed came up. This issue was resolve by installing the last nvidia driver.
Sometimes the game crash randomly (I mean no specific event, it could be in game, during cinematic, one time even in the menu just before saving...). It still usable since it happens maybe one time per hour (so you have to save regularly). The last time I ran htop in a console on the second screen and I can say that it is not a memory leak since the memory usage remain stable around 4.2 Go all the time but one core CPU usage suddenly grew up to 100% at the moment of the crash
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.18
Platinum
Using sndio (ALSA), no audio problems at all
Arch Linux 4.4 Mesa 18.2.3
Platinum
40ish fps, no sound issues out of the box. Took ages on one loading screen (after an hour or so of play) but after a reboot it was no problem. 2 hours played so far and no real problems
Manjaro Linux 4.5 Mesa 18.3.1
Gold
Audio was garbled until I set the launch option "PULSE_LATENCY_MSEC=120 %COMMAND%". Additionally controller support did not work out of box until I installed the steam-devices package and used big picture mode to launch the game. After these two tweaks game runs at a constant 60fps at 1440p max settings.
Used "PULSE_LATENCY_MSEC=120 %COMMAND%" as a launch option as was suggested here. Everything worked fine in my 95 hour playthrough, including the Steam Controller. Audio was static in the main story end cutscenes and credits, but other than that it was perfect. Played on max graphics, 1080p, and 30fps with VSYNC on, and there was some small stuttering throughout the game, especially when entering new areas. The stutters were worse when playing on 60fps, so I chose 30fps to battle it out. Not sure if that's just a Proton issue, or an optimization issue as well.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Audio issues where it sounds like the music is trying to catch up then slows down. Other than this runs fine at 1440p with stable framerate between 50-60fps.
Ubuntu 18.10 NVIDIA 396.54
Silver
Garbled audio no matter what I try. Frame rate is fine and the game is smooth, but the audio basically makes it unfun to play.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Game runs perfectly out of the box. Getting 50-60 fps running at max settings at 1440p. I also installed the orchestral music mod. The command line that the mod uses doesn't close automatically, but I have had no issues with it otherwise.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
some slight 'lag' very occasionaly which most likely has to do with building shaders. outside of that works like a charm. tested with mesa 18.5
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Platinum
First few times I opened the game I had garbled audio. Seems to be working fine now though. Super happy with this game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything except my DS4 has worked directly as it should.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54.06
Gold
I had to link a font when I switched from 7-8
ln -s 'YOUR_PATH/steam/steamapps/common/Proton 3.16/dist/share/fonts/LiberationSans-Regular.ttf' 'YOUR_PATH/steamapps/compatdata/742120/pfx/drive_c/windows/Fonts/arial.ttf'
Linux 4.x (64 bits) NVIDIA 415.23
Platinum
some stuttering during gameplay, unable to skip cutscenes. tested with xbox one controller
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.7
Gold
On Github someone suggested adding "PULSE_LATENCY_MSEC=120 %COMMAND%" (no quotes) to the launch options and now the game plays perfectly!
25601440 all settings max = 60fps
Played about 6 hours straight without issue.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Graphics were fine, game ran fine. I was having issues getting my DS4 to work. The camera would constantly move around the player and face up, it still reacts to using the right thumb stick, but doesn't stop. I first checked to see if it was my computer mouse, I changed the control scheme in the menu to DS4, only to find that I had to remap all the buttons first, After doing so, button prompts would flicker and change between two numbers.
Manjaro Linux NVIDIA 415.25
Silver
low fps
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No framerate issues or other. Lost mouse focus occasionally when doing combos with [Alt] but this is likely an issue with the window manager, not the game itself.
Runs well, I'd give a platinum but Xbox One controller support isn't quite there, had to remap through keyboard with Steam.
i5-7700HQ Ubuntu 18.04 NVIDIA 396.51
Platinum
Played the first hour without any problems.
Linux 4.x NVIDIA 415.23
Borked
Crashes roughly 3 secs after selecting "New game" was not able to fix it
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played 4 hours. Not a single crash. Only thing worth mentioning would be occasional lost window focus then using bow, but that should be easily solvable.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Gold
This game works very well on Linux/Steamplay.
I met only one problem: with my x360 gamepad, the camera spinning around my character.
You can easily resolve this bug:
- open the file config.ini located in
/home/yourprofilname/.steam/steam/steamapps/compatdata/367500/pfx/drive_c/users/steamuser/Local Settings/Application Data/CAPCOM/DRAGONS DOGMA DARK ARISEN/
- change this two lines as this:
MAP_RSTICK_VERT=RX
MAP_RSTICK_HORZ=RY
That'all, now enjoy playing this games on Linux :D
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Silver
Perfectly stable even during long gaming sessions. Only issue is the frame rate which can dip down to low 20s. Still perfectly playable with no hanging or crashing.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Works great performance and graphically wise, couldn't get the xbox UI to stick, each time I touched a button on my Xbox360 usb controller it reverted to the generic USB button UI. Problem seems to exist on Windows too.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54.09
Gold
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Experienced crackling audio exclusive to this application and had problems with my controller (XbOne) constantly rotating the camera until I remapped via Steam. Otherwise runs at comparable speeds to my Windows installation.
Works perfectly except FPS drops to 15-20 for unknown reason.
Ubuntu 18.04.1 LTS (64 бит) 4.6.0 NVIDIA 410.66
Platinum
Manjaro Linux NVIDIA 415.25
Silver
The game runs great, but with 2 problems:
- For no reason, the game goes from 60 FPS to 40 FPS and goes up again.
- The online services stops working shortly after entering in a save game. I do not know if this is a problem with Capcon servers or if it is a problem running the game with proton.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.0 - padoka PPA
Bronze
Played the intro and walked around the first village. While it's ok during intro, frame rate drops to 15-25fps (didn't find any fix for now). I also had to disable all joypads to be able to play with my Xbox360 wired pad (WINEPREFIX="/home/STEAM-DIR/proton/steamapps/compatdata/367500/pfx"
wine control)
Starting game with controller plugged in results in behaving like 2-to-4 controllers are vying for Player One. Simple menu navigation was terribly frustrating. Tried disabling all controllers through Proton's Wine Control, yet the game still behaved as both an Xbox 360 controller AND my Xbox One controller simultaneously... in-game options reflected as much.
SOLUTION: remap entire gamepad controls as KB/M through Steam's controller configuration, then start the game with the controller UNPLUGGED--only plug it back in AFTER the initial boot. Definitely playable thereafter.
Inconsistent FPS--goes from smooth 60fps to dipping as low as 12fps in town. Still an enjoyable game!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Performance is very choppy, fps is all over the place. Sub 45 fps on average on medium-high settings, drops way lower in some locations. The game window loses focus on a dual monitor setup very easily, and the game's controls sometimes become borked if you refocus the window. Both keyboard and mouse input feel a bit laggy.
Pops up a message about not being able to play an intro video and hangs after that
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
To start the game, -novideo has to be added to the start options. With Proton 3.16-4 I had crashes sometimes (not often) when the game loads a new areasometimes the progress bar freezes, sometimes the game crashed with an out of memory error. So I switched to Proton 3.16-6 Beta and added PROTON_FORCE_LARGE_ADDRESS_AWARE=1 to the startup command line. Now the game runs perfectly.
openSUSE Tumbleweed 4.5 Mesa 18.3.1
Gold
right-click on game in Steam left column > click properties > set launch options... > paste in "-novideo" without the quotes.
Manjaro Linux 4.4 Mesa 18.2.4
Gold
Just add `-novideo` to the launch options and it runs perfectly!
Arch Linux NVIDIA 410.66
Borked
Shortly after startup appears an error message: nDShowServer::PlayFile(): Could not render file 'Z:/home//.steam/steam/steamapps/common/Drakensang/export/data/movies/intro_16_9.mpg'
Played through the tutorial missions without issue. Worked out of the box
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Borked
"Failed to load XACT sound bank 'Z:\path\to\game\export\audio\amb_a1_dungeon.xsb'!" on launch
tried installing xact via winetricks, also fails with other currently available proton versions
Requires Steam launch option "PROTON_NO_D3D11=1 %command%" to run. Game works but does not detect a controller, also the KB+M controls are not precise, the mouse direction keeps floating slowly at a downward direction.
Does not start at all. Seems to be wine-mono issue noted here:
https://github.com/ValveSoftware/Proton/issues/18
Debug from command line:
wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting
wine: Unimplemented function mscoree.dll.CorIsLatestSvc called at address 0x760023:0x7b43c45c (thread 0015), starting debugger...
0018:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0009:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
0009:fixme:mscoree:ConfigFileHandler_startElement Unknown element L"generatePublisherEvidence" in state 4
0009:fixme:mscoree:parse_probing privatePath=L"Editor/Release" not implemented
0009:err:mscoree:CLRRuntimeInfo_GetRuntimeHost Wine Mono is not installed
The screen is not correctly centered when changing the resolution, but restarting the game make it working correctly. Works perfectly otherwise
i5-M520 / GT 330M Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 340.106
Platinum
Runs perfectly fine (140+ FPS) on medium specced hardware in 4K with graphics quality set to Ultra.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything works perfect in fullscreen 1080p resolution.
Arch Linux NVIDIA 410.73
Platinum
3770k / Nvidia 1080TI Arch Linux NVIDIA 396.51
Silver
The screen is not correctly centered when changing the resolution, but restarting the game make it working correctly. Works perfectly otherwise
i7-7700HQ / GTX 1050 Ti Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 384.130
Platinum
Runs great
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Turning on anti-aliazing or VSsync may crash the game. Also, the mouse cursor stay frozen if turned to hardware acceleration. Other settings works as expected
i5-3210M / iGPU HD 4000 Linux Mint 19 64-bit (Kernel 4.15) Mesa 18.0.5
Riftland runs pretty well, but there is a bug with the cursor. When moving it over something that should open up a tooltip, the cursor's size increase like x10, sometimes hiding the text being it. Not a big deal, but still annoying from time to time.
Linux Mint 18.3 Sylvia NVIDIA 396.54.09
Borked
Tried to launch without any tweaks, instantly crashed to desktop.
Disabled D3d11 in launch options then the game actually started but got a fatal crash within 1 minute of playing.
This failed with an error message about DirectX 11 support if I didn't turn on Wine's D3D support with PROTON_USE_WINED3D=1. The game ran nicely once it finally started running, but the driving was uncontrollable. It was way too sensitive to be able to use they keyboard, and I was stuck turning hard right with my Xbox 360 gamepad; sometimes in reverse only. I tried another Steam Play game to test the controller and it worked fine.
-- I just tried it again, and this time I found myself steering to the left, but forwards. I found one spot on the stick where I could get it to drive straight, but it was so sensitive that it kept wobbling left and right when I didn't change position. There is something wrong with the calibration. I can't try this game on Windows to see if it is the game or Wine/Proton.
Unable to test as Steam got stuck on "allocating disk space" both times installation was attempted. Somehow took out my internet connection in both cases
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Borked
Error: "Failed to request product key from Steam, please try again in few minutes"
The game does not launch at all. It seems that the installation of Microsoft VC Redist Package fails because it runs every time I attempt to start the game.
Install mono-complete and libcurl3:i386 and ffmpeg
Navigate to Duck Game's install location (cd "/home/$USER/.steam/steam/steamapps/common/Duck Game")
Then download and extract the fix by:
wget https://github.com/xicronic/DuckGameLinux10-08-2018/archive/master.zip && unzip -jo master.zip && rm master.zip && chmod a+x ./mod.sh; ./mod.sh
Now the game can be run with native performance by executing: ./DuckGame.sh
uck Game isnt functional on Proton due to XNA. This is deprecated as Duck Game has an unofficial linux port using FNA. https://github.com/0x0ade/DuckGame-Linux/
i7-4790K / GTX 1080 Ti Archlabs Linux (LTS Kernel 4.14.65-1) NVIDIA 396.51 / Mesa 18.1.6
Borked
None
i7-6700k Arch Linux 4.17.14-arch1-1-ARCH AMD Open Source Defaults
Works well after installing the patches as instructed in https://github.com/0x0ade/DuckGame-Linux
Under Solus, you also need to install libgdiplus via the Software Center, otherwise it will not run.
Occasional frame drops during cutscenes that affect audio but not gameplay.
Crackling sound over HDMI can be fixed by editing /etc/pulse/default.pa. Add tsched=0 to load-module module-udev-detect (load-module module-udev-detect tsched=0).
Phenom II X6 1035T / Radeon HD 5750 Ubuntu 18.04.1 LTS (Kernel 4.18.5) Mesa 18.3.0-devel
A JavaScript error occurred in the main process
Uncaught Exception:
Error: Failed to get path
at Error (native)
-snip-
None of the standard tweaks helped.
Linux 4.x NVIDIA 410.78
Borked
Shows "Looks like your video card is not supported"
Ubuntu 18.10 NVIDIA 415.18
Borked
Game does not run. Instead, you are greeted with a black-screen stating your video card is improperly configured. It is kind of funny, considering you can run the game in chrome from duelyst.com and have been able for a couple of years.
(Not available in store)
To get it to run you need to perform these steps:
1, add this line in the launch option to the game in steam:
-conf "/FULL-PATH-TO-STEAMLIBRARY/steamapps/common/Duke Nukem 1/NUKEM1.conf"
2, open NUKEM1.conf in a text editor, and:
replace this "Mount C: .."
with this "mount c /FULL-PATH-TO-STEAMLIBRARY/steamapps/common/Duke Nukem 1"
after that the game loads/runs perfectly
(Not available in store)
To get it to run you need to perform these steps:
1, add this line in the launch option to the game in steam:
-conf "/FULL-PATH-TO-STEAMLIBRARY/steamapps/common/Duke Nukem 2/Nukem2.conf"
2, open NUKEM2.conf in a text editor, and:
replace this "Mount C: .."
with this "mount c /FULL-PATH-TO-STEAMLIBRARY/steamapps/common/Duke Nukem 2"
after that the game loads/runs perfectly
Game runs flawless
optional tweaks i did was changing the FoV and the resolution but it is not necessary
1, open /duke/base/config.cfg
2, add this line in the config: uset g_cam_fov "90"
3, and change: uset r_mode "640x480x32"
4, save and make it read-only
The other reports are faulty. This game does NOT run natively on linux because it is outdated. The linux version is community managed and only version 7.4.2 while the windows version, managed by the ACTUAL developers is 8.4. I got this game running with Native2Proton, a valve tool to run native games on proton(check it out it's AWESOME). With that it overall runs very smoothly and with little to none graphical glitches/artifacts.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
This game has NO! up-to-date Native version!!! It wipes all your characters when using the native linux version as it's completely outdated!
You have to use the proton emulation!
Installation:
1) use https://github.com/Holston5/Native2Proton to install the windows version
2) Install the Native version of DD additionally, to get all your bought DLCs working, do NOT start it!
3) Have fun
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.0-devel
Silver
Used the recent Steam beta client to be able to use the Steam Play version over the native port since the native client was not updated to the latest version (8.4).
Using Steam Play did not break my save game (from my old windows version). The "configure" option when launching the game does not work.
Performance is really really great. Sound works. Not tested split screen with an emulator yet. Had a single (non reproducable) crash in the tavern so far. Have not tried any of the tweaks yet.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
This is a native Linux game. Proton not required.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
This is a native version, Proton is NOT needed to play this game
i7-4790K/ GTX 770 Ubuntu 18.04.1 NVIDIA 396.54
Platinum
The game has NATIVE LINUX SUPPORT. Proton is not needed.
Now starts up and enters game fine. Haven't had time to play fully yet but basic movement, commands, windowed mode and full screen all work flawelessly.
1st start installed direct x and game never started, second start game loaded perfectly, played through arrindale no issues other than lag as the grass/tree and view distance sliders aren't doing anything. all other settings seem to work fine.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
Appears to work fine on second run (silently crashed the first time), though extensive testing was hampered by my poor hardware.
i5 2520m / Intel HD 3000 Kubuntu 18.04 Mesa 18.1.6
Crashes on startup out of the box. With PROTON_USE_WINED3D works perfectly. Steam overlay works perfectly. First time I exited the game after a 2h session, it froze, but this didn't happen the other times I exited.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Works perfectly.
"Netrunner Rolling" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Worked perfect out of the box.
MX 17 Horizon (64 bit) 4.6.0 NVIDIA 396.54
Borked
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Platinum
Perfect.
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54.05
Platinum
Played up until lvl6. Everything works. Performance is solid. No tweaks were used. Perfect!
Manjaro Linux 4.5 Mesa 18.3.1
Gold
The game runs fine OOTB. The only thing which doesn't work properly is my gamepad.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
needs "PROTON_USE_WINED3D11=1 %command% -novideo" as commandline options to work
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Works well with DXVK!
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
needs "PROTON_USE_WINED3D11=1 %command% -novideo" as commandline options to work
Linux 4.x (64 bits) 4.4 (Compatibility Profile) Mesa 18.2.1
Framerates plummet to between 30 and 40 once NPC's enter the screen. Frames appear to be directly affected by raising and lowering the resolution, bit depth, and detail settings. If it weren't for the low performance for such an old game I would rank it Platinum. Conversely, on Windows it runs at a solid 60fps the entire time.
Solus NVIDIA 415.25
Platinum
The only issue I found is a minor one: When the game loses focus while on the main menu, it gets scrolled up. One has to restart the game to fix this.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - padoka PPA
Platinum
no
AMD Athlon X4 845 / RX 460 Antergos Mesa 18.1.7
Silver
Game plays quite well. The only reason I didn't put "completely stable" is because the mouse is a bit flakey when trying to make small, precise movements. During game play this doesn't hinder much
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Silver
Whenever the mouse is moved horizontally or gets clicked it moves slightly upwards, but this is only annoying while navigating the menus
This is pretty cool, when I bought this I couldn't get the game working on Win10, so having it run here is awesome. I changed the resolution in game, and it doesn't support anything higher than 1024x768 which is pathetic, but it plays right.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-5526420 2018-11-11 bionic-oibaf-ppa)
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs out of the box, but also possible to enable Killah's Fix to enable the Legends of Aranna content. Possible to set resolution through runtime arguments in Steam.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Initially flawless but Started crashing randomly 16 hours in or so. Might be present on windows aswell. Also when defeating boss you just get thrown to the main menu. (This seems to be the same on windows by looking in the steam forums)
The cursor and the main character's head is black. However the game functions. The mouse cursor being a black box could be distracting enough to make this game Unstable. Depends on how much you want to play
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Gold
Played through the entire Game.
Just install DirectX9 in the prefix and enjoy the game.
If the resolution strikes after you change the window (ALT+TAB) just set the resolution in options again eg. to 16bit and back to 32 bit color depth.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.0-rc3
Silver
Perfectly playable to the end after manually installing d3dx9. Only issue is that resolution gets screwed up after game loses focus
Arch Linux NVIDIA 415.22
Bronze
Black box instead of cursor, PC's head is black also.
Antergos Linux 3.0 Mesa 18.2.5
Silver
Black box where cursor should be and black player head textures, but rest of the game renders and plays fine. Probably wouldn't recommend until these get fixed as they do impact play experience quite a bit.
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Gold
Black cursor and black hero head was fixed after installing d3dx9 using winetricks. Runtime Config Options did not help.
WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/39200/pfx" winetricks d3dx9
The game works perfectly, but if you alt-tab out of it the keyboard stops working. To re-enable the keyboard press alt+enter twice to toggle to windowed mode and back to fullscreen. I have played for 12 hours without any issues at all.
Manjaro Linux NVIDIA 396.54.09
Gold
Runs flawlessly as long as you don't alt-tab. Alt-tab doesn't crash or anything, but disables keyboard input.
Store wouldn't open in a browser from the character selection page.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
No issues found.
"Manjaro Linux" (64-bit) 4.6.0 NVIDIA 396.54
Gold
I have game settings using D3d9, aside from that works perfectly. Don't know how well D3d11 works.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
only dx9, Runs better than on windows
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
[ 7898 ] Dungeons & Dragons: Chronicles of Mystara
Platinum
Simply perfect!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
PULSE_LATENCY_MSEC=30 %command%' is still needed in launch options to get non choppy bluetooth audio but other than that, runs perfectly out of the box.
Linux 4.x NVIDIA 415.22
Gold
Played a lot more.
I previously set speex-10 as my default sampling rate in Pulseaudio. Without doing that, it works fine on speaker.
I had been sending audio to a bluetooth headset and the latency was slightly improved when using speex-10 over soxr-vhq. However, sometimes, the chopping and crackling audio still came back.
This also happened in Valkyria Chronicles.
Starting each with 'PULSE_LATENCY_MSEC=30 %command%' in launch options seems to have sorted that out.
I also have disabled Esync in Proton config.
Linux 4.x NVIDIA 415.22
Borked
Ran without any modifications. Displayed only a black screen and caused the mouse cursor to disappear entirely from the system. Had to reboot the computer.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
Doesn't display graphics in fullscreen mode; needs to be windowed. Also required PULSE_LATENCY_MSEC=60 %command% to eliminate audio pops. Runs fine otherwise.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
no problem
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Linux 4.x NVIDIA 415.22
Platinum
Works in this Proton beta flawlessly too. However, i noticed that with both 3.16-5 and 3.16-4, if your pulseaudio default resampling format is soxr-vhq, the audio is choppy.
However, if you use speex-10 as the default resampling format, it works beautifully.
Linux 4.x NVIDIA 415.22
Silver
Runs but has intense audio stutter,
Vsync is locked to a constant 60, without any reported framedrops, (without 800+ fps)
Attempted to use proton pfx winecfg adding xaudio native > builtin. Didn't seem to help.
Manjaro Linux 4.5 Mesa 18.3.0-devel (git-95b8da22cf)
Runs fine, but has this Unity engine bug causing the mouse to move incorrectly at low speeds: https://bugs.winehq.org/show_bug.cgi?id=42631
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Tried campaign, endless, and DUSKWORLD. There were a few bugs (particularly with flipping in all modes and mouse sensitivity in DUSKWORLD, but I highly doubt this is Proton's fault (DUSKWORLD, in particular, is infamously buggy). Then again, I haven't tested the game on Windows to confirm.
Game put up no fight with anything I threw at it. Main menu was holding 85FPS and capping at 60 cause no issue - game held at a flat 60 for nearly a 2 hour session.
Void Linux NVIDIA 410.78
Borked
A window with 'Fatal error in GC: GetThreadContext failed' error on the launch.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.18
Platinum
Several hours of campaign. Perfect as far as I can tell.
Linux 4.x 4.5 Mesa 18.3.1
Borked
There is a mouse bug that moves the camera down when there is a mouse input. Not sure if there is a workaround.
Arch Linux NVIDIA 415.25
Platinum
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
Install and Play. Mouse movements seem a little inaccurate. They drift. It's more noticeable when zooming in to shoot. I'm not sure if that is the way the game is designed or if it's a problem with proton/wine.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Borked
Game runs perfect performance wise but the mouse input bug makes it unplayable as this game is a high accuracy twitch shooter.
The only mitigation for this bug is putting the in-game mouse sensitivity number in the 0.02 range or lower and cranking the mouse dpi up to combat the extremely low speeds. This will minimize the bug in the meantime, as we wait for the official Linux build.
Fedora 29 4.4 Mesa 18.2.6
Platinum
Not a single issue
Linux Mint 19 Tara NVIDIA 396.54
Borked
Used to work perfectly fine before episode 3, but now I get an error screensaying 'Fatal error in GC: GetThreadContext failed' and I have to kill the game from the command line.
Wait for a patch or Linux native release (coming soon)
Originally borked, I updated my Nvidia Drivers from 415.18 to 415.22 and it now works flawlessly.
Fedora release 28 (Twenty Eight) NVIDIA 415.22
Platinum
Both the single player and multiplayer mode runs flawlessly <3
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Played act 1 and most of act 2, haven't discovered a single issue
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Game freezes on launch.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Gold
Game works perfectly as far as I've tested aside from the infamous bug that causes camera to drift slightly downwards with small movements. Very annoying, but easy to work around - set the in-game camera sensitivity to a low value (not too low though, as DUSK allows VERY small minimal sensitivity) and your mouse's DPI to a high value. Also, I haven't tested multiplayer mode at all.
Gentoo Base System release 2.6 NVIDIA 415.23
Platinum
In older Proton versions, sound did not work without tweaks. Now, it works perfectly out of the box.
Installs and runs fine, but when playing there is mouse drift just like in 'return of the obra dinn' and as of current there is no known fix. Drift ruins the game.
Manjaro Linux NVIDIA 410.78
Platinum
Works Great Using the Proton 3.7-4 Beta, Ran for about 5 minutes with no issues
Game itself works and runs great, but has an issue with mouselook where moving the mouse too slow horizontially results in the view drifting to the bottom right. Turning up mouse sensitivity and vsync makes the issue less severe, but still makes aiming ingame janky. Apparently from googling other unity engine games have a similar issue.
In fullscreen there is graphical glitches, windowed is playable but when exiting the game it crashes with an "Access violation" error message and you have to manually kill the process.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
controller and movies do not work. when the button mapping menu is opened the game freezes like the previous entries Dynasty warriors 8 xtreme edition complete edition and dynasty warriors 8 empires
starts after disabling cinematics in the config also controller button layout is switched and can not be fixed and you get spinning camera with a controller otherwise playable with keyboard
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
"Play Movie" must be set to "off" in the game configuration utility, otherwise game will not load. When using an Xbox One controller, the camera constantly spins counter-clockwise.
Like the other dude said, you can enter the main menu if you disable the movie in the configuration tool, but that's as far as you will get. Most of Koei games are borked :/
Manjaro Linux NVIDIA 410.73
Borked
after disabling the cinematics it goes into the main menu where all sounds except for the background music are missing. it freezes upon the end of the loading screen when trying to go ingame both when starting a new game and when trying to continue a savegame
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Custom cursor is very slow in full screen mode. Using Alt+Tab or the Super key causes the desktop environment to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.107
Platinum
Basic gameplay appears to work flawlessly. No noticeable lag or control inaccuracies to speak of. It's exactly like I remember!
The game is perfectly playable using all game modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Custom cursor works in full screen and window mode, but is very slow in full screen. Using Alt+Tab or the Windows key causes the system to black screen requiring a hard reboot. Given the above, there are no graphical or audio issues.
Intel Atom / NVIDIA ION Ubuntu 18.04 64-bit (Kernel 4.15.0) NVIDIA 340.106
good performance. everything works. but only on recent proton. older versions fail at character creation.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Game opens fine, but crashes as soon as i try to start a new game
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Ingame interface is stretched and therefore difficult or impossible to use. No other issues
Debian GNU/Linux buster/sid 4.4 Mesa 18.2.6
Borked
The game won't start in Proton 3.15-5 Beta at all for me, even if it started (but crashed when loading the map) previously. Will update the report if things change.
Arch Linux 4.5 Mesa 19.0.0-devel (git-f447a13032)
Borked
Loading a map crashes the game.
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Platinum
Seems to work fine.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Game no longer crashes on character creation. The game performs about the same performance of Windows. Online partially tested, I joined the Public Campaign Server but there was no one else.
Ubuntu 18.10 NVIDIA 410.73
Platinum
FX-8350 / GTX 770 Slackware 14.2 NVIDIA 396.24
Borked
Menus load, game crashes when trying to play it. Runs flawlessly in Lutris, so no idea why it won't work
FX 6350, R9 280x Ubuntu 18.04.1 AMDGPU
Borked
It crashes when you try to start a new game
i5-8400, RX 480 Antergos vulkan-radeon
Borked
Videos and main menu work, but the game crashes when trying to load level. Not using steam-native-runtime only seems to help the game try to load a little bit more progress before crashing
For some reason, two-finger tap on a touchpad (to right click) doesn't work in this game. Instead tapping on the bottom right does it. It may not be the game's "fault", since it happened in at least one other game I tried.
Tested a few minutes in max resolution. No problem to report.
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Silver
It crashes when I click on the vehicle engineering icon
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Bronze
It works when I disable videos. Both Direct3D and OpenGL works, but OpenGL only plays in windowed mode, and on some aspect ratios the lower part of the screen won't fit my screen, making it impossible to exit
Antergos Linux 3.0 Mesa 18.3.1
Gold
Runs with no issues after setting OpenGL instead of D3D in the game settings tool. Otherwise can't click stuff in research/construction window
-Launching required disabling the intro video
-Selecting Construction Center in-game crashes the game (paste: https://vim.cx/?e75ea7f7bfe6e4ab#ugDBbB4di+z/b3L4mXa7kSGHU0dZpAQ7eYXUtxzrGBU= )
to launch and avoid the F1 or con center crash, use 1680x1050x32 in Direct3d HAL graphics option menu instead of 1920x1080x32 (pick a resolution one aspect size lower)
mouse is living its own life, set sensitivity to very low and it will work properly, but slow mouse.
GTX 1080 Linux Mint 19 NVIDIA 396.54
Borked
Menu works.But i can't run a gameplay because keyboard doesnt works.I cant make profile!
Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz/GT216M [NVS 5100M] Ubuntu 18.04.1 XFCE 64 bit( 4.17.0-17.3-liquorix-amd64 x86_64) NVIDIA 340.107
[ 7999 ] EARTH DEFENSE FORCE 4.1 The Shadow of New Despair
Borked
Game launches, textbox when entering profile name causes crash. Circumvented by creating a profile on Windows and transferring it to the steam proton compatdata folder.
A few texts do not have their fonts loaded in the menu.
Menus stutter significantly.
Upon starting a game, roughly 3/4 times the game would crash during loading/intro cutscene, and 1/4 times load into the gameplay proper, only to crash after less than 30 seconds. Crashed my entire system more than once during testing. Borked, sadly, for me.
Disabling Esync has only, if at all, marginally improves chances of getting into proper gameplay, but does not prevent crashing after a short while.
Disabling D3d11 prevented the game from opening at all.
Forcing Wine D3d11 causes the game window to be entirely black, and close after an exceedingly short time, you don't even get to the start screen.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
Fonts aren't correct and the game crashed after changing the screen resolution. There are stutters in the menu, but very playable.
Arch Linux NVIDIA 410.66
Silver
Fonts are only 1/2 there, and I had to establish a player profile on a windows machine. Other than that, runs well at 60fps.
Initially I was running a nvidia gtx 970, and the game was unplayable through proton. Checking the reports here seemed to indicate a pattern of nvidia cards having trouble with this game. My 970 died, so I upgraded to a vega 64, and the game indeed runs fine. Likely conclusion: if you're running an nvidia card, you're SOL at the moment.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Well, this game starts well, do not have as usual minimize issues, but cannot pass the game slot selection, i read in other reports that copying some files from windows work, but that is not a viable solution for all users, so thats why i put this game in "borked"
Manjaro Linux NVIDIA 415.22
Silver
Any text input in this game crashes (Entering name, or chat), you have to use alternative software for chat, and you need to get save from windows machine to actually play, since creating new save will crash on text input. To fix broken text, you need to install additional fonts to the app compatdata directory. Other than that it works great.
Arch Linux 4.4 Mesa 18.2.3
Bronze
game starts and runs but has lot of stuttering. also has some strange jittering when played in fullscreen, goes away in windows but still lot of stutter. Some Text is displayed as boxes.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Game starts and shows main menu, but I'm unable to do anything there (no actual gameplay possible)
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
Ran perfectly, multiplayer works, DS4 works. Font was a little hard to read, illegible in a few menus.
Linux 4.x 4.5 Mesa 19.0.0-devel
Silver
Needed to create a save game under windows and copy it to linux. That's because you need to set your profile name in the beginning and text input boxes do hang the game. As was mentioned before some text isn't displayed correctly if anyone knows which font the game needs please report. Using the japanese lang setting none of the text is readable. Other than that single- and multiplayer work fine.
Arch Linux 4.4 Mesa 18.2.5
Bronze
Bronze because proton performance poor, flickering, crashing, BUT I GOT IT RUNNING PERFECTLY, with high framerates. Read on if interested: 0. Install normally through steam play (linux steam). Install lutris through the repo and add the game manually. SELECT WINDOWS STEAM as the runner! Lutris does the rest (installs a win steam for it). All of this is done to gain access to finer control of the versions involved. After instal: 1.boot to windows, make a profile (if you want, you can run the same exact install from windows, just add the library if it's on a external usb, no copying needed) 2. right click on icon and select from runner options: wineversion 4.0-rc4 staging (system, install this version if you don't have it, you may have to enable the winehq repo for it). 3. For performance select DXVK ON - VERSION 0.30 (newest versions flicker and crash), emulate virtual desktop ON, with your native resolution. 4. Then once in the game select windowed mode. You can move your window with alt + f7. You might have a small upper taskbar depending on your distro, but that's all. That's it. Unfortunately fullscreen does still flicker, but small upper taskbar doesn't bother me. Alt-tabbing and meta+s work perfectly and it's totally stable. A newer DXVK might work, but at least 0.81 and newer flicker and crash with poor performance on top.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Bronze
Constant stuttering during gameplay. Text does not display correctly in the menus
GTX 1070/i5 4690k Linux Mint 19 64 bit (Kernel 4.15) NVIDIA 396.54
Borked
Games window opens up with just a black screen and then closes. Tried different launch options and disabling overlay.
A save file must be created in Windows and transferred to Linux in order to play as of Proton Beta 3.16-6:
Dual boot to Windows, install game and create a save file, files directory located within %USERPROFILE%\Documents\My Games\EDF4.1\SAVE_DATA
Then boot to Linux, copy save files directory to /steamapps/compatdata/410320/pfx/
Some text is missing in game menus, but game is playable; completed first mission for testing
Linux Mint 18.3 Sylvia NVIDIA 415.25
Silver
The game runs well, but it uses a system font for the text, presumably one that has a complete character set. Any text in the game that has unusual or foreign characters will not display properly.
[ 8016 ] EARTH DEFENSE FORCE 4.1 WINGDIVER THE SHOOTER
Gold
As many games that runs over wine/proton has problems when minimizes or lose focus, try to avoid fullscreen, with a good window manager (like Kwin) that can remove decorations can mimic "borderless fullscreen" using windowed in game, but in this case try to avoid window size change, it has weird behaviors.
If i want to use controller, after press any key keeps returning to first item of menu, please avoid DS4, idk how behaves the rest of controllers.
As mentioned in other reports, game get frozen when you exit the game, you must kill that window.
After this little issues, the game behaves normal, no input lag, no shuttering, everything seems smooth.
Manjaro Linux NVIDIA 415.22
Gold
Everything works out of the box. The only issue keeping this game from Platinum would be the game refusing to properly close. When you hit exit the game closes to the desktop, but you still have a minimized task running.
Runs out of the box, detects controller (DS4), as many games that runs over wine/proton has problems when minimizes or lose focus, try to avoid fullscreen, with a good window manager (like Kwin) that can remove decorations can mimic "borderless fullscreen" using windowed in game.
I feel a little input lag, nothing annoying with mouse.
IDK if this is an issue, but game detects or mouse or controller but not both, if you want to change, you need to restart the game (gameplay control).
I play first campaign with no issue.
First: I suggest to add WINEDLLOVERRIDES="xaudio2_7=n,b" %command% in the game's launch options for to avoid the potential and very well known sound issue...
I played only in single player mode the two first chapters, during the FREE WEEKEND... I died A LOT.
Fullscreen works fine and Vsync too... Everything worked OUT OF THE BOX.
I had solid 60 FPS most of the time with the graphics preset on HIGH, but I had frame drops when A LOT of enemies were attacking me and my team... It seems this game very cpu demanding.
I had only ONE crash in 6 hours of game play, but I can't tell if it was a Proton issue or a game issue, because I had the same kind of crash, several times, with Killing Floor 2 on a Windows 7 machine.
The use on a SSD is highly recommended because this game has all the content in a huge .pak file
Ubuntu 16.04.5 LTS NVIDIA 410.73
Silver
Game runs out of the box with no tweaks although fullscreen doesn't work correctly leaving the game in windowed mode.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Online and offline both run perfect out of box. No tweaking required!
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Works great, but runs really slow on my card, use something better.
AMD R7 240 2GB Solus 64bits Kernel 4.17 Mesa 18.1.6
Error message pops up saying:
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
Game launches but the menus have no text and the main models have no texture or colour. All of which means unless you have the menus/popups memorized the game is not playable
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
So to get past the Memory Allocation bug, you need to switch to the 3.16 Branch of Proton, then it works perfectly out of the box.
Linux 4.x NVIDIA 410.78
Borked
"Memory allocation failed, free up more memory and try again", game quits within the first few minutes. get thru setting up GM then it happens while picking team.
Linux Mint 18.3 Sylvia (64 bit) 3.0 Mesa 17.0.7
Platinum
Runs perfectly
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Game starts, but immediately this message appears: "Memory allocation failed, free up more memory and try again", game quits.
elementary OS 0.4.1 Loki (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Runs perfectly out of the box.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
None, all works exactly as in Windows version.
GTX 1080 KDE neon 5.13 (Kernel 4.15.9) NVIDIA 396.54
Sound volume is borked thus difficult to understand voices and sound settings don't have any effect. Otherwise runs great out of the box.
Solus NVIDIA 415.18
Platinum
sound issues are fixed with the new audio system in beta3.16-5
Solus NVIDIA 415.18
Borked
The graphics are perfect, runs just as well as on Windows 10, but the audio is completely broken, the settings have no effect at all, sounds that should be quiet hums or footsteps are extremely loud, while speech and music seems to be fine.
The Game splash screen appears before the game tries to open and a small box appears that says 'The UE4-EdenGame Game has crashed and will close: Fatal error'
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
As soon as I try to start the game, a window appears with the message "fatal error"
Game launches and ingame works. No problems found in menus or cutscenes. Graphics seem to work without issues. After finishing initial dialogue game no longer accepts any input. Also audio doesn't work, workarounds for that not tested.
After the latest alpha of the game (version 1.221), it miraculously works with no major issues. Alt-tabbing (on Cinnamon) is not handled very great, though.
Arch Linux NVIDIA 415.25
Borked
Crashes after initial loading, none of the tweaks helped at all.
It does not work with the standard version of proton, the game even opens but soon the menu shows audio failure. and when trying to play the phases do not start. if you insist for it if you start the game date.
I'm the guy who wrote the borked report below. Fixing my java install, updating mesa and a reboot sorted out whatever was stopping this game from working. Runs perfectly, can alt-tab out of it and back, sound and music work. It's all good.
KDE neon User Edition 5.14 4.4 Mesa 18.2.2
Borked
Game will not start. According to the log files, it's a Java issue. Java (Oracle) is installed and working fine on my system, so more investigation needed on my part.
All the main functionality works. There's an error dialog regarding the missing C:\ProgramData folder that doesn't appear to affect any other functionality (though it does pop up there error on every launch). The dialog boxes sometimes truncate prompts. The built-in screenshot function doesn't work. The manual menu entry doesn't work, but you can access it via the steam page link or their home page.
If you create a ProgramData folder manually in steamapps/compatdata/760920/pfx/drive_c/ you won't get the error anymore and Proton will stop trying to reinstall the VC runtime.
Seems stable - but menu text is invisible. It's possible to get a game going, though. Performance is fine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
the game seems to work very fine and very playable (amazing physics), but the controllers disappear when you enter the steam menu and go back to the game. there doesn't seem to be a way to get them back and you have to close the game.
haven't tried any tweaks
Arch Linux NVIDIA 415.25
Gold
Works perfectly for single player. Multiplayer not tested. It did crash a couple of times but that was over a few hours of game play and restarting was fairly quick. I did experience some framerate issues with the winter location when looking around to the left but gameplay was pretty smooth.
No Meddling: Game Crashes instantly with a Wine error Box dropping a .dmp file.
With Meddling: Using PROTON_USE_WINED3D11=1 %command% as a start up option you get to see the intro videos. After that the game freezes to black screen and opens 6 wine error boxes in the background which have to be forcibly closed.
Main menu worked on start, seemed to work pretty well / starting a game crashed when joining the world and I couldn't get to main menu afterward / None
Game runs out of the box without an issue. At first I got the black screen crash after the Piranha logo, after I restarted my computer it worked fine. With VSync on there were fps drops. Disabled it and the performance is much better. I don't have a high end pc and I am getting around 70 fps on high settings. No glitches so far.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
Black screen after developer logo, with no way to alt-tab out of the game. Also same with the wined3d11 contrary to what others wrote here.
I never played this on windows so I cannot testify if it runs at native performance. However I run a pretty outdated rig (see my system info) and I can play this game without problems with FXAA, everything to medium and High render distance. Game works out of the box with Proton beta. No tweaks required.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
First launch after intros has long frozen screen while shaders are being compiled.
DXVK.80 increased reliability of the game considerably. Hasn't crashed since.
"Artix" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Few days ago I finished ELEX (main story and a lot of side quests, maybe even all) playing just on Linux. It took to me 80+ hours, but I spent a lot of time on map exploring. It's 2nd time when I finished this game, at 1st time I played on Windows 10 and my experiences from playing on both platforms are the same. Performance is really good, just slightly lower (few percents) than on Windows 10. It's great that I don't have to run Windows 10 anymore for playing my favourites games thanks to Proton.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Silver
Runs out of the box. High settings 30-40 fps. Sometimes there is a little stuttering - lag - in the open world which I don't have in Windows 10.
Manjaro Linux NVIDIA 415.25
Borked
Game freezes after Piranha Bytes Intro, and Exception is thrown (Blank window with titel "Exception" and no further information).
Linux Mint 19.1 Tessa NVIDIA 415.25
Borked
Must put "PROTON_USE_WINED3D=1 %command%" in Steam Launch Option to make the game run. It hangs after the Piranha Bytes logo. Unplayable.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Silver
Facial animations are completely borked, wont launch with a controller plugged in.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
On highest settings I get around 80% of native Windows performance (it's 50-60 FPS in most demanded urban scenes and more at outdoor, so game is really fluid).
The game runs fine with DXVK in 4k on Plasma Wayland. Framerate is ok, but it stutters from time to time. But playable! To exit the game crashes my machine and I hat to reset.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Borked
None of the tweaks work for me. The Game starts and i can load a savegame, but ingame there are massive graphic bugs.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Bronze
Sometimes crashes when using the jetpack.
Game is unplayable with default settings, on lowest graphical settings in 1270x720 the maximum is still 50 fps, often stutters.
Doesn't start with PROTON_NO_D3D11=1.
Arch Linux NVIDIA 410.78
Borked
black screen on launch
Solus NVIDIA 415.18
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Is totally playable in terms of performance. I would guess that you could achieve 90% of native performance on High settings. There is one issue though which could be specific to my system: The game crashes randomly and I cannot figure out why. Sometimes you can play an hour other times it will crash after a few minutes. The issue with a plugged in controller still exists. You have to unplug controllers before starting the game. Face animations are not broken anymore. To sum: Installation and starting the games does not need any tweaks. Good performance. Random crashes (maybe due to my system). Would set it to Platinum if I could say fore sure the crashes are a problem on my side.
DOS Box window doesn't focus initially, so Alt-Tab and Enter twice starts the game in fullscreen. Right-Shift starts the game and is also your fire key - once I'd sussed that, the game works perfectly.
Did not try the tweaks recommended by the submission form here, I'll take a look at those later. Elite Dangerous runs beautifully on my somewhat limited-specced system with the recommended, specially modded Proton Version mentioned in recent comments, I'm elated that my system can handle it and am having a ton of fun. The problem comes when I try to play Horizons. The game crashes on "Preparing Planet Generation System" I've submitted a crash report encouraging the devs to check this page out. I really have my heart set on the Dolphin, and I'm not sure I can buy it without launching in Horizons...
Linux Mint 19 Tara NVIDIA 390.77
Borked
Does not start
i7-980X / NVIDIA GTX 1080 Ti Kubuntu 18.04 NVIDIA 396.51
Borked
Doesn't start launcher
AMD Ryzen 7 2700X Ubuntu 18.04.1 64-bit AMD open source driver included in distro
Gold
Manual install of Dotnet40 and used Proton 3.16-4 Beta - for Elite Dangerous from https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-4_Beta
Works fine with this version https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-5_Beta didn't work for me with the previous version, nothing else changed.
Core2Quad Q9300 / HD 7850 Ubuntu 18.04.1 Mesa 18.3-devel
Gold
Used Proton Patched by RedMcg (https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-4_Beta), and installed dotnet40 using Protontricks from https://github.com/Sirmentio/protontricks.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Borked
Doesn't launch
i7-3770K Ubuntu 18.04.1 NVIDIA 396.54
Borked
Steam version doesn't launch - with Wine staging & dxvk you can get the launcher working but you can only access the demo. The fact both steam & wine main game crash may be due to some authentication error.
Game runs great after using patched version of Proton as reported in other reports.
Performance is great on high settings.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-17218a0406)
Borked
Doesn't launch from Steam.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-cc6a5e937b)
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Used RedMcG's patched proton from https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-4_Beta and protontricks from https://github.com/Sirmentio/protontricks to install dotnet40 on the WINEPREFIX. On my Radeon 290X, it can run at 1080p maximum. 1440p and 4k makes the framerate drop to 2-5 FPS, so silver for the moment.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Gold
update to previous comment : The game runs still great for space flight and combat etc.. however there is an issue with certain nvidia cards and the current nvidia drivers that is causing terrain generation to be glitchy and make most Engineer bases clipped below the planet surface and landing pads inaccessible. Not an actual problem with proton, but the current nvidia drivers (410.x earlier works fine)
https://i.imgur.com/uDoEGdt.jpg
Antergos Linux NVIDIA 415.25
Silver
I used this fork of Proton : https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-6_Beta
The launcher work fine but the game never start. I solved my issue here : https://github.com/redmcg/wine/issues/5#issuecomment-453885532
Works fine with keyboard and mouse controls (not tested anything else). Using patched Proton and manual install of dotnet40 and Esync disabled.
Ubuntu 18.10 NVIDIA 410.78
Borked
Game won't launch. Tried various versions of Proton, including redmcg's custom Proton for Elite Dangerous.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Proton 3.7.7 beta: by installing dotnet40 & corefonts with an older version of wine the launcher is now accessible but only the combat demo works. Main game fails to connect with a "CRC" error.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Working: Everything I've tried, Using Thrustmaster HOTAS X.
Issues Encountered: Maybe 1 in 10 times the joystick doesn't work when starting the game, quitting and restarting it has fixed it every time for me.
Never played it on windows so can't compare performance but seems to play perfectly well at 1920x1080 with my setup
Ubuntu 18.04.1 LTS NVIDIA 415.27
Borked
Doesn't start
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Runs well with patched proton and manually installed dotnet40.
Ubuntu 18.10 NVIDIA 410.78
Silver
After each time game first boots keyboard bindings are missing so you are unable to use keys in game. Even binding settings option in main menu is disabled. After reboot it works OK. Proton ED version.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Borked
Does not even start to launcher without excruciating workaround (see other comments).
KDE neon LTS User Edition 5.12 NVIDIA 415.23
Silver
I used custom Proton ED version as posted before
https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-5_Beta,
had to tweak audio a little, everything else does work well.
tried normal Proton versions (Proton 3.16-6 Beta, Proton 3.16-4 Beta and so on..) but the Launcher won't start.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
All working perfectly after using the patched 3.16-4ED proton, also managed to get Saitek X56 HOTAS fully functional (I needed to recalibrate the XY axis first in the official joystick software, and used Qemu + Win8 VM to do so.)
Antergos Linux NVIDIA 415.18.04
Borked
Needs mono to run
Linux 4.x NVIDIA 415.23
Gold
Running perfectly fine after switching to forked Proton build "3.16-5 Beta ED": https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-5_Beta - check install section. I had to do the following: #1. Open Terminal #2. mkdir -p ~/.local/share/Steam/compatibilitytools.d && cd ~/.local/share/Steam/compatibilitytools.d && wget https://github.com/redmcg/wine/releases/download/ED_Proton_3.16-5_Beta/Proton_3.16-5_Beta_ED.tar.gz && tar xfv Proton_3.16-5_Beta_ED.tar.gz && cd Proton\ 3.16-5\ Beta\ ED/ && ./fixED.sh #3. In Steam check "Settings" -> "Steam Play" and in menu "Compatibility tool" select "Proton 3.16-5 Beta ED" #4. Restart Steam #5. Play "Elite Dangerous" (this took pretty long even on a beefier system) #6. Login to your account and start the game as usual. ... see you in game, commanders o7
KDE neon User Edition 5.14 NVIDIA 415.25
Gold
As Mentioned in other reports i had to use the custom ED build for Proton. I also needed to put it in ~/.local/share/Steam/compatibilitytools.d/ instead of a subdirectory in ~/.steam/ after that i had to increase my file descriptor limit which is outlined on the github page.
Void Linux NVIDIA 410.78
Gold
The initial set up took a lot of work to get the game to run. Once running it is near perfect. Performance feels identical to running on Windows. The only issues I have had is a black background in the menu and odd texture effects on the edges of asteroids.
Ubuntu 18.10 NVIDIA 396.54
Gold
- GloriousEggroll's patched Proton: https://drive.google.com/open?id=1fuHiinA6UFnhbpIUDXawMN96Dz69mBNh
- winetricks = vcrun2017 (everything else needed is already patched on that proton)
- Workaround for endless planet generation on AMD GPUs: https://github.com/doitsujin/dxvk/issues/36#issuecomment-435696138
- Workaround for CRC Failed error: https://github.com/ValveSoftware/Proton/issues/150#issuecomment-433647095
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Silver
Used custom proton available here
https://github.com/redmcg/wine/releases
seems to work without issue after following instructions
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Same guy as below. I updated my graphics driver to 4.10.78 from the graphics-drivers PPA https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa Everything is now running flawlessly as far as I can tell.
Linux Mint 19 Tara NVIDIA 410.78
Borked
Not start the launcher. Launcher broken.
Ubuntu 18.04 LTS (64 bits) 4.6.0 NVIDIA 396.54
Gold
Using redmcg's custom wine prefix (https://github.com/redmcg/wine/releases), the game runs flawlessly with identical performance to windows.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Tried the Proton 3.16-4 Beta ED and the 3.16-5 Good Egg one with vcrun2017 installed and still cannot load the game.
Get's as far as bringing up the Frontier window where I select run game and I then just get a black screen and after about a minute a crash report window comes up asking for details.
Cannot get rid of crashed launch window without forcibly closing.
Linux 4.x NVIDIA 410.78
Gold
Proton 3.16-4 Beta - for Elite Dangerous from https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-4_Beta. Installed dotnet452 with winetricks. Needed dxvk >= 0.92 to work around AMD shader problems for Horizons.
I used Proton version 3.16-4_Beta_ED from here: https://github.com/redmcg/wine/releases. I also followed all the instructions listed there. The game runs smoothly. However, VR mode does not work at all. Also, I am unable to see my mouse cursor in the steam dash while this game is running.
Arch Linux NVIDIA 415.18.04
Bronze
Got it working in Steam Proton... BUT it'll crash when more than one CPU core is set to the process. Steps to get it to run (in the reproduction section of my report) plus using "taskset -c 0 %command%" in steams launch options you can get into the game but it'll be very laggy with one core: https://github.com/ValveSoftware/Proton/issues/150#issuecomment-431715919
Manjaro Linux NVIDIA 396.54.09
Gold
got high fps 150+ in training
Ubuntu 18.10 NVIDIA 415.25
Platinum
Arch Linux NVIDIA 410.66
Silver
The game seems to run fine with the Beta-version for ED.
Same FPS as under WIndows with identical Graphic-Settings.
However, It doesn't feel completely as smooth as under windows, when looking around or moving.
But its generaly good playable.
Good work so far. Thx.
Linux Mint 19 Tara NVIDIA 415.25
Borked
Game is now working on wine staging https://youtu.be/JcDY4WFENug and CRC fail can be worked around with a simple registry fix. Game still freezes in steam proton hence borked, here's instructions on how to get the launcher and game to start: https://github.com/ValveSoftware/Proton/issues/150#issuecomment-431715919
Manjaro Linux NVIDIA 396.54.09
Silver
Used custom proton version made for ED (https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-6_Beta). Sometimes controls don't work and I can't access the controls menu, but restarting the game usually fixes it. Performance is about the same as on Windows, however when using the mouse to look around the ship there is stutter, as well as when the camera moves to look at UI panels in the ship.
Solus NVIDIA 415.25
Gold
Runs perfectly on highest graphic details using the custom Proton version mentioned by others below: https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-6_Beta
Arch Linux NVIDIA 415.25
Borked
Neither starts in VR, nor in Desktop
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
refuses to open
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
It does not work with any proton-version shipped with steam.
There is a custom proton-version with an installation guide at https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-5_Beta
Using that proton build and following the instructions, it works perfectly.
Only works with 3rd party ProtonED so getting a b0rked. But once running should be gold and runs great.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Latest update requires vcrun2017 to be installed
Linux 4.x NVIDIA 415.22
Bronze
Followed the details of this open issue (https://github.com/ValveSoftware/Proton/issues/150). It's working, but having to use taskset -c 0 %command% limits the game to a single core and creates a big bottleneck that makes it difficult to play. At 1080p Ultra settings I was getting 20-25 fps.
Linux 4.x NVIDIA 410.66
Gold
You need the patched Proton from:
"https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-4_Beta"
Since the last Patch Version 3.3 you need to install via winetricks "dotnet45" and "vcrun2017" in the pfx to success. Game runs then fine
Debian GNU/Linux 9.6 (stretch) NVIDIA 396.54
Borked
Debian GNU/Linux 9.5 (stretch) NVIDIA 384.130
Gold
Had to use patched Proton, Esync disabled, and dotnet40 manually installed. Seems to run fine after that. Only played solo though.
Ubuntu 18.10 NVIDIA 410.78
Gold
Requires a custom Proton patched by RedMcG listed here as well as a dotnet40 install through winetricks: https://github.com/ValveSoftware/Proton/issues/150#issuecomment-436502763
These patches may end up being pulled into Proton main branch soon, there are some isolated issues with some system configurations.. AMD specifically will have issues with horizons unless they spoof as Nvidia with a DXVK config (which is already be fixed in the next DXVK release).
Manjaro Linux NVIDIA 396.54.09
Gold
It works like a charm. I use the custom ED_Proton_3.16-6_Beta and additional packages "dotnet45" and "vcrun2017" mentioned from others here before. For Horizons I installed Nvidia 410.x driver, with Nvidia 390.x what is standard in Mint 19.1 I can only play the standard Elite Dangerous version. In over 30 hours now I played some missions inclusive planet landing and discovering. There were never stuttering or glitches, all went very well, also on my big HD TV. My XBox 360 wireless controller works very good and is activated if you put it on before starting the game via Steam. The only one issue I have detected is if you switch in Cinnamon the desktop then Elite will be minimized into the task bar and opening it again works in general (sometimes less good) but very seldom the game crashes then.
Linux Mint 19.1 Tessa NVIDIA 410.78
Bronze
Had to download the patched proton at https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-4_Beta, but had to extract it to ~/.local/share/Steam/compatibilitytools.d/ instead of the directory suggested on GitHub. Then installed dotnet40 into the WINEPREFIX at /steamapps/compatdata/359320/pfx/ and was good to go. Everything works nicely, HOTAS was detected and I get stable 60 fps at 4k.
openSUSE Tumbleweed NVIDIA 410.73
Borked
I try all tweaks from github. Launcher doesn't start.
Arch Linux 4.5 Mesa 18.3.0-devel (git-3d261cf77b)
Gold
Used Proton 3.16-5 Beta - for Elite Dangerous from https://github.com/redmcg/wine/releases
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Fails to Start
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs fine with patched ED version of proton. However, it does not output to my Vive.
Arch Linux NVIDIA 415.22.01
Gold
I used patched proton 3.16-4 by redmcg(https://github.com/redmcg/wine). And also installed dotnet40 using protontricks(https://github.com/Sirmentio/protontricks). Got 40-70fps maxed out 4k(I disabled AA cause at 4k it's really not needed.)
First three missions of Emergency 20 campaign ran without issue. Emergency 5+ campaign frequent crashes at seemingly random times.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Bronze
Tried playing the Emergency 5 campaign contained in this game. The game crashed when I tried to get a firefighter to cool down barrels next to burning stuff (tutorial mission). Error was "ACCESS_VIOLATION in module "C:\windows\system32\d3d11.dll""
Doesn't work without PROTON_USE_WINED3D. The performance is very bad when I run the game and the menu is sometimes completely unresponsive. I haven't figured out how to control the game.
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Borked
Game does not launch.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
okay, i've tried almost anything i can think of for this, i've tried the file swap... custom flags.
loaded my data from windows to fedora manually.
renamed EAC stuff to attempt to force loading.
the Closest i've gotten, is from using the steam console to view the "log" as it starts, nothing fancy, just hitting play and jumping to console view.
I got an X window error...
so i tried using unity's commandline width and height options, this removed the X error at least.
i'm thinking bypass the launcher, force EAC off, and configure the video manually may be the trick. way beyond my windows based experience...
Linux 4.x 4.4 Mesa 18.2.4
Borked
The game crashes on launch. I assume this is due to "Easy Anti Cheat". The game WILL launch if you rename the "EmpyrionLauncher.exe" and Replace it with the game's executable "Empyrion.exe" (Requires copying game data folder to mimic the launcher name). The textures are pure white, IF they load the framerate is below 10.
Debian GNU/Linux testing (buster) NVIDIA 396.54
Borked
Game won't start. No pop up or error message.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Borked
Game does not start at all
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Flat out does not even start, no window appears.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Would not start without using either WineD3D11 or D3D9, I initially got better performance with D3D9. However, whichever I used the game froze after just a few minutes.
All gameplay-relevant features seem to be working without problem, including saving and resuming. Only thing that i noticed not to work is speech synthesis for instruction readback voices
Starts up fine but fails to start first new game. Much like this issue: https://steamcommunity.com/app/289130/discussions/0/619574421376583498/ ... Adding the launch option of -useembedded fixes it (or maybe a restart did?)
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Gold
Need to use the launch option "-useembedded" (without quotes), otherwise it fails to start a new game
Runs perfectly with "-useembedded" set as a launch option
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Borked
Game Crash on start. Dumps can be found in /home/carrot/.local/share/Steam/steamapps/common/Endless Legend/2018-08-25_212332
EndlessLegend.exe caused an Access Violation (0xc0000005)
in module EndlessLegend.exe at 0033:401377e3.
AMD A10-5800k / Radeon HD 6670 + Radeon HD 7660D Debian 9 (Kernel 4.9.110) Mesa 13.0.6
Silver
Sound has crackling, occasionally, worse when using strangle to limit fps. Using nvidia-xrun with xfce4
Runs fine with '-useembedded' launch option, except for fullscreen bug. If full screen is set in options menu and the cursor leaves the window, the game will render incorrectly and need to be forcefully restarted
AMD FX-8350 / r9 390 Arch 4.18.5 x64 Mesa 18.1.7
Gold
Requires setting the launch option -useembedded to start a new game.
AMD Ryzen 7 2700X Fedora 28 64-bit Mesa 18.0.5
Gold
You must add "-useembedded" to the Steam launch options. Other then that no issues found as I played the entire tutorial. Multiplayer untested
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
-useembedded
Debian GNU/Linux 8.11 (jessie) NVIDIA 415.18
Gold
Wont load a new game without "-useembedded" in steam launch options, otherwise runs perfectly.
Requires launch option -useembedded.
Everything works fine, the performance is good.
Ubuntu 18.10 NVIDIA 396.54
Gold
Requires -useembedded, otherwise you cannot start to play. Works well then.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
Need to add "-useembedded" in steam launch options, or you get back to title screen when you try to launch a new game. Played the entire tutorial without any issue.
After the opening screen finishes loading, the menu music plays, but the game hangs. In my case, the entire computer hangs, so it might not just be proton.
Ryzen 7 2700x / RX 580 Debian Sid Mesa 18.1.6
Borked
Boots "loads" until the music starts playing... then nothing. Locks up the ENTIRE computer.
20-30 turns into game interface stops responding to player input and process has to be killed manually.
Game logs show that AI engine has encountered fatal error and timeouts. Game session can be loaded from autosave, ai crash will happen eventually again.
there is no cutscenes (race prologue, set an outpost, etc), no background on status screen (empire screen, economy screen, etc), i think if you set animation to 4x or playing too fast i don't know which may break the game, the game turn will not end and stuck i guess it's stuck on autosave each turn, overall it's playable
Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz fedora workstation 28 64 bit (4.17.18) NVIDIA 396.45
Platinum
Works perfectly. The backgrounds of the F1, F2, etc -screens don't work (black, etc). Sometimes their popup-menus don't disappear, they only get half transparent. Multiplayer works (I played with someone who is using Windows 10)
put in "launch options" ""PROTON_NO_D3D11=1 %command%"" (without double quotes) and start but after I had problems with the resolution, I could not fix it.
If I unfocus the window it stops rendering. Restarting i3 fixes it. An i3 restart is just a keypress and happens instantly. All the windows remain where they are. There is no cost to doing this. I would rate this Platinum-minus.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Works good
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
KDE neon User Edition 5.14 4.4 (Compatibility Profile) Mesa 18.2.3 - padoka PPA
Borked
Ubuntu 16.04.5 LTS 3.0 Mesa 18.0.1 - padoka PPA
Platinum
Performance was good, at least on par with Windows. Everything works fine, only had one crash during multiple hours of play. The only problem is that the game doesn't seem to register right clicks from my trackpad correctly, meaning that I cannot move my ships so I had to use an external mouse to play.
Doesn't even start. On launch it shows a message that a crash has occured then according to steam it keeps running but only in the background and I don't think it is doing anything apart from keeping the process running
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Continued a game started on Windows, which says that Steam Cloud is working. Performances are excellent, except on minor issue with menus. Their background was either buggy, or just black. Tweaking graphical options in the main menu didn't change anything. Menus are still fully usable in both cases, just less pretty than in Windows where the galaxy map is blurred in the background.
"Runs" for a few turns at most with some menu graphical glitches. Not marking as 'bronze' because you realistically can't finish a game a handful turns at a time.
Likes to unrecoverable-y freeze whenever it wants.
1/5 starts will fail.
Decent amount of graphical glitches in the in-game menus.
Performance kinda meh when it's not crashing my computer.
As part of the freezing, it's impossible to exit the game without terminating it with htop or somehting. Sometimes holds window manager hostage.
Needs a *little* bit of work before it can be recommend.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game runs but irrecoverably freezes every few turns. May be coincidental but I noticed it freezes when selecting a fleet. Graphics are mostly fine but stutter a little.
It's only "playable" if you don't mind killing the frozen process and restoring from the turn's autosave.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Could not alt-tab unless full screen was disabled for border-less window
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Linux Mint 19.1 Tessa NVIDIA 396.54
Platinum
Runs perfectly
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Switch game to use beta updates by right clicking in Library -> properties -> Beta -> and choose the latest. This fixes the issue of getting stuck at loading screen.
Solus 3.0 Mesa 18.3.1
Platinum
Performance was on par with Windows. Started a single player game with 5 opponents. I played the Unfallen. I played for roughly an hour and completed several turns without any problems. During playing, I had no issues whatsoever (like glitches, flickering, transparency issues, etc.)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Gold
For working on intel hd You need:
-new mesa drivers;
-disable dx3d 11 in advanced options: PROTON_NO_D3D11=1 %command%
-and oibaf graphic drivers, how works this - You have in that page: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
Without oibaf's graphic drivers You cant play Endless Space 2 on Intel HD. For me that wasn't much, I downloaded only 82 kB. With that settings Endless Space 1 working too.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Bronze
Game crashes at startup without PROTON_NO_D3D11=1. With this option, game runs but has graphics glitches (maximise/minimise window animation creates screen artefacts).
Btw.: With wine-staging 4.0-rc3 instead of proton there are no graphics glitches.
Debian GNU/Linux buster/sid 3.0 Mesa 18.2.7
Platinum
Work perfectly
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
No issues, works well even in 4k
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
Game crashed in the loading screen.
Manjaro Linux NVIDIA 415.25
Platinum
Sometimes the background from the F-menus is buggy, sometimes their popup menus doesn't disappear, they only get half transparent
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 390.48
Gold
The game works without problems, but it stopped when I closed.
Lot of input lags : the game becomes very difficult and frustrating.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Platinum
I honestly didn't notice anything out of the ordinary. It immediately ran and showed no lags or (noticeable?) slowdowns whatsoever. Gamepad is also found and applied correctly. Played on proton 3.7.8.
Won't start, tried with different Proton launch option, disabling Steam overlays and forcing windowed/fullscreen.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
[ 8329 ] ENSLAVED™: Odyssey to the West™ Premium Edition
Gold
You have to change the prefix to a windows xp one to install .net. It takes a long time (around 20 minutes) for .net to install but if you just let it go eventually the game will start. It runs perfectly as far as I can tell but you do have to kill the process when you are done playing it.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.06
Silver
I also had to change the Windows version of the prefix to WinXP via winecfg or the first-run setup wouldn't install .net 3.5, and the process lingers after quitting the game, requiring manual shutdown.
Ubuntu 18.04.1 LTS NVIDIA 415.27
Borked
.Net framework tries to download then closes with no launch
There is no proper fullscreen. It either stretches the aspect ratio to fill horizontally, or it has the proper aspect ratio but in a window the resolution of the desktop. This window can not be undecorated, and as such it is slightly too large, preventing to see the health bar at the bottom of the screen, it spills out of the monitor. Playing in windowed is fine but the game resolution is quite small, even with the x5 scaling.
Solus 3.0 Mesa 18.3.1
Borked
Crashes on 3.16 branch
Linux 4.x 4.5 Mesa 18.3.1
Silver
Joypad must be set to "D-Pad only" for it to work properly without unintentional directional input, but D-pad doesn't work with it set up this way (DualShock 3)
It works, although Full-screen just maximizes the window, stretching the content horizontally
i5-2400S/GT1030 Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Full screen only produces maximized window. If not activated, the mouse clicks in menus are registered in the wrong spots, though. Also, activating gamepad results in constant "up" movement (XBOX 360 pad). In maximized window with only keyboard active seems to work ok.
As reported by other users, full screen mode doesn't work and it may be necessary to enable the D-pad only option to prevent upward drift. Works fine otherwise.
No tweaks, no issues. Played first couple battles. Works great out of the box.
Gentoo Base System release 2.6 NVIDIA 415.25
Borked
i5-4690K, AMD RX 560 Fedora 28 MESA 18.0.5-3
Platinum
Installed the app on mobile, connected to the (linux/server) PC. Everything seemed to work exactly as it should without slowdowns, though I'm not familiar with the game on windows.
Game runs alright at full speed. The sound is slow and low quality, having lots of crackles. This may be solved with some wine/protontricks, but I haven't tested yet. I'd say xact (since it has xaudio) could solve it, bringing it to Gold. Tested: initial area, a couple battles.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Have Linux support :D but Proton Work Great
Manjaro Linux (64 bits) 3.0 Mesa 18.2.4
Gold
I needed to follow the instructions to change my pulseaudio settings under the section "optimize for steam games". Basically changing sample rates and priorities. (https://ludwig.im/en/projects/steam-pulseaudio-sound-latency-lagging-problem-noise#optimize-pulseaudio-settings-for-steam-games) Now the game runs with perfect music. I'll need to test longer to see if I have any crash, but it seems great so far!
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Runs perfectly. Proton/SteamPlay also corrects an issue I've experienced running the same game through Wine (3.12) wherein the display remains stuck at a very low resolution after exiting.
Pop!_OS 18.04 LTS NVIDIA 410.57
Platinum
No tweaks required; it boots up and runs flawlessly
Need to set launch option to "PROTON_NO_D3D11=1 %command%", otherwise it will crash on start. After that - runs flawlessly. Account Linking, high Framerate, etc... everything works perfectly!
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Only the EULA and privacy policy in the beginning were not readable
Archlinux 4.4 Mesa 18.2.4
Platinum
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-2c1f249f2b)
Platinum
Debian GNU/Linux 9.5 (stretch) NVIDIA 410.73
Gold
Needed to set launch option to "PROTON_NO_D3D11=1 %command%"
Run perfectly with a functioning steam play! However, you must follow the instructions for properly setting Steam Play, which is described in the Steam Play faq. Store and steam overlay both work well.
did not test buying things from the store, but it otherwise seems to run great
GTX 860M KDE Neon 16.04 (ubuntu-kernel 4.15.0-32-generic) NVIDIA 396.51
Platinum
no errors, purchasing worked as well.
i7-6700K / GTX 780 Ti / 16GB RAM Linux Mint 19 (Kernel 4.15.0) NVIDIA 396.54
Borked
Game doesn't even start, crashed imidetly
i7-4790K / GTX 980 Solus 3.9999 (4.18.5-90.current) NVIDIA 390.87
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works fine, finished campaign, made a pvp battle, as well as computer fights
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Ubuntu 18.10 NVIDIA 415.23
Borked
The game does not start. Steam says the game is running, looking at task manager there is an UnityCrashHandler, if killing this the game will "start" but it will be stock at 0% for ever.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
You must use: PROTON_NO_D3D11=1 %command%
Linux Mint 19 Tara NVIDIA 390.77
Platinum
No tweaks, just install and go. Worked perfectly with no hiccups.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly out of the box without any detectable video/audio glitches.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Everything seems to work perfectly, feels even smoother than on Windows 10 on the same machine.
Just need to set launch options to "PROTON_NO_D3D11=1 %command%", otherwise the game won't start.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 390.87
Gold
Since the last update, D3D11 needs to be disabled or you get errors at launch: "GetThreadContext failed". Also text boxes like those showing the Privacy Agreement are empty.
Manjaro Linux NVIDIA 415.18
Borked
Doesn't seem to start properly since patch 1.38. A Unity crash process starts up and nothing else happens. If you kill that process, Eternal starts but gets stuck initializing.
The fonts seems a bit problematic. Steam Overlay only works after using Alt+Enter (bad practice on this case). The advice to not use Alt+Enter to go fullscreen is even more important on Linux (the correct way is to use F5 or F6), as there is significant graphic corruption with many parts of the screen blinking when pressing F12, but it's required at least once to enable Steam Overlay. Noticed some frame reduction against King Smile boss. Played with controller and it worked properly.
Requires exporting environmental language variables for Traditional Chinese, assuming the same for Japanese, else everything will be empty boxes.
Performance drops after playing for some time, quite bearable anyways. Can be solved with a restart if it does bother you.
Fullscreen does not work, window borders got hidden but that's it.
Game is a abandoned empty multiplayer mod of Half-Life 2 wich uses the source engine from 2007,it starts with the launch command -windowed letting the user config the options menu and video,but when press play tutorials,create a game or connect to a server it hangs out with the error "missing libraries in engine,exiting.."
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Platinum
Works out of the box.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
There's a significant chance it will hang on the main menu for unknown reasons when either quitting or starting the game. The gameplay itself runs flawlessly.
Graphical glitches on menu (no text) and projectiles (white blocks instead of projectiles from your main gun). You can kind of guess/stumble your way through the menus and the game is playable otherwise.
Game works and is playable but there are slight graphical issues (slow menu, object position on screen shifts few pixels back and forth all the time). Didn't test tweaks.
Russian language does not work. I need change "HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Nls\CodePage" Strings "1252", "1253", "1254", "1255" to "c_1251.nls", but don't know how..
The log ends with a "pid 2544 != 2543, skipping destruction (fork without exec?)" and I have no idea of what is this, but I think the game is only playable in a 32 bits prefix because, as stated in WineHQ, we've ""to copy msvcr90.dll und msvcm90.dll into the system32 folder and run 'winetricks dotnet20 vcrun2008' "" in the game's wine prefix. https://appdb.winehq.org/objectManager.php?sClass=version&iId=18490&iTestingId=47265
i5-3210M / Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - Padoka PPA
Crashes while starting. Renaming exe files didnt work in this case.
Linux Mint 19 Tara NVIDIA 410.73
Borked
Tried disabling D3D11 and using Wine D3D, but none worked. Even followed some proposals from winehq and turned the sound volume to -1 and used d3dxof and msvcp60 as native libraries.
Proton log file states a null pointer access while loading graphics, right after a warning that some effects could not be parsed.
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Borked
Game launches in windowed mode, then goes blank and crashes.
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Borked
Tried disabling esync, d3d11 and using wine d3d11, didn't help. Get to see a second of the loading screen load.
Does not start when launched from steam. You have to start it from the normal company of heroes game with the launch options "-mod Europe_At_War". Then it works perfectly like the normal company of heroes.
After tweaking it a bit with what i found on this list it works. Thought the menu that has your accounts is a bit buggy and slow.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Needed to install winetricks to install corefonts, vcrun2005, vcrun2008 and vcrun2010; winecfg set to Windows XP but this might not have been necessary. Gameplay (traveling through trade hubs) was smooth, but the mouse cursor flickers.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Gold
As has been mentioned in other reports, followed https://gist.github.com/thomas-lange/520ebeb899666f6f0354915b7b934582 and works fine! (Ran up to 3 clients at the same time).
Linux Mint 19 Tara NVIDIA 415.13
Gold
Needed to install corefonts vcrun2005 vcrun2008 vcrun2010 with winetricks for the launcher, and use winecfg to set Windows XP compatibility mode. Once in-game, works perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Latest Proton only requires winecfg to set to xp, all other fixes seem to be integrated.
Manjaro Linux NVIDIA 396.54.09
Gold
I did not disable either esync nor disable D3D11; however, there are a couple a slowdowns when you first start off with the game but it goes away in a good fifteen minutes.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
So far so good, 10+ clients at once, 60 fps no crashes.
Debian GNU/Linux 9.5 (stretch) NVIDIA 410.73
Borked
The Indicator of eve online in the taskbar in linux shows for one second, and then it crashes. No window opened
GTX 750 TI Manjaro Stable 64-bit (Kernel 4.18.3) NVIDIA 390.77
Borked
1. Start: Taskbar Indicator shows up - Disappears after 1 Second. 2. Start: Does nothing
Intel Corporation HD Graphics 5500 Linux Mint 19 64-bit (Kernel 4.15.0.33) Mesa 18.3.0-devel - padoka PPA
Gold
You need to configure it a bit:
https://gist.github.com/thomas-lange/520ebeb899666f6f0354915b7b934582
Intel Corporation HD Graphics 5500 Linux Mint 19 64-bit (Kernel 4.15) Mesa 18.3.0-devel
Platinum
It already has a native launcher for linux made by the devs. Proton is not required to play.
Ryzen 7 1600 openSUSE Leap 15 NVIDIA 396.51
Gold
tested with NVIDIA 396.54 but steam reported an error. 390.77 are perfect.
GTX 980 Linux Mint 19 (Tara) NVIDIA 390.77
Silver
Followed the same instructions in an entry below https://gist.github.com/thomas-lange/520ebeb899666f6f0354915b7b934582, yet I found when set to XP it was a stutter fest, set to Win 7 still stutters however a lot smoother. AA doesn't seem to hold the setting. Odd graphical glitches but not too common. Playable not perfect.
Not installed and played via Steam. There's a native launcher. Installed using: https://wiki.eveuniversity.org/Installing_EVE_on_Linux | After first start a reasonable resolution had to be set. Mouse was offset so it was a bit difficult. After that it runs very good. Even with three clients in parallel.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Shows Running for a couple seconds, then crashed without any visual feedback. Intel HD 520 graphics on a Thinkpad x260.
Currently still requires the wine(proton) prefix to be set to windows XP (this issue is reportedly fixed in wine version 3.20). Otherwise you may have issues with the launcher or the game may crash on launch. I recommend doing this with protontricks. You would run "protontricks 8500" then click ok and go to winecfg through that menu, set it to windows XP mode, apply, exit, and the game should work now.
A workaround is needed if you want to run multiple game clients through proton.
The performance is good enough, the game is playable on my old laptop on a gtx 950m. The 980-Ti can handle the game at 1440p on max settings, I am playing it at 2160p however and for acceptable performance I need to set shaders and shadows to med or low. I have found no videos of comparable setups on windows so I cannot say how good the performance is when compared to windows, but I would expect that it is similar (maybe 70-80%) like most dxvk games.
Runs nearly perfectly out of the box. Cannot play movies, but doesn't crash on the playback error message (look up the video elsewhere if you really need to see it). Watching terminal window if running through a script, you will see what seem to be overflow errors after a length of time spent in the game which will eventually lead to a crash, but this takes place after about 2+ hours of play. Save often if you're paranoid.
Also tested on a tablet using a Core m7 with an Intel 515 graphics chip running Arch, also no problems.
Arch Linux NVIDIA 415.18
Silver
Tested:
- Normal gameplay up to the first fight. Including 1 movie, a visual novel sequence and a battle.
- Options menu.
- Saving the game.
Glitches:
- Major graphical glitches, to fix: go to settings, enable compatibility mode.
- Movies don't work.
Arch Linux 4.5 Mesa 19.0.0-devel (git-3b2ad8b290)
Silver
Tested: - Normal gameplay up to the first fight. Including 1 movie, a visual novel sequence and a battle. - Options menu. - Saving the game. Glitches: - Major graphical glitches, to fix: go to settings, enable compatibility mode. - Movies don't work. - Very occasional crashes. Save often.
By default, the installation downloads an empty folder. You need to enroll in the "linbeta" version of the game, that installs a native Linux binary, hence the Gold rating, and not Platinum. Language issues with it, although that is not related to proton
This game will not download the Windows installation to a Linux machine because there is a functional native Linux beta under the beta menu. The beta has some rough edges, but is playable after configuring options.
To work the game requires d3dx9_43. Load times are abysmal (in fact so abysmal that I got a connection timeout before I could finish loading), and so is performance (at least on my high res screen). Supposedly the game also requires wmi to work which is only supported on 32-bit prefixes, and therefore not in proton.
My first attempt to launch the game also failed, but the launcher worked the second time. I was using native runtimes instead of steams which may have had an impact on this.
Runs very well. Minor graphical artifacts in some areas, but those are hardly noticable. The marketplace displays an error about being temporarily unavailable, but works just fine anyway. Performance is quite good. Very playable.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
LaunchPad.exe crashes immediately. No error messages. Crash report sent to developers tho.
The game seems to run with no glitches compared to Windows, apart from decreased performance. On Linux the FPS usually hovers around 40-50 FPS, sometimes going as low as 30 FPS depending on the scene, while on Windows the game would stay around the capped frame rate of 60 FPS. The game is a walking simulator, so the lower performance may not be a deal breaker.
Arch Linux 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Silver
Small graphics glitches, after changing tasks: small sound distortions.
Flawless, played few puzzles. Progress was synced from previous windows installation.
Manjaro Linux NVIDIA 410.73
Platinum
Solved some puzzles and it worked perfectly out of the box. It actually works *better* than Win10 where it would randomly crash sometimes when it lost focus, which didn't happen to me here.
Game runs at a wildly variable framerate from mid 20s to mid 50s. Disabling Esync doesn't help, and using Wined3d makes things even worse. It's playable if you can handle a lower framerate. The HUD causes a bit of lag, especially when using the mouse to steer.
Use winetricks and install dinput8: `WINEPREFIX=/path/to/398170/pfx winetricks -q dinput8`
Game will not launch and just hang as a sleeping process requiring killing manually to close. Installing dinput8 fixes this. Unfortunately, no fix for framerate
Arch Linux NVIDIA 415.25
Borked
Nothing happens; turns into a zombie process that has to be manually killed. No errors or feedback.
Game launches in full screen. Presented in 4:3 aspect ratio left aligned with black space on the right. Menu works. Game pad not detected. Start new game fades to black screen with version number displayed in the bottom left. That's as far as I got. Tried (Disable Esync, Disable D3d11, Use Wine D3d11) didn't help.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Only the keys are acting strange.But game playes well
Manjaro Linux NVIDIA 410.73
Borked
Game launches in full screen. Presented in 4:3 aspect ratio left aligned with black space on the right. Menu works. Game pad not detected. Start new game fades to black screen with version number displayed in the bottom left. That's as far as I got. Tried (Disable Esync, Disable D3d11, Use Wine D3d11) didn't help.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
xbox 360 gamepad does not work; keyboard response is delayed when a key gets pressed down for some time; graphical glitch when walking down; just tested starting town, not regions with different graphics
Arch Linux 4.4 Mesa 18.2.4
Silver
Black screen during gameplay, 1/4 of screen is whitespace vertically
Intel 4770 / GTX 1070 Antergos NVIDIA 396.51
Borked
It seems stable but is VERY choppy during the first ~10 minutes. Probably even worse later on when graphics get better.
i7-7700HQ / GTX 1050 Ti Solus, latest sync NVIDIA 390.77
Audio is extremely stuttery. Game is stretched and displays in the top-left corner, leaving about 3/4 of the screen's width white (blank). When actual game is started, it stays black but UI elements continue to show.
Starts up, connects and logs in, the tutorials work but I crash on server selection every time when I try to find an online game. Hosting doesn't work either, says it can't create a session. Same crash with current Beta of Proton.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Launches, tutorial works, cannot find any servers, hosting your own doesn't work either
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Runs well (probably), but i crashes on the server select menu when you click 'join', so you can't get past that screen
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game itself likely runs ok, but I had to kill and relaunch the game a few times before the menu popped up reliably. However it locked up when I picked my first ship as it didn't load any ships for me to pick from.
Tried with keyboard and controller. Both worked fine.
Linux 4.x 4.5 Mesa 18.3.1
Silver
Game runs well, doesn't have the performance issues as it does on Windows.
If I don't have a controller plugged it, the "up" input gets constantly sent, making playing comfortably impossible. The Z/X inputs also acquire some lag, making menuing tricky - it initially made me thought that the game crashed when I picked "Missions", when it just looped over to the "Exit" option within the lag timeframe.
Plugging in an Xbox 360 controller resolves the issue. However, the "right" and "down" actions on the left stick are not recognized. I have confirmed that my controller is not broken via https://html5gamepad.com/. Also sometimes the A input on the controller gets jammed instead. I can still use keyboard inputs as normal.
The dialogues inside the game are garbled, but that's probably something to do with my locale (en_us UTF-8). The menus are not affected by this.
Manjaro Linux NVIDIA 415.25
Silver
Works just fine except up is constnatly being pressed in the game no matter what. I don't have any controllers plugged it.
Text on the main menu buttons in game isnt visible but this is no game breaker. Game still in Early Access, could be due to that too. Game runs smoothly out of the box.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
This was seems to run absolutely perfectly so far, very enjoyable. FPS isn't great, but Windows users have that issue too. It's in EA right now.
I think performance has increased with newer versions of Proton. The UI has less lag and the cameras have become more responsive while manually panning in any direction.
To mitigate crashing I increased hard open file limit to 1048576 by setting in "/etc/security/limits.conf" the line "* hard nofile 1048576"
Then, in both "/etc/systemd/system.conf" and "/etc/systemd/user.conf" set:
"DefaultLimitNOFILE=1048576"
Restart session with:
"systemctl daemon-reexec"
Upon booting the game, following the loading symbol, the screen will turn black indefinitely until hitting the ESC key once. It will then proceed to the menu.
Tips on changing hard limits taken from reddit post by user DePingus. Thank you.
Going to the resolution settings and cycling through the next two available options resulted in extreme CPU burn, rendering the entire desktop (Gnome) unresponsive. I had to reboot in order to resolve the issue. Aside from that, the game runs too slowly to be playable.
Used Xbox 360 wired controller & keyboard; did not play online missions
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Launched with no issue. Intro video played and was stoppable with no audio issues. Menu works and settings can be adjusted. Works out of the box with default 3dfx graphics settings, and also worked when set to DirectX. Max res of 1024x768 a little low by today's standards, and joystick mapping is weird for my Logitech Extreme 3d Pro, but "just worked".
No Sound. Player character clips through car at the start of the game and can not progress
i7-8700k/GTX 1080 Ti Ubuntu 18.04.1 NVIDIA 396.54
Platinum
Linux 4.14 3.0 Mesa 18.2.3
Gold
It was used for testing Proton 3.6-7 beta and used the following command in the launcher of the game before starting: PROTON_NO_D3D11=1 % command% and only thus it was possible to play with sound and errors and bugs in the textures. So the game runs beautifully.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.05
Bronze
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't start
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played ~3 hours. Everything works out of the box. Very good perfomance with all graphics settings at maximum.
Runs Great! There are some bugs but I think they are from the game. When you move you run but when you aim you move slowly, so when you're aiming the movement and mouse movement are stuttery, also some ui flashes sometimes like when you have incoming call. Also I used this to make subtitles bigger https://steamcommunity.com/sharedfiles/filedetails/?id=180211741
No sound and falling glitches on Fedora 29, maybe because the distro and desktop enviroment because on Fedora 28 GNOME runs out the box with some graphical glitches, but nothing than ruining the experience
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
no sounds, delayed muzzle flash(maybe misplaced as well) and getting suck starting a new game.
fx6300, r9 fury nano mint 19(64-bit) kernel 4.15 mesa 18.3
Platinum
Working perfectly no tweaks needed. Should be whitelisted.
A few very minor display artifacts every now and again, but performance is flawless.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Silver
Works well, sometimes freezes if it looses focus (tabbing out) other than that totally playable (single-player). Have just finished it myself.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
It works almost perfect out of the box. Mouse is really choppy and lagging with my Logitech G502 but it can be "fixed" by upping the DPI to max and maxing out mouse smoothing as well as capping fps to 90 or what ever you like. This might be a Logitech specific issue since Windows users report low fps with Logitech gear.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
After the last update of Steam Play, the audio problem has healed and now it runs perfectly.
Radio chatter among other audio clips failed to play (no music). ambience, guns and most conversations worked fine and the game itself is more than playable.
Oddly, monitors and videos (i.e, a monitor in-game, playing a video) do no play, other than that the game has so far been running great.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Finished the game. I run into two issues. In game videos are represented by a gray screen, and the game crashed from time to time if I take screen-shoots. Nothing game breaking imho.
Manjaro Linux NVIDIA 415.25
Bronze
Presented with a grey cinematic screen with sound, and after finishing, the game loads fine but frequently crashes.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
sometime will show error and quit
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
perfect,it work as microsoft windows,amazing lightning and graphics,very good performance.
Starts a new game on a gray screen, after while the game it's properly rendered. Overall performance is not that good and frequently crashes.
elementary OS 5.0 Juno NVIDIA 390.87
Borked
Gets to story mode loading screen and crashes
Ubuntu 18.10 NVIDIA 410.73
Silver
Opening cut scene and a few other in-game videos don't display, otherwise game work near perfectly. Occasional crash or a need to restart the game due to possible graphical artefacts after loading or extended play, unclear whether game bug, Proton bug or driver bug.
Almost Platinum. Zero tweaks needed in wine or proton. But there is one minor bug, that prevents people from playing that is easy to fix.
First off when you go into first cutscene, screen will be gray, and actual video that should play, will not play correctly and maybe mouse will be not reacting. Simply Alt-Tab to desktop, and jump back into game. Mouse focus should be restored and play perfectly! All further videos and cut scenes will be working fine.
Other than the game plays perfectly. Zero artifacts. Amazing graphics and lightning. Perfect audio and controls. Performance is excellent. So Platinum-.
Debian GNU/Linux testing/unstable 3.1 Mesa 18.1.9
Bronze
Gray screen on the introduction and crashes in 15 minutes after going through the door in the beginning of the first intervention.
Linux 4.x NVIDIA 410.66
Borked
Games installs fine, can change settings. On starting the game there is a gray screen, audio is present. If you wait an in game cutscene starts then you can control your character to follow Alma. Next cutscene plays. But when you get to the actual mission start the mouse does not respond to input, keyboard input looks to be ok. It works in menus and in game objectives/PDA but not in the 3D environment. Makes the game unplayable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game menus work perfectly. Once loaded into a map the screen goes milky grey. Menus are still accessible.
THE GAME INSTALLS AND STARTS FINE. MENUS WORK BUT ON GAME START THE PLAYER IS PRESENTED WITH A GREY SCREEN. I TRIED DISABLING ALL GRAPHICS SETTINGS AND PUTTING ANYTHING ELSE TO MINIMUM. NO EFFECT SO MUST BE SOMETHING MISSING OR BEING MISTRANSLATED BETWEEN DX11 AND VULKAN.
Game works great. White screen for a minute when starting a new game, eventually after pressing W for a while you are able to play it.
Tends to crash once a while also.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Doesnt Run with Steamplay. Tried to launch it manually over the Terminal and it gave me additional info: "0009:err:module:import_dll Loading library mfc90.dll (which is needed by [PATH TO MY FEAR3.EXE] failed (error c000007b)". I tried to add this DLL in my Gamefolder, but it doesnt start either... But i hope this may can help anyone.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Does not start
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Fails to start.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
Steam says the game is running but nothing happens.
no sound and graphics problems(you can go out the map and fall ),seems it's happen only with NVIDIA propr. drivers. i've tried with open source "nouveau" drivers game work well but always no sound.
Phenom II X6 / GTX 750 Debian 9.5 Stretch 64 bit (kernel 4.18.5) NVIDIA 396.54
Platinum
Working perfectly no tweaks needed. Should be whitelisted.
Game doesnt start. I think it might be a Windows Live-Problem, because when I want to start the game, steam keeps telling me that he wants to install GFWL. Also I had to install winbind via the terminal "sudo apt-get install winbind" (because the logger said "ntlm_auth was not found or is outdated") and I had to copy the xlive.dll into the game directory. Now there is no more error message in the Terminal, but the game still does not start :(
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
No game windows appear - completely fails to start
While the game runs without crashes and glitches, the frame rate is sub-par and force feedback not working properly on the G920.
Linux Mint 19 Tara NVIDIA 390.77
Gold
Game installed fine and seemed to run well also, trouble getting Logitech F310 controller to steer making it impossible to get around, after much time tweaking settings and the 1.14 update I was able to run a full race weekend in career mode. I did so many tweaks I lost track, sorry, but persistence paid off.
Linux Mint 19 Tara NVIDIA 410.73
Borked
Game displays errors (probably when trying to save files - mostly when editing options) by showing new dialog windows. This steals window focus away from game and freezes it. Often buttons stop working after that
i7-7700K / GTX 1060 Arch Linux (Kernel 4.17.11) NVIDIA 396.45
Silver
The game asks everytime you start for controller settings, just close it and continue.
Loading a grand prix didn't work at first for me, it said that there are not enough file descriptors available. I increased it in /etc/security/limits.conf with '* soft nofile 16384' and '* hard nofile 16384'. That numbers might be a bit high, since I also have a lot of vscode instance open in the background.
Turn off particles, otherwise there are strange red particle artifacts.
The sound crackles here and there, but overall good.
I'm using a RX 470 with medium settings, and solid 60 fps (haven't tried higher settings, because of laziness).
Ryzen 7 1700 Arch Linux (Kernel 4.18.4) Mesa 18.1.6
Platinum
Benchmark Mode (Australia, Heavy Rain, 1 Lap): High Preset, 1080p, Avg 75fps
Slight hiccups on FPS as seen on windows, but very slightly more prominent.
i5-6600k Arch Linux (linux-vfio Kernel) NVIDIA-dkms 396.54
Bronze
Pretty big stutters which feels like the game is running at 15-20 FPS (Steam shows 65 FPS)
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game loads up just fine, but trying to load a race crashes the game (more specifically at the "Please Wait" part).
Linux 4.x NVIDIA 410.78
Platinum
elementary OS 0.4.1 Loki (64 Bit) 4.6.0 NVIDIA 396.54
Borked
When I click open it runs the game, but it closes soon then with no error messages
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Runs just perfect without any tweak. Install from steam and play, no workaround required. Performance almost like playing in Windows, played several hours and races without problems.
Starts and runs otherwise perfectly but with a few minor inconveniences. Sometimes audio is missing in cut scene dialogue (works again after going to the pause menu). Also the intro video in the beginning does not work (missing player program/codec?). Also crashed a couple of times with no error (game just disappears).
After looking through the games files it seems that NONE of the actual cut-scene videos are played (hadn't seen any of them).
openSUSE Leap 15.0 NVIDIA 410.78
Bronze
Ubuntu 16.04.5 LTS (64 bits) 4.6.0 NVIDIA 396.54
Bronze
Run with warnig message about no graphic card memory, game launch, play few minutes and crash, seems to be playable with low resolution, but not sure
Ubuntu 16.04.5 LTS (64 bits) 4.6.0 NVIDIA 396.54
Bronze
Crash a lot, sometimes I can play about 30 minutes, sometimes after a minute it quit.
Linux 4.x 3.0 Mesa 18.2.5
Borked
Was going to be a silver, but this game freezes the system now.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
FMVs wont play and crashes happen randomly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
FMVs wont play, in-games plays and renders correctly, but it will randomly crash.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs ok, 1920x1080 fullscreen. Gameplay works, but crashed with no error during combat approx. 30 minutes into play
The Game itself run flawlessly out of the box. The only issue I've run into was the intro video doesn't play. It errors out and you have to hit okay. Once you hit okay that the game runs great.
i made some progress (and by that i mean i cut the amount of errors because of "missing dll" files i get from terminal when i launch thru wine from 3 to 1 but x3daudio1_7.dll wont load even tho its there)and at this point i am at the ends of my knowledge
Launcher displays a brief title screen and then a blank screen, bypassing the launcher results in a non functioning cam shown on screen with a non-responsive character in the background.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Game is playable but switching between game and desktop does not always work (an error message window pops up about keyboard device being locked, and the games process is killed).
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
The game works out of the box. But the gamepad support is broken, axes and buttons are wrong mapped. This is why I only give it GOLD instead of PLATIN.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
No issues encountered.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Not Tested with a SSD
By Default: Black Window
Using WineD3D11: Black Window with some glitches from my desktop (duplicated down bar)
Disabling D3D11: Fail to execute (No Window, Close Process immediately)
Disabling ESync: Fail to execute (No Window, Close Process immediately)
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54
Have to set PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% launch options to get it to work. Even then the text in the game is hit or miss if it will show up or not. Especially in menus.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Needs D3d11 to even load, most text invisible, graphics messed up. Basically unplayable in current state.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.6
Bronze
Launches with WINED3D11 option, but most fonts are invisible.
Core2Quad Q9300 / HD 7850 Ubuntu 18.04.1 Mesa 18.3-devel
[ 8813 ] Fallout 2: A Post Nuclear Role Playing Game
Borked
Doesn't start.
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
[ 8814 ] Fallout 2: A Post Nuclear Role Playing Game
Borked
Changing fallout2.exe to fallout2Launcher.exe didn't help
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Will not start - There is a workaround to get it running; however performance is very bad.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Poor / greatly reduced performance. May be playable on non-potatos.
Rename fallout2HR.exe to Fallout2Launcher.exe was successful. Can also try changing line in game folder: "f2_res.ini" - Set GRAPHICS_MODE=1.
Initially I renamed Fallout2Launcher.exe to Fallout2Launcher.exe.orig.
Secondly, I created a systemlink to Fallout2HR.exe called Fallout2Launcher.exe in the fallout 2 directory.
When launching the game in this state everything kinda works but I am bugged by 3 things.
1) Seemingly random mouse lag. I fixed this by running the game in windowed mode (set via the settings menu in game).
2) My system is fitted with a Intel integrated GPU and on some games package temperatures are remarkably high. This is also the case for Fallout 2. I set the key GRAPHICS_MODE to value 1 in f2_res.ini. This significantly lowed thermals.
3) The only strange behavior that is still present is the repeating first time installer when launching the game (takes about a minute).
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Works perfectly after copying/renaming fallout2HR.exe to Fallout2Launcher.exe
Launcher starts but when i press play noihing happens the xlive.dll workaround did not work for me
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Borked
Only black screen
Q6600 / GT 220 Ubintu Mate 64-bit NVIDIA 396.51
Gold
Runs well at 1920x1080, looks good, sounds great. xlive.dll needed in data folder in order to run. Minor graphics "white spots" (textures? shaders?) corrected by turning off HDR setting in graphics options.
I copied and pasted xlive.dll into the main folder as seen in previous reports. Not sure if it is the drivers or the underpowered GPU that makes it crash. Surprisingly further along in compatibility than on Windows 10 1803.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
Works perfectly after these two steps:
1)Paste xlive.dll into the game folder
2)Paste d3d9.dll into the game folder and use winetricks as suggested here: https://bugs.winehq.org/show_bug.cgi?id=36226
Linux Mint 19.1 Tessa 3.0 Mesa 19.0.0-devel (git-8c93ef5 2019-01-01 bionic-oibaf-ppa)
Gold
As other people have stated it works out of the box if you place xlive.dll into the game's main folder, usually $HOME/.local/share/Steam/steamapps/common/Fallout\ 3/
Linux 4.x 4.4 Mesa 18.2.5
Gold
The culprit is Games for Windows Live. I followed the example ( tweaked for my system ) at https://steamcommunity.com/app/22370/discussions/0/1736594593607083669/
Manjaro Linux 4.4 Mesa 18.2.4
Silver
Install fallout 3 like you would normally. NOTE: DO NOT RUN THE GAME YET! Your system can lock up and you might experience a kernel panic. I had to hard reset when this happened since I got locked out. Open a terminal and (1) $ sudo apt update && sudo apt install msitools (2) $ cd SteamLibrary/steamapps/common/Fallout 3/GFWLive (3) $ msiextract xliveredist.msi (4) $ cp SysFldr/xlive.dll SysFldr/xlive.dll.cat SysFldr/xlivefnt.dll ../ (5) Close the terminal, go to steam library, and right click fallout 3, click properties, in general click set launch options, and copy and paste, PROTON_NO_ESYNC=1 %command%, to disable esync. Click ok, close, and done. Now you can run fallout 3 and it should be playable. I experienced occasional crashes. I only played up until I left the vault and wandered the wasteland for a few minutes. Enjoy :)
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Error on installation. Got an error message ''You must use "Turn Windows features on or off" in the Control Panel to install or configure Microsoft .NET Framework 3.0'. Installing dotnet30 using wine didn't work, complained of installing a 32-bit library into a 64-bit drive. Launcher works, but crashes upon clicking play. Putting xlive.dll in game folder didn't work, neither did trying to disable GFWL by installing FOSE and running it from the FOSE launcher.
Intel Atom x7-Z8750 / Intel HD Graphics 405 Ubuntu 18.04.1 Mesa 18.1.5 DRI
Borked
Starts but hangs after going fullscreen
Ryzen 1700 / RX Vega 56 Ubuntu 18.04 Mesa 18.0.5
Borked
Launcher works but the game doesn't launch probably because steam fails to install all dependencies, sound works after installing xact through winetricks
as post before describes. XLive.dll needs to be downloaded and dropped into the install folder
AMD A10-5745M APU with Radeon(tm) HD Graphics Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) 3.0 Mesa 18.0.5
Gold
You have to disable Multimonitor-Setups. If the Game starts with only one Monitor it works :] Also needed to manually add the xlive.dll in the installation Folder.
AMD Ryzen 7 1700 / NVIDIA GTX 1080 Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) 3.0 Mesa 18.0.5
Gold
Runs if xlive.dll is installed, I installed it by downloading http://download.gfwl.xboxlive.com/content/gfwl-public/redists/production/xliveredist.msi
then running `/tmp/proton_run msiexec /i /path/to/xliveredist.msi`
xlive.dll was necessary, taken from C:\Windows\SysWOW64\xlive.dll from a native win7 system. Game crashed after exit from vault 101, right as first level up window popped. Reloading from save game resulted in black textures but level up succeeded. Successive reloads brought textures back. Upon exiting into the wastes, any time you point your character in the direction of Vault 101, the entire texturing changes, your hands/weapon disappear, as does the green tint. First time I attempt to buy from Crow, game crashes.
Copied Xlive.dll to the game folder before ever starting. The game runs fine, but sometimes it will randomly freeze or the window will disappear when tabbing out.
- Requires quartz and lcodecx to be installed with protontricks `protontricks 22370 l3codecx quartz`
- Requires xliveredist.msi to be installed with `/tmp/proton_run msiexec /i ${ABSOLUTE_PATH}/xliveredist.msi`
- Requires that all water effects are disabled to avoid serious rendering glitches
GTX 1070 Mobile Pop!_OS 18.04 NVIDIA 396.24
Gold
Steps: Install from Steam. Do not open the game. Paste xlive.dll into /home/user/.local/share/Steam/steamapps/common/Fallout 3 goty. Leave the predefined options of the game.
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Gold
Runs well out of the box, although it's worth disabling mouse acceleration in the ini files.
Manjaro Linux NVIDIA 410.73
Gold
Game runs pretty smoothly and all features seem to work after some tweaking. I get the occasional frame drop, but seems normal from what I remember playing on Windows 7. I haven't tested with many mods since I can't seem to get a mod manager working, but mods and FOSE work fine. Just rename fose_loader.exe to FalloutLauncher.exe.
Rather than downloading GFWL, I instead downloaded the Games for Windows LIVE Disabler from NexusMods. You'll have to run the game's launcher and set your settings to generate an ini before the Disabler will let you run it.
To get steam to install/run the GFWL Disabler, I copied it to the game directory, renamed FalloutLauncher.exe to something else, then renamed the Disabler to FalloutLauncher.exe to trick steam into running it (I'm sure there's a proper way to do this, but I'm not sure what that is). You shouldn't have to Move DLCs, but you may need to enable them in the launcher.
As others have mentioned, these lines need to be edited/added in the [GENERAL] section to fix crashing:
bThreadedAI=1
iNumHWThreads=2
The mouse acceleration is also terrible, so if you don't use the unofficial patch I recommend turning it off by adding these lines in the [CONTROLS] section:
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0
As mentioned below me, to fix the radio, you can use `protontricks 22370 l3codecx quartz`
Lastly, I had some texture flickering (white spots) and artifacts from the advanced water effects. Turning off AA fixed these.
Ubuntu 18.10 NVIDIA 410.73
Borked
Opens a window that stops responding
Ubuntu 18.10 NVIDIA 410.73
Bronze
Used the same tweaks everyone else needed to use to get the game running. What hasn't already been mentioned is the severe performance issues with sound effects. Frame rates seem drop proportionally to the number of sound effects there are at once. The worst is during Operation Anchorage where there are constant sounds from weather or artillery firing on top of combat sounds. The only things that seem to help are avoiding sound effect heavy sequences and disabling sound in the INI file.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
The game did not work: pasting xlive.dll into /home/user/.local/share/Steam/steamapps/common/Fallout 3 goty
Adding this did not work either, the screen was first black and then it did not appear again. 'bUseThreadedAI=1'
'iNumHWThreads=2'
"Antergos Linux" (64 bits) 4.6.0 NVIDIA 410.57
Gold
Upon following most of the fixes listed (obtaining the .dll file to fix black screen, editing FALLOUT.ini to fix mouse and stop some crashes) I still had an issue of crashing with combat, which was promptly solved through adding one of the .ini fixes I forgot to add. Overall, it was playable out of the vault and into the Capital Wasteland at 60 FPS on Ultra Settings. I had a mod induced crash trying to enter Megaton, however, so modding might have some issues. I did not have to do anything for my pipboy radio to work fine, however.
--------------------
Fixes Were As Follows: {xlive.dll added to game root, downloaded from https://www.dll-files.com/download/6b78ebb4ddba9000bdbd2973f0e6cd85/xlive.dll.html?c=V2JNNUQ3M1pxYWpVKytYM0NxYmh1UT09 } {.ini fixes [General] bUseThreadedAI=1, iNumHWThreads=2, [Controls] fForegroundMouseAccelBase=0, fForegroundMouseAccelTop=0, fForegroundMouseBase=0, and fForegroundMouseMult=0}. The FALLOUT.ini file is found in $STEAM_DIR/SteamApps/compatdata/22370/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout3/FALLOUT.INI
Linux Mint 19 Tara NVIDIA 415.25
Gold
First I did install xact via winetricks, but the black screen still appears. Not sure if xact is really necessary. So, I tried to install the xliveredist.msi, and copy paste the xlive.dll to the game install root. Then the game looks to run fine in windowed mode.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Copied xlive.dll to solve the black screen. Edited ...\Documents\My Games\Fallout3\FALLOUT.ini and changed bUseThreadedAI=0 to 1 and added iNumHWThreads=2 line to solve random crashes. Alt-tabbing to another window makes the game crash.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
added xlive.dll to game folder and disabled second screen
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Besides applying necessary tweaks, such as coping xlive.dll and editing FALLOUT.INI, I also applied reg-file published in bugreport about Fallout 3: GOTY in Proton GitHub account. Applying this reg-file was necessary in my case to get game working on Intel GPU.
Ubuntu 18.10 (64 бит) 3.0 Mesa 18.2.2
Bronze
I installed all tricks and configs listed on this and other sites. Game loads and runs, I can play for random time. But at first combat or second combat it freezes and locks. Everything else works. I do not know why it locks up. I edited ini files, add xlive.dll, and I even tried to run only 1 core but it had no impact on game seizing.
SparkyLinux 3.1 Mesa 18.1.9
Gold
Runs fine after adding xlive.dll and doing the aforementioned changes in FALLOUT.ini. Make sure you edit the correct ini-file, search for it in %steam%/steamapps/compatdata/22370/pfx/.../My Games/Fallout3
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Works perfectly after copying xlive.dll (got from(http://download.gfwl.xboxlive.com/content/gfwl-public/redists/production/xliveredist.msi, installing on Windows, and copying the DLL from C:\Windows\SysWOW64\xlive.dll) then editing the Fallout.ini (located at /home/USERNAME/.local/share/Steam/steamapps/compatdata/22370/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout3/FALLOUT.INI) you need to add these lines under [General] bUseThreadedAI=1
iNumHWThreads=2 otherwise it will crash randomly. I have set my GFX to the highest it will go to, and played a good hour inside the vault, and just gotten out the vault and it works flawlessly so far after said tweaks.
(Xubuntu)Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Runs without Problems WHEN (!!!) you disable Antialising and Antisotrophic Filtering. It caused Glitches and Problems in V.A.T.S on my System (i always got 0% in V.A.T.S with active AA and Antisotrophic Filtering).
Linux Mint 19 Tara NVIDIA 415.13
Silver
Starts without black screen after placing xlive.dll in game folder. Run perfectly at 60fps with best graphics. No sound problems. No crashes at all.
Problems occurred:
- No play time tracked in Steam
- Mouse is always captured so for example
--- I can't use Steam-Overlay
--- it's impossible to focus other open programs unless I switch to another workspace on the same screen (this might have to do with my i3 multi-monitor setup)
- Somewhat strange mouse behaviour in all kinds of menus with cursor (main menu, Pip-Boy, V.A.T.S., etc) so for example
--- there is a weird relation between cursor position and expected action area where I can actually hover/click
--- sometimes there is a flickering border when hovering answer texts
--- sometimes I cannot select body parts in V.A.T.S. or even right-click, I must explicitly left-click on "Return" to try again
Linux 4.x NVIDIA 415.25
Bronze
Runs fine at first, then it drags down to 9fps as soon as I enter the Atrium. Exiting the vault does not fix this, or restarting the game.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.66
Silver
Added xlive.dll to bypass the black screen bug, once in game managed to escape the vault with minor graphical glitches. Framerate overall is playable on my system. Once escaping the vault, a lot of particle flickers and a lot of texture flickering at further distance. Haven't applied the iNumHWThreads and bUseTHreadedAi to the ini file as of yet but my game hasn't crashed thus far. Will play around further with the files.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
Copied xlive.dll from the wineroot which was created by running the game once, in $STEAM_DIR/SteamApps/compatdata/22370/pfx/drive_c/windows/syswow64/, into the game's root dir, to solve the black-screen issue. Did the suggested INI fixes in $STEAM_DIR/SteamApps/compatdata/22370/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout3/FALLOUT.INI, namely setting "bUseThreadedAI=1" and adding "iNumHWThreads=2" in the [General] section, and adding these to the [Controls] section: fForegroundMouseAccelBase=0, fForegroundMouseAccelTop=0, fForegroundMouseBase=0, and fForegroundMouseMult=0. Also ran "protontricks 22370 l3codecx quartz", which apparently allows the pip boy radio to work. After all that, I've had no problems. Only played up through getting out of Bunker 101 so far, though. The game definitely resists being alt-tabbed out of, but I can generally do some virtual-desktop switching to get it to properly background, and then go back to it later. Have done that a number of times so far without crashes, though sometimes you'll have to try a few times 'cause it might continue to lock the mouse after being backgrounded.
Arch Linux NVIDIA 410.73
Gold
Had to obtain a copy of xlive.dll, found some random copy from one of those random dll download sites as I have no Windows machines available. Just place the xlive.dll file into ~/.steam/steam/steamapps/common/Fallout 3 goty/ and you are good to go.
Did the same as these instructions: (thanks to the original post)
1-Add "bBackgroundMouse=1" to "Controls" section in file: ~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini
2- Add "bComputeShaderDeferredTiledLighting=0" to "Display" section in same file
3- Run in bash console :
$ export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx
$ export WINE=$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine
$ winetricks --force xact
$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine winecfg in config window set libraries "xaudio2_6" and "xaudio2_7" to native.
But also added in to use a emulated desktop at my resolution of 1920x1080 which fixed my issue where my mouse would scroll left but only so far right.
4- Steam launch options: PROTON_NO_ESYNC=1 %command%
Now seems to run perfectly.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
No audio, screen jumping when using mouse, glitches with strong light. Added xaudio and I did the changes to native but couldn't get dialogue audio working; I think more sounds are missing. Couldn't fix mouse, even though I modified FalloutPrefs.ini (File created after first game run)(I tried other .ini but no success). Can be played with gamepad but without audio I didn't play much. Game crashes if you exit from game to Desktop, game closes well through title screen.
Click Play on the launcher starts a black screen, then it crashes
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Silver
Adding bBackgroundMouse=1 to ini files, installing "xact" with winetricks and disabling Esync is required for game to start. After loading game, the 180 degree turning radius is fixed with left mouse click. After that it works as well as on Windows until you exit the game and it hangs and you have to kill it manually.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Almost perfect performance, the only negative is that the lighting glitches out very slightly during times of high sun rays
Hangs on the start-screen. Tried ESYNC fix. At least audio works now!
Ubuntu 18.04.1 LTS NVIDIA 415.23
Bronze
60fps as well except I'm getting an issue where the mouse doesn't appear to lock fully meaning I cant look around very well, might be an issue with windowed mode only, will try fullscreen in a moment. Edit; Fullscreen doesn't fix the mouse issue, bit of a game breaker :/ This seems to be a known issue with the game and wine so do some googling I'm sure there's a fix.
Audio:No voice, radio. Mouse/Camera super sensitive despite settings.
i7-7700HQ/GTX 1070 Pop_OS! 18.04 NVIDIA 396.24
Bronze
After following all the instructions and additional fixes mentioned here and elsewhere (xaudio to native, mouse fixes, etc.), I was able to get audio working for a while. However, after several hours of game play, the sound issues came back. Basically, the background music and ambiance is the only sound that works, and there is no character dialogue or in-game sound such as foot steps, gun shots, etc. After restarting the game, everything works again for a while, but after some time of play it all breaks again. Very frustrating and not worth the problem, especially since exiting the game involves doing a hard kill of the game process. I will instead wait for a more complete solution to the sound problems before trying to continue playing.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Bronze
Only 3-4 FPS, but SVAV / fight / loot works
i7-7700HQ CPU @ 2.80GHz / GeForce GTX 1050 (laptop) Linux Mint 18.3 NVIDIA 396.51
Silver
Has a wierd mouselook bug that sticks it up in a corner, at least in fullscreen.
Tweaks:
Ini files can be found here: ~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/
Fix Mouse added bBackgroundMouse=1 to Fallout4.ini
Fix Horizontal line in certain lighting change bComputeShaderDeferredTiledLighting=1 to bComputeShaderDeferredTiledLighting=0
#1 Install winetricks
sudo apt-get install winetricks
#2 Install xact
WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx winetricks --force xact
#3 Run wine config
WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx winecfg
#4 Create xaudio overrides Click on the Libraries tab to create overrides for the properties xaudio2_6 and xaudio2_7 and set them both to native
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Boots to black screen
Ryzen 5 1600 / GTX 970 Antergos NVIDIA 396.51-5
Gold
I had to add "bBackgroundMouse=1" to the "Controls" part of Fallout4.ini. You may also have to add it to the Fallout4Custom.ini. I also had to disable ESync, and tell Proton to use an emulated desktop at my resolution of 1920x1080. Configure that for your resolution. I added native overrides for xaudio2_6 and xaudio2_7. With those fixes, I'm able to run Fallout 4 on maximum with no issue.
Manjaro Linux 4.4 Mesa 18.2.3
Silver
mouse is pretty wonky
i5-2500k / R9 290x Ubuntu Mate 18.04 Mesa 18.1.6
Silver
xaudio2_7 DLL override fixes audio. bBackgroundMouse=1 in [Controls] section of Fallout4.ini alleviates mouse problems partially; better with gamepad
After xact override fix, only ambient noise and some effects, no dialogue. bBackgroundMouse=1 fix does work, although at times it can restrict FOV and can be sluggish.
Runs in windowed mode only, Sounds do not work correctly.
AMD Opteron 4386 Linux Mint 19 64bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Gold
Mouse input are broken,but with x360/xone controller works fine with stable fps
i7-4790K / GTX 1080TI Ubuntu 18.04 NVIDIA 396.51
Gold
PROTON_NO_ESYNC=1 %command%
/home/XXX-user/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini
Add "bComputeShaderDeferredTiledLighting=0" in the "Display" section.
In console:
export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx
export WINE=$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine
winetricks --force xact
WINEPREFIX=$PWD/pfx winecfg
In config window set libraries "xaudio2_6" and "xaudio2_7" to native (Windows)
Antergos Linux NVIDIA 410.66
Gold
Requires : xaudio2_7 override (native,builtin) via winecfg. Modification of Fallout4.ini with lutris installer settings. I played 6 hours with Ultra settings, no glitches nor crashes.
i7-4770K / GTX 980 Ubuntu 18.04.1 NVIDIA 396.54
Borked
Starts launcher. Eternal black screen after pressing play
Ryzen 5 1600X Arch (Kernel 4.18.5) Mesa 18.1.7
Gold
bBackgroundMouse=1 needs to be added in the ini files for the mouse to work like it should
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
winetricks xact; winecfg to add x_audio2_6 and x_audio2_7
KDE neon User Edition 5.14 NVIDIA 410.73
Bronze
The player is very difficult to control because the mouselook speed accelerates. For example, slowly looking from left to right will start slow but accelerate into rapid rotation. Audio does not play outside of cutscenes. Closing to desktop from gameplay causes the game to hang, requiring the process to be killed. Exiting from gameplay to the main menu and then closing to desktop works as expected.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
I've done the mouse fix, Audio fix (running xact or setting xaudio_6 & 7 to native or native, builtin). Only issue I have is Audio will die. Explosions, Gun Shots, Rain, Entering a building will kill audio. Once Audio dies (or even just loops) npcs will no longer respond to interactions.
Arch Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Bronze
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
With Proton Beta 3.16-6 the only fix I needed to apply was mouse fix: add bBackgroundMouse=1 to files Fallout4Custom.ini and Fallout4.ini in the section [Controls]. Those files you can find /steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/ everything else works pretty good, great performance, no glitches
Arch Linux NVIDIA 415.25
Borked
Followed instructions suggested by other users including xact and disabling esync, also edited every config file but after launching the game a small black window appears and crashes immediately.
Ubuntu 17.10 (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Gold
I also added xaudio 2.7 using winecfg WINEARCH=win64 WINEPREFIX='/path/to/steam/steamapps/compatdata/377160/pfx' winecfg I also set "capture mouse in fullscreen" in winecfg as well. also needed to add "bBackgroundMouse=1" to the Fallout4.ini [Control] section. that file is located in the "path/to/steam/compdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout 4" folder
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfectly after following the advice listed here regarding esync and audio swapped to native but it will not launch from Big Picture mode. It just shows a black screen. I have to drop back to the desktop and load it.
No problem on gaming PC but annoying on my living room linux console like setup.
Linux 4.x NVIDIA 410.78
Gold
bBackgroundMouse=1 in the controls section of the .ini files. In terminal: WINEPREFIX=//steamapps/compatdata/377160/pfx winetricks xact. Works flawlessly on ultra at 1440p now.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
1) run from shell "WINEPREFIX=/var/STEAM/steamapps/compatdata/377160/pfx winetricks" to install xact
2) set steam launch option "PROTON_NO_ESYNC=1 %command%"
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Silver
Needed to make some of the changes in this github comment: [https://github.com/ValveSoftware/Proton/issues/308?_pjax=%23js-repo-pjax-container#issuecomment-439692009.]=============================================
1) Had an issue with the camera stopping rotation caused by multi-monitor setup. I had to run winecfg and set up to run Fallout 4 in a virtual desktop and capture the mouse. This works perfectly on the left most monitor. To play on my right monitor I currently need to disable the left monitor as a workaround.==================================
2) Needed to add the pulse_latency startup option to fix audio getting stuck in a loop e.g. constant minigun firing.===============================================
3) Added the no_esync startup option to fix loading screens, but this isn't 100% fixed which is the only thing preventing a gold rating.==================================
4) I had already added bBackgroundMouse=1 to Fallout4Custom.ini, haven't tested without.
=================================================================
Otherwise good performance, no stutter, no graphical bugs, no physics issues. I haven't tested mods yet.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
As reported by others, only needed to add native dll xaudio2_6 and xaudio2_7, to get ingame audio working after setting up the wineprefix.
I also had to change the "bComputeShaderDeferredTiledLighting=0" to fallout4prefs.ini to get rid of the issue regarding the line that travels across the center of the camera when lighting changes.
the only things not accessible is creation club content and mods(they're greyed out)., but otherwise the game seems to hold 55-60fps and occasionally it'll go to 62. Xbox One controller seems to work perfectly fine, i merely had to turn up look sensitivity. have not tested with a mouse, as that was buggy even under regular wine. it could easily get gold, but the above kept it just out of reach. Interestingly it seems to autodetect my CC content I copied over from my windows install. I added the invalidate older files line to fallout.ini because I intend to use mods at some point, so that might have played a part in that content getting detected.
Everything is visually as it should be. The performance is good (1080p ~60, all ultra, godrays OFF), my mods all work.
I initially had a problem with the sound cutting out during certain events or after loud noises as others have noted. The sound hasn't crashed after applying some fixes.
This is what I did to fix the sound:
1. If you haven't already installed xact in the game's prefix, put in a terminal without brackets: [WINEARCH=win64 WINEPREFIX='/home/$USER/.steam/steam/steamapps/compatdata/377160/pfx' winetricks xact]
2. Download the "faudio-19.01.tar.xz" here https://github.com/Kron4ek/FAudio-Builds/releases/tag/19.01
Extract it somewhere.
3. Copy the .dll's from the .../faudio-19.01/x64 folder and paste them in /home/$USER/.steam/steam/steamapps/common/Fallout 4/prefix/drive_c/windows/system32/ Replacing the existing .dll's with the ones from that x64 folder. Make sure FAudio.dll is present.
4. Put in a terminal without brackets: [WINEARCH=win64 WINEPREFIX='/home/$USER/.steam/steam/steamapps/compatdata/377160/pfx' winecfg]
Wait for the window to open and go to the Libraries tab. Add an override for xaudio2_7 and set it to native. Just native. This forces it to use the .dll we dropped in the prefix earlier.
Click apply and OK.
After doing that my sound didn't break anymore. A bit of a different method than building a libFAudio.so and placing it the proton/dist folder, when I tried that, I had no sound.
I also use the bBackgroundMouse=1 under the [Controls] section of Fallout4.ini to resolve the issue with the mouse not letting you turn all the way around.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
bBackgroundMouse=1 added to FalloutCustom.ini located at home/[YOUR USERNAME]/.local/share/Steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/
Thx to Breadland @ Reddit for .ini location
Game run flawlessly in high setting, more than 60fps
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Gold
Steam launch options: PROTON_NO_ESYNC=1 %command%
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Bronze
Looking mechanics spaz out, otherwise loads properly. Jittering of mouse input makes it unplayable
Ubuntu 18.10 NVIDIA 410.73
Borked
Black screen
"NAME=Gentoo" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Only using self compiled FAudio with FFMPEG WMA support will stop the audio from crashing (those suggesting xaudio overrides are not correct as that would crash at Concord). Even with FAudio there are still some issues, some NPC's skip dialogue (actually a similar issue on windows with certain fps) and sometimes background music doesn't play until next loading screen but haven't experienced an audio crash or loss of NPC voices in 10 hours of play.
Manjaro Linux NVIDIA 396.54.09
Borked
Unplayable, missing sound, low performance.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 390.48
Gold
Same as Other (but different steam path) and also disabled Second Display Screen (180 mouse bug solve like that)
==========================================================================================
1-Add "bBackgroundMouse=1" to "Controls" section in file: ~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini
==========================================================================================
2- Add "bComputeShaderDeferredTiledLighting=0" to "Display" section in same file
==========================================================================================
3- Run in bash console :
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
$ export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
$ export WINE=$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
$ winetricks --force xact
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine winecfg
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
in config window set libraries "xaudio2_6" and "xaudio2_7" to native.
==========================================================================================
4- Steam launch options: PROTON_NO_ESYNC=1 %command%
Ubuntu 16.04.5 LTS (64 bits) NVIDIA 410.66
Silver
Mods work perfectly, with the exception of a few. Most mods people use work. Audio completely dies when going into the Diamond City Market. Before then, the game was perfectly fine, no issues or anything. I wish I could give it a gold rating but I can't.
Fedora release 29 (Twenty Nine) NVIDIA 415.22
Silver
1) Add "bBackgroundMouse=1" to "Controls" section in file: ~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini
======================================================================================
2) Add "bComputeShaderDeferredTiledLighting=0" to "Display" section in same file
======================================================================================
3) Run in bash console (if you use proton 3.16):
==================bash=shell===============================================================
export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx;
export WINE=$HOME/.local/share/Steam/steamapps/common/Proton\ 3.16/dist/bin/wine;
winetricks --force xact;
$HOME/.local/share/Steam/steamapps/common/Proton\ 3.16/dist/bin/wine winecfg
==================end=================================================================
in config window set libraries "xaudio2_6" and "xaudio2_7" to native.
Linux Mint 18.3 Sylvia (64 бит) NVIDIA 390.87
Bronze
the game started the mods worked and even without them the game also lies on the raid 5 out of 4 hdd started for a very long time almost 2 minutes, it is impossible to play it is impossible to move the mouse twitch smoothly and freeze when you exit the game
Ubuntu Disco Dingo (development branch) (64 бит) NVIDIA 415.18
Bronze
With xaudio2.7 fix & background mouse fix (full screen) it's generally playable up to a point. However once you reach the minigun in Concorde xaudio crashes similar to what happens at the start of Skyrim SE. A lot more testing/fixes of both games before I'd personally tick them off as silver.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game runs without any tweaks, however audio is inconsistent (only works for some sounds)
Playable with bBackgroundMouse=1 in .ini, still some Audio in Dialogues etc. missing
SolydK 9 64-bit (64 Bit) 3.0 Mesa 13.0.6
Gold
After tweaking Fallout.ini in the correct /pfx WINEPREFIX and adding native override for xaudio2_6 and xaudio 2_7, installing xact via wintricks, the game still showed a black screen i needed to add PROTON_NO_ESYNC=1 %command% to launcher options!!!!! That did the trick - runs perfectly smooth without any hazzle
Game runs good with tweaks ,no problems found ==========================================================================================
1-Add "bBackgroundMouse=1" to "Controls" section in file: ~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini ========================================================================================== 2- Add "bComputeShaderDeferredTiledLighting=0" to "Display" section in same file ========================================================================================== 3- Run in bash console : ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ $ export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- $ export WINE=$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- $ winetricks --force xact ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- $HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine winecfg ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- in config window set libraries "xaudio2_6" and "xaudio2_7" to native. ========================================================================================== 4- Steam launch options: PROTON_NO_ESYNC=1 DXVK_HUD=fps %command%
Ubuntu 18.04.1 LTS(64 位) 驱动程序版本:NVIDIA 396.54
Gold
After a few tweaks (adding "PULSE_LATENCY_MSEC=70 PROTON_NO_ESYNC=1 %command%" to launch options) everything runs perfectly. I'm getting no noticeable lag @1440p & graphics settings on High. Played for ~10 hours with no mods and an additional ~70 hours with extensive modding.
openSUSE Leap 15.0 NVIDIA 410.73
Bronze
I tried most of the tweaks on this page including compiling my own FAudio file and implementing it into proton (as one of the most recent tweaks brought up). Nothing fixes my issues with audio, specifically a lack of dialogue and ambient music. Ambient sounds ( Codsworth's Thrusters, Sink in the character creation mode) work just fine as far as I can tell, but even then, the game is unplayable if you can only here the background audio. The audio on the first layer is completely missing, hence the rating. If a fix comes out that works, I will edit accordingly. Other than that, bBackgroundMouse=1 edited into the fallout4.ini file under [Controls] fixed the mouse issues.
Linux Mint 19 Tara NVIDIA 415.25
Bronze
You need to follow this guide: https://github.com/zfigura/wine/blob/esync/README.esync
after that, the game will launch, but the audio is not working.
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Bronze
Had some severe graphic glitches at first, but those are now sorted out (by adding "bBackgroundMouse=1" and "bComputeShaderDeferredTiledLighting=0" to Fallout4.ini and disabling esync). Audio is partially missing (could be xaudio, haven't looked into it as of now) and the game freezes completely when it saves upon closing, quicksaves/loads work fine though.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Bronze
When playing missing few sound files. (Character). The keyboard and mouse control works badly. I recommend a controller. The general FPS is good.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game requires turning off any secondary monitors (I have some xrandr "fast dials" for this)... Other your mouse cursor will escape to another monitor, in game! Also requires: mousewarpoverride="force" (see: https://wiki.winehq.org/Useful_Registry_Keys).
1-Add "bBackgroundMouse=1" to "Controls" section in file: Fallout4.ini
2- Add "bComputeShaderDeferredTiledLighting=0" to "Display" section in same file
3- protontricks 377160 xact (then override xaudio 2.6 & xaudio 2.7 to native)
The intro videos play, the game performance is good and there is no noticeable graphical anomalies. Controls work OK (with mouse set to "background"), both keyboard and mouse.
Proton 3-16.4 does not have the latest ffmpeg patch I suspect. Leads to a lot of crackly audio - hence the low rating for the game.
Outside of Proton, with wine-staging-3.19+ffmpeg 4.0 and DXVK 0.92 + Nvidia 396.54.09 drivers, the game is very playable. Sadly Proton hasn't quite caught up with this goodness yet...
Gentoo Base System release 2.6 NVIDIA 396.54.09
Borked
Loads start up screen, options work, fades to black when game started
Ubuntu 17.10 (64 bit) 3.0 Mesa 17.2.8
Gold
Previously I played almost 50 hours using the xact winecfg xaudio2_6, xaudio2_7 but the audio was still breaking often, than I tried the Faudio WMA support and it seems to fix the Audio issue for good! Just run "git clone git://github.com/FNA-XNA/FAudio.git && cd FAudio && mkdir build && cd build && cmake .. -DXNASONG=OFF -DFFMPEG=ON && make" and than copy libFAudio.so inside the folder "/dist/lib64/" of your proton installation (eg. /steamapps/common/Proton\ 3.16\ Beta/dist/lib64). If you have used any xaudio trick before you need to start with a fresh wine prefix (delete /steamapps/compatdata/377160 but first backup your saves!). Another very important thing: remove any launcher option for the game on Steam, if you have any.
Ubuntu 18.10 NVIDIA 415.25
Borked
Followed instructions suggested by other users including xact and esync but a small black window appears when the game is launched which crashes immediately
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
It used to work, but now even with xact installed and esync tweaks it fails to start beyond the launcher
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Runs fine after updating the nvidia driver but sound is missing from the radio and npcs. Disabling esync didn't fix anything for me. Mouse movement isn't smooth for me even with bBackgroundMouse=1. Not a single crash.
Linux Mint 19.1 Tessa NVIDIA 415.25
Borked
I have tried every setting and every possible tweak I can on all of the available Proton Builds, It loads to launcher but refuses to load once I hit play and crashes, hopefully it will work in a future build but at the moment it is not.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Silver
Mouse controls don't work properly, Audio is missing channels. Controller input and video work fine. If crashing on launch update Vulkan and Mesa drivers.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Borked
AMD Threadrippers seem to encounter a bug where loading occurs infinitely for Bethesda games, more information is available on the proton Fallout 4 GitHub issues page.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
bBackgroundMouse=1 needs to be added in the ini files for the mouse to work like it should
Arch Linux (64 bit) 4.6.0 NVIDIA 410.57
Silver
Works well with Tweaks listed here.
Still some random Audio issues.
Mouse is "stuck" on multi monitor setup.
For widescreen i needed to change the flowing:
Fallout4Prefs.ini:
[Display]
bMaximizeWindow=0
bBorderless=0
bFull Screen=1
iSize H=1080
iSize W=2560
Fallout4.ini:
[Controls]
fMouseHeadingXScale=.021
fMouseHeadingYScale=.042
First off, kudos to the Proton team for their amazing work! With tweaks, this game (with all DLCs and few dozen mods from Steam/Steam Workshop) runs well for me. Here's what I did:
1) Followed instructions to install Winetricks, force Xact, update configs on https://steamcommunity.com/app/377160/discussions/0/3220528325725350733/
2) Added the following launch options:
PROTON_NO_ESYNC=1 PULSE_LATENCY_MSEC=100 %command%
Minor issues:
You'll need to exit to menu first, then desktop. Otherwise you have to ALT-F4 to force quit Wine. Audio is not 100% stable and goes out once in awhile. In my case it is pretty rare, once every few hours. I just exit the game and go back in again. I wish Vortex, or some other mod manager, would run natively on Linux. Setting up a Windows virtual machine, running the mod manager there and rsync to Data folder kind of defeats the purpose of running on Linux.
Ubuntu 18.10 NVIDIA 415.23
Borked
Performed the settings from, then it kinda runs: https://lutris.net/games/install/7504/view but crashes tomuch. D3D11 might be more stable, but then the game is to slow for my GPU.
"NAME=Gentoo" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game needs some tweaks to run. See https://github.com/ValveSoftware/Proton/issues/308 / After applying the tweaks I had to enable emulating a virtual desktop via winetricks or the mouse wouldn't be captured properly in a multimonitor setup, plus I had to disable godrays to get rid of a graphical glitch. Some very small issues remain, but none have any gameplay effects: for example sometimes TAB gets "stuck" (solution: bind the pip-boy key to something else, for everything that explicitly requires the TAB key use your mouse to click the appropriate action onscreen or, in the rare cases where that's not an option, mash ALT+TAB) and there's a minor reflection screen with workshop boundaries and water. Other than that, the game is fully playable from start to finish (and postgame too, of course!). Mods also work out of the box, the only ones that don't require the script extender (a wine patch is available for that).
Debian GNU/Linux buster/sid 3.2 Mesa 18.2.6
Silver
Runs fine after updating the nvidia driver but sound is missing from the radio and npcs. Disabling esync didn't fix anything for me. Not a single crash.
UPDATE: With 3.16-6 the mouse works fine in windowed mode as I play the game in and it still misses the same audio as 3.16-4 did. Setting "PROTON_USE_WINED3D11=1 DXVK_HUD=fps %command%" as launch option makes the game lag and have tons of visual glitches for me so I run the game with no launch options.
If the game launcher won't launch try rebooting as it fixed the issue for me.
Linux Mint 19.1 Tessa NVIDIA 415.25
Gold
Using "PROTON_USE_WINED3D11=1 DXVK_HUD=fps %command%" works but you will still get audio issues.
Arch Linux 4.5 Mesa 18.3.1
Silver
Did like everyone, the game *works*, but the "bComputeShaderDeferredTiledLighting=0" fix... well, didn't fix anything for me
Solus NVIDIA 410.78
Gold
It can be a bit tricky to get working. I use bBackgroundMouse=1, PROTON_NO_ESYNC, protontricks xact and protontricks sound=alsa. Perfectly playable, no sound issues, but hangs on exit and the built-in mod manager doesn't work.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Gameok with tweaks but mouse movement is borked slightly on multimonitor systems
========================================================================================== 1-Add "bBackgroundMouse=1" to "Controls" section in file: ~/.steam/steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini ========================================================================================== 2- Add "bComputeShaderDeferredTiledLighting=0" to "Display" section in same file ========================================================================================== 3- Run in bash console : ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ $ export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- $ export WINE=$HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- $ winetricks --force xact ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- $HOME/.steam/steam/steamapps/common/Proton\ 3.16/dist/bin/wine winecfg ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- in config window set libraries "xaudio2_6" and "xaudio2_7" to native. ========================================================================================== 4- Steam launch options: PROTON_NO_ESYNC=1 %command%
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Fixes used:
#######
Fallout.ini:
#######
bBackgroundMouse=1 in Controls
bComputeShaderDeferredTiledLighting=0 in Display
####
wine:
####
winetricks xact
winecfg xaudio2_6, xaudio2_7 to native
winecfg a virtual desktop for multi monitor to prevent the mouse from leaving the window
###########
launch options:
###########
PROTON_NO_ESYNC=1 PULSE_LATENCY_MSEC=100 %command%
(the PULSE_LATENCY_MSEC fixed crackly audio i was getting and can be adjusted)
Linux Mint 19 Tara NVIDIA 396.54
Bronze
The mouse sensibility is bug, unplayable, and the sound is broken BUT hight FPS and silky gameplay.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Gold
Under [Controls] in Fallout4.ini add bBackgroundMouse=1 located in home/username/.local/share/Steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini after starting the game once
Arch Linux 4.6.0 NVIDIA 410.57
Gold
Has Stated before by others
Minor tweaks to get it going
Inside path/to/steam/compdata/377160/ use WINEPREFIX=$PWD/pfx winetricks and add xaudio 2.7 and set "capture mouse in fullscreen"
And add "bBackgroundMouse=1" to the Fallout4.ini
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
did xaudio2_6 and xaudio2_7 in winecfg (had no audio after initial splash screen), added bBackgroundMouse=1 to Fallout4.ini as my mouse was very sluggish.
game suddenly froze and died after ~1/2h of playing and wouldn't restart. updated to latest proton beta, and it black-screened (and on the wrong monitor).
what fixed it for me: revisited winecfg, adjusted offset in Fallout4Custom.ini X-offset for main monitor.
current state: 35-60fps at good-ish settings, considering my old hardware.
Linux Mint 19 Tara NVIDIA 396.54
Gold
UPDATE: after using the following code in launch options it run's perfectly fine, only issue is the audio issues numerous other people are reporting. "PROTON_USE_WINED3D11=1 DXVK_HUD=fps %command%"
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Silver
Runs perfectly, sound requires xact installed to be ok. On multi monitors, mouse cursor leaves game window on the sides connecting the other monitors, makes mouse movements a pain. Issue either appears on windowed mode and fullscreen mode.
Arch Linux (64 bits) NVIDIA 415.25
Gold
Sound scape could use some work. Not sure what to try to get it so audio is poping in and out as you move around.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
Add bBackgroundMouse=1 and tile tweak to Fallout4.ini, run WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx winetricks xact, run WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/377160/pfx wine winecfg. Audio works, no graphical issues, steady 60FPS at 900p at lower settings.
Linux 4.x NVIDIA 410.73
Gold
Like many others have mentioned, add "bBackgroundMouse=1" to the control section of your Fallout4.ini in /steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/Fallout4.ini
I also added xact and changed the audio driver to Pulse using winetricks (WINEPREFIX=/steamapps/compatdata/377160/pfx winetricks). After that, everything works perfectly! FPS is solid, sound works perfect! No issues!
Launcher works and game starts without any modifications. Initially I could not get character dialogue audio to work, but after following the tweaks described by previous posters I am able to play the game without many issues; the one thing I did different is install the latest "winetricks" from the github repo as opposed to my distros' package repo, which is incredibly outdated.
There are minor issues with the mouse where at times it doesn't allow movement beyond a certain range, but that goes away by switching weapons. Sometimes the game also hangs when I exit and I have to forcibly kill the application.
Wouldn't start at first, reboot fixed that. Framerate is comparable (bad) to Windows but I'm on a weak GPU 980Ti. Head movement caused a cross-eyed sensation.
The laptop gets quite hot in full screen, but windowed it works great
i5-6200U / iGPU Intel HD 520 Arch Linux 64-bit (Kernel 4.18.1) Mesa 18.1.6-1
Borked
Oops! The game chshed.
Intel(R) Pentium(R) CPU G870 @ 3.10GHz / AMD Radeon™ HD 6450 Graphics Ubuntu 18.04.1 LTS (Kernel: 4.15.0-33) Mesa 18.3.0-devel
Borked
Launcher starts and keeps as zombie process. It returns the message "Oops! The crash report folder named "2018-0-24_121022" next to game executable. It would be great if you'd send it to the developer of the game!".
Starts and immediately crashes with "oops" message. Error log shows FalloutShelter.exe caused an Access Violation (0xc0000005)
in module FalloutShelter.exe at 0033:40157dd3.
AMD E-450 APU Linux Mint 19 64-Bit (Kernel 4.15) Mesa 18.1.6
Borked
steam client stop working after runs the game
i5-4430 / iGPU HD 4600 Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.0.5
Platinum
No issues out of the box, ran windowed, maximizing works
Shows the loading screen, then goes black and crashes with a dialog pointing to the following error log: https://pastebin.com/SyzkFA5U
i50-3570K / iGPU HD 3000 Solus 3.9999 64-bit (Kernel 4.18.5-90) Mesa 18.1.6
Silver
Wouldn't start at first, added PROTON_USE_WINED3D11=1 %command% to the launch options as per https://github.com/ValveSoftware/Proton/issues/1104#issuecomment-418096100, now works fairly well, performance is not great (could be hardware related) and the sound occasionally stutters
i5-3570K/ iGPU HD 3000 Solus 3.9999 64 bit (Kernel 4.18.5-90) Mesa 18.1.6
Steam shows it running but no window opens. Have tried with "PROTON_USE_WINED3D11=1" and "PROTON_NO_D3D11=1".
Linux 4.x (64 Bit) 4.6.0 NVIDIA 390.87
Silver
Ubuntu 16.04.5 LTS (64 бит) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Gameplay is reliably good, performance perfect. No tweaks. Slow startup.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
The game previously worked, but now fails to start with no errors.
Arch Linux NVIDIA 410.57
Platinum
Works flawless.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
Game won't start with no error message
Manjaro Linux NVIDIA 415.22
Gold
Runs perfectly after setting "PROTON_USE_WINED3D11=1 %command%" in the game launch properties.
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Platinum
Upgrading to Proton 3.16 borked the compatdata prefix, which needed to be deleted and rebuilt. Game has always worked beautifully otherwise.
Arch Linux NVIDIA 410.57
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
It used to work but after an nvidia driver update it is broken.
Manjaro Linux NVIDIA 415.18
Silver
No tweaks needed but windowed mode maximized causes "jumping". I think the game tries to adjust the size and gets sized back all the time. Going fullscreen or sizing the window smaller works ok. Everything else is 100% fluid and working.
I get a message 'Crash report folder 2018_09_23_010632 next to game executable. Report this to your game developer.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
I'm giving gold because it requires using "PROTON_USE_WINED3D=1 %command%" to start, otherwise it complains that it can not change the screen resolution. After the tweak, it runs fine.
Debian GNU/Linux unstable (sid) 3.0 Mesa 18.1.9
Platinum
Works perfectly. It froze on me the first time I switched from window to full screen, but it's worked perfectly in full screen (30+ hours, no issues) since.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It works perfectly
Solus 3.0 Mesa 18.2.5
Borked
Work perfectly (platinium state) with Nvidia driver 396.54. However doesn't work with Nvidia driver 415.18 and a pop-up appears, which says "GetThreadContext failed".
Linux Mint 19 Tara (64 bits) NVIDIA 415.18
Platinum
Works great for me so far! Used to love this on my phone and loving playing it on Linux. Only issue I had was I clicked the "redeem" button as I was figuring out what had changed in the game and it was a never ending loading screen, had to relaunch the game. Other than that, was perfect!
After configuring (see below) videos play well, BUT switching window (alt+tab) or changing the screen brightness, volume or something similar which shows an OSD (notification drawn on top of active windows) completely breaks the game window (it stops responding to clicks or keypresses). If you can completely disable and OSDs I guess it may be safe enough.
CONFIGURATION (As previously mentioned): Replace TacticsLauncher.exe with BOS_HR.exe (BOS.exe works too, but you can only use this on old screens with low resolutions). Then launch and skip and videos (press Esc). Go to Options -> Display and pick your native resolution and 32bit (these options are not in order, but my native resolution was the first one).
Antergos Linux 3.0 Mesa 18.3.1
Silver
Copy BOS_HR.exe to TacticsLauncher.exe. Cutscenes stutter.
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Gold
The intro movie plays fine after following tweaks: 1) replace TacticsLauncher.exe with BOS_HR.exe 2) select your native resolution and 32bpp (32bpp is important). Resolutions are not sorted correctly in options, so look for correct one.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Silver
Rename BOS_HR.exe to TacticsLauncher.exe
1st videoclip sucks, later videos are fine.
High-Res 2560x1440 works fine in-game, main menu is very small. Didn't find a way to scale up.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
[ 9031 ] Fallout: A Post Nuclear Role Playing Game
Gold
renaming 2 files got this game working just fine
Linux Mint 19.1 Tessa NVIDIA 415.25
Borked
Wouldn't even start
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
proton 3.16 beta, still needs the workaround
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Game worked flawlessly after repairing dotnet40 with protontricks and renaming falloutwHR.exe
Rename the falloutwHR.exe as stated in other notes.
Linux 4.x (64 bit) 3.0 Mesa 18.1.7
Gold
Works after reinstall dotnet40 with protontricks: protontricks 38400 dotnet40
Pop!_OS 18.10 3.1 Mesa 18.2.2
Gold
Works after renaming falloutwHR.exe to FalloutLauncher.exe.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Gold
Works great with the tweak described earlier
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Rename falloutwHR.exe to FalloutLauncher.exe and the game runs flawlessly (windowed and fullscreen modes). 2x scaling helps on high resolution displays.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Renaming .exe as mentioned in other reports. Problematic exe (FalloutLauncher.exe) runs in wine-3.14, so this problem will probably disappear once Proton will update wine version. Launcher provides no extra functionality (just link to Bethesda help).
After renaming "falloutwhr.exe" to "FalloutLauncher.exe" game works fine. Completed the game on wine, so on proton it should be the same
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54.05
Gold
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Just rename 'falloutHR.exe' to 'FalloutLauncher.exe' and play. In 20 hours of gameplay I'm only getting some crashes on late game.
Manjaro Linux NVIDIA 410.66
Borked
"Solus" (64 bit) 3.0 Mesa 18.1.6
Gold
The game is running very well (no crashes so far) after renaming falloutwHR.exe to FalloutLauncher.exe in the game's directory.
Manjaro Linux 3.0 Mesa 18.3.1
Gold
Works perfectly after renaming falloutwHR.exe to FalloutLauncher.exe.
Ubuntu 18.10 NVIDIA 415.18
Gold
After renaming 'falloutHR.exe' to 'FalloutLauncher.exe' the game runs flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Both New and Classic clients do not load.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Using Proton 3.7-7 Beta - file renaming is no longer needed, just install/repair dotnet40 using winetricks or protontricks: $ protontricks 38400 dotnet40
Everything works out of the Box, including XBOX360 Gamepad.
Manjaro Linux NVIDIA 410.73
Bronze
Works only roughly initially. Must disable HDR and water reflections to avoid some graphical issues. There is, however, a black V.A.T.S error that persists even with those settings and I have not found a solution to this issue online or by myself. Restarting the game will solve the issue for 15 minutes or so.
Manjaro Linux NVIDIA 415.22
Platinum
Just installed and played, no additional configuration required or anything.
Worked flawlessly vanilla out-of-the-box for fifteenish minutes, and worked just as flawlessly after moderately heavy modding, without a single crash in over twenty hours of gameplay (a claim I can't say I've managed to match on Windows). This installation included New Vegas Anti-Crash, New Vegas Stutter Remover, Zan's Auto-Purge Crash Protector, New Vegas Script Extender, and FNV4GB I make zero guarantees about the long-term stability without the above mods (though it was stable for a short test run). I also bypassed the launcher to avoid various bugs by setting the following as launch options: DO=(%command%); "${DO[@]/%FalloutNVLauncher.exe/FalloutNV.exe}"
Arch Linux 4.5 Mesa 19.0.0-devel (git-4b218984d8)
Bronze
The initial splash menu comes up fine with mouse support, but the main game menu has no mouse cursor. Tried disabling splash intro page with editing the Fallout.ini file in the root directory and adding a 0 after both SMainMenuMovieIntro= and SIntroSequence= to no effect.
Skipped the intro splash screen with file renaming, but still no mouse on the main screen:
steam@steamos:~/.local/share/Steam/steamapps/common/Fallout New Vegas$ mv FalloutNVLauncher.exe NO_FalloutNVLauncher.exe
steam@steamos:~/.local/share/Steam/steamapps/common/Fallout New Vegas$ mv FalloutNV.exe FalloutNVLauncher.exe
SteamOS 2.0 NVIDIA 396.54
Gold
Game crashes if you alt-tab in full screen. Windowed mode works fine
For SteamOS users (presumably due the the compositor "steamcompmgr") disable the initial splash screen with the following:
steam@steamos:~/.local/share/Steam/steamapps/common/Fallout New Vegas$ mv FalloutNVLauncher.exe FalloutNVLauncher.exe.old
steam@steamos:~/.local/share/Steam/steamapps/common/Fallout New Vegas$ mv FalloutNV.exe FalloutNVLauncher.exe
This will skip the splash screen. Before launching, ensure you use a Steam Controller profile that is for an XBox controller (no mouse/KB buttons/assignments). Controls worked great after this. I could not get KB/Mouse to work at any stage beyond the splash screen.
SteamOS 2.0 NVIDIA 396.54
Gold
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Gold
I had to install the game via Lutris installer and then copy/paste the game files into the correct steam game's path. If i use the default game files i get things disappearing (even the HUD) even if i disabled bloom/hdr and antialiasing.
Using the lutris installer solve this issue.
The issue report can be found here > https://github.com/ValveSoftware/Proton/issues/356
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Performance is actually better than my Windows install. Only thing I had to do was disable the bloom and/or glare effects. They cause random lighted spots to flicker when facing a reflective object, and also caused the UI to disappear when near the edge of the map. With that disabled, performance is excellent, no issues or bugs at all. It seems a lot of the bugs New Vegas has on Windows don't exist on Proton.
I made it through the Goodsprings quests. There were some fps drops but nothing major. I installed through Lutris then copied it to native steam and used proton.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Radio Music doesn't play, textures flicker occasionally. (Disabled mouse acceleration in the config files)
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
Runs well out of the box, I just prefer to disable mouse acceleration in the ini files for an improved experience.
Manjaro Linux NVIDIA 410.73
Borked
Launcher runs, but the game itself doesn't.
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Silver
Keyboard and mouse do not respond, gamepad works (Dualshock 4)
Ryzen 5 1600x / GTX 960 SE Arch Linux NVIDIA ?
Silver
HDR causes black screen 2 hours in, don't use HDR. report says 390 but I'm on driver 396, advise to use the same. Add the nvidia driver ppa and then check driver manager.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Silver
Sometimes weird graphical glitches occur, will crash if you alt-tab out (this happens on Windows, too)
Mouse input halts on occasion. 1080p fullscreen doesn't work (letterbox fullscreen and 1080p windowed do though). World turns black in VATS with anti-aliasing on.
The game some graphical faults at a distance that does not show enemies, usually stops in some occasions before sudden movements of entrance and exit of some building. It has some occasional crashed
Loads the start screen, but can't be played because it says there is no sound device detected.
i5-3230M Antergos NVIDIA latest
Platinum
Tried lowest premade settings, installed, launched and loaded my old game without any problems. Tried running around a bit and going through doors with loading sequences.
Game Runs. Some minor graphical Glitches. Game crashes randomly with mouseclick after some time.
AMD Radeon RX64 Mint 19 64bit 4.15 Mesa 18.3.0-devel
Platinum
Installed without issues, runs better than it did under a dedicated WINE Prefix
i7-6700HQ / GTX 1070 Kubuntu 18.04 NVIDA 396.51
Gold
Game works fine, but it's not possible to enable HDR and antialiasing at the same time without graphical bugs (white/black squares flashing), same problem exists in regular Wine. Apparently some people had this problem even on real Windows when the game was new and complained about Bethesda never patching it (search the web). Since game worked fine in Windows last year for me, maybe Nvidia (possibly AMD too) eventually just added a workaround for it in their Windows drivers?
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Crashing to desktop. Graphical bugs where everything 3d goes black (less frequent under lower view distance, and often dependent on where you are looking)
AMD FX(tm)-6300 Six-Core Processor Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Gold
Put many hours in now, heavily modded. FOMM works with a few tweaks (a symlink and dotnet). AA+HDR combination bugged, disabled AA. Water reflections cause certain graphics elements to disappear, disabled. Any crashes/other bugs encountered seem like theyre present natively.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
runs high at 1080p (2xaa,2x,bloom) 45-60fps (gtx 650ti, x4 640) no tinkering req. played 2 hrs
amd x4 640 Linux mint 19 mate 390.48
Gold
If 1920x1080 is chosen in the launcher settings, the game will not properly display. Choosing 1600x900 fixes the problem and makes it look as if 1920x1080 was chosen.
i5-6600 Ubuntu 18.04.1 LTS 64 bit (Kernel 4.15.0-33-generic) NVIDIA 390.48
Silver
There's some artifacting sometimes; in heavy combats, framerate drops considerably. Other than that, runs great.
Can run game with some visual artifacts: shimmering on edges of some meshes, and small occasional flashes of light. Graphical issues are definitely not a deal breaker.
Hower, game crashes reproducibly in the Lonesome Road DLC as you leave the Hopeville Missile Silo Bunker, and prevents progress.
Log shows it as a write access violation. The previous lines for thread 43 show it unloading iccvid.dll and msvidc32.dll.
470345.700:0033:0043:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7bc45873 ip=7bc45873 tid=0043
470345.700:0033:0043:trace:seh:raise_exception info[0]=00000001
470345.700:0033:0043:trace:seh:raise_exception info[1]=7d711000
470345.700:0033:0043:trace:seh:raise_exception eax=7d711000 ebx=7bce0ff4 ecx=00006000 edx=7bcfc500 esi=00000001 edi=00000000
470345.700:0033:0043:trace:seh:raise_exception ebp=14b3ef58 esp=14b3ef40 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010206
470345.700:0033:0043:trace:seh:call_stack_handlers calling handler at 0xf11dd7 code=c0000005 flags=0
470345.700:0033:0043:trace:seh:call_stack_handlers handler at 0xf11dd7 returned 1
470345.700:0033:0043:trace:seh:call_stack_handlers calling handler at 0x7bca44a0 code=c0000005 flags=0
wine: Unhandled page fault on write access to 0x7d711000 at address 0x7bc45873 (thread 0043), starting debugger...
Ryzen 1700 / NVidia 1080 Ti Linux Mint 18.3 "Sarah" XFCE 64-bit w/kernel 4.15.0-33 NVIDIA 396.51
Gold
Crashing resolved by adding "PROTON_NO_ESYNC=1 %command%" to launch options, in-game radio no audio
HUD, NPC hair, drawn weapon, and night/day overlay vanishes from time to time, but comes back when the camera is moved. Can't type capital letters (i.e. player name). This is an issue with all games I've tested so far. Other than that, it plays very well.
Crashes less frequently than Fallout 3, but still occasionally loses the HUD (and yellow world filter). Things in the distance frequently blink black and white instead of their normal texture. Didn't do any tweaks, worked mostly out of the box.
There was an issue with no sound device causing the game to not start. Recent updates to proton appears to have fixed this.
1800x / RX480 Solus Mesa 18.1.6
Gold
Starts perfectly without any additional tweaks/configs on max settings. However some graphical glitches occur (weird artefacts, screen going black, yellow tinted hud disappearing) if HDR or any reflections were on. After disabling those no problems what so ever. Running on OpenSuse Leap 15.
Linux 4.x NVIDIA 410.78
Silver
Flickering lights orbs, game doesn't handle alt-tabbing if running fullscreen. Otherwise fine.
KDE neon User Edition 5.14 3.0 Mesa 18.0.5
Silver
Runs almost as well as with Windows. Alt-Tab kills the game, just as it did in Win7. Occasional crashes occur, just as in Win7. Overall, I believe you can't make it better without fixing the bugs inside the game.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Gold
The game works flawlessly after a few tweaks. However, Alt-Tabbing does not work, not even if you enable a virtual desktop. I've also noticed that you might experience sped up animations if your monitor has a refresh rate higher than 60Hz (enabling/disabling VSync does not help).
If the animations are way too fast (aka, you have a high refresh rate monitor) you'll need to cap your framerate using a mod:
1)Download FPS limiter here: https://www.nexusmods.com/newvegas/mods/43784/
2)Extract d3d9.dll and antilag.cfg to /home//.steam/steam/steamapps/common/Fallout New Vegas/ (remember, the DLL and CFG must be in the same folder as FalloutNV.exe and NOT in another subfolder!)
3) Open a terminal and write the following commands (keeping in mind to change the version number if you use a different version of Proton):
export WINE=$HOME/.steam/steam/steamapps/common/Proton\ 3.7/dist/bin/wine
export WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/22380/pfx
$HOME/.steam/steam/steamapps/common/Proton\ 3.7/dist/bin/wine winecfg
4)Click on the libraries tab and write d3d9.dll in the combobox under "New override for library", click add, then double check in "Existing overrides" that d3d9 is set to native,builtin (if not click edit and choose native, then builtin)
5)Apply the settings, launch New Vegas and go to options. Set Screen Effects to None and tweak the others to your liking!
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
generally runs fine. occasionally some sound effects just stop midway or the radio stops playing for ~30s, and i get really nasty framedrops and audio stuttering in heavy gunfighting(not sure if it's because of the amount of audio sources or the particles) but i've completed the game without problems, except 2 random crashes i couldn't find the cause of
Linux 4.x NVIDIA 390.87
Platinum
Runs perfectly
Arch Linux NVIDIA 415.22
Silver
Ran into a black screen when activating VATS.
Linux 4.x NVIDIA 396.54.09
Platinum
Seriously, this thing almost runs better on proton than windows. It's glorious.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Borked
Menu opens up and game starts but consistently crashes after 5 seconds
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
One of few games that ran out of the box. More than playable on a 580 8gb
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel (git-6a9be6f 2019-01-03 bionic-oibaf-ppa)
Borked
3 out of 4 times, starting or loading a game leads to a completely black screen, and only the HUD and menu remain visible. It happens even when disabling reflections, bloom / HDR, antialiasing and other settings. And on the rare occasion the game actually loads the textures, using fast travel / loading another area leads to the aforementioned black textures.
Doesn't want to run in fullscreen for some reason. Can hear the game in the background, but no window is open.
Runs fine in windowed mode however.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
HUD cuts in and out as well as certain textures which greatly reduces playablility. Also, with a fresh character (no injuries) I have 0% vat hit chance against the tutorial monsters even when they are directly in front of me. Other than that, everything seems to work well. No mods, by the way.
Arch Linux NVIDIA 410.66
Platinum
Runs great. Works with Xbox One Controller.
Fedora 28 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
* Tested: I played almost 100 hours with an Steam Controller. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Results: The game runs great even with Mods. Also Alt+Tab works as intended. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Problems: I had a few random crashes but nothing big.
Manjaro Linux NVIDIA 415.18
Silver
Frequent crashes, aswell as UI and objects becoming invisible when looking at specific directions, large performance drop if playing for extended periods of time.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Running out-of-the-box, no tweaks. Everything seems to work except occasional small white flashes on screen, like some polygons don't get filled in. Rock solid at 60 FPS with everything maxed out @ 1080p.
Ubuntu 18.10 NVIDIA 396.54
Platinum
Small FPS, but my computer is weak. Managed to install a Portuguese translation with Wine.
Had to turn off HDR in favor of Bloom, otherwise textures would flash a white light when popping in the distance. All other settings on Ultra. Game tends to ignore brightness settings. Dialog lip sync is incorrect, and characters visibly stop talking before their sentences are complete. Game tends to lock up once an hour or so, but difficult to say if that's Proton's fault or not. Game was always super buggy. Perfectly enjoyable.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
Had to disable HDR in the settings as it caused some random light flicker on the objects. No music on radio, only some voice lines work. Otherwise the performance is the same as on windows.
Stable (HDR disabled). Performance is great when game is first started, but gets worse over time. During combat lag makes the game virtually unplayable.
low frame rate even with graphic settings at a minimum. on windows I played at ultra above 60FPS
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.1 - padoka PPA
Platinum
Just played through the entire game from beginning to end with no major issues that are related to Proton itself. Fallout: NV is notoriously buggy and most of the known issues plague the game on any operating system.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Launcher shows, always re-detects card and promptly crashes on play or even exit. Logs don't show anything useful the error just mentions "fork without exec?"
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Use primusrun %command% in launch option, or the game lags.
The game crashes randomly, but the same is observed on Windows as well. It is an inherent problem with the game, not with Proton.
Lenovo y50 touch [GeForce GTX 860M]
Driver: video-hybrid-intel-nvidia-bumblebee
VERSION:2018.08.09
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Silver
In terms of performance, the game runs perfectly. I have it modded up to the eyeballs with anti-crash mods (NVAC for example) and the 4GB patched EXE (which everyone should use, as FONV is a trainwreak without mods). The only issue, and I stress, the ONLY issue, is that none of the radio stations work. If this was fixed, the game would have a Platinum rating.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
Games starts correctly, but has massive performance issues and tearing after 10 minutes
VATS is broken (always at zero percent)
Looking at certain angles causes heavy graphical glitching
The console key is broken on non-QWERTY layouts.
NVSE and mods still untested
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Silver
Mouse acceleration in menus is annoying to control, but overall the game ran okay from initial install. Some artifacting is present in certain areas and occasionally guns will go invisible for a few seconds.
Ran perfectly OOB, actually received 8frames more than what I normally receive on Windows.
Solus 4.4 Mesa 18.2.3
Gold
Worked fine after disabling reflections from the launcher to address the flickering textures issue. In game radio worked as well with no tweaks needed.
Pop!_OS 18.10 NVIDIA 410.57
Silver
GUI sometimes disappears and reappears randomly during gameplay. Other noticed bugs are similar to native Windows version, more than likely not Proton-related.
Playing with a lot of texture mods and TTW, Stutterremover Jip, NVAC, Only thing i have is a white Flickering for 1-2 seconds every few minutes, Performance is okay
I had to opt into the Steam Beta, Proton latest beta and install the proprietary nvidia 410.x drivers for it to work smoothly. I tried with an xbox360 pad and mouse/keyboard combination, they both work as expected although alt-tab freezes the game. I still can't use it in full 21:9 resolution, have to use fullhd (1920x1080) instead. No mods installed. Had a couple of freezes and crash to desktop, but I don't remember if there was anything in particular about it. Will try with the 4GB mod and report later.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
As of Proton 3.16-5 Beta (which added an implementation of FAudio), the game runs 100% perfectly. Full 60fps, can alt+tab out of the game just fine, all my mods work, 4GB patched EXE works, and the radio stations now work as well. Excellently smooth and native experience.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Have to turn off screen effects. Mouse is a little laggy
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Issues with VATS where the UI disappeared and colors filters were removed but everything was normal after restarting. Flickering orbs every few seconds, framerate drops, textures unstable. Issues with fullscreen. Otherwise playable.
Linux 4.x NVIDIA 410.57
Silver
Played for a few hours. Game is stable and performance decent, but there are some issues:
- some non-essential missing audio (mostly music)
- hotkeys 6 and 7 are not detected (keys 1-5 and 8 work fine). Might be related to non-QWERTY keyboard layout, but on Windows this is not a problem.
- On medium graphics the framerate mostly stayed over 30 even under moderate load, but on rare occasions suddenly dropped to an unplayable 5 during intense battles. Unsure whether the same would happen on Windows with this GPU.
When trying to start the game, Steam said the game was running and a pop-up titled "Fantasy Strike - Unity 2018.2.3f1_1431a7d2ced7" with a loading bar proceeded to close.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
Borked
No character models appear in game, just cloaks/weapons
Required removal of uplay but after that and PROTON_NO_D3D11=1 it worked!
Linux Mint 19 Tara NVIDIA 410.73
Borked
Uplay software does not load at all.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Black Uplay Launcher screen then hangs
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
As suggested, I used a crack to remove Uplay. Without Uplay it works perfectly.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Requires Uplay
Ubuntu 18.10 NVIDIA 410.73
Borked
uPlays aggressive DRM prevents launch.
Manjaro Linux NVIDIA 410.73
Borked
Was not able to run because I did not find a descent crack to disable uplay, a link to the crack would be very helpful.
Manjaro Linux 4.4 Mesa 18.2.6
Gold
Works fine with a crack (Withnot Uplay)
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
I had to install a crack to play the game due to uplay not working. Occasional stutters and about 20 less fps than on Windows, but was a pretty decent experience.
Linux Mint 19.1 Tessa NVIDIA 415.27
Borked
Blank Uplay window appears upon startup.
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Gold
Runs out of the box if you install the Crack. Something strange about this game, I played the pirated version when this first came out years ago, and I remember it looking stunningly beautiful. I got the game on a steam sale not too long ago, and played it on windows with uplay all the way. For some reason it looked different, even on ultra settings it looked far more ugly, like the textures were low-res or something. Yet here if I play the steam version with the crack, via Proton, it's back to looking all beautiful on ultra settings again. Did uplay install low res-textures on my version because I got the game at a discount? Or is Vulcan just look better looking API? I don't know, but in all honesty, maybe it's better we never get a uplay for Linux.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
UPlay doesn't connect, thus the game doesn't open.
Works perfectly. Changed to highest settings, no issues. 320-650fps according to Steam Frame Counter.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Not running. Critical error.
Exception Description: EXCEPTION_ACCESS_VIOLATION, Attempt to read from address 0x00000000
The memory could not be "read"
Arch Linux 4.4 Mesa 18.2.4
Platinum
multiplayer not tested
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Perfect, even with graphics maxed out.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
There is one setting that doesn't work. "Lighting Quality - Very High" is broken (game is stuck loading forever, one needs to kill -9 it). Everything can be set to Very High, Ultra. But Lighting Quality must be set below Very High. Then it works perfectly.
After escaping the town and being rescued, it bugs out and the character on the door doesn't talk, making it unplayable after that point unless using a savegame past that point, otherwise performance is ok and no graphics issues (everything maxed out except AA)
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Solid framerates, minor texture corruption, the tree textures remind me of Minecraft. Doesn't affect gameplay. Didn't test multiplayer.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel (git-133a5b8 2018-12-29 bionic-oibaf-ppa)
The game works well even in 4k. Only if I activate Shadow details and/or HDR and/or Bloom, the game will crash. If I set Environment details to high or middle, the rendering is crippled, low works. So this game is a little tricky!
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
The game menu runs fine, but as soon as the game is "started", it just crashes to desktop.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Vegetation is messed up when Anti Aliasing is activated and performance is not amazing (below 60fps on ultra settings but I can get a stable 60fps by tweaking the settings)
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs without any tweaks. Performance is pretty bad, FPS is not stable. Did not play that long (20min or so) but I did not notice any glitches or crashes.
Arch Linux NVIDIA 410.73
Borked
Crashes while loading a new game.
Arch Linux 4.5 Mesa 19.0.0-devel (git-c0de7c21a3)
Platinum
Everything worked perfectly out of the box on 3.16-6 (Haven't tried it on an older version). Framerates are only around 5fps lower than on windows, and the game is perfectly stable.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
The game runs great but the tree leaves aren't rendering properly.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
Runs perfectly, but I have to disable AA or it crashes instantly. Other reports say AA causes blocky artifacting anyway. Performance isn't great with high gfx settings but consistent 60fps achievable with slightly lower settings. Check PCGamingWiki for a couple mouse sensitivity tweaks if you have issues with that.
Linux 4.x NVIDIA 415.25
Silver
Blocky graphics (think Minecraft), but fixed by disabling anti-aliasing. Some weird mouse acceleration but otherwise a solid experience.
Cannot get past the Uplay login. Either server is not available or offline mode doesn't work because "Not used on this computer before"
Ryzen 7 1800x / GTX 1070 Arch Linux NVIDIA 396.51
Borked
Uplay is the big problem. Refuses to install, and running the newest UplayInstaller in the wineprefix installs okay but refuses to launch, just like in wine-staging 3.14 .. "Uplay has detected an error it can't recover from and must shut down." .. without Uplay, there is no launching FC3BD. Even with fc3_blooddragon_dx11.exe (it wants Uplay and can't have it)
Fails to install due to Uplay. Otherwise I have a working wine-staging version so should be no prob once Uplay is solved.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Requires Uplay
Ubuntu 18.10 NVIDIA 410.73
Bronze
Got running by copying uplay launcher folder from Windows OS to Ubuntu OS. Game starts up fine but UI freezes whenever mouse is moved.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
After enabling Wine D3D11 and copying uplay launcher directory from windows, the game booted and seemed good until after cutscenes. Then lost all audio and rendering was broken.
Ran the benchmark at various settings. No graphical anomalies, but there frame rates weren't consistent, often with large spikes of +- 15fps. I used the cracked uPlay version of the game with DXVK 0.80.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
it used to fail start off, now i can get to the uplay login. but seems to not connect
Farm Frenzy 4 is unplayable due to flickering graphics. Farm Frenzy 3 has issues with buttons randomly not working, which resolves on returning to the main menu. Gone Fishing, Ancient Rome, and Viking Heroes are very sluggish, playable but just barely. The other seven games run with no apparent issues. Not sure how to handle rating with a collection like this where some games work and others don't. Feel free to change my rating as seems appropriate.
Game works perfect after you set this up in the launch options. But not in Full screen.
-screen-fullscreen 1 -screen-width 1920 -screen-height 1080 -force-glcore42 -force-clamped ( the first time you need to disable fullscreen and restart the game and it works good)
Linux 4.x NVIDIA 410.66
Platinum
the game did not open properly, initially opened only a color background without texts or information, but audio playing. looking for solutions I found the following commands and it worked:
-force-glcore42 -force-clamped
-screen-fullscreen 1 -screen-width 1920 -screen-height 1080
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Works Perfectly. Performance is faster than Windows I've Noticed. Multiplayer works great too.
Runs perfectly, to get around the black screen problem put in the "set launcher options" this: "PROTON_VARIABLE=1 nod3d11" so the game runs in DirectX 9 Mode and edit the game.xml to set the fullscreen mode to false
Game installs fine. Game launches from Steam. Goes into black screen right after launch, but I hear sounds/music from the introduction logo's. After logo music, still no menu screen, or other graphics.
Intel i7-4770K, Nvidia GTX 780 Ti Fedora 28 NVIDIA 390.48
Gold
Runs perfectly, to get around the black screen problem put in the "set launcher options" this: "PROTON_VARIABLE=1 nod3d11" so the game runs in DirectX 9 Mode.
At first blackscreen, after applying the settings described by others here ("PROTON_VARIABLE=1 nod3d11" in launcher options and editing the game.xml file to not start in fullscreen) it runs perfectly
Game performance is great. However, you should use PROTON_USE_WINED3D11 rather than DXVK if running fullscreen. The menu screen is completely black unless you alt-tab out and back in while in full screen mode. If you don't use this option whilst in fullscreen mode, if you alt tab out and back in the game you may encounter a black screen until you restart it. Game appears to work fine windowed mode.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
No issues whatsoever. Everything works as it should including mods. Good performance too.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Stable, no in-game issues. Alt-Tab out from game and on return you're met with a black screen.
Arch Linux 4.4 Mesa 18.2.4
Gold
Runs perfectly as long as you don't alt-tab. Alt-tabbing away causes the screen to shink and/or go black.
Attempting to replace the d3d_11 with OpenGL or OGL_4 resulted in launching with all sound and a blank black screen. Didn't bother trying to alt-tab then.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
In file game.xml change renderer to OpenGL.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Performance is perfect. 60fps consistently.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No tweaks. Performs well on "High" graphics level.
Had some issues alt-tabbing out, but that's it so far.
i5-2500k / R9 290x Ubuntu Mate 18.04 Mesa 18.1.6
Platinum
Ran perfectly for several hours without any tweaks. Performance was good the whole time. Cannot alt-tab out though. If fullscreen, game goes black and never reloads. If windowed, window shrinks down to a tiny little black rectangle and does not reload and cannot be resized.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Borked
Game won't start with dxvk enabled, when I use "PROTON_USE_WINED3D11": "1" the game does run but the performance is not really great.
Black screen after alt-tabbing out and back in but was able to fix that by changing renderer to OpenGL in Game.xml. Works perfectly otherwise.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
click and play, very good performance in notebook
elementary OS 5.0 Juno (64-bit) 4.6.0 NVIDIA 396.54
Gold
Runs perfectly as long as you don't alt-tab. Alt-tabbing away causes the screen to shink and/or go black. Attempting to replace the d3d_11 with OpenGL works for me, but I can't use the desktop (mate), only alt-tab again to the game.
Sometimes the game refuses to start, sometimes alt-tab will cause a performance degradation.
All the game runs pretty fine.
Debian GNU/Linux unstable (sid) NVIDIA 396.54
Platinum
Ran without tweaks out of the box no tweaks.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
With vulkan, screen goes black after an alt-tab, but good rendering, and good gameplay. With Wine d3d11, alt-tabbing works, but rendering is 1-5 fps. Either way, there's a serious annoyance there.
Runs perfectly now with Geforce GTX 1060 and nvidia-drivers-415 and default D3D_11 rendered in game.xml. No more flickering shadows in the fields.
Only Alt-Tab is KO when setting Fullscreen.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
Singleplayer is working fine but with some flickering shadows that seems to be due to game itself.
Alt + tabbing crashes the game. Setting msaa > 0 also crash the game (default in High settings).
Impossible to use recommended nvidia drivers (nvidia 396) since game starts but is full black. Only menus are visibles, no 3D.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Gold
The game runs great with good performance. Alt-Tab crashes the game. Multiplayer connection works after renaming ~/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libgnutls.so.26 to libgnutls.so.26.bak. Renaming this file may prevent other games from connecting to the internet. Steam client update may reset this change.
Ubuntu 18.04.1 LTS 3.1 Mesa 18.1.0-rc4
Silver
Runs great, just Multiplayer do not Work. Performance is like FarmSim17
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
The game starts and runs fine. Played through the tutorials no problem. Only glitch I have is some flickering shadows.
Ubuntu 18.10 NVIDIA 390.87
Gold
The game works very well. I do not have any problems (textures, shadows ok.)
Gentoo Base System release 2.4.1 NVIDIA 396.54.09
Silver
* Singleplayer works perfect
* Windows Key lets crash the game
* Multiplayer lets crash the game
Linux Mint 19 Tara NVIDIA 410.73
Gold
It run fine with some shadow and texture grass/crop flickering, but after I got my drivers updated from 410.78 to 415.18 every flickering and texture glitches are gone. Apparently there was some bug when rendering Vulkan games which was fixed (nvidia site changelogs). So this needs minor tweak, updating driver. Fps is 60 constant with high-very high settings. Also ALT-TAB works if you chose to play game in windowed mode which on my system is fullscreen like. I enjoy it very much.
MX 17 Horizon NVIDIA 415.18
Silver
High settings, performance is great with really really rare shutters (I don't even count them). The bad thing is texture glitches, specifically shadows flick every 3-4 seconds. The plow texture are changing from high to low resolution and vise versa from time to time. Very very hard foliage mainly grass/crops flickering around me, but after maybe 50 meters from me. Tho it's playable I forget about it since it's not close to me ever, only in the distance.
I tried every possible settings combination and render distance but it's all the same. It's rendering issue with lights since I don't see many flickering in night.
MX 17 Horizon NVIDIA 410.78
Platinum
415 drivers solved the flickering bushes/trees, haven't tested multiplayer.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Crashes when you alt tab (as basically all farming sim games do) and has some weird flickering shadows on the highest graphics settings but plays perfectly otherwise and neither thing is, I think, particularly terrible.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Performance and Singleplayer are fine. No tabbing out to Desktop without Crash. After making a copy of ~/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libgnutls.so.26 and rename it to libgnutls.so.26.bak. Multiplayer works fine on 2 Different Systems (Q9400 with rx 460 4gig) and this one. Thanks to the Guy with this tweak
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
Had to install gnutls28 (Version 3.3.19) compatibility package via pacman. Using the most recent gnutls 3.5.19 immediately crashes the game when trying to connect to the master server in multiplayer. Since I discourage everyone (including myself) deleting or renaming files within your Steam installation, I use the following launch parameter to the game in my Steam library: LD_PRELOAD=/usr/lib/libgnutls.so.28 %command% . NOTE: With LD_PRELOAD, only the particular title is advised to use the libgnutls.so other than the Steam-supplied version. Other games in your library are not affected by this change, gaining internet access just as normal. No more messing with your Steam/Proton installation. Since I don't have any other derivates running, I can't say for sure what the working libgnutls.so library filename is called on _YOUR_ system. You have to check this for yourself (hint: /usr/lib/libgnutls.so*).
Manjaro Linux 4.4 Mesa 18.2.5
Silver
Singleplayer is working fine after initial stutters. Alt + tabbing crashes the game as in the previous one.
Runs perfectly. Had to use "PROTON_VARIABLE=1 nod3d11" as a launch option and set fullscreen to false in the game.xml. Without these two options launches to black screen and freezes up X-window when alt-tabbing.
Absolutely perfect, haven't found a single flaw, finished the game (started in WINE).
Linux Mint 19 Tara NVIDIA 410.73
Platinum
I didn't find any problems. Plays like on Windows
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
No issues at all. The variable performance is a result of the bad optimization work during game development which also affects the Windows version in the exact same manner.
The game runs fine until it randomly freezes after about 20mins of playing. Disabling esync did not prevent the random freezes. Either disabling D3D11 or using Wine D3D11 will prevent the game from launching.
Splash screen shows and the game window appears. The game window stays black for a couple of seconds until a message window with a "Fatal error!" message appears.
Using Alt+Tab or the Super causes the game to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Even after increasing nofiles, game sometimes crashes with error eventfd: Too many open files, Protocol error: process 0025: sendmsg: Bad file descriptor. Otherwise, it runs fine both windowed and fullscreen and controller also works as intended.
need set "PROTON_USE_WINED3D11": "1", in Set Launch Options under the games Properties or in user_settings.py in proton config dir. Need a good GPU to get hight FPS
FX8350 / R9270x Linux Mint 19 64-bit(Kernel 4.17.8) Mesa 18.3.0-devel - padoka PPA
Performance is not perfect, but what hinders playability most is some level(s) will crash the game upon loading. Since the game involves random level selection, I wasn't able to work around the issue.
Linux 4.x NVIDIA 415.25
Bronze
Very low framerate, but that might be fixable. Functions, but not well.
Kbuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Some performance issues, but is pretty good, and definitely playable.
ERROR: Failed to create device for rendering. Invalid resolution, or cannot run without at least shader model 3.0 (0)
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.2
Gold
After tweaking Options.txt, this game works shockingly well on my Thinkpad X230.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
In ~/.steam/steam/steamapps/compatdata/660160/pfx/drive_c/users/steamuser/My\ Documents/My\ Games/FieldOfGlory2/OPTIONS.TXT apply these settings(or the game may not launch and just give err about not being able to create device for render/not having at least shader model 3.0) :
RezX xxx(yr current monitor width)
RezY yyy(yr current monitor height)
Fullscreen 0
Manjaro Linux NVIDIA 415.18
Gold
Works great once you edit OPTIONS.TXT. That file was not in the same place as for others. I found it in /Steam/steamapps/common/Field of Glory II/Core/UI
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
The launcher starts but the games crashes. "Failed to create device for rendering. Invalid resolution or cannot run without at least shader model 3.0 (0)
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
Initially game crashed with The launcher starts but the games crashes. "Failed to create device for rendering. Invalid resolution or cannot run without at least shader model 3.0 (0)'. To fix that one need to apply fix described in https://forum.winehq.org/viewtopic.php?f=8&t=30764
1. Go to
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Edit ~/.steam/steam/steamapps/compatdata/660160/pfx/drive_c/users/steamuser/My\ Documents/My\ Games/FieldOfGlory2/OPTIONS.TXT. Change Fullscreen 1 to Fullscreen 0. Single and multiplayer works. Scenario editor works. 146 hours played.
After clicking on 'play game' on splash screen, and getting a message that it will attempt to connect to the internet, get full screen 'black screen', which then switches to three other sizes of all black window before giving "Failed to create device for rendering. Invalid resolution, or cannot run without at least shader model 3.0 (0)" error.
Tried PROTON_USE_WINED3D, PROTON_NO_D3D11 and PROTON_NO_ESYNC options separately without any success. Not tried them together.
I had to change the launch options to PROTON_USE_WINED3D11=1 %command% so that I can have a true fullscreen up and running. Outside of that every aspect of the game works without issue.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.18.02
Platinum
The game runs perfectly out of the box. I didn't need to tweak anything. The performance is also good.
Linux 4.x NVIDIA 396.54.09
Gold
Only worked after setting PROTON_USE_WINED3D11=1 %command% in launch options. After that, Arcade, Training and Gougi worked pretty well.
Changing Fullscreen and resolution options worked with no problems, PS3 sticks worked like a charm.
Game works perfectly. Switched to Proton version after playing about halfway through on Windows and was able to finish the game on Linux. Picked up cloud saves seamlessly. Occasionally the controller input gets stuck (randomly pressing buttons fixes the issue), however this also happened on the Windows version.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel (git-0cc01f4 2019-01-07 bionic-oibaf-ppa)
Using workaround published in a report from other user here. It works with Xbox One Controller. I am using latest NVIDIA driver (410.73) with GTX 1060 6GB on Ubuntu 18.04 with KDE desktop.
You have to add launch options like this: cd /INSTALLATION_PATH/steamapps/common/FINAL\ FANTASY\ IX/; STEAM_COMPAT_DATA_PATH=/INSTALLATION_PATH/steamapps/compatdata/377840/pfx /INSTALLATION_PATH/steamapps/common/Proton\ 3.7\ Beta/proton run x64/FF9.exe
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Slow performace but must be my gpu
Cant access cloud save
Doesnt recognize my xbox 360 gamepad
used tweak from arch linux user
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Bronze
The game only runs when setting the launch parameters to (without quotes ofc):
"cd ~/.steam/steam/steamapps/common/FINAL\ FANTASY\ IX/; STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/377840/pfx ~/.steam/steam/steamapps/common/Proton\ 3.16\/proton run x64/FF9.exe"
Make sure you set the proton version number in this config to the one you are using! After that, it also has the same mouse/controller issues as Subnautica and others, making it uncontrollable. Tried esync, D3D11, etc. - no change. Hopefully will be fixed soon(-ish)!
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
1. Ran game without any adjustments. After installation of dependencies, game attempted to run, but immediately exits. 2. Added "cd ~/.steam/steam/steamapps/common/FINAL\ FANTASY\ IX/; STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/377840/pfx ~/.steam/steam/steamapps/common/Proton\ 3.7\/proton run x64/FF9.exe" to 'Launch Options', as suggested in other reports, and game seems to be running perfectly.
Appears to be missing DLLs from Microsoft Visual Studio.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Borked
No error popups or anything, just refuses to start
i5.6600K / GTX 1070 Linux Mint 19 (Kernel 4.15) NVIDIA 396.51
Borked
Maybe a 32-bit error? Log reads:
ERROR: ld.so: object '/home/topher/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting
wine: Unimplemented function mscoree.dll.CorIsLatestSvc called at address 0x7bc50023:0x7b43c45c (thread 0015), starting debugger...
Using steam-native on Arch Linux, running FF9.exe in the x64 folder.
XInput gamepad works perfectly
Alt-tab does not cause issues.
Tested from New Game to the Evil Forest Active Time Event. No issues.
Set launch options to:
cd ~/.steam/steam/steamapps/common/FINAL\ FANTASY\ IX/; STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/377840/pfx ~/.steam/steam/steamapps/common/Proton\ 3.7\ Beta/proton run x64/FF9.exe
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Replies with this error: ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
1. Run & install prerequirements.
2. Righ clic on game on the list, select properties.
3. Select "Launch parameters"
4. Insert "cd ~/.steam/steam/steamapps/common/FINAL\ FANTASY\ IX/; STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/377840/pfx ~/.steam/steam/steamapps/common/Proton\ 3.7\/proton run x64/FF9.exe"
https://www.youtube.com/watch?v=es_I_kbluok
Clicked Play in the Steam client, and nothing happened
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Fixing dotnet using protontricks seems to fix the launch issue (protontricks 340170 dotnet40). The launcher works but the game crash just after displaying the game logo (Fabula Nova Crystallis Final Fantasy).
To play Final Fantasy V, install corefonts using winetricks with WINEPREFIX=~/.local/share/Steam/steamapps/compatdata/382890/pfx and the game is playable with no issues found.
Arch Linux NVIDIA 415.25
Borked
Unreadable fonts.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
No improvement, fonts are still completely unreadable.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.25
Borked
All text is displayed on top of itself on one line, completely unreadable
There's definitely an issue with the fonts. It seems to be trying to lay many characters on top of each other. The game seems to play pretty well besides the completely unreadable text, though.
It crashed on me once in the hour I played it, but I intend to keep playing and just save often. Works fine other than that, just save before entering shops.
A8-5600K/GTX 650 Ti Debian Buster (Kernel 4.17.0-3-amd64) NVIDIA 390.77-1
Borked
In the opening scene, the main characters jump off the train. Barrett runs away and says 'Follow Me', that first fight crashes the game with the following pop up message: "Error An unknown exception has occurred." -> Settings Tried that Didn't Work: Full screen and windowed (ff7 launcher settings menu), Disabled Esync globally (in Proton's user-settings.py for each proton version). -> Proton Versions Tried that Didn't Work: 3.7-8, 3.7-8 Beta, 3.16-4, 3.16-6 Beta.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Xbox 360 controller wasn't detected
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything seems to work, just can't get gamepad to work
Works fine after installing directmusic through winetricks
Linux 4.x NVIDIA 396.54.09
Gold
As mentioned in previous posts: Game runs perfectly, but without music. To get music to play, install winetricks and run the following from a console: WINEPREFIX="/home//.steam/steam/steamapps/compatdata/39150/pfx" winetricks (This is assuming you installed steam in the default location under your home directory). Select the default wine prefix and install the directmusic component, then "run winecfg"; type and add ddraw and dsound. Set dsound to "builtin" and ddraw to "native". Music and FMV mods work fine with the above tweaks. I spent some hours trying to get the Tonberry mod to work, but was unable to. Playing with an Xbox 360 controller works normally.
Ubuntu 18.10 NVIDIA 410.73
Bronze
No music. Tried some winetricks directmusic hacks, but that made the game unplayable - doesn't seem to be documented how/if that's possible with proton.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.1.5
Silver
There's no background music but otherwise the game plays perfectly.
To fix the music, first install directmusic using winetricks (WINEPREFIX="/steamapps/compatdata/39150/pfx"), and then set dsound to builtin. For the music mods to work, you also need to set ddraw to native. Mods that depend on Tonberry also work if d3d9 is set to native, but this have a huge impact on the game performance outside of battles.
The launcher gets stuck after closing the game, so you have to kill it.
Add "PROTON_USE_WINED3D11=1 %command%" to launch options (without quotes). Change wineprefix to winxp, and use winetricks to install allfonts and dotnet40. Change wineprefix back to win7. Now you can run normally, and change language to english in settings of launcher.
Linux 4.x NVIDIA 410.66
Borked
starts up but just shows a black screen
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Won't start at all
Manjaro Linux 4.4 Mesa 18.2.6
Borked
Program does not start up at all, not even the launcher.
I can get to the launcher screen and the game starts but freezes after 5-10 seconds. Have to change the prefix to xp to get .net installed.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Bronze
You have to switch the prefix to xp to get .net installed then switch it back to Windows 7. The launcher will launch but if you press settings it will crash. The game will launch but freezes after about 10 seconds. You can workaround the freeze by using PROTON_USE_WINED3D=1 in launch option but there are graphical issues in the menus and less so in the game.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
First time it loaded it took like 5 minutes, but after that the game loads right up and works perfectly.
Manjaro Linux NVIDIA 390.87
Platinum
Constant 60 FPS at highest settings. No workarounds needed. Only minor issue, when alt tabbing out of game and going back in, game will not respond to input. alt+f4 required to exit and restart game.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Other than some graphical artifacts during cut scenes, it runs perfectly.
Manjaro Linux NVIDIA 410.73
Platinum
Runs perfectly however if you disable vsync globally you'll need to toggle vsync on in game to cap fps to 60 to prevent hyper-speed.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Game does not start at all unless PROTON_USE_WINED3D=1 %command% is set in launch options. Disabling Esync and Dsd11 did nothing for the problem.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Linux Mint 19 Tara NVIDIA 396.54
Gold
Configuration utility won't run from Steam - launch FFXII_TZA_GameSetting.exe via Wine in a terminal in the game's installation directory to configure video settings.
NVIDIA GTX 970 / Intel Core i7 5820k Linux Mint 19 NVIDIA Driver Version 396.51
Platinum
More than 50 hours. Very good performance and also working with xbox one controllers bluetooth and usb
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Configuration tool does not load, Game play is fine, however the game will occassionaly not start when selection Play Final Fantasy XII The Zodiac age. Restart the game and it will load. No Xbox one controller support.
i5-7600K/GTX 1060 6GB Linux Mint 18.3 (Kernel 4.15.0-33) Nivida 390.77
Gold
Configuration Tool doesn't load, but isn't needed as all the options from the Tool (and more) are accessible from in-game.
Game plays fine after ffxiv_boot.cfg and ffxiv.cfg tweaks that are mentioned from most. I have an issue with dialog audio being very low and the other audio works fine; my other sound source all sound works as expected.
Antergos Linux NVIDIA 415.25
Gold
Works flawlessly after the tweaks described in the video below, which amounts to making two single line config adjustments and winetricks. Ran several dungeons and story quests without a hitch in borderless windowed mode with two monitors.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
Simply follow the steps in on the "Final Fantasy 14 (FFXIV) Steam Play Proton DXVK Tutorial" YouTube video. (https://youtu.be/zfGpdgESyn4)
Access your FFXIV.cfg and change "Screen Left & Screen Top" to 0.
Screen Width and Screen Height to your respective resolutions. Save it. And You're Fucking Golden.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
After some tweaks like shown in the video (https://youtu.be/zfGpdgESyn4) the game started perfectly and totally smooth. After the initial settings I played multiple dungeons and even PvP. Honestly I couldn't even tell that I'm running on Linux right now. Gold Status worth it
Ubuntu 18.04.1 LTS (64 Bit) 3.0 Mesa 18.0.5
Gold
After installing the game through steam (and some tweaks because of installing it in a mounted hdd), I needed to find the FFXIV_Boot.cfg and set the BrowserType=2 in the text editor. Then started the game, logged in and started patching everything. Then start the game once and wait for a looooong loading screen. Then close the game and find the FFXIV.cfg and set CutsceneMovieOpening=1. If you start now, everything works perfectly. I expected minor frame Drops in wide areas, but that can be a problem, because my graphics card is pretty old. But I never found any issue beside that. The game is golden
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Followed the same tutorial mentioned on here prior, and now everything works great! Runs just as fast as it did on Windows!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs very well after changing ffxiv_boot.cfg and ffxiv.cfg as mentioned elsewhere. Only issue is that in game CGI cutscenes don't work. Also needed to run winetricks XACT in order for sound to work properly
Linux 4.x NVIDIA 415.22.01
Borked
I tried uninstalling the game from Steam and reinstalling. It downloads, I click Play, and... nothing happens. No windows (after the Steam license key window), no errors, just nothing.
Linux Mint 19 Tara NVIDIA 410.78
Gold
Downloaded Winetricks normally, then ran in Terminal with "WINEPREFIX=*Steamdir*/steam/steamapps/compat/39210 winetricks" This method may require Wine be installed alongside Proton, but will work regardless of other factors whereas the method mentioned in the other report can bork your Steam directory. Use Winetricks to install xact and set dx11, dxgi, and xaudio2_7 to Native. Edit FFXIV_boot.cfg to browsermethod=2 and FFXIV.cfg CutsceneOpeningScene=1.
DX9 only.
If the launcher doesn't work, you'll need to go to the install directory of the game, the default of which is "$HOME/.local/share/Steamsteamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/" and edit the line "BrowserType" in FFXIV_BOOT.cfg from "0" to "2".
If, after choosing your server, you get a black screen with a throbber/loading icon in the bottom right that doesn't go away, you'll need to edit a file in the same directory named "FFXIV.cfg" and change "CutsceneMovieOpening 0" to "CutsceneMovieOpening 1".
To get DX11 to work, you'll need to do the following in a terminal (WINEDIR should be the location of your proton install, which may not necessarily be $HOME if you installed to another drive. The same applies to WINEPREFIX)
WINEDIR="$HOME/.local/share/Steam/steamapps/common/Proton 3.7/dist"
export WINESERVER="$WINEDIR/bin/wineserver"
export WINELOADER="$WINEDIR/bin/wine"
export WINE="$WINELOADER"
export WINEDLLPATH="$WINEDIR/lib/wine:$WINEDIR/lib64/wine"
export LD_LIBRARY_PATH="$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64:/usr/lib32:/usr/local/lib:/usr/lib:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/lib:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib"
export WINEPREFIX="$HOME/.local/share/Steam/steamapps/compatdata/39210/pfx"
wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
chmod +x winetricks
./winetricks xact d3d11=native dxgi=native xaudio2_7=native
If the launcher doesn't work, you'll need to go to the install directory of the game, the default of which is "$HOME/.local/share/Steamsteamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/" and edit the line "BrowserType" in FFXIV_BOOT.cfg from "0" to "2".
If, after choosing your server, you get a black screen with a throbber/loading icon in the bottom right that doesn't go away, you'll need to edit a file in the same directory named "FFXIV.cfg" and change "CutsceneMovieOpening 0" to "CutsceneMovieOpening 1".
Note that (at least on Mesa 18.3.0-devel LLVM 8.0) you will be unable to play in true fullscreen. Borderless fullscreen works without issue on Maximum Settings, however. You may also need to supply a launch option "PULSE_LATENCY_MSEC=60 %command%" in the steam properties if you get crackly audio.
Error at Launch: "A system error has occurred: 404 HTTPS System Error
I7-6800K / GTX 980 Manjaro 17.1.12 64 bit NVIDIA 396.54
Silver
After installing the game through steam you gotta run the run.sh script (google ff14+Proton). However on some Distros like Linux Mint and Ubuntu you'll have to add a # before "export WINEPREFIX" since it won't work. The game will then launch and run pretty good (30 fps less then Windows).
Intel Core i7-6700K / GTX 1080 Linux Mint (Kernel 4.15.0-33-generic) NVIDIA 396.54
Gold
Had to find FFXIV_Boot.cfg and set the BrowserType=2 and FFXIV.cfg and set CutsceneMovieOpening=1. Some small graphical issues, mostly with trees, but it runs great.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.8
Silver
Use Protontricks to install XAct, and set DX11, DXGI, and XAudio2_7 to Native. Find FFXIV_Boot.cfg and open in your favorite text editor, set BrowserType=2. Launch once, exit immediately. Find FFXIV.cfg, set CutsceneMovieOpening=1. Over the course of long playsessions it starts dropping frames until it becomes unplayable, or audio crackles can start (this latter is a Windows issue, though much less frequently.) Do a client reset between raid instances to avoid nasty surprises.
DX9 mode only. DX11 crashes on launch. Must set BrowserType 2 in ~/.steam/steam/steamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/FFXIV_BOOT.CFG or launcher will black screen. FMVs cause black screen. Everything else works well.
No directx11, work with directx9. Black screen on launcher set BrowserType 2 in ~/.steam/steam/steamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/FFXIV_BOOT.CFG
If loadscreen in world selection don't work, set cutscenemovie 1 in ~/.steam/steam/steamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/FFXIV.CFG
When launching the game there is a .net installation and then nothing happens, the game won't start. Tried different Proton launch options but it did not make any difference.
well i was wrong, had not uninstalled the game like i thought. I had to disable steam cloud sync, as it seems to be re-applying my damaged install (probably just dumping all changes as the save)
proceded to wipe the compat data for the game.
i'm not 100% sure on exactly HOW i get everything installed, as it's a fair amount of just trying till it works.
I think however the order is to install the game and run it once, it will fail.
use winetricks to PURGE it's data entirely (mostly, running the game is just for the correct directory setup)
use winetricks to install dotnet 4.0 and 4.5.2, also vcruntime 2010 and 2012... finally install XACT (is it actually needed, a old wine post said yes, so it seems a good idea)
run the game again. steam will attempt to install the redistributable files again.
(if not, keep trying to start the game, it should eventually try again)
do NOT stop this install, it will take ages to FAIL near the end. this is actually a good thing.
once more, the game FAILS to start.
goto winetricks again, and attempt to install dotnet 4.5.2 and vcruntime 2012 again, this will give you "repair" options.
so repair them.
we are *NOT* completely out of the woods yet...
DISCONNECT any GAMEPAD/CONTROLLER devices, THEN "start" the game in steam,
so we have the launcher. run the game BELOW your normal settings.
I go from 1080p to 720p (my r9 270 windforce oc 2x is fairly comparible to a gtx 1050, both are 2gb cards though)
otherwise although the game will start, your gameplay will be short.
the game *WILL* start without disabling ESYNC, but this will make the game take longer and longer to load in short order... like using a bad disk on a console.
disabling esync also cuts the fps down rather a lot, using the wined3d switch
recovers a portion of that. hence the drop from 1080p to 720p
use EVERY save point, and often. i'm averaging anywhere from 5 to 20 fights before the game crashes out. this is a VIDEORAM issue i think, since i've seen graphic artifact glitching in the fal'cie corridor (in the shadow of l'cie) (the floor had a very nice "shine" that was garbage text, very close looked bad, but distant... it looked amazing... about 5 seconds later the game crashed.
reloaded from the SAME save point. it's gone.
*************
* Problems *
************
Video - vram not clearing? (source of regular but erratic game crash?)
- stuttering occurs erratically, often from camera panning, sometimes not...
- performance has decreased due to disabled Esync...
controller - see other post for website link, basically the x360 controller has a WINDOWS patch. maybe too much effort to make this work... (steam controller hacky workaround though?)
Esync - this needs to be fixed, although the game itself runs better without esync, the rendering system seems to run MUCH better with esync.
in summary, we now know how to OPERATE the game, where the system is most likely misbehaving. and this should make it much easier for square or valve to fix.
hopefully i've covered everything this time. unless i figure out a better fix, or an update happens (game or proton), I don't have a reason to keep posting...
good luck
Linux 4.x 4.4 Mesa 18.2.4
Borked
doesn't launch
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
ran protontricks 292120 net40, set to Windowed Game Mode 1920x1080 and 1024x1024 shadow resolution. .NET will need to install but the game will eventually run. Could start the game on Shadow Resolution 2048x2048, but would only load the initial CGI scene and crash upon actual gameplay.
KDE neon User Edition 5.14 NVIDIA 410.73
Borked
"(wrong ELF class: ELFCLASS32): ignored." messages showing repeatedly in console
Ubuntu 17.10 (64 bit) 4.6.0 NVIDIA 396.24.02
Silver
so got the game to launch, by using winetricks WINEPREFIX="[location of steam]/steamapps/compatdata/292120/pfx" winetricks
ERASING the wine prefix... and then running winetricks again to install dotnet4...
I had a fair amount of issue with actually getting into the game. most "complex" menus would lock controller input out. (e.g the start new game "easy" and "normal" confirmation menu, or keyboard/controller config)
turns out microsoft released a patch for this game for exactly that.
https://answers.microsoft.com/en-us/insider/forum/all/final-fantasy-xiii-input-freezes-on-saveload-menu/684231d1-de4e-47b4-be22-87c23eb198ed
I disconnected the ps3 controller i use (xbox360) and instantly stopped happening.
so my guess is that issue.
i'll update when i've played for a while.
Linux 4.x 4.4 Mesa 18.2.4
Bronze
i'm continuing my previous post...
i've now gained access to Snow, after two crashes, and about 10 minutes of unneccessary lockups/loading glitches.
it's almost like the game's not clearing it's ram or vram. you get about 10-20 minutes of gameplay, then crash.
the loadtime glitch however is really annoying, since i've installed this on a ssd that the game DOES load from almost instantly, then other times, it'll take minutes. i've seen this happen in the same area before and after a crash, different speeds of course.
the longer the playtime, the more likely you'll slow down, and the more likely it'll "freeze" doing something. for example the fight animation as you "collide" with an enemy force.
that can be seamlessly perfect. or it can be an uncomfortable 5 minutes as the game just leaves the character standing in "attack" position.
add in the broken controller support (and let's face it, this game is built for controller really)
and i'd have to say the game is fundamentally broken. sure it operates, and the game itself seems to be fine, but whatever is causing this crashing means you can't really get lost in the game. and you'll ALWAYS be running forwards or backwards to a save after EVERY battle, since there is a good chance it'll crash on the next one...
i'm going to try installing it's stuff manually and see how it runs...
Linux 4.x 4.4 Mesa 18.2.4
Silver
I got it working by changing the prefix to windows xp so that .net can install. The .net install takes a very long time (about 20-25 minutes) . The game runs well but has some stutters. The main problem left is that my xbox 360 controller kept freezing up, I could get it to work again by pressing both shoulder buttons and both triggers simultaneously several times but it's very annoying.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
I tested pretty much everything I could find. wine64 (page fault since the game is 32bit) protontricks, winetricks, to try and get dotnet40 installed...
Then I tried creating a 32 bit wineprefix (the game is 32bit, whoever tries should mind), and using winetricks to install the necessary dlls (which I read directly from FFXIII script), plus XACT and some more... to no avail whatsoever. Proton would not detect these dlls were already installed and would try to download and install them...
I also tried, with all configurations, to launch the launcher in common/FINAL FANTASYXIII/, which is launched but never runs the game. And to launch the application binary in common/FINAL FANTASY XIII/prog/win/bin/ffxiiiimg.exe.
With a 64bit prefix, I get square enix's opening screen and some Direct 8 message in messed font, then it closes due to the page fault (game is 32bit). When trying a direct launch with a 32bit prefix, the game does not launch whatsoever.
Guess I'll have to wait until either Proton is more mature, or wine, or both. To whoever was able to get this cursed thing to run, kudos to you.
ps: some weird "net Runtime optimization service is started and paused" cmdline screen sometimes showed up with the 32bit prefix when trying to launch from steam, looping until just "The .NET RunTime Optimization Service is running". Then the game launching tab would eventually change to "Preparing to Launch...", forever, and never launch at all.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
The game requires a lib that only works in 32-bit prefixes, which proton currently does not support.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Default install of dotnet doesn't work OOTB. After some experimentation, running `protontricks 292120 dotnet40` on a fresh prefix (annihilate, then run game), selecting "repair", then running FF13 and letting dotnet error out once, the game works like a charm.
Arch Linux NVIDIA 410.66
Borked
Always tries to install .NET framework and doesn't start. It probably can't correctly install this component
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
continuing (third post now), that was a BAD move. looks like i've broken something in a big way, tried installing XACT (as requested by a wine post), and that is my suspicion of culprit.
the game is no longer able to start at all (it can't allocate enough ram), a purge of either FFXIII, the proton prefix, or both does not stop this error now.
game uninstalled for now. since apparently i can't keep testing anyway.
i'm guessing it's saved something in steam cloud, since it's currently removed, i can't test this theory, (and it'll take too much SSD space and time to get back for a maybe.)
in summary, when it was running, the game was hard to play, controllers could NOT be connected at all if you wanted to be able to play (physical disconnection),
it did not run for long before crashing, and had evidence of some sort of failure to manage it's memory properly (slower and slower loading, glitches that indicate bad loading)
i'm confident that with a little time, square enix could fix this easily enough, or with more time, steam/wine could themselves.
barring this, rare texture glitches sometimes occur (e.g, sazh's afro would sometimes
partially render through his face at the "right" camera angle in cutscenes, in this case a close up of the side of his face on the train scene).
but beyond that, i never noticied anything actually "wrong" with the game, the controls operated as expected in relation to context, sound was decent enough, nothing odd.
and video came through as good as expected. (barring the mentioned layering glitches)
but considering that i can now no longer start the game at all, this entry is borked,
my first post was benefit of the doubt. so had silver. and honestly, bronze is a little too much credit for the level of use from the second attempt.
sorry it's so long.
Works perfectly.
One minor issue: When the game runs in windowed mode it resets the cursor to the middle of the screen instead of the middle of the window. This leads to drift in the camera controls if the center of the maximized window is not the center of the screen.
Fixed by fullscreening the window using my windowmanager(awesomewm).
Linux 4.x 3.0 Mesa 18.3.1
Bronze
it runs but there is something wrong with the graphics. like you can not see any text on the starting menu, and you can not see other items in the gameplay.
Crashes to desktop after a while. Seems random. Could play for a couple of minutes each time (tutorial) then it crashes. Launches fine and sounds fine but small window.
It loads, but when you enter customization the frame rates drop to single digits. Tutorials don't load, although you can hear the voices. Actual fishing fails to load at all. Currently unplayable
It crashes upon starting - you never even see a window pop up.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Silver
I really wanted to give this game a Platinum, but the lights have some weird stutter to them ( mostly likely a vsync issue) and I managed to get the "it's me" pop-ups which also didn't display very well. Otherwise, this game runs perfectly! I saw no major issues!
[ 9670 ] Flashpoint Campaigns: Red Storm Player's Edition
Bronze
When starting it shows an 'initialize MCI' error and a black window screen, save for a single window bar at the top of the display. Close error. On top left click on space where the 'File' 'View' 'Game' 'Help' are but can't be seen. They will show along with a drop down menu. In 'File' menu select 'Goto main menu'. The music will start and the game will be playable. Clicking in the background black makes the menus disappear. Ctrl-Tab to another app window and back and they will be back. Playable during normal play. All sounds of normal warfare during game are heard as per normal. The only issue here is the initial startup phase of the game, after clicking Play Game on the standard Matrix/Slitherine sub-menu.
Zorin OS 12.4 NVIDIA 415.13
Bronze
When starting it shows an 'initialize MCI' error and a black window screen. Close popup error box. On top left click on space where the 'File' 'View' 'Game' 'Help' are but can't be seen. They will show along with a drop down menu. In 'File' menu select 'Goto main menu'. The music will start and the game will be playable. Clicking in the background black makes the menus disappear. Ctrl-Tab to another app window and back and they will be back. Playable during normal play.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
intro is very laggy with low fps, but the game afterwards runs very smooth
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 390.77
Borked
I got as far as the title screen, which had some elements that didn't render correctly. The game had trouble with my ps4 controller and only up and down worked on my keyboard. When I managed to close the game, it left a large blank window behind that didn't go away until I restarted steam.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Everything seems to run as intended except for no controller support. Game recommend controller. Play default vsynced to 30 fps.
I played though the first round, bought new tires, won a race. On restarting the game my profile was still there. It did seem like it may have lost the road texture between the first and second race in game.
Game likes to freeze video output but it is still working under that frame.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Platinum
Works perfectly
A8 9600 / 750ti / 8gb ddr4 Linux Mint 19 64-bit NVIDIA 390.48
Platinum
Runs great
i7-6800K / GTX 1080 Antergos NVIDIA 296.54
Platinum
Game works flawless
FX 8350 Ubuntu 18.04 (Kernel 4.15.0-33) MESA 18.1.5
Platinum
Runs flawlessly like native port. Tested all modes (without multiplayer). No FPS drops. Tested with Keyboard + Mouse and Xbox360 wired gamepad, both works.
Only one quirk - You can't control menu or even pause game with controller, but I think it was problem on Windows too.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Game is starting and working fine but after starting the game, my system sound sounds metallic and strident. I had to restart my computer to fix the sound problem. The game experience is not the same without the great sound - would be nice to see a fix for that matter...
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Menu and sound works, but when i load a map the graphics are all brown. Just a plain color. The car seems to be there, I can drive it. But I see nothing.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly out of the box. Works great with ThirteenAG's Widescreen fix once the dinput8 native override is enabled via winecfg.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
tested singleplayer
Linux 4.x NVIDIA 415.25
Platinum
Runs fantastic since Proton 3.16. Previously in Proton 3.7, there was a lot of stuttering during races. And, as an added bonus, the Logitech Driving Force G29 Force Feedback Racing Wheel works splendidly, after adjusting to a 75 degree rotational value via pyLinuxWheel, and then setting sensitivity to 100% and feedback response to 50% in the game's controller options.
Ubuntu 18.04.1 LTS NVIDIA 415.22
Platinum
Linux Mint 19 Tara (64 Bit) 3.0 Mesa 18.0.5
Platinum
Runs perfectly. Play it more when I get chance
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
I tried quick play with Stunt, deathmatch and carnage races. I also tried the career mode for one derby race. The performance is good at 60+ FPS maxed out at 1080P. Proton 3.7-6
Game won't start probably because of missing gfwl stuff. Tried different proton launch options and tried games main executable instead of the games launcher.
Flawless Performance, just some minor tinkering; Game needs to start and run in windowed mode, after an obligatory bypass file for GFWL (xlive.dll) has been planted in the same directory with the game .exe file.
i3-7350k /gtx1050ti Mint 18.3 (kernel 4.15.0-33) NVIDIA 396.54
Gold
Had to add the DLL for the Xlive then it was good to go.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 410.66
Gold
Good Performance, just some minor tinkering; You need xlive.dll to initiate the game and has been planted in the same directory with the game .exe file. You can download the dll file here https://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/
Run after download xlive.dll
https://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.77
Gold
Put the dll from https://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/ in steamapps/common/FlatOut Ultimate Carnage/
Linux 4.x NVIDIA 415.18-4/3.0 Mesa 18.2.5
Borked
Nothing happens on launch. At first launch I was able to see configuration window, then game crashed once with error failed to initialize xlive.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes at Launch. Proton 3.7-6
"Solus" (64 bit) 3.1 Mesa 18.1.6
Gold
added xlive.dll
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Good Performance, just some minor tinkering; You need xlive.dll to initiate the game and has been planted in the same directory with the game .exe file. You can download the dll file here https://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/
So running this Visual Novel was flawlessly using proton, all text was where it should be all images are shown properly. Install and launch work fine. Though be said the game has a "Anti-Piracy-Measure" which is triggered when using proton (even though I legally own a version of the game). Its easy to circumvent it though. After the intro the game will hang in an white screen. You can "fix" it if you can get a save right after the intro and load that save. After that the game runs perfectly. So overall Gold for me since you will still need a save to come through the intro scene.
It runs perfectly, however there is no music, although if sound effects, even changing the options, however it is linked to world records, the graphic resolution of the game causes the window to exit, but it does not close the game.
Runs fine, just get lower fps but everything was ok, never crashed to me.
Ubuntu 18.04.1 LTS NVIDIA 415.27
Platinum
Installed and everything works 100% out of the box. No tweaks, no fixes, just works. 13 hours played so far without any issue.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
I did not change any settings. Just installed and played. Everything works well.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Because of GTA 5 i already had installed the following packages:
# LLVM version 7.0.0 (part of the ubuntu repos)
# winetricks --> protontricks --> corefonts
# sudo add-apt-repository ppa:graphics-drivers --> install the nvidia-driver-410
And thats actually it.
When i first started the game it took only a quarter of my display. I opened up settings and set the display to "windowed mode", then maximized the window and then set to regular fullscreen again. And now it works just like that.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Full release seems to run great. Only issue I have noticed is some minor graphical flickering when simulating, it has no effect on gameplay however.
Ubuntu 18.10 NVIDIA 410.73
Gold
I had the quarter screen issue but after I maximized it everything works perfectly
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Bronze
a serious error has been found and the application will close
Manjaro Linux NVIDIA 410.73
Bronze
Linux 4.x Fedora 29 3.0 Mesa 18.2.6
Platinum
Manjaro Linux NVIDIA 410.73
Gold
Had the 1/4 of screen issue, switched to windowed then back to full screen and it worked perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
I've played the Single Player mode for 80+ hours on Kubuntu 18.04, the game itself works perfectly well - the only issue I had was that the first time I tried to create a save game on disk it crashed; I havent actually tried to fix this as they offer cloud saves which I have been using instead because effort.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
FM 2018 DEMO - Browsing some of the screens causes the game to crash.
Ubuntu 16.04.5 LTS NVIDIA 410.73
Borked
game was working perfect since beta, but yeasterday it started crashing toghether with steam right after first loading screen.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
The game (public beta) shows the loading screen, nothing more.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Hangs on loading screen. Disabling Esync and enabling WineD3D did not help.
"Solus" (64 bit) 3.0 Mesa 18.2.2
Borked
can not start game, hangs on loading screen, but game worked in beta, confused :(
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
Played few pre-season games on the public beta. At first launch game resolution was strange (about quarter of the screen), but after switching to windowed mode there has not been any problems.
'Uplay has detected an unrecoverable error and must shutdown. Crash dump created at "C:/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/crashes".'
Fedora 29 4.4 Mesa 18.2.5
Borked
Installs UPlay, EasyAntiCheat and DirectX, but fails to start with an error-message.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Borked
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.3.0-devel
Borked
Doesn't open. Uplay error.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Completely screwed. Uplay either hangs on launch or immediately crashes. Steam then thinks the game is running when it's not.
Manjaro Linux NVIDIA 410.78
Borked
No reaction
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Borked
Does not start. Uplay as the first issues, but even after some manual intervention it does not work. Should be known that there are anti cheat software stopping it from working.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
won't start. uplay error
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Borked
Does not start. Error Uplay.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Money font is corrupted - it is not possible to see how much money I have, how much money things costs - there is soething like $##0 ... however it is not a big issue - gaming is perfect here
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Everything works perfect, but the font is strange it is possible to read, but still looks wired and not that easy.
Solus (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works fine
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Money does not display correctly. Shows as #001 or something. Runs fine otherwise. Not being able to see how much money you have is kind of important though.
Taskbar still visible in fullscreen. Needs to be restarted every 20-30 minutes due to the game starting to lag a lot. Other than that there don't seem to be any issues.
Performance:
- Runs at ~25 fps at 1080p (scaled to 4k)
Errors:
- Null pointer access at shutdown (with popup and crash dump)
- Some keys stop working after alt-tab in fullscreen mode (using xfwm4)
Workarounds:
- xact (for audio) and maybe .NET 4.0 + 4.7
- Launch options: PROTON_USE_WINED3D11=1 PULSE_LATENCY_MSEC=20 %command%
- Had to recreate ~/.local/share/Steam/steamapps/common/Forgotton Anne/ThroughLine Games/Forgotton Anne after wiping it.
With Nvidia driver 390 game launched in a small window (had to switch to another window in order to restore it to fullscreen) but crashed after the first in-game video. With Nvidia driver 396.54 it will not launch.
With Nvidia Driver 390 the game started in a very small window (had to switch to another window to restore it to fullscreen) the game crashed after the first in-game video. With the Nvidia Driver 396 the game did not launch at all.
Audio issues can be fixed by installing xact to the game prefix via winetricks (.../steamapps/compatdata/389670/pfx/). In-game videos do not display correctly, including the starting line countdown. There is also a strange bug that makes each race start at an extremely choppy frame rate that can only be fixed by going into the pause menu and changing the graphics quality preset to low then back to your preferred setting.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Only runs with Steam launch option "PROTON_USE_WINED3D11=1 %command%". Some graphical glitches and the sound is distorted.
Playable without many major issues apart from performance hit compared to running on Windows. There are audio playback/volume issues and in-game video billboards don't play properly, but I'm giving this a gold because said issues seem to be common in Unreal Engine games and can likely be fixed through winecfg or winetricks.
Game launches and is playable, but frame rate is extremely erratic and prone to stuttering. This does not seem to be related to graphical quality as all graphics presets perform similarly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game works with decent performance and audio is now also fine out of the box (was broken with earlier Proton versions). The only reason I'm rating silver is because the video billboards don't work.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Window appears at a resolution of about 20x200 pixels with some broken textures but does not actually load.
Solus 4.5 Mesa 18.3.1
Borked
Doesn't work at all
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
A minimal window bar displays, but nothing else happens. Logs point to numerous errors, but nothing specific that seems easily fixable. First distinct error was a missing mmfs2.dll.
crashes with segfault "23265 != 23264, skipping destruction (fork without exec?)"
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Borked
Black screen and immediately exits, same error as the others.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Launching causes a black screen to pop up, and then disapear. The log ends with "pid 17893 != 17892, skipping destruction (fork without exec?)" (full log here: https://gist.github.com/Jayman2000/2da51531a8f59e39a283b48ed7ec6dd8)
Crashes upon starting (haven't checked the full error log yet)
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
No tweaks. Didn't encounter any problems.
Linux Mint 19 Tara NVIDIA 415.13
Silver
Everything seems to work except controls with Xbox 360 controller. Game receives constant up/down movement. Force off controller from game properties and you can play with keyboard.
fox hime, opens and can acess everything, like cosplay dlc, configurations, but when click on start game we receive a black screen, I instaled core_fonts with 'protontricks 720280 corefonts' and the fonts worked, and I tried add the command 'PROTON_NO_D3D11=1 %command%' because they crash at boot. I think I receved de black screen because of my weak hardware, I do not know
"Manjaro Linux" (64-bit) 3.3.0 NVIDIA 340.107
Borked
Game runs but there is no text in-game or in options.
The latest Proton update pushes this game to Platinum :)
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.2
Gold
Works perfectly, but you need to install corefonts in game's wineprefix. Easiest way is to install https://github.com/Sirmentio/protontricks and then run $ protontricks 844930 corefonts
Some people complains about audio issue, I never encounter any. There are some polygons popping out of nowhere when an objects enters the view but I am not sure if this is due to the game or Wine
Ubuntu 18.10 4.4 Mesa 18.2.2
Bronze
Game works great on Ultra Graphics. The sound however is already distorted and crackling in the menu screen. Some sounds like ambient work fine but others like water produce a crackle and lag which makes this game not comfortable to play. I have already tried the launch option "PULSE_LATENCY_MSEC=30 %command%" and tsched=0 in the pulseaudio config but it did not help it.
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
The game is in Early Access so some problems like occasional errors like "Lost connection to server" might be understandable. There are some minor perfomance issues that do not trouble me at all. Sometimes you can see objects loading in the distance.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
No issues found
i7-5960X / GTX 1080 Ti Solus 3.9999 (Kernel 4.17.14-86) NVIDIA 390.77
Borked
The game crashes whenever I try to go to the server browser or join a game (seems to be related to networking), if I add PROTON_LOG=1 %command% to the launch options, it loads indefinitely instead of crashing
"DX11 feature level 10.0 is required to run the engine" appears on launch
Ubuntu 16.04.4 LTS (64 bit) 4.5.0 NVIDIA 384.130
Borked
Game launches into main menu. All features within this menu are fully function. The problem lies with actually connected to the servers when clicking 'join war'. The game simply does nothing when attempting to connect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Artix NVIDIA 415.25
Bronze
If audio works or not seems to depend on the exact desktop environment used, e.g. audio doesn't exist on XFCE and positional/3D audio is broken on KDE Plasma(every sound you can hear, you hear at full volume as if you were next to it, which is problematic if you want to hear in game voice chat). This is compounded by the issue that the game will not respect your settings set in the menu, meaning they have to be changed occasionally back to where the game has a reasonable FPS.
Otherwise the game appears to have full functionality, other than uncommon crashes.
KDE neon User Edition 5.14 4.5 Mesa 18.3.0 - padoka PPA
The game tries to install Microsoft VC Redist Package every time it starts but it runs fine anyway. I derped around for a few minutes and didn't see any issues. Had to turn off FXAA and set draw distance to "low spec" to maintain semi-consistent 60fps but I remember that performance was bad on Windows as well. The studio works fine too.
Starts to launcher / White launcher screen / launch script -autoplay fixes this
Good frame rate and amazing graphics / Can't see cinematics, but can see subtitles / None for the moment
On multiple monitors, sometimes the launcher launches outside of the desktop. Just use your window manager to move it to where it needs to be and then it works perfect.
Works out of the box.
Game simulation, leage creation, all the menus work. (Maybe I did not check some rarely used items.)
Saving, loading a game works.
The cut-scenes and animatronic interrogations do not work. Some of the sounds do not play, tutorial phone calls especially. Other than that the game runs well. If you knew what you were doing this could be playable, but if the animatronic collection is broken you won't be able to fully complete the game.
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.1
Video is glitched, game launches in a partially visible screen, needing to switch between windowed/desktop or alt+tabbing between game and desktop to bring up the whole screen.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
It had no sound or music the first time, but after selecting Directsound3d Software Emulation and restarting, music and sound works just fine. Everything else is perfect.
Nothing's happening.Steam says the game is running and gives trading cards for it, but the game itself doesn't even start anything
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Tried with PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
No crashes, but text does not render in many places, making the game basically unplayable.
Ubuntu 18.10 NVIDIA 396.54
Borked
The main menu doesn't render properly. Everything past the main menu is just a black screen.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-4fa2fb3 2018-11-13 bionic-oibaf-ppa)
Silver
All work.
Please set launch meters:
PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
Manually copy contents of steam/steamapps/common/Freespace 2/Registry/FS2.reg into steam/steamapps/common/Freespace 2/Registry/system.reg. Make sure to change the key path format from [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Volition\FreeSpace2] to match the others already here.
Everything works but crashes on quit and after the crash if you try to run the game again, it just says 'Running' and nothing happens. You can do "killall wineserver" and play the game again.
The game loaded, but it asks you to select an episode to play but the list was empty and it stopped responding to input. Unlike others who had to kill a process, I found Alt-F4 and then clicking on Quit in the prompt saying that it was not responding was enough to quit completely.
Linux Mint 18 Sarah NVIDIA 384.130
Borked
won't start. log files show usual .dll errors etc.
Audio is crackling in he menu, works fine in the game.. I didn't test Online play - offline play works
Ryzen 5 1600, RX 560 Antergos Mesa 18.1.5
Bronze
It works even with all low between 8 and 20 fps. It's a trash practically, in Windows I can play with 50 fps, and sometimes something doesn't work when you start a party, a fail/alert appears (problems with D3D11 I think), so at the moment if you can play in Windows, do it.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Single player works, but the sound is messed up. There is some cracking and often the chase music and distraction music will play regardless of where you are. It will interfere with game play if you rely on sound or want a better gaming experience.
Multiplayer does not work. The game will search for a dedicated server for a while and then just close or never find a server.
Linux 4.14 (64 bit) 3.1 Mesa 18.1.6
Bronze
cracking sounds even on low settings stil crashes offline mode FPS around 10 or 8. not tested online. if you want to play this games play it on windows for now
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The sound is choppy and online play isn't possible due to not being able to install the included anti-cheat software via steam.
On first running, it installs a number of other things, including a Visual C++ redistributable. It then asks for a CD key - don't forget to save the one you're shown right at the start of this! - and for you to complete a four letter CAPTCHA. Which you usually can't see properly, because most of one or more letters is off the top of the narrow strip you can see. Should you get past that, it works - I think - except that you can never get it to 'activated' status. That's possibly because the server itself seems to be gone, but it means you have to do that key and CAPTCHA every. single. time.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Everything works great directly with a Xbox360 controller, full option except MSAA x4 that seems to cause stutters ingame and voice synchronisation problem during cutscenes, maybe related to my hardware.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Slow startup.
Game is minimized after loading the first level due to some some GLX error window. Otherwise, the game is fully playable.
Also, a Mono error popps up when exiting the game.
No crashes, no autosave bug, no graphical artifacts. Runs great out of the box. Changing to fullscreen windowed mode caused the screen to be permanently black but sounds still played. If this happens to you, delete your config.bin found here to get the game back to normal: ~/.steam/steam/steamapps/compatdata/323190/pfx/drive_c/users/steamuser/Application Data/11bitstudios/Frostpunk
Ubuntu 18.10 NVIDIA 415.25
Gold
Sound breaks down into static or something on a rare occation.
Only fix is a restart. If not for that, I'd give it a Platinum.
Note: has esync disabled from previous failed troubleshoot.
A recent update is what made the game now work.
Linux Mint 18 Sarah NVIDIA 396.54
Bronze
Extremely poor performance compared to Windows.
Antergos Linux 4.4 Mesa 18.2.4
Platinum
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Platinum
Game runs perfect, crashes during scenario ending.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Almost perfect. Game hanged twice (game/mouse froze but audio continued to play) while in Endless Mode.
Ubuntu 18.10 NVIDIA 415.25
Silver
Quoted from another report: "Like the other report says, you need to let this script run to disable autosave (https://github.com/ValveSoftware/Proton/issues/412#issuecomment-417718193) and disable cloud sync. Then it works perfectly fine. Problem is, don't forget to start the script or it will crash after ~20mins."
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Although I've only played a few minutes. The game appears to work with the big exception that the frame rate is terrible, averaging less than 10fps whereas performance on Windows is great.
Solus NVIDIA 390.87
Gold
Steam cloud saves need to be disabled and you have to run the script mentioned here to disable autosaving: https://github.com/ValveSoftware/Proton/issues/412#issuecomment-417718193
Arch Linux NVIDIA 410.73
Platinum
Preforms good. No problem after changing to proton 16.3-4.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Preforms good. No problems after changing to proton 16.3-4.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Bronze
Crashes when auto saving. Using the fix here https://github.com/ValveSoftware/Proton/issues/412#issuecomment-417718193 the game runs flawlessly.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
After a while not working, it started working again
Ubuntu 18.04.1 LTS NVIDIA 415.13
Borked
crashes after some minutes of gameplay
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Installed the game and played, everything works perfect. I played 4H without stop and there were no problems.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
After 3.16-5 it runs perfectly (no autosave bug).
Manjaro Linux NVIDIA 415.25
Gold
Use the script from this comment: https://github.com/ValveSoftware/Proton/issues/412#issuecomment-417718193 ; then everything works perfectly well, even performance is great!
Runs very well with high framerates but often crashes to desktop. Stacktrace says "unimplemented function lsteamclient.dll.Steam_ReleaseThreadLocalMemory called in 64-bit code" before dumping lots of memory info.
i7-4770K / GTX 980 Ubuntu 18.04.1 NVIDIA 396.54
Borked
The window opens and I can hear the typical blizzard sound of the main menu, but everything is just blacks and eventually it crashes a few seconds later.
Perfomance is great, but crashes after 5 minutes of gameplay with "unimplemented function lsteamclient.dll.Steam_ReleaseThreadLocalMemory called in 64-bit code" in stdout
I had to install the Steam Beta to run the game.
It runs very well with graphics at maximum, just install it and play!
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
With latest proton beta runs smoothly on my pc, autosave/quicksave (to cloud) is working. No crashes so far.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Like the other report says, you need to let this script run to disable autosave (https://github.com/ValveSoftware/Proton/issues/412#issuecomment-417718193) and disable cloud sync. Then it works perfectly fine. Problem is, don't forget to start the script or it will crash after ~20mins.
Yeap works out of the box. Quite heavy graphically. I guess it's less performant than Windows but after adjusting a few settings, keeps being aesthetically awesome.
Only once the game crashed and for some reason I had to download the game again, but the progress was saved so all good.
Solus NVIDIA 415.25
Platinum
Due to 60FPS lock, no difference in performance from native
Ubuntu 18.10 NVIDIA 396.54.09
Borked
Game crashes upon launch. No output displayed.
Linux 4.x NVIDIA 415.25
Bronze
Game launches smoothly, however, after the first day the game crashes. So roughly 15-20 minutes of game time until it crashes.
Ubuntu 18.10 NVIDIA 415.25
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Bronze
Starts and plays fine, but crashes at every auto-save point at midnight.
Installed, Launched, played. No issues whatsoever in terms of installing or performance - though I'm using pretty powerful hardware.
Manjaro Linux NVIDIA 410.73
Borked
The line "PROTON_USE_WINED3D11=1 %command%" makes it start, but the game crashes even before loading a level.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Graphics on Highest - not a single issue
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 390.48
Platinum
Version 3.7-8 crashes when autosaves happen, but enabling the 3.16-4 beta fixes the issue. Everything seems to work nicely. Framerates on my setup and max settings are around 30-45, which seems good enough at least (I have no comparison to native Windows performance here)
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
Borked
After midnight, at the beginning of day 3, the game just crashes. I was able to save game before midnight. Each time I load it or the earlier auto-save point, the time advances to day 3 (00:02, to be precise), then the game crashes again.
Linux Mint 19 Tara NVIDIA 390.77
Silver
It can crash with Alt Tab.Also Audio is scratchy. Videos load very slow. But Game plays well. If the game does not start make sure you have vulkan files installed
SparkyLinux 3.1 Mesa 18.1.9
Platinum
Everything works.
Arch Linux NVIDIA 415.22
Bronze
Poor performance (max ~45fps on lowest settings at the start of a match) and every second time I start the game performance is halved again (max ~28fps on lowest at the start of a match). Game has hung once confirming another users report. Switching back to the game window after alt-tabbing can cause the internal res to change to something like 10x10 while the window size remains the same, and will crash seconds after. The auto-save bug others have reported does seem to be fixed however, and the game is reasonably playable overall.
Linux 4.x NVIDIA 415.22.01
Bronze
396 driver offers marginally better performance over the 390 driver but I'm still lucky if I go above 15fps even on the lowest settings
Solus NVIDIA 396.54.09
Silver
Runs at low settings and even that is a bit laggy and crashes often but playable.
Manjaro Linux NVIDIA 415.25
Platinum
Runs perfectly
Linux Mint 19 Tara NVIDIA 415.23
Bronze
This game eats RAM like crazy, 8GB is not enough. Stutters a lot.
Manjaro Linux 4.4 Mesa 18.2.3
Gold
Works perfectly (highest graphics settings) after running the script mentioned below (https://github.com/ValveSoftware/Proton/issues/412#issuecomment-417718193) and disabling Cloud Sync.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Runs perfectly with Proton 3.16-4... Autosaves now function correctly.
Linux 4.x NVIDIA 396.54.09
Borked
Default settings lead to black screen. Disabling D3d11/... lead to weird errors like 'Failed to load module L"Z:\\mnt\\data\\SteamLibrary\\steamapps\\common\\Frostpunk\\Frostpunk.exe"; status=c000007b' or 'warn:module:load_builtin_dll cannot open .so lib for builtin L"AnselSDK64.dll": /mnt/data/SteamLibrary/steamapps/common/Proton 3.16 Beta/dist/lib/wine/anselsdk64.dll.so: cannot open shared object file: No such file or directory'
Linux 4.x 4.5 Mesa 18.3.1
Borked
It worked, sort of, until I switched to Proton beta 3.16-4. Now, the game never launches. I press the Play button, Steam seems like it's preparing to launch, then nothing. No game screen, nothing. I tried uninstalling the game and reinstalling, but still nothing after pressing Play.
Linux Mint 19 Tara NVIDIA 410.78
Platinum
Had the autosave bug when first running, but after changing to Proton version 3.16-4 it ran perfectly.
Solus 4.5 Mesa 18.3.1
Gold
Having the game installed on a different hard drive was giving me an error on installation (Missing AnselSDK64.dll). Installing on the same drive where I have steam worked perfectly. No problems with autosave. Proton 3.7-8 with better FPS (+10 max) than 3.16-3
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.66
Platinum
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Performance very poor compared to Windows.
Antergos Linux 4.4 Mesa 18.2.4
Silver
Disabled Cloud sync, set a script to 'rm -rf' the autosave file on repeat. Still suffers occasional crashes, but runs well otherwise.
On initial testing the mouse cursor is invisible. Have not debugged this issue. Audio also glitched, but that could have been related to other processes playing audio.
Entire OS froze completely a few second after the initial logo of the game appeared. Couldn't get out of it in anyway other than forcefully shutting down the machine. I'm on a laptop, so I also tried with optirun (GTX 960M; driver 396.54), same thing.
KDE neon User Edition 5.13 (64 bit) 3.0 Mesa 18.3.0-devel
Menue is slow, Only Starts in Full HD 1920x1080, 4k and WQHD don't work. Game is playabble. Sometimes Controller have bugs but its a issue from PROTON.
"i7-2700K/ Asus GTX 1070 OC" Debian 4.17.0-3-amd64 NVIDIA 396.45
Black screen on launch, audio error "Error initializing XAudio2!", exits after selecting OK
Others have reported success, cannot yet replicate on my system.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15) NVIDIA 396.51
Platinum
Tested with Steam Controller, works just fine
i5-4670k / GTX 1070 Kubuntu 18.04 NVIDIA 396.54
Gold
If you get a black or green screen at start, hit escape to skip the intro video.
After first launch, runs absolutely perfect. Zero issues.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Platinum
no issues
i5-5200U / 940M Solus (Kernel 4.17.17) NVIDIA 390.77
Platinum
Runs perfectly. Controlling via wireless Xbox controller too.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
No issues as for now. To make a widescreen available, follow instruction in this post: https://steamcommunity.com/app/4520/discussions/0/666826704040967015/
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Silver
The game works very well, though the audio is broken. It stutters a bit. Aswell as making cracking sounds.
A previous version of Proton had some graphical glitches. But this one has none so far.
Image: "I hear thunder, pitter-patter.", "Time to wake up.", and then background music with black screen.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Borked
Image: "I hear thunder, pitter-patter.", "Time to wake up.", and then background music with black screen. Maybe it's my unsupported driver version.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Gold
SteamOS 2.0 NVIDIA 396.54
Gold
Need to set launch options to "PROTON_USE_WINED3D11=1 %command%. Otherwise no models will appear.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect out of the box. I did not have to use any tweaks, and it works like native. It should be whitelisted
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Platinum
Up-to-date GPU drivers with stream output support required, otherwise the player character will be invisible. With that, the game worked perfectly and I was able to play the game all the way to the end.
Arch Linux 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Platinum
Runs perfectly out of the box. I see some people here submitting reports with Mesa 3.0. That's really old. Same goes for old 3.x NVIDIA drivers. Please update your drivers and try with Proton 3.16.6.
Linux 4.x NVIDIA 415.22
Platinum
Seems to run perfectly out of the box now
Arch Linux 4.5 Mesa 18.3.1
Gold
Crashed at the screen where they recommend you a controller unless I used "-force-d3d9"
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Works great
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
No character models
Intel 4770 / GTX 1070 Antergos NVIDIA 396.51
Bronze
Missing character models.
No controller Support.
M3-7Y30 / Intel HD 615 Fedora 28 Mesa 18.0.5
Gold
Need to set launch options to "PROTON_USE_WINED3D11=1 %command%". Performs poorly on Intel Integrated, but the game seems to work perfectly otherwise.
i5-5200u / Intel HD 5500 Fedora 28 Mesa 18.1
Borked
Character models missing. Not unplayable, per se, but who's gonna play this empty cloak against almost entirely invisible enemies?
Runs perfectly when PROTON_NO_D3D11=1 is toggled in Launch options.
i7-4700MQ / 840M Arch Linux x86_64 (Kernel 4.18.4) NVIDIA 396.54-1
Gold
You need to set "-force-d3d9" under launch options to get the character models to load. After I applied this the game rans perfectly at 60fps with no lag.
i7-3770 Ubuntu 18.04 (4.15.) NVIDIA 396.54
Borked
It loads for a bit then crash windows appears. It will then hang in the process table as a zombie. Posted here to contribute.
openSUSE Leap 15.0 3.0 Mesa 18.0.2
Gold
Invisible characters are due to the lack of Stream Output support in drivers- use Mesa 18.3-git or Nvidia 396.54.09 to avoid this.
In my case I'm not using Mesa 18.3 until the first release contestant, so disabling D3D11 and falling back to the D3D9 renderer is necessary. When these drivers are more commonplace, the game will run perfectly out of the box.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.3
Platinum
Invisible character bug fixed as of Proton 3.16-3 beta. Launch option tweaks no longer necessary.
Cackling audio in the menu.
Game launches in full screen but only occupies 40% of the screen.
Mouse clicks are not correct: Different areas are clicked.
Three error popups at start, just press OK to dismiss.
Game starts after that, runs without a problem, but graphics are wonky on the text boxes in-game. Tried to install new fonts without noticeable change.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
No errors at launch, the same problems with fonts, playable
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Silver
shows many errors at launch but game runs well. Mouse lags horribly -- use hardware mouse from game options. There's a problem with many fonts -- letters are 'shifted' and it makes them harder to read and looks bad
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Runs very well apart from bug where the cursor becomes trapped in the middle half of the screen. Game still playable in this state but some controls unreachable. Restart to fix. Reoccurs every 10-20 minutes of gameplay.
Performance: very good, no FPS drops or lag.
Music and sound work.
Options menu works fine, audio/music volume sliders work. Even full-screen/windowed and resolution options work fine.
Multiplayer: error in the server browser (Error message is: "EOO: invalid method"). So the multiplayer doesn't work.
Game throws a black screen and spikes the cpu. Never seems to actually start
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.54-1
Borked
Can get it started by setting resolution and fullescreen=yes in config file.
i7-4770 / GTX 960 Linux Mint 18.3 Sylvia (Kernel 4.15.0-33-generic) NVIDIA 396.54
Borked
The game opens a Window in black and crashes a few seconds later
i5-3550 / GTX 1050Ti Ubuntu 18.04 NVIDIA 396.54
Gold
1. Install
2. On terminal execute:
gedit ~/.steam/steam/steamapps/common/Game\ of\ Thrones/AGOTGame/Config/DefaultEngine.ini
3. Look for [SystemSettings] and overwrite with your screen resolution and set Fullscreen to true
ResX=1920
ResY=1080
Fullscreen=true
4. Save the file and run the game.
https://www.youtube.com/watch?v=U5ds0NuCgiI
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Silver
As Post before describes : You have to edit manually the Config file to your Resolution and set Fullscreen to true. You will find the Config File in -> [YOUR GAME FOLDER]/AGOTGame/Config/DefaultEngine.ini . There are 3 Options you have to edit ResX (Which is the X-Axis of your Resolution), ResY(Which is the Y-Axis of your Resolution) and Fullscreen=true . Then you are good to go. But the Game is sometimes a bit laggy.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
[ 10193 ] Game of Thrones - A Telltale Games Series
Platinum
Runs without any problems.
Manjaro Linux NVIDIA 415.25
Platinum
Nice Performance, no errors, no workarounds needed
Game launched in unfocused window at low resolution. Changing it to fullscreen and changing the resolution in the settings menu caused the game to unfocus again. Alt-tabbing back to it worked fine. Audio and video played very smooth without any hitching. However, the game was unplayable because it does not confine the mouse to the game window or to the main screen, so I ended up clicking on my second monitor a good amount of the time during interactive sequences. Restarting the game and playing with only one monitor on was a great experience, though.
Changing to full-screen mode makes the game crash, and I didn't find a way to change it back in Linux, so I had to change the setting back while running the game in windows. (settings are synced) Videos do not play and fail silently, so you may not even notice, that you're missing them. Other than that, the game seems to run fine.
The game runs out of the box but you can't see any characters without using "PROTON_USE_WINED3D11=1 %command%" but then the lighting gets busted and the game spams error messages about rendering issues.
The game requires DirectX11 so disabling D3d11 is a no go.
I also tried to run the game on other Proton versions (3.16-4, 3.7-8 and 3.7-8 beta) but it made no difference.
I've played a little without seeing the characters, i made the first quest and explored a bit. The game ran smoothly on low graphics settings, on medium and high there was some lagging.
This game is neither "Native" nor usable via Proton. You may start the game and enjoy very minimal usage of single player maps but you CANNOT PLAY ONLINE. Do some quick Googling for further reading but this game is very incompatible with Linux. After making many, many adjustments trying to access popular server - neither I nor many have been successful.
Solus NVIDIA 410.73
Bronze
Generally crashes with lots of installed addons, please dump this port, it is broken.
Ubuntu 18.10 3.0 Mesa 18.2.2
Silver
Some text input in the menus does not function correctly (backspace doesn't work)
Intel Core i7-4770 Quad Core Arch Linux Mesa 18.3.xx (git-aa79cc2bc8)
Gold
Almost entirely flawless. Minor issues such as Backspace not working with certain LUA text inputs, this does not affect the Console or Chat systems. The issue with some servers crashing upon connection is dependant on the servers themselves, and not of platforms. Most work fine unless they are peppered with addons that are incompatible with each-other.
Game wont start, but i did managed to make the config-window to work. You have to download or Copy the File "PhysXLoader.dll" (If you have other Games installed, i would recommend that you search in your Steam-Folder for it, and drop it in your "Garshasp"-Gamefolder "[PATH TO YOUR GAMEFOLDER]/distro". So you can play around with the settings... Maybe this will help anyone.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
wont open
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Some audio clipping, but otherwise plays smoothly.
NOTE: Although the game can be played in 32-bit, it won't remain stable (it eventually crashes during a race). Doing so will also entirely prevent the game from being played in 64-bit. To fix this problem, go to your steamapps folder, then compatdata, and then enter 243800. Delete all of the contents within that folder. Re-launch the game in 64-bit mode and it should be stable and playable.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Crashed once but couldn't get it to crash again. Performance was 90-110 FPS maxed out. Worked with keyboard and Logitech F310.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Platinum
64bit works perfectly with good performance, 32-bit version will not launch. Xbox One controller works and multiplayer finds servers. Game crashed once the first time starting a race, never had it happen again (just a coincidence or a bug with proton or the game?).
Game starts. The menu background is a real time scene rendered in-engine. That works perfectly in all its complexity. But the menu is completely invisible so I can't actually start the game. I'm sure the 3D part of this game works just fine, but it's completely unusable as long as the 2D overlay is invisible. None of the 3 Proton launch options have any effect.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
Game loads with rendered scene in background, but menu which should be overlaid, is invisible. Eventually crashes to desktop
i7-6700HQ / GTX 970M Linux Mint 18.3 Sylvia (4.15.0-32-generic) NVIDIA 396.54
Borked
Crashed on launch
Ryzen / GTX 1080ti Kubuntu 18.04 NVIDIA 395.54
Silver
Game play has no issues. Sound output incorrect and cannot alt+tab out to correct this as I would normally if this happens. Quit button causes game to hang. Controllers are not detected (tested with PS3 controller, wired).
Game crashes straight away. The work around is to add this to your launch options PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
As far as I can tell from 30 minutes of testing, the game runs smoothly.
Runs great after adding PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfectly with "PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%"
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Needed PROTON_NO_ESYNC=1 %command% to run; after that, runs fine, although with performance a little worse than on windows (30-45 fps sometimes, but around 60 fps most of the time) .
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
After applying the PROTON_NO_ESYNC launch option, the game runs perfectly. I even streamed it from my Linux machine to a SteamLink and played with steam controllers, all of which worked without a hitch.
MX 17 Horizon (64 bit) 4.6.0 NVIDIA 396.54
Gold
Native performance after adding the following to launch options: PROTON_USE_WINED3D11=1, PROTON_NO_ESYNC=1 %command%
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Silver
crashed immediately upon start until adding DVXK_HUD=1
Linux Mint 19.1 Tessa NVIDIA 415.25
Gold
Works perfectly with PROTON_USE_WINED3D, PROTON_NO_ESYNC.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Gold
Woks perfectly after tweaks. Played for an hour in a multiplayer party.
Space button doesn't always work but I'm not sure if this is a Linux-specific issue. No noticeable performance penalty. Immersive dystopian atmosphere.
Generally the game works perfect, out of the box, idk if "Silver" applies really here.
No tweaks added, just launched with lastest proton beta (3.16.4b).
I play a session of 2 or 3 hours with no issues except one that described below.
I went to all menues, and lot of scenarios without any mayor issue.
Sometimes when on screen are lot of monsters that makes sounds, sound becomes glitchy, then when monsters become less in quantity returns to normal
Manjaro Linux NVIDIA 410.73
Silver
Steam Overlay does not work.
Right clicking in game makes game lose input (Alt-tabbing in & out fixes this). Right clicking is not needed to play the game (functionality is the same when shift+clicking in game)
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-2c1f249f2b)
Platinum
Steam overlay does not work. Other than that, works like native.
Right clicking prevents further mouse clicks from being recognized, alt-tabbing out and back fixes that, until the next right click. Maybe an issue specific to the xfce window manager?
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Platinum
i7 7700HQ / GTX 1050ti Manjaro Kernel 4.18
Silver
Runs without intervention, some slowdowns during the game
Xeon X5675 / HD7870 Arch Linux Mesa 18.1.6
Platinum
Linux 4.x 4.4 Mesa 18.2.5
Platinum
works fine for me, did not notice any performance regressions compared to Windows (game sometimes lags there as well)
Only displays a message saying "DX11 feature level 10.0 is required to run the engine"
Linux Mint 18 Sarah (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Bronze
Three months ago I reported that this didn't run at all; that it just had a DirectX error. I tried it again using a newer version of Proton and I found that it worked. You just need to set PROTON_USE_WINED3D=1 in your launch properties. Unfortunately, even at 800x600 at the lowest video settings the framerate was unplayably low (<10fps). Perhaps someone with a better system than mine would have more luck, as my CPU doesn't meet the minimum specs to run it on Windows!
At first game started in full screen mode -- but had black screen; sound functioned, cursor was present, and could even click on things blindly, so was a display issue. I forced the game to start in windowed mode and restarted. Works out of the box with no problems now.
Ubuntu 17.04 NVIDIA 384.90
Platinum
Arch Linux NVIDIA 415.25
Platinum
Worked fine after updating my video drivers. The fps is somewhat fluctuating but it's not really an issue. Also worked fine on Manjaro on the same machine.
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Borked
won't launch, logs have plenty of .dll file errors..
runs fine till character creation, but crashes right after it.
Zorin OS 12.4 (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Able to access to the ingame content by going for a multiplayer game, wont work if you create your own for some reason.
Glitching alot, so its unplayable at this moment.
Won't get past the "Content Warning" screen. Weirdly enough though, I can still press Esc to quit out...
Tried both keyboard and controller. Neither worked.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game works great. Xbox One Controller does not work.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
flawless. stuff of nightmares.
i5-6600k / GTX 980 Ti Ubuntu 18.04.1 NVIDIA 396.54
Gold
Perfectly playable with keyboard but can't get controllers to work
The only thing that does not work is changing the resolution (the game crashes). You can overcome the issue by setting the game to window mode, changing the res there and changing back to fullscreen. The performance is actually relly good even on my really old laptop.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Worked perfectly. Was able to change to windowed screen, and change size of the game without issue. Audio and input was functional. Platinum.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Have to change resolution within game files, if you try within the game it will crash. otherwise runs perfectly
Ubuntu 18.10 NVIDIA 410.73
Platinum
It crashes if you attempt to change the resolution while in fullscreen, but doesn't crash if windowed. So, start it, L-Alt+Enter to switch to a window, change to your preferred resolution, then quit and restart. Should run fine afterward
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
It crashes if you attempt to change the resolution while in fullscreen, but doesn't crash if windowed. So, start it, L-Alt+Enter to switch to a window, change to your preferred resolution, then quit and restart. Should run fine afterward.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Deepin 15.7 (64 bit) 3.0 Mesa 18.0.4
Platinum
It crashes if you attempt to change the resolution while in fullscreen, but doesn't crash if windowed. So, start it, L-Alt+Enter to switch to a window, change to your preferred resolution, then quit and restart. Should run fine afterward
Game defaults to 640x480 on fullscreen, crashes if resolution is changed. Windowed mode doesn't have any issues when resized.
i7-6700K / GTX 1070 Ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Gold
Starts in 640x480, crashes on resolution change but resolution can be set via config file: ~/.steam/steam/steamapps/compatdata/8400/pfx/drive_c/users/steamuser/Local Settings/Application Data/Bizarre Creations/Geometry Wars Retro Evolved/config.xml
GTX 1070 Arch NVIDIA 396.54-2
Gold
Make all graphic settings in windowed mode. Then: Save, exit, restart, activate full screen.
Ubuntu 18.10 NVIDIA 396.54
Platinum
As has been stated by others, runs great except for changing resolution while in fullscreen mode.
Just switch to windowed in the settings, set the resolution and change it back to fullscreen and you're good to go. Everything else works flawlessly and at fantastic framerates.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
Works perfectly. Requires the same workarounds as Windows 10 to get it to run at 16:9 stretched and fullscreen (run in windowed mode, change settings, run in fullscreen usually works. You might have to try a few times. Again, this is present on Windows 10 too)
When playing tapes, three dialogues are superimposed and cannot make out main dialogue.
Mouse movements freezes when trying to turn a full 360 degree view or looking down at some instances.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
A little fps drop than on Windows
i5-3470 / GTX 970 Arch Linux (4.18.4-arch1-1-ARCH) NVIDIA 396.54
Works well, but fps is lower then it must be. DO NOT change settings in game - that's will affect performance. For example: if you played well on height settings on 60-40 FPS and then switch to medium or low - you'll get like 20-40 FPS on ANY settings. One more thing: do not minimize window when in fullscreen - controls stop working.
Runs perfectly fine, however didn't give platinum due to issues with alt-tabbing and general wonkiness with closing the application along with randomly decided when it'd take input and when it wouldn't. Once you get going it works perfectly fine for the rest of the play session though.
Same performance as windows (i.e. slightly stuttery). Mouse control feels native.
Ryzen 7 2700X / GTX 1070 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.51
Silver
Runs like the current Linux beta, but will not play the end reward video due to Widevine DRM in Chrome Embedded Framework. Developer is planning a Native Linux version, currently in beta (Beta code: "nakedmaninapot", beta branch "testing")
i7-7700HQ / GTX 1050 Ti Solus 3.9999, latest sync NVIDIA 390.77
Borked
Crashes right after splash screens.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Borked
The game crashes after splash screens.
Linux 4.x NVIDIA 410.73
Borked
Crashes after showing splash screens. It might need a 32-bit prefix. Haven't tested. https://www.reddit.com/r/linux_gaming/comments/99e0kc/steam_playguide_create_custom_32bit_prefix_to/
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Borked
it shows the splash screens but then crashes upon the transition to the main menu
Game's picture flickers constantly, when I move it become all black with some rays of light that are shining down into the starting area.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
need to use the following settings: "PROTON_USE_WINED3D11": "1" and "PROTON_NO_ESYNC": "1" you can find this setting file in .steam/steamapps/common/Proton(version)/
dxvk and esync wine need to be disabled. esync causes an instant crash and dxvk causes character models to not render. need to set the following as launch options: PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
Intel® Core™ i5-4460 CPU @ 3.20GHz × 4 / Radeon RX 560 Solus OS 3.99.... Mesa 18.1.6
There is a way to make it work (sort of), but it's not trivial. In short: you have to set up win32 prefix and install wmp10 to it, then create script that will set up environment variables properly and will use Proton for launching exe.
For some reason there is no sound, but otherwise game works.
Runs smoothly, but crashes after playing for a while for no obvious reason. Since you can't save in dungeons and crashing wipes your progress, this renders the game functionally unplayable. Would be playable but mildly annoying if a save anywhere function was modded in.
The game runs fine. If no text is appearing in the game, make sure the package "ttf-mscorefonts-installer" is installed on your system. The game needs comic sans ms font to be installed, which should resolve the issue.
Running perfectly, I do not advise playing on dedicated HD intel. the FPS will be low, especially in the cutscenes. but it's just aesthetic because it does not interfere with gameplay.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Seems to run fine just make sure to use steam runtime, not arch's native-runtime, as it seems to cause problem. The cursor is sometimes invisible in Steam overlay, but only when fullscreen and I had that in other games, so it's not game's fault
Works out of the box. If you have missing textures, you might need a driver which supports at least Vulkan 1.1.88.
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
Game launches and appears to run fine, however there is no text nor is the character model visible. Oddly the cloak, shield, and axe does appear as well as menus, buttons and the snowy background.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Some assets don't load. Most notably, character models.
"Sorry, something went wrong, for solutions please lisit: https://support.codefusion.technology/ge2rb/?e=88500010&l=english" does fail on start
Arch Linux 4.4 Mesa 18.2.3
Borked
"Sorry, something went wrong, for solutions please lisit: https://support.codefusion.technology/ge2rb/?e=88500010&l=english" does fail on start
Arch Linux 4.4 Mesa 18.2.6
Borked
Doesn't start at all
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Silver
Does not run out of the box, but, bizarrely, worked through Proton when I ran the game once through Lutris with Proton's prefix set. Appears to run properly with some longer-then-normal loading times and a few FPS dips. Ran through one quest.
Cutscenes do not work; the game will not load them. Attempting to install 'devenum' and 'quartz' or set them to 'Native' does not appear to work. Esync will cause the game to freeze on launch.
Linux 4.x NVIDIA 396.54.09
Borked
Asks to go online because it can't connect, using steam offline doesn't work either.
"Sorry, something went wrong, for solutions please lisit: https://support.codefusion.technology/ge2rb/?e=88500010&l=english" + Unhandled exception: page fault on execute access to 0x00560035 in 32-bit code (0x00560035); but works with lutris on 32bit win7 with devenum, quartz and wmp10
Vulcan locks up system randomly. OpenCL has insane graphic glitches. DX10 runs flawless with little less FPS than Vulcan. Never hosted a game, played only with friends, worked without issues.
Manjaro Linux 4.5 Mesa 18.3.1
Silver
Gameplay itself runs perfectly, music is a bit choppy. Was able to Join games with no problem.
Hosting works only when activating "Hotseat" otherwise after a map is chosen you just get thrown back to the Main menu.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
As long as you pick (experimental Vulkan) when starting it works perfectly.
Used to do everything except hosting a game. After the latest update I can now host games. Worked best on the default "Play GolfIt" option for me, ~100fps. Vulkan looked the nicest but FPS dropped to ~20.
Linux 4.x NVIDIA 410.73
Borked
Can't host / join a lobby.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Use Vulkan for best performance
FX-8320@4.2GHz / R9 280x Arch Linux (4.18.3-arch1-1-ARCH) Mesa 18.1.6-1
Borked
Cannot host or join games - When in map editor mode the music was choppy and you could only put in certain directions
A missing DLL gives a prompt at start that requires clicking okay from the desktop. Then it starts to render something, but crashes right afterward.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54.06
Platinum
Runs perfectly on my Vive.
Arch Linux NVIDIA 415.22.01
Platinum
Major performance increase with Proton 3.16-x. Almost the same as playing it in Windows
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
(SteamVR beta 1.2.3) Works perfectly.
Arch Linux 4.5 Mesa 18.3.1
Platinum
runs, bad performance, but runs - so that's better, than on windows... on windows it wouldn't even start :)
Antergos Linux NVIDIA 410.66
Bronze
It runs, but performs horribly at anything but street view or the maximum zoomed out position on globe view. It crashes on startup load if PROTON_USE_WINED3D11=1 is set, and both PROTON_NO_D3D11=1 and PROTON_NO_ESYNC=1 do nothing. You're also unable to open the Steam overlay in game, so the only option to exit it is to take off your headset and exit on the computer.
Ubuntu 18.10 NVIDIA 415.25
Platinum
I had tried this game using an older version of Proton and the framerate was so bad that I would not have considered it playable. However, in this version (3.16-4) it is perfect. Now it truly deserves the whitelisted status.
Arch Linux NVIDIA 415.18.04
Gold
Had to set proton Window Version to Windows XP. After that it worked perfectly.
ArchLabs Linux NVIDIA 415.25
Gold
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Borked
HTC Vive. Everything works, but performance is vomit-inducing GARBAGE
If you wait long enough, it will eventually get past the "Player Beware..." screen but it then moved at about a frame per second for me. I was still able to click through the menus and get to the game, but it took about 10 minutes and a lot of frustration to get through what probably should've been about the first 15 seconds of the game, so not really playable.
Won't start, "wine C++ runtime library" error message pops up on launch. Disabling Steam overlays and trying different launch options made no difference.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
Everything works, performance is perfecly smooth locked 90 FPS. At first there were freezes due to shader compilation, after a couple of minutes they were all gone
Solus NVIDIA 396.54.09
Platinum
Works great after switching to NVidia 396.54.09!
Linux 4.x NVIDIA 396.54.09
Platinum
Needs Nvidia 308.54.09, then it works perfectly.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Needs stream output - see https://github.com/doitsujin/dxvk/issues/695 - basically right drivers (NVIDIA 396.54.09 in my case) and Proton 3.16. Except for slightly lower performance than in Windows (case for all VR games) it works perfectly.
Did not test asymmetric multiplayer.
Arch Linux NVIDIA 396.54.09
Platinum
Save yourself hours of troubleshooting and install the 396.54.09 drivers (NOT just 396.54). You can get 396.54.09 version by going to terminal and typing "sudo add-apt-repository ppa:graphics-drivers/dev". Then type "sudo apt update", lastly install the 396.54.09 drivers by typing "sudo apt install nvidia-driver-396".
396.954.09 is a beta driver that has DXVK Stream Output enabled. This hasn't been implemented in NVIDIA stable releases yet (including 4xx.xx) as of today's date.
For you AMD folks out there, update your vulkan and mesa packages.
After setting launcher options to PROTON_USE_WINED3D11=1 %command% it runs perfectly.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.2
Gold
Game launches, able to play flawlessly, sound is ok. Tweak needed, set launch options: PROTON_USE_WINED3D11=1 %command%
Linux 4.x 3.0 Mesa 18.0.5
Platinum
Runs perfectly. If you have an Nvidia card, ignore other reports mentioning sounds issues or Wine D3D11 tweaks. You don't need it.
Arch Linux NVIDIA 415.22
Gold
Very slight sound crackling when game starts (does not matter, really). On this computer, it runs only with 3.7-6 (tried with 3.7-7 Beta and it didn't work). My graphics card does not support Vulkan, therefore I needed to use wined3d11: PROTON_USE_WINED3D11=1 %command%
I've beaten the game, it ran out of the box. I didn't see my mouse cursor in the Steam overlay, but the game itself worked perfectly.
Solus 3.0 Mesa 18.3.1
Platinum
Played from start to finish on Linux. With 3.16-4 game does not seem to require any workarounds any more. If you happen to experience crackling sound, then I recommend closing background apps and restarting game.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.2
Gold
Works with the tweaks mentioned in other Gold posts. For those who find the GitHub instructions opaque: the user_settings.sample.py file is found in .steam/SteamApps/common/Proton [version number]. Change the name as suggested to user_settings.py, then open the file using the command line. There is an entry for PROTON_USE_WINED3D11=1 which can be uncommented (get rid of the "#" symbol). After this, the game runs smoothly.
Crashes after 1 - 2 mins playtime (caused by missing or not loaded sound files)
B960 / GTX 520M Solus OS 3.9999 (Kernel 4.17.17) NVIDIA 390.77
Borked
Like on on other reports here: games starts correctly at first but then always crashes after 1-2 minutes of gameplay. Missing sound files or various memory access violation errors occur. Unplayable.
i7-7700HQ / 1050 Arch Linux 64bit (kernel: 4.18.5-arch1-1-ARCH) NVIDIA 396.54-2
Silver
Running mostly fine on Ubuntu 18.04 default gpu drivers, no external ppa needed.
Couple of issues:
- No music in menu and in game (other sounds work fine), reported here: https://store.steampowered.com/app/65540/Gothic_1/
- Likes to freeze after first couple of minutes on my system, after killing process and running game again works fine
- Crashed from time to time with windows-like window showing exception error, unfortunately I haven't logged it
Ubuntu 18.04.1 LTS (64-bitowy) 3.0 Mesa 18.0.5
Silver
Only works when in window mode and with music disabled. changes in ~.steam/steam/steamapps/common/Gothic/system/Gothic.ini:
zStartupWindowed=0 -> zStartupWindowed=1
musicEnabled=1 -> musicEnabled=0
Some Resolutions do not work
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Starts, but can't Alt+TAB. After exiting can't start or delete the game in Steam Library. Don't know how to install language pack.
Linux Mint 18.3 Sylvia (64 bit) 3.0 Mesa 18.0.5
Borked
Crashes at start up "access violation error"
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
I had to set musicEnabled to 0 in GOTHIC.ini otherwise the game crashes with an access violation. Otherwise it seems to run well.
Manjaro Linux 3.1 Mesa 18.3.1
Borked
videos only play sound. game crashes some seconds after starting it. menu works tho
Linux 4.14 3.1 Mesa 18.2.2
Borked
videos don't play. game crashes with access violation even before the menu is displayed!
Linux 4.14 3.1 Mesa 18.2.2
Silver
Runs ok.
Minor issues: videos don't play only their sound; the whole screen is about 20px down (statusbar size on Windows) leaving a silver area from the menu on the top of the screen but you can see everything; a bit slow: kind of like wee lags.
All in all: playable and enjoyable.
Game itself is very stable (played for couple of hours, not a single crash) but the FPS is very low: 14 in villages, 20 outside making gameplay less pleasurable. Changing screen/picture settings doesn't seem to have any influence on it. Also, changing colors balance doesn't seem to have any effect so not everything works as intended. Game is playable thou.
For each game proton create prefix in "compatdata/STEAMID".
Tweaks for Gothic:
1) env WINEPREFIX="YOUR_STEAM_LIBRARY/steamapps/compatdata/39510/pfx/" winetricks directmusic dsound
2) winecfg for prefix -> Libraries. Or edit user.reg in "pfx" folder.
Look for the entry for dsound and delete it. (This avoids problems with "C: failed to initialize sound, MSS reported: Broken waveOut driver buffer done flag never set" errors.)
Perfomance with SystemPack 1.7:
Khorinis (Range of view - 200%): 40-50 fps,
Khorinis (Range of view - 160%): 60 fps,
"Forest" (Range of view - any%): 60 fps.
Manjaro Linux (64 бит) NVIDIA 415.25
Borked
Crashes after a minute. Mouse input is wonky to point of uselessness.
Crashes after 1 - 2 mins playtime (caused by missing or not loaded sound files)
B960 / GTX 520M Solus OS 3.9999 (Kernel 4.17.17) NVIDIA 390.77
Silver
Screen is flickering in fullscreen - seems to change different resolutions every second? After editing gothic.ini by hand in steams app folder it runs in window mode (zStartupWindowed=1)
AMD Phenom II X4 965 / NVIDIA GTX 1050TI Linux Mint 18.3 (Kernel 4.13) NVIDIA 384.130
The exactly same issues as with Gothic. Game starts correctly but then always crashes after 1-2 minutes of gameplay. Missing sound files or memory access violation errors occur. Unplayable.
I was able to make it work well by tweaking directmusic and dsound as explained in the comment below. To get rid of the annoying change between the windowed and fullscreen mode during the movie playback I had to set my desktop resolution manually in Gothic.ini file. After that it works rather well.
Ubuntu 18.10 NVIDIA 415.18
Borked
trying with proton 3.7-8 and 3.16-4b the intro worked and even loading the main menu. fiddled around with protontricks vcrun2008/2010 overrides and gothic.ini as well, with no luck. worked ootb with native wine 3.0.3-2 though.
No cutscene videos, less than fantastic performance. Was still able to play with default settings.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
videos play just sound, menu not shown, just black screen. switching between window and fullscreen mode every second. after some time stays in window mode. window stays in foreground and makes using the system impossible. i have to ssh into the system and kill -9 the process
Linux 4.14 3.1 Mesa 18.2.2
Silver
Runs out-of-the box, except for cut scenes (there are only a few though) and resolutions. Need to install Systempack to fix both. Performance is not good though (25-35 FPS in Khorinis) and I cannot get the d3d11 mod to work.
Manjaro Linux NVIDIA 415.25
Borked
Starts with a black windowed screen, I can hear sound, and then the window goes crazy trying to go fullscreen until it eventually crashes.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Gold
It works after disabling the music in file Gothic.ini (musicEnabled=0). This file gets restored to its default values each time you close the game, so you need to load a backup of the modified file before launching the game.
antiX 17.1 NVIDIA 410.73
Gold
Works after some tweaking:
-winetricks directmusic + remove the override for 'dsound' (winecfg -> Libraries)
-changed:
extendedMenu=0
to
extendedMenu=1
in gothic.ini to enable 1920x1080 and 2560x1440 resolution (cosmetic)
After that played the game for a few hours. No crashes and good performance.
The game runs, all levels are playable as is the level editor. Unfortunately, the movement speed of everything is too fast. Exceptionally fast. This could be a general game bug as I have no tested on Windows 10, but in my previous tests of just using WINE and Steam it did not have this problem.
I am asked if I want to play Grand Ages: Rome or if I want to play Grand Ages: Rome Expansion. No matter which one I choose in both cases nothing happened - no game starts.
FX-8350 / GTX 1060 3GB Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
Borked
Error 257 - Please Run "Settings" first.
elementary OS 5.0 Juno NVIDIA 396.54
Borked
Use protontricks/winetricks to install MFC42.dll to get past settings error. Click save settings.
================================================================================ After that, I kept getting error 202.478: Cannot access '..\gtadata ================================================================================ Deleting PLAYER_A.dat didn't work as other websites have suggested in the past.
Settings window behaves oddly, but game itself runs normally
i7 4790k / GTX 1080 Ti Ubuntu 18.04 NVIDIA 396.51
Platinum
Game launches, plays properly, sounds and music work. The GTA 2 options menu (which launches in a seperate window) also works fine, but I'm unsure if the Resolution option actually works here?
During Story mode Prologue, exactly at the moment the character kicks the door the game crashes.
Short video showing exit https://youtu.be/H7VdtshAT8k?t=22s
Crashes at the beggining, an error pops up and then the game closes.
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Gold
GeForce GTX 750 Arch Linux ?
Silver
The game will run (sometimes you need manually switch the focus to the Wine window for the game).
I had issues with a xbox360 controller plugged in (in-game screen kept rotating around). With no controller plugged in: the screen follows mouse-movement as normal.
There is a kind of blur effect in-game, which makes the screen unclear when there is movement (camera movement, moving the character in-game).
In my memory of playing this game on Windows, there was no such blurring effect on Windows.
No tweaks were needed. Just after the start of game I need to press ENTER few times to get it running. If you ALT+TAB the game, it crashes with Unhandled Exception.
Arch Linux NVIDIA 410.73
Borked
after click play button the monitor blink, nothing more happen. Alt+tab show a process, after change windows show off a window with title "Unhandled Exception" , can't see any log error , only buttons wait and force close.
You have to press the Enter button 2x at startup to able to start a game.
Video rendering performance issues (sometimes stutters. sometimes stable 30 fps with frame limiter On).sometimes the game window losts focus(?) and cannot turn the character with the mouse.
Game runs flawlessly in 1920x1080. When game launches, wait for screen to blink, then click mouse button twice to start the game. Go to the video settings and change resolution, maximize draw distance and turn frame limiter off. If you are annoyed with the blur effect (it was present in win version), turn trails off. Only issue I found is that you can't save game as the GTA3 want to save it in My Documents which really sucks.
AMD FX-8370 Linux Mint 19 64-Bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
You have to press a button after it launches to get your screen to change to the full screen game (I press space or enter). Sometimes it makes system unresponsive when you choose to quit the game. Tab out and close from your taskbar instead. Otherwise it plays perfectly for me. Mods works as well (Silent Patch, controller support, widescreen fix). https://steamcommunity.com/sharedfiles/filedetails/?id=641839127
Works out of the box. No more mouse problems like in older Proton versions. Take in count that the game doesn't have Steam Cloud so your saves are only stored in your machine
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Silver
After a screen blink, continously press Esc and Enter to start the game. Game works perfectly after that. CLEO scripts don't seem to work.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Intro movies do not work, leading to a seemingly unresponsive system. Pressing enter a few times skips them and brings you to the main menu. Everything is as it should be from then on.
Tested at 4k (3840x2160) with maximum draw distance. Saving and loading work.
(Might require installation of S3TC driver components on non-Nvidia setups)
Linux Mint 18.1 Serena (64 bit) 4.5.0 NVIDIA 384.111
Platinum
Works great even in 4k
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
No problems at all that I could tell.
Ubuntu 18.10 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Alt-enter to start. Had problems with camera rotating and pointing at the ground unless I unplugged my controller. And cannot change resolution.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Work perfectly. The story campaign is completely passable.
"openSUSE Tumbleweed" (64 бит) 3.0 Mesa 18.1.7
Gold
Works very well. Saving the game doesn't work out of the box. You must create a folder called My Documents In (/home/username/.steam/steam/steamapps/compatdata/gameID/pfx/drive_c/users/steamuser
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Alt-Tab to start it then it crashes with an unhandled exception.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Alt-Enter needed to start. Also camera constantly fights you to rotate around you while making you look at the ground.
Followed https://pastebin.com/raw/2Y2bVuRi The game crashes in the benchmark every time and I only get 20-40 fps average in the main game. Using NVIDIA Beta Driver 415.13
Ubuntu 18.10 NVIDIA 415.13
Borked
The launcher pops up, the game errors out without a proper error message when you run the game.
The game runs after following these steps: https://pastebin.com/raw/2Y2bVuRi. The game doesn't crashed but got only 20-40 FPS sometimes droping below 15 FPS and everything is a little darker than normal, as if it had too much shadows (what's not a big deal). Anyway, for me, unplayable because of the low and unstable FPS.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Only very small graphical glitches in fonts and unimportant objects (i.e. some black squares in a lamp). It's 100% playable and enjoyable. The only problem is it requires some fixes that take, at most, 15' of work to have in place. They are summaried in this message: https://github.com/ValveSoftware/Proton/issues/350#issuecomment-420212825 and explained in the same thread.
I get smooth FPS even in rain and heavy traffic with all settings at High (if I max out the graphics it stutters a little bit, and haven't had time to test settings one by one).
Linux 4.x NVIDIA 410.73
Gold
Followed the instructions given in https://pastebin.com/raw/2Y2bVuRi and everything runs smoothly. Other than a few artifacts game play is very smooth and game runs without any hiccups.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Installs but crashes with "GTA Fatal Error" before initial menu
AMD FX8350 / GTX 660 Kubuntu 18.04 NVIDIA 390.48
Borked
Won't start and end up having to kill it. Tired -windowed, -safemode, -novblank still doesn't launch.
i5-3330 CPU / GTX 750 Ti Ubuntu 18.04.1 LTS 64-bit (Kernel 4.15.0-22-generic) NVIDIA 390.48
Borked
After creating your suggested X-Box account and selecting "Play", game crashes with "Invalid Argument" error.
RYZEN 7 1700 / GTX 1060 6GB Linux Mint 19 64-bit (Kernel 4.15.0-33 generic) NVIDIA 396.54
Borked
GTA IV FATAL ERROR:
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game refuses to start due to outdated and non-functional DRM.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
opens a window "GTAIV FATAL ERROR"
Ubuntu 18.10 NVIDIA 410.73
Bronze
- Using 3 tweaks from https://github.com/ValveSoftware/Proton/issues/350#issuecomment-420212825
- Disabled Esync with PROTON_NO_ESYNC=1 in runtime args
- Game runs solid 80-90 fps in cinematics (beautifully), but as soon as it is the actual, playable, freecam game, FPS drops to about 20-30 on low/medium settings
- Everything works, just seems to really be lacking on performance
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Need xliveless and this line (127.0.0.1 tv.rockstargames.com) in the /etc/hosts. It has poor performance.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Silver
Needs to follow the 3 step tweaks here: https://github.com/ValveSoftware/Proton/issues/350
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Borked
Does not start. Shows "GTA IV FATAL ERROR"
Linux 4.x NVIDIA 410.73
Silver
Followed the instructions in https://pastebin.com/raw/2Y2bVuRi, game runs at 20-40 FPS on the highest graphical settings. Very playable. Just short from gold due to the lowish FPS.
Manjaro Linux 4.4 Mesa 18.2.6
Borked
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Silver
Downloaded Xliveless and installed it into the game directory.
Added tv.rockstargames.com to the file /etc/hosts.
Minor graphical glitches in the sky and occasional flickering shadows. If framerates are low, lower visibility range. 1440p works fine for me, but some may have to go with 1080p for a smoother experience.
Nvidia users may have to do some extra steps: https://github.com/ValveSoftware/Proton/issues/350
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Black screen with XLiveless (won't start at all otherwise)
See github post: Put xlive.dll (XliveLess) to game dir. Copy 4 nvapi files from wine staging) to Proton dir and add tv.rockstargames.com to /etc/hosts. FPS is not great: between 20-60 (vsync) and there are some artifacts.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
After following through with the installation steps described by others, the game starts and plays fine. I wrote a comprehensive installation guide + longer report here:
https://pastebin.com/raw/2Y2bVuRi
Multiplayer doesn't work, so it's clearly a silver rating, but if it was only about the singleplayer, I'd still give it gold. It works well, once it's set up.
Linux 4.x NVIDIA 410.66
Bronze
With Proton 3.16-6, all I had to do was download this dll https://github.com/AccountOneOff/lutris_files/raw/master/xlive.dll and put it in the folder "GTAIV" which you can find in the root directory of the game. That's it, nothing else. You don't have to create any online accounts, just hit "play" button when small window pops up when you launch the game. The game saves locally just fine.
Speaking of game performance, it runs at 30-50 fps with disabled shadows, which is good if you really want to play this game. Tweaking other graphics settings doesn't seem to change anything. Everything is on high (except shadows, of course)
(sorry if there was typos)
Linux 4.x 4.5 Mesa 18.3.1
Bronze
With xliveless, the game will launch and I get get to the loading screen, but it never gets anywhere from there.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Silver
Followed the instructions given in https://pastebin.com/raw/2Y2bVuRi - on highest settings it runs at 20-40 FPS. Sometimes stutters and display weird texture artifacts
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Single Player only; Requires bypassing GFWL and blocking rockstar server (it freezes the game during launch), ignore/cancel the last 2 setup stages for GFWL, then extract the XLiveLess DLLs into your game folder, and add "127.0.0.1 tv.rockstargames.com" to your etc/hosts (no quotes).
Performance is iffy (settings performance impact seems exponential), as an aid add "GALLIUM_HUD=simple,fps %command%" (no quotes) to your steam Launch options, it's easier to adjust the game settings to achieve a sweet spot. for me it was a stable 40+ @1440p with high/mid-distance settings.
The game runs perfectly, the only thing you have to do(manually)is to create a folder called "My Documents" inside ~/.steam/steam/steamapps/compatdata/271590/pfx/drive_c/users/steamusers. This will solve the Social Club error(which say: The social club failed to load due to an incomplete installation(code 9)...), after that a file integrity check is needed to force steam to reinstall Social Club client.
Apart of that the game runs very smootly(~60fps) without any kind of freeze, glitch or crash and online works very well too.
Linux 4.x NVIDIA 415.23
Borked
Installed corefonts to get Social Club to load correctly, game starts and runs under safe mode but crashes computer after a minute if not running in safe mode. Game was running with E-Sync disabled
Manjaro Linux 4.4 Mesa 18.2.6
Gold
Actually (16 January 2019) this workaround is required to access to GTA V online (https://old.reddit.com/r/SteamPlay/comments/aewbqi/gta_v_suddenly_not_working_grand_theft_auto_v_has/ee5dsas/)
"I made an account just to say this, because I care. You can get online using this workaround for now until there is a more permanent solution. Run a trace on GTAV.exe while the game is loading. You'll be able to get online, then you can detach it. Load online from SP.
Start the game, use a task manager to find the PID of GTAV.exe, and use this command: sudo strace -p ##### Where ### is the PID. Once you get online just ctrl + C or close the terminal"
Manjaro Linux NVIDIA 415.25
Platinum
Manjaro Linux NVIDIA 415.25
Gold
I tested offline and online and I noticed when the game was running on dx10 lots of shader eroors and when I was looking at the sun, the sun was really big but on dx11 it runs perfectly
Debian GNU/Linux testing (buster) NVIDIA 390.87
Bronze
Eternal loading after changing settings.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
dxvk conf file and mscorefonts as recommended and I noticed if vsync was on I could not change refresh rate from 60 and I have a 165hz panel. Just turned vsync off for a better experience. For soft shadows had to put it on nvidia pcss otherwise shadows were screwed up.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs perfectly after installing core fonts and performing the dxvk.conf fix.
"Manjaro Linux" (64 bittiä) 4.6.0 NVIDIA 396.54
Gold
Works perfectly both story mode and on line.
I followed the help of other users using these instructions:
Created a gta_dxvk.conf file with this text
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
Used that file location in the games launch options (right click on game in steam client, select "properties" then "Launch Options"
DXVK_CONFIG_FILE=/home/trax/gta_dxvk.conf %command% ou
DXVK_CONFIG_FILE=/home/trax/gta_dxvk.conf PROTON_NO_ESYNC=1 %command%
Renamed file "user_settings.sample.py" in folder "~/.steam/steam/steamapps/common/Proton\ 3.7/" to "user_settings.py", Edited the settings file and uncommented
"PROTON_NO_ESYNC": "1",
Optional: I enabled DKVK's HUD in this same file
"DXVK_HUD": "devinfo,fps"
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Bronze
apparently my divers are not up to date. I also havent tried some tweaks. the game runs more or less fine for a while. unfortunately there are some serious stutters and after the while everything just freezes. also the shadows are totally bugged. also the sun rays/flare pretty much take up the whole screen and make playing the game impossible.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
After using the "PROTON_NO_ESYNC=1 %command%" launch option on Steam (no quotes), the game runs great. Before that, it would hang on load and crash. Framerate is great, and I'm running at high settings.
Linux 4.x 4.4 Mesa 18.2.4
Silver
Had to disable ESYNC. Runs in 1080p medium to high settings 40-60 fps. Textures are broken, anisotropic filtering doesn't work at all, anti-aliasing causes serious performane issues, minimizing the game causes crash. Dual monitor OK, Xbox 360 wireless controller OK but does NOT reconnect after disconnecting. GTA Online works but with much worse performance.
Linux 4.x NVIDIA 415.25
Gold
Esync disabled is needed to play the game over 10 hours without crashes, audio issues or hangs PROTON_NO_ESYNC=1 %command% @Alexander/CrackedCrafterz
Linux 4.x 4.4 Mesa 18.2.4
Gold
Adjustments: PROTON_NO_ESYNC=1 %command% .Install: ttf-ms-fonts. Mouse: Windows. Online mode: ERR_GFX_D3D_INIT Solution: Change the DirectX version in the game to 10 or 10.1. Close game and re-enter so changes are visible.
Antergos Linux NVIDIA 410.66
Gold
I had to install Microsoft Core Fonts to get the Rockstar Social Club Launcher to display correctly. I also had to switch my compositor to Compton to fix bad screen tears, but that has nothing to due with Proton, it's a Desktop Environment/Xorg issue, or at the very least, an issue in XFCE. Online also works perfectly with the very rare stall for a few seconds. I'm able to run on High settings with a few things dialed back, such as only 2X or 4X AA since my card can't handle true max settings.
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Tested with NixOS. Needed to set `DefaultLimitNOFILE=1024:1048576` for systemd system/user config even with Esync disabled. Minor audio crackling. Game was much smoother using Fullscreen instead of Borderless Window (average FPS went from 77 to 92, Borderless Window stuttered frequently)
Linux 4.x NVIDIA 410.66
Gold
As others said, disabling ESync immediately fixes the issues and the game runs perfectly fine it seems. I was able to get into GTA Online as well. I did see some odd messages at the start that implied the game was unable to connect to GTA Online, but those messages didn't seem to prevent me from getting online.
Linux Mint 19 Tara NVIDIA 415.25
Platinum
Did what others said to do and set the steam launcher options to:
PROTON_NO_ESYNC=1 %command%
Worked with settings a bit to get great frames. Can't run everything at full spec but most things are Very High with the GTX 1070Ti. Just play around until you get it right. Game runs smooth and I've had zero issues.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
50 ~ 60 FPS
Linux 4.x (64-bit) 4.6.0 NVIDIA 396.54.09
Gold
Very strange bug with my Corsair Strafe RGB Keyboard. I had to put it in BIOS mode by holding the F1 key and Windows Lock key for 3 seconds to get the game to run.
Other than that, the game ran perfectly on my system
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Tested with a clean prefix (deleted old compatdata) and used old shader cache.
Decent FPS (mostly 60-90) on Xubuntu 18.04 with a GTX 1060 6GB (369.54) and normal-high settings. No compositor used (Window Manager Tweaks).
Launcher works fine without corefonts winetricks (installed ttf-mscorefonts-installer)
// Launch options: PULSE_LATENCY_MSEC=90 %command% -noChunkedDownload -DX11
// Fixes audio crackling with pulseaudio (see other fixed below), forces DirectX 11 and fixes (old) launcher download issues.
// FIX: Audio crackling with Asus Xonar DG (CMI8786 // snd_oxygen):
- Added the Steam launch option "PULSE_LATENCY_MSEC=90"
- Enabled "avoid-resampling" and disabled "realtime-scheduling" from /etc/pulse/daemon.conf
// In-game settings to improve performance and gameplay:
- Screen Type: Fullscreen (slightly better FPS and alt-tabbing works fine)
- Mouse Input Method: Windows (fixes the "180 mouse bug" in my case)
- Soft Shadows: NVIDIA PCSS
Single player tested only. Runs excellent w/ "PROTON_NO_ESYNC=1 %command%" launch options.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
I played a lot and found the graphics features that slows down the performance very significantly compared to playing on Windows:
-- NVIDIA PCSS soft shadows. Causes severe slowdowns when going near trees.
-- Ultra reflections. Drops FPS severely.
Other settings can be set to ultra values without a problem.
Runs with dxvk.conf fix and msttcorefonts installed. Overall "normal" settings with 16x anistrophic filtering to prevent the GPU to stutter. About 50-60 FPS.
Works out of the box. Performance could be better but it works flawless so far.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
mouse lag in menu, others are fine
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
everything seems to run fine, albeit slower than on Windows, after disabling Esync
Gentoo Base System release 2.6 4.5 Mesa 18.3.0-rc5
Gold
Had to do this to make it work: https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
I also used the dxvk_config from the link above.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Audio starts crackling after 2-3 hours, needs game restart to fix. Shader cache stuttering and visual bugs are severe and lasts longer than most games (first couple hours). After you get through that, it works perfectly.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
I cranked up every video setting I could find and played online for an hour and a half with no issues whatsoever.
Ubuntu 18.10 NVIDIA 415.25
Borked
The Winetricks corefonts verb is required to make the Rockstar Social Club launcher display text properly. The game itself crashed for me (https://pastebin.com/su4z7Pw7), regardless of whether I had the game's built in safe mode, DXVK, and/or esync enabled.
Ryzen 3 1200 / GTX 1050 Ti Arch Linux ?
Silver
Frame rate is playable, occasional stutters, graphical glitches sometimes occur after a while.
Ryzen 1600 / GTX 1080ti Linux Mint 18.3 64bit NVIDIA 396.51
Borked
Social club launcher opens, uses a very weird monospace font (Is corefonts installed with SteamPlay?) and Social club launcher loads seemingly forever. GTA V doesn't open, but there are no errors.
I followed this redditor's solution. The customDeviceId and customVendorId fix was necessary, otherwise the game consistently kept crashing to desktop after about 15-20 mins of play.
I do still observe this weird behaviour where, when you open the main menu while in-game, the framerate gradually drops to the low 10s. Goes away as you close the menu and continue playing. Gameplay itself seems smooth.
https://www.reddit.com/r/linux_gaming/comments/99ikj4/gta_v_is_running_pretty_well_for_me_in_proton/e5d5191/
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
Only played the single player, but it worked great.
Linux 4.x 4.5 Mesa 18.3.1
Bronze
Start the game, use a task manager to find the PID of GTAV.exe, and use this command: sudo strace -p ##### Where ### is the PID. Once you get online just ctrl + C or close the terminal" https://old.reddit.com/r/SteamPlay/comments/aewbqi/gta_v_suddenly_not_working_grand_theft_auto_v_has/ee5dsas/
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Silver
- Does not run without winetricks corefonts and even then issues with starting may occur, there is a problem with the social club login screen that causes the login field and buttons to disappear, a work around is use lutris for the first boot, run the GTA V install script for lutris, when steam is installed and logged in don't install GTA V, go to your steam settings, go to downloads and add a library pointing to your steam library (the folder that contains the steamapps folder with your GTA V install in it), it may need to update, then launch the game, log into social club, get to the main menu, and close the game, switch back to steam play and you should log in automatically before the login fields disappear.
- Use the PROTON_NO_ESYNC launch parameter to avoid low framerates
- Game runs mostly fine with minor stuttering, Online seems to work fine, have not tested being in large gunfights. Some cutscenes lack audio and are a little choppy. Overall the game is playable but not perfect.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
Story mode worked out of the box with the reccomended tweaks will test online mode later
Linux 4.x NVIDIA 410.78
Gold
Runs fine after disabling Esync. Played story only, did not try online.
Fedora release 28 (Twenty Eight) NVIDIA 410.78
Gold
Works with way less cursor lag in menus than my lutris/dxvk setup. You need to follow the workaround here: https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
i7-4790 / GTX 750 Ti KDE NEON 5.13 64-bit (Kernel 4.15) NVIDIA 396.54
Silver
custom dxvk config with "dxgi.customDeviceId = E366
dxgi.customVendorId = 1002" in launch options DXVK_CONFIG_FILE=/path/to/gta_dxvk.conf %command%
To fix the Social Club launcher issue (https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819):
Create a file named gta_dxvk.conf with this:
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
set this launch options:
DXVK_CONFIG_FILE=/path/to/gta_dxvk.conf %command%
i3-6100 / GTX 750 ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 3.90.48
Borked
Loop loading Rockstart social club screen, I applied corefonds and dxvk fix but didn't work.
Overall good performance. There is some sluttering occasionally.
FX6300 / R7 260X Ubuntu 16.04.5 Mesa 18.1
Bronze
Runs perfectly well about 30-90 minutes. After that every input from mouse or keyboard makes the game stutter and lose fps quite badly. After restarting game it works again for some time. Social club needs MS-fonts and game needs workaround from: https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Used DXVK and it works now.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
necessary workarounds:
- https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
- add PROTON_NO_ESYNC=1 to the launch options
- install corefonts using winetricks
sometimes 20-30FPS / sometimes 60-70FPS on normal settings
story / online working both fine
i5-7600K / GTX 660 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Platinum
Did nothing, runs perfect.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
You have to do this: https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
and if you cannot pass login screen or you have a loading loop in social club try to force install corefonts: https://askubuntu.com/questions/829247/cannot-install-the-package-ttf-mscorefonts-installer
Installed ttf-ms-fonts, disabled esync. Works perfect in single palyer mode. Worked good in online mode. I did a heist in online, and after finishing it, the loading screen never stopped.
Linux 4.x NVIDIA 410.66
Platinum
Running with top graphics settings absolutely flawlessly
Had to install corefonts, but after that works fine.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
I installed the mscorefonts with the ttf-ms-win10 aur package (make sure to read the PKGBUILD) and rebooted.
I also applied the dxvk fix from here : https://github.com/ValveSoftware/Proton/issues/37#issuecomment-41583381
So the entire commandline options are like this :
PROTON_NO_ESYNC=1 DXVK_CONFIG_FILE=/home/users/Documents/gta_dxvk.conf %command%
Then everything works, no issues.
Linux 4.x (64 bits) 4.5 Mesa 18.3.1
Silver
Does run, though with low graphics settings (and 720p), corefonts installed and the DXVK fix (https://bit.ly/2MDKNpI). Benchmark on shows around 40-70FPS depending.
if social club wants to show a notification on the top right, gta 5 crashes. I changed the Windows Version to XP with winetricks. Now it doesn't crashes but if i change the graphical settings its somehow bugged.
Installed the MSCorefonts using sudo apt install ttf-mscorefonts-installer. Everything seems to run perfectly. Little frame stutter here and there. Online works as well! 2560x1400, Low settings.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
IMPORTANT
YOU NEED LLVM, THE LLVM 6 BINARY IS FINE BUT 7 OR HIGHER IS PREFFERED
YOU ALSO NEED TO DO "protontricks 271590 corefonts"
AND THE DXVK FILE EXPLAINED IN THE OTHER TIPS
i5 3570k gtx 970 Manjaro latest NVIDIA 396.54
Gold
Runs smoothly after I installed the mscorefonts. I used the dxconfig files and the startup options as recommended by the blog and other users here. I use overall normal setting except Textures set to 'very high'. Allthough under Win10 I could play under very high settings and used photorealistic shaders I wouldn't recommend doing this on linux. It doesn't work quite well, but this is to be expected.
Solus 4.4 Mesa 18.2.4
Silver
Install Corefonts via terminal not wine tricks. After some time he game starts to stutter very badly. Alt-tabbing causes the game to enter windowed mode. Alt-tabbing again to another window then selecting gta v causes it to fix itself. The game runs well but after time becomes rather unstable and stuttery. May get better over time with newer proton versions.
R7 2700 / 1080i Linux Mint 18.1 NVIDIA 396.54
Gold
You have to first install ms fonts, otherwise the Social Club login doesn't show correctly. Game runs really great and very fluent! On Plasma-Wayland you need to set the game to window mode to see the output of DXVK on Vulkan.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Social club starts normally and works fine, the game itself refuses to launch... none of the workarounds work for me
Update: Upgraded to i7-7700k from AMD fx-8350 (amd ran great) and this new cpu runs the game great. I play all high settings and get a solid 60 fps. I have played over 100 hours now and all of it has been on online mode on Linux. So far, no ban for dxvk or anything like that. Game runs great for online. Will update if I get banned randomly.
Follow the dxvk config explained in other posts but as of september 8 you also need to disable esync, your launch options should look like following:
DXVK_CONFIG_FILE=/home/user/gta_dxvk.conf PROTON_NO_ESYNC=1 %command%
This report leaves out all the modifications made to Solus, like NOFILE descriptor count and Budgie G Sync fixes as i made them before the game was finished downloading.
I first started GTA with "PROTON_NO_ESYNC=1 %command%" which worked perfectly for 20min+. I then removed that launch option and it sill works like a charm, and even yields more frames in "low work" areas, like save houses.
I had some problems with GTA not saving settings and being confused about what the current settings are. Every time I started GTA I was asked to set the gamma and in the settings it would show 800x600 despite the game running in 1080p windowed. This issue disappeared after some starts.
Also SocialClub reported an 1000.50 error which was resolved by restarting Steam.
While playing the game, it stutters quite hard when it has to load new assets (from SSD) which I'm not used to on Windows.
Online seems to work well, too. I could join a friends only lobby first try.
No crashes so far. (It might even load faster than on windows, story and online)
Solus NVIDIA 415.25
Silver
Updated kernel to prevent a complete system freeze on startup. The character selection screen is stuck, most likely due to a bug causing the alt key to be pressed, which can be worked around by changing the character selection to another key. The performance is around two thirds of windows with stuttering when visiting new areas. Both story mode and online were tested. No crashes after updating the kernel. Using proton 3.16-4 or later is needed for fonts to work.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.0 - padoka PPA
Silver
Had to disable esync (PROTON_NO_ESYNC=1 %command) and for some odd reason I can't put "shader quality" to high quality, anytime I try the game crashes on loading/early startup.
Both offline and online tested and working.
Funciono perfecto, el juego inicia bien. Pero las sombras se ven mal. hizo falta activar la opcin "nvidia pcss" para arreglarlo. El Mando de Xbox 360 funciona perfecto. Pero para jugar con Mouse, hace falta poner en la pestaa de Mouse/teclado la opcin "ventana"
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Gold
Multiplayer works great! I even played with a friend who does not own the game through steam. I found him through the RSC and gamed with no issues. The only problem I had, was that the game would not launch properly through my external hdd, hence, having to install it on my ssd. I think this might be an issue with my system and the game and not so much with proton. Other than that, everything works perfectly!
Linux 4.x 4.4 Mesa 18.2.5
Borked
"Offline mode not available" and no indication how to get online.
"NAME=Gentoo" (64 bit) 4.6.0 NVIDIA 396.54
Borked
The SocialClub starts, loading appears for a while but then all I get is "Offline Mode Not Available", running with Esync disabled (PROTON_NO_ESYNC=1 %command%), tried with -scOfflineOnly with no success. Screenshot: https://i.imgur.com/07VQkex.png
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
just installed corefonts via apt (sudo apt-get install ttf-mscorefonts-installer) everything works perfectly
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
For me it doesn't work because of this annoying 1000.50 error, I cannot even login to the game. Funny that this bug wasn't fixed from 2015.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
From 11-01-2019, I select enter online mode. The GTA_V will down. I can not play online mode. But, I go to play Single mode is work.
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Gold
You have to first install ms fonts, otherwise the Social Club login doesn't show correctly. Game runs really well. On Plasma-Wayland you need to set the game to window mode to see the output of DXVK on Vulkan.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-a1bc152340)
Platinum
Required no tweaks beyond driver installation as per proton instructions.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - SteamVR PPA
Gold
Had to install corefonts, after that I tested it several hours on Proton 3.7.8, noticing a big difference in FPS compared to Windows (about 75%).
Updated to the default 3.16.4 and that difference almost dissappeared, the game now runs at 60FPS (v-sync enabled) with no noticeable drop in FPS. Tested both Singleplayer campaign and Online gameplay.
Linux 4.x 4.4 Mesa 18.2.8
Gold
I have played from the beginning, to where Michael DeSanta defeats the police after getting knocked out, by Dave the FIB matey who helped Michael fake his death. I am so pleased this game works, nearly out of the bag. Peppermint OS sorted out the files needed for this game to work, My Documents, My Music, My Videos, My Downloads and other files, were in the right place for Social Club to activate straight away.
If you're having trouble with the error 9 from Social Club add My Documents to home folder open hidden files, with Ctrl+H or alternatively, left click View at the top of your homefolder menu and tick the box that says Show Hidden Files.
Next double click .steam/steam/steamapps/compatdata/Numberedfile/pfx/drive_c/users/steamuser.
In there right click empty space and add a new folder, name it and make sure you spell it correctly, name it My Documents. Before launching this game, go to your game library right click GTA 5 in your game list, left click at the bottom properties and left click Set Launch Options, in the box that comes up enter this code PROTON_NO_ESYNC=1 %command% This command disables ESYNC in the game. If you are going to use the 360 wired controller, I suggest unticking the guide focuses steam box in settings/controller/General Controller Settings with your 360 controller plugged in, also at the bottom of the list, set timeout of your 360 controller to never. On the first mission of this game, where the controls gets handed over to Trevor to take the guard out, for some odd reason the controller does not work properly, so push F5 to take control, then you can use your wired 360 controller to shoot the guard and throughout the rest of this fantastic game. Other than these few tweaks, the game works flawlessly. The sound after ten or so hours non stop, does crackle a bit, but a restart of the game sorts it out. Thank you Proton Developers, for making my dreams of playing this brilliant game on my Linux Machine a reality.
Peppermint 9 Nine NVIDIA 396.54
Silver
Increase ulimit. Install ttf-ms-fonts from aur. Game still crashes occasionally, but is very playable at reasonable framerate.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Bronze
Crashes whenever I get in a cop chase but other than that it works. Not sure if fault of my hardware or what. Here's how I got GTA running: https://www.reddit.com/r/linux_gaming/comments/99ikj4/gta_v_is_running_pretty_well_for_me_in_proton/e5d5191/
Game has issues with applying graphical settings(game needs to be restarted).
Runs perfectly after.
Mouse limited movement issue that can be fixed by going to "Settings>Keyboard/Mouse & setting "Mouse Input Method" to "Windows".
Also game tends to go-to windowed mode after alt-tabing, that can fixed by repeatedly alt-tabing. Or setting game to borderless window.
so i kind of messed up, forgot i had one of the older proton builds enabled... so i had to install the core fonts myself... also had to create a "my documents" folder in it's wine prefix to allow social club to work... (error 9 otherwise)
that version also had serious stutter lag.
happy to say, the 3.16-5 runs BETTER then windows (no micro stutter thanks to my ryzen)
seen no evidence of the game misbehaving at all now.
due to my errors, i can't say if it ran "out of the box"... but i'll say it runs well now.
had some issues that turned out to be vulkan not activating... so i never tested WITHOUT esync either.
Linux 4.x 4.4 Mesa 18.2.4
Silver
Had to do the corefonts and other things to pass the social club. After that, I finished the history mode without much problems. Crashes, but very rare. Overall performance is 20-30 fps less than in Windows I think.
"Manjaro Linux" (64 bits) 3.1 Mesa 18.1.8
Platinum
Did nothing special. Running Steam Native and already had ttf-ms-fonts installed.
Arch Linux 4.6.0 NVIDIA 410.57
Gold
Framerate was terrible in fullscreen mode but improved greatly after changing to windowed borderless. To get the mouse to work, I had to set "Mouse Input Method" to "Windows" in the Keyboard/Mouse menu (otherwise my camera was acting oddly). Online mode working too (took a while to start). Yay!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Worked right away but I have not tried online or mods.
Ubuntu 18.10 NVIDIA 396.54
Gold
-- Opted into Steam Beta -- Installed "corefonts" using Winetricks. -- Set Proton to Beta 3.16.6. -- Disabled Esync through Steam's "Set Launch Options" under "Properties: General tab. Exact syntax used was "PROTON_NO_ESYNC=1 %command%" -- Played for 7.5 hours. Only hiccup was some stuttering at first which went away after 5-10 minutes of play.
Antergos Linux NVIDIA 415.23
Gold
No issues after installing core ms fonts (ttf-ms-fonts in AUR)
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Single-player and multi-player run near perfectly after disabling esync and installing corefonts in Ubuntu. Ran the game at Ultra settings (including advanced graphics) in DX11 mode, stutter and frame dips as DXVK generates the shader cache as expected. ~10FPS on average below running natively in Windows 10 (not including frame dips). Cursor on social club menu would disappear but could still be navigated. Also found that disabling the steam overlay would slightly improve performance. I would strongly recommend running this from an SSD (~85GB) to help with stutter caused by shader caching, reduce the long loading time (experienced both natively and within Proton), and reduce texture pop-ins.
When I started the game for the first time, I receive an error "The Social Club failed to load due to an incomplete installation (code 9) please exit the game and re-install the latest version of the Social Club". Re-installation of GTA V from Steam didn't help.
Found that it was due to a missing "My Documents" folder. Managed to fix it by adding the folder into "SteamLibrary/SteamApps/compatdata/271590/pfx/drive_c/users/steamuser".
May need to reverify integrity of the game files. Right click on GTA V in steam, select properties, local files, verify. This seems to trigger a re-installation of Social Club. Not sure if this step is really necessary.
Ubuntu 16.04.5 LTS NVIDIA 410.78
Gold
For Fedora 29 disable ESync. Runs Flawlessly after that.
Linux 4.x NVIDIA 410.73
Gold
Runs perfectly with mscorefonts installed. With the current nvidia vulkan beta drivers, there are graphical artifacts when using the "shadow softness" setting on a value other than "NVIDIA PCSS". However, this can be solved by rolling back to vulkan beta 396.54.09. Online play and story mode both work.
Arch Linux NVIDIA 415.18.04
Gold
You have to install the ttf-ms-fonts from the AUR to get rid of misrendered fonts.
I played mostly online and it works with a little start stutter very smooth. (DirectX 10).
Sometimes (not very often) the game gets little freezes and after them u can play normally.
Arch Linux NVIDIA 415.23
Silver
Followed other guides listed here on the dxvk conf file & corefonts, make sure you place it in an easy accessible place like your Home folder. I originally placed it in the game folder but it wasn't working. Disabling E sync was also unnecessary and actually hinders performance. Performance could still be better and MSAA doesn't appear to work.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Freezes on the first loading screen and needs to be manually killed. This could be related to a similar problem that occurs on Windows, but I haven't found a solution that works.
Linux 4.14 NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
corefonts should be installed for the launcher.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Silver
Audio lags, sometimes clicking doesnt work need to click enter while hovering, game crashes if you die
Pop!_OS 18.04 LTS NVIDIA 396.24
Silver
'SELF-RADIO' doesn't work, audio crackles after several hours of play (reset fixes this) otherwise both singleplayer and Online seem to work very well.
(Would be interesting to see if others have the same issue with 'Self-Radio' not working).
Manjaro Linux NVIDIA 410.73
Bronze
Had to install corefonts, vulkan, and update mesa from oibaf ppa to stop crashing. Framerates feel a little low and can pretty badly at times.
Update on previous report, applied corefonts plus a dxvk.conf with GPU device ID's as previous, but I also added a couple of extra tweaks to the dxvk config: d3d11.allowMapFlagNoWait = True dxvk.allowMemoryOvercommit = True dxgi.maxFrameLatency = 1
Some might be placebo and not necessary but seem to smooth out my stutters... real smooth after these tweaks comparable with windows.
Runs beautifully. Tested mostly online. I would worry about getting banned using DXVK though. I will report further on if I ever get caught in a ban wave. I don't plan to ever cheat.
Linux 4.x NVIDIA 410.78
Gold
The game ran without Esync disabled but, while saving the, game would freeze for several minutes and every ~30minutes it would crash to the desktop. After disabling Esync the game ran smooth as butter. I have everything maxed out on 1080p, and it gets 100-120fps in the benchmarks. Honestly I'm blown away how well this runs. I did a couple other things, not sure if they contribute to my success: save games locally not to cloud, winetricks corefonts and ms-fonts installed.
Arch Linux 4.x NVIDIA 415.25
Platinum
protontricks corefonts installed, everything run super smoothly. After a few hours ingame straight game may start to stutter a little, but restarting it solves it. Game apart from these minor things run perfectly with very stable framerate.
Manjaro Linux NVIDIA 410.73
Platinum
Completed the whole story of GTA V using Proton!
No tweaks were needed.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
running fine and smooth with 415 drivers now from standard graphics ppa. ALL shadow/lighting issues are gone now. only thing are complete freezes a few minutes into the game (need REISUB-forced restart then). this might be temperature related, but I am not sure. I cant fix/test this at the moment.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
what was tested: cloud savegames, playing missions, playing side-missions, customizing cars, buying properties, driving around | What doesn't work: nothing won't work so far | Performance: same as windows 10, maybe little bit worse | Tweaks: DirectX 10 instead of 10.1 or 11; set everything to Normal or High with no MSAA (FXAA only)
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
All goes fine at first, but after it logs you in to Social Club & the window successfully disappears, it takes a long time doing nothing & then shows a window, saying that game couldn't start. (no tweaks done)
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Already installed fonts from AUR. Installed and works perfectly out of the box. Only tested online, no story mode.
Arch Linux NVIDIA 410.57
Platinum
Ran perfectly upon installation - I already had mscorefonts installed and did not need to disable esync.
One problem I ran in to recently was the game stopped loading after my driver was updated from 415.13 to 415.18, I dialog window popped up to say I didn't have a DirectX compatible graphics card. Changing to a previous driver (NVIDIA 410), restarting, then back to 415.18, and restarting again seemed to do the trick.
I also cannot go to the Activities Overview whilst in-game as I get a ERR_GFX_D3D-INIT 'Failed initialization' warning however this is by no means a huge concern or a deal breaker.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
I've tried all of the tweaks, tried this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1581032383 with the most updated beta drivers, as well as the NVIDIA drivers from my repo.
The launcher lets me log in, with "Disable Esync" tweak, but will crash after and let me retry or retry in safe mode. Neither option works. With either the tweak for Disable D3d11 and using Wine D3d11, the launcher will not log in, but infinitely load. Adding "-scOfflineOnly" to the launch options skipped the launcher, but the game crashed immediately.
OpenSuse Tumbleweed NVIDIA 415.18.04
Gold
i tried to switch from single mode to online mode, but that doesn't work anymore. I wrote Ticket to Rockstar and complained that excluding linux users with a patch is discriminatory and I don't like it. I'm supposed to read the requirements on Steam again, her answer so far has been impertinence.
Manjaro Linux 4.5 Mesa 18.3.1
Gold
Runs perfectly after installing core fonts and performing the dxvk.conf fix. Changes to any graphics settings do not take effect until the game is restarted.
Works right out of the box. I haven't tested mods yet
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Game works very well with some minor issues such as mouse lock-up (while driving a car) and VSync does not limit FPS, but everything else is great.
At first I had infinite loading screen to story mode and ERR_AUD_INIT_1
My solution was here https://github.com/lutris/lutris/wiki/How-to:-Esync
I use Gentoo Linux and it seems they have limit of 4096 for DefaultLimitNOFILE which after changing to 1048576 has solved everything. You can check on your system value of this limit by running ulimit -Hn visit the link to Lutris Wiki for more info how to solve this ;)
Linux 4.x NVIDIA 410.73
Gold
Wouldn't boot without this tweak https://github.com/ValveSoftware/Proton/issues/37#issuecomment-41583381. Besides that, it works with a 360 controller and without issues.
Linux 4.x NVIDIA 410.66
Gold
Had to use the "Catch mouse automatically in Fullscreen" option from winecfg to play properly. Performance-wise it is only slightly worse than on Windows but still perfectly playable
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Runs fine using either dx 10 or 11 in 1080p, after applying these:
- Installed: ttf-mscorefonts-installer
- https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
On my system using MSAA filter makes the game stutter (might do that on Windows as well)
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
have corefonts installed (unsure if they're necessary but they are installed). Singleplayer tutorial level played without issue and multiplayer tutorial played without issue.
Manjaro Linux NVIDIA 410.73
Platinum
Game runs perfectly. Framerate is stable, even with loaded servers with explosions. Loading screens can take a bit, but this is to be expected even on windows. No issues so far.
Linux 4.x NVIDIA 415.22
Gold
Used corefonts winetrick. With roughly medium graphics settings achieved 50+ FPS in most areas.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Platinum
Both online and singleplayer work perfectly after running the disabling Esync fix.
Linux 4.x NVIDIA 410.57
Gold
For Fedora 29 disable ESync. Runs Flawlessly after that.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Works fine with or without esync enabled
Ubuntu 18.10 (64 bits) NVIDIA 415.25
Silver
The game would get stuck on the loading screen until I disabled esync. I played online for a bit, and had occasional, yet minor stuttering. Other than that it worked well
Linux 4.x 4.5 Mesa 18.3.1
Gold
The game worked perfect on my desktop out of the box, online works too. The only issues I encountered was with the sound where after a few hours of play you may get crackling noises, restarting the game fixes it. The mouse can also be a bit wonky, changing it to direct input mode instead of raw input seemed to help. The performance is stellar, very close to native.
On my laptop with a 950m, the game works just as well but I had to use nvidia-xrun (the game would not launch properly with primusrun, gave me a dx10/11 error, this is a common issue for nvidia optimus laptops)
Manjaro Linux NVIDIA 396.54.09
Gold
Need to disable Esync for connect in game to Rockstar Social Club, after that runs flawlessly on Multiplayer and Single Player
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
Social Club came up, logged in np, didn't need to manually install corefonts, game was slow to load, Rockstar into played (including sound), then game crashed with "ERR_AUD_INIT_1 Failed to initialize audio. Please reboot and restart the game. No matter how many times I reboot/restart same occurs.
Arch Linux NVIDIA 410.66
Gold
Plays fine you but you have to download the Game in one-take. Chunking gives errors. After That it runs poorly 20-25fps on i5 4430 but perfectly (~40-60fps)with i7 4770. Wine used: 3.17 with dxvk 0.80
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Sometimes there may appear problems with your cursor. If they appear just set the cursor to "Windows" in game settings. It will eleminate the problem permanently.
Did not try without Esync disabled. Performance nearly matches Windows. Set to DX10 for best results. Do not use the AMDGPU-PRO driver, only the open-source one.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Both, history and online mode tested.
The fps were low until I switched the VSync option from medium/mid to enabled. I did tests disabling Esync and the loss of performance is around 20%.
(https://github.com/ValveSoftware/Proton/wiki/Requirements#fd-limit-requirements)
Arch Linux NVIDIA 410.57
Borked
Have to disable Esync to get pass Rockstar logo start screen. Lots of stuttering and FPS dips. When I play to the first Intro cutscene, the game freezes (only graphics, audio stills play)
Linux 4.x 4.5 Mesa 18.3.1
Platinum
No tweaks are needed with proton 3.16-4.
Manjaro Linux NVIDIA 410.73
Gold
runs great. slight stuttering in graphics heavy animations
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Worked out of the box. Performance is pretty good.
Linux 4.x NVIDIA 415.25
Gold
Works pretty well, has lower performance than in Windows but that is expected. Worked after disabling esync.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Gold
Finished the whole game. 99% of problems are gone after disabling e-sync
Ubuntu 18.10 NVIDIA 415.25
Silver
Disabled esync doesn't make difference. Instable Framerates.
Runs fine after adding path to a dxvk_config file as mentioned in the github issue for GTAV on Proton Github.
"Void Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game crashes to desktop after loading Story Mode/Benchmark or load forever. I can start the game successfully, change graphics settings, etc., but I can't actually play. I've already tried every recommendations for this game, but no luck unfortunately.
Needs launch options "PROTON_NO_ESYNC=1 DXVK_CONFIG_FILE=/path/to/my_dxvk.conf %command%". Your config file should have 2 lines "
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
".
It's playable, but super low framerate about 15fps or less on 1080p with normal settings, this is probably due to my CPU, an 15 with only 4 cores. Mouse has issues, it sometimes gets stuck and you can't move the camera. Xbox 360 controller works fine with dumbxinput.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
The game works well 1 day ago. But now it crash on loading screen.
[2019-01-11 21:26:09.641] [ ERROR ] GameComm: ReadFile failed.
[2019-01-11 21:26:09.644] [DISPLAY] Game exited with code 0xc0000005
[2019-01-11 21:26:09.644] [ ERROR ] Unable to stat out-file!
[2019-01-11 21:26:09.646] [ ERROR ] ************************************************************************
[2019-01-11 21:26:09.646] [ ERROR ] * Setting error condition
[2019-01-11 21:26:09.646] [ ERROR ] * Category: 1 (ERROR_CATEGORY_LAUNCHER)
[2019-01-11 21:26:09.646] [ ERROR ] * Code: 107 (LAUNCHER_ERR_GAME_CRASHED)
[2019-01-11 21:26:09.646] [ ERROR ] * Extra:
[2019-01-11 21:26:09.646] [ ERROR ] * Localised: Launcher error. Code: 107
[2019-01-11 21:26:09.646] [ ERROR ] ************************************************************************
[2019-01-11 21:26:09.647] [ ERROR ] Unable to read out-file!
[2019-01-11 21:26:09.649] [ ERROR ] ************************************************************************
[2019-01-11 21:26:09.649] [ ERROR ] * Setting error condition
[2019-01-11 21:26:09.649] [ ERROR ] * Category: 5 (ERROR_CATEGORY_EXIT_CODE)
[2019-01-11 21:26:09.649] [ ERROR ] * Code: -1073741819 (c0000005)
[2019-01-11 21:26:09.649] [ ERROR ] * Extra:
[2019-01-11 21:26:09.649] [ ERROR ] * Localised: Grand Theft Auto V exited unexpectedly.
Please click Retry below to enter the game again, or click Safe Mode to launch the game with reduced graphics settings.
If you continue to have problems playing the game, please contact Rockstar Games Customer Service at http://support.rockstargames.com
[2019-01-11 21:26:09.649] [ ERROR ] ************************************************************************
[2019-01-11 21:26:09.651] [ ERROR ] Exit code 0xc0000005 indicates a game crash (STATUS_ACCESS_VIOLATION)
[2019-01-11 21:26:09.663] [ ERROR ] Unable to clear in-file and out-file!
Manjaro Linux NVIDIA 415.25
Platinum
stutters at the begining but then stops, frame rate about 0 to 10 fps lower then windows runs with dx11 in game settings
Manjaro Linux 4.4 Mesa 18.2.3
Gold
Applied fix from https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819 and set PULSE_LATENCY_MSEC to 80 to avoid crackling.
Played 140+ hours, mostly online, but story mode works as well. Game runs relatively steady around 100 FPS. Have only altered resolution to 2560x1440, the rest was set automatically.
GTA Online works perfectly fine. Used DirectX 10 for better performance. Performance over all is way lower than under windows 10.
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
Everything works perfectly other than fxaa msaa
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
The game runs flawless out of the box at ultra settings in 1440p ultra wide with FXAA. Corefonts support was added with Proton 3.16-4 BETA. The game runs a bit laggy a few minutes at first but that sorts itself out. I appear to be running in to a CPU bottleneck, the GPU is only running at 50% and the game is stuck at 62-64fps with a few rare drops below 60.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
runs a bit slower than under windows but apart from that it runs perfectly.
Manjaro Linux NVIDIA 415.25
Silver
Installed corefonts with protontricks
Ubuntu 18.10 NVIDIA 390.87
Gold
Works great, I had a issue with social club crashing/not appearing, applying these startup parameters fixed it and the games works great. WINEDLLOVERRIDES="msdmo=b" %command%
Gentoo Base System release 2.6 NVIDIA 410.73
Gold
After installing corefonts through winetricks, it's working like a charm. Social club menu works, singleplayer works great and saves are syncing correctly. Online play is great, no issues with joining lobbies or missions. No issues with shadows or flickering textures. It just works.
Linux 4.x NVIDIA 415.25
Platinum
Runs perfect, just make sure you have microsoft fonts installed from aur ttf-ms and you will be ready to roll! AMAZING
Manjaro Linux NVIDIA 410.78
Silver
works fine, but performance is not good
Arch Linux NVIDIA 415.25
Borked
BE WARNED!!!!!
THIS GAME WAS WORKING FLAWLESSLY UP UNTIL 09-01-2019
AN UPDATE FROM ROCKSTAR HAS KILLED ONLINE PLAY FOR PEOPLE PLAYING ON LINUX.
SINGLEPLAYER WORKS JUST FINE BUT GTA:V CRASHES WHEN CONNECTING TO ONLINE.
THIS IS NOT JUST ME, CHECK OUT /R/LINUX_GAMING AND /R/STEAMPLAY
DO NOT BUY THIS GAME OR INSTALL IT IF YOU ONLY WANT TO PLAY ONLINE.
(UNTIL THERE IS A FIX)
Manjaro Linux NVIDIA 410.73
Gold
Runs perfectly except for some minor hiccups and some graphical glitches
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Gold
Game works pretty much out of the box with these tweaks : https://blogpirate.net/2018/10/21/playing-grand-theft-auto-v-steam-on-linux-without-struggle/
Fedora 28 (64 bit) 4.6.0 NVIDIA 396.54
Gold
On Nvidia optimus laptop do no use bumblebee. Use Nvidia Prime instead.!!
Linux 4.x NVIDIA 415.25
Borked
Cannot get past the story mode prologue. During the "...nine years ago..." scene, the moment the character kicks the door the game crashes/exits
Attempting to run the game in either Solo play or Online play results in the Social screen popping up and stating it's an incorrect version and will not go further.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Platinum
Everything runs perfectly, even the online mode, as long as you use 3.16-4 beta. Zero problems. Launcher works fine and game works fine.
Ubuntu 18.10 NVIDIA 410.73
Gold
Installed corefonts and everything works perfectly. There's a small issue that I got it fixed is mouse doesn't lock inside game's window when fullscreen and I play in windowed mode.
Manjaro Linux NVIDIA 410.73
Gold
I haven't had to use any tweaks as it were, but lately I've needed to "work around" a crash to get online. Starting the game and loading to singleplayer, then loading to online from SP session allows me to play Online fully, without issue. Previously I could just load into online from the launch option.
Linux 4.x NVIDIA 415.25
Bronze
Perpetual loading.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Bronze
Tried first running with Nvidia 396 provided with Debian Buster. The game ran but with lots of rendering artifacts, making it actually unplayable. Then installed latest Nvidia stable driver manually 410.78 : sometimes the game crashes at startup. sometimes the game has no sound. Previous rendering artifacts have disappeared, but new artifacts appeared (textures popping up suddenly). Sound in the intro screen, but no more sound in the game. Not able to finish even the first mission due to NPC stalled. This is far, far from playable.
Debian GNU/Linux testing (buster) NVIDIA 410.78
Gold
With simple tweak this game run out of the box on Fedora 29
Fedora 29 NVIDIA 396.54
Silver
Runs flawlessly on story mode, but it crashes sometimes on online, mainly when I try to change the graphics. I locked vsync at half and set the graphics to the almost minimum (1080p tho) and it runs pretty much flawlessly. The only tweaks I did was installing media-fonts/corefonts and gta_dxvk.conf. Audio even works without PulseAudio (which I do not have installed).
Gentoo Linux NVIDIA 396.54
Gold
"ERR_AUD_INIT_1 Failed to initialize audio" fixed by disabling Esync. Should've tried that before. Game ran decently. Had to turn some settings down compared to Windows where I max most settings, which is understandable.
Arch Linux NVIDIA 410.66
Bronze
I think many testers have not tried to play this for a long time.
Single player: The rendering just stops after random times, usually about 30 minutes of play. The game has to be killed and restarted. Whatever mission you were on has to be restarted.
Saves sometimes fail. You sometimes need to go and reset the permissions on the files in ~/.steam/steam/steamapps/compatdata/271590/pfx/drive_c/users/steamuser/My Documents/Rockstar Games/GTA V/ which seems to temporarily fix the save failed issue in single player.
Multiplayer: After some time the game stops communicating with the rockstar servers for downloading mission data and saving your progress. This is a well known issues even windows users have sometimes. But through proton, this happens every time you play. For example, after going online, you can play maybe 2 heist setup missions, but by the third or fourth the game will start giving you errors and not save your progress. If you continue ignoring these errors, the game crashes sometime afterward.
Anything which requires text entry such as naming saved outfits results in an error message about invalid characters. LC_ALL=C seems to have fixed this issue for me.
While trying to modify graphics options, the controls seem to be repeated. Sometimes it will tell you you are exiting the menu when you did not intend to. The only way to actually save your changes is to hit esc, allowing the game to give you the warning, and then hit enter. But you must change something that requires a restart. If the game does not restart at that point, no graphics options will actually be changed.
DOF does not work.
I'm not seeing any difference with or without PROTON_NO_ESYNC=1 .
DX11 does appear to be working. All of the above still happens with DX10.
Arch Linux NVIDIA 415.18
Gold
Works great, has some issues with stuttering but that's just my pc not the proton
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Is running out of the box for me, just mentioning i had ms-ttf-corefonts already installed on my system
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.23
Bronze
In order to get through the Social Club DRM, you need to have mscorefonts installed. The installation process varies from distro to distro, so be sure to look into that yourself.
THE GOOD NEWS: The game runs, very well I might add. Performance is right alongside how it runs on Windows. The DRM functions without issue with mscorefonts, and I can play both in single player and online mode without a hitch. The game is fully playable, and runs very well.
THE BAD NEWS: Random crashes every 30 minutes to an hour. It's probably trying to access some dll file that doesn't exist or somesuch, but either way, it breaks frequently. Happens with or without Esync. With this game's long loading times, frequent crashes are well... not good.
If you can handle frequent crashes, I'd say go for it. The game runs very nicely when it's not randomly broken, but that's the qualifier.
Tested on both Proton 3.16-4 and 3.7-8.
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
ran out the box with maxed out on 1080p
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Since 12.01. GTA V can no longer be started in online mode. There is, however, a workaround with which you can return to online mode:
Start the game, use a task manager to find the PID of GTAV.exe, and use this command: sudo strace -p ##### Where ### is the PID. Once you get online just ctrl + C or close the terminal
-> https://old.reddit.com/r/SteamPlay/comments/aewbqi/gta_v_suddenly_not_working_grand_theft_auto_v_has/ee5dsas/
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
[ 10873 ] Grand Theft Auto: Episodes from Liberty City
Used xliveless. Did those two things: https://github.com/ValveSoftware/Proton/issues/350#issuecomment-419514874
and
https://github.com/ValveSoftware/Proton/issues/350#issuecomment-418909900
The paths for nvapi may differ for you, for me they did at least.
Draw distance kills the performance. On high settings (with draw distance and details set to the lowest) I'm getting 25-50fps depending on the area. There are some graphical glitches. I suggest turning off in-game V-Sync. I could play like this. But more testing is needed
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.66
Silver
Need xliveless and a line in the /etc/hosts. (127.0.0.1 tv.rockstargames.com). It has poor perfomrance.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Bronze
Needs XLiveLess (otherwise you'll get "EFLC: FATAL ERROR"). Also needed to copy over nvapi files (https://github.com/ValveSoftware/Proton/issues/350#issuecomment-419514874) and add "127.0.0.1 tv.rockstargames.com@ to /etc/hosts.
After all that it runs, but not very well. I get a pretty low FPS and stutters which makes it hard to play, but this is propably because of my ancient graphics card.
Manjaro Linux NVIDIA 390.87
Silver
I downloaded Xliveless and installed it into the game directory. Added tv.rockstargames.com to the file /etc/hosts. Minor graphical glitches in the sky and occasional flickering shadows. If framerates are low, lower visibility range. 1440p works fine for me, but some may have to go with 1080p for a smoother experience. Nvidia users may have to do some extra steps: https://github.com/ValveSoftware/Proton/issues/350. Have Esync disabled always, since GTA V needed it, so that may be worth a try.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Runs fine maxed out in 1080p but occasionally crashes when leaving or entering a bulding. Custom radio works as well.
Linux 4.x NVIDIA 415.25
Platinum
Runs exactly the same as on Windows, which is not to say that it is perfect out of the box, but after installing SilentPatch there are no issues whatsoever. Any issues encountered while playing on Proton without SilentPatch applied will also be encountered on Windows.
Anarchy Linux 4.5 Mesa 18.3.1
Platinum
load faster than windows 10, and the mouse dont get stuck like in windows 10.
Manjaro Linux 3.0 Mesa 18.3.1
Gold
Works flawlessly after disabling E-Sync. Nothing else to compain about.
Throws an error: "Grand Theft Auto SA cannot find Audio card installed"
i7-8700K / Vega 64 Arch Mesa 18.1.6
Silver
- Initially it just doesn't start with error window saying:
"Grand Theft Auto SA cannot find Audio card installed"
- You can fix it by changing Wine Audio to ALSA.
Like here: https://askubuntu.com/a/77282 but with `WINEPREFIX="pathTOyourSTEAM/steamapps/compatdata/12120/pfx"` set. For me winetricks hung at first but after killing all 'wine' and '.exe' things on second try it worked flawlessly.
- After this game launches, fullscreen works, settings work.
- Steam Overlay and Screenshots work! (There is no cursor in Overlay tho :P)
- Saves work
- Alt tabbing works (but once it froze the game on black screen)
- It happened to me that game froze with black screen (and some game text) after: dead and one of the cutscenes - so you might want to skip them ;)
- Missions etc. work
- Overall games run smoothly but is not 100% stable as mentioned earlier.
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Platinum
o Jogo tem framerates bastante altos, mesmo rodando no mximo com todos os filtros ativados, eu estou impressionado com o trabalho de porte da Valve
Ubuntu 16.04.5 LTS NVIDIA 340.107
Borked
Runs well for the first scene, but will hang on scene transition. Unplayable.
Performance fine. Gamepad works flawlessy. Game goes into blackscreen during the first mission (when arriving in the meetup point on bike along with Big Smoke)
i5-4570 / GTX 970 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
Bronze
The game runs, but the screen gets too stretched when it's 1080p, some of the sounds have a really poor quality (such as dialogs out of cutscenes) and I can't pass the first mission cause it black screens after cutscenes (sometimes after Big Smoke, Sweet & Kendl and sometimes when you split up on the parking lot). Some of them used to happen using only Wine as well.
Gentoo Linux NVIDIA 396.54
Platinum
Maxed out in 1080p, runs great
i5 7300HQ / 1050 Ti Arch Linux + Gnome NVIDIA 396.54
Silver
Only 16-bits colors works. Unable to activate 32bits
Intel Core i7-3770K Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Platinum
run on 1080p at maximum settings. no mod tested
i5-4200U / HD 4200 Arch Linux 64-bit (Kernel 4.18.4-zen) Mesa 18.1.7
Platinum
Everything works great on vanilla steam even the controller
Initial run stalled during the intro movie. Attempted again and runs well on max settings (w/AA), though Steam indicates that it's stable at 26FPS (going no lower or higher) and with minor screen tearing (barely noticeable).
Performance is good with all graphical options maxed out. The only glitch worth noticing is that it's really hard to hard-pedal the bike due to slow refresh rate of the keyboard. Otherwise, fully playable.
Phenom II X4 955 / GTX 660 Mint 18.3 64-bit (kernel 4.15.0-33) NVIDIA 396.54
Gold
Can't save the game, it's most likely missing following directory, which has to be created manually: "~/.steam/steam/steamapps/compatdata/12120/pfx/drive_c/users/steamuser/My Documents/"
AMD FX-8300 / GTX 1050 ti Debian 9.5 stretch (Kernel x86_64 Linux 4.9.0-8-amd64) NVIDIA 390.77
Silver
Crashes on cutscenes while holding controls - WSAD or others (ie driving a car into designated spot during mission) a simple workaround is to just release all buttons before entering/leaving locations and during missions (just before cutscene).
Runs perfectly, but there's a reasonable chance of crash on every loading screen or transition.
i7-6700HQ Arch Linux 64-bit (Kernel 4.18.5) Mesa 18.1.7/NVIDIA 396.54
Gold
Perfect with integrated Intel graphics. When I run it with primusrun, to use NVIDIA, it freezes just before going in game, after the loading screen progress bar fills up.
i7-6700HQ Arch Linux 64-bit (Kernel 4.18.5) Mesa 18.1.7/NVIDIA 396.54
Silver
No visible performance penalty and runs as well as it used to on Windows.
The only problem is that you must stop making any input whenever a room or cutscene transition happens, otherwise there's a high chance your game will freeze and you'll need to go to the tty and send Wine a SIGKILL.
AMD A10 8700P Antergos Linux 64-bit (Kernel 4.18.5) Mesa 18.1.7
For Fedora 29 disable ESync. Runs Flawlessly after that.
Linux 4.x NVIDIA 410.73
Bronze
Stuck on a black screen after leaving the hairdresser
Linux 4.x NVIDIA 396.54.09
Platinum
The game worked out of the box, no tweaks, and no issues with installation. What was weird was that the game automatically set the screen resolution that I had to change to on Windows so that's neat. I haven't experienced any crashes, bugs, or performance issues so far. Game boot up and load time were faster than with Windows.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
It starts without problems. But in game I have freezes after cutscenes. I can only do 1-2 mission before freeze.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Black screen after the first mission
elementary OS 0.4.1 Loki (64-bit) 4.6.0 NVIDIA 396.54
Silver
I had to disable esync to prevent random freezing/hangups during load screens. No other gameplay impacting bugs are obvious. There are occasional minor graphical and audio glitches/distortions, but nothing unbearable (barely even noticeable to be honest)
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
I did not need to make any adjustments, just downloaded and installed
Linux Mint 19 Tara NVIDIA 410.73
Gold
It works almost perfect, sometimes a few caught. but disabling the dx11 decreases the problem, even disabling does not stop. but makes these crashes occur at a lower frequency. I played for over 4 hours and the only problem I noticed so far was this.
Finished the game, works almost flawlessly, except for the intro which doesn't run and mouse support, which sometimes requires an alt+tab to work properly
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Working perfectly, the first time was giving black screen but after adding the command "PROTON_NO_D3D11 = 1% command%" at startup the problem was solved, I noticed some momentary crashes on the first mission. it is probably "rendering" failure. I played around 1:50 am and I did not notice any other problems.
Not necessarily borked per se, but it is the MacOS version of the game, they're separated in your Steam Library which is an artifact of the original version of Steam Play, which gave you a game on all platforms when you buy it on one. Presumably GTA 3-San Andreas were on the platform before the first Steam Play, and as a result show separately in your library. It's safe to ignore this particular App ID.
Everything works out of the box, just have to press enter once or twice after starting the game to make it show. No mouse issues like in older Proton versions.
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Borked
Unhandled exception
GeForce GTX 750 Arch Linux ?
Silver
Works fine but:
- You have to press [Alt]+[Enter] when it launches, otherwise it's stuck as transparent window and soon after this it crashes,
- After this it works fine at fullscreen (set it to 1920x1080 in options),
- Don't remember if it's a Linux thing but you can only change *horizontal* mouse sensitivity, while vertical stays very sensitive, so you might want to keep it default and e.g. instead switch to lower DPI on your mouse,
- Steam Overlay and screenshots work out of the box,
- Otherwise: game saves work and it works smoothly with "single click"!
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Silver
You sometimes need to manually change focus to the Wine window, to play the game.
Played for 15 minutes, seems stable enough. Sounds work, music works. Controls work fine. Didn't test using a controller.
it could be completly stable except that UP and LEFT ARROWS are stuck, so you cannot turn right or go back only with some mousemovement, the other big issue is that I cannot change screen resolution Im stuck on the lowest but this could be also because of the left arrow stcuk only.
The game works well out of the box. First run showed an unhandled exception. But if I restart the game, a black screen will be shown and if I press then a mouse button it usually works fine. Only very seldom, I got the unhandled exception again.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
No graphical and performance problems. Game runs as native.
Linux 4.x NVIDIA 390.87
Bronze
encountered a mouse movement bug when camera keeps spinning leftwards and towards bottom without any discernible reason. so far this is the only bug that prevents the game from being playable
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Managed to complete the game with no crashes or graphical issues
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
The intro movies do not work, you can rename the files, and press enter to skip. After that It works fine, even resolution changes work (on windows 10 does not).
Ubuntu 18.04.1 LTS (64 bits) 3.0 Mesa 18.0.5
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Upon launching, you need to hit Alt + Tab to show the game screen and give you mouse control. Works perfectly. 30fps on this old hardware
Works very well. Saving the game doesn't work out of the box. You must create a folder called My Documents In (/home/username/.steam/steam/steamapps/compatdata/gameID/pfx/drive_c/users/steamuser
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly. If your computer appears to lock up or you get 'unhandled exception error' just hit ALT + ENTER and works like nothing is wrong.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
the startup game did not open, it was a black screen and opened a window with "unhandled exception", searching I found that it was just press Alt + Enter and it was solved, I was able to put the maximum resolution 1920x1080, all the controls working, audio working correctly
Linux Mint 19 Tara NVIDIA 396.54
Gold
First trouble with an exception, after pressing alt + enter it works like a charm.
Debian GNU/Linux 9.6 (stretch) NVIDIA 384.130
Gold
game runs fine after pressing enter after start (intros don't work). widescreenfix and silentpatch also work without problems.
Config-Launcher wont start, but in Grandia2_settings.ini you can edit your resolution (1920x1080) and aspectratio (16:9), But remember it's a 4:3 game, so in 16:9 everything is stretched! Steamcloud savegames works fine.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
Config tool doesn't work (needs .Net) but doesn't seem necessary to run the game. The .INI file in (game)/config/ is easy to edit. I suggest turning "useAnalogTriggerRotation" OFF. Using the analog triggers on my 360 pad made it continuously rotate. Aside from those minor issues, runs perfectly.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
As said below, can't run the configuration tool, you have to modify the config file manually.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54.09
i7-8700 / GTX 1060 6GB Linux Mint 19 Tara 64 bit (4.15.0-33-generic) NVIDIA 396.54
Borked
Doesnt Run. You get a black screen and an error message "Fatal Error". However, i discovered that it is probably a Codec Problem. There are several people that have fixed that Error Message by simply installing an update called "Windows Media Pack N". Also the Readme of the Game says you should check that your "Windows Media Player" is up-to-date. So i think it is a sure shot to try it. Problem is... i dont know how to install that ".msu" file in Linux ^^' But maybe it will help anyone.
Crashes with "001 program initialization error" after running for a minute or two. But it seems to run fine if all sound is turned off.
Options, 3rd page, "Sound: Disabled".
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Initial menu, sounds, configuration, ok. The game crashes after a few minutes of starting the action. The message is "001 Program initialization error". It leaves a error dump in a zip file.
Nothing happens when trying to run the game, tried different launch options and disabling overlays. Also launching the games "display configuration" does nothing either.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Borked
After pressing "Play" nothing happens :(
Intel Quad Core Q6600 Arch Linux 64-bit NVIDIA 396.51
Borked
Game won't start and does not show any error message (game runs fine with Wine-3.0)
AMD Phenom II X4 965 / NVIDIA GTX 1050TI Linux Mint 18.3 (Kernel 4.13) NVIDIA 384.130
Steam appears to install .NET Framework 3.5, after which the game does not launch. I was then able to launch the game with WINE 4.0-rc3 but not Proton.
Linux 4.x 3.0 Mesa 18.3.1
Borked
Trying to launch the game it just tries to install .net framework, and then nothing happens. Tried the different launch options.
It plays without major issues after putting "PROTON_USE_WINED3D11=1 %command% " to the launch options.
Only problem is the screen of the character's wristwatch does not render, it's black.
Ubuntu 16.04.4 LTS (64 bit) 4.5.0 NVIDIA 384.130
Silver
Performance: Runs at 40-60 FPS with Vulkan. Using Wine D3d11 resulted in 20-40 FPS.
Problems: In full-screen mode the mouse stops working in menus sometimes. Alt-tabbing results in mouse working in the menus but not in first person mode. The full-screen doesn't capture the mouse after alt-tabbing.
On some occasions the character starts spinning while looking up or down (when body-inspect and backpack were open together). Restarting the game fixes this.
Otherwise everything seems to work like intended.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Game shows an error when started saying that DirectX 11 is missing. After putting "PROTON_USE_WINED3D11=1 %command%" to launch options game starts without the error. It is very playable, graphics renders without any glitches.
The only problem I see is that the player's wristwatch's screen is black. That means you can see some vital information about the game. Played for a few hours without it and survived. :)
Completely froze the entire desktop on the initial loading screen - I had to log out with ctrl+alt+del.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
The start of the game, lvl and main menu is (very) slow as well as saving. But otherwise the game works fine. Just if you have patience in the manues you can play without problems
Solus (64 bit) 4.6.0 NVIDIA 390.87
Bronze
Working but too slow + freezes
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Loading times are unusually high and the menus are sometimes unresponsive for long amounts of time. Gameplay is fine.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Slow launch
Black screen after lauching a capain
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Bronze
had to RENAME/REMOVE video file in data (movies.meg) this allows the game to operate, simply pressing ESCAPE at any video cutscene's normal playback at this point would resume normal loading.
this also seemed to load at "decent" speeds...
"avatar portraits" also did not load in missions (e.g surak), instead greyed out. that could be the fault of movies.meg though...
performance was lousy, dropped settings to minimum, actually had to exit entirely as it did not flush the gpu for the new settings.
i'm ballparking around 25fps. with dips to maybe 15. (no fps counter)
that said, the game's core seems mostly operational, i'd bet finding out why wine's d3d11 works is the best bet to going to a gold or platinum rating.
Linux 4.x 4.4 Mesa 18.2.4
Silver
Game works okay, but fmv's stop after few frames and have to be skipped.
Gentoo Base System release 2.6 NVIDIA 415.18
Silver
Game itself is stable, but cinematic sequence cant play, main menu is sluggish and short freeze on win/loss
i7 4770K/ GTX 780ti Kubuntu 18.04 NVIDIA 396.54
Silver
Grey Goo did start after initial crash and re-start. Cinematic sequence will play under 1 FPS. In-game menu is slow to initialize but after that will be responsive as it should be. Could not start the campaign due to the cinematic issue, but started the skirmish game and it played normally with barely noticeable stutter.
AMD FX-8370/GeForce GTX 970 Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Borked
Cutscenes don't work. Managed to get past it by bashing keys, played the first mission of the campaign, the game crashed when I finished the main objective.
i7-5820K / Titan X 900 series Linux Mint 18.3 (Kernel 4.15.0-33) NVIDIA 396.54
Borked
Crashes after start, sents error to the devs but doesn't give any information on it directly to me.
Cannot return to game after alt tab, enabling higher resolutions (1920 x 1080) caused a pink screen. Setting aspect ratio to 16:9 appears to break sound permanently, even after changing back and restarting. Game crashes when attempting to actually play
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Bronze
Needed to change hardware requirements file to enable 1920x1200 resolution, works, but sometimes crashes with "page fault on write access"
Tested on HP EliteBook 1040 G1; 1366x768 resolution, Ultra-Low graphics preset (all options Off/Low/Ultra-Low, based on availability). No workaround needed. No errors seen.
i7-4500u / HD 4400 Ubuntu 16.04 Default Intel Driver
Silver
Starts and runs very well, but randomly crashes to desktop.
FX-4100 / GTX 750 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
The game would not start in my native resolution. I deleted a line in hardware_settings_restrictions.xml which fixed it. (It seems to be a problem with the game on windows too)
Amd fx6350 /rx 480 Linux Mint 19 (Kernel 4.18) 18.3.0-devel - padoka PPA
Gold
By default the game was crashing when loading a race. Seems there may be some issues with the number of threads on modern CPUs so adding the following to the launch options fixed the game for me:"
taskset -c 0-3 %command% -novirtual
"
Also a known issue is with 64bit Windows which is fixed with the "-novirtual" parameter. Other issues might be resolvable using the general Windows fixes at: https://pcgamingwiki.com/wiki/Race_Driver:_Grid#Issues_fixed
tried the 3 tweaks, two of them have the exact same result, application sits with no memory usage basically (40 somthing meg), and 0 cpu. then eventually, it get's terminated for being hung.
the difference (i think it was using wine d3d11), was a insta kill/crash instead of the normal hang.
Linux 4.x 4.4 Mesa 18.2.4
Borked
GTX 970 Ubuntu 18.04 NVIDIA 390.48
Borked
Won't start
Pentium E6700 / Radeon HD 5750 Linux Mint 18.3 64-bit (Kernel 4.15) Mesa 18.0.5
Borked
<--
i5-5200U / 940M Solus (Kernel 4.17.17) NVIDIA 390.77
Tried some fixes used in Windows version (removed hw restrictions, launch videos, etc), no luck
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Borked
As far as I can see this is borked from the start because it needs DotNet3.5 but that won't install because the wineprefix is 64-bit and it only installs on 32-bit
Manjaro Linux NVIDIA 415.18
Borked
Nothing happens other than the status profile change for 2 seconds
Works flawlessly on ultra settings, after "LC_ALL=C %command%" startup parameter has been written as described in the steam community thread-> https://steamcommunity.com/app/255220/discussions/0/494631967653501112/?ctp=5
I've previously rated grim dawn, giving it a silver rating...
i'd like to advise the new update has totally stopped grim dawn even starting, instant crash.
I was going to try out the "recommended" fix for wine problems, disabling the steam overlay, see if that stops the copy protection going nuts.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Game runs smooth and looks great but with level up i can not choose a class which is game breaking! I hope this gets fixed :)
Linux 4.x NVIDIA 415.25
Borked
Kyzogg, the 1st mini boss, does not spawn. Story progression is impossible.
Game *seems* to be fine but its not. As others have said bosses don't spawn, even further on in the same - I loaded a save game where I was way ahead but still no bosses spawned.
ArchLinux NVIDIA 396.54.09
Silver
Sometimes Character Flickers on Start ingame not. No bosses Spawn
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Unfortunately, DRM seems to be triggered and a class can't be selected after hitting level 2. Flickering occurs unless you set the /d3d9 flag as well.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Silver
to start with, i'll say i'm not comfortable rating this silver, as it is actually more fit for "borked".
that said, i only encountered what i'm thinking is the mentioned DRM protection triggers. no boss to cleanse the well... missing classes.
barring that, game is running absolutely perfectly.
the only reason i'm giving it a SILVER rating, is with access to the source, it could be easily fixed by undoing or rebuilding the triggers.
if the cause could be found, something like a memory trainer could probably fix it too.
that said, true rating is borked.
although it did recover my save data from windows at least.
Linux 4.x 4.4 Mesa 18.2.4
Bronze
No class selection, no devotion allocation possibly, no boss spawn = game progress is not possible
Solus (64 bit) 4.6.0 NVIDIA 390.87
Silver
The single player works perfectly but the multiplayer is really buggy and almost unplayable (it desynchs a lot).
This one is sad because it's _so_ close to being perfect. The menus are fine, the graphics are smooth, performance is good, but because of a few anti-piracy functions the developers coded in, bosses do not spawn and a few classes are missing. This makes progress beyond an early point in the game impossible.
Ubuntu 18.10 NVIDIA 410.73
Platinum
No issues found
i7-5960X / GTX 1080 Ti Solus 3.9999 (Kernel 4.17.14-86) NVIDIA 390.77
the default graphic settings are fine. changing it to something more advanced results in graphics bugs. Don't know which exact option is responsible for the bugs.
i5-4690k / GTX1070 Linux Mint 19 NVidea 396.54
Silver
It runs smoothly and appears to be perfect at first, but I had some progression-breaking bugs like a miniboss not spawning, which works fine in normal Wine/Lutris.
i5-2500 / HD 7950 Solus 3.999 (kernel 4.17.12-85.current) Mesa 18.1.4
Borked
Game looked perfect no graphics or audio issues BUT special monsters doesn't spawn on linux. I haven't tested multiplayer, maybe a host from windows works well.
G4560 / RX 460 4Gb Ubuntu 18.04.1 Mesa 18.1
Platinum
runs perfect!
i3-7100 / GTX 1070 Solus 3.99 NVIDIA 390.77
Gold
Launches a black window and game doesn't start. Workaround: force game into d3d9 mode using the following command by right-clicking Grim Dawn in Steam, select Properties, click SET LAUNCH OPTIONS and enter this (without the quotes): "PROTON_NO_D3D11=1 %command%". 1080p/60fps max settings with occasional hitches. Miniboss monsters not spawning otherwise perfectly playable.
only run with /d3d9 launch option (never tried d3d9 in Window so don't know fps in Windows), fps seems low (half) with all effect and shader to medium/low. Black screen completely without launch option
i7-5820k / vega 64 Antergos 4.18.5 Mesa 18.1.7
Silver
Game starts only with black window. Steam launch options are required (without the quotes): "PROTON_NO_D3D11=1 %command%"
At least for me it seems to also include all bosses (so e.g. quest relevant enemies appear).
Runs smooth, but neither class selection nor gaining skill points works
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Borked
Graphics is almost perfect (one time i noticed flickering in main menu) but i cannot choose class after lvling up and skills button doesn't work.
Interl Core i5-3570K Manjaro Linux 17.1.12 (x64) NVIDIA 396.54
Silver
Worse performance than windows but playable. Character, NPCs and some objects flashing. Achievements reset starting a new game. Loading a savegame resets achievements and then some of them pop up (for example the ones referred to character level or notes collected but not the ones referred to a specific monster slayed)
game runs but skills don't unlock at first level up (even at level 6 skills are still locked) and the first boss doesn't spawn so story progression is impossible
I7-4770 Linux Mint 19 64-Bit (Kernel 4.15) NVIDIA 396.54
Silver
Installs fine. Plays decent. Character graphics on main menu flicker like crazy until after starting a game. Some screen tearing. Can't assign Devotion points. When experience bar fills you don't get a new level it just resets the bar back to zero for that character level. Grand Viziers won't appear in Queen's Hive.
i7-3820 / GTX 1070 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Platinum
Works well, 1080p all graphics max
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
For whatever reason cant change masteries and none of the bosses spawn. Performance wise.....flawless....getting about 130-150 fps everything on high to ultra
dx11 (default without /d3d9 flag) worked great. I can't choose a new class on a new character, and some bosses don't spawn. These aren't problems that exist on regular wine, or wine-staging. Shaman, inquisitor, and necromancer don't show up at all, if you can open the skill window on Proton.
GD is one of my favourite games. I wish it would work well on Steam Proton, so I can toss away Windows for good.
Like some others here on this thread, I experience blinking/strobing/flashing/flickering of certain assets (the character, NPCs, and some objects). Can't play the game longer than a few minutes because of this, therefore the borked classification.
Also the game loses a lot of FPS compared to the Windows install. Where in windows the settings are set to high in QHD resolution, now I had to turn down settings to medium and low. Also had to untick all the boxes. Even after changing these settings the game stutters and has lower FPS than in Windows.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
lags a little when too many particles show up
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Technically with the tweaks flawlessly, but as others mentioned before no progression possible.
Manjaro Linux NVIDIA 415.25
Silver
game seems to RUN again, I did not see any sign of bosses (do they respawn? if so, then they are still broken)
that said, the enemies are more diverse then usual, but again, that could be simply my lack of experience with the game and levelling up.
(first playthrough)
steam overlay was also disabled to see if that fixes things.
if the game is actually still broken, then use lutris. works perfectly there (as in, definetely a proton bug, not wine itself)
Played the game for several hours and only had one issue that might be due to having an ultrawide monitor, some of the text is not aligned properly and is cut off the side of the screen when events happen. Other than that runs perfectly.
Doesn't launch - error message states "DX11 feature level 10.0 is required to run the engine."
Setting launch options to "PROTON_USE_WINED3D1=1 %command%" makes it launchable, but performance is very stuttery and there are quite a few graphical glitches (basically unplayable).
AMD FX-8150 Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) Mesa 18.3.0
Platinum
https://www.youtube.com/watch?v=-05KRAfnEP4
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Works well with performance better than last time I tried it on windows. A couple of stutters the first time playing a track during when shader state cache is built, but subsequent plays are fine. Audio was also flawless with this Proton version. Nintendo Switch Pro controller also tested and working.The only issue I found was in audio/music options, when clicking on play to preview a music track it does nothing. This I believe however is a bug in the game on Windows too, so I'm still rating this platinum.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Audio issues, multiplayer doesn't work. Performance is good.
Manjaro Linux NVIDIA 410.73
Silver
No issues launching and playing the game, but performance is extremely poor even on lowest settings. Some audio issues.
The game is messed up because its prerequisite installer does not work properly in Proton. If you have A Hat in Time installed you can simply swap its compatdata folder (253230) with GRIP's (396900) to get the necessary files. If not, you will have to download several installers from microsoft.com (directx_jun2010_redist.exe, dotNetFx40_Full_x86_x64.exe, vcredist_x64.exe, vcredist_x86.exe) and run them within the game's prefix via the wine control command. Either way you will also need to install winetricks xact to the prefix to get the sound working properly. Quite a hassle, but I can confirm both methods can get GRIP playable with perfect audio and full online multiplayer support in Linux.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Slightly glitchy audio but otherwise runs perfectly.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
Player 40 mins: Tutorial and twice the first event of the campaign (3 maps vs 2 CPU). Everything worked fine beside a little choppiness when the countdown reaches 0 when the race starts.
Ubuntu 18.10 NVIDIA 415.25
Platinum
https://youtu.be/y8VR3c0kE08?t=48
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Gameplay is fine with approximately 80% of native windows performance. But the music is very distorted, and audio volume controls do nothing.
Game runs normally, except performance is unplayably-bad.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Performance much improved as of Proton 3.16-4 Beta. Installing winetricks xact to game prefix still has no effect (...compatdata/396900/pfx/), but for some reason replacing it with A Hat in Time's prefix folder + winetricks xact fixes the audio issues (...compatdata/253230/pfx/). Perhaps there is some prerequisite missing from Grip's redist files.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
If you're experiencing poor frame rates on Nvidia, try spoofing an AMD card to improve performance (https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/). Applying this workaround took my frame rate from single digits to a solid 55-60 fps. Tried to install xact to fix audio issues, but it didn't seem to have any effect.
The game runs pretty well with no tweaks needed. I continued playing it from a save I already had previously and the only problem I faced was a freeze on a black screen when trying to exit the game, which I overcame by force exiting it after clicking on the window "close" button more than one time.
Arch Linux NVIDIA 415.25
Borked
Game freezes with white screen after selecting "New game"
Arch Linux 4.5 Mesa 18.3.1
Borked
Can go to the main menu, but the game freezes as soon as you start a new game. It's apparently related to this bug: https://bugs.winehq.org/show_bug.cgi?id=45345
Arch Linux NVIDIA 415.22
Silver
it work well if you choose chapter instead new game, looks like video isn't working
but it works well without any stuttering 4k
Manjaro Linux NVIDIA 415.25
Borked
Game starts, gets to menu. Once you start new game are greeted with white screen. Does not go any further, eventually crashes.
Linux Mint 19.1 Tessa NVIDIA 415.25
Borked
The game locks with a blank screen when starting a video, which prevent starting a new game. I played the first chapter on Windows and continued from there with Proton. It went flawlessly until I encountered a new video, getting stuck on a blank screen again. I tried the '-force-d3d9' workaround mentioned here https://bugs.winehq.org/show_bug.cgi?id=45345 but it didn't work.
Works perfectly besides some infrequent song desyncs.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Game works fine except that in fullscreen mode it launches minimized.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Audio occasionally desyncs/ cuts out entirely, but these issues happen even when running under Windows.
Linux 4.14 NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works Fine
M3-7Y30 / Intel HD 615 Fedora 28 Mesa 18.0.5
Platinum
flawless
i7-6700k / Vega 56 Fedora 28 Mesa 18.0.5
Platinum
Debian GNU/Linux 9.6 (stretch) NVIDIA 410.78
Platinum
I just installed it through steam on my PC and it worked without the need for additional tweaks. I did only test it in portrait mode and with keyboard (no controller) but AFAIK it runs perfectly with 60FPS and no noticeable lag in game.
Playable in software rendering mode. HW rendering still has issues with objects disappearing at most angles. https://bugs.winehq.org/show_bug.cgi?id=33807
i7-6700K / GTX 970 Arch Linux (Kernel 4.18.3-arch1-1-ARCH) NVIDIA 396.51
Really laggy. Really low fps (5 fps sometimes), with constant framerate drops / stutter, makes the game unplayable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Now running perfectly out of the box, 60fps with vsync on and graphics maxed out.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
Ran flawlessly at max detail without having to do anything.
Linux 4.x 4.4 Mesa 18.2.5
Borked
Used command PROTON_USE_WINED3D11=1 %command% to go from crash on start to frozen screen.
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.106
Platinum
Game is working fine now with latest DXVK updates. FPS a bit low but playable. Got consistent 40-45FPS @ 1440p on High
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54
Silver
Small performance degradation and graphical hitches compared to running on same machine on Windows. Surprising that officially it does not support Linux when its predecessor Grow Home did. Maybe it runs fine on Linux?
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Silver
Silky smooth performance, but unfortunately some of the characters are invisible. Game requires Stream Output which is not supported in DXVK yet. OpenGL works fine, but the frame rate is much,much lower.
[ 11195 ] GT Power Pack – Expansion Pack for RACE 07
Borked
It doesnt start. I think there is a Problem with the Steam-Downloader or Installer. Because on my first "Check of Integrity of Local Files" it says that 68 corrupted Files were found. On the next Check it says 2 Files are corrupted and requested them again. After that it keeps telling me it have found 2 corrupted Files.
Doesnt start. Keeps telling me that i have "Insufficient video memory detected. A minimum of 32MB of free video memory required".
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
1 fps in the menu. When you try to start the practice-got an error and the inability to close the game even through the system monitor. Remains a zombie process that plays music from the main menu.
Fails on startup with error "Error: ( GVideoSys::DoInit ) Device: Failed to create any device".
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Completed the game without any graphical issues. Had 2 crashes within the 14 h of playtime. Totally acceptable
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
Everything works flawlessly. Tested with and without Big Picture Mode; with Steam Controller and with keyboard; and Steam Overlay also works.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No tweaks needed to play. Good performance and full controller support. Some issues launching game in borderless windowed mode, but nothing that couldn't be fixed by hitting alt+enter a couple of times.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Dualshock4 controller worked the first time. Upon restart the game crashes
AMD 2700x Ubuntu 18.04.1 NVIDIA 390.77
Silver
RETESTED: Have to Use Fullscreen Mode, Dualshock4 works with vibration, Windowed Borderless creates permanent crashing.
none as of testing sometimes, windowed mode works, but sluggish/slow mouse control. Doesn't exit properly
i7-5820k / vera 64 Arch 4'18.5 mesa 18.1.7
Platinum
Launches normally, able to get into menu and in-game. Didn't quit properly, however.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Game seems to work perfectly, but controller input is mirrored to two controllers, which the game interprets as having an extra player mirroring all of your moves.
No tweaks - Online mode does not work. SIngle player does. FPS is constantly below 20-fps - regardless of Detail settings / Streaming/. Recording.
Playback is quite choppy - looks like should enable vsync.
Game launches but gets stuck at a black screen, probably something related with Adobe AIR.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
I gave it a try, i saw a momentary flicker of a logo as it went from windowed to fullscreen. i think the fix is to run it in windowed mode, or change that switchover to either BEFORE rendering, or the mainmenu.
if anyone can actually figure out how to force it into windowed mode, give it a try.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Still borked...
Pop!_OS 18.10 NVIDIA 410.57
Borked
Black screen
Linux 4.x NVIDIA 410.93
Borked
Game launches but after the initial logo leads to a blank screen.
Game ran with no tweaking and with good performance. Some backgrounds have blacked out textures, but that doesn't effect gameplay. It does make certain stages like the Opera House very ugly, though.
Antergos Linux NVIDIA 410.78
Platinum
Runs perfectly, no performance issues at all with proton 3.7-8
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Nvidia drivers 415 break the game and cause crash on start. 410 runs smooth as butter. even multiplayer works perfectly with xbox360 arcade stick.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Many background textures fail to render and appear completely black when using using Proton 3.16-5. Backgrounds are rendered correctly when using Proton 3.7-8.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Has frame rate issues. Keeps going up and down. Sound is a bit low. Otherwise it runs fine, no glitches.
Video files do not play in gallery. Everything else seems to work flawlessly. Have not tried online. Works with Hori Real Arcade Pro IV Kai and Xbox 360 pad. 720p is the highest resolution all settings can be maxed out and still be 60 fps. At 1080p, Vsync and Post-Effect must be turned off for 60 fps.
i3-3250 / GTX 550 Ti Linux Mint 18.3 64-bit (4.15.0-33-generic) NVIDIA 390.77
Platinum
Works great out of the box. No problems I could find.
Everything seems to work except for the opening cinematic. Was able to view online leaderboards but could not find a match, unsure if due to Proton or low player count. Video playback apparently needs winetricks wmp9 quartz which only works on a 32-bit prefix. Probably an easy fix if Proton configuration becomes more robust.
Game run without issue. Attempted online play, but couldn't find an opponent. Not really a surprise; there isn't much of an online community with an 18-player peak in the past 24 hours at the time of the comment according to steamcharts.com. The intro movie still does not play, otherwise, I would rate as platinum.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Runs fine for the most part, but the sound is really messy at all times which kida kills the game considering it's Guilty Gear
AMD 8350 / GTX 770 Slackware 14.2 NVIDIA 396.24
Platinum
Works after last update
FX 8350 / GTX 770 Slackware Linux 14.2 NVIDIA 396.56
Silver
Works perfectly! Used Hori Real Arcade Pro 4 Kai. Button remapping works just fine. Played through story mode. Different display options also all work. The only thing that doesn't work is the opening movie.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
Silver
Some noises on the background music.
AMD A8-6410 with Radeon R5 SteamOS Brewmaster Beta Mesa 18.1.5
Platinum
I was unable to find a match online, but the leaderboards work fine and the player count is very low, so I don't believe that has anything to do with proton.
Gameplay works just fine and feels great, No Music, Mission Briefings have no Voice Acting, Intro Video is Skipped. Soundeffects and Voices during Gameplay are fine.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Game works perfect but if you change resolution in game might cause fuzzy screen.I dont know why is happen
Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz/GT216M [NVS 5100M] Ubuntu 18.04.1 XFCE 64 bit( 4.17.0-17.3-liquorix-amd64 x86_64) NVIDIA 340.107
Xbox 360 gamepad gets detected as gamepad and keyboard, which results in a two player game, therefor unplayable with gamepad; Keyboard control works fine; fullscreen and windowed mode both work; windowed mode has a fixed window size and when tiling window manager forces a different window size, the rest of the window is filled with black; 60fps
Arch Linux 4.4 Mesa 18.2.3
Platinum
none
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Borked
Fatal Error failed to Init
i5-4690k Fedora 28 Mesa 18.0.5-3
Silver
Windowed screen cannot be resized. Alt-tabbing breaks full-screen mode.
Tried with keyboard and xbox 360 gamepad; fullscreen and windowed mode both work; windowed mode has a fixed window size and when tiling window manager forces a different window size, the rest of the window is filled with black; 60fps
Arch Linux 4.4 Mesa 18.2.3
Platinum
none
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Borked
Error:0126
i5-4690k Fedora 28 Mesa 18.0.5-3
Silver
Game window in windowed mode cannot be resized. Alt-tabbing while in full-screen mode breaks the game.
Game in itself runs extremely well. However I marked it "stable" for two reasons.
1: When exiting the game. It hangs on a black screen that stays forever. Either exit steam to shut it down (sometimes does not work) or open system monitor and look for the games running process i.e gcc.exe, and kill it.
2. Steams default xbox controller does'nt work in this game. both xbox 360 wired and wireless pads don't work in the game by default. Therefore, youll need an app like Antimicro to keymapp joypad buttons to keys which will work,
3. One of the options in the menu is the for the controller. However, the selection buttons have no text and so its not possible to select your preferred joypad.
It works, but the game language defaults to other than English/your system setting (this has already been reported in the valve tracker, and it has to do with the prefix not having a language set, so some games default to their first in the list, or crash), and the game does not close on exit. Other than this, it works pretty well
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
This game is natively supported in Linux (even though it is not listed as supported in the store), so Steam Play will not run the Windows version. The Linux version does not have bots and force feedback is buggy (keeps shaking once it starts and continues until the game is quit) for Xbox 360 controllers. The Windows version runs perfectly in the latest WINE (3.15.0).
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
A would be Platinum except the game wouldn't run until I turned off "complexity shader" in advanced options. The game ran perfect after this. Even allowing me to turn the "complexity shader" back on as well as every other graphical option.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Yesterday (2018-08-22) had input problems, today (2018-08-23) everything is OK. Did nothing aside from updating Steam.
Game visuals, audio & gameplay work fine. However, about half the words (or even letters of it) are hidden...kind of like in the game yosumin. This isn't a game that requires much text input, but still hinders things more than you'd expect.
Intel Core i3-3110M @ 2.4GHz x 2 Mint 18.1 Cinnamon 64-bit (kernel 4.4) Intel HD graphics
Platinum
Note: tested on the same computer as the 'silver' mentioning for this game 5 days ago, but with linux mint & kernel updated. This solved that issue (now works perfect)
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Silver
Graphics are perfect after entering and then leaving fullscreen. (req'd) Controller did not map on all layouts for xbox360 controller. Only one of three control layouts was responsive. Everything else works.
Appears to run at a consistent framerate with no apparent bugs straight out of the box on old hardware. Only dropped in for a few moments to see if it would get in-game, however, but was able to load and play an early map just fine. Runs better than on a Windows 10 gaming machine because an annoying mouse bug introduced with a Windows update is not present.
Solid. Game runs perfectly, 60fps at max. Controller support work out of the box. I experienced one crash (not sure why, seemed random) otherwise it seems native.
Manjaro Linux 4.4 Mesa 18.2.5
Gold
Everything works, but some small graphic effects are missing (build menu hover) and performance when moving the camera is horrible.
Antergos Linux 4.5 Mesa 18.3.1
Gold
Disabling D3d11 made the camera and build menu much quicker, though it still lags badly at the beginning of every skirmish.
Antergos Linux 4.5 Mesa 18.3.1
Gold
Still crashes when trying to load manual save. Autosave works great.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Good performance.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 390.48
Platinum
With the latest drivers and Proton version the game runs solid out-of-the-box. It runs at 90-100fps with a few initial laggies which fix themselves after about 10 seconds.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
First tutorial works perfectly
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Platinum
Started the game, played and beat the basic tutorial and the first mission of the game. Smooth as silk with no apparent issues, no artifacts.
No tweaks necessary. Works perfectly out of box. Couldn't tell apart from a native title. Performance is great too after initial shader compilation.
Linux 4.x 4.4 Mesa 18.2.5
Platinum
Mainly tested online, just as responsive as on Windows with both kb+m and wired 360 gamepad, did encounter a corrupted audio issue after multiple hours once
AMD Ryzen 1700 / Nvidia GTX 1080 Linux Mint 19 NVIDIA 396.51
Platinum
The game works out of the box, including Gamepad. Vsync isn't enabled, this is an issue with the game, not Proton. Here is how to fix it: https://steamcommunity.com/app/42140/discussions/0/619574421305834465/
Linux Mint 19 Tara NVIDIA 396.54.09
[ 11395 ] Hamlet or the Last Game without MMORPG Features, Shaders ...
Fonts missing from WINE, main menu completely black. Needs winetricks (corefonts and tahoma tested, one or the other fixed this). In main branch, I can't see my hands), but graphics and sounds and menus work. Waiting for the devel update, just opted in.
Run decently after installing corefonts by using winetricks (fixes invisible menu) and using Steam launch option "-force-d3d9" to force DX9 (fixes invisible hands, performance etc)
Tested with Proton 3.7-6 and 3.7-7 (Beta)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
work fine with -force-d3d9 after install corefonts(
WINEPREFIX=/PathToYour/SteamLibrary/steamapps/compatdata/657200/pfx winetricks corefonts)
Ubuntu 18.04.1 LTS(64 位) NVIDIA 410.78
Platinum
Now you can see the menu! And the game seems to run fine.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Just add -force-d3d9 in launch options and the game runs just fine, performances are decent
Runs perfectly with all settings at ultra. FXAA doesn't seem to work above 1x.
GTX 1080 Ti Antergos Arch (Kernel 4.14.65-1-lts) NVIDIA 396.51
Platinum
Nothing
i5-8400, RX 480 Antergos vulkan-radeon
Platinum
It took a few minutes to run during the first time setup, but it worked great after that. Nearly flawless. Had to enable vsync so it wouldn't run at 300 fps and put an unnecessary load on my system.
i7-4790 / GTX 970 Linux Mint 17.3 MATE 64-bit NVIDIA 384.130
Platinum
Worked out of the box
i7-4810MQ CPU Ubuntu 18.04 NVIDIA GTX 860M
Platinum
Runs flawlessly
RYZEN 7 1700 / GTX 1060 6GB Linux Mint 19 64-bit (Kernel 4.15.0-33 generic) NVIDIA 396.54
Runs perfectly and with good performance in fullscreen, also controls were fine with Nintendo Switch Pro Controller. But when switching to windowed mode the game crashes.
Tried Disable D3d11 and it closes immediately. Checked the log and I got:
53667.275:0024:0025:err:module:attach_dlls Importing dlls for L"Z:\\home\\evans\\.steam\\steam\\steamapps\\common\\Hard Reset Redux\\hr.x64.exe" failed, status c0000135
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-5526420 2018-11-11 bionic-oibaf-ppa)
Borked
Error message "DirectX 10 device not found", then it crashed
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Proton 70-90fps, win 10 400-600fps
Linux Mint 19 Tara (64 бит) NVIDIA 410.73
Platinum
Set all graphics to ultra, including buffering, within the game. Because the settings were changed in game, I'm going to rate as Platinum.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
Works perfectly and with good performance in fullscreen, controller works too. The only issue is when switching from fullscreen to windowed mode the game crashes.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - SteamVR PPA
Platinum
Not sure it that fun of a game, but seems perfect.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Finish the game without problems
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Fails to start with "DirectX 10 device not found" even when using Wine D3d11
Antergos Linux 4.4 Mesa 18.2.3
Borked
When I tried to run the game, I got the error "Failed to create IDXGIFactory1, Windows Vista SP2 or higher operating system needed!" When I used the launch option "PROTON_USE_WINED3D11=1 %command%" I got the error "DirectX 10 device not found!" Any other launch options (or combinations of launch options) just causes it to run then immediately exit. It was unplayable for me with both Proton 3.7-6 and Proton 3.7-7 Beta. It's a shame too. I really wanted this to work.
Linux Mint 17.3 Rosa (64 bit) 4.6.0 NVIDIA 396.54
Borked
Fails to start with "DirectX 10 Device Not Found!" error.
"PROTON_USE_WINED3D=1 %command%" or "PROTON_NO_D3D11=1 %command%" did not help in my case
Manjaro Linux 4.4 Mesa 18.2.5
Borked
Game will not start with empty launch arguments, PROTON_USE_WINED3D=1 %command%", PROTON_NO_D3D11=1 %command%", or a combination of PROTON_NO_D3D11=1 PROTON_USE_WINED3D=1 %command%"
Game won't start, errors in Haydee's game.log:
hdGLInit: Minimum required OpenGL version 3.3 not supported
hdGLInit: failed to initialize
hdInit: failed
With forced compatibility/OpenGL 3.3 -> black screen -> closes -> this errors logged instead:
hdALInitEFX: failed alcIsExtensionPresent
hdKeyboardInit: failed to create input
hdInit: failed
Game opens with a little bit of lag at the start, but is very playable.
Linux Mint 18.3 Sylvia (64 bit) 3.0 Mesa 17.2.8
Silver
Runs perfectly and smoothly, but there is no music. Rest of the sound works. Both Vanilla and Doomsday work as intended, at least for a few months run trying click any button.
when you click to "play", a startscreen appears.
Next you click on the "start HOI3" button, a black windows appears and close immediately.
It's impossible to play this game for now
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 396.54
Borked
Does not launch
i3-3271U / Intel HD 4000 Arch Linux 64-bit (Kernel 4.17.14) i915
The game crashed after playing PERFECTLY for one hour. It might have crashed on linux. It seeemed to be running great untill it crashed after some time
i5-6600k/gtx 970 Solus 3.9999999 NVIDIA 390.77
Platinum
Linux 4.x (64 bit) 3.0 Mesa 18.1.8
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It has occational crashies, This might be a thing thou and not just on linux.
Solus NVIDIA 410.73
Platinum
crashes after changing workspaces, minor flaw.
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
Some slight screen tearing, but nothing that affects play. Runs faultlessly.
elementary OS 0.4.1 Loki (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly out of the box
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Borked
Mouse pointer stuck in upper left corner
Linux Mint 19 Tara (64 bits) 3.0 Mesa 18.0.5
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
SteamOS 2.0 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Very slight hitching during 1st 30 seconds of first start, after that worked perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Nothing to say, the platinium rating is really deserved.
Tested the whole story end to end. Performance was good (no stutter anywhere).
One bug appeared (but maybe in Windows version as well):
The scene in the back room of the dessmakers shop when the multiple Talorel appear. When tring to read the book from the inventory multiple times the wrong (not active Talorel) is reading the book and after some tries the game stopped responding to inputs but was still running (moving graphics).
Starts and runs out of the Box but the Resolution doesnt fit or some Ingame Buttons are invisible. So at my Resoultion (1920x1080) i dont see any relevant Menuitems as Singleplayer, Options, Exit or something. If i move my mouse i can hear that there are (or should be) some functioning Ingame-Buttons but if i click... it does nothing. So... at this state it is unplayable.
Linux Mint 19 Tara NVIDIA 410.73
Borked
This game cannot be played in Proton or vanilla wine, with different tweaks it is possible to reach menus but that's the end of story. Menus are invisible and I found no solution to make it visible. Game needs CD key and there's no way to enter it. I tried to run it from Windows 7 in compatibility mode but it failed to start. Dunno if there's any system that can run it.
Dell XPS 13 (2017), Tested @1920X1080, medium graphics, Framerate isn't great, but playable, setting to lower res make is smooth, Online works, all seem to work perfectly.
Played through some of the campaign. Seems to work well however some performance issues. Also sound for SFX in game is 100% and can not be change changing the volume sliders for voice/sfx makes no difference which in this case is a loss as the voice(s) are a major part of this title.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Works really well
Ubuntu 18.10 NVIDIA 415.13
Silver
Runs ok. Some minor sound issues, but overall is playable out of the box.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
Needs winetricks xact then winecfg library override for xaudio2_7. If you have esync crashes, and need PROTON_NO_ESYNC=1 to run it, your open file limits are probably too low (happens on Fedora). The CORRECT solution is here. https://github.com/zfigura/wine/blob/esync/README.esync Increase the file limits and remove the PROTON_NO_ESYNC=1 launch option.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
The game has two issues out of the box. The crackling sound and a crash after starting the gameplay (menus work fine). The first problem is solved with winecfg adding the library xaudio2_7. The crash is fixed by adding the Steam launch option: PROTON_NO_ESYNC=1 %command. After these fixes, the game runs with a good performance, no glitches or errors.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.10 NVIDIA 410.73
Silver
The sound still crunches, I couldn't fix it (I mean manipulations with xaudio2_7).
Manjaro Linux (64-розрядна) 4.4 Mesa 18.2.5
Borked
On launch Unreal Engine video plays and then error message window pops up "fatal error!" and the game crashes before entering the main menu. Different Proton launch options and disabling Steam overlays made no difference.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Works perfectly out of the box.
Linux 4.x NVIDIA 415.22
Gold
Installs and starts with no issues graphically. Needs "winetricks xaudio2_7=native" in order for audio to work.
After few fascinating logo screens, the game crashes with the message "The UE4-HellbladeGame Game has crashed and will close" at the Game logo. Steam Play Launch Option PROTON_NO_ESYNC=1 does not fix the issue.
Ubuntu 18.10 NVIDIA 396.54
Gold
I had to disable esync (PROTON_NO_ESYNC=1 %command%) to be able to play this game. I haven't played this game in a Windows machine to be able to compare but this game runs smoothly under linux so far.
Linux 4.x NVIDIA 415.25
Platinum
Run perfectly
Linux Mint 19 Tara (64-bit) 4.6.0 NVIDIA 390.77
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
Runs perfectly
Ubuntu 18.10 NVIDIA 415.25
Silver
Has the Xinput2_7 bug (voices really quiet)
i7-4790K / GTX 970 Ubuntu 18.04 NVIDIA 396.51
Borked
Upon Launch, a message box says: "DX11 feature level 10.0 is required to run the engine", after which it crashes.
Games starts and music can be heard, but the display is corrupt. This happens when launching both in the normal mode and "without dependencies". Hard reset required after launching as this breaks all input to the PC.
i5 SteamOS NVIDIA 387.22
Platinum
Works really well
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
Steam launch option "PROTON_USE_WINED3D11=1 %command%" required to run it. Usually the game crashes on the first splash screen with error message "fatal error". But sometimes you get past that and can get into the game, the audio is distorted and graphics are overall okay but some objects are invisible.
Graphics work out of the box (and actually adding the option "PROTON_USE_WINED3D11=1 %command%" as other suggested breaks them for me). Gamepad detected without problems. However it has audio issues (chirping and quiet voices). Workaround: Edit the wine prefix for the game and add an override for xaudio2_7 (native).
Audio is fixed with Proton 3.16-5 thanks to FAudia :-)
Linux 4.x 4.5 Mesa 19.0.0-devel (git-f447a13032)
Silver
Sound cracking is solved with Proton 3.16-5 beta. Game displays correctly and does not need a Steam Launch Option. However, there is stuttering when entering new areas.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Installed the game, just starts out of the box. Some crackling sound in the intro of the game. Joypad works (with vibration), Vsync is not applied (I can see tearing).
After using ALT-tab a few times, taking a screenshot and running the game in the background while writing this report the game crashes. While not using Alt-tab the game runs fine.
In the beginning of the game there are no frame drops, but later on there are, lower than 20fps on a Geforce GTX 1080. Lowering the graphics detail doesn't make a difference, it seems to be caused by something else. Especially while moving, turning, looking around. When standing still everything seems to be fine. On Windows I can play the game on Ultra settings without frame drops.
Turning off esync, d3d11 or using wined3d11 instead does not fix this problem.
The graphics do not show any artifacts though.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs great
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
winetricks xact
PROTON_NO_ESYNC=1 PULSE_LATENCY_MSEC=20 %command%
With esync enabled, runs out of fds on second and first run.
Need to fiddle with the mouse for pointer warping to work, otherwise you can't "turn" once your pointer hits the screen edge.
graphics: medium (except high textures), 1280x720 fullscreen, ~7 fps
Colours are somewhat off (everything has a lime tint) and graphics seem generally somewhat off. I didn't realize it until I saw someone else's screen, since some of the graphical glitches as part of Senua's backstory.
Audio/subtitle sync and stuttering seems to be fixed with xact.
Sound is currently a big issue. Cracking sound. And all sounds have the same volume. Sound is missing or stop playing.
And some sound have a delay of serval seconds. And i think rain animation is missing.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Works perfectly
Linux 4.x NVIDIA 410.78
Silver
sound is crackly, needs Esync tweak or it crashes on startup, performance is mediocre, otherwise works okay
After using xact the game runs fine. Without xact the audio crackles a lot. I was shocked it ran at all since my cpu isn't up to the requirements.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Sound is messed up with Proton 3.7-8.
With 3.16-6 it works. Very minor sound issues in busy areas. In cinematic sequences sound and visuals are slightly misaligned (< 1s).
Completed full playthrough without major issues.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Very good performance and also working with xbox one controllers bluetooth and usb
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game runs without the need for Steam Launch Option. However, there is sound cracking which is present since Proton 3.7-6 beta. Stuttering also occurs when entering a new area of a level.
Here is a game play video using Proton 3.7-6 beta --> https://www.youtube.com/watch?v=-RCxBngC6N0
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
all set to ultra and 1080p runs at 40-50 fps with some fps drops but seams to be a common problem with this game and unreal engine (lots of post processing to simulate senua's psychosis) maybe with "-nod3d11" works better, never tried personally
Solus 4.5 Mesa 18.3.1
Platinum
Some very minor stuttering, overall performance is very close to the windows version. Sound seems ok - no crackling issues.
Linux Mint 19 Tara NVIDIA 410.78
Gold
The game works well with DXVK and looks fluent even in low frame rates at 4k. On Kwin Wayland I had to set the game to window mode to get an output as of a XWayland bug with Vulkan. But sound is really an issue in this game, this needs to be fixed as otherwise the atmosphere of the game is not covered well.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-cc6a5e937b)
Gold
It runs out of the box. Steam Controller and Xbox360 wireless controller work along with Big Picture Mode. But there are audio issues. The sound clips with a constant popping noise and the volume is off on most sound effects and voices. To fix this I used protontricks
My Steam download dir is not in the default location. To get protontricks running I had to install winetricks and wine, and then set my environment variables
STEAM_DIR to steam games director
PROTON_VERSION to '3.7 Beta'.
To fix the audio issue
protontricks 414340 xac
protontricks 414340 winecf
add library override for xaudio2_7 and set it to Nativ
This tweak alone causes the game to crash after the intro cutscene or loading a save. To fix the crash I added the Steam launch option
PROTON_NO_ESYNC=1 %command
After all this, I played for like 45 minutes without issue. My system couldn't handle 'Very High' settings though
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Note that I have been playing the game an hour or so with other versions of WINE before I switched to Proton (for the reasons mentioned below). Proton fixes all of the audio issues that were had in the other versions of WINE, but one takes quite a hit with frame rates. An example is that I had to play on medium settings to get a reasonably stable 60fps, but it still dropped to (at lowest) 6fps when going to new areas.
ESYNC had to be turned off to get past the title menu.
Tested with other versions of WINE (3.7, 3.12, 3.18 and tkg-3.19 and 4.0 staging) (with DXVK), and needed no turning off esync, however it was plagued with audio issues. Either the voices were too quiet and/or some areas had loud crackling or water rushing. Though these ran perfectly on ultra settings at a steady 60fps (with some massive frame drops when going to new areas, which seems to be somewhat prevalent anyway on the Windows version (based upon reading some forums).
Arch Linux NVIDIA 410.66
Platinum
Audio issues mentioned previously have been fixed Proton 3.16-5 Beta. Some stuttering while the shader cache is being built, but this decreases as the game progresses. Perfectly playable with 50-60fps on max settings for me.
Works but with a lot of stuttering, may be shaders compilation ?
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.25
Platinum
Nvidia: If UE4 engine dies on startup, look in your DXVK configs, if you circumvented the default spoof of an AMD card to the game. If so, the engine will look for NvAPI, what will result in a crash.
Some singleplayer, and several hours of multiplayer. Browsed games, and joined friends/friends could join my game no problems. Steam overlay works. Performance was superb, no visual artifacting. It just werkz
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
As others mentioned, unable to connect to their servers and crashes sometimes. Otherwise it appears to be playable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
When starting the game it informs you that you have no internet access and cannot play multiplayer. Crashes when attempting to access the Galactic Campaign map
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Bronze
The performance of the game is great however the game will crash either at random and on certain triggers and it is unable to connect to the Helldrivers servers (Anti cheat maybe?).
Working perfectly (over 200fps in QHD most of the time). Can't play in multiplayer though, maybe because of the anticheat system.
Ryzen 5 1600X Linux Mint 18.1 64-bit (Kernel 4.10.0) NVIDIA 396.18
Borked
Game doesn't start
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Silver
Runs perfectly fine, just doesn't connect to "galactic leaderboards" and sometimes crashes when choosing a planet.
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
Performances on par with the game on Windows. It ran perfectly from start to finish, in both singleplayer and multiplayer with friends playing on Windows.
Linux Mint 18.2 Sonya NVIDIA 415.25
Silver
After Proton 3.7, we received another update to Steam, which apparently broke Helldivers, which required libgnutls.so.30 to be symlinked into pinned_libs folders (for 32 and 64 bit). Now, Helldivers will page fault if SteamPlay detects a libgnutls symlink in libbed_pins, meaning it will not launch AT ALL. Speaking of launch, previously, launching Helldivers was just a matter of double-clicking on it and eventually the game would come up; Now, the 64-bit launcher requires PROTON_USE_WINED3D11=1 %command% in order to start the game with WineD3D, which I do not recommend because performance will suffer drastically.
If you're trying to play this game on a laptop, do not forget to tell Steam to offload the rendering to your dGPU or it will handle it to your iGPU with this launch option: DRI_PRIME=1 %command% . But the main problem here is why the heck is multiplayer no longer working? Some games like Ultra Street Fighter IV does not require that tweak, but Helldivers does, so Proton really needs to address the libgnutls problem in order for multiplayer to work in Helldivers.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Silver
Still runs fine. however will not connect to online servers.
Pop!_OS 18.10 NVIDIA 410.57
Gold
On Fedora 29 everything works except for multiplayer, to get multiplayer working run following two commands (this is Fedora 29 specific, other distros may use different file locations): "ln -s /usr/lib/libgnutls.so.30.22.0 ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libgnutls.so.26" and "ln -s /usr/lib64/libgnutls.so.30.22.0 ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26"
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Runs fine, doesn't complain when changing settings.
Arch Linux NVIDIA 415.25
Gold
it works perfectly after the symlink fix, but be aware that doing so you might bork other games (it happened to me). So I suggest you remove the links after the game closes.
This can be easily done by adding the code below to the game launch options (pay attention to the names of the libs and their path and change it accordingly to your case, since I can almost guarantee it will be different if you use a different distro than mine):
ln -s /usr/lib64/libgnutls.so.30.14.11 ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26 && ln -s /usr/lib/libgnutls.so.30.14.11 ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libgnutls.so.26 && %command%; rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26 ; rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libgnutls.so.26 &
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Multiplayer is not tested, other than that works flawlessly.
Arch Linux NVIDIA 396.54
Platinum
This is an update to my previous rating, which was published a few hours before Proton/SteamPlay 3.16-6 was released. Under Proton 3.16-6, the game just-works. Meaning it requires no tweaks, no workarounds, no symlinking, nada. The game runs just fine, multiplayer is working as it should. There is only one minor issue here, every so often Helldivers will force-quit on me and return to desktop, but I believe this has nothing to do with Proton because I remember I've experienced the same on Windows and even on the PlayStation Vita. Good job, Valve.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Gold
To get multiplayer working run the following two commands (This is for Ubuntu 18.10, might differ on other distros/versions of Ubuntu) "sudo ln -s /usr/lib32/x86_64-linux-gnu/libgnutls.so.30.22.0 ~/.steam/ubuntu12_32/steam-runtime/pinned_libs_32/libgnutls.so.26" and "sudo ln -s /usr/lib/x86_64-linux-gnu/libgnutls.so.30.22.0 ~/.steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26"
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Some soundglitches occur but runs perfectly fine otherwise. For those that wonder, the Intel HD 620 is wholly underpowered for this game, but it is enough for 800x600 resolution :P
Void Linux 3.0 Mesa 18.3.1
Borked
Training section works perfectly but after it i'm unable to connect to game servers even after opening port 443 and disabling firewall, game crashes if you go to campaign map in offline, choosing borderless fullscreen freezes the game.
I only played for a short time but everything seemed find ane framerate is was high, as it should be for such an old game. I didn't realize this version has no multiplayer so refunded it after testing it out.
Manjaro Linux NVIDIA 410.73
Borked
Ubuntu 18.10 (64 бит) NVIDIA 340.107
Borked
Black screen and nothing more.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 410.73
Borked
Ubuntu Disco Dingo (development branch) (64 бит) NVIDIA 415.18
Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed
i5-2320 / iGPU HD 2000 Solus 64-bit (Kernel 4.17.17) Mesa 18.1.6
Characters were invisible at first, but it works fine with "PROTON_USE_WINED3D=1 %command%" for the whole ten minutes it takes to 100% complete the game.
If I switch workspaces while fullscreen or click outside of the game while fullscreen the game may crash(9/10 times, but there *was* that one time it didn't crash). I'm on i3 though and haven't tested on a normal stacking wm. Computer info pulled from inxi -b
Warning! Video memory is low! (0 M) It is possible that video memory is not configured properly. Please restart computer and set AGP Aperture size = 256 MB or more in BIOS configuration program.
Arch Linux 4.4 Mesa 18.2.3
Platinum
Main menu seemingly has a forced 4:3 resolution for some strange reason, but once you start a game, it goes full screen. Haven't extensively tested, but seems to work equally well as on windows.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Borked
Tells me I have 0mb video memory and crashes shortly afterwards
Uncovering fog of war is very slow and choppy. Map zoom out works with page up/down (and scroll wheel but unable to zoom out fully w/ wheel). FPS was about 10 for most of the game, with in-game setting tweaks I got that up to 60 for most of it. Definitely change in-game settings.
I completed the first mission, but no further.
Gentoo Base System release 2.6 NVIDIA 410.78
Bronze
Major lags.
ArchLinux NVIDIA 415.25
Platinum
slowdowns in video sequences
i5-4570S / GeForce GTX 750 Ti Ubuntu 18.04 NVIDIA 390.48
game runs fine for a few minutes, then starts to lag badly. Alt tabbing out to the desktop, and back to the game, or changing the graphics settings in the game gets it running again for a few more minutes, before the symptoms return.
Ubuntu 18.04.1 LTS NVIDIA 396.54
[ 11712 ] Heroes of Might & Magic V: Hammers of Fate
Borked
Game enters fullscreen mode and displays splash screen for a moment, then flickers and disappears, capturing the mouse cursor in a small region and leaving the application visible in KDE's task bar. Alt+Tab releases the mouse capture, and SIGKILL ended the process with no lingering issues.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
[ 11713 ] Heroes of Might & Magic V: Tribes of the East
Silver
I could not zoom out. Performance was extremely poor on high settings until I enabled BOTH anisotropic filtering and antialiasing at maximum. Then it began to run smoothly.
The biggest problem is still that I could not completely zoom out on the main map.
Linux 4.x NVIDIA 410.66
Bronze
Window problems on loading, 7 FPS in the game on max settings (menu is fine)
Game seems to be working at first but there is some sort of a memory leak. The same happens when using Wine install. Game is choppy and laggy,. The longer it is played the worse it gets and at some point it almost freezes (especially with further maps). Switching graphic settings resets it and game runs fluently for a moment then becomes laggy pretty quickly and it's all over again. Game is unplayable that way.
Played to the "Chapel". The whole first map seems like a tutorial, but I played through it for a bit. Zero issues. Works out of the box.
Gentoo Base System release 2.6 NVIDIA 415.25
Silver
Generally game plays well, without major issues, I've noticed small frame drop from time to time and wasn't able to connect to microtransactions, but the last one could also mean the developers abandoned the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
[ 11723 ] Heroes® of Might & Magic III - HD Edition
The game runs perfectly after setting "-force-d3d9" as argument. Only exception is the intro video, which shows a black screen. You can skip it by pressing Escape.
PROTON_LOG=1 %command% will generate infinitely long log file, beware.. it grows FAST, many GB/minute. Must force kill
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Borked
A black screen is shown, then back to the desktop
Ryzen 5 1600 / HD 7950 Debian Stretch Mesa 13.0.6
Borked
Just like GLQuake and GLQuakeWorld, it crashes on launch. This particular build of the Quake engine does not like SteamPlay.
AMD 8350 / GTX 770 Slackware 14.2 NVIDIA 396.24
Borked
Crashes with the following error: GLHexen is a special, accelerated version of Hexen II that runs on some OpenGL-based 3D cards. Note that not all 3D accelerator cards will work with GLHexen
ntel(R) Pentium(R) CPU G870 @ 3.10GHz / AMD Radeon™ HD 6450 Graphics Ubuntu 18.04.1 LTS (Kernel: 4.15.0-33) Mesa 18.3.0-devel
Strange display glitch, that looks sort of like tearing but is persistent for a few seconds then goes away (and comes back), and occurs even when there is no motion. Doesn't affect Nvidia cards/drivers. Otherwise perfect.
Graphics and voices perfect, but OP FMV results in a black screen but it can be skipped with the enter key. You can just watch it here instead: https://www.youtube.com/watch?v=fTkwNLMVsPI
After the game launches, the Tilted Mill Entertainment opening video does not play, but appears as a white screen. Most likely because it is encoded with the outdated
msvideo1 codec. Click on the white screen and the game will work.
No window appears at all. In top you can see the program running for ~20 seconds before terminating, but it does not consume any CPU time. It just idles before dying.
HMA.exe is running and after 30 seconds it exits. No CPU usage. strace shows it is waiting on a file descriptor (poll or readv depending if ESYNC is on or off) and time outs eventually. Similarly wineserver is hanging on poll of one file descriptor and timeouts after 1 second, and after repeating this gives up after 30 seconds. So most likely some threading issue, or deadlock. Didn't have time to really dig deep into this.
I tried PROTON_NO_ESYNC=1, and it still doesn't work.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Borked
Not working
Arch Linux (64 бит) 4.4 Mesa 18.2.5
Borked
Still does not start, exist Proton issues regarding Steam DRM called CEG that is the suspected blocker.
performance is sub-par on my rig, but might not be an issue on more powerful ones. graphical glitches on normal and high shader quality presets.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Runs perfectly out of the box.
Manjaro Linux NVIDIA 410.73
Platinum
(Admins: I made an earlier report and gave it silver, disregard that one.)
Game runs very well under Steam Runtime with Proton Beta on my ancient laptop. Frame drops occasionally occur but are minimal and not dramatic. I needed to drop graphics to their lowest settings to get a consistent frame rate on my hardware.
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.2
Platinum
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.2
Silver
Alt tab causes game to crash, cursor not visible in Steam Overlay
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Platinum
FPS is slightly unstable. Mostly plays at a solid fps with vsync enabled.
Runs smoothly at highest settings; no tweaks required. Proton continues to impress.
Linux Mint 18 Sarah (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Platinum
Works perfectly.
Linux Mint 19 Tara (64-bit) 4.6.0 NVIDIA 390.77
Silver
Game works out of the box, super smooth, no crashes, 3D graphics works perfectly, audio and controls too. There are two minor issues, which have no effect on game play at all. First, changing resolution either moves game out of the full screen into windowed mode, and can't be put back (restart of the game helps), or there is garbage in some areas of the screen (usually top - again restart of the game helps to get rid of it). Second, when playing at 2560x1600 the game leaves a persistent slowly building up white rectangle on the bottom right side of the screen. At all graphics settings. Playing at lower resolutions (1920x1200) resolve the problem. So very close to Platinum (or Gold), but it doesn't work perfectly. Might be totally a fault of the game tho.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Platinum
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs well enough out of the box. Has somewhat frequent framerate drops, but is mostly smooth and due to the pace of the game is totally playable. Most likely down to the hardware being old and slow.
Flawless. Zero tweaks. Works out of the box. Graphics, audio, controls, videos all work perfectly. Excellent performance.
Both Direct3D and OpenGL renders work perfectly. "Full scene anti-aliasing" option is not available for me.
Note, that the game has pretty terrible graphics settings, in particular draw distance is pretty low, and texture filtering is terrible, mipmapping is also a bit pathetic, and there is no option to enable trilinear interpolation in the game. The same happens in Windows. So still Platinum.
When going between menu items, mouse loses focus on my Steam Controller. Just have to be careful to keep the guns holstered if or figure out a "double press" option that does nothing to kick it back into focus if I pause the game.
Distro: SolusOS. TBH I'm not sure if it was installed natively or via Proton.
DO NOT HAVE A CONTROLLED PLUGGED IN!
The game will fight your controller for access to controls against the keyboard - game will run well without a controller (PS3 or other) plugged in. Game runs fine but has minor screen tearing. This game would be a viable option for Linux gaming if the user experience were better...or if you don't care about UX. Overall this game passes on its compatibility merits- would recommend some general
Game runs okay, but gets stuck in infinite loading screen more often than not. Gets stuck 100% of the time when trying to view load/save menu.
Manjaro Linux NVIDIA 415.25
Gold
Used on the stable branch of Proton (3.78, Going beta won't let you connect online.) Everything works as it is, Can play missions w/o any issues, Heck i can maybe that it runs better on Linux, since the Windows version felt laggy (even with the fact that I barely made min. requirements.). The only issue I would say is that when you exit the game, it would freeze for a while and the only way to properly close it is to force close wine, other than that I'd say this game is playable and should be fine for the average user.
Arch Linux 4.4 Mesa 18.2.4
Platinum
Runs and plays without any issue.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Silver
Connection with server can't be estabilished. In offline mode gameplay is limited but otherwise would be Platinum with 70ish steady fps on ultra settings. Very close to Platinum.
Manjaro Linux NVIDIA 410.73
Platinum
some window bugs, and small gagging, but overall very good
Linux Mint 19 Tara NVIDIA 415.25
Bronze
After upgrading from Mesa 18.1.9 to 18.2.0, the game actually doesn't crash or freezes my system anymore, even with Proton 3.16-4. And compared to amdvlkn drivers, there are no graphical glitches at all (there were few very minor ones in amdvlkn). There is still minor stuttering due to shader compilations on the first play when entering new areas / levels, but it is also better than in amdvlkn. Other than that game looks to be working nicely, smoothly, etc. The game still can't connect to online servers, so achievements and various challenges can't be played.
Debian GNU/Linux testing (buster) 4.4 Mesa 18.2.0
Platinum
The game runs very well, performances on par with Windows (it even runs better than the first Hitman's native Linux port).
One or two hiccups during the first 2 minutes (drops around 40 fps), then it was perfect.
Linux Mint 18.2 Sonya NVIDIA 415.25
Bronze
changing to steam (runtime) the game connects to sever and menus run properly, but when selecting a mission the textures are not completely done rendering and the game is not really playable depending on the levels complexity i.e stairs are not see-able but objects and people can be seen in the special vision mode
Arch Linux NVIDIA 415.18
Platinum
This game functions well with some stuttering from shader compilation.
Airee's Linux NVIDIA 415.25
Platinum
With 3.7-8 (non-beta) even online part works unlike with Proton 3.16-4 beta.
Performance as good as one can expect without gameready-drivers: Generally 80-100fps @ 1440p with max settings, but some drops to ~60fps in dense crowds.
Note: CPU clocked to 4GHz on all cores.
Antergos Linux NVIDIA 410.73
Platinum
Runs out of box. Performance is ~20% lesser than that of Windows.
However, like other users, I could observe random stutters here and there as well.
ArchLinux KDE NVIDIA 415.25
Silver
Crashes on anything besides 3.7-8, managed to get connect to hitman servers on the first startup but havent been able since (the game is playable, it's just in offline mode)
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Finished single player campaigns (original + 2 + original dlc). Stutters when compiling shaders for first time but otherwise had 70+ fps. Playtime ~31 hours.
Antergos Linux NVIDIA 415.22
Silver
Mostly fine. Some minor audio glitches, probably related to one CPU thread being fully used.
Be sure to open the Steam overlay if you want to move input focus to another window: if you don't, the game may start lagging in response to mouse movement.
Debian GNU/Linux 9.6 (stretch) 4.5 Mesa 18.3.1
Bronze
Trying to run on Slackware 14.2
Had to use LD_LIBRARY_PATH=/usr/lib64/ in the launch options to get Proton/Wine to load libgnutls in steam runtime mode, otherwise the game will never be able to connect at all on startup. (Proton 3.16.6 seems to be compiled against libgnutls.so.30, but the current Steam runtime only has libgnutls.so.26)
However, the online connection is very unstable; after around 5-10 minutes the game will hang when trying to connect to the servers, this sometimes resolves itself after waiting for 5-10 minutes more, but this whole process makes the game unplayable.
Linux 4.14 NVIDIA 410.73
Platinum
Played Colorado, Marakesh and Santa Fortuna. Online connectivity and the game itself worked out of the box. No major performance issues other than some microstutters, but that's about it. Perfectly playable.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
Setting tsched=0 in line 47 of /etc/pulse/default.pa causes audio to stutter and skip. Online mode is not working as of 17/11/2018 (DD/MM/YY). Runs well, performance is on par with Hitman 2016.
Antergos Linux NVIDIA 410.73
Gold
Runs great on a low spec machine, set settings to medium, set to vsync and 50% of vysync target framerate.
Manjaro Linux 4.5 Mesa 18.3.1
Bronze
Works fine until trying to play, everything is sort of transparent or has lost textures, and everything is blended into a foggy background
Linux 4.x NVIDIA 415.25
Platinum
Works reasonably well in 4K with DXVK. On Plasma Wayland I had to set the game to window mode to see the output of Vulkan. Once you are in a game the mouse is very slow in the menu (maybe an issue with 4k and Plasma Wayland).
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Occasionally stutters to cache the textures, but overall, works flawlessly.
Manjaro Linux NVIDIA 410.73
Platinum
All settings at Ultra/Max. 240hz. Vsync disabled. Ran perfectly online and off. Didn't do jack squat. Proton 3.7-8 seems to be the sweet spot. Don't get creative.
Linux Mint 18.3 Sylvia NVIDIA 415.18
Silver
Game can launch with the latest patch, Although playing the Holiday Hoarders mission stutters the game alot (It could depend on my specs, your mileage may vary). Regular missions run fine (with the occasional stutter, but not to define it as "stutters alot"). I still have to force quit the game, since Clicking "Close/Exit Game" Freezes it up.
Arch Linux 4.5 Mesa 18.3.1
Platinum
https://www.youtube.com/watch?v=vX7uioAXECI
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Game runs great with about ~60-100 fps depending on the scene, I tested the legacy missions (ported missions from Hitman 2016) and for some reason I achieve higher performance than the official linux port from Hitman 2016. Only downsides are occasional hiccups but otherwise it runs without any glitches. As others have stated the game currently won't connect to online services with Proton Beta 3.16-4.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-efb1cca 2018-11-13 bionic-oibaf-ppa)
Platinum
Older versions of Proton 3.16 were borked. When using them the game could not connect to the servers, limiting the player to the far inferior offline mode.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Occasional stutter, but not too bad, good framerate.
Can't seem to access servers to play online.
Manjaro Linux NVIDIA 410.73
Borked
Launcher works, game crashes
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
Performance is close to when running on Windows. To get multiplayer working, you need gnutls <= 3.0 and be running steam-native. No crashing or texture corruption etc. Only issue seems that you can't move the mouse outside of the game window.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Performance seems akin to running on windows and online server connection works at all times.
Solus NVIDIA 415.18
Silver
With new Beta the game finally connects to the servers and you can play everything, but now i have texture bugs
https://www.youtube.com/watch?v=PFTM2ZYxU0w
but still playable
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Borked
Game Launcher starts as it should, then, after launching the game just crashes, does not even show up
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Bronze
game can't connect to server. prolog mission is playable. for all others, if you have any little bugs, strange performance drops or it needs some little tweaks: the game is NOT PLATINUM
Linux Mint 19 Tara NVIDIA 410.73
Borked
Totally borked with 3.16-4. Game immediately crashes in radeon_dri.so! With Proton 3.7-8 game starts up and looks to be working, only to freeze the screen and keyboard (computer and kernel still are ok, and even audio is working) one you are in the mission after 10 seconds or less - my only option was to reboot a system. Only workable workaround is to use AMD vulkan drivers (amdvlkn), which are a pain in the ass to install, and causes other games to have worse performance. Once you do that (amd vulkan drivers), the game is actually playable, but: 1) there is severe stutter on first play, 2) there are few minor artifacts, 3) I still can't connect to online servers. And that is just from testing it for about an hour on just two maps. Not recommended! PS. This is for a "free" version, so test it yourself.
Debian GNU/Linux testing/unstable 3.1 Mesa 18.1.9
Platinum
Works really good (~50-60 fps in the Paris and Marrakech levels). Crashes on exit but that's not a problem. Only issue is that the game uses blit mode instead of flipping in exclusive fullscreen which feels less smooth (got it to use flipping at one point but can't figure how I did it). Though that might be a proton issue not specific to this game (not enough experience with proton to make the distinction).
Linux Mint 19 Tara NVIDIA 410.73
Platinum
If the game crash after clicking on "Play", check that 64bits Vulkan drivers are correctly installed (eg. with 'vulkaninfo' in a terminal).
Performance is great, getting 75-150fps on 1080p low in the Paris level.
Way better than with the native Hitman 2016 on the same level.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Platinum
The game works flawlessly. There's an initial stutter on shader compilation, but once it's done, the game keeps up the framerate at 50-60 fps.
Ghost mode / Sniper Assassin wasn't tested. Holiday Hoarders event mission wasn't tested.
Ubuntu 18.10 NVIDIA 415.25
Gold
Runs pretty good, better than the linux port of its predecessor. 3.16-4 also works, but you will be unable to connect online. use 3.7-8 for the time being.
Manjaro Linux NVIDIA 410.73
Silver
Runs normally, No online connection, Freezes for 4-5 seconds when autosaving
Manjaro Linux NVIDIA 410.78
Borked
Launcher starts but game crashes before displaying anything.
Debian GNU/Linux 9.6 (stretch) 4.4 Mesa 18.2.6
Platinum
Antergos Linux (64 bits) NVIDIA 415.25
Platinum
Poor performances with my good old graphics card, can't compare to windows, but still playable.
I had to play in offline mode, online mode doesn't seems to work, didn't try any tweaks for now.
Linux 4.x (64 bits) NVIDIA 410.66
Platinum
Game runs fine out of the box, but some stuttering which could be due to being played on 4k resolution. (By stuttering, I mean the game locks up for few seconds, but that happens only when I first start the game.)
Linux Mint 19.1 Tessa NVIDIA 410.93
Gold
Must use 3.7-8 Proton, newer version refused to connect to Hitman servers. Also slight micro stutters during play as others have stated. Otherwise, runs perfectly, no issues with savegames and no tweaks required. All graphic options and resolutions work.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Latest Proton 3.16-6 beta works perfectly online. Quitting no longer hangs. Runs smoothly, except for very first run whilst shaders cache (approx 5-10 min). Save/Load bug fixed in latest Hitman hotfix on Dec-21. Over 100 hours logged in-game online in total (mostly 3.7-8).
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Runs well majority of time. Occasional temporary black screen. Game will launch minimized and/or on secondary monitor at random. More rarely will crash when loading a level.
Linux Mint 18.3 Sylvia NVIDIA 410.78
Platinum
4k on high settings gave 25-50fps. Possible it gets more stable after some caching, eitherwise there is room to go down in settings.
Arch Linux NVIDIA 396.54.09
Platinum
Will not connect to server on Proton 3.17-4, use 3.7-8. Only other issue experienced was the game hanging when trying to exit through the menu - needs to be forced closed. Everything else worked flawlessly.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Tested everything. Some slight stuttering every now and then. Sometimes it craches (like once every 10h)
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Platinum
Everything works great. Every now and then micro jolts which don't have a serious effect on the game.
Linux Mint 19 Tara NVIDIA 410.73
Silver
Works fine, at the same performance as Hitman 1 or even better, but cannot connect to online servers.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 410.73
Platinum
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
use proton 3.7.8, proton beta online don t work, ssaa 1.3, and option graphic ultra : 30-60fps
Ubuntu 18.10 (64 bits) NVIDIA 410.73
Bronze
The game runs but everyting is behind a grey fog, not possible to play.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-9dc135efa1)
Gold
With 3.16-6 and "steam-native" multiplayer functionality is 100% working. Game exits without wine crashing. No crashing was observed. Although, performance is sub-par and generally 50% slower of what I observed running on windows.
Linux 4.x 4.5 Mesa 18.3.1
Silver
It runs very well. But crashes at random times, aswell as sometimes it freezes for whiles.
Ubuntu 18.10 NVIDIA 415.18
Borked
Used to work fairly well ( although only 3.7-8 "stable", any other beta made it crash. Performance was pretty good, bit of hitching from DXVK caching, i presume...), has been broken since the game update on 16/11/2018, it simply crashes on startup because it can't connect to servers.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
No tweaks required on OpenSuse Leap 15. Played only through the training mission.
Linux 4.x NVIDIA 410.78
Borked
Game launcher shows up but actually launching the game doesn't work sadly. It just sits in memory at around 200mb (possible DRM issue?)
Solus 3.1 Mesa 18.2.3
Bronze
Performance isn't great: 40-50fps at 1440p medium, with some frame dips. There are also some small physics bugs, but they don't really affect gameplay.
Manjaro Linux NVIDIA 410.73
Platinum
Exiting the game freezes Wine. Other than that, everything works perfectly - online features and multiplayer work, no graphical bugs or stuttering, stable 70 FPS @ 3440x1440
Linux 4.x NVIDIA 410.66
Platinum
Runs great, no network connection though.
Linux Mint 19 Tara NVIDIA 415.13
Platinum
Works very well out of the box. Great performance when shader cache has been generated. Haven't noticed any other issues in the single player.
Linux 4.x 4.5 Mesa 18.3.1
Silver
Performance seems okay, aside from shader compilation stuttering. Online mode works only with 3.7-8. Wine crashes when trying to quit the game, also can't seem to access second monitor while game is running in any display mode (fullscreen, windowed etc.) Mouse seems floaty thought, not very comfortable to play.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-61b535437e)
Gold
On Solus, use the Linux Steam tool to change from Native to Bundled runtime. Game works fine though it's pretty sluggish when first starting until shaders have time to build. FPS is 70% of performance on same hardware with Windows 10 LTSC 2019
Solus NVIDIA 410.73
Gold
Doesn't need tweaking to launch, but heavy compilation stutter can make the game uncomfortable to play until the shader cache is built up. Apart from that issue the game seems to run close to perfect and with complete online functionality on Proton 3.16-6.
Ubuntu 18.10 4.5 Mesa 19.0.0-dev
Platinum
I like that Game in Linux.
Debian GNU/Linux 8.11 (jessie) NVIDIA 410.66
Platinum
About the same performance on Windows at 25-35 FPS. May be stuttering like others have reported but is unnoticable due to low FPS
Launches in a cropped overlay despite being in full-screen mode. Have to press Up, Up, Z to reach the options, at which point switching to windowed mode then back to full-screen mode resolves the issue until the game is next launched.
Works exceptionally good without any tweaks. Everything maxed out, getting 60 fps constant.
ArchLinux KDE NVIDIA 415.25
Bronze
Colours are very dark, not like in youtube videos. Faced one hangup, like everyone else at the beginning, after the restart, the problem did not recur. The rest seems to be all right. I will wait for
Proton updates.
Antergos Linux (64 бит) 4.4 Mesa 18.2.4
Borked
black screen
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
a little bit of performance degradation but no visual bugs nor audio issues,controller work perfecly
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Like everyone else, I had the game crash during the credits the first time but on restarting and continuing the game from the save prior to the credits it worked perfectly thereafter.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game wont start when launching normal. When starting with (no launcher) option, there is an OGRE exception.
Launcher/configurator works properly; did not see any errors when starting the game with or without launcher. No tweaks used, but Proton 3.16-3 and Nvidia 396.54.09 or equivalent drivers might be needed (stream output). Game froze once during the opening credits, but went without a hitch on the second attempt. Good performance and full controller support.
Is possible to start with PROTON_USE_WINED3D11=1, however the performance is pretty bad (~10-20FPS on medium settings), there are graphic-bugs and the game crashes reliably when trying to access the teleporter
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Silver
Saw only a black sceen at first, but after running it in "windowed mode" from the launcher, I got an error message, and once i clicked "ignore" on that it started running. After this it ran also in "windowed fullscreen". Visuals, sounds and controls seemed OK. Tested only a few minutes.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Borked
Shows only a black screen, exits to desktop after some time
works well now no longer need the wined3d11 trick, don't launch in fullscreen mode though or you will lose the focus
Manjaro Linux (64 bits) NVIDIA 415.18
Bronze
You can see bodies after putting in "PROTON_USE_WINED3D11=1 %command%" but mostly after every game you lose control of your mouse and are unable to choose a team.Also, if you try to exit and re-enter (using the Windows key) you will be able to choose a team but your sensitivity will be through the roof, and all you can do is spin.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
textures of bodies missed just saw heads with weapons lmao and menu not really accessible in game btw
Works great until the mouse seems to randomly lose control and forces you to look straight up or down and just spin in place. Seems to happen every 15-20 minutes of gameplay.
Linux 4.x 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Platinum
Requires Proton 3.16-3 beta and latest MESA git /w the ext_transform thing, then runs perfectly.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Suffers severe graphical slowdown from specific uncommon effects which can interfere with mechanics. Lowering graphic settings will get you past this. Otherwise perfect, including gamepad support.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Right click on the game, go to properties and click on set launch options and copy and paste the text below into select set launch options and click ok and now the game should run
PROTON_NO_D3D11=1 %command%
disaling d3d11 just caused the ground to disappear (no texture), however using wine d3d11 seems to solve it to normal. I can't attest to crossplatform performance, i let my brother play it. no (abnormal) bugs reported. just the usual windows ones.
ran at low quality settings, but 1080p res. never got around to adjusting settings.
tested a few scenerios, bounced plane through water, threw cars and planes into tornado. no signs of abnormal behaviour.
Fedora
Linux 4.x 4.4 Mesa 18.2.4
Platinum
No issues noticed, only minor glitch noticed is tire skid marks have incorrect color.
This is an update to my report from a few days back.
* The game has lower performance than expected. As I haven't played the Windows version, I'm not sure how much of that is to do with the game being poorly optimised and how much is to do with Proton. I can keep my framerate at or close to 60fps with high settings @ 1080p for the most part, but it will drop down to 40 odd fps here and there (not including the stuttering issue).
* The game stutters quite heavily a fair bit in some outdoor areas. Seems to be worse around areas with a lot of lighting effects. Disabling Esync can actually make the issue a little worse in my experience, so I leave it enabled.
* Some warm coloured lights emit a weird shimmering effect. It's uncommon to see and is a very minor issue. Not sure if this issue also exists on Windows, but just mentioning it for the sake of accuracy.
* Regarding the total lock ups/crashes in my previous report which happened after 5-10 minutes of gameplay and required force quitting the game or sometimes even rebooting the computer - I found that disabling the Steam fps counter helped massively with this issue. I've sometimes been able to play for hours at a time now without the issue happening. It still exists though, but is far less common now.
* Sometimes, mid game, my screen will just go blank. Sometimes this'll only last a few seconds then the image will come back and I can continue play. Sometimes the image will not come back and my monitor will report that there's no signal. Half the time I can Alt+F4 to force quit the game, but sometimes I can't do this and then have to try and bring up the Terminal with a keyboard shortcut (Alt+F1 or Alt+F2 on Mint) to fix the issue with some commands. Sometimes though, the screen will not come on because it continues to receive no signal, and sometimes I will just see graphical corruption, both cases requiring a hard reboot.
When I can access the Terminal, sometimes just a reboot command will fix the issue. But it's common I'll see a black screen after logging in when I should be seeing the desktop. In this situation, I've found that "sudo apt-get install gnome-shell" will often fix the issue (if gnome shell is already installed then I first have to uninstall it before installing it again "sudo apt-get remove gnome-shell"). If this doesn't fix the black screen, I then have to restore Mint from a Timeshift backup via a live usb version of Mint, then sometimes also reinstall the gnome shell again afterwards.
So it obviously seems that this game can screw up your system's installation/config somehow.
* Conclusion: The game is somewhat playable, sometimes quite nicely for an hour or so without these issues causing too much trouble. But sooner or later, it's gonna crash on you and potentially cause you to have to fix your computer. Most people will probably find it to be quite a frustrating experience.
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Works fine even in 4k with DXVK without any modification. Though the framerate could be a little better. On Plasma Wayland I had to set the game to window mode with boarders to see the output.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Great performance outside of shader compilation. FMVs have sync issues and there seems to be some volumetric lighting artifacts in certain spots.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The sound becomes distorted after playing for a few minutes. Performance is all over the place: sometimes it runs well and sometimes there are major lags and pauses.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Runs right out of the box. However, it stutters a lot and often completely locks up, requiring me to force quit the game or even reboot the computer. I'm lucky to get in 5-10 minutes of gameplay before a lockup happens. I tried disabling Esync but that didn't help.
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Silver
Played online with friends for 2 hours... no crashes ... no tweaks... just some stuttering every now and then
Works out of the box without any issue in the time I played.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
Runs okay with 3.7-4, but is better with 3.16-4. Stutters somewhat frequently, better with newer versions of Proton. Audio is fine. Controller is fine. Very occasional lighting/texture issues, however it is hard to say if this is due to Proton or the inherent bugginess of the game (game has numerous bugs and issues under Windows).
Ubuntu 18.10 NVIDIA 415.13
Platinum
Runs flawless on highest settings
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 390.48
Platinum
Runs very good. Did not notice any performance decrease compared to Windows version. Zero issues, butter smooth gameplay!
I had to use the startup-script which is linked in other reports on this game.
The launcher simply doesn't work.
The game crashed immediatly when i tried to run it on integrated graphics (intel), but it works reasonably well on my dedicated gpu (DRI_PRIME=1 ./proton_homeworld.sh, for laptop-users).
Game performs as expected on a RX550, a bit laggy on higher settings.
Linux 4.x 3.0 Mesa 18.2.6
Platinum
The game works perfectly when using the script indicated here https://steamcommunity.com/app/244160/discussions/0/2727382174641131600/. Thank you so much!
Linux 4.x NVIDIA 415.18
Silver
Some tweaking is indeed necessary. In particular, this might count as Borked because the .NET-based launcher is still broken (and therefore clicking the "Play" button still doesn't work). HOWEVER, using a script by Steam user emmet (https://steamcommunity.com/app/244160/discussions/0/2727382174641131600/), the Remastered portion runs almost perfectly on my machine (no separate Wine install necessary; this uses whatever version of Proton Steam provides). I was able to complete all tutorials and the first mission without issue, even on max graphics settings. Performance is acceptable (I have low standards re: framerate; it's a bit choppy here and there, like in the glamor shots of the Mothership+Scaffold in the Mission 1 intro, but nothing particularly "terrible" IMO). Gearbox intro video has an audio loop glitch of some sort. Have not yet tested skirmishes (single/multi player), the bonus mission, or mods at all. Further discussions leading up to this success: https://steamcommunity.com/app/244160/discussions/0/1733213724914674457/
Linux 4.x 4.4 Mesa 18.2.5
Borked
Game doesn't start
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.2
Borked
not even starting
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
cant get it to open at all :'(
Ubuntu 18.04.1 LTS NVIDIA 390.48
Silver
Works after using the script from this site "https://steamcommunity.com/app/244160/discussions/0/2727382174641131600/" No problems playing the tutorial only the intro sound was faulty.
Manjaro Linux NVIDIA 410.73
Borked
Linux 4.x NVIDIA 410.57
Borked
Nothing new. Crashes to desktop. No error message.
Manjaro Linux NVIDIA 410.73
Borked
Not far from a solution, as it seems one must skip the launcher and change the executable, as explained here https://appdb.winehq.org/objectManager.php?sClass=version&iId=31973. Tried to do so with protonfixes without luck.
Linux 4.x NVIDIA 415.18
Borked
i5-3570k + RX 580 Debian Unstable + amdgpu ?
Borked
Does not launch
i3-3271U / Intel HD 4000 Arch Linux 64-bit (Kernel 4.17.14) i915
Borked
The launcher doesn't start. Possibly due a lack of .NET 4.0? Unfortunately there's no way to directly launch the HWRM executable via Steam so I cannot test if the game is actually runnable.
Wont even attempt to start, no error message or anything
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Launcher screen will not load, unable to start game.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-dca35c5 2018-11-19 bionic-oibaf-ppa)
Platinum
Runs perfectly with the startup script linked in the other post here.
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Launcher works here when I do the following:
1) delete folder [something]/steamapps/compatdata/244160/pfx
2) create a new WINEPREFIX at the same path using wine-4.0rc3
3) use winetricks to install d3dx9_43 dotnet40 vcrun2012 into the WINEPREFIX
4) rename the .exe installers under the _CommonRedist subfolders (DirectX, DotNet40, vcredist), so hitting the play button from Steam doesn't retrigger an installation
5) click play, launcher is now visible and working
Make sure to have both Proton 3.16-3 and Nvidia 396.54.09 drivers or appropriate RADV driver patches installed for proper stream output support to fix invisible units. (https://github.com/doitsujin/dxvk/issues/695)
Affected by the invisible unit bug. Also pretty laggy. Downloading the 3.16-4 beta right now; will re-test.
Linux 4.x 4.4 Mesa 18.2.5
Borked
Launches ok but the units will glitch out and disappear when you start playing
Ubuntu 18.04.1 LTS NVIDIA 390.48
Bronze
Works fine for about 30 minutes then the whole system freezes requiring a hard reboot.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
I added a report already but wanted to update. The game works fine after I used "-force-d3d9" and changed the resolution to 1080p from 4k.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
works great with proton 3.16-6 beta selected in steam
Manjaro Linux 4.5 Mesa 18.3.1
Silver
Units are invisible in DX11 mode. Putting "-force-d3d9" in launch options solves the issue, though some DX11 graphical features may be disabled.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I used "PROTON_USE_WINED3D11=1 %command%." as launch option. Played the whole single player campaign without any issues.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
The window does not show up although Steam is busy trying to load it for sometime and although it appears in the task switcher, and then it eventually fails (window removed from the task switcher, Steam responding again)
i5-3570K Solus 3.999 HD 7850, radeon drivers, Mesa 18.1.6
Silver
Performance and stability wise the game runs great. The only issue I experienced is that the units are not rendered properly making them completely invisible.
Lags quite a bit even with all graphics settings at Low, but it may just be the specs used are not sufficient for running this game. Testing on higher-end systems is recommended
i5-6198DU / GT 920 MX Linux Mint 18.3 KDE (Kernel 4.15) NVIDIA 396.54
Significant input latency that leads to severe motion sickness to those inclined to it. But, no crashes detected, and performance was similar to Windows.
Solus NVIDIA 390.87
Gold
If SteamVR latency increases, open up the VR dashboard and then close it again; this should drastically lower latency. (This applies to all of Linux SteamVR in my experience)
Performance is great, and I can run at highest graphics settings. Changing the resolution seems to be a bit unresponsive. Game runs well fullscreen and in windowed mode.
i5-4570 Debian 9.5 NVIDIA 390.77
Silver
Only launched after using Wine D3D11, with very minor graphical bugs but severely reduced performance compared to windows but still playable on potato graphics.
Good performance, but doors are not rendering, theres some strange input issue on the in-game store page and the game hangs on exit. Overall playable.
Arch Linux NVIDIA 410.57
Borked
fails to create directx device; with wine d3d11 it starts after you kill unitycrashhandler.exe but you get stuck in the main menu scene with no buttons; when you also force directx feature level 10 also some textures in the main menu scene are missing
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Silver
I played the a few contracts and "flipped" two houses. 12h in total by now.
Ran just fine with settings at best they could be. Doors did not load in and game crashes when you exit and hangs.
i7-6700HQ/GTX 1060 Linux Mint 19 64-bit (kernel 4.15.0-32) NVIDIA 396.51
Bronze
The game runs but with a lot of problems.
Textures are missing unless with use PROTON_USE_WINED3D but then it becomes very slugish around 20~30 FPS
Linux 4.x NVIDIA 415.25
Borked
Have not tried the tweaks listed yet but the game opens and seems to run fine except that my mouse will not work in game. Works in menus with no problem but not in the game itself and cannot find any settings that would cause issues.
Tried multiple mouses as well.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Silver
got to run with winded3d11, freezes on exit, performance is ok
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Silver
After installing the steam beta version and upgrading to the newest drivers rather than the ones that were released with my OS, I could get the mouse to detect. Had some minorish graphical issues though.
- Doors did not render
- Hoses/Tubing/Pipes in installation of sinks and such did not render
- Wiring did not render
- Something in the garage cleaning job did not render. Not sure what since I couldn't see it. Bikes maybe?
One other issue. Attempting to exit game crashes to desktop. Progress is saved but thought I'd note that it doesn't shut down nicely.
Ubuntu 18.04.1 LTS NVIDIA 396.54
[ 12084 ] House of 1,000 Doors: Family Secrets Collector's Edition
Platinum
As far as I can tell neither of the "House of 1,000 doors" titles supports widescreen resolutions even though there is an option for it. https://steamcommunity.com/app/286500/discussions/0/282992646973868033/
Everything else just works.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 12085 ] House of 1000 Doors: The Palm of Zoroaster Collector's Edition
Platinum
Note: This game doesn't scale to widescreen resolutions AFAIK.
Literally bought this game because it was recommended. I didn't know if it worked or would but sure enough, It was plug and play. If I didn't know about proton and DXVK I'd believe that this was a native title.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
VR was not tested. Did not try the DX9 start option.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Really good performance. Get around 120 FPS at 4k, only graphics options tweaked was reduced AA down to 2x.
I tried to run the game, it gave me a loading bar, and then started a process in the background that I couldn't stop without killing it.
Debian GNU/Linux 9.6 (stretch) NVIDIA 384.130
Bronze
The mid-game escape menu has the following issues:
1) The Save Game dialogue doesn't show chars you type, but does save with the name you give.
2) The Main Menu, Restart and Load Game options all crash the game, but Load Game works from the main menu on game startup (which means you can at least save/load between sessions).
3) The Input Configuration and Instructions options bring up blank dialogue boxes.
Apart from all this, rendering and frame rates are fine at 1440p/high settings on my fairly low-end GPU. Don't forget the free DLC to uncensor the game...
CentOS Linux release 7.5.1804 (Core) NVIDIA 396.54.09
Borked
All characters are missing clothes (transparent). Some fonts are also missing.
Performance is ok, not great, kinda low fps, but for this kind of game, it's tolerable... but a lot of the assets don't load in (doors, and certain tables), that's why I put it as unplayable
i7-4790k / GTX 970 Ubuntu 18.04 NVIDIA 390.48
Gold
The only issue I had was that loading a previous save would cause the game to crash. Not a huge deal. Also, the FPS would occasionally drop down into the 40s, but it didn't happen often and was usually a perfect 60. No missing textures like the other reports have mentioned.
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
When you encounter a black screen simply press enter or esc to bypass it. Also it appears to have issues playing videos but I haven't noticed any reason you would have to watch them for a full game experience. Sometimes you have to force quit the game when you exit the game as it gets hung.
Initial UI and intro are fine. Seems to get stuck loading the story mode. A black screen is presented after character selection and never goes away
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.1-arch1-1-ARCH) NVIDIA 396.51-3
Platinum
N/A
i5 4400 / GTX 1080 Ubuntu 18.04 NVIDIA
Gold
Blackscreen after loading storymode or challengemode as described by earlier comment exists, but can be easily overcome by pressing escape once, therefore still completely stable.
i7-7700K /GTX 1050 Ti Parrot OS Security 4.2 64-Bit (Kernel 4.17.0) NVIDIA 390.77
Gold
press Enter on any blackscreen -> profit
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Initially the player-characters didn't render with the normal Steam-installation. I also noticed that somehow the version is different between Windows and Proton installation which prevented me from playing with my friends initially. We were able to resolve those issues by joining the HFF Beta program. (this lead to insane lags on some maps though). I was able to play it for multiple hours.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Native
Ubuntu 18.10 3.0 Mesa 18.2.2
Bronze
Used Native2Proton to get Windows Build - Game loads and can join multiplayer. No player characters render however. Besides missing player models everything seems to run okay.
Manjaro Linux NVIDIA 415.22
Gold
Used Beta preview game to be able to play with friends
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Gold
This game has a native Linux version which is no longer being updated by the developer. Using the latest Steam Client Beta (Steam -> Settings -> Account -> Beta Participation -> Steam Beta Update) I was able to force it to use Proton to run the latest Windows version of the game (by right-clicking "Human: Fall Flat" in my Library, going to Properties, and checking "Force the use of a specific Steam Play compatability tool"). It seems to run okay, if anything a little smoother than the native version. I was able to join a game yesterday with about five other people, and spent a good 20-30 minutes flailing about with them.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.1 - padoka PPA
Platinum
It's native.
Manjaro Linux NVIDIA 410.73
Silver
When playing with Proton, players don't render, making the game basically unplayable. There's an older Linux version with working player models, but it isn't comparable when trying to connect to Windows multiplayer games.
No tweaks needed, but the game will crash instantly when trying to play unless you load the tutorial first.
Performance problems prevent you from playing comfortable.
With Proton 3.16-6 Beta Hunt Showdown starts up, I have sound. I can navigate the menu system fine and change video and audio options fine. When I try to recruit a new hunter or connect to an online quick game the game menu becomes unresponsive and I'm unable to click anything with the mouse. I can alt-f4 to close the window but Hunt continues to run until I issue the command "pkill -9 HuntGame.exe" in order to kill its process.
If I choose an older version of Proton I get an EAC error and the game closes which seems to imply at least to some degree EAC is loading up successfully with Proton 3.16-6.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Bronze
Game launches into working menu, searches game, connects to server, but when the match should start it gives a 0x7112 error. Tried fixing it by portforwarding as suggested for this error code unfortunately with no success.
Solus 4.5 Mesa 18.3.1
Borked
Black screen with cursor. then game crashes with errors saying the anti cheat can't load and "failed to initialize EAC game client interface"
Ubuntu 18.10 NVIDIA 415.13
Borked
Doesn't go past telling me I need DirectX.
Debian GNU/Linux 9.6 (stretch) NVIDIA 384.130
Borked
Black screen
i7 Archlinux 64bits (4.18.5) NVIDIA 396.54
Borked
Starts, but only shows a black screen and cursor
i7-8700k/GTX 1080 Ti Linux Mint 19 Mate 64-bit (Kernel 4.18.5) NVIDIA 396.56
Borked
Game launches but does not show anything except the cursor. Likely cannot load without EAC
Tested ~2 hours of gameplay with xbox360 controller. Got one crash early on, after setting PROTON_NO_ESYNC=1 no crash anymore. Using vsync setting needs manual restart. "Okayish" FPS, but quite some micro stuttering independent of graphics settings.
Playing the restored savegame from Steam (saved in steam-windows), played flawlessly
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Gold
Played and completed the game in 5 hours, game crashed once during that time. Also some minor frame rate drops while playing, otherwise playable.
Linux Mint 19 Tara NVIDIA 410.78
Platinum
In windows 10 i couldn't play this game because the resolution option in the launcher it's impossible to set it, it's just a blank field.
However in Proton it just works.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Everything works as intended. There are some performance hiccups here and there, but nothing serious.
You Rdy for some extra info? This game is a bad port from Nintendo Wii to Windows PCs. In the main directory of the game there is a "Autoexec.lua" file, which should (apparently) recognize whether it is a Windows PC or a Wii environment and depending on that it should load the files that the game needs to act further. I think that's where the error is. I tried several things in there and could manage to change the resolution of the startup-screen but no further. I give up on that, but maybe this info can help a real fan of this game to make it run. I count on you! :] Peace.
Can't seem to get it to run. I've tried several proton versions, D3d11, disabling Esync, and running LD_PRELOAD on necessary lib files as I saw some people suggest. No matter what I do, the game will open a black window for a few seconds and then crash.
Linux 4.x NVIDIA 410.66
Gold
Posting here even though it has a native Linux version.
If on Arch and you get the libcurl.so.4/CURL3 error make sure your environment variable "LANG" is not set to "C".
Workaround: needs `PULSE_LATENCY_MSEC=60 %command%` as launch option to fix sound (otherwise unbearable crackling) - Steam Controller works well as XBox Controller (needs to be selected in options)
Game runs smoothly, but has no sound after the opening video sequence.
Arch Linux 3.0 Mesa 18.2.5
Platinum
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Platinum
Game runs perfect
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Played from start to finish. No problem whatsoever.
Arch Linux NVIDIA 415.25
Platinum
It just works!
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything works fine, but Steam controllers are not recognized unless its set to be noticed as Xbox 360
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Bronze
The game runs smoothly, game controller is working, but there is no sound after the opening video sequence. I was not able to get this fixed with Proton. Though, it is running perfectly in my trusty old 32-bit Skyrim Wine prefix using wine-2.4 (Staging), and after installing devenum, quartz, xact, and wmp10 (see entry in the wine AppDB).
Ubuntu 18.10 NVIDIA 396.54
Bronze
Launch and running smoothly, but no sound in game, only in opening. Tried beta and stable proton releases (3.16-1 and 3.7-8)
Game runs basically perfectly. About 56fps at 1080p fullscreen. Without the Steam FPS counter though, I wouldn't have been able to tell. This game runs as though it's got native support. Absolutely flawless. I had the game crash once during the first boss fight, and if the Steam Controller turns off while the game is minimised then you'll have to restart the game. This could have a general bug with the game, as I have not at all tested this game under Windows 10. Perfect rating.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Using Proton Beta (3.16-1 Beta), intro video works perfectly.
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.2
Gold
Runs really well right out of the box, minus some crackling audio. 60FPS at max resolution with the graphics card I have. Only fix I had to do was adding `PULSE_LATENCY_MSEC=60 %command%` to my launch options. Sound was clear and beautiful after that.
Playing/moving to another steam library drive may requires you to delete the Proton Folders on both drives and revalidate.
Neptools DLL mods do not work, the "retranslation" patch will not work.
[ 12211 ] Hyperdimension Neptunia Re;Birth3 V Generation
Silver
Errors: 1) Displays dialog box "DirectX Setup: Unable to find dsetup.dll". 2) No sound except for movies. 3) Title screen to opening movie loop is very short.
Performance: 60 fps gameplay. Graphics and animations look okay. Just no sound.
Intro starts over and over again. however beeing active in the menu solves that
i3-6100 Ubuntu 18.04 NVIDIA 396.51
Gold
Inital load will throw an error of "Unable to find dsetup.dll", and game will load with alot of issues including no sound and intro looping at a very fast rate, making it impossible to use the menus.
To fix this browse the local folder of the game and open _CommonRedist/DirectX/Jun2010/ and copy DSETUP.dll and dsetup32.dll into the main folder. Game will complete setup and run perfectly afterwords
Linux 4.x 4.4 Mesa 18.2.6
Gold
Initially, no sound and improper video loop. My fix:
1) Copy DSETUP.dll and dsetup32.dll from subfolder _CommonRedist/DirectX/Jun2010/
2) Paste into base folder Hyperdimension Neptunia Re;Birth3/
After doing tweak the game runs very well.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
after copying DSETUP.dll and dsetup32.dll from subfolder _CommonRedist/DirectX/Jun2010/ and pasting it into the main folder, the game works perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Bronze
it shows can't find dsetup.dll at startup.
keep playing opening song if you didn't make some input.
Sound problem, no background music, no character voice, no UI sound effect.
Fails to properly install DirectX during initial Steam launch; says "dsound.dll not found." Then there is no in-engine audio. The following attempts have NOT fixed this issue: Manually installing Xact, manually installing D3DX9_42, setting xaudio2_7 and 2_6.dll to native and\or builtin.
Game loads and works up until actual gameplay. Models do no load, but the game can actually be played. Framerate is not good, however, once enemies appear.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Won't launch, just showing black window for few seconds and then closing.
Some Textures Don't Load, FPS extremely low compared to windows (60 locked on Windows, 2-8 on this system, the FPS were the same, windowed or full screen)
i5-6200U / GT 940M Arch Linux (Kernel 4.18.5-arch1-1-ARCH) NVIDIA 396.54
Silver
Character models do not load. Issues with steam overlay. Had to kill process manually after quitting game. Otherwise runs OK, controller works as it should and fps is good.
This Unity 3D game runs. But enemies do not display and mouse aiming leaves you staring at the floor when enemies are near. Then goes back to normal.
Ryzen 7 2700X Ubuntu 18.04.1 NVIDIA 390.77
Borked
Enemies are invisible. Game runs smooth, loads pretty fast, doesn't report any errors but if the enemies are invisible you can't really play it properly.
Intel Core i7-7700HQ / GeForce GTX 1050 Linux Mint 19 NVIDIA 396.54
Runs great with vsync off. With vsync on, performance with max graphics is under 22fps.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs out of the box with performance (mediocre) similar to native. First time launching the game, there was a warning message "no audio device detected" but everything worked anyway. Not sure if this also happens the first time on Windows.
minor issues with using Xbox one controller in the menus
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
x360 controller does not works for me.
Game works best in DX11 mode (use -force-d3d11 flag and select 1st option when launching in Steam).
Does not works in openGL mode.
Linux 4.x (64 bit) NVIDIA 4.6.0 410.66
Borked
Unable to launch, gives generic crash dialog upon startup
Works with Steam Controller.
Doesn't run in OpenGL mode, otherwise it's running smoothly in DirectX mode.
Menu navigation is sometimes messed up when using gamepad as I was unable to select certain buttons, but no problem with gameplay itself.
i7-6700HQ / Intel HD 530 Antergos (Kernel: 4.18.5-arch1-1-ARCH) Mesa 18.1.7
No character models are rendered at all. Not for NPCs, not for main character.
Arch Linux NVIDIA 410.66
Silver
The game run flawlessly using mouse/keyboard BUT keys are set for QWERTY keyboard (can't switch to another setting). Require to switch off all gamepad before launch, otherwise some keys aren't detected or cursor goes crazy.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.25
Bronze
Character models are not rendered
Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz Archlinux (4.18.3-arch1-1-ARCH) NVIDIA 396.51-5
Silver
Character models are transparent, controllers don't work (Logitech F310)
Intel HD Graphics 520 Arch Linux 64-bit (Kernel 4.18.4) Mesa 18.1.6
Runs perfectly out of the box; however, changing the anti-aliasing settings to highest caused the game to crash repeated at start; had to reinstall to get it working again.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Platinum
Don't activate FSAA or it won't start again unless you uninstall and install again.
Doesn't support 1080p. The camera is controlled by the mouse, and sometimes I just can't move the camera anymore when I move the mouse to the right. Large framerate drops when the "fireworks" go off at the end of a level. I still marked it as "Completely Stable" because this is all probably exactly how it works on Windows too, judging by the feedback this game gets on the Steam forums.
i7-4790 / GTX 970 Linux Mint 17.3 MATE 64-bit NVIDIA 384.130
runs perfectly except will crash when exiting and locks up the screen
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Never had the chance to start it since I moved my rig to Linux. But the game starts and plays like it was native.
openSUSE Tumbleweed NVIDIA 410.73
Platinum
Runs Perfectly
Ubuntu 18.10 NVIDIA 410.73
Borked
Doesn't seem to run at all. Steam reports "Running" briefly and then no longer says anything is running after a second or two. Seems like it crashes before it really starts since I see no "ICEY" or "wine" processes running.
Running steam from the command line, I do see the following (which probably doesn't really mean much specifically) when I try to run ICEY:
pid 9269 != 9268, skipping destruction (fork without exec?)
Game removed: AppID 553640 "", ProcID 9263
Linux 4.x (64 bit) 3.1 Mesa 18.1.6
Platinum
Runs BETTER than WINE/PoL for me AND with Xbox 360 controller out of the box!
Runs out of the box without any other Proton specific tweaks.
To make any controller work however, i had to go to the game properties and set 'Steam Input Per-Gate Setting' to 'Forced Off'. For the record, i used DS4 (Bluetooth & USB) & Xbone (USB) controllers to test. Without doing this, they are completely not detected.
This is not specific to Proton i believe but it has more to do with the earlier version of Unity which the game used clashing with Steam Input.
Game runs perfectly.
It however, does not exit cleanly and the process needs to be killed manually via the terminal.
Changing VSYNC option to "Half" makes the game really laggy until you restart it. Press left to make it go straight from "On" to "Off" and avoid "Half".
Gamepad doesn't work. Game "crashes" on exit, requiring manual process kill (possibly including wine processes, which may require system restart to remedy). Gameplay itself is perfect via keyboard.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
All player models are invisible, thus crucially unplayable.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
the game works but the characters do not show so its not really playable
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Switching to resolution 1680x1050 failed, trying lower one
Switching to resolution 1680x1050 failed, trying lower one
All resolution switches have failed
Screen: DX11 could not switch resolution (1680x1050 fs=1 hz=0)
Crashes on startup with, "InitializeEngineGraphics failed"
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.2
Borked
La nica manera que inicie es usando PROTON_USE_WINED3D11=1 %command% , pero luego queda en pantalla negra. Otra cosa que crashea sin usar nada.
Muestra un mensaje de error que me pasa frecuentemente :
Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed
He probado por si fuera mi tarjeta grfica en Windows 10 pero el juego funciona muy bien.
Everything works, different settings & resolutions etc.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Manjaro Linux NVIDIA 410.57
Platinum
Everything works!
Manjaro Linux NVIDIA 410.73
Gold
set api-ms-win-core-timezone-l1-1-0 to native
"Arch Linux" (64 bit) 4.6.0 NVIDIA 390.77
Gold
set api-ms-win-core-timezone-l1-1-0 to native
"Arch Linux" (64 bit) 3.0 Mesa 18.2.1
Gold
Required adding PROTON_USE_WINED3D11=1 %command% as the launch options under Steam. Could potentially just be a bug with the recent nVidia drivers + DXVK so may not be needed with all systems.
Game runs perfectly well - did not test buying in the shop but everything else appears to work.
Executable through wine and added program exec into Steam launches fine - but doesn't allow connection as cannot detect steam.
--->https://www.youtube.com/watch?v=7mUIhmvohk4
Requires a 32-bit prefix with the following workaround to work with vanilla wine: winetricks -q devenum quartz wmp10. It won't work with steamplay as it doesn't support 32-bit prefixes yet. There is an alternative approach that involves re-encoding videos, but I wasn't able to get it to work: https://appdb.winehq.org/objectManager.php?sClass=version&iId=30779
Did not maintain 60fps on Low graphics settings. Could be due to my weak GPU but rating as Silver because the FPS gauge reported 60, despite the obvious frame rate mismatch.
Linux 4.x 3.0 Mesa 18.3.1
Platinum
However, for audio through bluetooth, there was some cackling. Had to add 'PULSE_LATENCY_MSEC=30 %command%' to launch options to get rid of that.
Linux 4.x NVIDIA 415.22
Platinum
Linux 4.x NVIDIA 410.57
Silver
A lot of screen tears in about half of the bottom half of the screen. Also, windowed mode does not show up in the screen. Full screen works, but with screen tear.
I ran into some issues when I plugged in both a 360 controller and the Logitech 3d pro joystick. Steams controller service seems to have issues when you plug in a 360 controller, then unplug it and plug in the joystick only. Linux probably really needs it's own controller manager utility. Other then that, this game works perfectly.
The games built on Autodesk - Stingray. Some scene changes hang briefly but it works quite well.
Ryzen 7 2700X Ubuntu 18.04.1 NVIDIA 390.87
Platinum
I had to turn shadows down to low to get a good framerate, but apparently that's a common problem with Windows as well, so I still gave it the platinum. Otherwise everything worked perfectly right out of the box.
There are several issues. First of all you need to check the Checkbox in the Setup-Menu "Skip Intro" to prevent the game to crash at startup. Furthermore the Game seems to have problems with some audio files. When it tries to load them - it crashs. Thats the Main-Reason you have to disable the Intro-Movie i think. Also i discovered that there is a Github Project which can help you to made it (probably) to run. It is a Fork-Project from GoGs Code to make older Games run in newer Windows-Versions. ( https://github.com/bangstk/ogg-winmm ) I tried it for myself but i failed at the "make" command you have to run, to compile the needed dll for yourself. But hey... Maybe one of you out there can make it now to run! That would be awesome! :]
Linux Mint 19 Tara NVIDIA 415.13
[ 12384 ] Incredible Dracula: Chasing Love Collector's Edition
Platinum
Linux Mint 18.2 Sonya NVIDIA 396.54
Platinum
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Fails to load graphic acceleration, and because of that most graphic effects are lost. Luckily there is a FREE Version just for us Linux Users! How cool is that?! :D Incredible nice support from the Developer! BIG THANKS! http://www.incredipede.com/linux.html
Linux Mint 19 Tara NVIDIA 415.13
Borked
Sets graphics to software, loads menu but not game
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
I flew around on instant action and first tutorial mission and game runs stable and smooth, no noticeable issues found.
AMD FX-8370/GeForce GTX 970 Linux Mint 19 64-Bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Borked
Additional campaign on Independence War Deluxe Edition is not working. After clicking on "Play", pop-up window will declare: Error: Failed attempt to launch program or document. Action: <\Defiance\Intro.exe> Params:<> Specifically: Path not found. Line# --> 002: RunWait,%InstallDir%\Defiance\Intro.exe. The current thread will exit.
AMD FX-8370/GTX 970 Linux Mint 19 64-Bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Does not work. The intro videos play, but as soon as the main menu shows up, the following error pops up and the game crashes: "(Render) An invalid floating point camera matrix was passed to the D3D driver!"
Linux Mint 19 Tara NVIDIA 396.54.09
[ 12401 ] Indiana Jones® and the Fate of Atlantis™
Silver
No Sound for the steam version, but on the other hand you are able to start the .exe with dosbox and sound :)
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
No music. Window is not resizable (game stays in same resolution), apparently no fullscreen mode.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
No music but game seems to work.
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
No music. Everything else is ok.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Runs fine, no music (but still has sound effects).
[ 12406 ] Indiana Jones® and the Infernal Machine™
Bronze
Mostly works (graphics, sounds and music, keyboard controls), but higher resolution is flawed; mouse sometimes stops working inside the config menus; and the biggest problem is that, after quitting the game the first time, the game won't allow me to resume the game / open saved games, or even save new games (and this game is over 10 hours long).
Was just tested by default installation.
Itself, the game works fine. It's forced fullscreen and tabbing out glitches the game blacking the screen and making it unresponsive.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Borked
Title Screen and Game run at 1-2 avg fps. Hit 6-7 avg fps by lowering resolution.
Manjaro Linux NVIDIA 410.73
Borked
The game does not start in any way.
Ubuntu 16.04.5 LTS NVIDIA 396.54
[ 12413 ] Infected: The Twin Vaccine - Collector's Edition
Borked
Crash on start
i5-4690k Fedora 28 Mesa 18.0.5-3
Borked
Shows Running for a few seconds, then stops without opening.
Game loads fine but all the textures are transparent.
AMD FX8350 Manjaro Linux 17.1.12 (Kernel 4.18.5-1) NVIDIA 396.54
Borked
[0x6] Failed to start FAC (diver could not be loaded [0x45a] DLL initialization failed.) )from 'C:\users\ateamuser\Application Data\FAC\FACDriver.sys'). If the problem persists pelase contact support. You can also try restarting your computer.
Linux Mint 19 Tara NVIDIA 390.77
Borked
Lets you register for new account. FAC then updates and then fails on game start --> [0x6] Failed to start FAC (driver could not be loaded (0x45a DLL initialization failed.) etc..
Not sure if the issue is related to Proton or my integrated Intel GPU, but the game is way too dark and changing the in-game gamma setting has no effect. Adding "setting.mat_tonemapping_occlusion_use_stencil" "1" to the video config file fixed this issue for me however!
Manjaro Linux 3.0 Mesa 18.2.6
Platinum
No issues found, runs perfectly.
i7-7700K / Radeon RX 580 Sabayon Linux 18.09 Mesa 18.1.6
Silver
The tutorial map (office) crashes, however skipping that to the first level of the game, it works perfectly
Game started after installing lib32-vulkan-icd-loader.
Game crashes when minimized; Issue fixed by running the game in windowed mode or windowed borderless mode (-windowed -noborder -w -h )
Manjaro Linux 4.4 Mesa 18.2.6
Bronze
First chapter crashes when loading. Other chapters load but most audio effects are either silent or static noise.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Update to the previous bronze report about borked audio and broken maps; the game now works perfectly with no tweaks.
Arch Linux NVIDIA 410.66
Silver
Change launch options to "PROTON_NO_ESYNC=1 %command% -console"; in the game console, type "map infra_c2_m1_reserve1" to skip the office map. Resuming after alt-tabbing out of the window stalls for about 10 seconds.
The Injustice2.exe process is active for a few seconds, then stops.
i5-3570K / GTX 1060 6Gb Linux Mint 19 64-bit (Kernel 4.15.0-33) NVIDIA 396.54
[ 12452 ] Injustice: Gods Among Us Ultimate Edition
Bronze
Runs slowly very low fps with textures missing
R7 1700 & Fury X Linux Mint (Kernel 4.15.0-33) Mesa 18.3.0
Platinum
Works fine. Some stuttering. Tested at 3440x1440 resolution
Ubuntu 18.10 NVIDIA 415.13
Gold
Some textures missing,can't play online mode
Ubuntu 18.04.1 LTS(64 位) 驱动程序版本:NVIDIA 396.54
Gold
Game hung at splash screen before disabling esync. After disabling it, it finally started and runs pretty well at low/medium settings. Some frame drops occasionally happen when starting a match, but they disappear soon.
For now, I tested story mode and training mode.
Linux 4.4 3.0 Mesa 18.2.3
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Borked
Game loading screen comes on then I get a crash. Image of error - https://i.postimg.cc/Wpyv80zZ/Screenshot-at-2018-10-29-21-12-30.png
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
I had to add "PROTON_NO_ESYNC=1 %command%" - Game works with some frame rate issues during first matches.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Some textures missing, animation with frame drops. Game itself works great. Online play was not tested.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Some drops in frames now and then, but mostly perfect.
It runs out of the box, but with noticeable frame-drops on animations. Steam Controller and overlay issues through-out, after 10-20 minutes of play: it starts registering duped inputs, or just starts seeing the controller as a keyboard. Repluging fixes this issue, that comes back after a while
i5-2400S/GT1030 Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Works perfectly adding > add "PROTON_NO_ESYNC=1 %command%".
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
Runs Perfectly, Noticed most games have difficulty with controllers through proton so far though so get used to KB and Mouse
Ubuntu 18.10 NVIDIA 410.73
Silver
Minor HUD glitches that don't affect gameplay
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Runs out of the box, without single issue. Xbox One controller works.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Platinum
Game runs well on DX9. Is it possible to run it via DX10/11 with DXVK?
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
Random Battles unstable framerate.
Peppermint 9 Nine NVIDIA 410.73
Silver
Has frequent slowdowns / framerate drops. Still playable though.
Linux Mint 19 Tara NVIDIA 415.25
Gold
Game runs well, but I couldn't get it to work on DXVK and Vulkan. Seems to fallback to DX9.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cbd4468695)
Silver
The game runs with random slowdowns. The game seems to be running slower compared to previous beta versions.
The game crashes before the title screen back to the desktop and pops up a"Opps! The game crashed" requester. logs point into mono jit and Unity Player "user32.dll caused an Access Violation" direction. The defunct Inked.exe has to be killed manually.
Big red boxes cover parts of screen both in menu and in game
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game launches, but is unplayable due to severe glitches in menu
i7 4790k / GTX 1080 Ti Ubuntu 18.04 NVIDIA 396.51
Borked
Game starts, but with red boxes on the menu. when start playing there are even more boxes. unplayable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game starts but has red squares all over the menu. Probably because of missing Images. If you search in your Local Game File Directory of Inquisitor about a File named "gfx.ini" open it and change the Parameter "CreateLogFile" to 1, you get in the same directory a "log.txt" that is telling you so. For example: [... 6527485: LoadImageFromFileIntoTexture: create texture from file failed (2). The error code and filename:
6527485: local\menu\options_cinematics_play_unuse.tga
6527486: ERROR: Can't open file: graphics\ui\menu\options.gfx ...] . I think thats the problem. But i dont know how we gonna fix this on User-side...
Out of the box everything works except for sound & music. Xact needs to be installed for audio to work, i.e. running `winetricks xact` with the correct WINEPREFIX
Got an "failed to extract" error when first trying to launch the game. Switched back to Proton 3.7.8 and was able to start it without problems. Then went back to 3.16-3 beta and worked fine too.
Working menus with sound but with a totally black screen.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Menus and UI are all missing/broken. Game starts up to black screen, but you can hear the music playing and if you move the mouse around you can eventually hear when you pass over a button, if you can click on the top of them, you can start the game. Cutscene videos play fine, and other than the missing UI the gameplay itself seems to work just fine.
Played it from beginning to end successfully, though there was some stuttering here and there and my DS4 gamepad wasn't playable, for the same reasons others have posted.
Linux 4.x 4.5 Mesa 18.3.1
Gold
I reduced the resolution in order to be playable on my old laptop.
Full game playthrough with constant 60fps. Initial loading time was quite long. All other loading times were quick. Gamepad didn't work (used Antimicro instead), 1 crash after alt-tab (other times I used alt-tab it worked fine), slightly noisy sound in 2 sections.
Works great! Used keyboard controls though. (didn't try joypad)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs perfectly fine, no tweaks needed, didn't try controller as it doesn't work in general on my PC but keyboard works, no issues.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ran well at 4K
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
Everything works absolutely fine! Even on my non-gaming laptop a full playthrough was nicely possible. (But depending on setup you should reduce the resolution.)
Played it from start to finish. The only issue I had was with my controller, but I fixed that by running the auto calibrate option in Steam's controller settings and that appeared to fix the issue. But aside from that, the game ran perfectly, and I was getting 144fps most of the game (which is the refresh rate of my monitor).
Linux Mint 19 Tara NVIDIA 415.25
Gold
X-Box controller support is broken, otherwise flawless
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Silver
When a gamepad is plugged in, the character moves to the left, although nothing is pressed (happens with the two tested controllers Speedlink Torid and Saitek P880). Therefore I removed them and used the keyboard.
The game crashed on the first launch, but on sequent runs this does not happen anymore.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Platinum
Works great, on Plasma Wayland I had to set the game to window mode to see the Vulkan output of DXVK
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Platinum
Xbox one controller now works!
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Solus 3.0 Mesa 18.2.3
Platinum
Runs perfectly with keyboard and with steam controller, from beginning to the end !
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 396.54
Platinum
Runs perfect, just hit play and enjoy
Solus NVIDIA 410.78
Borked
Crashes as soon as it tries to load. No error message.
Offline mode works, game runs with low performance (30 fps low-medium settings in 1080p). Dual monitor OK. Minimizing the game can cause performance issues. Multiplayer doesn't work at all due to anti-cheat protection, that's the reason I'd rate it as "bronze" because this is a multiplayer game.
Linux 4.x NVIDIA 415.25
Bronze
Bad performance (20-30 fps) on highest or even medium graphics settings. Anti-cheating system prevents from joining servers, so only local game with bots is possible. Some key prompts display nothing.
Too slow framerate , played only in offline multiplayer. Crashed when i tried to play multiplayer. Freezes and stutters.
Its an early access game i wouldn't say it runs 20-40fps linux 80-100 windows.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Bad performance (20-30 fps). The anti-cheating system prevents from joining online servers, so only local game with bots is possible.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.18
Gold
works fine but the fps break from 120 fps to 50 to 120
Manjaro Linux NVIDIA 410.73
Platinum
Game is currently in beta until 18SEP2018. As of right now, the day the 2nd beta hit, it loads and runs fine. Performance is definitely playable. Did not require any winetricks or xact fixes, loaded up just like it should. I Played single-player only (local game), since multiplayer connections were refused due to EAC "sandbox" detected (Proton/Wine): https://pasteboard.co/HBCCReP.png
i5-4690 / GTX 970 Linux Mint 18.3 MATE 64-bit (Kernel 4.15..0-33) NVIDIA 396.54
Silver
Perfomance is bad, averaging at 20-30 fps with all settings low and 70% screen rendering. Tested only Local play vs bots since Matchmaking kicks from server possibly due to anti-cheat error
i7-3820/RX480 8GB Linux Mint 19 Tara (64 bit)(Kernel 4.15.0-33-generic)) Mesa 18.0.5
Silver
Only works for local play because EAC fails to validate in multiplayer. Needed workaround in launch options: PROTON_USE_WINED3D11 %command%
Otherwise, the game will fail to launch because it needs "Directx11 level 10"
Runs OK in local play mode but sometimes with sluggish performance at medium quality graphics settings. Multiplayer doesn't work at all because easy anti cheat is not working.
Linux 4.x NVIDIA 410.78
Gold
Game runs perfectly with no noticeable difference from windows apart from the anti-cheat blocking multiplayer
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Tried local play, runs well on most of the maps, some flickering without vsync. Refinery map has low FPS, textures takes time to load, but overall runs well. Have not yet tried online play.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Platinum
Tested Local play only, works OOB, 45-65 fps
Arch Linux 4.x NVIDIA 415.25
Borked
the game runs, and seems stable in the menus, but i get kicked (due to anti cheat) when trying to join a server
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
after change for Ubuntu 18.04 this game is work just for local gaming the multiplayer doesn't work because the anti-cheat
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Get an error saying that DX11 feature level 10.0 is required to run the engine, immediately after startup splash.
elementary OS 0.4.1 Loki (64 bit) 4.5.0 NVIDIA 384.130
Bronze
Both single and multiplayer (LinuxGames server) are playable (fps wasn't stable, couldn't measure it) but textures were glitching and I have experience several other minor(!) bugs, mostly graphics related.
Manjaro Linux 4.5 Mesa 18.3.1
Silver
Game launches and is functional except online play due to Easy Anti Cheat so i just made my own dedicated servers without it so if anyone owns the game and wants to play use the LinuxGamers server, there's one for co-op and versus. Also performance is OK currently running the game on low settings and getting 120+ fps. If I raise settings any higher than that its bad ill have to figure out which setting is doing this.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Local and co-op gameplay works. Anti cheat fails to launch for multiplayer. So joining public lobbies can be an issue. Frame rates also jump around from 25 fps to 80 fps.
Game reaches title screen, no sound, mouse is randomly jittery and unusable, game is unresponsive. Have to tab out and force quit.
Linux port was planned in 2013 but never happened due to bugs.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15) NVIDIA 396.51
Silver
Vsync mandatory to prevent mouse issues.
Performance is subpar (pep rally graphic complexity recommended)
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
The steam "preparing to launch" window appears, then closes. The game does not open at all.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
The application will start if dotnet472 is installed using winetricks, but the application will hang at or before the start menu, while the music plays int eh background, and will display an error message reading "The drivers for your (INSERT GRAPHICS CARD) are over a year old, consider updating them. It might fix crashes like this one.)"
OpenSuse Tumbleweed. Steam was installed from a community package at software.opensuse.org
I've also installed the alsa pulse audio plugins, which may or may not be relevant.
Linux 4.x NVIDIA 410.93
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Installed the game and was able to run it without any modifications.
Played half of the first island and encountered no problems.
Manjaro Linux 3.0 Mesa 18.3.1
Bronze
Mouse/cursor is slightly off which leads to incorrect moves made and trouble selecting options on the menu screen. I've been told running it in windowed mode helps but every time I go to change this option in the settings the game freezes up completely.
Solus 3.0 Mesa 18.3.1
Platinum
Only played in windowed (I play FTL the same way), worked perfectly however. All time I've got on this game is actually under Linux.
Arch Linux NVIDIA 415.23
Silver
Full screen does not work
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Run perfectly except from the full screen that does not work, though I'm playing it in windowed mode perfectly (just need to extend the window)
KDE neon User Edition 5.14 3.0 Mesa 18.0.5
Platinum
Completely Stable
? Antergos ?
Silver
Starts out completely fine, but after the game was running for a while, I started getting awful audio glitches. I was able to record these, you can't hear my void too well because my mic was too quiet, but you can hear the problems with the game audio quite well in the video. https://www.youtube.com/watch?v=NVlFiYNLNQw
i7-6700 HQ / GTX 970M / Ifi Nano USB DAC for audio 64 bit Linux Mint 18 (Kernel 4.13) NVIDIA 387.34
Platinum
After 1h30 of playing, everything works perfectly.
Runs perfect until the window is maximized or the game is put into fullscreen. Then the mouse cursor is off position by roughly the height of my taskbar. This is fixed by enabling a virtual desktop via:
WINEARCH=win64 WINEPREFIX='/your/path/to/Steam/steamapps/compatdata/590380/pfx' winecfg
Manjaro Linux NVIDIA 410.73
Platinum
SteamOS 2.0 NVIDIA 396.54
Silver
Problems when resizing window or running full-screen. Otherwise ok.
Don't start without PROTON_NO_D3D11. Having problems with the mouse : small amplitude movements don't seem recognized in game which makes the game unplayable.
The game launches StartPlayingNow.bat. Modify that to call iRacingService64.exe and then iRacingSim64DX11.exe and it will run with DXVK. Still sees no controller.
Once installed just run iRacingSim64DX11.exe to start UI . Does not detect wheel.
** Note:- with wine 3.21 and dxvk 0.94 it detects wheel and runs very well. Frame rate is on par with windoze .
There is a minor problem with running via UI where you have to delete controls.cfg before starting UI and then re-calibrate your wheel ( this is not a problem if run from Web interface ). Unfortunately you cant play online because anti cheat will kick you after a couple of minutes but if you want to drive around all by yourself in practice then its ok .
Game runs to splashscreen for about a second then displays message: "Bad serial number given in Setup". There is no way to input serial number. Apparently fix exist: https://forums.bohemia.net/forums/topic/130923-bad-serial-number-given-in-setup-error-tried-everything/ but I don't know how to run regedit in Proton. I tried by winerticks, but regedit window is empty. It's a shame really, because I managed to run Arma II OA sucesfully.
Doesn't start out of the box, seems not specific to Wine, with the fix from https://steamcommunity.com/app/7110/discussions/0/864978835694348660/ got 1 FPS in the menu
posting to improve other gold comment with taskset tweak. to avoid doing manual work, set incantation between square brackets as launch options(mask is hardcoded first 16 cores, but it is anyway better than just one cpu of original):
[
( while ! pidof JadeEmpire.exe; do sleep 1; done; sleep 1; taskset -p ffff $(pidof JadeEmpire.exe) ) & %command%
]
. game works fine, but limited to 30 fps, which is pretty low for such an old game
Linux 4.x 4.5 Mesa 19.0.0-devel
Borked
Launcher is starting ...then it hangs on initial configuration
Doesn't start out of the box, seems not specific to Wine, with the fix from https://steamcommunity.com/app/7110/discussions/0/864978835694348660/ got 1 FPS in the menu and starting logos
Configuration utility starts up, then crashes after any selection.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
Launch the game then alt+tab, open a terminal and type " taskset -p 4 "$(pidof JadeEmpire.exe)" " and alt+tab again. It works flawlessly with this workaround.
Couldn't launch with Proton - potentially an issue with the Flatpak version of Steam only. Launches and runs fine with WINE 4.0rc3 after installing lib32-openal.
Make sure to read the other comments about changing the executable name. The game works, but I sometimes suffer from really bad performance.
Fedora release 28 (Twenty Eight) 3.0 Mesa 18.0.5
Gold
The launcher doesn't work properly, but the game can be played by renaming jetsetradio.exe to jsrsetup.exe. Performance seems on par with Windows, and xinput controllers are fully supported. Settings can be changed by manually altering configuration files, but it's a bit difficult since they're encrypted and need to be opened with a hex editor.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Will not start. Just tries to install every time i try to start the game.
Linux Mint 19 Tara NVIDIA 410.73
Borked
Installs Windows dependencies but won't launch
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
It fails to sync to steam cloud, and then it crashes
? Antergos ?
Borked
i5 4670 / GTX 1060 KDE Neon 5.13 NVIDIA 396.51
Borked
Don't open
i5-3230m / intel hd 4000 Ubuntu 16.04 64-bit Mesa 18.0.5
Gold
Must swap the executable "jsrsetup.exe" with "jetsetradio.exe" to start. Once running, there are no notable issues with the game.
Game runs flawlessly - but ONLY run if "jetsetradio.exe" is manually re-named "jsrsetup.exe" via the game folder (game properties-->Local Files-->Browse Local Files...-->); without doing this the game will NOT run at all. Gamepad untested (I used the keyboard).
Now seems to be completely stable and starts with zero workarounds needed. Controller support is good. There might be very, very minor graphical glitches, such as disappearing background image near the sewer part of the tutorial.
AMD A4-3300 / GTX 650 Ti Boost Linux Mint 18.3 64-bit (Kernel 4.10) NVIDIA 396
Game won't start, probably because of the launcher?
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Gold
I confirm that the previous tips work well : "cd ~/.steam/steam/steamapps/common/Jet\ Set\ Radio/ && rm jsrsetup.exe && mv jetsetradio.exe jsrsetup.exe" at first start and alt+f4 for quit.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Gold
Per the others be sure to `cd ~/.steam/steam/steamapps/common/Jet\ Set\ Radio/ && rm jsrsetup.exe && mv jetsetradio.exe jsrsetup.exe`. Appears to be fixed to fullscreen, but there could be some settings somewhere to sort that out. Really do need to alt+f4 to quit though
Arch Linux NVIDIA 415.25
Gold
Works perfect but you have to do what every other review says.
Remove / Rename the file jsrsetup.exe
Then rename the file jetsetradio.exe to jsrsetup.exe
Then it works perfect.
ALT + Tab works in and out.
ALT + F4 quits successfully.
Some minor stutter in the first moments until DXVK state cache is built. Then it is fine.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Black screen. The issue is likely the lack of Vulkan steam output. We need Khronos and the GPU driver developers to release a way of doing it so that the DXVK developer can write a fix.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54.06
Silver
Had to use 'PROTON_USE_WINED3D11=1 %command%` in my launch options, as well as use a proton beta branch, but afterwards the only thing I found not working was fluid rendering when pouring from bottles
Had to launch initially from the desktop due to a pop-up window that I could not see from BPM. This is a SteamOS issue that happens in several games that initially have a popup window, so rating Platinum. Subsequent launches are fine.
The game installs normally. At launch I was met with a black screen, but I could skip it, set language, and made it to the title screen. The main menu appears to function correctly. When you create a new game I found more black screens where the cutscenes should be but I could skip those too. The graphics and sound otherwise appear to function correctly. I played the game for a few minutes before I realized I couldn't set gather limits in the colony management window which was a big problem. None of the Proton commands helped and PROTON_NO_D3D11 caused the game to crash before reaching the title screen.
crash report an instant after launch and phantom process JWE remains. nothing more
Debian GNU/Linux buster/sid NVIDIA 390.87
Borked
Tried running with no tweaks, disabling esync, d3d11, and using wine d3d11. Game states it's running in all cases, there's no crash report, but there's also no game running.
first run - input totally dont work. Second - mouse and some keys dont work. Third - little problems with mouse. And sometimes sound dissapear/
KDE neon User Edition 5.14 (64 бит) 3.0 Mesa 18.3.1 - padoka PPA
Borked
The game starts, but as soon you want to play it crashes and you are back to the desktop.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Bronze
Keyboard input often stops working and repeatedly hitting keys is necessary to get into game.
"Mageia 6" (64 bit) 4.6.0 NVIDIA 390.67
Platinum
resoluo maxima permitida no meu desktop foi 1280x1024 a maior resoluo no funcionou
KDE neon User Edition 5.14 NVIDIA 415.18
Borked
Hangs on intro screen, keyboard not detected. As this runs fine with WINE in 32bit prefix a Proton option for a 32bit prefix would most likely fix it.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
At some moment keyboard stops working. To avoid that you must keep pushing the buttons at least every couple of seconds.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Appears to work perfectly however, other reports indicate controls locking up after during a long play session so, take this report with a grain of salt
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.18
Borked
Crashes while loading a new game.
Arch Linux 4.5 Mesa 19.0.0-devel (git-c0de7c21a3)
Borked
Game stops recognising keyboard after splash screens
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Borked
Couldn't get past the title screen upon first starting the game. After rebooting, I got into gameplay (about 25fps) but it didn't register keyboard inputs during gameplay, rendering it unplayable.
Pentium E6700 / Radeon HD 5750 Linux Mint 18.3 64-bit (Kernel 4.15) Mesa 18.0.5
Silver
Sometimes the controls doesn't respond. To solve this you need to restart the game.
i3-6100 / GTX 750 Ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
Borked
Game starts up fine but then there is no keyboard or mouse input to get beyond the start-up screen.
RYZEN 7 1700 / GTX 1060 6GB Linux Mint 19 64-bit (Kernel 4.15.0-33 generic) NVIDIA 396.54
Borked
Same as others, no keyboard is not responsive. Other than that, runs great, at full frame-rate, even works with the widescreen patch. Sad we can't play it due to the keyboard issue.
Linux 4.x 3.0 Mesa 18.2.3
Borked
Keyboard not working - cannot get past "Press Enter"
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Compared to others I have no issues with keyboard input, I can get to menus, and do things, but there are bigger issues. I can't save settings (it says "failed", but maybe it does save). And most crucially starting a new game, it simply crashes. It might be audio related, as the console is showing:
AL lib: (WW) GetSymbol: Failed to load jack_error_callback: /home/user/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libjack.so.0: undefined symbol: jack_error_callback
AL lib: (WW) jack_msg_handler: Cannot connect to server socket err = No such file or directory
AL lib: (WW) jack_msg_handler: Cannot connect to server socket
AL lib: (WW) jack_msg_handler: jack server is not running or cannot be started
AL lib: (WW) ALCjackBackendFactory_init: jack_client_open() failed, 0x11
AL lib: (WW) alc_initconfig: Failed to initialize backend "jack"
That is weird, because music and sound effects in menu are working just fine.
PROTON_NO_ESYNC=1 doesn't help. Changing graphic options or changing resolution doesn't help.
FX-8350 Linux Mint 19 64-bit (Kernel 4.15) Mesa 18.3.0-devel
Borked
Does not start with Vanilla Proton
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Borked
wont start
i7-6820HQ / Quadro M2000M Linux Ubuntu 18.04.1 NVIDIA 396.54
Borked
Unhandled exception: privileged instruction in 32-bit code
i5-6300HQ Archlinux (Kernel 4.18.5) NVIDIA 396.54
Borked
Having looked at other threads, it seems that the reason why the game will not start is because Just Cause 2 is a DX10 game, and Proton dopesn't support EX10 yet.
https://github.com/ValveSoftware/Proton/issues/670
switch resolution and window make it freeze. But Works.
Debian GNU/Linux 8.11 (jessie) NVIDIA 410.66
Gold
Runs perfectly except it "can't connect to the servers" but I don't know what functionality that would bring anyway. I was about to report this game as broken but then this website told me that my graphics drivers (390.87) were below minimum requirements. My solution was to download the drivers from the experimental branch.
Debian GNU/Linux buster/sid NVIDIA 410.78
Platinum
Online mode doesn't work. Low Frame rate, around 40FPS.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Runs without issues out of the box
Linux 4.14 NVIDIA 415.18
Platinum
runs well :). I recommend to use the wine desktop for gnome users. @Alexander
Sabayon Linux amd64 19.01 4.5 Mesa 18.3.1
Platinum
Runs almost as fast as under windows. i haven't encountered any glitches jet (that i didn't also encounter under windows)
Manjaro Linux NVIDIA 415.25
Platinum
Now runs perfectly.
Arch Linux NVIDIA 415.18.02
Gold
I can't connect to Square Enix servers. The game works only in offline mode. But absolutely playable and works very well. I had to change graphic details from ultra to high to increase FPS.
Crashes at startup with "Uplay has detected an unrecoverable error and must shutdown"
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Doesn't work anymore since last Steam upgrade (December 12 2018), stack trace: =>0 0x7dd6c0f5 wined3d_cs_emit_present+0x15() in wined3d (0x0033f718)
Linux Mint 18.3 Sylvia 4.5 Mesa 19.0.0-devel (git-fc0139d 2018-12-02 xenial-oibaf-ppa)
Silver
Since Steam latest upgrade (Nov. 30 2018), wine crashes with a stack trace for this game. I had to add PROTON_USE_WINED3D environment variable to make it work again. Had an in-game crash nevertheless but it's playable.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
After a couple of hours fighting, I got Just Dance 2017 running smoothly. About Uplay crashing at startup, I fixed it by running it outside of Steam but with WINEPREFIX and WINESERVER variables set to Steam installation:
$ WINESERVER="/home/user/.steam/steam/steamapps/common/Proton 3.16/dist/bin/wineserver" WINEPREFIX="/home/user/.steam/steam/steamapps/compatdata/446560/"; export WINESERVER WINEPREFIX
$ wine ~/.local/share/Steam/steamapps/compatdata/446560/pfx/drive_c/Program\ Files\ \(x86\)/Ubisoft/Ubisoft\ Game\ Launcher/Uplay.exe
This will upgrade Uplay and make it launchable
Step 2, while Uplay will launch, its window will be transparent, therefore non usable, this is solved by installing corefonts with winetricks
$ wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
$ chmod +x winetricks
$ ./winetricks
Last but not least, Uplay will launch and show, you'll be able to login but you'll end up seeing "Connection lost, A Ubisoft service is not available at the moment. You can try again later or switch to offline mode." while "Initializing". This is fixed by the trick shown here https://github.com/ValveSoftware/Proton/issues/1923
$ cd .steam/bin32/steam-runtime/i386/usr/lib/i386-linux-gnu/
$ rm libgnutls.so.26
$ ln -s /usr/lib/i386-linux-gnu/libgnutls.so.30.14.10 libgnutls.so.26
And that's it, the game then starts perfectly and pairs with the mobile app without any issue.
HTH
Ubuntu 18.04.1 LTS NVIDIA 415.13
Borked
Uplay crash, anyway need function implement in Wine #45617
i7 3770 / GTX 1070 Antergos 396.51.02
Borked
uplay crash also, correct with uplay and all games use uplay
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Platinum
for me working good in the latest version that i have, but i make something for works uplay https://github.com/ValveSoftware/Proton/issues/1789#issuecomment-435507917 you follow the steps and works, i will make a issue in github
Games runs nearly flawlessly but with certain issues. After the initial launch of the game, the screen stays black until the title screen. When playing with a monitor with a high refresh rate the game physics speed up which does not happen under normal circumstances. Exiting the game leads to a crash which may force you to kill the process with htop or similar programs.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Platinum
Runs perfectly, but locks up if you alt-f4 out of the game. Intro cutscene does not show, and other pre-rendered cutscenes may do the same. (Most cutscenes are in-engine)
Linux 4.x NVIDIA 410.66
Borked
Starts, sound plays, but after a warning only a black screen is visible
Doesn't quite maintain 60fps on this hardware but runs perfectly otherwise. I recommend disabling the horrible graphical filter and the 16:9 display support in the game configuration tool (the latter results in a non 1:1 pixel aspect ratio).
WINEDLLOVERRIDES="xaudio2_7=n,b" is needed for the sound to work correctly. runs 85-110 FPS all maxed 2560x1440. Logitech DFGT wheel works with FFB, just need to configure the buttons manually in the game menu, because theres no pre-configured preset for this wheel. G25,G27,G29 etc are there.
Game crashes or gets stuck when quitting and sometimes requires being killed. Dualshock 4 only works if using Xbox Steam Input profile. Otherwise runs perfectly at 1440p with maximum graphics settings.
Anarchy Linux 4.5 Mesa 18.3.1
Gold
It gives an error "GetThreadContext failed", which is a known issue with the latest nvidia drivers with some games. add PROTON_USE_WINED3D11=1 %command% as a launch option to fix it. The game runs beautifully after that, but hangs on exit and has to be closed manually.
Manjaro Linux NVIDIA 410.73
Platinum
Locks up when quitting from within the game or alt+f4. Not responding dialog, easy to kill.
Controllers tested (Dualshock 4, Xbox 360); multiplayer tested; everything works great.
Arch Linux 4.4 Mesa 18.2.5
Gold
Performance is perfect, game starts in a window, was 1280x720 in a 1920x1080 desktop. You must complete the tutorial in order to gain access to settings to change to fullscreen. The game might start out with keyboard controls at first, so you'll have to make a katamari of 10cm to finish the tutorial. If you are using a Dualshock 4, you need to set it as an Xbox controller in either the game settings or in global steam settings, otherwise the game will not detect it. Game typically doesn't like to be alt-tabbed, usually pauses and/or screen shrinks down to the very top-left corner which then has to be closed. The game will crash when you quit, and sometimes doesn't end all of its processes, requiring you to stop them manually, and this is usually the Unity crash reporter that is causing it. If not, find katamari.exe and end process.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Just make sure you use Wine D3D11 and itll run perfectly, you cant change resolution till after the tutorial.
Manjaro Linux NVIDIA 410.78
Gold
Starts in windowed mode 720p and crashes when quitting as others have said. Steam Input Per-Game Setting had to be "Forced Off" for the 360 controller to work. Everything else works fine, I had no need to use Wine D3D11 over DXVK, constant 60fps at 1440p, no stuttering.
Linux 4.x NVIDIA 415.22.01
Silver
Game runs mostly normally. After adjusting some settings, my gamepad was no longer registering properly, and I needed to restart the game to make things work again. Additionally, the game does not exit properly, and hangs on the end screen. You will need to kill the process manually.
Linux Mint 19.1 Tessa NVIDIA 396.54
Platinum
Played through first 3 levels. Everything works, including controller support.
The game starts in borderless mode. But when loading from a saved their characters are not displayed either on the map or on the interface. At the beginning of a new game, the characters are visible, after loading there is no. All NPCs are visible.
KDE neon User Edition 5.14 (64 бит) NVIDIA 415.25
Silver
Starts and is playable just by using SteamPlay. Not sure about performance compared to Windows, but the game regularly hops between ~90 and ~20 fps (It might be same on win). It's not a big issue though since high and smooth framerate is not required in this game as you have pause and multiple speed options. (Played it for 22 hours now and haven't been too bothered by the performance).
Haven't had any crashes, but I did encounter some bugs. (All town inhabitants disappeared, probably a game bug).
So all is good as far as ease of use and setup is concerned but Silver due to the framerate issues as I wouldn't call that running perfectly. (Runs with minor issues, but is generally playable).
PS: I do have the NOFILE limit increased.
Manjaro Linux 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Had to disable fullscreen, else the game doesn't even start
Arch Linux NVIDIA 410.66
Silver
Disable Esync + borderless = Works. Been playing it on an i7 + onboard gpu machine with Windows and got more stability. On the other hand, both versions crashed after travelling in 2 groups. Linux version grows slower and slower until the mouse becomes completely laggy (Using the keyboard to rotate the camera still works smoothly though). Shift+F11 doesn't clear the problem. In Windows, for comparison, this doesn't happen but the game is liable to crash after a while.
Note - Crashes less if staying in one area. The more of the map is travelled, the higher the chances are for crashes.
Ubuntu 18.10 NVIDIA 396.54
Platinum
For anyone that encounters crashes, you might have to install the vulkan libraries (sudo apt-get install mesa-vulkan-drivers mesa-vulkan-drivers:i386). This also explains why people who got the game working didn't post how they did. They might've done this for a different title and didn't realize it extended to this.
That cleared the problem right up for me. Went from the game crashing on startup to playing just fine.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Borked
crash on start, zombifies the process, high risk of freezing the system
Manjaro Linux NVIDIA 410.73
Platinum
Build 0.99.23 runs. New game works, save and loading works. Build 0.99.18 crashes.
Linux Mint 18.3 Sylvia NVIDIA 396.44
Gold
Playing max settings and borderless runs perfectly. Tried enabling fullscreen, but it crashed. Just use borderless and everything is fine.
Solus NVIDIA 415.18.04
Borked
Turning off fullscreen and using borderless window option lets it get to the main menu, but starting a new game crashes it.
Void Linux 4.5 Mesa 18.3.1
Borked
Game starting, but crashing at start of new game
Manjaro Linux (64 bit) 3.1 Mesa 18.1.7
Gold
As per user from a few days back (thanks!) I upped the esync limit., and now it runs flawlessly in a bordlerless window, rather than borking before game start. Disabling esync via PROTON_NO_ESYNC=1 probably has the same result.
openSUSE Tumbleweed NVIDIA 390.87
Gold
Would not start at full screen. Started and plays perfectly in windowed mode.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Borked
Launcher runs fine in borderless mode, but whenever I attempt to start a game it just crashes. I tried proton 3.16-4, 3.16-5 beta, and 3.7 all with the same result.
Solus 4.5 Mesa 18.3.1
Gold
Run borderless, performs great at high settings. Occasional crashes, but none seem different from the crashes on windows native.
Ubuntu 18.10 NVIDIA 415.25
Borked
Run borderless, performs great at high settings. Game saves do not work.
Arch Linux NVIDIA 415.25
Platinum
Linux Mint 19 Tara NVIDIA 415.18
Gold
The game ran well for me both in fullscreen and borderless fullscreen. I did not configure anything special through winecfg, only disabled esync. I had to disable hardware cursor in the options to get the ingame mouse cursor to show. This is important because the cursor is context sensitive in game.
Ubuntu 18.10 NVIDIA 396.54.09
Silver
Arch Linux 4.4 Mesa 18.2.6
Platinum
No tweaks, fresh install of Mint Cinammon with standard closed-source Nvidia drivers from the Mint update manager.
Linux Mint 19.1 Tessa NVIDIA 390.77
Gold
Out of the box, the game always crashed when starting a new game. I saw that it works for some people so I tried some tweaks and it turns out with PROTON_NO_ESYNC=1 it works great for me!
I checked wether my system was correctly set up for ESYNC, and it is, so I wonder why the game does not work for some people when ESYNC is enabled.
I also read about the game having issues with Fullscreen, but I played both windowed and borderless fullscreen without issues. Did not try "normal" fullscreen.
Overall everything now works with good performance.
Solus NVIDIA 415.18.04
Gold
It was crashing after starting a game for me, but fixed after making sure to up the number of file descriptors a process can have open - see https://github.com/zfigura/wine/blob/esync/README.esync
I was only able to figure this out after enabling proton logging and seeing error "eventfd - too many open files"
Linux 4.x 3.0 Mesa 18.3.1
Borked
Runs in windowed mode, but crashes before gameplay. No useful messages in log, just the usual Ogre engine start-up stuff.
openSUSE Tumbleweed NVIDIA 390.87
Borked
v 1.0 doesnt load into game....would be nice to have some more information from the people who gave it silver or platinum
ArchLabs Linux NVIDIA 415.22
Borked
Shows "installing .net framework" every launch and never opens.
GTX 960M Arch Linux 64-bit (Kernel 4.18.3) NVIDIA 396.51
i7-6700K / GTX 780 Ti / 16GB RAM Linux Mint 19 64-bit (Kernel 4.15.0) NVIDIA 396.55
Platinum
Been playing for ~6-7 hours, everything worked out of the box, it did crash once on first boot, but on second boot (and after enabling windowed fullscreen instead of regular fullscreen) it ran just fine, even on my weird resolution.
Ubuntu 18.10 NVIDIA 396.54
Platinum
Version 1.0 works in a window no problems, no tweaks needed. Didn't try fullscreen.
Sfx much too loud, wasn't able to lower at first try. Performance pretty bad at all settings ranging from smooth to ~5-10 fps (my estimate) when draw distances are far.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Game runs well but audio volume levels are incorrect. Speech for example is too low, but you can adjust the levels in the options. Fullscreen and borderless does not minimize or properly alt+tab to desktop, this is however an issue on Windows too.
runs at a good framerate and graphics seems to work well except at character intros before and after each fight. A lot of missing polygons like they were missing large portions of their body. Otherwise everything else is like in windows
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Game runs with good performance and is almost perfect. There's some texture issues on some characters, but the green color from older proton versions are gone.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Some missing textures in the character select screen. Everything is OK during the match. Other than that, works without problems.
Manjaro Linux NVIDIA 415.25
Gold
The game has some texture problems on character screen, but inside the game it is perfect. The sound, controls and performance are great. It's near platinum.
Ubuntu 18.10 NVIDIA 396.54.09
Silver
Severe graphical errors during character select and pre-fight sequences, though matches themselves seem to be rendered correctly. Cannot access multiplayer servers for online play.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Missing textures in character intros before and after each fight. Other than that, everything seems to be working fine, and performance is flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs Flawless
i5 6400 / GTX 970 ubuntu 18.04.1 NVIDIA 396.51
Silver
Game runs with good performance but with some serious texture glitches and wrong colors (lots of green textures)
i7-4770k / GTX 1080 Linux Mint 19 (Kernel 4.15) NVIDIA 396.54
Works perfectly if the following command is used on the terminal TWICE (yes, use it once on the terminal, wait for it to end, and then use it again): WINEPREFIX="/Your Steam Location/steamapps/compatdata/261110/pfx" winetricks dotnet40
Linux Mint 19 Tara NVIDIA 415.25
Borked
Press Play and nothing
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Installs, but fails before starting with no error
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Does Nothing
Ubuntu 18.10 NVIDIA 410.73
Borked
Does not launch
Linux Mint 19 Tara NVIDIA 396.54
Borked
Crashes without any error message directly after start
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
Doesn't want to start, no error message, just a crash
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
Seems to work fine after forcing installation of dotnet40 through winetricks TWICE.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
doesn't start
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Crashes on Launch
"Solus" (64 bit) 3.1 Mesa 18.1.6
Bronze
Got it running in Proton by manually installing several files with the wine control panel (directx_jun2010_redist.exe, dotNetFx40_Full_x86_x64.exe, vcredist_x86.exe, vcredist_x64.exe). Some sections seem bugged, certains areas are completely black where they shouldn't be. The game is otherwise playable and known to run close to perfect on wine-staging; might just need some features that Proton is missing at the moment.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Won't start.
Ubuntu 18.10 NVIDIA 415.18.04
Borked
Crashes within a few seconds of starting.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Neither the game nor the configuration tool launch, and no success with the workaround described at https://github.com/ValveSoftware/Proton/issues/1975#issuecomment-439661405
Linux 4.x 4.4 Mesa 18.2.4
Borked
Game launches, but cannot get past language selection. Configuration tool does not work.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
I've been playing the game for the past 2 hours without an issue after this work around:
https://github.com/ValveSoftware/Proton/issues/1975#issuecomment-439661405
But, I can't run this game if I try to use my Intel onboard card, It only works with my Nvidia's (Optimus notebook). Also, I can't run the configuration tool.
Manjaro Linux NVIDIA 410.73
Borked
Unable to get past the language select screen
Debian GNU/Linux unstable (sid) NVIDIA 390.87
Silver
The game is unable to launch properly because it cannot generate a configuration file in Proton. Check the following url for a workaround: https://github.com/ValveSoftware/Proton/issues/1975#issuecomment-439661405
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Everything seems to work perfect except for the gun aiming when using the mouse. No issues at all playing with an Xbox One controller. The configuration tool doesn't launch.
Seems to run fine out of the box with no extra steps needed to make it work any better than it would otherwise. Performance seems as good as Windows.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Linux 4.x NVIDIA 415.22
Bronze
Crashes when searching for servers
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Performs significantly worse than it does on Windows and stutters constantly, but is still playable. Selecting a server on the server browser crashes the game, but multiplayer is still possible through matchmaking. Singleplayer works fine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game crashes after startup screen. Starting Option "-dx10" dosnt have any effect.
Arch Linux 3.0 Mesa 18.2.1
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
If you are running a multiple monitor setup have it on full screen if you want to be able to tab out
Arch Linux NVIDIA 410.66
Platinum
runs perfectly out of the box
Zorin OS 12.4 NVIDIA 415.13
Platinum
I previously reported a bronze ; but after upgrading to Proton 3.16.4, everything runs perfectly. I could not use it with dual screen ; this issue has disappeared. I have now a constant 60FPS ; awesome performances and totally stable !
Manjaro Linux NVIDIA 415.25
Platinum
Game runs out-of-the-box with acceptable performance. Both player stats and server browser crash have been fixed. Slight stutter (could be shaders) but they're pretty bearable.
Linux 4.x NVIDIA 396.54.09
Bronze
Did not test gameplay, but it completely ruins your stats. Perks reset to level 0, and you have to reset stats in console with "resetstats steamname", and start it all over again.
Doesn't working at all. At DX11 (native wine, I doesn't have vulkan) artefacts even in menu. In DX10 mode game ether crash or render only black window. In pba wine I even can't launch game because of crashes.
Linux 4.x (64 бит) 4.6.0 NVIDIA 390.87
Platinum
Runs perfectly, great performance. Did not try multiplayer yet.
Arch Linux 4.5 Mesa 18.3.1
Platinum
Only some minor graphical issues mainly in lens flare and light rays (I disabled that in graphical menu). Game runs on Ultra settings 1440p at +-35 FPS.
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Platinum
I have played the game extensively for well over a month (a total of 24 hours) on different proton releases. The game has always worked flawlessly for me with the exception of the server browser issue, and Nvidia FLEX not working. However Proton 3.16-4 Beta seems to have fixed the server browser issue, making the game work flawlessly out of the box.
Manjaro Linux NVIDIA 396.54.09
Borked
dont work, splat bug appears and crashes, i tried all those tweaks but didn't work
lubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Beside the buggy steam overlay, the game runs as good as native
Linux Mint 19 Tara NVIDIA 396.54
Gold
Runs perfectly fine. The only issue i found was when trying to join a server through the server browser will crash your game. Match making works fine.
All parts of the game work normally, including server browser. Performance is significantly worse than Windows.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Played solo offline but with the new Proton version, the server browser works
Arch Linux NVIDIA 410.73
Platinum
Performance a bit worse than on windows, but overall works without any tweakings
Ubuntu 18.10 NVIDIA 396.54
Platinum
Manjaro Linux (64 bits) 3.0 Mesa 18.2.4
Platinum
A little slow to load, but that's the only issue.
Manjaro Linux NVIDIA 410.73
Platinum
Still hard as hell even after all these years. Everything runs fine in Solo. Will try multiplayer when the mates are in town.
Pop!_OS 18.10 NVIDIA 410.57
Bronze
Multiplayer doesn't seems to work.
Solo offline mode works perfectly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Works, playable, but is kinda stuttery, and is far from smooth.
Kbuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Had pretty much no problem running the game for an extended period, performance was good other than some occasional slowdown in menus.
Manjaro Linux NVIDIA 410.78
Platinum
Worked with no issues at all, with default settings and no tweaks
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Platinum
Playing on build 1075 my perks carried over fine. Game ran well on high gfx settings. Minor stutter here and there but unsure if that is related to the game, Proton, or combination thereof.
Manjaro Linux 4.4 Mesa 18.2.6
Borked
There was a recent small update, and now the game crashes after the load screen, everytime. Previously it worked with some issues.
The game will crash when you set graphics options higher than Low. It also crashes when returning to the main menu or when you join a server from a friend invitation.
Had to play with -dx10 to avoid crashing after startup screen.
However, one very good thing is that your perks progress and Vault are now syncing.
Manjaro Linux NVIDIA 415.18
Platinum
Works perfectly even in online mode (if not using the server browser)
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Solo offline and online multiplayer works.
Connecting to LAN server crashes the game.
Performance is pretty good.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Crashes after a few minutes, corrupts your existing steamcloud save file.
Runs perfectly without issues. Slight delay on startup though. The system may prompt for unresponsiveness at startup, please press "wait" it would take about 20 seconds for the game to start.
I tried the game with the default settings at first (I had no hope it would work). Now, I'm using "Ultra" settings for almost everything and it works even better \_()_/
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Silver
Game is playable without issue, but when clicking on game in game browser it crashes. Automatic search works.
Linux 4.x NVIDIA 410.73
Platinum
Working out of the box
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Perk progression has carried across perfectly (was being wiped under previous versions) and server browser no longer crashes the game. Performance is equivalent to Windows, none of the stuttering reported by other users. I played a couple of rounds online and offline, no issues. Steam overlay works but I cannot see the mouse cursor for some reason.
Once cpufrequtils was installed and set to performance, all studdering disappeared. Runs perfectly on High graphics settings
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Ignore my last report, managed to get it work, but it used more memory then must. I don't see any shuttering, game seems smooth to me, but you can't use DX11 because of glitches. Use DX10 mode is lowering fps (with pba patches game run smooth).
Linux 4.x (64 бит) 4.6.0 NVIDIA 390.87
Bronze
using wineD3D11 causes intense graphical glitches, can use `-dx10` launch option to run the game normally with massively reduced framerate. Crashes on server browser, offline works fine.
Seemed to work perfectly, but my perks weren't levelling up after any games - neither the tutorial, nor online play would shift my perks from zero. This is apparently a random sync issue with Tripwire's server. I had to go to the game's console and type "resetstats username" to resync. I had no issues doing this, but obviously if you've played a while under windows and you get hit with this, it might be a problem.
As I said though, having done so, the game works perfectly and I haven't experienced even a single crash in nearly 10 hours of online gameplay.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Gold
Ran fine on High settings with around 60 FPS and occasional FPS drops. Normally I can play the game with more FPS on Windows with everything on Ultra. Will tweak settings and advise if anything improves it.
Manjaro Linux NVIDIA 410.73
Bronze
I tried everything but the game gave me a seizure and this is how it looks like playing the game for me. https://youtu.be/ZIAjp2h6y4A
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
It won't run. Tried to start it many times but afterwards it only Crashed with an Send Bug Error Pop Up.
Also tried different Tweaks with DirectX etc and it still didn't work.
Zorin OS 12.4 NVIDIA 384.130
Bronze
First of all: switching from Win to Linux broke my stats/perks, but i could fix it with deleting the steamcloudfile - after that all progress was restored!
I didn't do any tweaks (D3d11), because on my system they broke the game entirely. Runs "out of the box" but with poor performance (lagging/fps drops, especially when many things happen on the screen). Serverbrowser doesn't work, but you can que up to find games automatically.
It runs without other issues and you CAN play. Not so much fun with the fpsdrops tho...
Ubuntu 18.04.1 LTS NVIDIA 410.66
Gold
Game ran pretty much perfectly, I noticed a bit of performance difference from when I played this game on windows and it seems to have boosted my fps some on med/high settings. Disabled Esync to prevent reported random crashes.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Gold
The issue with game browser is gone in current version of proton. Game is running without any issue and I spent hours of fun with it. :-)
Linux 4.x NVIDIA 410.73
Platinum
Works fine in 4k with DXVK. It requires the window mode with boarders workaround on Wayland (tested with Plasma) to see the output.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Gold
Increasing the file descriptor limit fixes some random crashes without error messages ( https://github.com/zfigura/wine/blob/esync/README.esync ).
Game runs almostly good as on Windows, with occasional frame drops, but overall pretty smooth performance with zen or liquorix kernel
Linux 4.x 4.4 Mesa 18.2.5
Bronze
High framerate, but stutters constantly. There is no correlation between graphical settings and the stuttering, it does it on High and Low settings.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Bronze
The game crashes after startup. I tried "-windowed" flag since I'm on a dual screen setup but that didn't prevent if from crashing randomly. I tried disabling Esync without success.
Manjaro Linux NVIDIA 415.25
Silver
Game at first crashed when starting it up. Tried disabling Esync and D3d11 to no avail. Using Wine D3d11 however worked.
I experience artifacting with some of the zeds and almost all of the players. Half of the patriarch's body turns red. Killed fleshpounds and quarter pounds end up in an upright position, completely black, and in this posture https://i.ytimg.com/vi/6kTnIid1uKM/maxresdefault.jpg. Most players have the same static posture and completely turned white or red when living and active.
Other than this the game runs smoothly and is playable.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Manjaro Linux NVIDIA 410.73
Silver
runs without any noticable issues, however game progress was not carried over.
i5-6600K / GTX 1070 Gentoo NVIDIA 396.52
Bronze
Server browsing froze whole game, it is slightly choppy with max details
Ryzen 7 1700X / GTX 1070 Antergos NVIDIA 396.51-6
Silver
I ran it for over 10 hours on a medium graphical setting. Avg. FPS of 80 to 90 with Slight stuttering. Some maps preform worse than others (monster ball and nuked) after the scripted events occur. Firebug really killed my FPS down to 30 or so in nuked as well.
Works fine ingame at high settings. (no graphics glitches) Some control glitches. (using KDE) Serverbrowser may crash the game. No PhysX options, understandably. Level progress isn't synced to Windows, have to start all over.
The game, much like its cousin Red Orchestra 2, sometimes crashes after the load screen. When you get in and skip all the movies, there is a black screen for about 15 sec before the title screen loads. Even after getting in game, it is crash-prone, usually happens when making a map change. If youre willing to tolerate these issues, its playable.
KDE neon User Edition 5.14 NVIDIA 410.73
Silver
Mouse is twitchy, seems to hit invisible edges making aiming very difficult, FPS appears to be high but feels very stuttery.
Game runs with launch options "PROTON_USE_WINED3D11=1 %command%".
Various texture / rendering issues, see https://screens.totally.rip/2018/08/5b832da27da32.png https://screens.totally.rip/2018/08/5b832daf25d32.png
Steady 50 FPS on High Settings. Game progress does not appear to sync.
i5-7600K / GTX 660 Arch Linux (Kernel 4.18.4) NVIDIA 396.54
Silver
The game works very well with this setup, but browsing servers although works, as you select one or try to join to one, the game immediately crashes. Matchmaking for on-line games works. As does off-line solo mode
Game works perfectly but performance is weak. Heavy stutters and locked 60 fps
Debian GNU/Linux testing (buster) NVIDIA 410.73
Platinum
I played this game on a Windows 7 machine for more than 496 hours... And about 2 hours on Linux via Proton 3.16-5. The performance is almost the same using the same GPU, a GTX 970: Solid 60 FPS with graphics settings on high.
Ubuntu 16.04.5 LTS NVIDIA 415.23
Silver
Performance is near native and everything works except eperience progress doesn't save
Splash screen shows up then goes to black then crashes
Ryzen 5 1600 / hd 7970 Ubuntu 18.04 Mesa 18.3.0-devel
Bronze
Server browser crashes the game. There are random crashes when playing. Other than that the game runs very smooth at high settings, no missing textures or anything.
i5-4690K / GTX 1060 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Game showed high fps (80-100) with no graphical glitches, but it always felt stuttery. All progress was not carried over, all perks appear lvl 0 for some reason.
i5-6600 / RX480 Manjaro Mesa 18.1.7
Bronze
1. For even load the game, you have to tweak game launch options (right click on the game in library -> properties -> set launch options) and write there "PROTON_USE_WINED3D11=1 %command%" without quotes.
2. Exps are not loaded nor saved.
3. Graphical glitches make the game almost unplayable. Tried low to high settings with no difference.
There are no elements of the menu interface, subtitles, sight and the like. Other than this, there are problems with the production, which were not on windows
i5-4460 CPU @ 3.20GHz / GTX 660 elementary OS 0.4.1 Loki (64-bit) Linux 4.15.0-33 NVIDIA 396.54
Load screen crashes the game instead of loading a save file. Issues with fullscreen mode, but works okay in windowed mode. I only have a fully completed game file, so can't say how it performs for those who still need to progress but, the "Open Planner" option from the title screen seems to still work okay at least, which is more or less like a "Continue" feature. So if you only have a single file going, it might be possible to play through the game still. It lets you create new save files, though I am seeing the issue where it shows strange boxes instead of the text that normally should appear on the save file. Every great once in awhile I heard a really minor sound glitch in the audio but it seemed infrequent enough to be tolerable. Also seeing the issue where the background of the text boxes is missing, so text can be difficult to read at times.
Linux Mint 19 Tara NVIDIA 396.54
Bronze
somehow ALT+Enter are not working, cant change to window mode. Game only display on upper left side with low resolution. Actual button and the icon are shifted, cant easily click the button.
Won't start. No surprise, this game also fails to work in wine (3 different prefixes with mono, .NET, 32 vs 64bit, full DLLs pack) and even in Windows 7 under Virtualbox.
I have to downgrade my review to silver, as the game crashes with dll error when entering few locations. As the result, main quest and few others can't be completed, but the game is playable otherwise.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Not 100% sure if vertical black bars in 1080p resolution are correct, probably the game doesn't natively properly support widescreen. Everything else seems to work without any issues.
To fix invisible hero, I had to edit registry as described here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=19045&iTestingId=96626
But FPS is very low, it's uncomfortable to play.
Ubuntu 18.04.1 LTS (64 бит) 4.6.0 NVIDIA 396.54
Borked
FPS below 10, otherwise it works (Steam Overlay, ...)
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Didnt check the FPS but it seemed quite fluid to me.
Linux Mint 19 Tara NVIDIA 410.73
Bronze
overworld runs fine, but in battle FPS drops to 5-10 and especially animations with a lot of particle effects slow game to 1-2 FPS, it also slows the entire game so you often have to wait 30 seconds for each animation to finish before you can act with next unit, this makes the game almost unplayable.
Arch Linux NVIDIA 410.66
Borked
Very poor performance. Sub 20 fps during battles on mid and low settings @ 1080p. Dips to 10 fps and lower during battle animations/effects. Steam overlay does not display properly.
Installed and played without doing anything special. Great!
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Everything seems to work great.
Debian unstable (sid) (64 bit) 3.1 Mesa 18.1.8
Gold
By default, it wanted to run at 1024x768, and the in-game fonts were kind of squirrely. I changed display setting to my monitor's native 1920x1080 resolution, looked great. When I tried to save the game it froze, but with music still playing. I restarted and everything worked fine - played for a couple hours with no issues at all.
Linux Mint 18.1 Serena NVIDIA 415.13
Platinum
Manjaro Linux NVIDIA 415.18
Platinum
No lag, no graphical artifacts, everything's fine. Runs out of the box. Played for several minutes.
because of my old GPU I had to use DX9 fallback to make this game running, it maybe not the case for newer GPUs with better DX11 support. To see ingame text corefonts have to be added to proton prefix (tho it's mirror issue as there's almost no text, can be skipped). Game itself performed very bad 200% worse than same on Windows 7, issues with sound (I suspect it is DirectX issue, could be related to old GPU I tested it on). Overall not very usable, I ended up playing it from Windows.
Needs dotnet45 and other things installed trough winetricks, but even then many objects on screen are completely black. Unplayable like that.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Game will not launch
Manjaro Linux NVIDIA 415.22
Borked
wont launch
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Bronze
Managed to run the game after installing libgnutls26 from AUR and installing wine-mono into the wine prefix. After that, the game launches, but there are a lot of graphical issues (black objects with missing textures). Additionally, the game will hang on exit and need to killed.
Arch Linux 4.5 Mesa 19.0.0-devel (git-5c0cff868a)
Gold
1) Using Proton 3.7-8, set the launch option "PROTON_DUMP_DEBUG_COMMANDS=1 %command%" and click on Play. 2) Download .NET40 from here: "https://www.microsoft.com/en-us/download/details.aspx?id=17718". 3) Open a terminal and run: "/tmp/proton_$USER/run winecfg". Set the WIndows version to 2003, and add an override for xaudio2_7 in the libs section. 4) Run "/tmp/proton_$USER/run <.net40location>/dotNetFx40_Full_x86_x64.exe" (change the dir accordingly and install it). 5) Run "killall mscorsvw.exe". 6) Rename the file "installscript.vdf" inside /_CommonRedist/DotNet/4.5.2 to something else and play the game. Note: It works perfectly with 3.7-8 but the are graphical issues with 3.16-Beta. Also, if you launch the game with 3.16 and then go back to 3.7-8 .NET will not work anymore, and you will have to delete the game's 'pfx' folder and repeat the process.
if you're running dual graphics setup (Intel/AMD) like me, you may encounter GPU hang issues to fix this, disable integrated GPU from UEFI settings. Use LLVM version 8.0.0.0 and latest Mesa driver to reduce the chance of GPU freezing. I have stress tested my setup, playing KCD for 4-5 hours, 0 freeze so far. It also run high setting preset/1080p 30fps locked.
i5 6500/RX 580 Lubuntu 4.18.3 Mesa 18.3-devel
Gold
Runs well, after copying the dlls like mentioned in the other comments.
Manjaro Linux NVIDIA 410.73
Gold
35-55 FPS, medium settings, 2560x1440, GPU constantly 100%. black screen problem fixed by copying d3dcompiler_46.dll and d3dcompiler_47.dll needs to be copied into the executable folder, see https://forum.kingdomcomerpg.com/t/linux-running-kc-d-with-wine/41173
To get it to run copy d3dcompiler_46.dll and d3dcompiler_47.dll from ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64Shared/ to: ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64/. Getting stuck at the loading screen fixed by adding "PROTON_NO_ESYNC=1 %command%" to the game's Launch Options in Steam (didn't have to do this on Ubuntu 16.04 when I tried). Performance is probably about halved compared to Windows 10 performance, but no unexpected performance drops otherwise. Some minor stuttering but mostly smooth.
Had to use the .dll copy tweak as the other reports describe. And also disable esynq. Other than that the game seems to play fine but with unplayable performance. Although this is a laptop with fairly old hardware. I am sure that the game would run better on newer more powerful hardware.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
There was no need to Disable Esync, D3d11 or anything else apart from copying the DLL files found in the KingdomComeDeliverance /Bin/Win64Shared folder to the /Bin/Wine64 folder. After doing this EVERYTHING worked perfectly. From full graphics to REALLY far away graphics rendering (I could see a windmill moving really REALLY far away for example). Played more than 24 hours, not a single issue whatsoever.
Ubuntu 18.10 NVIDIA 415.25
Silver
I had to copy D3D files from Win64Shared to Win64 directory to make the game run properly. Performance was very good, with 5-10% loss compared to Windows host. I didn't notice any issues with the game at all.
Ubuntu 18.10 NVIDIA 415.25
Gold
After moving the DLLs from Win64Shared to Win64 the game works fine. Tested on Plasma Wayland.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Gold
Worked after i copied the mentioned dll's to the win64 folder. Performance is still bad after disabling esync.
Manjaro Linux 4.4 Mesa 18.2.5
Gold
After copying the dll files the game runs perfectly at around 70-110fps.
Manjaro Linux NVIDIA 410.73
Gold
Needs both d3dcompiler*.dll files linked or copied from Win64Shared to Win64 in game directory, other than that runs perfectly well, 1080p on very high usually keeps around 60-70 fps but sometimes visibly stutters and drops to 30-ish for a second while loading stuff.
Manjaro Linux NVIDIA 390.87
Gold
Copied all DLL's from Win64Shared to Win64 to get past the frozen splash screen. Performance was fine but not stellar, Medium at 1440p would get me between 45-50fps on a Vega56
Linux 4.x 4.5 Mesa 19.0.0-devel
Gold
After I Symlinked all contents of Win64Shared directory into Win64 directory game launched and played fine.
Getting about 45 to 50 fps at 1080p on high settings, I can hit 60 fps on medium. Ryzen 7 1700 with a mild overclock to 3.75Ghz all cores + stock clocked GTX 1060 6GB.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Does not crash after copying .dll files from Win64Shared to Win64. But the performance is really bad.
Arch Linux NVIDIA 410.66
Bronze
Game crashes before mainmenu. disabling esync and using wined3d11 fixes the crash. Game runs at 8fps, regardless of graphics settings. Large graphical artifacts everywhere, regardless of graphics settings.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
As the others say, copy the content of win64shared to win64 in the kcd bin directory. Didn't test it for long but it was solid after the copy.
Linux Mint 19.1 Tessa NVIDIA 390.77
Gold
Runs fine after copying every dll's from "Win64Shared" to "Win64" ..... Just sometimes longer loading times.
elementary OS 5.0 Juno NVIDIA 415.13
Gold
After copying the content of win64shared to win64 in the kcd bin directory game starts correctly. I had performence issues on medium i've got 15-25FPS in city and 30-45 fps outside of city. After updating proton from 3.16-4 to 3.16-6 is performance same as on windows
Ubuntu 18.10 NVIDIA 410.78
Gold
Like the other reports I copied the dlls from the Win64Shared to the Win64 folder. At high settings I can play with 50-60 FPS. Lowering particle effects to medium and lowering view distance just a little bit gets me up to 120 FPS.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Copied the whole Win64Shared content into Win64 folder, and it worked straight away. No need to disable esync or anything on my system. Runs similarly to my windows 10 system, with stutters in new area. Running Proton 3.16-1 Beta
After
**copying the files in KingdomComeDeliverance/Bin/Win64Shared to Win64**
and **setting the launch options to "PROTON_NO_ESYNC=1 %command%"**
the game ran perfectly. Before doing these two things, I was getting crashes shortly after launching it/only seeing black but hearing audio.
Antergos Linux NVIDIA 415.25
Bronze
Runs at unplayable framerates even the main menu is around 6-7 fps and loading times take too long. Graphics settings doesn't make enough of a change to make the game playable. Compared to running native on windows performance is around 10%.
Linux 4.x NVIDIA 415.23
Gold
Under Windows i get ~55-70fps @ 2k on Ultra, Under Linux I get ~55-70fps @ 2k on medium. A few niggles
KDE neon User Edition 5.14 (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Gold
After copying all .dll files from Win64Shared to Win64, the game runs perfectly fine.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
Had to copy d3dcompiler_46.dll and d3dcompiler_47.dll from ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64Shared/ to: ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64/ and disable Esync by adding "PROTON_NO_ESYNC=1 %command%" to the launch options.
Ran on High preset under Windows 7 with same hardware, 30-60 FPS, no problem. With Proton on Linux I barely get 30 FPS on Medium.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Copy .dll files from Win64 to Win in the game's directory. Also, the game then said no D3d11 capable graphics card was found. I had to use the latest Mesa and Mesa-Vulkan drivers from a PPA.
After that, the game runs fine. Performance isn't fantastic, but it wasn't fantastic on Windows, either. Still just as playable as on Windows.
**UPDATE** Copied d3dcompiler_46.dll and d3dcompiler_47.dll from ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64Shared/ to: ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64/ and disabled Esync by adding "PROTON_NO_ESYNC=1 %command%" to the launch options. Hangs initially when loading into game, ~5 to 10 seconds. Generally runs between 30-35 FPS with everything set to high @ 1080p. No crashes, no major issues so far.
** Updating drivers and turning off Vsync in game generally produces better frame rates between 40-50 on average w/ occasional mico-stuttering. No longer hangs when loading into game**
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Copy all from Win64Shared folder to Win64 folder, after that it runs flawlessly.
Manjaro Linux NVIDIA 410.73
Borked
Copied d3dcompiler_46.dll and d3dcompiler_47.dll, ran with PROTON_NO_ESYNC=1; didn't get past the loading screen.
To make the game run, copy all the contents of Win64Shared folder to Win64 folder. There is random stuttering but still playable.
https://www.youtube.com/watch?v=ltV-x74tp5g
After game update 2018-10-31 you need to link *all* DLL files from Win64Shared to Win64. Other than that, works perfectly fine. GTX1070 runs 1080p high between 40-60 fps v-synced.
Manjaro Linux NVIDIA 410.73
Gold
Game runs flawlessly like a native application after some small tweaks. I had to install Vulkan support for AMDGPU. After that, the game would not launch past the initial splash screen. This was solved by copying all of the Windows *.dll files from the game's Win64Shared folder to the Win64 folder that contains the game's executable. To do this, right click on the game, go to Properties > Local Files > Browse Local Files. Then click on the Bin folder. You will see the Win64 and Win64Shared folder there.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Gold
With Proton 3.16-1 beta KCD runs beautifully. I'm getting 40-55fps on Ultra 1080p including some of my Windows mods that copied over. The game runs very smoothly, in fact smoother than in Windows where I would get brief pauses sometimes when moving or rotating quickly. The only tweak needed now is to copy the d3d.dlls as listed in other reviews. I no longer need any launch options at all.
MX 17 Horizon (64 bit) 4.6.0 NVIDIA 396.54
Gold
After copying the files mentioned in the other review and disabling ESYNC, it runs pretty good on high settings (60+ FPS)
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
There were 2 parts of running the game:
1. black screen on load, music in the background + cursor.
SOLUTION: Copied the whole Win64Shared content into Win64 folder
2. Running the game very low PFS (8-10!!!)
Solution: ??? (tried to disable Esync - does not work)
You can follow the progress or suggest solution here: https://steamcommunity.com/app/379430/discussions/0/1734343065619417281/
Ubuntu 18.04.1 LTS NVIDIA 410.66
Gold
As others have noted, copied all DLLs from Win64Shared to Win64. After that, flawless with performance equaling windows, on high-to-ultra settings. Some mild lag from time to time when moving into new regions is the only real issue.
Linux Mint 19 Tara NVIDIA 415.18
Gold
Had to copy d3dcompiler_46.dll and d3dcompiler_47.dll from steamapps/common/KingdomComeDeliverance/Bin/Win64Shared to steamapps/common/KingdomComeDeliverance/Bin/Win64
After that game runs on par with Windows performance!
Linux 4.x NVIDIA 410.73
Gold
Move DLLs from Win64Shared to Win64.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
Runs fine after copying the mentioned dll's (Win64Shared -> Win64)
Arch Linux 4.4 Mesa 18.2.4
Silver
Had to copy the content from the win64shared folder to the win64 folder before it would work and not just the 2 files that people are saying. Have no clue why that worked though.
Ran successfully after moving .dll files as specified, but the game runs very slow. I have a Windows laptop with lower specs than this Linux desktop, and it still runs at a higher frame-rate on that machine. The frame-rate is so low on my Linux machine that it's effectively unplayable.
Ubuntu 18.10 NVIDIA 410.73
Gold
Second test, upgraded to Nvidia 410.57 and this time turned vsync off (used Wine D3d11 and disabled esync like before). Performance is much better.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Installed the game and tried executing it. The logo of the game shows and after 30 seconds the popup window from wine appears saying if I should wait or close the app.
Ubuntu 18.10 NVIDIA 415.25
Silver
Copied d3dcompiler_46.dll and d3dcompiler_47.dll from ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64Shared/ to: ~/.local/share/Steam/steamapps/common/KingdomComeDeliverance/Bin/Win64/ and disabled Esync by adding "PROTON_NO_ESYNC=1 %command%" to the launch options. Hangs initially when loading into game, ~5 to 10 seconds. Generally runs between 30-35 FPS with everything set to high @ 1080p. No crashes, no major issues so far.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Initially hanged on the splash screen even though the recommended .dll files copied. Then copied all contents of Win64Shared to Win64 and it started working. Playing on Very High details with near max LOD, FullHD. Countryside 30 - 40 FPS, towns 20- 30 FPS. A bit laggy, but generally very good, close to Gold.
Can't type capital letters (i.e. player name). This is an issue with all games I've tested so far. Video is letter boxed, but otherwise works perfectly.
Game started in a low resolution for me. Changing the resolution caused crash. Changing to windowed mode first in the settings menu, then changing resolution worked after that. After that workaround, game runs very well in windowed mode. 1080p/60fps. Xbox360 controller functioned perfectly.
Runs in some strange resolution at startup, if you try to change it in game, it crashes. So edit .ini file located at [your steam install]/Steam/steamapps/compatdata/102500/pfx/drive_c/users/steamuser/My\ Documents/My\ Games/Reckoning/personal.ini. Got mine running stable at 2560x1080@110+fps
Runs fine; resolution is messed up and changing it crashes the game. Changing resolution in config file is the solution.
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Gold
Nearly perfect performance 60fps, needs to set resolution manually in /.steam/steam/steamapps/compatdata/102500/pfx/drive_c/users/steamuser/My Documents/My Games/Reckoning/personal.ini
80 - 160fps, full screen has to be disabled (though it works anyway at native resolution) options -> resolution -> disable fullscreen -> change resolution to whatever -> change back to native
Widescreen resolutions seem to be a problem on Windows as well as through Proton. Configure the resolution in the main menu of the game (NOT while in-game with character loaded), exit, re-launch, should have desired resolution showing. Game seems to work perfectly for me regardless of resolution settings.
Everything works perfectly, as pointed out, changing resolutions must be done in windowed mode, not fullscreen.
Manjaro Linux NVIDIA 415.25
Gold
It crashed when I set the resolution but after that is runs perfect.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Does not allow typing capital letters, therefore can't connect to EA account (because e-mail is needed and @ can't be typed). Everything else is working fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
work without issue: to change resolution you will need to go to: "/.steam/steam/steamapps/compatdata/102500/pfx/drive_c/users/steamuser/My Documents/My Games/Reckoning"
open personal.ini file and change Display Width and Display Height=
Launched out of the box, but the framrate is awful. no settings seems to change anything.
Glitches in the character creation scenes.
Devs are working on a Linux version, but probably the game will die before that happens :P
Works perfectly out of the box with both controller and keyboard, installation on a SSD is highly recommended to prevent long initial load time and occasional stuttering.
Worked with reasonable perf for linux VR. Some glitch such as invisible gloves prevent a normal play. Note that a manual installation of libva 1.8 is need with the last debian to prevent a warning.
Cant configure Dinput controls since it needs an external config tool that actually doesnt run. Works fine with Xinput controls and Steam controller layout Keyboard(xpadder like tool Steam has for converting joystick inputs to keyboard ones). Also the game crashes to desktop when joining a room. Arcade, Versus and training mode works fine.
AMD A8-6410 with Radeon R5 SteamOS Brewmaster Beta Mesa 18.1.5
Silver
Turn off Steam generic controller support so your joysticks will be detected. Selecting netplay in the game causes a crash. Animations in fight are missing, when you call your partner or you make a super special movement, including Hougeki super special. Those missing animations doesnt affect the gameplay since they happen on the background(Personally I prefer to play the game on proton since those background animations are annoying), so the game can be played perfectly on Arcade, Versus and Training.
As some have reported...with Proton the fonts in story mode are not correct. The intro movie and special/ex move animations do not work. Although there is limited remap within the game, a controller buttons cannot be remapped because KE's included controller configuration utility does not work even though Proton includes .NET. In the past before trying Proton I've successfully played many hours using PlayOnLinux + winetricks in a 32-bit WinXP wine prefix with required DLL components: d3dx9, xinput, wmp9, wmpcodecs, corefonts, gdiplusDX9, and .NET 4.5.
Runs buttery smooth at 1080P, Extreme settings. Struggles hard in 4K at Low settings. No graphical artifacts, seemingly indistinguishable from native Windows.
Using i3 window manager. Launcher works perfectly, account setup included, and even goes as far as showing up the EnMasse icon in the systray, but upon pressing Play, it shows "couldn't launch". If you attempt to press the button again, the launcher gets glitchy, and eventually crashes.
Using i3 window manager. Game notices you that you are running it as administrator when launched; this is expected due to the way Wine works. After that, the launcher (which works with an mouse lag of maybe 4 seconds) updates the game correctly, but after pressing Play, it crashes.
Works after installing corefonts, d3dx9 and tahoma through winetricks with the following terminal command:
WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/277650/pfx/" winetricks corefonts d3dx9 tahoma
Not working at all. DotNet installation error. Tried to install dotnet35 with protontricks but it refuses and ask for a 32bits prefix. Maybe this is the problem? I have installed dotnet40 and now the error is different: "Unable to find a version of the runtime to run this application"...
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Error Meesage: You must use "Turn Windows features on or off" in the Control Panel to install or configure Microsoft .NET Framework 3.5.
Solus NVIDIA 415.25
Borked
Error when trying to install .NET 3.5.
Linux Mint 19 Tara NVIDIA 415.25
Borked
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Error Message:
You must use "Turn Windows features on or off" in the Control Panel to install or configure Microsoft .NET Framework 3.5.
.NET Framework 3.5 does not install during setup process: You must use "Turn Windows features on or off" in the Control Panel to install or configure Microsoft .NET Framework 3.5.
Game displayed black screen then crashed on first run, but ran perfectly on the second attempt without any tweaking. Keyboard controls are functional, but game does not properly detect Xbox 360 controller.
Crashes on startup, Steam thinks it's still running
i5-5300U/ iGPU HD 5500 Ubuntu 16.04 64-bit (Kernel 4.15) Standard drivers
Bronze
The game starts and runs fine. But no keyboard or controller support at all.
Ryzen 7 2700X Ubuntu 18.04.1 NVIDIA 390.77
Platinum
Nothing to add really
Linux 4.x (64 bits) NVIDIA 410.66
Gold
Launches and runs fine, though there is a bug where the game recognizes joysticks incorrectly and appears to be constantly pressing up and left making the game unplayable. Can be worked around by using the keyboard or mapping the joystick to the keyboard commands.
The game runs perfect out of the box. The only problem is that you have to press alt+enter to enter fullscreen, but the same is true for the windows version of the game.
Crashes on startup (according to error log, UnityPlayer.dll caused an Access Violation (0xc0000005) in module UnityPlayer.dll at 0033:8097ad03). After closing the error message, shows as playing in the Steam client until process is killed. Works pretty well for me in normal Wine, though.
Game starts and can be played. Single-player missions can be played, tutorial can be played. Problem is that starting the lobby for any other game does not work, making it impossible to play custom games against AI or to host lobby for online game. Unless there are some alternative ways of starting a match against AI / an online lobby that I am not aware of.
Type "PROTON_USE_WINED3D11=1 %command%" into launch command for it to run perfectly. Without that, the main character isn't visible during the game. With it, it's good to go!
Game itself works fine, but the launcher displays raw HTML code instead of rendering the page/text. Not sure if it does that on Windows too so rating it silver for now.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Game pops up with an error dialog saying "This game requires a DirectX 11 capable graphics card. Your card or driver does not support DirectX 11" and then immediately closes.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Gold
Good running. A little lag when loading.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Works flawlessly even with high settings.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs out of box, a few areas the frame rates drop a bit.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
no issues at all, plays perfectly with my xbox360 controller
Manjaro Linux 4.4 Mesa 18.2.5
Borked
Linux 4.x NVIDIA 410.57
Gold
install wine and dependencies on Archlinux (https://www.gloriouseggroll.tv/compiling-the-latest-version-of-dxvk-on-ubuntu-for-use-with-steam-play/)
Linux 4.x NVIDIA 410.57
Platinum
The game runs, no problems. Xbox One controller works perfectly. I played with 2 friends (who played it also on Proton) and encountered no issues.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Good running
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Tried "Disable Esync" and "D3d11", as well as "Use Wine D3d11" launch options. Still encountered black screen upon startup using latest Steam Play beta version.
Pop!_OS 18.04 LTS NVIDIA 410.57
Borked
*some* windows users also experience the black screen issue:
https://steamcommunity.com/app/635320/discussions/0/1474221865203548449/ I think it might be related to Microsoft Media Foundation per initialization fail in logs.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Just a black screen, impossible to play
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
Back screen at start.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Black screen on boot. Steam's FPS counter continues to run but nothing else occurs.
The steam version of the game itself doesnt run, however there is an HTML version in "/HiraganaBattle/www/index.html" that can be played in an internet browser. That version seems to be OS independent and works flawlessly, but I am giving the game a bronze since it is technically not the actual game.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Game launches, but window stays black. No other error appears, and game must be terminated forcefully.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Has to be ran with the index.html file found within /home/[username]/.steam/steam/steamapps/common/HiraganaBattle/www/index.html
Linux Lite 4.0 (64 bit) 4.6.0 NVIDIA 390.87
Borked
Launches to a black screen - Title appears appropriately.
Has to be ran with the index.html file found within /home/[username]/.steam/steam/steamapps/common/Learn Japanese To Survive! Katakana War/www/index.html
Linux Lite 4.0 (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works perfectly
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
While launching from Steam results in a CTD, running ./www/index.html from the game's main directory will allow it to run perfectly inside FIrefox.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Borked
Launches momentarily in window; fails to start. Game is javascript-based, so able to launch by opening "~/../steam/steamapps/common/Learn Japanese To Survive! Katakana War/www/index.html" in FireFox. But does not launch in Steam.
Archman Linux - rolling release 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Borked
Starts fine, Menu works, but starting a game.. crashes
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Works with newer version on Proton. However, fps drops to ~65 what didn't happen on Windows. Also the game is turning to the black screen in fullscreen mode after changing the workspace on i3wm. Borderless mode works fine.
Arch Linux 4.4 Mesa 18.2.3
Borked
Game starts, but after connecting any particular map or starting singleplayer with bots, it exits and you are seen just Steam app. Very strange, because normal WINE it runs as much as native.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Platinum
It just works now. 2 weeks ago it just showed startmenu and it didnt got into game but now it just works LOL my english
Linux 4.x 4.5 Mesa 19.0.0-devel (git-b55af392d9)
Bronze
Performance is generally excellent while the game is working. You can now enter a game and start playing as compared to the situation before.
The game crashes seemingly randomly with an identical error after some time, only during transitions between campaign parts. Italicized text in subtitles is distorted and only barely legible.
After some time playing, and after multiple identical crashes, I couldn't get the game to crash again. I'm leaving it bronze, because I feel that these crashes aren't something that'll resolve themselves if you let the game die a few times. I didn't remember to take a screenshot to show the message here until it stopped happening.
All tweaks cause an immediate crash.
Distorted text: https://imgur.com/a/QArJwOl
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
2 weeks ago If i wanted to load a map it would crash without error but now it runs without any issues
Linux 4.x 4.5 Mesa 19.0.0-devel (git-b55af392d9)
Borked
Menus work, crashes when trying to play a game.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Main menu loads, game exits after map completes loading.
RYZEN 7 1700 / GTX 1060 6GB Linux Mint 19 64-bit (Kernel 4.15.0-33 generic) NVIDIA 396.54
Borked
Same results as multiple others. Menu and intro vids fine, crash to desktop when trying to load actual map. Tried the esync, disable 3d11, use wine d3d11 tricks. Also tried disabling multicore rendering and running in borderless window mode instead of fullscreen, but no luck. I do not like the changes made to the original weapons in l4d2 so I would love to play the original left4dead on linux. Thank you for all you do!
Same as everyone: Intro and Main menu works well, but it closes when it finishes loading the map. I've tried to switch options on and off in the config, but nothing fixes it.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
Runs just as Left 4 Dead 2 would work. Perfect.
Ubuntu 16.04.5 LTS NVIDIA 384.130
Platinum
I don't know what changed in Proton 3.16-4 beta, but game runs as native. The only isue I found is, that console fonts are not fixed, but I don't think for that give it lower then platinum star. Maybe it will fix with winecfg, but I'm not using wine packages, I'm just using Steam Play with integrated wine.
So, the latest Proton beta seems to fix it. The game worked flawlessly on my end. I only encountered one minor glitch with the italic fonts in the subs (the survivors subs are not in italic, though, only when someone talks through a radio or something), but apart from that, no problem!
Solus NVIDIA 410.73
Platinum
Works fine. Only display resolution is quite limited
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Silver
No longer crashes to desktop when loading a level! Played multiple campaigns to completion in multiplayer co-op. There are subtitle font and console font issues, gamma control does not work (even in fullscreen, not a borderless window issue), and minor graphical glitches, but totally playable.
Playing with intel: it opens, runs OK but the mouse doesn't work ingame (I can't battle). With AMD: nothing happens, even testing all the Proton environment variables.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
No noticeable issues, it runs without any additional programs unlike windows
? Antergos ?
Platinum
Forget my previous report!!!! After a general update today (Mesa + Proton) the game is running perfectly.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
The game itself works well. But it does not show logos and videos, only sound. And it does not save the settings of the game, you must re-set each time you enter
Arch Linux (64 бит) NVIDIA 415.25
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Game works fine but looks like it's not playing cut-scenes.
FX 8350 / GT 730 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.40
Platinum
Runs perfectly.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Played 21 hours. Everything works fine for maximum graphics settings. There is only one problem, sometimes it hangs for a couple of seconds in the main hall of the temple near the sarcaphag.
Game works and is playable. However, adjusting the brightness completely broke all textures and lighting in the game. Moments in the game with lots of moving objects tended to get about 10 frames per second with my PC.
Arch Linux 4.4 Mesa 18.2.5
Platinum
Playing through from 1st to 2nd checkpoint. Played smoothly
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Game runs and plays fine, Performance is great. Has massive issues with loading in Textures properly and light effects generaly are rendered slightly wrong.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
No issues ( The fire animation looks a bit blocky & square )
Doesn't play videos (white screen that can be bypassed with esc key), during the play the game sometimes crashes while opening or closing boxes (skills, stats, quest arrow)
The audio did not play properly until I disabled Esync. I played the game to 100% and didn't encounter any issues. Performance is worse than native but still outside the scope of my 60HZ monitor. (2000 fps. vs 600 fps.) Controller support worked perfectly.
Will not detect Xbox One controller and will not continue. Looks stretched on 3440x1440 monitor
Ubuntu 18.10 NVIDIA 415.13
Gold
The only issue is with the sound looping, and that's fixed by using the launch option provided by an earlier reviewer. With the sound fixed, runs perfectly.
It loads until menu, controller works, heavy visual glitches, g ame refuses to make a saved file, when it enters a cutscene sound is playing but screen goes dark with a few white flickering spots
The game works great, controller is well supported. There seem to be an issue with sound loop that it keeps repeating first few seconds of every soundtrack/cutscene.
Works flawlessly, no issues whatsoever, played for around 15 minutes.
i5-6600 / GTX 970 Ubuntu 18.04 NVIDIA 396.54
Platinum
Ootb - controllers, 4K, everything
i5-3570 / 1070 Ti SteamOS 2.166 NVIDIA 396.54
Silver
After putting in "unset LC_ALL && %command%" in launch options saving works, but the game will crash to desktop once in a while.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Everything works flawlessly with no tweaks including Steam overlay, alt-tabbing and Steam controller. Saved and loaded successfully several times.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
The loading screen just hangs the game sometimes. Reason unclear... rest is fine so far.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
100% completion after 28 hours clocked. Required launch options: "unset LC_ALL && %command%" (without quotes) to make saving game and configuration adjustments work. Steam Controller and Xbox 360 worked out the box. Some random crashes (about 4 or 5 throughout the entire play-through), but nothing serious or repeatable.
Ubuntu 18.10 NVIDIA 415.25
Platinum
se launch options to " PROTON_NO_D3D11=1 "
and it will run without bugs
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Not working yet
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Starts without Esync and runs without problems if you disable D3d11... really nice.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
"Runs" great, no graphical issues or slow downs, but won't save any video settings changes - resets to default every game start. Also won't save game progress ("Failed to Save" error) which makes it effectively unplayable!
Generally the game runs smoothly. Sound issues as in background music only (sound effect stop functioning fairly often). The minimap has graphic glitches (red tearing) but there is a game breaking bug when you are jackjack vs racoon.
Fight for a period and then when you are bashing X then B and kick the racoon into the pool the screen just holds on a poolside view... its not frozen as such as steam can be seen BUT no way past this
https://steamuserimages-a.akamaihd.net/ugc/966474320530706991/52AF2865C2CE33F9253D216B88FB55C2A6B46825/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024%3A576&composite-to=*,*%7C1024%3A576&background-color=black
Crashes after initial credit screen. PROTON_USE_WINED3D11=1 %command% does not seem to help.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Needed d3dx9 installed with my wine64 setup (the "directx9" param mentioned by others tried to install 32-bit DirectX 9, which failed). I got winetricks via Lutris, but updated it with "winetricks --self-update" and then ran this command (winetricks might be in /usr/share/lutris/bin on your system):
WINEPREFIX=~/.steam/steam/steamapps/compatdata/214510/pfx/ winetricks d3dx9
After that, the game ran perfectly.
CentOS Linux release 7.6.1810 (Core) NVIDIA 415.23
Gold
Install DirectX 9 via winetricks WINEPREFIX=~/.steam/steam/steamapps/compatdata/214510/pfx/ winetricks directx9. It runs perfects
Linux Mint 19 Tara NVIDIA 396.54
Gold
Had to use winetricks to install directx9 and regedit to set the language. The procedure and files for the languages are described there: https://steamcommunity.com/app/214510/discussions/0/864951657986114999/ .
Run this to get the game to work: WINEPREFIX=~/.local/share/Steam/steamapps/compatdata/214510/pfx winetricks directx9
Solus 4.5 Mesa 18.3.1
Borked
Stuck during the first cinematic after starting a game. Neither installing dx9 with winetricks nor putting the NO_D3D11 launch option worked.
Linux 4.x NVIDIA 415.25
Gold
Installing DirectX9 made it work, as hinted in a previous review. Runs perfectly smooth with 60FPS on max settings. Both Keyboard and controller inputs work fine
"Manjaro Linux" (64 Bit) 4.6.0 NVIDIA 410.57
Gold
Crashed after splashscreen until I copied my previous savegame/configuration. Now seems to work perfectly.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
Linux Mint 19.1 Tessa NVIDIA 396.54
Gold
Crashed after first splashscreen; works perfectly after setting the game to directx9 via wineprefix
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
#Note: if hard to read: # starts a new line!
#Very difficult to run on Ubuntu 16.04.5, afterwards just 2 crashes/freezes in 45 hours of game play. X-Box 1708,1790 Controller works fine and without any installation/configuration if connected through an USB cable (not wireless!)
#
#Steps to run on Proton 3.16-5 Beta (inspired by: https://github.com/Winetricks/winetricks):
#install winetricks:
#>wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
#>chmod +x winetricks
#>sudo mv winetricks /usr/bin
#>wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks.bash-completion
#>sudo mv winetricks.bash-completion /usr/share/bash-completion/completions/winetricks
#
#Install freetype + cabextract, if necessary (check via ls -al /usr/lib/x86_64-linux-gnu/ | grep freetype, etc):
#>sudo apt-get install cabextract libfreetype6-dev:i386
#
#Change DirectX driver:
#>( PATH=$PATH:~/.steam/steam/steamapps/common/Proton\ 3.16\ Beta/dist/bin/ WINEPREFIX=~/.steam/steam/steamapps/compatdata/214510/pfx/ winetricks d3dx9 )
#
#If required, switch language (see https://steamcommunity.com/app/214510/discussions/0/864951657986114999/?l=german):
#>( PATH=$PATH:~/.steam/steam/steamapps/common/Proton\ 3.16\ Beta/dist/bin/ WINEPREFIX=~/.steam/steam/steamapps/compatdata/214510/pfx/ wine regedit )
#Windows regedit opens, seek HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node
#Add new key: Warner Bros. Interactive Entertainment
#Within new key: new key: LEGOLOTR
#Within new key: new DWORD: LanguageVal
#On new value: Value: 407 (hexadecimal)
#Close dialog, start game via steam.
#Note: every now and then the game keeps running hidden after leaving it (steam client states, it is still running). killall -9 LEGOLOTR.exe solves this
Ubuntu 16.04.5 LTS NVIDIA 396.54
Gold
Did as previously said, ran the command in the terminal and after that the game runs good in 4K resolution
Manjaro Linux NVIDIA 415.18
Silver
With winetricks directx9; graphical issues especially with motion blur turned on, but minor, otherwise fully playable
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Install DirectX 9 via winetricks
WINEPREFIX=~/.steam/steam/steamapps/compatdata/214510/pfx/ winetricks directx9
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
Crashes after Lego/WB Games screen. Works after installing directx9 using winetricks with the following command: WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/214510/pfx/" winetricks d3dx9
As already noted in the comments, after installing directx9 with winetricks the game works perfectly
Ubuntu 18.10 NVIDIA 415.22.01
Borked
Void Linux 3.0 Mesa 18.3.1
Silver
Installed directx9 using winetricks as described elsewhere. The only issue I had was a character model rendered invisible in one of the cutscenes. All else has been playable.
openSUSE Tumbleweed NVIDIA 415.25
Borked
Game starts and shows screen but crashes shortly after that. I have attempted NO fixes yet.
Game works very well after installing Directx9 to proton prefix with winetricks.
If you have game installed in your default game folder:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/214510/pfx/ winetricks directx9
If you have game installed in your custom folder, in my case it was (external HDD etc):
WINEPREFIX=/mnt/c7ec5d19-bc87-46fc-9c72-f82ed1183cff/Steam/steamapps/compatdata/214510/pfx winetricks directx9
For the second case make sure to find the appropriate path to your external steam folder and it should work! Enjoy :D
In order for it to launch in the first place, you have to manually go into the game directory. (steamapps/common/LEGO Batman 2) From there you go to the "Support" folder and manually run "DXSETUP.exe" in your proton wineprefix. (steamapps/compatdata/213330/pfx) My particular command was: "WINEPREFIX=/home/mylogin/.steam/steam/steamapps/compatdata/213330/pfx wine DXSETUP.exe" For some reason when I installed the game it didn't auto-run this installer.
After that the game launched but I experienced extremely choppy audio. This was fixed by adding "PULSE_LATENCY_MSEC=25 %command%" to the launch options.
Quite often the framerate dipped below 60fps but the game was still totally playable. (This was also at max settings) I played the game to 100% and didn't experience any other problems. Controllers worked perfectly.
Starts but hangs before playable. Cutscenes play. Some artifacts on cars and a logo during menu. Tried disabling Esync and D3D11 as well as using Wine D3D11, none make a difference.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
i follow the instructions of my partner and the game works, make more easy in terminal put "WINEPREFIX=/juegos/juegos_compartidos/steamapps/compatdata/213330/pfx wine /juegos/juegos_compartidos/steamapps/common/LEGO\ Batman\ 2/Support/DirectX/DXSETUP.exe " and the sound is regular by put in launcher options "PULSE_LATENCY_MSEC=25 %command%" is playable, but is not silver
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Game starts with a black window, then immediately minimizes. Clicking on the icon in the list of running applications crashes the game. Entirely unplayable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game doesn even load, i get a white screen and then a black screen and then i am back on my desktop
The black screen pops up, but it loses focus immidiately, and it keeps doing that, the game content never appears.
i5 - 6600 / GTX 970 Ubuntu 18.04 NVIDIA 396.54
Gold
Boots until main screen, if I change the renderer to directx9 game works without any issues, if I keep it on directx11, it shows black screen on cutscenes and only plays sound, so "completely stable" counts only for dx9 version.
i5-6600 / GTX 970 Ubuntu 18.04 NVIDIA 396.54
Gold
Game loads but cant start a game it crashes to black screen
You need to change game to use Direct X 9 instead of Direct X 11
When in game go to
Play game > Options > Video Settings > Direct X and change to 9
Restart and everything works
Audio is messed up: sometimes you have music with no voice, sometimes voice with no environmental effects.
But with subtitles is perfectly playable.
I had to link my save games from the Windows partition.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Borked
Tried vanilla, PROTON_USE_WINED3D, and PROTON_NO_D3D11, all produce the same result gets through to New Game opening FMV audio plays, video frozen except rain, doesn't continue past FMV.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
After several tests, I discovered the problem with audio and cutscene crash in the last Lego games (Incredibles, Marvel Super Heroes 2 and DC Villains).
This related to xaudio2_7, when present "Builtin", some sounds work, but there is a crash in cutscenes and the sound effects do not work.
When disable, the game works normally but no sound.
Linux 4.x NVIDIA 410.66
[ 13720 ] LEGO® Indiana Jones™ 2: The Adventure Continues
Platinum
If you want to play with a Xbox Controller, remove the 2 Xbox Controller in (LegoIndy2-Prefix) wine control (js & event) first @Alexander/CrackedCrafterz
"Solus" (64 Bit) 3.1 Mesa 18.1.6
Gold
setting launch options to "unset LC_ALL && %command%" or game will crash when "new game" is pressed
Linux 4.x NVIDIA 415.25
Gold
Crashed when trying to start a new game, and couldn't see existing games. Fixed by setting launch options to "unset LC_ALL && %command%" (like for lego harry potter year 1-4). Now seems to work perfectly.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
works fine
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
Runs just as good as Windows, but I recommend the Wii version in Dolphin instead. The Wii version in Dolphin can support 4K resolution and all controllers. The Steam version is limited to 1080p and has limited controller support.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 13725 ] LEGO® Indiana Jones™: The Original Adventures
Gold
Played first level. Plays as well as any other LEGO game, Steam Controller works great but doesn't prevent screen from sleeping - have to disable screen sleep manually or bump mouse occasionally to prevent display sleep.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Gold
Im the Ubuntu Guy
I just wanted to say that in the prefix a controller (js or event) must turn off because otherwise the controller is recognized as a player 1 and 2
Linux 4.x (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Controller does not function, keyboard controls work flawlessly.
FX9590/GTX1070 Ubuntu 18.04 NVIDIA 390.48
Borked
Game starts, graphics are ok, but stutters every couple seconds and crashes after the first minutes of gameplay. Unplayable in current state.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Can verify that the game works very well with the temporary fix listed by the below report (Rename "LEGOMARVEL2_DX11.exe" to "LEGOMARVEL2_DX11.exe.back" and Rename "LEGOMARVEL2.exe" to "LEGOMARVEL2_DX11.exe")
Game starts just fine, graphical options work but when you the actual game starts, first mission... the cutscene won't play and the game will not work anymore. Controller and KB+M are unresponsive from that moment onward.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Music sometimes loops after a few seconds; and the game has some random framerate drops / stuttering.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Tried the below fix for renaming the exe files but once done so Steam errors with "It requires a graphics card which supports DX11"
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Game does not run beyond the "New game" or "Load game" option resulting in a black screen with clouds.
Temporary fix is to do the following:
1) Go to the game folder /Steam/common/LEGO Marvel Super Heroes 2
2) Rename "LEGOMARVEL2_DX11.exe" to "LEGOMARVEL2_DX11.exe.back"
3) Rename "LEGOMARVEL2.exe" to "LEGOMARVEL2_DX11.exe"
4) Start the game you would normally and enjoy the game.
Did a complete run. Was able to finish the game. Runs perfectly except for online connection that doesn't work.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Borked
Game loads and works until you try to start the game. After starting the game, screen goes dim, sound can be heard of initial video, but hangs shortly after.
When the game starts the sound appears more the screen turns black.
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 396.54
Platinum
https://www.youtube.com/watch?v=ec_lC8D3ovI
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Got the dark screen bug post splach screen, removing the GUI3 folder did not help. Set the in game option for directx to "9" instead of "11" and everything works.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Borked
After updating to Nvidia drivers 396, Start or Load Game launches a black screen.
The game runs well, despite the delay in applying settings and drop frames here and there.
"Manjaro Linux" (64-bit) 410.57
Platinum
Runs perfectly.
Controller support is even better than on Windows 7 (in Windows 7 game would eventually crash when using XBox 360 wireless controllers but the controllers work perfectly with this game in Ubuntu).
It seems like draw distance is lower than in Windows 7 (more pop-in) but it is hard to tell exactly.
Had to force full composition pipeline (nvidia) otherwise there was bad screen tearing.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ubuntu 16.04.5 LTS (64-bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.14 (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works fine, i noticed some stuttering when loading new areas, but i don't know if that happens on Windows too.
Antergos Linux NVIDIA 410.66
Platinum
Runs perfectly. Same FPS as windows
Linux 4.x NVIDIA 410.66
Platinum
Runs flawlessly. Tested with Steam Controller and everything worked just as expected.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Wired Xbox One controller works, a few FPS drops when loading new areas
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
[ 13763 ] LEGO® Pirates of the Caribbean The Video Game
Gold
Just had to adjust for optimal resolution.
i7-4790k/RX 480 Ubuntu 18.04.1 Mesa 18.1.6
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x NVIDIA 415.25
Platinum
No issues at all. Still had my save game from Windows
Played the entire Phantom Menace movie without problems. Just set the launch options as "PROTON_NO_ESYNC=1 %command%" to fix the audio repetition bug
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Music is not looped correctly. And Episode 6 stutters a lot and hard freezes entire system randomly. Freezing may or may not be related to stutters. Usually if a level has stutters it will just stutter but when there hasn't been stutter it can sometimes hard freeze.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Requires the audio fix mentioned somewhere on this list. Rusn great of of the box apart from that
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Bronze
The audio starts stuttering and distorting after having played for about half an hour.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - padoka PPA
Gold
100%ed the entire game. Worked like a charm for all 30 hours once Esync was disabled to fix audio looping issues.
Runs great!
Did have a couple of stutters and once when I quit the game the music continued to play in the background. Process needed to be killed. But they are minor issues in my view.
Works flawlessly. Performance is even better than on Windows for me.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
The game runs well with DX9 on OpenGL. I've tried to switch to the DX11 launcher, but got only a grey screen and then the game crashed. I've tried to use the Steam controller, but it didn't want to work.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
everything worked fine, don't know what everybody's talking about with any DX11 launcher
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
Just started the game but no errors discovered, runs with 4K.
Manjaro Linux NVIDIA 415.18
Platinum
Runs perfectly!
"Netrunner Rolling" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x 3.0 Mesa 18.2.4
Platinum
works perfectly with Xbox 360 and Xbox one controllers
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Played about half an hour, game runs very well, even at 4K. A few stutters and freezes (especially during cutscenes), but that easily could be due to the high resolution and graphics settings. Indistinguishable from native, as far as I'm concerned.
Linux 4.x 4.4 Mesa 18.2.6
Platinum
Running in 4K, 120 FPS. No problem
Manjaro Linux NVIDIA 415.18
Platinum
Antergos Linux NVIDIA 410.66
Silver
Had minor issues with resolution and was unable to set it...
The game has lags once in a while but it's generally playable
Ubuntu 18.10 NVIDIA 410.78
Platinum
Works good, no issues. Is it possible to run it in DX11 mode with DXVK?
Game works, but things render in a very bizarre fashion. Things are transparent that shouldn't be, and the graphics are generally very odd.
Linux 4.x 2.1 Mesa 18.3.1
Platinum
No tweaks needed , works with controller also. Works perfect
Linux Mint 18.3 Sylvia NVIDIA 415.23
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
38 hours clocked with 100% completion using a Steam Controller and Xbox 360 wireless controller. Everything worked perfectly.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Some shader compilation stutters (as usual), but very infrequent, and always in cutscenes as far as I can tell. Apart from that, works absolutely perfectly.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
it works fine, i used to be able to play with xbox 1 controller but now it has just rejected the use of it, idk why but i would like that to be fixed
For some reason, when playing with a controller, at the 18 minute mark my monitor turned off by itself, so I had to press Alt + Tab to switch to a different program to get the monitor turned on again. Other than that, no issues to be found
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
Runs well and everything works but crashes frequently making it frustrating to play
Previously the game had poor sound and would glitch at JackJack. Update of Nvidia drivers and more importantly Proton ( 3.16-5) has made this extremely playable
Gentoo Base System release 2.6 NVIDIA 415.25
Silver
Sound effects won't work but game runs fine with everything else
since installed it again it works out of the box...no issues
Linux Mint 19 Tara NVIDIA 396.54
Bronze
issues with crashing while in fullscreen and only getting game music but not sound effects. and not being able to adjust volume levels without crashing
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
Game froze and locked up when getting to second world and loading the scene to show off the new item, and sound is buggy
Seems that nothing will happen when you start it out of the box, but after a few minutes (went away to cook coffee) it starts and is playable, also with 2players. After aprox. 1h no issues detected. Tested again: time between "startclick" and programstart again abou 15min. Next test wont work after 30min...could not reconstruct why or why not.
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Worse performance than expected, but very much playable. Have not compared with Windows.
Had to alter PULSE_LATENCY_MSEC to avoid crackling, but this is likely due to my setup specifically.
From a brief test, the graphics work fine with only occasional stuttering, but the audio is pretty broken background music plays fine, but sound effects don't play at all, and sound in some cutscenes is extremely quiet to the point of being inaudible.
Ubuntu 18.04.1 LTS NVIDIA 390.77
[ 13838 ] LEGOⓇ Indiana Jones™: The Original Adventures
Gold
Fix the sound loop with the startup parameters "PROTON_NO_ESYNC=1 %command%"
Game will load and open to main menu, but will not recognize any game controllers I plugged in, despite having a pop up message saying to play with a controller. Game crashed in the options menu, and froze open trying to start a new game.
Radeon RX 550 Arch Linux 64-bit, Kernel 4.18.3-arch1-1-ARCH Mesa 18.1.6
Borked
Almost the entire game is laggy to the point of being completely unplayable; the exception to this is when walking around in the in-game world, which works fine - except that the sound does not work; at all other times (during animations or menus, etc...), the sound works, but it is completely distorted.
I had to disable DXVK to run the game with Mesa drivers. After that the game launched. But I do encounter distorted audio. This could be ficed by a pulseaudio tweak. So my launch options in steam are now:
PROTON_USE_WINED3D=1 PULSE_LATENCY_MSEC=30 %command%
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Runs perfectly "Out of the box", smoother experience with the "-force-opengl" command line.
Linux Mint 18.3 Sylvia NVIDIA 396.54.09
Borked
The game does not launch and displays and error popup.
The error.log from the game shows the following error:
UnityPlayer.dll caused an Access Violation (0xc0000005)
in module UnityPlayer.dll at 0023:108559c2.
Error occurred at 2018-12-28_213910.
Z:\home\user\.steam\steam\steamapps\common\Leisure Suit Larry - Wet Dreams Don't Dry\larry.exe, run by steamuser.
7% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [2048 MB free].
0 MB user address space [0 MB free].
Read from location 00000000 caused an access violation.
Context:
EDI: 0x013f19a8 ESI: 0x6f400000 EAX: 0x00000000
EBX: 0x0032fb00 ECX: 0x00000000 EDX: 0x0032fad4
EIP: 0x108559c2 EBP: 0x0032fadc SegCs: 0x00000023
EFlags: 0x00210246 ESP: 0x0032f934 SegSs: 0x0000002b
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Linux 4.x NVIDIA 415.25
Platinum
Thx to the Developers. They have activated OpenGL in the Windows Version for us. You can use "-force-glcore" in the launch options for the game to start in OpenGL mode. This should bring the best performance and compatibility.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Pop!_OS 18.10 NVIDIA 410.57
Platinum
You need the NVidia 396.54.09 Deriver if you want use DXVK.
If you use the 410.73 you have to deactivate DXVK and use Wine3D "PROTON_USE_WINED3D=1 %command%"
You can watch my Linux Let's Play on my YouTube Channel. http://www.youtube.com/GTuxTV
Linux Mint 19 Tara NVIDIA 410.73
[ 13850 ] Leisure Suit Larry 1 - In the Land of the Lounge Lizards
Borked
Won't start.
Gentoo Base System release 2.6 3.0 Mesa 18.2.8
[ 13851 ] Leisure Suit Larry 2 Looking For Love (In Several Wrong Places)
Works very decent: framerates are okay, everything looks as crisp as on windows and as far as I can tell everything works...with one exception: Music and all the voice-work (leaving only sound effects as audio). While this game certainly doesn't rely on it too much, it is certainly a miss compared to the windows version.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Played the intro, works perfect and smooth, missing the intro speech like android has (but do not know if this is a proton or general steam version problem).
Needs PROTON_FORCE_LARGE_ADDRESS_AWARE=1 in order to run, otherwise it throws an out of memory error. After enabling that parameter, gameplay is perfect with absolutely no issues.
Attempted to run through Steam. I see the splash screen come up, and hear audio through speakers, but it hangs from there.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
No tweaks were required, game plays great with nvidia beta drivers. It does crash when trying to exit the game, but otherwise has been stable since the latest patch.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
performance was bad (integrated graphics), but game ran, played a bit of the tutorial. Sound was good but laggy. On a desktop this would probably run great. Crashes when closing the game
Arch Linux 3.0 Mesa 18.2.3
Silver
Single, versus and online modes works. Playing with controller and/or keyboard works. Bad performance with a lot of stuttering which is kinda bad for this game, but it is playable.
Arch Linux NVIDIA 410.66
Platinum
the performance was very good, although worse than windows obviously.
Manjaro Linux NVIDIA 410.73
Borked
Game just freezes on load. Team Reptile logo appears then black screen appears. Game starts eating whole CPU, DXVK HUD and Steam overlay are responsive
Manjaro Linux 3.0 Mesa 18.2.3
Borked
Opens with team reptile intro, then gets stuck on black screen. Opening without proton didn't get any farther.
Antergos 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Shows Team Reptile logo, then gets stuck on a black screen (Note: Game will receive an official Linux build soon)
All three chapters work perfectly. Game will not exit properly, requires a process kill.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Silver
Run with PROTON_NO_ESYNC=1 %command%
Stop with killall Game.exe -9
F10 fullscreen works
Gamepad does not work in launcher, but in game (likely same on windows)
Needs to kill the process to close the game. Everything else works great.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
I simply installed the game and tried launching it, the screen went black for < 1 sec and then steam realized the game had crashed. I did not attempt any of the d3d tweaks etc. though.
Seems to run playable so far. Had minor stuttering while scrolling, but ingame seems good so far. Graphics as low as possible, because the mx130 in my laptop isn't pretty good for games in the first place. Never had to edit the configuration or other parameters with proton 3.16-4 beta. It has problems with proton 3.7-8 and i don't know what to edit, to get it running (Linux Noob here...).
Linux Mint 19 Tara NVIDIA 410.73
Borked
Linux Mint 19 Tara (64 Bit) 3.0 Mesa 18.0.5
Borked
game needs to be ran in dx11 mode, and having lots of graphic glitches, is playable if one can live with them (but i doubt it) the game ui works though
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
Game maintains itself at 60 fps, but camera movement is very laggy and game crashes after 2 minutes of gameplay
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
had issues with my intel hd620 gpu, switched to nvidia graphics, works good with my mx150 gpu, requires d3d11
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
You can start a game, but it lags quite hard, but is theoretically playable.
Qt needs these environment variables in the pfx/user.reg registry to run:
[Environment] 1534934689
#time=1d43a0526616850
"QMLSCENE_DEVICE"="softwarecontext"
"QT_ANGLE_PLATFORM"="d3d9"
"TEMP"="C:\\users\\steamuser\\Temp"
"TMP"="C:\\users\\steamuser\\Temp"
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Use version Proton 3.16. When i setting 3.7.8, game crashing after connection to server. You can't create your own world but you can play on existing servers.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Game starts, cannot create world, and cannot join a world/server as the client hangs and crashes.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
The game runs fine but you can't create a world and must join an existing one. Creation of a world results in an error code while loading it.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Booted up fine, played some lovely music, menu loading... crash to desktop.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Played the whole Episode 1 through. Couple of minor glitches, very playable. Good job Proton.
Linux Mint 18.1 Serena NVIDIA 410.66
Platinum
Runs perfectly now with nothing extra required.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Well done valve :D LiS 2 runs now out of the box @Alexander/CrackedCrafterz
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Runs without any problems. The Performance drops sometimes, but this could be the fault of my system. You can watch a Linux Let's Play on my YouTube Channel: http://www.youtube.com/GTuxTV
Linux Mint 19 Tara NVIDIA 410.73
Borked
Sound crashes before entire game crashes within 1-5 minutes. PROTON_USE_WINED3D11=1 %command% and Steam Offline did not help.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The game used to crash within 30 seconds of opening. Now I managed to play the whole first episode from beginning to end without a single problem!
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
The game starts fine but crashes after some minutes, no matter what you do (stay in the menu, start the game, open settings, ...). Interestingly I could play through the whole first episode using the latest wine-staging, so I assume it will begin to work with Proton once wine gets updated in Proton. Most likely this is an issue with Denuvo. The same happens with The Awesome Adventures Of Captain Spirit (same engine, same DRM).
"Manjaro Linux" (64 Bit) 4.6.0 NVIDIA 396.54
Borked
game crashes randomly after short time. but wine-staging + dxvk works good
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 бит) NVIDIA 390.77
Borked
Crashes a couple minutes in on Steam Play due to Denuvo, but I was able to play the entirety of the game using Lutris (DXVK+wine-staging) with very decent performance. https://lutris.net/games/the-awesome-adventures-of-captain-spirit/
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Its "Denuvo Anti-tamper" only the newer "Wine-Staging" versions can handle that so runs very well on lutris with dxvk
Attempts to draw a white screen, crashes immediately (within a second)
i7 6700K/ GTX 1070 4GB KDE Neon NVIDIA 396.51
Borked
Creates crash.dmp and error.log. Accessable here: http://www.mediafire.com/file/7cd3m3q868cry2v/2018-08-22_161638.zip/file
4790k/GTX 980 ? Mesa 18.1.6-1
Silver
Mirrors are black, like in normal wine. Has issue closing (freezes.) Did not test gameplay. Requires the following launch options: "PROTON_USE_WINED3D11=1 %command%" The first launch will fail, the second will work fine.
4790k/GTX 980 Manjaro Mesa 18.1.6-1
Borked
Shows a blank purple screen. Sound seems to work but no vidya
Had to put "PROTON_USE_WINED3D11=1 %command%" in Launch Properties, otherwise game wouldn't start. Game appears to work fine if this command is used, but their voices sound lower in pitch (like girls trying to do a mans voice)
Had to install xact due to choppy sound, after that ran fine. Played the tutorial, no servers up to play a game so I didn't test online play, probably not due to anti-cheat though, that would probably just boot me from the game or not launch it at all. Will submit another test for online when I get the opportunity to play online.
No noticeable issues from a few minutes of gameplay near the beginning.
Intel HD 520 Arch Linux 64-bit Mesa 18.1.6
Platinum
The game installed fine without any tweaks whatsoever. The loading times are a tiny bit longer than with Windows. As for performance, it's great, haven't had any crashes or any significant issues. There was sometimes lagging and low frame rates but I had it on Windows 10 too. All in all it was about the exact same as with Windows 10 excluding the increased loading times. So yeah I have to give this title a Platinum rating!
Fedora 29 Workstation Edition NVIDIA 415.25
Platinum
The game runs flawlessly out of the box, there is a minor performance hit but the game is quite playable
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
things just run, game runs as good (with same bugs too...) as windows.
Linux Fedora 28 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Full playthrough. Loading times can be a bit long sometimes. Doesn't happen with esync disabled, but then I get quite bad performance. Runs perfectly fine otherwise. The loading times however are never THAT long, so I'd recommend to just stick with the out-of-the-box configuration. Here's a snippet: https://youtu.be/N3qaliGrl2o
Antergos Linux 4.5 Mesa 18.3.1
Platinum
I played it without any tweaks or something like that. After an hour or something like that, the Audio started to crackle and had a bit noise. Also several graphical lags appeared, but that can be written off by my old graphics card. But the game is still platinum.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Linux Fedora 28 (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Unlike the other two FFXIII games, this actually runs. If you don't disable Esync the game will stay on a Square Enix logo forever. The game seems to be losing focus quite often and requires me to switch to another window and then back to it to regain said focus (I'm using KDE.)
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
works perfectly without any tweaks, however some lags sometimes
Got warning "Graphic Chipset is not recommended". (See game FAQ.) Starts without problems and runs perfectly in windowed mode. Huge performace loss in fullscreen mode.
Enhanced edition does not start with an "Assertion Failed" error. Original edition runs perfectly.
i5-4460 Kubuntu 18.04.1 Mesa 18.3.0 Dev
Borked
Enhanced edition throws two asserts, which can be ignored, but the game will only show a blank screen. Original edition works in dosbox but has very cumbersome controls.
The game hangs on the logo screen, but the steam overlay and resizing the window still work. I assume it's a problem with reading the game scripts that make it freeze.
The game opens, but freezes after a second. Minimizing and maximizing the game allows it to run for a second before freezing again.
i7-4720HQ / GTX 965M Solus NVIDIA 390.77
Borked
Launch configuration tool opens, but freezes momentarily. You can unfreeze my minimizing and reopening the window to have it freeze again several moments later.
i5-7600K / RX 480 Solus 3.9999 Mesa 18.1.4
Borked
Crash on startup. Configuration tool launches but freezes after a moment - minimising and restoring un-freezes the configuration tool for a moment.
"Gentoo Base System release 2.6" (64 bit) 4.6.0 NVIDIA 396.54
Nothing appears if attempt to launch.
None of the launch options work. PROTON_USE_WINED3D11=1 %command% PROTON_NO_D3D11=1 %command% PROTON_NO_ESYNC=1 %command%
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.3 - padoka PPA
Borked
Nothing appears if attempt to launch. None of the launch options work. PROTON_USE_WINED3D11=1 %command% PROTON_NO_D3D11=1 %command% PROTON_NO_ESYNC=1 %command%
Using "-onethread" as launch parameter is necessary. To fix crackling audio install "xact" with "winetricks" and set "xaudio2_6" & "xaudio2_7" to native.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54.05
Borked
show fatal error
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Gold
Once the parameter "-onethread" is set, the game runs perfectly fine even in 4k with DXVK. No other workaround required.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Gold
Needs the -onethread parameter and xact installed through winetrick/protontricks. After that runs well for me, inclusing dualshock 4
"Manjaro Linux" (64 bit) Mesa 18.2.1
Bronze
-onethread and installing xact makes it launch perfectly, but you find many instances were the game crashes or goes into a 1fps stutter until you close it. ie: using the button on the big eye room, jumping over the retractable bed. I guess it has to do with using just one thread, so my new rating is a solid Bronze, as it is still pretty much broken
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Bronze
Needs "-onethread" argument to start. No sound. Rest seems fine.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Borked
Black screen, then Fatal Error popup
Ubuntu 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
The "Fatal Error" is not related to Proton, and a fix is described here: https://steamcommunity.com/app/424840/discussions/0/1318836262662882743/
I don't know how to pull that one off in proton, though, because it includes launching another process using the pid of the former. Any help is appreciated
It works using the -onethread launch option, as the bronze report suggests. Sound works but it stutters/overblowns in some sections (xact?)
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Silver
Had 1 major crash. Other than that it runs pretty stable with "-onethread".
Slightly crackling sound which I couldn't get to fix with xact as others reported.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Game only works when setting the launch parameter "-onethread", sounds is crackling maybe because of the one thread limit.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Gold
"-onethread" in command arguments and game runs perfectly
Linux 4.x (64 бит) 4.4 Mesa 18.2.2
Gold
After playing using 3.7-7 Beta for nearly 3 hours, it looks like the crashes are gone, although performance drops are still here and there with some heavy effects like the mirror reflection and the big eye screen. -onethread and xact
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
Black screen, then crash with "Fatal Error" pop-up
i7 6700K/ GTX 1070 4GB KDE Neon NVIDIA 396.51
Borked
The game windows does appear, but a crash message appears shortly after.
Ryzen R7 1700 Ubuntu 18.04.1 Mesa 18.3.0
Borked
Crashes instantly when the game screen comes up.
FX 8320 | GTX 1060 LInux Mint 19 (4.15.0-33-generic) NVIDIA 396.54
Needs "-onethread" and "protontricks 424840 xact", then runs perfectly for me.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
Added -onethread. I installed xact, but I'm not sure why. The audio was fine for me before installing it, and after installing xact, the application bar across the top in gnome3 doesn't go away in full screen anymore. Game plays perfectly. Smooth and beautiful.
Arch Linux 4.x NVIDIA 415.25
Gold
Just used the -onethread launch option and install xact with winetricks. In limited play seems to work perfectly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
In the beginning he games works but now only show the crash error popup, need to test with stock drivers; with wined3d11 the overwolrd is broken, with DisableD3d11 you will get funky broken models
PROTON_USE_WINED3D11=1 %command% fixes missing character models
Arch Linux (64 bit) 4.6.0 NVIDIA 396.54
Gold
PROTON_USE_WINED3D11=1 %command% fixes missing character models
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Bronze
Can technically be played but player and enemy characters are missing. Usually only legs and guns were visible. Sometimes there would be graphical glitches around where the character models should be.
Runs perfectly with no issues. Since it's a small game, there's not much to comment on. Good performance, sound works fine. I've run through it three times and not had any issues.
Game works fine windowed, in fullscreen mode not the whole screen is visible. Also switching between windowed mode and fullscreen while in-game the screen glitches.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.1 - padoka PPA
"Preparing to Launch" and then it says it's running but I have no video window...?
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Does not start
Antergos Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Does not start (It does work outside steam/non-steam install)
Gentoo Base System release 2.6 NVIDIA 410.73
Borked
Tried several winetricks and changing DXVK/WineD3D to no avail. Game won't launch
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Borked
I tried running it by default and it just does nothing. Tried converting it to DXVK 0.72, does the same thing. Tried adjusting the Wineprefix to Windows xp and windows 7 but still had the same result.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Game doesnt lauch
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
The game did crash once when using the "Load Last Save" button while in game, but that was likely just an issue with the game and not caused by running with Proton.
Linux Mint 18.1 Serena (64 bit) 4.5.0 NVIDIA 384.130
There is some DRM problem, it says that it can't reach "the server"
i5-8400, RX 480 Antergos Mesa-git 18.3
Borked
Doesn't work.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Borked
Game will not launch. I receive a message box titled "Lords of the Fallen" with the contents "No Information Available," with the option to click "Retry" or "Ok." Pressing "retry" closes and reopens the same window, and pressing "ok" closes it for good, as Steam shifts the game's status from "Running" to closed.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Also, like others, the window "No Information Available" comes out and nothing happens afterwards. IMO, its Denuvo, God bless it.
Launcher has no CSS styles and images, only bare links. I was unable to scroll map down and right with my mouse (game map, battle and editor), which was a major inconvenience. Otherwise works flawlessly.
Linux Mint 19 Tara NVIDIA 390.77
Gold
Minor texture error in launcher still shows play button but behind it is white. In game works better then windows as you don't have to go through compatibility errors
Testing Demo. "GetThreadContext failed" error. After that a Unity windows with progress pops up and then it disappears. Nothing happens after that. This is a Unity game, so they should just release Linux port.
All seems to work fine, online works too since it connect to the servers and you can create a party (couldn't find other people playing).
Antergos 64bit NVIDIA 410.57
Platinum
Local multiplayer works. Steam Controller works great.
"Arch Linux" (64 bit) 3.0 Mesa 18.1.7
Platinum
Works great with DXVK
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
Game works perfectly again, but the PROTON_NO_D3D11=1 launch option must be used.
Linux Mint 18.3 Sylvia steam-runtime-beta-release_2018-10-24
Borked
Game was running perfectly as recently as a week ago. My kids have put ~20 hours into it. Today when trying to start it, it gives an error window on start that says "GetThreadContext failed" and won't start at all. I've tried reverting to every "old" version of proton available but still doesn't work.
Linux Mint 18.3 Sylvia steam-runtime-beta-release_2018-10-24
Platinum
Antergos Linux 4.4 Mesa 18.2.3
Borked
Works fine on menu, stucks on "Please wait, data loading!" after "single player mode/coop" selected.
None of the launch options work. PROTON_USE_WINED3D11=1 %command% PROTON_NO_D3D11=1 %command% PROTON_NO_ESYNC=1 %command%.
The following message appears, ProphetLite.cpp(76):XA2FAIL 0x800401f0
Only works in windowed mode; switching to fullscreen causes the screen to go black and hang. Terrible line breaks due to font compatibility issues. Haven't played very far but seems to work fine other than that.
You have to run it in windowed mode, works flawlessly otherwise
Arch Linux 4.4 Mesa 18.2.5
Silver
The game runs only on windowed mode using proton 3.7.8 but the framerate is really low, and if you try to switch it to 'potatoe mode' the game runs on a really small window, making it unplayable. And Proton 3.16.4 won't even start the game
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Gold
Works when selecting windowed mode. Only played the very beginning about ~10 minutes. Performance was perfect, no stuttering or audio issues. Marking as Gold for windowed-only mode, fullscreen gives an unresponsive window that must be force-closed. The option to select resolution, windowed/fullscreen and display monitor is given upon launching the game, so very easy to change.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Updating my last report. The game now runs on potatoe mode with slightly better framerate on Proton 3.16-6, but still, only on windowed mode.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Cannot get past DX9/DX11 selection screen. Might have something to do with Games for Windows Live.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
doesnt go past the DX9 DX11 selection screen, my bet it is because of windows live
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Borked
Can use xliveless dll to launch, but the game is unable to load anything past the title screen. (https://gtaforums.com/topic/388658-relgtaiv-xliveless/)
Gamepad does't work, missing characters textures. Disable D3D11 display a pink/purple screen only. Use Wine D3D11 increase the missings textures (almost all of the interface is black). No difference with Esync disabled.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
The game run flawlessly using mouse/keyboard BUT keys are set for QWERTY keyboard. Require to switch off all gamepad before launch, otherwise some keys aren't detected.
Fullscreen issues on multiple display setup, on focus change to another app, the screen gets shrunk and cannot be restored. After fullscreen settings saving, you cannot change the resolution anymore.
the game not running with this error message: Colud nor create folder C:\users\steamuser\My Documents/Lucius.
I had to create "My Documents" folder in ~/.steam/steamapps/compatdata/218640/pfx/drive_c/users/steamuser
Crashes on load with a window entitled "The UE4-SolarGame Game has crashed" body of window says "LowLevelFatalError [File:F:\galaxyP4_Server\UnrealEngine4.15\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line:227] NvAPI_D3D11_MultiGPU_GetCaps(&MultiGPUCaps) failed at F:\galaxyP4_Server\UnrealEngine4.15\Engine\Source\Runtime\Windows\D3D11RHI\Private\Windows\WindowsD3D11Device.cpp:879 with error FFFFFFFE"
Game does not start and has this error:
Steam - Error
An error occured while updating Luxor 2 (missing executable):
/home/tester/.local/share/Steam/steamapps/common/Luxor 2/luxor2_x86.exe
Intel(R) Core(TM) i5-7300U CPU @ 2.60GHz Arch (4.18.5-arch1-1-ARCH) Intel Open Source Technology Center Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) x86/MMX/SSE2
Uses 100% of one CPU core, but otherwise works perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
Runs perfectly (tested with mouse)
Arch Linux 64-bit (Kernel 4.18.6) 3.1 Mesa 18.1.8
Borked
Just a black screen when started.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54
Platinum
Simply starts out of the box without issues. No tweaks required. Great!
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
Linux Mint 19 Tara (64 bit) 3.1 Mesa 18.3.0-devel - padoka PPA
Gold
With D3D11 enabled, all input is read as an arrow key; no cursor appears and it is impossible to leave the title screen (because any input besides shift+tab for the Steam overlay is read as an arrow to change language); the game must be closed externally. With D3D11 disabled, the game appears at first glance to work as expected.
Debian GNU/Linux testing (buster) NVIDIA 396.54
Platinum
KDE neon User Edition 5.14 NVIDIA 396.54.09
Platinum
Manjaro Linux (64 bits) 4.4 Mesa 18.2.6
Platinum
Fedora release 28 (Twenty Eight) NVIDIA 415.25
Platinum
Didn't need to do anything for it to run perfectly. Only played up to just past the drawbridge, but we'll try it out some more over the next few weeks and put in a new report.
I commited a report in 3.16-3 before. The game now runs perfectly with ALL fonts showing! 3.16-4's improvements to text rendering definitely show in this game as everything is shown now, giving this game a platinum rank!
KDE neon User Edition 5.14 NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS(64 位) NVIDIA 410.73
Bronze
The game runs okay, however there's a missing font for some parts. For a game that's heavily text based that makes it fairly unplayable. Installing corefonts on the prefix does that appear to solve the problem.
Game Starts / New Game not possible / Loading Loop
Ubuntu 18.04.1 LTS NVIDIA 415.27
Gold
Screen resolution settings page has invisible labels, so had to select a lower blank label, confirm it and see what res was set to (managed to get 1920x1080 first time :-) ). Otherwise the game runs fine.
Game runs out of box flawlessly, no missing fonts anymore.
Linux 4.x NVIDIA 410.66
Bronze
Game seems to work well. Crashed on initial startup but worked after. It seems as if a specific font is missing from the game which is used in menus such as the development room options and the text in menus such as genre or topic. I am sure this could be fixed by installing a font. Most text is visible in game. The screen resolution text being invisible is another example of the font not loading.
Kubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Bronze
Runs perfectly with good performance - However, one font seems to be missing/is not shown. As this game heavily relies on that font (descriptions, names etc. of different options, employees...), the game is not really playable. I'm still giving it Bronze though as the buttons, while blank, work, and you still get most of the necessary information you need by pressing on them.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues what so ever. Feels like a Native game.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
Plays smoothly, but randomly crashes every once in a while, most often when changing locations or during cutscenes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
The problem is that by default Steam installs the version in your language (Russian in my case). If I simply try to run it it opens settings and the game won't start.
Here is how I solved the problem:
1) Go to settings (right-click on the game in Steam) and change language to English;
2) Start the game just to check if it works this way;
3) Exit the game than change the language to yours (Russian or else);
4) Start the game. Then it works perfectly with your language.
99.9% fine - only suddenly dropped the game once and I had to restart it. Proton does a heck of a job with this one, right out of the box. Good game with a very 1930's feel. Great gaming experience overall.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Everything works perfectly fine
Ubuntu 18.10 NVIDIA 415.18
Platinum
Void Linux 3.0 Mesa 18.3.1
Bronze
Crash often but only with few missions
Linux 4.x (64 bits) NVIDIA 410.78
Platinum
setup will appear only on first run
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs setup only firs time. After that game works perfectly.
Installs something, but when you run it never showed up. You have to kill the process manually.
FX 6300 / GTX 1050ti void linux (kernel 4.17.19_1) NVIDIA 390.77
Borked
CTD upon launch
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54-2
Borked
On the first start it opened iceweasel, which I've closed. After I press play in steam, a steam loading screen appears, the game process starts (noting appears, only steam's loading screen is visible) and after a while it returns to steam (the process closes)
Game launches and is playable, but characters are either bald floating heads or entirely invisible.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Add "PROTON_USE_WINED3D11=1 %command%" to fix invisible characters. SSAO seems overblown/bugged during cut scenes and close ups, but gameplay looks fine. Game will crash and spit out an error message while quitting.
Invisible character bug has been fixed as of Proton 3.16-3 beta and no tweaking is necessary to run and play the game. I would have rated it Platinum if it weren't for the game throwing up an error screen when quitting.
Works perfectly. It takes a while to open the game window the first time (I think this always happens with Proton). Tested single player custom game.
i5-750 Ubuntu 18.04 LTS NVIDIA 390.48
Platinum
Played a full singleplayer game
i5-3210/HD 4000 Kubuntu 18.04 Mesa 18.3-devel
Platinum
Played a single player game
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Note: I had to turn of fullscreen mode. It seems, the game does not honor vsync otherwise and runs with hundreds of frames per second which is kinda moronic (Note: This doesn't seem to be Wine/Linux/Proton specific, found the tip in old steam threads)
The game itself runs fine, but it sometimes locks up the system on exit requiring a kill command to get out. I did not try the multiplayer, but I did test out most of the parts of single player (campaign, challenges, sealed draft) that were part of the base game. No DLC was tested, as I don't own it.
Cinematics playback fine. All of the backgrounds appear to be using an inverted color palete. Text is too small and unreadable. Able to change video options in game to max resolution and ultra quality makes the text readable, but it's using an improper font. Trying to play the game, results in a CRASH!: "Unable to retrieve your 'Documents' folder in order to save a crash dump."
displays the "installing .net framework" dialog every time, then the game doesn't start
Core i7-6700HQ / GTX 970M 64-bit Linux Mint 18 (kernel 4.13) NVIDIA 387.34
Silver
Well, the game by default doesn't start. So follow the guide that I made on this URL:
https://github.com/ValveSoftware/Proton/issues/458#issuecomment-418483862
Performance is great. Mouse input is weird, moving the mouse in any direction also pulls the camera downwards. Lowering in-game sensitivity somewhat helps but still is noticeable.
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Loading makes game hang for a few seconds, otherwise perfect
Arch Linux (64 bit) 4.6.0 NVIDIA 396.54
Gold
Tested ~2 hours of gameplay. Had mouse, stutter and sound crackling issues, setting PROTON_NO_ESYNC=1 fixed it. Perfomance is as bad as on Windows. Sometimes short freezes (but if I remember correctly these also occured on Windows). Menu controls feel unresponsive, changing settings feels glitched sometimes, but all this is also the case on Windows. So "Gold" because after the tweak it runs the "same" as on Windows for me.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Silver
The game starts and plays very well except the end movie. The movie should begin after a certain triggering event but it doesn't and instead you are subjected to a blank screen although you can hear movement of the character if pressing the forward control. But the game should be over apart from the running of an ending movie.
In the Windows troubleshoot guide on Steam the creators mention this error (last error listed in Steam discussion "FAQ: Known Issues") and say the remedy is to install Media Feature Pack for your version of Windows.
https://steamcommunity.com/app/284240/discussions/1/133256240740443856/
But I don't know how that translates to a Wine/Proton environment. So disappointingly I had to switch the Windows, but only for the viewing of the ending movie.
Solus 4.5 Mesa 18.3.1
Platinum
It runs well, just not too many frames
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-54c823ec79)
Works very well, but:
- Crashes sometimes. Better save your game often.
- Quits if it detects it lost mouse focus (in fullscreen, at least). So no alt+tab to check your e-mail while playing!
Absolutely perfect for single players! Selecting online multiplayer crashes immediately (not sure if I'm missing gamespy or something) and selecting LAN multiplayer just sends me back to the main menu.
Arch Linux 3.0 Mesa 18.2.2
Platinum
Everything worked great, only the map loading was a bit longer than on Windows for a few seconds, dismissive note.
Runs great as is, though not all resolutions were available or, if they were, the details were too tiny. It's an old game, but the 'HD' qualifier would make one expect it should be playable widescreen and/or on more contemporary resolutions. Not sure if this is due to Proton or just the game itself. It's perfect on 1024x768 though.
Need to install extra fonts to the wine prefix for this game: ~/.local/share/Steam/steamapps/compatdata/371190/pfx/drive_c/windows/Fonts
Fonts can be grabbed from here: https://github.com/TorqDL/moddingmhg/raw/master/OLD/files/winefonts.zip
Without fonts installed, menus and other screens are missing text.
A lot of stuttering on High Quality graphics option (possible VSYNC on*). Seems to be flawless when running with the "Fastest" option.
* VSYNC on seems to be a general issue on my setup with many games getting this same stuttering issue
i7-7700HQ / GeForce GTX 1050 Ti Mobile Arch Linux (Kernel 4.18.5-arch1-1-ARC) NVIDIA 396.54
Doesn't start. An error message pops up that asks to send the generated crash report to the developer. Steam still shows that the game is running and you have to manually kill a bunch of .exe processes to actually stop the game. No Proton log is generated either.
Wont launch in fullscreen. Game itself runs flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It wouldn't work full screen at first until I rebooted. I also had a controller plugged in, so the game ignored the mouse inputs for some reason. Once I unplugged the controller and rebooted, it worked a treat.
On first launch fullscreen didn't work properly but after enabling widescreen and relaunching it did
i5 4460 / GTX 960 Ubuntu 18.04 NVIDIA 396.51
Gold
If you can't get it to launch in fullscreen mode after you changed it to widescreen in the options: select a different resolution in the launcher, launch the game, quit it and launch it again with your native resolution.
i5-7600K / GTX 660 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Platinum
Works great
i7-6800K Antergos NVIDIA 396.54
Gold
At first I encountered a bug which prevented me from passing a gate in the tutorial area. This is a known bug which also impacts many Windows users. The problem went away after I replaced manhunt.exe with a patched executable found here: https://steamcommunity.com/app/12130/discussions/0/828939978361803059/
The game now runs flawlessly.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
I added no tweaks whatsoever to Manhunt.
The game runs well and at a silky 60fps roughly but the hair pulling part is that the game crashes 1 minute after an action or if an action isn't preformed in time.
The gates in Born Again, the first level you start on, have an even bigger chance of being permanently shut if you don't go through them in time. You'll be forced to run through and take on the hunter that's about to go through the gate, which drains a lot of your health.
Some controls need to be mapped twice in order for them to work. Do this before play.
So far there isn't a way to get past the fact the gates become permanently shut in every game session and the fact that the game crashes on occasions yet but I'm certain that Proton might get a fix for this.
Linux Lite 4.2 3.0 Mesa 18.0.5
Platinum
Update on the performance and other bugs for Manhunt.
I mentioned in my last report that Manhunt had the potential of crashing when you preformed certain actions 10 seconds to a minute after preforming them.
I also forgot to add that picking up items would cause the game to freeze and crash.
However, installing this patch for Manhunt (assuming you run the Steam version: https://community.pcgamingwiki.com/files/file/540-manhunt-steam-fix/) removes all of this and makes the game fully operational.
Just be aware that your controls hold the potential of locking up and some controls not responding. I suggest remapping all of your controls to the controls already in use or to what you want. It's not required but it can be helpful in preventing certain controls locking up.
Spawns a black window in the middle of the screen, then nothing.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Its nearly unplayable because of the reported bad visuals. BUT you can work around that bug if you Tap ALT + ENTER to change from Fullscreen-Mode in Windowed-Mode and back. It will give you a little Time-Window to play, until it crashes again randomly. This Trick always worked for me... I think it depends on "How strong you want to play this game" to repeat that trick and... maybe... beat that game. It'll only make it more challenging ;D
Game starts, shows title screen okay. Once level starts, music plays, but visuals are bad. Magenta background with grey rectangles here and there. Game "plays", music and sound effects work, just can't see what you are doing.
Initially got "d3d11: failed to create D3D11 device (0x80004005)" error, in ".local/share/Steam/steamapps/common/" you find a Proton folder and in that folder will be a sample "user_settings.sample.py" file that you need to rename to "user_settings.py". Edit the file and uncomment ""PROTON_USE_WINED3D": "1",". You may need to restart.
I spent considerable time searching so hope this helps someone.
KDE neon User Edition 5.14 (64 bit) 2.1 Mesa 18.0.5
Platinum
Played through the Astral Alchemy scenario with no issues
Pre-Launcher pops up (which normally starts the anti-hack protection) and the game hangs with the following message in the log.
5411.432:0083:0084:trace:seh:call_stack_handlers calling handler at 0x7bc805f0 code=c0000005 flags=10
5411.432:0083:0084:trace:seh:call_stack_handlers handler at 0x7bc805f0 returned 2
Until it eventually overflows. Game must be killed via task manager at this point.
Able to make steam/nexon account link, but crashes on trying to load NGS "Nexon Game Security" (some kind of anti-cheat I think)
Error message: "An error occurred while executing NGS. (E3010104)"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Borked
Wont get past the anti cheat
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Proton 3.16-1 beta, game doesn't launch, has a popup for entering account name but can't enter anything and text is jumbled.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Steam shows the game as running, but no window pops up.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Loads launcher, and crashes on the NGS (Nexon Game Security).
Played first few chapters (2-3 hours). Gameplay is flawless. Detects PS4 controller without issue (Steam Input Per-Game Setting: Forced Off). Steam Overlay did not work in-game. Had to manually send term signal (force not required) to close game.
Manjaro Linux NVIDIA 415.25
Silver
game aggressively captures keyboard and is hard to kill but otherwise plays fine
Linux Mint 19 Tara NVIDIA 410.73
Gold
It runs almost perfectly out of the box. Had to set PROTON_USE_WINED3D=1 for the course to be visible (without that, transparent ball rolled on invisible track). Smooth 60fps on lowest settings + 1366x768 resolution. No screen tearing. Xfce 4.13 (tested both compiz and built-in compositor). Only other issue is that it does not quit gracefully (run "pkill Marble" in terminal to easily close it).
Manjaro Linux 3.0 Mesa 18.3.1
Platinum
Had to force close, but played through almost every level without any issues. Works with my Xbox One controller out of the box, runs perfectly.
i7-7700HQ / GTX 1050 Arch Linux (kernel 4.18.5) NVIDIA 396.54
Platinum
Both K+M and Steam Controller work perfectly.
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
elementary OS 5.0 Juno NVIDIA 415.25
[ 14506 ] Marc Eckō's Getting Up: Contents Under Pressure
Borked
the game simply does not start, it opens the window for initial configuring (choose the resolution) then the client steam shows that the game is running and it closes. even trying the boot parameters (force d3d and use dx9) but it did not work.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Game launcher opens, game itself crashes
FX 6350, R9 280x Ubuntu 18.04.1 AMDGPU
Borked
Good News: There exists a beta for this game called "no-launcher" and if you select it, the game will start and you are able to set some settings. Bad News: The game itself (when you load the first mission) is flickering and glitching the hell out. In such a state it is not playable or enjoyable to play... But the Ingame Menu music is still very enjoyable *Peace* :]
If no Env variable is set, the game crashes at the Gameloft logo. If however, the "PROTON_USE_WINED3D=1 %command%" variable is used then the game proceeds further onto the loading screen, but at that point it crashes with the dialog saying something to the effect of being unable to connect to the servers. So, until that changes, the game will remain "Borked".
Linux 4.x 4.4 Mesa 18.2.5
Borked
Gameloft logo appears briefly and then game crashes without error message.
Intel i5-7200U / HD Graphics 620 (Kaby Lake GT2) Ubuntu 18.04.1 LTS Mesa 18.3.0-devel
Played through entire game, but experienced several freezes, especially during loading screens. Not sure if related to Proton or the game itself. Got crackling audio and had to disable the time based scheduler in PulseAudio to fix it.
Linux 4.14 (64 bit) 4.6.0 NVIDIA 396.18
Platinum
every 1-3 hours loading hangs between levels, but perhaps not a SteamPlay issue!...
Linux 4.x (64 Bit) 4.6.0 NVIDIA 390.87
Platinum
Runs like native
i5-4670S / RX 460 Arch Linux 4.18.4-arch1-1-ARCH amdgpu 18.0.1-2
Platinum
80+ FPS maxed out. No crashes, glitches, etc. Played over an hour.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Platinum
running Proton 3.7-7 Beta. I found no bugs, except game would freeze sometimes during POW Camp and Crater Zone loading screen. However, I believe this is a game issue, because it seems to be related to the "A Diversion" quest. While the quest was active my game kept freezing, but once i completed it, it didn't happen again. Also some minor lag, but disabling the Steam overlay fixed it.
Steam notes the game "running" for a moment before it crashes quietly. No game window or error message appears at any point.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 14548 ] Marvel's Guardians of the Galaxy: The Telltale Series
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Significant stuttering, with some lengthy pauses during scenes with a lot of shaders. It gets better, but it's never great. Also didn't detect my 360 pad. It's playable, but YMMV based on your tolerance for iffy framerates.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Poor performance on highest settings, fixed by using low settings. Menu freezes when switching to fullscreen from window mode. Fixed by left clicking with mouse. Bad stuttering when a scene starts but gets better over time. Non game-breaking graphical artifacting https://imgur.com/a/OdZ09t4
Played an hour of episode 2. Minor stuttering in the first couple of minutes, especially when the 'saving to disc' symbol appeared. No issues after the first couple of minutes.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Every time a new shader is used, there's a significant pause (up to 3 seconds). For the most part, this is manageable, but it can interfere with the QTE events. My Steam Controller is also not detected. It's playable, but a bit more stressful than intended due to the shader issue.
Note: All settings on high, except DOF which is on medium.
Does not start at all out of the box. Will try again after updating drivers then Esync/D3d11 tweaks
Manjaro Linux (64 bits) 3.1 Mesa 18.2.4
Silver
Game runs perfectly out of the box, but there are glitched pixels at the top left of the screen in the pause menu, otherwise everything else is okay (aside from the game being broken compared to the original version). I chose Silver but this game is basically Platinum.
Crashes to desktop when playing the opening movie. Fixed by renaming the "MOVIE" folder . Game runs perfectly, but without a couple of cutscene videos. No huge loss.
Game runs on 3.7-4, however mainly tested on 3.16-4. Both the regular game and the Assault DLC have been tested and both work, however have the same issues. Mouse input works but does not work correctly - input is all over the place and it is difficult to aim. Fixing this issue would give the game a Platinum rating. Audio works fine. Game does not have controller support.
Like everyone else, no sound until I applied https://github.com/ValveSoftware/Proton/issues/177#issue-353144749. Then it seems to run perfectly
Archlinux 4.4 Mesa 18.2.4
Bronze
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
You will need to tweak a bit to enable the sound but that is quickly solved. The game crashes due to "pure virtual function call" a bit too often, so save regularly.
Linux 4.x NVIDIA 415.25
Gold
Runs fantastic after a workaround for sound is done. Sound needs ini tweak listed at https://github.com/ValveSoftware/Proton/issues/177
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
4770 / GTX 1070 Antergos NVIDIA ?
Silver
No in-game audio (only in opening videos)
i7 4790k / GTX 1080 Ti Ubuntu 18.04 NVIDIA 396.51
Gold
No audio upon first boot, make character and restart for audio
Frame rate was stable with all graphics options turned up.
Requires builtin override for openal32 to fix sound.
1. Launch the game.
2. Close the game.
3. Run winecfg with your prefix set to /compatdata/17460/pfx
3a. Example: "WINEPREFIX=/home/user/.steam/steam/steamapps/compatdata/17460/pfx winecfg"
4. Add new override for "openal32".
5. Edit the override and select "builtin".
i7-7700 / GTX 1070 Arch Linux (Kernel 4.18.3) NVIDIA 396.51
Borked
Message: Failed to compile global shader FColorPixelShader
Sound issues but they can be resolved by editing the config file. See https://appdb.winehq.org/objectManager.php?sClass=version&iId=22364. Crashes sometimes so saving often is recommended
Ryzen 1600/RX 580 Antergos Mesa 18.1.6
Silver
Needed to override sound in steamapps/common/Mass\ Effect/BioGame/Config/DefaultEngine.ini (disabling Hardware audio in settings wouldn't stick), 1080p option wasn't visible in in-game dropdown, but I could select it by scrolling down far enough with the mouse.
i7-8700 / GTX 1080 Ti Arch Linux (Kernel 4.18.4) NVIDIA 396.51-1
Gold
Override sound in steamapps/common/Mass\ Effect/BioGame/Config/DefaultEngine.ini, using https://appdb.winehq.org/objectManager.php?sClass=version&iId=22364.
No 1080p option in in-game dropdown. Playing at 720p instead.
The game seems to run fine.
G4560/GTX 1060 3GB Debian 9.4 64 bit NVIDIA 375.82
Silver
there is some problems with sound (lags & strange noise) and sometimes game meet little freeze, but it really playable,t
No sound. Fix need to be added to game config file. How to fix no sound error. Go to stem/steamapps/common/Mass Effect/BioGame/Config/DefaultEngine.ini
Add lines to ISACTAudio.ISACTAudioDevice section:
DeviceName=Generic Software
UseEffectsProcessing=False
Good
The game refuses to allow me to disable software audio, every time I untick the box and restart the game it's ticked again.
To fix this I added the following under [ISACTAudio.ISACTAudioDevice] in BIOEngine.ini
DeviceName=Generic Software
UseEffectsProcessing=False
No audio output. No controller input. Textures are blurry even on high settings
AMD A10-5800K / Radeon RX 560 Linux Mint 19 Mesa 18.3.0-devel
Silver
No audio or controller input.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Sound does not work. Solution found at https://github.com/ValveSoftware/Proton/issues/177 does not work, game crashes after changes. ?
Linux Mint 18.3 Sylvia NVIDIA 415.13
Gold
Works fine after following https://github.com/ValveSoftware/Proton/issues/177#issue-353144749
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.66
Bronze
Frequent crashing. Requires work around for sound to work.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
FIX SOUNDS*STEPS Click on games properties,Local files ,Browse Local Files,than folders Engine,Config than file BseEngine.in open in text editor search for ISACTAudio.ISACTAudioDevice and paste DeviceName=Generic Software
UseEffectsProcessing=False .Start games and sound will work
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
No sound until editing INI file per https://github.com/ValveSoftware/Proton/issues/177 Other than that no further issues encountered in first couple missions of the game
No sound until editing INI file per https://github.com/ValveSoftware/Proton/issues/177. No further problems realized.
Manjaro Linux NVIDIA 415.25
Bronze
Played New Game to completion using both proton 3.7-8 stable, and 3.16-3 beta.
Fix sound by altering BIOEngine.ini at line 498 (see: https://github.com/ValveSoftware/Proton/issues/177)
Crashes frequently, but predictably at loading screens.
Quicksave often!
Had no sound at first, got it to work by editing /BioGame/Config/DefaultEngine.ini. Game crashed randomly from time to time (mostly during load screen and changing maps). Notwithstanding these crashes, I played the game from beginning to end. No graphical issues, pretty decent FPS.
Had to restart the game to get sound to enable but that is it. Otherwise game works perfrectly.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Various small issues such as intermittent failures connecting to EA's servers and the mouse cursor disappearing in menus or popping up during gameplay. The game bugs out regularly where the screen is frozen and the whole system becomes unresponsive and your only option is to force a reboot.
Ubuntu 18.10 NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
Game finished. Including DLC. Everything runs fine.
No audio upon first boot, make character and restart for audio
Ubuntu 18.10 NVIDIA 410.73
Platinum
After updating to nvidia 415 driver and Proton 3-16-6 no issues at all w/ launching. This may be because I have launched it before. Beware the sound issue, just close and restart game if it happens. Just wanted to come in and give this game a Plat review.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Despite enabling audio in launcher, no audio on first game start but fine on second start. Some fps drops throughout. (Completed game previously with wine and essentially the same performance running the game with proton so far).
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
4770 / GTX 1070 Antergos NVIDIA
Gold
Sound did not work the first time I started it. I just tried it again and it worked fine.
i7-6700K / GTX 1080 Linux Mint 19 XFCE NVIDIA 396.54
Gold
No audio on first run, works on the second run
i7-8700 / GTX 1080 Ti Arch Linux (Kernel 4.18.4) NVIDIA 396.54
Silver
Mouse controls seemed to be mapped to cursor location, ie, you'd hit a point at which you could no longer turn, as if the cursor reached the edge of the screen.
Sound did not work on first play, closing and re-running the program fixed the issue.
Ryzen 7 1700X / R9 290X 4GB SteamOS Mesa 18.1.6
Gold
First time dialogs didn't work, but second time everything worked.
Performance is passable, but nowhere near to that on Windows. No noticeable graphical glitches. Controls are not stuck, gamepad is also working (Logitech F310 in X-input mode). Initial cutscenes went okay, quick sequence during Normandy attack as well, but right after "Project Lazarus" animatronic the game has crashed. Out of six attempts, it has crashed three times during transitions from loading screen into cutscenes and animatronics.
Gameplay generally works fine. Motion Blur needs to be disabled in the ME configuration tool in order for some parts of the game to work/render (ie Shadow Broker taxi chase). Game regularly crashes with a Pure Virtual Function error, particularly common on loading screens, so save often to not lose progress (ME1 has same issue), gets very frustrating the longer you try to play.
Linux 4.x NVIDIA 415.25
Platinum
First run no sound, after character creation restart and it works.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
[ 14633 ] Massive Cleavage vs Zombies: Awesome Edition
Every time I actually start a level the game freezes.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Seems fine
i5-4210H / Gtx 960m Ubuntu 18.04.1 NVIDIA 396.54
Platinum
Lower than normal framerates at around 30-35, but that's to be expected when running DOSBox through Wine. Levels run fine, albeit with minor stuttering.
The game is hard-coded to run at 800X600, so the only way to play is to change the display settings on the computer to 800x600. Once the computers resolution was changed to 800x600 the game ran fine. Issue also appears in windows if compatibility mode is turned off.
i5-6500 / GTX 1060 Linux Mint 19 64-bit (kernel 4.15.0-33) NVIDIA 396.54
Starts a Wine window that stays black and doesn't respond, after force quiting the game is still shown as running on the steam library, need to kill explorer.exe and game.exe from system monitor for it to fully quit.
Radeon R7 Linux Mint Cinnamon 18.3 64-bit (Kernel 4.15.0-33-generic) Mesa 18.0.5
When launched in hardware mode, the game shows its loading screen instead of the main menu, so I cannot click anything blindly (the Android version has the same bug). In software mode 3D models look very glitchy.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.18
Gold
Played through the whole game, had an issue with some sounds not working - fixed by the 'Ultimate Max Payne sound fix'. (this problem occurred on Windows too)
"Netrunner Rolling" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Manjaro Linux NVIDIA 410.73
Gold
I couldn't change screen brightness. That was only problem I got.
Game works really great.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Flawless. Tested both vanilla game and Kung Fu 3.0 mod, everything works perfectly.
i7-3770K/R9 Fury Arch Linux 64-bit (Kernel 4.18.3) Mesa 18.3.0 aa79cc2bc8
Platinum
Runs Like Butter
Intel i3-2330M Linux Mint 18.3 Cinnamon Intel HD 3000
Platinum
Runs just perfect
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Gold
Hardware mode is good, no frame drops no fixes needed, software mode has some bugs where characters are in t-pose.
i5-4570 Kubuntu 64bit NVIDIA 396
Silver
Runs OK, some minor stutter in cut scenes at first. Played ~20 minutes. Only reason not giving completely stable is that when I was quitting (pressed ESC), the menu wouldn't accept mouse or kb input anymore. Alt-tabbing out of it and back again fixed the issue.
Everything works out of the box. Optionally it's possible to install ThirteenAG's fix for widescreen support by pasting the content into the folder and adding d3d9 override in the settings.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Runs perfectly out of the box. Works great with ThirteenAG's Widescreen fix once the d3d9 native override is enabled via winecfg.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Works perfectly. To play 4:3, just pick a 4:3 resolution and it will look nice.
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54.05
Platinum
"Arch Linux" (64 bit) 3.0 Mesa 18.2.0
Platinum
Excellent performance; no tweaks necessary. Supports steam controller. "Payne Revolution" mod highly recommended.
Linux Mint 18 Sarah (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Tested the beginning of the game, everything seems to work perfectly.
FX-6300, R9 270X SOlus 3.9999, latest sync Mesa 18.1.6
Platinum
All settings max, and smooth.
Fx-8350 / GTX 980 Ti Ubuntu 18.04.1 (4.15.0-29) NVIDIA 396.54
Since 3.16-5 the game has been running extremely well other than the mouse issue mentioned numerous times below, however, if you don't mind playing with controller this is gold standard, platinum if the mouse is fixed.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Borked
Initializing... never ends
Arch Linux NVIDIA 410.66
Borked
Couldn't get past RockStars aggressive DRM (stuck on Initializing) otherwise it looks like it work would fine..
Manjaro Linux NVIDIA 410.73
Silver
I found no issues during the first couple of levels, however during the couple of times I started the game I found that I had to press the 'Home' button to access the Rockstar Social Club features, then it would log into the Rockstar social club automatically and the game would load fine. Also when I attempted to change my graphics settings (it did start in 800x600 resolution with everything being low or off) I could not use my mouse, but was able to use keyboard no problem.
Ubuntu 18.10 NVIDIA 415.25
Silver
Performance is excellent. Max settings minus anti-aliasing at 1440p, never dips below 60FPS once shaders are compiled. There are some minor graphical issues, specifically blood stains can become discoloured and sometimes there's minor flickering with hair. There is also an issue with mouse input where you eventually cannot pan any further left, I work around this by panning all the way to the right every so often. If the mouse issue can be fixed then the game should be perfectly playable.
Anarchy Linux 4.5 Mesa 18.3.1
Platinum
With Proton Beta 3.16-6, Runs out of the Box, some minor mouse lagging on menus, but not affects the gameplay. Run it on Max Settings, campaign completed. Multiplayer don't tested.
Fedora release 29 (Twenty Nine) NVIDIA 410.93
Gold
With Proton 3.16-5 this game finally works. With earlier versions I could not get into game, it was stuck at loading screen. Now as game works, I can play, completed Chapter I. But there are issues with Mouse. Sometimes it starts locking for short times randomly. Tried few things, could not solve it. Only solution is to play with Controller.
Arch Linux NVIDIA 415.23
Silver
Plays perfectly with small issues:
- mouse cursor missing when signing in Rockstar Social Club which makes the
process challenging.
- highlighted objects showing as black stains.
- minor stuttering during the first minutes of the game (probably shaders compilation).
Launches fine but gets stuck on 'Initializing'. This most probably has to do with the Rockstar Social Club DRM not launching.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Boots into a loading screen saying "initializing", doesnt freeze but never initializes
Ubuntu 18.10 NVIDIA 410.73
Borked
It launches but gets stuck on the "Initializing..." screen forever.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
With fullscreen enabled moving the mouse causes weird stuttering. Disabling fullscreen creates a mouse barrier to the left of the screen. Playing with joystick is fine. Performance is good besides the mouse issues.
Linux 4.x NVIDIA 415.22
Borked
"Initializing" forever
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Everything is working flawlessly with Proton 3.16-6.
Linux Mint 19 Tara NVIDIA 415.25
Borked
Stuck after start on "Initializing..."
i7 3770 / GTX 1070 Antergos NVIDIA 396.51.02
Borked
Stalls at initialization screen.
o5 2500k/ Nvidia GTX 660 Linux Mint 19 NVIDIA 390.48
Borked
"Unrecoverable fault - Please restart the game"
Ryzen 5 1600 Arch Linux (4.18.3-arch1-1-ARCH) Mesa 18.1.6
Borked
"Unrecoverable fault - Please restart the game" / Updated to include GPU
Rockstar Social Club initialization bug fixed as of Proton 3.16-5. No issues noted during one hour of play. Mouse controls seem fine.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game starts but gets stuck on "Initializing...", probably because it can't start the Rockstar Social Club DRM background process (subprocess.exe). Works in latest Wine staging versions, but it used to get stuck on Wine too with a subprocess.exe crashdump dialog appearing in the background.
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Borked
Game launches but gets stuck "Initializing" forever. Most likely due to Rockstar Social Club.
ERR_GFX_D3D_NOD3D1X_4 - unrecoverable fault - please restart the game
fx-8350/radeon hd 5870 linux mint 19 64-bits mesa 18.0.5
Borked
Game runs great, only it keeps saying initializing, i think it is soicial club related
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Borked
Game starts, but stays on "Initializing" screen, maybe trying to connect with Rockstar Social Club. I've tried to copy RGSC installation from prefix of GTA 5 (which works fine) into MP3's prefix, but no success. On Gnome System Monitor, I can see RGSC's "subprocess.exe" for 5~10 seconds before closing itself. In GTA 5, the "subprocess.exe" stays running while the game is opened.
i5-5200U / Radeon HD 8500M (Hainan) Linux Mint 19 Tara 64-bit (Kernel 4.15.0-33-generic) 3.0 Mesa 18.1.7 - padoka PPA
Platinum
Completed the game with no issues. constant 75FPS (Vsync) 1080p Max settings (but 4x AA)
Ubuntu 18.10 NVIDIA 415.25
Borked
Does not start at all
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
Launches but gets stuck at title screen trying to initialize Rockstar Social Club. Works fine when launched from Lutris; might need some wine-staging features not yet implemented in Proton.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Now it works. Some graphic settings cause black hair.
Linux 4.x 4.5 Mesa 18.3.1
Bronze
The game launches. Social Club signs in. Single Player campaign works. Multiplayer works and can host a game. During the menus the mouse jerks around the screen and the generally difficult to navigate. During gameplay the performance is poor. The game is playable but the performance issues makes it difficult to be competitive and aiming with accuracy at targets. I have turned the graphics down to low and to Very High and this did not make a difference to the performance. I have tried this with no launch options and "PROTON_USE_WINED3D11=1 %command%", this does not appear to have a noticeable impact on teh performance.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Borked
Some people are saying it's working with Proton 3.16-5, but still not working for me (still on "Initializing..." screen and never opens RGSC). I tried to re-install it several times, and, if I run MP3 normally, it won't open. I need to add "PROTON_USE_WINED3D11=1 %command%" to launch options to get game opening (and sadly staying on "Initializing..." screen).
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.0 - padoka PPA
Random framerate drops, and never above 42 fps no matter the graphics settings.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Runs flawlessly with Proton 3.16-3.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Bronze
Really slow performance with frequent framerate drops.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game runs very well only problem i have faced was the controller soon controler was conected it automatically moved up and left. Had to change controller to keyboard maping then i had no issue played the first chapter.
SteamOS 2.0 NVIDIA 396.54
[ 14723 ] May’s Mysteries: The Secret of Dragonville
The game crashes after the entry splash-screens but before the login screen. Used to work on regular wine-staging but now has the same behavior there.
i5-3570K / R9 380 Manjaro 17.1.12 Mesa 18.1.6-1
Borked
None. Black window after loading screen with only mouse coursor.
FX 8350 Ubuntu 64-bit (Kernel 4.15.33) NVIDIA 396.51
Bronze
The game itself runs fine once you pass a number of possible CTDs related to an outdated version of the boost library used, details on these crashes are reported here: https://bugs.winehq.org/show_bug.cgi?id=46022. A possible fix, though somewhat hack-y, can be found here: https://mwomercs.com/forums/topic/268847-running-the-game-on-ubuntu-steam-play/page__view__findpost__p__6195387. It should be noted that this only uses steam play to install the game, actually running it requires compiling wine from source after editing a file, then using this version on wine on the prefix prepared by steam play.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
The game has a hard time launching. If you delete the logs ( ~/.steam/steam/steamapps/compatdata/342200/pfx/drive_c/users/steamuser/Saved Games/MechWarrior Online/ - wipe the whole folder ) you can get to the login page. I've logging in works and start to load the mechlab, but it crashes frequently. So you have to delete logs and try again. After about 20 tries or so, I was able to get into a game. From there the game runs perfectly! It's damn near native! As others have mentioned in the MWO forums ( https://mwomercs.com/forums/topic/268847-running-the-game-on-ubuntu-steam-play/ ), user settings won't save and there are some other minor issues. If you try with enough, you can get a game or two in.
Manjaro Linux 4.4 Mesa 18.2.5
Bronze
Works after compiling a custom Wine version to use. Once in, the game runs alright. I get an error for "Unsupported video card detected!", but the game loads fine. Overall performance is pretty low on my machine. Compared to Windows I've had to lower every video setting to get playable FPS.
Linux 4.x NVIDIA 415.25
Silver
Downloaded the game through Proton and allowed it to create a prefix, but had to compile a custom wine-staging-nine with a patch to prevent crashing due to an outdated Boost library. Submitted detailed instructions on winehq.org, which is awaiting review.
Manjaro Linux 4.4 Mesa 18.2.6
Borked
Complains about "Unsupported GPU" on start. Was able to login the first time, but then got an "Unexpected error" and crash. Second attempt (again with "Unsupported GPU") plays the intro videos, then "Unexpected error" with black screen and mouse cursor.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Complains about unsupported GPU, plays the first two videos then shows an Unexpected Error.
Disable Esync for that game to run. Also there is issue at first launch, when game tells you that it cannot connect to the server but after few tries it launches. Also to remove this window which requires key, you need to delete everything from input, and paste key which Steam gives you when you are launching the game. And sometimes fps drops, but it's still playable. Mouse is too sensitive and settings seems not working for sensitivity adjustments. This game launches without troubles only first time after computer restart, but after that I'm getting Wine error and I need to "force quit" it. Tested in single player.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Only tested multiplayer
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Single Player - Tried "PROTON_NO_ESYNC=1 %command%" - Did not work - could not connect to server.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
After disabling Esync with the latest drivers, Proton version and kernel the game runs great, note my previous report on how to get past the activation crap. I played through the entire campagne without any issues, the performance is great, I played it in 1440p ultra wide and it was running usually around 60fps. I also played it with Dualshock 3 controller only.
Single player. After a while a bug appears where your helicopter get stuck on a hill. Maybe it's a general game bug. However, therefore it's not playable.
Manjaro Linux NVIDIA 410.73
Borked
Crasher before can start with error: The licensing server can not be reached. Make sure your internet connection is active and try again after a few minutes
To get past the activation server crap you just have to keep trying until it works, it took me about 6 tries to get past that part. Once the game tries to launch it will crash without giving an error.
Some glitch when activating the game first time, had to re-run it 3-4 times for it to get proper network connection. After that it worked nicely. Seems like something that could work poorly on win as well, therefore plat status.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Fails after inserting key, error says: 'General Protection Fault! History: Address = 0x7a0295 (filename not found) [in moh.exe]
It starts fine, but then it bombs immediately. The game will not run, which is sad, because I read an earlier report that claimed to work flawlessly.
Pop!_OS 18.10 NVIDIA 410.57
Gold
Hello I can confirm this one works almost flawlessly. But one thing that I noticed is that the game freezes if loses focus. Sadly for Gnome users this is caused by the window manager popup telling you that the game doesn't respond (which is untrue) but if you use any other DE or WM like XFCE, KDE, etc. it should work correctly.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Platinum
It seems to run perfectly well
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Launcher does not display properly, but "play" button can be found with exploration. Menus, sounds, and Campaign map all work. Battles do not, command icons are all black, and (crucially) mouse cursor does not display. Game playable if all battles are autoresolved.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Main menu and cinematics work. In-game fonts, cursor, and parts of the UI are missing.
See note below about xact and now it works perfectly. For me after running I still had to manually enable the DLLs, but it seems that's a case by case issue.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Install xact to the game prefix (...steamapps/compatdata/742300/pfx/) via winetricks to fix audio issues. Good performance and full xinput support.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
20 minutes with xbox 360 gamepad; played megaman 1, 2 and the last one
Arch Linux 4.4 Mesa 18.2.5
Silver
Game runs at smooth 60FPS at any resolution. The only issue currently is sound effects don't play. Music does and tracks for cutscene audio, but no jumping, shooting, etc sounds.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs perfectly fine, some audio issues that can be fixed by adding xact. WINEPREFIX=/compatdata/742300/pfx winetricks xact
Controller Support works, but Controller needs to be plugged in before starting the game, minor issue, but other than that, It's definitely whitelist worthy.
20 minutes with xbox 360 gamepad; played megaman 1, 2 and the last one
Arch Linux 4.4 Mesa 18.2.5
Borked
Game window pops for half a second (black) and then vanishes. No error messages.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
The game works well with DXVK. On Plasma Wayland I had to set the game into window mode with boarders to see the output. Steam Controller worked too.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Platinum
No issues. Runs flawlessly.
openSUSE Tumbleweed NVIDIA 415.18
Silver
Without tweaks: Game window pops for half a second (black) and then vanishes.
Tested with all Proton versions visible in Steam settings.
Got the game to run after writing `PROTON_USE_WINED3D=1 %command%` into "Set launch options...". Don't have time to test further currently.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Tested with Xbone controller.
SteamOS 2.0 NVIDIA 396.54
Borked
Game won't start
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Crashes due to a null pointer exception on startup.
Arch Linux 3.0 Mesa 18.3.1
Silver
no controller, occasional sound popping
Linux 4.14 NVIDIA 410.66
Gold
set steam input to forced off to get controller to work, occasional sound popping
Linux 4.14 NVIDIA 410.66
Silver
Even though the steam overlay fps counter says constant 60fps the game feels very laggy at times
Tested every game in the collection, they all for the most part run flawlessly. 3 seems to have these awkward slow periods, and 6 has minor graphical issues on the edge of the screen while moving side to side. Other than that, I tested for 30 minutes and did a level from every game and they were all totally playable.
[ 14832 ] Mega Man X Legacy Collection 2 / ロックマンX アニバーサリー コレクション 2
Bronze
Launcher now runs but none of the games function. All sit on blacksreen. Assuming emulators are failing. Also had t o alter config file to run game at native resolution of 1920 x 1080
Linux 4.x NVIDIA 415.18
Borked
Manjaro Linux 4.5 Mesa 19.0.0-devel (git-4a131a1330)
i3-6100 / GTX 1050Ti Linux Mint 19 64-bit NVIDIA 396.51
Silver
the videos don't play, but can be clicked through, and some events get stuck, but can also be skipped.
Manjaro Linux NVIDIA 415.18
Borked
The main menu works, videos don't play, skipping them results in a black screen
Fedora release 28 (Twenty Eight) NVIDIA 415.25
Silver
Run's perfectly (it looks smoother than on W10 for some reason or maybe I'm just blind)
But after some time playing sounds starts making crackling noise it requires PC restart not just the game
Also when I start the game screen is black but pressing some keys will fix it.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Videos don't play. If you get a black screen on launch, it's trying to play them. Just click through that until you get to the menu.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Not starting, not even showing an windows or error, just closing immidiately.
Videos don't play and are black screens, but you can click through them. The minimap draws outside of it's box.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Borked
The videos play a black screen and no audio, and gameplay display a black screen. Only the menus work. Disabling Esync or using Wine D3D11 do nothing, it doesn't start when disabling D3D11.
Videos do not play. When the game is starting up, click the black screen over and over to skip videos until the title screen appears. Audio is distorted in game. Minimap draws outside its box. Rest is fine.
AMD FX-8320E/GTX 1060 Arch Linux 64-bit (Kernel 4.18.3) NVIDIA 396.51
Borked
Came up with an error saying that the application has crashed
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Click through the black screens (videos not playing) and everything else seems to work perfectly
Currently there is no sound: sound worked before some game updates. Disgraceful performance in game play, 1 (one) FPS. Possibly a Vulkan extension will be created to correct this. Relevant bug reports:
https://bugs.freedesktop.org/show_bug.cgi?id=108531
https://bugs.freedesktop.org/show_bug.cgi?id=108727
https://github.com/doitsujin/dxvk/issues/753
MPEG videos (Opening, effects while loading matches) aren't playing at all, gameplay itself is, however, flawless.
Works with controller (after disabling global settings use).
Online multiplayer not tested.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game starts in regular Wine
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Platinum
All scenes play and gameplay is identical to native windows out of the box
Arch Linux (64 bit) 3.1 Mesa 18.1.6
Silver
FMVs do not play (Game's Opening and Background in VS screens). Game might crash upon changing resolution. Online not tested.
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Silver
Opening does not play, everything else works fine.
AMD A8-6410 with Radeon R5 Steam OS Brewmaster Beta Mesa 18.1.5
Platinum
works good, tested just in window mode
i5-3570k Archlinux (Kernel 4.18.4) NVIDIA 396.54
Bronze
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
Ran like a native title without much issues. At first there was a small controller issue where inputs from two different controllers was read simultaneously as if it was the only input from gamepad #1 but restarting the Steam with controllers hooked in fixed that problem.
The game crashes after playing an hour. It doesn't matter if quartz and ffdshow is installed. I think it is because the game wants to play a cute scene.
Antergos Linux 3.0 Mesa 18.2.4
Gold
Performance is good and everything works. Though you need to install quartz and ffdshow through winetricks to get the mpeg videos to play.
if you alt+tab or swtich workspace or mouse go to your other monitor a black screen will appear, to exit it just alt+f4 or shift+ctrl+q then will resume normaly
Terrible performance for a game from 2011, I know I run integrated graphics, however I couldn't get over 20 fps for most parts of the game on 1080p. Look at the requirements, this should run way smoother. Did not try any of the tweaks.
Manjaro Linux 3.0 Mesa 18.2.5
Platinum
Ran ok.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Performance on 21:9 is not great but ok (50fps on GTX 1080 and ultra)
Ryzen 7 1700 / GTX 1080 Linux Mint 18.3 64bit (Kernel 4.15.0) NVIDIA 396.44
Platinum
Perfect. Only played single player. Steam overlay manually disabled.
Single-player crashes, multiplayer works fine (tested with a friend of mine who uses Windows). If you are going to only play multiplayer then it would be a "gold"-like experience. Howewer SP is broken. High settings 60+fps in 1080p. Dual monitor OK, alt+tab OK.
Linux 4.x NVIDIA 415.25
Silver
Still crashing on save but smooth overall performance compared to native.
Manjaro Linux NVIDIA 415.22
Bronze
Crashes on save. You can play some missions just fine, but no progress can be saved (obviously)
Solus NVIDIA 410.73
Bronze
Game Ran but Crashed in multiplayer will experiment with settings and update
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Crashes on save, however mp works perfectly.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Game runs but crashes on (auto)save
Solus (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Men of War - Assault Squad 2 - Working but the game not save. error bellow:
APP_ERROR: Resource "/directory/autosave/screenshot.jpg" is not a valid supported image.
I7 - 7700K Kaby Lake Fedora 28 NVIDIA GTX1060 6gb
Borked
Campaign map stalls while loading in both regular and safe mode
i5-5200U / 940M Solus (Kernel 4.17.17) NVIDIA 390.77
Had to set the video backend in nGlide to DirectX (and not Vulkan) for some reason. Once that was done however, it worked great and I played through the first two missions without a hitch. Ah, the glorious slow paced combat from late nineties, early zeros games...
No problems when it comes to gameplay. Runs smothly in fullscreen on high settings in 2560x1440 with no anti-aliasing (pointless in this resolution for this game) 100% stable. There is an occasional tendency for the mouse to get stuck in the middle part of the screen (about 4:3 screen size region) when in the menu, which is fixed by alt-tabing. Steam overlay is broken (no text and graphics).
Linux Mint 19 Tara 4.4 Mesa 18.2.2
Borked
Crashes when setting resolution higher then 1280x720 and the refuses to launch
Void Linux 4.5 Mesa 18.3.1
Gold
XBox 360 controller recognized, however A & B controller buttons could not be used until I set game Properties -> "Steam Input Per-Game Setting" to "Forced Off". Also in my situation I set launch options to be "PROTON_USE_WINED3D=1 %command%".
When pausing cutscene and trying to continue the video freezes, so the only option is to skip it.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.66
Silver
Played in windowed mode, 1280x720. Other graphics settings at default for "High" on "Graphic Quality" (the master setting). Played through the whole main game, both DLCs, and all VR missions. Beat the main game on every difficulty. 50 hours total playtime. For the most part, everything seemed to work perfectly. Steam was in Offline Mode for most of it (see bug #3). Did not try any tweaks.
Bugs encountered:
1. Hitting "Continue" after pausing cutscenes only advanced one frame, though you could still "Skip" them.
2. Would often get a lot of static on my speakers after playing for a few hours. Re-launching the game fixed it. I use an Encore USB Audio Box, detected as a "CM106 Like Sound Device Analog Stero" (it's chipset or whatever, I assume). Switching to the onboard audio (Realtek ALC1150) cut down on the amount of static, but didn't prevent the issue. My OS uses the Pulse Audio Controller that came with it by default.
3. Had my entire system freeze up on me twice during play. Upon resetting and relaunching, the Steam client applied an update (the only times that happened while I was testing this), so apparently that somehow caused it. Had to completely disable my network connection to prevent it since the Steam client will still update even in offline mode.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 367.57
Bronze
Stable 60FPS, no crashes or graphical glitches, but VERY broken mouse camera (not sure about controllers, don't have any to test)
The game works great but you need to tweak the graphic settings to use MSAA 2x or less.
Using MSAA x4 results in a black screen !
In video :https://www.youtube.com/watch?v=yfzsRB_TW0M&index=6&list=PL8hGtdf0CdNLah_qB28gPDlDxTRYBtYW3&t=0s
Ubuntu 18.10 NVIDIA 415.23
Silver
Runs without any noticable issues, unless you switch to another window and back again while running the game fullscreen, which causes the game to freeze. Running in a wine virtual desktop fixes this.
Ryzen 5 1600X / GTX 1060 Linux Mint 19 64-bit (kernel 4.16.18) NVIDIA 296.54
Silver
Game works only in windowed mode. If set fullscreen the window becomes black
i7-4770K / GTX 1080 Ubuntu 18.04 NIVIDA 396.54
Bronze
Intro Chapter works fine. Cutscene into first Chapter and first fight (where you get ambushed by 3 soldiers) works fine but the cutscene the end of the fight triggers crashes the game
i7-4770 Linux Mint 19 64-Bit (Kernel 4.15) NVIDIA 396.54
Borked
Performance it self is fine, but right before the R-01: Mistral boss fight, the graphic gliches begin to appear and in the last phase of the boss battle it becomes unplayable due to graphical glitches.
Game starts ootb and runs very good. However, online mode doesn't work and whenever I change the graphics, the screen flickers and I have to restart.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
Online does't work, changing graphical settings causes graphical corruption and game needs to be restarted to get rid of those.
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
works just like the Windows version: same fps with same graphics settings. Game runs very very well. Xbox One S Controller works like a charm, out of the box. I don't care about online at all, so I don't need it. ... Great work Valve!
Linux 4.x 4.5 Mesa 18.3.1
Silver
Game works offline without issues.
Online connection however is erratic. In menus there is like 1/3 chance clicking anything involving online resulting an error. In most of the cases this can be circumvented just by keeping clicking. However in FOB missions there is also high chance of connection dropping and also victory resulting actually losing because of the aforementioned connection issue.
Arch Linux NVIDIA 415.25
Silver
Performance is excellent and the game runs great now, but graphics are corrupted making it unplayable if SteamVR is installed and the mouse is glitchy when using the map. Uninstalling SteamVR and playing with a controller makes it perfect.
Solus NVIDIA 415.18.04
Platinum
runs flawless
Linux 4.9 NVIDIA 396.54
Platinum
Perfomance is great, and I can get a smooth 60fps experience with this game. The only downside is that when changing settings the game's textures and lighting will flicker dramatically.
Still Platinum because to me that's a non-issue.
Manjaro Linux NVIDIA 396.54
Silver
Solo game runs fine, however online mode doesn't work
Mouse's behavior in the map is weird at first, plus mouse wheel is ignored, but after playing a bit it works normally
It did not start at all at first. Got the dialog telling me there was no net and it quit shortly after. After trying to launch the game in steam runtime (which crashed) and then again in native it magically started working.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game launched with upside down text and loads to the main menu with a black screen and upside down text that states completion percentage.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
60fps constant perfect exactly like windows.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs perfectly out of the box.
Linux 4.x NVIDIA 415.22
Platinum
Linux Mint 18.3 Sylvia (64 бит) NVIDIA 410.78
Platinum
The game works well with DXVK in 4k, framerate is good and mouse too. It requires the window mode with boarders workaround to see the output on Plasma Wayland. The game developers are a little crazy about confirm dialogs, to enter the game I had to press more than 20 times OK or confirm some other stupid stuff.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Platinum
Xbox 360 controller work perfectly, great performances
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Just boots up like normal and goes, it's kinda amazing
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Gold
very smooth
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
Online stuff doesn't work, but except that, everything works.
Pop up text boxes are displayed upside down. When getting to title screen nothing is shown on screen just black. I am able to run and play the game using lutris
Antergos Linux NVIDIA 410.78
Platinum
Fantastic! What I thought would be the most complicated game to run in Tumbleweed works exceptionally. Finally got sound by not running in Big Picture mode. Even the Xbox One controller works smoothly. No crashes.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
60 fps at highest settings. No 'washed colors' issue with 396 drivers
Amazing...this ran super smooth on first run (felt like 60fps); stunning graphics. However, didn't have any sound ; have to tweak. Also, got the no online connection message as well.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Borked
Text in popups is upside-down. Menu focus off and some menus draw off-screen. Graphics mostly black. Unplayable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Not working. Log: https://gist.github.com/afarrapeira/500c972acd31a8ac835dc0290dc49cd6
Online mode doesn't connect, but everything in offline mode functions without fail. I was even able to run SnakeBite mod launcher under Wine and play the game with InfiniteHeaven installed. 60fps, buttery smooth gameplay.
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
It doesnt open, may be related to the Intel HD 4000.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Online functionality doesn't work. Changing graphics settings will cause your game to glitch out until you restart the game. Everything else works fine including performance.
The game seems to run properly. The only issue is with the idroid's map and the mouse: I cannot move the cursor unless I use a joypad. I didn't try FOB missions yet.
Manjaro Linux NVIDIA 410.73
Bronze
Not exactly platinum... There appears to be a major issue where if you're trying to play with keyboard & mouse (no controller connected) it would default to the controller scheme leaving your camera in an uncontrollable spin. Actually plugging a gamepad in can stop this and allow you to use KB/M normally. This is actually a bug on windows that disabling HID devices in device manager can fix however unsure how to fix it within proton.
Now with Proton Version 3.16-6 all remaining issues (No online mode, flicker after graphics change) are gone and the game works perfect out of the box.
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
This one's funny, The game runs flawlessly but NO textures load in. All you will see is white, shaded atmosphere and enemies.
Ubuntu 18.10 NVIDIA 410.73
Borked
get error box that says "the server is not reachable, check your internet connection and click retry" and closes after that
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Game worked with no tweaks, gfx all set to high. I havent experienced any issues with graphic or sound, controls all work fine too, if i did not know better i would assume this is running native. Note: system info is showing vmware GPU - its not im using a nVidia GTX 1050TI with nVidia driver 396.54.09.
openSUSE Leap 15.0 3.0 Mesa 18.0.2
Gold
This is my third time writing a report on the game. I'm about 55 hours in now. The TLDR is the game runs at a perfect 60FPS at max settings. It will only work in offline mode. There are a few miscellaneous issues. 1) Mouse movement and zoom doesn't work in the map/binoculars until you left or right click the mouse at least once. If you alt+tab out and back into the game or if you've just started the game from Steam, you need to left or right click inside the game at least once to fix this. I've only played full screen and not sure if this affects windowed mode. It's not a big issue, but it took me a while to realize what was going on. 2) The audio will get crackly after a few hours of play. You need to restart the game to fix this. 3) My save file has been corrupted 4 separate times. It happens randomly, and isn't related to the two missions which Konami says not to use Quiet on. At first I thought it was related to the audio issue as the first 3 times both happened simultaneously. That is, I'd restart the game due to the sound issue and then find my save file was now unusable. The work around I've found is to occasionally restart the game and if the save file is fine, copy TPP_GAME_DATA1 to TPP_GAME_DATA0. The latter seems to be a backup the game makes initially, but it never seems to auto update it afterwards. I also have a cron job making frequent backups of TPP_GAME_DATA1 just in case. 4) There's an incompatibility with Steam VR that causes individual text characters to be upside down. I had to uninstall Steam VR and reinstall the game to fix this. I haven't dug into exactly what it is that changes when installing Steam VR.
Ubuntu 18.10 NVIDIA 415.13
Platinum
Had problems at first with upside down text, this was fixed by uninstalling SteamVR. With new Proton 3.16-6 online features of the game have started working
Antergos Linux NVIDIA 410.78
Silver
No online mode
Manjaro Linux (64 bits) NVIDIA 410.73
Borked
Some text is upside down or at least improperly formatted, 3D graphics do not appear on screen, audio is garbled and controls are unresponsive. But at least I can finally connect to Konami's servers.
Linux Mint 19 Tara 4.5 Mesa 18.3.0-devel - padoka PPA
needed to run the game in steam-runtime for the first time after that it can be run from steam-native
Linux 4.x NVIDIA 396.54.09
Silver
No online connectivity, and colors skew blue sometimes. Otherwise perfectly playable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Changing graphics settings requires restarting the game. Other than that runs perfectly
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.4
Borked
Mouse and Keyboard are not visually mapped out and do not work in the game. In game, the camera is facing down and spining.
No controllers at all are or have been connected
Solus NVIDIA 410.78
Gold
Video Option tweaks specific to each game
Solus NVIDIA 410.73
Borked
The game runs but the save file gets corrupted after a couple of hours. It happened five times.
Game works fine but on my PC there are some FPSes drops.
Arch Linux (64 bit) 4.6.0 NVIDIA 396.54-6
Platinum
Runs perfectly with constant 60fps (vsync) on highest settings; XBox 360 Controller works, Mouse and Keyboard weren't tested; Changing the Graphic Fidelity Settings scramble screen and require to restart the Game
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
No tweaks needed. Ran out of the box like it was native.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start
Linux Mint 19 Tara NVIDIA 396.54
Platinum
With Proton 3.16-6 the online mode works, the glitches when changing graphics options are fixed, and the glitches when SteamVR is installed are gone as well! Proton 3.16-5 had all these problems which are now fixed. Everything works out of the box and I get solid 60 FPS at 2540x1440 max settings.
Solus NVIDIA 415.18.04
Borked
Attempted to launch, get the error "The server is not reachable, check your Internet connection and click 'Retry'".
Clicking 'retry' causes the pop-up to loop and clicking 'Next' provides me with a link to follow, which doesn't help (http://support.codefusion.technology/mgsvtpp/?l=english).
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game starts and runs very good. However, online mode doesn't work and whenever I change the graphics, the screen flickers and I have to restart.
Antergos Linux NVIDIA 410.66
Gold
Singleplayer ran without a hitch for several missions over all of the maps. No network support for FOB missions.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The online functionality doesn't work for obvious reasons.Same level of performance with Windows.
After a few hours, performance randomly drops very heavly, can be resolved by restarting the game. After changing any graphics settings game must also be restarted because everything starts to flicker.
Linux 4.x 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Borked
Most text is upside down and menu elements are in the wrong position, also up and down are often inverted in menus, making it very hard to even start playing
Solus NVIDIA 396.54.09
Platinum
About 8 hours into the game and no issues so far!
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Perfect. Change of graphic settings causes weird flicker. Upon restart everything is normal
elementary OS 5.0 Juno NVIDIA 396.54
Gold
I had to upgrade my NVidia driver to the beta 415 version. 390 caused a lot of objects to just be white and texture-less. The only issue I notice now is that the scroll wheel sometimes won't work with the binoculars (but pressing the scroll wheel button down still does for pre-adjusting it to the near/medium/far positions). It'll randomly stop working and then fix itself later on. Also, occasionally the iDroid map won't let you move the mouse around. Again, happens sporadically on occasion and eventually fixes itself. (I had tried upgrading to the newer Proton betas, but they cause sound crackling after a while that doesn't go away without restarting the game.) I'm playing on the default High graphics settings, as a bug happens when changing the settings that requires a game restart to fix. Overall though, this game run near perfectly at a consistent 60fps.
Runs on high, with no settings changes, flawlessly. Solid 60 FPS.
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
This game has only 1 major issue that's preventing me to play any further. The save file corrupts every single time. After 40+ hours on Windows, it did not carry over my Cloud Save. Now on Linux, I was forced to start a new campaign and the same problem persists. Also, after 3 hours of gameplay, the sound starts to distort. Other than those 2 issues, the game runs perfect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
i5 4690/1060 6gb Arch Linux NVIDIA 396.54
Platinum
Played an hour and a half, ran great straight away. Changed video settings which messed up the screen so I restarted the game and haven't had issues since. Using mouse and keyboard runs smooth as hell having previously played this game on PS4.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Silver
Runs almost perfect
some mouse controlled interfaces like the map are a bit buggy
weapon/item selection is buggy sometimes
cannot move mouse out of the window unless the game is paused
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Silver
Performance: frequent FPS drops/lag spikes. Also sluggish when using the in-game menu's like for interacting with your base, getting mission objectives and such.
Errors: game has a greenish/grey washed out look ingame, this doesn't look normal.
Controller support: Xbox360 controller works.
This will be my second time posting about this game. I have about 25 hours of play time. The TLDR is that except for a few quirks, it runs perfectly at a steady 60fps at maxed out settings.
Here's a quick list of all issues I've encountered:
1) Mouse movement/scroll wheel will randomly stop working on occasion with the iDroid Map and the Binoculars. Zooming with pressing the scroll button is a temp workaround until the game decides to fix itself.
2) The sound on occasion will become crackly and distorted. Happens randomly after a few hours of play. Requires a game restart to fix.
3) Changing graphics settings causes an awful glitchy multi-color strobe like effect to happen. Requires a game restart to fix. Settings are successfully saved and applied though.
4) Occasional game file corruption. I've had it happen twice. There's a known glitch with using Quiet in certain missions that will corrupt the game save file, however I'm not at either of those missions. My work around was to write a quick shell script that routinely backs up the TPP_GAME_DATA1 file. The first time it happened, I lost about 3 hours of gameplay. Was pretty mad about it. The second time it happened I was more than prepared though.
5) Online Mode is broken. This doesn't affect me as I prefer to play offline anyway, and the game seems to not require it for anything important.
6) Upside down text in menus. I had this happen after installing Steam VR. I assume it's due to some conflicting setting or file between the two. To clarify, by "upside down" I mean the actual individual letters themselves were all upside down. I don't mean the entire window itself was flipped. Very strange and hard to read. I had to totally uninstall and then reinstall Steam to fix it.
Also, I'm running the beta version 415 driver because the 390 version that Ubuntu had installed causes an issue in game where certain character's textures are missing and they look white.
Ubuntu 18.10 NVIDIA 415.13
Borked
Previously worked on kernel 4.15.x
AMD A10-5800K Linux Mint 19 (Kernel 4.18.4) Mesa 18.3.0-devel
Platinum
Perfect 60fps
i7 4770K Gtx 780Ti Ubuntu 18.04Lts NVIDIA 396.51
Platinum
FPS are capped at 60. Did several missions and side-missions, with no performance issues.
everything works out of the box and performance is really great
Solus NVIDIA 415.25
Bronze
Everything is colored blue. Stutters frequently
i5 4690k Ubuntu 18.04.1 NVIDIA
Silver
Absolutely superb performance and Windows-level playability - except for the online component not connecting. Core single player game perfect.
R9 380X Arch Linux 64bit (4.18.0-rc8-g9ffc59d57228) Mesa 18.3.0-devel
Gold
Everything works appears to work as if it were native. Rock solid framerate, x360 controller connected flawlessly. Error message states online features are not available. Steam Cloud saves carried across perfectly but didn't play long enough to see if saves carried back over to Windows. Would not run previously under default or 3.7-4 Beta Proton, game would launch and close almost immediately with no error message.
I played the game for about 2 hours and it ran great. 60fps solid, no graphical issues, no bugs. The game did hard-lock my system after 2-ish hours but I blame that on the still very much unstable AMD Vega drivers.
Bad HDR when using old NVIDIA drivers. Update to newest drivers to return lighting to normal.
Game will fail to boot after first install. Launch Steam from the terminal to get the game to boot. If you installed with Steam launched from the terminal, launch outside of the terminal.
Save data corrupted for me after 20 hours when Africa was unlocked. Backup your save data regularly, and buyer beware.
Performance is excellent and can get consistent 60FPS with all settings maxed out at full 1080p. Tabbing out of the game may arbitrarily lead to a choppy framerate when you tab back in.
Online services do not function. Multiplayer mode does not function outside of the offline training camp.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Can't start the TPP at all, this message appears when I open the game
The server is not reachable, check your Internet connection and click "Retry"
Manjaro Linux NVIDIA 410.73
Borked
"The server is not reachable, check your Internet connection and click "Retry"." with the option to Retry and Next, neither of which get any closer to starting the game.
Game now successfully connects to the servers, the only thing that's preventing me from giving it a platinum rating is a strange lighting flickering.
Actual online matches were not tested.
Ubuntu 18.10 NVIDIA 410.73
Borked
Game is unable to connect with Online servers, which are required in this game.
Ubuntu 18.10 NVIDIA 410.73
Borked
Connection error, infinity loop in entrance scene.
Select Ignore "Assertion Error" messages 3 times when starting up. Game played excellent with a Xbox 360 wired controller.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Ignoring the "renderer9_utils.cpp" errors allows the game to start up. Unfortunately, sound doesn't work.
Linux 4.x NVIDIA 415.25
Gold
Works fine when ignoring the error message at startup three times.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 410.57
Bronze
Assertion Failed! click ignore a few times and the game works and runs well. Sound on Opensuse does not appear to work. Sound in game and in the os are confirmed turned up.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Gold
pressing "Ignore" on all the problems just gets you into the game and lets you play normally
Manjaro Linux 3.1 Mesa 18.2.5
Borked
Error C++ runtime library
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54
Gold
just need to ignore the errors
Manjaro Linux NVIDIA 410.73
Gold
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.6
Borked
Does not work.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
"Assertion failed" on startup but it works pretty well after clicked 3x on the ignore button
i3-550 / GT 740 Ubuntu 18.04 NVIDIA 396.54
Gold
It runs fine. During launch there is VC++ Runtime Library error (Assertion failed). You have to press "Ignore" button several times and then the game starts and runs without problem.
i5-5200U / GTX840M Linux Mint 18.3 NVIDIA 396.51
Borked
"Assertion Failed" when launching the game. Crashes with "An unknown exception has occurred"
By default launches to DX9 and plays fine. Performance isn't great but I think that's mostly my old CPU holding it back. The PROTON_USE_WINED3D11=1 %command% launch option gives lets you select DX10 and DX11 in the video options, but the game crashes upon restarting to apply the change. The game asks to launch in safe mode to let you back in under DX9 (but video option will still be on DX11, so change it back for stability).
Must lower all graphics settings and choose smallest resolution to load pass first cutscene (graphics can then be set to normal once the game has begun). Water graphics are broken (all water is either black or invisible). Game crashes constantly with no apparent trigger.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Borked
It crashs constantly on Loading-Screen. Everytime when the little Square is nearly 75% finished... Oh and i had to disable all the graphics settings to a bare minimum to even get to this point.
Linux Mint 19.1 Tessa NVIDIA 415.25
Bronze
PROTON_FORCE_LARGE_ADDRESS_AWARE gets into the game without crashing, but water textures are messed up
It reports that artwork could not be loaded font.mdl
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
It took quite long to start, but it worked, without any workarounds. I played through tutorial and everything seemed fine (except text in main menu was a bit hard to read, but that's probably due to scaling and my resolution). Unfortunately I couldn't join any multiplayer game (couldn't connect to lobby).
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.2
[ 15126 ] Microsoft Flight Simulator X: Steam Edition
Need proton parameter PROTON_USE_WINED3D11=1 %command% -- graphic bug in select airplane in the free flight menu and in menu inside of game.
FX8350 / R9270x Linux Mint 19 64-bit (Kernel 4.17.8) Mesa 18.3.0-devel - padoka PP
Silver
The game seems stable, but there are many graphical bugs in the window to choose the flight settings, especially when loading the 3D model of the aircraft. I/O uses very high amount of CPU (23%), loading times are very high, performance is worse than on Windows.
The game itself works but there are graphics glitches in the flight selection menus as well as the in game menus including font errors. It is somewhat playable if you know what the menus do.
i7-6700 / GTX 1080 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Silver
Required launch options "PROTON_USE_WINED3D11=1 %command%" (minus quotes). Window and right-click menu does not show options.
Good news everyone, I know you were all waiting to see if this game works on Linux before switching from Windows, and I can inform you all it appears to work flawlessly.
Runs, but with really bad fps (~15) (regardless of settings). Crashes for a long time when exiting from the game itself.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Performance is great and tutorials play perfectly but trying to access the server list ends in a fatal error and crashes the game making it impossible to play online
Game starts, but crashes soon after starting it and then the game keeps running in the background, but the GUI crashed. I have to then end it in Process Manager.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
It worked out of the box and on top of this it automatically downloaded for me the saves from the cloud (I am unsure if the game was smart or Steam was).
Change resolution in the render.cfg file to the proper width and height for your system and the game runs flawlessly afterwards. 45-60 fps on Ultra 1080p with a GTX 1070.
Linux Mint 19 Tara NVIDIA 415.23
Silver
Had problems with the game crashing after 5-15 mins of play. Applying the same fix as described in the below reddit post for fixing similar issues with GTA V fixed it for me.
Now, unlike GTA V, the game still does crash on the rare occasion - on longer sessions. But I've had stable sessions with no problems over 5 h in length.
https://www.reddit.com/r/linux_gaming/comments/99ikj4/gta_v_is_running_pretty_well_for_me_in_proton/e5d5191/
Note that game updates can clear the steam app launch options value which can cause confusion.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Runs 40 - 50 fps at high settings after correcting the resolutions in render.cfg.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
Can't connect to the internet on launch, so it launches a web browser with a code copy mechanism to verify ownership.
After this process, game crashes with the following error message.
"The Windows Local Application Data Folder is inaccessible. Access to this folder is required.
*USERDIR*\WB Games\Shadow of War\"
Manually creating this folder does not resolve the issue.
i7-7700 / GTX 1070 Arch Linux (kernel 4.18.4) NVIDIA 396.54
Borked
It happens nothing after clicking on start
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Tried also with wine 3.12, 3.19 (staging) and DXVK on (0.90) an off for all variations, including proton 3.7
Arch Linux NVIDIA 410.66
Silver
Played with Proton 3.16-6 Beta, works out of the box now! Unable to get graphics improving, looks like the lowest settings but FPS runs at 120.
Manjaro Linux NVIDIA 415.18
Borked
Fails with error message "Installed video device does not support DirectX 11 features."
Too bad the resolution must be set by editing a file, as others have already mentioned, because otherwise this would be a solid Platinum. 12 hours in, not a single crash or issue. Performance is good.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Had to install new AMD drivers that supported Vulkan to get the game working. After that it worked fine for the most part.
Can't set resolution ingame - must do it in config file. Changing other graphics settings while level is loaded slows game to a crawl, sometimes doesn't launch, performance noticeably worse than in Windows.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Won't start, probably DMR problem
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Resolution was weird, so it was needed to edit the file "render.cfg" in "steamapps/compatdata/356190/pfx/drive_c/users/steamuser/Local Settings/Application Data/WB Games/Shadow of War" and change the fields "ScreenHeight16by9" and "ScreenWidth16by9". After this tweak, everything ran just as expected.
Linux Mint 19 Tara NVIDIA 415.25
Silver
Tested in window mode, had to manually edit render.ini to get the desired resolution
Arch Linux 4.5 Mesa 19.0.0-devel (git-5f9085638a)
Silver
The game runs with the latest Proton version. It did not detect my monitor's resolution correctly instead setting some weird 1264x634 resolution, I edited the game's config file (render.cfg) in "steamapps/compatdata/356190/pfx/drive_c/users/steamuser/Local Settings/Application Data/WB Games/Shadow of War" to get around this issue. The performance is not great, especially at higher resolutions.
Linux 4.x 4.5 Mesa 18.3.1
Gold
I had to fix the resolution in the render.cfg file, then perfect
Ubuntu 18.04.1 LTS NVIDIA 415.23
Borked
Error initialization rendering. Failed to create interface D3D11
Arch Linux (64 бит) 4.4 Mesa 18.2.6
Gold
after changing "ScreenHeight16by9" and ScreenWidth16by9" in steamapps/compatdata/356190/pfx/drive_c/users/steamuser/Local Settings/Application Data/WB Games/Shadow of War/render.cfg, it runs perfectly.
Ubuntu 18.10 NVIDIA 415.25
Silver
Game runs at playable frame rates (35-50fps) on Very High settings. As mentioned in other reports, some tweaks are needed to get the correct resolution.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Bronze
The game launches sometimes. Usually though the game opens in to the loading screen and then after a few seconds it crashes.
Sometimes i get a "Installed video device does not support DirectX 11 features".
When the game does launch, the resolution isn't detected in-game and is run at the default resolution unless modified in the render.cfg file. I haven't had the chance to try the game after modifying the config file, since the game won't launch
Reverting config changes back to original values doesn't resolve the issue.
Arch Linux 4.5 Mesa 18.3.1
Borked
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
First, I needed to upgrade to proton 3.16-6 for the game to even launch. Then the resolution cannot be changed in-game, and I had to edit the render.cfg file manually. Finally, audio didn't work out of the box. Others had the exact same problem at https://steamcommunity.com/app/356190/discussions/0/2727382174632621532/ so it may not be a proton specific issue. The workaround described in that post worked for me. After all that, the game ran smoothly enough. It did crash a few times throughout my 33 hours of play, but since the game auto-saves, it wasn't too painful.
Solus 4.5 Mesa 18.3.1
Bronze
I got the game to laungch now. I had to delete the render.cfg file for the game to launch. This brought up a few new problems though:
-You need to set the graphics settings every time you lauch the game.
-After closing the game with new graphics settings, you can no longer lauch the game until you delete render.cfg again.
-If there is no render.cfg, the game will launch with the default low resolution. The resolution can't be changed in-game, because it doesn't recognize the screen resolution. And as far as i know, the resolution can only be set manually by changing it in render.cfg.
I also tried making a rended.cfg file with only "ScreenHeight16by9" and "ScreenWidth16by9". The game launched, but the resolution seemed unaffected.
Arch Linux 4.5 Mesa 18.3.1
Gold
Game runs perfect after the following tweaks. As it does not seem to be able to recognize the monitor resolution I had to define it with launch options "-w 2560 -h 1440 -fullscreen", without quotation marks. Ones inside the game it still uses the wrong resolution until i change to "borderless" in the game display options. Then it uses the correct resolution. The change to borderless must be done each time you enter the game anew.
Ubuntu 18.10 NVIDIA 415.23
Platinum
Runs perfectly except few hangs loading video sequences, but very rarely. 4x3 ratio screen (1600x1200) perfectly handled.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
The game does not recognize my monitors resolution. And in the in game settings menu it did not let me adjust the resolution for some reason. I therefore use the following launch options without quotations "-w 2560 -h 1440 -fullscreen". Ones inside the game, change the display settings from fullscreen to borderless, then the right resolution is used. This must be done every time you launch the game. Other than that the game runs perfectly.
Works out of the box, didn't tried a wired controller.
Ubuntu 18.10 (64 bits) NVIDIA 396.54.09
Gold
Somehow graphic settings are not showing ingame, but can be set manually in the stam appdata game folder in the .cfg
tested with keyboard (working flawlessly)
Linux 4.x (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Silver
Could not get controller working. Wired controller not tested
Runs using default graphics settings at 1024x768; played with Xbox 360 wired controller & keyboard; did not play online missions.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
Started two quick missions, flew around and game looked very stable. There is no hardware rendered (requires 3DFX's glide), so software rendered only. Windowed and full screen mode worked. Did not try multiplayer.
AMD FX-8370/GeForce GTX 970 Linux Mint 19 64-Bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
UPlay must be manually updated to connect to server. I did this by downloading the installer from their website and copying then renaming the UPlayInstaller and game .exe files to trick steam into running it for me.
================================================================
Must use WineD3d11 or else the game will hang shortly after launch.
================================================================
Played at near maxed out settings at 1440p. Was able to go through and clear out the first dungeon and leave town with no performance drops or crashes. Saving and loading works fine.
With tweak for internet connection:
sudo ln -s /usr/lib/x86_64-linux-gnu/i386-linux-gnu/libgnutls.so.30.14.10 /usr/lib/x86_64-linux-gnu/libgnutls.so.26
and
sudo ln -s /usr/lib/x86_64-linux-gnu/i386-linux-gnu/libgnutls.so.30.14.10 /usr/lib/x86_64-linux-gnu/libgnutls.so.26
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Random crashes, I've noticed that when defending a castle graphic is going mad.... Tested in Proton beta..
The lazer map has some fps issues and overall some fps drops involving lazers but that's about it. Average fps on the lazer map is around 80 and others are 100+.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
The only problem I had was finding a multiplayer game, but I can't really say if that's a Proton problem or a lack of players problem. For all I know, multiplayer works just fine, but nobody's playing.
[ 15216 ] Minecraft: Story Mode - A Telltale Games Series
Platinum
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Can't play with gamepad.
"Arch Linux" (64 bits) 4.6.0 NVIDIA 410.57
Platinum
Runs perfectly. (Controller doesn't work but seems that Windows version also sometimes has similar problem.)
Manjaro Linux (64 bit) 3.0 Mesa 18.1.7
Platinum
No tweaks at all, run out of the box, I do not tested with a joystick
"Solus" (64 bit) 4.4.0 NVIDIA 340.107
[ 15220 ] Minecraft: Story Mode - A Telltale Games Series - Episode 1
Bronze
Fullscreen works, but cursor can't be moved to another monitor normally, as if that happens or you disable window, the game window shrinks, requiring to close and open the game again and sometimes cursor isn't visible in Steam overlay. Windowed/borderless fullscreen works flawlessly.
Game doesn't support Xinput on Linux. To play with controller set walking as X in game settings and use my Steam Controller config (other community mappings are Windows only): steam://controllerconfig/35000/1613175559
Manjaro Linux NVIDIA 415.25
Platinum
Didn't find any troubles within the first 10 minutes of gameplay. A controller works fine if first configured through the Big Picture mode.
-force-d3d9 in your steam launch options allows unit models to load correctly
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
PROTON_USE_WINED3D11=1 %command% to fix missing models
Arch Linux (64 bit) 4.6.0 NVIDIA 396.54
Gold
Like others I had to add this to the launch options: PROTON_USE_WINED3D11=1 %command%
Furthermore when I picked any visual quality better than "Bad" the screen would shift between dimmed and normal brightness for no apparent reason. I solved this by selecting "Bad" quality and then manually enabling all the goodies. I get high graphics but without the weird dimming.
Fedora 29 4.4 Mesa 18.2.8
Platinum
No tweaks needed. The game ran and loaded perfectly out of the box on my system.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Gold
Character models didn't load till I added PROTON_USE_WINED3D11=1 %command% to the launch commands. Works great now.
Could find no way to make the game run in full screen mode. The only screen settings available are 1x and 1.5x scaling (in a window). The game itself runs too slowly to be playable.
At first it crashed right away, but after adding "PROTON_NO_D3D11=1 %command%" to the launch options it ran flawlessly for as long as it took to complete the entire game.
Solus 4.4 Mesa 18.2.3
Borked
File error on create a new game, I can't play.
"Manjaro Linux" (64-bit) 3.3.0 NVIDIA 340.107
Gold
chinese font not showing.
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
100%'ed the whole game without any issues (although some fonts in the language selection menu don't seem to be displaying).
Manjaro Linux NVIDIA 415.25
Silver
Game runs perfectly, but there is no text in the dialog screens or conversation choice options.
Works perfectly, but you need to install corefonts in game's wineprefix. Easiest way is to install https://github.com/Sirmentio/protontricks and then run $ protontricks 644560 corefonts
Needs corefonts to work. Use winetricks/protontricks to install.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Everything works out of the box, except for the texts in the UI. Installing corefonts and msyh.ttf does the trick.
Linux 4.x 3.0 Mesa 18.2.3
Borked
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Corefont fix included Proton 3.16-4 pushes this game to Platinum :)
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.2
Silver
All works apart from keyboard (ctrl to skip, esc to open menu, etc.)
Void Linux 4.5 Mesa 18.3.1
Gold
Needs wine corefonts to render most ingame text.. use protontricks to install corefonts with command "protontricks 644560 corefonts" . If you are on arch make sure you have latest mesa and llvm installed.
If you experience crash ( Read from location 00000000 caused an access violation. ) , add "PROTON_NO_D3D11=1 %command%" to steam launch options.
The cursor doesn't warp back to the center (when moving the camera). Font is low resolution.
Intel(R) Core(TM) i5-4670 Fedora 28 NVIDIA 396.45
Silver
Alt-Tab killed my game, and the mouse was not captured correctly, it was bounded by the screen and would not rotate player, or would move to second screen and allow clicks to happen there.
GTX 980 Ti Ubuntu 18.04 (Kernel 4.15.0-29-generic) NVIDIA 390.48
AMD A10-5800K / Radeon RX 560 Linux Mint 19 (Kernel 4.15.0-33-generic
Platinum
Flawless
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No tweaks needed to play. PhysX works, but it makes some sections run at single digit fps when turned on; decent performance otherwise. Full xinput controller support.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Linux 4.x (64 bits) 4.4 Mesa 18.2.4
Platinum
absolutely perfect
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Runs perfect with Xbox 360 Controller! https://www.youtube.com/watch?v=lTqbVJULV_U1
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Platinum
Appears very stable. Frame rate slightly lower than under Windows, but performance is acceptable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
Runs perfect!
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
A bit low fps but other than that works nicely
Antergos Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Runs out of the box. Had to disable anti-aliasing and put graphic quality to medium to run smoothly. It runs on onboard graphic card.
Debian GNU/Linux 9.5 (stretch) 3.0 Mesa 13.0.6
Platinum
Ran perfectly without any tweaks, performance is great.
Arch Linux NVIDIA 410.66
Platinum
Played thru a few levels and seem to run fine at 1080p
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
It works out of the box.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Platinum
Runs out of the box. Performance-wise it mostly stays at or around 62 fps, although it's noticeably worse than on Windows, especially in loading zones. (I play on all lowest settings at 1080p fullscreen.) It's definitely playable, probably works just fine if you have a more powerful machine than mine.
Make sure you fix Nvidia PhysX or you will have fps drops to as low as 10.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Silver
It runs but performance is pretty bad. I had some issues with my mouse but this is probably i3wm related.
Arch Linux 4.5 Mesa 18.3.1
Gold
Use it with Wine D3d11 and alter the config to get rid off the fps lock and it works like a charme, however I only tested this on low settings because on Linux the games always run bad for me, but I guess with a good system there should be no problems!
Error on startup:
"Failed to start-up.
Game.exe may be already running
If you cannot find it on your Taskbar
Hit Ctrl+Alt+Del to end process from Task
Manager."
Also, Configuration start-up, but it can't recognize any letters (Japanese font problem maybe?).
I was able to join a server once, but never again. Which makes the game impossible to play. Probably related to EAC anti-cheat.
Linux Mint 19.1 Tessa NVIDIA 415.23
Borked
The game run good, but you can't connect to any server. Not playable.
Ubuntu 18.04 LTS (64 bits) 4.6.0 NVIDIA 396.54
Bronze
Can load up fine and menus work fine, however the game will not allow me to join any server after choosing 22 different servers....
Pop!_OS 18.10 NVIDIA 410.57
Silver
Game started without issue, in fact it started faster then it does in Windows, no problem with server detection and connected to a server fine. Initially I was getting lag when moving my character around but this settled down. I normally play in High settings in Windows but it would only run decently in low/medium in Linux.
Occasionally I would get dropped back to server select without warning from the game.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Runs out of box. 2560x1440, high settings, bloom off. 45-85 fps, mostly around 65. Even EAC seemed to work as there was no problems joining servers.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
The game starts but cannot join a server due to Easy Anti Cheat.
<20:01:49> [EAC] OnEACMessage - code: 3, msg: Connection to the Content Distribution Network failed! Curl Code: 35.
That is from the game log.
Game runs well, performance is good. Trouble connecting to servers, try connect 2-3 times then it will log on to server. Didn't load up gear and correct location, it was a fresh spawn even though I was on the same server on Windows the day before. Can't drop items (maybe due to being on the same server previously)
Ryzen 7 1800X / GTX 1060 Linux Mint 19 Cinnamon NVIDIA 396.54
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
Only caveat is the crash upon exit, which does not affect the gameplay itself. Had to go down from the Ultra settings due to experiencing FPS stutters down to 2 FPS in some situations.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
After turning VSync on and setting graphics quality to "High" instead of "Ultra" everything runs buttersmooth. Played for about 2 hours without any problems so far.
the game seems to be unable to connect to its main server, even though the download of its files begins, the game crashes because it can not load the news section.
i3-8100 Ubuntu 18.04 NVIDIA 396.51
Platinum
Runs perfectly fine with the FDs number raised, as explained in steam play/esync wiki
Fedora 28 4.6.0 NVIDIA 396.54
Platinum
Ran straight away - downloaded patch upon startup.. had to manually set to fullscreen, just like fresh drawers - smooth and silky.
----> https://youtu.be/pL1q8U0y7cU
Doesn't launch with OpenGL, but it does with DirectX11. Then I created a name and waited for it to update. When it got to 3 out of thousands, it just stuck there until I force closed it.
Linux 4.x NVIDIA 410.78
Bronze
Strangely, only runs in DX11 mode, not OpenGL mode.
Running in full screen, switching to desktop, then switching back results in visual corruption and ultimately a crash. Running in windowed mode is okay.
Visuals are generally smooth. Audio is intolerably choppy, very uncomfortable to listen to.
As mentioned below, news pages (loaded from Internet) don't load.
Possibly runs best with NV GPU and proprietary driver, previous attempt with R9 Nano and AMDGPU-PRO (needed for non-game tasks) did not run (prior 'borked' report).
Ubuntu 18.10 NVIDIA 410.73
Borked
When Proton first started, Mobius would crash while loading. After Proton was later updated, Mobius loaded up perfectly when you select to play with DirectX11 instead of OpenGL and ran very smooth with Nvidia 390 drivers except that the news section never loads properly. Just recently when Nvidia updated to the 410 drivers, Mobius doesn't even load and is now unplayable until someone comes up a fix to this problem.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Ran Straight out of the Box --
---> https://www.youtube.com/watch?v=pL1q8U0y7cU&t=749s
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Occasionally (rarely) crashes with a gc error on launch. Most npc and decoration polygons rapidly flicker. Otherwise fully playable. Logs show various DLL errors, but I couldn't track down a fix myself.
Tried using the launch options individually to disable Esync, D3d11 and use Wine D3d11, none of which worked. In System Monitor I see upc.exe and the Ubisoft Game Launcher processes start, the latter of which ends shortly after and the game never launches.
Occasional frameskip, usually once or twice per zone. Otherwise the game runs as fast as on my Windows install, with identical graphics settings (which are mostly medium).
Crucially Unplayable - Missing video codec prevents video tutorials and the cutscene after the final boss from playing. Cutscene will be forced to play on loading save afterwards effectively softlocking your save.
Otherwise rating would be Silver because of minor graphical issues, like the specular reflections? rendering improperly. It's on nearly everything in the base camp.
Proton 3.7-6 Incorrect Rendering - https://youtu.be/WPXIl5cOhls
Windows Correct Rendering - https://youtu.be/7QctglngEk4
"Arch Linux" (64 bit) 3.1 Mesa 18.1.7
Gold
It kinda works perfectly . It runs fine out of the box. Tutorial videos crash. No random crashes. Alt+tab causes game to crash. trying to play in window mode keep switching the game from fullscreen and window mode everytime something is pressed. Quitting the game through the menu causes the game to be run in the background, so quitting with alt+f4 is recommended AFTER saving.
Not sure if I should rate it Gold or Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Runs perfectly but crashes when trying to play videos, which only happens for weapon tutorials (optional) and after defeating the final boss.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Silver
Game was previously not runnable (Said Graphics API not implemented). I reinstalled drivers using the Software & Updates menu (changed the radio button from Nouveau drivers, to NVIDIA drivers), instead of using the terminal. Now it works.
Reasonable performance, considering old laptop. Only problem was game crashing when trying to view tutorial videos.
Lost input once while navigating menus, forcing an exit without saving. Not sure if just game bug.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
It runs almost flawlessly, but you can't play any movies - it crashes the game. The FPS is a bit less than my friend has with the same GPU on their PC running Win10, but other than that it is perfectly playable.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Linux 4.x (64 bits) NVIDIA 410.78
Gold
Mostly click-and-play, although with harsh GPU-related performance penalties compared to native. Nvidia users are currently plagued with random full system lockups, but Radeon users seem to be fine (albeit with a couple of odd mostly-ignorable graphical bugs on some surfaces in the hub).
I have 93 hours in the game and have ran into an issue where the game crashes because it is missing a Windows 10 Media Package. There is no way for me to skip the cut scene that is causing the game to crash and I cannot continue in the game. Issued is detailed here with a fix for Windows users:
https://www.reddit.com/r/MonsterHunter/comments/99cqi4/xeno_save_corruption_bug_does_not_exist_proof/
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Good performance. Maybe, it needs to reduce some settings to get 60fps stable.
With the nvidia drivers 390.87, there were some artifacts. Changing to the new drivers, solved all the problems.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.1 - SteamVR PPA
Silver
Runs great, but haven't gotten to the point where the video plays.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
Sometimes game freezes randomly. It can happen after 5 minutes or after 20h. It's a game related bug, but there is no fix for Linux atm, only for Windows. Also there is a problem with tutorial videos and cutscene after last boss. Game uses windows media feature pack and I was unable to install it on linux. 300h in this game I can recommend it for Linux.
Started playing the game and did the intro and first few missions. The game crashes any time you try to play a weapon or tutorial video. Also causes OS to freeze randomly.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Slight performance hit compared to windows. Had to turn down some graphical settings for smooth framerate
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
Exiting requires you to manually kill the process, even after you successfully exit the game.
Arch Linux NVIDIA 415.25
Borked
Does not run.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Never tried it under windows to make a comparison, graphically it's fine. There is some apparent input lag for the mouse, and crashes very often - display stops updating. The system is responsive though, so can be killed after dropping to terminal.
Arch Linux NVIDIA 415.25
Gold
graphics settings: low
- playing preview videos will crash the game
- did not tested the end cutscene bug
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Game crashes every now and then (seemingly random), causing full system lock ups. Enabling any form of V-sync absolutely tanks performance.
Linux 4.x NVIDIA 415.25
Gold
Controller got inverted commands and its locked to the right.
There is a problem on Nvidia hardware only that causes the game to lock up after 10-30 minutes of playtime. This doesn't always happen, but it happens about every other time the game is run. This can cause a full system lock up as well. Other than the lock up the game runs perfectly, but nothing that I have tried has cured the lock up. I have tried disabling Esync, spoofing the graphics card to show as an AMD card, multiple driver versions, and multiple proton versions. Unfortunately the lock up has never gone away.
Manjaro Linux NVIDIA 410.73
Platinum
Everything works out of the box just by starting with SteamPlay. With beta 3.16-4 performance is close to native.
The only issue I found is that the game spazzes out when you try to alt tab. Then you have to alt tab back in for the game to recognize all inputs.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
"The server is not reachable, check your Internet connection and click "Retry"."
The game runs at 60 fps, with the cpu at around 50%, the tutorial videos cause the game to crash, the game also randomly crashes, its not playable if its to randomly crash, I need to alt - tab and kill the process then I am back where i started.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Games runs perfectly, performance is good. slight mouse lag but i believe that's on my end.
Just played through the tutorial. Background in charackter creation was borked but didn't had any graphic issues once in game. Video playback in tutorial dialoge crashed the game. This issue can't be ignored as later in the game are unskippable render sequences using the same video playback function. Lukily there is a fix requiring manually copying and registering dll's from a windows 7 instalation: https://github.com/ValveSoftware/Proton/issues/175#issuecomment-447473301
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Performance wise FPS was lower then I'd like out of the box but after disabling v-sync I was able to sustain around 50-60 FPS with no issues. No issues with the play experience, all controls work as expected. There is still an issue where the game crashes to the desktop if you attempt to play any of the Tutorial videos available for the different weapons. Overall I was impressed how well it worked out of the box.
Sai, [17.01.19 16:16]
~90 hours in-game. Viewing tutorial videos or the cutscene after the final boss will crash the game every time. You will need access to a Windows system or possibly a save editor if you want to play after beating the final boss. I have experienced 3 random crashes, one of which happened in the same spot to two of my friends playing on Windows 10. Performance is acceptable; I maintain 55-60fps on medium settings everywhere except during Teostra and Lunastra fights because of their absurd particle effects.
Linux 4.x 4.5 Mesa 18.3.1
Gold
On Ubuntu 18.04 LTS works but it crashes randomly, I can play it for 4 hours and no crash or 10 minutes and crash, I have to Kill the game to get back to the desktop, But I have SteamOS session under ubuntu and I works like a charm! it does not crash! I dont know why bit it does work awesome with Steamos session version, try it out.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
The game runs out of the box. Although the performance is not as good as on PC, by 10 to 20 fps. On top of that the game frequently crashes.
The controller support seems to be broken since the last update.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly with no graphical glitches or crashes after several hours of play time with about a 15% reduction to performance. PS4 controller works perfectly with with Steam's remapping.
Takes awhile to boot up compared to lutris installer with winesteam. But the black screen eventually turns capcom. Had to turn off vsync to get decent frames. now it seems to run great.
FX8350
/
GTX 1060 6gb
Manjaro NVIDIA ?
Bronze
Pop!_OS 18.10 NVIDIA 410.78
Silver
Runs pretty well with a complete guesstimate of ~10-20% lower framerate than Windows. Did experience a complete freezing lockup after about an hour when testing.
Opens to a black screen until it pops up with an error that reads:
E_Fail: IDX11Device-
>CreateShaderResourceView(pres-
>getHandle()&srvDesc,&mpView)
Has to be forced closed.
Runs for me without any tweaking. I expect to find a few issues down the line as I play the game. This game hammers even the best rig running Windows. As has been said, expect anywhere between 10 - 20fps lower than windows. This laptop handles the game OK under Windows. Linux causes me to use the lowest settings and for me the screen resoloution cannot be adjusted, unless you want to play in a smaller windowed mode or drop your desktop resolution before starting else you just get a black screen until you hit ALT + ENTER. These reasons for me take it from Platinum to Gold rating.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes on startup: Graphics API not implemented
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
45/55fps medium settings
i5 4690k / GTX 1070 Arch Linux NVIDIA 396.54
Borked
Starts with a black screen, then immediately closes.
No problems at all. Works out of the box and gameplay is smooth. Performance seems to be a bit worse than on windows, but thats to be expected.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
45-50 FPS on Medium settings, 30-40 FPS on High, overall very smooth. Unable to alt-tab out of game in default fullscreen mode, borderless windowed fixes this issue.
Runs well, However I encountered a weird (although mostly unnoticeable) graphics glitch when ALT Tabbing out and back in.
AMD Ryzen 7 1700x Elementary OS Loki 64-Bit NVIDIA 396.51
Silver
The game locks up after a seemingly random amount of time, which also can cause a full OS lockup. Turning on vsync, limiting FPS to 60, and playing in windowed mode make the lockups less frequent.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Silver
I get about ~75% of the performance I get in windows. Need to play in borderless windowed or windowed because fullscreen will crash if you alt+tab. Game froze once when changing graphics options.
Ran out of the box. Performance is on-par with Windows with the normal Windows based tweaks to improve.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Played 2+ hours with no crash, maybe a 10% loss in frames vs windows
i5-6600k Ubuntu 18.04 NVIDIA 396.51
Silver
Game runs perfect in terms of any glitches or weird graphical occurances. 60 fps is not achievable without some major cuts on 1080p for me, mostly because the game already plays rather poor on windows. It's about 15-20 frames slower than my windows 7 install.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Frame rate is a bit lower than native, more prone to abrupt drops. HOWEVER, the big problem is mouse input. If played with frame rate locked to 60fps or unlimited, mouse input is delayed to the point of being unusable. A workaround is to lock frame rate to 30fps in settings, which makes it playable again. Haven't encountered this in Windows, but the game has strange mouse handling (possibly some kind of mouse->joystick emulation) so it's not surprising it's having issues here.
Game crashes per hours, needs x restart. Medium graphics settings with 60fps.
Linux 4.x NVIDIA 396.54.09
Gold
2560x1440 Max settings with volumetric lighting on high - 35-60fps. VERY smooth. The game did crash repeatedly on the initial desert stage (Barroth battle) but yesterday's mesa update seems to have allowed me to complete that quest.
2990WX / Vega FE Ubuntu 18.04 (Kernel 4.18.5) Mesa 18.3.X
Gold
Game runs basically perfect except for the crashes whenever a pre-rendered video plays (weapon tutorial/final cutscene). Except for the final cutscene this is a non-issue because the weapon tutorial videos are not mandatory to watch.
No other crashes so far. Running on close to max settings (except for LOD Bias). Perfect frame-pacing (no micro stutters at all), no tearing.
Solus 4.5 Mesa 18.3.1
Silver
Alt+tab and Alt+Enter do not work, the performance is okay
i5-8400, RX 480 Antergos vulkan-radeon
Silver
Noticed this wasn't reported yet: in-game tutorial movies (where you click "Y" to play an embedded video) cause the game to crash.
First start flickered for a few moments until settling in a window. Switching to bordered window mode fixed that. Input is noticeably delayed but not by too much (very playable). Alt-tabbing for a few minutes caused my system to lock up and it took me several minutes to kill the task (might be a fluke?)
First time run has to be through the steam runtime or denuvo will say it can't connect to the server. (Also doesn't work with bumblebee, but that's to be expected since bumblebee doesn't have vulkan support) Afterwards works fire with native runtime.
i5-7200U / GeForce 940MX Arch Linux (Kernel 4.18.6) NVIDIA 396.54
Gold
Had to disable VSync in game, otherwise I got micro freezes. Runs at 30 fps and taxes my whole machine, CPU and GPU. Dont really know why, cause I dont really like the comic graphics and other games with higher requirements dont tax my machine that hot.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
No real problems, but the performance is awful. With the settings cranked up, I averaged 23 fps running around in an expedition, compared to 87 fps on windows. Even turning down all the settings only gets me a few more fps. It's almost playable on my machine, but combat hits it far too hard.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Crashes when you try to play any tutorial videos, and also freezes/crashes randomly. During my 11 hours of gameplay so far, it crashed 2 times randomly, but both were in the first 5 hours. No settings were changed so I expect the crashes to return. Other than these issues, it works perfectly fine.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Runs out-of-the-box without tweaks. Lower performance than on native Windows, lower settings allow >60FPS. No vibration on controller.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game is running right out of the box, however it crashes when watching the weapon tutorials, although other videos are played just fine. There are some funny graphics bugs too, like faceless eyeballs in cutscenes. Other than that, it's running quite well.
Run prefectly. if you encountered the error "The server is not reachable, check your Internet connection and click "Retry"" try to run with Steam Runtime version and not Steam native.
Manjaro Linux (64 bits) 4.5 Mesa 18.2.5
Silver
50-60 FPS on Low settings, probably 10-20 FPS less than on Windows. You need to clear the Shader cache before launching the game. Else it will crash within 1-2 hours.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
When loading into a new area there's a slight stutter that only lasts a few seconds. Otherwise runs flawlessly
Ubuntu 18.10 NVIDIA 396.54
Silver
Game is running smoothly.
The only issue is that it can occasionally completely freeze, needing the game to be killed and restarted.
Linux 4.14 (64 bits) NVIDIA 410.73
Bronze
The game runs with a minor performance hit, but is otherwise fine for the majority of play. However, after about a half hour of play, it will often freeze and lock up the entire OS mid-mission. Given how long hunts are, this is extraordinarily frustrating. It happens so regularly that I can't recommend playing the game on Proton if Windows is an option. I haven't found a fix or workaround yet. I'm told that you can avoid having to restart your machine if you use a second computer to SSH in and kill the process.
Kubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
When loading into a new area there's a slight stutter that only lasts a few seconds. Otherwise runs flawlessly
Ubuntu 18.04.1 LTS NVIDIA 410.66
Bronze
Playing videos (such as the weapon tutorial videos) will crash the game instantly as listed elsewhere. Game randomly locks the computer unless X windows is restarted (ctrl-alt-backspace). Seems to be related to NVIDIA drivers as mentioned elsewhere.
Linux Mint 19 Tara NVIDIA 415.23
Bronze
Gameplay seems solid, but per other reports any attempt to play movies results in a crash. Since this leads to an unplayable save just before the endgame, rating can't confidently be stated to higher than Bronze since you'll need a native Windows install to bypass it. Borderless Window also occasionally decides to run on wrong monitor, requiring two restarts (One to switch to Windowed mode to put it in the right place, the second to switch back to Borderless) to fix.
Haven't found any difference between Windows and Proton version.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Runs and plays out of the box. Playing (optional) videos for things like weapons crashes the game.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
This game runs with minor issues after tweak, with controller and keyboard and mouse
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Silver
After about 2 or so hours, the game crashed and I was unable to close it, nor was I able to alt+tab out of the game. I tested it with esync off and it still crashed. I haven't been able to find out why this is. Other than this, the game works perfectly.
Manjaro Linux NVIDIA 415.25
Platinum
Incredibly surprised! Running latest everything and it works flawlessly! Granted its a little less (~10fps) than my Windows run, but thats still 60fps+ so its all good. BYE BYE WINDOWS!
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Bronze
run but the performance are so bad... 2-3 fps with low graphics
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Gold
No issues except some weird textures
Linux 4.x 4.5 Mesa 18.3.1
Silver
Attempting to play the video tutorials crashes the game and you may need to manually kill the process as it sometimes doesn't terminate when exiting. Other than these issues, the game is completely stable.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Bronze
If you have an Nvidia gpu, this game is unplayable. It randomly causes full system lockups that require you to either force reboot your machine or ssh in from another computer to kill the process. The lockups happen randomly but usually happen every 15-30 minutes for me. The potential risk of losing meaningful progress makes it very difficult to enjoy the game.
Linux 4.x NVIDIA 415.18
Gold
Probably a 10-15% performance loss as compared to Windows, but changing some of the graphics settings (like volume rendering) works great with solid FPS.
Arch Linux 4.6.0 NVIDIA 396.54
Gold
Game runs pretty flawless after tweaking In game graphics settings. Just 2 Issues: Game doesn't fully quit on quiting. Cannot minimize or force quit once in game. Aggressive Fullscreen
Manjaro Linux 4.5 Mesa 18.3.1
Borked
Game runs fine for the most part, but I occasionally get minor stuttering. No graphical glitches. The reason it's borked is because of the cutscene after the final boss. The game immediately closes when it tries to play it and when you reload your save, the game tries to play the same cutscene again, pretty much rendering that save unplayable.
Everything works, but the framerate oscillates between 50% and 75% of the W10 performance (on the same machine; I dual-boot) despite me playing with significantly lower settings on linux than on windows. This is especially bad in the forest area and when it rains, where fps can drop to under 30 while on W10 its always a stable 60.
Additionally, there are other minor issues, like the game toggling fullscreen when pressing enter and some odd mouse acceleration/floatiness that isn't present on my linux desktop or on W10 (but it seems to be a constant problem with wine gaming for me, so it's probably an issue on just my end).
Linux Mint 18.2 Sonya NVIDIA 415.18
Borked
Freezes randomly. Audio and gameplay work. Logitech Controller works with steam input forced off. Had to go to lowest graphic settings and it still is at 75% cpu. Windows users also complain about this pc port, thanks capcom. Cannot play ingame videos for weapons, then it crashes.
Linux Mint 19 Tara NVIDIA 396.54
Borked
I hit the play button, then a black screen appears for a few seconds and the the game stops running.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.1 - padoka PPA
Platinum
For some reason the game thinks there's a controller plugged and moves forward alone. I don't even own a controller. Other than that, the game runs perfectly fine.
Debian GNU/Linux 9.6 (stretch) NVIDIA 396.54
Silver
Tested the first open world area (hits performance hard even on Windows). Performance is around 20-30% worse using SteamPlay compared to Windows 10, but no other noticeable graphical glitches once nVidia drivers were updated. Very bad input lag when using mouse, but as others have said mouse control is bizarre in this game anyway. Playable, if you dont mind the low framerate.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Functionally perfect. No glitches, graphical or otherwise. But performance is far from playable on my hardware.
Linux 4.x 4.4 Mesa 18.2.3
Borked
"The server is not reachable, check your Internet connection and click "Retry"."
Manjaro Linux (64 bits) 4.4 Mesa 18.2.4
Bronze
Problem with video playback, especially the last boss fight, when you defeat it and it saves it crashes becasuse it cant not play the video, then your save file will no longer work, because you need to see the cutscene, I still waiting for a fix on this video playback problem that MHW has on video playback, after 88 hours playing the game, Im sad now :,(
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Runs out of the box at 50-60 fps @ low settings. Controller worked perfectly at first boot but after that it has stopped working and i have not found a way to fix it yet, KBM is still working perfectly though.
My PS4 controller didn't work properly, and the cutscenes didn't play. After switching to keyboard controls and clicking through any cutscenes, everything else worked well.
Ubuntu 18.10 NVIDIA 410.73
Borked
Manjaro Linux 3.0 Mesa 18.2.3
Borked
Crashes immediately upon startup, regardless of compatibility settings used.
Manjaro Linux 3.0 Mesa 18.2.3
Borked
Doesn't run no matter what compatibility settings are used.
Second demo version of the game is displaying an error message and doesn't start at all: "Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed"
Added PROTON_NO_ESYNC=1 to launch options in order to keep the game from crashing after about 2 minutes. Games runs and plays great for over an hour now.
openSUSE Leap 42.3 NVIDIA 390.87
Platinum
Perfect. No launch options required.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Added PROTON_NO_ESYNC=1 to the launch options so it would not crash consistently after 1 to 2 minutes of play. Games plays perfectly.
Performance:
* Smooth visual game play, around 60fps with ultra settings and Antialiasing FXAA.
* initial start takes quite long (~1-3min)
Errors:
* Sound is stuttering
* No Network connection / multiplayer games available
MSI Nvidia GTX 1070 Gaming X Linux Mint 19 (4.15.0-33-generic) NVIDIA 396.54
Gets stuck on initial loading screen, no error reported but has to be killed.
Linux 4.x 4.4 Mesa 18.2.3
Bronze
It works out of the box, but it is one of those games affected by the "transparent characters" bug. Some people has fixed it on other titles by toying around with the different direct3d options in the prefix
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Gold
Need some proton tweaks, otherwise running without issue.
i5 6500 / 1060 6gb Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Gold
Sorry ignore previous report! Install xliveless from PCGamingWiki and it runs amazingly.
i5 6500 / 1060 6gb Linux Mint 19 64 bit (Kernel 4.15) NVIDIA 396.54
Gold
Needs xliveless.dll patching, just like the windows version does.
i5-6500/1060 6gb Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Gold
Use the xLiveLess dll to remove Games For Windows Live (I have to do this on Windows too), and it runs flawlessly.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Borked
Crashes during attempt to install "Games for Windows Live"
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
The game runs well if you install the below workaround. The game will crash otherwise.
Guide : The easiest way to get this game working on Win 7/8/10 Both 32 & 64 Bit (https://steamcommunity.com/sharedfiles/filedetails/?id=1535129480)
Runs perfectly as long as you do not configure the quality of the textures in LOW. If the automatic configuration does that, change it to MEDIUM or HIGH. If you forget and you can't get it to run again the next time, just remove the prefix of the game in your Steam library folder (generally "$HOME/.local/share/Steam/steamapps/compatdata/237110) to let Steam reinstall and launch clean the game.
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Platinum
Flawless Victory!
Linux 4.x NVIDIA 410.78
Borked
Fails after 'installing' the 'Games for Windows' stuff
It works fine, but for a while it stopped working for me until some very small update came.
When you first start even auto-tuning graphics worked fine, which is unusual.
The only problem is that you have to "tab into" MKX after the MKX logo appears after you click play through Steam, but this problem also occurs on Windows so is not a proton problem.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Good running. There are small lags.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
When playing Story Mode there is a bug that causes sound effects and voices to become mute during QTE cut scenes. Apart from that and some shader cache stutter, the game seems almost flawless.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
The in-game benchmark test says that the game should run at a solid 60 fps throughout for me, but that's not entirely true. The framerate drops a bit depending on the stage, but it's not major. Also, I'm still experiencing the stuttering problem occasionly; when it happens, it's usually during x-ray attacks or fatalities. Disabling Esync, as previously recommended, doesn't seem to make a difference. These issues never happen when running the game on Windows with the same rig, so it's definitely a proton-specific issue.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Works well. Playable. Played tower and krypt. Disable Esync to fix stuttering. Sound is crackling.
Manjaro Linux NVIDIA 410.73
Borked
Stuck at black screen when loading even with PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% set in the launch options. Game did not even start with PROTON_USE_WINED3D11=1 removed.
Solus (3.999) 4.4 Mesa 18.2.4
Platinum
Perfect.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
"Manjaro Linux" (64 Bit) 4.6.0 NVIDIA 410.57
Gold
Runs near perfect with one minor issue. Audio in cutscenes does not work. Otherwise, 60 FPS, and no issues with input.
Fedora release 28 (Twenty Eight) NVIDIA 415.25
Platinum
First I was playing in slow-motion, so I set particles calculating by GPU and not CPU and also a low particle density value for example 10. The other graphic adjustements are nearly maxed out. For Proton start options I use PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%. My XBox 360 wireless controller worked out of the box. I am little bit overwhelmed of the game atmosphere!
Linux Mint 18.3 Sylvia NVIDIA 410.66
Platinum
Flawless. 60 fps with graphics maxed out. Played with Steam Controller and everything worked just fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
No sound during some cut-scenes. Suddenly had major slowdown after a few hours.
Linux 4.x NVIDIA 410.78
Platinum
Works great. Played with maxed out graphics at 60fps.
Linux Mint 19 Tara NVIDIA 415.25
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Set the launch option as
PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%
Some fps drops noticed but it's playable. Use PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Some people suggest using PROTON_NO_ESYNC=1 to eliminate stuttering. I tried with it on and off and it didn't seem to affect anything. Game has the occasional jink, but otherwise runs perfectly without tweaking.
Can take a few minutes to load sometimes - be patient.
Linux 4.x NVIDIA 410.78
Silver
Tested story mode which has sound errors after a while. (Stuttering & no sound at all) Singleplayer versus mode and other singleplayer modes work perfect.
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Proton 3.16-5 fixes all stuttering and sound crackling! Very nice! Perfect!
Manjaro Linux NVIDIA 415.18
Gold
Could only start with PROTON_USE_WINED3D. Framerate is high but has small stutters during gameplay whenever it's loading some new content (e.g. when you do an x-ray move etc.). Had to use borderless full screen mode, but perhaps that's because I'm running on KDE.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
No major graphical or performance issues noted. Xbox 360 controller works perfectly and was able to play two online matches without issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Works without any tweaks, and is very playable, but it has some stuttering issues.
Ubuntu 18.10 NVIDIA 390.87
Platinum
Perfect
Debian GNU/Linux testing (buster) NVIDIA 415.13
Borked
The game starts but does not show image only the sound
Runs and sound with stable Fps biggest problem no video
R7 1700 & Fury X Linux Mint (Kernel 4.15.0-33) Messa 18.0.4 & Mesa 18.3.0
Silver
I had to drop resolution to 1080p and crank all the video settings down to make it playable, and even then I get occasional dropped frames when loading new textures, but nothing too bad.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Both Single player and online multiplayer works fine
BunsenLabs GNU/Linux 9.5 (Helium) NVIDIA 390.87
Platinum
Works surprisingly well, no fps issues. The only strange thing I've encountered is in the Krypt when you're using Kenshi's Sword to go the next room - the game stuck on loading. Anything else - perfect. I finished the story mode, play couple of matches online, completed Tower - the game only froze once. Xbox One controller works out of the box.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Works perfectly!
Manjaro Linux NVIDIA 410.78
Borked
Black screen, but with sound and menu selection
KDE neon User Edition 5.14 (64-bit) 4.4 (Compatibility Profile) Mesa 18.2.2 - padoka PPA
Platinum
Perfect
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
The game starts but does not show image only the sound
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
It runs perfectly at 60fps Max settings 1080p.
Video : https://www.youtube.com/watch?v=BGGdFTRrSlM
Ubuntu 18.10 NVIDIA 396.54.09
Silver
Small amount of stuttering when filling shader cache, smooth after a bit of gaming. Audio acting up in the story mode's cutscenes.
VR on mesa is not perfect yet (e.g. reprojection) so when your system is struggling keeping up performance you notice it. Other than that I noticed no gameplay issues.
There are some audio issues that can be fixed by installing xact to the game prefix via winetricks (...steamapps/compatdata/574090/pfx/). Nvidia card users experiencing poor frame rates can use the AMD spoof workaround to improve performance (https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/).
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Fails to launch, 'DX11 feature level 10.0 is required to run the engine.' message given before closing.
i7-6700k / NVIDIA GTX 1080 TI KDE Neon 5.13 NVIDIA 384.13
Platinum
The game itself runs perfectly fine. However, I have been unable to invite or join friends in multiplayer from ingame. There is a workaround to join a friend: Have said friend invite you BEFORE you startup the game and accept their invitation through steam. The game will startup and go straight to their game and will work perfectly fine after this.
Everything works fine, though stutter is common in situations involving new units, and during level/unit loading. This effect is similar to the methods that get Overwatch working in Linux.
Worked directly by just installing and running the game. No tweaks required. Performance seems a bit bad but still perfectly enjoyable. Tested playing the first few missions.
message: DX11 el nivel de funcin 10.0 es necesario para arrancar el motor
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Performance is good (60FPS on High Settings), Mild sound glitches in the main menu (pops and crackling), but otherwise fine in game. Multiplayer untested.
Performance great and everything works, including multiplayer. Worth noting that I also tried this with an Nvidia 1060 on the same system and it was "Borked".
if you get random freezes or your whole system freeze in cutscene "entering cementery" use "-DX9" param (without quotes) in command line options for game.
but even with this param you'll have missing textures in cars or some other objects.
Linux Mint 19 Tara (64 бит) NVIDIA 390.77
Platinum
only problem i had was with mouse controls but that could be just because of how the game originally worked.
Fedora release 25 (Twenty Five) NVIDIA 410.73
Platinum
Ingame Vsync locks framerate to 30, but that's also the case on Windows. Some framerate hitching, but I think that can be put down to shader caching
Linux 4.x NVIDIA 410.66
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Performance like native and no stuttering or glitches, everything appears to work including the controller.
Needs `winetricks xact` to launch to the menu. With DXVK many models are invisible. Using wined3d11 makes models visible. Performance is pretty bad and mouse movement is weird. The game often randomly crashes.
Arch Linux NVIDIA 410.66
Bronze
You need to install xact in the game prefix and set xaudio2_7 as native in winecfg to avoid crash at the start of the game
Solus 3.0 Mesa 18.2.3
Gold
Game worked well with DXVK. Only when exit the game, it crashed somehow and I had to kill the application.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Crash after 1st screen, error is : xaudio2_7.dll caused an Access Violation (0xc0000005)
in module xaudio2_7.dll at 0023:e6d46eef.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Winetricks xact, set xaudio2_7 to native, model detail high, anti aliasing on, other graphics options off (one of them breaks something). If it crashes on start, verify game files, adjust settings (mostly graphics) and verify again.
From there it often crashes, but ONLY AFTER THE MATCH. It's annoying to restart it after almost every game, but it's fully playable (never crashed during a match) and perfomrance is fine.
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
boots, but gives an error message and won't continue past the first screen.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Crashes at the splash screens when xact is not installed. After installing, the main menu works. Most key bindings are empty in the options menu and cannot be set either. Hangs infinitely in the loading screen when trying to enter the game, though no error appeared in the proton log. Adjusting graphics options had no effect.
elementary OS 0.4.1 Loki NVIDIA 396.54.09
Borked
First run: black screen, long time loading from the hard disk, then inactivity. Posterior runs: briefly shows an intro screen and then presents a crash dialog.Tried disabling esync, d3d11, and changing to wined3d, no dice.
Runs without sound. to fix it prefix need to be switched to ALSA, added dsound, directmusic, directplay, gdiplus, ogg with winetricks and then switch dsound to native. After that fix game runs perfectly with sound.
Fails with "GetThreadContext failed" on 415.18 driver, but starts on 415.18.04 driver. After intro logos, only a black screen is shown with music playing, no interaction is possible.
Disabling D3D11 only gives an error message that DirectX 11 isn't installed. Disabling esync or dxkv also only shows a black screen instead of the main menu.
The sound settings are completely non-functional and by default the water sounds are louder than everything which is really annoying.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
sound is too loud, sound getting worse depending on the direction my character looks
Arch Linux NVIDIA 415.25
Bronze
I notice problem with the sound sparkling. And did feel that i had low FPS sometimes. But when I got to the first place where you can teleport i Manage to teleport but then the game crahsed and then i started it again and I got like half minute running around and the game crahsed again. I could not lower the sound. Needed to do it in the os for it
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Silver
Loads perfectly. The ambient sound is messed up and too loud during gameplay and does not respond to in-game adjustments. Everything else seems to work out of the box.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Bronze
Sound not adjustable, laggy mouse imput
Linux Mint 19 Tara NVIDIA 415.18
Gold
No major issues or instability noted while using Proton 3.16-5 beta beyond some stuttering while entering a new area. Graphics render correctly, audio is fully functional and can be adjusted via options menu. Perfectly playable without tweaks so far, reporting as Gold for now since I've only played a little over an hour.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Keeps crashing, sound not adjustable within game, laggy sound.
you really should try to read log and install missing DLLs before marking it as borked... again just install 2015 redistribuables, vcrun2015
Linux 4.x 3.0 Mesa 18.2.1
Platinum
works out of box in latest beta!
Linux 4.x 3.0 Mesa 18.2.1
Borked
Have tried the launch options "PROTON_NO_D3D11=1 %command%","PROTON_USE_WINED3D11=1 %command%" and "PROTON_NO_ESYNC=1 %command%" in different arrangements and the best I could get was a small box saying "File Not Found" and then nothing happens.
[ 15797 ] MXGP - The Official Motocross Videogame Compact
Gold
It worked, then it didn't and now it does again, my 3rd post here about this game. The 2 posts below this are mine, I deleted the whole folder "336010" found here: //steamapps/compatdata/336010 and started the game, it went through the 'first time setup' stuff again and worked just fine again. Also have gone back to Nvidia 384 video driver as my system was failing to boot correctly with 396 and 390 drivers. Proton version is also updated same day as I did this fix!
Linux Mint 18.1 Serena (64 bit) 4.5.0 NVIDIA 384.130
Borked
IF it ain't broke don't fix, I posted the report above this one (see same pc specs)when the game worked just fine. Since then I tried changing some of the settings and disabling 'Steam Play' (Proton) in the Steam settings to get some other game working, when I re-enabled Proton this game no longer works, I get the first splash screen after the little config box, hit 'play' one splash screen shows then just black screen.
Linux Mint 18.1 Serena (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 18.1 Serena (64 bit) 4.6.0 NVIDIA 396.54
[ 15800 ] MXGP2 - The Official Motocross Videogame
Silver
Performance is good. Videos don't playback at all (though they might if you can figure out how to install WMP12, which a readme claims is necessary). As is, just hit A on the controller to skip the intro. Keyboard input doesn't work very well for inputting text (barely detects any inputs), so you'll want to start your save file on Windows so you can set your Rider and Team names properly.
Proton 3.7-7beta improved the mouse issues but there is still some drift down and to the right every time there is any mouse input. Reducing the game's mouse sensitivity and increasing DPI/sensitivity in the OS and (if possible) on the mouse itself reduces the drift enough that the game is playable. No controllers are recognized.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Game runs out of box, as noted below slight mouse movement on any mouse input
Linux 4.x NVIDIA 415.18
Silver
runs perfectly apart from the mouse issue. (i have not tested controllers)
Manjaro Linux NVIDIA 415.25
Gold
Runs fine except for a mouse issue. The mouse very slightly moves downwards for every mouse input event. For me at least this was only a minor annoyance, as the game is still perfectly playable if you compensate slightly for the downwards movement while scrolling/clicking/looking to the sides.
Any mouse movement also adds negative Y mouse movement to the vector. If you move mouse right, it'll be down-right. if you move the mouse left, it'll be down-left. if you move the mouse up, it won't move unless you're moving it fast enough. Controller support doesn't seem to work.
On a fresh save I can get 60fps using GoldenEye graphics settings, along with everything turned on with view distance at max, except for when you're facing certain directions (which is normal) at which point it drops down to about 30. Couldn't see any graphical issues although they may arise when it rains/etc; didn't test.
i7-7700HQ Arch Linux 4.18.3-arch1-1-ARCH NVIDIA 396.51
Platinum
Crashes when is in fullscreen and minimize, so put in windowed mode :D
Manjaro Linux NVIDIA 410.73
Bronze
Everything seems to work as well as it does on Windows, except every input causes the aim to move down and to the right and the game only responds to large, rapid mouse movements, which makes the game nearly unplayable since it requires precise control (this also happens with normal Wine)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Works perfect but cursor moving left top corner and that is why it is unplayable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
30 fps stable with full screen maximum resolution and golden eye setting. The Y axis always goes to negative, reduced Y sensitivity to 10 reduce the pain.
I can launch the game without using "PROTON_USE_WINED3D=1 %command%", however all text are colored squares, and the in-game rendering is terrible, npcs and some furniture does not render at all, and outside some of the map appears with or without the map open, no visible terrain, except for what looks like water everywhere. The machines don't render, either. But with "PROTON_USE_WINED3D=1 %command%" on, I get no bugs, only some lag.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Gold
Did not run before setting : PROTON_USE_WINED3D=1 %command%, in the Launch Options. Seems to work perfectly, as in, no noticeable bugs, still has lag, but bearable.
Additional Tweaks : Disabling the Steam Overlay on low-end computers helps boost performance but a surprising amount in some games, other games, no noticeable change with or without the overlay.
With the Steam Overlay enabled in the main Settings for games that require it, such as Fallout Shelter, right-click a Game > Properties > Enable Steam Overlay while in-game > make sure its unchecked to disable the overlay for this game only.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Platinum
https://www.youtube.com/watch?v=zI8SJawvqVs
Kubuntu 18.10 4.4 Mesa 18.2.2
Silver
Had to use PROTON_USE_WINED3D11=1 %command% to get the game to launch. Steam Cloud sync doesn't seem to work. The game's performance is noticeably worse than on Windows.
ArchLinux NVIDIA 415.18
Silver
Alt-Tabbing/switching desktops causes the keyboard to no longer input to the game, having to restart the game by killing the process seems to be the only fix. Might be specific to my WM - Cinnamon. Otherwise runs perfect.
Arch Linux NVIDIA 410.73
Gold
Works perfectly after setting PROTON_USE_WINED3D=1, before that the game would not even start.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Runs out of box without any tweaks, hence marking as Platinum. Performance is not so good with this game compared to what i get from other games like Hitman 2 and The Witcher 3 on same hardware.
Set "PROTON_USE_WINED3D=1 %command%" in the options, after that the game is perfectly playable, only issue is the performance. I get sub 60FPS most of the time.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Manjaro Linux (64 bits) 4.4 Mesa 18.2.4
Borked
tried PROTON_USE_WINED3D=1 %command%
Linux 4.x 4.5 Mesa 18.3.1
Silver
Functions fine for the most part after 8 hours of playtime. Performance seems a bit low for my specs and I get random crashes (access violations), although I'm led to believe Windows users suffer from these issues as well. Audio and controller work fine, however I've noticed that during bad weather lightning will flash green. Overall, is playable out of the box, without the need for PROTON_USE_WINED3D.
Linux 4.x NVIDIA 415.22.05
Platinum
I feel like an idiot. I forgot to install vulkan-radeon ( archlinux btw ). Before it wouldn't even start. Including trying it with PROTON_USE_WINED3D=1 %command%
Now it runs without any need for launch options.
life lesson: Don't forget to install your vulkan stuff!
Tested with multiple versions of Proton; only 3.7-8 Beta actually runs past the intro/logo clips. Gameplay seems fine, until reaching the first scripted animation sequence, involving the first character seen face-to-face in the game (guessing Yeesha). At this point, while the character is rendered and the camera pans around as though following a moving target and the music rises and falls seemingly to fit words being spoken at each corresponding point in the script, the character itself doesn't actually move and the voiceover doesn't play. Additionally, the controls are disabled at the start of this sequence, and never reactivate after. Thus, the game is unplayable at this point.
Everything works. The game often kicks you out of your in-game account (hooray for Asmodee accounts!) for no reason but this is a bug that's happening on Windows as well, so I'm not counting it.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Gold
For me, game start and work fine only with PROTON_NO_D3D11 or PROTON_USE_WINED3D.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Platinum
Didn't test online games. Offline modes work perfectly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
[ 15864 ] Mystery Case Files®: 13th Skull™ Collector's Edition
Borked
Game launches a window, but its just a black window, no sounds, cant continue
[ 15869 ] Mystery of Unicorn Castle: The Beastmaster
Gold
Game launches to black screen and mouse pointer if Esync isn't disabled in Proton's user_settings.py.
If it is disabled then the game launches normally and everything appears to work- sound, graphics, saving, quitting, starting again and continuing.
Game installs and loads to main menu without issue. However, the game is unable to retrieve the player's characters: the game stalls at "retrieving characters." Choosing to quit the retrieval generates the message "server unavailable." The game also crashes when quitting to desktop.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game starts up in borderless-fullscreen. Sound works. Menus work. However it cannot connect to the main server, sits on waiting for characters indefinitely.
runs quite well but my controller won't work and to get fullscreen you have to turn off fullscreen and set resolution to my monitors resolution also when i start the game up i get a black screen until i press enter from then on it runs normal
Linux Mint 19 Tara NVIDIA 410.73
Gold
Tip: After you open the game, hit Enter to skip the video intro.
The default game resolution is 1024x768 and, at least for me, wine wasn't able to scale my monitor screen properly, so I wasn't able to navigate through the game's menu. So, I had to edit the following game file to set the proper screen resolution (open the file with a text editor and search for "Resolution"):
/steamapps/compatdata/40380/pfx/drive_c/users/steamuser/My Documents/naild/Out/Settings/Video.scr
After that, I played a few races with a Xbox 360 Controller and the game ran smoothly with everything maxed out @60fps+ with no apparent issues.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
I had to copy N'aild configuration backup from old Windows installation into proton prefix, then it runs flawless here. Hit button if black startscreen appears to go further.
Linux Mint 18.3 Sylvia (64 Bit) 4.5.0 NVIDIA 384.130
Borked
Screen is flickering, no fullscreen (game runs fine with Wine-3.0)
AMD Phenom II X4 965 / NVIDIA GTX 1050TI Linux Mint 18.3 (Kernel 4.13) NVIDIA 384.130
Tried all the tweaks, different version of Proton, disabling dxvk to no avail. It crashes when entering the battle, while map turn-based strategy works fine. Since this game is all about realistic battles, it is unplayable.
However, this game works perfectly well when steam is ran with an older version of wine: staging-2.21 (one can arrange it using ie Lutris).
"A Little Iris", "Himeko's Epilogue", and "Zero" don't work properly in fullscreen (original resolution with a surrounding black screen, and the titlebar may get stuck at top). The other games appear to work perfectly.
I finished the game while having only two small issues:
1 Any regular controller/gamepad will cause the camera to spin around if connected.
2 The mouse movement is not very precise and at every click the cursor will move very slightly towards bottom right. This issue is fixed in recent Wine versions but not yet in Proton.
However the game can still be played in good conditions using only the keyboard (I rarely used the mouse).
Alternatively it can be played with the Steam Controller set in WASD mode.
Performance is good, without visual artifacts.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
[ 15901 ] NARUTO SHIPPUDEN: Ultimate Ninja STORM 2
Borked
Crashes with page fault error with different addresses whether controller is attached or not. Detailed log at https://github.com/ValveSoftware/Proton/issues/103
i7-6700HQ / Intel HD 530 Arch Linux 4.17.14-arch1-1-ARCH Mesa 18.1.5
[ 15902 ] NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst
Borked
Crashes without any clear error message, detailed log at https://github.com/ValveSoftware/Proton/issues/103
i7-6700HQ / Intel HD 530 Arch Linux 4.17.14-arch1-1-ARCH Mesa 18.1.5
Borked
Won't start
Linux 4.x 4.5 Mesa 18.3.1
Borked
will not start
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Crashes at the Bandai logo screen.
Linux 4.x NVIDIA 410.66
Borked
Crashes at the starup screen.
Linux 4.x NVIDIA 410.66
[ 15907 ] NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
Borked
wont start
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Game starts to load then crashes.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Plays perfectly, out of the box. 24 hours on record at the moment, without a single issue. Main campaign completed, every mode played at least an hour. The game completed with Xbox One controller.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
Ubuntu 18.10 NVIDIA 410.78
Borked
Crashes with page fault error, detailed log at https://github.com/ValveSoftware/Proton/issues/103
i7-6700HQ / Intel HD 530 Arch Linux 4.17.14-arch1-1-ARCH Mesa 18.1.5
[ 15912 ] NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution
Borked
This game will not start. No current workarounds. No error messages. The game seems to crash on start.
It ran amazingly, no tweaking whatsoever. However multiplayer didn't work. I would search for a game and I would get kicked after ~20 seconds.
Gold
Changed from XP to win 7 in wine-tricks and all works great. Performance is silky smooth. Game Tutorial Ran flawlessly, haven't tested Online Multiplayer yet hence gold rating.
See ---> https://www.youtube.com/watch?v=H6eW1C-2A0Q
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
"runs", but boots you out of matches partway through and sometimes crashes in lobby.
The game starts well, loads a saved game, but when you enter to "Ultimate mission mode" or "Free battle mode" game crashes, in last mode you can choose characters and details without problem, but when try to load level, crashes.
- Tested in low and high quality settings windowed and fullscreen.
- Controller is detected (Steam controller)
- Game stops (black screen) after restore from minimize, so avoid minimize the game or alt+tab, run in windowed mode to avoid that issue.
If you have issues with current video configuration you can edit config located in /config.ini.
Keep in mind that this game has two different game options (weird), one outside game and one inside, so if you want to change video options is the options that are when you choose new or load game.
Manjaro Linux NVIDIA 410.73
Borked
dx11 device creation fail:0x80010010
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Bronze
i play and open the game and you can navigate to menu, but later entry to mode history crash, later you can entry to combat to fight, but later of choose your characters again crash
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
It runs without controller connected but with keyboard input not working it is unplayable. Detailed test at https://github.com/ValveSoftware/Proton/issues/103
i7-6700HQ / Intel HD 530 Arch Linux 4.17.14-arch1-1-ARCH Mesa 18.1.5
Borked
With controller attached game crashes at startup with page fault error. Detailed log at https://github.com/ValveSoftware/Proton/issues/103
i7-6700HQ / Intel HD 530 Arch Linux 4.17.14-arch1-1-ARCH Mesa 18.1.5
It works perfectly until I enter combat mode. Then the mouse view is unusable because always turning into the sky.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Borked
The window that opens is just empty, and eventually a pop-pup says it crashed. There is a crashlogs with several different issues (I think) but I am not skilled to interpret it.
i5-3570K Solus 3.999 HD 7850, Mesa 18.1.6, radeon drivers
Bronze
Bad performance, from fluid 60fps down to 10fps
i5-6600K/GTX970 KDE neon User Edition 5.13 (64 Bit) Kernel-Version: 4.15.0-33-generic NVIDIA 396.54
When a mission loads the game asks for the player to press SPACE to continue, it does not work. Also if anti-aliasing is enabled the game does not run after the needed restart.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Menu works, then fails to get into game. Same as report of previous submitter.
Sounds in Menu are crackling (xaudio2_7 didnt effect), Ingame sound works normally.. the menu also missing background - its just white. gameplay is gold or even platinium
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-2b2f790 2018-11-15 bionic-oibaf-ppa)
Silver
The game itself runs perfectly. I'm using 4k resolution and its all working nicely without any tweaks.
But the menu background is missing something. Its just white.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Manjaro Linux (64 bits) NVIDIA 415.25
Gold
Just add x_audio 2_7 to Native/Bulletin in Winecfg and it works perfectly.
Works fine in offline mode. Online crashes, I'm guessing it has something to do with trying to connect or something. Tested the play now single player. Needs xact I think.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Gets to splash screen, then quickly crashes back to Big Picture Mode (I ran this on my couch HTPC)
The game do only start in offline mode because of https://github.com/ValveSoftware/Proton/issues/1812
Ubuntu 18.10 NVIDIA 396.54
Borked
Do only start in the offline mode
Ubuntu 18.10 NVIDIA 396.54
Bronze
Only offline. Last update solved audio stuttering. A few minor hassles (pre match animations sometimes hang a little bit longer than they should, and text messages do the same).
Manjaro Linux NVIDIA 415.25
Bronze
Starts only in steam offline mode, audio is laggy and buggy, gamepad unrespnsive during videos (which are very frequent), generally very unpleasant all around as an experience.
Manjaro Linux NVIDIA 410.73
Bronze
The game starts with DXVK, the loading screen is visible. After that, the game crashed all the time.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Doesn't start at all
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
-
i5-4570S / GeForce GTX 750 Ti Ubuntu 18.04 NVIDIA 390.48
Online isn't working, does not even connect to 2K servers. Very low sound from commentators. Performance could be better. Xbox 360 wireless controller works.
i5-8305G / RX Vega M GL Arch Linux 4.18.3 Mesa 18.3.0
Game launches fine, however it cannot connect to online servers, rendering most of the game unplayable. Quickplay seems to work, played a few minutes of a game with my controller, though I did not test extensively, and there may have been some audio volume issues as well.
Network issues seem to be related to this bug:
https://github.com/ValveSoftware/Proton/issues/162
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Cannot connect to servers. Menus functioned smoothly at very low resolution. Even at very low resolution, gameplay saw constant frame drops and inconsistent render quality.
Tried disabling esync, d3d11, and using wine d3d11, with no change. Could be failure to use the dedicated graphics card.
Game boots but cannot go fullscreen. Cannot find local settings to force Windowed mode.
i7-7700HQ / GTX 1050 Ubuntu 18.04.1 NVIDIA 396.51
Borked
Game runs the only problem being all characters are invisible
Manjaro Linux (64 bits) 3.0 Mesa 18.2.4
Borked
Unity3D GPU-Skinning not work, characters are not rendered
Ubuntu 18.10 NVIDIA 396.54
Borked
Game runs very well with the only problem being all characters are invisible making the game unplayable. As far as I can tell there are no other problems apart from this very major one.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Gold
Runs almost perfectly. Runs out of the box, full graphics, 50-60 FPS and online mode working perfectly (it almost doesn't has players though haha =D). The only problem I have is that everything looks quite darker than it should be, like if it has too much shadows or the bright is too low (when it isn't). In the first cutscenes you almost can't see the man's face. It doesn't makes the game unplayable, just a little bit anoyinng until you get used to it.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
i've not yet (bothered) tried tweaks, that said, i had to drop the graphics settings quite a lot (except cars i refuse to do that) to bring the fps into a smoothish play.
60fps? don't know.
vsync had to be turned off as it dropped fps... a lot.
(that said, i've got to google that, many games are having vsync performance issues)
i've witnessed minor but significant texture glitching, change the car tyres to get tyres that try to be white most of the time, or the busted cutscene the people seem to have shaders applied erratically to them, so you end up with half an officer covered in shadow, and what's not, has like paint reflection shading or something.
these are actually VERY minor annoyances, and without any tweaks, if i had more time right now, i'd try the tweaks. got things to do for now, but i'm giving a breakdown now anyway. i'll see what happens with tweaks in a day or so and report back again...
(i thought online was dead... though i've never bothered with online in this sort of game before anyway, so can't and won't test that)
running fedora by the way.
Linux 4.x 4.4 Mesa 18.2.4
Gold
There are some texture glitches from time to time, especially when running in tunnels, but it can be fixed by disabling D3d11. Xbox One controller works fine.
Manjaro Linux NVIDIA 410.73
Gold
so my previous post was actually the "bad" graphics drivers... running the proper amd drivers now, and performance is much better. maxed ALL settings @1080p, EXCEPT world effects (that orange yellow tint is intolerable)
the white tyre glitch is actually a REFLECTION, light hits it and for some reason it lights up the affected area at full tilt... (lighting bug)
the only reason i'm not hitting "platinum" on this game, is that i suspect the lighting thing is actually a proton/wine bug. it'll take a few days of investigation tops to find and fix for full compatibility... probably something that will get fixed by coincidence anyway...
but "platinum" means perfect. and i can't see that being a bug windows had.
besides this minor detail you'll rarely actually have the time to really notice, it seems to run absolutely perfect, no other signs of artifacts, or glitches.
Just hanging on the Steam Big picture screen, no splash screen. After ca. 10 minutes I restartet steam.
AMD A10-5700 / GTX 750 Ti SteamOS NVIDIA 387.22
Platinum
Worked flawlessly, did not try multiplayer but connecting to the servers appears to work. Note that the colors in the rear view mirror are intentional for contrast, it is intentional by design. I could not replicate any problems alt+tabbing between windows.
Performance not great (could play it fine on Windows). With multi-monitors, focusing off it causes it to hang will stay like that even after focusing again (in i3wm). (Even with shift-tabbing first etc. - similar to what it did before with wine).
i5-4570 / GTX 760 Arch Linux (Kernel 4.18.5) NVIDIA 396.54-2
Platinum
It works perfectly out of the box. A launcher asks you about resolution prior to boot
i5-2400S/GT1030 Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Game wouldn't start out of the box but PROTON_USE_WINED3D=1 did the trick. Disabling esync like others mentioned also improved performance, so I'm using: PROTON_USE_WINED3D=1 PROTON_NO_ESYNC=1 %command%
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Rub without problem, but 25-40 fps
"Solus" (64 bit) 3.0 Mesa 17.3.3
Platinum
Install and drive
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Lower frame-rate compared to running on Windows
Linux Mint 19 Tara NVIDIA 415.23
Silver
All game features are fully functional, even online. Only issue is a FPS hit. I get about 45-50fps.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
For Fedora 29 disable ESync. Runs Flawlessly after that.
Linux 4.x NVIDIA 410.73
Platinum
Runs flawlessly. No artefacts or stuttering. FPS is decent. Haven't tried it with a controller yet - I've been using keyboard only.
Linux Mint 19 Tara NVIDIA 410.73
Silver
fps reasonable (45 ~ 55), I tried the WINED3D but it gave in the same, with ESYNC the fps drops to 30
Linux Mint 19 Tara NVIDIA 415.18
Platinum
Usually hangs upon exiting when played in Big Picture mode. No issues during play. Multiplayer not tested since EA shut the servers down. Picks up the Dualshock 4 nicely (showing XBOX controls).
Linux Mint 19 Tara NVIDIA 390.87
Platinum
Works fine out of the box. Lower FPS rate than on Windows, but not so much.
Linux Mint 19.1 Tessa (64 bits) NVIDIA 415.25
Silver
I drove ~7 races of the career and all the gameplay seems to just work and performance is fine with my setup. Only slight annoyance is that the rear view mirror reflections of opponents are weird. They look to be a single color, whereas reflections of cars from traffic looks fine. Since it has been reported by others, that the game would not shut down, I should mention that I had that problem as well, but upgrading NVIDIA drivers, from 390 to the recommended 396, fixed it for me.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Disable Esync to improve imperformance.
Arch Linux 4.5 Mesa 18.3.1
Gold
You need disabling esync and the game runs without issues. Use this tweak: PROTON_NO_ESYNC=1 %command%
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Platinum
I tested this without even touching the command line. I do have to say that it doesn't run great on my setup (FX 8320, GTX 970). But I'm pretty sure that has to do with the game being almost entirely on one core. I think the game will run pretty well with a more modern CPU :)
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Controller not work in menu but do in game!
Linux Mint 18.1 Serena (64 bit) 4.6.0 NVIDIA 396.54
Alt+Tab or bring another application to focus will cause the game to lock up.
i7-6770HQ / GTX 1080 Ti Ubuntu MATE 18.04.1 NVIDIA 390.48
Borked
Crashes to desktop after the track safety warning. Language select is fine, sound is fine, no video on dev/publisher title cards. Esync/Wine D3D11 and disable D3D11 tweaks don't fix it.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Not tested multiplayer
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
WORKS WITH XBOXONE CONTROLLER. MULTIPLAYER NOT TESTED BUT IT IS PROBABLY DEAD.
Install okay. After application start, the screen was flickering, and I had to go to settings and choose either fullscreen or window mode.
Somehow it seemed to have issues with maximized window mode.
No other issues encountered.
There seem to be minor audio skipping issues from what I could hear, but nothing that was unplayable, and I'm not aware of if this is something that happens when running in Windows as well. The only other issue I had was one of the transition videos not loading and showing an error, but the game continued running and didn't have any issues after that. Played in it's entirety.
Tried running with and without optirun, got the same performance of around 10 FPS, which is clearly unplayable. The dancing scene will also have an odd shade of yellow everywhere, and some artifacts on moving parts. No known workarounds.
Only works properly with PROTON_USE_WINED3D=1 and PROTON_NO_ESYNC=1 (use wined3d and disable esync). The former gets rid of odd yellow hue and the latter gets rid of lag.
It might have not been necessary, but I also added LC_ALL=ja_JP.UTF-8.
FPS appears to be capped at ~32 while they're dancing, but 60 in menu.
Steam overlay works, changing views with number keys also works.
Tested with and without optirun.
KDE neon User Edition 5.14 (64 bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Platinum
Doesnt require VR, but VR was also tested and worked out of the box
game loads, runss and works as should with one minor exception: text phrase start and end quotes display as blocks.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Couldn't play in japanese even installing fonts and using fakejapanese with winetricks (this works with Symphonic Rain), otherwise everything runs smoothly
Stable at 60 FPS. Working Steam overlay. Locale needs to be set to Japanese to get proper font (the one used in the story text). Workaround is the usual, LC_ALL=ja_JP.UTF-8 %command% as the launch option.
Works perfectly fine. If you play the game with Japanese and English text ensure you have the proper charset installed otherwise you'll get boxes. English text works perfectly fine.
Chances are if this volume works the rest will as well.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
Run perfectly, Japanese appears as boxes if LC_ALL=ja_JP.UTF-8 %command% is not added to launch options. Chinese works out of the box.
GTX 1060 Arch Linux 4.18.1-arch1-1-ARCH NVIDIA 396.51
Silver
Stable at 60FPS. Cut scene videos do not work (with Wine only, I had to install codecs - still no idea how to do that with Steam Play). LC_ALL=ja_JP.UTF-8 %command% to fix font.
Work smoothly, but mouse recogition will sometime stop, I have to switch to other workspace and back to get it to work. Also Latte dock won't hide if set to hide windows, must set to auto hide.
i7 3770/ intel graphics Manjaro KDE Stable Manjaro KDE Stable
Running well at 250 fps ingame, 600 fps in menu, though this is way too fast and just wastes energy. Japanese main text don't work in-game, works as sub text though if a custom monospace Japanese font has been selected in the "Display" menu at the top (possibly need to copy fonts into the proton share fonts folder). Chinese text works fine. Sound is buggy right at startup, but fine afterwards. Everything else works fine, fully runs from start of game til end of game with skip function.
This game loaded fine and played fine. I didn't have to use any tricks. However, I have had it crash to desktop a few times. It happened when I tried walking off the side of the screen, so I think it may actually be a game bug rather than a Proton failure. As long as I didn't try to wander outside the game area, it seemed to be OK. Another problem is that once you set it to full screen mode, you can't change it back to windowed mode as it returns to the option screen that is too far to the right to hit the save button. It initially started in windowed mode, so if you prefer that then don't change it.
Crashes immediately after loading the main menu screen. No menu options visible only background. Tried disabling steam overlay, using different steam play versions and completely reinstalling steam and games. Borked.
Arch Linux 4.4 Mesa 18.2.4
Borked
Crashes before even loading up the main menu. Works fine under normal wine 3.XX.
Game Starts in full screen in small box, message of the date window appears and done can only be click, game doesn't proceed past faction screen (can only selection roman and clicking next does nothing but play sound)
Ryzen 7 1600 / RX 570 Arch Linux Mesa 18.1.6
Borked
Game does not launch, is stuck at 'Preparing to launch Nethergate: Resurrection...'
Window resolution is not sized correctly, mouse only registers on certain menu buttons, screen flickers black when buttons are pressed. Not playable in current state.
It works after setting desktop resolution to 800x600, but the screen flickers annoyingly.
Linux Mint 19 Tara NVIDIA 410.73
Borked
game starts but is stuck in a tiny window in the upper left hand corner of the screen and cannot be resized or moved alt+tabbing out may cause a system lockup
When you change the screen resolution the mouse is limited to a part of the screen, restarting the game solves this problem. When entering or leaving a room a few times the mouse works oddly, just click on the screen and it returns to normal. Other than that the game runs out of the box.
"Manjaro Linux" (64-bit) 4.6.0 NVIDIA 396.54
Platinum
No tweaks needed if your mesa is updated runs perfect
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Silver
Runs perfectly, but with a considerable FPS drop. My PC maintains solid 60FPS at all times on Win7, while with Proton it can barely keep 30FPS in more populated areas. The less populated areas work fine.
Camera movement results in input lag/stuttering unless mouse polling rate set to 125Hz/8ms. After fixing this everything works perfectly with over 150 hours so far across several characters and in many dozens of maps.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Works out of the box, but lags. I got rid most of the lag by using "WIEDEBUG=-all %command%" command pasted in steam launch line as suggested by other person here. The rest of the problem was eliminated by disposing the shadows and dynamic lighting.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
It worked not so pretty much out of the box, the problems were that there was no font. So i changed my wine prefix to protons and than added mscorefonts. And then i had some lag issues probably cauze the performance of this game is not the best on linux. Two more things which are not nice. First i had to wait 10 min until the loading screen was fully loaded not just only the first loading screen. Second the game crashed twice appxm. after 15 min.
Launcher works, game hangs on the loading splash screen.
Manjaro Linux 3.0 Mesa 18.2.3
Silver
fonts not working(just boxes instead of letters), Tried installing corefonts with protontricks but it didn't solved issue. The game worked for me out of the box when not using proton. I think the game would run fine except for the problem with the fonts, but only tested the login screen
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Gold
Since they recently pulled support for XP, I got the installer to run by simply changing it to win7 using protontricks. Everything installed perfectly and the patcher ran correctly. The download was slow but it can be temporarily sped up by checking the 'force verify' option again and again.
The first start takes time, about 5-10 minutes. So be patient. Subsequent starts are fast enough.
Coming to performance, it is definitely lower than that of windows. But you may not see the difference with much beefier hardware. I ca=hanged the resolution to match my screen and reduced graphics to medium, disabled soft particles and things run smooth now.
Definitely recommended.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start at all
Linux 4.x 4.4 Mesa 18.2.5
Platinum
Game launcher and patcher runs with no problem or network delays. After that the game will launch, and the only "issue" it has was the long wait (3-5mins aprox) on the loading screen before the login screen in game. apart from that the game runs flawless. completed tutorial and got to "Protector's Enclave" map with no problems. High graphics, and also tested FXAA on fullscreen.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game does appear to hang on the loading screen but letting it sit for a while does finally load. This only happens the first time. The only problem is mouse stuttering and input lag. I believe this is my mouse though and a polling rate issue.
Arch Linux 4.5 Mesa 18.3.1
Borked
Game hangs on the loading screen.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.0 - padoka PPA
Platinum
everything works perfectly, Performance is great. No difference to windows
Debian GNU / Linux 4.x 4.5 Mesa 18.3.1
Gold
Everything works. Havent tried the store though. Only needed to change windows version to win7 using proton tricks and it worked well. Did not face the missing fonts issue that some people are reporting. There is a noticeable input lag initially but it can be fixed by adding "WIEDEBUG=-all %command%" to steam launch options. Some stutters can be removed by setting cpu governors to performance. The very first load time IS LONG but after that it is normal and short. There are some lags initially, but as the game builds it cache the wrinkles get kinked out.
With 32 hours into the game now, with the above tweaks, there is no rubber banding, no input lag, and works like a charm. GG
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Opens to a splash screen and says 'loading', but hangs there.
Ubuntu 18.10 NVIDIA 410.73
Gold
PvE for several hours, Lvl 20, everything works smoothly, good performace too. Might have an issue with first lauch when game tries to detect resolution and hardware, switched to 32bit and fast-launch only for first launch.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
When you click on install, it installs the 200 MiB launcher. Then proceeds to download 12 GiB very slowaly (took ~3 days to complete). After that, it ran like native. It sometimes has a few hiccups but it's when it's 'patching' so there are lots of disk activity.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Everything worked perfectly a couple weeks ago. They have "on-demand" patching and regular small patches every week so hard to tell what's changed. When you hit Play on the Arc login screen it pauses for a few moments and then closes/crashes. It works fine with system wine 3.20-1 on the same exact computer.
Fedora release 28 (Twenty Eight) NVIDIA 415.18
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I had to change the polling rate of my mouse (Roccat Tyon) to 125Hz https://bugs.winehq.org/show_bug.cgi?id=33643
i use a blackweb rgb mouse and i had to work with the polling to get the mouse look from going way past the limits via my windows installation other than that the game runs smoothly on both 32 bit and 64 bit launches.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Worked fine a week ago, then a patch somehow ruined everything. Launcher CTDs after a seemingly random amount of time, sometimes on startup, sometimes on loging in... The farthest I have gotten was pressing play in the launcher, starting an internal error reporter. The error reporter does not start when it crashes before pressing play.
Linux 4.x NVIDIA 415.18
Bronze
Game has long first start and issues with input lag. I didn't try to change polling rate. Game is unplayable out of the box. But seems to run well if you ignore massive input lag.
Arch Linux 4.5 Mesa 18.3.1
Platinum
I reported a couple weeks ago (along with a few others) that something had abruptly changed, possibly with the 'on-demand' and weekly patching that Arc does, well it seems to have abruptly changed again...from not even starting when hitting Play to working perfectly fine again! I did upgrade to the newest kernel for Fedora 29 and the latest Nvidia driver, but same Steam/Proton version as before. So, if you haven't been able to play the past few weeks or so, try again, seems to be working fine!
I have only tested without VR. Everything in game seems to work great. Arcade games, other games, options menu, etc all work. The Configuration Tools does not work, but you can import preconfigured machines, artwork, etc by replacing files in NewRetroArcade folder.
As far as I can tell, this works completely and perfectly out of the box. It's a mouse & keyboard only game, so no controllers to test. I haven't tested its response to multiple monitors.
Game is very playable - runs smooth enough and no glitches as far as I can tell, but the framerate seems lower than I would expect - between around 30-60 fps, usually 40-50 at 4k resolution - lowering the resolution surprisingly doesn't make much difference. The other main issue is it's not connecting to the leaderboards which for a score-based game is quite annoying.
Void Linux NVIDIA 415.13
Borked
Crash at start with error message "file not found", usage of PROTON_NO_ESYNC=1 didn't help
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Bronze
Works with great FPS with esync, but crashes at initial load screen more often than not. Stable without esync for a while but leaks system RAM until your system hangs/ooms or goes into heavy swapping, filled up my 16GB of RAM after about 10 minutes of gameplay.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Well...it runs but often crashes. Req. a very fast PC to run well.
Solus (64 bit) 4.6.0 NVIDIA 396.54
Gold
works great when launching with PROTON_NO_ESYNC=1 %command%
Arch Linux (64 bit) 4.6.0 NVIDIA 396.54
Silver
Ubuntu 18.04.1 LTS NVIDIA 410.78
Bronze
Ran for about 10-15 minutes before it hangs my computer. Ran great up until that point.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Previously gave this a silver rating a few weeks ago, but it has since crashed a few times on the stage 4 boss.
Void Linux NVIDIA 415.18
Borked
Crashes immediately with no error message. Neither of the options PROTON_NO_ESYNC, PROTON_USE_WINED3D help.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Bronze
The game loads and the menu is visible. When starting a game, then screen is only black on DXVK.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Completed the game. Game caps at 32 FPS for me. Other than that near flawless.
Small amount of slowdown and input lag, even on lowest settings
i5-6500 / GTX 960 XUbuntu 16.04 NIVIDIA 396.44
Gold
One of my PC's this works out of the box so I would almost give it a Platinum until I tried it on my second machine. My second machine experienced the screen stuck in the taskbar. The only workaround I found for that is to change the resolution down, back up to what I want, and then change to fullscreen. Otherwise it gets stuck in the window menu.
"Arch Linux" (64 bit) NVIDIA 410.57
Gold
Runs fine if I unplug my mouse and plug a controller on in, disabling the touchpad. Odd sensitivity to mouse input...
Pop!_OS 18.10 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
wont run full screen
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Runs great, just not in fullscreen mode, must change to borderless window to get the game to run. After playing a while I started to notice some artifacts, not game breaking Restarting the application fixes it temporarily.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
I guess gold is the correct choice, the game works great but it won't go into fullscreen. If you switch to fullscreen it drops to the toolbar and won't come back up. Other than that it runs perfect as far as I can tell. However this issue keeps it from being Platinum (I think some people need to understand that platinum means it's perfect out of the box).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.06
Platinum
Everything works out of the box, performance was good on high graphical settings, no glitches at all.
Solus 4.4 Mesa 18.2.3
Silver
The game runs well on my Dualshock 4 controller (it even has correct button icons), the frame rate is good (stays at 60 FPS most of the time on 1440p and high settings) and there are no issues with graphics most of the time. The only issue is the occasional graphical bugs, where some of the characters' 3D models will start distorting, requiring the game to be restarted before stopping: https://steamuserimages-a.akamaihd.net/ugc/947341929947080143/6F0B48FB1B5942B65F2D059D547C46CDF7E45004/
I haven't seen this issue reported anywhere else, so it might be a regression in the latest upstream Mesa drivers, or an hardware issue (I hope not). Your mileage may vary.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Platinum
Singleplayer worked, unable to test multiplayer, no players online
Ryzen 1600 / GTX 1080 Ti Mint 18.3 64bit NVIDIA 396.54
Platinum
Not working Linux depot has been removed. Runs perfectly fine with Proton now. Even Controller works, as long as it is connected before the game starts. Online Multiplayer works as well.
Ryzen 1700 / GTX 1080 Linux Mint 19 64-bit (Kernel 4.18.4) NVIDIA 396.54
Borked
Works for a few minutes then crashes randomly.
i7-7700K Arch Linux 64-bit (Kernel 4.18.5) NVIDIA 396.54-2
Gold
Requires "PROTON_NO_ESYNC=1 %command%" in launch options, otherwise it crashes every few minutes.
i5-4300U / HD 4400 Gentoo 64-bit (Kernel 4.17.11-ck) Mesa 17.3.9
Platinum
Game seemed to run perfectly fine, nothing had to be configured.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Single player working perfectly, multiplayer untested.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
In the menu key presses often don't register. The game itself has a lot of latency which takes away a lot of the satisfaction. Random lag bombs happen sometimes.
Ubuntu 18.10 NVIDIA 410.73
Silver
Crashes freqently unless Esync is disabled; runs well with Esync disabled.
Turns to black screen after switiching i3wm workspaces. i3wm fullscreen command does not work unless fullscreen is enabled in-game.
Had to create "My Documents" folder in ~/.local/share/Steam/SteamApps/compatdata/524220/pfx/dosdevices/c:/users/steamuser in order to hold settings and saves. Also had to add "PROTON_USE_WINED3D11=1 %command%" into launch options, otherwise, some objects and enemies blinks. Experimented some slowdowns (20fps) when in big areas.
GTX 970 Ubuntu 16.04 64 bit (Kermel 4.15.0-33) NVIDIA 396.18
Platinum
https://www.youtube.com/watch?v=uHH4UWCzSgo
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
had to add my self to the video group "sudo usermod -a -G video user" frame rate about 5-20 less then window on my hardware
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Runs very well and does not crash. To improve performance further use the latest version of DXVK ( at the time of posting 0.80) but is not needed and runs well without.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game runs with significantly lower performance than Windows(~26-45fps on high graphics, 40-50fps on low). FAR mod does not seem to function.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Won't launch, immediately get a "The server is not reachable, check your Internet connection and click 'Retry'" error.
Solus NVIDIA 410.73
Platinum
Runs fine
Ubuntu 18.10 NVIDIA 415.18
Platinum
Works great out of the box. It takes a performance hit so i had to reduce graphics to medium (at 1080p). I got one sound glitch in 7 hours of play. Restarting the game fixed it.
Linux Mint 19 Tara 4.5 Mesa 18.3.0-devel
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
slight performance drop compared to win, downgrading the AA and texture filter to Off helped a lot.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs without any issues, no tweaks. Performance issues because of bad PC port, not cause Steam Play, Full screen issue also bug of this game. With Proton 3.7.8 some locations didnt display properly (no floor, some objects dont visible). Had some minor frezy, because of havent enough RAM(turn off Steam in-game saved me)))
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Flawless
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues after 90 minutes of play time.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works very nicely out of the box.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Hangs in the opening cutscene. Able to pause, but no other input does anything. Music stops, killing process crashes system.
Arch Linux 4.6.0 NVIDIA 396.54
Platinum
Mostly stable 60 FPS on 1080p without MSAA. LLVM 7 or 8 required, 6.0 is known to cause hangs.
Performance is comparable to the windows version but since the windows version also performs badly, you'll have to downgrade your graphics settings accordingly. FAR Mod which gave a performance boost under windows does not work via proton.
Works perfectly, no graphical glitches, no audio problems, performance is a little worse than the Windows version, also the FAR mod isn't compatible with Linux, so you can't disable global illumination to get a huge performance boost. Not recommended on lower end systems, unless you play at a lower resolution and are fine with 30 fps.
I'm playing it at 1440p with my RX 580 and I get over 30fps at all times, but can't hold a steady 60fps when there's a lot of effects loading in.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Won't launch, immediately get a "The server is not reachable, check your Internet connection and click 'Retry'" error.
i5-6600k / GTX 970 Arch (4.18.3) NVIDIA 396.51
Silver
Using Proton 3.7-4 beta, the game is in a playable state. At 1440p, I can stay at 45 fps + on a mix of high/medium settings. It only drops in very intense fights, but this probably has to do more with the port itself.
It works okay. A bit on the sluggish side, and the graphics settings are a bit glitchy and can cause the game to crash. Change them on the title screen to avoid most issues.
Nvidia GTX 960 Ubuntu 18.04 64bit NVIDIA 396.54
Platinum
Need to install the latest Mesa 18.3.0 drivers as the current standard drivers in Ubuntu lead to "No Graphic Memory".
On windows it runs at about 60 fps medium to high settings. with ubuntu it runs at about 30 fps on low but fairly consistently.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Steady 60fps on high settings (set your CPU governor to performance). Game crashes semi-randomly. Rarely, but sometimes freezes while viewing the map. When window is moved between workspaces the pod starts firing infinitely. While this feature may be convenient in battle, this can cause misunderstandings between yourself and friendly NPCs or the wildlife.
Arch Linux NVIDIA 415.18
Platinum
Stable 30 fps in high settings.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs great, if not better than on windows with less stuttering. However; I've came across a really annoying visual bug where sometimes the lights and reflections are way too bright, like water and surface reflections and getting a video call over the pod. I believe that this bug is caused by the game going into a cutscene and going back into the game. Asides from that, it runs fine.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Run just fine, I just noted some performence issues in certain area and the game crashed a few time.
"Arch Linux" (64 bits) 4.6.0 NVIDIA 410.57
Platinum
Stable, high FPS
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Solid 60 FPS almost all the time, Xbox One gamepad works fine as well.
After the initial system data loading, it seems to be stuck with audio playing. Alt+tab out and in gets to the main screen perfectly fine though.
Plays perfectly fine on 1080p with low settings.
Get about 18 fps or so on 1440p with low settings.
Hangs if i change it to high settings on either of those resolutions. Have to force close wine.
Also, when switching resolutions while in game, i have to alt+tab in an out with every change as well.
Proton 3.7-7 Beta
runs perfectly with performance issues. framerates are anywhere from 35 to 60 fps on all low settings.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Does not launch, keep getting "The server is not reachable, check your Internet connection and click 'Retry'"
Arch Linux NVIDIA 415.23
Platinum
Needed to install Vulkan Nvidia driver, after that it worked perfectly.
Debian GNU/Linux unstable (sid) NVIDIA 390.87
Silver
30 fps on low graphics, runs fine but this PC-port is still horrible/unplayable without gamepad. But the gamepad is not recognized...
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Again, once installed libgnutls26 from the AUR, launches fine. There appeared to be slight juddering with the frame rate, but otherwise quite playable.
Arch Linux NVIDIA 415.25
Platinum
https://www.youtube.com/watch?v=VGatvtDit9o
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
NieR:Automata ramdonly crashes with error "r6025 - pure virtual function call"
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Bronze
Game is crashing randomly and reported here https://github.com/ValveSoftware/Proton/issues/1643
Worked well at 1080p windowed/fullscreen with moderate settings. Occasional slowdown when lots of effects are on screen and during cutscenes. I had to install 'mesa-vulkan-drivers' in Synaptic to get past the 'No graphics memory' error.
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Gold
Plays perfectly on openSUSE Tumbleweed (a tested rolling distro) with an important tweak: you must upgrade to 18.2+ that's build with LLVM7.
LLVM7 is included (along side LLVM6) in TW, but you must build Mesa against it. Luckily this is pretty easy and mostly automated for you. Use openSUSE free OBS service.
1) create a subproject in your OBS account
2) branch Mesa from the X11:Xorg project, this will give you a newer Mesa version
3) open .spec files and change BuildRequires from llvm (which defaults to 6) to llvm7 and also change BuildRequires scons (which also defaults to 6) to scons7. All in all you're changing 2 or 3 lines in both spec files. That's it. Wait 30 or so minutes for OBS to build all the Mesa rpm files and then
4) add your mesa subproject on OBS to your repo list either via zypper or YaST and
5) zypper dup --allow-vendor-change --from
Loads, allows you to choose the control type, then goes to a black screen
i5-6500 Linux Mint 19 64 bit Kernel 4.15 NVIDIA 396.54
Gold
I had two separate problems to overcome, before I could launch the game.
1. Problem:
I had some issues with Vulkan (I have integrated video card, maybe that's relevant). Logs:
```
GfxDevice: creating device client; threaded=1
info: Game: NT25.exe
info: DXVK: v0.94-18-g3b3ccc8
warn: OpenVR: Failed to initialize OpenVR
info: Required Vulkan extension VK_KHR_get_physical_device_properties2 not supported
info: Required Vulkan extension VK_KHR_surface not supported
info: Required Vulkan extension VK_KHR_win32_surface not supported
err: DxvkInstance: Failed to create instance
Crash!!!
```
Fix:
That was fixed by setting PROTON_USE_WINED3D=1
2. Problem:
After selecting control layout screen goes black and nothing happens. This situation is exactly the same as described in https://github.com/ValveSoftware/Proton/issues/1102 .
Fix:
I followed steps described in comment https://github.com/ValveSoftware/Proton/issues/1102#issuecomment-419678627 .
I had to use my Windows 7 installation to:
1) Copy required Windows Media Foundations dlls (I've copied them directly into ~/.steam/steam/steamapps/compatdata/643620/pfx/drive_c/windows/system32/ overwriting dummy dlls that were there)
2) Copy all registry keys under "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows Media Foundation".
I used hivexregedit to export registry so I don't have to boot Windows (but original Windows's regedit should work too). For the reference shell command is: `hivexregedit --export --prefix 'HKEY_LOCAL_MACHINE\Software' SOFTWARE 'Microsoft\Windows Media Foundation' > wmf.reg`, where SOFTWARE is the file from Windows/System32/config/SOFTWARE.
Result:
Everything seems to work smoothly so far: graphic, sound, controls. No performance issues. All game mechanics works as it should. No glitches or artifacts found so far.
PROTON_NO_D3D11=1 %command%
Needed to disable D3d11 because the character models will not appear. Best option so far.
PROTON_USE_WINED3D11=1 %command%
If use Wine D3d11, the character models appear but mosaic appears on top of the characters. Environment and effects like blood spills are not affected.
Works flawlessly with Steam Launch option "PROTON_NO_D3D11=1 %command%". Game takes a while to start after hitting play, but it does that on Windows too.
Neither game nor configuration launches. Seems to fail at .net framework installation.
Ubuntu 18.10 NVIDIA 396.54
Borked
Game doesn't start at all. Tries to complete installation every time "Play" is clicked -- guessing it has to do with the .Net installation.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Gold
Launch option "PROTON_NO_ESYNC=1 %command%" fixes the sound issues. The controller also works once you get into the launcher/config-tool, which needs dotnet. You can install .net35 into a 64bit prefix with Wine3.18 (at least). Delete the games "pfx" folder (...compatdata/219950/pfx) if it already exits and run: WINEPREFIX=~/.steam/steam/steamapps/compatdata/219950/pfx winecfg. Make sure mono is not installed, set the Windows version to 2003 and add "mscoree" as native in the libs tab. Then with the same wineprefix run: wine ~/.steam/steam/steamapps/common/NiGHTS\ Into\ Dreams/external/DotNet3_5/dotnetfx35.exe /lang:ENU. Once it's finished, rename the same dotnetfx35.exe to something else, like dotnetfx35.exe.bak, so Steam can't try to install it again later. The DXSETUP.exe can be renamed as well since it is not really needed. Launch the game or right click/'Game Configuration' and it should work.
"openSUSE Leap 15.0" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Launcher doesn't work, so you need to backup Launcher.exe and copy/symlink Nights.exe -> Launcher.exe. Fullscreen is broken (game only plays in 640x480 window). You can edit /Config/UserConfig.cfg but changes don't have any effect. Gamepad support is broken. Audio has a broken, repeating effect once getting in game. Game fails to exit cleanly.
By default, the game doesn't launch at all, but in order for the game to run, you need to rename Launcher.exe to something else, and Nights.exe into Launcher.exe, once completed, the game launches in a small window but you can change that in Config/UserConfig.cfg within the game files by setting the resolution to whatever you want.
The game itself doesn't have any controller support by default (unless if there's a way to change it in Keyboard.cfg), and all of the SFX get repeated over and over, which can be very annoying, but other than that, the game runs smoothly.
Worked perfectly after installing "dotnet40" package on the Wine prefix for Nimble Writer (SteamApp ID 348200). This can be accomplished several different ways, but the way I did so was thusly...
STEP 1: Install "protontricks" from https://github.com/Sirmentio/protontricks.
STEP 2: After installing Nimble Writer via Steam Play, search for the application's wine prefix using the command "protontricks -s Nimble" from a Terminal.
Note: This should yield an APPID (likely 348200).
STEP 3: After verifying the APPID, install the "dotnet40" package using protontricks
(e.g. "protontricks 348200 dotnet40")
STEP 4: Follow the onscreen prompts to "Repair" the Microsoft .NET 4.0 Installation.
STEP 5: After installation is complete, run Nimble Writer from Steam.
Pop!_OS 18.04 LTS NVIDIA 410.57
Borked
Attempts to perform first time setup, then exits before launch is complete.
SteamLibrary/steamapps/compatdata/471550/pfx/drive_c/users/steamuser/Application Data/NineParchments/options.txt
- setOption(gameBaseApplicationModule, "TargetSmooth30FPS", true) -> false. Works as one would imagine on system like this.
Appears to work flawlessly, however is locked at 30fps. "TargetSmooth30FPS" defaulted as false in the options already, and messing with vsync \ fps cap options had no effect.
Will launch the settings menu now but hangs once loading the game. I did hear music playing so its almost working. No settings changes or launch options helped.
Ubuntu 18.10 NVIDIA 415.25
Borked
Doesnt work at all. Shows you playing it in steam but nothing opens.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
does not start at all
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game does not run, but i managed to run launcher with PROTON_NO_ESYNC=1 %command%, after pressing "Launch" in launcher, window with game appeared and then closes.
Ubuntu 18.04.1 LTS (64 бит) 4.6.0 NVIDIA 410.66
Borked
installed dxvk 0.95 and ran the game. All audio works. Jumping running attacks everything audio works. But no visual.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Launches settings screen then hangs after launch with no video. Tested using tkg protonified 3.21 and DXVK 0.95. No success with PROTON_NO_ESYNC or PROTON_NO_D3D11.
Ran flawlessly for one game, then switched to some unusable resolution
Manjaro Linux NVIDIA 410.73
Bronze
selecting "Travel Guide" made the game freeze, and every time I tried starting the game after that it opened in an odd window shape that made it basically unplayable. The game itself did seem like it would be playable in a normal aspect ratio, but I was unable to get back to a normal aspect ratio.
Need to set visual quality on startup to "Fantastic" - anything less will be unplayable due to fuzzy images being downloaded (This problem has been reported under Windows as well, not a Proton bug.)
No issues on any graphical settings, During login for the first time I had to reload the game twice because things were taking forever to load, but after that everything works just fine, launches and runs with no issues.
Ubuntu 18.10 NVIDIA 396.54
Platinum
I had to try with different proton versions but it works perfect now
1440p with a xbox 360 arcade stick. works perfectly out of the box. (didn't test multiplayer since no one was on)
Ubuntu 18.10 NVIDIA 415.13
Platinum
Nope.
AMD A8-6410 with R5 Steam OS Brewmaster beta. Mesa 18.1.5
Gold
First launch was a white screen with sound. After relaunching, everything works. Complete playthrough tested.
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Platinum
Runs perfect. Versus, Story and training tested. Turn off Steam generic controller support so the game detects your generic controllers out of the box.
Did not have to do any tweaks, but my Frame rate can get miserably low, same as Windows though. Load times are faster on Linux
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
It launches, audio works, but when it gets in game, the environment doesn't display correctly. Using these options got me as close as I could to actually running the game:
MESA_GL_VERSION_OVERRIDE=4.5COMPAT MESA_GLSL_VERSION_OVERRIDE=450 PROTON_USE_WINED3D11=1 %command%
It's just not playable though.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Was new to the game, started off on Normal mode, went through the tutorial quests to survive, analyze discoveries and eventually repair my ship. Game systems all worked normally, performance was smooth and no problems were encountered during game play session lasting 2 hours. OS running Kubuntu 18.10.
Ubuntu 18.10 NVIDIA 410.73
Gold
Setting "TextureStreamingEx" value to "Off" in Binaries/SETTINGS/TKGRAPHICSSETTINGS.MXML significantly reduces stuttering when flying or walking on planets -- the game bogs down paging textures in and out of VRAM constantly with the default "Auto" (seems like it doesn't detect VRAM size properly so it assumes a very low value and unloads textures as soon as you even look away).
The game works absolutely flawless, like native! Even on my old computer! Brilliant!
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.25
Platinum
Just works, no tweaks needed. First load took some time, but smooth after that.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 410.66
Platinum
No issues that I am aware of after 20 hours of game play. Launches without issue, there is a load time for first launch after first install or any update, Building Shaders, yet to my understanding this is the same on that other "OS", so just give it time. As a note on first load after install, when you see a white background with a "circled E", press and hold E to load into spawn, this is after Shader build.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Runs perfectly. Cross platform multiplayer works too!
Linux 4.x NVIDIA 415.25
Silver
Played 8 hours so far. Framerate isn't great, but that could just be my machine. At one point the sound went a bit staticky, though restarting the game fixed it.
Ubuntu 16.04.2 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Installs and runs, first load was long but then it was smooth as butter on a tux.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 410.66
Platinum
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
"Void Linux" (64 bit) 4.6.0 NVIDIA 390.87
Borked
Didn't try tweaks yet, but by default it seems the game doesn't "refresh" in game mode. Menu works fine, load time seems even faster than windows but once loaded the screen is white with "override" artefacts.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Singleplayer and multiplayer was tested, aswell as installing mods. The game was tested on high without AA.
Absolutely no issues. Good performance on max graphic settings. Only thing not tested is online connectivity (but isn't required to play the game).
Linux 4.14 (64 bit) 4.6.0 NVIDIA 396.54.05
Platinum
Update on my previous report a few weeks back, this now appears to be running perfectly at least on Nvidia. No black screen issues, solid framerate, with only a slight dip upon planet reentry. Multiplayer appears to work well.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Around 60 fps with some stuttering some times. But they are really rare. First time loading into the Game takes very very long. Sound have some minor cracking.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Single player tested only. Works-out-of-the-box!
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Works great! As well as in Windows. I'm deleting Windows10 because Steam and nms were all I needed.
Linux Mint 19 Tara NVIDIA 390.77
Platinum
Played for 20+ hours, zero issues.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Game runs perfectly out of the box, only cursor in steam overlay didnt work. Performance was okay and shader load times way faster than on windows.
Debian GNU/Linux 9.6 (stretch) NVIDIA 410.73
Gold
Game crashes with two monitors connected. Otherwise runs flawlessly
Performance isn't great, even on low settings. Not sure if caused by game or Proton. Doesn't cause gameplay issues however.
Arch Linux NVIDIA 415.25
Platinum
Pop!_OS 18.10 NVIDIA 410.57
Silver
The FPS is good, is unstable during planet entries and some textures dont behave correctly.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Had no problems at all -- performance was on par with Winblows
MX 17 Horizon (64 bit) 4.6.0 NVIDIA 396.54
Platinum
the most smooth game experience in steam play in linux !!
Manjaro Linux NVIDIA 415.22
Platinum
Loading of shaders takes a while, but everything works perfectly out of the box.
Arch Linux 4.x NVIDIA 410.66
Borked
No longer launches with 3.16-6
AuthenticAMD Linux
Platinum
On AMD cards you will need Mesa 18.3 or higher as the game needs OpenGL 4.5 support.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Works flawlessly out of the box. I found the same bugs present in Windows, but nothing new.
Manjaro Linux NVIDIA 415.25
Platinum
Game installed and ran perfectly right from Steam. I didn't experience any draw lag, though I am getting distracting artifacts on the reticle when interacting with objects. not game breaking
Manjaro Linux NVIDIA 410.73
Platinum
Loaded a saved game from Windows and it ran flawlessly.
Arch Linux NVIDIA 415.22
Platinum
Manjaro Linux 4.5 Mesa 18.3.0
Borked
Initially the game would crash on startup. After setting it to use Wine D3d11, it runs, but doesn't load any 3D graphics, only the main menu and the text (for example, the system names during the shader loading screen). Tried setting to windowed mode, but didn't help.
Doesn't allow binding any controls to joystick axes or buttons, but that might be a limitation of the game (who makes a game about piloting space fighters but doesn't support joysticks?) and not a Proton issue
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Ubiquitous black screens with sound, both at the main menu and when loading in. The main menu was made visible with an Alt+Tab, but couldn't get video during and after load (sound suggested load commenced and completed).
i7-980X / NVIDIA GTX 1080 Ti Kubuntu 18.04 NVIDIA 396.51
Works great. Also with controller support. Has the same bug when building a wooden door frame as on windows. This happens when the game isn't installed on your main drive.
Game is not playable, main menu works fine but 3d graphics don't render at all and there are tons of graphical issues, UI when in the game is functional but also has tons of graphical issues.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
With latest Mesa 18.3.0-devel - padoka this runs good at ultra settings only occasional frame drops. Much better than on Windows at medium settings with constant frame drops.
input issues.
- keyboard not fully bindable. Some keys just won't bind.
- steam controller bindings not displayed in game sometimes
- if you alt-tab out of the game, and back, say goodbye to your mouse movement.
otherwise, hours of uninterrupted play!
Alt-Tab required for graphics to show. Strange issue with the cursor only going to the upper left. Massive amounts of graphical artifacts when you load a save.
i7-8700K / Vega 64 Arch Mesa 18.1.6
Borked
Can start the game, even load the save, but then the graphic just displays garbage. The menus are fine, just the actual 3D content of the game. Fullscreen was even worse.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Gold
Graphics little funky near planets atmospheres, but that might be normal
I7-7700HQ/GTX 1070 Pop_OS! NVIDIA 396.24
Platinum
Loaded quicker for me than on wine 3.13-staging with DXVK 0.65
Needed to mess around with clearing and installing Nvidia drivers to get rid of the dreaded blank screen. Single player is fine although multiplayer may need more looking into as there might be some network glitches.
Everything works, it might seem performance is a bit worse than Windows but I have to do more testing.
i7-7700K / GTX 1070 Kubuntu 18.04 NVIDIA 396.54
Gold
Works great all around, but did require manual config tweaking to disable fullscreen to get working. Runs flawlessly otherwise, *including network/online play.*
Runs extremely well but does lose some frame rates and has more stuttering compared to running in Windows, even on my limited gen7 i3 processor. Attempted disabling esync and D3D11 just in case but neither of those fixed the stuttering and slower loading of assets. However, shader caching is far faster than in Windows.
Manjaro Linux NVIDIA 410.78
Platinum
Works perfect
Manjaro Linux NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
While the game wasn't perfectly stable and the shaders took forever to load the first few times, I saw the same behaviour on Windows as well. Also ran just as well for me with NVIDIA 390 drivers.
Linux Mint 19 Tara NVIDIA 415.23
Platinum
After enabling Proton 3.16-5 beta, runs WITHOUT any prior tweaks perfectly.
Solus 4.5 Mesa 18.3.1
Platinum
Worked well out of box. No bugs that I see. Voice chat and multiplayer work.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Game works like it's Linux native, out of the box!
Fedora 28 (64bit) 4.6.0 NVIDIA 396.54
Platinum
Works great out of the box!
Elementary OS Freya (Ubuntu 16.04) 0x10de
Borked
Game runs but shaders aren't working properly: Stars during the loading screen are just white circles and graphics during gameplay are completely broken.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Borked
I set the launch options to: MESA_GL_VERSION_OVERRIDE=4.5COMPAT MESA_GLSL_VERSION_OVERRIDE=450 PROTON_LOG=1 PROTON_DUMP_DEBUG_COMMANDS=1 PROTON_USE_WINED3D11=1 PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%, the game launches, but only the clouds and sky are visible.
The game works really well without doing anything.
A few micro bugs in the menus but nothing annoying.
Linux 4.x (64 bits) NVIDIA 410.73
Platinum
Performance is nearly perfect with some occasional framerate drops. Make sure to check FPS limit in game settings, the game was limited to 30fps by default for me even in Windows
Manjaro Linux NVIDIA 415.18
Platinum
Linux 4.14 NVIDIA 415.22
Platinum
No problems at all, runs as expected
Linux 4.x NVIDIA 415.25
Platinum
No issues. Performance is not amazing, but I believe not too far off the performance in Windows.
First time loading took a very long time "generating shaders", loading times after this were quick.
Nothing to add, this game works perfectly out of the box.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Gold
Runs great after manually updating my Mesa drivers to 18.3.2
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.8
Platinum
everything is perfect
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.1 - SteamVR PPA
Platinum
Performance-wise it runs the same as on windows. The only thing that was meh was that there would be no audio but that was fixed easily by using 'killall pulseaudio', it runs perfectly even after playing in long sessions, my last session was 5 hours straight and there was no trouble.
Manjaro Linux NVIDIA 415.18
Borked
Tried MESA_GL_VERSION_OVERRIDE=4.5COMPAT MESA_GLSL_VERSION_OVERRIDE=450 PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% but still unplayable. Clouds and background objects show, but no planet or player model.
Solus 4.4 Mesa 18.2.5
Gold
Keyboard' symbols on screen are missing but gamepad's symbols appears without issues
"Solus" (64 bits) 4.6.0 NVIDIA 390.87
Platinum
No issues. The performance is nearly identical to Windows. I can even run the game in 2k (4k Monitor) at over 40fps.
Solus NVIDIA 415.25
Gold
runs perfectly with the launch option "PROTON_USE_WINED3D11=1"
Runs great! Did not try on Windows after last update, but on Linux with Proton works very smooth with high frame-rate! With previous NMS updates I played on Windows and performance was much worse. I use maxed settings with 3840x2160 resolution and get 80-110FPS! Impressive! Honestly did not expected such a great performance. I think Hello Games improved well they game :) I will try to compare to Windows 10 performance soon
Linux 4.x NVIDIA 410.73
Platinum
For those having a problem with only the sky showing, make sure your .drirc file in your home directory contains
Fedora release 29 (Twenty Nine) 4.5 Mesa 18.3.1
Platinum
Deepin 15.7 (64 bit) 4.6.0 NVIDIA 390.67
Platinum
This game runs like an absolute dream. Everything from dogfights in space, to base building, to doing community missions...everything just runs perfectly. Someone previously mentioned that warping happens a bit faster on Linux than Windows and I would agree with that, especially after warping through a Black Hole.
Pop!_OS 18.04 LTS NVIDIA 410.73
Platinum
Worked great out of the box. No issues that I could see.
Gentoo Base System release 2.6 NVIDIA 410.78
Platinum
RUNS JUST LIKE ON WINDOWS
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
Works out of the box without any problems.
Zorin OS 12.4 NVIDIA 384.130
Borked
I'm try this MESA_GL_VERSION_OVERRIDE=4.5COMPAT MESA_GLSL_VERSION_OVERRIDE=450 PROTON_USE_WINED3D11=1 %command%
But the game show white screen after loading page.
Manjaro Linux (64 bits) 4.4 Mesa 18.2.4
Platinum
Runs perfectly right after installing. Audio, multiplayer, everything works great at 60+ fps on ultra.
Linux 4.x NVIDIA 415.22
Platinum
Runs great, OK performance. Did work with multiple screens. I did however get a few GPU hangs that crash the whole system, but that's likely a driver problem I need to report. Loading times are also quite long.
Arch Linux 4.5 Mesa 18.3.1
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game would refuse to open at first. Runs fine after adding the following to the Launch Options:
MESA_GL_VERSION_OVERRIDE=4.5COMPAT MESA_GLSL_VERSION_OVERRIDE=450 PROTON_USE_WINED3D11=1 %command%
First two fix the white screen issue and the second gets the game to open. Played for multiple hours with zero issues.
[ 16467 ] NOBUNAGA'S AMBITION: Sphere of Influence
Platinum
Full Campaign was plaid. Only one minor issue was found, everything else worked and looked just like it did on windows.
Note on an Error that's present on both WIndows and Linux: The Game starts up with a launcher that lets you configure some options. Aspect Ratio will never be saved, even if you set it again ingame. When changing the aspect Ratio ingame I'd advicew to say the ratio first before selecting Windowed or No-Frame(Borderless), otherwise it can glitch.
When in Fullscreen mode, tabbing out did glitch the game, did not happen on Bordered or No-Frame.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Flawless on default settings. Minor graphical glitches when "CG Quality" is turned up to "Quality"
Game Crashes at Start with Error Message "Direct3D returned with an unknown error code. X11/GNU/Linux was detected so this is most likely an implementation error inside the DirectX emulation layer of your OS."
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
The install from Steam works fine, game won't start, and gives an error: "FATAL ERROR: Direct3D returned with an unknown error code. X11/GNU/Linux was detected so this is most likely an implementation error inside the DirectX emulation layer of your OS." The game uses Direct3D version 11.
The game crashes as soon as it launches. A window pops up saying "Direct3D returned with an unknown error code. X11/GNU/Linux was detected so this is most likely an implementation error inside the DirectX emulation layer of your OS."
Game itself runs very well. Frame rate didn't drop bellow 620fps (in game menu I get 1300fps).
However, there is one issue:
start.exe is responsible for adjusting game settings (like resolution), but it won't start. Luckily, it can be bypassed by manually changing settings in registry.
In my case, game was fully playable without tweaking settings, that's why I putted it in Platinum.
Ubuntu 18.10 NVIDIA 390.87
Platinum
Just works.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
It starts but closes almost instantly.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Feels native
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played for a few minutes, everything seem to work
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Run,Show splash sreen,black screen with cursor and crash
Debian GNU/Linux 9.5 (stretch) 2.1 Mesa 13.0.6
Borked
Black screen and crash
Antergos Linux NVIDIA 390.87
Silver
The game with OpenGL enabled (manual set in NTconfig.exe),
the fps drops sharply when there are a lot of players to display,
no problems with the game shop (open in steam browser automatically),
Game help (f11) does not display correctly
Manjaro Linux NVIDIA 415.22.01
Borked
black screen and crash
i5-3450 / GTX 1050 Ti 4G Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.51
Works after a major proton update. Does not freeze if window loses focus (it does in wine).
openSUSE Tumbleweed NVIDIA 410.57
Platinum
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Does not start at all. Log shows that proton cannot load the exe properly. There should not be any compatability issue because the very same executable runs pretty well OOTB in wine.
Xaudio2_7 needs to be added via winecfg for sound to work properly
Low framerate but expected on my older hardware
WINEPREFIX=/path/to/steamapps/compatdata/306760/pfx winecfg
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Audio crackling can be fixed by adding a native override for xaudio2_7 (https://github.com/ValveSoftware/Proton/issues/943#issuecomment-417854312), but videos essential to gameplay still aren't visible. Performance is also extremely variable, with frequent stuttering and many long (multiple-second) freezes, especially when entering a new area and for the first few minutes thereafter.
Apart from the stutters and lack of videos, the core gameplay works flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Borked
Missing full-motion video inserts that contain critical gameplay information (not even the subtitles appear); music stutters and voiceover audio is distorted; all sound effects play at full volume all the time; fullscreen puts the game behind the Ubuntu desktop UI (borderless works as intended); significant FPS drops when walking or looking around. Did not test VR mode.
Performance is low with occasional freezes, some crashes
Fedora release 28 (Twenty Eight) 3.0 Mesa 18.0.5
Silver
Audio plays at 100% volume all the time, audio stutters, game stutters from time to time (shader compilation?) and is very slow in general, FMVs don't appear to play (which makes the game unbeatable)
Small Audio glitches and smaller FPS drops every now and then.
i7-4770k / GTX 780 Arch Linux [64-bit] NVIDIA 396.54
Borked
Just launches saying it requires Directx 10, then closes out.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
IN NOW WAY CAN THIS BE HIGHER THAN SILVER. It has performance problems from UE4 very heavy spamming of nvapi64 checks. Wine and Proton CANNOT and DO NOT have the ability to play crucial in-game videos making it worthless to play the game this way. The audio requires a fix.
Small Audio glitches and smaller FPS drops every now and then.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Lots of long pauses even with an SSD. Videos don't play making the puzzles effectively unsolvable.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Runs perfectly after lowering graphics to medium and fixing audio glitches by applying this fix: https://github.com/ValveSoftware/Proton/issues/943#issuecomment-417854312
No issues so far, time will tell if I missed something.
Intel i5-7200U, no dGPU installed Solus (rolling)
Platinum
A native Linux version is planned. No issues so far. Time will tell if I missed something.
i5-7200U Solus (rolling) Intel iGPU ?
Platinum
Please edit the entry I already filled in the form, I left a typo in the title of the game. I wrote: "Objectfs in space"
i5-7200U + iGPU Solus 3.9999 ?
Silver
Crashes occasionally. Always crashes when going back to ship at 'Zaragoza Orbital Shipyard' if having accepted contracts or bought something (tested on two different savefiles)
It works out of the box, with perfect frame-rate. The only bug I have found is that scaling does not seem to work very well, ie: 1920x1080 leaves 1/4 of the screen empty (apart from the expected 5:4 aspect-ratio)
Game launches and plays title screen music, but only displays a blank, blue screen with a cursor. Can hear menu navigation noises when using a controller and can even start a game, but the screen remains blank.
Adding "-interline" without quotes as a launch options fixes the choppy video playback. Everything else runs fine so far.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Works, but display resolution is really low, but not a Proton fault I guess
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Silver
Add the launch option "-interline".
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Right click on the game title, go to properties, and you should be under the general tab. Then click "set launch options" and enter -interline in the dialogue box. This will remove the skipping in the full motion videos that are shown. However, the consequence is that every other horizontal pixel row is filled with black pixels. Whether this can be perceived as a quality loss however is debatable. There is already an interlace like look to the game anyway. The resolution is quite poor due to its age and this interlacing effect could be considered an enhancement and more accurate because when this game was released, display technology at the time used interlacing. It seems the interlacing effect makes the game also sharper compared to rendering the game without -interline.
So therefore I am rating this game Gold.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
use "-interline" (without comets) in launch option to solve cutscene problems
1st attempt to start failed. 2nd attempt to start got to the title screen, but them locked up requiring switching to terminal to kill stranger.exe in order to recover graphical session.
elementary OS 0.4.1 Loki (64 bit) 3.0 Mesa 18.0.5
Gold
Unable to move unless you jump or attack. Every time you stop running you will have to jump or attack to move again. Performance however, is excellent.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Starts just fine, but flickers on the cutscenes, and suddenly everything in the game turns black (except for the menu).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Retested. With Shadows off, works flawlessly. With Shadows on, flickers during in-game cutscenes and after the second cutscene all the textures turns black.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Default controller settings unusable, needed to manually edit settings to fix
i5/ GTX960 SteamOS beta NVIDIA 396.45
Platinum
Works perfectly even with shadows on. Steam overlay and Steam Controller working just fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
[ 16612 ] Odysseus Kosmos and his Robot Quest - Episode 1
Characters are not visible. I tried all the tweaks, incl. windowed mode and am still unable to see the characters.
The framerate is flawless on max settings + 2560x1440, and everything else seems to work as it should.
Played about an hour into the campaign without any issues, never played the game on windows so I can't compare the performance, but I got a steady 30+ FPS with the default settings
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
[ 16623 ] Off the Record: The Linden Shades Collector's Edition
There are issues with the rendering of the StarDock launcher. Everything works as long as you immediately hit the green "play" button to start the game. Otherwise you get a completely white StarDock launcher window with no of the buttons working. As such you can not change the video/game settings from the launcher, but you can change the settings in-game.
Singleplayer: Once the game client has started, single-player work flawlessly. After playing for 17+ hours, I haven't encountered a single bug or game crash.
Multiplayer: I don't play Offworld Trading Company in multiplayer, so multiplayer was not tested.
Offworld run in windowed mode and fullscreen flawlessly. ALT+Tab did not create any issues. I only played tutorial mission and it was going really smooth.
AMD FX-8370/GeForce GTX 970 Linux Mint 19 64-Bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
No workarounds used. I'm running the game in DX11 mode (which then runs through DXVK), but you can force it into OpenGL mode if desired
Ryzen 5 1600 / GTX 970 Arch Linux NVIDIA 396.45
Platinum
Game works well
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Platinum
The game runs flawlessly. Did not test multiplayer.
The launcher is unusually dark, but works well enough to get to the game. In fact, the whole launcher seems to work well aside from video playback.
KDE neon User Edition 5.14 NVIDIA 410.73
Platinum
Runs just as well as it did on Windows, though the music occasionally cuts.
It is actually hilarious; the game starts telling the story and then the narrator realizes it's pitch black around him and recommends to install directX, then the game closes. Trying to open the game again starts by installing directX and the game runs great.
Disable Esync, then it runs perfectly. No longer crashes on exit. Steam overlay enabled. Properly renders ultrawide resolution in fullscreen (image is not stretched)
Debian GNU/Linux buster/sid NVIDIA 410.93
Bronze
Runs, but crashes too frequently to be playable. Maybe sound-related?
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
No issues at all after disabling esync. Exits normally, no crashes, steam overlay works fine - everything runs perfectly.
Linux 4.x NVIDIA 410.66
Bronze
Crashes with music still running, error message "the game has crashed". error.log says: KERNEL32.dll caused an Unknown exception type (0x80000100) in module KERNEL32.dll at 0023:7b43c45c
Game hangs upon closing and leaves a dump file. Otherwise perfectly playable.
AMD A10-5800K Linux Mint 19 (Kernel 4.18.5) Mesa 18.3.0-devel
Silver
PROTON_NO_ESYNC=1 makes the game run great. It still crashes on exit, requiring manual termination of the game, but otherwise no issues found. Played several hours of campaign over several sessions.
Generally runs good, probably needs wineasio or something but just rang it under the MME setting to test. 32 bit vst work well did a little test with synth1.
Crashes after fireworks and from then on every time restarted, even when using WINED3D11
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
After the fireworks scene near the beginning of the story, the screen goes black and the music keeps playing. There was no way to exit the game except to force a logoff.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
Use Launch Option: PROTON_USE_WINED3D11=1 %command%
Game no longer goes black after fireworks scene. (Haven't compared to Windows version; seems to run fine so far.)
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
The following error dialog box will appear,
Omega Quintet has stopped working. Crash dump has been generated
when:
1. without Set Launch Options...
2. PROTON_NO_ESYNC=1 %command%
The following error dialog box will appear,
Omega Quintet has stopped working. Crash dump has been generated
when:
PROTON_USE_WINED3D11=1 %command%
Nothing appears for the following launch options:
1. PROTON_NO_D3D11=1 %command%
i7-7700K / GTX 970 Arch Linux 64 Bit (4.18.3-arch1-1-ARCH) NVIDIA 396.51
Borked
Launches with music, but just sits there at main menu. Hitting enter to start a new game makes a sound, but it never happens. Alt-tabbing out and back in does nothing either.
Pop!_OS 18.10 4.4 Mesa 18.2.2
Borked
The game freezes on the start menu (using arrows triggers sound which suggests that the menu is working, but the picture is not working at all). No workaround seems to work. The gog.com version works without problems out of the box on Wine 3.0.3 (default Wine config, no additional installations, fullscreen 1600x1200 res, 2560x1440 res - everything just works). As this is allegedly identical to the GOG version, this behavior is bizarre. What am I missing here?
The game itself runs okay, though with a bit less perfomance compared to Windows. There are problems with keeping the screen focused, the game loses focus on its screens quite often. It can be hard to regain focus on the game again.
Intel i7-4770K, Nvidia GTX 780 Ti Fedora 28 NVIDIA 390.48
Silver
Good performance, no legs
FX8350 / R9270x Linux Mint 19 64-bit 4.17.8 Mesa 18.3.0-devel - padoka PPA
Gold
Performance similarly bad as in Windows. The game pauses when the main window loses focus, but the Alt menu as well as the spawn bus / teleport / select timetable menus are an own window by themselves. Just click into the main window or hit Alt+Tab to regain control. Steering wheel axes and buttons work, but force feedback does not with Logitech G29
i7-6700 / GTX 1080 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
The Game starts but when you open a menu-window like the Settings-window and close that window, it crashes the whole Desktop, so it not playable really
AMD Ryzen 5 2600 Ubuntu 18.04.1 396.54
Silver
Some issues with the focus, can be mostly fixed by alt+tab.
lets gnome and xserver crash when you press start..
Arch Linux NVIDIA 415.23
Silver
There are some issues with displaying the menus. The main menu disappears once I click on the black background making it necessary for me to kill the process. Opening the ingame menu (that can be opened with the Alt key by default) is tricky. I have to press the shortcut for returning to Desktop and the Alt key repeatedly to get access to the ingame menu.
The performance is (even) worse than on Windows. Some objects (mostly poles for some reason) were not rendered. Some traffic signs were floating in the air. Loading the last situation does not work. Real weather does not work either. The steering wheel worked immediately but without force feedback.
Apart from those minor problems, the game runs fine. I have not experienced a single crash yet.
(I also recommend to install the 4 GB patch which can be done using the CFF explorer in wine.)
wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting
"Arch Linux" (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Using winetricks to set compatibility to XP, installing .net40 game works without issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start.
Solus 4.4 Mesa 18.2.3
Borked
Fails to start
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
installed dot net 4 through winetricks
Arch Linux (64-розрядна) 3.0 Mesa 18.3.1
Borked
Installs dependencies, crashes on launch.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't even start
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Install .NET Framework 4.0 using winetricks. You may need to install it twice as the first time the installation didn't complete.
Runs perfectly after .NET 4.0 is installed.
Linux 4.x NVIDIA 415.25
Borked
Installing dotnet40 using winetricks did not affect anything for me. The game still simply fails to start.
Linux Mint 19 Tara NVIDIA 415.25
Borked
Ryzen 5 1600 / HD 7950 Debian Stretch Mesa 13.0.6
Borked
Installation seems fine, game won't start. Error messages from steam in the terminal: "wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting" and " wine: Unimplemented function mscoree.dll.CorIsLatestSvc called at address 0x760023:0x7b43c45c (thread 0015), starting debugger...".
Intel i7-4770K, Nvidia GTX 780 Ti Fedora 28 NVIDIA 390.48
Borked
Installation of dependencies is fine. CTD when starting
i7-8700K / GTX 1080 KDE neon LTS User Edition 5.12 (Xenial) (Kernel 4.4.0-134) NVIDIA 396.54
Game works perfectly, however there is a native version of the game that is available off of steam (if you buy via steam you get access to that) that also works perfectly.
Any video will crash the game, don't matter if you launch the story mode or if you try to see them at collection section. Characters appear broken on character selection screen and won't appear at all at fights. XBox One controller works fine and online features seem to work (couldn't find people playing but you can see rankings and that stuff).
Antergos 64bit NVIDIA 410.57
Borked
Characters won't render correctly, they are invisible in battles and a polygon mess in the character selection screen. My XBox One controller stoped working for this game on proton recently. It worked fine the first days.
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Borked
Crashes right after intro
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game runs, but crashed when loading a level
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
The game runs, but crashed after loading the first level
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Bronze
I runs just like the Windows, except the character models are corrupted on the selection screen, and in battle they are invisible.
This worked from the onset of Proton, but very buggy and slow, but trying again with 3.16-6, it is very smooth in play, though appears very low res for playing on my 4k screen. My only qualm is I can't seem to get my steam controller to work with it so far. Going to try other controllers soon.
Linux 4.x NVIDIA 415.25
Gold
Seems to work perfectly fine. Only minor issue is game shows keyboard input prompts rather than controller .
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
(very minor) Xbox One Controller works, but the screen show keyboard keys
Videos are missing, winetricks can't install wmp10 on 64bit; unplayable with xbox 360 controller, camera is bound to triggers and constantly spinning; xboxdrv can fix the controller, but found no way with steam controller configurator
Played with Xbox 360 wired controller; in galleries, control scrolls automatically to the last item, videos don't play, otherwise game is completely playable.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Does not close properly and music does not work in game. Everything else seems fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
The game needs the files "gm16.dls" and "gm.dls", these must go in "steamapps/compatdata/266210/pfx/drive_c/windows/syswow64/drivers".
You also need to install "directmusic" and "dsdmo" via winetricks/protontricks. If the game fails to start (blackscreen), set "sound=alsa" as well.
This also fixes the dead process on exit, the game now closes gracefully.
* Without doing these steps, you might experience the same problems as in the rest of the reports.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Process must be killed after quitting
Gentoo Base System release 2.6 4.5 Mesa 18.3.0
Platinum
Played several hours without any issues. Also ran on an older Intel system with HD4870 GPU flawlessly.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
Install the game, run once. Go to your process monitor and KILL Game_plus.exe process. Open a terminal run "protontricks 266210 -q directmusic dsdmo gmdls" and then "protontricks 266210 sound=alsa". If you didn't kill Game_plus it will give an error regarding ProgramFiles returning null string. After all this, the game should launch with dxvk (totally unnecessary) and run BGM in all maps. It will also close properly when closing the window (alt+f4). More extensive gameplay is necessary to see if any bad sideeffects occur on the way.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Works just fine
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
The process doesn't close itself after exit.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
MIDI tracks do not play. After exiting the game it requires the process to be terminated manually.
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Borked
Nags about missing .dll files then proceeds to not start.
Intel i5-2520/Intel HD 3000 Arch Linux Default Driver ?
Silver
Music during gameplay doesn't work, executable must be manually killed in both normal and plus versions after game exit. Tested data transfer to plus version and a complete playthrough, no other issues.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15) NVIDIA 396.51
Platinum
No Issues in a few minutes of play
i5-2500K / GTX 670 Linux Mint 19 NVIDIA 390.67
Silver
Edit: Playable, but 'kill -9' on game_plus.exe required to close steam
i5-2500K / GTX 670 Linux Mint 19 NVIDIA 390.67
Borked
Does not get past GUI launch/configuration program. Errors "Failed to start-up. Game.exe may already be running...." Steam log shows many "eventfd: Too many open files" errors.
AMD Ryzen 3 1300X Quad-Core Processor Arch Linux NVIDIA 396.51
Nothing runs and non of the tweaks worked. Screen is always black but you can hear sounds when clicking on it. Have tested multiple launch options as well but nothing seems to get it to display an image
elementary OS 0.4.1 Loki 4.5.13540 Compatibility Profile Context
The game indeed works good... or so it seems. I can't say much without spoilers, but some elements of OneShot are *very* meta. You're going to need a Windows computer or a VM to enjoy the game as Proton just isn't able to emulate Windows environment to this extent. I repeat - don't try it with Proton, it will ruin your experience.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game fails to start, a window opens for half a second and closes.
Pop!_OS 18.10 4.4 Mesa 18.2.2
Gold
Runs perfectly, with flawless controller support. Though, some puzzles which rely on particular interactions with the user's operating system may not function properly, or function more awkwardly.
The reason this doesn't show up as a Steam Play title is because the devs made a Wine wrapper for it. That seems to be borked. Use steamcmd to install app 252010 in Windows, then run Wine on it. For example:
steamcmd +@sSteamCmdForcePlatformType windows +login +force_install_dir oniken +app_update 252010 +exit
Team chat font has aliasing issues, After few hours of inactivity sound might get crunchy, probably related to pulse audio, also sometimes fails at displaying graphics when that happens. Might crash sometimes, usually after hours of gameplay in this case it but might be game issue rather than proton. Nothing game breaking or even annoying.
Generally works but some parts of the game need a web browser (For videos) and font scaling is bad if game not run in full-screen. Font aliasing is better after switching to steam with native libraries.
Manjaro Linux 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-54c823ec79)
Simply doesn't display anything (no black screen, no error message, just...nothing after "now preparing to start")
Intel Core i3-3110M @ 2.4GHz x 2 Mint 18.1 Cinnamon 64-bit (kernel 4.4) Intel HD graphics
Borked
Does not start at all, no reaction.
"Solus" (64 bit) 3.0 Mesa 18.1.6
Silver
Running .net 40 twice (second run click repair button)through winetricks enables the game to work, no music playing at all though even with xact, other sounds are as normal.
cannot alt tab to another window, it causes the game window to go black but other than that game runs perfectly fine.
i7-6700hq / GTX 980m Ubuntu 16.04 NVIDIA 390.77
Platinum
Runs perfect with xbox 360 controller! https://www.youtube.com/watch?v=TgplfUz3xl4
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Platinum
No issues whatsoever, you need to change resolution in /home/user/.local/share/Steam/steamapps/compatdata/12830/pfx/drive_c/users/steamuser/My Documents/My Games/OFDR/hardwaresettings
though but that is also an issue on windows.
Take a look at the screenshots to see what's working! The game needs 2 Dlls override to get it not to crash at launch: .NET 4.0 GFWL Steam tries to install them by default but the game won't launch then. To get the game to work: Prevent .NET and GFWL to be installed by renaming them in the game directory: cd *path-to*/SteamLibrary/steamapps/common/Operation\ Flashpoint\ Red\ River/redist/ mv DotNet/dotNetFx40_Full_x86_x64.exe DotNet/dotNetFx40_Full_x86_x64.exe.bak mv GFWL/gfwlivesetup.exe GFWL/gfwlivesetup.exe.bak Now launch the game, it won't even start because it needs xlive.dll but it's going to install dx9 and vcrun2008 just fine. After that run: winetricks -q gfw dotnet40 Before launching the game you can set your resolution here: ~/Documents/My\ Games/OFRR/hardwaresettings/hardware_settings_config.xml Now start the game and after the intro videos you will end up in the menu, which will be without fonts You will need to press 'ENTER' to get GFWL to open, then press 'ESC' or create an account (r u mad?). Then just randomly press 'ENTER' to get the game to start a new campaign.. After the correctly rendered intro video you will be able to play but with some heavy graphical errors and with no hud!
The game itself seems to run fine.
However, it will not detect a 360 controller which is required to play.
Because of this, it is impossible to get past the title screen.
Dixed missing hands by using proton beta and adding 'PROTON_USE_WINED3D11=1 %command%` to launch options. However, doing this also tanked performance, and I now get sub 20fps.
Pop!_OS 18.10 NVIDIA 410.78
Bronze
Game was running at 25fps with a frame time of 30ms. Hand textures/meshes are missing.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Had issues of the login not tracking my VR headset and controllers (vive) but found out if I start the game manually through non-vr steam interface it has problems tracking.
Solution for this is start Steam VR and launch the game through the Steam VR menu.
Game performance isnt good but it is playable on Low gfx.
Stream output driver update fixed invisible characters and such.
I have played through seven levels of the first campaign. Everything seems to be fully functional, the sound is clean, crisp and has no jumps or gaps. Graphics are fully maxed out and run fluidly.
I have had one crash of the game in 3 hours of play.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Perfect.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Ubuntu 17.10 (64 bit) 4.6.0 NVIDIA 390.77
Silver
Game runs well. Random texture error on flame arrows.
The second level loaded with just a black screen. The UI was perfectly normal, but I couldn't see the level. I had to leave the game completely, restart the game, and the level would load. Restarting level made it go back to black screen.
i7-3840 Manjaro Stable 64-bit NVIDIA 396
Platinum
No issues.
i5-4690K / GTX 1070 Solus 64-bit (Kernel 4.17.17) NVIDIA 390.77
Tried Disable D3d11 and Wine D3d11 but usually starts level with black screen and have never been able to "complete" a level without crashing. The level is completed and skulls are earned but the game crashes.
Linux 4.x NVIDIA 410.73
Silver
No audio at all (USB audio device). Random crashes on level completion, black blocking on various projectile effects. Room mate crashes almost 90+% of the time on level completion, has audio via onboard sound. Game USED to have sounds way back running Steam in Wine 1.78-steamhack.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
Sometimes crashes at the end of a game or everything is black at the start of a new game but most of the time it works. Once you're in a game everything works fine too.
Zorin OS 12.4 NVIDIA 415.13
Platinum
It seems to run ok, but it's missing the most recent changes to the save file, so The Crossing only has 4 skulls instead of 5, and I only have 9 skulls instead of 12 to spend on the spell book. It is otherwise running flawless so far.
Manjaro Linux NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Borked
Won't start, tried "PROTON_NO_D3D11=1" and "PROTON_USE_WINED3D11=1" but just doesn't start. Proton log file when using "PROTON_LOG=1" states that LOTS of dlls are missing. Tried installing some of the dlls programs according to the name of dll by protontricks, but no luck. Game just opens in black and crashes. No error message is given.
Played for a bit in a level, single player only. Everything worked flawlessly, good performance.
Debian GNU/Linux testing (buster) 3.0 Mesa 18.1.9
Bronze
black screen when initial window is to small (tiling wm), resizing the window and refocusing fixes that. If the game lost focus (switching tags), mouse clicks will stop working.
Arch Linux 4.4 Mesa 18.2.3
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I have to validate game files often, and steam always re-acquires a file. Otherwise it crashes at the end of a level.
Performance is great, but more often than not crashes after games (before end-game screen) or during loading the next map. This seems to be affected by which maps, the first few small maps seems to do so less often, while later larger maps does it basically every time. It also sometimes starts the map with black screen (HUD is visible), roughly 1/5 games.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Flawless, feels like a native game.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
no problems! great!!
Linux Mint 19 Tara 4.4 (Compatibility Profile) Mesa 18.2.3 - padoka PPA
Borked
Starts and stops. Bunch of dll errors in the Proton log. Installed some of them but did not work. Steam native and runtime is same. Also tried NO_D3D11 and USE_WINED3D11 but nothing. I can't find why this does not works because everyone expect me got it to work. It sucks.
Appears to work perfectly, except mouse moving to top left when controller not plugged in
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs smooth, no difference than when I used Windows. I've never experienced crashes mid-game, but, sometimes it does crash while loading a game. Doesn't happen too often and luckily the game starts fast so I only lose like 10 seconds of playtime.
It's obviously missing msttcorefonts, so the tooltips don't show anything (which is almost mandatory in this game). Introvideos don't show, but they can be disabled in the options. Other than that it runs well.
Runs only in safe mode, normal mode is missing textures and crashes on loading maps. Memory Overflow when using High Antialising (x8) while running 2K, can be delayed (or avoided) by disabling Antialising, but could still exist (not tested) and cause problems during longer playtimes.
i7_7700K / GTX 1050 Ti Parrot OS Security 4.2 64-Bit (Kernel 4.17.0) NVIDIA 390.77
Game crashes at launch, an error message pops up " ori.exe caused an Access Violation (0xc0000005)in module ori.exe at 0023:004333a9".
Game previously ran with PlayOnLinux's Steam default install.
i3-3271U / Intel HD 4000 Arch Linux 64-bit (Kernel 4.17.14) i915
Silver
first launch a little slow (~40sec) then the other fast launches
It took longer to shut down than what I would have liked (20--30 seconds) but while playing everything was perfect
i5-6600k/gtx 970 Solus 3.99999 NVIDIA 390.70
Gold
Began a new game and have played about an hour. Possible glitch with monitor losing signal and going black, but recovered without any visible game impact.
GeForce GTX 960 Linux Mint 19 Kernel 4.15.0-20-generice NVIDIA 396.54
Borked
Game crashes at launch. Error message: Read from location 00000000 caused an access violation.
R7 1700 & Fury X Linux Mint (Kernel 4.15.0-33) Messa 18.0.4 & Mesa 18.3.0
Platinum
Didnt work on radeon (default for gcn 1.0) drivers, had to switch to amdgpu and now works fluid 60 fps, just takes long time on the initial loading with running ori
amd 8870m activated with parameter env DRI_PRIME=1
The game runs great, there are some rare slowdowns but the fps counter always say 60fps. I don't know if these slowdowns are present in the windows version too .
[ 16900 ] Ori and the Blind Forest: Definitive Edition
Gold
Full playthrough, played with a Steam controller. Game ran perfectly at 1440p without any tweaks.
Achievements don't work.
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
Just launch and play, no real issues with this one I found.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly. Nothing changed. No fps drops at 1440p, load times are fast, controller works like normal. Can't tell the difference between running on Windows or Ubuntu.
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs as well as on Windows (and starts even faster), though the game is unplayable with an Xbox 360 controller since Proton 3.16-5, with 1 to 2 seconds input lag.
Linux Mint 18.2 Sonya NVIDIA 415.25
Gold
Nvidia 940mx Xubuntu 18.04.1 ?
Silver
Loading screen is really slow. Gameplay seems fine.
Ryzen 5 1600 / GTX 970 Manjaro NVIDIA 396.51
Silver
Loading screen is slow but gameplay is fine
FX-6300 / GTX 750 Ti Solus Budgie NVIDIA 390.77
Platinum
Very rare crashes which seemed unrelated to Proton and did not happen during gameplay. Otherwise perfect.
Linux 4.x (64-bitowy) 4.4 (Compatibility Profile) Mesa 18.2.0
Slow loading screen. Game works fine . Gamepad works without issues
i5-6500 / GTX 960 Arch Linux (64 bit) NVIDIA 396.54
Gold
Entirely playable; runs very smoothly for most areas, but there are some areas that see noticeable FPS drops. Toggling vsync on/off when that happens seems to help. I haven't finished the whole game yet; I've gotten to the Moon Grotto. Be warned that the loading screen at the beginning is very choppy, but it recovers fully when the main menu loads. In i3wm, turning fullscreen on in-game, and then switching workspaces crashes the game; I run it windowed, and set fullscreen through i3wm, which works flawlessly (this seems to be a fairly common issue/workaround with wine/proton games on i3wm).
Played through intro and a few active scenes much later in the game. Sound and all perfect.
i7-6700K Arch Linux 64-bit (Kernel 4.17.0-pf6) NVIDIA 396.51
Platinum
work better than windows 10, because in w10 have issues of fps when using a controller
i7-4790k Fedora 28 NVIDIA 396.54
Platinum
Runs better when Vsync ON
i5-4670k / GTX 660Ti Linux Mint 19 64-bit Cinnamon (Kernel 4.15.0-33) NVIDIA 390.87
Silver
Works mostly fine, and is very playable @1440. Crashes sometimes when reloading to last save point after dying. Crashes sometimes with no explanation and game exits. Not all Achievements registering. Did use launch option "-force-d3d9" to get it to boot, otherwise it wouldnt load. As others have mentioned, loading screen is choppy.
Have finished the game on normal using these settings.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Runs great. Only few fps drops (from 60 to 58 fps).
Failed for me; not sure what the problem is. Tries to launch, but crashes.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Gold
Works out of the box. Activating Vsync from the game causes micro-freezes but activating it from the Nvidia X server settings program (by enabling "force composition pipeline") removes tearing without causing these freezes. I managed to go through the entire game without issue.
Linux 4.x NVIDIA 410.78
Platinum
I've had no issues with this game at all, just click play and it works.
First time starting the game it takes quite a while to load. Perfect afterwards.
Linux 4.x 4.4 Mesa 18.2.3
Platinum
Loading screen is slow but game runs perfectly
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
From start to finish, it works without any hitches.
Arch Linux 4.5 Mesa 18.3.1
Platinum
I had to force dx11 mode for the xbox controller to work
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs perfectly right out of the box. I played using an Xbox 360 controller with no issues.
Ubuntu 18.10 NVIDIA 410.73
Gold
Finished the game. The game itself runs perfectly out of the box, however the achievements did not work most of the time. It seems that one process related to the achievements is crashing, with this error: "*** buffer overflow detected ***: /home/gael/.local/share/Steam/steamapps/common/Ori DE/oriDE.exe terminated". In order to get achievements working all the time, I had to start Steam in a terminal and keep restarting the game until this line didn't appear in the terminal
Linux 4.x NVIDIA 415.22
Borked
After hitting play, a crash notification is shown, along with a message about a dump
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Full play through without any single issue.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Gold
Crashes by default, runs well with either PROTON_USE_WINED3D11 or PROTON_NO_D3D11. The latter seems to give better performance (200+fps vs 100+).
Achievements aren't working flawlessly. Sometimes they just don't register. Sometimes they do.
"Arch Linux" (64-bit) 4.6.0 NVIDIA 410.57
Platinum
slightly less fps, though probably due to ancient gpu
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Slightly less fps, but probably due to ancient GPU
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The first load takes several minutes where the game appears to be frozen. Don't touch anything, just let it do its thing. After that, everything runs perfectly.
Arch Linux 4.x NVIDIA 415.25
Platinum
The first load takes some time, just be patient. Make sure to select "performance" CPU frequency governor, or it runs sloppy.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Bronze
Screen looks normal until I attack.
When I attack, everything is black except for some glowing stuff and their surroundings. Border between visible and black is chunky like large pixels.
Tried "Disable D3d11" and "Use Wine D3d11", didn't fix the weird graphical glitches.
Entire screen would also turn black occasionally.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Game crashes immediately after the start. Tried 3 tweaks above (disable esync, disable d3d11, use wine d3d11), but no luck.
Error message:
----
crash_20181124185404_1.dmp[8486]: Uploading dump (out-of-process)
/tmp/dumps/crash_20181124185404_1.dmp
/data/Steam/steam.sh: line 889: 8308 Segmentation fault (core dumped) $STEAM_DEBUGGER "$STEAMROOT/$STEAMEXEPATH" "$@"
crash_20181124185404_1.dmp[8486]: Finished uploading minidump (out-of-process): success = yes
crash_20181124185404_1.dmp[8486]: response: CrashID=bp-85b2e8be-cf68-43cc-b696-d956a2181124
crash_20181124185404_1.dmp[8486]: file ''/tmp/dumps/crash_20181124185404_1.dmp'', upload yes: ''CrashID=bp-85b2e8be-cf68-43cc-b696-d956a2181124''
---
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Platinum
Smooth 60 fps
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played for 20 minutes from start to when you get to the tree and receive the 3 main objectives. Works flawlessly at 60fps. The only problem i saw was during first launch when the initial loading of the game took long and had massive fps drop in menu. Everything was perfect after that thou. Tested on Mouse and keyboard. Tried to use controller but it is abysmal trying to figure out how to connect my xbox controller to linux OS.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
For a few seconds in the first couple of hours, parts of the screen are blacked out. Happens more often without disabling d3d11.
Either way, 60+ fps @ 720p, 40 fps @ 1080p, 10 fps @ 2160p/4K
Sound is mostly fine.
Seems to work well but freezes within 2-3 minutes. In that frametime I managed to launch a game and adjust some settings. After the freeze just have to kill manually the game.
Linux 4.x (64 bits) 4.4 Mesa 18.2.4
Platinum
Worked out of the box without any issues, did not try multiplayer.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
realy cool. Absoluty no problems
Manjaro Linux NVIDIA 410.78
Bronze
Seems to run fine, but freezes up and becomes unresponsive about 20 minutes in. Had to ssh into my computer to kill the game in order to get the window manager to respond again.
When you start the game in launcher first time it may throw an access violation error, when you start it second time it works flawlessly. Intros in russian campaign are not displayed, but i am not sure whether it's game fault or Proton fault. I run it with OpenGL 3.0 renderer.
i7-4710HQ Arch Linux 64-bit (Kernel 4.17.14-arch) Mesa 18.1.5
Platinum
Works flawlessly with default settings (OpenGL 3.0). Direct Draw didn't work, but there's no reason to use it.
Error: Tray Icon pops up for about 1-2 seconds and it crashes
Workaround: Download via steam, install winetricks and use winetricks to install corefonts, d3dx9_36, vcrun2005, vcrun2008, vcrun2010. Run winecfg and select -> Libraries -> [New override for library: ] d3d11 -> Add -> Edit... -> Disable. Run winecfg and select -> Windows Version: Windows XP. Launch game via Steam
Error: When launched, launcher opens. But it is completely gray. In the top right corner, a close, minimize and settings buttons can be seen. I played a around in the setting but to no avail (for me at least)
You need drivers with Tranform Feedback/Stream Output support (i.e nvidia 396.54.09) to render all the characters. Works out of box. With ryzen taskset -c 0-7 was used to make it perform better. It seems to cap the framerate to 60FPS, as proton reports my monitor as 60Hz, even though its 144hz, regular wine detects it fine. framerate sometimes locks down to 50 or 45 when it has few shader caching stutters, it will lock itself back to 60 after some time or when bringing up the menu. Multiplayer worked also, did not test for long though, was able to join a server and was running around 10 min. Input works, chat works. Only place where you cant type is when you create your character, can't type the name.
Arch Linux NVIDIA 396.54.09
Bronze
The game launches. Character Models are invisible. The game will load and render, but keyboard/mouse functionality does not work once in game.
i5-2400 / GTX 1060 Arch Linux NVIDIA 396.51
Borked
Certain models will be invisible unless PROTON_USE_WINED3D is enabled. After joining a game, the keyboard and the mouse will stop working. Also, it makes my computer unstable and I need to restart it.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game loads with some functionality only. Main menu seems ok but models do not load properly and cannot start a new avatar as parts are not shown and keyboard does not function in parts (ex. set char name).
Game runs, but almost all npc models an the PC model are invisible. The keyboard input doesn't work on textboxes. (Played on private server with friends).
Missing models might be related to: https://bugs.winehq.org/show_bug.cgi?id=41295
-force-d3d9 option crashes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs well after aplying "PROTON_USE_WINED3D11=1 %command%" launch option. The game requires GTX980 and I only have GTX950 therefore the performance is poor, but in 1280x720 and low settings it is playable with 25-30 FPS.
Works well. Sound problems fixed after: WINEPREFIX=~/.steam/steam/steamapps/compatdata/649810/pfx winecfg
and set xaudio2_7, xaudio2_7 to native,builtin
Occasional minor audio distortions. Runs at an acceptable framerate. Played the tutorial and a little bit of mission and free play modes. I was unable to test multiplayer since nobody else was online.
crashes immediately after execution showing a crash report hint
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
You have to use a driver with stream output support e.g. 396.54.09 for nvidia and proton 3.16-4-beta. Additionally disable vsync in the ingame menu and you get max fps. Runs flawless that way.
You can use normal Nvidia driver now but must be 415.22 or newer (to fix missing character models + better performance) and Proton 16.6 or newer is best
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Bronze
Black screen when playing intro video, Game runs but Missing Character Models
Starts fine if you rename "OC1.1.exe" to "Outcast 1.1.exe". Configure options in "userdata/config.ini". To exit outcast: `killall -9 'Outcast 1.1.exe'`.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Won't start at all.
Linux 4.x (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Did not notice audio being off-synch during cut-scenes. Stutter is pretty frequent visiting new areas for the first time, but after the shader cache has been built the game runs well.
It works, and there is a performance bump in my toaster, for whatever reason. I agree with the other report, about the sound playing not synced during cut-scenes
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played from start to finish without any issues at all. Yes the first cut scene had video+audio synchronization errors but this affected no other cut scene and everything else worked perfectly.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Seems to work perfect! I've already completed this damn game though and didn't want to go too far on it! Hah.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Platinum
No problems at all
Ubuntu 18.10 NVIDIA 390.87
Platinum
Did not run into any issues. Played less than 15min though..
Ubuntu 18.10 NVIDIA 396.54
Platinum
Works perfectly well for me. Didn't even notice performance downsides.
Manjaro Linux NVIDIA 415.25
Platinum
Wireless xbox 360 controller works perfectly, 50 fps+
The game render perfectly with good performance but there's a bug on the controls that make de player move to upper left the entire time. Very dificult to play in current state.
Issues with sound (cracking) and enabling xact as some online posts say didn't help.
When pressing Alt the game just goes to black screen and needs to be manually kill-ed.
Otherwise performance is good and quite fast.
With SLI enabled the game does not work (says it's running but there's no window or output at all).
Ubuntu 16.04.5 LTS NVIDIA 410.73
Gold
Works perfectly when using the following options : PROTON_USE_WINED3D11=1 %command% -novideo
Linux 4.x (64 bits) 4.4 Mesa 18.2.4
Platinum
Not working when using NVIDIA driver 384 or earlier ( Unity just displays a Pink Screen) , after upgrading to NVIDIA Driver 390.87 works perfectly
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Played the first few levels without any issues
Antergos Linux 3.0 Mesa 18.2.5
Platinum
Everything worked excellent.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Starts without tweaks, works fine with 2 Steam Controllers. A bit laggy at times, also has some of the usual Unity issues (Screen Tearing etc.). System doesn't recognize the game as activity, will go to Lock Screen / Screensaver if played only with Controller. Overall very playable though!
Linux Mint 19 Tara NVIDIA 396.54.05
Platinum
Played coop with two wireless xbox 360 controller and works perfectly
Crashed at startup, only working after adding 'PROTON_USE_WINED3D11=1 %command%' at launch option.. performance is really laggy, unable to play comfortably.
Manjaro Linux 3.0 Mesa 18.2.2
Silver
Besides the performance penalty it works great. Tested with Steam controller
Game was able to run with similar performance to Window's counterpart, However the timers were non-functioning. I.e. The timers for each round would not start, additionally items would take additional time to perform such as cutting food related items.
Seems totally OK. Even tried with Steam controller and emulated Xbox360 controller too, no problem.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.44
Gold
Crashed upon starting (log:"err: D3D11CreateDevice: Failed to create a DXGI factory"). When adding "PROTON_USE_WINED3D11=1 %command" to the tweaks, all seemed perfect: PS4 controller, cloud save, gameplay. Setting up the controls is a bit fiddly, but is exactly the same in windows.
Framerate is low on the welcoming screen but great everywhere else so not really an issue. Works perfectly with a XBox 360 controller.
Linux Mint 19 Tara (64 bits) NVIDIA 410.78
Platinum
Works as if it were Native
Ubuntu 18.10 NVIDIA 415.25
Gold
Steam failed with vega graphics but LUTRIS saved the day https://github.com/lutris/lutris/wiki/How-to:-DXVK
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Runs pretty well, but can be unsmooth at times. I have had a few issues with controllers here and there.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Platinum
Runs perfectly.
XBone controller works fine, both wired and w/ bluetooth
(for bluetooth mode to work correctly I needed to use the latest xpadneo)
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Installed and loaded with no tweaks needed. Good performance on highest settings.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Silver
Laggy, but playable. Played with Steam Controller.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Completed entire game with DLCs. Steam Controller + Xbox 360 wireless controllers, all worked perfectly.
Pop!_OS 18.04 LTS NVIDIA 415.25
Platinum
Played an hour, everything was fine.
Linux 4.x NVIDIA 410.66
Borked
Trying to launch game gets a error "The game Crashed. The crash Report Folder named 2018-10-20-074640" next to game executable. It would be great if you'd send it to the developers of the game!
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Works flawless, multiple wireless xbox360 controller support
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Platinum
Whole campaign runs perfectly. DLC runs perfectly. Controllers work perfectly. One stutter at menu startup, but then perfect fps
Linux 4.x NVIDIA 410.66
Borked
Cant render font.
more images: https://imgur.com/eRjZVEk
Ubuntu 18.10 3.0 Mesa 18.3.0 - padoka PPA
Platinum
Runs perfectly.
No tweaks applied.
Linux 4.x NVIDIA 415.25
Platinum
Works ok
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Platinum
Run in windowed mode, and maybe you may need to lower graphics, because seems like consumes more resources comparing to Windows version
-Game Breaker: I can not start a mission solo.
-Due to missing Windows Media Player Feature Pack no videos are shown (error prompt after starting the game). This can be ignored and videos could be skipped by holding space. Probably https://askubuntu.com/questions/651099/how-to-install-windows-media-feature-pack-required-by-a-game can help here
-The Performance is not good in comparison to Win10. Levels with a lot of lighting are laggy
-Several Error Prompt on the Map Menu, but they can be ignored
Game runs without any major tweaks perfectly from general gameplay and graphics standpoint. What doesn't work is clicking on any menu-driven system, from the intro to the game, to tower travel menus, forge, and most importantly your armory. I can do most anything simply using arrows and enter luckily, but I can't figure out how to go left and right in any way in the armory to change from helmet, weapon, or armor pages. Playing this through I"ve not needed to change yet, but once I get Arcanum smelter, I'm a bit screwed to use it.
Stable and good performance. Fully completed first level.
Xeon E5440 / GTX 650 Ti Ubuntu 18.04.1 NVIDIA 396.54
Platinum
Native performance. No issues.
Athlon II 860k / GT 730 Arch Linux (Kernel 4.18.4) NVIDIA 390.77
Platinum
Note: mentioned Proton version used for around 3 hours, around 40 on previous Proton versions. It works very similar since then though. Game works pretty much perfectly (enough), a few things, which don't really affect the experience should be noted though: there happen sound glitches, like it gets cut into a few pieces, FPS drops significantly when you get hit by some melee enemy attacks, the average FPS seems lower than while playing on Windows, but even if so, it's high enough it's not any bother anyway. Overall the game is super playable, so just shoot some demons and have fun with it.
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
elementary OS 5.0 Juno 4.5 Mesa 18.3.0 - padoka PPA
Borked
Gets a "This application requires a version of Adobe AIR which cannot be found. Please download from adobe.com/go/getair" error, and crashes before starting,
Skip .NET installations. Must be done every time the game is started.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Paladins runs fine: it seems the Anti-cheat now works on Linux since latest paladin update. But for how long ?
The game runs at more than 60fps at MAX settings, with an old I5 + GTX 970.
In VIDEO: https://youtu.be/NIUm9ZhLQCo
When steam tries to install .Net ignore that with cancel button. You must do that twice at start which is a bit stupid. So it is NOT working out of the box because of this problem, so I put Silver instead of Gold.
Ubuntu 18.10 NVIDIA 415.27
Gold
Need to install .net 4.0 manually with protontricks
Manjaro Linux 4.5 Mesa 18.3.1
Gold
Works perfectly on Proton 3.16-6 , having playing several hours.
elementary OS 5.0 Juno NVIDIA 390.77
Gold
Runs out of the box but you have to skip the .net 4 installer on every launch. Install .net 4 with protontricks to fix that. Also disable esync to reduce stuttering.
Linux 4.x NVIDIA 415.25
Borked
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 396.54
Gold
Skip .NET installations. Must be done every time the game is started.
Ubuntu 18.10 NVIDIA 415.25
Gold
works like a charm with proton 3.16.6 BETA and mono-complete
Linux Mint 19 Tara NVIDIA 390.48
Gold
i install the dotnet40 with protontricks and after that i can play the game
Fedora 29 Gnome 4.4 Mesa 18.2.8
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Bronze
Managed to install the game no problem and run it with the latest nvidia drivers and Proton version, so the app per se runs out of the box.The game connects to the server and even let's you enter the queue. Everything works until you actually enter the match, after several seconds you are kicked out to the main menu so seems like EAC is to be blamed here
Ubuntu 18.10 NVIDIA 415.25
Borked
not install
Linux Mint 19 Tara NVIDIA 415.25
Borked
Was able to bypass dotnet4 install by directly installing dotnet40 into game wineprefix (path should be $HOME/.local/share/Steam/steamapps/compatdata/444090/pfx/). But, even though I was able to authenticate in login, launcher does not connect to high-rez servers, and was unable to play. This leads me to think there is somekind of sandboxing in place (by Steam) that blocks the game/launcher network connections.
Generally works, but there are blue boxes instead of text (propably BayTrail's Vulkan fault, because Intel didn't contribute full vulkan support for Gen7)
The 'no text' can be fixed by adding "PROTON_NO_D3D11=1 %command%" (no parentheses) to the game's launch options. I'm not sure if there are other issues (steam reviews mention it being worse than mobile, but haven't played this on windows).
Linux Mint 19 Tara NVIDIA 410.73
Borked
No text displayed on main menu, just blank boxes.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
No menu or game text. Not sure if the problem is missing fonts or a rendering problem. Tried installing MS corefonts. Works fine otherwise, but it's not really playable.
Linux 4.x 3.0 Mesa 18.2.3
Gold
Worked perfectly after adding "PROTON_NO_D3D11=1 %command%" launch option (without quotation marks).
Played 1st scenario in campaign reasonably well (some glitches), entered 2nd scenario and almost completely locked up all mouse/keyboard input. Except couple of keyboard shortcuts still worked, opened ctrl-alt-f1 terminal, had to kill -9 all processes associated with steam/panzer/wine to get computer working.
Linux Mint 18.1 Serena (64 bit) 3.0 Mesa 11.2.0
Gold
Map appears black and no buttons can be clicked. However, ALT-Tabbing fixes it. Has to be done at the beginning of every scenario but afterwards works just great.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Bronze
No sound, Menu buttons don't seem to be working, screen turns black every now and then, than shows the main menu, than the map. Hard to play and also the game won't shut down if the buttons are not working. Gotta go into task manager to close it forcefully.
UE3 version will not start, UE4 alpha version runs with Steam launch option "PROTON_USE_WINED3D11=1 %command%", but the framerate stutters and sound is distorted.
Everything seems to work fine, the only issue (Invisible characters / dinosaurs) is fixed with custom command line options:
PROTON_USE_WINED3D=1 %command%
Manjaro Linux NVIDIA 410.73
Borked
Started the game, selected a new game, freezes or errors out while loading the map. Unplayable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Use to have invisible characters/dino's but now works flawlessly after going to properties and setting launch options to PROTON_USE_WINED3D=1 %command%
Linux 4.x NVIDIA 410.73
Silver
Invisible characters / dinosaurs, everything else seems to run flawlessly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Everything runs great except the characters (humans and dinos) are invisible. You can just see hats moving around.
Start the game from Steam -> a (black) screen is made, like the game is starting up -> screen goes back to desktop. There was no game splash screen or any graphics, or any sound during "start up". So the game just won't start.
Only black screen during cutscenes (audio/subtitles plays and you can skip cutscenes). Crashes on exit, have to manually terminate the game. Otherwise runs excellent. Logitech F710 gamepad works perfect. Disabling Steam overlay, Disable Esync & Use WineD3D have no effect, Disable D3D11 prevents the game from starting (even though the store page lists only DX9 required)
Crashes when trying some sub-games due to missing media player components. Only "minigolf" and "fashion show" games are playable. Sound tends to get stuck after a while and sometimes glitches around cursor appear. Probably installing some components manually might make it better but I didn't try.
Game starts but has some minor network issues. It crashes often on entering a new area.
Linux 4.x NVIDIA 415.25
Silver
DX9 mode after DX11 fails. Stutters when loading new spells/textures. Towns are the worst with people arriving and leaving constantly.
Adding --waitforpreload and --noasync to launch options improves later stuttering on loading textures (but it still happens).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
After tweaking, works perfectly and no errors were found.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
It is playable, but the screen freezes every 2-3 seconds for a fraction of a second, not nice.
Linux Mint 18.2 Sonya (64 bit) 4.5.0 NVIDIA 375.66
Silver
runs but with significant slowdown compared to windows
Ubuntu 18.04.1 LTS NVIDIA 410.73
Bronze
With D11 Crashing on start but with DX9 it works but stutters a lot
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
I haven't played through the entire story with this custom proton version, but the game hasn't had any crashes so it seems like it'll be good.
had to use a custom proton version that someone else linked a dl for in here.
Performance wise there are massive lagspikes during shadercompilation, but that becomes less and less of an issue as you play
Void Linux 4.5 Mesa 18.3.0
Silver
Game doesn't work with DX11, it require patched wine, but even with it you will have graphical glitches, so stick with DX9ex. Shattering and freezing, unexpected disconnections from the server also affects Windows user, so it's not wine fault.
Finished the tutorial and then after third dungeon i got a crash with a popup windows exception: unable to create rtt backing texture.
"Manjaro Linux" (64-bit) 4.6.0 NVIDIA 396.54
Bronze
Will crash on initial start with DX11 and ask you to run in DX9, will work afterwards with no other setup. Game is (very) sluggish for a few minutes then becomes OK. This also happens when moving from one place to another. Can crash seemingly randomly after hours of play.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game run with stuttering, and only works with DirectX 9
Ubuntu 18.10 4.5 Mesa 18.2.2
Borked
the game runs a little better than with playonlinux, but since the latest patches it often crashes even before you reach the city after login. After several tries you may end in the city, but it crashes when you change the zone, maximu possible play time is 2 - 8 minutes. PoE has always had trouble running in Linux since it keeps using more and more memory, but since about half a year it has been more or less unplayable.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Bronze
Tried various tweaks, still has awful stuttering rendering game unplayable. DX11 doesn't work at all.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
turned shadows, aa, and af off, lowered graphics settings, disabled after effects. nothing has improved stability however i did gain a few fps. my gpu is unable to run vulkan and therefor unable to use DXVK to allow dx11.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Bronze
Graphical performance is ok 60 FPS @ 1080P on ultra/high.
Sometimes stutters.
Game randomly crashing with random exceptions during changing levels.
Only runs in DX9.
Sometimes the textures dont load successfully, displaying items as a black rectangles on the screen.
(Cannot get the minimum required nvidia drivers, because the debian philosophy is "testing" (holding back) the packages for moths.I installed the "fresh" 390.87 (Aug 2018) from backports.Before that, it was 384 something which was 2 years old !)
Debian GNU/Linux 9.5 (stretch) NVIDIA 390.87
Bronze
If it runs only in Directx9 stop rating it above Bronze after ACT 4 onwards the game will crash every 5 Portals and the Game becomes unplayable. ATM it will not run in Directx11!
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Platinum only for DX9 EX renderer (in options menu). Works perfectly except for some stuttering when shadows are enabled. Crashed one time in 12 hours while playing around with graphics options. DX11 does not work.
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Force you on DX9, unplayable (Crashs on every maps, heavy sutters)
Manjaro Linux NVIDIA 410.73
Bronze
Manjaro Linux 3.0 Mesa 18.2.6
Silver
Only runs in DX9, run in normal DX9 and not EX. Also disable Shadows for smoother performance.
Game has following issues.
Random stuttering, mostly minor but can be quite a bit especially during boss fights.
Occasional minor missing textures and models, some pop back in, some don't.
Crashes semi-often, mostly on area changes.
All above issues don't seem to have any significant pattern as to why and crash errors are random. Game is definitely playable however.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Bronze
Runs on DirectX 9/EX, It stutters when a new effect is shown (The tooltip of DirectX 9 EX says that it is a common problem with it). Sometimes it crashes when loading a map. Some people report to have success with a patched DXVK and esync.
Linux 4.x 3.1 Mesa 18.1.7
Bronze
Awful performance / stuttery mess. Would not recommend.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
Only needed to change to directx9 and after that everything worked well
Linux 4.14 (64 bit) 3.1 Mesa 18.1.8
Silver
DX9 , . . Wine 3.
Linux Mint 18.3 Sylvia (64 бит) NVIDIA 396.54
Bronze
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Bronze
It runs okay on the lowest settings. But it takes a long time to load textures. If you go an area with a lot of textures it has to load at once it will crash. Even while going slowly eventually you'll just crash. Longest time I've managed to go without a crash is like 45 minutes.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.6
Gold
Firstly I started a game with this launch options: PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command%
I had few issues during menus or game itself (shuttering, slowdowns, game quits on menus, exceptions during entering areas). All graphic settings set to lowest possible (or disable if possible), DX9 (game doesn't run on DX11, exception appears on game start).
Then I used this launch options (taken from comments here): PROTON_NO_D3D11=1 PROTON_NO_ESYNC=1 %command% --waitforpreload --nologo --nodx9ex --gc2
Bingo, no more issues, any! Game runs flawlessly. I'm recommending this launch options (all graphic settings still set to lowest possible or disabled at all, DX9 used).
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Borked
Proton doesn't support this game with D3d11, but you can fix it using patch for wine (follow git issue), anyway it won't fix most problems. DX9 mode is unplayable and make many crashes.
Linux 4.x 3.0 Mesa 18.2.6
Silver
menus do not display text, PROTON_NO_D3D11 hangs much less
Linux Mint 19 Tara NVIDIA 415.25
Bronze
Game boots up, can actually play the game, but when it comes to changing zones - there is like a 75% chance the game will crash. A couple restarts will get you a little progress, but crashing 4-8 times an hour is really... really... not that enjoyable.
Not sure why people are putting PLAT/GOLD/SILVER, game crashes more often than not preventing you from playing comfortably and getting cozy.
Manjaro Linux 4.4 Mesa 18.2.6
Bronze
Crashes on DX11 mode, works only in DX9. The game was very stuttery at first, apparently due to shaders being compiled, especially in the starting town as people with various particle-effect-laden gear were coming in and out. I crashed four times during 45 minutes of play, twice due to some .dds file being unable to load and other two due to a "cannot create thread" error. The MTX shop's front page also has some black boxes that I assume should have some sort of adverts in them.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Bronze
[english]
works with directx 9, the game is playable but crashes a lot.
[portugus-brasil]
o jogo funciona habilitando o wine directx 9 , o jogo funciona mas ele para de funcionar repentinamente algumas vezes
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Tested on dx9, won't launch with dx11. Plays fine except stutters when caching new textures. This happens often, which makes it ALMOST unplayable.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game is work but with sttutering and some crash sometimes
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
No DX11 support in Steam's config, will crash on first run, then ask to relaunch as DX9. Game plays well. Will eventually crash due to suspected memory leak during an area change. Most susceptible to this crash after around an hour of normal play.
Perfect performance on DX11after using patched custom proton: https://drive.google.com/open?id=1fuHiinA6UFnhbpIUDXawMN96Dz69mBNh
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Silver
No DX11 support in Steam's config, will crash on first run, then ask to relaunch as DX9. PoE is otherwise known to run w/DX11, so how do we enable that in Steam?
i7 / 1080 Ubuntu 18.04.01 NVIDIA
Silver
Works in dx9 mode. Good performance (average about 60fps, highest ~90s and some spikes) on lowest settings. Occasional lag/fps spikes when exploding packs and such, but that's normal for PoE (may also be because of my internet). Levelling experience should be perfectly smooth, but I'd stay away from higher level maps and such unless you have better hardware than me lol
First time running gives a ton of errors regarding missing fonts. Subsequent runs use DX9. Everything seems to run correctly but at an unplayable performance level
i5-3570 Linux Mint 18.3 64-bit NVIDIA 384.130
Silver
Runs with all effects but video card is old.
AMD 5770 Solus (Kernel 4.17.14) Mesa 18.1.6
Borked
game doesn't start, it doesn't ask me to switch to dx9 unlike what others said
i7-6700k / GTX 1070 Arch Linux NVIDIA 396.51
Borked
Won't launch. Just instantly crashes out with nothing displayed. Tried several drivers.
Asks you to switch to DX9 upon crashing at start in DX11 mode
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game appears to work fine on first glance, but there is an issue that causes a sub 1 second delay with no FPS updates. Seems to be when its trying to handle a new pack of mobs appearing - note its not when the mobs are near the player, just when they are in range to appear so they aren't even graphically displayed yet. Could be the engine already is preparing to render them. Same machine has 0 issues on Windows with PoE. Note this machine gets 55-60 FPS with this in Linux, but these freezes make it unplayable/painful.
Game won't start in standard mode, but tells you to switch to dx9 mode. Runs in dx9 mode and for what I've tested no problems. Some frame drops evey now and then on some spells and may crash on level change
i5-7600 Ubuntu Mate 18.04.1 NVIDIA 390(whatever comes with ubuntu default)
dismiss the DX11 error upon first start and accept starting it in DX9 mode, then when the game is fully launched go into options and instead of the default DirectX9Ex select the plain DirectX9, assets load in slow, 2-5 minutes, but once loaded all is fine.
The game "works" using dx9 despite the bad optimization it already has on its own (30fps or less and frame drops in low settings using a gtx 1060 '-'), but crashes are way to common during map load due to dx fails or a ton of "fail to uncompress x", making leveling a hell and sometimes impossible (sometimes I just gave up and open poe on windows to pass a map)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
It has some performance issues, and has experienced a crash or two
With a gtx 760, its playable not "Windows" like but playable. Setting stuff to low, fullscreen, vsync off helps. I get stutter and fps drops every-time i enter a map, use skills/magic for the 1st time, may be do to caching something? It only happens once per game launch. Launch options used, PROTON_NO_D3D11=1 PROTON_USE_WINED3D11=1
Amd Fx 8320 stock speeds Opensuse Tumbleweed NVIDIA 396.54
Borked
"Cannot copy Surface to Surface" crash error in textured3d9.cpp
i5-4200u / Intel Haswell-ULT Mobile Arch Linux 64-bit (Kernel 4.18.5) Mesa 18.1.7
Doesn't start under DirectX 11: Pop-up shows "Failed to create WIC Factory" (+ other errors related to missing fonts).
Runs OK under DirectX 9 with occasional FPS drops and inferior performance compared to native gameplay.
The DX11 versions crashes with the message "Failed to create WIC Factory". The game will then prompt you to use DX9. This version works but has severe fps problems and pauses for 2-3 seconds frequently.
Game performance now comparable to Dx9 version of Windows - except one show stopper. The game crashes after time due to a memory failure, that appears to be graphics card memory. Is likely a Dx9 compatibility issue. Dx11 version still crashes on start.
Until the crash is fixed the game can't really be played beyond the first act.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Graphic glitches at times/ playable/ frame rate between 40 & 120 fps/ errors out with dx11. Have to revert to dx9. Also have same results with the Radeon hd 5870 GPU. Have to turn shadows completly off. To have decent frame rate.
Runs pretty much flawlessly with the exception of the stuttering. I tried the tweaks and it really doesn't change anything. The stuttering doesn't make it unplayable. Other then that it runs perfectly fine
Runs on DX9, fails on fonts for DX11. Performance is too bad to play, stutters.
i7-4770K / GTX 780 Elementary OS Loki NVIDIA 396.54
Borked
It appears that the new league update from 2018-08-31 (PoE 3.4 Delve) has added calls that are not supported by the DX9 implementation. I can start the game but after a few minutes of playing the game crashes with an error referencing a DX call that isn't found.
1700x /HD5770 Solus (4.17.17) Mesa 18.1.7
Silver
Dx 11 does not wort, game fallsback to dx9.
Arch Linux NVIDIA 410.66
Gold
directx11 version crashes, directx9ex version works without issues
i5-2400 / GTX 570 Arch Linux (Kernel 4.18.5) NVIDIA 390.77
Gold
Runs ok, but sometimes after some hours of gameplay pops up errors related to memory allocation.
I7-3770K / GTX 750TI Linux Mint 18 kde NVIDIA 396-54
Silver
runs only on DX9, at the first start shows a lot of errors, accept all of them to get on the game, the game runs with some frame skips and some graphical bugs, everything else works fine
I got really good performance on dx11 with this https://github.com/kakra/wine/releases and turning vsync off.
I had to run 1080p though or it would crash.
This is how I installed it. In steam->settings->Steam Play use Proton 3.16-6 Beta.
Launch the game and it should install that proton if you don't have it.
Go to where your steam games are installed and find steamapps/common/Proton 3.16 Beta.
Replace the dist-folder with the dist from the "hack" you downloaded from the github link.
Run Path of exile and make sure dx11 is selected. If you want the old proton back just delete it and revalidate the files from steam.
Manjaro Linux NVIDIA 415.25
Bronze
Performance is bad, a lot of stutter. Only works with dx9
Initially, launching the game caused it to immediately crash and offer to start it in DirectX9 or DirectX9EX, instead of DirectX11. Accepting to start in DirectX9EX started the game, but it has a lot of stuttering and lag spikes seemingly whenever new content occurs, such as a new enemy or a new spell appearing. Plus, it would commonly crash whenever entering a new zone. Using the launch options --waitforpreload and --noasync helped, but the lag was still there and the game still crashed.
Manjaro Linux NVIDIA 396.54
Bronze
Because of some bug after an Ubuntu update, I had to downgrade from the Nvidia 410 to the 396 driver. I tried many kernels to get 410 and 415 to work, but for now, I'll just have to wait for a patch. The 396 is definitely less stable.
I've played many more hours, and on the 396, there are often crashes at important areas. The labyrinth will often glitch and crash--meaning you have to start the labyrinth all over again. One symptom is that the text for maps, monsters, and items begins to drop out letters until it just crashes w/o a popup error. I'll have to play from the command line to see if anything comes up. At other times, there is no issue with the text, but the game crashes with a Windows-looking error box about bad allocation. Also, I've had issues where after dying in the labyrinth, the game doesn't crash, but it just hangs.
So yeah, bronze for nvidia 396 at least.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Forces you into dx9 and tons of stuttering
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Tried adding "--waitforpreload --nodx9ex --nologo --gc 2" to the launch options. Game loaded fine (DX9 mode onyl) and was able to play without stuttering. However I attempted to go into a new area thats part of the new expansion and it failed to load.
I would say that if you're unable to get into all areas of the game, it's crucially unplayable therefore i'm rating it as Borked.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Game runs fine the longer you play it thanks to the shader cache. Initial combat usually results in stutters caused by shader compilation, which gets better over time, as mentioned before. In my session, I didn't get any game crash, but it shouldn't be considered relevant in my case due to my playtime.
Ubuntu 18.10 NVIDIA 415.25
Borked
Linux 4.x NVIDIA 415.18
Silver
I played from the beginning until around the end of act 3, and that all seemed playable. I didn't find anything that would outright not work.
The issue is that the game will frequently crash, and there doesn't seem to be any rhyme nor reason to it. All I can say is it seems loading more areas accelerate the crashing, and you can kinda tell when it's about to happen based on how much text, or how many textures get corrupted (it's like watching an int overflow on the NES)
performance was steady 60FPS aside from loading new areas, and a dash ability that seemed to cause a lag spike. Nothing to complain about really. I had the game running in DX9 mode most of the time as DX11 wouldn't work, and DX9ex apparently is more buggy than DX9 (I couldn't really tell a major difference when I was testing)
additionally I ran with these arguments, they seem to make the game crash somewhat less frequently.
--waitforpreload --nologo --nodx9ex --gc2
Void Linux 4.5 Mesa 18.3.0
Bronze
Stutters often and often crashes when travelling between maps
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
DX9 EX, disabled shadows. Ran flawlessly for several hours.
Ubuntu 16.04.5 LTS NVIDIA 410.73
Silver
Is generally playable with stuttering, occasional crashes with "bad allocation" errors.
Ubuntu 18.10 NVIDIA 415.18
Silver
Works, but crashes occasionally.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
tried running proton beta 3.16-3 and stable 3.7-8, with dx9 and 11, there aren't any obvious differences between dx 11 and 9, other than dx11 not working on 3.7-8.
there are occasional random crashes, and loading some of the maps (notably the mines) will crash the game (a bunch of files apparently go missing?)
otherwise peformance is "good" but with very obvious lagspikes every few minutes. Still very much playable imo.
Artix 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
Used custom proton version found here: https://github.com/kakra/wine/releases/tag/wine-proton_3.7-3.16-unofficial-1
DX11 works and no crashes after about 3 hours of gameplay
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 390.77
Silver
Adding --waitforpreload and --noasync to launch options helped with missing textures. It takes quite a while to load, though, so it's a trade-off
None of the 3 basic tweaks seemed to help get dx11 to work well enough. I kept getting crashes. But the fallback to dx9 works to where I haven't had crashes except going to Niko's mine for the first time with a character. I'll pay attention to the errors next time and post another report.
There is a bit of stuttering, but very playable.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
I disabled Esync and D3d11 and it ran pretty well, but crashed once while I was in the menu.
Manjaro Linux 4.5 Mesa 18.3.1
Bronze
DirectX11 does not launch. DirectX9 or DirectX9EX launch the game but the game is almost guaranteed to crash with an area transition. I have lowered graphic settings but this appears to have no effect. I have updated my launch options based on the various advice to "PROTON_NO_D3D11=1 PROTON_USE_WINED3D=1 PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_ESYNC=1 %command% --waitforpreload --noasync --nologo --nodx9ex --gc2". Adding the Large Address Aware seems to have decreased the crashes but I can't confirm whether this is the actual setting that improves gameplay or if it is temporary. Disabling mutlithreading decreased crashes but this was only temporary. Crashes increased the next gameplay. Generally unplayable.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Silver
Runs in dx9 mode and crashes semi-frequently. Game is still playable though.
Have to disable DX11 but once switched to DX9 things run well. There is some stutter on new zones and an occasional crash to desktop.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Bronze
I combine all different flags with internal configuration, maybe you can play for 3 hours with no issue, but suddenly when you pass thought a portal or charging a new level the game crashes, after hours of testing with lutris version that uses tgk patched wine with no issue at all, i grab command line options used in lutris to steam-proton, the first is must have (preloads textures, shaders): --waitforpreload --nologo --nodx9ex --gc2 but with proton still crashing randomly :(
Manjaro Linux NVIDIA 415.18
Bronze
I always have to log in twice (the the first time allways fails). Loading new sections causes lag once it loads most areas the lag goes away. The one area that I can't play is the Mine I have got into the mine once but after a while it crashed.
Manjaro Linux 3.0 Mesa 18.3.1
Bronze
You need to disable shadows in game for it to be playable at all but still heavy stuttering making it almost unplayable. Might try switching from DX9 EX to just plain ol DX 9 and see what happens. Might also try wine D3d11. Will report back
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Launcher options PROTON_NO_D3D11=1 PROTON_USE_WINED3D=1 %command%, is slow than windows version, as many games it has problems in fullscreen (even in windows has some), i recommend to put this game in windowed borderless to avoid any problem, there are some missing textures freezes when loads new attacks or mobs
Suggested ingame configuration: Window borderless, disable shadows, and depends of your system quality downgrade graphic settings, at the moment i dont have any crashes at all with this configuration
* Screen tearing can be solved from nvidia settings "Force composition pipeline"
D:\GMProjects\Patrician3\App\App.cpp(732) : Error in 'App::Initialize' : Installation corrupt: 2:0xffffffff
Debian GNU/Linux unstable (sid) 4.4 Mesa 18.2.5
Borked
The game doesn't start at all. After launching it, steam tries to install 'Microsoft .NET Framework' and then a small window with title 'Internal Error' and message 'D:\GMProjects\Patrician3\App\App.cpp(732) : Error in 'App::Initialize' : Installation corrupt: 2:0xffffffff' appears. Then the game exists.
Debian GNU/Linux unstable (sid) 4.4 Mesa 18.2.5
Borked
does not start. maybe associated to .net installation
Linux 4.x (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Buttons are unclickable/invisible - but this can be fixed by changing Graphics settings (up or down - doesn't seem to matter). Performance is generally good, but all sound (shots, voices, ambient sound) is at max volume, not matter the source of the sound and the distance to it.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
It kind of just works, but you'll have to get through the beginning to make it really playable. Sometimes like when loading a new weapon it doesn't show frames for like a second but that stops after like 2-3 minutes. And sounds are maybe not attenuating, but that could just be my impression bc gunshots are generally loud
After recent update of this game, the following things happen:
1. Texts not shown in start menu.
2. After entering the game, texts of money, objectives, budget not shown.
In other word, no texts are shown except the main body of emails (excluding objective). After trying to start with opengl, the same thing happens.
Ubuntu 18.10 NVIDIA 396.54
Platinum
Work perfectly in OpenGL mode, except crashing during exit.
Started up on openGL without menu fonts, once closed creates a crash message and debug log file. Opening again makes steam think it is running but it is not running, can only fix steam by exiting steam.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Bronze
3.16-4 fixes missing fonts. DXVK crashes loading a level with the dreaded "GetThreadContext failed" error. OpenGL works, but requires Windows Media Foundation to play 3DMark benchmark videos. Crashes on exit. (Side note, wine-tkg-3.19 instantly crashes, likely because of Razer Chroma integration)
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Runs with OpenGL mode. Sometimes it slows down a bit. Display of '3DMark' on customer PCs doesn't work. Screen stays black. But overall playable with restrictions.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
Starts to launch, syncs steam cloud data and crashes. Never see anything graphically from it.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Platinum
3D Mark only displays a black screen during the benchmarking runs, and it helps to use OpenGL mode
Ubuntu 18.04.1 LTS NVIDIA 415.25
Bronze
Update: Any attempt to use the standard "Play Game" option, even if you set -force-opengl in launch arguments, will result in "GetThreadContext Failed". You MUST use the "Play PC Building Simulator (OpenGL)" option to not crash. Still crashes on exit.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
It crashes on exit, but otherwise works fine. I started it with OpenGL.
Gentoo Base System release 2.4.1 NVIDIA 396.54.09
Bronze
Mouse stuttering, general stuttering. Crashes occasionally when running 3DMark tests. 3DMark test videos are all black. Freezes when attempting to exit the game.
Solus 4.4 Mesa 18.2.3
Borked
This game is a no-go for my machine, which is an AMD-based laptop (AMD A12 APU + Radeon RX540). All it does is show a popup with a progress bar down at the bottom that, when it reaches the end, the popup goes away, the game syncs up and that's it. Disabling WINED3D11 does nothing and neither does going with OpenGL. Also, tried it with multiple Proton versions (3.7, and 3.16). Maybe PC Building Simulator deserves another chance after it leaves early access, but until then, I'd consider to stay away from it.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Crashes on exit. Other than that, zero issues.
Linux 4.x NVIDIA 415.25
Silver
Game launches and runs when launched in OpenGL mode. Crashes on exit.
(Updated) Font glyphs are missing in the Proton version. Problem does not happen if "winetricks corefonts" is used with Wine Staging Esync 3.14. Crashes on exit.
i7-6700HQ/GTX 1060 Linux Mint 19 (Kernel 4.15.0-32) NVIDIA 396.51
Borked
No text on the main menu. Requires corefonts to be installed in Wine, but no way to do so with Proton.
i5-6400 / RX 480 Solus (Kernel 4.17.14) Mesa 18.1.6
Silver
Updating to the Nvidia 415.18.04 drivers fixed the GetThreadContext errors launching with "Play Game." 3DMark videos still broken, and a slight mouse offset is encountered playing the game. Transform Feedback enabled drivers seem to not have issues with font glyphs.
40fps with 3d accel, 100fps without (ingame setting). Audio sounds... off - like it's missing 10% of the instruments.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Low fps solved by deactivating the 3D acceleration in the game menu.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Custom cursor is very slow. Using Alt+Tab or the Super key causes Unity 7 to black screen. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
You have to not be in fullscreen mode when the game starts. The way I did it was to edit the user.reg file located in .../SteamLibrary/steamapps/compatdata/3480/pfx (Peggle Deluxe is Steam ID 3480). You can just edit this file in a text editor. Search for Peggle and then change ScreenMode to be 00000000 instead of 00000001 i.e. "ScreenMode"=dword:00000000 The game will then run no problem even with Hardware Acceleration enabled.
Crashes on startup citing error "Invalid command line parameter: -changedir"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfectly with launch option -changedir , switch 3D acceleration off for best performance.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Requires adding -changedir to launch options to start. Runs in software mode only due to NVIDIA ION GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Custom cursor is very slow. Using Alt+Tab or the Super key causes Unity 7 to black screen. Otherwise the game is perfectly playable with 100% performance in full screen and window mode on a 2010 Intel Atom CPU. Given the above, there are no graphical or audio issues.
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.107
Gold
Ubuntu 18.10 NVIDIA 390.87
Gold
Use launch option -changedir. Game works flawlessly after this (including hardware acceleration).
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Add "-changedir" in launch options to fix changedir error.
Manjaro Linux NVIDIA 415.18
Gold
Out of the box, an error pops up about an invalid command line parameter "-changedir". Oddly enough, adding "-changedir" as a launch option in Steam makes the game run perfectly.
[ 17482 ] Penny Arcade's On the Rain-Slick Precipice of Darkness 3
Borked
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Borked
Game does not start. Re-installing XNA and .NET with Protontricks (protontricks 213030 xna40 dotnet40) gets the game as far as the "Zeboyd Games Presents" screen, after which the game crashes.
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Borked
Does not start at all.
Arch Linux NVIDIA 410.66
Borked
Doesn't launch.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
[ 17487 ] Penny Arcade's On the Rain-Slick Precipice of Darkness 4
Gold
Requires (re)installing XNA and .NET with Protontricks. After installing winetricks and protontricks, run "protontricks 237570 xna40 dotnet40". The game takes a few seconds to launch but functions perfectly.
Install xact via winetricks and audio stuttering goes away. Good performance.
Antergos Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
Getting some weird visual issues such as massive lens flare when looking at something that doesn't seem like a light source. Otherwise seems mostly fine.
Debian GNU/Linux 9.5 (stretch) NVIDIA 390.77
Silver
Performance is good. The audio has a bit of static/choppiness.
i7-6700k / GTX 1080 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
The game starts, but has far more slowdowns than the original (or rather: on windows...this is a DOS-game). The ingame audio is often garbled as a result of this, but it's often that the game seemingly freezes for up to a minute at a time. The cutscenes (that I've seen) are fine, though. Just extremely low-resolution for current standards. :P
i5-2520M/iGPU HD 3000 Arch Linux (Kernel 4.18.4) Mesa 18.1.6
Platinum
Requires no configuration; will run without any tampering.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Confirmed proper resolution, gamepad (Xbox One w/cord) works, Music plays, etc
Solus 4.4 Mesa 18.2.4
Silver
A few graphical glitches, such as sprites always showing on top of 3D objects even if you're standing behind them. Some textures showing up in wrong spots, or on top of things they shouldn't be on. Sometimes a few mode switches (for example from windowed to fullscreen and back) fixes these problems, sometimes not. If it starts behaving, it seems to stay that way for the remainder of your play session. Display output is slightly off-center in the window when playing in windowed mode.
KDE neon User Edition 5.14 4.4 (Compatibility Profile) Mesa 18.2.3 - padoka PPA
Runs with default settings. Graphic seems to be good, however maybe slower than expected. Sound is garbage. Barely playable.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Works flawlessly without any workarouns w/ new FAudio support in latest Proton.
Linux 4.x NVIDIA 415.25
Gold
Esync disabled, even after raising the file limit as described in the FAQ. After 44 hours of play: ran mostly without issues with the exception of 2 CTD's due to renderer issue. 50 - 100 fps.
Solus NVIDIA 415.25
Gold
Antergos Linux NVIDIA 415.25
Bronze
https://github.com/ValveSoftware/Proton/issues/54 |
xact needs to be installed for proper sound
Linux 4.x 4.5 Mesa 18.3.0-devel (git-3bd239f71d)
Borked
Shows a black screen with the mouse pointer before crashing to desktop.
Running with a "-WINDOWED" flag gets the game running, borderless window mode works as well, fullscreen crashes on start
Stable 60FPS
Ambient sounds(rain, wind, car engine, etc) play way louder than all other, gets real annoying real quick
Problems with scrolling correctly and run speed of the game.
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs almost perfectly. Scrolling does not work by moving the mouse to the bottom or right ends of the screen, have to use the cursor keys. Possibly related to dual screen setup, or the game using a resolution that is not native to my screen.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Runs perfectly!!!! While in-game we can slow down the scrolling and game run speed by opening the options and changing the values, that simple! This game is not "Borked". Also, the widescreen mode works: https://steamcommunity.com/sharedfiles/filedetails/?id=822513452
Just fallow the instructions and select the greater resolution in the menu.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Game runs very quickly and is very hard to control the camera
Game appears to run fine, except no input is read. Launcher detects keyboard and joypad, however changes are never saved. It appears that the game is unable to read or write to the config file joy1.ini. Will report after further testing.
If you have a game controller connected, you need to set Properties->GENERAL->Steam Input Per-Game Setting to "Forced Off" otherwise you are stuck on the main menu. Without disabling D3d11, the game was unplayable for me (~ 5 fps) even on lowest graphics settings; disabling it improved that to a comfortable ~ 45 fps (on "very high" graphics settings). I would have rated it gold, but the game got stuck on the last portal transition, and it was also getting increasingly more difficult to successfully load a save game in the last three sections (it either crashed or got stuck). I had to finish the game (the last 30 minutes) on Windows.
Ubuntu 18.10 NVIDIA 415.25
Silver
At first run I couldn't click on any main menu options with a controller or keyboard. Once I shut everything down (thinking that it just didn't work) and came back to it a few hours later, this issue was gone. The game mostly runs fine. I had to turn off SSAO to get it to run somewhat smoothly. Even after that, it suffers from intermittent "micro" stutters -- bouncing back and forth between smooth gameplay and slight stuttering.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Silver
Resolutions available not displayed correctly in the configuration menu. (but selectable)
NVIDIA GTX 1080 TI Ubuntu 18.04.1 LTS NVIDIA 396.51
I tweaked options.txt to match my machine's resolution and it worked well.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
Follow the instructions below, exactly. After that, the game, editor, download scenario functionality runs without issues ...
... BUT (my?) multiplayer (login) does not work. I tried multiple times, with being logged into the Slitherine Server via web, registered game, linked Steam Account, it just does not want to.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Gold
I followed the detailed guy of the lad above and it works perfectly!
Without workarounds the launcher lauches the game to a black screen.
To get it to work properly firstly launch the game and wait for the black screen.
Then go to
~//steamapps/campatdata/377520/pfx/drive_c/users/steamusuer/My Documents/My Games/PSCAMP/
In there create a file named OPTIONS.txt, in it insert the contents of this pastebin: http://pastebin.com/i67SB7jE. Change the resolution to your liking.
After that you have to configure wine using this in a terminal:
WINEPREFIX="/steamapps/compatdata/377520/pfx"; winecfg
In the configuration go to the "Libraries tab", then add "dbghelp" (without quotes) to the overrides list, using the "edit" button, set it to wine (builtin).
Click "OK", then launch the game.
Everything should run smoothly.
All is okay. DX11 doesn't work. Config tool not work but it's possible to copy/paste settings from Windows computer and 1920x1080 works well. Sound OK (i can decrease sound of table with Steam Play, not possible with Steam Windows on Linux with Wine)
Calculate Linux Desktop 18 MATE (64 bits) 4.5 Mesa 18.3.0
Bronze
Runs in regular DX9 mode. DX11 mode crashes. Configuration utility doesn't work so can't change resolution that way. Sound seems to work fine for me.
Ubuntu 18.10 NVIDIA 396.54
Bronze
DX11 Modes don't work. Configuration tool doesn't work. DX9 version works but requires potential tweaking to set resolution.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Requires manual configuration file editing to change resolutions, DX11 modes and configuration utility do not run. No sound.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 390.87
Bronze
The configuration utility doesn't launch so you can't change the resolution :(
i7-6700k / GTX 980 Ti Fedora 28 NVIDIA 396.45
Silver
Game configuration utility will not launch, so resolution and graphics options cannot be changed. Since the game defaults to a tiny window, it is arguably unplayable in its current state, but performance is fine. DX11 version of the game will not launch.
DX11 version does not launch.
Couldn't open the configuration utility, so I couldn't change the resolution.
WORKARROUND:
1. Open ~/.steam/steam/steamapps/compatdata/238260/pfx/drive_c/users/steamuser/My Games/Pinball Arcade/
2. Open settings.dat in a hex editor
3. Set the width and height. Both the width and the height are (singed?) 32-bit integers in little-endian byte order. Width starts at offset 0x0C, and height starts immediately after it (at offset 0x10).
Performance: good. Some slight FPS drops sometimes, it seems, but am not 100% sure of that.
Loading times for pinball tables seem slightly longer than I remembered from Windows, still loads up quite fast (10-15 seconds on my SSD).
Error: Slight audio crunch/weirdness when loading a pinball table, this is only for 0,5 seconds or so, and it goes away automatically.
DLC-addons: I've tested some of my Pinball DLC tables: Plants Vs Zombies, Rome, they worked fine.
Preview tables function: I've also tried the preview function of pinball tables I don't own (for me this was for example: American Dad) and this loaded up just as expected.
The options menu works as expected, also anti-aliasing functions work.
Controller support: tested my Xbox360 controller, this worked great. Nudging the table works, the flippers are snappy.
Couldn't get past the first/tutorial level. Important text (and large portions of the menus) do not display correctly, rendering it unplayable. In game, it works perfectly fine until "Access Console" when the render bug kicks in, and you cannot complete the level.
Online multiplayer worked in the Pit. Tourney results didn't update (never have through wine/proton). Otherwise works out of the box.
Gentoo Base System release 2.6 NVIDIA 410.78
Silver
Menu prompts sometimes take a bit to show up, tournament status doesn't load. Online multiplayer not tested.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Platinum
Works as it should. Only "issue" I had was that mouse control didn't work properly in battle when Xbox 360 controller was plugged in but this was easily fixed by force disabling controller from game properties.
Linux 4.x 4.4 Mesa 18.2.3
Platinum
Some slowdown on the splash screen, no noticeable slowdown in game (1080p high settings).
Only this message appear :
"Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed"
The game itself launched without issue. Gamepad only registers input now and then. Tried starting a level using the keyboard but could not get past a white window at the level selection screen.
Tried various tweak combinations as well as installing various DirectX installers. Copied the game config and save files from my Windows install to see if that would help, but the game continues to crash on startup.
Ubuntu 18.10 NVIDIA 410.73
Borked
Crashes shortly after launching with a crash report dialogue, remains a black screen until process is killed through the operating system
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Game cannot start because it can't connect to the servers. Clicking retry does nothing to help.
https://i.imgur.com/dv65khx.png
Linux 4.x 4.5 Mesa 18.3.1
Borked
Crashed on startup
elementary OS 5.0 Juno (64 bit) 4.6.0 NVIDIA 410.66
Borked
The game does not start in any way.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Borked
Can't launch :(
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Borked
Get a popup: The server is not reachable, check your internet connection and click "Retry". In case problem persists, click "Next" to open the support website in the default browser
neather buttens work
Linux 4.x 4.4 Mesa 18.2.4
Borked
The game opens, gives an error window, and then a black screen, with only the cursor appearing.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Linux Mint 19 Tara NVIDIA 410.73
Borked
Black screen, then a crash report dialog
R5 1600 / GTX 1060 3GB Antergos ?
Borked
It shows a black screen, changes cursor and opens the crash dialog
[ 17695 ] planetarian ~the reverie of a little planet~
Platinum
Needs compatible font, Sazanami Gothic works well
Intel(R) Xeon(R) CPU E5640 Artix 64-bit "NVIDIA 396.51
Gold
Requires ja_JP.EUC-JP locale to play in Japanese, otherwise character encoding is bork. This can be accomplished by setting the launch options to " LC_ALL=ja_JP.EUC-JP %command% ".
Linux 4.x NVIDIA 415.25
Platinum
Needs an appropriate font - I used the freely available VL Gothic.
Test Configuration:
-Graphic preset: Ultra
-Resolution: 1920x1080
-Fullscreen: Enabled
-Vsync: Off
Problems:
- Text for pop-up and description not displayed
Fps:
~140Fps
Input:
- Mouse input lag: none
- Keyboard input lag: none
Sound:
- Razer Kraken Chroma 7.1: equivalent to Windows 10
Ubuntu 18.04 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Crash at startup: Fixed by using Wine D3D11 by adding "PROTON_USE_WINED3D11=1 %command%" in launch options.
Text not displayed: Fixed by installing corefonts via winetricks.
Rendering issues: the ingame render is redish and the lightning is broken: you see almost nothing in the night, but it's playable. Didn't found any tweaks for these rendering issues.
Arch Linux NVIDIA 415.18
Platinum
Tested in 1920x1080 and 5760x1080, run flawless without tweaking and with maxed out settings, the missing font are fixed since Proton 3.16-04 Beta.
Compiz helped to smouth the performance
Xubuntu custom 18.04 LTS NVIDIA 396.54.09
Bronze
no text
i7 7700HQ / Nvidia gtx1060 Linux Mint 19 NVIDIA 396.51
Borked
I belive it used to run on wine perfectly fine.
RX 560 Arch Linux amdgpu
Borked
Steam still shows it as running, even though it created a crash dump.
i7-3740QM / Intel HD Graphics 4000 Arch Linux Mesa 18.1.6
Silver
Text in dialog boxes is missing
NVidia 970M Ubuntu 18.04.1 LTS NVIDIA 390.48
Silver
Good performance, but with a issue : text is missing in the game (ex : tutorial popup when starting the first game is empty)
Installed corefonts as described in https://github.com/ValveSoftware/Proton/issues/307#issuecomment-416514188 - text is displayed, the game runs smoothly, looking slightly redder than it should
Stops working right after start. Game still shown as running in the steam client until you restart the client
elementary OS 5.0 Juno 3.0 Mesa 18.2.4 - padoka PPA
Gold
Installed Core Fonts via Winetricks (see other reports for great instructions). Text appears, game runs quite well.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Issues:
In game texts are not displayed
Fix:
Install windows core fonts inside planetbase game prefix
Steps:
#Go to home folder
cd ~
#Download winetricks
wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
#Grant execution privileges
chmod +x winetricks
#Run winetricks with correct wineserver and wineprefix (planetbase game id)
WINESERVER="/home/username/.steam/steam/steamapps/common/Proton 3.16/dist/bin/wineserver" WINEPREFIX="/home/username/.steam/steam/steamapps/compatdata/403190/pfx/" ./winetricks corefonts
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
immediate crash upon start. I had managed to get it to run with Lutris several months ago, but I'm not sure what Proton is missing here.
Ubuntu 17.10 (64 bit) 4.5.0 NVIDIA 384.130
Gold
Issue: crash at startup. To make it running, give "PROTON_USE_WINED3D11=1 %command%" in the launch options. I also have installed corefonts though winetricks.
Graphics look decent through intro, but lack of text on almost all dialogs makes the game unplayable. When you start some text is visible but I believe these are button graphics. Quick way to check fonts are to go into settings, then configure buttons.
Game downloads and displays Daybreak splash screen (running in Steam) then auto closes with no dialog box. Does not enter 2nd splash screen to input login information. Forced DX9 with "-force-d3d9" in Launch Options both with and without DX9 installed in winetricks. Added all DX versions on winetricks
Terminal outputs when launching:
Parsing digest
Iterating through digest
Installed 81,402,020 bytes
Ryzen 7 1700/ EVGA GTX 950 SC LInux Mint 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Borked
Black pop-up instead of launcher. Crashes after a few seconds
GeForce GTX 780 Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Game does not launch due to incompatible anti-cheat software.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
crashes at daybreak logo
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
BattleEye doesn't start.
Gentoo Base System release 2.4.1 (64 bits) 3.0 Mesa 18.2.1
Displays an error box showing: "Invalid command line parameter: -changedir"
Intel i7 4710HQ Antergos NVIDIA 396.24
Bronze
would only launch with -changedir parameter, very low fps, taking off 3d excel or exiting full screen made menu's smooth, very low fps when in game (1-5)
Ryzen 1700 / GTX 970 Linux Mint 19 NVIDIA 396.51
Silver
Runs, though I had to insert '-changedir' as a launch option for it to run. Performance is terrible.
Athlon II 860k / GT 730 Arch Linux (Kernel 4.18.4) NVIDIA 390.77
You may encounter a bug of "Invalid Command Line Parameter -changedir". To fix this Right click game -> Properties -> Set Launch Options, then enter -changedir into the field
i7-7700K / GTX 970 Arch Linux 64 Bit (4.18.3-arch1-1-ARCH) NVIDIA 396.51
Borked
Crashes with error: Invalid command line parameter: -changedir
Performance is terrible, 5-7 FPS in-game. The parameter -changedir is needed in the launch options. (%command% -changedir)
i5-3210M / Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - Padoka PPA
Gold
Add -changedir to the games launch properties to run it. The screen doesn't update properly if 3D acceleration is turned on, so make sure to turn that off. Otherwise, no issues, aside from the seed selection screen having a low framerate (which is an upstream Wine issue.)
Needs Proton 3.7-8 (borked with 3.16-4 beta), also needs "-changedir" launch option and finally you need to disable 3D acceleration in order to get good performance.
Linux Mint 19 Tara (64 bits) NVIDIA 410.78
Gold
Add "-changedir" into launch option to fix changedir error.
Manjaro Linux NVIDIA 415.18
Gold
Runs with -changedir options
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
needs: -changedir. bad frames in menu (8-17) but when playing 30 FPS all the time
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Silver
You need to add -changedir to steam lauch options. Game runs great expect in the plant selection screen where the framerate drops heavily, but actual gameplay is fine. Totally playable
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Silver
20-30 FPS, requires the launch option "-changedir" to start.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Error dialogue appears with "Invalid launch parameter -changedir"
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
works fine with "-changedir" launch option and 3d acceleration disabled
Manjaro Linux (64 бит) NVIDIA 410.66
Silver
Needs launch parameter -changedir in order to launch. Lags a bit especially when side scrolling from house to zombies before seed selection.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.4
Borked
Invalid command line parameter: -changedir
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
When launching, a WINE dialog box pops up stating "Invalid command line argument: -changedir"
Mouse input not accurate, will pan the view down as the mouse is moved. Mouse may also not work at all unless you switch to windowed mode from the escape menu.
Does NOT work because:
- Requires Adobe AIR that tries to install but is stuck.
- Could be probably natively supported since there is Adobe Air for Linux.
So it's below "Crashes" since you can't proceed through Steam first-run procedure.
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
The game needed two starts, but then works. Sound does not work else works fine (no controller test)
i7-4790K / GTX 980 Solus 3.9999 (4.18.5-90.current) NVIDIA 390.87
Borked
Graphics System couldn't be initialized.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Silver
Runs very good except there is no sound
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Needs `xact` installed and `xaudio2_7` set to native, otherwise there is no audio. The first two starts it won't create an actual game window and needs to be killed. Since the third start it will run fine.
Linux Mint 19.1 Tessa NVIDIA 396.54.09
Gold
Required two launches. Had to install xact using winetricks to get audio.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Borked
Doesn't work out of the box
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Doesn't start at all
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Gold
For the sound to work needs `xact` installed and `xaudio2_7` set to native
Manjaro Linux 4.4 Mesa 18.2.6
[ 17898 ] Portal of Evil: Stolen Runes Collector's Edition
Bronze
working but performance is really bad, very low FPS
Heavy audio crackling/distortions during dialogue when starting a new game. However this problem vanishes once you actually start the first level. I played the entire game without any problems.
Arch Linux NVIDIA 415.18.04
Platinum
Played entire game. Performance was good. Didn't notice any issues except one minor graphical glitch with the laser beam wall things.
The game did manage to run at first when I tested it, however, no servers could be found. Most likely has to do with the Anti-cheat software. After second attempt, the game wouldn't launch anymore. Also at the first attempt, sound quality was poor and multiple cracks can be heard.
i3-8350K / GTX1050 Ti Ubuntu 18.04.1 NVIDIA 396.54
"UH OH! Your graphics card doesn't like our game. Please try upgrading your drivers. This is usually fixes the problem. If that doesn't work, email MILES@PIXELJAM.COM."
Arch Linux 4.4 Mesa 18.2.3
Borked
The game opens and states an error: "UH OH! Your graphics card doesn't like our game. Please try upgrading your drivers. This is usually fixes the problem. If that doesn't work, email MILES@PIXELJAM.COM."
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
Borked
Says my graphics card doesn't like the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Fails with "Context3D not available". Tried with PROTON_USE_WINED3D11 and PROTON_NO_D3D11.
Used the widescreen binary (see pc gaming wiki), had to set "realtime-scheduling = no" for pulseaudio in /etc/pulse/daemon.conf for music to play stutter free.
Mouse not visible in overlay, cannot return to game after alt tab
Note: A "sequel" to this game is available, called Pressure Overdrive, which has a native Linux version. Original is no longer on the Steam store
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Platinum
Runs excellent, full fps, no graphical issues
i5-4670S / Radeon RX 460 Arch Linux 4.18.4-arch1-1-ARCH amdgpu 18.0.1-2
Test Configuration:
-Graphic preset: Ultra
-Resolution: 1920x1080
-Fullscreen: Enabled
-Vsync: Off
Problems:
- 2x Slower loading time compared to Windows 10
- 2x Slower texture and shadows loading time compared to Windows 10
Fps:
~140Fps in loaded Area
~15Fps with a lot of freezing in new Area(due to Texture and Shadows slow loading and rendering)
Input:
- Mouse input lag: none
- Keyboard input lag: none
Sound:
- Razer Kraken Chroma 7.1: equivalent to Windows 10
Resource:
- CPU usage: ~60% (Windows 10: ~80 to 90%)
- Ram usage: ~6Gb (Windows 10: ~7Gb)
Ubuntu 18.04 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Works perfectly, 8 hours played so far and no complaints.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Run perfectly stable at 60 fps on 1920x1080 resolution with texture , object detail , shadow quality to medium and Anti-Aliasing and Anisotropic filtering on the hightest setting and screen space reflection , screen space direction occlusion completely off. Set texture quality to high make the game drop sometimes but is still perfectly playable.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
Singleplayer works perfectly, everything is good out-of-the-box except some crashes during playing. These crashes are easily fixed by increasing file descriptor limit per process and so the game does not crash anymore, everything works flawlessly.
Linux 4.x NVIDIA 415.25
Platinum
Antergos 4.4 (Compatibility Profile) Mesa 18.2.0
Bronze
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
I take back borked... After adding libgnutls26 from the AUR it works well (guess this will also be applicable to NieR...). Only bad things of note so far... Had to disable all screens apart from the one I'm going to play the game on (may be ok after the first run; still some verification to do), and the FoV defaulted at a whole 33 - so would recommend checking that.
Performance wise, forgot I'm actually playing on Linux.
When launching a dialog appears saying Unsupported CPU detected. CPU needs to support SSE, SSE2 and SSE3. Which it definitely does. Then when I press OK a black full screen window appears and nothing else happens.
The problem occurs on both Proton 3.16-4 and 3.7-8.
Linux 4.x 4.4 Mesa 18.2.5
Platinum
After Nvidia Driver Update Runs Perfekt
Pop!_OS 18.10 NVIDIA 410.57
Platinum
If game not work with something like "server not reachable" - run game from steam-runtime once, then it should work fine in native environment (also works with some other denuvo-protected games).
Linux 4.x NVIDIA 396.54.09
Platinum
I tested the VR addon "Typhon Hunter" which was added for free when buying the DLC Mooncrash. just played ~20 minutes, but it worked ootb without any problems in VR (using HTC Vive)
Linux 4.x NVIDIA 415.22
Platinum
Finished the game on Linux without any issue.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
Using Void Linux - initially it ran perfectly but it started to crash when writing saves. After running Steam from a terminal I saw I was getting the errors:
"eventfd: Too many open files", "Protocol error: process 0025: sendmsg: Bad file descriptor", "esync: write: Bad file descriptor".
The fix was to increase the file limit by adding the line:
myusername hard nofile 204800
to /etc/security/limits.conf
Now that I think about it, it seems like maybe disable esync would have the same effect, didn't think to try launch options at the time though :)
I did not test extensively.
The runs much better since the last game update but there is still some fps drops. I played the game with every graphics setting to the max.
If I enable any sort of anti-aliasing, the game will be stuck at a black screen. Other than that, runs well at 1440p with the open source AMD drivers. May not perform as well as the native or Windows versions, but I have not tested those.
Ryzen 1700x, RX 580 (8GB). FPS drops when you love between location or change view some times (I imagine when it's loading new shaders) not really a smooth playing experience but bearable if you really want to play.
Runs perfectly but the load times and framerates suffer
Ubuntu 18.10 NVIDIA 410.73
Platinum
Run smoothly as it was on windows.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 396.54.09
Platinum
Loads, runs, no performance problems
Linux 4.14 (64 bit) 4.6.0 NVIDIA 410.57
Silver
Game runs almost perfectly after raising the file descriptor limit in my systemd configuration with DefaultLimitNOFILE=1024:1048576. I have had a couple freezes where I have had to manually kill the process, usually when there's a phantom on screen and I'm attacking it, though that may be a coincidence. Only one crash. Performance degrades when holding turrets. And when using my Steam Controller, the game fails to load the button and action icons for the controller. All dialogs display a rainbow-static icon with the word IMG on top, instead of the proper button icons. All in all though, it's playable besides the occasional freeze once every hour or so.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ran perfectly in 1080p. Enjoy that great game ! :)
Linux Mint 19 Tara NVIDIA 396.54
Platinum
The game renders perfectly with good performance (a little slower than windows 10 but good speed). In GTX 1080 i got 60fps at ultra 1440p
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54.09
Silver
FPS drops when loading shaders, nothing gamebreaking.
AA is disabled, only needs resources and is useless with 1600x1200 (my opinion about AA). Shadow is high, the rest is very high. The performance is perfect for me (no stutter), but I haven't compare it with windows. The game runs like under windows.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Another Bethesda game, that runs perfectly fine. https://d.tube/#!/v/mylka/ra25kaec
Kubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Runs out of Box. 2560x1440, all very high, vsync disabled 90-150 FPS
Arch Linux NVIDIA 396.54.09
Borked
When launching "Error: D3D FeatureLevel 11.0 is required" displays and then exits immediately. When I select PROTON_USE_WINED3D in Proton user settings, game launches to menu, but exits with error before the first level can load.
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Does not launch, keep getting "The server is not reachable, check your Internet connection and click 'Retry'"
Arch Linux NVIDIA 415.23
Platinum
I have done a complete playthrough of the main game without issue, haven't tried the dlc yet.
Stuttering disappeared, the game runs at 80-110fps on ultra settings
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Gold
60-70fps after tweaks, but with some framedrops in new areas (which happens to me even in windows) before tweaks frame drops are more frequent and worse. I think because of directx11 --seams to be the problem in all my windows game when dx9 seams to play fine
Solus 4.5 Mesa 18.3.1
Silver
Changing graphics settings must be done in the main menu, doing it while in-game causes the game to hang. There is brief stuttering when entering new areas. See game play video here --> https://www.youtube.com/watch?v=heX2LKMDZWQ
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Only Performance is not the same as Windows. Have to use Low Preset to have a smooth gameplay.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Takes a few performance hits from time to time (frame rate stutters mostly) but after finding the right settings (medium+) and playing for a while I get a very stable 60fps+ performance.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Borked
Crashes. Fails to launch
Linux Mint 17.3 Rosa (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Crashes to desktop and freezes are gone, since i modified necessary files for Steam Proton to increase file descriptor limit per process. This "tweak" is adressed closer to Steam Proton/Wine, than to the game itself. For those who have no idea what i am talking about: The buzzwords are "hard nofile 1048576" and "DefaultLimitNOFILE=1048576"
Linux 4.x 4.5 Mesa 18.3.1
Platinum
I had played 2 hours on Windows, and after playing it through Proton for a few, I can't tell the difference. My GPU is sufficient to satisfy the 1440p monitor at 60FPS no problems.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Silver
The game starts out of the box, and i have constant 60FPS. I was able to play the first 5 hours without any issues. Now, i have several freezes and crashes to desktop every 5-10 Minutes. I can't say is this game specific, or is there something wrong with Steam Proton? Btw. The game runs fine on Windows10.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Works great without any tweaks. Framerate is noticeably lower than on Windows, but I haven't noticed any other issues.
Linux 4.x 4.5 Mesa 18.3.1
Silver
Works fairly well with high graphics. Only issue I have found it that it stutters quite a lot. Although this does seem to reduce a little once it has "warmed up".
Overall though, I'm just glad it even runs and its still very playable!
LMDE 3 Cindy (64 bit) 4.6.0 NVIDIA 390.87
Gold
High CPU-usage on a dual-core processor, resulting in mediocre framerates. Played through the whole game, crashed after the end.
Runs well on medium settings with only minor stuttering at first. On Higher settings there is much more noticeable stuttering during movement, that does not fade over time, not very playable. No graphical artifacts or bugs encountered.
The game starts and has good FPS (ca 200) but it appears to require .NET Framework 4 to work because it crashes when you click 'Server Browser' and 'Host Match'. The game prompts with a .NET Framework 4 installation but it gets stuck while downloading 'Windows 6.1 KB958488 v6001 etc...'
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
.Net install gets stuck so you need to cancel(kill it) Game Menu starts - change resolution works. No servers listed. Crashes when starting host server.
Upon launch, game gives "Unable to get My Documents dir: GetShortPathNameW failed", but after clicking OK does launch without issue. In fullscreen, game area does not take up entire screen (due to scaling?) Changing the scaling in menu causes game to not launch with error: "The requested adapter mode is not supported". Game is playable, with no sound glitches, and alt-tabs fine.
virtual desktop used - csmt off - mfc80.dll - mfc80u.dll - mfcm80.dll -mfcm80u.dll - msvcrt.dll - PrinceOfPersia_Launcher.exe and PrinceOfPersia.exe from gog are required to run
First task is to get uplay working. On ubuntu 18.04 you need to install winbind and libgnutls 32 and 64bit library. Then you should add a symlink: ln -s /usr/lib/i386-linux-gnu/libgnutls.so.30 $HOME/.steam/SteamApps/common/Proton\ 3.16/dist/lib/libgnutls.so.26. If this is done, you should be able to logon into uplay. Game works mostly ok, but there are some alt+tab issues with mouse and sometimes backround audio stops working. Performance is ok.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Uplay launcher seems unable to restart properly after updating. After running the game multiple times (4-6, I can't remember) Uplay was finally updated to where it would allow login attempt. Attempting to login resulted in an issue similar to one reported here: (https://github.com/ValveSoftware/Proton/issues/727). I haven't tried the symlink workaround from the thread to see if that helps. Fix should probably be addressed in the Runtime libraries.
THE GAME INSTALLS AND RUNS BUT AT THE POINT YOU GAIN CONTROL OF THE PRINCE THE CAMERA GOES INTO A CONTINUOUS ROTATION. NOT SPENT A LOT OF TIME INVESTIGATING BUT GAME IS UNPLAYABLE LIKE THIS. TRIED REDUCING SENSITIVITY AND INVERTING CAMERA CONTROL, HAD NO EFFECT. I THINK MISALIGNED GAMEPAD INPUT/SENSITIVITY SETTINGS ARE CAUSING THIS.
CORE 2 QUAD Q9300 OC UBUNTU 16.04 NVIDIA 396.51
Platinum
Tested it for 30 minutes. Everything seems to be working fine
PLAYED TO FIRST BOSS. GAMEPAD WORKS BUT GAME ASSUMES MOUSE AND KEYBOARD PROMPTS ARE WRONG AND ACTUAL CONTROL IS NOT GREAT WITH PAD, STEAM CONTROLLER PROBABLY WAY FORWARD.
CORE 2 QUAD Q9300 OC UBUNTU 16.04 NVIDIA 396.51
Borked
Menu has weird inverted white colors. Video playback seems fine but the game itself is almost entirely black, can't see anything.
Intel i3-2310M Ubuntu 18.04.1 Bionic Mesa 18.0.5
Platinum
Tested it for 30 minutes. Cutscenes, audio and gameplay all working correctly.
The default of resolution of 720 was ok. 1080 was to stuttery. Needed Vsync.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Disabling Vsync makes the game lock up at the screen just before the main menu. Other than that, the game works fine, except for some random stuttering (no matter if the graphics are maxed out or not).
Everything works except the Steam Controller. Well, the SC itself works but configuring it doesn't make any difference to the game. E.g. the A and B buttons are switched, no matter how I configure them. Also: Beware that you need to do manual fixes to support modern screen resolutions and to remove the fog glitch (see the GOG wiki page for this game), but those issues are also present on Windows 10
GenuineIntel Linux
Silver
Turn off fog.
Controller detection is missing or completely wonky, just like all the DirectX 9.0 games.
Flawless. Played with Steam Controller and everything worked fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
If you have an Nvidia gpu, you have to disable the fog. But I remember having the issue on Windows too, so... I guess it means the game works *exactly* like on Windows? :D
Solus NVIDIA 410.78
Platinum
Had to turn off fog, but it's a bug on nvidia driver, hence platinum
OP movie doesn't work (I don't believe there any others). Workaround for that likely requires a 32-bit prefix, which isn't supported in Proton. Performance will be pretty bad without using the D3D rendering option in "Advanced Window Settings". Fullscreen won't work properly initially, but you can fix by switching from Windowed back to Fullscreen with Alt-Enter.
"PCM Music" works, if "MIDI Music" is picked then it will throw errors and there will be no sound. Fullscreen does not work correctly - just fills the rest of the screen black.
This game works in very low resolution and in 4:3 by itself - so Proton scaling is causing a bit of problem here; game works better in window than in fullscreen. For some reason I have no music nor sounds. Game is perfectly playable btw.
Launch, press F11 to enter windowed mode, Alt-F4, launch again. No hardware acceleration but everything seems to work. https://github.com/ValveSoftware/Proton/issues/1956
Had to take my settings from windows installation as settings.exe is not include in the proton simulation. After it was playable but only on low instead of high texture (like on win7). No crashes!!!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs in windowed mode by default. Settings.exe needs .NET 4.5 framework or later to run. Didn't try to install .NET in the proton wine prefix. But if you use another wineprefix or a VM with PES 2018. You can run Settings.exe to enable full screen. Then copy settings.dat to ~/.steam/steam/steamapps/compatdata/592580/pfx/drive_c/users/steamuser/My Documents/KONAMI/PRO EVOLUTION SOCCER 2018.
Fx-8350 / GTX 980 Ti Ubuntu 18.04.1 (4.15.0-29) NVIDIA 396.54
Silver
Instead of playing on high texture (like on windows), I can just play on low. It's not possible to set keys via settings.exe, I had to take the setting file from my Windows installation and override it.
Runs fine. Must run settings app on a VM and copy the resulting config file to proton profile. Otherwise it will run windowed only.
Debian GNU/Linux unstable (sid) NVIDIA 396.54
Silver
Runs in windowed mode by default. Settings.exe needs .NET 4.5 framework or later to run. Didn't try to install .NET in the proton wine prefix. But if you use another wineprefix or a VM with PES 2018. You can run Settings.exe to enable full screen. Then copy settings.dat to ~/.steam/steam/steamapps/compatdata/592580/pfx/drive_c/users/steamuser/My Documents/KONAMI/PRO EVOLUTION SOCCER 2018 LITE. Low performance.
X.Org Radeon RX 580 Series (POLARIS10, DRM 3.23.0, 4.15.0-39-generic, LLVM 7.0.0) Linux
Platinum
I tried the demo with this new proton beta and it works well, it didn't work with the previous versions. (my config is weaker than the minimum reqs.)
Ubuntu 18.10 NVIDIA 415.25
Silver
Runs in Window Mode only, Settings.exe are not acessible, the game runs very well.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Disconnect from the internet before starting the application to prevent log-in. The game will crash--or at least that has been my experience--if you connect to the Konami servers. Once you reach the main menu, you can reconnect to your network. PES 19 works at Gold-Platinum level, but I must give it a Silver rating as online functionality--the biggest draw for many fans--appears to be inaccessible.
Game starts but crashes to desktop as soon as initial configuration is complete
i5-6600 / GTX 970 Ubuntu 18.04.1 NVIDIA 396.54
Silver
Game will crash on loading the main menu unless disconnected from the internet
i5-6500 / GTX 970 Ubuntu 18.04.1 NVIDIA 396.54
Gold
Workaround: used nvidia-xrun because my laptop is Optimus-enabled;
Performance: GREAT;
Errors: Offline the game works perfectly. Online the game starts, but ends suddenly after kick-off.
The game loads just barely upto the main menu before crashing. The tweaks remained ineffective.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Starts, can configure initial settings but crash when reaching main menu. Systematic.
Ubuntu 18.10 (64 bits) NVIDIA 415.23
Borked
Settings not available. Initial setup was ok, but the game crashes as soon as the main menu is displayed. (Note: actually if you unfocus the window just before going to the main menu everything runs ok, music and animations play but as long as you refocus it and do something -> crash).
Arch Linux 4.5 Mesa 18.3.1
Gold
The game crashes when main menu is reached. However, if you turn off the network on your PC before launching the game, the crash does not occur. It is possible to play exhibition games. Of course, all online features are not available.
Ubuntu 18.10 (64 bits) NVIDIA 415.25
Platinum
Don't have a clue on how to run the settings.exe in the proton enviroments for the game so default options but it works perfect.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
Game crashes in main menu using DXVK and won't start at all using wine's dx11 wrapper. Disabling esync didn't help either.
Linux 4.x NVIDIA 410.73
Borked
After setting up several things like team, players, the menu locks and closes the game.
Linux Mint 19 Tara NVIDIA 415.25
Gold
As mentioned, if you disable networking before advancing the "Press any key" screen the game runs fine. You should then change tabs in the menu, as the Home tab is the one that is problematic when you are online. After switching tabs you can enter My Club (after reenabling networking) and you'll login in and create a team. However, I've only been able to play the VS. COM matches in My Club. The ranked and co-op modes connect just fine but the match is dropped seconds after kickoff. Don't know if its a Proton issue, might install a VM later and try in Windows. Exhibition mode works perfect. Still trying to figure out how to launch Settings.exe so I can play full screen.
Caused my whole computer to lock up after trying to accept EULA. The Pro Motion NG animated splash logo shows up, and then the EULA, but I had to restart my PC afterwards.
Seems to work well out of the box, but the are some minor texture glitches on the robot arms over cars. and the sound gets scratchy after an hour or two. Gameplay seems unaffected otherwise.
Ubuntu 18.10 NVIDIA 415.25
Gold
Appears to run perfectly out of the box at first glance, but there are some graphical artifacts/glitches on the robot arms when they move over cars. Also the music will stop and the sound will get scratchy after an hour or so. Gameplay is otherwise unaffected, no performance issues for framerate drops.
Ubuntu 18.10 NVIDIA 415.25
Platinum
No issues whatsoever, runs super smoothly as if it were native.
With this latest Proton Beta the game runs perfectly out of the box, including save of settings and game progress. Tested with XBox 360 and Steam Controller so far, no tweaks required.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Silver
The game works flawless in performance but I can't save anyting.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
VR mode does not work with my HTC Vive. Everything else seems to work flawlessly.
Arch Linux NVIDIA 415.18.04
Silver
Some minor stutter due to what i assume is shader compilation, after that performance is great. Fails to save progress.
Had to fall back to DirectX 9 because of buggy reflections in the mirrors. DirectX9 performance is significantly lower than DirectX11 performance, so keep that in mind.
After 10 minutes, the game blackscreens all monitors (two, in my case), but continues to run (you can hear that the game is still reacting to your inputs). Alt-tabbing out and back in makes the game reappear.
Aside from these (somewhat major) issues, the game runs as expected.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Runs out of Box with no issues. Logitech G920 works with ForceFeedback. 2560x1440 mostly maxed, motion blur and AA off, 90-140 FPS
Arch Linux NVIDIA 415.25
Silver
Needed wine D3d11, if not present game crashes on start.
After that, seems to work well, but has some graphical glitches i think with lights, sometimes (i dont know really what causes it) screen turns dark "light off", it can be solved changing camera, is not optimal but works.
Games detects Logitech wheel, and force feedback out of the box.
The game works perfect, even with Force Feedback support (in Wine don't work), but is imposible to save settings, profile.... It shows constantly a hint about this. Another problem is the impossibility of stream it with OBS
i5-3550 Ubuntu 18.04 NVIDIA 396.51
Silver
Errors in game saying it wouldn't save data, but seems to run just fine
Seems like the game would run without issues with one major flaw. You can't change or save any settings. It returns an error telling you it couldn't save. Can't get anywhere in this game if you can't select a track, car, whatever.
"Sabayon Linux amd64 18.10" (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Make sure the game is fully patched and you shouldn't have an issue saving Build ID 1467528
Ubuntu 18.10 NVIDIA 415.18
Platinum
seems to run perfectly out of the box with no performance issues
Solus NVIDIA 415.25
Platinum
In this version of proton, save and multiplayer works perfectly.
they fixed the save issue in the latest beta, so it runs fine now.
Debian GNU/Linux unstable (sid) NVIDIA 396.54
Bronze
Runs great, but same issue as everyone else: Can't save settings or game. This is definitely a Steam Proton issue, I tested in Lutris and it's not an issue there.
Same issue I had with Il-2, Linux really needs it's own game controller manager. If I plug in the Logitech joystick, the 360 controller won't map correctly in this game, unplugging the joystick fixes the problem. Another issue is that you can't Alt-Tab or it will stop rendering forcing you to xkill it. Game run's perfectly otherwise.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfect, xbox controller working
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.05
Platinum
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Had to install experimental driver that had gcn 1 enabled. Worked great, although it did crash when i tried to launch multiplayer.
Game starts and menus work fine but going to the track crashes the game. (PC2 Demo tested only)
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It seems to run fine on my Nvidia card... ultra setting still gives me a very playable framerate. Will have a slight pre-catching issue from the start, but goes away quickly. Can't get it to work on my AMD card though.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs out-of-the-box with Steam Play 3.7.7-beta
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Run but with lower performance
Linux 4.x 4.4 Mesa 18.2.4
Borked
it runs in the background for a few seconds them crashes with a crash report dialog.
Needed a very long time to reach the menu the first time it was open. After configuring all settings to the lowest possible values and resolution to 960x540 (xfwm4 zoom has a purpose :)
), the game plays with framerates from 28 (rain at night) to 47 (clear day) FPS on races (replays a bit lower) and the game opens quickly. No physics "freezing" were observed with 5 AI racers, online worked perfectly, controller rumble worked perfectly (doesn't work on Windows 10).
On Windows 10, on this computer, the game doesn't work: it's only Bug Splat. This game is only playable on Xubuntu 18.04 with Steam Play.
Game works but freezes when alt-tabbing. Alt-tabbing works in windowed mode but the gameplay feels chunky then.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Haven't tried online
"Manjaro Linux" (64 bit) Mesa 18.2.1
Gold
Tested with wired XBone controller: consistently at 45-60 FPS on high settings with motion blur off and trilinear filtering.
SteamOS 2.0 NVIDIA 396.54
Borked
Game will launch but gets stuck at the Slightly Mad logo and then will stop responding.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Platinum
some very slight slowdowns, but nothing to stop you from enjoying the game out of the box
Linux 4.x (64 bits) NVIDIA 410.78
Platinum
Linux Mint 19 Tara NVIDIA 415.23
Silver
Force feedback does not work. SteamVR mode is not usable 1 to 2 frames per second. Non-VR seems to work fine.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Seems to run very well out of the box. No tweaks needed.
KDE neon User Edition 5.14 NVIDIA 415.23
Borked
Doesnt launch at all
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.3 - padoka PPA
Platinum
Works perfectly out of the box with Proton 3.7-7. Haven't tried online.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
After disabling Esync, everything works great.
Linux 4.x NVIDIA 415.25
Platinum
Make sure you are using the Xorg Desktop and not the Wayland Desktop. That was previously preventing me from booting this game. (The little gear icon before you login to your desktop to change your display manager)
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Platinum
Tested custom match. Works well at 4k. Some performance hit. Must have updated GPU drivers. Doesn't work on NVIDIA-390 but does work on -415
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Game launches and menus work fine, launching an actual race crashes it.
Runs well, but its current wheel issues make it unplayable for me. I have a DFGT, which needs to be configured as a custom wheel because their DFGT profile does not recognize my break pedal. In any case, FFB doesn't work at all.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Just Force Feedback doesn't work for my Logitech racing wheel with up-to-date version of this game.
Manjaro Linux NVIDIA 415.25
Platinum
Tested with Xbox 360 wired controller; runs fine with high settings; offline mode tested.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs out of box. However crashes when alt+tabbing (using launch options -windowed -borderless will fix that). 2560x1440 all maxed, except AA and motion blur off. 85-140 FPS. Logitech DFGT wheel works also, but FFB doesn't sadly.
Arch Linux NVIDIA 415.18.04
Platinum
Game works good with DXVK on Vulkan. No issue so far.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-b55af392d9)
Platinum
Ran perfectly other than alt-tabbing in fullscreen mode caused the game to freeze forever. fixed by just using windowed mode.
Great fps, over 100 at most times at 1080p ultra
KDE neon User Edition 5.14 NVIDIA 396.54.09
Platinum
Runs perfectly. Couldn't see any major issues.
Manjaro Linux NVIDIA 410.73
Borked
10 year old graphics card dosen't run, what a surprise. Seems like if you disable D3d11 it will run in the background indefinitely, it's probably just the fact this graphics card has I think maybe only 512mb Vram?
Linux Mint 19 Tara NVIDIA 340.107
Platinum
Tested Multiplayer works great. Only annoying issue is that I can't alt-tab or I will get a black screen.
Found a comment in the games discussion forums.
1. get: https://community.pcgamingwiki.com/files/file/431-project-freedom-dummy-mpegdll/
2. Go to the games home folder and unzip the file from step 1 and replace mpeg.dll (or rename it) with the this new one .
This new mpeg.dll apparently doesn't run the movies. Otherwise runs fine. You can watch the movies in mplayer but if you don't you've lost nothing whatsoever :)
Game runs ok so far but I only tried the first three tutorial missions.
Good luck
Manjaro Linux NVIDIA 415.25
Silver
Runs OK, but a little bit jittery on my old box. Tried som launch options with no difference.
There are no technical issues with running this game at all, but performance is atrocious. It does not play comfortably but occupies only 3% of CPU. No workarounds were tested.
The mouse sensitivity was very strange (way too much even after adjustment down to ~0.2), and the mouse movement has some delay which makes it rather unplayable. Not sure if its due to my laptop setup, but this even happened with the lowest resolution setting and other games like Half-Life 2 and CS:GO work without issues.
The game will show a window then immediately CTD. This behavior is present in both Proton 3.7-3 and 3.7-5 on my config. According to WineHQ the game would at least run on older versions of wine to varying extents.
Downloads. When you click play it says it's installing. Then when you hit play when it seems to be done (but doesn't tell you it finished) Steam lists you in friends as playing it for like 10-20 seconds and drops you out without loading the game.
i7-3820 / GTX 1070 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
I tried the gl extensions limit, also tried disabling Esync, disabling d3d11, using wined3d11. combos of each and all (except disable d3d11 aqnd use wine d3d11... that would be pointless)
I had low hopes, as it refuses to operate on windows for me anyway. for what it's worth, feels like the exact same problem as windows. best i could come up with was extra "devices" thanks to windows 10.
maybe somebody can limit this game to the utmost barebones of the system, and see if it boots then...
The game runs perfectly. The controls are non-standard relying on head movement and controller buttons rather than controller movement. The only issue encountered was that after each of the three location changes, the framerate dropped really badly and the game needed to be restarted.
The pre-launch "PLAY" button does come up, and there's an option to disable anti-cheat, but the game still hangs on nothing it would seem, after BattlEye gives Error 31.
winetricks xact + winecfg xaudio2_7 native, music then works and it seems to fix the crashing also.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
Runs perfectly after applying the fix from https://github.com/ValveSoftware/Proton/issues/359#issuecomment-435579267. Note that watching online replays does not work with proton 1.7-8, and you have to select the (at time of writing) 3.16-4 beta to watch them.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Borked
Won't start -- presents modal dialog complaining that "The server is not reachable, check your Internet connection and hit Retry". Repeats this process when you hit Retry.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Borked
Doesn't even open a window
Linux 4.x 3.0 Mesa 18.3.1
Silver
No music.
? ArchLinux
Silver
no music, after some playing time, the game freeze
Show The server is not reachable, check your Internet connection and click Retry and don't open
Solus 4.4 Mesa 18.2.3
Gold
Runs perfectly, winetricks is not needed to fix no music & crashes.
Edit: steamapps/compatdata/546050/pfx/user.reg
Find: [Software\\Wine\\DllOverrides]
Add Line: "xaudio2_7"="native,builtin"
Save and relaunch
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
Applied xaudio2_7 runtime -> native fix as per https://github.com/ValveSoftware/Proton/issues/359#issuecomment-435579267 and now works perfectly under Steam runtime
Arch Linux NVIDIA 410.66
Gold
Everything was tested. Audio does not work without installing xact via winetricks and setting xaudio2_7 as Native under winecfg.
Changed resolution easily via menu (default 1920x1080, chose 1440x900 due to my iGPU). Solved 5 puzzles, reached a save point, sound works.
Manjaro Linux 3.0 Mesa 18.1.5
Platinum
Just works
i3-2105 / GTX 650 Ti Boost openSuse 13.2 NVIDIA 375.66
Platinum
Plays perfectly out of the box (make sure to resize resolution). Very rare, occasional skips in the dialogue that seem more related to the hinkiness of the game's engine than a compatibility issue.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Runs and plays perfectly fine. The game is forced in 4:3 and seemingly has difficult mouse precision. The former is part of the game (just check its steam screenshots), the latter...I'm not sure. But all in all, it's 100% playable.
Works great, no problem switching to full screen for me.
Ubuntu 18.10 NVIDIA 396.54
Bronze
Game works great. Starts in windowed mode. Switching to fullscreen in settings causes the game to lose focus. Alt-tabbing back to it makes it work correctly. Works perfectly with wired Xbox 360 controller.
Works perfectly in fullscreen. Windowed mode has a slight vertical offset in the image that makes the cursor position wrong as it's not offset, i.e., you need to point slightly above objects in the image to actually hit them.
The game has a strange bug, where you can't change controls from gamepad to keyboard. Had to reinstall the game b/c of that. Proton 3.7.7 beta runs it perfectly, though (played for 20-30 min).
Everything works without any tweaks, except binding extra mouse buttons (e.g. thumb buttons). The game crashes on exit, but that doesn't seem to affect anything.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Platinum
Works Very Well. It's important to note that it's recommended to run this game under Proton version 3.16-6 or newer as older versions of Proton have issues with the game's audio.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
Sound is distorted, but `winetricks xact` helps. Afterwards works perfectly.
Ubuntu 18.04.1 LTS NVIDIA 415.22
Silver
Requires xact (from winetricks) for proper sound. Error after closing, although it doesn't seem to affect anything.
mouse movement feels choppy, all the rest works fine and graphical performance is great
Solus NVIDIA 415.25
Platinum
Everything works, including Alt-Tabbing, fullscreen mode, etc. The game displays an Unreal Engine error *after* you quit it. Not really an issue. The single and only problem I had was with remapping some buttons - my input settings didn't save correctly. I think this probably is a problem when playing on Windows too though, so I'm not considering this a Proton issue. I solved it by reprogramming my keyboard, but you could probably use xdotool as well. Also if you're using a regular QWERTY keyboard you probably won't need to even think about it.
Gentoo Base System release 2.6 NVIDIA 415.23
Silver
Sound effects are playing constantly when they shouldn't even when disabling some of the effects. Frame rate is choppy and does fluctuate extremely hard even on powerful hardware with reduced settings (30-120 fps).
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Platinum
Runs out of the box, performance is good. Sometimes i get short, weird mouse-jerks, don't know if they are related to proton.
Starts and runs out of the bat. It is a very small, short, technically (hardware) non-demanding game. Runs in windowed & fullscreen mode. Takes the monitor frequency, so in my case, it ran in fixed 60FPS.
(Some people have reported crashes after a patch update on MS Windows on startup, even BSOD's. Linux/Wine/Proton aka SteamOS/Play is a fine alternative!)
GLQuake/GLQuakeWorld aren't not working. Software mode works, but i'm getting black screen after changing the workspace/focus to another program on i3wm
Arch Linux 4.4 Mesa 18.2.3
Platinum
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Doesn't work at all outside of pure software mode. And although this isn't a Proton issue, it should be noted that you're pretty much Sh..-Out-Of-Luck if you have any intention of playing this with an even remotely modern control scheme (even wasd-mouse) without major hacks (ie completely replacing the entire engine).
Manjaro Linux 3.0 Mesa 18.2.3
Silver
Doesn't work at all outside of pure software mode, not even if using "__GL_ExtensionStringVersion=17700". And although this isn't a Proton issue, it should be noted that you're pretty much Sh..-Out-Of-Luck if you have any intention of playing this with an even remotely modern control scheme (even wasd-mouse) without major hacks (ie completely replacing the entire engine).
Manjaro Linux 3.0 Mesa 18.2.3
Platinum
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Platinum
Works. The GL versions CTD on Windows too, so this is not a compatibility issue.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x NVIDIA 415.18
Platinum
GLQuake and GLQuakeWorld CTD, but everything else runs perfectly with no tweaks required.
Solus 4.4 Mesa 18.2.3
Platinum
Runs perfect out of the box.
MX 17 Horizon 3.1 Mesa 18.1.9
Gold
*Quake works perfectly, QuakeWorld works perfectly, GLQuake crashes immediately, as does GLQuakeWorld.
AMD 8350 / GTX 770 Slackware 14.2 NVIDIA 396.24
Gold
Software engines for Quake and QuakeWorld work (no gamespy servers though). OpenGL variants will CTD
Recommend replacing using the darkplaces engine instead.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Quake and Quakeworld run fine, however GLQuake and GLQuakeworld do not launch.
Software mode Quake and Quakeworld work flawlessly. GLQuake and GLQuakeworld are broken here, but they don't work on native Windows either (crash on start). "Completely stable" as a result. Native Linux support available with source ports such as Darkplaces, ezquake, FTEQW, and others.
i3-4000M Arch Linux 64bit (Kernel 4.14) Mesa 18.1.7
Gold
Quake runs. QuakeWorld, GLQuake, & GLQuakeWorld are all unplayable to different degrees. The GL brothers pop up and instantly crash out, and QuakeWorld gets stuck in the ingame command line.
No errors detected. Game defaults to low settings mode but can be changed once game begins. Linux Native version has issues with sound and may no longer be supported.
GTX 970M Pop!_OS 18.04 LTS(4.15.0) NVIDIA 396.24
Platinum
Seems to run great. Official Linux binaries available outside Steam, but haven't been maintained in years.
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Platinum
Stable without any issue observed
i5-4570 CPU @ 3.20GHz Fedora 28 (4.17.12-200.fc28.x86_64) NVIDIA 396.45
Gold
Follow instructions in the various discussions to get the textures just right ie https://steamcommunity.com/sharedfiles/filedetails/?id=175832751
Ryzen 7 1700 / GTX 1060 6GB Linux Mint 19 64-bit (Kernel 4.15.0-33 generic) NVIDIA 396.54
There was a noticeable improvement after disabling Esync, so I would advise you to disable it. Other then that, at the start of the map, the texture buffers must load which causes a serious drop in performance for about a minute or two. There are some occasional stutters after that though, even when running on low quality.
Overall performance is passable, but it won't be able to shine line some other games using Proton.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
Error 103
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Borked
Works after creating symlink. Performance is not great, but the main issue is that the game is constantly stuttering/freezing during the game, which makes it basically unplayable. Disabling esync/other options from the other reports isn't helping in my case.
Arch Linux 4.4 Mesa 18.2.3
Platinum
Doesn't seem that disabling esync did anything. Shader caching takes a little while and the game stutters a lot while they are being loaded, but after that the game runs flawlessly.
Manjaro Linux NVIDIA 410.73
Silver
I have old GPU, so playing on low settings. After November patch: no crashes any more (specifically tested playing Sorlag - no crash when using ability), no connection issue any more. Excessive stutter on first map load, but it disappears pretty quickly. Decided on silver rating only because performance is considerably lower than on Windows. Finally, it's playable out of the box :).
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Gold
I am not sure if disabing esync helps with anything, but new NVIDIA drivers significantly improve performance. There are no technical problems whatsoever.
Fedora release 29 (Twenty Nine) NVIDIA 415.22
Platinum
After shader caching everythings runs with close to native performance.
Ubuntu 18.10 4.5 Mesa 18.3.0-devel
Silver
After Map load it needs up to 3 min to cache shaders and textures in order to run almost fluid. But in compairson to native windows client i have some ocaiconal fps drops.
Arch Linux 4.5 Mesa 18.3.1
Silver
Runs without gnutls workaround in latest proton, but is very stuttery for the first minute or so of a match. Usually goes away in time for the warmup to end. Despite that, is still quite playable.
Linux 4.x NVIDIA 415.25
Silver
QC used all of my 8GB of RAM, so some of my swap file was used.
Other than that, the game ran okay on low settings.
Arch Linux NVIDIA 415.25
Borked
Network Error 103
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Borked
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Silver
The only major issues I had with the game is that I ran into a lot of stuttering. Besides the stuttering just about everything else works great. Others have mentioned the stuttering comes from caching shaders, so maybe I have to play the game for longer but so far its almost perfect
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Everything is working technically, but the performance penalty is definitely there. If you've got a beefy machine you should have no issues.
Linux 4.x NVIDIA 410.66
Gold
Although cpu and gpu load are below 50%, fps didn't get higher than 90 fps in game with ultra settings, and sometimes I have some issues with sounds... I only have to symlink the gnutls lib to get rid of this famous error 103
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Initially the game will run like absolute garbage, but once the cache has filled it runs great. I have to play on every single map for about 10 minutes before it becomes playable.
Linux 4.x 4.4 Mesa 18.2.5
Borked
error 103
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Borked
Unplayable; network problem report. Maybe some kind of anti-cheat is blocking Proton.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Network problems when running Quake Champions with Proton. Probably some kind of anti-cheat.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game seemed to start fine but I got an error saying I couldn't connect to the network and I couldn't play. Apparently this is fixed for most people but it didn't work for me.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
The game has updated (November 18) with a 3.8GB patch and now works without fixes and workarounds.
Ubuntu 18.10 NVIDIA 410.73
Bronze
Followed this guide: https://github.com/ValveSoftware/Proton/issues/225#issuecomment-426213350 except using libgnutls.so.30.14.11 (check which is the highest one on your system by using the command "cd /usr/lib/ && ls | grep libgnutls.so" in terminal). Even with fix you need to turn details down to low or you'll crash when firing a beam weapon and even with that you might still crash in MP. Also very stuttery until the shaders are loaded.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Will not even start the game - tried ln -s /usr/lib/libgnutls.so /usr/lib/libgnutls.so.26 but that didn't work at all
Linux 4.x NVIDIA 396.54.09
Silver
Works out of the box since "November Update" with proton 3.16-4 . It also works in higher settings now (except textures stuck in LOW by the game itself). Performance in higher settings is OK but frame rate is not exceptional (max 60fps in Ultra). Let's hope they provide a Vulkan option!
Video: https://www.youtube.com/watch?v=sO4IfxGgUec
Ubuntu 18.10 NVIDIA 396.54.09
Gold
copied libgnutls.so.30.14.11 from /usr/lib to /.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64/ and ran ln -s libgnutls.so.30.14.11 libgnutls.so.26 to make the network connection work with this game. Works without issues. 2560x1440 all high, resolution scale 100%, FPS 60-120, mostly around 85
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54.09
Silver
Runs, but there is some stuttering which can lead to deaths.
Manjaro Linux NVIDIA 410.73
Bronze
Game runs, connects fine after the tweaks mentioned by others here, but the map Lockbox crashes upon load (supposedly Sorlag's ability crashes the game as well.)
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
The libgnutls hack is mandatory but also not bullet proof. A costant is that if I play on Windows chances it works after on Linux are 100%. If I just keep playing on Linux maye on reboot it won't work anymore. Then I can try forever and it won't work on Linux until I play on Windows. I feel like blacklisted ... or something similar, super weird. Also shaders compiled at runtime makes it somehow unplayable the first time in every map.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
Game works out of the box, performance drops a bit when loading anything (maps, enemies, guns etc.)
Solus NVIDIA 415.13
Gold
Error 103 can be fixed with the gnutls workaround. Since Stream Output is enabled in Proton 3.16 the game does not crash anymore and is playable.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Won't start. Network error 103.
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Borked
Games starts then - Network error 103 tried multiple times
Linux Mint 18.1 Serena (64 bit) 4.6.0 NVIDIA 396.44
Gold
Playable. ~50 fps on Low in 1920x1080. some sounds problem.
Linux 4.x NVIDIA 415.25
Bronze
as mentioned needs https://github.com/ValveSoftware/Proton/issues/225 needs to be done
Set graphics to lowest, was crashing when loading in with graphics higher than low, drops frames
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
Can confirm, disabling Esync just makes the game run near perfect: PROTON_NO_ESYNC=1 %command% --set /Config/CONFIG/maxFpsValue 144
Antergos Linux NVIDIA 415.22
Gold
After creating the symlink (sudo ln -s /etc/lib/libgnutls.so /etc/lib/libgnutls.so.26) I never got the Network Error 103 anymore. Quake Champions has a lot of shaders. After playing alone on Custom Game Servers on every map, looked at every Outfit and Weapons, the Game runs without stuttering. First the mouse worked fine but after the update to kernel 4.19.1-arch1-1-ARCH (+ over 100 other updates) it was unplayable with the mouse stuttering and switching to borderless mode fixed the mouse stutters.
Arch Linux 4.4 Mesa 18.2.4
Bronze
Error 103
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cc3b99bb48)
Gold
ldconfig -p|grep libgnutls|cut -d ' ' -f 4|head -n 1|tr -d ' '|xargs -I {} sh -c 'ln -s "$1" ~/.steam/steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26' - {}
(works fine after this workaround)
KDE neon User Edition 5.14 NVIDIA 396.54.09
Gold
KDE neon User Edition 5.14 NVIDIA 396.54.09
Borked
Game starts but gives a "Network is unavailable" error afterwards it only gives me the option to close the game (Cuz multiplayer only..).
Used command line from some other comment, maybe not all of that is necessary anymore.
It runs but that's about it. In windows on startup you sometimes see compiling shaders. From the comments I get that on linux it does this in game. If you play 2 hours a map vs bots maybe it's OK vs the bots, but that's not the point of this game. It's really unplayable online as it is
Minor stuttering after map load, usually gone before the round starts. Otherwise perfect.
Ubuntu 16.04.5 LTS NVIDIA 410.78
Gold
Played the game for several hours with horrible stuttering, randomly decided to disable esync and the game runs perfectly now. Running on low I get around 100 fps. Here are my launch options:
PROTON_NO_ESYNC=1 %command% --set /Config/CONFIG/maxFpsValue 144
Arch Linux NVIDIA 415.18
Borked
Right after the intro we get an error message about network not working
Runs after doing gnutls sym link but performance is pretty poor 50-70fps compared to 180-200 fps in windows VM.
Bad stuttering on map start until everything cached.
Borked, but would be Bronze if it wasn't for the gnutls issue maybe Silver if initial cache stuttering can be solved.
Note steam system info incorrectly reports my GPU as I use DRI_PRIME=1 to run on RX580, not the lower end gpu.
Debian GNU/Linux 3.1 Mesa 18.1.6
Borked
Stuttering, high I/O usage and crashes after loading
KDE neon User Edition 5.14 4.5 Mesa 18.3.0 - padoka PPA
Borked
Network error in latest update
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
With the latest patch it now works perfectly without any tweaks at all. All maps. You do need 396.54.09 to get stream output.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Broken without workarounds after September update patch. Still works through Lutris, though!
Using the libgnutls workaround. Runs fantastically overall, but eventually crashes at some point during an actual match. None of the suggested tweaks improve the situation.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
launch options(maybe you have a different path/version of the lib):
ln -s ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libgnutls.so.30.14.11 ~/.steam/steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26 && STEAM_RUNTIME_PREFER_HOST_LIBRARIES=1 PROTON_NO_ESYNC=1 DXVK_HUD=0 %command% &&rm ~/.steam/steam/ubuntu12_32/steam-runtime/pinned_libs_64/libgnutls.so.26
Fix choppy framerate:
- NO VSYNC
- Go to ingame options and and move the max fps slider from 60 (default) to something higher like 220, but NOT to infinity.
After that the game runs abolutely perfect with my setup. Played for 12 hours.
Manjaro Linux NVIDIA 410.73
Gold
In the Nvidia Control Panel, forcing the Full Composition Pipeline removed all stuttering from the game. As a result, this game gets a Gold from me.
Ubuntu 18.10 NVIDIA 415.25
Silver
Intel GPU Antergos Mesa 18.1.6-1
Borked
Launches and all menu stuff works fine. Very crash prone once in a match. Unplayable.
Ryzen 1700x / R9 Fury Antergos mesa-git 18.3
Borked
Network error 103
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Borked
Overall runs, but rather unplayable. Performance is very bad, but once you traverse whole map it gets better (shaders need to cache).
i7-4770K / GTX 770 Fedora NVIDIA 396.51
Bronze
Crashing after a minute of fight, game is freezing for 1 second after each couple of seconds
Run's for awhile after launching, sometimes dropping a few odd frames to start and levels off after playing, but sometime's it will crash to desktop, it seems to happen on certain maps more than others
AMD FX-8320 Arch Linux 64-bit (4.18.4-arch1-1-ARCH) NVIDIA 396.51
Borked
It crashes after entering in a match
i5-8400, RX 480 Antergos vulkan-radeon
Bronze
Very stuttery every few seconds, crashes after a few minutes
All parts of the game are working. Each map, effect, character, and cosmetic will cause severe stutter until shader cache is generated. After that, there is still abysmal performance and frequent stuttering, but it's the same on Windows.
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Crash at loading the champion in-menu first shader (the blue radiance effect over the body)
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Gold
The game will freeze when loading any asset for the first time as it builds up a shader cache, nothing new there. Disabling Esync solved the mouse skipping issues I experienced and removed the stuttering I continued experiencing after shader cache generation, as well as boosted the framerate, absolutely essential tweak to play the game.
Performance is roughly 70-80% of Windows performance at ultra settings, haven't experienced any crashing as of late and any other technical issues encountered are also present on Windows.
Ubuntu 18.10 NVIDIA 415.27
Borked
Shows a black screen then an error reporting dialog
Stable if on low settings, other settings may crash the game. Some frame drops but game is playable.
i5 4690k / GTX 1070 Arch Linux NVIDIA 396.54
Platinum
Little initial stutter on shader compilations, but smooth as butter when done.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Could only start to play a match if all graphics settings were set to low. Once in a match, there was a lot of hitching which could be related to shader caching.
Game launches and gets past the warning and intro sequences, but cant even enter the main menu due to a "network" error.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Errors:
surface_opengl.cpp assertion failed
Intel i5-6600K / Intel HD 530 Manjaro Linux KDE 64-bit (4.17.11-6-ck-skylake) Mesa 18.1.6
Silver
Overally runs pretty smooth, but only on low settings. I had to set everything to low to avoid crashes and extreme freezes. When I start a match, there are still some short freezes for a few seconds, but then everything gets smooth after I traversed the whole map (shader caching).
Works with the 3.16.4 proton version, heavy stuttering at first, but clears up for the most part by the end of one or two games. Silver because of the performance, otherwise would be Platinum because it runs out of the box.
FPS not consistent but not enough to be unplayable, but this may just be down to the test system not being capable (spec-wise) of running the game smoothly.
i5-6198DU / GT 920 MX Linux MInt 18.3 KDE 64-bit (Kernel 4.15) NVIDIA 396.54
Need libgnutls worked around, then runs flawlessly.
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Severe stuttering present possibly due to shaders compiling. Crashed on high settings after loading a tutorial match and firing a few rounds from machine-gun. Game actually starts and gets through splash-screens and intro movie compared to 3.7-4 Proton however. Main Menu works fine.
Runs well (low fps when first loading in maps)
i assume its just loading the shader cache
Linux Mint 19 Tara NVIDIA 410.73
Silver
as of 9/03/2018 it is working. Prior to this date it would crash consistently, some times in the menu but mostly shortly after joining into a match or training. it might crash if you alt-tab out (at least for me) but so long as I dont do that I can successfully play, so far have played a few bot matches with out issue. few visual glitches in the store (textures not loading on faces). Had to run the game at lowest settings to get frame rates I could reliably play at but that might also be a symptom of my older hardware + compatibility, other wise runs very smooth in menus and does not take too long to load. will occasionally get stuck in load screens and lock up the whole pc.
nvidia 770 kubuntu 18.04 NVIDIA 396.54
Borked
as of today 9/6/2018 (after the latest 3.xGB patch), I started getting crashes at the intro, or getting error 104 on start
Runs really well with latest Proton version. At the beginning there is some heavy shuttering, but it passes in few minutes and from there on performance is great. By the way, somehow it does not let to choose Ultra textures, says "Your hardware configuration does not allow this option" or something like that... But all other settings works on Ultra
Arch Linux NVIDIA 415.25
Silver
Create a symbolic link to older version of gnutls as described in https://github.com/ValveSoftware/Proton/issues/225 to workaround connection issue.
Will not run period without completely replacing the entire engine with a third party hack. Even "__GL_ExtensionStringVersion=17700" doesn't work. Does not work with any combination of that plus and of the standard Proton compatibility tweaks.
Manjaro Linux 3.0 Mesa 18.2.3
Gold
Start Steam with the __gl_extensionstringversion=17700 prefix. This will limit the number of available OpenGL extensions, so the game wont crash at start. After this the game just works fine. nVidia proprietary only.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
The game runs after adding: "MESA_EXTENSION_MAX_YEAR=2003 %command%" using Intel HD Graphics. Runs fast and smooth, but with my configuration each shot has graphical glitches, showing boxes insteed of the bullet trails.
Debian GNU/Linux 9.6 (stretch) 2.1 Mesa 13.0.6
Gold
The game runs using "MESA_EXTENSION_MAX_YEAR=2003 %command%", but with my configuration has graphical glitches, when it comes to shoot boxes are showed instead of the bullets trails.
Debian GNU/Linux 9.6 (stretch) 2.1 Mesa 13.0.6
Gold
Game started after initial install, but the settings from the vanilla version were unsatisfactory for me. Only OpenGL 1.3(?) support, no widescreen resolutions, etc. I replaced the vanilla engine with the Yamagi Q2 engine to resolve those issues and installed the HD textures pack.
The only annoying issue i have is the console being spammed with WSAEADDRUNAVAIL error messages, but i am pretty sure this is from the Yamagi engine, as i didn't experience this with the vanilla engine. To date, I've been unable to find a resolution for this.
Using Proton 3.16-4 Beta.
Ubuntu 18.04.1 LTS NVIDIA 415.22
Gold
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Works when KMQuake II is installed over the vanilla engine.
The window with the following error appears:
+---------------------------------------------------------------------+
|Steam Error |
|-----------------------------------------------------------------------+
|Application load error: 5:0000065434 |
Has the same problems as presumably all "id Tech 3" based games, after start the menu is weird, going on a server fixes this, then it works everywhere. Brightness is not changable, but since Quake 3 is not as dark as other games like CoD it is definitely playable. Multiplayer works flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Singleplayer worked perfectly, couldn't select native screen resolution (2560x1440) but not completely sure if you can even do that in Windows.
elementary OS 0.4.1 Loki (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Tested single player demo. Works amazingly well.
KDE neon User Edition 5.14 NVIDIA 410.73
Platinum
Tried the demo, works very nice. Didn''t try multiplayer.
The game launches with a black screen that renders it useless. Also after fixing the black screen issue, you'll find that the textures in game are all blurry.
To fix both problems you need to change the some values in your "Quake4Config.cfg" file which is stored in the "q4base" folder within the Quake 4 main install folder.
TO FIX BLACK SCREEN: https://steamcommunity.com/sharedfiles/filedetails/?id=175832751
TO FIX BLURRY TEXTURES: https://www.gog.com/forum/quake_series/quake_4_low_res_texture_fix
Linux Mint 19.1 Tessa NVIDIA 415.23
Gold
I followed this guide here...
https://steamcommunity.com/sharedfiles/filedetails/?id=175832751
had to change from FULLSCREEN to windowed in that file BEFORE i could see anything at all beyond black (no render) (bad resolution setting) (1080p)
went into the game's menu, changed to 1080p, and fullscreeen. no problems at all since.
never clocked the game, so how far i am is an unknown to me relatively speaking, but i've not yet bordered the spacecraft for the second time, but am fairly close.
so it's not like i've played for ten minutes.
I'd recommend the file being tweaked to start windowed, and merged into steam's download. auto apply esync. and the game is platinum status.
(i'm not even sure it needs esync, but mine is on, probably from diagnosing the black screen issue i originally had that was actually bad config)
Running on fedora
Linux 4.x 4.4 Mesa 18.2.4
Silver
Odd issues with Smoke particles, and getting hit turns your screen white briefly. Scope for Assault rifle doesn't work.
Dark menus; can crash during menus, crashes upon trying to join online game, can run singleplayer matches with poor graphics which may crash in <1 minute
Menus and playing seems to work without problems.
Joining a server via menu or joining a friend playing exits the game. Connecting to a server with the console command "connect IP:port" works fine though.
Sometimes the game exits while playing, but not sure what triggers it. Not very freequently, though: for me 3 times in 5 hours of LAN 4on4 TDM.
Use the in-game server browser causes a crash. Use this instead: https://ql.syncore.org/ Alternatively, you can use `connect 1.1.1.1` command in console with the server IP
Offline and botmatches work fine, but it crashes as soon as you try to join a game.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs flawlessly.
Manjaro Linux NVIDIA 410.73
Platinum
Online matches via: https://ql.syncore.org/
Linux 4.x (64-bitowy) 4.6.0 NVIDIA 410.57
Platinum
Runs perfect out of the box.
MX 17 Horizon 3.1 Mesa 18.1.9
Platinum
Arch Linux 4.5 Mesa 18.3.1
Silver
Single player works perfect. Multi-player some servers work, some crash the game.
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
Works perfectly but crashed when I joined a server
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
Like one other said for multiplayer matches you would have to use this https://ql.syncore.org/ but besides that it works absolutely flawless
Arch Linux 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.3 - padoka PPA
Bronze
Crashes intermediately after ~3 minutes on the nvidia driver but works fine on nouveau
Arch Linux x86_64 NVIDIA 410.78
Platinum
seems to have a rare bug where it crashes while trying to join another server while ingame but overall performance is stellar
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Perfect performance. Set the fd limit with the following instructions https://github.com/zfigura/wine/blob/esync/README.esync if the game crashes after a minute of being open.
Linux 4.x NVIDIA 410.73
Platinum
Runs perfectly but was too dark in full-screen mode so had to set r_ignorehwgamma "1" in the console
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Previously in Fedora 28 it was crashed after 5 min. Now in Fedora 29 it works really well.
Linux 4.x (64 бит) NVIDIA 410.78
[ 18540 ] Quake Mission Pack 1: Scourge of Armagon
Works same as Quake. Recommend using a source port - you can even use the Windows version of Darkplaces or Quakespam and replace the old .exe to launch it from Steam.
It does launch and allow me to play. The mouse movement however is buggy and barely working. Basically sometimes you move the mouse and it works the way it should and many times it is just jerky and moving all over the place. Proton 3.7-6.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Silver
Some performance hiccups, but it's correctly playable overall.
unplayable with mouse; works with xbox 360 gamepad; movements have look blurry; lags here and there on ultra, but also wasnt lag free on low.
Arch Linux 4.5 Mesa 18.3.1
Gold
The game runs well, however, just like the windows counterpart suffers from performance issues. Setting my 1070 ti to high performance allowed me to reach an average frame of about 45fps at 1080p on cutsom settings ( a mix of medium and low) and dropping the resolution increased my frames significantly above 60f-ps at all times with a few drops into the 44 for a very short period. Game is very playeable and does not require any tweaks, but requires capable hardware to run at its fullest.
Ubuntu 18.10 NVIDIA 415.25
Borked
Game doesn't start at all. It crashes at the first blank screen with the following error message: "R_ASSERT( Havok Error (id 0xf03454fe)
Memory\System\FreeList\hkFreeListMemorySystem.cpp (100): Too many threads )
File: Memory\System\FreeList\hkFreeListMemorySystem.cpp
Line: 100
Reason: Too many threads
Ubuntu 18.10 NVIDIA 396.54
Silver
I was able to play the whole game with a xbox controller. Sometimes after playing a live action episode the game crashes. But it is not a major problem because once you restart the game it starts in the place it would be if the crash had not happened. The videos that a part of the game have no problems. Only the ones from the tv live action cause a crash.
If you put the quality on maximum you will have to play at 30 fps. Considering that this game is known for performance problems on windows the current situation is not that bad.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Poor performance, around 30fps on graphic preset medium (1080p). Switching between Desktop and the game does not work properly. Mouse controls are not working properly, but playing with controller is no problem.
The game seens to work fine and renders perfectly, but the performance seens much worse than windows. Being fare this game is also known to be a graphic hog even on microsoft platform.
Install vcrun2008 using winetricks for the WINEPREFIX=~/.local/share/Steam/steamapps/compatdata/200010/pfx and the building from the inside lights up normally. The only downside is the "Download Content." The mouse pointer does not show up when the Steam browser opens up. So if you want to add DLC, that must be done outside the game.
Arch Linux NVIDIA 415.25
Bronze
Considerable graphical artifacts
Ubuntu 18.10 NVIDIA 410.73
Bronze
Unplayable due to black textures for walls and floors. Runs at a relatively stable 60fps, has some framedrops when switching between dimensions initially (dropped to about 53fps from 60fps for me), but this issue could be present on Windows. Subsequent dimension switches were fine. Steam Controller works. If the texture issues ever get fixed, this game would be perfectly playable.
Manjaro Linux 4.5 Mesa 18.3.1
Bronze
Game launches fine but once you get into the playable section there are huge areas of pure black. As others have mentioned this is probably some form of lighting bug. Since the game is about navigating a 3D space and solving puzzles this makes it basically unplayable to me.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
FPS wise, it's playable, but the darkness is a show stopper. This might be related to the brightness setting not doing anything.
*not sure how it compares to Windows due to using my laptop instead of desktop
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.2.0
Bronze
The important objects are visible fine, but the walls, floor and ceiling are completely black. It is very hard to impossible to find your way around between rooms.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Bronze
All general ilumination is broken, although the effect lighting works.
Some performance degradation after about an hour; restarting the game fixes it. On quit, the game process hangs and has to be terminated manually.
Linux 4.x NVIDIA 415.25
Platinum
Game work perfectly out of the box, only issue that was found: The Game crashes when trying to quit. (A minor annoyance)
What was tested:
-Main menu/Game Options
-Gameplay (Tutorial + Normal Play)
No performance issues were found
I don't know how to fix the game crash when quitting.
There is a slight audio stutter/glitch at start up, but this goes away quickly, and then things just work fine. Performance is good, sound and music works.
With default Proton and old Nvidia's Drivers runs good out of the box, but some 3D graphics not appear. You need run it with this command at Launch Options: PROTON_USE_WINED3D11=1 %command%
It runs great after apply the command.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Runs perfectly.
I played in Japanese, but there is no problem
Linux 4.x(64 ビット) NVIDIA 415.25
Bronze
2D mode works perfectly but not all sprites render in 3D mode (not enough for 3D mode to be playable).
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Platinum
Nvidia 415.23 is perfect.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Platinum
Runs perfectly with the nvidia 396.54.09 drivers. I had tried before with the 415.x and it didn't start (but I didn't try any of the Proton/Wine environment variables).
I have the slight feeling sync is not absolutely perfect (compared to using retroarch) and that there is a very slight input lag but it's absolutely possible it is the way the remake is done -- I would have to compare with an actual Windows PC. Perfectly playable.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
Works after setting PROTON_USE_WINED3D11=1 %command%
Ran steam with PROTON_NO_ESYNC=1, and the game worked flawlessly
Linux 4.x NVIDIA 410.66
Gold
Frequently crashes at startup with default options. Starting with -nopreload solves that entirely.
Never crashes once in-game.
Performance is not great but this is likely a combination of underpowered GPU and a not terribly optimized game.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.2.0
Gold
D3d11 had to be disabled because my legacy NVIDIA card doesn't support the driver required for it (396).
The '-dx9' argument was used for the reasons above. '-nopreload' was also needed or the game would launch but stay on a black screen.
Intro runs extremely slowly with stuttering audio. Main menu has working menu music, but navigation is incredibly slow and takes minutes to do anything, making it literally unplayable.
The game seems to work flawlessly.
Additional expansions tested, and working:
GT Power Expansion, GTR Evolution, Formula RaceRoom, Andy Priaulx Crowne Plaza
Only getting2 fps. tried windowed mode and lowest settings
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Played Flawlessly
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
perfect
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
On first run, prompts you to the SimBin settings menu. Then starts and runs on my Potato Linux machine with with 20+ AI cars at 80+FPS with AMD/Nvidia Linux (low power) ondemand setting. Needs no tweaking. Fullscreen and Windowed. Racing Wheel Xinput. XBOX controller with default xpad. Only tested vanilla game (without DLC or user mods) but that would not change the game engine behavior, since all those run on the latest vanilla Race07 patched version on Steam.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Completely borked... Insufficient Graphics Memory
Linux Mint 19 Tara NVIDIA 410.78
Gold
Had the Insufficient video memory issue. Used protontricks -> WineCFG to set the reported video memory to 2gb. Game ran lovely after that.
Linux Mint 19 Tara NVIDIA 415.25
[ 18652 ] RACE 07: Andy Priaulx Crowne Plaza Raceway (Free DLC)
Works without any issues - except it feels a bit more "sluggish" compared to when playing in Windows (could be subjective, though - but it's the only reason I'm not rating it Platinum)
Performance was fine, although it didn't give me the option to select 144hz, only 60.
But the mouse input was very, VERY sloppy, making it practically unplayable.
32bit runs, but with weird texture artifacts. 64 bit runs good (see some tweak guides for the game as they also apply when running with Proton), but no sound - sound can be fixed see other posts.
Weird issue in the 64bit version: when you sprint or shoot with the pistol the screen shakes weird like there is an earthquake or player has seizures. Couldn't figure out how to fix this.
* Tested: I played almost 30 hours with an Steam Controller. I finished the story + dlc. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Results: The game runs great. Alt+Tab works as intended. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Problems: I had some problems with the audio. Some voice audio are clipped at the end. In Dead City after defeating the giant mutant I get several times sound distortion.
Manjaro Linux NVIDIA 415.25
Platinum
32bit version runs great, 64bit does not have sound
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Need to run in 64-bit, with an audio fix mentioned elsewhere. xaudio2_7 set to native, builtin
used protontricks to set xaudio2_7 to native, builtin & have full sound on 64bit. installing xact will cause game to crash.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I Finished the game. Some Windows bugs still exist, but nothing serious.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ran great out of the box. I VERY seldom saw a graphical glitch where part of the terrain would not load for a split second. Almost didn't notice it. Otherwise played perfectly.
Linux 4.x NVIDIA 410.78
Borked
FATAL ERROR: Parse of defaulted renderProg decl binkyuv failed
32bit version freezes after a while in the main menu, but it has sound. 64bit version works flawlessly except there is only sound during pre-rendered cutscenes.
Initial Sound Crackle issues resolved by changing latency settings in pulse audio. Occasionally lines of dialogue are cut short / are out of sync, other than that flawless performance.
i5 8400 / GTX 1070 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Graphics set to maximum including anti-aliasing. No tweaks made at all, and runs without issue.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Bronze
i hope mesa fixes this graphics glitches. https://www.youtube.com/watch?v=WLAerr5yaQU
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54
Silver
There is a lot of flickering of some black tiles, increasing the buffer in the game helped slightly. The 64bit version is much better.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Borked
Parse of defaulted renderProg decl binkyuv failed
Manjaro Linux 4.4 Mesa 18.2.4
Bronze
32-bit runs well but with texture errors, like random tiles appearing all over the place. 64-bit looks better with much less texture glitches but only has sound in cutscenes.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Platinum
I had the "sound problem" initially with the 64-bit, but then I started the game by right-clicking on the steam icon in the task bar and selecting the game, rather than hitting "play" in the steam app itself, and I didn't have a single problem after that with the sound (for whatever reason). I played through the entire game, some 29 hours, without a single flaw
Linux 4.x NVIDIA 410.78
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
AMD Cards should work now with 3.16-6 and 64BIT Version. (32BIT still Buggy, but who uses 32Bit Linux nowadays?)
https://www.youtube.com/watch?v=ZRwznVuJQzY
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Linux Mint 18.2 Sonya (64 bit) 4.5.0 NVIDIA 384.90
Gold
Runs near perfect. Audio sometimes starts stuttering, restarting pulse fixes the issue.
Linux Mint 18.3 Sylvia NVIDIA 410.78
Bronze
Has weird problems where textures seem corrupted.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Game ran fine for an hour with most settings on max. Game refused to allow GPU transcoding. Textures are still janky occasional pop in is noticeable. Game is nice and playable however
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
You can see that my system is far from normal gaming computer, but I can confirm that this game runs without problem on my laptop. Default settings, without changing enything I got in game 55-60 FPS. No FPS drops lower than 55.
Linux 4.x NVIDIA 390.87
Platinum
Native performance for the 32bit version, everything works full options except for the "GPU texture transcode" option I couldn't activate.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Only added with protontricks xaudio2_7 native/builtin.
Some voice audio is clipped and crackles sometimes, but otherwise it runs fine. Audio clipping is mostly a tiny bit at the end of sentences so it's still understandable.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Borked
X86 will not run as it crashes immediately on startup with a compilation error(shaders). The X64 will not run either due to another error.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Silver
Had to uninstall and reinstall again. Afterwards the game ran okay, but without in-game sound. So I restarted Steam in offline-mode and deleted [steam_lib_folder]/steamsapps/compatdata/9200 (this might delete your savegames) after starting the game again the 32bit version had sound and just the 64bit version remained silent. Graphics wise I still have some flickering, blackish textures. Increasing the cache size reduces the amount. Using Proton variables had no noticeable effect.
Linux 4.x 4.4 Mesa 18.2.4
Silver
The game's performance was nice, there were stutters, but it was of playable speeds. The only BIG problem is that there were lots of black tiles.. The 64bit version kinda helped ... at the start but then the tiles started appearing. Sound & video cut-scenes were played perfectly.
Arch Linux 4.5 Mesa 18.3.1
Platinum
32bit Version runs without any bugs, errors or crashes. I'm near to finish the game and it runs very good and it is better than I thought. You can watch my Let's Play on my YouTube Channel http://www.youtube.com/GTuxTV
Linux Mint 19 Tara NVIDIA 410.73
Platinum
32-bit runs even better than on Windows.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
32bit version is playable, but audio is clipping/distorted and there is an extreme amount of texture pop-in. 64bit version is graphically flawless, but does not have in-game audio.
Game itself runs perfect and without any issues. DualShock 4 Controller constantly moves in the upper left corner, Keyboard controls works fine
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
As as others have reported, works for the most part except Xbox controllers keeps inputting up. I've tried a generic USB joystick and don't have the same problem.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.3 - padoka PPA
Platinum
If you want to use a Xbox One controller, enable Steam Xbox controller support (it fixes the controller pushing up all the time).
Ubuntu 18.10 NVIDIA 396.54
Gold
Works great on Solus, can't confirm controller-issue though.
"Solus" (64 bit) 3.0 Mesa 18.1.6
Silver
It runs well with fine performance and playable by Keyboard, but the Xbox 360 Controller is not recognised within the game, despite correct and configured Steam Controller Settings and detected Xbox 360 Controller in Steam. When "Steam Input Per-Game Settings" turned "forced off", the Controller is actually working, but it keeps pushing to the up-right corner without any chance to control direction, which renders the game completely unplayable.
- The game is unplayable with the "Shader Settings" on. It appears an "Effect error" message with gibberish text. Otherwise, the game loads well.
- The game won't show text whatsoever.
- The 3D effects are unstable, making the gaming very unconfortable. Furthermore, if you minimize, some controls will be disabled, making the game unplayable.
i5-2320 / iGPU HD 2000 Solus 64-bit (Kernel 4.17.17) Mesa 18.1.6
Bronze
Runs fine. Turning on shader settings causes a crash on start. No text is displayed, making the game effectively unplayable. Controller works.
PROTON_USE_WINED3D11=1 %command% was necessary to start it. Xbox360 gamepad also acted strangely, but game works fine with keyboard input.
Solus NVIDIA 415.13
Silver
Steam Controller won't work no matter what - no proper xinput support. You need to set it up as keyboard (effectively loosing all comfort of the analogue input so you might just play with the keyboard as well) and disable controller for *all players* in game settings. Other than that it seems to work flawlessly. No issues 6 hours in.
Needs PROTON_USE_WINED3D11=1, main character is yellow instead of white, controller not working at all, switching from fullscreen to windowed mode glitches drawing boundaries, seems using only CPU which heats it up, GPU doesn't seems to be used at all.
Yellow character, crashes as the beginning unless using PROTON_USE_WINED3D11=1. Very slow performance on cutscenes and main menu, game itself runs fine.
i5-3320M / iGPU HD 4000 Void Linux 64-bit (Kernel 4.17.9_1) Mesa 18.1.7
Silver
Game will crash with dxvk so wine3d11 must be enabled -> PROTON_USE_WINED3D11": "1". Performance is comparable to Windows except on the main menu where it slows down.
i7-3770 / iGPU HD 4000 Arch Linux x86_64 (Kernel 4.18.5) Mesa 18.1.7
Gold
xinput controller look like broken, need bind keyboard keys to controller buttons
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Runs flawlessly. Performance on par with Windows.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
No crashes were experienced, performance very similar to Windows 10, though the game does not detect a connected gamepad (Xbox 360 and DS4 controllers tested, working w/ other games on my system). The controllers will both work if one uses steam's built-in controller configuration tool to bind buttons to keyboard keys.
Game works flawlessly once you get it running. On launch the game does not find language files. To get around it delete GameLauncher.exe and then rename Rambo.exe to GameLauncher.exe. If you want to change the games settings you can do it by manually editing the file /data/config.lua
[ 18810 ] Raptor: Call of the Shadows (1994 Classic Edition)
Borked
Fails silently, error in log: err:module:LdrInitializeThunk Main exe initialization for L"Z:\\home\\user\\.local\\share\\Steam\\steamapps\\common\\Raptor Call of The Shadows - 2015 Edition\\Raptor.exe" failed, stat$
You need to skip the launcher by starting it like this:
user@computer:~/.steam/steam/steamapps/common/Raptor Call of The Shadows - 2015 Edition$ WINEPREFIX="/home/user/.local/share/Steam/steamapps/compatdata/336060/pfx" wine64 ./rapwin.exe
It works, but only windowed (640x480) and without audio.
chrashes at startup with following error: Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
Ubuntu 16.04.5 LTS NVIDIA 384.130
Gold
Need to add "PROTON_USE_WINED3D11=1 %command%" to launch options, otherwise get an error: GetThreadContext failed. After that game starts without issue.
Game works okay, have joined a few matches and FPS has been consistent. First time I tried to create a character none of the assets loaded, so I couldn't pick hair style, eye wear, etc. but haven't been able to reproduce that. Occasional network lag in matches, and finding matches sometimes takes a long time, but I suspect this is due to poor infrastructure on the server-side rather than proton-related problems.
Linux 4.x NVIDIA 415.18
Bronze
Early-access launch day :
Launches correctly with Proton 3.7-8.
Proton 3.16-4-Beta says the game launched but nothing shows up.
Character creation worked but I could not find an game online to actually play, maybe because it's launch day and no one is playing yet.
Crashes on exit, I had to kill rr-windows-client.exe
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Runs and plays fine, only crashed at exiting
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
one match; crashed on exit
Arch Linux 4.4 Mesa 18.2.4
Silver
Game ran and played perfectly fine but crashes on quit, have to force quit the game.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Seemed to work fine, but crashed on exit and won't die now.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
very well, is enjoyably playable, only raises an error when exiting the game
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Gold
Game seemed to run fine, was able to join a match and play. Crashed at exit. Required forcing D3D11 to run.
Arch Linux NVIDIA 415.18
Silver
Played a few online matches with no issues. Game appears to run flawlessly until you try to quit. Freezes once you confirm exiting and requires a force close.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Borked
The game just crashes with and shows error.
Linux 4.x NVIDIA 410.73
Platinum
Played one match without any issue.
Linux 4.x NVIDIA 415.22
Borked
I tried "PROTON_USE_WINED3D11=1 %command%" like other people have mentioned, and while that does stop me from getting the "GetThreadContext failed" error, the game still does not start.
Boots into game with no tweaks but the lag makes it unplayable.
Debian GNU/Linux testing (buster) NVIDIA 396.51
Silver
Disabled my Display Compositor before running, otherwise lag is unbearable.
Set WindowMirrorMode=0 in ~/.steam/steam/steamapps/compatdata/436320/pfx/drive_c/users/steamuser/Local Settings/Application Data/RawData/Saved/Config/WindowsNoEditor/Engine.ini to save some GPU cycles (not sure if this helps).
Stutters initially when loading new models or textures anyhow.
Occasional de-sync between left and right screens for a few frames.
Game install okay from Steam. On first startup installs Uplay, and seems to update Uplay. When starting the game, there is a Wine window with a Uplay icon, but no Uplay launcher graphics or function. Can't start the game itself.
UPlay start but it's impossible to connect to an account due to this error: A Ubisoft service is currently unavailable. You can try again later or switch to offline mode.
But impossible to connect on offline mode if I never connect a first time.
I7-4710MQ Arch Linux 64-bit (Kernel 4.18.4) Mesa 18.1.7
Successfully started up with no issues. Tried to start a new game, with no luck. The loading animation in the bottom right corner appears for half a second, then disappears. No idea what the exact issue is.
i7-990X / GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Performance is great. Some graphical layers don't render. That can negatively impact game play, as obstacles exist that you cannot see. This happens rarely though.
problem with invisible sprite (see here: https://bugs.winehq.org/show_bug.cgi?id=30550 ) and there is a problem with the save file we can't load (error: "save file corrupted" to reproduce it complete some levels ,after restart the game,you will see save file is corrupted).
phenom II X6 / GTX 750 Debian 9.5 Stretch 64 bit (kernel 4.18.5) NVIDIA 396.54
uplay updates and then starts. I login with my uplay details, get asked for 2fa code, then after a while get the message "A Ubisoft service is currently unavailable". Offline mode can't be used because you need to successfully login at least once for offline mode to be available. Game won't start without uplay.
Linux 4.x NVIDIA 415.22
Borked
i can see the windows uplay but the game crash after.
Game runs through initial setup upon first start. Once through to starting the Uplay software, the window never properly loads.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfectly when bypassing Uplay. Had to make the Uplay replacement .dll files immutable to prevent them from getting overwritten by Steam.
"Arch Linux" (64 bit) 3.0 Mesa 18.1.7
Borked
UPlay start but it's impossible to connect to an account, It shows: A Ubisoft service is currently unavailable. You can try again later or switch to offline mode, but offline mode doesn't work either
DO NOT BELIEVE THE PLATINUM REPORTS. The game appears to be running perfectly, but there is a bug where in some levels there are sprites that are not rendered, sometimes making progress very difficult. The bug is documented here: https://bugs.winehq.org/show_bug.cgi?id=30550.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Performance is great, sometimes there is some problem with sound and the game starts to slow down (sound is choppy and the game starts to lag), but that can be fixed with system restart.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.37
Platinum
Absolutely flawless. Ran first time with no argument, and did not crash, 60fps.
Opens a small window, makes a blip of sound, then closes
Arch Linux 4.5 Mesa 18.3.1
Borked
Initial first time setup has 16 steps, followed by 3 on each additional launch. Gets to main menu. Changing options in general doesn't appear to work, fullscreen is distorted. ABXY controller inputs partially work. Attempts to start the game will result in a black screen until the game is closed. D3D11 launch options cause immediate crash, esync disabled gives no results.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Only menu works, fullscreen and gameplay doesn't works
Hardware acceleration doesn't work, so the game is only playable at low resolution.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Some displays in-game fail to use the current resolution of the window for scaling. This results in inability to get daily reward and other non-primary gameplay activities. Core gameplay loop is flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game launches perfectly. Performance is lower than Windows, but i am sure that it is caused by hardware accelaration. Hardware accelaration doesn't works, dunno why. Right clicking on the title screen doesn't shows the flash player menu, so i couldn't look for settings.
Game runs perfectly in 3.7-6 stable. No performance drop but just really really tiny input lag that happens rarely.
Arch Linux (installed via Antergos) 3.0 Mesa 18.1.8
Bronze
I was able to log in once, accepting things was tricky as sometimes windows were out of place. However, game had severe performance issues and upon restarting I am stuck at "version loading error, retrying" screen
Game starts and is possible to join to matchmaking. While loading the match an error appears: "Connection Interrupted". Probably related to the anti-cheat.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Borked
Does not launch from steam, repeats software download for m$ libraries
Performance is not great; there are green outlines around all books, and a hall-of-mirrors effect on the tower window, but it's very playable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Works great, multiple things tested.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
No noticeable issues
Ryzen 7 1700 / RX 480 Antergos Mesa ?
Borked
Seems to start at first, but immediately gets stuck on a black screen with the frame rate counter going up into the 900s and above. Had to kill the game to get control back.
Change graphics API from DX to OpenGL before launch within the games own setup-launcher.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Works in 'Windowed' and 'Windowed Fullscreen' but not in 'Fullscreen' mode. Direct3D 11 renderer works perfectly, but OpenGL does not work at all. Game runs perfectly when I set to Direct3D 11 and Windowed Fullscreen.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Launcher crashes instantly with "ERROR: ld.so: object '~/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored."
Workaround: flip RebelGalaxySteam.exe and SteamLauncher.exe.
You can also edit game config: ~/.local/share/Steam/steamapps/compatdata/290300/pfx/drive_c/users/steamuser/My Documents/My Games/Double Damage Games/RebelGalaxy/local_settings.txt
It runs perfectly with
DX11:0
OPENGL:1
FULLSCREEN:1
WINDOW_WIDTH:1920
WINDOW_HEIGHT:1080
RES_WIDTH:1920
RES_HEIGHT:1080
Linux 4.x (64 бит) 4.4 Mesa 18.2.2
Silver
runs perfectly playable in openGL mode, but crashes if the shadow quality is set to high or better
Add "PROTON_USE_WINED3D11=1 %command%" without brackets to launch options. Game will start settings menu. Choose DirectX 11 and do NOT choose Borderless Window. Game will start Main Menu without issue. Try to start new Game - This fails in 1 out of 10 trys. Everything else seems to run fine!
i7-7700K / GTX 1050 Ti Parrot OS 4.2 Security 64-bit (Kernel 4.17.0) NVIDIA 390.77
Silver
Only issue appears to be occasional sound issues (crackling, stuttering)
i5-3570k Ubuntu 18.04 GTX 750ti
Gold
Steam fails to install game's vcredist with message "Failed to find local per-machine appdata directory" in "pfx/drive_c/users/steamuser/Temp" and fails to start game launcher as result. Fix: manually create "pfx/drive_c/ProgramData" folder. After it game works perfectly
Linux 4.x (64 бит) 4.4 Mesa 18.2.2
Gold
Runs perfect with OpenGL with Shadow settings on Ultra and Effects on High.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Runs on OpenGL perfectly from the first time launch, but the mouse cursor placement doesn't quite precisely placed, for example: when selecting a menu, you have to move your cursor below the intended menu before clicking it.
I decided to use D3D11 by changing its Launch Options to "PROTON_USE_WINED3D11=1 %command%" to make it work (it won't run in D3D11 by default).
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Runs on OpenGL perfectly from the first time launch, but the mouse cursor placement doesn't quite precisely placed, for example: when selecting a menu, you have to move your cursor below the intended menu before clicking it. I decided to use D3D11 by changing its Launch Options to "PROTON_USE_WINED3D11=1 %command%" to make it work (it won't run in Vulkan's D3D11).
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
Using Direct3D 11 as renderer (selected in the game set up dialogue) this game runs flawlessly.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Silver
Weirdly long load times that feel "hung"
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Changed graphic API in the Launcher to OpenGL.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Use Direct3D 11 renderer on the config dialog box that appears at the start. Works perfectly afterwards. OpenGL causes crash.
I didn't get any graphics driver errors, and the menus seem to work fine, but the game itself is just a black screen.
Ubuntu 18.10 NVIDIA 410.73
Gold
Each time the game is launched, it shows an in-game error message (that can be dismissed) which according to the developer's website, means that the game in unable to connect to/detect my graphics card... However, the game otherwise seems to work flawlessly.
I get the same mentioning that the video card drivers can't be found, and it is resorting to default (note: there's an ingame link to apparently fix it for linux, but it's leading nowhere). The game works, and can even continue cloud-saves. However: while it's not a quick reflexes game, mouse controls are severely slowed down compared to windows play.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
It works just fine on my integrated GPU (I set graphics quality to Low). On startup it displays the warning: "Warning: failed to detect GPU, running in sloooow software mode. Your video card driver may be out of date. More info and special instructions for Linux at: rebuildgame.com/help.php". Not sure why it's displaying a message related to Linux when it's a Windows-only Steam Play game. Either it used to be a Linux game or they've tested it with Steam Play and added a special message. But it works anyhow.
No sound out of the box. Look up the tip in the linked Github issue regarding running `WINEPREFX=$STEAMAPPS/compatdata/70400/pfx/ winetricks directmusic sound=alsa` to get everything running perfectly.
openSUSE Leap 15.0 NVIDIA 410.73
Silver
I've tried all the tricks mentioned underneath, but I just can't get the sound working with just that. The rest seemingly works fine, though.
Linux Mint 19 Tara NVIDIA 410.73
Silver
No Sound
i5-3470 / GT 1030 Kubuntu 18.04 NVIDIA 396.51
Silver
Sound is missing. Loading is slow. Opening a menu takes long.
No audio. The game does not run when the game's Screen Resolution is set to 1280x960 and Fullscreen. Save file from Windows loads with no issue.
On average, loading times are a bit slower. It is particularly slow when returning to the shop from the town map, departing to dungeons from the Adventurer's Guild, and loading the game.
Fixed audio by following https://github.com/ValveSoftware/Proton/issues/5#issuecomment-429343368
Arch Linux NVIDIA 396.54.09
Silver
As far as I can tell everything but the audio works. Some have had luck by installing some other libraries through winetricks, but I haven't managed to get it working. Which is sad cause the music in this game is actually pretty good
Most parts of player and familiars missing/invisible. Choppy graphics even on low settings.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Bronze
Many textures missing/invisible. Choppy and a great deal of tearing despite low settings.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Played for about 2.5 hours, game ran perfectly without any problems after using PROTON_USE_WINED3D=1.
Ubuntu 18.10 NVIDIA 410.73
Gold
Character models work after modification. You need to do the following
1) Go to ~/.local/share/Steam/steamapps/common/Proton 3.7 Beta
2) Find the file "user_settings.sample.py" copy it and rename the copy, "user_settings.py"
3) Remove the comment "#" from ""PROTON_USE_WINED3D11": "1","
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Textures refuse to load for character models. The "-force-d3d9" and other launch options do not work. Also the pause/inventory screen can loose focus of the mouse cursor. Which makes it impossible to go to options or properly close the game.
Performance and visual wise the game runs great. On start once in the main menu the mouse will not work this is fixed with ALT+TAB-ing out and back in to the game. While playing the game itself the camera constantly move towards the top left side of the screen making the game unplayable.
Works good, but mouse is not working sometimes. It works after few restarts
i5-4210U Arch Linux (Kernel 4.18.4) NVIDIA 396.54
Silver
Mouse doesn't work
Q6600 / GT 220 Ubuntu Mate 18.04 NVIDIA 396.51
Silver
Mouse doesn't work sometimes, after Alt + Tab works again. Other than that, flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Plays ok but did have some stutter.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Alt + Tab or workspace switch required to make mouse usable. When manually saving, enter a filename ending with a period. Otherwise the save file will not be written.
Linux 4.x 3.0 Mesa 18.3.1
Gold
Works almost perfectly out of the box. As others have noted, you have to alt-tab out and in of the game window for the mouse to appear in the main menu. Also, I experienced pretty bad screen tearing, though this is more than likely down to Linux/Nvidia issues.
Resolution change only applies after restart. 2 crashes unrelated to Wine in 9 hours of play time. Everything works perfectly, 150+ fps maxed out at 1440p.
Arch Linux NVIDIA 410.78
Silver
Everything works, but the multiplayer. It hangs when trying to create a lobby or join in via a friend invite.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs great. has random crashes after hours of playing but this may not be a proton issue. everpresent black hole sun overhead but you dont need to look at it much
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Perfect
Ubuntu 18.10 NVIDIA 410.73
Gold
Ran pretty much perfectly except for sun flares had artifacts
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs pretty smooth, original verison give less fps, because of DX9, I suppose. Got 30-60 FPS most the time, however when you break large buildings, FPS drops, but it's must been my shitty processor.
Linux 4.x NVIDIA 415.22.05
Platinum
Artix 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Perfect
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
No issues to report except framerate below 60 FPS consistently
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Silver
Black circle above the player
AMD FX-8350 / NVIDIA GTX 970 Arch Linux NVIDIA 396.51
Gold
Requires steam-runtime, fails to boot with steam-native. Otherwise, no noticeable issues.
i7-4790K / GTX 750 Ti Arch Linux NVIDIA 396.51
Borked
Game launches and gives a "Your GPU needs to be compatible with DirectX10" error.
Unlike with the old LTS drivers, runs at a much higher framerate (above 60 most of the time), only dropping below during large destruction/many broken pieces of buildings around
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 396.54
Platinum
about 90% performance vs windows. Runs great
i5-3470 / GTX 650 Ti Solus 3.999 NVIDIA 390.77
Silver
Runs great, except for some stuttering when you destroy certain structures and a black blob in the sky when you look directly above you.
Intel Core i5-6200U / Intel(R) HD Graphics 520 (Skylake GT2) Solus (Kernel 4.17.17) Mesa 18.1.6
Silver
Has the xact/xaudio2_7 bug , graphics and control are fine.
i7-4770 / GTX 960 Linux Mint 18.3 Sylvia (64 bit) NVIDIA 396.54
Bronze
Game runs with low FPS, attempting to put it in fullscreen or windowed fullscreen crashes/freezes on blacks screen
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Running out of the box. 4 Hours of gameplay and no problems.
Fedora 29 4.4 Mesa 18.2.6
Borked
Game will not launch unless you put "PROTON_USE_WINED3D=1 %command%" in Steam Launch Option. However, game crashes in the 1st loading screen. Unplayable.
My whole experience went great. The only thing I did to improve the framerate was turn off shadows and turn down anti-aliasing. Being in a pile of rubble with those settings will kill your framerate. (I remember this sort of being the norm on Windows many years ago, so I guess that shouldn't be a point against it.) But anyways, it runs great and didn't crash the entire 10+ hours I spent playing it in the last week. That's pretty much the best performance anybody could hope for. If that's not platinum, then it's gold at the very least.
i7-4790 / GTX 970 Linux Mint 17.3 MATE 64-bit (4.4.0-134-generic) NVIDIA 396.54
Perfect choosing DirectX 10 ,11 at the opening screen.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Runs Perfectly
Ubuntu 18.10 NVIDIA 410.73
Platinum
Ubuntu 18.10 NVIDIA 396.54
Silver
The game itself is fully playable. The game only starts in DirectX 9, in DirectX 10/11 it will instantly crash without giving any error. The performance isn't all that great, 30fps or lower on average with some jumps to 60.
[ 19061 ] Red Orchestra 2: Heroes of Stalingrad - Single Player
Silver
Downloading Multiplayer will test and report back.
FX-8350/ R9 280x Mint 19 Kernel 4.18 Mesa-Git 18.3
Silver
The game works "out of the box", unfortunately it works very poorly (it looks like it's limited by a single rendering thread which is used at a 100%). There is quite a bit of stuttering which can make is unplayable for some.
i5-5200U / 940M Solus (Kernel 4.17.17) NVIDIA 390.77
Silver
If you minimalize, maximalize window you can have black screen.
New Nvidia driver from repository "deb-src http://ppa.launchpad.net/graphics-drivers/ppa/ubuntu xenial main"
Very good liquidity game.
Intel i5-3470 CPU / GTX 660 "Linux Mint 18.3 Sylvia 64bit NVIDIA 396.54
[ 19065 ] Red Orchestra 2: Heroes of Stalingrad with Rising Storm
Silver
Game works out of the box, lower performance than on windows and occasional flickering but generally playable
Solus NVIDIA 415.18
Silver
It crashed after a hour of play, and there are some graphical artifacts in the bottom left occasionally, however i was able to join back in with no problems. With more time for proton to develop i imagine this will run perfectly.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
64 player match with medium settings was giving me 60fps~
The game runs without any problem.
Manjaro Linux NVIDIA 410.73
Silver
ignore ingame server menu, instead use steam server browser and multiplayer works that way
Manjaro Linux NVIDIA 410.73
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues at all. Playable on PunkBuster protected servers.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Ubuntu 18.10 NVIDIA 340.107
Gold
No tweaks needed but the general experience is diminished in a few places: Generally suboptimal performance, audio is still slightly crackly and occasionally light graphical glitches drop this from Platinum to Gold.
Solus NVIDIA 415.18.04
Borked
Similar to my experience with 3.16-4. Game gets as far as warning me about .NET 3.5 SP1. After that my steam name goes green for a few seconds (indicating I'm in game), where nothing happens. After that it just goes back to blue. Once or twice I got to the Punkbuster License agreement
Linux 4.x 3.0 Mesa 18.2.5
Platinum
After 3.16-5 Beta, no tweaks are needed to fix the audio and the game seems to run just fine.
Arch Linux 4.5 Mesa 19.0.0-devel (git-f447a13032)
Platinum
Works well. Game crashed one time when switching to 4k, but then it worked.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
As of 3.16-4 the game no longer crashes when browsing the server list. .NET framework not installing can be ignored. To fix audio issues, you have to install xact via winetricks, protontricks or protonfixes.
Arch Linux 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Silver
.net fails, though the game will run, but it will annoy you everytime you want to run it again. There are audio errors in game - mainly with voice samples, which cut out and/or will play despite the fact youre nowhere near an enemy (example - you can hear Russian chatter even though they are all the way across a map). Music (such as the victory music) will play over the in-level music. Much like Killing Floor 2 (which is based on RO2's engine), the game will sometimes not load after the flash screen. You also get crashes in between levels loading. I also would occasionally get blank sever listings. Despite all of this, the game is playable.
KDE neon User Edition 5.14 NVIDIA 410.73
Bronze
Server browser crashes the game. I was able enter servers through the Steam server browser. It runs smooth with some FPS drops in intense combat. The game crashes when transitioning to a new map.
i5-4690K / GTX 1060 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Borked
The game crashes when you enter the server browser
Xeon E5440 / GTX 650 Ti Ubuntu 18.04.1 NVIDIA 396.54
Runs at about 15fps in 4k. Regardless of any graphics settings. Even in 640x480
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Finished the game. Works perfectly. Zero tweaks. Excellent performance. Only complain is that it doesn't show 16:10 resolutions in the resolution menu, and only shows 16:9 resolution (i.e. no 2560x1600 which is native to my monitor). Could be a fault of the game tho.
Had to roll back Nvidia driver to 410x, 415x resulted in non-start with DX11 error.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
Initially failed with DX11 error, but restarting Steam caused Steam to update Redeemer with a tiny patch, then worked fine.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Gold
Runs perfect during gaming only issue i faced when i finished the game a fatal error message appeard could click ok and was back in steam
SteamOS 2.0 NVIDIA 396.54
Platinum
Seems to run without any issues, without any tweaks.
I wasn't able to set it to my proper resolution, but I had that problem when I was on windows anyways.
Launched the game, tested graphics settings, ran a race, exited the game with no crashing. There was some slight stutter at the start of the race, likely shaders caching, after that it ran perfect 60fps with all graphic settings cranked. I had read online that the 32bit version of libmpg123 needed to be installed to fix framerate issues, but apparently either Ubuntu Budgie has it installed already, or Valve is including it with the newer Proton betas as it's known to fix other games as well.
Tried 2 tracks time trial, worked perfectly with 60fps on max settings. Didn't test VR though
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Being a UE4 game it suffers the NVAPI hell bug on NVIDIA cards. simulating a fake amd card on dxvk.conf helps but doesn't solve entirely the slowliness (ex. martian circuits are speedy as 50-60fps, calima is unplayable at 0-12 fps)
Platinum
Seemed to run without any issues. Only thing was that when using a controller (instead of KB+M), my computer would lock itself, so I had to turn that function off.
works fine...only 3440x1440 not possible, window mode 1920x1200 works fine
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Only playable on minimum settings. On Windows on the same machine it can maintain 1080p60 on High settings.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Perfect
Linux 4.x 4.4 Mesa 18.2.5
Gold
The first race stutters for the first few seconds. After hat it runs great on max settings. Only runs in 1920x1080 in windowed mode. (Had to put -windowed as start option on first launch)
game is very jerky unless you run it with PROTON_NO_ESYNC=1 %command%
then it works perfectly. I never used it on windows, so i have no idea about potential performance difference. Hitting 60fps at middle details.
Gentoo Base System release 2.6 NVIDIA 415.18
Platinum
Much better performance with the latest Proton update. However it freezes sometimes when you run a new track for the first time, but just after one lap the issue disappears. No issue with low settings.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
The only issue is that the frame limiter doesn't apply until you go into settings and re-apply it. I have never ran this game on Windows, so I am unsure if this is a bug with Proton, or a bug with the game. Otherwise the game runs perfectly on my RX 580.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.3
Borked
Splash screen shows up but then error message "DX11 feature level 10.0 is required.."
No graphical glitches and performance is like native, no launch options were needed. But in the games settings you have to disable vsync and set FPS to unlimited, otherwise you get stuttering framerate/freezes.
3840x2160 All Details on Epic works with ~45 - 50 FPS and a little bit of lags. Reduce the Resolution Quality 80% and it works with 60FPS without any lags on my System. Only Issue it will be lag on First load a new Track but after a few seconds it run smooth.
ArcoLinuxD 4.5 Mesa 18.3.1
Platinum
Ran through a time challenge and everything was fine.
Manjaro Linux NVIDIA 415.25
Platinum
"Sabayon Linux amd64 18.10" (64 bit) 4.6.0 NVIDIA 396.51
Works out of the box. Controller works. There seems to be a tiny input lag one can only notice in the specific genre but that might be due to the game itself (happens in some native games too). Would probably be better without VSync / with Adaptive Sync.
KDE neon User Edition 5.14 (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Game won't start. Gives this error : error during initialization: g_RenderDevice.initialise(g_Plattform.GetWindowHandle())
MX 17 Horizon (64 bit) 3.1 Mesa 18.1.6
Silver
Game runs fine. You can play offline, with bots, on public servers, and even in matchmaking. Tested the automatic workshop map downloading, that works as well. Only issues so far is occasionally after an alt+tab it won't capture my mouse properly and I'll have to restart, and the performance while technically good (similar framerates to Windows), for some reason it still feels sluggish to me.
Everything works fine other than some performance issues even on lowest settings. Graphics settings don't detect 144Hz refresh rate, could possibly be the cause of the performance not feeling fluent.
i5-6600k / GTX 1060 Solus 3.9999 NVIDIA 390.77
Platinum
Completed all training and bot games without issue. Tabbing out causes the mouse to go haywire but is fixable by changing to windowed mode or going in and out of the pause menu.
After many hours of game, some grabbing points were missed, but restarting the game everything came back to normal. If you do not have a x360 joystick, it is possible to remap your joystick using an program like "xboxdrv" and everything would run without any more issues.
Arch Linux NVIDIA 340.107
Platinum
* Tested: I played more than 10 hours with an Steam Controller. I finished the story. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Results: The game runs great, even Alt+Tab works as intended. No tweaks necessary.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Problems: Just a missing smoke texture in one specific part of the game.
Manjaro Linux NVIDIA 415.18
Platinum
Appears to be very stable with decent frame rate. No tweaks necessary
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
Runs Perfectly
Ubuntu 18.10 NVIDIA 410.73
Gold
Controller input not recognized properly. Mouse / Keyboard worked fine
Solus NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
This is the first time I've ever played Remember Me so I don't know what missing smoke the others are referring to but I haven't noticed it yet. Played for 1.3 hours and absolutely no issues at all, great fps, if all games ran this well on Proton...
Linux Mint 19 Tara NVIDIA 415.25
Platinum
Runs perfectly, except for smoke/steam rendering.
Gentoo Base System release 2.4.1 4.4 Mesa 18.2.4
Platinum
Runs smoot at about 50fps at the highest settings, supersamling worsens performance, the only bottle neck seems to be the CPU (it runs even better if th CPU is overclocked)
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Linux 4.x NVIDIA 410.66
Silver
Tested 4 hours of gameplay with Xbox360 controller. Everything works out of the box. But framerate is very unstable (mostly ~ 25 - 75 fps) with quite a lot of stuttering. Lower / higher graphics settings don't seem to have any effect on this.
The game boots up just fine but you need to apply the xact, xaudio2_7 winecfg patches otherwise the sound crackles and ticks constantly. Also, none of the video cut scenes play at all so you end up playing with practically no context as to what is happening story-wise, which ruins the game for me. Other than that it runs "OK", performance is a little underwhelming but acceptable.
Note for Steam Controller users: You might want to change the RS settings from "Joystick Move" to "Joystick Camera", I found this to be a more pleasant experience.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
The audio has distortions and volume levels are wrong. Game is playable with okay performance and some occasional stuttering the first walk through an area.
The game does not accept any keypresses. At the very start you have to enter your name. You can't do anything unless you write something, which you can't. Mouse clicks work fine, though.
It is possible to enter in a name, just highlight the existing text and delete it. The game runs ok overall but their are some minor graphical glitches that are annoying.
Game starts with characters being invisible, which can be remedied by adding 'PROTON_USE_WINED3D11=1 %command%' into the set launch options excluding apostrophes. Game crashes when exiting, but continues to run.
Ubuntu 17.10 NVIDIA 396.24.10
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Borked
crashed
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Runs like windows version. Loaded a few files at the end and at the beginning. Doesnt have an icon on the activities bar when I minimized the game however. Used ALT-TAB to find it again.
Ubuntu 18.10 NVIDIA 410.73
Borked
Starts perfectly for a few minutes but crashes consistently when exiting the room after the opening credits. Happens with and without PROTON_USE_WINED3D=1.
After following the steps as mentioned below, it works flawlessly! Xbox One controller, and DualShock 4 are detected and work perfectly! Shoutout to the absolute madlad who figured this out!
Pop!_OS 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Bronze
in order to get the game to run i had to make 0byte.wmvs to replace the orginal movie files in folders 00, 01, 02 also used starter save data to get me past some cinematic which you get when you start a new game. also installed xact with winetricks to prevent audio crackle enabled overrides for xaudio 2_6 2_7 and set them to native and the final step was to use a large memory extender laa on the exe so it doesn't come up with err08 after all that the game runs pretty well on max settings
Solus 4.4 Mesa 18.2.3
Borked
O jogo fica em tela preta apos o logo da CAPCOM, problema com a leitura dos arquivos wmv, para funcionar precisa recriar os arquivos da pasta MOVIE, utilizei um simples editor de texto para refazer os arquivos.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
just a black screen pops up
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
This was a pain to figure out how to get everything working but once I did it runs very well. I initially created a Wine Prefix:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/304240/pfx winetricks
I then copied the pfx/drive_c/Program\ Files\ \(x86\)/Steam/ folder out of that, deleted the prefix and created a 32 bit one:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/304240/pfx WINEARCH=win32 winetricks
Then I installed a Windows Media Player 10 to get the cutscenes working, I also installed a few other libraries but have not tested to see if they're necessary:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/304240/pfx WINEARCH=win32 winetricks wmp10 d3dcompiler_43 d3dx9 xact_jun2010
Then I had to get the VC-1 codec from KB942423 (which I found on Lutris) and installed that:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/304240/pfx WINEARCH=win32 wine windowsmedia-kb942423-x86-intl.exe
Then you have to change it back to 64 bit for Proton to work. Create this directory in your pfx:
mkdir pfx/drive_c/windows/syswow64
Move the Steam folder made at the beginning of this there.
Finally change to 64 bit:
cd ~/.steam/steam/steamapps/common/Proton\ 3.7/
sed -i 's/wine64/wine/' proton
Finally I had to use an LAA memory extender to stop it crashing with Err08. To do this I downloaded CFF Explorer, opened bhd.exe and under Nt Headers -> File Header -> Characterstics hit "Click here" and enabled "App can handle >2GB addressest".
After all that it works flawlessly!
Thanks to the creator of this topic which is how I figured it out:
https://www.reddit.com/r/linux_gaming/comments/99e0kc/steam_playguide_create_custom_32bit_prefix_to/
and to the other Solus user who tipped me to the LAA thing.
Solus NVIDIA 415.22.01
Borked
just stay in black screen
i5-6400 / GTX950 Ubuntu 18.04.1 NVIDIA 396.51
Gold
Followed these steps, exchanging Proton 3.7 for Proton 3.16-6 Beta instead:
https://www.reddit.com/r/linux_gaming/comments/aehhu5/resident_evil_remaster_hd_setup_guide/
Also the steam launch option "PROTON_FORCE_LARGE_ADDRESS_AWARE=1" didn't work for me - I had to edit the "user_settings.py" with:
"PROTON_FORCE_LARGE_ADDRESS_AWARE": "1",
Also managed to get my wired 360 controller to work by adding "dinput8" as "Native then builtin" with winecfg.
Arch Linux NVIDIA 415.25
Borked
Needs Windows Media player 10
i5-8400, RX 480 Antergos vulkan-radeon
Borked
Stop in black screen, need to decode the cutscenes.
Loads up to a black screen where the mouse cursor appears, doesn't load past 1.3% memory for me. Possible solution: https://www.reddit.com/r/linux_gaming/comments/99860i/titles_working_with_steam_play/e4lx1og/
i7-7700k
/ GTX 1070 Lubuntu 17.10 NVIDIA 396.54
Borked
Loads then freezes on a black screen.
i5 6500 / 1060 6gb Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
I can run it by replacing the dlls which is in "~/.steam/steam/steamapps/common/Proton /dist/lib (and lib64)/wine/dxvk" with the offical latest DXVK dlls, however there is a bug in this game, it cant' render the game correctly with AMD GPU.
https://github.com/doitsujin/dxvk/issues/855
Works fine with dxvk-master added to Proton on Nvidia, however due to wine bugs (even w/ latest wine-staging) some objects cause game logic to break making the game unplayable. See: https://bugs.winehq.org/show_bug.cgi?id=46458
Arch Linux NVIDIA 415.22.05
Borked
Using DXVK 0.95 launches the game. The mouse have flickers issues. The red PC triggers a game bug logic. See https://bugs.winehq.org/show_bug.cgi?id=46458
Same happens after the black dude saves your ass. Impossible to finish, therefore BORKED.
Runs fine without any tweaks. 60% of textures are just black, such as trees and the player. Really makes it difficult to play. Else otherwise that is the only problem.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Textures frequently disappear, framerates are inconsistent, the Steam Controller and possibly other controllers have issues where moving will be jittery, as if the analogue stick is rapidly being pushed upwards rather than held upwards. Could be played, but isn't as nice of an experience as Windows.
Manjaro Linux 4.5 Mesa 18.3.1
Silver
Runs at about 45fps, so it's a bit sluggish. However that framerate is consistent. The biggest issue is that sometimes objects and people in the game (including Leon and Ashley) lose all lighting effects and become black. There is also some lighting problems outdoors. But, there's nothing game breaking that I encountered which could stop you from playing the game start to finish.
Manjaro Linux 4.4 Mesa 18.2.4
Bronze
this game no working good with serveral adjust, dont put gold or silver, the black screen make the game unplayable
Ubuntu 18.04.1 LTS NVIDIA 410.73
Bronze
Most textures are black.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
It runs (sluggish performance overall), but since shadows and shaders aren't working properly, you have black areas and/or characters in way too many places to consider this even remotely playable. Tried fixing with RE4HD project files, or Ultimate Community Patch files. Over 60 GB mods and nothing can fix the broken lighting. The only fitting rating is BORKED!
Laggy, character appear in black, missing textures and shadows
Manjaro Linux 4.5 Mesa 18.3.1
Bronze
Runs fine, didn't experience any crashing, but most of the outdoors environmental textures are completely black making it unplayable.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Runs fine, but the shadows and shaders aren't working properly. Both wine and proton exhibit the same problem.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Bronze
Near perfect, performance is fantastic, mouse input works fine, characters turn fully black at random though. The characters rendering fully black appears to happen to other users on Windows as well so, might not be a bug specific to Proton.
i7-7700k / GTX 1070 Lubuntu 17.10 NVIDIA 396.54
Gold
Textures and models turn black frequently and randomly. Occasional slow downs occur.
i7-4770k / GTX 760 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
i5-4430 / iGPU HD 4600 Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.0.5
Borked
Won't start after GFWL installation. As an attempted workaround, tried launching with the unofficial patch, which removes GFWL requirement, but got an error message that the game must be started through the steam launcher.
Stuck at black screen before main menu. wmp is required by game but cannot find a way to install it on Proton wine drive (Windows 7 64bits from what I found out)
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Only black screen if not applying the movie fix.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Silver
Doesnt get past initial black screen to start a new game, untill res 6 movie.rar files are replaced. works fine after that.
Ubuntu 16.04.5 LTS NVIDIA 410.73
Borked
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
Works perfectly after the following workaround: must unzip RE 6 movie.rar, downloaded from https://drive.google.com/file/d/1DxFBxQ-PEhLorrdOeTyB6nW-qzSlQYE3/view , inside the folder Steam/steamapps/common/Resident Evil 6/nativePC/movie. After that, runs flawlessly (tested Campaign and The Mercenaries, both with maxed out graphics).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfect with movie fix.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Work almost perfectly after movie fix (see comments below)
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Gold
After applying fix with movies, game works very well.
Manjaro Linux NVIDIA 410.66
Gold
Works fine after movie fix
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
After applying fix with movies, game passed through black screen to main menu. Performance is nearly perfect, except long loadings and random spikes.
Ubuntu 18.10 (64 бит) 4.6.0 NVIDIA 410.66
Borked
It launches normally but goes to a black screen before the main menu appears.
HD 7950 Ubuntu 17.something (I gotta update) Mesa (The one from Steam's last announcement)
Borked
When the game opened, some pop-ups showed up as usual when people usually open the game for the first time and right after that, my laptop screen just went black and just the mouse pointer was visible. I waited a while but nothing happened so I closed the game. I didn't do any kind of workaround
When I start up RE6, it installs Microsoft Direct X for Windows, loads up with initial warning splashscreens. Press 'OK' twice and then go to blank screen that makes GPU fire up and game hits 100fps (steam fps counter)
Left game running for 5mins. Nothing else beyond this currently.
Applied the movie fix for standard RE6 and got to the main menu. Had to lower resolution to 1280x720 in order to prevent "Fatal error. ERR08 : out of video memory." Works fine at 1920x1200 on Windows. Couldn't figure out how to do the tweaks or they didn't work (the guide is not very helpful, needs step-by-step screenshots... I'm not really sure if i did them right).
Only RAID mode works, normal game doesn't and there is just a loading screen!
Linux 4.x 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Bronze
Replace all .WMV files with zero byte files with the same name, and campaign will work.You'll never see any movies and therefore miss out on a large part of the game, maybe even some vital information... but it runs. Looks like we need WMP10 for this and it cannot be installed in a 64-bit Proton prefix atm. Tried with a 32-bit prefix but game wouldn't even start.
Raid mode works. Campaign mode stuck at loading screen.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Only raid mode works
Ubuntu 18.10 NVIDIA 396.54
Bronze
Raid mode works, but Campaign mode doesn't (it gets stuck at Loading screen).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Bronze
Raid mode is playable but campaign mode sticks at loading screen (I let it run for around an hour before giving up).
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Selectively followed the instructions here: https://www.reddit.com/r/linux_gaming/comments/aehhu5/resident_evil_remaster_hd_setup_guide/. They are for a different Resident Evil game, but it works. I created a 32-bit wine prefix, used winetricks to install wmp10, and installed windowsmedia-kb942423-x86-intl.exe into the same prefix (I'm not sure if that patch is strictly necessary). I then copied the steam folder into syswow64 as per the instructions in that thread. I did not follow the other instructions in that reddit thread. The game now works in Campaign mode, with cut scenes.
Arch Linux NVIDIA 415.22.01
Bronze
Campaign will not load into actual gameplay. Raid mode appears to play without issue.
Loads the opening screen, explains the auto-save feature, checks for DLC, attempts to load and then eternal black screen.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
You need to rename /nativePCNext/movie/ui/main_menu_00.wmv to get menu working. It is fully playable both campaign and coop raid mode, but I have severe frame-rate stuttering regardless of settings and/or tweaks.
Arch Linux NVIDIA 396.54
Gold
English: I tried to know how a person could play in linux and I accidentally discovered it. There is a video file inside the "~ .steam / steam / steamapps / common / RESIDENT EVIL REVELATIONS 2 / nativePCNext / movie / ui /" folder, delete this file and play normally.
the videos of the game will not work, but the rest is perfect so far.
Portugus: Eu procurei saber como uma pessoa conseguiu jogar no linux e acabei descobrindo de forma acidental. Existe um arquivo de vdeo dentro da pasta "~.steam/steam/steamapps/common/RESIDENT EVIL REVELATIONS 2/nativePCNext/movie/ui/", apague este arquivo e jogue normalmente.
os vdeos do jogo no vo funcionar, mas o resto esta perfeito at agora.
Ubuntu 16.04.4 LTS (64-bit) 4.6.0 NVIDIA 390.87
Borked
Does nothing past title screen
Ubuntu 18.10 NVIDIA 410.73
Borked
Was initially able to load, with the menus running smooth. However I had no video when the cinematics played. Once in game, the audio was out of sync and the framerate was pretty bad. Upon revisiting the game, I am unable to get back into my save. I will have to try reinstalling and tweaking some settings to see if anything changes.
Te get the menu visible remove (or rename) .MOV file in "~.steam/steam/steamapps/common/RESIDENT EVIL REVELATIONS 2/nativePCNext/movie/ui/". Also I encountered stuttering so I disable esync with PROTON_NO_ESYNC=1 %command% launch option. After that the game runs perfectly. Xbox One controller works out of the box.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Silver
* Game starts without modification;
* The intro video show a black screen (But the captions and the audio is fine. You can skip without problems);
* In my system it runs at 30FPS with some struttering sometimes.
GFWL Install failed with error 0x8007065b. Game is not starting.
elementary OS 5.0 Juno NVIDIA 340.107
Gold
As well as installing windows media player 11(wmp11) you may need to find and move the xlive.dll(from the Games for Windows Live redist. installation, or from an installation of windows that has GFWL already installed) into the games install folder so it is in the same directory as the games executable.
Ubuntu 18.04.1 LTS NVIDIA 415.27
Borked
GFWL ruins everything.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
It tries to install some things but doesn't succeed neither starts
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Borked
Game's for Windows Live installer prevents the game from starting with an error during the installation.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
The game will run nearly flawlessly with some complicated setup. First of all the most important thing is to install windows media player 11 within the the games prefix. Follow the instructions in the answer at (https://askubuntu.com/questions/652424/windows-media-player-11-12-with-wine) to get it installed. Without this the game will hang on a black screen after it shows the capcom logo. Once wmp11 is installed, install xact with wine tricks. Do not worry if games for windows live(GFWL) says it fails to install, just click cancel/close and relaunch the game and it should work.
Add '--setup' to the launch options, then select windowed mode, plus you're preferred scale multiplier.
elementary OS 0.4.1 Loki (64 bit) 3.0 Mesa 18.0.5
Gold
Works great. As the other comment suggests, you can run with the launch option "--setup" to change the settings. I'm using 4x nearest neighbour filter and fullscreen. This seems to correct some strange mouse behavior.
Arch Linux 4.18 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Debian unstable (sid) (64 bit) 3.1 Mesa 18.1.8
Platinum
Runs great - No tweaks needed - Tested at 1920 x 1080
[ 19323 ] RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
Platinum
Perfect, some really light stuttering that are apparently present on M$ too. If you have problem to make your wired 360 controller work, just activated Steam overlay for this game, solved the problem for me.
Linux Mint 18.3 Sylvia NVIDIA 415.27
Platinum
Completed the Prologue and Chapter 1 without any problems which includes cinematics and gameplay in and out of battle. Playing with a controller which also works fine. Also, tried saving and loading and those work.
After the intro video, the main menu appear and whatever you choose you'll get a black screen. Tried disabling ESYNC, D3D11, using Wine D3D, switching proton in Win 10 mode. Nothing. Worth noting that the 360 controller wasn't recognized.
Linux Mint 18.3 Sylvia NVIDIA 396.54.09
Borked
only the start screen shows off
Arch Linux NVIDIA 410.66
Platinum
Seems to work nicely so far. I think there is some shader compiling stutter but that stops eventually.
Ubuntu 18.10 NVIDIA 415.25
Borked
Game starts and goes to main menu but any option leads to black screen with sound playing.
Fails to start. This game is a challenge to run even on native Windows 7 (need to replace and rename set of files in game folder to run it from Windows 7), same solution does not work for vanilla wine or Proton.
The initial ingame settings weren't great, but once mouse sensitivity and details were tuned down, it played perfectly. Very important: on proton 3.7-8, the game was very choppy and slow. All in all, a game that shows proton is making progress. :-)
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Ubuntu 18.10 NVIDIA 410.73
Silver
Major performance boost with Proton 3.16-4. Not great, but well playable.
fullscreen gets confused when launching individual games.
launcher sometimes needs restarting before games will launch
Linux Mint 19 Tara NVIDIA 396.54
Bronze
Games may work, didn't try them all, but they launch in different windows, sometimes they don't launch properly, and at least the ones I tried didn't clean up properly. May interact poorly with sloppy focus.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Game(s) work well, but have pretty weird control schemes. Each game starts in it's own window, separate from "launcher", but everything worked.
The mouse problem is still there, but if possible it got better in consequent proton versions, at least for me, and is now bearable and game is playable.
Manjaro Linux NVIDIA 410.73
Platinum
Works like a charm, no problem encountered on my end
Solus NVIDIA 410.73
Silver
Every mouse movement makes the cursor drift downwards. (For every pixel you move the mouse in any direction, it also moves one pixel down). This is annoying at first, especially in menus, but I got used to it after 15 minutes of play. Alt-Tab does not work. (Game tabs out, then back in immediately.)
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Finished the entire game using proton. Performance and audio are OK. Two issues: i) The mouse drift when moving the camera that others mention is present. You can minimize it by tweaking the game sensitivity and your mouse sensitivity, but it does not go completely away. I suggest to only use the mouse to walk in the ship, using the keyboard for anything else. ii) Steam controller only works if the game starts with the controller off and it is turned on only after walking a little bit.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Unplayable with steam controller (could not move)
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Game will not start using either 3.7-8 or 3.16-3.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Make sure you are using the steam runtime and not native libraries.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Runs fine, suffers from the small mouse drift that others reported. No audio issues. Running with wine 3.17 outside Steam there is no mouse drift or any other issue.
Fedora release 28 (Twenty Eight) NVIDIA 396.54.06
Platinum
It works. No sound glitch.
openSUSE Tumbleweed NVIDIA 415.13
Platinum
I think the mouse cursor thing people are commenting on may be https://bugs.winehq.org/show_bug.cgi?id=42631
But I don't have it. Game has been perfect so far.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Mouse drifting as reported by other people. Partial workaround is to set mouse DPI as high as possible and ingame sensitivity as low as possible, since it seems to only happen with tiny movements.
Linux 4.x NVIDIA 410.66
Gold
The only issue is the mouse sometimes getting unusable after alt-tabbing.
Mouse-pointer issue after alt-tabbing out, but otherwise completed the game without noticing any problems.
Arch Linux NVIDIA 410.57
Silver
(1) Audio garbling after long play sessions (2) minor mouse drift when moving view/cursor, doesn't interfere with gameplay.
Otherwise plays like native, very low system requirements.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-4b218984d8)
Gold
Once the tweak of PROTON_NO_D3D11=1 is added to the launch options, works fine
Works like a charm, no issues with visuals, sound, etc... Startup takes a while.
Ubuntu 16.04.4 LTS NVIDIA 415.13
Bronze
No sound, odd sensitivity.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 410.48
Silver
Mouse movement bug. Other than that game works well.
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Silver
The game runs fine, however it has the infamous mouse drift problem where the mouse will drift around the screen. This problem is also faced by DUSK, among other games. Can be quite frustrating as an issue.
Manjaro Linux NVIDIA 410.78
Bronze
Sound extremely choppy and crackling. Playable, but very unpleasantly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
It simply won't launch. Tried both options, disabling D3d and disabling vulkan. It just crashes and writes logs.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Bronze
The software cursor stutters a lot and doesn't correspond well to mouse movement, making navigating the menus and looking in the game very difficult
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
The mouse issue previous reports mention is still there but very minimal. Otherwise runs perfectly.
Arch Linux NVIDIA 415.18
Platinum
I have been playing to the "Return of the Obra Dinn" for 45 mins now and it worked perfectly. There was some strange cursor movements which I suppose are on purpose from the game, also little sound distortion at some point which clearly are a glitch. Not big annoyances at all.
The game is utterly playable without any mod or config change to my system.
Launches to a gray screen and then almost immediately crashes. Native official Linux binaries available outside Steam but difficult to get working nowadays. Game source code was released, so unofficial enhanced native ports are available. (iortcw works great)
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Gold
The game will crash when querying the OpenGL extensions string. To fix this; start Steam with the __gl_extensionstringversion=17700 prefix (just add this line in front of 'steam' in the command line). This will limit the number of available extensions (it behaves as the older driver 177.0) and the game will work fine after that. Only works with nVidia proprietary driver.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Add MESA_EXTENSION_MAX_YEAR=2008 %command% to the steam game launch options to get it to start. Don't increase the resolution too much in the game's graphical settings, for me when setting it higher then 1080p it will crash giving an OpenGL error and refuse to start forcing me to delete the wolfconfig.cfg in the game's directory to get it too start again. Besides these minor issues the game runs absolutely great.
Works great. Needed to download a unofficial patch by Knightmare to make It run. Launching the game without It will crash to desktop
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
Run only with custom command __GL_ExtensionStringVersion=17700 %command%
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Gold
Works perfectly. Unofficial patch is needed in order to work. Otherwise, it will crash upon launch. (This problem also occurs on Windows.)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
RTCW will crash on start when querying the OpenGL extensions string.
This can be solved by starting Steam with the __gl_extensionstringversion=17700 prefix (just add this line before 'steam' in the command line). This will limit the number of available OpenGL extensions (as it was the older 177.0 driver). Then the game will just run fine. Only works with nVidia proprietary driver.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Single player crashes on start. Only Multiplayer works, Mouse is wonky in the menu. You will want patches to play on wide screen.
i can run it on lutris but as soon as go in menu do something it crash, can play it in defaut res without touch to menu, the new zone dont work at all however. I think what is called when it run the game is kind of custom launcher but it crash so you can only play game and can't custom the menu
Game has a launcher menu where you choose Stage 1-5 or Stage X, this loader doesn't work and results in a black window with a corrupt cursor.
Closing this window starts the 'Rez HD' portion (Stages 1 through 5) which otherwise works fine without incident.
Stage X is impossible to start without the launcher.
doesn't even start here -it is toggling between "starting game" and "downloading/start game" forever - PROTON_USE_WINED3D11=1 option didn't help as well.
Arch Linux NVIDIA 415.25
Bronze
Game works with the PROTON_USE_WINED3D11=1 %command% parameter added. Performance is so bad, making the game a bit unplayable (graphic lag and sound issues)
By setting shader on auto and maximum resolution (1080p) the game runs but extremely slow, does not properly display menu entries - probably because of it.
More importantly, the readout for system memory and GPU is not correct - too little RAM, too little VRAM. The game apparently under-utilizes system resources and therefore runs extremely slow.
To play this game force it to execute in 32 bit mode. To do this, you must set Steam in disconnected mode, execute it and in the launcher's settings button, mark the checkbox to force 32bit. Connect again Steam and play. The game works but without Force Feedback in Wheel (logitech g27)
i5-3550 Ubuntu 18.04 NVIDIA 396.51
Silver
desactivate track matsuka from workshop and select in video settings "force-32bit"
Intel® Core™ i3-4170 Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Gold
Enabled force 32-bit in the launcher's video settings.
KDE neon User Edition 5.14 NVIDIA 415.23
Platinum
Glorius
Linux Mint 19 Tara NVIDIA 410.73
Gold
It installs and updates fine. To play you have to run it with force 32 bits video.
Everything works out of the box, for some reasons the first times the controller did not get recognized. After a few tries (for unknown reasons) it started working, analog triggers and everything, both xbox360's pad and Steam controller!
Works out of the box. Some minor Audio issues in the Menu, some Performance issues during Gameplay, mainly when the rides are in motion, Performance issues are fixed by disabeling Esync
This detects my Vive and runs. However, there are minor performance issues. In this game, even minor performance issues are nausea inducing and I believe this makes it unplayable to a large degree.
there is an improvement now you can see the login window
Manjaro Linux NVIDIA 415.18
Borked
Hangs at launcher wanting to continuously reinstall dx11
i7-6700k / GTX 1070 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
Borked
I couldn't get past the launcher. Seems to be a problem with the Nexon launcher, as I had very similar problems with Vindictus.
Ubuntu 18.10 NVIDIA 410.73
Borked
Different issue than others, after I click play the launcher comes up and says that I need to install Microsoft Visual C++ 2010 Redistributable Package. If you click cancel, game closes. If you click install, it will immediately say that it has been successfully installed and to restart the game. Upon restart it will say again that it needs to install it, so it gets stuck there.
A 32bit wineprefix is necessary for the game to run, instruction to make it here: https://www.reddit.com/r/linux_gaming/comments/99e0kc/steam_playguide_create_custom_32bit_prefix_to/
Instead of installing dotnet20, you'll have to install dotnet452 and d3dx9.
After that, the game will work just fine, there are minor issues with modifiers keys like Shift and Alt not working in-game.
Manjaro Linux 3.0 Mesa 18.3.0-devel (git-9007c0ed26)
Game loads however graphics are mostly black making the game unplayable
i7-6700K Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.77
Borked
While it does launch, lighting seems not to work at all (all models look pitch black), and enabling PostFX in the graphic options makes the whole screen minus the UI black. According to WineHQ, it works, so it may be a Proton or DXVK bug.
Game loads fine, but everything is black. I can see the sky, name tags, and special effects. Buildings, terrain, and characters, however, are solid black.
Linux Mint 19 Tara NVIDIA 410.78
Silver
Solved black screen via using winetricks d3dcompiler_43 d3dx9_43 . There are still a number of issues though, first the launcher crashes upon trying to change server, this can be worked around by editing GlyphClient.cfg and changing depots from US to EU or vice versa. Second is that there still might be some graphics bugs in some cases although it is generally playable.
The tutorial works perfectly, then you get a black screen with a high CPU usage indefinitely. On subsequent restarts, you don't even get the tutorial anymore but just the loading screen, "loading data", a spinning wheel, then a black screen before the menu.
I tried all Proton tweaks.
KDE neon User Edition 5.14 (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Platinum
It now works perfectly out of the box, with proper sync & controller support. It didn't with the previous Proton beta !
Can confirm disabling Esync keeps the game from crashing. Xbox 360 controller works, but inputs appear to be doubled up likely due to js* and event* instances both being registered. Performance issues can be worked around on Nvidia cards by spoofing an AMD card (https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/). Audio problems consistent with those that can be fixed by installing xact to the game prefix via winetricks.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Linux 4.x 4.5 Mesa 18.3.1
Bronze
Didn't even load into the menu before I disabled Esync. After I disabled esync the game stopped crashing, but still performed very slowly. Once I was able to turn down the graphical settings, it was playable, but with many discontinuities and stuttering in the audio. Without disabling Esync it was crucially unplayable.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
The game uses a lot of shaders, which need to be compiled, so expect stutter in the beginning. I also tested with the old async pipeline enabled in DXVK. This helps a lot, but you need to patch DXVK yourself. (patch: https://github.com/jomihaka/dxvk-poe-hack)
Audio crackling: Install xact and set PULSE_LATENCY_MSEC=60.
||
Stutter/Lags : Force 60fps + Vsync via ingame settings. I can get about 80fps but unlocking frames does introduce stutter.
||
Double inputs with DS4 Controller: Just unplug and replug the controller while the game is already running
||
Does NOT crash with ESYNC enabled for me. I also spoofed an AMD card, but, didn't really notice any difference in performance. All in all the games runs relatively smooth with 60fps.
Antergos Linux NVIDIA 396.54.09
Platinum
A little bit of stutter on "High" graphics settings until I set framerate to 60fps
The game needs to have `esync` disabled to prevent crashes.
To fix audio cracklings install `xact` and set `xaudio2_7` to native.
To get the gamepad working install `dinput8` and set `dinput8` to native.
Then the game works pretty good.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
I needed to use winetricks xact to fix audio clicking.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
crackly sound, sound effects jump in and out instead of fading, framerate is strangely jerky, otherwise playable
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Works perfectly after installing `xact` and setting `xaudio2_7` to native to fix audio issues (clipping, incorrect mixing and volume handling).
Arch Linux 4.5 Mesa 18.3.0-rc2 (git-f55265776f)
Platinum
Audio only works perfectly with proton > 3.16-5, otherwise you will not get the XAudio2 fixes that makes the sound for this game horrible.
Arch Linux NVIDIA 415.22
Bronze
Crashes after a few minutes without launch option "PROTON_NO_ESYNC=1 %command%". Playable with KB+M but with NSPro controller the controls are not working correctly. Performance is stuttery and audio has some crackling.
Launcher works, but got stuck at black screen with choppy music, audio gets better with "PROTON_NO_ESYNC"; Can hear sounds when mouse over certain areas, but can't see anything.
KDE neon User Edition 5.14 NVIDIA 410.78
Borked
Launcher starts, but game is stuck on a black screen with crackling music after pressing launch. Completely crashed after waiting a few minutes.
Game failed to start, though underlying processes persisted. Had to kill manually.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Seems like it tries to run but then nothing happens, there is a background process that does stay active for a little bit but didn't seem to require manual termination anymore
Manjaro Linux NVIDIA 410.73
Borked
Game won't start. The processes have to be terminated manually to completely stop the game though.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
does not start
Linux Mint 19 Tara NVIDIA 415.25
Borked
Mouse showed loading phase for 10 seconds then stopped, resulting in game did not launch
Stuck at launcher.
Error from Steam console:
GameAction [AppID 755790, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 755790: 0
Game update: AppID 755790 "", ProcID 7641, IP 0.0.0.0:0
>>> Adding process 7641 for game ID 755790
GameAction [AppID 755790, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 755790, ActionID 1] : LaunchApp changed task to Completed with ""
>>> Adding process 7642 for game ID 755790
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 7643 for game ID 755790
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 7644 for game ID 755790
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 7646 for game ID 755790
>>> Adding process 7649 for game ID 755790
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 7651 for game ID 755790
>>> Adding process 7654 for game ID 755790
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 7663 for game ID 755790
>>> Adding process 7668 for game ID 755790
Game update: AppID 755790 "", ProcID 7644, IP 0.0.0.0:0
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 7676 for game ID 755790
wine: Unhandled page fault on read access to 0x0037ffff at address 0x11becc5b (thread 0025), starting debugger...
ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 7679 for game ID 755790
Unhandled exception: page fault on read access to 0x0037ffff in 32-bit code (0x11becc5b).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:11becc5b ESP:0031a9b4 EBP:0031ac2c EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:0037000c ECX:00370006 EDX:0037ffff
ESI:00370000 EDI:00370000
Stack dump:
0x0031a9b4: 11ba3431 0037ffff 00370000 1242b2dd
0x0031a9c4: 0037ffff 00000001 00370000 00000000
0x0031a9d4: 00000000 00000000 00000003 00000000
0x0031a9e4: 00000000 00000000 00000000 00000000
0x0031a9f4: 00000000 00000000 00000000 0031aa20
0x0031aa04: 00000000 0031ac34 11befe0c 00380000
Backtrace:
=>0 0x11becc5b in europa_clientbase (+0x1becc5b) (0x0031ac2c)
1 0x12434e08 in europa_clientbase (+0x2434e07) (0x0031ac60)
2 0x11681e70 in europa_clientbase (+0x1681e6f) (0x0031afa8)
3 0x116c2481 in europa_clientbase (+0x16c2480) (0x0031b8e8)
4 0x1002b7b3 in europa_clientbase (+0x2b7b2) (0x0033febc)
5 0x03357878 in europa_client (+0x2f57877) (0x0033fed8)
6 0x7b462bc6 start_process+0x105() in kernel32 (0x0033ffd8)
7 0x7b46146e start_process_wrapper+0x9() in kernel32 (0x0033ffec)
0x11becc5b: movb 0x0(%edx),%cl
Modules:
Module Address Debug info Name (87 modules)
PE 400000- 3358000 Export europa_client
PE 10000000-1285e000 Export europa_clientbase
ELF 7b400000-7b7ea000 Export kernel32
\-PE 7b420000-7b7ea000 \ kernel32
ELF 7bc00000-7bd12000 Deferred ntdll
\-PE 7bc10000-7bd12000 \ ntdll
ELF 7c000000-7c004000 Deferred
ELF 7d1c0000-7d318000 Deferred ole32
\-PE 7d1e0000-7d318000 \ ole32
ELF 7d318000-7d3d0000 Deferred winmm
\-PE 7d320000-7d3d0000 \ winmm
ELF 7d4a8000-7d4de000 Deferred wintrust
\-PE 7d4b0000-7d4de000 \ wintrust
ELF 7d4e0000-7d50b000 Deferred msacm32
\-PE 7d4f0000-7d50b000 \ msacm32
ELF 7d510000-7d586000 Deferred shlwapi
\-PE 7d520000-7d586000 \ shlwapi
ELF 7d588000-7df41000 Deferred shell32
\-PE 7d5a0000-7df41000 \ shell32
ELF 7df48000-7dfb5000 Deferred setupapi
\-PE 7df50000-7dfb5000 \ setupapi
ELF 7dfb8000-7dfcc000 Deferred psapi
\-PE 7dfc0000-7dfcc000 \ psapi
ELF 7dfd0000-7e00a000 Deferred ws2_32
\-PE 7dfe0000-7e00a000 \ ws2_32
ELF 7e010000-7e08f000 Deferred rpcrt4
\-PE 7e020000-7e08f000 \ rpcrt4
ELF 7e090000-7e0c1000 Deferred netapi32
\-PE 7e0a0000-7e0c1000 \ netapi32
ELF 7e0c8000-7e0f2000 Deferred iphlpapi
\-PE 7e0d0000-7e0f2000 \ iphlpapi
ELF 7e0f8000-7e10d000 Deferred libtasn1.so.6
ELF 7e110000-7e14a000 Deferred p11-kit-trust.so
ELF 7e150000-7e159000 Deferred libffi.so.6
ELF 7e160000-7e2a2000 Deferred libp11-kit.so.0
ELF 7e2a8000-7e339000 Deferred libgcrypt.so.11
ELF 7e340000-7e352000 Deferred libtasn1.so.3
ELF 7e358000-7e420000 Deferred libgnutls.so.26
ELF 7e420000-7e444000 Deferred imm32
\-PE 7e430000-7e444000 \ imm32
ELF 7e680000-7e68a000 Deferred libuuid.so.1
ELF 7e690000-7e6cc000 Deferred libexpat.so.1
ELF 7e6d0000-7e71c000 Deferred libfontconfig.so.1
ELF 7e720000-7e798000 Deferred libpcre.so.1
ELF 7e798000-7e8d2000 Deferred libglib-2.0.so.0
ELF 7e8d8000-7e9ce000 Deferred libharfbuzz.so.0
ELF 7e9d0000-7e9ea000 Deferred libz.so.1
ELF 7e9f0000-7ea30000 Deferred libpng16.so.16
ELF 7ea30000-7ea42000 Deferred libbz2.so.1.0
ELF 7ea48000-7eb18000 Deferred libfreetype.so.6
ELF 7eb18000-7eb39000 Deferred bcrypt
\-PE 7eb20000-7eb39000 \ bcrypt
ELF 7eb40000-7eb5a000 Deferred version
\-PE 7eb50000-7eb5a000 \ version
ELF 7eb60000-7ec8d000 Deferred gdi32
\-PE 7eb70000-7ec8d000 \ gdi32
ELF 7ec90000-7ee91000 Deferred user32
\-PE 7eca0000-7ee91000 \ user32
ELF 7ee98000-7ef66000 Deferred crypt32
\-PE 7eea0000-7ef66000 \ crypt32
ELF 7ef68000-7efe1000 Deferred advapi32
\-PE 7ef80000-7efe1000 \ advapi32
ELF 7efe8000-7effd000 Deferred libnss_files.so.2
ELF f6030000-f6049000 Deferred libresolv.so.2
ELF f6050000-f6058000 Deferred libnss_dns.so.2
ELF f6058000-f609d000 Deferred libnss_resolve.so.2
ELF f60a0000-f60b3000 Deferred libnss_myhostname.so.2
ELF f60b8000-f60fd000 Deferred libnss_mymachines.so.2
ELF f7600000-f7662000 Deferred libgldispatch.so.0
ELF f7668000-f767d000 Deferred libxext.so.6
ELF f7680000-f77cd000 Deferred libx11.so.6
ELF f77d0000-f77f3000 Deferred libglx.so.0
ELF f77f8000-f77fe000 Deferred libdl.so.2
ELF f7800000-f780b000 Deferred librt.so.1
ELF f7810000-f7874000 Deferred libgl.so.1
ELF f7878000-f787f000 Deferred libxdmcp.so.6
ELF f7880000-f7885000 Deferred libxau.so.6
ELF f7888000-f7955000 Deferred libm.so.6
ELF f7958000-f7b35000 Deferred libc.so.6
ELF f7b38000-f7b59000 Deferred libpthread.so.0
ELF f7b60000-f7d17000 Export libwine.so.1
ELF f7d18000-f7d54000 Deferred gameoverlayrenderer.so
ELF f7d58000-f7d7b000 Deferred libgpg-error.so
ELF f7d80000-f7dac000 Deferred libxcb.so.1
ELF f7db0000-f7dcd000 Deferred libgcc_s.so.1
ELF f7f58000-f7f82000 Deferred ld-linux.so.2
ELF f7f85000-f7f86000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 SLauncher.exe
00000009 0
0000000c services.exe
00000022 0
0000001f 0
0000001a 0
00000016 0
00000013 0
00000012 0
00000011 0
0000000e 0
0000000d 0
0000000f winedevice.exe
00000017 0
00000015 0
00000014 0
00000010 0
00000018 plugplay.exe
0000001c 0
0000001b 0
00000019 0
0000001d winedevice.exe
00000023 0
00000021 0
00000020 0
0000001e 0
00000024 (D) Z:\anonstorage\LinuxSteamLibrary\steamapps\common\Ring of Elysium\Europa_Client.exe
00000025 0 <==
System information:
Wine build: wine-3.16
Platform: i386 (WOW64)
Version: Windows 7
Host system: Linux
Host version: 4.19.4-arch1-1-ARCH
Arch Linux 4.4 Mesa 18.2.5
Borked
Doesn't launch
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Doesn't start at all.
Linux 4.x NVIDIA 415.25
Borked
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Does not start up at all. The Game installs some dependencies and then "runs" in the background for a few seconds until the process crashes. No window shows up before crashing.
I have not tried any Proton customization yet.
Ubuntu 16.04.5 LTS NVIDIA 415.25
Borked
https://pastebin.com/T6TaBYNQ
Sadly, this game doesn't work.
And I have no idea how to contribute, but I've tried esync/d3d11/wined3d11 and they didn't help.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Gold
some extra packages needed to install to WINEPREFIX via winetricks:
WINEPREFIX=%pathToSteamLibrary%/Steam/steamapps/compatdata/258010/pfx winetricks xna40 dotnet40 gdiplus
had to install 32bit GStreamer Multimedia Framework libraries (on arch: lib32-gst-plugins-base-libs)
After that it worked great with full controller functionality (xbox-one-s).
It's impossible to create an account from game client - register on https://riseofflight.com/ and after that you can login.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Appears completely fine, Xbox Controller, keyboard, mouse works perfectly. Not tested with proper flight controller or VR etc.Tested Career and Quick Mission. Base (free) Aircraft only, no DLC.
PROTON_USE_WINED3D11=1 %command% for flickering, protontricks directmusic, protontricks sound=alsa. After that, it works perfectly and stable
KDE neon User Edition 5.14 NVIDIA 410.73
Bronze
Runs stable but without sound + movies on a clean install. On newest Proton even connecting to multiplayer servers finally works. Just for stability I added launch option 'PROTON_USE_WINED3D11=1 %command%'. However, the previous sound workaround ('protontricks 287450 directsound', 'protontricks 287450 sound=alsa') does not help anymore, I couldn't get sound to work.
Manjaro Linux 4.5 Mesa 18.3.1
Silver
Works fine with "PROTON_USE_WINED3D11=1 %command%", but the sound doesn't work.
Linux 4.x (64 bits) 4.4 Mesa 18.2.4
Bronze
Campaign seems to work fine, but no sound at all, tutorial crashes
Quick test of the Campaign. After running the following "mv ${HOME}/.steam/steam/steamapps/common/Rise\ of\ Nations/patriots.exe{,.bak}" and "ln -s riseofnations.exe ${HOME}/.steam/steam/steamapps/common/Rise\ of\ Nations/patriots.exe" the game launches and runs at about 45fps at 1080p however there is no audio
Renaming riseofnations.exe to patriots.exe to skip the launcher let the game finally launch and generate the config files, but then I get a DirectX 10 Missing error.
I've rated it as silver, but I think some of the issues present in proton are also present in the native Windows version. For example, the forums have quite a few people saying they can't connect to multiplayer games unless they roll back to version 1.10. With the sound workaround everything is working great! I can connect to the servers with version 1.10, but I have not tried a multiplayer game.
Manjaro Linux 4.4 Mesa 18.2.4
Silver
in Main Menu, Display is blinking, but in game, it looks fine. Multiplayer was not possible (no connection to servers)
Linux 4.x NVIDIA 390.87
Bronze
Sound worked after 'protontricks 287450 directmusic' and 'protontricks 287450 sound=alsa'. Just for stability I added launch option 'PROTON_USE_WINED3D11=1 %command%'. tutorial and scenario crashes but quick match seem to work
Manjaro Linux 4.4 Mesa 18.2.4
Bronze
No sound, graphics and controls works perfectly
KDE neon User Edition 5.14 NVIDIA 410.73
Gold
PROTON_USE_WINED3D11=1 %command% for flickering, protontricks directmusic, protontricks sound=alsa. After that, it works perfectly and stable (several hours). Did not test multiplayer.
Arch Linux NVIDIA 396.54.09
Borked
Manjaro Linux NVIDIA 415.18
Platinum
Tested Game Launch. Did not tested gameplay.
Manjaro Linux NVIDIA 415.18
Borked
The game does not start in any way.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Bronze
Sound, scenario and camping are still not working.
KDE neon Developer Edition NVIDIA 415.25
Borked
Manjaro Linux NVIDIA 410.78
Silver
After wiping previous prefix, it ran immediately & stable without sound + movies. Sound worked after 'protontricks 287450 directsound' and 'protontricks 287450 sound=alsa'. Just for stability I added launch option 'PROTON_USE_WINED3D11=1 %command%'. Multiplayer cannot connect to servers with current version, but it does connect with v.1.10 (Beta Options in Steam, and disabling vSync in rise2.ini removed strange mouse behavior). So you could at least play with others on that version.
Manjaro Linux 4.4 Mesa 18.2.4
Gold
Works without any major issues after setting launch options to 'PROTON_USE_WINED3D11=1 %command%' and some "winecraft" with protontricks the other people mentioned, namely: protontricks directmusic and protontricks sound=alsa (thanks!). As for the minor issues the starting cinematics do not work (black screen, only cursor is visible, they are skippable though) and some glitches in the UI (upper right corner's font has some artifacts).
Ubuntu 18.10 NVIDIA 396.54
Gold
Follow the advice here https://github.com/ValveSoftware/Proton/issues/298#issuecomment-423711864 but also tell protontricks to install directmusic and set sound=alsa. It will then work perfectly.
It runs like great if not better than on Windows while in the game, though some menu options create weird loops (exit button, for example, repeats the music before letting you exit the game)
i7 7700HQ, gtx 1050 Ubuntu 18.04 NVIDIA 396.51
Platinum
Graphics set at High - FPS average at 80 - 100% smooth - using SSD theres no loadtimes at all - acutally seems faster on Linux than Windows 10 dev retail, on the same computer. Playing directly from Windows mounted partition, on Linux - but saves dont follow from Windows to Linux though.
I had one crash a few hours in, but I don't think it had anything to do with Proton. Since it launched just fine and played with solid performance over a few sessions and several hours, I'd call this platinum.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works fine even in 4k
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Works without any problems
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Runs flowlessly. No problems with my saves.
Manjaro Linux NVIDIA 415.25
Platinum
some Lag but playable
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Seems to work well - even on IGPU.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Game seems to work perfectly. Only issue I faced was no sound through HDMI, but that resolved when I selected that output device in my sound settings and since then the game runs with sound every time, so may not even be related.
i7-6700HQ / GTX 960M Linux Mint 19 64-bit (Kernel 4.18.5) NVIDIA 396.54
Borked
Always crashes shortly after starting
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game freezes after a while, but I'm not sure what causes it, since it seems very random. Besides that it works perfectly. I can usually play for at least half an hour before the game freezes, but it will freeze.
Game installs fine, but in order to play the game u need to install easy anti cheat and there is where the problem is, it dosen't want to install it
i5-4570 / gtx 1060 Kubutu 18.04 64bit NVIDIA 396
Bronze
still need to use this launch option: "still need to use this launch option"
With Proton 3.16 Beta we can now join multiplayer games, but not with the server browser.
And as the anticheat is not running, we are kicked after a few seconds in the game.
Maybe it can work on servers without EAC.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
I had to run this command to get EAC to launch -
cd "//steamapps/common/Rising Storm 2/Binaries/Win64"; %command%
Once done, the game launched without a problem and appeared to be running quite smoothly. I tried out the training mode for a while and didn't have any problems at all. Once I tried to join a server, I was booted with an EAC error (no sandbox). This would easily be a Gold rating if not for the EAC issue when trying to play online.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Cannot play on EAC enabled servers at least (Couldn't test EAC disabled as there were none). Game launched after putting cd "//steamapps/common/Rising Storm 2/Binaries/Win64"; %command% to the launch options.
Ubuntu 18.10 NVIDIA 415.25
Bronze
After putting the launch command and starting, even when receiving the error in the splash screen (Curl Code: 35) you just have to wait until it loads, without clicking OK, and the game will start.
Server Browser seems to be working, but all the servers I found had EAC activated and they kick you in roughly a minute because it times out.
Game would be playable, if not for EAC.
Manjaro Linux NVIDIA 410.73
Borked
Error: "File not found: EasyAntiCleat/Launcher/Settings.json" and fails to launch. Game runs under normal wine (when playing on EAC-insecure servers)
i5-6600K / GTX 1070 Gentoo NVIDIA 396.51
Borked
Givers error "File not found: EasyAnitCheat/Launcher/Settings.json."
Ignore the anticheat window given focus to the splash and set the steam launch parameters as: cd "//steamapps/common/Rising Storm 2/Binaries/Win64"; %command%
RX380 Arch Linux 64 (kernel 4.16) Mesa 18.1.7
Bronze
Command from the other entry allows to run the game, but using server browser crashes it and if you pick automatch, it will work for a while until you get error that authentication failed and you are sent to server browser, which instantly crashes the game.
i7-4770K / GTX 1080 Solus 64-bit (Kernel 4.17.17) NVIDIA 390.77
Borked
Problem with EasyAntiCheat - game can't find Settings.json
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
Using the launch options "cd ~/.steam/steam/steamapps/common/"Rising Storm 2"/Binaries/Win64; %command%" bypasses anti-cheat error, but after showing the game's splash screen it crashes with "Init failure code 3: Connection to the Content Distribution Network failed! Curl code: 35".
i7-8700 / GTX 1070 Ti Linux Mint 18.3 64-bit (Kernel 4.15.0-29) NVIDIA 384.130
Borked
command allows to launch the game, but server browser is broken and you get kicked out after few min due to anti cheat
Solus NVIDIA 410.57
Bronze
Using the launch options "cd ~/.steam/steam/steamapps/common/"Rising Storm 2"/Binaries/Win64; %command%" bypasses anti-cheat error.
But only the tutorial can be played, the game crash in the server browser.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Runs with init failure code 3: Connection to the Content Distribution Network failed! Curl Code 35.
did the launch option cd "/home/*PROFILE*/.steam/steam/steamapps/common/Rising Storm 2/Binaries/Win64";%command%
it runs and loads, crashes at server browser though.
Comes up with init failure code 3: COnnection to the Content Distribution Network failed! Curl Code:35
used launch option: cd "/home/**PROFILE**/.steam/steam/steamapps/common/Rising Storm 2/Binaries/Win64";%command%
It crashes using server browser but if you click play you can play the game which is cool, Still a few bugs but rating it a silver because it's playable.
Played for a few hours. Runs perfectly so far with the exception of the campaign-videoclips (which don't run entirely), but they are non-vital anyways.
Tested local & online with a keyboard, 0 issues. May possibly have some small input delay, not sure.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Everything works fine except for the weird issue with controllers. There is a second controller that is mapped weirdly and ultimately puts two of the same player in to a match.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Very slow, basically unplayable
? ArchLinux ?
Silver
Game works 100% but controller support seems messed up. Showing 2 controllers and wrong inputs. (tested with a SC with both sc-controller and just Steam)
i5-6600K / RX480 Manjaro Stable Mesa 18.1.6
Borked
Workes fine on Wine since at least 3.11
AMD RX550 Arch Linux AMDGPU
Silver
Runs fine. Controllers are messed up; double inputs
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Silver
Game run slow with more than 1 controller, player select run slow too
Runs as intended after a tweak to stop the game from reading double inputs from 1 controller
To stop that you need to run the following command just a heads up this is with default proton, if you are using other proton versions please replace the path to proton with the appropriate one
UBUNTU AND DERIVATIVES
export WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/383980/pfx/" && "$HOME/.steam/ubuntu12_32/steam-runtime/run.sh" "$HOME/.steam/steam/steamapps/common/Proton 3.7/dist/bin/wine64" control
OTHER DISTROS WITH STEAM RUNTIME DISABLED (Solus, arch, wine manually installed...)
export WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/383980/pfx/" && "$HOME/.steam/steam/steamapps/common/Proton 3.7/dist/bin/wine64" control
click the Game Controllers icon and disable the controllers that you want to use, click OK and do it again if more controllers popped out
After that you can play the game as intended!
PS: If you dont want to disable DXVK make sure you have your 32 vulkan libs and icd loader are installed, i can't really tell any difference but it feels like it loads faster on vulkan.
Manjaro Linux 3.0 Mesa 18.2.6
Silver
Controllers are duplicated, one with borked mappings on Xbox controller
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
The game itself runs fine for the most part. There are random instances where it seems to stutter but for the most part it runs well. Controllers are duplicated and a second controller with odd mappings essentially corrupts/mirrors the mappings of the primary controller making the game unplayable with a controller.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Controller always controls two players, inputs wrong, PROTON_NO_ESYNC changes nothing
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Added this to launch setting to get it to launch: PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
Steam Controller controls 2 players, audio skips, runs smoothest at 1x size
Ubuntu 18.04.1 LTS (64 bit) 3.3.0 NVIDIA 340.106
Silver
Crackling audio, Controller (mine being dualshock 4) controls players 1 and 2 simultaneously.
The audio is very messed up, but the game runs perfectly otherwise.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
DIdn't test the map maker or legacy mode but no issue in the main game I could find
Ubuntu 18.10 NVIDIA 415.25
Borked
Error message: "DX feature level 10.0 is required to run the engine"
Intel Core i3-3110M @ 2.4GHz x 2 Mint 18.1 Cinnamon 64-bit (kernel 4.4) Intel HD graphics
Bronze
Game runs fine, but audio is completely glitched with crackling and non-stop sound effects. Legacy version has poor performance in hub but is fine in-game. Current version doesn't exit properly so you need to kill the process when you're done playing.
Sound settings don't do anything, but this seems to be an Windows issue as well. Clicking on Multiplayer fails, but joining somebody via Steam works fine. Has FPS drops on a few maps, but if you avoid those it runs perfect.
elementary OS 0.4.1 Loki NVIDIA 396.54
Gold
Works well apart from crackling sound. Performance drops on demanding (for example the volcano) levels.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Following the guide in the "Runtime Config Options" section of the Proton readme, I used the PROTON_USE_WINED3D11 option to use OpenGL-based wined3d instead of Vulkan-based DXVK for d3d11. Without that option set, I got a "DX11 feature level 10.0 is required to run the engine" error at startup.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Bronze
so it was working fine for ages. But then the proton updated from 16-4 beta to 16-4 regular and now it shows fatal error when i launch it, pls address!!!!
Roda muito bem com alguns pequenos problemas como: input Lag(delay entre tocar e a saida do audio, quase impersepitivel), algumas travadas raras (ainda no presenciei mas a relatos que acontece). 1: voc vai presisar colocar o som como o ALSA, abra o terminal e digite: WINEPREFIX=~/.steam/steam/steamapps/compatdata/221680/pfx winetricks sound=alsa (se ele no reconhecer o codigo vc ele ira dizer para vc instalar o winetricks). 2: Depois precisara mudar o local do seu dico Z no winecfg v at o terminal e digite: WINEPREFIX=~/.steam/steamapps/compatdata/221680/pfx winecfg V ate a aba, unidades e, clique do disco Z e coloque o seguinte caminho: /home/(Nome de usuario)/.steam/. 3: Apartir daqui seu rocksmith teoricamente j deve executar mas sem audio pois falta os drivers de audio 32 bits, abra o terminal: sudo apt-get install libasound2:i386 libasound2-plugins:i386. 4: V at os arquivo Rocksmith.ini na pasta raiz do jogo (talvez precise iniciar o rocksmith pelo menos 1 vez para ele ser criado), e verifique se as linhas ExclusiveMode=0 e Win32UltraLowLatencyMode=0 esto com o valor 0. 5: E por ultimo vc precisara baixar o pavucontrol ir na aba configuraes e colocar o Rocksmth guitar adapter como desligado (sem isso o som da guitarra no sai no jogo), o jogo roda muito bem sem problemas de performance em alta qualidade (talvez presencie alguns erros graficos aq e ali mas nada que seja realmente incomode) voc pode tocar as musicas e o mais importante as custom songs funcionam perfeitamente (erros de vc entrar em uma custom song e ela crashar o game normal isso problema da propria musica acontece o msm no windows),e tambem possivel se conectar com a Uplay. Recomendo que leia os outros reports em caso de erros e tals e informaes mais tecnicas j qu eu no sou um exmio usuario de linux, mais uma coisa o modo lies pode no funcionar direito pois ele t fora a tocar a nota do jeito certo e dependendo de como a sua guitarra esta configurada vc pode acabar impacado com o rocksmith no sabendo se vc est ou no tocando a nota certa (devido a o aumento da distoro da guitarra no linux j que o real tone cable no esta devidamente configurado o linux configura o real tone cable como mic padro, caso isso acontecer tente deixar a guitarra mais limpa e com som mais agudo, q isso pode ajudar o rocksmith a reconhecer a nota certa e assim vc no fica empacado e tendo que reiniciar o jogo)
Linux Mint 19 Tara NVIDIA 415.25
Borked
The game starts, but it cannot detect the cable. I've tried changed the audio to ALSA, setting "Win32UltraLowLatencyMode=0" and "ExclusiveMode=0" in Rocksmith.ini, but it doesn't work.
Fails to launch. Just a popup with "Sorry, something went wrong, for solutions visit: ..."
Ryzen 5 1600 Ubuntu 18.04 NVIDIA 396.54
Borked
Doesn't start at all. Just a popup with "Sorry, something went wrong, for solutions visit: ..
i7-3820/Radeon RX 580 Ubuntu 18.04.1 Mesa 18.3.0
Borked
Popup with message "The server is not reachable, check your Internet connection and ..." so on.
Arch Linux 4.4 Mesa 18.2.4
Borked
Game is running smoothly, BUT the true tone cable is not recognized in the game. I'm not sure what tweak(s) should I do for USB device recognition.
Linux 4.x (64 bit) 3.0 Mesa 18.1.8
Borked
Game doesn't start. "Sorry, something went wrong" problem.
Linux 4.x NVIDIA 410.73
Silver
First it would crash with "Sorry, something went wrong" message. I could not make it work, so I started in Windows instead, and registered in UPlay there.
To make it work work in Linux I had to do something strange, as the game seemed to look for player data in wrong place. I had to link the Steam 'userdata' directory to the system root directory (admin rights required):
ln -s $HOME/.local/share/Steam/userdata /
After this the game would start and read the account details set in Windows. Audio output would work with a bit of cracking when using laptop's speaker, but no audio input at all.
To fix the cracking I had to force 48000Hz sample rate in PulseAudio (I had it set to 44100 for some reason).
Making the input work was more complicated. It wouldn't work with the pulseaudio wine driver at all, probably because it forces 32-bit float sample rate, while Rocksmith requires 16 bit.
I could make it work with the alsa driver, provided I modified the Rocksmith.ini file, and, what seems important, I had set the default input audio device in winecfg to 'system default'. I can select output device there to whatever I like, but the input must be set to 'system default' I can then select specific input in the game.
My Rocksmith.ini audio settings:
[Audio]
EnableMicrophone=1
ExclusiveMode=0
LatencyBuffer=3
ForceDefaultPlaybackDevice=
ForceWDM=0
ForceDirectXSink=0
DumpAudioLog=1
MaxOutputBufferSize=0
RealToneCableOnly=0
Win32UltraLowLatencyMode=0
I don't have the 'Real Tone' cable, so I have used the microphone mode instead, though not for a mic, but for a guitar connected via an USB interface. With Jack, Guitarix and all (direct connection via ALSA or PulseAudio works too).
Minor issues:
- latency seems not perfect;
- crashes occasionally;
- the symlink in / feels quite wrong.
PLD Linux 3.0 Mesa 18.2.5
Borked
Crash after login. (only with correct credentials)
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Silver
I followed the steps from the success of others and managed to get it working for me as well. Thanks to the community for sharing.
1) Set sound to use ALSA. WINEPREFIX=~/.steam/steam/steamapps/compatdata/221680/pfx winetricks sound=alsa
2) Mapped the z drive to $HOME/.steam/steam
3) Set ExclusiveMode=0 and Win32UltraLowLatencyMode=0 in Rocksmith.ini
4) Set Rocksmith Guitar Adapter to Off in pavucontrol -> Configuration
5) In winecfg, set audio output devices to the outputs that my speakers are connected to (analog), left the input device as default.
6) Set Rocksmith launch options in Steam to PROTON_NO_D3D11=1 %command% Running without this gave me a dxvk exception when selecting a player profile.
There is still some noticable latency between plucking a string and hearing it in game (about 10ms), which is why I'm considering this to be Silver status. To play perfectly, delay should be just barely perceptible, which it is when running natively in Windows. Otherwise, it plays well enough that I'm no longer playing it though a VM with PCI passthrough.
Arch Linux 4.5 Mesa 18.3.1
Borked
"Sorry, something went wrong, for solutions please visit:"
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Can't get it to start.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Realtone cable works. Very playable. Nothing bad. To start with I had trouble with "Something went wrong" error. I ran WINEPREFIX=~/.steam/steam/steamapps/compatdata/221680/pfx winetricks sound=alsa. Thanks to other poster who mentioned making a symlink of the steamapps folder into the root drive. Rather than doing this, I ran WINEPREFIX=~/.steam/steamapps/compatdata/221680/pfx winecfg and mapped the Z drive to my $HOME/.steam directory. It also solves the issue. With this I had it running with no sound at all. This seems to be a problem with missing 32 bit drivers. For this I ran sudo apt-get install libasound2:i386 libasound2-plugins:i386. This enabled sound. Using these settings I could get the realtone cable recognized as a mic but not as the cable. It was playable like this but my electric guitar was awful quiet as no sound came out of the speakers for the guitar. I did set ExclusiveMode=0 and Win32UltraLowLatencyMode=0 in the Rocksmith.ini. But then I needed to also pavucontrol then run it. Go to the configuration tab and set the realtone cable profile to "off". Now the realtone cable was recognized. I did not have to change any other settings including audio under winecfg. I can play songs, games, connect to UPLAY, and also import and play custom songs. It all works flawlessly although it was a real pain figuring it all out.
As noted in other reports you need to set alsa as output device and map steam folder to Z: to make it work. Other than that works great with noticeable input lag.
Arch Linux NVIDIA 396.54
Borked
Doesn't start, pops up a "something went wrong" message.
Debian GNU/Linux 3.1 Mesa 18.1.6
Platinum
Tested Learn a song mode, riff repeater, session mode, guitarcade minigames, guitarcade score attack, custom songs, everything works. Even better than pure wine, where score attack mode had occasional crashes. Encoutered one crash, but couldn't repeat it so didn't trace it. Made these tweaks to get the Realtone cable working as they were necessary for pure wine installation as well: $(WINEPREFIX="~/.local/share/Steam/steamapps/compatdata/221680/pfx winetricks sound=alsa ; sed -e 's:\(Win32UltraLowLatencyMode\)=1:\1=0:g' -e 's:\(ExclusiveMode\)=1:\1=0:g' -i ~/.local/share/Steam/steamapps/common/Rocksmith2014/Rocksmith.ini)
Linux 4.x NVIDIA 410.73
Borked
Also got the "Sorry, something went wrong, for solutions visit " message. It's worth noting that on wine/playonlinux, I can get this to work fullspeed...except that the guitar and/or USB chord isn't recognized.
So here's the thing, the game runs perfectly. It's a matter of getting the real tone cable to show up in game. I've tried switching around the sound drivers to no avail. My guess is that if you could add the real tone cable to the list of devices in the winecfg, you might be able to work. I spent some time trying but didn't have any luck.
Manjaro Linux 4.4 Mesa 18.2.5
Borked
does not start - game crashes with a message "something went wrong"
Linux 4.x NVIDIA 415.25
Bronze
Can get in-game, menu, sound, and in-game songs work. I haven't set my real-tone cable up yet but will update/replace this review if it doesn't work/requires seriously more/less tweaking to get it to work
After starting, press ESC after the screen turns all white. The game will fill in the background, but will then run flawlessly afterwards. Mouse/keyboard & game pad modes work and are interchangeable. Ran in highest setting with no issues.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Stick at the "For Bema" launch screen, but music plays well and start asteroid renders fine, promising. :D
Game begins with error messages until 'Cancel' is clicked. The menu is slow to load and the mouse cursor is not always visible during in the main menu (alt-tabbing out and back into the game sometimes reveals the mouse cursor). Once a game is started or loaded, Rodina works flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
My previous report was wrong, it actually runs flawlessly except maybe a little rendering glitch at the airlock exterior but fully playable and real smooth!
Blank white screen on start for a minute. After GFX loads, game runs. Mouse does not work properly but can play fine with XBox360 controller.
i7-7700K / GTX 1070 Linux Mint 18.3 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Silver
Starts as blank, white screen. After many minutes and random key presses involving control and enter keys, and sometimes switching window screens, the game graphics will load (For Bema screen). I have not found a way to duplicate this exactly yet. The mouse cursor is invisible but highlighted choices will light up onscreen. After your name is chosen/inputted, the mouse cursor will appear and game play appears normal (improved compatibility with Proton 3.7-5 Beta).
i7-7700K / GTX 1070 Linux Mint 18.3 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Silver
White screen and error message on start, but click cancel and they go away. Slower to draw scenes on load than Windows, but once loaded is same experience as Windows. Keyboard and Mouse, and Xbox360 Wired pad both worked well.
Haven't been able to get running by disablign D3d11, or using Wine D3d11. According to the dev, a mac and linux build will be released shortly [https://steamcommunity.com/app/956450/discussions/0/1744480967019019381/]
Performance is fine, game runs fine. However, the UI is very glitched out, but usable, and the exterior view/render is completely broken (appears to be a sort of texture "noise" and spaghetti)
Linux Mint 18.3 Sylvia 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-edc06dd 2018-10-24 xenial-oibaf-ppa)
Borked
The splash screen shows up, assets are loaded, and then the game closes with no information (maybe I missed an error log somewhere). An older version of the game used to run with Wine, but not sure which exact settings.
Intel i5-7200U, no dGPU installed Solus (rolling)
Borked
The splash screen shows up, assets seem to be loaded, but then it closes before reaching the main menu. I have not seen any error mut maybe I missed an error log somewhere. An older version of the game used to run fine with Wine but I don't know which specific versions and settings. A Linux version of the game is considered, but not planned yet.
i5-7200U Solus (rolling) Intel iGPU ?
Borked
Crashes at splashscreen during "Build UI" step
i7-4770/RX-480 4GB Mint 18.3 amdgpu
Borked
Crashes on load, at "UI: Creating front-end"
FX-4300 / AMD RX 480 Linux Mint 18.3 AMDGPU / Mesa 18
Borked
The exterior (planets, windows, etc.) render and shader don't work and display only glitches.
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Tried using "primusrun %command%" to run the executable. The start-up window comes up but with a white background with blue hyperlinks. Choosing "Play" shuts down the application.
Performance isn't great, but the game seems to run as stable as it does under Windows. Load Times can be fairly long, but that's an issue the game has in general.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Just a blackscreen, nothing happens
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
Use this command: "PROTON_USE_WINED3D=1 %command%" to run the game, performace is not great, but is playable lowing the settings, the game loading is big, so be patient, all seems to works fine.
Game runs ok, until you want to save. Mouse doesn't work in save window (most of the time). Later I tried to quit with Alt+F4, game asked me, if I want to save, I clicked yes, window for saving files appeared, I pressed Enter, it seemed to work, until I tried to load the game - there was no save file to load from.
Save game window can mess up and move from the RCT2 Saved Games folder and there is no way on the wine explorer to get back into .steam/. But you can still save your game file somewhere else on your machine.
I recommend Proton 3.7, as it seems to perform better than 3.16 in large parks - 3.16 is sometimes so slow that the game freezes. Music is still broken; custom MP3 music plays, but fails to loop. If custom music is applied to a fireworks show, the game will freeze as soon as the music starts playing.
Linux 4.x NVIDIA 410.73
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.77
Gold
Runs well, but music does not work as it depends on Windows Media Player libraries to play WMA-encoded audio.
The intro videos also did not work and were replaced by still images, but this can hardly be considered a big issue.
No intro videos, no background music in menu or in-game (likely due to .wma format used for the music file). Otherwise the game booted up first go and is playable.
The Save/Load and naming things prevents the moving of the mouse over all the way to the left preventing the use of mouse and you can only use the keyboard.
Seems to work exactly as it should. There are a few hiccups when many things are happening, but perhaps this happens in windows version as well (haven't tested win version).
Desktop Gameplay is OK.
VR Untested.
Performance is good.
- All mouse events cause the camera to turn down and to the right slightly
- Steam engines do not have wheels
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Launches to initial menu, but mouse is uncontrollable and keyboard does not work.
Also appears to be running in software rendering mode (low resolution and high CPU usage).
Doens't startup at all, a message pop up and it says:"failed to recognize gpu", if you click okay the game failes to initialize the "starting" screen
? Antergos ?
[ 19807 ] Romance of the Three Kingdoms 11 with Power Up Kit / 三國志11 with パワーアップキット
Platinum
Cursor flickering but has almost no effect otherwise. Game also run smoothly though maybe it's just a not very demanding game overall.
Linux Mint 19 Tara NVIDIA 415.25
[ 19808 ] ROMANCE OF THE THREE KINGDOMS XIII / 三國志13
Platinum
Opening videos don't play, but hitting the mouse buttons or banging ESC skips past them. Otherwise runs surprisingly well.
I didn't get far enough in to trigger an in-game video, but if they don't play, they can be disabled in the Options.
Video and audio appear to work and game appears to be playable.
Could not play with controller (tried multiple Bluetooth connected controllers including Xbox One S and tried XBox One S and XBox One controller using wired connection). It appears that some input is constantly being triggered and directional control is not usable with a controller connected. This makes the game unplayable with a controller connected.
Disconnecting controller allows keyboard controls to be used normally.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel (git-0cc01f4 2019-01-07 bionic-oibaf-ppa)
Launching into campaign and playing skirmish battles work, hangs when exiting the multiplayer lobby.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Main menu is a bit laggy but no impact on gameplay.
Linux 4.x (64 bit) 3.0 Mesa 18.2.1
Gold
would not call this platinum as the main menu runs at under 10fps unless you remove or rename the ASF video files /menu/Dump0000.m1v and the folder fmv once you do this the game will run perfectly played through the into tutorial for a quick test.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Game runs perfectly out of the box.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Antergos Linux 3.0 Mesa 18.2.5
Platinum
With the latest version of proton (3.7-6) the game doesn't freeze anymore on main menu. Steam overlay seems to be broken (artifacts), but doesn't affect the game at all.
Plays like native including all the bugs/quirks, the mouse pointer is floaty unless you set it to minimum speed in the game. Also beware that clicking X quits the game (that is counter-intuitive, when reading a note instincts tell you to click X to close the note. But you have to actually wait for an in-game prompt to close the note). Also you can walk through walls at spots. However note that all these problems are present on windows too.
Didn't require any particular line options or setup, however the controller setup in-game didn't always map the controls properly unless Steam handles the controller options itself.
Linux 4.x NVIDIA 396.54.09
Platinum
Unlike previous reports, no special configuration was needed -- it worked immediately. Played through the first stage and also adjusted various settings without apparent issue.
Funtoo Linux - baselayout 2.2.2 NVIDIA 396.54
Borked
Doesn't start. Oddly enough, running the executable with wine, works fine
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Platinum
Working fine with this workaround: execute steam with PROTON_NO_ESYNC=1
Giving it a bronze so far. It works without making any changes, but it crashes to the desktop when starting a single game. When playing "Be a pro", everything works really well though.
Mouse cursor and text should have transparent background, but it's black instead. Cannot type in character name when starting a new game. Both of these do not affect gameplay at all and are purely cosmetic in nature. Finished chapter 1, everything is running OK and playable.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
You have to change on direct3d.Litlle problems with sounds but game is playable.But one question arises:Why the hell they removed opengl render?
Ubuntu 18.04.1 LTS NVIDIA 340.107
Silver
Must change Video Driver, on the Options menu, to Direct3d, then garphics and performance work perfectly - but sound still crackles (game is still playable though).
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
Sound crackles from time to time and has some positional issues. Otherwise game runs flawlessly once you select D3D renderer (default is software).
No tweaks required. Takes about a minute to launch (it will look frozen). Perfect once in-game. Supports addons as expected. ~80fps on max settings in windowed mode.
Manjaro Linux NVIDIA 410.66
Gold
Works great I was able to increase the resolution to the highest value and sound was excellent. Great little MMO for linux users.
Intel i7 5th gen Broadwell Ubuntu 16.04 Intel HD Graphics 5500 Mesa 3.0 18.0.5
Platinum
No tweaks required. Perfect once in-game. Supports addons as expected. ~80fps on max settings in windowed mode. No screen tearing (Xfce 4.13 + compiz)
Does not support SDL controllers. Works great, otherwise.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Had to use Wine d3d11 to make it work. Got an error about not being able to initialize dx11 otherwise. The game works ok, no glitch found so far.
Linux Mint 19 Tara 3.0 Mesa 18.2.2
Bronze
After enabling WineD3D11, it works fine. There are some missing textures, that I could fix by lowering the texture quality. Controller is supported out of the box. The menus are fine, but actual gameplay lags making it hard to play.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
1. Had to use the D3d11 tweak when I was using the nvidia 410 non-vulkan drivers, or else character models wouldn't load
2. Had a bizarre bug once somehow when switching from windowed to fullscreen
3. Steam Controller not detected as gamepad, keyboard + mouse only
4. PS4 controller detected as expected (in-game option switches the xbox icons to ps4)
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
No tweaks or fixes needed. Runs great out of the box as if it was running native. No problems as far as I can tell.
"PROTON_USE_WINED3D=1 %command%" as launch option. Without a Error Message appeared. Now I know how to start the game but still not how to play the game :)
Steam launches the game and says it's running, but nothing happens. An error log printout shows a gameroverlayrenderer.so error, even with the game overlay completely disabled. It launches using WINE, but then it hangs up after the Unity logo. That could possibly be because it requires a steam account to play it.
This game runs natively on linux and does not require proton to run.
Arch Linux 4.4 Mesa 18.2.5
Borked
Memory leak, crashes to desktop once RAM and swap are full after minutes of gameplay
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Ran absolute fine for me except bbuuttoonnss rreeggiisstteerr ttwwiiccee making running and interacting with things very difficult.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Using the Launch Option "XMODIFIERS='' %command%" resolves the double-typing issue and game is largely playable. FPS in the high 70s to 80s at 1440p. However, the one issue I have keeping this from a Gold rating is that the shadows on the trees (usually only the ones at a distance) flicker every 1-2 seconds. Really, really annoying.
That being said, game runs great otherwise with no crashes and good framerate!
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
Fastest loading with XFCE. Trees textures flashes black every two seconds. Tab menu cursor does not have the same velocity as ingame cursor, nor it is centered. This is annoying when looting boxes. I noticed some lag input when looking around.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Button presses seem to be registered twice, crashes occasionally.
Apart from these two serious issues it seems to run as intended.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Runs flawlessly, to disable the double input bug associated with GNOME desktop. You need to add the custom launch option on steam: "XMODIFIERS='' %command%." without quotations of course.
Ubuntu 18.10 NVIDIA 415.18
Platinum
This game is native, it runs fine
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Trees textures flickering. Mouse is not centered when Tab into inventory. Crashes once every 30-60 min.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
plays fine but crashes randomly sometimes it works for hours sometimes minutes
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
Runs in 4K with no Problems.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Effectively unplayable. Double-typing in chat and console. Crashes inconsistently, about every 1-5minutes. tried several different nvidia drivers and launch options. Nothing fixes it.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Silver
Game starts and work excellently, without any workarounds or tweaks. Performance is good and maximal settings, audio and input works fine in game, and graphics looks almost perfect. Perfectly playable overall.
There are few minor graphical glitches that put it away from Platinum: some textures are overlapping sometimes, and when cutting trees, a removed bark is black in shaded areas. There are few other minor areas where graphics looks glitch y (some water sometimes at beaches, and highlights when upgradeding building structures like walls, when looking at specific angles), but it is possible this is normal, as I can't compare it to windows behavior at the moment.
Also keyboard in chat emits two characters for every key press, sSoo yyoouu ttaallkk lliikkee tthhiiss.
Debian GNU/Linux testing (buster) 4.4 Mesa 18.2.0
Bronze
Works fine for first few minutes and then you get kicked from servers with an error message "UserNotConnectedToSteam".
When the game starts and asks which screen and resolution it detects it incorrectly for example it thought my right display was the resolution of my left one (1080p) and vice versa, The bug: Mouse barely works, when i move the mouse up it always goes down, and does some weird shit (in-game only) but in the menu works fine, i found no other bugs, if someone could help me it would be awesome discord textmate#0663
Played the game from start to finish and didn't run into any problems whatsoever. Resolution, full-screen, audio, graphics and controls all work perfectly.
Works. Warning though no native fullscreen on Windows: https://steamcommunity.com/app/532110/discussions/0/1353742967806367434/
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Will not run in full screen by default, but with supplied tweaks works just fine.
Solus NVIDIA 410.73
Platinum
Works fine. The game starts in a small window by default and there's no in-game option to go full screen. I used the window's "maximise" button in my desktop environment which worked as expected.
Manjaro Linux 3.0 Mesa 18.1.5
Platinum
Only installed and played briefly but no noticeable issues.
Works perfectly after setting "PROTON_NO_D3D11=1 %command%" as launch options.
Zorin OS 12.4 NVIDIA 415.13
Gold
Works perfectly after setting "-force-d3d9" as launch options
Manjaro Linux 3.0 Mesa 18.2.6
Gold
Runs well, but characters and NPCs are invisible without "PROTON_NO_D3D11=1 %command%" launch command.
Debian GNU/Linux 9.5 (stretch) NVIDIA 390.87
Gold
Runs great after disabling D3D11. Online gameplay and controllers were not tested. Using the 390xx nvidia drivers is recommended right now due to a bug with Unity games in Wine and nvidia. https://devtalk.nvidia.com/default/topic/1044264/linux/415-13-breaking-unity-engine-games-in-wine/post/5297975/
Manjaro Linux NVIDIA 390.87
Gold
at first this game wouldn't run but after i added `PROTON_NO_D3D11=1 %COMMAND%` it worked flawlessly
Arch Linux NVIDIA 415.18
Silver
As noted, D3d11 must be disabled with [PROTON_NO_D3D11=1 %command%] for character and enemy models to appear. Game runs flawlessly after this with keyboard and mouse, but disabling D3d11 also disables the controller for some reason. Removing the option re-enables the controller, but obviously renders the game unplayable due to invisible models.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Gold
at first this game wouldn't run but after i added `PROTON_NO_D3D11=1 %COMMAND%` it worked flawlessly
Linux Mint 18.3 Sylvia NVIDIA 410.78
Silver
Mobs (Player and enemy) are invisible. [Tested single player only]
i7 2600 / R9 280x Gentoo mesa 18.1.3
Silver
The game does not works properly with DirectX 11. You can set the following launch option to use DirectX 9: PROTON_NO_D3D11=1 %command%
Intel® Core™ i5-7300HQ / NVIDIA GeForce GTX 1050 (2GB) Arch Linux (Linux leeo-arch-msi 4.18.4-zen1-1-zen #1 ZEN SMP PREEMPT Wed Aug 22 07:33:52 UTC 2018 x86_64 GNU/Linux) NVIDIA 396.54
Bronze
Player and enemy models don't load. Slight audio crackling. Excessive startup time.
Runs perfectly, after optimizing PulseAudio for steam to fix the coppy audio.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Platinum
Game initializes at 720p and High settings. Performance is good and I did not have any noticeable audio or graphic problem.
However, if I set it to 1080p, it is almost unplayable, even in low, due to incredibly low performance.
Anyway, I can say the game works out of the box. I have never thought this game would work in Linux. Good work
Tested 1,5 hours of gameplay with xbox360 pad. Everything works.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Gold
I had to solve the "Your GPU does not support DirectX 11" issue by installing the Vulcan Drivers for my AMD/Intel setup so that I was running the "amdgpu" drivers rather than the default "radeon." After that, the game started up fine except I had some issues with the mouse being visible. ALT + TAB in and out solved it. There's some a little static/snow on the graphics, but the gameplay is perfectly fine and I've enjoyed playing a lot so far with no crashes, stutters, or issues.
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Bronze
Works, but performance is so bad even on lowest settings that the game is basically unplayable.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
should be whitelisted: https://www.youtube.com/watch?v=ichqYNrYhwg
turn supersampling off, for much better performance
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
First the mouse did'nt worked, after ALT-TAB out of the game and in to the game the mouse worked.
The performence is really bad, max 30FPS and havy FPS drops and grafik is on lowe. on medium FPS under 20.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
runs just as it would on windows
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
PLAYED THROUGH TO FIRST CHECKPOINT, GAME RAN FINE OCCASIONAL STUTTER BUT I HAD SOME HIGHER END GRAPHICS SETTINGS ENABLED SO EH. ON FIRST RUN HAD A BLACK SCREEN WITH AUDIO. HAD TO KILL THE GAME AND THEN RESTART IT. AT THAT POINT VC REDIST WAS INSTALLED THEN THE GAME STARTED AS PER NORMAL.
The game runs stable. The only issue is that the game has artifacting and it has some minor performance hickups, but nothing game breaking. I also experience the mouse not working the first time I started the game, restarting it fixed that.
Runs perfectly. Minor stutters when first playing for several seconds, after that is butter smooth.
i7 6700k / GTX 1080 Ubuntu 16.04.5 NVIDIA 396.51
Bronze
The game launch perfectly, but during the session the sound gets choppy
i5-8600K / 1080ti Ubuntu 18.04 NVIDIA 396.54
Silver
The game works fine in full screen, xbox one controller works ok out of the box. The only issues are with some minor sound glitches and performance that is almost 50% what i got on windows. But it's playable
Ubuntu 18.10 NVIDIA 415.22.01
Silver
Played through the entire game. Crashed once while loading a cinematic.
finally it work very well(in fact don't use direct x10 lightning option otherwise the game will crash at the next restart.if it happen you will need to erase "user.ltx" file at : "/.steam/steam/steamapps/common/Stalker Call of Pripyat/_appdata"
Mouse is stuck on the middle of the screen. If you run game in fullscreen. If you open console-ingame. Type vid_mode "less then fullscreen". Then use "Vid_restart to apply changes to game.
Run more stalbe on proton then on Windows after that tweak.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Error: Cannot open file "fsgame.ltx". Check your working folder.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Error: Cannot find file z:/media/games/steamlibrary/steamapps/common/stalker call of pripyat/gamedata/configs/system.ltx Reinstalling applications may fix the problem.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
xrEngine.exe caused UNKNOWN_ERROR in module "C:\windows\system32\ntdll.dll" at 0023:7BC541F1, stub_entry_point()+81 byte(s) in "/home/proton/proton/wine/dlls/ntdll/loader.c", line 222+9 byte(s)
Linux performance on par with native Windows, but experiences rare, minimal texture pop-in. Game has not been fully tested, but all preliminary/introductory cut-scene movies and missions operate as intended. Current game operations are at maximum graphics settings with dynamic global lighting; all settings including keyboard and mouse mappings persist.
Game needs to be started with "PROTON_USE_WINED3D11=1 %command%" launch option, also english keyboard needs to be selected in OS as default.
B960 / GTX 520M Solus OS 3.9999 (Kernel 4.17.17) NVIDIA 390.77
Platinum
Everything runs smoothly
i7-7700HQ / 1050 Arch Linux 64bit (kernel: 4.18.5-arch1-1-ARCH) NVIDIA 396.54-2
Platinum
Games workes perfect, highes settings 60 fps..
Manjaro Linux NVIDIA 410.73
Borked
Error: Cannot find file z:/media/games/steamlibrary/steamapps/common/stalker call of pripyat/gamedata/configs/system.ltx Reinstalling applications may fix the problem.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Add this to the launch options: PROTON_USE_WINED3D11=1 %command%
After that it runs with no issue.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
It seems to work perfectly but hangs at the first dialogue after the prologue
Linux 4.x NVIDIA 410.66
Gold
work flawlessly but sometime you will need to use "alt"+"tab"'(if you meet a black screen). if you change proton version,you 'll probably need to erase folder .steam/steam/steamapps/compatdata/20510.(if the game don't work). an other thing,as stalker call of prypiat: don't enable "Enhanced Full Dynamic Lightning (DX10)" option,it will crash the game at the next restart,if happen you will need to erase ".steam/steam/steamapps/common/STALKER Clear Sky/_appdata/user.ltx" file
As noted by another user, this worked after using the launch option: PROTON_USE_WINED3D11=1 %command% HOWEVER, only fullscreen appears to work. When switching to windowed mode, the mouse cursor gets stuck.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Borked
Error: Cannot find file z:/media/games/steamlibrary/steamapps/common/STALKER Clear Sky/gamedata/configs/system.ltx
Reinstalling applications may fix the problem.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Proton 3.16-5 fix error. Good running!
Arch Linux (64 бит) 4.4 Mesa 18.2.6
Gold
Upon launching it requires some Alt+Tab-ing for the menu to appear (it only shows black screen or desktop at first), but otherwise it works perfectly well.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Splash Screen appears, then the game closes.
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Platinum
Runs great, no errors, fullscreen 1080p and savegame ok
Loads into menu screen, however whenever I alt +f4, the game believes it crashed.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Works perfectly even with some mods and hacks (I played Oblivion Lost as well as the vanilla game on Linux from start to finish ( resolution 1024x768 and higher was tested but as the game wasn't meant to be played in high res I decided to beat it on 1024x768)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Completed the whole game without any crash which is a lot better than back in the day i played it when it was released.
Sometimes i had graphical glitches during thunderstorms, which where gone after restarting the game or waiting the rain to stop. But still not as bad as i remember all the bugs when i played it under windows.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
Error: Cannot open file "fsgame.ltx". Check your working folder.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Bronze
Cannot enable vsync on a laptop with Prime(Nvidia+Intel).
Without vsync the FPS grows insanely high making the laptop overheat, waste battery very quickly and make a lot of noise rendering game nearly unplayable despite no other graphical or audio flaws.
Most other games respect the vsync setting.
Changing BLANK_MODE and __GL_SYNC_TO_VBLANK has no effect.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Flawless. Zero tweaks. Works out of the box. Graphics, audio, controls, videos all work perfectly. Excellent performance, with all settings to maximum and high resolution, including non standard resolutions. I had no issues with Alt-Tab, or saving/quick saving. Only thing missing is mouse is not working (cursor is invisible, but it is there and you can click on things) in Steam overlay.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Platinum
Runs great, no issues at all (broken shadows on full lightning settings, but it's on Windows too)
Upon launching it requires some Alt+Tab-ing for the menu to appear (it only shows black screen or desktop at first), but otherwise it works perfectly well.
After a few seconds the mouse stops to work. It's only possible to move the mouse if a mouse key is pressed down (right or left). Restarted a couple of times, error still exists.
AMD A10-5700 / GTX 750 Ti SteamOS NVIDIA 387.22
Gold
After a few seconds the mouse stops to work. It's only possible to move the mouse if a mouse key is pressed down (right or left). Works with workaround from https://github.com/ValveSoftware/Proton/issues/204.
AMD A10-5700 / GTX 750 Ti SteamOS NVIDIA 387.22
Bronze
Works out of the box. Changing key bindings does not work.
Performance on par with native Windows. Have not fully tested entire game play-through, but preliminary/introductory cut scene videos & missions have all worked as expected. Graphics and interface bindings settings are responsive and persist. Initial testing was performed with the title running at all maximum graphics settings and dynamic global lighting.
Works great with everything on Max. Only 2 minor problems. 1) Saving causes the game to freeze up (sound stops, mouse stops). But for some reason alt-tab out and back in and it becomes unstuck and you can start playing again. 2) This is a little annoying because of the first bug. If you alt-tab out and back sometimes the rain screws up and random triangles flicker everywhere.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Error: Cannot open file "fsgame.ltx". Check your working folder.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Didn't try multiplayer, mods work fine, running from ntfs partition. Finished the game twice, doesn't seem to have bugs related to running on linux although alt-tabbing or switching desktop(i3) makes it non responsive running it as windowed fixes it
Requires physx. Can be installed manually via winetricks/protontricks (protontricks 225640 physx). Game runs 100% perfect once physx is present, have seen no platform-specific bugs whatsoever after ~30 hours of play.
Linux Mint 19 Tara NVIDIA 396.54
Gold
Requires physx. Can be installed manually via winetricks/protontricks (protontricks 225640 physx). Game runs cleanly once physx is present, no noticeable issues thus far.
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
this works for me
https://github.com/ValveSoftware/Proton/issues/545
- Go into "SteamLibrary/steamapps/common/Sacred 2 Gold/redist/PhysX" folder and copy the "PhysX_9.10.0513_SystemSoftware.exe"
- Paste the executable into "SteamLibrary/steamapps/common/Sacred 2 Gold/system/" folder.
- Rename the file "sacred2.exe" to "sacred2.exe.old"
- Rename "PhysX_9.10.0513_SystemSoftware.exe" to "sacred2.exe".
- Run the game from Steam and let the PhysX installer run and install it.
- Go back to the "SteamLibrary/steamapps/common/Sacred 2 Gold/system/" and rename (or delete) the "sacred2.exe" dummy file and rename the "sacred2.exe.old" back to "sacred2.exe".
- Launch the game again and it should run.
If you play with SteamInput activated for XBox One S Controller (didn't try other controllers) the game crashes when you try to get to the menu pressing "start". Disable SteamInput and the game works just perfect.
Antergos Linux NVIDIA 410.66
Platinum
Tested 15 minutes of gameplay with no apparent issues (aside from the game being pants).
Gamepad (steam controller tested) cannot be used as either primary or guest, will cause crash.
Sound is very choppy.
The taskbar appears as an opaque bar over the bottom until resolution changes in settings -every launch-.
Using keyboard and mouse, everything else appears stable and functional.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
Linux Mint 18.3 Sylvia (64 bits) 4.6.0 NVIDIA 396.54
Borked
took about 5 minutes of black screen before starting (had 1 core maxed out the entire time), ran fine through the menu, selected a character and named it and click the play button, went to another black screen which i allowed it to sit in for 15ish minutes (1 core was maxed for about 5 of that 15 min then dropped to 0) before closing the program. have not retried it.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
first time i tried the game i ran it with no tweaks. 5 min of black screen (with 1 cpu core maxed) before menu, selected character, back to black screen (again 5ish minutes of 1 maxed core then it dropped to 0%) where it sat for ~15 min before i closed it.
attempt 2 i set PROTON_NO_ESYNC launch option. this allowed me to click during the black screen at launch to enter the game rather quickly. selected a character and launched into the game and again black screen but 3ish clicks got me out of the black screen and into the game (guessing some cut sceens just show up as black). played for around and hour and a half. there was static that showed up every now and then (rather loud static pops at that), but that seemed to be the only issue.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
Don't playing cut-scenes, clicking skipped them. But the game itself works great.
Videos don't play, resulting in black screen. The black screen can be clicked to get into the main menu. Alt+tab works but results in a normal resolution screen at the upper left after tabbing back. Videos can be disabled with the Config.exe. The game runs normal until zoomed out, then it slows down a little to provide us with genuine console experience. Played it until shortly after orc quests with no problems other than the above mentioned.
Arch Linux 4.4 Mesa 18.2.5
Bronze
Does run with around 20fps, but audio is missing.
What I tested so far:
Audio: not working (not detected by the game)
Menu and settings: working
Save and load games: working
Combat: working
Accept Missions: working
Leveling: working
Game runs perfectly. Changed the graphic settings, and played through the tutorial. Wish they would remake this genre-bending game.
Ubuntu 18.04.1 LTS NVIDIA 410.73
[ 20090 ] Safecracker: The Ultimate Puzzle Adventure
Silver
Game works but has some minor perfomance issues. At some locations framerate dips below 60 fps and in main menu it is 25 fps. This is rather surprising considering low system requirements.
Everything seems to work perfectly. Initialy the Xbox Wireless Controller didn't work(that occurs with a lot games), but after running the command "sudo chmod a+rw /dev/uinput" before starting the game, the xbox controller worked perfectly(that command make the others games recognize the controller as well). Not tested online game.
Ubuntu 18.10 NVIDIA 415.13
Silver
Ubuntu 18.10 NVIDIA 410.66
Borked
Black screen
Ubuntu 16.04.5 LTS (64-bit) 4.6.0 NVIDIA 396.54
Platinum
Wireless xbox 360 controller works perfectly. No tested online
Forcing Steam Play with new beta update. Window that allows choice between Direct X version appears. Upon choosing either option, game doesn't even load, steam just gets stuck at running. Tweaks don't work. Trying to skip the game launcher by renaming game files doesn't work.
Installed NVIDIA 396.54.09, which has Stream Output enabled. Worked perfectly. This isn't implemented in the latest NVIDIA drivers. Add the NVIDIA dev repository, update your package manager, and re-install 396.54, it will automatically fetch 396.54.09 (on apt anyway).
[ 20110 ] Saku Saku: Love Blooms with the Cherry Blossoms
Bronze
Generally runs good but crashes when changes to fullscreen. And it can also lock up the PC when exiting the game.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Errors out and crashes with "Failed to call ConnectFilters( pSrc, pMPEG1Splitter ). : [0x80004005] Error: 0x80004005O" when you attempt to start the game. All suggested launch options cause failure to start.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Both Wine and Proton fail with "Failed to call ConnectFilters(pSrc, pMPEG1Splitter )" after starting a new game.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Seems to work more or less perfectly. The, uh, "patch" is just extracted files that aren't concerned about what operating system you use, so it works fine as well.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Some visual effects are missing
Linux Mint 19 Tara 2.1 Mesa 18.2.4 - padoka PPA
Platinum
Manjaro Linux 3.1 Mesa 18.2.6
Platinum
Ran it for a day while testing other games. Ran fine.
Manjaro Linux NVIDIA 415.25
Platinum
Works perfectly.
i7-6700K Ubuntu 18.04.1 LTS 64 bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
No issues there except maximizing the game in windowed mode. That causes the window to glitch around. Maybe an issue with gnome. Windowed and fullscreen work.
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Only one crash at startup, after new validation no problems
Played throught the entire game. Once had some audio issues (choppiness) but fixed it by saving and restarting the game. Not 100% sure it was Proton's fault.
Works perfectly with some audio crackling. Enabling Wine D3d11 resolved a graphics initialization error that would otherwise prevent the game from booting.
Game does not start, displays a black screen then closes.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Small black splash screen, game does not start.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game opens up a small black window and closes itself after 2 seconds.
Linux Mint 19.1 Tessa NVIDIA 415.27
Borked
Game won't start at all and crashes straight to Desktop
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Briefly shows a splash screen, then exits. Log shows an error "X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 12 (X_ConfigureWindow)". Single-monitor setup. Same with Proton 3.7-3.
You need to disable esync to get it to render anything at all. However, even when it creates a window, it crashes immediately afterwards.
Arch Linux NVIDIA 415.18.04
Borked
So far is not working. It immediately shuts down. Also it can't update, resulting in a window named "Sansar Updater" with the following error: "Timeout waiting for window to load"
Splash screen appears, then screen goes black, then CTD
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Bronze
if you try to play online, it crash, maybe anti-cheat. playable versus bots in "learn & practice/start game". I really like the game. So I play anyway.
O game estar funcionando tudo normal no inicio, reconheceu o controle do xbox360 genrico normalmente e usa cerca de 70% da minha CPU e em torno de 65% da GPU.
40-60 FPS with integrated graphics. Performance better than expected.
Manjaro Linux 3.0 Mesa 18.2.3
Platinum
Okay, I lie: I've played the native version. I'm not sure why it isn't checked in steam, but it downloaded and installed a linux-client on my end. Which worked flawlessly (okay: apart from an annoying bug of an upgrade mentioning that you can't get rid of).
Set shadows to "sun only" otherwise max everything and it works nicely. If I use shadows "all" it slows down considerably. Didn't compare to windows performance. No tweaks needed to run.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Works perfectly out of the box with default graphics settings. Increasing shadows will drop the framerate noticeably.
Both of previous rapports are correct. If you start the game with a gamepad enabled, you'll get the "getDeviceState()" message that blocks everything. If you start it without it plugged in (so just play with keyboard), it works perfectly as it should.
Linux Mint 19 Tara NVIDIA 410.73
Platinum
Not extensively tested, but everything seems okay. :-)
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Borked
getDeviceState() failed pops up constantly and blocks input
Performance is great. Only issue encountered was with 360 controller, game defaults got one axis wrong on RS (can be configured) and movement in menus is a little bit sensitive, otherwise it's perfect.
With all option maxed, fps range between 30-50. Single player playable without error. Joining a multiplayer game, the game sometime close itself without error.
You must go into the game properties via your Steam library, and select the option "linux - For penguin lovers :D" from the dropdown in the "Betas" tab.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Even with linux beta game hangs on black screen after connecting any server
There was a Linux version but it popped out of existence meaning it was playable but its not anymore. Submitted a negative review over this and a profile with [developer] told me to get lost!
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
Used to have a linux version, now all textures are black when running in proton, unplayable.
It's definitely playable but you're losing performance compared to Windows. Everything works, including Steam Cloud Sync, Workshop and Multiplayer. The only real issue is that you can't see through glass.
Runs only with PROTON_USE_WINED3D11=1 %command%. Then it's very stable, saves work, fullscreen... Since it is not DXVK performance is not as good as other games. But was able to crank out 60fps with some low settings. That's in 4k.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
`PROTON_USE_WINED3D11=1 %command%` works for the normal branch but crashes on the beta branch
Linux 4.x NVIDIA 415.22
Silver
With proton 3.16-6 I needed to download the beta branch (0.3.2) of the game and also needed add PROTON_USE_WINED3D11=1 %command%. After that it seem to run really good.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
need to run 0.3.2 beta or you will just get a black screen
Ubuntu 18.10 4.5 Mesa 18.3.0-devel - padoka PPA
Gold
Works, but lights shine black rays and performance is worse than Windows.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Used to run using wine3d before the Challenge Mode Update. Now theres just a black screen
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Silver
Runs only with PROTON_USE_WINED3D11=1 %command%. Lights are buggy, performance is lower than on Windows
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
It did not work without the PROTON_USE_WINED3D11=1 %command% twaek. It worked with it but it was unplayable slow.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
Required "PROTON_USE_WINED3D11=1 %command%" launch options, only small issues noticed are glass is not transparent, and lights have white projection cones.
Tested several medium sized vehicles with 4 shocks and 4 wheels each and a trailer, seemed to perform the same as Windows.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Runs only with PROTON_USE_WINED3D11=1 %command%! but very stable and smooth with that, only some performance loss...
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Black screen since the Challenge Mode Update. All tweaks do not fix this problem.
Arch Linux NVIDIA 415.25
Borked
Tested all the above tweaks.
I noticed that the logs in "Scrap Mechanic/Logs" show only this line:
11:22:40 | Platform | Info | * Initialise: RenderManager | z:\deps\vc141\mygui\platforms\directx11\directx11platform\src\mygui_directx11rendermanager.cpp | 85
Looks to me like it might miss a dependency to some runtime from the latest Visual Studio ("vc141").
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Gold
Remember about PROTON_USE_WINED3D11=1 %command%,the performance is worse than on Windows, but not that much
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Silver
Must use PROTON_USE_WINED3D11=1 %command% , however, despite no dxvk, performance is still playable, but lower than windows.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
black screen then instant crash. nothing i try works
Ubuntu 18.04 LTS 3.0 Mesa 18.0.5
Gold
Runs fairly well with no lags but glass is not invisible somehow
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
It did work but it has not been working since about Dec 2018. The games just does not start. It says "syncing" then nothing happens
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Gold
Performance seems about the same as on windows, about 30fps with lowest settings in-game, only works with `PROTON_USE_WINED3D11=1 %command%` in the set launch options menu.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Requires "PROTON_USE_WINED3D11=1 %command%" to be set in the game's launch options. Defaulted to medium settings for me, ran at 70fps. At all max settings it runs at about 55-60fps. About the same level of performance as Windows 10
Manjaro Linux 4.4 Mesa 18.2.5
Borked
Game shows message "Unable to find a suitable graphics adapter" upon startup and does not start. I have attempted NO fixes yet.
Works perfectly, including Steam Workshop during the game. The only issue is the mouse cursor is invisible when browsing the Steam Workshop while in the game or using Shift + Tab, but it still works perfectly. The game's mouse cursor is unaffected.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
The mouse cursor is invisible when trying to access the Steam Workshop which is done in-game with button that brings up the Steam Overlay. That makes the in-game downloading of items from the workshop practically unusable. The game itself plays without bugs however, albeit with some slight frame drops from 60 fps at 1600x900 using 1x MSAA. At 4x MSAA the stutters get a bit more serious but the game still remains playable. This issue may be with the underpowered hardware, however.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
I've had no issues so far, game runs flawlessly and everything is as intended.
[ 20318 ] Scribblenauts Unmasked: A DC Comics Adventure
Platinum
Perfect whitelist candidate
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Mouse cursor is invisible when player enters the Steam Workshop, albeit it's still possible to click and download the Workshop items. Everything else is ok.
Minor FPS drop for few seconds after game loaded, but the rest time is perfect
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
When trying to start Scythe, I get an error: "Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed"
Note that while the Steam system information reports the integrated GPU, this machines does have an GeForce GT 730M as well. Prefixing the game command with "optirun" *should* cause Scythe to be run on that GPU instead, but it seems that it isn't.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Ran into a "Failed to initialize graphics" error with the default driver in Mint. Manually upgraded to version 396 and the game runs amazing. No issues at all.
winetricks vcrun2015, d3dx9_43, and d3dx11_43 needed for launcher to start
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
d3dcompiler_43 d3dx9_43 d3dx11_43 need to be installed with Winetricks (Protontricks is broken at the time of this report)
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Like described above. Just have to install winetricks and run the comands from console. Depending on your steam installation path, the pfx folders path can vary.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Crashes on launch, and the error reporting tool appears instead of the launcher.
i7-4700MQ/GT 750M Elementary OS 5.0 Juno x64 (Beta) NVIDIA-390.77
Borked
Game requires vcrun2015 and d3dcompiler_43 or won't event start.
installed them with
WINEPREFIX=/home/[my username]/.steam/steamsteamapps/compatdata/587620/pfx winetricks vcrun2015
WINEPREFIX=/home/[my username]/.steam/steamsteamapps/compatdata/587620/pfx winetricks -q d3dcompiler_43
After that game client works just fine, but trying to run the game proper in DX11 mode crashed on start. In DX9 mode the game warns about outdated drivers but otherwise manages to start, but after logging in the game che character selection screen is black and the game just freezes after loading
i3-5005U / GeForce 920M Linux Mint 19 64-bit (Kernel 4.15.0-33) NVIDIA 396.54
Silver
To make it run, run in the command line:
WINEPREFIX=/home/[Your Username]/.steam/steam/steamapps/compatdata/215280/pfx winetricks d3dx9_43
WINEPREFIX=/home/[Your Username]/.steam/steam/steamapps/compatdata/215280/pfx winetricks vcrun2015
WINEPREFIX=/home/[Your Username]/.steam/steam/steamapps/compatdata/215280/pfx winetricks -q d3dcompiler_43
The numbered folder might be different for each install, so yours might be different. I found the correct folder by checking the runprocess_log.txt file located in the "/drive_c/user/steamuser/My Documents/" folder under the pfx folder.
Performance is slightly lower than in Windows, and has a few graphical glitches with the shaders, but nothing game breaking so far (have played through the tutorial, and arrived in Kingsmouth).
i7-4700MQ Elementary OS 5 Juno NVIDIA-390.77
Borked
Need to use winetricks to install d3dcompiler_43 and d3dx9_43 or the launcher will not start.
dx9 version was playable with graphical glitches
dx11 crashes on load
Installing d3dcompiler_43 d3dx9_43 d3dx11_43 with with protontricks or winetricks is required
Linux 4.x NVIDIA 415.25
Gold
d3dx9_43 d3dx11_43 d3dcompiler_43 have to be installed with winetricks or protontricks
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
d3dx9_43 d3dx11_43 d3dcompiler_43 have to be installed with winetricks or protontricks
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Ez fix ez life. "env WINEPREFIX=/home/YOURUSERNAME/.steam/steam/steamapps/compatdata/215280/pfx sh winetricks d3dx9_43 d3dx11_43 d3dcompiler_43 vcrun2015".
You'll need to install winetricks and find the location of the game's proton prefix folder yourself if it's different from mine. Also, vcrun2015 may not be necessary according to other reports, but for me the launcher crashed before I installed that manually. Other than that this got the game running almost flawlessly for me. Performance is quite close to that of the native Windows client and I haven't run into any visual artifacts at all.
Manjaro Linux 4.5 Mesa 18.3.1
Gold
d3dx9_43 d3dx11_43 d3dcompiler_43 have to be installed with winetricks or protontricks
vcrun2015 was already included in this proton version
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
d3dx9_43 d3dx11_43 d3dcompiler_43 have to be installed with winetricks or protontricks
vcrun2015 was already included in this proton version
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Gold
d3dcompiler_43 d3dx9_43 d3dx11_43 need to be installed with Winetricks (or Protontricks but is broken at the time of this report)
Changed resolution in options.txt to match my resolution. Options.txt found in {steam}/steamapps/compatdata/397190/pfx/drive_c/users/steamuser/My Documents/My Games/SJIDAI
Multiplayer not tested
All you need to do is configure your controller on Steam Big Picture to simulate a keyboard.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Controller inputs do not work
AMD A10-5800K / Radeon RX 560 Linux MInt 19 (Kernel 4.18.5) Mesa 18.3.0-devel
Platinum
Performs great, no workarounds
i5-6600k Ubuntu 18.04 NVIDIA 396.54
Gold
The game runs perfectly. Controller support is on the other hand isn't perfect. The game recognizes and uses generic controllers like DS3 but not Steam Input controllers like SC
Ubuntu 18.10 NVIDIA 396.54
Platinum
It's just perfect :3
Linux 4.x NVIDIA 410.73
Platinum
Runs like native on Fedora 29, need to turn on the control before you enter the game
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Game runs flawlessly when using xboxdrv for handling gamepad support
Works perfectly fine, i tested it with a Xbox One Controller using Bluetooth
Linux 4.x NVIDIA 410.73
Silver
Runs and normally playable, with keyboard and generic PS-like gamepad. Framerate is unstable, probably because of old video driver, but newer driver is unavailable on my linux distribution.
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Borked
Failure to launch
Manjaro Linux NVIDIA 410.73
Silver
works, with minor graphical glitches (noticable when going for squirmy finishes in the game while having low fps) though i would recommend getting better specs than a mx150 with i3 7130u, on lowest settings the games fps is barely playable (average i noticed was around 15-20), also, the gui works rather slow too compared to the windows variant. hence why a silver medal, performance gains need to be put in this game for my laptop sadly.
Launching the game opens an empty black window. Closing the window leaves some zombie processes. With all Proton tweaks enabled, Steam's stdout shows "[1215/214759.400:ERROR:main_dll_loader_win.cc(148)] Failed to load NW DLL (...)" on launch, and the game crashes without leaving zombies.
Menu works, but can't load even first level. Stuck on Loading...
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.77
Platinum
i5-3470 / GTX 950 2GB Gentoo 4.18.1 NVIDIA 396.51
Silver
Crashed once when put into full-screen, but started by default in windowed mode and was able to put it into full-screen by setting to native resolution with the window manager's hotkey to make a window full-screen. Ran fine
i7-4790K / GTX 1060 6 GB Debian 9 NVIDIA 396.51
Platinum
Doesn't seem to have any problems
FX 6350 Ubuntu 18.04.1 AMDGPU
Silver
Playable.
Max Res stuck at 1024x768.
Framerate drops to ~35 at times, but not really noticeable by me at least.
Buggy in fullscreen, but fine in windowed mode.
I have finished the game without noticeable problems, except some little bottlenecks on heavy load
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Good performance overall but does have occasional dips and hitches. Mouse is way to fast in game even with the sensitivity slider at 1%. Manually adjust in console with "inp_fMouseSensitivity=#" 0.7 was a good value for me.
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
[ 20446 ] Serious Sam Classic: The First Encounter
Silver
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Bronze
Major visual glitches with OpenGL renderer. dx9 renderer blackscreens
i7 6700K/ RX 580 Arch Linux Mesa 18.1.6
Gold
To fix depth buffer issue, set gap_iDepthBits to 24 either by console or in ./Scripts/PersistentSymbols.ini (info from https://appdb.winehq.org/objectManager.php?sClass=version&iId=4576#notes).
You have to write:
gap_iDepthBits=24
ApplyVideoMode()
in a console to avoid graphical glitches.
Source: https://appdb.winehq.org/objectManager.php?sClass=version&iId=4576
Linux Mint 19 Tara 3.1 Mesa 18.2.2
Gold
The game runs fine in OpenGL mode in 4k but with graphical glitches.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Graphical glitches - ruining the game experience. None of the fixes provided helped remedy the issue.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
[ 20455 ] Serious Sam Classic: The Second Encounter
Won't launch. The game doesn't have 64-bit executable, so I think it needs 32 bit prefix, but I don't have enough knowledge to make it work. If you want to play this game, try google something like "32 bit prefix proton".
Game launched with no issues. Played a level for a few minutes. Very smooth video and sound. GPU/CPU options set to 'ultra' except the middle one (GPU speed I think) which was set to 'medium'.
Game works after second run (on the first said my drivers was outdated). It is a bit slower than it should. This game can be played natively using Serious Sam Fusion 2017
I run the game @ 1080p and @1440p without any issues. No graphic or audio problems. I don't remember the FPS, but it was very very fast.
I am very impressed!
Great Work Valve. Keep on working on that!
Ubuntu 18.04.1 LTS NVIDIA 415.25
[ 20489 ] Serious Sam HD: The Second Encounter - Demo
Platinum
played all day yesterday now everytime i try to join a server the game crashes
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Bronze
Performance is fine and it's generally playable. Steam Controller / Steam Overlay integration is broken though and the mouse pointer is permanently visible in the center of the screen.
Linux Mint 19 Tara NVIDIA 396.54.05
Silver
Game works after second run (on the first said my drivers was outdated). Game is playable but sound is lagging.
Boots and it is stable, but video does not work. You can hear the audio of the game in the background while you stare at your own reflection on the black screen, and into the abyss
Game launches and navigates fine through menus. However, when attempting to play a game there is serious graphical lag and artifacting making the game unplayable
Some Audio issues (eg. the folk's noise is too high and more) and low FPS
Arch Linux NVIDIA 415.18
Gold
Worked well with DXVK, but crashed one time when starting the tutorial.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-4b218984d8)
Silver
Audio glitches
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Works out of the box without any workaround, even in 4k with DXVK! No issues with Audio since FAudio has been added to Proton.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Bronze
Even though the previous reports say that game works, it often crashes. Also I didn't have any sound issues, like other posters. What the previous reports might have missed, that none of the cinematics aren't playing (if you start a new game, there should be one playing, which it isn't)
Linux 4.x 4.5 Mesa 19.0.0-devel (git-f447a13032)
Platinum
Solus NVIDIA 415.25
Silver
framedrops no longer occurs on 3.16-4, game has various audio issues (glitches, voice volume vs ambient etc.)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Without "PROTON_NO_ESYNC=1 %command%" crashing after a short time. On graphics setting "Epic" around 15FPS, on "Low" around 23 FPS in more crowded areas.
Installs and launches fine. Menus and cutscenes are flawless. Sound works without issue. Unfortunately, massive frame rate drops. Occasionally smooth, but mostly unplayable.
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Launch with -windowed and switch to DX11, then activate native fullscreen. In DX9 mode it doesn't work in native fullscreen at all, also there are textures missing. DX11 seems to work great. Tries to install .net framework on every launch.
Ubuntu 18.10 NVIDIA 396.54
Borked
I does go full screen and I cant figure out how to change the resolution. I do not know how to try those three options of using wine d3d11 or Disabling Esync or D3d11
Works perfectly like native port in 1080p. Xbox One S gamepad works out of the box, but the game don't recognize LT, RT and right analog stick, so I recommend using additional software like AntiMicro to set up the gamepad.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
Games menus work, but as soon as I try to load level, it quits game and shows this in terminal:
"wine: Unhandled page fault on write access to 0xffffffbf at address 0x4fb102 (thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0xffffffbf in 32-bit code (0x004fb102)."
At least on my second computer running the same os this doesn't happen. Everything just works.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Game works flawlessly.
Ubuntu 18.10 NVIDIA 390.87
Gold
shadowman_installscript.vdf NEEDS to be renamed to installscript.vdf - Thats all.
After upgrading from Proton 3.16-4, the game runs considerably better with 3.16-5. I can play almost fluently with mid settings in 3440x1440 on a RX580.
Day 0 - (After Sept. 13 game patch Pre-release)
Proton 3.7-6 Beta - [UN-CHECK] "Use this tool ...". No launch options.
After pressing PLAY, a warning will appear for no display adapter installed. Just click 'OK'.
TAA, BTAO, Motion Blur, Screen Space Reflections all cause blinking spots (speckles, freckles) artifacts on Lara's skin. Turn off, then other settings can be fine-tuned.
Tessellation causes black patches on some surfaces. Turn off.
No controller rumble in Linux - - - as usual. 'Run Benchmark'/(start button) does not work.
POTATO REPORTS:
LOW Potato - A10-7800/GTX 660SC. Mint 18.3 (4.15.0-34, Nvidia 396.51). 1280x720. Lowest all. Exclusive Full Screen - ON. CPU 'performance' toggled. Compsitor effects off. Benchmark Average FPS: 24.
HIGH Potato - i5-3750 (4.0 GHz set mobo)/1070 Ti SC BLACK. SteamOS beta 2.166 (Linux 4.16, Nvidia 396.54). 2560x1440. Ultra all (except noted settings w/ bugs). Exclusive Full Screen - ON. Vsync - OFF. SMAA. CPU 'performance' toggled. Steamos/BPM session. Benchmark Average FPS: 40. (Same settings @ 1920x1080 - Benchmark Average FPS: 50.)
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.51
Gold
The following Settings cause Lara to have weird artifacts on her skin and must be turned off: BTAO, Motion Blur, Screen Space Reflections, TAA. Runs wonderfully otherwise.
openSUSE Tumbleweed NVIDIA 410.66
Gold
I didn't apply any tweaks, just finished my first playthrough playing the game as is. In this sense, the game runs out of the box, but with some graphical users, but only with those graphical issues. Will apply some of the tweaks mentioned by others in the reports below (above?) with my second playthrough. The game runs good otherwise, no crashes, and you can ignore the "no display adapter" warning, since Windows users report the same problem.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Crashes randomly - Maybe downgrading the videodriver may help.
"Arch Linux" (64 Bit) 4.6.0 NVIDIA 410.57
Silver
This game is close to being platinum. Currently there are issues with the games implementation of anti-aliasing when it is set to TAA or higher that cause z-fighting issues (flickering black polygons) on character's skin when they are rendered above a certain level (usually Lara, but have seen on the companion character as well). This issue also seems to occur with BTAO enabled. Shadows can be wonky when you enable screen space reflections. Initial launch of the game indicates no VGA detected, but seems to cause no issues otherwise. If we can iron out these graphical glitches (especially in regards to AA) this will be a platinum game.
Ubuntu 18.10 NVIDIA 415.25
Silver
Game performance is good and it is playable. You can compare it to native performance on windows. But there are some issues:
1. Without BTAO, Motion Blur, Screen Space Reflections and TAA some graphical settings, skin of any character has random black glitches if it is close (you can notice it mostly on Lara skin). It is still playable with and without those settings and looks fine.
2. There are random bugs with sound. From time to time after sound lags for a while, it will have some high pitched artifacts and reverb. It disappears after some time or after restarting game.
3. Sometimes "black paint spill" effect occurs. Basically some black dark object on screen starts to fill your entire screen and there is nothing to do about it. You won't be able to see anything after that. Getting to main menu and back fixes problem, but some progress occasionally can be lost due to that bug.
4. Game performance is getting down as you play. After several hours you have more lags, more sound glitches, sometimes mouse response is going down. Restarting game resets that. You can slow down this effect by choosing less demand graphics settings.
Ubuntu 18.10 NVIDIA 410.78
Borked
First I get a message about missing a graphics adapter which is obviously not a problem since I can play pretty much any other game properly. The game starts but then it dies in either of these three cases:
1) Game just quits
2) Everything is just black but the sound of the jungle can be heard
3) The menu actually appears, but the game dies seconds later
I have not been able to find any type of workaround.
Linux 4.x NVIDIA 415.22
Silver
Day 0 - (After Sept. 13 game patch Pre-release)
Proton 3.7-6 Beta - [UN-CHECK] "Use this tool ...". No launch options.
After pressing PLAY, a warning will appear for no display adapter installed. Just click 'OK'.
TAA, BTAO, Motion Blur, Screen Space Reflections all cause blinking spots (speckles, freckles) artifacts on Lara's skin. Turn off, then other settings can be fine-tuned.
Tessellation causes black patches on some surfaces. Turn off.
No controller rumble in Linux - - - as usual. 'Run Benchmark'/(start button) on controller does not work.
SteamOS 2.0 (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Got through opening sequence until acquiring climbing axe, game completely vanished with audio still playing in background.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Some issue requires disabling certain settings, however it does not impact visual quality much. Performance, I seem to be hitting a pretty hard CPU bottleneck (go figure right with a R3 1200 >_< I swear it is because I am waiting for Zen 2). Run using post 0.71 DXVK version. Furthermore, tesselation lead to significant performance loss. Yet again, might just be my cpu reaching its limits. I assume it is a cpu bottleneck due to similar performance at any quality setting and low (40%) utilisation on a 1070 ti getting anywhere from 19 - 100 fps although In villages I settle more around the mid 40's.
The game works well without any modification on DXVK. In 4k performance is reasonably well besides some stuttering and loading issues, but it runs fine nevertheless. Mouse was a little stuttering in the menu tested in Xwayland on Plasma and sometimes the sound in videos was not in sync.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-0206ffc28d)
Gold
Runs excellent. Sometimess experience a little freeze. Not very long milliseconds usually.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Silver
Generally runs fine. Some artifacts on skin and low framerate when entering an area, but nothing too serious.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Graphical artifacts on characters skin, climbing axe surfaces. Disable Screen Space Contact Shadows to reduce artifacts on skin.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Cutscenes lag, that causes audio desync. Small graphical glitches on Lara's skin. Cannot use online features. I finished the trial demo for about 90 minutes, it performed fine.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.18
Bronze
Some water/textures do not load, shadows also not as detailed as should be so maybe not rendering correctly. Runs surprisingly well other than these issues however.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Accept first warning message with "OK"; game runs perfectly except of micro freezes about every 5 - 30 seconds. (Tried also wit 3.16-4 beta but this addes audio problems.)
Flickering black marks all over Lara, then creeping black across the screen like an oil spill until you can't see anything and have to quit. Tried at High and Lowest settings, still present.
Linux 4.x NVIDIA 415.22
Gold
Install DXVK 0.72 x64 libraries in the game folder to get rid of black surfaces, no issues otherwise.
Full playthrough. Runs well in general, but I encountered some notable issues:
1) Sound occasionally drops for a few seconds, but returns quickly.
2) Performance regresses overtime. Restarting the game fixes that. Also using less VRAM-intensive settings delays the effect quite significantly.
3) Couldn't start the game with native Steam runtime, because it couldn't connect to SE's servers, but that's only required once. So I started the game with the Steam runtime, quit and tried again successfully with the native runtime.
Was able to play mostly at 1080p60 with generally high settings. I suggest, you tinker around with the graphics settings, if you're not happy initially. It pays off!
Antergos Linux 4.4 Mesa 18.2.5
Silver
Works fairly well, some areas of the game run quite slow compared to Windows. Upgraded to DXVK 0.80. Takes a while to build shaders, smooths out eventually.
Some textures don't load properly. Frame rate drops when loading the area.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
I had to turn tessellation off because some climbable walls were completely black, everything else is rendering fine. The performance is significantly lower compared to windows (75-80)%
This is a Platinum but some video glitches were found. For example black spots blinking around the face of characters (in cut scenes for example), the intro video having lag between the moment the character speaks and when the audio is heard (Audio/Video not in sync), pressing ALT-TAB might make the mouse loose the 360 degree free movement, you would need to press ALT-TAB again or a couple of more times until it fixes it self. There was noticeable lag at some parts in the beginning. But the game DID have every graphic option at max.
Ubuntu 18.10 NVIDIA 415.25
Borked
Freezing game and OS
Arch Linux (64 бит) 4.5 Mesa 18.3.1
Gold
Game requires DXVK 0.72. No rendering issues on RADV.
Game complains that there is no display adapter before showing the launcher, but this warning can be ignored.
Game crashes very often either after intro where companies involved into the game development are listed or in the main menu or after game scenes. If, eventually, it did not crash (like 1/20 times) and I am in the game, there are black-pixel flickering in the game-scenes and when it comes to playing (you are free to use controls), the screen gets filled with black color in a minute, probably this is caused by motion blur. The FPS counter was good for "high quality" preset though, so, if the game does not have these glitches and crashes, it will run smoothly and become playable.
Linux 4.x NVIDIA 415.25
Gold
I have played several hours with the game. Everything is fine except some weird black marks on Lara during the animations. I play the game with vsync on, TAA, HBAO+ and everything set to on. Since my monitor is a 60 fps, I get 60 fps most of the time with some drop in the 50s. The game is fully playable. It doesn't appears to have any cpu bottleneck at all. Another weird issue is that sometime I see some vsync flickering in the upper of the screen even if I vsync is set to on, but it's not appening very often.
Fedora release 28 (Twenty Eight) NVIDIA 410.66
Silver
after frist start the cutscenes take too long to load. after the 2nd start it runs better, but there are still framedrops now and then. still playable
https://www.youtube.com/watch?v=qeQG9AMmj2E
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
Definitely requires upgrading to the latest dxvk - and nvidia beta drivers - to reach playability at this time. Graphically, the game works well on my system with the following settings:
Exclusive Fullscreen - ON,
Resolution - 1920x1080,
Vsync - ON,
AA - SMAA (other settings still cause artifacting),
Texture Quality - High,
Texture Filtering - 16x Anisotropic,
Shadow Quality - High,
Depth of Field - High,
Level of Detail - High,
Ambient Occlusion - HBAO+,
Pure Hair - Normal,
Screen Space Contact Shadows - High,
Motion Blur - OFF (causes issues),
Bloom - ON,
Screen Space Reflections - OFF (causes issues),
Lens Flares - ON,
Screen Effects - ON,
Volumetric Lighting - ON,
Tessellation - ON.
Note: This yields an FPS average of ~40, where running in windows gave me a near-solid 60 in most locations with settings on ultra - most likely due to DX12 (on Windows) and the fact that we are invoking a compatibility layer. Temper your expectations accordingly.
The games is still not faithfully reproduced in it's entirety as there are some bugs here that are not present in Windows - most notably the directionality of sound is not always correct and certain dialog options take upward of 20 seconds to begin once the button is pressed.
All in all, very minor bugs - I expect this game will be Gold, and then Platinum, very soon.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Linux 4.x 4.5 Mesa 18.3.1
Borked
Game worked fine in previous versions of Proton. Now it starts and gets to the point of displaying the menu screen. It then displays a black sceen with the ambient sounds playing. After a few seconds it hard locks the system. Have tried the different tweaks and other versions of DXVK, nothing seems to change this behavior. Game still works on earlier versions of Proton.
https://www.youtube.com/watch?v=9MDeHKEsX1g
Selected High preset then manually tweaked Texture Quality to Ultra, set 16x AF, and disabled Motion Blur. Played from the beginning up to the 1st save point in the jungle and frame rate ranges from 40 FPS to 50 FPS. There is stuttering when loading a new area of a level. Game is playable and there are no graphical glitches and no game crashes.
Requires upgrading to dxvk 0.72 to fix some graphical artifacts.
4k has noticeable issues with scene transitions and isn't really playable. Plays much smoother at 1080p (60fps generally with the occasional hiccup). There is also a beta build for the game that seems to have some performance improvements.
Complains about lack of display adapter and "Tomb raider servers are unavailable" so networked functionality may not work.
Resolution: 1920x1080
Anti-Aliasing: SMAA (other modes cause artifacts)
Texture Quality: Ultra
Texture Filtering: 16x Anisotropic
Shadow Quality: Ultra
Ambient Occlusion: HBAO+ (the other mode had artifacts, off worked too)
Depth of Field: High
Level of Detail: Ultra
Tessellation: On
Bloom: On
Motion Blur: OFF (spots on skin with ON)
Screen Space Reflections: OFF (spots on skin with ON)
Screen Space Contact Shadows: High
Pure Hair: Normal
Volumetric Lighting: On
Lens Flares: On
Screen Effects: On
Runs fantastic, since the latest Nvidia drivers and proton version, it comes real close to native windows performance. I see previous reports suggesting the game is added to the recommended steam games, I fully agree!
Ubuntu 18.04.1 LTS NVIDIA 415.23
Platinum
Ubuntu 18.10 NVIDIA 396.54
Platinum
SteamOS 2.0 NVIDIA 396.54
Gold
On medium and up settings the game randomly freezes (still possible to alt-tab out of the game though), however on lowest and custom settings it doesn't. Have not figured out which if the graphics settings is the culprit, but with custom settings you can make it look pretty and not have it freeze.
Solus NVIDIA 415.13
Platinum
Full playthrough, no issues. Was playing on high settings and 1080p with almost constant 60 fps.
Seems to run perfectly. Averages about 60fps, sometimes faster, and in some areas around 30-40fps. Overall, the game plays very smoothly, and I can't really tell it's not native. I haven't noticed any kind of issue running it under Steam Play.
Ubuntu 18.10 NVIDIA 415.13
Platinum
No large issues on SteamOS. 110 FPS or more. Had to turn on vsync to solve a bit of tearing at the top of the screen. Steady 60 FPS with vsync on an Nvidia 1080 graphics card.
SteamOS 2.0 NVIDIA 396.54
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Already completed it but gave it a good test with all the final weapons running at 1440p with audio output through bluetooth linked headset.
Good enough to be whitelisted for sure.
Linux 4.x NVIDIA 415.22
Platinum
https://www.youtube.com/watch?v=7xFzV0SP_EM
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Silver
videos don't seem to play, perf is a bit stuttery, otherwise very good
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Seems to run like native, might be a lower framerate, but absolutely playable.
Manjaro Linux NVIDIA 410.73
Platinum
Seems to run flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works like a charm!
Linux 4.x NVIDIA 415.25
Platinum
Perfect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Full game. Some TVs and laptops in the game were purple instead of e.g. a "live-feed" of an evil boss.
Linux 4.x NVIDIA 410.66
Platinum
Single-player is flawless. Didn't try co-op. FPS are locked at 60 on 144hz monitor (might be the same in Windows).
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game was working great with previous version of Proton, but then one day i got this error Error: "Failed to create IDXGIFactory1, Windows Vista SP2 or higher operating system needed!" The latest version of proton doesn't even show that error. It just wont load
Linux Mint 19 Tara NVIDIA 410.78
Platinum
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
Some performance degradation from Windows. Overall solid experience; everything loads flawlessly and co-op works as well.
Only showing text in intro. Occasional stutters in-game, otherwise fine. Widescreen resolutions will need to be manual enabled in options.txt in the game's config directory (not a proton problem).
I tried all three "default" fixes, AND tried setting it to XP mode, and it launched, but was completely black.
The black screen means it's completely unplayable. Unfortunately at this point, there's nothing I know that can make it work.
Manjaro Linux NVIDIA 410.73
Borked
Game launches to black screen. No tweaks tried.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
I didn't try any tweak but the game didn't start.
Ubuntu 18.10 NVIDIA 396.54
[ 20629 ] Shadows: Price For Our Sins Bonus Edition
Platinum
Widescreen button doesn't seem to do anything in settings. Seems to be common for Big Fish hidden object games. Everything else seems to work ootb.
Game launches up to the main menu, but when starting a game the screen goes black (but sound continues). Tried with different launch options, windowed/fullscreen and disabling Steam overlays.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
G3220 / GTX 1050 Arch Linux (Kernel 4.18.6.arch1-1) NVIDIA 396.54-3
Platinum
Works great out of the box. Sometimes update downloads take too long and eventually fail because of supposed network errors or insufficient disk space, but restarting the game solves the issue.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
No even start up, probably need messing with tweaks.
Manjaro Linux NVIDIA 415.25
Platinum
Everything works fine right now, however haven't had the chance to try out multiplayer.
Works perfectly after you set the app to run on windowed mode, since otherwise the mouse wont work after you alt-tab to another window and back at this.
Manjaro Linux 3.0 Mesa 18.2.6
Platinum
Game works flawlessly and overlay is usable.
Manjaro Linux NVIDIA 415.22
Platinum
The game runs perfectly out of the box. No audio/visual errors. The steam overlay also is working. No in-game currency purchased so cannot comment on that but from the reviews it seems like it's a problem on the developers' end.
Everything is fine, except for gamepad. Sometimes the gamepad is recognized, sometimes not, and whatever the case the gamepad isn't able to bring up / navigate through the menu.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Runs fine, but controller is messed up. Seems to not accept controller config.
Installing the game, starting the game in standard mode, switching between windowed and full screen mode.
The game runs great at 60fps with audio working fine.
Gamepads won't get detected (tried using the XBOX360 wireless controller), also pressing left or right on keyboard curses Shantae to stop moving every few seconds unless jumps happen in between.
Linux Mint 18.1 Serena NVIDIA 410.73
Silver
Played only one stage so far, the game however runs fine at 60fps with sound and everything.
First start is in windowed mode which can simply be changed just as one would under Windows.
Gamepads won't get detected, using the keyboard curses Shantae to stop running every few seconds, jumping in between helps to bypass that issue.
Linux Mint 18.1 Serena NVIDIA 410.73
Borked
not working at all
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
had to turn off Intel drivers in "drivers manager" and made sure Nvidia drivers were active and restarted. Worked perfectly
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Played default version for an hour -- no problems at all. Cannot run the 64bit/DX11 version due to graphics card error/warning.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Borked
Crashed on welcome screen at first. On play the second time I selected the '64-bit DX11' and now runs fine with minor graphical errors when moving
GTX 960, i5-6500 XUbuntu 16.04.5 ?
Bronze
Have to start at least once in windowed mode (Alt-Return), otherwise it will only run with <1 FPS. 64-bit version does not start at all.
64-bit option crashes in proton. Launching the game normally, there's noticeable screen tearing, and the game doesn't have a v-sync option. I never saw screen tearing when playing the 64-bit option in Wine, though, nor did I see tearing when I last played it on Windows.
If the game runs at 1fps at launch, the solution is to fight through it until you get to the settings menu, from there change the resolution to anything other than 1080p. Once the game restarts the fps issue will be gone, and you can put the resolution back up to whatever resolution you want it to be. You won't have to do this again after doing this once. Also the dx11 version doesn't launch.
First startup there was sound effects but no moving image, i closed the game after a while and restarted it and it has run fine using non-64bit launcher.
Also worth noting in fullscreen there is screen tearing and in windowed there are framerate drops, might just be by system.
Crashes on start. Displays program error - OpenPIMipmapChain: Unable to locate a valid DDS, JPG or TGA file for 'SolidColors'. An old issue the game had with systems more than 2GB of RAM that I could not figure a way around.
Launch the game from Steam with the option "PROTON_DUMP_DEBUG_COMMANDS=1 %command%". Go to "/tmp/proton_$USER/" and move the "run" script to your home dir. Edit it to bypass the launcher (first two lines, point to "sm1/Shenmue.exe" instead or "sm2/Shenmue2.exe") and add ";xaudio2_7=n,b" to the "WINEDLLOVERRIDES" line. I also had to add the line "PULSE_LATENCY_MSEC=30" to solve audio crackling. Re-add the script to Steam as a non-steam game.
"openSUSE Leap 15.0" (64 bit) 4.6.0 NVIDIA 396.54
Borked
The launcher requires .NET, which isn't installed by default. Can be worked around in regular Wine (with DXVK) by running the game's executable(s) directly, but there are additional audio problems.
Ryzen 1600 / Rx 550 Gentoo 4.18.3 Mesa git
Borked
Claims that the game needs to be updated, but there is no update available
Got a random crash, same thing happened on Windows though, advised to save regularly just in case.
Linux 4.x (64 bit) 3.3.0 NVIDIA 340.107
Platinum
Perfectly playable, it runs so well that it even looks native. I played for about 6 hours with everything in high resolution, at no time did I lose frames, or crashes, or other common problems in games that are unique to windows. the game is 100% compatible with proton!
Note: I am using the default configuration, I did not need any adjustments, just installed and played.
Seems to run perfectly. Everything seems to work great.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
On a first two or three tries audio was kind of broken, voice could be heard normally, but in the background (actually sometimes louder than actual voice) there was very annoying noise and distorted audio. Really unplayable because of that. Also when quitting the game, it was crashing. But on 4th try it started working just fine, without any changes. So maybe it was something else on my computer. Graphics looks perfect. Keyboard doesn't work in menus (but I am not sure if it works in Windows either). Mouse input looks to be working ok, but has a bit low acceleration by default.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Platinum
Zorin OS 12.4 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Plays, sounds and high graphic works
Ryzen 7 1700 / Geforce 1060 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Had to disable D3D11 to prevent an access violation from occurring. The frame rate is atrocious on this hardware, making the game effectively unplayable.
The only issues is that the dialog box displayed during game play appears smeared and the full screen flash effect only seems to appear on one triangle of the screen.
But aside from those minor issues this game actually runs better on Linux through Steamplay then it does on Windows 10.
The launcher added to all Total War games is broken under Proton/WINE. It appears completelly white BUT the buttons actually work (to start the game you have to click somewhere on the top right region). The game works great from that point, although setting anything above 1920x1080 drastically drops the FPS (probably a problem with the old engine). The most serious issue is not related to gameplay - after quitting the game it is still running untill you kill every process related to it manually (all ".exe", all wine related, and the "steam web helper" group).
Linux Mint 19 Tara 4.4 Mesa 18.2.2
Platinum
AFTER finding the invisible button in the total war launcher It runs just fine but you have to find the INVISIBLE launch button in the not working total war launcher... the launcher stays entirely white but the buttons work. other than that nothing else is needed and runs fine out of the box
Linux Mint 19 Tara NVIDIA 415.25
Gold
When you start the game u got white, blank window, click on right upper corner and all works like charm :)
Antergos Linux 4.5 Mesa 18.3.1
Borked
Launcher screen is completely blank, but areas are clickable.
i3-4000M Arch Linux 64bit (Kernel 4.14) Mesa 18.1.7
GeForce GTX 750 Ti Linux Mint 18.3 Cin 64-bit (K:4.15.0) NVIDIA 384.130
Platinum
Perfect launch like a native app!
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.1 - padoka PPA
Borked
Fatal error in gc, GetThreadContext failed, right after clean install of Ubuntu 18.04 it worked perfectly, then after updates it crashes. I attempted reverting every setting, changing drivers, uninstall/reinstall etc. and nothing seems to make it work again.
Using a non-d3d11 GPU (eg. built-in Intel GPU) will not work at all. With default D3d11 the error "couldn't switch to requested monitor resolution" appeared. Using Wine D3d11 starts the game but only a white screen appears after the splash screen so it's unplayable.
Logs show the following error all over the place:
3291.391:0022:002d:fixme:d3d:wined3d_device_resolve_sub_resource Multisample resolve is not fully supported for typeless formats (dst_format WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_TYPELESS, format WINED3DFMT_R8G8B8A8_UNORM).
Game starts, but the intro flickers horribly and after the intro the screen stays black.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
The game starts (with language selection), and seemingly has sound. However, during opening cutscene, it flickers but is mostly black. After that, the screen just remains black. Haven't tried workarounds.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.77
Borked
No sound, language selection functions, intro cutscene flickers rapidly, black screen after intro cutscene ends
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Borked
Screen is just black after developer titles. I had to log out of my computer to quit this game.
Crashes on startup (according to error log, Shuffle!.exe caused an Access Violation (0xc0000005) in module Shuffle!.exe at 0023:00aa9769). After closing the error message, shows as playing in the Steam client until process is killed. Works pretty well for me in normal Wine, though.
Runs fine but fullscreen resolution and bounding of mouse is wonky. Use widescreen ini setting to fix: https://pcgamingwiki.com/wiki/Civilization_III#Widescreen_resolution
i7-2700K / GTX 970 Ubuntu 16.04 NVIDIA 396.51
Gold
I had to change resolution from 1366x768 to 1280x720 to fix mouse issue
i3-5200U / GT920M Arch Linux 64-bit (Kernel 4.18.3) NVIDIA 396.51
Silver
Few visual and sound glitches, but absolutely playable
Ryzen 7 1700 / RX 480 Ubuntu 18.04 Mesa 18.0.5
Borked
Crashes when trying to start a game (ie exiting menu to game map)
Intel i3-2330M Linux Mint 18.3 Cinnamon Intel HD 3000
Borked
Can get to main menu with "noesync" launch option, otherwise crashes. Any further keyboard or mouse input crashes the game.
Game will not load directly from Steam, need to open with Wine directly. Once in game, character models refuse to load and the music and sound effects are glitched.
i7 6700K / GTX 1080 Ubuntu 18.04 NVIDIA 396.54
Borked
Game starts but seems to be a like 640x480 resolution displayed in the upper left corner of the monitor. It's not possible to select anything because the cursor seems to be on another place.
AMD A10-5700 / GTX 750 Ti SteamOS NVIDIA 387.22
Silver
I had to set KeepRes=1 otherwise the game would crash when I tried to start a new game. I have problems with the sound, the music doesn't play and some of the sound effects keep repeating themselves (but I had problems with the sound running the game under Win 10 too).
Two error messages keep popping up when the game tries to load its files. Both are related to being unable to load XML files. You need to install MS XML Core Services 3.0 (msxml3) through winetricks in order to solve the errors and make the game start properly.
i7-990X / GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Two error messages keep popping up when the game tries to load its files. Both are related to being unable to load XML files. You need to install MS XML Core Services 3.0 (msxml3) through winetricks in order to solve the errors and make the game start properly.
i7 990X / GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Platinum
The enemy AI seems overly hostile, but that could be just me sucking.
It sometimes crashes when starting the actual game. (Closing other applications may help.) No issues during gameplay so far.
AMD Radeon HD 7950 Debian Testing 4.17.17-1 Mesa 18.1.6
Silver
Starting or loading the game tends to crash. I had best luck choosing "Play Now" to get into the game, then loading my save after that game started. Once in the game, it seemed to work fine---no crashes and the only thing I noticed that was odd was that menu items didn't highlight (but could still be selected okay).
Zooming out turns the main view black, but leaves general UI visible. Trying to zoom back and forth to try and get some view back, the game becomes unresponsive.
Two error messages keep popping up when the game tries to load its files. Both are related to being unable to load XML files. You need to install MS XML Core Services 3.0 (msxml3) through winetricks in order to solve the errors and make the game start properly.
i7-990X / GTX 660 Ti Arch Linux 64-bit (Kernel 4.18.4) NVIDIA 396.54
Bronze
Random crashing and freezing I can't and won't bother to diagnose.
Game loads to the menu, but crashes if you try to enter the game part of the game. Interestingly, this game runs fine in vanilla Wine, but fails to run in Proton.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The screen is stuck to the upper left corner of the screen with a low resolution that causes the cursor to be unable to accurately select menu options.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
Tweak used: Go into /Conquests/conquests.ini and add the lines "KeepRes=1". Tried adding "Video Mode=1152" also, as suggested elsewhere but it didn't quite work.
Manjaro Linux 3.0 Mesa 18.2.4
Borked
Black screen and crash
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Game launches fine, but I can't select any of the menu options.
I was able to play it for 20 minutes before it froze on me. Also, it doesn't seem to detect my Steam stats correctly (it called me "steamuser").
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Bronze
Crashes after 10mins, happened twice. Playable up until that point.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Basically it seems to run fine - until there's an animation sequence, like when you build a world wonder. Then the map becomes invisible and all you can see are the starts in the background.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Silver
I haven't tried any tweaks or launch options.
I played a good ways into the Classical period, had built a few wonders and about 10 cities without any issue whatsoever. Then when Alexander the great spoke to me just before a turn where one of my wonders was built, the graphics became a sort of speckled black and purple and I was unable to see anything on the map. I tried alt + tabbing away, but it made things worse--it was now completely black and I couldn't even see the menu to save.
That said, this game is very playable so far. If it only glitches up once every 4 hours or so, it's no big deal, especially w/ autosave.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Ran perfectly out of the box. Even the waiting for other civs icon is animated.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
I just posted a report, but now it turns out that the black/purple speckled sort of starry looking overlay appears even if I leave the game and steam and start it again and load it from that save.
As best as I can tell, what triggered it was either building stonehenge or getting to 1 AD. I'll put in more of a report after I mess around with some tweaks. At least I've got saves directly before and after so I can try this out.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
I tried loading my post-Stonehenge post-1AD save, and I tried it with all three tweaks (esync, d3d11, wine d3d11), but I still get the starry sky that makes the game unplayable. I'm going to say this game is borked until I find a fix.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
So with some help on the steam plary for linux beta forums, I got a few more ideas to try to fix my screen being dark issue.
It turns out that what was obscuring the view to the point of making the game unplayable was the "skybox" of a starry sky that is used as the background for the globe once you can zoom out to that level.
This link on winehq gave some useful, but slightly erroneous and vague information: https://appdb.winehq.org/objectManager.php?sClass=version&iId=10158
What worked for me was to do the following:
1. Apt install winetricks (since I hadn't used that ever before)
2. Run:
env WINEPREFIX="${HOME}/.steam/steam/steamapps/compatdata/3900/pfx" WINEPATH="${HOME}/.steam/steam/steamapps/common/Proton 3.7/dist/bin/wine64" winetricks d3dx9 corefonts msxml3 msxml4
3. to install the dependencies needed, run (just say ok/yes/whatever when microsoft asks if you agree to licenses):
env WINEPREFIX="${HOME}/.steam/steam/steamapps/compatdata/3900/pfx" WINEPATH="${HOME}/.steam/steam/steamapps/common/Proton 3.7/dist/bin/wine64" winecfg
4. Go to the libraries tab and add the dependencies you just added w/ winetricks. You might also need to add 'gameux' and set it to disabled. I haven't tested if this is absolutely necessary.
I did NOT need any launch options after making these changes.
After clicking "PLAY" in launch window, nothing happens. DX9 or DX10/11, no change. Tried disabling esync, disabling d3d11, and using wine d3d11, no change.
In principle the game works very well. There is one minor issue though if trying to play with a non-standard language (i.e. not english). For that you have to replace a file called Lang0.FPK with a corresponding translated file. However, the game does not recognize the new language file and always fires up with english as language. Most likely it's an issue with upper/lower case not mattering on Windows, but being important on Linux filesystems. Tried various combinations of upper/lower case letters, but didn't find a working combination. The exact same language file works flawlessly on Windows.
Apart from that, there were some crashes when returning from a battle, but mostly it worked fine.
Linux 4.x 4.4 Mesa 18.2.2
Platinum
It works
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
It takes nearly 4 minutes to load. But works perfectly when loaded. (Sorry if I gave the the wrong rating above! :( )
The game didn't work on integrated Intel GPU, needed to switch to dedicated Nvidia GPU before running it.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
Lags sometimes in ingame cutscenes and has rare random crashes. But as this is also the case on native Windows 7 these are no Proton specific issues.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Slowdown at sea and town views, into 30-35 FPS on GT 1030
i5-3470 / GT 1030 Kubuntu 18.04 NVIDIA 396.51
Silver
Performance: There are big lag spikes in the game (fighting another ship at sea, tavern, fighting on deck of a ship).
The music works, sound works. Graphical options work.
The game itself seems stable, no crashes yet.
Runs perfectly. Well...with the same caveat as on windows (as mentioned a bit below).
Linux Mint 19 Tara NVIDIA 410.73
Silver
The only issue that I noticed was that windowed modes do not work This game has a fixed resolution of 1280x720, and will black border around anything bigger. Not a Proton issue: https://steamcommunity.com/app/321870/discussions/0/616189742901165334/ Workaround is to set your screen resolution before opening the game
great performance, stable 30 fps with occasional stutter and fps dip, slider for display brightness doesn't work, display area for displaying map and inspecting objects are cut off on the bottom, to view part of the map that are cut off, you have to zoom in and scroll
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I can't save game
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
Sound is buggy, but rated "Platinum" because it's at least as buggy in Windows.
Some hiccups that exists on windows version too, Xbox 360 gamepad works.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs with native like performance and no glitches. Note the game has a bug when setting screen resolution, if you end up with no video you have to edit the file "/Silent Hill Homecoming/Engine/vars_pc.cfg" manually with the correct resolution. Note that this problem occurs on actual windows too.
First one. Paused screen indefinitely on mission launch. Happens rarely, but is solved by verifying integrity of game cache on steam and launching a different normal single mission. Not Naval Academy!
It solved it for me anyway.
Second one: A spinning screen error that's related to mouse sensitivity. If you've messed with Transformation Matrix values in libinput or xinput to increase mouse sensitivity, then you'll have a spinning screen as soon as you capture the mouse and try to look around.
A solution:
1. Open the terminal (CTRL+ALT+T) and type: xinput list
Note the ID number your mouse has. Mine has id=11, and that's what I'm using in this example. *You will have to use your own id number*
2. Type in xinput list-props .
Example: xinput list-props 11
The third row from the top is usually 'Coordinate Transformation Matrix'. Don't worry about the decimals, unless they're something other than zeroes. The default is 1 0 0 0 1 0 0 0 1, but yours might be different, so write them down.
I had mine set to 2 0 0 0 2 0 0 0 1. That increased my sensitivity to double the default value, but caused the spinning screen issues.
3. Next, type the command:
xinput set-prop 11 'Coordinate Transformation Matrix' 1 0 0 0 1 0 0 0 1
4. Run the game and enjoy. Once you're done, run the above command and set the numbers in Coordinate Transformation Matrix back to the default.
Mods works fine, unless they use an executable to install themselves. In that case, you're going to move all the Silent Hunter 3 files from the steam folders into wine and install the mod there, then move the files back into steam.
i5-6200U / GTX 940MX Linux Mint 19 64bit (Kernel 4.15) NVIDIA 390.48
Runs perfectly. I even see minor graphical advantages over Windows, especially the fact that the aspect ratio is displayed correctly instead of stretching the game.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Runs perfectly fine without any issues or adjustments necessary.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works absolutely perfect in every way. Tested career, single missions, naval academy and museum. Did not test multiplayer.
KDE neon User Edition 5.14 (64 Bit) 4.6.0 NVIDIA 390.77
Not running at all. Once you click on Play it says running on Steam for like five seconds, than it stops. No error message, no hint as to what is the issue, nothing.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Platinum
I posted the one with the sound issues, for some reason they went away when I reinstalled Linux Mint. Game should be officially whitelisted.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Borked
Doesn't even launch. GOG version runs with wine, Proton version does not. Issue reported here: https://github.com/ValveSoftware/Proton/issues/2016
Manjaro Linux 4.4 Mesa 18.2.5
[ 20941 ] Silent Hunter®: Wolves of the Pacific U-Boat Missions
Borked
As with the main game, this addon won't start. Steam changes to running for a couple of seconds, but then the game just crashes. No warning, no error message, no hint, nothing.
Crashes when switching to 1920x1080 (had to use 1680x1050), crashes after Alt-Tabbing. Also lags during fading-in, but this is not a big problem. Other than that game is playable.
Linux 4.x NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Both games work very good. Steam overlay manually disabled.
Tested for a session of two hours. Everything works fine, all shortcut parameters are accepted as well. I haven't found the User Directory, where the plugins and regions are stored, I have to place some plugins into the game files folder, but this is not recommended at all. This could cause some problems while installing mods like NAM or others that use installer.
i3-4005U KDE Neon 5.13 3.0 Mesa 18.0.5
Bronze
Framerate decreasing then unplayable / crash in 5-10 min
Works well on fullHD with these custom options : -CustomResolution:enabled -r1920x1080x32 -f -intro:off
Unfortunately it's still quite unstable so remember to save often.
Linux 4.x (64 bits) 4.4 Mesa 18.2.4
Borked
I am asked if I want to play SimCity 4 Deluxe or if I want to view support information. After selecting SimCity 4 Deluxe and clicking play, nothing happens.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Still lags horribly on higher resolutions just like under Windows.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Starts fine but crashes after 15 minutes.
Gentoo Base System release 2.6 3.0 Mesa 18.2.8
Platinum
Linux 4.x (64 bits) 3.0 Mesa 18.2.4
Gold
Runs with minor problems. Use these launch options for 1080p: -CustomResolution:Enabled -r1920x1080x32
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything runs perfectly
even the game bugs from windows are running correctly on linux
A must have for any linux player
launch options:
-intro:off -w -r1600x900x32 -CustomResolution:enabled -CPUPriority:low -CPUCount:2
Arch Linux 4.4 Mesa 18.2.4
Platinum
Have not detected any issues.
"Netrunner Rolling" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Caution ! Plugins folder is in steamapps/common/.... But Regions folder is in /home/user/.local/share/Steam/steamapps/compatdata/24780/pfx/drive_c/users/steamuser/My Documents/SimCity 4/Regions/
The Regions folder in steamapps/... is not used.
"Manjaro Linux" (64 bits) 3.1 Mesa 18.1.8
Platinum
Zorin OS 12.4 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x 3.0 Mesa 18.2.2
Platinum
Perfeito!
Linux Mint 19 Tara (64-bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x (64 bits) 4.4 (Compatibility Profile) Mesa 18.2.1
Game is completely playable (editor + actually flying the spacecraft). I did not experience any performance problems at all.
Ending the game through the main menu option causes a Unity Engine crash, but at that point you wanted to close the game anyways, so the crash is no big deal.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Absolutely flawless game-play so far.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Platinum
Rocket design and launch works, sounds and music work could not find render errors or bugs
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Editor doesn't work. The presets and the general gameplay works fine though
Game runs flawlessly at maximum (graphics) settings, but has display issues - for example, "fullscreen" doesn't actually display in fullscreen (it still displays in a window); a section at the top and bottom of the picture is "chopped off" also. Changing the various video settings produces similar results, irrespective of settings used.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Borked
Game crashes immediately, without ever displaying anything. On Wine worked fine.
KDE neon User Edition 5.13 (64-bitowy) 4.6.0 NVIDIA 390.48
Gold
The first run must be in window mode (-windowed). During the game you can change the options for fulscrean. During the next game launches, you can remove the -windowed option, the game will now run without problems.
KDE neon User Edition 5.13 (64-bitowy) 4.6.0 NVIDIA 390.48
Gold
The game is unable to play FMVs (intro videos) on Full Screen, so you need to start the game with either the -novid parameter or the -windowed parameter. After that the game works just like the Windows counterpart.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.51
Borked
Game doesn't start at all. Works fine using regular Wine.
XBox 360 controller recognized however controller's buttons could not be used until I set "Steam Input Per-Game Setting = Forced Off". No Proton tweaks required!
XBox Wireless Controller: Works perfectly.
Steam Overlay: Missing mouse pointer, even though, all functionality works fine.
Graphics: Many textures seems to lack transparencies (alpha channel). Mostly trees and brushes from scenary.
Game run smoothly and is perfectly playable.
Occasional mouse glitch (won't turn to left for some reason, fixed by entering and exiting menu or just slightly moving sensitivity slider)
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues. Works very well, with minor shuttering from time to time.
Arch Linux NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
This game never ran for me on Windows, so getting it running out of the box here was pretty impressive.
Frame rate isn't great. It maxes out a single core on my R5 1600 so I'm guessing it's CPU limited. Adjusting graphics didn't seem to have much effect.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-4fa2fb3 2018-11-13 bionic-oibaf-ppa)
Platinum
I played about three hours indeed.
It worked out of the box, but I had choppy audio. I discovered that cpufreq governor was in Powersave mode. I changed it to Performance mode and the audio issue was solved.
About Vsync. Even with it enabled, there is screen tearing anyway (at least for me).
Keep in mind that Singularity IS an OLD DX9 game with a lot of development issues.
I would like to see a proper remaster.
Ubuntu 16.04.5 LTS NVIDIA 410.73
Silver
Occasional framerate drops, but still playable for sure, and everything else seems flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game practically stalls when moving the mouse.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Was very happy to be able to play this. The graphics are amazing, mouse lag is minimal, and I'm able to play at 4k with no issues.
Fonts slightly bigger, saw 1 box where text didn't fit. Flashing cursor => fixed by "use hardware cursor". Performance on par with windows. Same stuttering in endgame (full fleet of carriers, large economy) when increasing game speed. Standard speed ok.
i5-3210/Intel HD 4000 Kubuntu 18.04 Mesa 18.3-devel
Borked
Directly launching the game instead of launcher, crashes
I7-7700HQ / Quadro M1200 Linux Mint 18.3 (Kernel 4.10) NVIDIA 396.51
Gold
A few fonts don't fit the UI elements properly. They are easily corrected by editing a couple of font files in the game's Font directory. Change the font heights as follows: ButtonLabel.font - 16, InfoCardStatement.font - 15, Label.font - 16
Just install and run. Works perfectly as far as I can tell.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Game runs flawlessly & with good performance. I once had to pkill the updater which prevented the game from running, but I have no reason to believe that the issue was caused by Proton.
Arch Linux NVIDIA 410.73
Platinum
Installed and launched out of the box. No glitches discovered yet. Runs smooth.
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Updating previous report(platinum). The game launcher sometimes becomes invisible. It still responds to mouse input, so the game can be launched by mashing the area around the launch game button until you hit it, but doing so gets old fast. On the plus side mods seem to work perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Minor font issues (little too big for their containers).
Flickering cursor => fixed by "use system cursor" setting.
Just as on windows, framerate deteriorates in end-game on large maps. It is slower than on windows, but not much
Runs perfectly, performance is good. The launcher window seems a little dark, as if there's a light grey overlay on it, but it works and lets you launch the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything worked out of the box, including the launcher. I played it extensively with the Star Trek Armada III mod and nearly every setting maxed out. Preformed as well as native with the same slowdowns in large battles. The only unintended slowdown I got was when zoomed out in tactical view.
Linux 4.x NVIDIA 415.18
Platinum
Cursor was glitchy, but switching to system cursor in video options solved that. Played through a full match without any other issues
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Platinum
Runs great out of the box. Only issue I could notice is that intro video looks like it is played on Jumbotron with 15 screens (maybe by design).
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Opten Properties, Set Launch Options: /nolauncher
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ran perfectly. Launcher does pop up as black or transparent some times but it can be bypassed by passing /nolauncher as a launch option.
Worked the first time i played it then after that very low fps to the point its unplayable
Windows 10 nvldumd.dll
Platinum
Didn't have any issues while playing this game. Runs just as smooth as windows. Quite impressed actually.
KDE neon User Edition 5.14 NVIDIA 415.25
Borked
Various graphical glitches (invisible player), very low framerate (~5 FPS)
Linux 4.x NVIDIA 415.23
Silver
started up okay, doesn't run as good as windows, a little stuttery, but have not encountered any major issues, seems to work fine with a controller too
Solus 4.5 Mesa 18.3.1
Platinum
after switching from solus (my silver rating) to arch there is now no real issues aside from just a little lower fps, otherwise runs just fine without any tweaks
Worked for me a few months ago with wine-staging and gallium 9
i7-4770k / RX 560 Arch Linux mesa 18.1.6
Silver
Nothing happens when launching SKSE though Steam. Need SKSE launcher executable to replace Skyrim launcher, or use this method. https://steamcommunity.com/sharedfiles/filedetails/?id=162323484
I had to rename skse_loader.exe to SkyrimLauncher.exe to bypass the launcher and it works on the same parity as the Windows version. Even all the mods I had installed via Nexus Mod Manager work. I wish there was a mod manager that ran on Linux now.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Rename SKSE exe to SkyrimLauncher.exe when you want to play with mods. Restore original SkyrimLauncher.exe when you need to enable/disable mods. Run from Steam.
Ubuntu 18.10 NVIDIA 410.73
Bronze
SkyUI says SKSE is not loaded. At a glance symptoms looks very similar to https://bugs.winehq.org/show_bug.cgi?id=43844 - any chance this fix wasn't merged to Proton yet?
"NAME=Gentoo" (64 бит) 4.6.0 NVIDIA 390.87
Gold
In the game directory (by default: ~/.steam/steam/steamapps/common/Skyrim):
- Back up SkyrimLauncher.exe
- Copy skse_loader.exe to SkyrimLauncher.exe
The game will throw an error and refuse to start unless "PROTON_USE_WINED3D11=1 %command%" is added to the launch options.
The game has noticable mouse input lag which makes the game more difficult, but not unplayable.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
It doesn't start, not even when I tried -force-d3d9
Manjaro Linux 3.0 Mesa 18.2.4
Bronze
No Character Models, Fullscreen Crashes on Start Up, No Stock Icons
Radeon RX 570 4GB Debian Buster AMD Mesa 18.0.1-1
Borked
The game sometimes uses ludicrous amounts of CPU power, which causes 5+ second system hangs. Player models are invisible. Fullscreen works.
i7-7700HQ / GTX 1050 Ti Solus 3.9999, latest sync NVIDIA 390.77
Silver
You have to put -force-d3d9 in the launch options so character models display normally. Stock icons are invisible. Performance is somewhat sketchy and cannot always stay at 120.
Main menu is invisible (with normal launch options and forcing d3d9), and thus crucially unplayable.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
Needs the -force-d3d9 flag to be added to Launch Options - otherwise all the characters are invisible. Works flawlessly after that - with controllers as well!
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Gold
I added '-force-d3d9' to the launch options and it worked perfectly!
Debian GNU/Linux 9.6 (stretch) NVIDIA 390.87
Platinum
Played all characters in the arcade mode without problems
You'll have to use the -force-d3d9 launch option to get characters to render. With this option enabled, the game runs perfectly. All sounds work perfectly, it detects controllers (even if they disconnect and reconnect).
Runs out of the box. No game-breaking bugs, but lags quite heavily in areas larger than a single screen. Running it with native nwjs instead of the bundled version doesn't improve performance a lot either.
It's still pretty much the same even with latest Proton, still gotta use virtual desktop and still crashes often, and stutters for an hour or so, but other than that, it's still pretty much playable. But gonna need a solid patience for finishing a game with that many crashes.
Ubuntu 18.10 (64 bits) NVIDIA 396.54.09
Borked
Game installs fine, won't start. All tested launch options didn't change anything
Starts with a white screen, I have to switch to another virtual desktop and back for the game to show up. It runs very well until it crashes, which unfortunately happens quite frequently.
i7-7700K Debian Sid 64-bit NVIDIA 396.54
Borked
With Proton 3.7-4-Beta the window of the game is left blank, the music of the game is heard and the arrow of the mouse is seen but then the game closes.
AMD FX 8320 Reborn OS (Arch Linux) (kernel 4.18.5.arch1-1) NVIDIA 396.54-1
Borked
Black window
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
Game stuck on black screen and windowed mode
Debian GNU/Linux 9.5 (stretch) NVIDIA 384.130
Silver
Works reasonably well in windowed mode. Runs too fast unless I have something keeping CPU busy. Crashes/no cutscenes fixed by increasing nofile limit.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Black, unresponsive window on startup.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Does nothing
Ubuntu 18.10 NVIDIA 410.73
Bronze
To launch successfully you need to enable the virtual desktop. If you get protontricks you can do "protontricks 307690 winecfg" then go to the Graphics tab, and then check Emulate a virtual desktop and set it to 1920x1080. Then the game will launch and won't hang with a white or black screen. However it will crash sometimes during missions. And having played about 7 hours I'm unable to progress because it will consistently crash on the "Payback" mission when you get into the cop motorcycle. Sometimes right at the start or sometimes once you get going in the motorocycle. This is part of the main story line I believe so completing the game isn't possible until this is fixed. I've tried various things but always seems to crash there.
Requires Steam launch option "PROTON_USE_WINED3D11=1 %command%" to Run. Set the game to Windowed mode on the launcher, in fullscreen the game gets stuck between loading screens (just a black screen as someone else reported, but you can make it continue by alt+tab between desktop and game). In windowed mode the game runs without problems.
Can't stop audio crackling with mentioned fullscreen trick or any value of PULSE_LATENCY_MSEC
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Worked great, 60 FPS, just needed to mess around with fullscreen to fix audio.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Some judder, scrachy audio requires toggling fullscreen off and on again each start
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Silver
Used wireless 360 pad. Had to drop desktop res from 3840x2160 to 1920x1080 with xrandr before launch to get good performance, otherwise <20 fps -- just letting the game render at 1080p wasn't enough. Had to install xact with winetricks to get sound working cleanly (also unscrambled some of the controls for some reason).
The game works, and the Steam Controller support is particularly superb. There is a noticeable performance hit of about 20-30%, and the sound mix is very much broken. Probably fixable
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
Tried everything but couldn't achieve the other success stories here. Screen immediately freezes and game does not load.
The intro videos are black screen. Main menu froze once. Resolution only 1024x768. Character walks kind of hard, I don't know if it's a problem or normal. The game seems to be playable without tricks.
Intro video is black-screened (audio works though), but the main game menu and the game itself work fine. Can change the resolution to 1600x1200 in the settings (that and 1024x768 are the only options!), though the game author doesn't scale the game text up at the higher res (that's a game issue, nothing to do with Proton).
CentOS Linux release 7.5.1804 (Core) NVIDIA 415.13
Launcher missing CSS but menu works. Game crashes instantly.
i5-4590 Fedora 28 (Kernal 4.17.9) NVIDIA 396.54
Borked
Starts a window that looks like some broken HTML, that was all I managed to open.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Don't run and launcher is bronken.
With Steam Windows + winestaging 3.20 seem work but without audio
Linux Mint 18.3 Sylvia NVIDIA 396.54
Borked
There starts some sort of pregame menu, but that is allready buggy, no picture and no icons. When pressing "play" it crashes.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Borked
the launcher starts in a broken form no image is displayed option page opens, when I hit the play button it just shuts down.
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Launcher starts in a broken form, when I hit the play button it just shuts down.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Don't run and launcher is bronken.
With Steam Windows + lutris + winestaging 4.0_rc1 + winetricks xact + dll xaudio2_7 native,builtin work very well
https://forum.winehq.org/viewtopic.php?f=8&t=31472
The launcher starts without a problem. Pressing the Play button, makes the launcher disapear but the game does not launch (the "running" status on the list is held for a couple of seconds and then goes back to normal).
Linux Mint 19 Tara 4.4 Mesa 18.2.2
Borked
Same as the other arch user before - launcher starts, game doesnt (tested with non-beta proton with same outcome)
game not run, error: DX11 failed to init..This game req. at leat DX10-level gc adn version of Windows whith support dx11 (Windows XP not supported)
amd 245/nv 550 ti Mint Tara NVIDIA 390.7
Borked
Launcher works, game disappeared after
4770k / vega 56 Arch (kernel 4.18.4) mesa 18.3
Borked
Launcher is showing up, but after pressing "play" - nothing happens
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
Manjaro Linux 4.5 Mesa 18.3.1
Borked
Using Disable Esync i got it to run a window for about 1 seconds but crashed. Using Wine D3D11 got the launcher to run every time but no luck with the game.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Borked
The launcher starts but after pressing play the game crashed
Played first missions, runs well without any issues
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Don't expect to have solid 60 FPS all the time. The game is extremely GPU demanding, even with the video settings on Low.
Ubuntu 16.04.5 LTS NVIDIA 415.25
Platinum
There is some screen tearing, judder and lag, but it is mostly playable. You need to add the teejee2008 PPA and UKUU software package to install Linux kernel 4.20.0 64 bit. Then, you need to add the X-Swat Updates PPA and install the Vulkan drivers and restart your gaming desktop PC. Run Steam, install Sniper: Ghost Warrior 3 and play it. My ASUS ROG STRIX GL702ZC gaming notebook PC runs it just fine using the stable Padoka PPA, Vulkan drivers and Linux kernel version 4.20.0 64 bit as well.
A popup appears warning that a video card is not supported, but you can ignore this alert. Goes straight into the game and runs with no performance issues. It appears to be platinum during the test.
Loads menu, but servers do not pop up and singleplayer maps stuck on loading.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Stuck at 'Loading Tyro Valley' screen
i5-6198DU / GT 920 MX Linux Mint 18.3 KDE (Kernel 4.15) NVIDIA 396.54
Borked
Game window opens up but never passes the first loading screen.
Ryzen 1700 / GTX 1080 Linux Mint 19 64-bit (Kernel 4.18.1) NVIDIA 396.54
Borked
The game starts, but after choosing whether you want to ski or snowboard, it sits at the Tyro loading screen. It locked my mouse and no other apps would appear when alt tabbing. I had to log out and back in again to gain control. Someone made a youtube video of it working with wine2.1-staging in playonlinux but didn't show if there were any tricks to make it run. Not sure what hardware he was running, but it did not run well at all, managing only 7-12fps.
intel Core i5-6600k / EVGA GeForce GTX 1060 6GB Linux Mint 19 NVIDIA 390.48
Doesn't get past installing .NET 2.0. I believe the issue is related to Proton not supporting 32-bit games. See: https://steamcommunity.com/app/45000/discussions/0/630802344331447498/
The tutorials didn't run for me, but after you go into tutorials and disable them, the game seems to run perfectly. If it tries to run tutorials, it hangs. Gameplay, though, is simple and works perfectly.
Crashes on launch after some time. Will stall for an then throw the following error:
Code: [41103] Failed to connect to server due to an unstable network connection.
Try again if your network is connected.
Reason: [DFU Information File(root xml)]
After deleting the 3 video files in /Steam/steamapps/common/Solstice Chronicles MIA/TwinStick/Content/Movies/ the Story mode works (press Spacebar when the screen goes black after starting Story mode). I completed the first level, replaced the deleted files and the game is still working now. Great success?
Runs with great performance without any tweaks, but only Survival mode works properly. Story mode hangs with black screen when first cutscene is supposed to start. Rated Borked since Story mode is the major part of the game.
Runs out of the box, and seemingly at full speed. The only problem is that my gamepad controller isn't recognized (it works in other games). And that this is the sort of game where keyboard/mouse clearly was an afterthought for the devs.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.77
Silver
the game run slowly, also the controller didn't work for me on this one
[ 21365 ] Sonic & All-Stars Racing Transformed Collection
Platinum
game itself works just fine, but if you need get configure app work and then use this in terminal command line. change UserName your own user name: WINEPREFIX="/home/UserName/.steam/steam/steamapps/compatdata/212480/pfx/" winetricks dotnet46
Manjaro Linux NVIDIA 410.73
Platinum
Runs great, smooth performance and no Steam Controller issues.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
Game runs great, configuration tool doesn't work, but you can change settings has said an user below to change settings you must add a folder called "SART" in steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My Documents/. Add a file called "settings.xml" into the SART folder. Template for settings.xml from WineHQ: https://bugs.winehq.org/attachment.cgi?id=45388 Edit settings.xml to your liking. Alt-tabbing results in being unable to return to the game on fullscreen mode, change to borderless changing 0 to 2 on settings.xml
Arch Linux 4.6.0 NVIDIA 396.54.09
Platinum
It works flawlessly out of the box. All of my saves came across and I raced two tracks using an Xbox 360 controller without any issues.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
The game works perfectly and with great performance after using the procedures informed by other users. Configuration tool doesn't work.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Even the Gamepad (Xinput and 3rd Party Nintendo Switch controller) worked out of the box. Surprised me.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
As with regular Wine the configurator does not run, to change settings you must add a folder called "SART" in steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My Documents/. Add a file called "settings.xml" into the SART folder. Template for settings.xml from WineHQ: https://bugs.winehq.org/attachment.cgi?id=45388
Edit settings.xml to your liking.
Alt-tabbing results in being unable to return to the game
Game otherwise works fine
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Platinum
Performance comparable to running the game on windows
Intel i7 4710HQ Arch Linux NVIDIA 396.24
Gold
Configuration App doesn't work. Mostly 60fps.
Ryzen 3 1200 / GTX 1050 Ti Mint 19 64-bits (Kernel 4.15) NVIDIA 396.51
Borked
No sound, no response to keyboard input, hangs at black screen after into video.
Configurator doesn't open, in steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My Documents/ create a folder called "SAASRT" containing settings.xml for configuration, ALT tab works, handles multiple controllers, completely playable maxed out, minor hitches at map overview
Game runs perfectly. Only issue is the configuration launcher does not work. As a result, if you want to change video settings, you need to manually create the SART folder as noted by the Kubuntu submission. Like that submission, alt-tabbing does not let me return to the game even when set to windowed mode.
Configurator does not open. Need to create a new folder named "SART" in .steam/steam/steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My Documents/ . Create a new file named "settings.xml" into SART folder. WineHQ settings template for game at: https://bugs.winehq.org/attachment.cgi?id=45388 Copy and paste into the settings.xml file and now you can configure. Played for an hour straight. Very smooth and recognized my wired Xbox 360 controller perfectly.
Runs very well most of the time, but randomly crashes - hangs on a black screen (the sound continues) need reset computer. alt-tab and ctrl-alt-f2 dont work.
Can't run config tool (Launcher.exe). Workaround: Run it in a 32-bit prefix, configure game, move newly created SART folder from user home to ~/.steam/steam/steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My\ Documents (if My Documents folder doesn't exist, create it, and IT MUST BE CALLED "My Documents" REGARDLESS OF SYSTEM LANGUAGE). Your settings should now work when running the game.
FX 8320 / GTX 970 Arch Linux 64-bit (Kernel 4.14 LTS) NVIDIA 396.54
Platinum
Works perfectly out of the box. Configuration tool does not work, but the workaround presented by others works.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
perfect
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Gold
Runs perfectly, cant change resolution in game. Controllers have notable difficulty through proton so controllers have not worked for me
Ubuntu 18.10 NVIDIA 410.73
Gold
Config tool now works (Proton 3.7-8 beta). Some error popups on first launch of game, did not appear again. Almost-platinum.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Just download and play.
Runs perfectly.
NOTE: The configure tool won't open. You need to edit config files directly.
The game runs perfectely right out of the box, but the video quality are the default options, and so they look quite bad. Also, graphics settings cannot be changed inside the game, so you have to use the Configure option on the confirmation box that shows after pressing Start. The Configuration program doesn't run, it crashes right away, so, to get it running, execute the following command on the Terminal (after installing Winetricks) (change UserName to your name), and it'll run just as it should:
WINEPREFIX="/home/UserName/.steam/steam/steamapps/compatdata/212480/pfx/" winetricks dotnet46
The game runs out of the box perfectly; but the configuration tool doesn't work, not even with the workarounds suggested by other players.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
The game itself runs perfectly with very few frame drops. I have yet to experience a crash. Note that the configuration tool does NOT work. However if you install WINE and run the configuration tool via your own WINE prefix you can configure files, or you can edit them manually.
Manjaro Linux 4.4 Mesa 18.2.4
Silver
The game's seperate settings app doesn't work but the game itself does, all be it without controller support, this can be solved by simply binding the switch pro controller to the keyboard although this is a little awkward in menu's. runs at 60FPS perfectly playable with an occasional stutter in more graphic-intensive tracks like the knights into dreams one.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Config tools still doesn't work. Configurations have to be mande by file. Resolution didn't change even after modify the file. Besides it, the game works perfectly fine with great performance, sound and controls.
The configure window won't start and alt-tab crashes the game
i5-8400, RX 480 Antergos vulkan-radeon
Platinum
Everything runs great, except for the config, Need to manually edit the configuration if you want a proper resolution, after that i have not encountered a single issue
Renamed Launcher.exe to BadLauncher.exe and sonic2app.exe to Launcher.exe, copied Keyboard.cfg and UserConfig.cfg from Windows Parition. Everything works as native after workaround. Controllers work, and 2 player with 2 controllers works.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start
i5 4690k Ubuntu 18.04.1 NVIDIA
Borked
Window doesn't even spawn before the game crashes.
Needs to switch "Launcher.exe" with "sonic2app.exe" names to make it work.
i7-4770 / GTX 660 SteamOS 2.154 NVIDIA 387.22
Borked
Did absolutely nothing
Ubuntu 18.10 NVIDIA 410.73
Gold
Had to get the config files listed below and also had to swap around the exe files too. After that it works fine.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Gold
Works perfectly after renaming sonic2app.exe to Launcher.exe, and copying Keyboard.cfg and UserConfig.cfg from Windows into Config folder. Played with controller.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Follow the guide below to get running. The only issue I still had was some cutscenes (especially videos and ones with "typewriter" text) run way too fast. Nothing that really affects gameplay.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
I used a controller and I do not have the issues described in the other report regarding the controller "emulating a keyboard". The prompts are controller buttons and small movements on the control stick are not binary i.e. you can walk slower or faster by tilting the control stick less or more. It might be relevant that, in the install I copied the config files from, I had configured the game to use a controller.
Game works perfectly after the following tweaks:
Renamed sonic2app.exe to Launcher.exe in "(steam games dir)/steamapps/common/Sonic Adventure 2/" and changed the original Launcher.exe to any other name.
Copied configuration files from a windows install of the game (Keyboard.cfg and UserConfig.cfg). By default they should be in "C:\Program Files (x86)\Steam\steamapps\common\Sonic Adventure 2\Config\". If they aren't there, you are looking for your steamapps directory which is created where you chose to install your steam games. Copy them to "(steam games dir)/steamapps/common/Sonic Adventure 2/Config" in your Linux install.
If you don't have Windows on your desktop, I'm guessing you could install the game in a Windows virtual machine and still get the config files. You don't need to actually run the game since the original "Launcher.exe" is probably what creates them. Pick your graphics settings and control scheme with that tool.
Linux 4.x NVIDIA 415.18
Bronze
Works after renaming sonic2app.exe to Launcher.exe, and copying Keyboard.cfg and UserConfig.cfg from Windows into Config folder. Played with steam controller.
Graphics have bugs, almost everything black, only sonic and objects have textures.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
You need to rename the Launcher EXE and the sonic2app.exe files, so that Steam thinks that the sonic2app.exe (the actual game) is the launcher and will launch that, as the launcher does not work. Also note, the game works with a controller, but it emulates the keyboard and mouse. It shows keyboard prompts, and does not have typical controller input. You cannot walk more slowly by only gently nudging the left stick for example; it acts as a button press.
Requires UserConfig.cfg and Keyboard.cfg, and sonic2app.exe must be renamed to Launcher.exe as detailed in other reports, otherwise it won't boot. Otherwise, no noticeable issues.
i7-4790K / GTX 750 Ti Arch Linux NVIDIA 396.51
Gold
Must swap the executable "Launcher.exe" with "sonic2app.exe" to start. Once running, there are no notable issues with the game.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 Cinnamon NVIDIA 384.130
Borked
Steam says "running" but the game doesn't start.
AMD A4-3300 / GTX 650 Ti Boost Linux Mint 18.3 64-bit (Kernel 4.10) NVIDIA-384
Silver
No test Controller
i5-6500 / GeForce GTX 1060 6GB Linux Mint 19 NVIDIA 396.51
Gold
WORKAROUND (Works flawlessly!):
In Sonic Adventure 2 game folder, go to resource, gd_PC, create a folder called "SAVEDATA".
Download these UserConfig.cfg and Keyboard.cfg files: https://mega.nz/#F!B2xUlK6a!v4W_yfu4HP2LCWam9B9TVQ
Then go to Config, and extract the two files there.
Lastly, rename "Launcher.exe" to something else, and rename "Sonic2app.exe" to "Launcher.exe". You're done!
Credit to u/PotatoSebs. Original video: https://www.youtube.com/watch?time_continue=1&v=5xoyBsYedBQ
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.10.0-33-generic) NVIDIA 384.130
Borked
"Unhandled exception: page fault on read access to 0x00000004 in 32-bit code (0x00401c13)"
AMD FX-8350 Arch Mesa 18.1.7
Gold
Followed instructions here https://youtu.be/5xoyBsYedBQ You need 2 files in a config folder and rename the launcher after that it works perfect.
i7-6800K Antergos NVIDIA 396.54
[ 21432 ] Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC
Platinum
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
[ 21433 ] Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC
Platinum
slight hiccup on stage overview but otherwise seems to run just fine
as other reports say, needs run the command "WINEPREFIX=~/.steam/steam/steamapps/compatdata/200940/pfx winetricks d3dcompiler_43 d3dx9", then the game runs very good
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Perfect after installing d3dcompiler_43 and d3dx9. Controllers work but video setup doesn't open
Ubuntu 18.10 NVIDIA 396.54
Borked
Does not start (neither video setup, nor the game itself)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Nvidia Geforce GT 730 Arch Linux NVIDIA 396.51
Borked
Will not start at all regardless of Proton config options.
WINEPREFIX=(steam library location)/steamapps/compatdata/200940/pfx winetricks d3dcompiler_43 is needed.
Game will run too fast at >60hz, so need to force to that refresh rate with xrandr or similar.
Requires the installation of d3dcompiler_43 with winetricks to launch. Game logic is tied to framerate and Vsync is enforced on, use libstrangle to limit the FPS to 60 to get the game to work properly.
Setup refuses to launch - if you use a resolution with an aspect ratio other than 16:9, you need to a save file created in Windows with a 16:9 aspect ratio selected to avoid stretching. This file is located in /userdata//200940/local/setup.dat.
Most in-game video filters are broken and seem to produce a blurry mess, setting the filter to "Nostalgia" gives sharp pixels.
I had to run the following command in terminal before SonicCD would run:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/200940/pfx winetricks d3dcompiler_43 d3dx9
After this command was run, Sonic CD started with no problems. Only installing the d3dcompiler_43 package was not enough. d3dx9 might have been overkill, but Sonic CD ran perfectly afterwards. Every level I checked ran without issues.
Gentoo Base System release 2.4.1 4.5 Mesa 19.0.0-devel (git-43a397c580)
Gold
I had to run the following command in terminal before SonicCD would run:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/200940/pfx winetricks d3dcompiler_43 d3dx9
After this command was run, Sonic CD started with no problems. Only installing the d3dcompiler_43 package was not enough. d3dx9 might have been overkill, but Sonic CD ran perfectly afterwards. Every level I checked ran without issues.
Gentoo Base System release 2.4.1 4.5 Mesa 19.0.0-devel (git-43a397c580)
Borked
Game does not launch using Proton 3.16-1, even after installing `d3dcompiler_43` using Winetricks. Worked fine in older versions of Proton.
Game runs perfectly after running "WINEPREFIX=~/.steam/steam/steamapps/compatdata/200940/pfx winetricks d3dcompiler_43" however the video setup doesn't open
KDE neon Developer Edition (64 bit) 3.0 Mesa 18.0.5
Borked
Does not start
Ubuntu 18.10 NVIDIA 396.54
Gold
I installed Directx9 by wine and then I copied the SYSTEM32 and SYSWOW64 folders that are in
home/.wine/drive_c/windows and put them in home/.steam/steam/steamapps/compatdata/200940/pfx/drive_c/windows
To see the folders in home you have to do Ctrl + H and Done
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.1.5
Gold
Requires d3dcompiler_43 to run and the video setup doesn't open but the game otherwise works well
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cc3b99bb48)
Controller works but does have stuttering, input lag, and general frame drops. Biggest issue is the key presses are seriously delayed. Tried on high and medium settings.
Linux 4.x NVIDIA 415.18
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
"The game used to work normally for me, but now I'm receiving this error: "CreateRenderingDeviceDX11?????????? WindowsSDK8.1?DX11 June10 ??????????"". Solution: I've updated the graphics drivers to Nvidia 415.25 and my problem is solved.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Ubuntu 18.04
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The GAME not support 21:9 screen
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Platinum
The GAME not SUPPORT 21:9 SCREEN
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Platinum
No test Controller
i5-6500 / GeForce GTX 1060 6GB Linux Mint 19 NVIDIA 396.51
Silver
Controller works, although the Xbox One (js) needs to be disabled in /tmp/proton_$user/run control joy.cpl. FPS drops from graphics at certain points. Is otherwise playable.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Doesn't start
Linux Mint 19 Tara NVIDIA 396.54
Platinum
The only problem was a few frame stutters, but they didn't really bother me during gameplay and were gone entirely before I was halfway through the game. Xbox One controller connected via USB worked flawlessly as well.
Linux 4.x NVIDIA 415.25
Platinum
Controller works and runs perfectly
Ubuntu 18.04.1 LTS NVIDIA 415.13
Borked
The game used to work normally for me, but now I'm receiving this error:
"CreateRenderingDeviceDX11??????????
WindowsSDK8.1?DX11 June10 ??????????"
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
No controller support. Runs at about 30-50fps at max settings, with stuttering while loading parts of the level. Can be played, keyboard controls aren't that bad for the game, but definitely not preferable.
You can play the game fine Just be sure to turn of sound, because this is not working properly, if you try to quit the game crashes, so just kill it with the kill command
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Gold
Works perfectly. Putting PROTON_NO_ESYNC=1 %command% in Launch options completely fixed broken sound issue and hard crash on exit.
i7-4700MQ / 840M Arch Linux x86_64 (Kernel 4.18) NVIDIA 396.54-1
Silver
No Sound and hangs on game exit
R7 1700 & Fury X Linux Mint (Kernel 4.15.0-33) Messa 18.0.4 & Mesa 18.3.0
Game has sound issues and eventually freezes without `noesync`. Does not support controller hot plugging. Performance is poor (e.g., Modern Chemical Plant runs at about 20 FPS on average).
Linux 4.x 4.5 Mesa 18.3.1
Silver
Can confirm that adding <> to launch options fixes both the audio issues and crash on exit. Framerate dips occasionally, but otherwise runs fine. Controller works as well.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
The game works perfectly after disable esync and using wine d3d11, without this options it's unplayable and have no sound.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Gold
Set the launch option as
PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
Out of the box, the game has audio issues and poor framerate: from 50-60 fps under windows down to 20-40 here. Disabling esync solves the audio issue but the poor framerate remains.
Linux 4.x NVIDIA 415.25
Silver
The configure mode I can not select Controller to play game
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Silver
"pROTON_NO_ESYNC=1 %command%" fixes the choppy sound and framerate, but most character models are either partially or fully invisible, which makes beating some levels hard.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
disable v-sync in configure launcher (if you meet little freeze/lag)
The game render perfectly but with a extremely low framerate. GTX1080 in 1080p only gets 30fps
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Disable Esync to fix audio problems. Has many missing character textures, so moving characters are either partially or entirely invisible.
XInput for Xbox controllers works fine.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Silver
Needs Esync disabled for the music to play as expected. A few invisible textures here and there, but everything else works just fine.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
Though I didn't test it for long, it almost worked perfectly without the tweaks (except audio glitches, and exit glitches), with the tweaks it works perfectly. Just add "PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow" to your launch options
i7-3537U iGPU HD 4000 /GT 740M Manjaro Linux 17.1.12 64-bit (Kernel 4.14) Mesa 18.1.6/NVIDIA 396.54
Gold
Played through many zones. Everything works fine once Esync is disabled. There is no need to set "PROTON_NO_D3D11=1" and no need to add the "-popupwindow" flag to the startup options. I am using the following in my startup options: "PROTON_NO_ESYNC=1 %command%" .
Sound issues can be fixed by adding "PROTON_NO_ESYNC=1 %command%" to launch options. Sometimes portions of a level will fail load and be invisible; frame rate is stable with occasional drops.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start
Linux Mint 19 Tara NVIDIA 396.54
Gold
After disabling ESYNC, the sound works properly.
NOTE: If the save button does not appear, you need to hide the bottom bar (MATE gui).
Game runs great. Could be whitelisted if configured to disable Esync by default. Disabling Esync (PROTON_NO_ESYNC=1) fixes an issue with audio. You do NOT need to disable DXVK for the game to run, if you have Vulkan drivers capable of transform feedback installed and are running Proton 3.16-1 or higher.
Tested with keyboard and everything works just fine with ESYNC disabled.
Linux 4.x NVIDIA 410.73
Gold
Works fine! Worked with Xbox 360 controller.
In rare moments there is little drop in FPS, but the performance is almost Platinum.
Need to add launch options: PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
Game works perfectly if you use launch command PROTON_NO_ESYNC=1 %command%
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Need to disable esync for audio to work, after that, worked great. Tested with KB config, did not test any gamepads
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Gold
without Esync, audio does not play for ages. then gets stuck looping a fragment of a sound... evetually that hard crashes.
WITH esync, game runs perfectly. even seeming to withstand stress testing (Mspeed glitch)
Linux 4.x 4.4 Mesa 18.2.4
Gold
Worked with Xbox 360 controller. Need to add launch options: PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Works flawlessly after setting the launch options to PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Music is just a random sound repeated over and over. Better to play on mute. Otherwise the game seems to run fine
After latest updates, game still runs extremely slowly and no tweaking seems to change that.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Runs without any stability issues or errors, but at a lower framerate than Windows. Playable.
i5 SteamOS NVIDIA 387.22
Silver
The game has a poor framerate and it struggles to go near 60 fps.
The game's speed is tied to it's framerate, so it will slow down a lot.
You can avoid slowdowns by adding --F or --F30 in the Launch Options in the game's properties. Some parts of the game will break because of --F and --F30, so be cautious.
Get can't connect to server errors. Most likely Denuvo DRM issues.
Manjaro Linux NVIDIA 396.54.09
Platinum
Working perfectly with DLC
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
It used to not work saying that the server could not be reached. This happened when using the "Steam (Native)" option on Arch. When I switched to the "Steam (Runtime)" option it worked like a charm. The only complain is that it does not save the option to play fullscreen, I need to set it each time the game starts.
Arch Linux 4.18 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs like the windows version
Ubuntu 18.10 NVIDIA 410.73
Platinum
Absolutely no issues encountered. Graphics, sound, and logic appear to be working correctly. Does not recognize DS4 controller initially until you correctly set up controller configs through Steam.
Ubuntu 18.10 NVIDIA 415.18
Platinum
Runs basically perfect. Only issue I had was 2x windowed mode not working, but fullscreen works just fine.
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Platinum
Game runs with no problems, but cpu usage is quite high (around 50%).
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Silver
Runs perfectly out of the box, but it does not detects my generic USB joystick/gamepad, can play only with the keyboard
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Platinum
Haven't seen or noticed any issues.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
CPU Family: 0x6
CPU Model: 0x5e
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 4200 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Linux 4.x (64 bit)
Kernel Name: Linux
Kernel Version: 4.18.12-arch1-1-ARCH
X Server Vendor: The X.Org Foundation
X Server Release: 12001000
X Window Manager: bspwm
Steam Runtime Version:
Video Card:
Driver: NVIDIA Corporation GeForce GTX 1080/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 410.57
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 143 Hz
VendorID: 0x10de
DeviceID: 0x1b80
Revision Not Detected
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 2560 x 1440
Desktop Resolution: 5120 x 1440
Primary Display Size: 23.54" x 13.23" (26.97" diag)
59.8cm x 33.6cm (68.5cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 8192 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: USB Mixer
Memory:
RAM: 15964 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 187790 Mb
Largest Free Hard Disk Block: 14359 Mb
VR Headset: None detected
Recent Failure Reports:
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Borked
Doesn't work at all, getting the can't connect to the internet issue.
Arch Linux 4.5 Mesa 18.3.1
Gold
Game runs perfectly as well as DLC, however default fullscreen hasn't been tested, as I'm using the borderless fullscreen enabled via config
Everything works fine, including controller support (used and Xbox 360 Controller with wireless receiver). Some slowdowns after triple buffering activation.
Get an error message saying the server can't be reached, check your internet connection. DRM issue? Temporary server issue?
i7-6700k Arch Linux NVIDIA 396.51
Silver
Tested without Encore DLC. Game and all settings work fine but the graphics occasionally freeze for a short period of time (less than a second to a few seconds) disrupting gameplay.
It works flawlessly. I didn't need to configure anything, everything works out of the box. No errors at all, gamepad supported, just like Windows version. No crashes.
i5-4670k / GTX 970 Linux Mint 19 64-bit (Kernel 4.15.0-20-generic) NVIDIA 396.54
Platinum
All works brilliantly. Even multiplayer works perfectly on both co-op and vs modes with two steam controllers! Make sure that both controllers are working (able to control) steam menu before launching the game.
Pop!_OS 18.10 3.1 Mesa 18.2.2
Platinum
Runs perfect
Ubuntu 18.10 NVIDIA 396.54
Platinum
Runs perfectly but doesn't stay in full screen. You have to set full screen each time in the game settings.
KDE neon User Edition 5.14 3.0 Mesa 18.3.0 - padoka PPA
Platinum
no problems at all
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Everything works just as it should, including the Xbox One controller.
Runs exceptionally well, even the leaderboards. Using Sonic Mania and the Sonic Mania Plus DLC. Steam Controller is fully supported.
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
Runs without any flaws as far as I can tell.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It runs absolutely perfect. It detects my wired Xbox 360 controller just fine and has worked on every variant of zoom and graphics settings that I've tried it on.
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Platinum
game is likely to crash if you mess around in the settings menu I disabled vsync and ran in a borderless window had to set "steam input per-game setting" to forced on to get my ps3 controller working but past that it runs smoothly other then the game seeming to max out the 3rd cpu thread on my system.
Works flawlessly after switching to bundled Steam runtime
"Solus" (64 bit) 3.0 Mesa 18.1.6
Borked
Says that the server is not reachable. My internet is working fine.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly with X360 controller out of the box.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Started and beat a new Encore Mode save, after having previously played the game in Mania Mode on a Windows computer; that save came over with Steam Cloud seamlessly and I've had absolutely no Linux-specific issues with the game.
KDE neon User Edition 5.14 4.5 Mesa 19.0.0-devel (git-6adbd9a 2018-12-27 bionic-oibaf-ppa)
The crashes soon after launch and asks to install JAVA
Ubuntu 18.10 NVIDIA 396.54.09
Borked
Doesn't start. Needs (at least) JRE installed.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Gold
I was able to manage to get this game running. First, you have to google and download the specific java version that is required (at least the 1.6.0 version). Then once it's downloaded, go to where the java download is at and right click the outside of the download folder and click the open in terminal option. Type in the terminal for example: (WINEPREFIX="/home/username/.steam/steamapps/compatdata/202530/pfx" WINEARCH=win64 wine jre-6u45-windows-i586.exe) and install java. After that, use the terminal again to type for example: (WINEPREFIX="/home/username/.steam/steamapps/compatdata/202530/pfx" WINEARCH=win64 winetricks) From there, install msxml3, vcrun2010, and maybe d3dx9. Disable esync (PROTON_NO_ESYNC=1 %command%). Once done, the game should work.
After doing next fix:
3406 ls
3407 cd Sonic\ the\ Hedgehog\ 4\ -\ EP\ 2/
3408 ls
3409 cd REDIST/
3410 ls
3411 cd ../../../compatdata/203650/
3412 ls
3413 rm -rf pfx
3414 WINEPREFIX=$PWD/pfx winetricks dotnet20
3415 ls -al
3416 cd -
3417 ls
3418 cd -
3419 cd -
3420 WINEPREFIX=/home/heimer/.steam/steam/steamapps/compatdata/203650/pfx wine NetFx20SP2_x86.exe
3421 WINEPREFIX=/home/heimer/.steam/steam/steamapps/compatdata/203650/pfx wineboot
3422 ls -al
3423 cd DirectXRedist/
3424 ls
3425 WINEPREFIX=/home/heimer/.steam/steam/steamapps/compatdata/203650/pfx wine DXSETUP.exe
3426 cd /home/heimer/.steam/steam/steamapps/compatdata/203650/pfx
3427 ls
3428 cd drive_c/
3429 ls -al
3430 WINEPREFIX=/home/heimer/.steam/steam/steamapps/compatdata/203650/pfx wineboot
3431 ln -s Program\ Files Program\ Files\ \(x86\)
3432 ls -al
3433 cd windows/
3434 mkdir syswow64
the game works.
ALT starter kit (Hypericum) NVIDIA 390.87
Borked
Doesn't start. No error messages.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Access the folder where you have installed the game.
Change the name of the Launcher.exe to any other name.
Change the original .exe of the game to "Launcher.exe".
Ask a friend for the Config folder and enter it where you have the game installed.
Tell him to change the command configuration to the keyboard, if he had it changed.
Now you can run Sonic 4 ep 2.
Things doesn't work:
-The sound is very broken.
Things that I haven't tried:
-Try gamepad configuration.
(I have used Google Translate, I am sorry if something is not understood.)
Everything renders and works perfectly as of proton 3.16-4 (added corefront support). If an older proton version is used text won't render properly on spells in combat.
There is a short black screen when starting the game for the first time as the assets are cached, and after that every startup will be just as native since everything is cached.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
i5-3210/Intel HD 4000 Kubuntu 18.04 Mesa 18.3-devel
Borked
crashes after first loading screen
openSUSE Leap 15.0 NVIDIA 390.87
Borked
Like the others, crashes after the first screen!
Manjaro Linux 3.1 Mesa 18.1.7
Gold
Out of the box, the game crashes on loading screen. Adding "PROTON_USE_WINED3D11=1 %command%" to launch options fixes the error, however you will encounter a font problem where text does not show. To fix this, simply rename SDNXLFonts.dll or delete it, and it will resort to ugly looking fonts. The game is playable and works great, even performance-wise.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
[ 21572 ] Sorcery Saga: Curse of the Great Curry God
Borked
The following 2 launch options will prompt the following message:
Sorcery Saga has stopped working. Crash dump has been generated
Wine could not be closed.
PROTON_USE_WINED3D11=1 %command%
PROTON_NO_ESYNC=1 %command%
The following launch option does not launch anything. Nothing appears.
PROTON_NO_D3D11=1 %command%
FMV does not work. 2D Cut-scenes and UI elements work fine. Yellow filter over everything that is rendered in game. Performance is fine minus some stutter problems. tried Esync disable and Wind d3d11. Wine d3d fixes the graphics issues however player models are dark and sometimes ghost in character select. Performance on Wine d3d is Horrible do not recommend at all.
Did not test story or libre of souls. Arcade seems to work fine have not gone further than stage 2.
Performance is excellent, and all modes (versus, training, Libra of Souls, Soul Chronicle) are playable without issue. Online multiplayer runs great, but finding a match in ranked seems to be taking a lot longer in Proton for some reason. Cutscenes and the title screen does not work.
Manjaro Linux 4.4 Mesa 18.2.4
Silver
The video cutscenes still doesn't work, and I haven't find a solution to this yet. Maybe someone will come with a solution to this.
However, the online issues are now fixed on Proton 3.16-4 as it was a problem on Proton itself sending corrupted data to the game servers. So you can now play the game online with no problems, I tested playing against other people, and it was great, there is only one thing tho, the game couldn't seem to recognize the region I was in, it was showing the mapa mundi at the side of my name. So I don't know if it was just a bug or if it can't actually recognize my region.
Performance wise the game runs pretty good, there is a little performance hit tho, but nothing big, lowering my scale setting from 125 to 120 gave me almost rock solid 60fps.
All game modes are working, with the only exception being Chronicles where you will need to launch it one single time on Windows to get past de first cutscene, after that it should work.
Manjaro Linux NVIDIA 410.73
Gold
Proton 3.16-4 seems to have fixed the connection error, and I was even able to join a lobby and play a few online matches. Performance is good with no obvious graphical errors and Xinput/Steam controller mappings are fully supported. The only thing keeping me from rating this Platinum is the lack of video cut scene playback, most obviously in the title screen.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
What does not: Soul Chronicle (gives black screen, both my Vega 56 and R9 290).
Didn't try: Multiplayer
Additional notes: Alot of stuttering when there's new moves being shown the first time
Linux 4.x 4.4 Mesa 18.2.2
Bronze
Have been playing online, the game works great, but as stated no videos makes one of the gamemodes unplayable.
Linux Mint 19 Tara NVIDIA 415.23
Silver
Proton 3.16-6 does not work for me; "server is not reachable" on startup. Region is not correctly detected and is set to "world", so I can't play ranked with US players looking for US players. Videos don't work. Performance is otherwise fine, and ranked still works with "world" players or players open to any region.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Cut scenes don't work. Network works with proton 3.16-4, but the game doesn't recognize my region properly, so it puts me into some "world" region or something, which makes waiting for casual and ranked games very long as the default setting is to find other players in the same region. I found 1 ranked match during 30 mins of testing. Once the match started everything ran smoothly.
Linux 4.x NVIDIA 410.66
Silver
Videos cause the game to hang, so Soul Chronicle (main characters story) single player mode does not work. No network connection, so online multiplayer also does not work.
Everything else (character creation, Libra of Soul, battle) works as expected and runs flawlessly.
I have a feeling this is my fault somehow, It just says Fatal Error with no message, I have some weird community driver because the default one for my graphics card (HD 7950) didn't work with other titles like Doom and Project Cars.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Performance is good. As stated by others, game claims it cannot detect network (anti-cheat bug?), so you can only play arcade, campaign, and local vs at this time.
Arch Linux (64 bit) 4.6.0 NVIDIA 410.57
Bronze
FMV cutscenes don't play at all (I've noticed this seems to be a trend with Unreal Engine). On first launch, the game runs fine otherwise. After following a post to symlink the libgnutls files, network mode works. Tested Arcade, Libra of Souls, and Soul Chronicle and everything works fine. After closing and running the game again, however, I keep getting an error that the GameThread timed out. It seems that this is a known issue for some Windows users, but I'm not sure if it's something with DXVK or bad luck. If I reinstall the game, it works fine on first launch again, but the same thing happens when trying to run it again afterward. Sometimes I can disable ESync, but that rarely works. I've had better luck getting it to run a second (and third) time if I use Wine D3d11, but as mentioned below there's a harder performance hit and the models look dark (as if the lighting is ignoring them). Here's the post that mentions how to fix networking (it's for fixing UPlay, but fixes SC6 too): https://github.com/ValveSoftware/Proton/issues/1757#issuecomment-431571624
Ubuntu 18.10 NVIDIA 410.73
Silver
I tried the network features again after proton 3.16-4, and found that the rankings and replays work fine, but I'm unable to find a match online in both casual and ranked.
Ubuntu 18.10 NVIDIA 410.73
Bronze
A few things I forgot to mention, the game randomly crashes, seems to be when something mega-flashy happens on screen or guard blocking, happens after about an hour and a half to 5 hours of play, seems random. I tried to run the game in Lutris to fix the video issue but that ended up corrupting my save files on steams servers and didn't fix anything. Was able to recover but watch out.
Linux Mint 19 Tara NVIDIA 415.23
Silver
Tested in training and story modes. Performance is great. As reported elsewhere, there is no network connectivity and fmv doesn't play.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Silver
soul chronicle crashes the game. some videos notably at the start screen does not work. Everything else is stable
Game runs pretty smooth only a few frame drops, but the title screen is not working, neither are any cutscenes. I don't know what I could tweak to make it works perfectly.
Multi Monitor Environment running in fullscreen mode and minimizing hangs the process. Ingame cash shop has invisible cursor in fullscreen mode(can be bypassed by running in windowed mode)
Ryzen 7 1800X / Vega Frontier Edition Air Ubuntu 18.04.1 LTS (64 bit) (Kernel 4.18.0-041800-generic) KDE Mesa 18.3.0-devel
Silver
Runs fine. First run had graphical glitches - the character model was showing up as invisible. Subsequent runs didn't have that issue, though. It crashed after the tutorial mission at first, but didn't crash on subsequent runs. The game stutters when loading in characters in world hub, but that fades away when it finishes loading everyone in. Overall, it's completely playable!
It work perfectly but sometimes, the window still black when window switching and some (other) time the game is black but the hud is drawn over
Manjaro Linux NVIDIA 415.25
Bronze
Camera rotates around character, unless in alt(mouse) mode. slowly scrolling down automatically in menus. in fullscreen switching windows causes the content to be extremely small and unusable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
works without problems
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.66
Gold
silver would be more matching - runs fine, but ocasionally crashes.
everything runs perfect, only sometimes your party glitches in the cutscenes, restarting the game does seem to fix it.
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Platinum
Works great!
i3-6006U / Radeon R5 M430 KDE neon User Edition 64-bit (Kernel 4.15.0) Mesa 18.0.5
Platinum
Worked great!
Amd fx 6350 / Amd rx 480 Linux Mint 19 (Kernel 4.18) 18.3.0-devel - padoka PPA
Platinum
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Alt+tab is not possible but everything else works perfectly
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly with no tweaking. Saving and controls, tabbing out, performance, sounds all good. No crashes in my 4-5 hour binge session. Even plugged in my Xbox One controller and played with no issues.
(With outdated Video Drivers) Tends to freeze (Between 5-15 min), and break the Desktop environment in a way that requires me to go down to a lower run level, and kill the process to use my computer again.
Pop!_OS 17.10 (Artful Aardvark) 3.0 Mesa 17.2.8
Gold
I didn't test multiplayer, but I can verify that single player works without issues. There's an old issue from Wine where the background music can't properly initialize & throws errors everywhere since it expects a physical CD in the drive for that, but it can be solved by navigating to where the game was installed, opening "./se4/Data/Settings.txt" and changing "Allow CD Music" to "FALSE". Save it, then you can start the game normally without any issues.
Completely unplayable. Launcher works, but the moment you go into the main game, it freezes/crashes depending on which version of Proton/Wine you're using.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Launcher starts normally but crashes when loading the game
i7-7700HQ / GeForce GTX 1060 Mobile Kubuntu 18.04 NVIDIA 396.51
Won't start, runs first-time setup and crashes after a CPU usage spike.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Arch Linux 4.4 Mesa 18.2.4
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Nothing happens on launch
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Runs, syncs, then closes after a few seconds.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't start
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Installs but not starts up at all
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start
Linux Mint 18.3 Sylvia NVIDIA 415.25
Borked
Installs but dosent start
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Borked
Arch Linux NVIDIA 410.66
Borked
Nothing occurs after the "launching game" dialog except the game displaying "Running" for a few seconds https://github.com/ValveSoftware/Proton/issues/18
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Borked
Installs but fails to load or run
FX-4300 / AMD RX 480 Linux Mint 18.3 AMDGPU/Mesa 18
Borked
Won't start. Keeps hanging in SteamOS Big Picture.
Game crashes with error message "Can't initialise XACT engine" after selecting language and flavour. Tried different launch options and disabling overlays.
Game runs flawlessly with good performance. Updating to a more recent Kernel was necessary to get rid of micro stutter/freezes in this game on my computer.
Runs perfectly, including 360 gamepad support, so presumably the full sized game does as well.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 21752 ] Space Legends: At the Edge of the Universe
Bronze
Fails to remember any game settings or player profiles between runs, which means you'd have to finish it all in one sitting! A shame, because otherwise it runs perfectly. And I think "Elizabeth" should be called "Kate" :-)
Frequent crashes can be fixed by disabling Esync. Add PROTON_NO_ESYNC=1 %command% as a launch option
Arch Linux 4.5 Mesa 18.3.1
Gold
Linux 4.x (64 bit) 3.0 Mesa 18.2.2
Gold
Works great out of the box, but it's highly recommended to turn on the multithreaded rendeing option in in-game options (otherwise, FPS slowdown is possible).
3D battles also work (with minor glitch after loading).
Also I have the following libs installed: https://www.gloriouseggroll.tv/how-to-get-out-of-wine-dependency-hell/. But it should work without them, at least it worked perfectly on vanilla wine previously.
P.S.: Previos report was submitted incomplete by accident.
Linux 4.x (64 bit) 3.0 Mesa 18.2.2
Bronze
Runs, but crashes in a space
GTX 650M Solus Linux (4.17.14-86.current) NVIDIA 390.77
Silver
Runs at 6-10 fps, no crashes encountered, didn't try 3d battles
Ryzen 5 2500U Arch (4.18.5) Mesa 18.0.2
Borked
Randomly crashes to desktop during loading screens. Disabling D3D11 and multithread-boost on Proton didn't do anything. With all that being said, this title runs perfectly on vanilla Wine.
Phenom II X4 955 / GTX 660 Mint 18.3 64-bit (kernel 4.15.0-33) NVIDIA 396.54
Alt+tab didn't worked for me, everything else flawlessly
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Using Antergos you need to run through Steam RUNTIME since Steam Native won't connect to the servers.
Tested a like 5 or 6 missions and all of them worked perfectly. I didn't managed to get any achievement (already have the easy ones) so i can't confirm if those are working.
When using the Steam interface inside the game the cursor is invisible, if you want to accept a friend invite you should ALT+TAB for accepting it.
Runs pretty smooth. Only runs with "PROTON_USE_WINED3D11=1 %command%" in steam launch options. Text is missing in menus. Could not get controller to work. Crashed on exit.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 390.87
Silver
Game works and is certainly playable (controllers as well). However, some text is missing. This is most notable in the options menu, but character bios are invisible as well. The game also hangs upon trying to exit.
Linux Mint 19 Tara NVIDIA 410.73
Bronze
It starts in windowed mode. This configuration can't be changed, the configuration screen doesn't show any text.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Platinum
The corefonts update to proton appears to have fixed the text issue
Starts normal, but when trying to start a campaign I can't get past loading screen (right after the intro sequence). A window opens in the background stating "Access Violation" error.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Silver
loading into campain crashes the game with an access violation error but the freeplay works normaly except for slight shadow flickering
During the tutorial, the first enemies instantly killed a member of my party, causing a game over before the tutorial speech explained how to fight. Since it also hadn't explained how to save yet, my only option was to exit to the main menu. The tutorial speech then continued over the main menu. This seems too specific to be a Steam Play issue but I have no prior experience of this game. In general the framerate was good, no input lag, and no audio issues.
Game launches, but crashes with "error: out of memory" when starting a round. Works with Wine Staging 2.1 (via PlayOnLinux), see also: https://spellweaver-tcg.com/forum/viewtopic.php?f=6&t=4944
Manjaro Linux 4.5 Mesa 19.0.0-devel (git-5f9085638a)
Platinum
Linux 4.x NVIDIA 415.25
Silver
works perfect but randomly my Screen goes black and loose connection, the same issue have a friend with an GTX 760Ti - only workaround for us atm: CTRL-ALT-F1 and then change back with CTRL-ALT-F7 - screen is back after that
Linux Mint 19 Tara (64 Bit) 3.0 Mesa 18.3.0-devel (git-2d235d6 2018-10-20 bionic-oibaf-ppa)
Platinum
Seems to be working perfectly.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Works without any tweak.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.18
Platinum
Works perfectly!
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
I can't tell any difference from running in Windows.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Platinum
Runs perfectly, no issues encountered so far.
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 13.0.6
Platinum
Runs perfectly.
Need to have controller plugged in before starting, as the game seems to be unable to detect it when plugging in later.
Game sound was messed up at first, but doing "pulseaudio -k" one time and restarting the game fixed it.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
Performance is good, music and sounds play as normal. Keyboard control works, as does the Xbox360 controller. There seems to be a slight input lag when using the controller, but I'm not very sure about that.
At start you might encounter a black screen, just press space and the menu will appear
i5-7300HQ / GTX 1050 Linux mint 18.3 (Kernel 4.15) NVIDIA 396
Silver
You have to add "MESA_EXTENSION_MAX_YEAR=2003 %command%" to the launch options of the game or it will give you a black screen.
Minor glitches with the mud (particles are black)
Eventual stutter, probably related to HDD streaming
Ryzen 7 1700 Ubuntu 18.04 (4.15) NVIDIA 396.51
Gold
Not quite native performance, but not too far off
I5 4690K / RX480 Arch 4.18.5 Mesa 18.1.7
Platinum
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Platinum
Slight stuttering when moving camera rapidly, otherwise runs perfectly.
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 390.48
Platinum
Runs out of the box. But game looses a bit of performance when you drive on mud or physics heavy terrain. At night, lights from the trucks make the outlines of trees blocky. Effect disappears on low GPU settings. Maxed out 3440x1440. DS4 controller works flawless.
Little bit stuttering at first, but gets smooth after this. Runs great. Logitech G920 works fine also with ForceFeedback.
Arch Linux NVIDIA 415.25
Gold
stoped working every time after a couple of minutes in free play, just add to launch options PROTON_USE_WINED3D=1 %command% after 7h not a single hang
Manjaro Linux NVIDIA 415.25
Platinum
All works fine!
Arch Linux (64 bits) NVIDIA 415.25
Silver
The advanced menu + the log loading menu occasionally appear as a black box. The game also sometimes crashes and driving through mud makes the FPS drop. Unloading logs or garage points makes white boxes appear instead of the steam effect.
Launched and ran smoothly, with only a few very minor frame skips. Tested in freeplay at night, and the first challenge mission. Used an X1 wired controller to play, and it worked flawlessly as well.
Antergos Linux 4.5 Mesa 18.3.1
Platinum
Works great, no issues.
Ubuntu 18.10 3.1 Mesa 18.2.2
Platinum
After disabling mods back to platinum again. Better verify mods one by one, if issues.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Silver
360 Controller wasn't detected under the normal controller tab. G27 input was detected perfectly. The first time the game is launched, it runs really well. On subsequent launches, I get a black screen, and can't play the game or interact with the window in any way. Untinstall/reinstall let's me play once more, but I can't play after the first launch.
I'm also still unable to alt+tab out of this game and alt+tab back in, though this has been an issue for every single Steam Play title that I've played.
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Platinum
My odd Steam Controller config was loaded perfectly too.
i5-4670k / GTX 770 KDE Neon (18.04) NVIDIA 396.51
Platinum
No errors, XBOX360 wired controller mapped out-of-the-box
Geforce 650ti / AMD FX9370 Black Arch Linux NVIDIA 396.51-1
Platinum
Great performance using default options
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Just hit spacebar at the black screen and you'll go straight to the menu. Games works perfectly after that.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect! Just rename the intro video if you have the black screen on launch.
Ubuntu 18.10 NVIDIA 396.54.09
Borked
Launches to a black menu screen, but you can hear sounds in the background
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
works fine out of the box
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Black screen at start, but after renaming intro.wmv it works greatly. intro.wmv is located: /home/vs/.steam/steam/steamapps/common/Spintires/Media
Ubuntu 18.10 NVIDIA 415.25
Platinum
Enabled Steam Play in Steam client, installed game, and launched game.
I had no issues that I can remember.
I ended up tweaking the graphics settings inside the game, but that is normal with almost every game.
Tried to add spintires plus, but did not work. Not proton's fault. :-)
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Press space to get past the blackscreen on launch to get to the menu
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
After upgrading to Mint 19, steam must be launched with STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0. Otherwise many screen sections will load in pure white and the game will crash within about ten seconds after starting up. With that fix, runs exactly identical to Windows version (as most java games will). Same outcome on 3.7-5 beta, but with more white pre-fix.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game works, although player movement seems to speed up and slow down randomly. Used the "env STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 steam"
fix.
Works perfect vs AI. Haven't tested multiplayer online yet.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Gold
Game works perfectly, except background music crackles a little bit (sound is fine otherwise). This music issue **probably** can be worked around through Pulseaudio settings, but it can be turned off or ignored as well (this is card game after all).
i3-3217U / Intel HD 4000 Archlinux (4.4.148-1-lts44) Mesa 18.1.7
Borked
intro videos play. game hangs for a while for every keystroke, than continues to play the intro videos.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Runs great, without any glitches with the latest Proton Beta 3.16-6. Runs by default with resolution of 1280x1024 and when I try to change resolution in settings, game crashes. Tried to edit configuration files to change resolution, but it seems to be impossible... Also capped at 30FPS
Arch Linux NVIDIA 415.25
Borked
Every interaction stops
Debian GNU/Linux testing (buster) NVIDIA 415.13
Borked
not working at all
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Runs like on Windows.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Platinum
Game works perfect so far. Full HD, High Settings, VSync On > Very smooth. Controller must be set in options(Using Sony DS4) . With 3.7.6 it doesnt work. Game starts but every input is not recognized properly, game crashes. Use 3.1.6-6 and it should work perfect.
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
still no any reaction on key press..... it was working great on crossover...
ALT-TAB takes some time(can also happend for native games), otherwise perfect
Solus (64 bit) 4.6.0 NVIDIA 390.87
Platinum
From cell to space stage + creator.
Ubuntu 17.10 NVIDIA 384.130
Platinum
Actually runs better in proton than in Windows 8/10.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly
Linux Mint 18.3 Sylvia NVIDIA 390.87
Platinum
Works great! But use this tutorial to get 60fps: https://steamcommunity.com/sharedfiles/filedetails/?id=473993303
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Perfect
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
perfect
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Occasional minor graphical glitches (particularly during the creature stage). Performance is fine. I have tested up to the tribal stage and have not yet encountered any game breaking bugs.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Terrain constantly flickers, appearing and disappearing, also appearing in the wrong places creating "ghost terrain." Makes playing creature stage difficult and later stages impossible, since you can't see where anything is. Also might give somebody a seizure.
To log in to spore you need to reedem your Spore key to origin.com and then login with your origin account ingame
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Smooth runing, picture quality set to high cause texture error, low quality is perfect.
Ubuntu 18.04.1 LTS(64 位) 驱动程序版本:NVIDIA 396.54
Platinum
Worked perfectly.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Terrain generation is slightly buggy, causing "corrupted" ridges and ravines. Alt-tabbing seems to cause further terrain issues. Tends to crash every 2-3 hours, save often as the game doesn't have autosaves
Arch Linux NVIDIA 415.18
Borked
Get Wine/Proton error when starting: Unhandled exception: page fault on write access to 0x20202020 in 32-bit code (0x006b7f74).
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cc3b99bb48)
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.87
Silver
Game runs well, but the terrain randomization algorithm is fairly broken, and will place objectives in impossible to reach places. Places impossible plateaus and ravines, which you can't traverse in creature stage, and places mission objectives underwater in the space stage. Each time you alt-tab, it completely garbles the terrain of the planet you are currently on.
Planet generation is broken, creating strange glitches I have never seen before. Playing past the Space State tutorial is impossible, as an object you must scan spawns underwater.
Shame, too, I forgot how much fun this game was.
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Bronze
Game runs well in general, but planet generation is broken(no plants, things spawning under water, etc.). Loading stage 4 crashes and the stage 5 tutorial is skipped, not giving me the scanner necessary to advance.
With no tweaks this starts up, but crashes after the intro video.
Debian GNU/Linux testing (buster) NVIDIA 396.51
Silver
(SteamVR beta 1.2.6) Playable.
Intro sequence had some minor audio crackling, tutorial sections are missing videos, the stutter from shaders compiling will probably ruin your first attempt at a map but races appear playable once cached.
Launcher splash screen appears, but the game itself only shows a black window briefly before closing. Game can work in regular wine, but cannot connect to any EAC-secure servers (which is most, if not all of the servers for the game)
i5-6600K / GTX 1070 Gentoo NVIDIA 396.52
Borked
Initial load screen shows, briefly a black window and then crashes.
i5-460K / GTX 1060 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Borked
Game itself works fine, only needs xaudio2_7 (native, builtin) override to fix audio glitches.
But the server browser does not work (endless loading screen) which makes online play impossible.
Game loads and runs on the "Shooting Range" without problems. Unable to join servers due to EAC.
Linux Mint 19.1 Tessa NVIDIA 415.25
Borked
This is a tough one to rate because the game itself runs perfectly out of the box. I clicked 'Play' and it booted up no worries at all. I fiddled around in settings, changing graphics and key configs for a while and then spent a good chunk of time running around in the firing range. There was a tiny bit of lag when I first loaded in as the textures were catching up, but once that was done it was smooth sailing. No problems with sound at all either. I used a variety of guns and spent some time working through the CQC area. I did not have a single issue the entire time. However, and it's a big however, I was kicked immediately from every server that I tried to join. EAC boots straight away and gives the 'dummy client' reason. The game itself scores a Platinum rating because it ran without any issue whatsoever. The Borked rating is wholly and solely because of EAC and, being that Squad is a multiplayer only game, it effectively makes the game crucially unplayable. As previously stated, the training mode works perfectly well, but who is going to want to spend more than 15min or so firing at targets? I wasn't able to find any non-EAC servers to test the ability to join.
Game starts and gets to the main menu, but the New Game button just pops up a box for a second then does nothing. I have tried disabling Esync and it does not help.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Borked
Crash on start
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Gold
used winetricks on proton 3.16 beta prefix and installed corefonts and vcrun2015. it worked like a charm then.
Arch Linux NVIDIA 410.66
Borked
Impossible to actually play the game Loading Campaign once, and nothing after that. Options, Codex and Credits appear to work properly.
Debian GNU/Linux 9.5 (stretch) 4.4 Mesa 18.2.4
Borked
Crashes on loading screen, when starting the game up
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game freezes at startup.
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Borked
Crashes on start-up
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
SteamOS 2.0 (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crash on startup
SteamOS 2.0 (64 bit) 4.6.0 NVIDIA 396.54
Borked
Crashes on first loading screen right after startup
appears to throw an error:
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
click OK. then it dies.
SteamDB falsely reports that this game has a native Linux version. Doesn't start at all with proton (errors with invalid character in path) on multiple systems.
Arch Linux 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
Launcher runs and updates. Engage button causes Launcher freeze.
Debian GNU/Linux 9.5 (stretch) 3.0 Mesa 13.0.6
Borked
Launcher runs and updates. Click Engage button causes Launcher freeze until killed
Debian GNU/Linux 9.5 (stretch) 3.0 Mesa 13.0.6
Platinum
Works fine with no tweaks, AA is a little off, first loading screen takes a little longer.
Manjaro Linux NVIDIA 415.25
Borked
Launcher works. When using Wine D3d11, the launcher doesn't freeze when clicking engage. However the game crashes during loading with the following error during the loading phase: "shadercachemanager/shadercachemanager.cpp (306) : Assertion Failed: nHitCount <= 1"
Linux 4.x 3.0 Mesa 18.3.1
Silver
Updating to 3.16-5 fixed the game launch for me. It's playable, but sometimes freezes for up to a second when moving the camera.
Linux 4.x 3.0 Mesa 18.3.1
Gold
Launcher works fine, the game launches and plays without issue though it will stutter a bit without the poe stutter fix.
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Silver
When panning/looking around with the mouse, there's a delay that causes the look to be slow and sort of "drag" and be delayed. By looking at evhz's output (evhz-git from the AUR), it appears to be some sort of polling issue. Moving the mouse around normally yields 1000hz polling rates, which is apparently good. However, when panning, it drops to 125-300hz which increases polling latency, and would explain this issue. Other than that, performance seems better than Windows on maximum settings.
Manjaro Linux 4.4 Mesa 18.2.3
Borked
Doesn't launch
i7-5930k / GTX 980 Ti Gentoo NVIDIA 396.51
Borked
Game doesnt even launch from Steam. No error messages..
Intel i5-7200U / HD Graphics 620 (Kaby Lake GT2) Ubuntu 18.04.1 LTS Mesa 18.3.0-devel
Gold
Some minor frame drops
i5-4440 Kubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Loading screen appears but the progress bar never moves, video driver crashes
i5-3570k / GTX 1070 Ti Ubuntu 16.04.5 LTS NVIDIA 390.67
Silver
Audio crackles get increasingly worse until another sound card is chosen (buffer issue?) and controls often lock up, press false keys or lose track of the mouse during combat scenarios. Otherwise everything seems to be running as if native.
GTX 1080 Ti Antergos Arch (Kernel 4.14.65-1-lts) NVIDIA 396.51
Borked
Launcher freezes after all files have been downloaded and game fails to launch.
Slightly more stutters than Windows version. Did not work with driver 390.67, but starts fine on 390.87. First time you log in it takes a very long time to start (if the bar fills it is working). Fullscreen Windowed mode seems to work best. It may be necessary to start in safe mode to reset the graphics options. Tested for 30 minutes.
i5-3570k / GTX 1070 Ti Ubuntu 16.04.5 x86_64 NVIDIA 390.87
Launcher opens and logs into account fine but freezes when clicking "engage" and wont launch
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
I had to add the startup launch option to steam(under properties on steam library- you can right click the title in library to pull it up): PROTON_USE_WINED3D=1 %command%
I had slow loading but no slower than windows.
SparkyLinux 3.1 Mesa 18.1.9
Borked
At frist, launcher would just crash shortly after it opened. Disabling D3d11 fixed the crash, but launcher would freeze when clicking "engage" and needed to be killed.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
Polling issues with my mouse when right-clicking and moving around, especially wheile walking or running. Disabling Lighting 2.0 has no effect and even when running at medium the performance can be a bit sluggish.
Plus, the menu system when creating a character has low frame rates (about 5 frames per second or so). Performance is better in Windows than in Linux even with the latest kernel and proprietary NVIDIA driver. I'm not sure if using Wine D3D11 has any effect in performance.
Arch Linux NVIDIA 415.25
Gold
Everything works. After hours of play, you may start to hear sound glitching. Restarting the game makes it go away.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The game works perfectly for me. No Problems found.
Arch Linux 4.4 Mesa 18.2.4
Platinum
Loading times during the Cryptic Studios and Age of Discovery splash can sometimes be a little long (and will very rarely will ctd at the splash). Otherwise runs perfectly.
I've had issues dealing with input lag. While in a mission to defeat the Borg in the Vega system, I was trying to target enemy ships and for no reason, the game tries to catch up with mouse movments. I tried to move my mouse quickly while holding down the right mouse button and it will take a second to move left fast. If I overshoot myself, I would move my mouse to the right with the right mouse button down and it will take a couple of seconds to catch up with me and I risk missing the target. This is a major issue and although my previous report is pending, I would have to downgrade down to Bronze status.
Arch Linux NVIDIA 415.25
Bronze
Performance is fine and everything looks perfect, but panning with the mouse has a several second lag that makes actually playing the game impossible.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Borked
The Launcher works, but after pressing engage he freezes. The tweaks does'nt work for me.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
When i use PROTON_USE_WINED3D=1 %command% i can start the launcher and can press the engage button too. The game starts and needs quite a while for the loading screen. After that i have to disable lightning 2.0 and post processing, in the graphic options, otherwise i have some bad graphic bugs. I can't activate AA ingame, but with the command "/renderscale 1.5" STO uses downsampling.
Almost everything (audio, graphics, UI, controls, etc) works perfect. Couldn't get the Facebook button in Settings menu to work though.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game doesn't launch but spawns wine processes.
Ubuntu 18.10 3.1 Mesa 18.2.2
Platinum
Facebook login (embedded web-view) didn't work in previous Proton versions. Now this seems to be fixed as of Proton 3.16-5 beta and since no new bugs are introduced, I can give 10/10.
[ 22112 ] Star Trek: Starfleet Command Gold Edition
Platinum
On a minimal install I ran into issues with not having Python 3 installed, but after that was taken care of everything ran fine. I think Python 3 is for the Proton setup.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Works perfect and the widescreen patch from Hot n Spicy works perfect also
https://hotandspicyforums.com/sfc-1-hd-patch-t24716.html
Main menu frame rate is a little choppy, settings menu freezes when trying to access anything but video controls. Mouse can't move on in-game menu. Actual gameplay runs rather well, although only quick mission was tested.
Had to edit swkotor.ini's [Graphics Option] section to use Width=1280 Height=1040 EnableHardwareMouse=0 to get it working enough to get through character creation. After that, I was able to adjust the resolution using the in game menu, then restart in order to get a fully working mouse cursor. Everything seems to work through the tutorial, except for videos which are incorrectly sized and have graphical artifacts. Verified on a Windows machine that the videos do not have these issues on that machine, although that machine was using intel integrated graphics not an NVIDIA card.
Works perfectly out of the box. Loading times a bit long but running on old hardware so that might explain.
Manjaro Linux (64 bits) NVIDIA 340.107
Platinum
Played several matches with no issues, ran smooth
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Launches fine, everything works great.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Runs just like back on my PSP
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
Runs perfectly.
Loading a game takes a bit longer than with Windows, but it is still fast enough.
Mods and (unofficial) patches work great, just install them with the normal WINE.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Performance could be a lot better, at 720p, ultra settings the game runs at 50-80fps. It sometimes hard-locks my system when attempting to leave a game forcing me to forcefully restart the machine.
Arch Linux 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-b7397b09d5)
Gold
nothing noticeably wrong in single player, multiplayer untested
Weird glowing rendering artifact in/near water. Otherwise plays perfectly (Just Like The Simulations). Mods work great, too (albeit with a bit of elbow grease sometimes, since they're not usually packaged with Wine/Proton in mind).
Black background at menu screen and white background at loading screen. Loading bar with missing texture. The game runs normal. Multiplayer ok.
Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz Linux Mint 18.3 Sylvia (64-bit) Intel Open Source Technology Center Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
Platinum
The only issue is it still takes longer to load than Window's version(about 1 minute). Mods work fine n everything.
A8-7410 APU/ATI Radeon R5 Arch LInux (Kernel 4.18.4 Mesa 18.1.7
Platinum
The game runs perfectly out of the box. I copied over my modded installation folder from my previous Windows 10 installation and pasted it where Proton installed it and had no issues. Performance and loading times were the same as with Windows.
Intel Open Source Technology Center Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) x86/MMX/SSE2 Manjaro Stable 64-bit (Kernel 4.17.18) Mesa 18.1.6
Borked
No longer works - used to work with slight mouse(naga chroma) issues - now only menu works and crashes upon game join/create on any Proton version
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Solus NVIDIA 415.25
Platinum
Works flawlessly with a wireless Xbox one controller.
Linux 4.x 4.4 Mesa 18.2.5
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Platinum
Solus NVIDIA 415.25
Platinum
Tested Main Story and Galactic Conquest all with no issues
Zorin OS 12.4 (64 bit) 4.6.0 NVIDIA 396.54
Silver
Perfect on most maps, maps with abundant water effects seem to have issues rendering though.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Perfect.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Worked fine straight after installing from native Steam Linux client.
Manjaro Linux NVIDIA 410.73
Borked
When I start from command line with debug enabled I get the following error, it doesn't start.
>>the error dont let the game start, its look like a error on proton updater
ERROR:
...
Installing breakpad exception handler for appid(steam)/version(1543618629)
JS method call WebChat.GetPushToTalkEnabled with 1 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
JS method call Storage.GetString with 2 arguments
JS method call Storage.GetString with 2 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
Installing breakpad exception handler for appid(steam)/version(1543618629)
Proton: Upgrading prefix from to 3.16-1 (/media/felipe/SteamData/SteamLibrary/steamapps/compatdata/6060)
Traceback (most recent call last):
File "/media/felipe/SteamData/SteamLibrary/steamapps/common/Proton 3.16/proton", line 251, in
upgrade_pfx(f.readline().strip())
File "/media/felipe/SteamData/SteamLibrary/steamapps/common/Proton 3.16/proton", line 65, in upgrade_pfx
old_proton_ver, old_prefix_ver = old_ver.split('-')
ValueError: not enough values to unpack (expected 2, got 1)
[2018-12-02 19:08:50] Startup - updater built Nov 30 2018 21:55:53
[2018-12-02 19:08:50] Opted in to client beta 'publicbeta' via beta file
You are in the 'publicbeta' client beta.
[2018-12-02 19:08:50] Verifying installation...
[2018-12-02 19:08:50] Verification complete
installscript_posix.cpp (416) : Assertion Failed: Standalone evaluator returned error code for app 6060
installscript_posix.cpp (416) : Assertion Failed: Standalone evaluator returned error code for app 6060
Installing breakpad exception handler for appid(steam)/version(1543618629)
assert_20181202190908_35.dmp[14250]: Uploading dump (out-of-process)
/tmp/dumps/assert_20181202190908_35.dmp
GameAction [AppID 6060, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 6060, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 6060, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 6060, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
JS method call SharedConnection.SendMsg with 2 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
JS method call SharedConnection.SendMsg with 2 arguments
JS method call Storage.GetString with 2 arguments
JS method call WebChat.BSuppressPopupsInRestore with 1 arguments
assert_20181202190908_35.dmp[14250]: Finished uploading minidump (out-of-process): success = yes
assert_20181202190908_35.dmp[14250]: response: CrashID=bp-956cc998-94cc-4c28-9f75-023f72181202
assert_20181202190908_35.dmp[14250]: file ''/tmp/dumps/assert_20181202190908_35.dmp'', upload yes: ''CrashID=bp-956cc998-94cc-4c28-9f75-023f72181202''
GameAction [AppID 6060, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 6060: 0
Game update: AppID 6060 "", ProcID 14253, IP 0.0.0.0:0
>>> Adding process 14253 for game ID 6060
GameAction [AppID 6060, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/felipe/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/felipe/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/felipe/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 6060, ActionID 1] : LaunchApp changed task to Completed with ""
Proton: Upgrading prefix from to 3.16-1 (/media/felipe/SteamData/SteamLibrary/steamapps/compatdata/6060)
>>> Adding process 14254 for game ID 6060
>>> Adding process 14255 for game ID 6060
Traceback (most recent call last):
File "/media/felipe/SteamData/SteamLibrary/steamapps/common/Proton 3.16/proton", line 251, in
upgrade_pfx(f.readline().strip())
File "/media/felipe/SteamData/SteamLibrary/steamapps/common/Proton 3.16/proton", line 65, in upgrade_pfx
old_proton_ver, old_prefix_ver = old_ver.split('-')
ValueError: not enough values to unpack (expected 2, got 1)
Game removed: AppID 6060 "", ProcID 14253
No cached sticky mapping in ActivateActionSet.
Ubuntu 18.04.1 LTS 3.1 Mesa 18.1.0-rc4
Platinum
no lag, perfect.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Loading takes long, but it's the same on Windows. Not playable in highest settings with i5 integrated GPU.
Linux 4.14 3.0 Mesa 18.1.7
Platinum
No issues at all
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
I copied my heavily modded windows installation over, and everything worked fine out of the box. Performance is just slightly worse than windows.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
only problem is, when alt-tabbing out of it, but that is a general problem... not related to this game
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Able to load menu, but unable to get into the actual game
Linux 4.x (64 bit) 3.0 Mesa 18.1.7
Platinum
I played through an entire Galactic Conquest as The Republic without any issues at all. Everything works the same as on Windows.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Everything works perfectly, you can also install Mods with the normal Wine (or by copying it into the Addon folder).
Loading rounds takes a bit more time than with the native version, but it's a bit faster than with the normal Wine
Had to modify the swkotor.ini, under video AllowWindowedMode=1 and FullScreen=0 then you have to set a resolution of 800x600 to get it to launch. Once in game you can adjsut the resolution but you can't play full screen at all.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Seems to work very well. It's a DOSBox port, so in Proton, it goes DOS -> Win32 -> Linux.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Feels a touch laggy
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
[ 22178 ] STAR WARS™ - Knights of the Old Republic™
Gold
Browse local files, edit swtokor.ini so that
EnableHardwareMouse=1
FullScreen=0
Disable Vertex Buffer Objects=1
AllowWindowedMode=1
Are all under graphics options
after saving, disable steam overlay and it works perfectly.
Ubuntu 18.10 3.1 Mesa 18.2.2
Gold
You need to edit the swkotor.ini file in ~/.steam/Steam/steamapps/common/swkotor . In the [Graphics Options] section, change the line FullScreen=1 into FullScreen=0 and add the line AllowWindowedMode=1
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
added AllowWindowedMode=1 and Fullscreen=0 to swkotor.ini When I launch I have to change screen resolution in options and it works perfect in a window every time. If I do not change screen resolution when I launch the game it crashes . oh and EnableHardwareMouse=1 also in swkotor.ini. just have to change from 1280x1024 and back again in options upon launch. Does not work fullscreen
Fullscreen doesn't work. Set in swkotor.ini the properties "FullScreen=0" and "AllowWindowedMode=1" and it worked fine.
Ubuntu 16.04.5 LTS NVIDIA 384.130
Borked
Game crashes when going from character creation and into actual gameplay. Need to tweak ini file to start in windowed mode to get the game started at all, and cannot switch to fullscreen at any point without the game crashing. Also needed to disable hardware mouse in ini file to be able to click anything in the game.
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
Gold
The game won't work in fullscreen mode. You need to change the .ini file to start in windows mode: [Graphics Options] FullScreen=0 AllowWindowedMode=1. You can change the resolution in the settings afterwards.
Works fine. FullScreen=0, AllowWindowedMode=1 AND disable Steam Overlay to avoid CTD after character creation.
Linux Mint 19 Tara 3.0 Mesa 18.3.0-devel - padoka PPA
Platinum
Occasional issues with window focus, but the game runs perfectly.
Linux 4.x 3.0 Mesa 18.3.1
Silver
Needed to disable Steam overlay to get past character creation. Framebuffer effects completely garble the graphics, but the game looks and plays fine if you turn that option off in the in-game settings.
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
Silver
This game need off fullscreen (search on youtube). After this step you play this game good. :))
Needed slight resolution change but afterwords ran great on low and normal texture settings
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
Edit or add to the file .local/share/Steam/steamapps/common/swkotor/swkotor.ini in the [Graphics Optionis]: AllowWindowedMode=1 FullScreen=0. After adding that the game runs without issue.
Used advice to put in windowed mode and changed resolution to 1280x1024, character creation works fine but crash to desktop attempting to enter actual gameplay. Tried various graphics tweaks (VBO on, off, etc.) and the Proton tweaks (disable esync, etc.) and always same result
This is a game that requires lot's of debugging on windows to get it to work properly
and you will need the exact same amount of modifications on Linux.
That's my logic behind the Platinum rank for Proton
Arch Linux NVIDIA 410.66
Borked
game started in windowed mode, mouse works fine in menu, but i could not click on anything in game.
Ubuntu 18.10 (64-bitowy) 4.6.0 NVIDIA 390.87
Silver
The only issue I have is that the screen goes black if I try to use fullscreen
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 410.57
Bronze
The game runs, but often crashes when attempting to load from a save and occasionally when attempting to load levels when traveling. So far I have not been able to exit the apartment on Taris without the game crashing to the desktop.
It seems that changing the resolution can sometimes help with loading a game from the menu, but it hasn't been consistent.
Linux 4.x 4.4 Mesa 18.2.5
Gold
Edit swkotor.ini file in /home/username/.steam/steam/steamapps/common and change FullScreen=1 to FullScreen=0
-> then add a new line "AllowWindowedMode=1" (without brackets).
When in-game, you can press alt + enter to go fullscreen. The higher resolutions (higher than 800x600) won't work when switched during in-game; change back to windowed mode (pressing alt + enter) and put up a higher resolution.
Exit the game and restart. Now while in-game, press alt + enter to go fullscreen on that higher resolution.
The game works as good "as if native" for me!
Ubuntu 18.04.1 LTS NVIDIA 340.107
Borked
Tried running in windowed mode as listed. Was unable to load saves or start a new game despite having success on a different linux system.
Manjaro Linux 4.4 Mesa 18.2.4
Gold
Same as others have said. Edit swkotor.ini. In the Graphics Options section, add "AllowWindowedMode=1", set "FullScreen=0".
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
The game crashes after character creation
Manjaro Linux 2.1 Mesa 18.2.5
Bronze
Same issues as everyone else.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
[ 22204 ] STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition
Gold
As another user already said had to bypass launcher by renaming "SWTFU.exe" to "SWTFU Launcher.exe" to get it started. Had to manually change resolution as well, after that it worked flawlessly with an ultrawide screen. Played it for like 1 hour without any issue
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Gold
To launch the game:
go to ~/.steam/Steam/steamapps/common/Star\ Wars\ The\ Force\ Unleashed/
remove the SWTFU Launcher.exe file
rename the SWTFU.exe file to SWTFU Launcher.exe
To change the screen resolution:
go to ~/.steam/Steam/steamapps/compatdata/32430/pfx/drive_c/users/steamuser/Local\ Settings/Application\ Data/Aspyr/Star\ Wars\ The\ Force\ Unleashed/
edit the Config.xml file
To unlock 60fps:
download https://community.pcgamingwiki.com/files/file/506-star-wars-the-force-unleashed-12-fps-cap-fix/
extract it
place the SWTFU.exe file from the extracted Star Wars - The Force Unleashed 60 FPS folder in ~/.steam/Steam/steamapps/common/Star\ Wars\ The\ Force\ Unleashed/
go to ~/.steam/Steam/steamapps/common/Star\ Wars\ The\ Force\ Unleashed/
remove the SWTFU Launcher.exe file
rename the SWTFU.exe file to SWTFU Launcher.exe
It tries to install the Microsoft .NET Framework on every launch, ignore it, it takes just some seconds
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
This game does not launch, and each time Steam tries to install the .NET Framework.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Bypassed launcher by renaming "SWTFU.exe" to "SWTFU Launcher.exe" to get it started. Had to manually change resolution because of it (normally done in launcher) by changing config file located here: Local\ Settings/Application\ Data/Aspyr/Star\ Wars\ The\ Force\ Unleashed/Config.xml.
Works nicely in 4k, played through first 2 missions without any issues noticed.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Play first mission at 1080p at 60fps. Did bypass launcher, and change config under compatadat/32430/pfx/drive_c/steamuser/Local\ Settings/Application\ Data/Aspyr/Star\ Wars\ The\ Force\ Unleashed/config.xml which changes the display settings
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
Followed the instructions the previous user provided for using the bypass launcher, getting the correct screen resolution, and using the 60 fps unlock, and these all worked. But even with the 60 fps unlock, the framerate seems to constantly fluctuate to levels under 60 fps, but I haven't tested the game in Windows on the same machine for comparison.
Initially couldn't get the Steam Controller to be recognized, even when I used a keyboard+mouse profile. To get it working, go to ~/.steam/Steam/steamapps/compatdata/32430/pfx/drive_c/users/steamuser/Local\ Settings/Application\ Data/Aspyr/Star\ Wars\ The\ Force\ Unleashed/ and open Config.xml. Change the line that reads "TRUE" (without the quotes) to "FALSE" (without the quotes).
Works out of the box. Absolutely no problems. Obviously, the game requires a joystick. The one used here is a classic Logitech Attack 3, working 100%.
Manjaro Linux NVIDIA 415.25
Gold
Game won't start without controller (I tested with X-Box One S controller) - but it's the same behaviour as under Windows. It seems to work fine, but needs a lot of tweaking to run well (but again, seems like exactly same tweaks are needed under Windows). More info about tweaks: https://steamcommunity.com/app/361670/discussions/0/620712999965906230/
A couple of issues with mouse focus and moving the view with having the mouse at the edge of the screen, work around by using arrow keys. Fast forwarding lags a bit, but other than that, works perfectly.
Manjaro Linux NVIDIA 410.73
Platinum
Multiplayer not tested, everything else works perfectly.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Not all the mods work but that the only complaint.
Ubuntu 18.04.1 LTS NVIDIA 390.48
Gold
Works great in full-screen - after turning of hardware-mouse in settings.
"Solus" (64 bit) 3.0 Mesa 18.1.6
Platinum
Do yourself a favor and download the Imperial Civil War mod. I've racked a lot of time on that since moving to Ubuntu, as this game works flawlessly for me.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
plays perfect even with mods in forces of coruption
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x NVIDIA 415.25
Platinum
Runs great. Mouse flickers, but can be fixed by disabling hardware cursor.
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Platinum
Work just perfectly
Ubuntu 16.04.5 LTS NVIDIA 384.130
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works just perfectly
Ubuntu 16.04.5 LTS NVIDIA 384.130
Platinum
Have played 40+ hours of Vanilla game and selected Mods using SteamPlay. Game runs flawless.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Works flawlessly out of the box.
Manjaro Linux NVIDIA 415.25
Platinum
At the beginning of a round, my mouse and keyboard aren't recognized. Switching to the Desktop with Alt + Tab and going back to the game fixes the issue.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Crashes occasionally, though it could be a mod issue.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
There are some slowdowns and graphical glitches, I haven't tested if they also exist on Windows though. Game is otherwise playable.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No noticeable issues
i7 4790k / GTX 1080 Ti Ubuntu 18.04 NVIDIA 396.51
Silver
Performance is good, mouse has a weird flickering glitch though
Sound doesn't play during track intro videos. There are various small graphical issues like flashing surfaces and the street lights on the Malastare 100 track being messed up but the game is completely playable.
Fedora 29 NVIDIA 410.73
Gold
Singleplayer works flawlessly out of the box, even with controller. As for multiplayer, the required IPX protocol is not supported on most Linux distributions, including the IPX Wrapper that is already provided by Valve ("Error opening IPX socket"). This prevents any form of multiplayer play.
Linux Mint 19 Tara NVIDIA 390.77
Gold
Alt-tabbing crashes the game to a black screen. There is no sound during the cutscenes and there are various minor graphical glitches with shadows and particle effects.
The game has a launcher that allows you to set some options and choose which game to launch (original or clone campaigns). The launcher doesn't work.
To run the game, you have to open the game's folder, remove or rename "player.exe", and copy "battlegrounds_x1.exe" to "player.exe" (or "Battlegrounds.exe" to "player.exe" if you want to run without the clone campaigns expansion). This will replace the launcher with the actual game.
Then, run winecfg in the game prefix ("WINEPREFIX=/home/username/.steam/steam/steamapps/compatdata/356500/pfx/ winecfg") and enable "Emulate a virtual desktop" (I chose 1280x1024 as the resolution, since it's the maximum supported by the game).
After the tweaks the game runs perfectly (out of curiosity, I used to have graphical glitches in Windows 10 but found none in Linux). Multiplayer was not tested.
Linux 4.x NVIDIA 410.57
Silver
The game can be run with the "Emulate a virtual desktop" setting enabled. This can be done by enabling the setting using the winecfg tool using the following command : "WINEPREFIX=/home/username/.steam/steam/steamapps/compatdata/356500/pfx/ winecfg". Just replace username with your username. Besides that in the game folder the executable "player.exe" has to be renamed to something else. Then rename "Battlegrounds.exe" to "player.exe" to play the original campaigns, or rename "battlegrounds_x1.exe" to "player.exe" to play the expansion pack. Menu's have some graphical glitches and I had problems scrolling up. That can be circumvented by using the arrow keys. I played this way through the first mission of OOM-9's campaign.
Ubuntu 18.10 3.1 Mesa 18.2.2
Borked
Not working at all. Worked fine a while back on Wine as Standalone, so I got it on Steam. Tried quite a few things but it won't run. It says running than it shuts down. No black screen nor anything else.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Borked
Does not run at all
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Borked
Screen flashes, but then nothing.
Ubuntu 18.10 3.1 Mesa 18.2.2
Borked
Game wont boot. You might see the screen flash.
Tried renaming some files. Battlegrounds.exe is the original, and battlegrounds_x1.exe is the clone campaigns. player.exe is the launcher to switch between the 2. Renaming any of the campaigns to player.exe will result in a black screen when it should play the intro movies. Renaming or deleting the intro movies doesn't result in anything.
Add this to launch options on Steam: (2 low dashes in the beginning) __GL_ExtensionStringVersion=17700 %command%
Manjaro Linux NVIDIA 410.73
Gold
You need to add the launch option: __GL_ExtensionStringVersion=17700 %command%
Ubuntu 18.04.1 LTS NVIDIA 415.13
Borked
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Borked
runs and instantly crashes
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Gold
Winedb rating: Silver. Game runs perfectly, but requires following workarounds:
1) Use following launch options:
NVIDIA proprietary drivers users:
__GL_ExtensionStringVersion=17700 %command%
AMD/Intel users might try: (not tested)
MESA_EXTENSION_MAX_YEAR=2003 %command%
2) Once in the game, there will be mouse glitch (seems to be wine issue), to work
around it you need to change game resolution to native. If your resolution is
not listed, then follow any tutorial for changing resolution for
id Tech 3 engine, e.g.: https://steamcommunity.com/sharedfiles/filedetails/?id=165867114
3) Mouse movement seems a bit laggy in menus,
but works fin in game. Using FHD resolution will stretch UI in menu.
Multiplayer was not tested.
Jedi Academy has a native source port that can be found at https://github.com/JACoders/OpenJK
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
Add this to startup parameters:
__GL_ExtensionStringVersion=17700 %command%
Works well. Multiplayer with JA++ mod installed working -already played a few matches. Tested on Nvidia drivers. Issues with using alt-key; causes mouse click to not work in game, fixed by alt-tabbing out and in. Unsure why this is. Problem with Steam overlay; Mouse cursor invisible.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Use this as a launch option:
__GL_ExtensionStringVersion=17700 %command%
Works perfectly afterwards.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Needs launch parameters __GL_ExtensionStringVersion=17700 %command% After that, works flawlessly. Steam Overlay, mouse cursor, videos, music and sounds, all working just fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
[ 22264 ] STAR WARS™ Jedi Knight - Mysteries of the Sith™
Gold
Video scenes and menus are only in a small size in the left top corner. You have to use the menus "blind", but it is possible.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Bronze
Same as other testers - menu is in window top left of screen while mouse area covers almost entire screen, meaning you have to click as if the window were full screen for the commands to react. This is fiddly but can be overcome with patience. Game itself renders in fullscreen and works as well as Windows.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Issues with fullscreen for the menu but works with 4k in game. Played through first mission without issues noticed.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
In-game it's ok; but like it's been said already, the menu only appear in corner of the screen while mouse input is as if the menu were fullscreen.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
[ 22268 ] STAR WARS™ Jedi Knight II - Jedi Outcast™
Gold
Still works great with new Proton; you need to set environment variables for it to work (see Proton Github issue for details).
You need to add the launch option: __GL_ExtensionStringVersion=17700 %command%
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
Works with "MESA_EXTENSION_MAX_YEAR=2003 %command%" in launch options on Intel graphics. According to other reports for Nvidia launch option is "__GL_ExtensionStringVersion=17700 %command%".
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Winedb rating: Silver. Game runs perfectly, but you need exactly the same workarounds as for Jedi Academy (and possibly one more):
1) Use following launch options:
NVIDIA proprietary drivers users:
__GL_ExtensionStringVersion=17700 %command%
AMD/Intel users might try: (not tested)
MESA_EXTENSION_MAX_YEAR=2003 %command%
2) To avoid mouse glitch, force native resolution of your display: https://steamcommunity.com/sharedfiles/filedetails/?id=219908767
3) If in fullscreen you experience "grey filter", or game is too dark or too bright - use following tweak: shift+tilde to open in-game console, type "r_overBrightBits 0" and restart game.
The single real issue is hidden mouse cursor in Steam Overlay. Multiplayer was not tested.
Had to set the launch options to "__GL_ExtensionStringVersion=17700 %command%", or else the game would crash at launch. Also, the resolution settings are ignored in fullscreen mode (defaults to 640x480) but work in windowed mode. Game runs fine otherwise.
"Arch Linux" (64 bits) 4.6.0 NVIDIA 396.54.09
Gold
Run only with custom command __GL_ExtensionStringVersion=17700 %command%
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Gold
Needed launch options: __GL_ExtensionStringVersion=17700 %command% but still has some minor issues with mouse, feels not smooth. Custom resolutions can be set like this: Open console (~) enter: r_customwidth 3840 then r_customheight 2160 then r_mode -1 then vid_restart
Arch Linux NVIDIA 415.23
Borked
Crash on startup. However, just like with Wine, setting the environment variable __GL_ExtensionStringVersion=17700 allows the game to run flawlessly, but mouse sensitivity feels really weird (this is not an issue when running on Wine).
i7-7700HQ / GTX 1060 Arch Linux 4.18.3 NVIDIA 396.51
Same issue with menu as everyone else. works fine in game. I did get the menus working properly with this patch in WINE
https://steamcommunity.com/linkfilter/?url=http://www.jkhub.net/project/get.php?id=1974
and the command
wine JK.exe -windowgui -devmode -path Mod
from the community guide:
Here is how to get jedi knight working - from a JK veteren
do not know how to make this work with Proton
The menu and cutscenes are still small in the corner but in an actual window with working mouse
there are complaints in the terminal but in game everything seems good
Single player functions identically to Windows. Multiplayer does not work: the DirectPlay protocol listing appears garbled, and none of the options can be used to host or join a game.
Run in quarter size screen, menu is not selectable with mouse, cannot be played
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Gold
Issues with fullscreen in menu. In game works with 4k. Played through first mission without any issues noticed.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Player selection screen appeared in 640x480 overlay in top-left corner, after which it became completely unresponsive and started to burn CPU cycles. I was only able to escape by rebooting with the three-finger salute (in Gnome).
Linux 4.x 3.0 Mesa 18.3.1
Silver
Menu system and cut-scenes are small (in top left) Menu selection is totally offset and tricky to select. In Options -> Display -> Enable 3d acceleration. This gives access to higher resolutions. eg 1080
Single player works identically to Windows. Multiplayer does not work: the DirectPlay protocol list is garbled, and none of the options work for either hosting or connecting to games.
i5-3570 / GTX 970 Linux Mint 18.3 64-bit NVIDIA 384.130
Borked
The opening videos play, however there is no sound.
Main menu appears to be functioning correctly.
Single player game launches, audio works properly after video finishes.
Most of the game screens appear to work, however the dropdown menu used for selecting manufacturing (ships/troops/facilities) and for choosing mission types does not appear when selected.
When a ship battle occurs and I select to manually control the battle, the game gives two error windows:
["Unrecognized error value."]
[D3DRMERR_BADVALUE]
After this the game closes out.
With these two issues, the game is not currently playable.
Linux 4.x NVIDIA 415.18
Silver
Game works fine and without any issues. Just after some time it minimizes. Can be restored afterwards but just appears as a small window with the original solution. Other than that all good.
Runs perfectly.
If your mouse sensitivity is too high, change the screen resolution
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Runs perfectly. Only the Intro Videos and the Main Menu are littly buggy but everything else is fine. Also the Star Wars Republic Commando Fix mod works perfectly as well: https://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads/star-wars-republic-commando-graphics-fix
Linux 4.x 4.5 Mesa 18.3.1
Platinum
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Runs the same as windows, which also requires a tweak to enable widescreen.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Runs with almost no issues but the menu is messed up (colors are off). Mouse sensitivity seems odd, but can just be played with in the settings.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works flawlessly with an Xbox one wireless controller.
Linux 4.x 4.4 Mesa 18.2.5
Platinum
Finish the game without any issues encountered. Mouse management is bad, exactly like on windows. It's a game's problem, not steam play.
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Platinum
Runs Perfectly
Ubuntu 18.10 NVIDIA 410.73
Platinum
Needs https://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads/star-wars-republic-commando-graphics-fix to be able to use 1080p mode. Works perfectly after that
Linux 4.x 3.0 Mesa 18.3.1
Silver
Intro videos don't play; and Vsync needs to be enabled, otherwise mouse sensivity on the menus is off the charts. Everything else runs flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs great. Mouse is sensitive in menus, but usable. Played through the first 2 missions with no issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
The main menu doesn't display correctly but is still perfectly usable. The intro videos don't display at all. Some distant textures during the gunship intro scene don't display correctly. But besides all that the game is perfectly playable, it runs stable and the performance is solid.
Only issue encountered was creation of a player profile in the setup window. Needed to move windows to continue through the save dialog. Played at 1280x1024. Played through first level (Hoth speeder), and part of second (inside the base). No issues noticed for gameplay. Played at full screen.
[ 22325 ] STAR WARS™: Knights of the Old Republic™
Borked
Screen is set too high so you can only see the bottom half.
AMD FX 8350 / GTX 1080 Linux Mint 19 NVIDIA 396.51
Gold
Needs edit to swkotor.ini to run in windowed mode, otherwise windows are messed up and game not visible after splash screens. However, after editing the ini file, seems to run perfectly
Have to set windowed mode (edit .local/share/Steam/steamapps/common/swkotor/swkotor.ini). Edit/add the following entries at "[Graphics Options]":
AllowWindowedMode=1
FullScreen=0
Inside the game I alt+enter and alt+enter again to get the mouse working.
Altered the resolution to the max: 1280x1024.
Runs nice after that.
Without Meddling: On Startup only bottom half viewable, videos are only shown in the upper left corner.
With Meddling: If you add the following lines to swkotor.ini under [Graphics Options]
Width=1280
Height=1024
the mouse will be registered too low. This goes away after entering a savegame/newgame. The Bug persists during character creation.
If Frame Buffer is activated, the workaround works, but the Picture gets corrupted. If Frame Buffer is deactivated, the screen and the hud are too high.
The Frame Buffer Picture bug only appears with the newest mesa driver, with the standard ubuntu driver, the picture works fine.
As confirmed by other testers: setting the resolution to 1280x1024 in the config file will render the game window properly. I also had graphics glitches when frame buffer effects were turned on.
To fix the mouse being off-centre: go to swkotor.ini and change EnableHardwareMouse to '0' under [Graphics Options]. However, disabling the frame buffer will make it off-centre again (though not as severely as before).
Loads to a blank screen, process has to be killed afterward
Manjaro Linux 4.4 Mesa 18.2.5
Borked
Loads to black screen.
i5-6500 / 1060 6gb Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Borked
Main menu loads, asks for setting up video driver when launching game. Only choice is "DirectDraw HAL (Driver : D3D) (Driver : D3D)". Then, game won't start (black screen). Didn't try any of "Disable Esync", "Disable D3d11", "Use Wine D3d11"
Disabled Esync and D3d11, but the game still crashes during cut-scenes. Unable to beat the first level because it crashes within 10 minutes of starting.
Arch Linux 4.4 Mesa 18.2.5
Platinum
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Bronze
Many things are broken for me. Lots of stuff is invisible. Characters often are missing hair and have invisible eyes. I've had to fight enemies for which I can only see the particle effects of the guns and engines and the main object is invisible. Sometimes animations glitch out. Performance has a few occasional dips but is overall good. I haven't tested any work-arounds.
Xubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Mouse, keyboard and controller inputs are unresponsive during gameplay. Mouse and Keyboard are usable for menu navigation.
AMD A10-5800K / Radeon RX 560 Linux Mint 19 (Kernel 4.18.5) Mesa 18.3.0-devel
Silver
No cinematics at all . Everything else is fine and performance is great.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Everything during game play worked perfectly throughout an hour of playing. Performance was excellent. Some of the cut scenes may not have appeared, but this didn't affect game play. No tweaks needed.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Crashed after a short while when running 4k res. But on 1080p it works like a charm.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
[ 22343 ] STAR WARS™: The Force Unleashed™ Ultimate Sith Edition
Tried to start it without any additional tweaks and by installing xact through protontricks. Either way, the game crashed before even really starting.
Manjaro Linux NVIDIA 390.87
Borked
No tweaks done (my first test, not sure what can be done) just installed and tried to run. Crash to Desktop after initial screen opens with load bar.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
I had to opt into the windows 7 compatibility mode of the game, but after that everything seemed to work.
(Go to the games steam properties and then the "betas"-tab)
KDE neon User Edition 5.14 4.5 Mesa 18.3.0 - padoka PPA
Borked
freezes while loading menu
Linux Mint 19 Tara NVIDIA 396.54
Borked
Game is 64-bit. Crash on startup in xaudio2_7 even with `winetricks xact`. https://github.com/ValveSoftware/Proton/issues/54
i7-7700K / GTX 1070 Arch Linux NVIDIA 396.51
Borked
Crashes 1/3 of the way through the loading screen with a read fault
As someone mentioned before, works fine with Windows 7 compatibility mode (open in steam the properties of the game, you can choose the w7 mode in the beta tab).
Manjaro Linux NVIDIA 415.25
Gold
Works perfectly after enabling Windows 7 compatibility (right-click game in Steam library, select Properties, then Betas tab) and launching the game in Windows 7 compatibility mode.
Seemed to work fine, But Text in game is huge and unreadable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Bronze
Runs, but as soon as you target the battleship in the first mission the game crashes to desktop
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Installed and run it in borderless window mode. Did the tutorial and reached the first mission. Everything ran perfectly. No issues at all. Xbox controller froze the game in fullscreen and dualshock controller had buttons not working. Keyboard and mouse was fine, no issues at all. Will keep playing the game and report back if there is any issue.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
Can start campaign but crashes after first cutscene
Tried to tinker with as many functions as possible and couldn't break it nor could I notice any significant difference in gameplay from what I remember of the windows version.
Stasis does appear in your library as native, but it downloads an empty file by default. You need to enroll into BETA in the Properties section using the "abc123stasis" code.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
By default, Steam downloads an empty folder (as the game is considered as having Linux Native support, although it does not appear as such in the Store). To download the Linux binaries, you need to enroll in the beta by using the password abc123stasis in the "Betas" tab of the game properties. It works perfectly well
Performance isn't that great, sticks around 20-27 fps, but I consider it playable. There are a few graphical errors but from my experience they were also in Windows so could just be the game.
i7-3770k / GTX 1060 6gb Linux Mint 18.3 Sylvia (64 bit) (Kernel 4.15.0-33-generic) NVIDIA 396.54
Silver
Horrible fps, lowering resolution and settings has very little effect aside from visual quality
Same buggy game, but good performance at mid-settings with no v-sync. Can only run @ 1600x900 here, but in fullscreen with Xbox One controller support. Cannot run in Big Picture Mode--black screen, audio seizes.
i7-2600 / GTX 950 2GB Xubuntu 18.04 NVIDIA 390.48
Platinum
Since latest driver and beta updates, game runs exactly as intended.
About 60% of native performance. Over 60fps at High 1080p. Gives error that your video card is unsupported but works anyways. Has a glitch that causes the courser to move diagonally slowly to the upper left while aiming with guns and while in the map.
Xeon X5675/ GTX 980 Solus NVIDIA 390.77
Platinum
Runs out of the box with a little bit less fps than on windows.
Manjaro Linux NVIDIA 415.25
Silver
Initially when I launched the game the title screen/s were blank redish pink color, the main menu had no background, and all text were colored blocks. So I stopped the game, and set PROTON_USE_WINED3D=1 %command% to the Launch Options, and now all the visuals render correctly, except for lag, both in gameplay, and flickering shadows.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.3.0 - padoka PPA
Gold
Does work out of the box but the fps are a bit lower than on windows and sometimes the screen freezes for a moment.
If you used WineD3D11, you won't be able to use shadows without a considerable framerate drop. Use PROTON_NO_D3D11=1 %command% instead
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
The game runs fine, no performance issues or glitches that I could see, though the mouse slowly drifts to the side when pressing a button.
Nothing that makes the game unplayable, though it gets a bit annoying when trying to do things that require precision.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Audio distorted / Freezes as soon as world is loaded / Mainmenu works fine
i5 3570k / GTX 970 Arch Linux NVIDIA 396.51
Borked
The game run fine for me, but the mouse jump frequently (every few seconds if you use the mouse). This make the game unplayable as you can't work without having the player watching somewhere else every 5s :(
X5470 / GTX 950 Xubuntu 18.04 NVIDIA 396.51
Silver
~60 FPS, mouse occasionally spazzes out, rendering on the interactive consoles is somewhat broken
Performance seems fine, running stable around 70fps with "Fantastic" quality preset in the tutorial scenario. I also enabled reflections. The only visual error I had was excessive tearing. I'm fine with a little bit, but in this game it was much worse than I've seen before. Enabling VSync did not help.
Unfortunately I didn't play any longer than 5 minutes due to my mouse jumping randomly every now and then. Everything seemed fine but I'm rating it 'Bronze' because of this because it's not a fun experience as it stands right now with that issue.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Ensure you have > 415.21 of nvidia beta driver. Stationeers works out of the box with no tweaks required.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
Have to install corefonts with winetricks otherwise some text is missing from the game (important things like the airlock console text)
Crashes in normal and compatibility mode on start. Tried disable esync, dsd11 and using wine d3d11.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Borked
wine: Unimplemented function mscoree.dll.CorIsLatestSvc called at address 0x7bc50023:0x7b43c45c (thread 0015), starting debugger...
Ryzen 7 1800X Arch Linux 64-bit(Kernel 4.18.4) NVIDIA 396.54
Borked
Requires wine-mono. After adding wine-mono 4.7.3 I run into this issue:
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The method or operation is not implemented.^M
at System.Drawing.Font.FromLogFont (System.Object lf, System.IntPtr hdc) [0x0009e] in <74fb2022c2e240388d65312404148fdd>:0 ^M
at System.Drawing.Font.FromHfont (System.IntPtr hfont) [0x00029] in <74fb2022c2e240388d65312404148fdd>:0 ^M
at System.Drawing.SystemFonts.get_DefaultFont () [0x0009e] in <74fb2022c2e240388d65312404148fdd>:0 ^M
at System.Windows.Forms.Control.get_DefaultFont () [0x00007] in :0 ^M
at System.Windows.Forms.Control.get_Font () [0x00054] in :0 ^M
at System.Windows.Forms.Control.AssignParent (System.Windows.Forms.Control value) [0x0001a] in :0 ^M
at System.Windows.Forms.Control+ControlCollection.Add (System.Windows.Forms.Control value) [0x000d2] in :0 ^M
at System.Windows.Forms.Form+ControlCollection.Add (System.Windows.Forms.Control value) [0x000ad] in :0 ^M
at Staxel.SteamLauncher.SteamLauncherForm.InitializeComponent () [0x00166] in :0 ^M
at Staxel.SteamLauncher.SteamLauncherForm..ctor (Plukit.Base.CommandLineParser clp) [0x00023] in :0 ^M
at (wrapper remoting-invoke-with-check) Staxel.SteamLauncher.SteamLauncherForm:.ctor (Plukit.Base.CommandLineParser)^M
at Staxel.SteamLauncher.Program.Main (System.String[] args) [0x000f9] in :0
Does not run with DXVK but runs with PROTON_USE_WINED3D11 set to 1. Performance is okay, definitely playable but nothing to write home about.
Both single and multiplayer worked without issues.
Launches and shows skinned controllers with a media playback control bar attached to one of them. However, it does not seem to be possible to interact with anything.
Windowed is good, but not full screen. If full screen it freeze. With some tweakings, the game is playable and good looking. Sound is good.Video settings lowered : No Vert sync, Texture Anisotropy Off, Shadow anti-aliasing Off, Tesselation Off, No Smooth LOD tr, No Motion Blur, Ambient Occlusion Off, Global Illumination Off, Local Reflections Off. Other settings medium to high.
Already successfully tested on Pop!_OS 18.04, I confirm now that it's running smooth, full screen, high video settings, on Ubuntu 18.10 with Proton 3.7-8, NVIDIA 410.73, kernel 4.18.0-10. No tweak.
Ubuntu 18.10 NVIDIA 410.73
Platinum
Video options preset set to High, works great at full screen 1920x1080. Skirmish was tested. When driver was 396.24 I couln'd run it full screen, nor with Tesselation, now I can!
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 410.66
Gold
I had to put the option Tesselation to off otherwise I was getting graphical glitches. The performance is inferior to Windows but it is running fine.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
Performance was okay, usually crashed on quit to desktop but after some graphics settings adjustments (which one I don't know) it runs better
The game loaded for a few minutes displaying a blank screen. It then displayed a prompt to skip using the ESC key. After that it loaded the intro and the game ran quite well. I had to drop to medium graphics quality though for a better frame rate.
Game played to about 80% completion. No issues at all. Runs as expected. Controller works as expected.
Two small annoyances:
- has a launcher that starts every time and minimizes BigPicture-Mode
- When controller disconnects you have to restart the game to get the controller input working again
You must to disable your joysticks launching the system32\control.exe manually using proton and their STEAM_COMPAT_DATA_PATH
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Gold
Go to ~/.steam/steam/steamapps/compatdata/412830/pfx and run "rm z:; ln -s ~ z:". Apparently the game tries to write to "/My Games" (which doesn't work since it is not root!), but is perfectly happy with "~".
!!QuickSave does not function until a Manual Save is performed. I tested this multiple times to confirm. Game save writes to .../steamapps/compatdata/412830/pfx/drive_c/users/steamuser/My Documents/My Games/mages_steam/STEINS;GATE/eng/SAVEDATA.DAT. I confirmed that the file was created on game install, but mtime would not update upon QuickSave and only updated on Manual Save. Once I performed a single Manual Save, QuickSave began to work as expected.
Manjaro Linux NVIDIA 410.57
Gold
I initially had to set the launch option "PROTON_USE_WINED3D11"; otherwise it would give an error saying something along the lines of "D3DXCompileShader Failed". However, now it seems to work fine when I remove that option. Apparently setting that option triggered the installation of DirectX, which the game needed somehow.
Performs first launch installation. Does not start beyond a small black square
Ryzen 5 1600X Kubuntu 18.04 Mesa 18.1.6
Borked
Same problem of Wine, a console opens for a second and the game closes by itself. Probably the workaround used in Wine works but I don't know how to use it with Proton (https://appdb.winehq.org/objectManager.php?sClass=version&iId=37086)
Proton can't execute BAT files, for this you must to copy the launcher as the boot.bat (yes, using the bat extension) and set as steam launch parameters: EN
Also you must to disable your joysticks launching the system32\control.exe manually using proton and their STEAM_COMPAT_DATA_PATH
RX380 Arch Linux 64 bits (Kernel 4.16) Mesa 18.1.7
Borked
Using previous completely stable entry tips, managed to get launcher to run by pressing "Play" on steam, however, after clicking "Start Game" in launcher, game fails to run and crashes
Rename "launcher.exe" to boot.bat, after that the game runs perfectly for me. Ran on Manjaro Linux.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Gold
Was able to get the game to run perfectly after renaming "launcher.exe" to "boot.bat" in the "~/.steam/steam/steamapps/common/STEINS;GATE 0" folder. After that, I set launch parameter to "EN" in Steam, and the game launches successfully from the Steam client. Prior to these steps, the game would not launch.
Runs perfectly. I also reported it Borked for the laptop of my son. It seems to run perfectly on Nvidia cards.
On AMD cards it seems to crash on start.
Plays, but some game logic seems broken. Character doesn't always die after falling, sometimes wrongly declared the winner, etc. Have been accused of cheating during online game play.
Ubuntu 18.10 3.0 Mesa 18.2.2
Silver
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Everything works perfectly. There is a very rare situation where the map disappears, but I do not think this is because of Proton.
Manjaro Linux NVIDIA 410.73
Platinum
Runs perfectly once again. Do not have the ability to test controller support.
Manjaro Linux NVIDIA 415.25
Platinum
Perfect
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
No issues observed.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
This is one of this games in which you should disable SteamInput since playing with an XBOX One S Controller gave me 2 stickboiis when joining, this happened to me in some native games, so it's not Proton's fault.
Antergos Linux NVIDIA 410.73
Borked
Game "runs", but simply gives an error message showing where the error logs are.
Nvidia Geforce GT 730 Arch Linux NVIDIA 396.51
Borked
Crashes immediately; basically doesn't even launch.
I've seen some problems with linux mint 19 users and this game, where it crashes on start. I was having this problem too with this game and the game the videokid. The way I got it to work perfectly is to install steam through flathub instead of the regular apt repos. After doing this it works well except for the usual bugs that i'm pretty sure happen in windows anyways like people not being able to move and stages dissapearing.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Works perfectly once after installing then never again.
The game opens but there is no sound and does not respond to any keyboard input except for the escape key. Mouse moves but clicking does nothing.
Sound: Working
Physics objects: Working
Chat: Working
Quick Match: Working
Playing with friends: Untested
Settings: Untested - Default were fine for me.
This game as a history of breaking on my system. If you have the game installed using lutris, don't uninstall it just yet. It may and probably will break.
Everything tested, it runs fine on my SSD, but when put on my HDD it doesn't run at all. However, it may be due to it being NTFS as all my other games won't launch on the HDD as well.
Linux Mint 19.1 Tessa NVIDIA 410.93
Platinum
Works perfectly - finch
I5 4370 GTX 979 Linux mint 19 64-bit (kernel 4.15) NVIDIA 396.51
Silver
Sound crackles. A LOT. (Could also be something in my end though) Other than that, didn't really test that much, but with my past experiences with this game under Wine, should work pretty well.
Stick figures didn't load the first round, but if this happens just exit and try again. After my second try I never had an issue. I was tempted to call it gold for that reason, but I didn't have to tweak anything and it worked perfectly aside from that one first try.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game won't start and displays a generic error dialog.
Runs pretty well with no issues other than occasional crashes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Works flawlessly. Map disappears when someone leaves the game near the end of a match. This is a problem with the game, not Proton.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Crashes upon launch. "Fatal Error : GetThreadContext failed."
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
Needed to force DRI3 support using this https://wiki.archlinux.org/index.php/Vulkan#Error_-_vulkan:_No_DRI3_support. Game runs well with slowdowns (probably related to my laptop's hardware though).
Linux Mint 18.2 Sonya (64 bit) 3.0 Mesa 18.0.5
Bronze
Had to disable d3d11 to get it to run at all (otherwise just crashes on startup). The game runs but is very buggyyou sometimes don't die when falling, newly connected players are sometimes invisible, etc. Audio also had a bit of a crackle for me. Not sure if any of these issues are related to Steam Play since I didn't test on Windows.
Doesn't start (no errors, no black screen...it just stops directly after starting)
Intel Core i3-3110M @ 2.4GHz x 2 Mint 18.1 Cinnamon 64-bit (kernel 4.4) Intel HD Graphics
Gold
The first time it started it took long and with sound stuttering. after loading gameplay and visuals were perfect. Next time the game started there were no issues.
Runs absolutely fantastically. As a matter of fact, the game used to get stuck in Win10 at the first mission and thus way unplayable. With Steam Proton, runs like a charm. The only problem is that mouse pointer doesn't show up in Steam overlay, but that's not so big of a deal.
Game opens but gets stuck during initial logo. Music runs in the background
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Game seems to be fine. Some button issues where pressing buttons do not work. Some issue with all buttons but camera movement buttons disabling, preventing shutting the game down too through the menus.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Bronze
Runs, but frequently freezes and stops responding to input.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Everything works. didn't use to work with version of proton lower than 3.7.6
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfect nothing needed to be done.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game opens but gets stuck during initial logo. Music runs in the background
Game starts. window shows but stops at "Radiant" Logo. Music continue play and I can close game by clicking on close window button. At default version (3.7-3) all the same except Logo (that doesn't shows).
Xeon e5 1650 v2 / GTX 1060 6 GB Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
No noticeable issues, ran off Windows ntfs mount
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Bronze
The game works, but although the first chapter can be played flawlessly, I am unable to play the second chapter: I can enter it, be in front the the computer & screen, and then no action can be performed, the pointer is invisible, the tab key has no effect. Exactly the same behaviour than when trying with Wine staging 3.14 + DXVK.
Intro ran perfectly, the the first chapter into the story it started stuttering even tho i changed settings from high to low.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game itself works flawless, but some dust is rendered wrong. Nothing which stops the gameplay though.
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
Unplayable because of framerate extremely low (5-15 fps most of the time).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Using Vulkan beta driver which has Vulkan's Transform Feedback implemented. The game runs flawlessly without any framerate drop. I've encountered a minor graphical issue where the smoke particles won't render correctly.
Antergos (64 bit) 4.6.0 NVIDIA 396.54.09
Silver
The game runs flawlessly under 3.16 version of Proton and with a driver with Vulkan's Transform feedback enabled. Encountered some graphical issues with the smoke particles.
Antergos (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
Wireless xbox 360 controller works perfectly
Ubuntu 18.10 4.4 Mesa 18.2.2
Bronze
Very low framerate, of around 5.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Controller works. ~35fps on high settings at 2560x1440.
i5-6600K / GTX 970 Solus (Kernel 4.17.14) NVIDIA 390.77
Gold
Game works perfectly although from my testing on my system I see alittle bit of frame stutter from time to time during gameplay and I did notice the loading can take alittle time to finish especially during game startup so I'm not sure if its the system, software, or the game itself but it is something that I think you need to know.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x NVIDIA 415.22
Gold
Knowing this game is still in Early Access it runs perfect compared to Windows edition. Sometimes crashes, multiplayer sometimes laggy. Most of the times I would say it's the same as Windows
To get it working I did the following
------------------------------------------
Set Steam Launch Options
------------------------------------------
+r_renderapi 1 -nofriendsui -udp -skipdrivercheck
-------------------
Install Winetricks
-------------------
Arch:
sudo pacman -S winetricks
Ubuntu:
sudo apt-get install winetricks
----------------------------
Install Winetricks Xact
----------------------------
Launch the game to create the compatdata folder for the game before running this command. Force close the game (e.g. xkill the black game boot logo hang)
Go to the compatdata folder
~/steamapps/compatdata/
open a commandline terminal from this location
~/steamapps/compatdata/
folder location and run
WINEPREFIX=~/312670/pfx winetricks xact
-------------------------------
Change Default game exe for the Vulkan version
-------------------------------
go to the bin folder in the game folder
~/steamapps/common/StrangeBrigade/bin/
remain "StrangeBrigade.exe" to "StrangeBrigade.exe.org"
create a backup of the Vulkan exe (StrangeBrigade_Vulkan.exe ---> StrangeBrigade_Vulkan (copy).exe)
renaim StrangeBrigade_Vulkan.exe to StrangeBrigade.exe
Play the game
Thanks to Venomous Pictures
TESTED
Installed the game, loaded the game, played the gain at high settings using Vilkan...game play was very smooth
elementary OS 5.0 Juno NVIDIA 410.66
Silver
This game needs a lot of tweaking. You need to install xact to fix audio. You need to copy the vulkan.exe of the game & rename it to the regular executable. Then you need the launch options, "+r_renderapi 1 -nofriendsui -udp -skipdrivercheck"
(To keep this shorter). If you need help installing xact or just curious about the performance check out this guide/benchmark video.
https://www.youtube.com/watch?v=gbjCItXmEDQ
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
The launcher is partially broken (all black). However, the game can be launched by clicking near the left, just below where the game name should be shown.
Otherwise, the game appears to run well, though silently unless as others have mentioned you use winetricks or protontricks to install xact.
Debian GNU/Linux 9.5 (stretch) 4.4 Mesa 18.2.4
Borked
It installs without problems. But after starting only a small black and non-movable window with unsteady border appears.
Unfortunately it does not work for me at all: all that happens is the screen flickers once and the program crashes (no error message or anything). I followed the steps which apparently work for others: I set the launch options to "+r_renderapi 1 -nofriendsui -udp -skipdrivercheck", installed xact using winetricks in the correct compatdata folder and renamed the .exe files so that the vulkan version would be loaded by Steam. I assume the reason is somehow graphics related: I run AMD graphics, whereas the other reports are from NVIDIA users.
The game runs perfectly with Proton 3.16.6 beta. Just the launcher is still black. But you can click on the upper left side and it will launch the game. Performance is good. Running 2560x1440 with high quality. I havent encountered any other issues in about 2 hours.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Gold
Everything works perfectly but not the launcher which is black
No sound. Tried the fix listed but was unsuccessful
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Was immediately crashing until I enabled "PROTON_NO_ESYNC": "1". It launched after that, but it was immediately apparent there were some assets missing or some rendering issues as the main menu is mostly black. Going into Options seems to work, except you can't see a lot of it. Choosing New Game caused the game to crash.
Game is playable but if you switch to fullscreen, you can't go back to windowed mode (you get no video, just a black screen). Different launch options and disabling overlays made no difference.
elementary OS 5.0 Juno 4.4 Mesa 18.2.5 - SteamVR PPA
[ 22620 ] Street Fighter 30th Anniversary Collection
Silver
Will not run full screen. If you choose Full the game just stays windowed. There is some double input error when configuring controls, use your keyboard to configure your buttons. When fighting it works perfectly
i7-6700 / GTX 1080 Arch Linux Stable 64-Bit (Kernel 4.18.5) - KDE Plasma 5 NVIDIA 396.54
Silver
Input is broken, but I figured out a workaround. Controller inputs register for both Player 1 and Player 2 simultaneously, and there is no way to unmap the controller from P2. As a result, if you hit start (mapped to the controller Back button by default), the game will start for both P1 and P2 and you will control inputs for both players with the same controller. When I connect two xinput-compatible controllers, the second controller is simply ignored by the game.
The workaround is simply this: map the P2 "start" button to an unused button, like the left bumper button.
I gave a Silver rating because you cannot unmap P2 controls due to the input weirdness, therefore you cannot play a local versus match.
Other than that, graphics are fine and sound is fine. I was not willing to attempt an online match because of the input issue and potentially wasting someone's time.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Only really playable in single-player. Online multiplayer does not work and local versus is broken due to the double input bug causing both players to be controlled by the same gamepad.
Launches, but game never starts, it appears frozen. On install, I get an error: You must use "Turn Windows features on or off" in the Control Panell to install or configure Microsoft .Net Framework 3.0.
Once you use the SFxT community patch (as others mentioned) main gameplay (single player) works flawlessly.
openSUSE Tumbleweed NVIDIA 410.73
Gold
With patch works perfectly
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Game can be launched by disabling GFWL which can be done by using either a custom xlive.dll (https://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/)
or the community mod patch (https://steamcommunity.com/sharedfiles/filedetails/?id=649186874).
Either option will disable online multiplayer, so single player and local multiplayer only. Video playback requires installing wmp via winetricks, but it cannot be installed on a 64-bit prefix.
Patch need to be installed to remove GFWL .
I installed it via standard wine - just show SFxTK steam installation path
https://docs.google.com/uc?id=0B6A_ITzSjsF3RDRPcVljVHVhXzQ
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Please follow this video https://m.youtube.com/watch?v=sE1z7To08Q8
The game starts up but results in a black screen. I don't know if the .NET 3.0 warning 'You must use "Turn Windows features on or off" in the Control Panel to install or configure Microsoft .NET Framework 3.0' warning has anything to do with this.
Boots to black screen and then there's an error message saying "D3D device could not be created. Please make sure you are using DX11 capable hardware and that the latest DirectX and display drivers are installed."
AMD A4-3300 / GTX 650 Ti Boost Linux Mint 18.3 64-bit (Kernel 4.10) NVIDIA-384
Bronze
Runs without sound.
AMD A4-3300 / GTX 650 Ti Boost Linux Mint 18.3 64-bit (Kernel 4.10) NVIDIA-396
Severe rendering issues. There is apparently a fix for regular Wine that involves disabling multithreaded rendering via the config file, but this doesn't work for Proton.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Linux 4.x 4.4 Mesa 18.2.4 - padoka PPA
Bronze
The game has severe graphical issues, most textures render as black. Performance, audio and controls are fine.
Ubuntu 18.10 NVIDIA 396.54.09
Bronze
Launches and is playable. Severe graphical errors, large portions of 3D models are rendered completely black.
Issue with DXVK, outlines use a cloned inverted geometry method, and currently has backface-culling/draw-order issues causing black z-fighting everywhere.
Plays fluidly, audio and input work fine but is visually unplayable.
Audio, controller and gameplay runs smooth. Some textures are black.
Linux Mint 19 Tara NVIDIA 396.54
Bronze
Starts up fine, but no sound/music. Once actually playing, the visuals are buggy, but gameplay wise it is playable. None of the usual launch options did anything.
Had to use PROTON_USE_WINED3D=1 %command% in launch options or else the game would just crash and won't launch. Perfomance is okay-ish and game is playable. Some of the problems include: glitchy textures while playing, text disappearing and general weirdness if you try to change resolution, can't exit game normally by pressing exit button, instead you have to do Alt+F4 or to kill process with kill command in terminal.
Stuttered at lower resolutions, but oddly ran perfectly at 1080p
Phenom II 960T Fedora 28 64-bit(kernel 4.17.14-202) NVIDIA 396.51
Gold
The game works perfectly, however it is best to adjust resolution to fit your screen and Alt-Tab in and out, any other method causes the game to studder like crazy when moving the mouse.
Mouse capturing in full-screen windows has to be enabled to fix right/bottom scrolling. Enabling virtual desktop emulation fixes alt-tab problems.
To enable both workarounds, run:
`env WINEPREFIX=/steamapps/compatdata/40970/pfx winecfg`
replacing with the location of your Steam library. Switch to the "Graphics" tab, and check the 1st (scrolling fix) and 4th (atl-tab fix) checkbox. Make sure to set the desktop resolution to your screen resolution.
Arch Linux NVIDIA 415.25
Gold
Runs smoothly. Multiplayer doesn't seem to be working (yet I had issues with that on Windows as well).
Endless Os 4.x 4.5 Mesa 18.3.1
Platinum
played several campaign missions without issue
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Working good
Manjaro Linux NVIDIA 410.73
Bronze
Minimizing the game causes instant crash. Requires "steal my focus" Gnome extension to start on Gnome Shell, otherwise minimizes on start and crashes.
Works almost fine but:
- While Steam Overlay works out of the box,
- Making Steam screenshot glitches screen and makes game unplayable (both in menu and game)
- Alt tabbing also makes the game rendering glitched (black screen) and it also brokes Steam Overlay
Partial solution:
- Setting in game options resolution to something other than native fixes some issues! For me I've chosen 1600x900 (when native is 1920x1080)
- Now alt-tabing works just fine.
- Screenshotting *still* glitches the game but that *can be quickly fixed with alt-tabbing out-and-in*
- Minor issue with that "fix" - when alt tabbing system bar is drawn over the game sometimes - changing video resolution fixes it until next alt-tab.
- Otherwise game works fine! (Haven't checked multiplayer tho')
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Had to install dotnet40 with protontricks for it to start.
Minor issues with gamepads where my flightstick was recognized as giving input constantly if plugged in when the game was started.
If it was unplugged before starting the game it stayed in keyboard+mouse input mode
Multiple connected gamepads didn't work, only the first supplied input.
Didn't test other gamepads after resolving the issue with the flightstick
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I have to install protontricks and use command "protontricks 242640 dotnet40" to make game start. After that tweak works perfect.
Ubuntu 18.10 NVIDIA 410.73
Gold
install protontricks and use command "protontricks 242640 dotnet40" and the it works perfectly
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
install dotnet40 via protontricks, game runs great after that
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Game will not start.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Installed dotnet40 by following the instructions on the github issue page.
Managed to play through the first mission with no apparent problems so far.
Installed dotnet40 with protontricks fixed the crash at startup. Tested with resolutions 5760x1080 and 1920x1080, run flawlass with minor frame drop from 60 to ~30-40 (with vsync enabled)
Xubuntu custom 18.04 LTS NVIDIA 396.54.09
Gold
used protontricks to install dotnet40 as suggested here.
had to update winetricks to this version:
20180603 - sha256sum: 09d153c320ba4a58cfe600beab42913803ab0871b41ffea79c5b3bf6f0214a36
otherwise - it would not run the dotnet40 installation because the wineprefix is 64 bit.
Zorin OS 12.4 (64 bit) 4.6.0 NVIDIA 396.54
Gold
Install protontricks. Then do protontricks 242640 dotnet40 & protontricks 242640 xact_jun2010. Avoid using NVIDIA 415.13 as the game crashes. Downgrading to NVIDIA 410.73 fixes it. Didn't try NVIDIA 415.18 as it was just released at the time of this report.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
It starts in the background.
With the latest winetricks and the help of protontricks i was able to make it run reinstalling dotnet40.
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
Won't start at all. Followed tweaks from previous successful reports: updated to latest version of winetricks (20181203) installed dotnet4 with protontricks (albeit with errors re 64bit prefix) and tried Nvidia 410 drivers, none of which worked. Next step is to maybe install clean 32bit wine prefix with the above, but don't want to mess too much more with my system just for this one game.
Revising previous report below. Good performance out of the box on Nvidia cards using Proton 3.16-4 Beta without tweaks. Full controller support and no graphical or audio issues noted.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
No matter what graphics quality settings (epic, average or weak), I get 9 (nine) FPS right from the start, thus unplayable. Sound works fine though. Didn't know about the tweaks. Will try them next
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
More or less 60FPS and very playable using proton 3.16-4 Beta (Proton 3.7-8 was bad)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Seems to work perfectly out of the box using Proton 3.16-4 and Nvidia 415 driver, I haven't played it much, but I haven't run into any issues so far.
Use the workaround described in the following URL if experiencing low frame rates running on an Nvidia card:
https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Game starts and saved game loads but it switched from primary to secondary monitor while loading a save game
LIghtfilter seems to be somehow borked - each time a cut scene starts or ends instead of slowly fading out the light a yellow greenish tanning filter appears for a second
Tried with -force-opengl and -popupwindow with no luck. The process seems to start, but no window/audio is started.
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Gold
Adding -force-glcore45 to the launch options made this run almost perfectly but I had some very minor and occasional graphical errors, it isn't too distracting so it's playable.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
:( I did try with -force-opengl. It works in my vanilla wine installation. No useful info in console output.
FX-6300 / R9 270X OpenSUSE Tumbleweed AMDGPU
Gold
when "-force-opengl" is set in launch options, runs without any noticable issues.
i5-6600K / GTX 1070 Gentoo NVIDIA 396.52
Borked
Broken graphical assets (like the escape pod), choppy mouse fluidity
i7-980X / NVIDIA GTX 1080 Ti Kubuntu 18.04 NVIDIA 396.51
Gold
XBOX360 Pad not working, playing in window mode avoid mouse errors. Some graphic issues still there but ok. Using the Startparameter -force-glcore45. Tested over 40 hours.
Manjaro Linux NVIDIA 410.73
Silver
Turn fullscreen off in settings, use -force-glcore or -force-glcore45 in launch options, has some issues with alt-tab and cursor locking
FX-4300 / AMD RX 480 Linux Mint 18.3 AMDGPU / Mesa 18
Gold
100+ fps with -force-opengl and medium graphics, blackscreen on 1440p fullscreen (1080p fullscreen works), crashes on exit
GeForce 940MX Arch Linux 64-bit (Kernel 4.18.3) NVIDIA 396.51
Silver
Need to run the experimental branch to fix mouse wobblyness.
Need to run with command -force-opengl.
Screen space reflections are bugged and need to be turned off in the video settings.
Linux 4.x NVIDIA 410.78
Bronze
FPS drops and missing textures like the escape pod
RX 480 Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0
Gold
Invisible elements can be fixed without resorting to the opengl renderer by using Proton 3.16-4 beta in conjunction with a graphics driver that has transform feedback support (nvidia 396.54.09 beta or mesa 18.3 as of writing). Main menu is really choppy, but in-game performance is fine barring some shader cache stutter. Controller support is busted; seems the axes aren't mapped correctly resulting in a constantly spinning camera.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Performance is pretty solid. Needs the -force-opengl switch or assets are missing. Sound is fine.
i7-3770k Debian Sid NVIDIA 390.77
Silver
Missing several textures (lifepod, character, etc.)
Simply starting leads to missing textures, but can be fixed by using launch options, either:
"-force-opengl", "-force-glcore45" or "PROTON_USE_WINED3D11=1 %command%"
force-opengl works with all cards, force-glcore45 is faster but less compatible and PROTON_USE_WINED3D11 allows setting water quality to high.
You can increase framerate by adding "PROTON_NO_ESYNC=1"
and create a borderless window by adding "-popupwindow".
Example launch option:
"PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow"
i7-7700K / GTX 1050 Ti Parrot OS Security 4.2 64-Bit (Kernel 4.17.0) NVIDIA 390.77
Bronze
Almost always crashes during loading screens on when pressing tab
It starts, but it has some really bad grafik glitches. Tried various grafik settings.
i7-4790K / GTX 980 Solus 3.9999 (4.18.5-90.current) NVIDIA 390.87
Gold
Needed "-force-glcore45" in Steam launch options, otherwise runs perfectly.
Ryzen 5 1600X / GTX 1060 3GB Linux Mint 19 64-bit (Kernel 4.15.0-33) NVIDIA 396.54
Silver
I disabled esync, disabled screenspace reflections, added -force-glcore45, and installed beta build of the game. I get some weird static noise (doesn't scale with volume, so barely noticable at normal volume), and the performance seems to take a hit when there are many kelp plants in view, but it ottheriwse appears fine. Sometimes the mouselook gets stuck on the left edge of screen, but quickly toggling menu or PDA fixes that.
Antergos Linux NVIDIA 410.57
Platinum
Seems to work flawless. Great performance, especially in VR.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Needed to start with PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%.
Otherwise there would be geometry missing, neither -force-opengl nor -force-glcore did fix it. Also I did use the experimental branch of Subnautica, to prevent the mouse issues.
With the fix mentioned I was able to play it at medium settings with an "okay" framerate (my system is rather weak, only 2GB VRAM) and all I've noticed was some small lighting artifacts on the water surface when looking upwards on daytime.
Not really a problem, but not perfect, hence no gold rating.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Install game. Add -force-glcore (for opengl 4.5. you can also use -force-opengl for legacy opengl if you need to) to launch options and launch the game. Entering and leaving menus and consoles can cause the mouse to lock up or behave erratically. You can alt-tab to fix it, but I usually restart when it starts happening. If this didn't happen, it would be gold. Otherwise, it runs quite well.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
360 Controller still has axis issues, and there is a slight drift to the mouse tracking (alternating looking left and right slowly shifts the view down) Otherwise, very good performance and no graphical glitches encountered.
Ubuntu 18.04.1 LTS NVIDIA 415.22.01
Silver
Requires -force-opengl to load properly, full-screen has minor input glitches
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
40-60fps. DXVK on and Esync on, Medium settings + vsync off. Has a bug in fullscreen where the mouse would work in one of an inventory or to control the camera. Alt-tab or running in windowed mode fixes it.
Solus NVIDIA 415.25
Borked
Tried all the various tweaks mentioned here in the reports, none could get anything to pop up on my screen. Steam says running, system monitor sees a Subnautica.exe process, sitting at 77MB of RAM and around 7% CPU usage and then nothing happens.
Ubuntu 18.10 NVIDIA 410.78
Silver
If you go into any of the menus you have to alt-tab out of the game and alt-tab back in. Also it doesn't turn on every time and requires killing the process and trying it again.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Fullscreen can occasionally be buggy and mouselock is weird, but otherwise the game is completely playable when the -force-opengl launch option.
Linux Mint 18.3 Sylvia 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-edc06dd 2018-10-24 xenial-oibaf-ppa)
Silver
Can run at about medium settings with between 40-80fps. Slowdowns during opening cutscene occur. There is a strange mouse bug that increases sensitivity, which requires a game restart. It's playable though.
Manjaro Linux 4.5 Mesa 18.3.1
Gold
Everything ran smooth on highest settings 1080p out of the box. Frame rate was great, 60-80. Mouse cursor is a bit small. Similar alt+tab issues as others.
Arch Linux 4.x NVIDIA 415.25
Gold
Tested in VR. Performance is very good. Couldn't figure out the controls, but I don't think that's a Proton issue.
Ubuntu 18.10 NVIDIA 396.54.09
Borked
Won't run, just hangs in the background after launching
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Works perfectly after forcing opengl.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
use opengl with -force-opengl in the start options. DirectX11 works but doesn't render everything. Use the experimental beta of the game if you have issues with your mouse.
Barely any Models in game show, Viewmodels don't work
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Occasional crashes and freezes, Xbox 360 controller is not supported
Linux 4.x 3.2 Mesa 18.2.6
Platinum
Played half an hour and had no issues. Did not have to apply any parameter. Hangs at closing but can be closed with rightclick -> quit in gnome shell
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
On advice from Reddit, in order to enable the essential Subnautica Map mod, updated to Proton 3.16-4 and to mesa-git for the 18.3 features (these include transform feedback, which is apparently the solution to certain things like pod walls just not rendering). Note: A majority of other mods worked fine as well. Wine installs the Qmods system to the correct install directory and Proton+Qmods seems to just work.
Works just this side of perfectly. Framerate as expected at 1440p with reasonable settings on my hardware (very much CPU bound system). One instance of the "spin at top and bottom" alt-tab result mouse oddness.
Arch Linux 4.4 Mesa 18.2.4
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
-force-glcore launch option fixes missing models (You'll know if you have this problem)
Disable fullscreen in settings to fix mouse randomly not working in menus until you alt-tab. I'd give it gold, but being restricted to windowed mode doesn't quite meet the 'runs perfectly' standard.
I've seen a few small rendering issues, but overall it runs amazingly.
Manjaro Linux 4.4 Mesa 18.2.5
Gold
Graphical issues if you don't use -force-opengl as a launch option, after that works like a breeze.
Ubuntu 18.10 NVIDIA 410.73
Gold
El juego funciona bien sin hacerle nada, lo nico es que algunas texturas no aparecen, eso se arregla poniendole -force-opengl.
Despus de un rato jugando el ratn se vuelve loco y tienes que reiniciar el juego.
The game works fine without doing nothing, the only thing is, that some textures, doesn't appear, you can fix that if you put -force-opengl.
After a while playing the game the mouse turn's crazy and you have to restart the game.
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 390.48
Borked
Disabled Esync, Used the Wine D3D11, used -force-opengl, and -popupwindow. Nothing seemed to get the game to run. It says the game is launched, but no window appears anywhere.
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Bronze
-Found that the launch option -force-glcore45 was required for graphical reasons. Starting pod walls did not render without it.
-Could not manage to get into 1440p without some weirdness -- each normal attempt would result in a black screen that remained through my patience (2-3 minutes). Eventually managed to do so by leaving full screen, selecting resolution, exiting game, relaunching.
- Game leaves multiple threads behind, and cannot relaunch through steam on a given instance. Reboot is required, or possibly killing all 'Proton' threads.
- Alt+Tab results in strange mouse behavior (as does something else) and eventually each session I had to quit because the mouse was unresponsive in menus (but allowed me to move around) or focused top/bottom and only allowed me to move view by spinning.
It's playable, but not in great shape. Rated as bronze because the last issue above is about as bad as a crash. However, experienced zero actual crashes.
Arch Linux 4.4 Mesa 18.2.4
Silver
Performance slightly worse than DXVK 0.92, controller axis are not properly set (probably a Proton issue) but otherwise plays okay. Use the experimental build if you are using Transform Feedback enabled graphics drivers.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
DXVK /DX11 works properly with the latest Proton beta & the NVIDIA Vulkan Beta drivers (396.54.09, contains the 'VK_transform_feedback' extension). Note that if you are using the latest mainstream driver that textures will not load properly.
'--force-opengl' works as well, but I experienced degraded performance. However, this will make the graphics look proper if you aren't using a driver/Proton version that supports transform feedback. Game performs about as expected.
Use the latest Experimental branch to fix mouse bugs.
Linux 4.x NVIDIA 396.54.09
Platinum
Works perfectly with the newest NVIDIA 415.18.04 driver and the experimental branch of Subnautica. Have not tested non-experimental branch.
Deepin 15.8 NVIDIA 415.18.04
Bronze
Game starts fine and has great performance. However, after about 10 minutes of play the mouse stops working in menus. When you alt-tab out of the game and go back in, the mouse will work. But as soon as you close the menu, your character will be uncontrollable, which requires to alt-tab out and in again. This effectively renders the game uncomfortable to play.
Also tried playing using Lutris, Wine 4.0-RC2 + DXVK 0.94. Game works flawlessly there. Hopefully it will be fixed in proton soon.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Requires `-force-glcore` to work properly.
After around 8 minutes the mouse breaks and you have to restart the game. To get to the save button while the mouse is broken, alt tab out and back into the game so you can move the mouse.
Linux 4.x NVIDIA 415.22
Borked
Game launches but doesn't actually show a window. Steam claims it is running however.
Antergos Linux NVIDIA 415.22
Silver
The mouse goes wonky every so often, something to do with alt-tabbing I think, haven't found a reliable way to make it stop misbehaving besides bounce the game. Opening the PDA or anything with a menu, the mouse behaves, back to the view control, it's wonky.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Worked fine with -force-openg
Had a few problems with the mouse, which went away when I restarted the game. Had some frame drops, but was still perfectly playable
runs fine in desktop with -force-opengl or -force-glcore45, but the OpenGL version seems to not support openVR, so in vr there are still many invisible things.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
50-80 fps on high preset at 3440x1440. Every mouse-related input causes a slight drift of the view down and to the right, but it's possible to compensate for (severity depends on mouse sensitivity setting and mouse DPI). Also, after about 30 minutes of gameplay, the mouse becomes locked to the center of the screen in menus; alt-tabbing out and back in after entering the menu allows normal cursor movement until you exit the menu, upon which the view will go crazy, then you can alt-tab out and back in *again* to regain normal control (this workaround is annoying to have to do every time you use a menu but the game is still playable).
Ubuntu 18.10 NVIDIA 415.25
Platinum
I'm using the experimental branch of Subnautica.
Ubuntu 16.04.5 LTS NVIDIA 415.25
Silver
-force-opengl makes invisible models render properly. Some visual glitches where depending on the direction facing some pixels turn black. I believe some objects or creatures don't spawn properly or spawn inside the terrain, since there were no Sea Dragons in the active lava zone, and some blueprint fragments were exceedingly hard to find, to the point that I was 20 hours into the playthrough and hadn't found any moonpool fragments yet. Apart from these minor inconveniences, it plays exceedingly well.
Linux 4.x 3.0 Mesa 18.2.4
Gold
needs force-opengl to properly display pretty much anything except for that runs great
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Seems like its timproving, the missing texture problem has been resolved for me - but with massive frame rate drop (9-18FPS)
Linux Mint 18.3 Sylvia NVIDIA 415.25
Borked
Nothing appears to happen after launching the game. No game window, no sound. Just a new process appears in the system monitor.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
works well with -force-opengl on medium settings
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Used -force-glcore45 in launch options to fix the invisible textures and experimental in the Betas tab to fix the mouse issues. -force-glcore45 gave me a higher frame rate than any combination of Proton commands. Performance is good with custom settings, very playable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
I could only get it to run using the following options:
PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
It ran decent, the menu would often stutter, but in game was fine. I didn't notice missing artifacts, the game seemed stable. Very playable.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Works out of the box. no esync or DX11 parameters needed.
Manjaro Linux NVIDIA 415.25
Gold
set launch options PROTON_NO_ESYNC=1 -force-opengl and its been running great on fullscreen at 1600x900 and 1920x1080 with low to mid settings (low settings only cause I have old hardware) performance is good with only a stutter here or there and the only animation that seems funny is the scanning. have not ventured beyond shallows and grassy plateaus.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works very well, sometime but not often I have some lags
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Runs great with "-force-glcore45"
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Bronze
does not crash, but has sadly a ton of invisible materials, witch makes it hard to play and even harder to enjoy playing. VR is working, but has the same graphical bugs.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Works perfectly after forcing opengl (-force-opengl in launch options)
Manjaro Linux NVIDIA 415.25
Silver
I used no specific launch options. All ingame settings were on high, except water quality, which was on medium and anti-aliasing which was on FXAA.
===================================================================================
I got some texture artifacting on the floor tiles in the Aurora, but so far, all other textures look good.
===================================================================================
There's also a mouse movement problem. Making small mouse movements to the left and up, for instance when lining up lockers in your base, moves the mouse in the opposite direction, i.e. to the right and down. This only occurs when moving the mouse very slowly, like there's some inertia it has to overcome.
When moving the mouse faster, this problem does not occur. I have not yet found a fix for this mouse problem.
Ubuntu 18.10 NVIDIA 396.54.09
Silver
I followed the recommentations to disable esync, use winde d3d11, and use the beta branch and it ran well except for some slowdowns when in a busy area where there are a lot of fish and plants.
Linux 4.x NVIDIA 415.25
Gold
As said by others you have to use -force-opengl. I also had to set -popupwindow because if I wanted to go fullscreen+1080p it just went black
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
used -force-opengl launch option in steam. also running experimental branch of subnautica. only quick "does it work?" test done, no time to actually play now :(
Linux Mint 19 Tara NVIDIA 415.13
Gold
Needs -force-opengl
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Platinum
Mouse locks on menu, needs alt-tabbing in and out. Once out of menus, mouse freaks out, once again alt-tabbing fixes this.
Debian GNU/Linux 9.6 (stretch) NVIDIA 384.130
Gold
Escape pod was invisible until upgrading to the 415 NVidia drivers. After upgrading, the game works almost perfectly.
There seems to be an issue with mouse focus in full screen mode--opening menus sometimes causes the mouse to freak out and the view to snap all the way up or down and be unplayable until alt-tabbing out and back in, but then the mouse doesn't respond in menus. Alt-tabbing out and back in is required every time you enter/exit the menus.
I haven't experienced this in windowed mode yet, only fullscreen mode. The game works perfectly in windowed mode.
Pop!_OS 18.04 LTS NVIDIA 415.25
Bronze
Body is invisuable as well as the starter pod. Tried creative, building are fine. But after a few minutes the mouse got wiered, was only at the top or the button.
Solus NVIDIA 410.73
Borked
Does not start. Also some start parameters but does not work.
Solus NVIDIA 410.73
Silver
Set Launch Options: PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command% -popupwindow
Screen will occasionally freeze when press Esc; pressing Win key will fix; screen spinning with mouse control fixed by pressing Win key.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Silver
Ran with -force-opengl -> around 60 fps with no problems, -force-glcore45 gives like 10 fps and plays pretty smoothly. Every other option chopped fps to like 30 and had some glitches. Pretty playable overall
"ArcoLinux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Launching without any options will start the game however many textures are missing.
Using -force-opengl or -force-glcore45 the game will run, but with other issues which required disabling screen space reflections.
Mouse issues were also present which required setting Subnautica to the Experimental build under the Steam Game options.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
With latest nvidia vulkan drivers and proton it now runs perfectly out of the box. No command line parameters needed anymore.
Linux 4.x NVIDIA 415.18.04
Platinum
Switched to the experimental branch, as the stock branch has serious issues with the mouse. Played a couple of hours without any issues, max details, 30-75fps (I have reflections setting at high, without it would be a minimum fps of about 55). No issues because of having more than 1 monitor.
Enable the experimental version under the steam beta tab for the game to fix the mouse issues after 10 minutes. Disabled screen-space-reflections. -force-glcore45 (1080p fullscreen), only see very minor graphics glitches during scanning of new objects. Otherwise no issues. 55-80fps on 120hz monitor.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Unless you force openGL in the launch settings view-models won't load. When ran on 390 LTS drivers the skybox didn't load whereas everything showed up correctly with 396.54 STS. Screenspace reflections caused graphical curruption to show up around glowing fish when they would reflect on rocksurfaces and such.
Playable framerates on lowest settings, was able to build a base and explore a few biomes without noticing anything gamebreaking.
GenuineIntel 4.6.0 NVIDIA 396.54
Silver
Completed game 50 Hours, runs practically flawless with only minor glitches. Runs best for me with -force-opengl, borderless window mode and medium graphics settings.
Controller permanently vibrates when game is launched, but unplugging controller and plugging it back in once the game is open resolves this. Apart from that issue, game runs flawlessly. Mouse/KB was not tested.
Game spits out a no video card detected error on launch, I've attempted to launch with multiple versions of proton and have even bypassed the launcher.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Crashes on launch with the message:
"Error: No Direct3D devices found!
File: D:\projects\Summoner\pccode\vsdk\gr\directx\gr_direct3d.cpp - Line: 1061
A critical error has occurred and the program cannot continue."
Cutscenes have glitchy shaders. Menu has frozen the game once or twice. Game eventually crashed after an hour of usage (could be a port problem). Generally music , graphics and gameplay all work fine and aren't interrupted. Performance is good and at times feels like a native game.
Get's a silver as it requires tweaking Esync, and can crash early or late into the game. However, frequent autosaves make that bearable.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
Graphical glitches galore, and stability is bad, I'm not getting any sound and performance is exceptionally poor, BUT it does run, so there is SOME promise for this title.
Manjaro Linux NVIDIA 410.73
Borked
With esync disabled it crashes in the intro sequence.
Linux 4.x 4.5 Mesa 18.3.1
Silver
If Esync is not disabled the game will crash at the title screen. The first 15 minutes or so stutter heavily due to shader compilation but after that the game runs flawlessly. The only problem with it, and the reason that I'm calling it silver, is that it has a tendency to randomly crash. It could happen after 30 minutes or 3 hours. The autosave system is pretty robust so I've never lost more than a minute or two of progress because of it, but it is something to keep in mind.
Manjaro Linux NVIDIA 410.73
Silver
Disable Esync to fix crashing at the intro screen. During gameplay, the music seems to cut out, but I am not sure if this is a problem with Windows too. Also During cutscenes, some of the shadows are glitched and flicker.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Much improved as of Proton 3.16-6. Still requires disabling esync to avoid crashes, though the game is far more stable using this tweak than it was before. Graphics errors during cut scenes and game play have also been drastically reduced. Heavy shader cache stutter when starting the game that goes away over time.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Runs nicely but has minor graphical artifacts and often crashes, sometimes minutes into the game, sometimes over an hour playing. Doesn't work properly with Linux Steam Integration, use the bundled runtime instead of the native runtime.
Solus NVIDIA 415.25
Borked
Attempted to run the game directly from Steam with Steam Play. Tried Default, and by checking the "Use this tool instead of..." with 3.7-8, 3.7-8 beta and 3.16 beta. None of these options worked. Default runs the intro video until it locks up at random times. If I use Default and hit esc immediately sometimes I can get to the menu but then it locks up when any menu option is chosen. All other versions than Default lock up at either the Microsoft Logo or with a blank black screen.
Pop!_OS 18.04 LTS NVIDIA 410.57
Bronze
Launches without tweaks but often hangs while trying to load assets forcing me to kill the process. Disabling Esync improves stability somewhat, though it doesn't fix the issue completely. There are very obvious graphical glitches in the form of dark, boxy splotches on the screen, but otherwise the in-game performance is reasonably good. Full controller support.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Crashes during intro cinematic regardless of Proton version, even with ESYNC disabled.
Via logs, wine mono is not installed. Using winetricks/protontricks to install dotnet40 seems to indicate the issue is that it requires a 32-bit prefix, which proton doesn't currently support.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Doesn't start
Ubuntu 16.04.5 LTS (64 bits) 4.5.0 NVIDIA 384.130
Borked
Gives a Microsoft XNA error in Wine, and when XNA 4 is installed in Wine, it gets a stack overflow. A similar thing occurred with Proton
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Runs perfectly, just quitting the game may be problematic and needs shutting down not gracefully
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Everything is perfect and fluid, except quitting the game, which will require a "ps aux | grep Super" and two "kill -9"s in a terminal (in my experience quitting the game twice so far)
Used to crash when ESYNC was enabled, but after disabling worked fine with a
DualShock 4 controller. However, there were some gray bars in level selection menu. (Also it starts in windowed mode rather than fullscreen)
Game itself runs smooth, however LOUD wind sound makes game essentially have no sound since you'll be forced to silence the game. Was not able to find workaround, game crashes with xact installed via winetricks
Manjaro Linux 4.5 Mesa 18.3.0-devel (git-066850edad)
Platinum
Latest proton fixed the sound issues, game now runs like a dream.
Linux Mint 19 Tara NVIDIA 396.54
Silver
sound is unplayably loud and must be turned off, voice only works to some extend but has extremely loud noise here and there (worse than before); Thanks to subtitles it can be played without sound; mouse lags if not run in full screen mode; >200fps with max settings; keyboard/mouse and xbox 360 gamepad work for playing
Arch Linux 4.4 Mesa 18.2.6
Silver
wind sound is so loud, you cant hear anything else; mouse lags if not run in full screen mode; >200fps with max settings; keyboard/mouse and xbox 360 gamepad work for playing
Arch Linux 4.4 Mesa 18.2.3
Silver
Same issue as before 3.16-5, except wind sound is now even louder and distorted. On the bright side, background music now plays where it previously did not.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Game has audio issues that typically require installing xact to the prefix via winetricks, but doing so will cause the game to crash on startup. Playable otherwise.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
FAudio received some fixes for this game; Music has some slight sizzling, but besides that sound is working now; The mouse issues in windowed mode are still there; I managed to get the sizzling to a point where I did not notice it any longer: Master Volume 75%
SFX Volume 70%
Music Volume 50%
Voice-over Volume 100%
Arch Linux 4.5 Mesa 18.3.1
Gold
Fully playable with good performance and Xbox controller functionality. Ambient wind noise seems overly loud and sometimes drowns out dialog; possibly a bug.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Audio issues appear to be fixed as of Proton 3.16-6. No additional bugs noted. Good performance and full controller support.
Perfect out of the box. Recognized my DualShock 4 immediately and mapped controls correctly. Got to stage 2, haven't gotten further yet because it's tough as friggin' nails
Game starts and is frozen on connecting screen. some form of DRM? Currently tried default proton and beta 3.16-4. Unplayable for now. no access to main menu.
Antergos Linux NVIDIA 410.66
Borked
Game opens, but gets stuck on "connecting..." screen.
Runs excellently. Perfect controller support as tested with Xbox 360 controller.
Note: Reports of slowdowns may or may not be attributable to the "Slowdown" option in the settings, which purposely slows the game for a moment after enemy kills.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Input lag, controller input doesn't work, totally unplayable unless graphics set to low and cannot use Anti-Aliasing otherwise the input is delayed by 5 seconds (!!!), frame rate inconsistent.
GeForce GTX 670MX Arch Linux x64 (Kernel 4.14.63-1-lts) NVIDIA 390.67
Platinum
Works perfectly, save data carried over with Steam cloud
Monitor needs to be set at 60hz, otherwise the game runs too fast.
Ubuntu 18.10 NVIDIA 396.54
Borked
Crashes upon start with "Win32 function failed: HRESULT: 0x80004005 Call: at line 223 in file \Graphics_DisplayM.cpp".
Linux 4.x 3.0 Mesa 18.3.1
Borked
Crashes on startup with error "Win32 function failed: HRESULT: 0x80004005 Call: at line 223 in file \Graphics_DisplayM.cpp". None of the options PROTON_USE_WINED3D, PROTON_NO_D3D11, PROTON_NO_ESYNC help.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.18.02
Platinum
Video gets a bit jerky occasionally but other than that, works perfectly.
very playable (keyboard control, audio settings), minor rendering errors (I only see Lucky's head), couldn't get controller to work in game though. DLC content not tested
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Platinum
Nvidia 415.23 and proton 3.16.5 is perfect.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Platinum
Game now runs fine.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
Game itself runs perfectly fine without any tweaks when used with keyboard and mouse but controller input (tested with Steam Controller) in game heavily stutters and makes it unplayable with this device.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Bronze
The main character has no body and npc characters flash or disappear. Other than that it runs well.
The game works but is very slow compared to playing on windows with my system. I have to turn the settings way down to be playable, I'm still saying Platinum as everything works.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
With the newest Nvidia beta drivers the performance improvement is awesome.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.06
Platinum
Everything runs great with full controller support. The first half of an inning may have a few stutters to load new shaders if you are playing in a new stadium. Also, I have to manually kill the process after exiting the game.
Game servers were closed after 2018-05-25. The game launches, but trying to change window size/forcing fullscreen messes the game window and the crowd sound is being played constantly in the background
The game works fine, except I had to unplug my 360 controller otherwise I would constantly run in random directions. To check my hardware, I tried another Proton game and the controller worked fine in that. Fortunately, the game played fine with the keyboard.
Linux Mint 18 Sarah NVIDIA 384.130
Borked
Crashes on start. Crash folder: https://drive.google.com/open?id=1AUnaF1LKlP1ps-yq3w8z-EaeUjcH7fRy
Runs fine, setup menu doesn't display some options. They show up as black squares.
i5 6600k / RX 470 Ubuntu 18.04 Mesa 18.1.6
Silver
Noticeable slowdowns, setup dialog unreadable
I5-6600k / GTX 970 Debian testing NVIDIA 390.77
Silver
Starts fine, configuration dialog has some unreadable fields but it's not a big problem, only windowed resolutions (max 1920x1080 is available) and no fullscreen
Linux Mint 18.3 Sylvia (64 Bit) 4.5.0 NVIDIA 384.130
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game works pretty good. Only issues are that the options window (which is an actual new window!), doesn't show text at some spots. Also only runs in window mode.
The game hangs up at the first chapter of Story Mode, after pressing the Play button. It might be related on installing some windows video/media player component.
this game is such a mixed bag! as of now, it runs pretty decent however, DO NOT USE A CONTROLLER!! it crashes when using a controller for whatever reason. keyboard and mouse seems to be the way to go.
Linux Mint 19 Tara NVIDIA 396.18
Borked
Starts up, when i start the tutorial race, unreal engine crashes giving a "Fatal Error" error.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.18
Silver
Runs reasonably well. framerate is about as you would expect using Steamplay on a system like this
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.18
Bronze
After the new update, it REALLY doesnt want to work. it keeps crashing and deleted my save file! none of the tweaks worked as it still crashes in the tutorial race
runs great. initially had issues running off ntfs windows partition. removing from /etc/fstab and opening drive via files allowed it to run properly
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Platinum
Everything appears to work flawlessly windowed and fullscreen, several audio sinks tested and all in game options
i7-4790K / GTX TITAN (Maxwell) Arch Linux 4.17.14 NVIDIA 396.51
Platinum
indistinguishable from Windows 10
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Runs perfect out of the box
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
elementary OS 5.0 Juno NVIDIA 390.77
Platinum
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Turn off motion blur, otherwise flawless.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
https://www.youtube.com/watch?v=EXEQ37CnaIk
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Borked
This game does not launch. I have attempted NO tweaks yet.
Linux 4.x 3.1 Mesa 18.3.1
Platinum
I get the usual Unity "getthreadcontext failed" Error on start. Adding: PROTON_NO_D3D11=1 %command% to the Steam Launch Option does the trick. Game runs flawlessly with max at 60FPS. You can adjust graphic options and windowed/fullscreen inside the game's option menu.
Game starts after deleting SUPERHOTMCD.exe and rename SHMCD.exe & SHMCD_Data to SUPERHOTMCD.exe & SUPERHOTMCD_Data..... But the game is unplayable for me because the enemies were invisible
Solus 4.4 Mesa 18.2.4
Silver
After renaming SHMCD.exe to SUPERHOTMCD.exe and SHMCD_Data to SUPERHOTMCD_Data it works, but the mouse aim is a little off, and makes it difficult to play.
The game is extremely laggy (lip animation, special effects, transitions) and the text doesn't render properly, displaying a bunch of white boxes. The opening doesn't play as well and crashes the game.
tried with and WITHOUT esync, also threw in disabling d3d11 (which should never work, but we all see the stupid stuff that breaks things)
took me a few minutes to figure out where the game wants those config tweaks (bloom is added to the bottom of the file, not used to such a config setup)
tried setting the resolution manually, and even adjusting the shadows.
black screen. (sound is off, so unsure if anything happens audio wise)
it's annoying if you want to do campaign, otherwise, play forged alliance, that works (slightly) better then windows.
Add the following to launch options: PROTON_NO_ESYNC=1 %command%
Start the game and it will create its configuration files in its appdata folder.
Kill the process.
Navigate to /home/%USER%/.steam/steam/steamapps/compatdata/9350/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/SupremeCommander/
Open the Game.prefs file with a text editor and add the following to the options_override section:
bloom_render = {
default = 0
}
The game should now start. Create a profile and go to the video options.
Everything can be set to max, except fidelity must not be set higher than medium and bloom render must be turned off.
The game's video tends to freeze when changing video settings. Just kill the process and restart the game. Your settings will be saved and the game should start with them correctly set.
If you accidentally set fidelity or bloom render to non-working values, you can edit the Game.prefs file to get the game working again.
Change the following settings under the options section in the profile section as shown below:
fidelity = 1,
bloom_render = 0
The game should work again.
The game often freezes when trying to exit normally. Just kill the process.
i5-7600 / GTX 1060 6GB Linux Mint 19 MATE 64-bit (Kernel 4.15.0-33) NVIDIA 396.51
Silver
I followed the previous Silver guide on here. However for simplicity, here is a summary of the steps I took:
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Disabled Esync in steam launch options: PROTON_NO_ESYNC=1 %command%
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Disabled bloom inside config file: /home/%USER%/.steam/steam/steamapps/compatdata/9350/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/SupremeCommander/Game.prefs
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- bloom_render = { default = 0 } was added at the bottom before the final curly brace
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- After game booted for the first time I could change the graphics settings
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- The config file generates a new profile = {} section, in here I had to change the primary_adapter setting to: primary_adapter = '1920,1080,60'
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Changing the resolution in game just caused it to freeze on a blank screen.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Black screen with grey box. Alt-tabing plays initial THQ audio when coming back.
Arch Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Tried disabling esync and changing bloom as a previous user said, neither of these options worked. Game still booted to a black screen, although audio worked
Ubuntu 18.10 NVIDIA 415.25
Borked
Esync seems to make things work slightly better, at least I see a cursor now :D
Everything worked, despite a few freezes in-game. Everything maxed (including AA and AF). Did not crash when switching resolution. Didn't try a second monitor, nor multiplayer. Played a quick skirmish with the DLC on.
Crashes after the change of the resolution. After the restart it works fine.
AMD A10-5700 / GTX 750 Ti SteamOs NVIDIA 387.22
Gold
Initial startup was long. Subsequent startups acceptable.
Does not allow BT audio streaming although native Linux games (and this on a Windows 8.1 install) have caused no such issue.
Performance seems to match that in Windows 8.1 which is able to use SLI 650M.
i7-4790K / GTX 980 Solus 3.9999 (4.17.17-87.current) NVIDIA 390.77
Silver
The mouse pointer is blinking while in the main menu, also in the main menu there are some fast screen freezes, the FPS is oscillating a bit and there is a weird screen size issue (Most scales seem ok, but the game crashed at 1440x960 and when I was back in-game all the models had black clones side by side). Anyway, it's playable. My graphics card is not the best.
Intel i5-3210M / Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - Padoka PPA
Platinum
Runs solid out-of-the-box.
Linux 4.x 4.5 Mesa 18.3.1
Gold
I had to set lower graphic settings because on highest game crashing
Manjaro Linux NVIDIA 340.107
Platinum
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
like others, it crashed during a resolution change, but played perfectly after
Ubuntu 18.04.1 LTS 3.1 Mesa 18.3.0 - padoka PPA
Platinum
Runs perfectly out of the box.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Platinum
It worked perfectly for me:Proton 3.7.7-Beta
CPU: 3930K
GPU: Vega 64
Linux: Mint 19 CInnamon and also Kubuntu 18.04
Works fine after using the following code in the launch options:
PROTON_NO_ESYNC=1 %command%
Found fix on following thread:
https://github.com/ValveSoftware/Proton/issues/688
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Works perfectly at max settings on fullHD with launch option: PROTON_NO_ESYNC=1 %command%. Played only skirmish. Played it on OpenSuse leap 15.
Linux 4.x NVIDIA 390.87
Gold
Seems to all run fine after the Disable Esync. Haven't had any problems so far.
Manjaro Linux 3.1 Mesa 18.2.4
Gold
Works great with esync disabled (add PROTON_NO_ESYNC=1 %command% to the launch options)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Runs solid once Esync is disabled. With Esync enabled the game lags and stutters all over the place while managing to pump out a massive 1fps every 10 seconds.
Linux 4.x 4.5 Mesa 18.3.1
Borked
Game attempts to start; black screen; sound occasionally plays
i7 4790k / GTX 1080 Ti Ubuntu 18.04 NVIDIA 396.51
Borked
Screen stays black, sound from intro plays with extreme stuttering
i7-7700HQ / GeForce GTX 1060 Mobile Kubuntu 18.04.1 NVIDIA 396.51
Gold
"Gentoo Base System release 2.6" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Startup is slow. Menu is very laggy / low performance. Game itself works.
Needs esync to be disabled. (Launch option: PROTON_NO_ESYNC=1 %command%)
i7-2600k / GTX 1050 Ti Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Gold
Runs perfectly once esync is disabled. (Launch option: PROTON_NO_ESYNC=1 %command%)
i7-2600K / GTX 1050 Ti Arch Linux (Kernel: 4.18.5) NVIDIA 396.54
Borked
Takes several minutes to start and then hangs on profile selection
R5 1600 / RX 580 Linux Mint 19 64bit (Kernel 4.15) Mesa 18.3.0-devel - padoka PPA
Borked
Crashes at start, also when trying to start with "PROTON_NO_ESYNC=1 %command%"
i7-4790K / GTX 980 Solus 3.9999 (4.18.5-90.current) NVIDIA 390.87
Gold
Without disabling esync, the game is extremely slow to the point you can't even select anything from the main menu, including freezing. However, it works fine when disabled, albeit slightly sluggish.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Bronze
Custom games work after deleting movies but campaign doesn't.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
Dos'nt really work out of the box, take for ever to start and 1-4 FPS. After "PROTON_NO_ESYNC=1 %command%" it works perfect, 60 FPS.
Solus NVIDIA 410.73
Gold
Version upgrade fixed the few artefacts it had. Still have to disable ESYNC for it to work well.
Linux 4.x 4.4 Mesa 18.2.3
Gold
Runs perfectly once esync is disabled. (Launch option: PROTON_NO_ESYNC=1 %command%)
Runs perfectly after disabling Esync. I played from the tutorial to the credits (whole singleplayer campaign ~16 hours). There was a single freeze which forced me to kill the game process and load an old save. Apart from that, runs like native. Did not test multiplayer.
I made an initial attempt without esync which failed, after esync. game runs slightly better then windows. that could be the change from the gtx1050 normally in it. took longer for sim lag to be a problem. although i did crash, i think that is from the simlag getting too extreme, as it does on windows (10).
I could not test sound, as fedora is being iffy about hdmi output... I also had NO config hassles. ran it with max fidelity and bloom @ 1080p res
Linux 4.x 4.4 Mesa 18.2.4
Gold
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Couldn't get dual screen to work but seems to run fine otherwise. Mods or online not tested yet.
The game loads up after disabling ESYNC. It performs pretty well, I played some skirmishes for a few hours, but came across a persistent issue.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
When in 4v4 skirmish, with settings on medium the game would freeze and I would have to kill the process. After loading that save, the game would play for a minute or so and it would happen again. This issue cropped up at around 500 units with the unit cap at 1000.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I reloaded the save after changing the video setting to the 'Low' preset and I didn't have any issues after that. This happened on 3 separate occasions with me applying the same fix.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
This never happened when I played this game on Windows.
Runtime Error (at 123:1458) when trying to launch the game, afterwards I get an error about missing executable (survarium_launcher.exe). I tried reinstalling game, can't verify the cache.
i7-7700K (OC 4.4Ghz) / GTX 1050 Ti Parrot OS 4.2 Security NVIDIA 390.77
Borked
Does not work; tested the three tweaks to no avail.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Borked
Does not start. Did notice the readme.txt file that is located in "steamapps/Survivalist" states that the .Net Framework version 4.0 and XNA Framework version 4.0 are both required to play the game, but both don't install completely yet. Might be the cause of the problem. I could not find a crash log to verify the cause of the crash.
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Work Flawlessly
i3-2348M / Intel HD 3000 Antergos (Kernel 4.18.4-arch1-1-ARCH) Mesa 18.1.7
Platinum
This game is linux native and works just fine.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Does not use Proton, because it has a Linux build which is not advertised on the store page.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
The game crashes when you switch resolutions or go to windowed mode, but if you start it again the new settings will be applied, and it runs great. I played online with no hitches after changing the resolution and restarting the game.
Appears to start correctly, but the moment the first dialogue is supposed to start, it crashes with following error: "Script 'UMS' line 1621: NoMethodError occurred. private method 'gsub!' called for nil:NilClass"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Appears to start correctly, but the moment the first dialogue is supposed to start, it crashes with following error: "Script 'UMS' line 1621: NoMethodError occurred. private method 'gsub!' called for nil:NilClass"
Did not manage to launch it with DXVK, with "PROTON_USE_WINED3D=1" it works.
Performance is not the best, but actually seems better than on Windows with the same GPU
On proton 3.16-4 and previous versions I had network connection error. This error gone in proton 3.16-6 but the game stops at black screen while loading.
When I returned to proton 3.16-4 all worked out fine except minor fps issues.
Manjaro Linux (64 бит) NVIDIA 415.25
Platinum
The game runs fine without any tweaking, however in my case there are frame drops on The Old South, near the City Ruins. I have reduced graphics and deactivated depth of field, but frame drops were still present on that area. Though, the other areas are totally okay.
elementary OS 5.0 Juno NVIDIA 410.73
Platinum
Using DXVK 0.80 got rid of the mouse input lag that at times occured, previously. Setting AA to off and Shadows to low yields constant 60FPS. High level shadows seem to have a very significant impact on performance.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Infrequent crashes, dialog says related to shaders, so possibly GPU or drivers. Infrequent slow downs and stuttering.
openSUSE Leap 15.0 NVIDIA 396.54
Gold
Installed using Steam runtime (not Steam native). I only had to set "PROTON_USE_WINED3D=1 %command%" in the launch options to get it running. Without this, I get the famous "DX11 feature level 10.0 is required to run the engine" error.
I played until tutorial's end, everything runs smoothly. Note that I had to disable my other monitors, because the mouse cursors leaves the game's window.
Arch Linux 4.4 Mesa 18.2.4
Platinum
The game works flawlessly, you will have to mess around with the settings to set the FPS cap back to 60, however, once that is done it runs as well as it did on Windows.
Can't start the game ! Error: "The server is not reachable. Check your internet connection and click Retry"
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Borked
Its possible to launch the game, however its unplayable with Proton 3.16-6.
When it launches, it gets stuck immediately on a black screen that cannot be bypassed with button presses. This worked flawlessly on version 3.16-4, so I recommend downgrading to that version, through steam settings.
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
If any one has Server is not reachable errors use the Ubuntu based runtimes, on first run. DO NOT use Native runtime on DRM protected games for the first time. That Aside. The game runs flawlessly on NVIDIA, solid frames which is what I like to see. Load times are a bit slow but that might be from btrfs. TLDL Load first with normal runtime, play game, and have fun.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Runs fine with no tweaks necessary, but online play seems to be inaccessible.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Game launches and runs perfectly fine, with no extra configuration required.
elementary OS 5.0 Juno (64 bit) Mesa 18.3.0-devel
[ 23246 ] Sword Art Online: Hollow Realisation Deluxe Edition
Silver
Stuttering in load screens (to be expected) otherwise runs very well
FX6300/R9 390x 8gb Ubuntu 18.04.1 LTS AMD 4.5.1
Platinum
Ubuntu 18.04.1 LTS NVIDIA 410.73
Bronze
Controller support just disappeared, now it won't detect DualShock4 whether SteamInput is enabled or not
There are some glitches in the main menu, but the game is actually playable with keyboard and mouse
Worked pretty much perfectly out of the box. There was some stutter at the start, but it disappeared quite quickly. Framerate is slightly lower than on Windows, but still enough to maintain 60fps in most areas. DS4 controller also worked under Big Picture Mode.
KDE neon User Edition 5.14 NVIDIA 390.77
Gold
Because I use Bumblebee on my laptop I needed to use "PROTON_USE_WINED3D=1 primusrun %command%"
Antergos Linux 3.0 Mesa 18.2.4
Platinum
Worked pretty much perfectly out of the box. There was some stutter at the start, but it disappeared quite quickly. Framerate is slightly lower than on Windows, but it is better on this Nvidia driver than 390.77; still enough to maintain 60fps in most areas. DS4 controller also worked under Big Picture Mode.
KDE neon User Edition 5.14 NVIDIA 396.54
Borked
"Graphics adapter does not meet the minimum requirement" I've try to dissable dx11 and use wine d3d11 and while the game start, I can not continue into the game. I'm running a gtx 950m that should be plenty to run it.
HTC Vive. Regression from previous test: the game doesn't even display in the headset now, and the mirror window on the desktop just shows a blank purple screen.
Over all performance is great, works flawlessly didnt need to do any configuration at all, only thing that using i3wm Fullscreen, Windowed, Windowed Fullscreen doesnt change anything, its always in fullscreen, though this is in no way an issue, atleast not on i3 as i can switch workplaces easily
Linux 4.x NVIDIA 410.66
Gold
I notice sound settings don't work, but other then that, it runs perfectly
Works perfectly in a window (after creating player.ini as below) but window is quite small and changing values in player.ini doesnt seem to do anything.
Linux 4.x 3.0 Mesa 18.2.3
Borked
, ,
LMDE 3 Cindy (64 бит) 3.0 Mesa 13.0.6
Borked
Black screen, there is sound. You cannot do Alt + Tab.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
Works great in a window once you put the single line "800 600 32 0 BaseCMO.cmo" in a file at ~/.steam/steamapps/common/Syberia/player.ini
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
No noticeable issues
i5-3470 / GT 1030 Kubuntu 18.04 NVIDIA 396.51
Silver
Needs to be run in a window otherwise it's just black screen with sound (known problem with the game). Solution: Making a player.ini file in the game folder, with "800 600 32 0 BaseCMO.cmo" inside.
i5-4690K / GTX 960 Arch Linux 64-bit NVIDIA 396.51
Borked
error: Direct X sound initialization failure, Your soundcard is not available or nonexistent
Works only in window mode by adding a player.ini file containing the string "800 600 32 0 BaseCMO.cmo". Black screen otherwise. The display is too tiny on a high resolution screen to my taste, sadly. Seems to work perfectly otherwise
i5-3210M / iGPU HD 4000 Linux Mint 19 64-bit (Kernel 4.15) Mesa 18.0.5
Silver
Works only in window mode by adding a player.ini file containing the string "800 600 32 0 BaseCMO.cmo". Black screen otherwise. The display is too tiny on a high resolution screen to my taste, sadly. Seems to work perfectly otherwise
i7-7700HQ / GTX 1050 Ti Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 384.130
Works only in window mode by adding a player.ini file containing the string "800 600 32 0 BaseCMO.cmo". Black screen otherwise. The display is too tiny on a high resolution screen to my taste, sadly. Seems to work perfectly otherwise
i5-M520 / GT 330M Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 340.106
Bronze
No cutscens and graphical glitches when moving a cursor
Runs fine, everything works out of the box. Slight stutters when loading areas but I had the same under Windows 7. The game is not well optimized to begin with so you are not going to get better than this.
Tend to crash after changing display setups, but parameters are kept after restarting and it works fine otherwise. The only issues are the same as in windows: the videos sound doesn't match preferences, and the display is 4:3 only
i5-M520 / GT 330M Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 340.106
Game works out of the box with like native performance. Note that it has the same issues as on Windows with controller detection and wrong screen prompts for button presses.
Requires launch option "PROTON_NO_D3D11=1 %command%" to run. But the menu/option screen is bugged, can't select to start the game. The menu screen is very buggy on windows too though.
Runs great. Full xinput controller support and online multiplayer appears to work. Frame rate was slightly wonky until I capped it in the options menu.
Internal error of the game because is a source port that will be released in future in stable branch: "Error ..\..\source\rhi\d3d11\rhiContextD3D11.cpp Line:75"
I've only played the first few rooms but everything worked fine in the backer beta version (Source Port), the normal version however was an unresponsive black screen.
To get SS:EE to run, you must download the beta which includes the new Direct3D source port the devs are making. To access the beta, you must enter the beta code "saltthosefries" without the quotes. Once the beta is installed, Proton will do it's DXVK magic and the game will launch.
I'm unable to get music playing though. Still, game is otherwise 100% stable.
i7 6700K / GTX 1080 Ubuntu 16.04.5 NVIDIA 396.54
Platinum
No controller support. Keyboard controls are very outdated. All-being said...the game runs as perfectly as you could ask for an early-gen port. 2nd monitor will be visible but unusable (the System Shock: Classic will completely render 2nd monitor as black screen).
Overall it works well on Linux without bugs/issues.
OS: Solus. Hardware: Intel i7 8700K + 1070Ti Nvidia w/ Nvidia Drivers/
Solus NVIDIA 410.73
Silver
The game runs fine, but there is no music. There is no difference between the beta and non-beta versions.
Game launched and created account without issue, found no issues with the game running for the limited time I was on the game. Just stopped playing as the game UI is very difficult to use.
14h with warying configurations; DXVK has invisible loot boxes and monsters; with just D3D11 enabled the game hung (lost connection) or crashed a couple of times after some time playing; You can reconnect to an online match; With esync disabled and forced DirectX 9 it played stable so far, but the audio rarely started to distort after some time, which did not occur with D3D11
Arch Linux 4.4 Mesa 18.2.6
Bronze
Game Runs and Starts with Music, effects and menus running perfectly, but the characters in game are completely invisible.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
98 mins; DXVK cant display monsters and chests, works with d3d11; crashed twice, dont know what happens if this occurs during an online match
Arch Linux 4.4 Mesa 18.2.6
Platinum
Used Proton 3.16-X (all betas and releases up to 3.16-6 Beta). NVIDIA proprietary (415) drivers (not noveau) on Ubuntu 18.04 LTS. Game runs like it is native.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
The game launches. The menu, sound and music all work. The background and effects look as expected, but the ingame characters are invisible.
Runs quite well, although the mission control center sometimes fades to black towards the beginning of the game. Since pressing ESC unfades the game again, I'd still rate it as running perfectly.
Only issue that I've encountered is that sometimes the textures wont load, but backing out to menu fixes it.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect
Ubuntu 18.10 NVIDIA 410.73
Platinum
Ubuntu 18.10 NVIDIA 396.54
Platinum
Ryzen 7 1700 / R9 270 Ubuntu 18.04 Mesa 18.2
Silver
After not playing the game for a long time while it beeing open in the background, sound was broken. Needed restart.
i7-6700 Xubuntu 18.04 NVIDIA 396.51
Silver
Seems to run fine with mouse and keyboard but DOES NOT detect that a controller is plugged in no matter what I try. Currently CAN NOT be played with a controller.
Fails to launch, doesn't spit any errors out so you won't know that it's crashed or not.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Even with all tweaks the game does not start due to Denuvo not working with WINE. The cracked version works fine with WINE but at the expense of Steam integration.
Initial splash screen works, animation to menu screen follows. Then black.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
No problems. Some screen transitions/loads use 1-3 seconds longer than windows.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No problems noticed.
Ubuntu 18.10 NVIDIA 396.54
Silver
After a few seconds the mouse stops to work. It's only possible to move the mouse if a mouse key is pressed down (right or left). Works with workaround from https://github.com/ValveSoftware/Proton/issues/204.
AMD A10-5700 / GTX 750 Ti SteamOS NVIDIA 387.22
Platinum
PLAYED FIRST 20 MINUTES OF GAME, NO SIGNS OF ANY ISSUES
freezes on startup with a black screen, have to manually kill it.
Linux 4.x NVIDIA 390.87
Borked
Cant get past black screen after launch.
KDE neon User Edition 5.14 NVIDIA 410.78
Borked
I got the same results as previous reports. Freezes at a black screen on startup.
Ubuntu 18.10 NVIDIA 410.73
Borked
Tries to go to a fullscreen on boot and freezes. Had to kill from command line. Tried disabling esync, d3d11, and forcing wined3d with the same result.
Arch Linux NVIDIA 410.66
Borked
Opens up black box stuck in top-left corner. Unable to close game.
Work as expected. Haven't seen any issue with the game yet.
Linux 4.x NVIDIA 410.66
Platinum
Nothing to discuss here. It runs without hiccups.
It's still a relatively old game, so it should be fine performance wise.
Linux 4.x NVIDIA 415.25
Platinum
Works great. No performance issues but audio sounds inconsistent during battles (I don't know if that's an issue with the game, port, or proton since I haven't tried it on Windows nor played the console versions).
Fedora release 28 (Twenty Eight) NVIDIA 415.25
Platinum
Works great!
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
I hope this trend continues but so far the game is perfect for me without any tweaking.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.6
Platinum
Everything works out of the box. No tweaks needed. Stable frame rate.
Ubuntu 18.10 NVIDIA 415.25
Platinum
No issues found. Performance is perfect, 60 fps all the time.
Ubuntu 18.10 NVIDIA 415.25
Borked
Game completely freezes the PC during the first dialogue at the very start of the game on every attempt. Earlier kernels or Proton versions don't work either.
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Works great! No wine tweaks or command line options used.
Fedora release 28 (Twenty Eight) NVIDIA 415.25
Platinum
Run flawlessly, even with high settings and 4K resolution.
Freezes at splash screen or black screen after splash screen showing themed cursor. Tried creating a new 32 bit prefix for installing dotnet40 but still got stuck at the same point. Also tried replacing Proton's prefix at "~/MySteamFolder/steamapps/compdata/351970/pfx" with my working regular Wine prefix, but still couldn't get past that same point.
KDE neon User Edition 5.14 NVIDIA 410.78
Borked
Splash screen and black screen
Manjaro Linux NVIDIA 410.73
Borked
Black screen with a cursor.
Linux 4.x NVIDIA 410.66
Borked
nothing not even black screen
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Splash screen appears along with full screen black window with cursor. Stuck on this screen, have to Alt + F4 to exit.
i5-4670 / GTX1060 KDE Neon 5.13 NVIDIA 396.51
Borked
It starts, loads to a black screen where you can move your cursor, and then it crashes
The game has been updated with a new engine, and now it just crash at launch.
Antergos (64 bits) NVIDIA 410.57
Platinum
Runs perfectly. The crash on startup after the engine update isn't related to Proton. Just make sure to opt into the legacy engine public beta in Properties > Betas.
Manjaro Linux 3.0 Mesa 18.2.3
Bronze
Crashes with new update. Got it to run with using D3D11, but is full of visual glitches then.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Shows a black screen for a split second then CTD.
Linux 4.x (64 bits) 3.0 Mesa 18.2.4
Gold
The main menu is a little bit jaggy, but the game runs just fine.
"Solus" (64 bit) 3.0 Mesa 18.1.6
Bronze
Crash on start with DXVK. Runs with wined3d but graphics are full of crap. Sound&Music worked right away (since others have had issues with it).
As mentioned below: you have to select the game's properties, go to 'betas' tab and opt into the 'public beta - legacy engine' program. Can't confirm whether or not this is linux/proton related.
Linux Mint 19 Tara NVIDIA 410.73
Gold
No music. I didn't miss it enough to try fixing it, just opened spotify. Worked flawlessly other than that.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Deepin 15.7 (64 bit) 4.6.0 NVIDIA 390.67
Platinum
Was previously not working. Latest Proton beta seems to have fixed this!
SteamOS 2.0 NVIDIA 396.54
Platinum
With latest update it now works with dx11/dxvk. (no need for beta branch anymore)
Arch Linux NVIDIA 415.23
Silver
No music, everything else works fine.
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Gold
Game works really well without using the legacy engine, but when alt-tabbing I can't click on anything.
Ubuntu 18.10 4.5 Mesa 18.3.0 - padoka PPA
Borked
LOL. Opting into the legacy engine public beta means you downgrade the game and set the legacy engine that obviously works fine since we have a lot of Platinum reports on it. The newest version of the game just crashes at startup, and that's all that matters because the legacy engine "beta" won't be there forever.
Crashes immediately on launch. Same issue when using Steam in Wine. Steam error.log:
Unhandled exception: page fault on write access to 0x0aedfffc in 32-bit code (0x0045b561).
Tried every combination of these, no effect. Disable Esync, Disable D3D11, Use WineD3D11.
Won't start unless you are using separately installed (system) WINE directly on the 64-bit executable in console. Then, it starts up and is trying to connect to the Internet in Fullscreen, while it cannot. "Single Player" is not accessible during this failed infinite connection loop. Did not try it with Steam Offline. Steam/Proton various Launch options did not work.
Initial menu, sounds, configuration menu, ok. The game crash after a few minutes of starting the action. The message is "001 Program initialization error". It leaves a error dump in a zip file.
Everything works except when pressing Alt+Tab (for a quick look in into another app) and then coming back to the game - only the BLACK screen awaiting. Basically, if You press ALT+TAB - you must kill the game and launch it anew. Other than that - everything works.
Game works perfectly like on native windows, including fullscreen and windowed mode. The key mappings were different to what the store page stated: F10 changes volume, F11 changes screen modes (not sure if it is because of Proton, different keyboard layouts or if the information on the store page was not correct).
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
During the 2 minutes that I've played (the game is only available in english and playing adventure games in a foreign language is as pleasant as eating nettles) there wasn't any problem.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Bronze
Terrible mouse-lag renders it basically unplayable.
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54
Bronze
First the game didn't work because of "DX11 Feature level 10.0 is required to run the engine". I found the fix to use "PROTON_USE_WINED3D11=1 %command%" in launch options, then it boots. But in the intros and title menu and every other menu, I get only cyan on my screen and maybe some text flickering in green. On stages, they disappear, but instead of them I get very small fps (<60 or <~30) on high. On Windows 10, it runs perfectly without any FPS drops and those strange and eye bleeding cyan "artifacts"
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Silver
runs well but performances are not good . Under 60fps for a fighting game in 1440p is not good enough
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
Manjaro Linux NVIDIA 410.73
Platinum
Works great, only some framerate downs
KDE neon User Edition 5.14 NVIDIA 410.73
Platinum
Works very well performance wise. Both KB+M and Xbox One Controller worked great.
Linux 4.x 4.5 Mesa 18.3.1
Bronze
many stages went below 60 fps, my configuration on windows was perfect. The game run fine, but in a fighting game < 60 fps is bad.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
"The server is not reachable, check your internet connection and click "Retry"" DRM issue solved with STEAM_RUNTIME=1 Then would not launch because of "DX11 feature level 10.0 is required to run the engine". "dxlevel 11" and "DXVK_FAKE_DX11_SUPPORT=1" arguments both didn't work. Winetricks d3dx11_42 - 43 on proton prefix didn't help either. Game shows splash screen then reports errors and closes.
Also have a RX560X (POLARIS11) discrete GPU. Have to drop to low settings and 720p to get ~55fps. At 1080p low settings, get 40-45fps on average with a lot of input lag (even with VSync disabled).
Manjaro Linux 4.4 Mesa 18.2.5
Borked
Never really starts. First a windows box that says something about failed to connect to network, then a brief small black window and then it quits.
Solus (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game launches, plays logo videos, and gets up to the main Tekken 7 splash screen that says "press any button". pressing any key/button the game loads for a while and then crashes.
Runs at 55-60 fps on high/ultra settings. I played a few hours of treasure battle, practice, and story mode without any issue. Xbox 360 controller and Hori arcade stick worked out of the box. I had a issue with "the server being unreachable", but this was solved by starting the game once in Steam runtime. The game works flawlessly in both runtime and native now.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Platinum
60 fps steady, singleplayer or multiplayer
Manjaro Linux NVIDIA 410.73
Silver
The game doesn't necessary run at 60fps for me but close enough with 57-59fps when spoofing an AMD card in use, only one stage (Kinder Gym) let the game run at 30fps which is odd but still fine as it's constant.
I used https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/ as a reference as it has been mentioned before to work for Tekken7.
Also in my case, Plasma's widget bars like to cover the game when starting.
Switching to windowed mode and back to either fullscreen or borderless window mode helps until the game gets started next time. Otherwise I use to play with my XBOX360 wireless controller which works just fine.
Linux Mint 18.1 Serena NVIDIA 415.18
Gold
After unsuccessful first launch I tried PROTON_USE_WINED3D11=1 and got the same result as the others: "in the intros and title menu and every other menu, I get only cyan on my screen and maybe some text flickering in green..." But then I found, that my Ubuntu doesn't have mesa-vulkan-drivers installed by default: https://bugs.launchpad.net/ubuntu/+source/ubuntu-meta/+bug/1765800
After drivers installation, everything works perfectly!
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Bronze
Runs AND registers my RAP4 Fightstick, but even on the lowest settings the already lackluster frame rate takes a huge hit on "busy" levels like Arctic Snowfall.
Linux Mint 18 Sarah (64 bit) 4.6.0 NVIDIA 396.54
Gold
I had proton 3.7-6 Beta defined in my settings, installed it and it ran almost perfectly. Keyboard settings don't seem to want to change, though.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
some performance problems, but totally a great experience.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Bronze
Il gioco si avvia, non ci sono problemi di connessione con i server multiplayer ma, risulta impossibile giocare, ci sono numerosi glitch grafici lampeggianti che causano mal di testa.
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.0 - padoka PPA
Gold
? Antergos
Borked
Launched to splash screen, then the error: "DX11 feature level 10.0 is required to run the engine".
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 Cinnamon NVIDIA 384.130
Borked
When starting: "DX11 feature levevl 10.0 is required to run the engine."
Shader compile stutter still exists but is *drastically* reduced compared to Wine and Staging to the point of near unnoticeability. For some reason bowling performs *way* worse than Wine and Staging, though.
There is some shader compile stutter at the beginning of every match, but it lasts only a few seconds.
Ryzen 5 1600 Arch Linux 64-bit (Kernel 4.18.5) mesa 18.1.7
Silver
Performance differs a lot between stages. Hard to reach 60 fps on medium/high settings (should be no problem, not a demanding game).
i5-2500K / GTX 970 Ubuntu 18.04 NVIDIA 396.54
Silver
Game launches and is playable. Setting shadow quality higher than "Low" leads to extremely poor frame rates. Issues with game registering Xbox controller's left analog stick as being stuck in the upper-left position.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ultra, 1440p, 55-60 fps. Shader compile stutters are practically gone (most if not all stutter happens in loading screen). Xbox 360 controller works.
This is the first proton game i played.. Frame rate is low, maybe my graphic card is not powerful enough!. Personally i don't think that is a factor as most other graphic intensive games run in much better frame-rate(native Linux games). I get frame-rate ranging from 30 - 60 fps not more than 60 even with low settings. Strange. I haven't done any tweaks just installed the huge game and started and played for 5 hours.. And XBOX 360 works nicely..
Linux 4.x 4.4 Mesa 18.2.5
Platinum
This game runs without issues
Fedora release 28 (Twenty Eight) NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Haven't tested online but the game runs 100% compared to what it runs like on my windows partition.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-2c1f249f2b)
Platinum
As far as I can tell runs identically to how it runs on my windows partition.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Online and offline play, everything works. Performance is terrible on most of the stages though.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Overall performance is not far from Windows.
Just set shadows to "low" and enjoy 40 fps fluid 1080p or scale down a bit rendering option to reach 55-60 fps for proper online gaming. Had local pvp with two perfectly working steam controllers. Good :)
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Nvidia card users experiencing poor frame rates can spoof an AMD card to work around failed NVAPI calls and improve performance (https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/).
Game starts and audio seems to play, suggesting the game itself works. Game is just a black screen from the start, no tweaks cause any change but an immediate crash to desktop.
I don't know how the original game is supposed to work, what I can say is that I have not seen any strange graphical or sound behavior, at least during the tutorial.
There is a popup that shows up after the menu loads that as long as you don't hit "OK" you should be fine. 10fps penalty and automatic graphics level 5.
I made the same configuration as I would in pure Wine with winetricks and installed the following packages:
flash d3dx9 xact xinput winhttp vcrun2008 vcrun2010 vcrun2013 xmllite msls31 pngfilt dinput dinput8 dotnet40 win7
I modified the AllowJoystickInput option to 0 in *Terafolder*/Client/S1Game/Config/S1Engine.ini
I added WINEDEBUG=-all to start the game
I downloaded and extracted http://files.playonlinux.com/TERA_Wine_Fix.zip to the *Terafolder*/TERA/Client/
I added the IP + patch.tera.enmasse-game.com to /etc/hosts
When you click Play, the error error of CopyCub.dll and SteamSupport.dll appears.
Even though Launcher loads, it tries to download the updates but soon closes
The TERA Launcher is unable to load copycub.dll file.
ErrorMessage: Interop load failed
If this problem persists please visit support.enmasse.com/tera for additional help
The TERA Launcher is unable to load steamsupport.dll file.
ErrorMessage: User cancelled...
If this problem persists please visit support.enmasse.com/tera for additional help
Despite having ms corefonts on the system , anything written just doesn't display at all
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Gold
Corefonts need to be installed in game prefix (installing in system is not enough). When playing on system without Vulkan support, use wine D3D11 to disable dxvk.
Newest Proton fix for corefonts works well. Game runs smoothly, although it's taxing on my laptop (can't compare with Windows and it's still fully playable so I'm not counting it as a problem).
Solus NVIDIA 410.66
Platinum
As of 3.16-4 corefonts are no longer a problem and game does not require WINED3D11 workaround any more - it works out of the box.
Menu loads but game gives MPEG2 error and won't play movies. Tried all available MPEG2 devices in settings, nothing worked. Starting a game won't show all textures.
Ubuntu 18.10 NVIDIA 396.54
Borked
Game launches, but FMV doesn't work ("MPEG2 driver error") making the game unplayable.
works with PROTON_USE_WINED3D11=1 %command%
Recommended tweaks: Use Wine D3D11
After using the D3d11-tweak the game runs at all although there are stronger sound distortions from time to time. Those do add atmosphere () but it's probably not how it is meant to be?
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Works fine, aside from some random crackling audio
If you want to hear the midi background music, you'll need to install a software synthesizer e.g. Timidity or Fluidsynth on Linux. It's very easy:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35808
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Input seems a little bit laggy. I had difficulty getting past the brightness setup and I couldn't figure out how to actually play the game, but I could walk around and solve the first puzzle.
Windows launcher is .NET and won't work. Can still play games with native DOSBox. I edited the .conf files in DOSBOX to the proper relative path/case for the mount command and ran it with dosbox -conf (game).conf
Detects Vive and tutorial modes seem to work. However, nobody was online so I did not get a chance to test the actual gameplay outside of the tutorial.
Runs great. Just clicked install and started to play. This is exactly how Steam play should work.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Just install and play... nothing to report about. Performance good, played with max presets. Didnt tried full screen mode, cause borderless mode set by default and work great
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Works perfectly with decent performance in windowed and borderless fullscreen. Rating silver because true fullscreen mode results in a black screen
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - SteamVR PPA
Platinum
everything works, no tweaks needed, wireless xbox 360 controller works ootb, everything played on very high
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
After installing dependencies, a dialog says that "The system does not have enough memory. At least 4GB is required" then starts and crashes. I do have 4GB RAM.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
It froze and stuttered a bit when i ran it for first time but it got smoother after a while and didn't needed any tweaks to make it work!
Linux 4.x 4.4 Mesa 18.2.3
Borked
Couldn't connect to a server and thus won't launch. Worked nearly flawless with wine 3.16 and lutris.
Arch Linux (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Borked
Crashes after about 5 minutes
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Ran out of the box. Some stuttering in the first five minutes, but runs great after some time.
KDE neon User Edition 5.14 NVIDIA 410.73
Bronze
Performance seems fine, but game crashes to desktop after a couple of minutes. Crashes seem to be less frequent when disconnecting controller, but frequent enough for game to be unplayable.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
Did not work with Steam Play, but I was able to play the entirety of the game using Lutris+DXVK with very decent performance. https://lutris.net/games/the-awesome-adventures-of-captain-spirit/
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Fails to start with "The server is not reachable"
Arch Linux NVIDIA 410.73
Bronze
Almost works, renders 3D, but always crashes eventually. Also slightly crackley audio.
Tried with these start up options:
PROTON_VARIABLE=1 %PROTON_NO_D3D11%
PROTON_VARIABLE=1 %PROTON_USE_WINED3D%
Also in 'Offline mode' and disabling "Steam Cloud' saving, most I got was about 2 minutes of game play
Everything works fine from Campaign to Survival. Game may crash sometimes in Survival but it is a game engine bug and not a Wine bug.
Manjaro Linux NVIDIA 415.18
Borked
Error about .NET on first run. If using "Disable D3d11", a blank window will show up and nothing will happen. Otherwise, it won't even get that far without crashing.
Manjaro Linux 3.0 Mesa 18.2.3
Platinum
On first launch an error message about .NET framework appears, but this can be ignored and doesn't pop up again. The game never ran well on windows and it doesn't run much worse on Steam Play.
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
Played through intro and started playing game but crashed to desktop after about 15 minutes. Haven't tested further.
garbage Ubuntu 18.04 NVIDIA 390.48
Silver
Game launched and ran fine. I played about 2 hours so far without any problems.
Didn't used to run, but started working fine for me AFTER I upgraded my kernel from 4.14.77 to 4.19.4 and my GPU driver from 3.0 Mesa 18.2.3 to 3.0 Mesa 18.2.5. The Disable D3d11 setting is required for it to run. Performance isn't great, but it is playable with settings and resolution turned all the way down. I don't know if that's because of Proton or my hardware, and I don't typically run Windows on this machine and can't compare.
Cut scenes run too fast, sound is glitchy and low FPS
Debian GNU/Linux 9.5 (stretch) NVIDIA 410.73
Silver
The game runs more or less as good as the old native port, which was playable but a bit laggy, so i ended up finishing the game on windows. under proton it loses a lot of the fluidity in the animation, and the combat is a bit slow.
Linux 4.x 4.4 Mesa 18.2.8
Platinum
Owned and completed the game prior to removal of native Linux version from Steam by developers. Seems to run pretty much the same with Steam Play and proton (at least no better/worse than I recall from a couple of years ago i.e. a little sluggish in combat). By the sounds of it, more recent updates broke the old Linux port, so at least with proton those players may be able to finish their game, as it seems to run fine and no tweaks required.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
I haven't ever played this game in Windows, but as far as I can tell the performance is the same as native. I haven't had any issues and haven't needed to make any tweaks.
Linux 4.x NVIDIA 410.78
Borked
Only text and "Loading" are visible; everything else is a black screen.
Game is playable, not as good performance as first game (including old native version and with proton) as cut scenes seem ok but combat is more sluggish. Also experienced some scratchy audio issues; reducing Effects volume in game resolves this but you obviously lose the sound effects with it.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
The game runs, but only in fullhd. In 4k there is just a black screen below the banner.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Window with white screen and nothing more
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
it runs out of the box, but the performance isn't good. combat feels sluggish
Solus NVIDIA 415.25
Silver
Dropped frames and slow response times
AMD A10-5800K / Radeon RX 560 Linux Mint 19 (Kernel 4.18.5) Mesa 18.3.0-devel
On low settings it's barely playable but the game still tends to drop to single digit fps.
Movies don't work either
Ubuntu 18.10 NVIDIA 415.13
Bronze
Game has very low fps even on lowest settings. Can hang when starting a New Game.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game works without Proton related problems. Performance is abysmal for a game that looks like Oblivion but it's the same on Windows. 1440p, medium preset with ultra textures and increased draw distance -> 35-58 fps, slideshow when shaders are compiling. Patch 1, 3+ hours of gameplay. Would be platinum but automatic detection of graphical settings produces settings that have to be tweaked to get playable framerates so gold it is then.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Bronze
Low fps in game even with low settings (~15 fps)! When in Menu/HUD cursor does sometimes disapear, fixed by closing and opening HUD again. With normal setting I had ~3fps, then it is not playable at all.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
When starting a new game and entering Skara Brae Below for the first time, I get a black screen. Pressing the space bar will resume the game. I assume it is attempting to play a cut scene but hanging. Otherwise graphics performance is a little slower than I would have expected, but the game is playable. About 3 hours into the game and have successfully completed a few missions.
Crashes on startup with message "Failed to initalize graphics. Make sure you have DirectX 11 installed [...]" with both Mesa on IntelHD and Nouveau on Nvidia (using Bumblebee). Using Wine D3D11 doesn't help.
Can't play the game on fullscreen. When I change the fullscreen option to on, the game close.
i3-3220 / iGPU HD 2500 Ubuntu 18.04 Mesa 18.0.5
Silver
Crashes with fullscreen and has some slowdowns sometimes.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No issues
AMD A10-5800K / Radeon RX 560 Linux Mint 19 (Kernel 4.15.0-33-generic) Mesa 18.3.0-devel
Platinum
Had a slight issue after probably 20 or so hours of play where some enemies would spawn with white textures and odd shot patterns. Using the D6 would sometimes cause the item to vanish entirely rather than reroll. Reinstalling the game fixed both issues. Runs perfectly again.
With Proton 3.16-6, it was needed to change the Wine prefix to WinXP in order to start the game. The game crashes when switching to fullscreen mode, but everything else works perfectly.
Linux Mint 19 Tara NVIDIA 415.25
Gold
It works perfectly but, fullscreen crashes if resolution is not 1280x800 or 720x480.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Trying to switch to full screen crashes it. But otherwise it runs great and without issue.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Crashes on fullscreen, but everything else works fine.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Crashes on fullscreen, slows down with every level, movement becomes laggy, depends on every run
The Prologue Mission is currently unplayable, as mouse and keyboard inputs do not register. Multiplayer, matchmaking, and hub areas are fully playable, with around ~25-45 FPS on High settings.
Solus 4.5 Mesa 18.3.1
Borked
Game launches, graphics are messed up so you can't see anything, loading first mission audio is choppy and you never gain control of character.
Neither the DX9 or DX11 version will start. Steam tries to download some Microsoft stuff. It would potentially work with workarounds to those things installed in the wine prefix.
Steam will try to launch fw_setup.exe, which crashes with: wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting
wine: Unimplemented function mscoree.dll.CorIsLatestSvc called at address 0x760023:0x7b43c45c (thread 0015), starting debugger...
The Game runs perfectly without modifications. although i did encounter an sound bug after like 5 hours straight through gameplay but it was fixed via restarting the game.
Arch Linux NVIDIA 415.18
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
Manjaro Linux NVIDIA 415.25
Platinum
Works perfectly out the box.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Haven't encountered any problems after 1.5 hours. 65~75fps and havent seen drops below 60 @1440p.
Antergos Linux NVIDIA 415.22
Silver
The game runs very well but sometimes the dialogues did not sound.
Had a few crashes until I modified the launch options, afterwards it worked without any further issues. Launch Options as follows; minus the quotes. "PROTON_NO_D3D11=1 %command%"
PLAYED FIRST 20 MINUTES OF GAME ALL SEEMS TO BE WORKING CORRECTLY
CORE2 QUAD Q9300 UBUNTU 16.04 NVIDIA 396.51
Platinum
Runs perfectly without tweaks. It's admittedly a bit weird to be running COMI through ScummVM over Wine when ScummVM runs natively on Linux, but it works.
i5-7Y54 / iGPU HD 615 Linux Mint 19 Cinnamon 64-bit (Kernel 4.15) Mesa 18.3.0-devel
Silver
It played without modifications, and I was able to play it through. Switching window with alt+tab did break it unfortunately (on Gnome/x11). Even then autosave worked, and once I killed the process and restarted I was back with no progress lost. I did encounter a couple of glitches with character sprites appearing/disappearing for a second when they shouldn't. This only happened 3 times (all before or after an animation), and didn't break anything. It seem more like a game bug than an issue with Proton.
Antergos Linux 3.0 Mesa 18.3.1
Gold
Switched to windowed since I had problems with tabbing out of full screen. When tabbing out, I got stuck on a black screen and could do nothing. Had to connect through ssh and kill the game. But it works perfectly in windowed mode.
I can confirm that the configurator tool doesn't work. Since it is only useful when the game doesn't work at all. I just is a graphical editor for the config.ini file. All settings can also be configured in-game.
The ini file can be found here (not sure if the path is always the same in proton)
~/.steam/steam/steamapps/compatdata/203830/pfx/drive_c/users/steamuser/Local Settings/Application Data/Daedalic Entertainment/Satinav
Ubuntu 18.10 3.0 Mesa 18.2.2
Platinum
Played through the game without any issues whatsoever. Never played it on Windows, so I cannot tell if I missed anything that should be there.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Silver
Visionaire configuration tool does not run, but the game itself runs without any issue. Only settings configuration tool allows toggling which are not available via the in-game menu are "Texture Compression", "Scaling Method", and "Open Inventory by Clicking"
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Game is playable, performance is pretty bad (20 to 30 FPS with terrible framepacing), DXVK hud is not showing and not writing logs so something funky with DXVK going on
Playable, but with bad framerates (30-40). Overral, considerably worse performance than on Windows.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs without any tweaks or graphical/audio errors plus full controller support. Noticeable performance hit compared to Windows. It's a DX9 title and thus gains no performance benefit from DXVK/Vulkan. Rating this gold since all aspects of the game besides performance seem to be perfect. Not much that can be done besides get a more powerful video card or wait for Proton to incorporate Gallium9 or VK9.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Playable, but runs at 30-45 FPS whatever the graphic options are; shadows off slightly improves performance, but not comparable to running on Windows.
I selected Gold because if you switch from window mode to fullscreen using ALT-ENTER and then go back to window mode, the graphics are not resized. Apart from that, the game runs fine, I played the game to get a few different endings and achievements.
Game only launches in Windowed mode. Using Alt + Enter for fullscreen mode works, but leaves remnant image of whatever was on screen when fullscreen mode was entered on borders of screen.
Game and cutscenes all work nicely!
Hint with Alt+Enter for fullscreen is great! If you do that right before or after the "The DIG" title shows during the intro (ca. 1 minute in) when the screen is black, no remnants will show on the side.
You can then also safely Alt+Tab out and back in.
Bring up the settings dialog (with Save & Load as well) with Ctrl+F1.
(In case you can not type anything in the save dialog, you unfortunately need to Alt+Enter out of fullscreen again.)
It didn't start the first few times I tried, but worked every time after reinstalling. It starts in windowed mode. Pressing Alt + Enter enters fullscreen. I also got the graphical glitch previously mentioned, but if I close it and open again it opens in fullscreen the next time without the glitch. It crashed a few times when switching between windowed and fullscreen, so I recommend using ScummVM instead.
Does not render to my Vive. Surprisingly, it does still render to the desktop and has keyboard/mouse controls. However, after only a couple minutes you are asked to do something which requires you to grab an object that you cannot reach without using the actual Vive controllers. This makes it impossible to proceed.
Had the audio crash, however I found the fix listed here worked:
https://github.com/ValveSoftware/Proton/issues/157
Specifically: apt-get install libmpg123-0:i386
Gamma video setting didn't seem to work, night time is basically pitch black and lighting is very weak. But seems to run fine otherwise.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
The game itself runs perfectly, but I occasionally experience crashes. Should generally expect one for ever 3-4 hours.
Linux 4.4 NVIDIA 390.48
Silver
For those of us still playing Morrowind, the superior experience on Linux lies within OpenMW. I think frankly that playing Morrowind any other way is less than ideal even on Windows. Given that Morrowind is now more in the category of older more niche titles, I think it's safe to recommend that you don't play this game with Proton at all, especially given the extra effort required to get the game running with the mods that are more or less required for modern systems.
That being said, I haven't personally tested it, but the reports seem to indicate that installing one thing is more or less required, that being lib32-mpg123. If you're going to install one thing to get Morrowind to work on Linux, make it OpenMW.
http://openmw.org/en/
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Had to install libmpg123-0:i386 otherwise the game crashed on the title screen.
Works perfectly out of the box with some crashes every 3-4 hours, but I have to downgrade it to silver because of the inability to play with the script extender which is required for the most interesting mods, or the graphic extender that make the the views so must nicer and more vivid. I'll post a bug on github to ask for the possibility to define the name of the executable to run. That would solve the requirements for many Bethesda games (Morrowind, Oblivion and Skyrim) which are still very popular!
Ubuntu 18.04.1 LTS 4.6
Platinum
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Everything seems to be working after installing "lib32-mpg123", as others stated.
Antergos Linux 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Platinum
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Platinum
works out of the box, adequately reacts to video settings, performs a bit slower than OpenMW but much stable than same on Windows 7
E 8400/GT 8500 512Mb Debian 9 NVIDIA 340.106
Platinum
"Void Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Needed to grab libmpg123-0:i386 to be able to load the game. Shadows are consistently flickering, and the game can't be minimized. Disabling shadows makes the flickering go away.
Runs perfectly. Installed lib32-mpg123. There are some weird texture glitches with the terrain but it's manageable and doesn't cause any issues. I would recommend OpenMW to anyone want to play.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Linux Mint 19 Tara NVIDIA 410.73
Gold
to get past crashing menu just run (ubuntu distro) apt-get install libmpg123-0:i386
The in-game fps counter doesn't show up and if you alt-tab the game crash
i5-8400, RX 480 Antergos vulkan-radeon
Silver
Configuration tool doesn't seem to properly set resolution settings. Try changing display settings in game. When resolution matches actual display resolution, there seemed to be less mouse hickups.
Gameplay is smooth, everything works, except it detects a non-existent joystick and I'm stuck running forward and left unless joysticks are disabled in the .ini file.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game launches fine, but the frame rates are 11FPS, on top of that, the character is stuck just walking and you can't make him stop. Look works as it should. Game is unplayable though.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Everything seems to work. It may be that after some hours of gameplay the audio starts to stutter, but it might've been just my computer's fault. Either way, restarting the game solved it.
Antergos Linux (64 bits) 3.0 Mesa 18.2.3
Silver
Playing above 2 hours continuously some textures glitched appearing like a checkerboard, sometimes crashes when "Loading Area" but not often.
Antergos Linux 4.5 Mesa 18.3.1
Platinum
In 15 hours on Proton, I haven't had a single issue. Runs perfectly out of the box with flawless performance, and no bugs that I've found.
Linux 4.4 NVIDIA 390.48
Platinum
Tested playing around with existing 100-hour save and spin up a brand new game through to the end of the tutorial. Game seems to run almost flawlessly, only point of concern is some minor choppiness when running with high anti-aliasing on, lowering that fixes it up but is still very much playable at high AA.
Needed to install 'lib32-mpg123' for it to work properly, after which it runs perfectly.
Manjaro Linux NVIDIA 410.73
Platinum
All official patches works. Game not starting with unofficial patches
openSUSE Tumbleweed 3.0 Mesa 18.1.7
Gold
Runs perfectly, had no crashes in the two hours I played. I did install lib32-mpg123.
Manjaro Linux 4.4 Mesa 18.2.5
Bronze
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I restored an old savegame and rode all around the land without any trouble. All GFX preferences including HDR, bloom and FSAA until x16 works pefectly. As far as I tested it, the games feels like native
Linux Mint 19 Tara NVIDIA 415.18
Platinum
Runs great with no problems. Mods can be installed manually with little to no issue.
Linux Mint 19 Tara NVIDIA 410.78
Platinum
Proton 3.7-8 Beta. no issues encountered, played through entire tutorial. 1920*1080 everything set to high except AA and VSYNC.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
SteamOS 2.0 NVIDIA 396.54
Silver
Lots of stuttering, especially around NPCs.
Manjaro Linux NVIDIA 410.73
Platinum
Ubuntu 18.10 NVIDIA 415.25
Platinum
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Gold
After 'apt install libmpg123-0:i386', it runs flawlessly with great frame rate.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
SteamOS 2.0 NVIDIA 396.54
Gold
Need to set your real screen resolution in launcher or otherwise it won't run. OBSE fails to work so you can't run most of your usual mods. Minor mouse issue in menus or character dialog menus.
E 8400/ GT 8500 512Mb Debian 9 (4.9.0-8-amd64) NVIDIA 340.106
Gold
I was getting 20fps, I just did "sudo apt install libmpg123-0:i386" and the game behaved perfectly afterwards.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Had to manually create the folders My Documents/My Games inside steamapps/compatdata/22330/pfx/drive_c/users/steamuser/; after that, everything is working like a charm. Playing with graphics maxed out at 1440p.
The has terrible FPS out of the box, but after running "apt install libmpg123-0:i386" it worked like a charm. I got 35~80 FPS on the world map and 100+ FPS inside towns.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Borked
Don't start
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Platinum
One of 2006's finest games, running surprisingly well on 2015's finest laptops (trusty XPS 13).
Arch Linux 3.0 Mesa 18.3.1
Silver
After a while it develops audio glitched on NPC speech that can only be resolved by rebooting the game, a few items have glitched icons in the inventory menu and mods don't appear to work, at least the ones that I've tried.
Ubuntu 18.10 3.1 Mesa 18.2.2
Borked
HDR enabled, all Video setting on MAX, 1920x1080
Crashes during character creations, or right after tutorial starts.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Performance is great and works out of the box, OBSE needs to be patched however. Menu transparencies aren't working though for mods like Oblivion Reloaded, NorthernUI, and Loot Menu
KDE neon User Edition 5.14 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
The game itself runs flawlessly with consistent framerate. Minor lighting issues in exceedingly dark dungeons. Only had one crash due to alt-tab.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
It runs... but it is really slow.... I was using the latest version of wine it was playing at 60+ fps. and with the default Steam Proton it is playing at 15fps or lower, combat would make it unplayable.
Ubuntu 18.10 NVIDIA 396.54
Gold
As others have noted, installing "libmpg123-0:i386" caused the framerate and lack of in-game audio issues to resolve themselves
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Another users post worked for me: From Proton GitHub: Install this missing dependency... sudo zypper install libmpg123-0-32bit
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Bronze
It runs, but at 20fps, with minimum or maxed settings it sticks to 20fps. I'm going to say that with a 1080ti, it's not due to lacking hardware.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Save and reload after restart works. The game runs smoothly (about 30fps) in ultra details mode, either with HDR or Bloom + FSAAx4. I did a ride all around the main city with almost no freezes during map changes. Even Steam cloud works better than certain native games, as I could save the game on one computer and reload it without trouble on another one. I don't have time to play the game further, but it seems working as nicely as native to me
Linux Mint 19 Tara NVIDIA 340.107
Platinum
Runs flawlessly if you install mpg123-libs-1.25.10-1.fc28.i686.
Had no issues at all running the game from a clean install. Same performance as on Windows within a frame or two.
Pop!_OS 18.10 NVIDIA 410.57
Platinum
Runs perfectly without a single issue.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Plays very well. I was suffering from microstutter during combat, and installing the native quartz library with protontricks (protontricks 22330 quartz) fixed the issue.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Changing settings, starting a new game and saving it, reloading the saved game after a fresh restart, and even reloading an old save from Windows, everything works as if it was a native game.
The game works fine with Ultra High setup, except HDR which is not compatible with the Intel driver. Anti-aliasing works, but with a big slow down
Linux Mint 19 Tara 3.0 Mesa 19.0.0-devel - padoka PPA
Platinum
Installed 'lib32-mpg123' as per the other reports and the game works perfectly. I've managed to install mods with mixed results.
Arch Linux NVIDIA 415.18
[ 24021 ] The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe
Gold
Fix frame rate issue with protontricks 22330 quartz
Game opens with a black screen, nothing else happens.
Intel i5-3570k / GTX 1060 Manjaro Linux x86_64
Bronze
The launcher acted as if the game had not finished initial setup at first, needed to be restarted twice during first install, and esync requires extended file descriptors for the game to run
i7-7700K / Radeon RX 580 Sabayon Linux 18.09 Mesa 18.1.6
Borked
Nothing happens after pressing "Play". "Running" quickly flashes on the game list but immediately disappears.
i5-4670K / GTX 770 Solus NVIDIA 390.77
Borked
Cannot connect to game servers
i7-4790k / gtx 970 Antergos NVIDIA 396.51
Borked
You get the opening Bethesda and its crashes.
I7-7700HQ/GTX 1070 Pop_OS! NVIDIA 396.24
Borked
Game opens but freezes at bethesda logo
6700K / GTX 1070 Ubuntu 18.04 LTS NVIDIA 396.51
Borked
Launcher does not start after installation, crashes with "host_Authfail" error.
30-80fps. Set lauch options on steam client for (PROTON_NO_ESYNC=1 mesa_glthread=true vblank_mode=0 %command%), whithout "PROTON_NO_ESYNC=1" game start and stop loading whithout crash.
FX8350/RX 580 ArchLinux Mesa 18.2.x-git
Silver
Using PROTON_NO_ESYNC=1 %command% as launch option.Worst performace compared to windows, but not a single error so far.
i7-46770K Manjaro 4.14.66-1 NVIDIA 396.54
Silver
In town i get 40 to 20 fps, outside town I get 60 to 40 fps. Overall, the game is playable.
I5-8600k / 1080ti Ubuntu 18.04.1 NVIDIA 396.54
Borked
Right after pressing "play" in the launcher, the screen goes black and a window pops up saying this:
Your DirectX version is unsupported. Get Help:
https://help.elderscrollsonline.com/app/answers/detail/a_id/32155
R7 1700/HD7850 2GB Ubuntu 18.04 Mesa 18.0.5
Silver
FPS is not stable, there are twitchings. In general, playable. No problems with the interface or artifacts. Prevent the fall of FPS.
hangs on exit but perfect otherwise, voices and background music are all present, graphics rendered in ultra high, no shearing happened, no stuttering.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Perfectly but sometimes enter the new area being lag for 10 seconds
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54
Platinum
Game seems to run very well without any modifications. Played it for a couple hours without any issues.
Perfect if you dont play with controller. Performance is depending on hardware, like on windows. PLAY SKYRIM GUYS
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Running the "Legendary Edition" (all DLC, but not the "Special" edition). Everything works out-of-the-box. I use an XBox clone controller mostly but Keyboard works fine, too. No issue with sound or graphics at all. Because physical constraints limit me to a GT 1030, at 1080p I default to "HIgh" settings but dial-down anti-aliasing to 4x (I honestly can't see the difference) for a decent frame-rate boost to approx 60 fps average. It has the same foible as under Windows in that it's best to quit to the main menu, alt-tab to a terminal and issue "pkill TESV" unless you disable (deselect) Dawnguard DLC which then allows you to quit normally to desktop. Personally I'd prefer to retain the DLC and live with this as a minor irritation.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
no stuttering. same performance as in windows
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Runs perfectly, exit perfectly but keyboard configuration doesn't work
Linux Mint 18 Sarah (64 bits) 4.6.0 NVIDIA 396.54
Platinum
Skyrim updated today which fixed my issue yesterday (settings not getting saved/windowed only). Runs smoothly on 1920x1080
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Silver
No NPC voices.
Debian GNU/Linux 9.6 (stretch) NVIDIA 396.54
Silver
Mods from the steam workshop don't load ("Failed to extract plugin file from CKM"). Hangs when you try to exit the game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Game itself runs perfectly out of the box. ENB requires all d3dx9 and d3dcompiler dlls through winetricks to get fully working, as well as d3d9 set to "native, builtin" in winecfg. skse_loader.exe must be renamed to SkyrimLauncher.exe to launch through Steam. Mod Organizer's virtual filesystem doesn't work, but files can be easily symlinked with movfs4l.py instead.
Freezes on exit and requires to be manually closed. Performance on par with Windows version
Ubuntu 18.10 NVIDIA 410.78
Platinum
Runs perfect out of the box! https://www.youtube.com/watch?v=6mAgejierzk
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Platinum
SteamOS 2.0 NVIDIA 396.54
Platinum
Everything runs perfectly
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Running the new Proton 3.7-7 Beta and now I can go fullscreen 1920x1080 (3.7-6 would only go 800x600 window mode).
Runs like it should. Don't know if the Nvidia 410.57 drivers helped on top of the new Proton version.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Skyrim runs as well as on Windows, but that's as "perfect" as you get with TES. Still hangs on exit (Dawnguard related I hear. Not tested) but it hasn't crashed during gameplay in all the hours I've put in. Mods inc. SkyUI now work after proton updated in the past few weeks.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Silver
Framerate can be choppy in windowed mode, something truly hideous and confusing is going on with all shadows, dialogue and music do not load so only sound effects can be heard, and only mesh replacement mods seem to work; those that change mechanics or the layout of the world do not load.
All in all, playable, but a bit of a sub-par experience given the problems.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
When trying to change your keyboard bindings and you get "0x49" ( or something like that ), turn off num lock on your keyboard, make your changes, then you can turn num lock back on.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel
Platinum
Vanilla version runs smoothly on Ultra High settings. I failed to run Nexus Mod Manager in Linux, so I use rsync to sync the Data folder from the Windows partition.
Ubuntu 18.10 NVIDIA 396.54
Platinum
Runs without any problem.
Linux 4.x 3.0 Mesa 18.2.5
Silver
Started a new save and played about an hour until I reached Whiterun. I used the Unofficial Skyrim Legendary Edition Patch from the workshop. Particle effects (fire, basically) seems to make the game struggle FPS wise (not a steady 60) and cause quite a bit of input lag for some reason. Since the beginning of the game has an unusually large amount of fire, performance didn't look great. However, during my hour of play I didnt' encounter other areas with these issues.
Pressing caps lock to toggle between run and walk doesn't always register, or register unreliably. The game hangs on exit which is a fairly old bug and apparently also occurs on Windows, though rarely.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Silver
no tweaks was made, default installation, the sound has little issues, the keys from keyboard is a little messy, I tried change from options but does not recognize the 'alt' 'shift' and 'control' when change the settings appers some kind address like '0x49' . The keys works but not was set. Is very playable but can't change the controls and some controls can't be pressed like CAPS LOCK, is set to auto-run on game but the game was like runing 10 fps, press again everything was normal
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Linux 4.x NVIDIA 415.25
Platinum
Everything is working well right out of the box
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Platinum
SteamOS 2.0 NVIDIA 396.54
Gold
Everything seems to work, even have an ENB and oodles of mods, but struck with the "64hz bug" with, as on Windows, no fix.
Arch Linux NVIDIA 410.57
Platinum
Only thing that doesn't work are ENB plugins (which are complex subbed windows DLLs...) - but clearly this is _not_ part of the original game. Which runs fantastic.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Runs slower than its windows counterpart, but for the most part sits at 60fps
Arch Linux NVIDIA 415.27
Bronze
Doesn't start if you click Play after the error message on the launcher. Click it before and it's fine. Many glitches when going through doors. Horrendous physics glitches e.g. items flying around, you falling through bridges. This I believe is an FPS related problem as it happens on Windows. I got 144FPS, but I didn't make any changes to allow it. Game still hangs on exit. I needed to reboot my PC. I think 3.7-8 is more stable than 3.16-3. Playable but annoying.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Runs pretty great overall @ 1080p Ultra Settings (using FXAA) with all DLC / no mods installed. Didn't run entirely ootb and still has a few annoyances: Cloud Sync of Saves only worked partially; Launcher throws error messages, though inconsequential; Playing with Steam Controller in Keyboard Mode doesn't allow remapping in game (Recognizes all keys as "0x45"); Quitting the game always causes a freeze; No sound crackling issues for me, lip sync can be off at times though.
Linux Mint 19 Tara NVIDIA 396.54.05
Gold
Just have problem for close game
Manjaro Linux (64 bits) 3.0 Mesa 18.2.4
Silver
It only runs on 800x600 window mode, no matter the changes I make.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Stable framerates (lower than windows) but otherwise perfect
Game itself runs normally, but mods from the community workshop didn't work. When checking data files there was an error "Failed to extract plugin file from ckm!". Some minor stuttering, but good performance other than that.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
I get to the main menu, after this all I see is a black screen
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Frame rate is not as good as on windows, but perfectly playable with no tweaks needed.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs fairly well out of the box, albeit with a slight performance hit compared to Windows. The main issue is freezing on quit to desktop, which requires manually killing the process. Mods work just fine if manually installed, including the script extender. Borderless windowed mode is highly recommended, as it both improves performance and makes forcing the window to close after quitting the game to be a bit more convenient.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
It seems to work, sound does work. However, NPC voices can't be heard. Then and there it kills the will to play for me. Some may disagree, that game should be bronze. But answer me this, would you accept DVD with a movie where there is no voice can be heard that only has subtitles?(heck, game doesn't have subtitles, and atmosphere of game is broken from minute one)
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
the entire base game runs flawlessly out of the box. Mods are still struggling.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
KDE neon User Edition 5.14 NVIDIA 410.78
Platinum
Game ran on ultra settings as smoothly as it does on Windows 10, although during shutdown the game will hang -this can be remedied by killing the process (tesv) via your system's task manager.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Platinum
Works just as good as in Windows 7
Linux Mint 18.3 Sylvia NVIDIA 396.54
Silver
Plays moderately well while using performance mods and using tweaked configuration file.
Runs much better on windows using the same hardware.
Water graphics issues, blocky artifacting on the water and unable to see while underwater.Subscribed mods failed to download from steam workshop via the launcher. The game froze while attempting to exit. Game appears to run fine otherwise.
i5-3570k / GTX 960 Ubuntu 18.04.1 NVIDIA 396.51
Silver
Works OK with my steam controller. But crashes when I switch to another program
Continuous micro-stuttering. Most noticeable when looking up/down, it appears that the frames are rendered out of order, e.g. 1,3,2,4,6,5,7 etc...
When encountering a shader for the first time, the initial quick compile will often generate a very white shader, and a few seconds later it is fine.
The shader (probably compile) issue reduces significantly after playing a few minutes, and doesn't repeat when re-starting the game.
Framerate is however excellent.
Fx 6300 / GTX 1050 TI Linux Mint 18.3 (Kernel 4.10) NVIDIA 396.54
Silver
The gameplay was great. In general, I got 30 fps.
When I tried to change the controls, like changing the 'Sprint' button to Shift, it just assigned a code value (0x45) and the character would sprint for any button pressed.
Also, it hangs out when exiting through menu (exiting through console worked well).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Audio usually starts to crackle after playing for 30 minutes to an hour, fixed temporarily by restarting Skyrim. Always hangs when you try to quit and steals mouse focus, making force quit GUI hard to use (recommend binding a keyboard shortcut to "killall TESV.exe" before playing). Of course it still has all the same bugs as on Windows where you can't see underwater without a mod, menus don't always respond to mouse movement, Steam Workshop support is broken, doesn't support ultrawide resolutions, etc.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
zero problems with performance and bugs
Linux Mint 19.1 Tessa NVIDIA 415.25
Gold
Only played the beginning, and that was completely stable.
After a few seconds the mouse stops to work. It's only possible to move the mouse if a mouse key is pressed down (right or left). Restarted a couple of times, error still exists. I have the same problem with S.T.A.L.K.E.R.
i3-540 Arch linux 64-bit (kernel 4.18.4) NVIDIA 390.77
Silver
The problem with ending the game. After saving, it takes a very long time.
i7-7700HQ / GTX 1050 Ti Xubuntu 18.04.1 NVIDIA 390.48
Silver
distorted dialogue audio, crashes on exit (must be manually killed), some micro-stuttering when running in scripted parts like the intro sequence, mitigated by jumping or taking auto-run off and holding shift down for running (this may be an old windows bug but it doesn't happen on windows versions)
Perfect in game. However, it hangs on attempt to exit game and has to be manually killed. All DLC installed, including Skyrim High Resolution Texture Pack.
Does not work with keyboard/mouse. I had to attach Steam Controller and setup it as XBox Controller (setting bGamepadEnable=0 in SkyrimPrefs.ini didn't work). BTW: config file is deep in "SteamLibrary/steamapps/compatdata/72850/pfx/drive_c/users/steamuser/My Documents/My Games/Skyrim/" directory.
i7-3520M Ubuntu 16.04.5 NVIDIA 390.77
Gold
Perfectly stable with decent performance, around 50fps - 60fps on the high quality preset 1080p. The game crashes when attempting to "quit to desktop" however.
E5-2665 / GTX 970 Ubuntu 18.04 NVIDIA 384.130
Gold
Game works perfectly out of the box. However, if you want mods you need to rename the SKSE exe to SkyrimLauncher.exe to load them, do not launch the SKSE entry in Steam library. In order to configure (enable/disable) mods you need to restore the original SkyrimLauncher.exe https://steamcommunity.com/app/365720/discussions/0/2590022385670889744/#c3393916911748070518
Ubuntu 18.10 NVIDIA 410.73
Silver
Some graphical glitches but runs fine, keeps defaulting to controller so I need to disable controller on file options
To fix the sounds I forced xact using winetricks. Mods work fine when SKSE launcher is renamed as skyrimlauncher.exe
Linux Mint 19 Tara NVIDIA 410.73
Borked
All the textures are white with weird rainbow effects in the sky. I tried -d3d10 and -sm4 as well, with the same results.
i5-5200u / Intel HD 5500 Fedora 28 Mesa 18.2
Platinum
Just played a few minutes but works perfectly with keyboard and mouse and PS4 controller. Framerate seems great - same as Windows AFAICT.
I get the `Failed to extract plugin file from ckm` error on the launch splash but I'm not using mods so it apparently doesn't matter.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect as far as I can tell
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Core usage is all over the place unlike on windows. The game stutters from time to time and mouse movement seems to be inconsistent on occasions. On exiting the game will not close, and will become a zombie process.
The missing/crackling audio can easily be fixed by the linked guide. Not as tedious as it may seem! On a sidenote: in my case, setting xaudio2_6 to native and xaudio2_7 to builtin did the trick, and the Windows version is set to 8.1. No issues whatsoever, excellent performance.
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
Sound a little distorted (lang. PL), crashed on exit - need manualy kill the proces. Graphics is perfect (game + all dlc + about 50 mods): 1920 x 1080, max detail, 60 fps.
i7-770HQ / GTX 1050 Ti Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) NVIDIA 390.48
Silver
Less fps then in windows steam. I have like 30 fps all the time with proton. In "native version", without any tweaks I have 60-100. (wine staging)
Runs Fine. On exit process crashes. Alt-Tab always focused back to frozen skyrim window no matter what other window I picked. Had to use super key to logout to clear the tab focus.
Has some issues with switching windows in GNOME, usually hangs when trying to close the game, and believes there's an XBOX controller connected when there is not. Performance seems marginally degraded compared to Windows, but the game runs fine otherwise with no tweaks or adjustments required.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Runs perfectly out of the box; tried mods and SKSE, and everything worked just as expected.
Linux Mint 19 Tara NVIDIA 415.25
Platinum
Everything works except when you exit the game. Then it just freezes and i needed to do Alt+F4 to force quit.
Manjaro Linux 4.5 Mesa 18.3.1
Bronze
Crashes when quitting the game, becoming a zombie process.
game is playable up to exiting to desktop, which causes the game to freeze and the mouse to disappear. restarting xserver will bring the mouse back; close skyrim manually from the processes tab in the system monitor.
The game works out of the box, except since my system is in french, I had to rename "Mes documents" folder as "My documents" in "~/.local/share/Steam/steamapps/compatdata/72850/pfx/drive_c/users/steamuser" to make savegames working
i5-M520 / GT 330M Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 340.106
Some graphical glitches on High and Ultra settings. Framerate isn't as great as native Windows but is acceptable. Biggest bug I've observed so far is that it doesn't exit cleanly, instead needing to be killed from the terminal.
When creating the wine prefix, proton uses the system default language, french in my case, but i always use steam in english, so the game didn't find its 'My documents' folder because it was translated in french. I just had to rename it to make the savegames working. Having proton creating the wine prefix with steam language instead of system, or always adding english versions of such userdirs would cure it definitly, i think
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Platinum
Performance really good, just a tad lower than in Windows. No other issues.
I play in english while my system is in french. I only had to rename "Mes documents" as "My documents" in the wine prefix to have the savegames working. The game works out of the box otherwise
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Runs fine with no tweaks. A hang when quitting to desktop was the only issue in 40mins of playtime.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly out of the box, only hangs on exit
Xubuntu 18.04.1 LTS NVIDIA 415.23
Gold
The game launches correctly, there are not any graphical or sound issues. When exiting to desktop the process freezes and must be manually killed. Save game> go to the main menu, press alt-tab to exit the game to Steam and manually close Wine
Antergos Linux NVIDIA 410.66
Silver
https://www.youtube.com/watch?v=yHMgel2zeaQ | Game still hangs when exiting. Performance will probably better for those who will play at 1920 x 1080 resolution or lower
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Borked
Physics are so messed up the cart never gets to its destination. Making the game unplayable.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
Installing the game worked. Running the game worked. NPCs, speech, sound and music worked. I was even able to set the graphic settings quite high. Game runs only a tiny bit slower than on Windows.
Skyrim SE had more problems.
KDE neon User Edition 5.14 3.0 Mesa 18.0.5
Borked
Crashes in the main menu as soon as you press a key or move the mouse cursor over one of the menu buttons. Possibly a bug related to the new faudio system as I used to be able to load into the gameplay about a month ago, but back then NPC audio didn't work and it would randomly crash.
Arch Linux 3.0 Mesa 19.0.0-devel (git-f447a13032)
Platinum
Like windows - 10/10 - High FPS.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Platinum
No issues. Runs perfectly on ultra.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Found and used old character from playing on Windows, then started new character. Tried playing using Wine earlier with many (mostly input related) problems, but using Proton has so far been without hitches. Playing on highest settings.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
High settings usually locked 60 fps 95% of the time, Ultra settings get quite large frame drops. Lower performance than SE although at least the audio works with this.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
In general it runs perfectly. Yet you might want to turn off "Sky reflections" setting. Under Windows it causes freezing, under Proton it causes fps drops from 60 to 40-45. It's noticable.
Also it won't close. I have to CTRL+F4 it. And again in Windows I have the same issue.
Audio works perfectly out of the box.
In general it works as good/bad as under Windows. All bugs are in place.
No bugs nor glitches. When exiting to desktop the process must be killed using your prefered task manager/system monitor. It is a known and old wine bug.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
The game runs perfectly, no issues. However on the MATE desktop environment middle mouse emulation is enabled by default which means you can't attack with both weapons while dual wielding. This can be fixed using xinput or with the command: "gsettings set org.mate.peripherals-mouse middle-button-enabled false"
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Bronze
I'm playing without any expansion packs or mods & haven't done much testing due to the main issue I'm running into. Due to my older system, I have graphics set on their lowest, but the updated graphics card still lets me play at around 40-50FPS, which is about the same as what I get in Windows. Anyway, my issue is that movement of any kind gets extremely jittery as the game loads new textures & stuff. It smooths out once they're all loaded, but this is one thing that didn't happen during my playtime in Windows. As such, I can't recommend playing this game on anything but the fastest systems until the caching issues are figured out.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
The menu comes up. Then when play is pressed all I see is a black screen.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Any Crackling Noise is (In my Opinion) Not a Steam Play problem - Just Steam trying to piss you off to see a message or something!
Ubuntu 18.10 NVIDIA 410.66
Silver
Needed to use console command "teofis" to make water opaque. Frequent problems with running, though typically solved by repatedly toggling scripts off and back on. Often crashes while exiting the game. Mostly works pretty smoothly.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Silver
Has problems with audio crackling and minor graphical errors, but otherwise playable.
Framerates over 60 mess with the engine, used an FPS limiter mod to fix physics bugs. This was also slightly buggy though, so I set my monitor refresh rate to 60hz and that fixed a few things. Other than that, the mouse is slightly wonky and difficult to control
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Did not need to add any launch options. Game runs perfectly. Just install and press play. On the rare occassion there might be a crackling of sound or some drop in frame rate for a few seconds. Did not add any mods.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Platinum
Runs perfectly out of the box with proton, no tweaks required (compared to wine requiring a few).
Minor issue: Changing resolution in the launcher from 1920x1080 (native) to 1600x900, results in unresponsive black screen upon launching the game, forcing a reboot. Changed resolution in the launcher back to native and game runs fine.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
The game just wouldn't start for me.
"Solus" (64 bit) 3.0 Mesa 18.1.6
Platinum
zero issues so far. No tearing. sounds and music are present. exited smoothly with no lock up.
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
elementary OS 5.0 Juno 3.0 Mesa 18.0.5
Platinum
The game launches correctly, there are not any graphical or sound issues. When exiting to desktop the process freezes and must be manually killed (an already old wine issue).
Debian GNU/Linux testing (buster) NVIDIA 390.87
Silver
Game can sometimes crash without reason.
Performance is lower than on windows.
Closing the game keeps the game process running in the background
Sometimes the game won't start at all and gives a black screen. Restarting Steam seems to allow the game to boot again.
Mods aren't working at all, Steam Workshop or manually installed. Though DLC does work.
Sometimes distorted audio plays when voices or background noises should be played. Reboot the game to fix it.
Even though it has all these issues, the game seems playable from beginning to end.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
No NPC voices
Fedora release 29 (Twenty Nine) NVIDIA 415.18
Platinum
It has only crashed once in 100 hours, that's a better crash rate than I had on Windows. Currently running 23 mods as well as the script extender without issue.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Platinum
Linux 4.x NVIDIA 415.25
Platinum
Everything works out of the box, though there are performance hits which forced me to lower the default launcher configuration. Performance is affected mostly in widely opened areas where there is a ton of rendering to be done, and when first loading game assets as well.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
The games runs on Ultra Full HD on Windows, on Proton, it runs on Low HD
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game can sometimes crash without reason.
Performance is lower than on windows.
Closing the game keeps the game process running in the background.
Sometimes the game won't start at all and gives a black screen.
Restarting Steam seems to allow the game to boot again.
Mods aren't working at all, Steam Workshop or manually installed.
DLC does work.
Sometimes distorted audio plays when voices or background noises should be played. Reboot the game to fix it.
Even though it has all these issues, the game seems playable from beginning to end.
Ubuntu 18.10 3.1 Mesa 18.2.2
Silver
For nVidia users like myself experiencing stuttering issues & jerky movement, it's due to nVidia's drivers limiting the shader cache to 128MB. Adding "export __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1" to my ~/.profile cleared this up real quick. Performance is on par with its Windows counterpart. I have noticed the launcher remaining behind afterwards like other people, but as stated, it's easy enough to kill via the task manager.
Ubuntu 18.04.1 LTS NVIDIA 410.73
[ 24199 ] The Elder Scrolls V: Skyrim Special Edition
Borked
None
Ryzen 1800X/Vega 64 Ubuntu Mate 18.04 Mesa 18.0.5
Borked
to fix black startup screen: under launch options in steam input this cmd:
PROTON_USE_WINED3D11=1 %command%
to fix keyboard and mouse issues: edit the SkyrimPref.ini in this file tree:
.steam/steam/steamapps/compatdata/489830/pfx/drive_c/users/steamuser/My Documents/My Games/Skyrim Special Edition
set bGamepadEnable=1 to 0
i tried the audio fix here: https://www.reddit.com/r/linux_gaming/comments/99i4se/
and it crashes my game
FPS is in the 10-20FPS range no matter resolution or GFX settings
Ryzen 1800x/Vega64 Ubuntu 18.04 Mesa 18.1.0
Borked
Tested in "Low" profile. Installed packages vulkan and libvulkan1 (in addition to the NVIDIA driver). Only the Bethesda logo is shown, after that, black screen . The process stays in "zombie" state (no segfault).
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Gold
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
Had to launch it with PROTON_USE_WINED3D11=1 %command%. It runs, but with extremely poor performance. Unplayable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Silver
I tried to install xact but it did not work.
Set launch options
"WINEDLLOVERRIDES="xaudio2_7=n,b" %command%"
worked for me
Works fine, but no audio from NPCs even after trying to fix this with faudio. Runs pretty smooth, playable enough
Linux 4.x 4.4 Mesa 18.2.8
Borked
Gives the start menu, but after "Play", get quick black fullscreen flash and quits. None of the 3 tweaks mattered.
Linux 4.x 4.5 Mesa 18.3.1
Gold
Used the before mentioned audio tweak (FAudio) to fix the game's audio. Recent update changed the .sh name, so using this command "WINEPREFIX=~/.steam/steam/steamapps/compatdata/489830/pfx bash (INSERT ARCHIVE NAME)/wine_setup_faudio.sh", the in-game works flawlessly with Ultra settings and visual/audio mods. Main menu Mod download page is somewhat bugged however, but I use Nexus and copy paste for a quick workaround. Haven't tried with any other Proton version, but use 3.16-6 beta if all else fails
Manjaro Linux NVIDIA 415.25
Borked
Freezes after a few seconds on the main menu
Arch Linux 4.5 Mesa 18.3.1
Silver
Dialogue, even with xact installed, is borked. Subtitles can fix that for the plot-required ones, though.
Audio glitches (NPC, Musics, cracklings...) resolved with tricks : requires updated FAudio to get NPC voices. Download the latest release from https://github.com/Kron4ek/FAudio-Builds/releases
Graphics fps shutdowns resolved with compton compositor : https://www.reddit.com/r/linux/comments/44kkrv/nvidia_screen_tearing/
Ubuntu 16.04.5 LTS (64 bits) NVIDIA 415.18
Borked
no artifacts or glitches, but framerate is around 15 when on windows is 80+ and you cannot login for bethesda mods
"Solus" (64 bit) 3.1 Mesa 18.1.6
Bronze
No NPC audio. Mouse is slow.
Everything else works.
Linux 4.x NVIDIA 415.22
Borked
Crashes after mousing over some menu items
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
no audio, protontricks didn't fix it on my system. actually a blessing to not hear that arrow to the knee line 50 times an hour.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Black window then hangs
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Borked
Performance and sound both seem to be fine through the main game's menu screen, however the game itself fails to get past the loading screen. The loading screen stays animated but doesn't load the game after minutes of waiting.
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.4
Borked
Running through with any Proton version, on 4.15 or 4.19 kernels, is unplayable. Tried changing launch options, GPU drivers, and different DEs (Gnome & Xfce). Can only get it to run with Steam installed through normal Wine + DXVK, this even introduces audio issues and lighting artifacts. Just inside Proton, the launcher pops up but after that stuck with a black screen.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
hangs in themain menu after afew seconds
Gentoo Base System release 2.6 4.5 Mesa 18.3.0-rc5
Gold
Runs great, Sounds will work fine after adding xaudio 2_7 through winecfg or winetricks.
Tried audio fixes as mentioned, which start the music but the Thief on the horse cart stops talking every time which leads to you being stuck on the cart with an uncomfortable silence. Game has to be killed also to exit. I would list this as borked however it runs at least.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Used 'protontricks 489830 xact' to get voices working.
Opening the mods or creation club page from the main menu results in the game stuck on the logging in screen.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Need to rebuild FAudio with FFmpeg for music and voices to work, occasional pops in audio, hangs sometimes (rarely).
Ubuntu 18.10 NVIDIA 410.66
Silver
runs smoothly, but with a few frame drops once in a while
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Launching in fullscreen only works occasionally; usually the fullscreen option is grayed out and it launches in a small window that is stuck in the corner of the screen underneath the Ubuntu system UI. Seems to be limited to 60fps regardless of the monitor's native refresh rate. No NPC voices or music.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
instead of regular mesa, manually downloaded mesa-vulkan from official repositories
Launches to a black screen, and after five minutes or so, it says that Wine is not responding.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
As others described, requires updated FAudio to get NPC voices. Download the latest release from https://github.com/Kron4ek/FAudio-Builds/releases, untar it, copy https://raw.githubusercontent.com/Kron4ek/FAudio-Builds/master/wine_setup_native into the x64 folder, then run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/489830/pfx bash wine_setup_native".
Linux 4.x 4.5 Mesa 18.3.1
Silver
"WINEDLLOVERRIDES="xaudio2_7=n,b" %command%" in launch options. SKSE and mods do not work, even after renaming. Gold if mods were to work.
Ubuntu 18.10 NVIDIA 410.73
Bronze
Installed xact, added overrides for xaudio2_6 and xaudio2_7 to get NPC voices and music. xaudio2_7 override causes game to crash with black screen after launcher. These tweaks still work when switching back to Proton 3.7-6 (the non-beta).
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Requires FAudio to be compiled with FFMpeg support: https://github.com/FNA-XNA/FAudio/wiki/FAudio-for-Proton
Sound levels aren't quite right and there is some stuttering, but it's generally playable.
Arch Linux 4.5 Mesa 18.3.1
Bronze
Severe performance drop from Windows, and little to no sound from npcs
Linux Mint 19 Tara NVIDIA 410.73
Silver
Mods work, although need to sort load order in-game (LOOT can be installed into prefix with a link to steamapps folder in prefix's steam folder). Game is mostly playable with good performance. Installed the mod Lucidity Sound FX from Nexus hub and sound works better, but still breaks in places. Can play around a lot as long as I'm not doing anything that requires dialogue scripts. Probably just waiting for Faudio to be integrated on Proton before gold rating.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Solus NVIDIA 415.25
Silver
voice lines don't work. ambient sound works.
Solus NVIDIA 415.25
Bronze
Performance is really bad, only some sounds work
970 Manjaro, Nvidia proprietary
Borked
Starts up (after a while), stays on loading screens seemingly forever.
The sound is kinda duplicated and a little distorted, something that does not happen in "normal wine".
i5 7500U/ amd r7 m445 Arch Linux Mesa/amgpu ?
Silver
No voices at all (all other sounds are ok). But no other issues.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Silver
Works almost perfectly except for some occasional audio glitches (crackling, weird echoes). Additional steps were necessary to get NPC voices and music to work. Performance seems pretty good.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Sound effects and music work but spoken language does not
you have to go to settings and select the language before it will run or it will hang
amd 1500x/nvidia gtx 1060 3gb Linux mint 19 NVIDIA 396.51
Gold
With only Proton FAudio implementation I had no NPC audio.
I had to install latest build in https://github.com/Kron4ek/FAudio-Builds and running the script wine_setup_native to copy FAudio dll in to the wine prefix.
After this the audio works correctly and the overall performances are impressive with Vulkan.
Audio:No voice or music. Majority of Guard models are bugged. Nude models, headless(depending on settings), frozen far as motor functions, and glide for movement. Nothing happens when you attack them.
I7-7700HQ/GTX 1070 Pop_OS! NVIDIA 396.24
Gold
Requires using winetricks to fix dialogue and music. See: https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
Xbox One controller works.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Voice sound track does not work for some reason. Rest seems fine. (Only tried the starting credits)
GTX 960 Arch Linux NVIDIA 396.51-5
Borked
Black screen on start. I haven't tried messing with D3d11 tweaks yet though, not sure if that would make a difference.
Linux Mint 19 Tara 4.5 Mesa 18.3.0 - padoka PPA
Borked
Shift isn't recognized for keybinds. Alt+W (or something) breaks the video.
Started my latest savegame (thx steam sync). The game works, but there are no voicelines. Every NPC (including Paarthurnax) is completely silent. It's technically stable but quite unplayable
Required xaudio2_7 workaround (or installing xact) to fix the missing music, the missing NPC voices, and the inevitable crash on exit. SKSE not tested (requires patched Wine afaik)
Followed instructions suggested by other users including xaudio tweaks and disabling esync but the application hangs on a black screen on startup.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
It launches to the config screen, but various options there just lead to a solid black window (fullscreen or not, as selected) that never actually loads anything. The process isn't using cpu, memory, or disk space; it just sits there as a black window.
Linux Mint 19 Tara NVIDIA 410.78
Silver
Ultra preset: occasional dips to 30fps, mostly 60+ but has some stuttering from time to time. Speech/voice is inaudible (not disabled via game settings), all other sounds work (AL lib: (WW) alSetError: Error generated on context 0x7f3c1803eb80, code 0xa002, possibly a configuration issue or missing lib?).
For NPC voice used, WINEDLLOVERRIDES="xaudio2_7=n,b" as launch options.
Manjaro Linux 4.5 Mesa 18.3.1
Silver
no talking sound in game
i7 -3820/Radeon RX580 Ubuntu 18.04.1 mesa 18.3.0
Gold
Requires Audio fix, but other than this the game works great with DXVK!
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Window freezes on start
Ryzen 1600/RX 580 Antergos Mesa 18.1.6
Borked
Black screen on startup. (skyrim) OS process is in "defunct" state (=probably crashed on startup). Need to "kill -9" to make the black screen disappear.
i7-3520M Ubuntu 16.04.5 NVIDIA 390.77
Silver
Works, performance ok. Creation Club almost not work, hangs.
Stutters a bit. Can't quit the game without killing it with a task manager. Also has screen tearing, but that might be my WM/Compositor, not Skyrim
i7-8550U / MX150 Void Linux (Kernel 4.17.18) NVIDIA 390.77
Borked
Just launches black screen and force quits eventually.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
no audio dialogue. Mods and everything else run fine with wine d3d11 fix.
Manjaro Linux NVIDIA 410.78
Bronze
Almost smooth graphics, but short freezes/ absent of voices; simultaneous click of the left and right mouse buttons (e.g. for more powerful spell) doesn't work; impossible to quit the game without killing the processit.
Game loads, I get sound effects (foot steps, fire,combat etc). No music or voice, when trying to exit to desktop from game it hangs and leaves the process defunct.
After audio bugs not working with earlier versions of ProtonDB Skyrim's audio appears to be in far better shape. There seems to be a popping in the audio that is a bit distracting but otherwise in really great shape.
Linux Mint 18.1 Serena NVIDIA 415.18
Borked
Black Screen on start
Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz / ntel Open Source Technology Center Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) Ubuntu 18.04.1 (Kernel 4.15.0.33-generic) 3.0 Mesa 18.3.0-devel - padoka PPA
I have tried all Reddit and Github's recommendations for this game but I haven't managed to make it playable. The sound and voices disappear shortly after starting and then the game crashes. Unplayable
Antergos Linux NVIDIA 410.66
Gold
Requires being killed after quitting the game.
i7-5930K / GTX 970 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Silver
Cannot get NPC voice sound to work. Can only play with an Xbox controller, no mouse and keyboard. Otherwise the game runs perfectly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game will launch and play. Didn't notice any artifacting, but NPC voices are missing, along with menu music and such. Other sounds won't play either. Framerate is fine, gamepad works.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
With built-in FAudio implementation in proton version 3.16-6 Beta, I had NPC audio mute.
To solve this I had to install FAudio DLL from "https://github.com/Kron4ek/FAudio-Builds" into the wine prefix through "wine_setup_native" script.
After this the game works perfectly with incredible performance.
No proton flag in the command line.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Very playable, high fps BUT the sound is bug. Dialoge is bug and the ambiental sound.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Bronze
Runs smooth, but has many lighting glitches and only some sounds actually play.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
The game (with 50+ bethesda.net mods) is working great for me, using the following steps:
1. Install xact audio libraries to game pfx folder by running: "WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/489830/pfx winetricks --force xact"
2. Configure wine by running "WINEPREFIX=$HOME/.steam/steam/steamapps/compatdata/489830/pfx winecfg". In config window, click libraries tab. Then add xaudio2_6, and xaudio2_7 and set them both to native
3. Download the latest FAudio build from https://github.com/Kron4ek/FAudio-Builds/releases, and untar.
4. Cd to the folder with extracted files (it should have the wine_setup_native script in it), and run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/489830/pfx bash wine_setup_native"
Ubuntu 18.10 NVIDIA 415.23
Borked
Crashes after a few seconds in the main menu.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
Games runs with fps slowdowns, audio bugs (crackling or not render). Audio is correct after tweaks.
Ubuntu 16.04.5 LTS (64 bits) NVIDIA 415.18
Silver
only real issue is the audio bug where characters don't have voice-lines which can't be fixed on SE from what I've understood (I tried anyway but it didn't do anything)
other than that the game will sometimes crash for me if I play for more than ~4 hours straight, but that's likely a bug in the game itself
I haven't tested with mods. (the in-game modportal doesn't work for me however.)
Artix 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Linux Mint 19 Tara NVIDIA 410.73
Silver
Works well but can crash if i quit the game and there are audio issues. The audio doesn't play properly unless i use the WINEDLLOVERRIDES="xaudio2_7=n,b" %command% in the launch options settings but the audio can still go haywire intermittently. Once i drew a sword and restoration spell and the sounds of these wouldn't stop playing on a loop requiring a restart to stop it. This issue doesn't always occur, just sometimes.
Linux Mint 19 Tara NVIDIA 415.23
Gold
Executed the same mentioned on gold markings below. The script worked wonderfully in regards to the newest version of FAudio here... https://github.com/Kron4ek/FAudio-Builds/releases/tag/eff8390 As mentioned, untar the recent version and set your path. The script did need wine installed so make sure wine outside of proton is installed so the script picks up on the 'winedump' command. Haven't used a controller but I'm sure it will work fine with that as well because other games do easily.
Manjaro Linux NVIDIA 415.25
Silver
Using compiled FAudio with FFMPEG support https://github.com/FNA-XNA/FAudio/wiki/FAudio-for-Proton , sound/voices working with minor issues: https://youtu.be/t-i-PHzNDtc
Manjaro Linux NVIDIA 396.54.09
Platinum
Linux Mint 19 Tara NVIDIA 390.48
Gold
After installing the latest FAudio lib (with FFMPEG and WMA support) the common sound problems are gone (it is still in beta): https://github.com/FNA-XNA/FAudio/wiki/FAudio-for-Proton
Linux 4.x 4.4 Mesa 18.2.6
Borked
Hangs in the main menu after short time.
Linux 4.x 4.5 Mesa 18.3.1
Gold
inside folder 489830 type WINEPREFIX=$PWD/pfx winecfg and add xaudio 2.7 to libraries
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
installing xact with winetricks got sound working, but scripts in the intro still broken when the "Horse thief" tries to talk. Most mods copied over from Windows installation working as far as I can tell, except ReShade fxaa injector which prevented game from launching
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Confirming also works on Manjaro with Proton 3.16-6 Beta. As others described, requires updated FAudio to get NPC voices. Download the latest release from https://github.com/Kron4ek/FAudio-Builds/releases, untar it, copy https://raw.githubusercontent.com/Kron4ek/FAudio-Builds/master/wine_setup_native into the x64 folder, then run "WINEPREFIX=~/.steam/steam/steamapps/compatdata/489830/pfx bash wine_setup_native".
Manjaro Linux NVIDIA 415.25
Silver
Runs perfectly but there is no sound when you the discover a new location. Also no npc sounds and music. The game crashes when I try to leave it.
Solus NVIDIA 415.25
Gold
Works close to perfect after tweaking a bit, could perhaps be 100% if you tweak it some more.
1. Sound
Requires some tweaking to get NPC voices and music. I did not get it to be perfect, but only minor issues, such as over the top echo in certain indoor areas (the tavern in Falkreath). See other comments.
2. Mods.
I am sure mods work, but installing them through the "Main Menu" did not work for me, it was stuck on "Logging in"
3. Exiting the game often do not actually exit the game, just make it invisible. Have to kill it via terminal.
Linux 4.x NVIDIA 415.25
Bronze
No sound without winetricks xact, even with it enabled, sound disappears in certain locations in the game. Additionally for some reason compositing is not off in this game, it needs to be turned off manually before launching it.
enable Steam Beta client, restart
Settings > Steam Play > Enable Steam Play for all titles
install Skyrim through Steam
install winetricks (i.e. apt install winetricks)
find the directory steamapps/compatdata/489830 and ensure it has a pfx directory. cd into 489830 file.
execute WINEPREFIX=$PWD/pfx winetricks --force xact
execute WINEPREFIX=$PWD/pfx winecfg
in the Libraries tab create overrides for the properties xaudio2_6 and xaudio2_7, setting both to native,builtin
Performance is surprisingly good, with no reprojection or judder. Some sounds (like dialogue) are however missing.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
look for the pfx folder in STEAMLIBRARY/steamapps/compatdata/611670 and open it. In the folder open a terminal and do "winetricks xact" (maybe have to install winetricks first. After that do "WINEPREFIX=the_path_to_the_pfx_again winecfg", in the new window chooses the libraries tab and add xaudio2_6 and xaudio2_7, native builtin.
Et voila :)
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
3.16-5 includes some changes which fix issues seen with xaudio for some titles, including this one. However, on Arch Linux, it is necessary to compile faudio from source and drop the shared object file in the Proton folder, replacing the one it ships with. Full instructions can be found here: https://www.reddit.com/r/SteamPlay/comments/a5a9m6/release_proton_3165/eblhpii. After following those instructions, this game works perfectly with my Vive.
Arch Linux NVIDIA 415.22.01
Silver
had to install xact to the prefix folder and then add xaudio2_6 and xaudio2_7 to native,builtin override
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Audio didn't work for me. I didn't try compiling faudio or using winetricks like the people that commented below me. Just seeing if it worked out of the box with 3-16.6, and it seems to not. Otherwise though, it appears to run well; smooth, good framerate, etc.
Ubuntu 18.10 NVIDIA 415.25
Bronze
Takes forever to start up. Significant performance hit and async reprojection is glitchy. Ran directly off a Windows NTFS partition.
Game launches once, it says there is an error and requests that you relaunch the game. Once you have done this it will work perfectly.
Intel i5-3570k / GTX 1060 Manjaro Linux x86_64
Borked
Crashes on startup (error log: The Elder Scrolls Legends.exe caused an Access Violation (0xc0000005) in module The Elder Scrolls Legends.exe at 0023:00c186f9). Shows as Running until force quit.
60 fps for 15m in ultra, after 10 - 20 fps in ultra medium and low, after 30 m it's unplayable: memory saturate in any resolution
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
100+FPS smaller towns, 60+FPS in open world, 40+FPS in bigger towns.
Linux Mint 19 Tara NVIDIA 390.77
Platinum
With my config, I'd say I lose about 25% of my FPS on my current platform compared to Windows 10 Build 1809. Good for PVE but PVP is a big nono for my little 1060 and bad memory timings (I need RAM capacity more than speed), other than that I really like the experience, I used to get artifacts and huge ping spikes (1000ms) when sprinting on my mount, I get none of that now. ()
Manjaro Linux NVIDIA 410.78
Gold
Works fine - Adding dxd10 and dxd11 into wine-tricks fixes black texture bug - NON-Steam game version. - https://www.youtube.com/watch?v=v6A5CN62P1c&
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
FPS not so "smooth" like when it running in Windows, but seems stable and very good playable. Will do a long-term test. I also used the lauchoptions: PROTON_NO_ESYNC=1 mesa_glthread=true vblank_mode=0 %command%
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
This game would be a platinum if it wasn't for the fact you have to disable esync for your very first launch of the game. Subsequent playing sessions don't require this tweak anymore. The game itself works perfectly otherwise.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
I know some here have said tweaks result in better frame rates, but from my experience I noticed the tweaks seemed to actually reduce the stability of the frame rates. Overall I'd say this game runs optimally out of the box with default settings.
Linux Mint 19 Tara NVIDIA 415.25
Platinum
It works wonderfully, with little loss of performance.
Needs 'PROTON_NO_ESYNC=1 %command%' to launch options.
Suffers performance penalty which can be mitigated by lowering graphics fidelity. Increased performance penalty in cities.
Have played over 500 hours on upstream wine+dxvk.
There was a memory leak when running with upstream wine. Haven't tested yet on proton/steamplay.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
More than playable, but performance is generally lower than on windows and it does heat up my GPU a lot faster. If you experience stutter be sure to disable esync and also set a maximum value for your fps (30-60).
Linux Mint 19 Tara NVIDIA 410.78
Silver
Note I don't own the steam version but still using Proton by itself via this guide: https://forums.elderscrollsonline.com/en/discussion/433344/elder-scroll-online-in-linux-using-proton-non-steam-version/p1 Much the same fixes as mentioned are required to launch. Game is very playable only far lower FPS than usual for DXVK. That said FPS during fights is strangely reasonable, only walking around the world & towns is much lower.
Launcher works fine. When you click play, the game fails to start with "Your DirectX version is unsupported."
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
For those that don't know, add "PROTON_NO_ESYNC=1 %command%" to launch options if your game is going to black screen after Bethesda logo.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
No tweaks but has the very occasional fall-over
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Need DXVK optimization. A lot of jerks, low productivity / stuttering. Not playable in large locations. Otherwise it works perfectly, no bugs / glitches / crash
Works perfectly fine after disabling Esync. Also make sure to close the launcher after pressing play for better performance, leaving the launcher open will cause a performance impact.
Had to switch to amdgpu drivers. Wouldn't work without PROTON_NO_ESYNC=1 mesa_glthread=true vblank_mode=0 %command% launch command. I could play smoothly on High when I was using a wc. Currently can play at medium experiencing little problems.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Silver
Runs perfectly for 30mins or so, after this it suffers from major stuttering no matter what or where you are. Needs to be restarted to fix the stuttering.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Used the Proton fix and works flawlessly.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Launching the game, all components needed installed, and the game launched in. Logged in to my TESO account, and created a character. Not a hitch other than minor screen tearing, which just requires dialing the graphics settings back a bit (they defaulted a little aggressively for my resolution and GPU). Very impressed with the initial start.
It was necessary to disable esync to run the game without crashing. Performance is not perfect, but it is playable. No other issues observed.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
There's a few fps drops but, stuttering is basically gone, the game run really good out of the box, there's no need for other configuration if you're using the 396.54.09 drivers.
Works fine when disabling esync, but the framerate is quite bad and after a while it's not really playable. And that's even on a GTX 1080. Plugins also seem to work fine - I use quite a lot of them.
Linux 4.x NVIDIA 415.18
Gold
Latest 3.16-2 Beta (which includes DXVK 0.90) and Vulkan dev drivers, most stutters gone and able to achieve a solid framerate above 60 outside towns with shadows on high, reflections low & 65 view distance. Still much lower fps than on Windows but it's gone from unplayable to very playable. One small issue is the launcher links don't work in the current Proton prefix unless you set it to xp (which the game needs Win 7), steam overlay can launch links i.e. store in game.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54.09
Gold
Works great with about 25FPS average, probably more when on a better Machine than a seven year old Laptop with eGPU.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Well I got into the game and was able to play without any problem, a bit long to load but that's all really !
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Runs flawlessly without issues.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
If you have the "Your directx version is unsupported" error, try to change the driver of your graphic card. I got that error with the recommended driver by Ubuntu, the nvidia-340. After updating to the nvidia-390, the error disappeared and was able to play. :)
Performance is less than on windows, the launcher crashed once, but generally playable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
Works fine, low fps compared to native windows - as expected. To run the game without esync disabled (and subsequently gain some fps) one has to increase the open file limit on the system to something above 4096 (I'm uncertain about how much)
Other remarks:
Runs between 50 to 20 (when moving) in more demanding areas with Ultra-High setting. On High it varies from 80 to 23-ish fps.
The game is probably bottlenecked by not running llvm 7 or greater, and shader limits (better in DXVK 0.80 - not integrated into proton yet)
Make sure the game runs on an ext4 file system as well (as all proton games should)
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Pop!_OS 18.04 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
No Tweaks needed. 2560x1440 all maxed 70-100FPS in open world, 50+ FPS in bigger Towns/Villages. Haven't tested PvP yet.
Arch Linux NVIDIA 415.22
Platinum
No notable drops in performance that I could detect. Haven't detected any bugs.
Launcher was a little janky but that hasn't affected the game in any way.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Borked
Your DirectX version is unsupported. Get Help:
KDE neon User Edition 5.13 (64-bitowy) 4.6.0 NVIDIA 390.48
Borked
Unable to initialize render device
KDE neon User Edition 5.13 (64-bitowy) 4.6.0 NVIDIA 390.48
Bronze
The game loads, but it doesn't connect to the server. Impossible to play.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
Disable Esync, the game runs at 60+ fps but I get some weird frame studdering sometimes.
Linux 4.x NVIDIA 415.25
Borked
"Your directx version is unsupported" error
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Worked just fine after adding the steam launch parameters 'PROTON_NO_ESYNC=1 %command%'
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Running game without Launch options once installed. Increased limit of Open File Limits to 500000 through terminal. Turned off minor graphics enhancements (Bloom, Sun Rays, VSYNC, Anti-Aliasing) Game runs well with minor frame drops. I am only seeing major frame drops now in cities that are heavily populated by others. Even then is much better than before.
PROTON_NO_ESYNC=1 mesa_glthread=true vblank_mode=0 . Needed to build mesa with "vulkan" use flag otherwise, "Your DirectX version is unsupported."
Gentoo Base System release 2.6 4.5 Mesa 18.3.0
Gold
Running the game perfectly like Windows. No drops in Frames and no stuttering. Used Gamemode to play. Follow Instructions here: https://www.reddit.com/r/SteamPlay/comments/9anque/steamplayprotonlutris_cheat_sheet/
I tried adding one at a time the parameters recommended by other users, PROTON_USE_WINED3D=1 %command% & PROTON_NO_D3D11=1 %command% but it crashes during launch.
Manjaro Linux 3.1 Mesa 18.2.5
Platinum
Archlinux 4.4 Mesa 18.2.4
Gold
Works good with some performance impact
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Gold
Had to use PROTON_NO_D3D11=1 %command% to prevent a crash, beyond that worked fine.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Had to disable D3d11. Everything is working fine, performance is good.
Fedora release 28 (Twenty Eight) 3.0 Mesa 18.0.5
Gold
Played some of the tutorial and one online match. Game needs the D3d11 tweak to launch, but after that it has run flawlessly.
Manjaro Linux 3.0 Mesa 18.2.4
Borked
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
[ 24377 ] The Elders Scrols V: Skyrim Special Edition
Launched game, perfect ! Vibrations works on Xbox360 controller !
Ubuntu 16.04.5 LTS (64 bits) NVIDIA 415.18
Gold
Crashes on launch with the error message:
Win32 function failed: HRESULT: 0x800004005
Call: at line 223 in file \Graphics_DisplayM.cpp
Workaround:
Use the following option as a launch parameter:
PROTON_USE_WINED3D11=1 %command%
or use
PROTON_USE_WINED3D=1 %command%
Frequent crashes during gameplay:
Caused by the error:
eventfd: Too many open files
Protocol error: process 0008: sendmsg: Bad file descriptor
Workaround:
Increase the number of file descriptors. Default is 4096.
It works, but there is no audio, and the performance is atrocious (easily a 60% hit)
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Silver
multi-monitor set-up is not recommended, had problems with that, but with latest proton version in-game audio is working, framerate between 25-35 with same settings as on Windows, runs with constantly 60 fps there.
But playable
Manjaro Linux NVIDIA 415.18
Gold
Game runs perfectly fine after tricks mentioned on a Steam page. Without them there is no sound after spalsh screens.
Arch Linux NVIDIA 410.66
Borked
Game starts, but in Windowed Mode which only fills 1/4 of the Screen. Can't enter Fullscreen-Mode and it doesn't have sound when it reaches the Main-Menu.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Does not work, boots to a window and freezes.
Ubuntu 18.10 NVIDIA 410.73
Silver
game seems to run perfectly graphic wise but there is no audio
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs really great.I have no Windows to compare to native performance. Worked around 100-130FPS on 2560x1440 resolution. Using screens native resolution which is 3840x2160 gave me 50-60FPS, pretty big framerate drop...
Arch Linux NVIDIA 415.23
Gold
https://steamcommunity.com/app/268050/discussions/0/1735468061759067008/ The method to make the sound work. No need for Winetricks. Works great, rock solid 60 FPS, X360 controller works out of the box.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
Works out of the box with great performance. Music, voice and sounds are working just as expected.
Linux Mint 19 Tara NVIDIA 415.25
Silver
Runs perfectly but there is no sound
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Seems to work perfectly with some wine cfg tweaks. select and add one by one , and , leave them to (native, builtin), (copied from a steam post). That's it.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
No ingame sound
i7-4790K / GTX 970 Ubuntu 18.04 NVIDIA 396.51
Silver
Audio doesn't work, Some texture issues
Ryzen 5 1600, RX 560 Antergos, 18.1.5
Borked
Game hangs when loading screen appears before main menu
FX-6350 Ubuntu 18.04.1 NVIDIA 396.54
Silver
No Audio.... bummer.
i7-6700k / GTX 980 Ti Fedora 28 NVIDIA 396.45
Borked
D3D11CreateDeviceAndSwapChain FAILED with error (203)
Intel DRI Sanybridge Mobile x86/MMX/SSE2 Arch Linux 4.18.5-arch1-1-ARCH 3.0 Mesa 18.1.7
Platinum
Run without any configs on new version of proton, but not smooth on my hardware, 10-15fps on some locations, 30-40 on another.
Ubuntu 18.10 NVIDIA 415.18
Gold
Ran wincfg -> Libraries tab then added :
x3daudio1_7
xapofx1_5
xaudio2_7
Now the sound works.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
Performance is basically unplayable at 1440p, struggling to maintain 30FPS (although it's pretty much the same on Windows). Reflections don't render correctly, resulting in flickering black boxes all over the screen. Changing graphics settings further messes up the graphics. Disabling Esync only made performance worse. Won't even launch with Wine D3D11. I have rated Silver because it would be playable on a more powerful system or lower resolution, but 1440p on an RX480 is a no-go.
Anarchy Linux 4.5 Mesa 18.3.1
Gold
You have to use wintricks to install xact to get sound. in a terminal : WINEPREFIX=//steamapps/compatdata/268050/pfx/ winetricks -> default wineprefix -> install windows component -> check xact for install. It's close to perfect after that, albeit a little slow.
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 410.57
Platinum
I'd tried running this before on non-beta proton / pre 4xx nvidia drivers which produced a bad framerate and weird glitches (unlit textures and faces, lagging, audio sync issues, etc.). However, my current setup version works perfectly with everything maxed out on 4k, even with SMAA enabled. No texture, audio, video, or gameplay issues found during session. Very, very, happy now!
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Got consistent 30fps. Added with winecfg the following three libraries: x3daudio1_7 xapofx1_5 xaudio2_7
Game runs incredibly slowly, sometimes hangs starting game but sometimes works.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Game randomly crashes when moving through shrubs. Since that effectively eliminates the possibility of playing stealthily, it greatly impacts the game negatively.
Arch Linux NVIDIA 415.22.01
Gold
Runs perfectly when you skip the intro videos using this tweak, remember to backup your 'base/bink/tango_logo.bk2' before you replace it with: https://community.pcgamingwiki.com/files/file/958-the-evil-within-2-intro-skip/
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
I've replaced the intro straight away, and it runs good so far https://community.pcgamingwiki.com/files/file/958-the-evil-within-2-intro-skip/
Error on start, DX11 being required to run the engine.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel (git-d63a133 2018-12-09 bionic-oibaf-ppa)
Borked
Message on launch: DX11 feature level 10.0 is required to run the engine.
AMD FX 8350 elementary OS 0.4.1 Loki (Kernel 4.15.0-33) Mesa 18.1.6
Silver
Game works, but it is finicky with screen resolutions other than 1080p. When the game launches with not the whole screen visible hit Alt+Enter, change the resolution settings within the game. Alternatively manually edit resolution in the games config file. Mouse pointer glitches out if you try to switch between desktop/game. I believe the guys that submitted previous compatibility reports of this game did not have Vulkan properly installed (based on the error message they got)
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
[ 24428 ] The First Templar - Steam Special Edition
Platinum
runs perfectly
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Nvidia users need to use the AMD spoof workaround to fix extremely low frame rates (https://www.reddit.com/r/SteamPlay/comments/9m18ck/troubleshooting_performance/). Everything else seems to work perfectly otherwise. Should run fine out of the box for AMD users.
"Fatal error: The application lost the device context!" displayed across the screen right away. I was still able to navigate the menu beneath, but the game itself was not playable
Ubuntu 18.10 NVIDIA 410.73
Borked
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
"Fatal error: the device lost the device context!"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Upon start, thows a "Fatal error: the device lost the device context!" error over the screen (along with a weird background)
Intel Core i3-3110M @ 2.4GHz x 2 Mint 18.1 Cinnamon 64-bit (kernel 4.4) Intel HD graphics
Had to install xinput from winetricks and tweak some settings in game to make the mouse to kinda work.
Also had to run at lower graphics than i normaly would in Windows.
Sometimes i get very small lagspikes.
The game crashes when it exits too.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
No graphics glitches, but poor framerate (under 60 fps at all lowest 1080p, 36-40 fps at 1440p maxed)
Has a mouse bug, where your view slowly drifts to the lower right when doing any mouse action, including clicks and scrolling. This gets fixed by alt+entering twice, but then the pointer doesn't lock to the game, causing it to go out of the game window on multi-monitor setups.
I must now apply a registry file to edit the game options... this is not proton related! @Alexander/CrackedCrafterz
Linux 4.x AMDVLK 2.0.61
Gold
hangs on exit (needs to be killed manually), With Ryzen 7 CPU taskset -c 0,2,6,8,10,12 helps a lot, 40 vs 60 FPS, somehow with all cores enabled it nearly consumes all of them but performance is pretty bad then.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Start the game wtih "unset LC_ALL && %command%" and all save issues are gone! @Alexander
Sabayon Linux amd64 19.01 4.5 Mesa 18.3.1
Gold
The currently walkaround for video settings issue is now to download [this](http://ul.to/2gt141nv) registry file and import them over the wine registry.
The Registry can be opened with an example like this WINEPREFIX='/home/alexander/.steam/steam/steamapps/compatdata/242760/pfx' regedit
Please dont change the preset in the game launcher or the settings gets lost.
Linux 4.x 4.4 Mesa 18.2.4
Silver
Everything works, and the performance is half decent too. The only issue is that whenever you move the mouse horizontally, it will try to go slightly downwards to the right as well (most noticable with subtle movements, like aiming), the cursor also moves when you use mouse clicks. This issue does not affect Lutris, so installing the game via lutris is currently the best workaround.
Manjaro Linux NVIDIA 396.54.09
Gold
The new link for the registry file http://ul.to/f/x65rhk sry guys :D
Manjaro Linux 4.4 Mesa 18.2.5
Gold
Just after adding Xinput via winetricks and enabling it in the ingame settings, mouse works without errors. before it felt wrong
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
no problems after 1h
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Silver
I was able to play the game with my friends out of the box, no fixes or tweaks required. Performance is pretty poor though. Average frame rate was somewhere between 25 and 35 fps regardless of resolution, up to 4k; so probably a CPU bottleneck. Pinning the game to physical cores using taskset didn't help.
openSUSE Tumbleweed NVIDIA 410.66
Silver
hangs on exit (needs to be killed manually), With Ryzen 7 CPU taskset -c 0,2,6,8 to make it perform good. Somehow with all cores enabled it nearly consumes all of them but performance is pretty bad then. Mouse drifts a bit onto the bottom of the screen when turning. Mouse in crafting book drifts down even more. 2560x1440, allmost maxed, motion blur off, film grain off, FPS between 45-90. Mostly around 70
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54.09
Silver
Issues I've noticed:
Graphics settings don't do anything (haven't tried registry edits).
Crashes when exiting.
VR with the HTC VIve is completely unplayable, as you perform actions such as picking up items.
Ubuntu 18.10 NVIDIA 415.25
Gold
Runs good. To fix the mouse issue, you need to install xinput with winetricks and start the game. You must press Alt+Enter twice. After that the mouse works great. Or you can use a gamepad (I use a Xbox 360 controller).
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Installed, Started right up and played with friends!
Ubuntu 18.04.1 LTS NVIDIA 390.87
Silver
mouse glitch in desktop mode still there - VR now works, options menu cant be adjusted (I think this bug is not related to linux, it doesn't work on windows aswell) and can't exit options menu - game has to be killed. otherwise performance seems pretty bad, but that could be due to my hardare and not having the ability to change the graphics settings.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.66
Platinum
Well it always says that it crashed after closing and steam thinks that there is always an update but it works perfectly with good performance.
Debian GNU/Linux testing (buster) NVIDIA 396.54
Silver
Game runs fine, occasionally crashes. The issues are worse with multiplayer, but altogether performs very well.
Linux 4.x NVIDIA 415.22
Gold
Hangs on exit, procces must be killed. After some days playing multiplayer with friends, no errors at all.
KDE neon User Edition 5.13 (64 bits) 4.6.0 NVIDIA 396.54
Gold
Hangs on exit. Procces must be killed. No errors at all after 2 weeks playing multiplayer with friends.
KDE neon User Edition 5.13 (64 bits) 4.6.0 NVIDIA 396.54
Silver
performance great but when moving the mouse right the view also goes down and when up the view moves also right and controller doesn't work in the menus otherwise with a controller completely playable
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Mouse glitches to bottom right (Unity wide problem) - VR doesn't start at all. Otherwise seemingly playable
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Starts directly out of the box. I only experienced some issues with semi-transparent trees. Also, after exiting the game, the game crashes. But besides that: Playable smoothly.
mouse is going to right bottom when click or move with mouse
Ubuntu 18.10 NVIDIA 415.25
Gold
Runs good on high settings with an average FPS of 60 - 80 in Single player and 50 - 60 in Multiplayer. No issues so far, except the mouse, which behaves sometimes strangely, but it's not too annoyingly. Definitely playable.
Ubuntu 18.10 NVIDIA 415.23
Gold
Mouse doesn't really work (going out of the game in back in again does NOT work too), but with a gamepad it is fine
Crashes on exit and doesn't start again until you reboot. You must use the command "killall -KILL TheForest.exe" to close The Forest
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 390.48
Bronze
I don't know what exactly changed, the game was working mostly fine (as I explained in a report below) but all of a sudden, without the version of the game or proton changing, the game is now barely playable. Settings can no longer be configured (defaulting to High settings @ 640x480 resolution... if I try to change it, the game ignores any changes I make to the settings) and some text is rendered incorrectly. The lutris version also no longer launches properly (again just suddenly) . But if I launch the exe with my system's installed wine-staging, the game plays just fine without a hassle, however I cannot get it to launch through steam that way, so in other words, you can play single player without achievements if you play with your own wine installation (or configure lutris to run it without steam) or you can play it with horrible settings on proton right now.
Hopefully this will get fixed in the next proton release/beta.
The camera keeps moving down when using keyboard and mouse, it is possible to mitigate the issue by pressing the windows key and selecting the game window again, but that unpins the mouse cursor from the center of the screen, limiting the camera movement.
The game works flawlessly using a controller.
The game crashes upon quitting.
i7-7700HQ / GTX 1060 Solus 3.99 NVIDIA 390.77
Silver
Games works fine tested Multiplayer. Framerate is a bit lower
Starts, but it's on a infinite loading screen, thus preventing you from playing it.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Performance isn't quite as good as native, but quite acceptable. Needed PULSE_LATENCY_MSEC=60 %command% to prevent sound distortion, otherwise runs fine.
I was able to start it, but was getting 4 FPS at the main menu. When I launch with PROTON_USE_WINED3D11=1 %command% I get 50 FPS at the main menu, but it makes the ground a water texture. In game I could only get about 10 FPS though, and the ground is still water.
When playing "Play with newer graphics cards", I couldn't change my resolution without a crash. Playing regular mode allowed me to change resolution (not as high as other option though) and game worked perfectly fine.
Game itself runs smoothly (out of the Box) at highest settings. But the Portrait-Images of the Characters are Black on my screen. There are missing textures. Besides that... I played an hour without any crashes or other Problems.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
no visible errors, fast speed, audio fine, keyboard and mouse input working
After a random amount of time the screen blanks with a brownish color and no key combination helps with bringing back any display. Couldn't even get to the terminal to kill the game.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
Some minor artwork's color errors
i3-3240 / GTX 470 Ubuntu 18.04 NVIDIA 390.77
Platinum
Worked at 4k highest details. Zero configuration required. Flawless.
[ 24551 ] The Guild II - Pirates of the European Seas
Borked
The game does not start in any way.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Bronze
After a random amount of time the screen blanks with a brownish color and no key combination helps with bringing back any display. Couldn't even get to the terminal to kill the game.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Flawless. Runs at 4k max details with zero configuration required.
The game runs as it should without any problems. Only the face of the selected character, which is shown in the upper left corner, is darkened by a shadow.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Run maxed out without issues. My character was shadowed (top left corner) dunno if it's normal.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Borked
The game does not start in any way.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Bronze
After a random amount of time the screen blanks with a brownish color and no key combination helps with bringing back any display. Couldn't even get to the terminal to kill the game.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Flawless. Runs at 4k max details with zero configuration required.
[ 24561 ] The Haunted Island, a Frog Detective Game
Silver
Only starts with Wine D3d11. The two bottom graphics settings don't work - the game starts but everything is black (so I played on "she hit the floor"). Had some weird issues with mouse controls (looking around) in the first room but once I reached the island, everything was fine. Looking around with the magnifying glass feels a little weird but you don't use it much in the game anyway.
[ 24575 ] The Hurricane of the Varstray -Collateral hazard-
Borked
Using WINED3D11 allow the game to start, but there is no picture. The game will run, and you can hear music and navigate the menu, but no picture
SteamOS 2.0 NVIDIA 396.54
[ 24576 ] The Incredible Adventures of Van Helsing
Borked
The UI elements in game are all white. This makes it impossible to change skills, know your health etc
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.1-arch1-1-ARCH) NVIDIA 396.51-3
Silver
The 3.7-4 beta seems to have resolved the UI white-out issues. There are some pop-up dialogs that are on a white background but they are readable. They just look ugly
i7-4790K/GTX 970 Arch Linux 64-bit (4.18.1-arch1-1-ARCH) NVIDIA 396.51-3
Platinum
Perfect. 1920x1080 , full detail, 60 fps
i7-7700HQ / GTX 1050 Ti Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) NVIDIA 390.48
If you're max file limit (or whatever) is already raised (like on Ubuntu systems) it works out of the box, other wise you either need to raise that limit or disable Esync.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Had a few crashes at one point. Think it was the environment. Played through 90% of the game with no hassel.
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
Flawless.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
The game runs in DX9 mode and OpenGL mode. If after downloading the game doesn't start for you it may mean that it's set to DX11. To change that you will have to run regedit through winetricks:
WINEPREFIX="/home/$USER/.steam/steamapps/compatdata/215530/pfx/" winetricks
There you can select your current wineprefix and then run regedit
You will have to change "StartingDirect3DVersion" under HKEY_CURRENT_USER\SOFTWARE\NeoCore Games\Van Helsing\ to either 9 (for DirectX 9) or to 0 (for OpenGL).
The game performs somewhat poorly under OpenGL but dropping the settings lower should help. (I didn't test the DX9 renderer yet).
I've tested story mode in multiplayer and my friend playing on windows was able to join my game.
[ 24601 ] The Incredible Adventures of Van Helsing III
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
[ 24602 ] The Incredible Adventures of Van Helsing: Final Cut
Bronze
Impossible to go online (Game crashes, error message). Starts with DX9/11 and OpenGL but only palyable with OpenGL renderer.
AMD Ryzen 1700 / Nvidia GTX 1080 Linux Mint 19 NVIDIA 396.51
Borked
dx9 has shader (missing texture?) glitches and missing 2D graphics and freezes on exit. dx11 exits gracefully but has the same glitches
OpenGL has missing 2D graphics. Since map graphics are missing, I call the game unplayable.
Apart from those issues, the game is pretty stable
i5-5200U / 940M Solus (Kernel 4.17.17) NVIDIA 390.77
Bronze
Works only in offline mode, missing textures and graphical glitches.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
The game launches, seems to be working, but when I go to get online and put my username and password to retrieve my character, it says 'Network Error' all the time, I can't login at all. It's also instant to put 'Network Error', I highly doubt that there is a communication with Neocore servers at all, like if the game doesn't detect internet at all and doesn't bother trying online since he (the game) thinks there is no internet anyway.
Game is playable but with extreme stuttering first time looking around in an area (presumably during shader state caching). Game gets occasionally stuck on frozen/blank screen between scene transitions, to make it progress hit alt+enter twice.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Doesn't respect screen resolution but runs fine, if you run it then expect to have to mess with the settings after you close it. Or run it in windowed mode
Doesn't respect monitor settings, will turn off secondary monitors. Fine on single monitor setups but dual monitors either run in windowed mode or fix it after.
Two nights with friends over around the couch. Second time they were over and I'd booted into Windows but an Nvidia update had borked all audio. Returned to Linux, ran this and had no issues at all.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-2c1f249f2b)
Borked
Start and a few seconds later the game crashes / Runs flawless on Linux Mint 18.3 Nvidia 396
i7 7700 / GTX 1080 Ubuntu 18.04 NVIDIA 396
Platinum
Works as native, no issues perceibed
GTX960 Linux Mint 19 64-bit (Kernel 4.14) NVIDIA 396.51
Silver
Requires Stean launch option "PROTON_USE_WINED3D11=1 %command%" to run. The game has graphical glitches, more or less depending on stage. Did not try the online play.
No tweaks needed to run and play single player or local multiplayer modes. Online does not seem to function properly, so it's just short of platinum.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
Game starts always minimized so you have to bring up the screen. Some audio distortion and certain characters graphics are glitchy. Tried different Proton launch options and disabling overlays.
Linux Mint 19.1 Tessa 4.5 Mesa 19.0.0-devel - padoka PPA
Launches fine and is fully playable. I previously reported that online did not work, but it seems to be functional now. Might have just had bad luck finding a match last time. There are ghost inputs on the main menu likely due to the game registering both js* and event* instances, but controls are fine in-match.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
texture glitches with some characters
Manjaro Linux 4.4 Mesa 18.2.3
Platinum
Faster than windows
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
No launch options was needed to run the game. In windowed mode video occasionally freezes for 1-3 seconds. Playable in fullscreen mode but some characters and stages have graphical glitches (different proton launch options did not make any difference)
It works perfectly at MAX settings 1080p 60fps locked. Tested in story mode and versus mode. No tweaks needed, No crash, No sound problems.
In video : https://www.youtube.com/watch?v=wPY0HdkLaVA
Al principio se ejecutaba pero no se iniciaba, pero se soluciono con actualizar los drivers de vdeo de aqu: https://github.com/NoXPhasma/protondb_faq/wiki/Graphics-driver-installation
Shows Valve logo with terrible performance, loads for awhile, and then takes you to the main menu. Performance is terrible. It seems impossible to interact with the menu to enter the lab.
Arch Linux NVIDIA 415.18.04
Borked
Still doesn't start with 3.16-5.
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
Gets as far as the loading screen, with terrible performance. Stops working after that.
Antergos Linux 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Wont run in VIVE. but seems to run in a window on desktop.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Borked
Wouldn't start for me.
Ubuntu 18.10 NVIDIA 415.25
Borked
Upon start, the game flickers between the Valve logo and empty space with the frame rate dropping continuously.
Linux 4.x NVIDIA 396.54.09
Borked
Suffers from horrible pipeline stalls. GPU spends nearly no time rendering. Performance is terrible.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54.06
game does start but when starting or going into option menu only dark screen. Sound is working
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Get a black background when entering the settings or a route. Music still playing in the background, you can hear when the mouse hovers over items in the menu.
Runs just about well enough to make progress but has numerous issues. Getting movies working (Eg. Intro/Endings) required: `winetricks quartz`, disabling `winegstreamer` in winecfg and manually installing LAVFilters to the prefix. Best played in windowed mode; scene transitions tended to cause the game to lock-up when in fullscreen. The game has persistent sprite and text flickering that I have been unable to improve and the system config window's layout/size is mangled. Non of the usual tweaks appeared to have any impact and the same issues occur in wine-staging too.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Had to disable Esync to get the game to launch. Once done, played through the whole game twice, both on Normal difficulty. Controller support also tested and working (Genuine PS3 controller)
Gentoo Linux 4.x 4.5 Mesa 18.3.0-rc4
Silver
Works out of the box, although there are some minor visual glitches (mainly the load bar and GUI). The game is perfectly playable, anyway
game turn black when im asked to name the character in the prolog.
Linux 4.x 4.4 Mesa 18.2.4
Borked
Crashes when you try to load a game.
Ryzen 5 1600 Manjaro NVIDIA 396.51
Silver
The game will appear to start at black screen, but that's because the movies won't play. Just click over and over as the game starts to skip it and the rest of the game will run fine.
AMD FX-8320E Eight-Core Processor/GTX 1060 Arch Linux NVIDIA proprietary 396.51
Platinum
If you have trouble launching the game just run it from the config launcher.
13 530 and Nvidia GT 710 2GB Linux Mint NVIDIA 936
[ 24721 ] The Legend of Heroes: Trails in the Sky SC
Silver
Working: main menu, starting new game, opening dialog, controlling character, and using in game menus.
Not working: opening cut scene (black screen, have to click to get to main menu), probably other cut scenes.
Ryzen 5 1600 / RX 580 Arch Linux 18.1.6-1
Bronze
Perfect performance. No movies, but this is not a problem: you can watch them from the game folder with mpv.
Everything worked perfectly. Even the save games from windows. Ran around town and did one combat. WIndow mode at lower res stuttered a bit but fullscreen at 1440p worked perfect. All sounds and music where there too. Reaching the start screen took some time though so be a little bit patient when the screen is black.
Manjaro Linux NVIDIA 410.66
Gold
Ubuntu 18.04.1 LTS NVIDIA 410.66
[ 24726 ] The Legend of Heroes: Trails in the Sky the 3rd
Silver
Videos don't play, so you have to press a key on startup (black screen) to skip the intro. After this, it runs perfectly. Didn't need to tweak anything.
Areas load much faster - some sort of pause/temporary freezing issue that occurred on Windows 7 is gone. Much more pleasant when going inside lots of houses. So far I would actually consider it a slight upgrade to running natively.
Sound stutters unbearably, Lander-Mode does lag occasionally, otherwise seems to be playable
"Arch Linux" (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
Runs but menu unclickable
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Platinum
Linux 4.x 4.4 Mesa 18.2.6
Gold
First launch it froze, second launch everything worked but there was some minor sound issue in main menu. Then on first game (start from earth) everything apparently worked as intended on max settings.
Manjaro Linux NVIDIA 410.73
Silver
Small audio issues. Small hitching which causes problems when flying/landing.
Steam.dll in executable directoty did not work, neither did installing vcrun2003 with protontricks, nor did using [DirectX] in preferences.ini. also setting compatibility in winecfg to XP did nothing.
I had to modify the prefences.ini, like it is described here: https://steamcommunity.com/app/6310/discussions/0/358415206086612808/
(the ini is in ~/.steam/steam/steamapps/compatdata/6310/pfx/drive_c/users/steamuser/Application Data/The Longest Journey/ )
aside from that, exiting the game is a bit of a hassle since the graphic is a bit messed up, but otherwise looks very playable
I tried the workaround about modifying ~/.steam/steam/SteamApps/compatdata/6310/pfx/drive_c/users/steamuser/Application Data/The Longest Journey/preferences.ini, but the file doesn't exist
i5-3210M / iGPU HD 4000 Linux Mint 19 64-bit (Kernel 4.15) Mesa 18.0.5
Borked
I tried the workaround about modifying ~/.steam/steam/SteamApps/compatdata/6310/pfx/drive_c/users/steamuser/Application Data/The Longest Journey/preferences.ini, but the file doesn't exist and creating it does nothing better
i5-M520 / GT 330M Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 340.106
Borked
I tried the workaround about modifying ~/.steam/steam/SteamApps/compatdata/6310/pfx/drive_c/users/steamuser/Application Data/The Longest Journey/preferences.ini, but the file doesn't exist
i7-7700HQ / GTX 1050 Ti Linux Mint 18.3 64-bit (Kernel 4.15) NVIDIA 384.130
Doesn't start and even changing lines in preferences.ini didn't help neither the winetricks too.
Arch Linux NVIDIA 410.73
Borked
Doesn't start, tried the workaround with preferences.ini but without success.
For anyone who also wants to give this a try, the preferences.ini doesn't exist from the start but can be created by running configure.exe with wine as follows, "wine ~/.steam/steam/steamapps/common/The\ Longest\ Journey/configure.exe". Just note that the file should appear at "~/.wine/drive_c/users/manolis/Application Data/The Longest Journey Demo/preferences.ini", so you need to copy it to the right directory afterwards and then make the changes.
Debian GNU/Linux 9.5 (stretch) NVIDIA 390.87
Bronze
Needs to enable "Emulate a virtual desktop" under graphics in winecfg WINEPREFIX=~/.steam/steam/steamapps/compatdata/6310/pfx/ "$HOME/.steam/steam/steamapps/common/Proton 3.7/dist/bin/wine" winecfg
runs fine except that the mouse is unable to reach the the top part of the screen
As others have said Game runs perfectly well but in game store is unavailble
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.2
Gold
Does not work with 3.16-5 Crashes after choosing a server no fix at this time, Ran perfectly though with Proton 3.7-8 after installing DXVK shown via steps by other reporters below.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Gold
Don't use DirectX 11. If switching from fullscreen to windowed mode you will need to restart due to a glitch that adds a black bar at the top of the window.
i5-2310 / RX 480 Solus 64-bit (Kernel 4.17.17-87.current) Mesa 18.1.6
Gold
The game must be run in DirectX9 mode or else it fails to start properly (launches as a zombie process, must be manually killed)
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.66
Gold
Runs great out of the box with DX9 and have a good performance, too. No tweaks needed. DX11 doesn't work and the ingame shop isn't available. I can't use the Legacy Client.
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
You can get DirectX11 working by following this guide on Reddit: https://www.reddit.com/r/SteamPlay/comments/9umhk2/getting_directx11_working_in_lord_of_the_rings/
There are some issues though, for example the quest ring above NPC heads goes behind bushes/rocks. Same with the Stable NPCs.
Manjaro Linux NVIDIA 410.73
Platinum
Everything works perfectly out of the box. Now also the Lotro Shop works out of the box. Don't select the DirectX 11 ("high resolution graphics") option. The game runs great on DirectX 9
Ubuntu 18.04.1 LTS NVIDIA 415.27
Platinum
Everything works perfectly out of the box. Now also the Lotro Shop works out of the box (if it doesnt work: install winhttp with winetricks). Don't select the DirectX 11 ("high resolution graphics") option. The game runs great on DirectX 9
Ubuntu 18.04.1 LTS NVIDIA 415.27
Gold
In addition to my previous report:
It is possible to use the legacy client by adding the environment variable "UseLegacyClient = true" under the paragraph [Launcher] into the UserPreference.Ini.
Press the launcher menue button, then take the screenshot-folder. There you will find the UserPreference.Ini.
Or you can find the file there:
/home/user/.steam/steam/steamapps/compatdata/212500/pfx/drive_c/users/steamuser/My Documents/The Lord of the Rings Online
Ubuntu 18.10 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Was able to get everything working eventually: DX11, Store (external only). Seemed as stable as running on Windows, only crashed experienced were same as on WIndows (eg occassional CTD when swift travelling).
To get DX11 working, follow the instructions here
To get the store to load, open the Launcher menu and select Options, go to the General Tab and set it to use the Legacy Client (bottom option). This will load the store in an external browser. If you use something a javascript blocker, like the NoScript extension in Firefox as I do, you will need to whitelist lotro.com, xsolla.com and xsolla.net or you will get a 404 error.
Runs great in directx9 mode. 60-120 FPS.
For the store, you will need to read the first entry of this page:
https://www.lotro.com/forums/showthread.php?654273-Windows-XP-and-Vista-Launcher-Issues-Solution
Game generally works good. When viewing cards you get a purple background. When enemies or characters have shields rotating around them they turn purple.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Silver
Works well enough - minor audio and game stuttering
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Didn't run for me initially, but after following this link for Vulkan support for Linux Mint 19, it appears to work perfectly :)
How to get Vulkan support on older AMD GCN cards on Mint 19:
https://forums.linuxmint.com/viewtopic.php?t=272283
Linux Mint 19 Tara 4.4 Mesa 18.2.4 - padoka PPA
Borked
Game either crashes on launch, or will display as running in the steam client but the window does not appear.
Suspect could be due to AMD graphics card?
You'll get a popup complaining about QuickTime not initialising - just press cancel, and the game works fine from then on. Some stuttering when playing sound effects.
currently on version 1.18 and the windows version is 1.19, on the forums the developer said that thy were having problems with the networking and they removed the steam linux icon form store. Hope they fix it soon.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Bronze
Online doesn't seem to work. Everything else: private games, tutorials, etc. seems to work perfect.
Doesn't detect Steam Controller or Xbox 360 wireless gamepad. Problems with Alt+Tab and exiting the game from the game menu does not exit cleanly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfect with Xbox 360 controller! https://www.youtube.com/watch?v=HcK5ASIoDHY
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Silver
Sometimes the game won't quit to desktop. Other than that works just fine.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
When press alt+tab and stop working and need to kill process.
AMD 270x Ubuntu 18.04 LTS 64 bit Mesa 18.1.6
Silver
Xbox 360 controller does not work. Windows version has trouble with controllers too according to discussions on Steam. Sometimes game crashes on exit. Otherwise there are zero problems and everything works.
Performance is solid 60fps in 1080p. DS4 controller does not work, otherwise platinum.
i7-4800MQ / iGPU HD 4600 Arch Linux (Kernel 4.18.1.5) Mesa 18.1.7
Borked
closes the game immediately after start
Linux Mint 19 Tara NVIDIA 396.54
Platinum
The game starts & works well, I needed to play in windowed mode to be able to put the game in background without crashing
Ubuntu 16.04.4 LTS NVIDIA 410.73
Platinum
Manjaro Linux NVIDIA 415.25
Silver
Steam Controller is not recognized, but binding the keyboard controls to it worked fine. Xbox One controller works.
Game crashes on exit or alt tab and the process needs to be killed, otherwise perfectly playable.
Linux 4.x 4.4 Mesa 18.2.4
Bronze
NO gamepads work. Exiting through the game menu doesn't work.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
It does not run on linux
Solus NVIDIA 410.73
Platinum
Played the whole game from start to finish, without a single hickup.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game doesn't start at all. The mentioned tweaks did not resolve the issue. However, running the game outside of Steam using wine 4.0 works flawlessly.
throws "Cannot extract package. Unable to create temporary directory." upon launch
Ubuntu 17.10 (64 bit) 4.5.0 NVIDIA 384.130
[ 24830 ] The MISSING: J.J. Macfield and the Island of Memories
Silver
The game is completable but there are a few caveats:
Alt-tabbing causes the game to not recognize input anymore after bringing it back in front until a restart of the game.
I had a crash near the end of the game (Something something virtual call error message) but after restarting and redoing it from the last checkpoint I was able to finish it.
Sadly there seems to be a problem with the fmv (?) effects in the short intro/outro video and the skyboxes which just stay blank. It's not gamebreaking and I didn't even notice during my playthrough that the skyboxes where broken, but looking at some video footage afterwards, it did look very bleak in comparison.
I was also not able to get a ps3 controller to work including different setups with Steams builtin controller support and xboxdrv. In the end I just mapped the controller inputs to keys which worked fine.
There were no problems with performance.
Gentoo Base System release 2.6 4.5 Mesa 18.3.0-rc3
Game natively provides a linux version. No proton testing needed here.
Ubuntu 17.10 (64 bit) 4.5.0 NVIDIA 384.130
Borked
There is a native Linux version, but the author has discontinued support for it (a pinned post in the game's forum explains why). I have the native Linux version installed, but it just brings up a "node-webkit" text window and doiesn't start the game. The author really should pull the Linux platform for the game from Steam, so we can at least try it with Proton. Ideally, Proton should allow you to override the native version and try the Windows version in cases like these.
CentOS Linux release 7.5.1804 (Core) NVIDIA 415.13
No audio in cutscenes, otherwise stable and playable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
No sound at cutscenes; aside from that, it runs flawlessly.
i5-6200U / Intel HD Graphics 520 ArchLinux 4.17.5-1 Mesa 18.1.4-1
Silver
At first, stucks installing .NET. Used winetricks to install it: Game loads. Some minor bugs, and restoring full window problems, but seems folly playable. some cutscene sounds missing??
Never starts:
0009:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
0009:fixme:mscoree:ConfigFileHandler_startElement Unknown element L"generatePublisherEvidence" in state 4
0009:fixme:mscoree:parse_probing privatePath=L"Editor/Release" not implemented
0009:err:mscoree:CLRRuntimeInfo_GetRuntimeHost Wine Mono is not installed
Some menus bugged (cabinet pin code), mouse can bug out when moving between game window and other windows in multimonitor (causes mouse to spin erratically, fixed by refocusing the game window), after reaching mayor's mansion, game becomes unplayable due to large open area loading in -- fps reduced to a slideshow. Beginning of game is smooth save for some microstutters. Developer has disavowed any plan to release on Linux natively.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Performance is good, however the controls tend to glitch out when interacting with objects. The game is not comfortable to play this way.
Manjaro Linux NVIDIA 415.25
Bronze
It works so far but there are frame drops, playing on full screen prevents mouse movement on menus and such, messed graphics when entering a pin number to open a cabinet. It crashes when saving and quitting (but thankfully it does save, so it is just an annoyance), and finally when moving the mouse slowly, the mouse cursor will move bottom right direction. There are probably more problems, you could probably finish the whole game this way, but good luck with that.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
It works, but the performance is questionable, the mouse seems erratic in some environments (although it may have to do with the game's own visual effects) and the game crashes on exit, leaving a full-screen black window
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Runs but it is a 5-10 fps slide show. Tried all the tweeks but nothing worked nor did changing the graphics settings, low graphics settting and ultra made no difference in the frame rate and being a DX11 title I suspect it is tied to DXVK issues. (Proton 3.16-1 Beta)
The in-game graphics flickers (terrain and folliage). Performance problems when using menus. The game crashed every single time after 30-60 seconds of gameplay.
Linux Mint 19 Tara 4.4 Mesa 18.2.2
Silver
Playable but the graphics have glitches, and the game starts minimized.
Showed a black screen for several minutes and never loaded the game. You can run it in Firefox using the index.html file in the install folder, but the engine still has some issues with lag and long loading times.
get error stating DX11 level 10 is required cannot start the game
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Silver
The game crashes at the end of every chapter, but the game is saved when restarting. The audio is a little choppy when playing, but not on the cutscenes.
Occasional minor slowdowns. Major slowdown the first time you start using the in-game camera, but that seems to vanish after a few seconds. Tested with Vive.
Game launches without any proton launch options, but you can't get past the initial setting screen. Because when clicking "apply" nothing happens. Tried windowed and fullscreen, and with different Proton options. Also tried with KB+M and a xbone controller.
launch option: PROTON_NO_D3D11=1 %command%
Freezes when quitting game
Ubuntu 16.04.2 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
The game worked great. The performance was a little better than playing it on Windows, at least in my computer. It wasn't necessary using any type of tweaks to make it playable.
The first two rooms were tested at the highest graphical settings at 3440x1440 on a 7.1 surround setup with no issues or slowdown whatsoever.
Linux 4.14 NVIDIA 410.66
Silver
The game works great up until the part where return to the train again, your read the paper, and then it fades to white. After fading to white, it doesn't return back to normal, I can hear the audio of game running, and I can click things, I hear the help notification sound, I can even see the mouse cursor, but everything is just all white besides that.
Linux 4.x NVIDIA 410.66
Platinum
Runs perfectly right up until the ending. Goes to white and freezes.
[ 24941 ] The Sandbox Evolution - Craft a 2D Pixel Universe!
Bronze
Did a whole level, that was flawless. Crashed when I clicked "next"
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Steam-native = Launch but can't connect to the server, no freeze when click next button after a level.
Steam-runtime = Doesn't launch (infinite loop on loading screen)
PS: Launch and work on a 32bit prefix but stop and quit when click next button after a level.
ran fine on local partition, would not run off ntfs windows partition
i5-6600K / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
[ 24945 ] The Secret of Monkey Island: Special Edition
Platinum
Played from start to finish with Steam controller, using official LucasArts bindings that were in use by default. Game ran perfectly (3840x2160 resolution).
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Runs perfect, no issues
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Moving around the map and dialogs work perfectly.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
It performs perfectly, no tweaks necessary. I'm getting the same performance I did with Windows 10.
Solus NVIDIA 410.78
Platinum
The first 15 minutes, and the ending of the game from a save point
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
I can't figure out how to modify my previous report, but Mint 19.1 doesn't break the game. The game will, however, crash if the resolution described in "~/.steam/steam/steamapps/compatdata/32360/pfx/drive_c/users/steamuser/Application Data/LucasArts/The Secret of Monkey Island Special Edition/Settings.ini" isn't supported by your monitor. That file will be synced via Steam Cloud, so be careful switching between computers. This also happens on Windows, so is probably an issue with the game and not proton.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Silver
after a while i get missing textures, restarting the game and loading a save fixes it....
NAME=Gentoo NVIDIA 415.22
Platinum
i7-6700HQ / GTX970m Fedora 28 NVIDIA 396.51
Platinum
Audio, visuals and mouse input seem to work fine.
i7-2670QM/iGPU HD 3000 Fedora 28 64-bit (Kernel 4.17.17) Mesa 18.0.5
After 6 hours only one problem: sometimes the textures are missing, see: https://github.com/ValveSoftware/Proton/issues/1451
Saving often mitigate the issue. No other problems so far, it runs very well.
Fedora release 28 (Twenty Eight) NVIDIA 415.25
Borked
Crashes on start (and also crashes Cinnamon). Worked perfectly on Mint 19.0. Tried proton versions 3.16-4, 3.7-8, and 3.16-6 beta.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Borked
Not working. Crashes instantly after trying to open the game
UPlay window appears as a blank non-clickable window
GTX 950 KDE Neon 5.13.4 NVIDIA 396.51
[ 24970 ] The Settlers 7: Paths to a Kingdom: Deluxe Gold Edition
Borked
ubisoftgamelauncher was startet on first run, completed an update and now crashes at start with the following backtrace.
Backtrace:
=>0 0x006586c2 in ubisoftgamelauncher (+0x2586c2) (0x0ae2e40c)
1 0x000032c8 (0xd03362d8)
Debian GNU/Linux buster/sid 4.4 Mesa 18.2.6
Borked
freezes when connecting to uplay
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
[ 24972 ] The Settlers 7: Paths to a Kingdom: Deluxe Gold Edition
Silver
In game everything works well, but workarounds needed with Uplay. Mainly install a newer version of Uplay with protontricks, solve the network problem (https://github.com/ValveSoftware/Proton/issues/162 via linking correct system libraries) and the steam recognize problem by uplay (https://github.com/ValveSoftware/Proton/issues/1735)
It runs better than Windows, but does have minor issues. Graphics settings are locked by default since it doesn't detect modern GPUs correctly, and the maximum resolution is 1600x900. Luckily it displays correctly without changing the resolution due to Steam Play's fullscreen-to-borderless-window scaling.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly. Played through the first 3 missions as well as starting random custom maps to see if it works. No problems at all.
However, there are some issues that are also present on Windows (this is why I gave a Platinum and not a Gold), namely: You cannot change the graphics settings, and you don't have access to high resolutions. Both of those issues can be fixed with registry changes and executable patches, but I won't link them here (a quick googling will suffice).
Linux 4.x NVIDIA 415.18
[ 24976 ] The Settlers®: Rise Of An Empire Gold Edition
Borked
Black screen with Steam Play, but runs decently on regular Wine. Here's the WineHQ AppDB page which I maintain: https://appdb.winehq.org/objectManager.php?sClass=application&iId=5643
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
You must then grab a DirectX 9 setup (not provided with this game, sadly) and run : WINEPREFIX=/compatdata/19930/pfx wine DX9SETUP.EXE
Tried with "The Settlers: Rise of an Empire: Gold Edition" (didn't try the Eastern Realm).
Game starts, music plays, but display shows a white screen. In-game cursor appears, and things sound clickable, but white screen stays. Not playable at all. Tried disabling e-sync and Wine D3D11, but neither worked.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Black Screen, Music plays, Cursor works. Menu doesn't appear.
Ubuntu 16.04.5 LTS (64 Bit) 4.5.0 NVIDIA 384.130
Borked
Doesn't load to menu. Music plays fine, cursor moves. Lots of d3dx9 errors in proton log. Tried disabling Esync and D3D11. Tried Wine D3D11.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Tweaking with esync or d3d11 didn't work.
Musik plays, cursor graphic was correct, that's all.
Black/white screen; Steam overlay (Shift+Tab) opens but cannot be used.
Does run "out of the box" ... except for having a horrible framerate (sub 10FPS), due to it's game engine/rendering. You might want to tinker with the game settings. {I will try to run the game with WINE and specific Win-emu settings to figure out how to make it render faster. Update my report}
The game would blackscreen after starting a new game. After I disabled esync, it worked pretty well. There were strange controller issues but otherwise the game ran fine.
Manjaro Linux 4.5 Mesa 18.3.1
Borked
Launches OK; sound is staticy, but that might be PulseAudio; freezes on black screen after starting a new game.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game freezes at random points. Freezes occur after between two and 15 minutes and then the game needs to be killed.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Silver
Got a freeze after multiple hours. Game runs good but has some stutter when the next room is being loaded. Also got some frame drops in heavy crowded areas.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Flawless really
i5-6600k / GTX 980 Ti Ubuntu 18.04.1 NVIDIA 396.51
Silver
Sound crackles
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works fine
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Bronze
frequent crashes and hangs
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
It is a DirectX 11 game, but DXVK was not loaded somehow, but game did run fine including audio.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Game shows a black screen upon startup. I tried disabling esync and using wine's d3d11 but neither seemed to have an effect. Disabling d3d11 causing the game to error out as it requires direct x 11. Game is completely unplayable.
Once had purple wall textures, simply restarted and it fixed.
i5-4460 /Radeon RX 560 Solus OS 3.99.. Mesa 18.1.6
Borked
arcade mode crashes with because of missing authentication module or hangs itself
Arch Linux 4.4 Mesa 18.2.4
Bronze
it launched in a borderless window in one corner of the screen for several seconds, and then went properly fullscreen. I didn't need to manually turn on virtual desktop. I got an authentication error when trying to load arcade mode, and it made the game crash. When I tried to join a game, it was unable to communicate with the server and wouldn't populate the list. When I tried to host my game, nothing at all seemed to happen.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Borked
Fails to run (can be fixed by applying virtual desktop), when you load arcade mode it complains about missing auth module and crashes
E 8400/GT 8500 512Mb Debian 9 (4.9.0-8-amd64) NVIDIA 340.106
Silver
Multiplayer doesn't work, it can't communicate with the server. The game crashes whenever you apply changes to the video settings, but they will be changed when you start the game again. The Ship Single Player and The Ship Tutorial work perfectly, other than crashing when applying video settings, the same as multiplayer.
Crashes on changing resolution. Works fine after relaunching.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
The intro video doesn't get full screen if the wrong screen size is selected, the mouse only appears when over the menus, the game crashed while changing the resolution and sometimes the opening process takes some time.
Linux Mint 19 Tara (64 bit) 4.4 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Cannot be run directly from Steam client due to empty Linux repository, but Windows version can be installed via steamcmd and then run manually via Proton, see https://forum.warthunder.com/index.php?/topic/423799-proton-or-native-linux-client/
It works almost flawlessly (some performance drops) - but you need to trick Steam into bypassing the launcher.
To do this, rename Sims3Launcher.exe to Sims3Launcher.exe.old and then create a Simlink to TS3.exe using: ln -s Sims3Launcher.exe TS3.exe
i5 7400 / GTX 1050Ti Linux Mint 19 64-bit (Kernel 14.15) NVIDIA 390.77
Borked
No, game won`t start
i7-5500U Ubuntu 18.04.1 LTS 64-bit NVIDIA 390.48
Gold
The game launches with a workaround (as with Wine). In The Sims 3/Game/Bin folder, rename Sims3Launcher.exe to Sims3Launcher.exe.old, and then create a symbolic link to TS3.exe using the command: ln -s TS3.exe Sims3Launcher.exe
Launcher won't open, even with dotnet20sp2 installed through winetricks and prefix modified to be 32 bit. Possibly libgnutls issue. Works with vanilla wine.
Game crashes immediately after selecting play from the popup
i7-4790K Arch Linux 64-bit (4.18.1-arch1-1-ARCH) NVIDIA 396.51-3
Gold
Yes, bypassing the launcher as suggested here before works as intended. Game "gamma" are a bit dark, but not unplayable dark, probably due to Mesa driver problems or game problem. Just need adjusting monitor brightness and you good to go.
To bypass the launcher (refined for Linux newbie):
1. Open The Sims(TM) 3 "Bin" directory in Nautilus/File Manager (default is on /home/yourusername/.local/share/Steam/steamapps/The Sims 3/Game/Bin)
2. Find Sims3Launcher.exe and rename it to SimsLauncher.exe.old
3. Open "Bin" directory in Terminal and create a symlink to TS3.exe by typing either "ln -s TS3.exe Sims3Launcher.exe" or "ln -s Sims3Launcher.exe TS3.exe"
4. You're good to go. Enjoy!
Runs perfectly after renaming the file "TS3.exe" to "Sims3Launcher.exe", located in the game folder (generally "$HOME/.local/share/Steam/steamapps/common/The Sims 3/Game/Bin")
Linux Mint 19.1 Tessa 3.0 Mesa 18.0.5
Borked
I tried to rename game's executable files but to no avail. Every time an error pops-up "Unable to start. Please reinstall the base game". Reinstalling with and without DLCs hasn't helped.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Silver
TO GET THE GAME RUNNING: Go to the installation folder: (/home/YOURUSERNAME/.steam/steam/steamapps/common/The Sims 3/Game/Bin/), rename Sims3Launcher.exe to Sims3Launcher.exe.old, and rename TS3.exe to Sims3Launcher.exe. No need for command line!
(HIGHLY RECOMMENDED) FOR MODS AND CC: the folder for mods isn't in /Documents/Electronic Arts/The Sims 3, due to proton, the folder is in (/home/YOURUSERNAME/.steam/steam/steamapps/compatdata/47890/pfx/drive_c/users/steamuser/My Documents/Electronic Arts/The Sims 3/Mods). This is especially important when installing bug-fixing mods like NRaas ErrorTrap and Overwatch (which I highly recommend for extremely better performance).
DARK SCREEN WORKAROUND: My workaround for the lower screen is to use dedicated shell scripts to lower or higher the brightness. Open up a text editor of your choice, type in (no quotes) "xgamma -gamma 1.75" and save it as Higher.sh FILE FORMAT. Save, and do the same again, but this time using 1 instead of 1.75. Name THAT file Normal.sh (not Higher) and save. Don't forget to give these scripts permission to run as programs by right-clicking the scripts, and enabling "Let this script run as a program." That's all! Now you've got TS3!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Game with all expansions works very good after rename TS3.exe to Sims3Launcher.exe.
After the Tweaks Mentioned Earlier the Game runs almost Flawlessly. Sound work everything work. sure the game is in a slightly darker gamma but it doesn't disturb you after a While. Overall the Game Runs alright. The Steam in-game Layout works. (unclickable if your on the Main menu opposed to a loaded game or the world view) The Only Downside Would Be Not being able to install Some Custom Content through the Sims 3 launcher (sims3pack files) And Installing Regular mods through a .package file would also be Very difficult as the Folder that would be normally located at "my documents" either doesn't exist or very hard to find.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Gold
Renamed TS3.exe to Sims3Launcher.exe.
Ubuntu 18.10 3.0 Mesa 18.2.2
Gold
Had to do the "bypass the launcher" trick.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Had to bypass the launcher with the symlink trick
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Works perfectly with launcher fix
"Arch Linux" (64 bit) 3.0 Mesa 18.2.0
Gold
As known, the launcher don't work without dotnet20, but it won't install in a 64 bit wineprfix. But if you launch the game with the TS3W.exe it runs perfectly. (If you make a copy of it and rename it to Launcer3.exe then the Steam's play button works also.)
The game itself runs perfectly fine. Only the problem is with crackling sound, but barely recognizable at standard volume levels.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Desktop and VR version run great performance-wise. There is an repeating audio-crackle audible and volumes doesn't seen to to perfectly match, e.g. computer voice is too quiet. So it's not 100% platinum, but as the performance is really awesome, especially in VR, I'd rate it higher than gold.
Xbox one (bluetooth) controller works fine (xpadneo installed)
Game crashed when tried to exit.
Mostly unplayable on slow hardware. Even menu works slow.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 390.77
Silver
Gameplay is fine but no controller detection and have to force quit.
With no Proton launch option the game is unplayable because of invisible objects and character models. With launch option "PROTON_USE_WINED3D11=1 %command%" the game is playable, but with graphical glitches like flickering objects and textures.
Game starts, plays and controls/controller work, performance seems okayish but it's unplayable because textures are not loading, transparent models, lots of purple.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Borked
Games runs out of the box but is missing character models and many textures are missing. With Use Wine D3d11 the game was more stable but had texture flickering that was excessive withmost world objects.
Manjaro Linux 4.5 Mesa 19.0.0-devel (git-742dace825)
Bronze
AS noted by others, flickery objects everywhere & sudden crashes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
https://www.youtube.com/watch?v=ha-VuXm-PU0
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
The game works perfectly out of box.
Linux 4.x (64 бит) NVIDIA 415.25
Platinum
I have not played a lot but everything is being displayed correctly with the new proton beta.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Invisible characters and geometry fixed as of Proton 3.16-5. Drivers with stream output support may also be necessary. No major issues noted aside from drop in performance compared to Windows.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
The game runs but is not loading some textures. Main character and enemies do not load and frame rate is a bit lower than native.
Game launches and is playable, but all characters including the player are invisible save for weapons and some armor pieces.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Missing textures
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Platinum
out the box with proton 3.16-6, high settings, some frame drops with motion blur in very high quality, reduce to normal and enjoy !
PS: i use feral gamemod.
Linux 4.x NVIDIA 415.22.01
Platinum
Works well with DXVK. On Plasma Wayland I had to enforce the window mode with title bar to get it working on Wayland.
Story scenes before each stage only shows text, the rest is all black. The game itself runs great. XBOX One Controller works. PS4 Controller does not work.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
When exiting game. locks up computer.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Has some texts rendering issues, but game is kinda playable
Pressing "Restart" after changing graphics settings causes it to freeze, but after killing the process and manually restarting, the game runs perfectly
No glitches or bugs noticed. Frame rate was only 25-30 maxed out but was only 40 FPS on Windows.
"Solus" (64 bit) 3.1 Mesa 18.1.6
Platinum
Runs flawlessly. On fullscreen, cursor is locked to the correct monitor which is usually not the case with Unity games.
Arch Linux NVIDIA 410.78
Bronze
I had the game maxed out at a stable 25-35 fps but if you check the official system requirements I should be getting 60fps (even with the overhead applied) but the game is not well optimized at all or should I say, Unity games in general or just Proton doesn't like them.
I also had extremely weird performance anomalies. Even though my fps was nowhere near where I should see stuttering, it "stuttered" while moving, it didn't matter if I was on the lowest or highest settings and remained the same weird phenomenon. I also had sequences where my fps suddenly tanked into single digits and I had to lower the settings just to get through, the worst offender was the 13th chapter with this. Outside of the "dream/flashback" sequences the performance remained consistent enough. Despite this I was able to finish the game nonetheless.
UE installer complains about ACL on every launch, but the game itself runs almost perfectly. Good performance, no audio issues. Some semi-transparent materials aren't rendered while examining objects, but this doesn't affect gameplay at all. DX12 version doesn't start.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Bronze
Plays perfectly but audio is very broken (known 64-bit Wine issue)
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
the 3.16-5 updates to the audio system have fixed any audio issues, runs perfectly now
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
Doesn't work with nvidia drivers 410 (it says directX 11 is not enabled), downgrading to 396 works.
It gives an error at startup during installation of UE, but then runs fine.
Ubuntu 18.10 NVIDIA 396.54
Bronze
Playable, some volumes are messed up and unchangable, voices and dialogs are not audible.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Audio Cracks. With audio turned off, enjoyable puzzle experience.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
The game has serious audio issues and lots of noise. The performance is a little slower than windows. It only works in DX11 mode, in DX12 mode the game doesn't start
Ubuntu 18.10 NVIDIA 396.54.09
Gold
Played till Section B. Runs fine. The only problem was the broken audio. I had to add "xaudio2_7"="native,builtin" to the [Software\Wine\DllOverrides] section of Steam/steamapps/compatdata/499520/pfx/user.reg to fix broken audio.
Initially the unreal directx setup complains about an invalid ACL. The game then launches. Causes a nag at the beginning of each launch. Does not impact game play.
Graphical everything is fine, but the *essential* audio to understand what is going on does not work (although it seems like it does) instead of hearing the initial talks (compare gameplay videos on youtube) all you hear through the whole level is the beep sound of your own heartbeat or a hissing noise that oppresses the story information given by the conversation.
i5-2400 / GT 970 Linux Mint 18.2 Sonya 64 Bit NVIDIA 396.54
dx 11 performance is good, however there is a steady static noise in the background while playing the game. UE Prerequesites will install with an ACL error, but game launches anyway. dx12 version did not start
Manjaro Linux 4.4 Mesa 18.2.5
Gold
performance is good, dx11 runs fine even though the UE prerequesites installer will complain about an invalid ACL every launch. dx12 won't launch. initially i had audio issues, which i fixed by doing:
"I manually added "xaudio2_7"="native,builtin" to the end of the [Software\Wine\DllOverrides] section of Steam/steamapps/compatdata/499520/pfx/user.reg"
i found this information at https://github.com/ValveSoftware/Proton/issues/263, there are a couple other proposed tweaks there, the one above was enough in my case
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
The games requires input to install some .net stuff, shows an setup error, but the game will start. Game is working fine in 4k with DXVK and Audio is OK as well. To run the game on XWayland the window mode with boarders is required (tested with Plasma).
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Gold
Me helped for audio only trick with below "Launch Options":
PULSE_LATENCY_MSEC=120 PROTON_USE_WINED3D11=1
Nothing less, nothing more. Proton 3-16-6-Beta. Messing with registry either manually or by "winecfg" always was causing that game either no started or started with cracking sound. Maybe because of Polish locales? I don't know, never mind...
I was playing with game soundtrack played by Spotify - now I will have to start game from beginning, because there is more fun! Thanks guys :)
Ubuntu 18.04.1 LTS NVIDIA 390.87
Platinum
After the latest FAUDIO update on proton 3.16-5 all the audio glitches are gone. This game is now perfect playable on proton.
Ubuntu 18.10 NVIDIA 415.18.04
Bronze
The games requires input to install some .net stuff, but shows an ACL error, but the game will start. First I had to kill the process several time and restart the game, then it worked quite ok. Audio is crackling.
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
[ 25136 ] The Uncertain: Episode 1 - The Last Quiet Day
Bronze
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Bronze
The game is slow, main character is not visible
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Bronze
The game works with the startup option "PROTON_USE_WINED3D11=1 %command%". It crashes otherwise. The result seems quiet OK but too slow for being played in good conditions, even with lowest detail and all GFX options deactivated...
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Silver
performance is bad, but it is not an action game, so it is playable
https://www.youtube.com/watch?v=rYFqn4Ww8Fs
launched with PROTON_USE_WINED3D11=1 %command%. audio is loud and stutters. screen flashes frequently.
KDE neon User Edition 5.13 (64 bit) 3.0 Mesa 18.0.5
Borked
Music and background sound effects annoyingly glitchy, but otherwise somewhat playable. Takes a long time to start. Not extremely smooth performance. UE4 game.
Game starts up, displays progress bar, continues on to around 80%, starts playing a sound that sounds like rushing water, and then hangs indefinitely. Pressing ESC quits the game.
Antergos Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Gold
Only sounds and music have slight errors. Easy to ignore. They do not have smooth volume control when you approach the sound source.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
The game doesn't start, it freezes after initial loading screen
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
Redux version: with Proton 3.16-6 Beta the game runs perfectly, no workaround required, just press Play and have fun, performances are good too. Note: this is on an AMD RX 580.
Normal version: it does not even start, just play the Redux version and have fun.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
No success. Doesn't start at all. Doesn't even show any crash / stacktrace. Tried PROTON_NO_ESYNC=1 and PROTON_USE_WINED3D=1. Nope. Tried few protontricks too. Nope.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Platinum
Standard version did not start. Redux version is running fine.
The graphics, sound and controls works perfectly. The only issue is the framerate that's half the performance than windows in the same machine, also the loading times seens longer. But it's playable.
Ubuntu 18.10 NVIDIA 415.18.04
Bronze
Redux version works fine with the fix from https://github.com/ValveSoftware/Proton/issues/1103#issuecomment-437668223, but is barely playable due to performance (20-30 FPS on lowest settings). Original version doesn't even start.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Redux Version. Game installs, launches, displays loading bar, continues on to around 80%, starts playing a sound that sounds like rushing water, and then stops. There is a crash message in some backround window i cannot navigate to.
Solus NVIDIA 410.73
Platinum
Arch Linux 4.5 Mesa 19.0.0-devel (git-8ea8727a87)
Borked
This is for the redux version. The game gets to a loading bar and plays a water sound effect as another user reported. One time it was able to get to the main menu but had very poor frame rates(sub 20) as reported by the steam overlay. Then the game crashed with a popup error message when attempting to change the graphical settings. Other times the game hangs with the loading bar near to completion and an error message pops up when attempting to switch to a terminal outside of the game to forcefully close it.
Arch Linux NVIDIA 410.66
Silver
Redux version runs without any tweaks. Poor performace compared to windows
Manjaro Linux NVIDIA 410.73
Gold
For the Redux version. Needs xact with dll overrides set to native or the spatial positioning and overall audio will just be wrong. Other than that runs without a hitch.
Arch Linux NVIDIA 396.54.09
Platinum
Redux version
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Runs perfectly out of the box.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Was not working with Proton 3.16-4 but runs flawlessly with 3.16-5. Occasionally, there is stuttering. Probably when the game loads/unloads data in the background. But I do not know if this is the same in Windows.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Game runs well on High Settings @ 2560x1440 out of the box. Ultra settings renders at 200% resolution and runs much slower.
Game is playable and works quite well but environmental sounds don't gradually come on or fade instead the sounds just appear and disappear as you step closer to them and move away from them. There is some minor occasional stuttering that also affects audio. Game has screen tearing when you move around despite having vsync switched on in game but this can be fixed by enabling force full composition in the nvidia x server settings.
Instructions to screen fix tearing:
Open nvidia x server settings, click x server display configuration then click advanced, tick force full composition pipeline, click apply then quit.
Phenom II X6 1075T / GTX 1050 Ti Linux Mint 19 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
You can only play up to the second sister's grotto: visiting either second sister causes a crash. No message... none of 'no D3D11', 'Wine D3D11', 'disable Esync' help.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Runs okay for the most part, seems to have some twitchiness with mouse input. Playable, certainly.
i5 2520m / Intel HD 3000 Kubuntu 18.04 Mesa 18.0.5
Borked
Game won't start. Gives "Cannot get path to application data folder" error after initial configuration. I have a standard Steam set up.
Everything was tested and game works out of box on Fedora 28
Fedora 28 (x86-64) 4.6.0 NVIDIA 396.45
Gold
I tried to play the game via SteamLink on a Raspberry 3 B+, using a 8bitdo SN30 Pro controller via Bluetooth, connected to a Ubuntu 18.04 box with Steam/Proton on it.
The controller wasn't detected by any Telltale game, while other Windows games were able to use it. So looked into the WalkingDead101.exe binary, and found that a.) it uses DINPUT8 only, and b.) it was looking for Gamepad name "XBOX 360 For Windows". Using a spoofing dinput8 dll from https://sites.google.com/site/tocaedit/files / dinput8-x360cev21.zip , I got the controller detected and working.
Dualshock 4 is not working. Overall performance ok.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Ubuntu 18.10 NVIDIA 415.13
Bronze
got only one issue with crackling sound. tried various fixes (incl. setting pulse latency, swapping dsound, xact, installing codecs, Dx9). game starts fine, in 5-10 minutes of gameplay it starts to crackle a bit, then in couple of minutes it gets worse with echoes (like overhead even with latency). very annoying, had to play half of scenes this way. rebooting game gives another 5-10 minutes of sane gameplay.
The game itself runs perfectly. The only issue is when you import the save from Season 1. Since both games have their own prefix, you have to manually copy over the saves from one prefix to the other.
Except one moment, the game works and runs perfectly. I finished whole game.
Ubuntu 18.04.1 LTS NVIDIA 410.57
Silver
Light graphic glitches and smaller jerkers. The game works very well in general.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Did not do any tweaks, since I do not know how, but after playing episode 3, now that it is released, I can say the game is playable, but I had stutters/lagg every once in a while when playing, even-though my frame-rate was locked at 60. I played at 1080p since running at 4K was only giving me around 45 FPS.
I also noticed shadows where sometimes flickering in the distance and some objects only appeared at certain spots/camera angles.
Still very playable though!
Manjaro Linux NVIDIA 415.25
Borked
Unknown error: 0x80004005
AMD R7 240 Arch Linux 64-bit (Kernel 4.18.5) Mesa 18.1.7
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54
Silver
Character models didn't load till I added PROTON_USE_WINED3D11=1 %command% to the launch commands. I haven't made it very far into the game yet, but besides the map not loading it seems fine.
Manjaro Linux 4.4 Mesa 18.2.4
Bronze
Game launches but no models are shown, so can't see your character, or any of the creatures in the wild. Graphical settings made no difference, seems if the models would show that the game would run great, was running way over 100fps in gameplay.
The game has serious lag right after start for a few minutes but that goes mostly away after a while. In certain areas the FPS tanks down to sub 30fps. The Steam FPS counter appears to be broken, it says the game is always running 50-60 which I can assure you it is not. The game generally runs over 60fps unless you enter a lag-prone location. Stability wise I haven't had any issues.
Performance is not great, but considering the GPU, very doable.
I was getting micro-stutters all the time, managed to reduce it by dropping the max fps to 30, and then by ENABLING vsync. (without vsync, game was a stutter insanity), with VSYNC it runs fine.
I get texture flickers and some textures are too dark.
I have a weird input issue with the mouse, where it appears to be limited by the screen edges, so I get stuck at turning a lot. This was more apparent with the HW Cursor setting on, but still an issue with it off.
Massive pauses on first run due to I suppose compiling shaders. It didn't run with MESA 18.1.6
Quality turned up to ultra at 1920x1200. Lags right after starting but that disappears after a few minutes of game time. No audio issues, only played until the end of the tutorial so far. Alt-Tab under Gnome 3 leads to unresponsive In-Game-GUI. FPS feel well playable, not measured properly so far.
Frame timing goes all over the place when running above or below monitor refresh rate. Low settings and Vsync or frame limiter is required for a playable experience.
Geralts hair will sometimes be colours other than grey, though it's usually grey. Some monsters are completely invisible (Rotfiends, Wild Hunt Hounds) though you can still defeat them, if you have the slow down time when toxic ability then you can also easily dodge and defeat them without getting hurt at all.
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Borked
GPU does not meet minimum requirements. Support for DirectX 11 is required.
Phenom 2 X4 955/R7 265 Linux Mint 19 64 bit (Kernel 4.15.0-20) Mesa 18.3.0 - devel
Silver
The game experiences micro-stuttering if I don't play with the 60fps cap on and I don't lower my resolution and graphics to a specific amount. For example, 2560x1080 ultra settings or 2560x1440 low settings is fine, but if I play at 2560x1440 or higher on high or ultra settings I get frame stutters every second. I also noticed some rare flickering textures in the distance and as others have said, a small amount of enemies do not render.
For some reason setting the graphics to medium seems to result to better performance compared to low. I'm getting 23 FPS on average which is remarkable considering the hardware I'm using. Sometimes I also get freezes that last about a second or less, that doesn't happen very often though.
So, I'd say that performance is not the best which is to be expected considering the age of my system, but overall I think that the game is pretty playable.
I'd like to note though that on my first attempt of running the game I was using the 384.130 version of the Nvidia driver and the game completely failed to launch. More specifically, the game appeared as "running" on the Steam client but nothing really happened.
After upgrading to the latest driver from the backports repository, which at the time of the writing was 390.77, it worked perfectly though. So, be sure to do that if you're also running Stretch.
The game runs almost flawlessly - FPS is Windows-like, but there are micro stutters from time to time.
Error and fix:
When you try to launch the game, it claims that the GPU does not support DirectX11. Fix - just install DirectX manually, using DXSETUP.exe, which is located in "~/.steam/steam/steamapps/common/The Witcher 3/_CommonRedist/DirectX/Jun2010/".
Bugs:
1) When you Alt-Tab to minimize the game and then go back into the game, it is stuck on a still image. Workaround - Alt-Tab again to the game.
2) When you Shift-Tab to go to the Steam Overlay, you cannot see the mouse cursor there.
3) NVIDIA HairWorks does not work.
[ 25298 ] The Witcher 3: Wild Hunt - Game of the Year Edition
Platinum
No errors or glitches so far, worked 100% from cold start. Running in borderless window with High settings and no hairworks. 60fps constant
Ryzen 7 1800x Arch Linux 64-bit (4.18.5) NVIDIA 396.54
[ 25299 ] The Witcher 3: Wild Hunt - Game of the Year Edition
Silver
Has some serious frame drop during combat (granted it doesn't last too long) and AT FIRST during open world exploration. Also, swimming underwater, unless in direct sunlight, is incredibly difficult since you can't really see the object until closer inspection.
Everything else, however, is great.
i5-6600K / RX 470 Arch Linux (Kernel 4.18.5) Mesa 18.1.7
Platinum
Played for an hour or so. Performance is OK, 1440p everything maxed out. Had a focus issue once, fixed by alt tabbing (probably a wm issue, couldn't reproduce)
Intel(R) Core(TM) i5-6200U CPU @ Linux Mint 19 64-bit (Kernel 4.15-33)" NVIDIA 390.77
[ 25324 ] The Witcher: Enhanced Edition Director's Cut
Gold
Performance is great, I get more than 60 FPS on average on the highest settings. However, the cut scenes won't work unless I set the lighting to the lowest setting.
There is also a bug which sometimes will cause the textures from the player as well as the NPC models to disappear. This happens rarely, but when it does the only thing that seems to fix it is exiting both the game and the Steam client and re-opening them. Quitting just the game won't fix the issue.
Run perfect about 30 min. With textures mode on 2560x1080 21:9 screen (some bug in cut scene,but on Win exactly same - to avoid it just turn "lightning quality" to low )
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cbd4468695)
Platinum
runs out of the Box
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
The game runs great and is playable overall, but crashes from time to time. Turning off Steam overlay seems to reduce the issue, but it still crashes occasionally on cutscenes or when entering new zones. Switching back from Desktop has a high chance to crash the game.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Bronze
when save game the game will crash
Arch Linux(64 位) 3.0 Mesa 18.2.4
Platinum
Runs flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Broken save and load in game
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 415.18
Platinum
Linux Mint 19 Tara NVIDIA 390.77
Gold
Had minor problems with disappearing character models (a reboot usually did the trick), also I was unable to ALT-TAB out of the game lest the game would crash. Finished the whole game, was a blast :)
Debian GNU/Linux testing (buster) NVIDIA 410.73
Platinum
No issues due the actual time, only had one random crash when alt+tab was used.
sin problemas, a menos que cambie de ventana con alt+tab puede que se cierre
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Platinum
Have not encountered any major issues. Smooth fps at max settings. Cursor is disappearing sometimes.
Arch Linux 64-bit (Kernel 4.18.7) 4.4 (Compatibility Profile) Mesa 18.2.0
Gold
Disabled "Steam Overlay" to avoid random crashes.
Still crashes sometimes when switching back and forth from game to desktop (Alt-Tab).
Otherwise works great!
No tweaks required, saving works perfectly. I found that, oddly enough, my FPS actually increased when I turned the graphics up.
openSUSE Tumbleweed NVIDIA 390.87
Platinum
Everything works, even Steam controller
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Runs Perfectly
Ubuntu 18.10 NVIDIA 410.73
Platinum
Works perfectly without changing anything.
Linux 4.x 3.0 Mesa 18.2.3
Bronze
Everything works fine, but if i want to save the game, then it crashes.
Linux 4.x NVIDIA 340.107
Silver
Game Runs As native however entering new areas often causes a crash,workaround is to save before entering and if it crashes just retry
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game runs well, when it works. No issues noted as long as the game loads the map and doesn't freeze. The initial run of the game caused it to lock up on the loading screen after starting a new campaign. This required me to reboot the computer. After the reboot, the game ran fine for an hour or so, until it refuse to load the second chapter, which required the program to be killed via terminal.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Played at all maximum settings. Not a single graphical glitch or audio distortion. Works perfect.
Linux Mint 18.3 Sylvia NVIDIA 396.54.09
Platinum
Had some issues with fullscreen and vcrun2005 on 3.7.3 but now it installs/starts/runs as expected.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Game plays, performance is excellent, graphical options to the max, no artifacts. There is however one major problem. Game crashes (dereferencing address 0x00000034) when saving game. This also means game crashes on major level changes when it tries to autosave. Thus unplayable beyond first two levels. PROTON_NO_ESYNC=1 doesn't help. PROTON_USE_WINED3D=1 doesn't help. Disabling steam overlay doesn't help. Disabling autosave in game options allow you to play, but well, you can't save, so that is a risky gamble. Also game tends to crash on Alt-Tab (half of the time).
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Gold
Linux 4.x NVIDIA 410.57
Platinum
50 hours in game - everything is perfect. No crushes, no invisible toxin bar, disappearing textures, no corrupted saves, nothing. Out of the box.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Platinum
Played for a few hours and I haven't seen any issues so far.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
perfect
Ubuntu 18.04.1 LTS (64-bit) 4.6.0 NVIDIA 396.54
Platinum
Works very good even on my very old computer (low details of course)
Linux Mint 19 Tara 3.0 Mesa 18.0.5
Bronze
crash when saving
Linux 4.x 4.5 Mesa 18.3.1
Platinum
This game runs perfectly fine, even with the steam overlay enabled. In earlier versions there was a WINE related bug which caused character textures to occasionally glitch out. But in current versions of Proton this does not occur.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
work flawlessly, but you will need to disable "steam overlay" in steam game property to avoid to loose mouse device.
Runs great. Xbox 360 controller works fine. FPS is lower than on Windows, but not much. Have not seen any visual problems.
Arch Linux 64-bit (Kernel 4.18.7) 4.4 (Compatibility Profile) Mesa 18.2.0
Silver
Voiceovers cut off half a second before the end of each sentence. I'm pretty sure everyone's voices are deeper. I've experienced the same deep voice issues in other games like Life is Strange. The female voices are very deep.
Everything works perfectly except some creatures are invisible. These invisible creatures are rare enough and don't break the overall experience so far, so I still consider the game Platinum. No other issues noticed.
Fedora release 29 (Twenty Nine) NVIDIA 415.18
Gold
Game would launch correctly through wine, but would crash on startup with steam. Turns out, it was more of a steam problem than a proton problem Followed these directions and got the game working perfectly: https://www.reddit.com/r/witcher/comments/3v3c9d/gog_witcher_3_wont_launch_from_steam/cxmdygr/
(go to The Witcher 3/bin/x64 and rename 'd3d11.dll' to 'd3d11.dll.bak')
Linux 4.x NVIDIA 415.25
Platinum
40 hours played (almost finished Novigrad), the game run well on medium-high 1080p with AA, around 45 fps. Dual monitor OK, Xbox 360 wireless controller OK (also reconnects after disconnecting), SteamLink OK. Stable and playable.
Linux 4.x NVIDIA 415.25
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works perfectly out of the box except hairworks. If you turn it on, Geralt is bald. Looks hilarious.
Performance is rather good. I get around 40-45 fps with a mix of high and medium settings on my 1050 Ti.
So far it is one of the best games for Proton. Performance impact is not too bad and game doesn't require additional tweaking.
Works well, just waiting for transform feedback in the RADV driver
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cbd4468695)
Silver
turn off nvidia hair and prevent system from sleeping
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
works perfectly. but when play the part about the bloody baron, the cave is too dark to see anything.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
Performance is pretty terrible. There's lots of stuttering when loading in new assets and this is not fixed by moving the game to an SSD. On lowest settings at 1440p I average around 50 FPS with lots of microstuttering. At 1080p things are a lot more smooth, but still stuttery when loading in new assets. After playing for about 15 minutes at 1440p I often encounter graphical corruption and missing textures, usually followed by a full system crash. This seems to happen a lot less often at 1080p.
Anarchy Linux 4.5 Mesa 18.3.1
Platinum
Runs smooth on Manjaro! With NVIDIA Prime the game runs much smoother than with bumblebee drivers.
Manjaro Linux NVIDIA 415.25
Silver
Runs out of the Box I had some invincible Enemy's NVIDIA Hair works was disabled
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Absolutely no tweaks, just clicked it and it ran. Initially thought it might run slowly, but was able to set to high settings at 2560x1440 without issue on an RX580.
Pop!_OS 18.10 4.4 Mesa 18.2.2
Platinum
SteamOS 2.0 NVIDIA 396.54
Platinum
Only hairworks do not work, everything else works perfectly. Proton-api 3.7-8 in use.
openSUSE Leap 15.0 NVIDIA 415.25
Gold
Runs amazing besides Nvidia Hairworks. Geralt is bald with it enabled. Framerate is smooth, no skipping. Comparable performance to Windows.
Linux 4.x NVIDIA 410.73
Silver
Nvidia hair does not work, play with it disabled or Gerald will have a flying hairband behind his head.
There are some foes that do not get textured. They are invisible and don't show up at all and I can not figure out how to get them to show. I see the health bar and can fight them. One earth golem, lots of hounds in the frozen room when closing down frozen sphere portals, some nekkeralike creatures sometimes, the whisper in the wood's creature stuck in the roots that becomes a horse when you finish the quest.
Played for 30+ hours so far. It's working just fine other than the bugs mentioned above.
Manjaro Linux NVIDIA 415.25
Platinum
Installed the game, hit play, played for an hour and found nothing wrong.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Platinum
This is one of those flagship proton games, fantastic performance at ultra settings - unexpected for a game of such polish and detail.
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
Some very obnoxious audio crackling during cutscenes (both pre-rendered and in-game), but can be fixed with "xaudio2_7" set to native. Aside from that I didn't notice anything wrong (I'm 4 hours in). Performance seems fine given the hardware and it's definitely playable (for reference: about 43fps on "Low" preset walking around in "Nilfgaardian Garrison").
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
A few very rare bugs in-game, like key-down states getting stuck. But it's not clear that these aren't inherent to the game.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Plays perfectly fine with my current setup. Running arch with latest stable nvidia drivers performance is near identical to windows performance I was getting.
Linux 4.x NVIDIA 415.22
Gold
good to play but nice hair(hair not showing)
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Platinum
Everything works just fine!
Linux 4.x NVIDIA 415.18
Platinum
Run perfectley
Linux Mint 19 Tara (64-bit) 4.6.0 NVIDIA 390.77
Platinum
Perfection. Native performance
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Nvidia hairworks is broken, everything else seems to work fine. Played for hours, had no issues whatsoever.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Platinum
SteamOS 2.0 NVIDIA 396.54
Platinum
Game works out of box. Performance very much close to that of Windows.
ArchLinux KDE NVIDIA 415.25
Platinum
Everything works fine. With latest drivers even HairWorks works.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54.09
Borked
Game doens't launch, process freezes, works great on lutris
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
Runs perfectly out of the box with the steam controller. FPS is stable, but halved compared to Windows (30 FPS instead of 60 FPS).
Ubuntu 18.10 NVIDIA 415.25
Platinum
After updating to NVIDIA driver 396.54.09, everything works as-intended out of the box, including hairworks and previously invisible monster models. Performance is close enough to Windows and I don't see any major drawbacks in Proton right now.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
It runs perfectly, all the issues are fixed with the latest version of mesa and proton
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Working perfectly OOB, hairworks now works with latest Nvidia developer driver although it's a little bit glitchy at times, Geralts hair can stand on edge in cutscenes. Mouse can have a bit of jitter at high dpi, nothing too awful though.
Manjaro Linux NVIDIA 396.54.09
Platinum
Manjaro Linux NVIDIA 410.73
Silver
Tested w/ a Hearts of Stone DLC start & running around the outskirts of Novigrad for ~30min. Bad stuttering and ~25% FPS loss compared to Windows, and needs forced NVIDIA composition pipeline in nvidia-settings for Vsync to work on Cinnamon, GNOME, KDE and other composited 3D environments, but is otherwise playable without visual artifacts or gameplay-affecting glitches.
Linux Mint 19.1 Tessa NVIDIA 396.54
Platinum
Workes windowed, bordeless and fullscreen without issues.
Ubuntu 18.04 LTS NVIDIA 415.25
Borked
Downloaded Vulkan Utils, tried "PROTON_USE_WINED3D11=1 %command%".
The game launcher is endlessly loading, previously it would tell of "not supported DX11". Downloading Vulkan Utils seems to have changed that, yet it won't start anyway.
Using steam's proton.
Manjaro Linux 4.4 Mesa 18.2.4
Borked
Game starts up.
After that, intro video wont start (logo video). I can only barely see the "Skip" in the lower right corner but nothing happens. No CPU/GPU-Load.
Need to kill the process to get out.
Full playthrough of main game and both DLCs. Ending of main game and Blood and Wine played with stream output capable driver with no issues. In 200+ hours of actual playtime (don't judge) I counted 2 complete freezes, both when entering large cities. Sporadically the game got stuck on loading screens, this happened maybe 5-10 times. Overall it's a smooth experience from start to finish. Performance was acceptable on low-medium settings.
Linux 4.x NVIDIA 396.54.09
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
If using Proton D3D rendering is buggy - now w/o Proton D3D game is a bit laggy
runs good but playing on windows I have much more FPS
Ubuntu 18.10 NVIDIA 415.25
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.66
Silver
Runs out of the box. Little issue - some monsters are invisible - without texture. Played on high settings avg fps 30.
Manjaro Linux NVIDIA 415.25
Platinum
Works well in high except for hair work. Steam controller works flawless
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
https://www.youtube.com/watch?v=BIWTMZ-8Xws
| Game runs smoothly at 2560 x 1080 resolution using an RX 580 8GB. Frame rate ranges from 50 to 60 FPS. Everything set to ULTRA except for Shadow Quality and Foliage Visibility Range which were set to HIGH.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.3 - padoka PPA
Platinum
disabled Nvidia hairworks
Linux Mint 19 Tara (64 bits) 4.6.0 NVIDIA 396.54
Silver
Works very well without tweaks, except that sound became choppy after a few hours
Debian GNU/Linux testing (buster) NVIDIA 410.73
Platinum
The game runs at about 30 fps on the highest settings. Slight issues present in previous versions of Proton were fixed. Everything works.
Linux 4.x NVIDIA 415.25
Platinum
Turning off ambient occlusion and turning foliage setting to medium, gives similar to windows performance with difference of almost 5~10fps on 1080p.
KDE neon User Edition 5.14 NVIDIA 410.66
Gold
Works well, disabled Nvidia hairworks
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Borked
GPU dont meet minimal requirements. Support for DirectX11 is required
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Platinum
Works nearly flawlessly. Although some monsters are invisible due to lack of Stream Output. Mesa 18.3 should fix that issue.
Linux 4.x 4.4 Mesa 18.2.6
Platinum
The performances are poor on my system due to my hardware (Bumblebee + nvidia 410 with MX150) but everything works !
Arch Linux (64 bits) 3.0 Mesa 18.2.4
Platinum
Seem to run fine so far. Didn't encounter any crashes or bugs
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Bronze
The cursor/camera is not working.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
elementary OS 0.4.1 Loki NVIDIA 396.54
Platinum
If using Nvidia, make sure to upgrade to driver 396.54.09 to fix some invisible enemies and allow for hairworks.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Just disable nvidia hairworks and everything runs perfectly!
Linux 4.x NVIDIA 415.18
Silver
runs well out of the box but does not support Nvidia Hairwork. On top of that it seems unable do switch monitors in the settings. Objects sometimes didn't load and remained invisible (such as monsters).
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Starts but shows black screen. No mouse visible, no sound, no change
Works very well without tweaks, except that sound became choppy sometimes.
A couple of monsters are missing textures too.
NVIDIA 415.18 won't launch; NVIDIA 410.78 ok!
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
SteamOS 2.0 NVIDIA 396.54
Gold
Runs almost flawlessly out of the box (60 fps on ultra settings) with STEAM RUNTIME enabled. Did not test it with STEAM NATIVE. This can also be seen as a Platinum rating if you want to give the game the benefit of the doubt. There can be some stutters in the first few seconds after starting, when doing a finisher or engaging a group of enemies. No game breaking encounters after 5 hours of playtime.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
It works perfectly.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Borked
Starts but shows black screen. No mouse visible, no sound - still no change
elementary OS 0.4.1 Loki (64-bit) 4.6.0 NVIDIA 396.54
Platinum
runs out of the box with some textures missing (known vulkan problem)
Linux 4.x (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Platinum
Freezes for a minute while loading the game, but the game itself runs very well. Good performance with medium settings.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
The game runs and works perfectly, with nvidia beta driver even hair works is working :). It lost a little performance compared to windows, but that is expected.
Ubuntu 18.10 NVIDIA 396.54.09
Gold
Wasn't starting (black screen, submitted it here as 'borked'). Had to manually tell grub to load the amdgpu instead of radeon driver as explained here: https://github.com/ValveSoftware/Proton/issues/813
Now it runs smoothly.
Some known glitches, like some monsters being invisible with visible health bars. Hairworks not working. But, still fully playable.
Debian GNU/Linux 9.5 (stretch) NVIDIA 410.66
Gold
Game runs great but has a few issues with hairworks and invisible enemies. Also framerate drops a lot compared to Windows, but the game is 100% playable.
Linux 4.x NVIDIA 415.25
Gold
Some Framedrops but not so heavy. No Hair with Nvidia-Hairworks. Played over 1h with 1080p and high settings without other issues.
"openSUSE Tumbleweed" (64 bit) 3.1 Mesa 18.1.7
Platinum
Ubuntu 18.10 NVIDIA 410.66
Gold
Hair works needs to be disabled to giver Geralt hair but that is all.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect (no hairworks unless you want bald geralt)
Ubuntu 18.10 NVIDIA 410.73
Gold
Great performance out of the box. A few monsters invisible but no problems to beat them. Nvidia Hairworks not supported, but the game looks stunning, even without it.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Runs perfectly except for: some invisible monsters, framerate drops caused by shader compilations, trees shake too much.
Gentoo Base System release 2.4.1 4.4 Mesa 18.2.4
Platinum
Works like charm! No bugs detected in nearly 15h of Gameplay
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
NVIDIA Hairworks does not work and some monsters have been invisible (with hp bar etc visible). Also a little stutter. But totally playable.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Silver
Some monsters are invisible, otherwise everything works smoothly
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
Works perfect, with the nvidia development drivers, even hair works works. Played with a mix of high and ultra setiings 60fps, with hairworks the fps tank to 42-45
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
10-15 fps on ANY settings Vs. 35-45 fps on Windows (High settings)
Linux 4.x (64 bit) 3.1 Mesa 18.1.8
Borked
Wozu soll ich denn noch hier reporten . Ihr Kackbratzen schaltet doch eh keine Reports frei.
Solus NVIDIA 415.25
Platinum
Runs flawlessly without issues.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
With the new Nvidia Drivers (415.22), which supports VK_EXT_transform_feedback, the game runs excellent. No longer problems with invisible monsters or Nvidia Hairworks. Solid fps, no crashes.
Linux 4.x NVIDIA 415.22
Platinum
Good performance. Xbox One controller works.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
At the very least, the game starts up fine. Disabled Nvidia Hair works and had to change video and post-processing settings to medium instead of high to get a minimum of 40 fps with frequent stuttering on my on my 1050.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Disable NVIDIA Hair works. Else, everything works perfectly!
Manjaro Linux NVIDIA 410.78
Platinum
Hairworks is coming soon. Alt-tabbing and restoring leaves the game to a small square in the top-left corner, clicking on it restores it to normal. Rarely, NPC heads are missing (for example Regis in some Blood and Wine cutscenes). Rarely, the audio turns very crackly, restarting the game fixes it. Playing on maxed settings @ 1440p, I get 60-65 FPS everywhere.
Arch Linux NVIDIA 410.66
Platinum
Works great. Solid frames - 60+. Mods work perfectly (at least all that I use, including graphical mods).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
works out of the box
Linux 4.x NVIDIA 410.73
Borked
The previous opinion was not posted...
I tried running it both on 3.6 and 3.16 beta.
Without Vulkan Utils it might show DX11 error, but download through pacman fixed it for me.
With it, it won't start for me, either with or without "PROTON_USE_WINED3D11=1 %command%" variable. There must be an issue. After changing to beta and downloading the utils library I can launch it, but it won't show up as a game window, thus I can't have the menu.
Something must be in conflict.
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
Proton 3.16-5 fix HID. Good running!
Arch Linux (64 бит) 4.4 Mesa 18.2.6
Silver
Hairworks on creates a bald Geralt.
Some elements that I suspect are supposed to have some level of translucency are completely invisible.
2 monsters encountered (Rotfiends and Wild hunt hounds) that are completely invisible, tricky to fight but with healthbars/names moving around you can still have some idea of were they are and the auto targeting does the rest.
They are not among the most common enemies, at least 59 hours in, an I've only encountered them about 6 times all in all. So not too big a deal, but annoying.
A few times NPC heads in cutscenes also become invisible at times when something changes with the head for one reason or another
What appears to be time dilation can happen if Vsync is off. It's essentially micro stutter, but instead of simply jumping forward a few frames to catch up the game's speed changes. It's a bit trippy.
Performance is good, better than I expected, but I don't know how it compares to Windows.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
SteamOS 2.0 (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works really well with DXVK!
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Platinum
The Nvidia Linux driver with the latest features needed to run this game flawlessly with Hairworks is the 396.54.9 beta driver. Make sure you're using the latest Proton beta as well (3.16-4 as of writing). If you're using 410.73, you're not up to date.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
First 2 hours of game play are working perfectly, in order to run, a launch option needed to be set, otherwise it would complain that the graphics card is not capabile of DirectX 11.
To get around DX11 error, add `PROTON_USE_WINED3D11=1 %command%` to launch options.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
A bit less fps than on windows, everything else seems to be in place and work as intended
Ubuntu 18.10 NVIDIA 415.25
Platinum
On high settings I get around 90% of native Windows performance
Nvidia Hairworks doesn't seems to work other than that no issues and the game run quite smooth
Ubuntu 18.10 NVIDIA 410.73
Platinum
Played for 5h and everything works fine, except Hairworks. 60fps min in Ultra + HD Reworked Project Mod
Linux 4.x NVIDIA 410.66
Platinum
Worked out of the box. I maintain ~ 60fps framerate on Ultra settings, and HairWorks ON (AA set to 4x). Yes, hairworks works if you have a good driver version. No problems with audio or graphical glitches.
This is my first playthrough of Witcher 3 I've played 11 hours so far 100% everything in White Orchard area. On the older SteamPlay versions the only thing that did not work was Hairworks (Geralt would lose his hair if you enabled it). It is fixed now with SteamPlay Beta 3.16-1 enabled in Steam as well as the DEV 396.54.09 Nvidia drivers that support the new Vulkan extensions. I have also noticed a performance boost with the DEV 396.54.09 Nvidia drivers which allows me to run at 1440P High Settings in the 60-70 FPS range on a GTX 1070. The one thing I will say is sometimes my mouse cursor stats going on my second monitor in Full Screen mode so I changed the setting to Borderless Fullscreen and it works properly now.
Performance is near perfect on mostly High. Some micro-stuttering which is solved by forcing game to 30FPS in the in-game settings. When framerate is unlocked getting 30 - 60 fps. Very playable.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 410.66
Bronze
Not seen keyboard/mouse/gamepad. Freezes when you minimize the window.
Arch Linux 4.4 Mesa 18.2.4
Gold
Nvidia hairworks is disabled, apart from that all good on highest settings. This is the only game I'm having problems with xbox360 controller though (wrong mapping).
Linux 4.x NVIDIA 415.25
Platinum
Works great with DXVK, even in 4k the framerate is quite good. Audio is fine too. On XWayland the window mode with boarders is required (tested with Plasma).
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Platinum
Runs great out of the box, no issues.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
So far, the game seems to run almost perfectly, outside of a few minor graphical errors.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Run the game at 100 fps, +/- 15fps, it works, let's say it like that but the feeling of gameplay is choppy, even with high FPS
Manjaro Linux NVIDIA 415.22
Platinum
It worked fairly fine out of the box. After upgrading the nvidia drivers to 396.54.09 the performance is on par with Windows: 4k almost everything on ultra and 55-60 fps.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Silver
All worked out of the box, no hacks required ^_^
Don't try Alt-Tab when playing the game, you will end up needing to close the game window. But it's common bug with games ran under Proton, not Witcher issue.
Ubuntu 16.04.5 LTS (64 бит) NVIDIA 415.25
Platinum
Everything works perfect, no invisible enemies and Nvidia Hairworks works perfectly. Performance is great (~45fps on ultra with my system in 1920x1080, of course you can get much more FPS on lower settings [over 100fps in middle settings with my system)
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Almost flawless performance. Steam NATIVE enabled, fullscreen, 1080p, ultra settings, no tweaks at all. There are occasional area and asset related hiccups, but nothing that heavily impacts playability.
Solus 4.5 Mesa 18.3.1
Platinum
Runs great. Continues to run perfectly.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
Played for several hours. Everything worked out of the box. Performance is excellent.
Arch Linux NVIDIA 396.54.09
Platinum
With the newly added transform feedback support for Nvidia, no more invisible monsters or Hairworks issues. In fact, no issues at all. Stable FPS, no crashes during gameplay. If anyone is having issues with skipping or stuttering, I suggest disabling their compositor in the settings for their DE. This solved the problem for me in many games. Even supported my Xbox One Controller.
Linux 4.x NVIDIA 415.25
Platinum
Works perfectly, no observed problems except VSYNC seems to lock framerate at 20...
Manjaro Linux NVIDIA 410.73
Platinum
Runs fine without any issues. Tweaked Graphic Settings to cope with my setup, but all in all one can launch the game without having to change any Proton setting.
Arch Linux 4.5 Mesa 18.3.1
Platinum
https://www.youtube.com/watch?v=RF6SgL8D60M
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.3 - padoka PPA
Gold
Everything is running smoothly but I had to disable Nvidia Hair Works (Garalt was bald). Otherwise I haven't noticed any difference vs windows.
Linux Mint 19.1 Tessa NVIDIA 415.25
Gold
some sound distortion in cinematics, FPS around 30 on medium @ 2560x1440
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 410.57
Bronze
Extremely laggy, enabled vSync/disabled NVIDIA hairworks/limit FPS helps, but still not playable.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Game runs great. Good performance, no sound/texture issues.
Manjaro Linux NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
Perfect. Does not launch with 415 driver.
Linux Mint 19 Tara NVIDIA 410.78
Borked
Black screen at launch
Lenovo y50 touch [GeForce GTX 860M]
Driver: video-hybrid-intel-nvidia-bumblebee
VERSION:2018.08.09
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Silver
This is an update to my previous report, a downgrade of rating:
Runs ok, proton updates seem to have degraded frame performance (average 37fps with Vsync at medium quality), still requires the xact fix, and there have been crashes that trace back through proton (in the games own crash logs), but divide into either Exception Access (memory read errors) and Unknown Exceptions, usually during loads of new areas.
Played game for nearly 2 hours and found performance on par with Windows using resolution 2560x1440, Ultra graphics settings and 60 FPS cap. I turned off Nvidia Hairworks. No noticeable glitches or stuttering in sound, graphics or performance during game play even during battles. Voice over dialog plays completely without interruption. My distro flavor is Kubuntu. Extremely excited to play again, fantastic!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Only tested with Xbox One controller, don't know if keyboard and mouse is perfect
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Had to disable Esync or game would hang after a couple of frames after launch although I adjusted file limit. Around 40-60 FPS (limit off, no vsync) with a 290x in starting room and balcony
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Silver
freezes a little, no matter wich config, high or low. playable tho.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
Ran on default "High" setting with one major tweak: Nvidia Hairworks was set to OFF. Hairworks did not really work all that well. On those settings I got 60fps+ with regular play.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Runs flawlessly with very good performance.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Initially some enemies, like rotfiends and hounds of the wild hunt were invisible due to lack of stream output support. Using Proton 3.16 or higher and Nvidia 396.54.09 or higher (current dev branch at the time of writing), stream output is fully supported and these enemies are visible. Nvidia Hairworks also works as of these versions.
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I wasn't able to find anything that didn't work after 25 hours of playing and performance is on par with Windows using the same settings.
Ubuntu 18.10 NVIDIA 396.54.09
Platinum
Runs perfect , saves , sounds , visuals etc are all correct. Just like you play it on Windows.
Linux Mint 18.3 Sylvia NVIDIA 415.25
Gold
No hairworks and some rare monsters are invisible. Everything else is fine.
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Bronze
Needed to use Wine D3D11 to even launch. Game, regardless of graphics settings, runs at around 9fps, lots of graphical glitches and artifacts.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Platinum
A few mobs are missing textures, NVIDIA HairWorks does not render (works fine with it disabled)
Ubuntu 18.10 NVIDIA 410.73
Gold
Everything runs as smooth as butter. The only problem is with HairWorks which wouldn't work at all. Hair are missing on every character in the game.
Arch Linux NVIDIA 415.25
Silver
Runned it on the minmal settings but still the same performance like with high settings. About 30 FPS with drops. Could'nt fix it. It's playable but the fun is sth. else.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works really well
Arch Linux NVIDIA 396.54.09
Gold
Works fine, some details like the hair is kinda weird and during the cinematic before fight with the botchling, the model was gone but it did not affect the gameplay.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Runs perfectlly!
Antergos Linux 4.5 Mesa 18.3.1
Gold
Runs at a steady 60 fps in the areas i've tested so far, i had to lower a few settings but the game still looks great. I had some issues with unlimited framerate where the game would be very choppy but turning vsync on and limiting the fps to 60 seems to fix it. Controller works with no issues as well.
I had to use the PROTON_USE_WINED3D11=1 launch parameter in order to boot the game. Otherwise, not even the launcher will appear. At least with this, performance is much worse than playing the game in native Windows.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Updated to nvidia drivers (package nvidia-driver-390) and rebooted, works fine. A tad stuttery, but definitely playable.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
On high settings, it has dropped frame every second or so, but looks great.
Installed Vulkan as per these steps: https://wiki.archlinux.org/index.php/Vulkan
Linux 4.x 3.0 Mesa 18.2.5
Silver
Mostly works, but does not render colored glass on my system. This is a major problem for several of the puzzles, such as the mirror area, as you cannot see the puzzles.
Linux 4.x 3.0 Mesa 18.2.2
Platinum
Runs perfectly, after I properly installed my graphics drivers per https://wiki.archlinux.org/index.php/AMDGPU. Note that it only runs with the Steam runtime; it does not run with a native runtime.
Linux 4.x 4.5 Mesa 18.3.1
Borked
I press play on Steam, Steam shows me in game for a few seconds and nothing shows up, not even the game's launcher.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Gold
Dynamic shadows are bork'd with DXVK, otherwise the game runs pretty well.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
I got "No suitable display adapter was found." at first but this means I needed to allow vulkan on my graphics card https://wiki.archlinux.org/index.php/Vulkan. Once I had installed it game worked perfectly
Linux 4.x 3.0 Mesa 18.2.3
Borked
The game crashes reproducible, when certain objects become visible. With DXVK water is to blame, so one won't get far. With WineD3D water works ok, but some coast line or other objects will break the game eventually.
Fedora release 29 (Twenty Nine) NVIDIA 410.78
Platinum
Runs great, half finished game and no issues so far.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The stuttering seems to have disappeared with proton 3.7-6, I get between 100-200fps.
"Solus" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It runs perfectly out of the box, although it has some minor fps drops, that you dont notice if you looked hardly.
Solus 4.5 Mesa 18.3.1
Platinum
In the pause screen, sometimes the cursor gets locked in the center, and changing the antialiasing settings decreases the framerate drastically until a game restart. Everything else works fine.
This game requires the command line argument -changedir to be specified in the launch options. This also happens on Windows, hence why my result is Platinum as this is not a Proton issue. Runs in software mode only due to NVIDIA GT 240 GPU being incompatible with Vulkan enabled NVIDIA drivers. May work with hardware acceleration on other systems with supported video cards. Using Alt+Tab or the Super key causes the game to freeze. Otherwise the game is perfectly playable using all modes in full screen and window mode on a 2012 Intel Core i5 3330. Given the above, there are no graphical or audio issues.
This game is actually native. Linux build is unlisted on store page. Does not use Proton.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Booted up the game and started a campaign, tested some stuff and it all seems to be working perfectly. No performance hit, lag, etc. Runs as if it was ran on Windows.
I haven't test multi player, solo works fine, all graphical params was in full
Arch Linux (64 bits) NVIDIA 415.25
Borked
Opens to a black screen and crashes and prompts to a DirectX Diagnostic Tool
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
protontricks 518790 vcredist2015 required, dotnet 45 possibly required. You will need to change from windows xp to windows 7 after install with winecfg, do that through protontricks to make sure youre on the correct prefix.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
runs after adding vcrun2015. minor graphical errors but playable after all.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Gold
After installing vcrun2015 it runs. some minor graphical-errors, but nothing important.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Gold
`winetricks -q vcrun2005 vcrun2013 vcrun2015` and `winecfg` -> setting windows version to Win10 makes it run smoothly with super minor graphical glitches (textures flickering around outposts).
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Reduced Settings to High settings, switched filters to FXXA and AA to 8x and now it runs pretty smooth out of the box. I suspect either the new Mesa driver or the Proton version to make the difference.
Crashes at the loading screen (the one with the bear and the fox) consistently with a DirectX error message. Tried e-sync, vcrun2015 and the other tweaks, no luck so far. Managed to run this on the GTX 760 so hopefully new Mesa drivers will do it.
had to turn settings down to medium @ 1920x1080 other then that worked out of the box, no winetricks required in my case also did not notice any graphical bugs as others have described only tested singleplayer and not multiplayer
Manjaro Linux NVIDIA 415.25
Platinum
Ubuntu 18.04.1 LTS NVIDIA 415.27
Platinum
No errors all runs fine. There is a bit of performance loss, but turning down the settings solved that.
Manjaro Linux NVIDIA 410.73
Borked
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
Did not run until either a new mesa update or Steam Cloud settings from Windows version was transferred over. Don't know which, but could be the 'Medium' setting that was carried over, much like the previous poster noted. Game now runs without any issues.
Everything appears to run fine, but the voice recognition in the setup never registers when saying the test phrase "loud and clear" making the game effectively unplayable.
work with https://steamcommunity.com/app/644930/discussions/0/3335371283871550496/
note that the game often crash and the text don't always render correctly.
Linux 4.x NVIDIA 415.22
Borked
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Doesn't even start the game. I'm really interested on this game working on linux.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Borked
Wont load
Linux Mint 19 Tara NVIDIA 390.77
Borked
Doesn't even start. Tried many startup options. Doesn't work. May work with Protontricks.
Ubuntu 18.10 3.0 Mesa 18.2.2
Borked
No start. No success with options. Briefly goes to Running then nothing.
If games crashes shortly after startup edit /etc/security/limits.conf as per details @ https://github.com/zfigura/wine/blob/esync/README.esync ; after the edit the game will run without launch options.
Game launches fine but during gameplay there is a slight stutter and after a minute or so it crashes. tried launching in 32bit mode as well as turning off csmt but still the same problem.
I had to add these launch options in Steam otherwise it wouldn't run and wouldn't run without crashing: PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=1 %command%
AMD A10-5800K Linux Mint 19 (Kernel 4.15.0-33-generic) Mesa 18.3.0-devel
Silver
Frame rates are rather poor. Have to set everything to low just to hit 30 or so fps. Set esync to 1.
R 7 2700/GTX 1080ti Linux Mint 18.1 NVIDIA 396.54
Gold
set steam launch options "PROTON_USE_WINED3D11=1 PROTON_NO_ESYNC=0 %command%"
"openSUSE Leap 15.0" (64 bit) 3.0 Mesa 18.0.2
Gold
After the tweak game runs without a problem. Some expected stuttering in the beginning of levels (shader caching). Benchmark was 19 FPS min 49 FPS avg 86 FPS max. Resolution 3440x1440, maxed out except SSAA and FXAA. To prevent the game from crashing you need to edit "/etc/security/limits.conf" and add this line "* hard nofile 1048576". If you use a distro with systemd you need to additionally add this line "DefaultLimitNOFILE=1024:1048576" into these two files "/etc/systemd/system.conf" and "/etc/systemd/user.conf"
Linux 4.x 4.4 Mesa 18.2.4
Bronze
Certain hud overlays (health, focus, pickup gold) make the screen very dark. So you might wish to turn those off.
NAME=Gentoo NVIDIA 396.54
Gold
Runs with PROTON_NO_ESYNC=1 %command%. Played one Chapter with Steamcontroller. Noticeable lower Framerate than in Windows but very playable if details are set to medium instead of very high.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
Works out of the box.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Works fine
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Platinum
It works out of the box.
Linux 4.x 4.5 Mesa 18.3.0-devel (git-9007c0ed26)
Silver
PROTON_USE_WINED3D=1 required to lunch. The game kind of works, but there are various minor rendering issues. One of them is a pickup notification thingy, that makes everything much darker when it shows up. One needs to move a bit for the screen go back to normal brightness. One can disable these notifications in HUD settings tho, and that makes the game almost perfect. There are few more issues, the screen goes much brighter and have flat shading, when interacting with new locations or interacting with some NPC and cutscenes, and goes back to correct brightness after interaction is over. Really messes up with immersion. There is also one or two minor rendering artifacts in the benchmark, but as far as I know the same artifacts show on Windows. Framerate in game is acceptable, and reasonably smooth. But I think it is lower than in Windows. Benchmark with all settings a high/very high, ran at 1920x1200, gives me only average 14.4 FPS, where I am certain I should be getting about 90-100 fps (Windows with Mantle). So performance is poor.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Gold
No launch options, followed the instructions here to ensure that esync works properly https://github.com/zfigura/wine/blob/esync/README.esync
Performance in benchmark: Min. FPS: 5.1, Max. FPS: 98.5, Avg. FPS: 51.6
openSUSE Tumbleweed 4.5 Mesa 18.3.1
Platinum
Max settings on 2560x1440, min/avg fps 50/75 in benchmark, no launch options (those actually make it worse)
Debian GNU/Linux unstable (sid) NVIDIA 410.73
Platinum
Ubuntu 18.10 (64 bits) NVIDIA 410.73
Platinum
Works out of the box when Esync is configured properly on your system
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't start. "Fatal Error: Failed to create Direct3D swapchain".
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
A tweak is required to /etc/security/limits.conf due to what seems to be some kind of stack overflow. Adding "* hard nofile 1048576" solves this, and the game runs without any major issues. Selecting "use 32 bit binary" in the launch menu also appears to be required.
"Sabayon Linux amd64 18.10" (64 bit) 4.6.0 NVIDIA 396.51
Platinum
Worked out of the box, no issues found.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
For full screen I needed to go to the in game settings and turn on Full Screen and Exclusive Full Screen
Menus are bugged, trying to start game crashes. Game used to work under old Wine (1.x) versions, but hasn't worked in any 3.x version I've used.
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Gold
Works fine WITH TFix 1.26, I installed it to the game's directory with Wine.
You can download TFix from here: http://www.ttlg.com/forums/showthread.php?t=134733 or here: https://www.moddb.com/mods/tfix/downloads/tfix-126
Game runs well (or as well as it can on my hardware) apart from the fact that people are invisible. This makes playing the game a lot harder. You only have the map to tell where NPCs are, which is not great.
Manjaro Linux 3.0 Mesa 18.2.6
Borked
Out of the box, the game doesn't start at all. WINE crashes with the error "RtlLookupFunctionEntry returned NULL function. Aborting stack walk". Game will be left "running" and has to be killed through a task manager or by quitting Steam.
Using Steam installed in a WINE prefix I already had set up, the game ran with no configuration changes for multiple hours. If it helps, here's the list of already-installed verbs according to winetricks: allfonts, baekmuk, cambria, consolas, constantia, corefonts, crypt32, devenum, dirac, directmusic, directplay, dmband, dmcompos, dmime, dmloader, dmscript, dmstyle, dmsynth, dmusic, droid, dsound, eufonts, fakechinese, fakejapanese, fakejapanese_ipamona, fakekorean, ffdshow, fontfix, ipamona, l3codecx, liberation, lucida, mfc42, msasn1, opensymbol, remove_mono, steam, tahoma, takao, uff, unifont, vcrun2008, w_workaround_wine_bug-22053, w_workaround_wine_bug-30713, w_workaround_wine_bug-34803, w_workaround_wine_bug-37781, wenquanyi
Debian GNU/Linux buster/sid NVIDIA 390.87
Platinum
elementary OS 5.0 Juno NVIDIA 415.25
Platinum
elementary OS 5.0 Juno NVIDIA 415.25
Silver
The game does seem to run mostly fine. The only issue is that people aren't rendered, and this makes the game significantly harder. Haven't been able to fix this with tweaks. Runs out of the box with the aforementioned issue.
The game runs pretty much flawless, out of the box. I didn't do any tweaks. The brightness setting doesn't work, though. And of course, it's an old game, it's only playable in 4:3 resolutions. There are black areas on the left and right edges on the screen, so the game is not distorted.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
Game seems to work, not sure if it's flawless, but seems to work well
i5-4690 / GTX 660OC Debian Testing NVIDIA 390.77
Gold
I don't know if everything works exactly as under real Windows, but it seems to run great.
i7-2600K / GTX 770 Mint 18.3 (4.13.0-45-generic) NVIDIA 396.51
Bronze
Game launches without issue, but mouse cursor is mostly invisible (flickers visibly in certain areas of the screen), making it very difficult to navigate the options menu or the pre-mission screens. In-game works 100% (except for when tips pop up, which makes the cursor flicker). Tried disabling esync and in-game vsync to no effect.
As mentioned, you need tfix.
This is what I did:
export STEAMPATH=/srv/steam (You will probably need something else)
export WINEPREFIX=$STEAMPATH/steam/steamapps/compatdata/211600/pfx
export WINEPATH=$STEAMPATH/steam/steamapps/common/Proton 3.7/dist/bin/wine64
cd "$WINEPREFIX/drive_c/Program Files (x86)"
ln -s $STEAMPATH/steam/steamapps/common/thief_gold/ .
$WINEPATH ~/Downloads/TFix_1.26.exe (to apply TFIX)
As others said, works after installing TFix. Before that, it crashed when clicking "New training"
Linux 4.x (64 bit) 3.0 Mesa 18.1.8
Gold
Runs flawlessly, including cutscenes, after applying TFix Lite, which also has the high resolution support.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Does not start
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Game starts without tweaks, but is very slow, and crashes when starting a tutorial, and there are limitations. Download TFix1.26a (156MB) from http://www.ttlg.com/forums/showthread.php?t=134733&p=2046644&viewfull=1#post2046644 , then execute in terminal: ln -s "${HOME}/.local/share/Steam/steamapps/common/thief_gold/" "${HOME}/.local/share/Steam/steamapps/compatdata/211600/pfx/drive_c/Games/Thief"; WINEPREFIX="${HOME}/.local/share/Steam/steamapps/compatdata/211600/pfx" "${HOME}/.local/share/Steam/steamapps/common/Proton 3.16/dist/bin/wine64" ~/Downloads/TFix_1.26a.exe # Select a Thief game folder (C:\Program Files (x86)\thief_gold\) and continue with installation of the fix. Leave everything as is, and leave anti-alliasing on. Then you can run Thief Gold from Steam, and it will work flawlessly, including high resolution modes, etc. Performance, graphics, audio, controls are work perfectly, just like on Windows. Enjoy.
Without tweaks game starts, but is horribly slow (800x600 in 16 bit color!), sometimes glitches in menu, and always crashes when starting tutorial.
Download TafferPatcher v. 2.0.18 from http://www.ttlg.com/forums/showthread.php?t=131106&p=1965795&viewfull=1#post1965795 , put it in ~/Downloads/ directory.
Then execute:
ln -s "${HOME}/.local/share/Steam/steamapps/common/thief_2" "${HOME}/.local/share/Steam/steamapps/compatdata/211740/pfx/drive_c/Thief2"; WINEPREFIX=${HOME}/.local/share/Steam/steamapps/compatdata/211740/pfx ${HOME}/.local/share/Steam/steamapps/common/Proton*/dist/bin/wine64 ~/Downloads/TafferPatcher_TMA_218_beta.exe;
# Select language, agree to license. Select C:\Thief2\ as a game directory. Do not select "Install Thief 2", this is for installing from CD, and you have Thief 2 already installed. For "Visual Enhancements" it is your choice. Game works without and with it. They improve a lot of textures, water and sky.
# After patch install is done, just launch the game from the Steam. It will work perfectly, and smoothly, graphics, audio and controls will all work flawlessly. High resolution modes like 2560x1600x32 will work. Gamma adjustment will not work tho, so you better play in very dark room, or increase brightness on your monitor.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Gold
Apply Tafferpatcher to make it playable. After that disable "d3d_disp_limit_gpu_frames 1 1" in cam_ext.cfg (located in the game folder). It will double your framerate. Enable "d3d_disp_sw_cc" in the same config file to make ingame gamma slider work (it didn't affect the performance for me even though the comments say it might). Also highly recommended to set multisampletype to 0.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Does not start
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Crashed when attempting to load an intro video on my machine.
Antergos Linux 3.0 Mesa 18.2.4
Gold
Confirmed. tafferpatcher/newdark make the game playable.
Xbox 360 Game pad does not work in the menus, but works fine in game. Everything else runs like the Windows version.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
When I launch the game without any launch tweaks it gives me an error pop up stating that the game has crashed and telling me it has made a log in a crash report folder. Once I click ok, the dialogue box disappears but the game continues to run, according to both Steam and System Monitor. It never appears to actually launch and I end up either sigkilling it or closing Steam. One time it randomly did launch and seemed to working fairly well from what little testing I could do, but I have not been able to reproduce that launch. I have tried disabling Esync, D3D11 and using Wine D3D11 but all have said that they were running in both Steam and System Monitor without ever launching, the difference being that they all lacked an error pop up.
can't find any posts by the developer indicating they are working on a linux version. I did however get a positive response when i sent the crash log after testing it with steamplay.
i5-4460 Linux Mint 18.1 64-bit (Kernel 4.4.0-53-generic) xserver-xorg-video-nouveau 1:1.0.12-1build2
Borked
Blank magenta screen, some sound, seems to take input, but can't see anything.
Game launches fine, cdprojektred logo shows up, then screen goes black.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Shows the loading screen and after a while just quits to desktop.
Fedora release 29 (Twenty Nine) NVIDIA 410.73
Borked
After initial loading screen the display goes dark.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
Throws following error:
Failed to initalize graphics.
Make sure you have DirectX 11 installed, have up to date drivers
for your graphics card and have not disabled
3D acceleration in display settings.
InitalizeEngineGraphics failed.
Played some online games and some challenges so far without any problems.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
No music (but sounds!), looks a tiny bit distorted. Otherwise perfectly playable without any tweaks!.
What's strange: I have a two-monitor setup and as long as Chrome is running on the primary monitor, the game opens in an unplayable windowed mode. Closing Chrome (or moving it to the other monitor) and restarting the game fixes this!
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
So far I played tutorial, game seems to run just fine, except there's no music (but there are sounds). I can't say if this issue exists on Windows as well - but this is a card game, music is not really essential, so this is not a problem.
Sync to vblank in settings was set by default, but was limiting FPS to 60 instead of the 100 my monitor supports. Set it manually to 100 and all was well.
Secondly I realised the audio was a bit too far behind for me, so I configured pulseaudio a bit.
I edited /etc/pulse/daemon.conf and changed these lines:
resample-method = speex-float-1
default-fragments = 2
default-fragment-size-msec = 5
and /etc/pulse/default.pa. Changed tsched to equal 0.
load-module module-udev-detect tsched=0
This reduced the latency from around 200ms to 10ms according to:
pactl list sinks
and I didn't notice any reduction in quality with an onboard soundcard.
i5-3570k Arch Linux 64-bit - 4.18.3-arch1-1-ARCH #1 SMP PREEMPT Sat Aug 18 09:22:54 UTC 2018 x86_64 GNU/Linux NVIDIA 396.51
Couldn't manage to make it install through Proton either. It would be great if there was a way to force a game to install the Proton version even if a native Linux version exists (because Linux versions can sometimes be broken, such as in this case).
Linux 4.x (64 bit) 3.1 Mesa 18.2.2
Borked
The game defaults to the (abandoned) Linux beta version. I can find no way to install the Windows version with Proton.
Forced usage of windows version; Texts are missing, you have to play the linux version first to know what they mean; You cant see how many cards your opponents have
Arch Linux 4.5 Mesa 18.3.1
Bronze
Using force proton in new steam beta as the Linux port of this is badly borked and crashes. Proton runs fine but ALL Fonts are missing so you cannot see any in game tect, which is a nuisance. (its the same if you run it in wine, no fonts)
Linux Mint 19.1 Tessa 3.1 Mesa 19.0.0-devel - padoka PPA
Silver
Updated report: Using forced proton version, use the launch options, PROTON_NO_D3D11=1 %command% this fixes the missing fonts, and also fixes some performance issues on certain maps. Using that the game is stable and works but still some minor issues like HOF not displaying properly .
Linux Mint 19.1 Tessa 3.1 Mesa 19.0.0-devel - padoka PPA
Borked
You need Proton to run Ticket to Ride and play online!
Reason:
Since an update in 01/2018 no online games are possible with the Linux version anymore. As Linux support has been abandoned for this game, you can't login to play online (also Windows users couldn't, if they didn't update to a version, which doesn't exist for Linux).
So you are forced to play as single player against stupid bots or in hot seat mode, which has bugs (others see your tickets).
Manjaro Linux 3.0 Mesa 18.2.6
Platinum
The game runs natively. Don't need Proton to run Ticket to Ride.
But not working with any graphics filter (2x, 3x...)
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
I've only tested Ben There, Dan That so far. Most graphics filters only work in windowed mode, so I wouldn't say it runs perfectly, but you can definitely play it without any tweaks.
Does not launch; requires 256 color display. Not sure how to work around or force Proton to run in 256 colors.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Playing via Steam Play results in an error message saying it requires 256 colors. I tried the steps here: https://wiki.winehq.org/256_Color_Mode and ran it through the latest staging branch of Wine but still didn't work. From the debug logs in the terminal, it seems it uses a weird fullscreen method that currently isn't supported by Wine & by extension, Proton. So as of yet, it's completely unplayable.
Played for 4 hours, sometimes it has frame drops, but generally it works fine.
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
The game starts, intro video work as well, logo is visible, but the main menu shows only a black screen
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Linux 4.14 NVIDIA 410.73
Platinum
Runs perfectly out of the box.
Ubuntu 18.10 3.0 Mesa 18.2.2
Silver
The game works except the mutliplayer, both online and LAN modes does not work.
Debian GNU/Linux unstable (sid) 3.1 Mesa 18.1.9
Gold
Prefix needs to be changed to XP WINEPREFIX=/path/to/steamapps/compatdata/475150/pfx winecfg
xfce taskbar always visible over this game
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Borked
Game starts, shows intro videos (w/ sound). After getting in the main menu, nothing is rendered. Result: Black screen and music. Still no success after disabling esync or several wineprefixes suggested here.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
Tested disabling Esync, D3d11 and using Wine D3d11. Always black screen in menu, after intro videos.
elementary OS 5.0 Juno NVIDIA 410.73
Gold
Update:
After running:
WINEPREFIX=/home/maxim/Games/Steam/SteamApps/compatdata/475150/pfx wine regedit (replace the path to your path to Steam)
And creating a registry key at:
HKEY_CURRENT_USER\Software\Wine\Direct3D\CheckFloatConstants enabled
The game now runs perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Minor fps drops here and there but fully playable.
Had to use the trick described here to make sound works https://github.com/ValveSoftware/Proton/issues/54
The intro plays fine, but after that there is a black screen (I can still see the cursor and hear the music)
i7-6700k / GTX 1070 Arch Linux NVIDIA 396.51
Platinum
no issues
FX-8350 / GTX 1050 ti SteamOS NVIDIA
Borked
Intro videos and splash screen is visible but main main screen is black. Sound is working.
black main menu but completely stable if navigated blind by the sound of the buttons when the mouse is hovering over them
I7-4770 Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Silver
Game starts fine after doing the following to fix the black screen issue on startup.
using winetricks add the videomemorysize=2048 into the registry. (havnt tried default memsize option). Online multiplayer does not work.
i7-7820HK / GTX 1080 Linux Mint 19 64 Bit (kernel 4.15) NVIDIA 396.51
Gold
Prefix needs to be changed to XP
WINEPREFIX=/path/to/steamapps/compatdata/475150/pfx winecfg
Without any tweaks the game runs, but armor and parts of the player character's body are invisible, as well as many enemies and objects. Applying the "CheckFloatConstants" registry fix gets rid of those issues. All that remains are a few minor text rendering bugs (everything is still perfectly readable).
Solus NVIDIA 415.18.02
Platinum
Linux 4.x 3.0 Mesa 18.2.2
Gold
You can either navigate blindly or use the command with wine tricks to change to xp mode like others said. Runs flawlessly then in 1440p mode for me. Witch is the same resolution I run it in windows in because at 4k the mouse is way to small to see who you are attacking.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Intro videos work. After that it's black screen with music and menu sounds from the invisible menu.
Solid 30 Frames at lower settings. Likely due to drivers. That being said, no other issue than lower framerate when playing, but I was getting only a bit more when on windows with the same PC Specs.
Linux Mint 19 Tara NVIDIA 390.77
Gold
To work around invisible characters, the registry key CheckFloatConstants has to be set to true.
Follow the links for more info https://www.gamingonlinux.com/forum/topic/3538/post_id=17811 https://github.com/ValveSoftware/Proton/issues/567
Ubuntu 18.04.1 LTS NVIDIA 390.87
Borked
Starts up fine, but the Main Menu is completely black (although the buttons sound when hovering over them is there)
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Gold
Before tweaks the game will not display intro videos and then has menu as a black screen. (Although you can move the mouse around and hear the sound indicators when you hover over a button, so you can select the bottom most button and exit).
After tweaks, the performance is better than native Windows 10 x64 (intermittent black screen stutters). I played for several hours without any problems.
Tweaks:
From a terminal run:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/475150/pfx winetricks msxml3 d3dx9_36 corefonts
Loads and initial videos play, then black screen. Game is running with sound, but nothing is rendering.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
character and NPCs are invisible, after changing the "detail level" to normal or low, most of the NPCs are visible and part of the character is visible, but when you change armor, you cannot see the effect on the character and some monsters are still invisible.
Tried changing to WinXP/Win10 mode using winecfg, didn't help.
Tried other tweaks in this page, also didn't help.
Tried using WineD3d11 and disabling d3d11, also didn't help.
Even tried Win10 "safe mode", no success.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
It works very good in single player (did not try multiplayer, but if it's buggy as it was on Windows... I don't even want to try).
The only problems are some spike fps drops when the HDD reads, mostly when using the portal, it's annoying but nothing major.
Runs great on highest settings without any tweaking.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Gold
Using winecfg on the game prefix and setting Windows version to Windows XP fixes the blackscreen issue after videos.
$ WINEPREFIX=~/.steam/steam/steamapps/compatdata/475150/pfx winecfg
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
Game runs fine on single player. Multiplayer is not working.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Singleplayer seems to run perfectly fine, haven't tested network/multiplayer.
Solus NVIDIA 390.87
Platinum
Incl. new Ragnark DLC
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Gold
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Using winecfg on the game prefix and setting Windows version to Windows XP fixes the blackscreen issue after videos. $ WINEPREFIX=~/.steam/steam/steamapps/compatdata/475150/pfx winecfg
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly out of the box, the text is not totally clean though
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Just like Win10.... even better... It worked perfectly right out of the box
Only played to jelly boss. Haven't tested controller support.
AMD A8-6600K Ubuntu 18.04 NVIDIA 390.48
Silver
The mouse is invisible in steam overlay and the arrow gets glitchy when thrown into a snowball but you can still interact with it and then it gets backs to normal
i5-4200U / HD Graphics 4400 Arch xf86-video-intel 1:2.99.917+831+ge7bfc906-1
The game is playable. Like on House flipper, moving models will be invisible, making it very difficult to interact with them. Luckily the game restrict those to small areas. Game will crash after last mission and will get stuck on a loading screen without saving progress, but that is the last mission (I think), and you have free roaming at that point, so you will be able to experience all of the game.
Gentoo Base System release 2.6 4.5 Mesa 18.3.0-rc3
It requires .NET 4.0 Framework to work, specially the Game Launcher.
Use protontricks to ease the installation process:
$ python3 protontricks 393540 dotnet40
The game is a licensed PlayStation One Game along a custom fork of the Libretto PCSX emulator, and the GPL code are available on Support Porting Page.
After disabling Esync, the game stops crashing (it crashed nearly immediately and reproducible before that) and seems to be playable fine. I only took a short peek (5-10 minutes) at it, so there might be some issues later on.
Linux Mint 19 Tara NVIDIA 415.25
Borked
The game launch but is stucked on the loading screen
The Steam client shows the game is running, but no game windows appears,
R7 1700 Ubuntu 18.04.1 Mesa 18.3
Bronze
Runs without tweaks but persistent crashes during gameplay preventing progress. When using 'wined3d' game sits as "running" without any window, 'nod3d11' causes the game to exit instantly and with 'noesync' or 'forcelgadd' the game is playable but continues to crash regularly.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Bronze
Launched without tweaks, crashed after new game (but worked the second time, had to restart steam), minor fps drops, seems to be fps locked @ 60
dind't continue testing after the point where the game was playable
Started up fine and controller works. Once it has to start processing 3D graphics, it crashes.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Ubuntu 18.04.1 LTS(64 位) NVIDIA 410.73
Gold
To start the game you need to add "PROTON_USE_WINED3D11=1 %command%" in the launch options. After that it runs without any issues.
Played 2 hours so far with OpenSuse.
Before I used Fedora 29. Played the game for 5 hours and it was running without any tweaks out of the box, but after some time I got crackling sounds. Had to restart the game to fix that problem, then it was running just fine for 30 min or more, until it started crackling again.
Uplay has detected an unrecoverable error and must shutdown.
Gentoo Base System release 2.6 3.0 Mesa 18.2.5
Borked
Error: "Uplay has detected an unrecoverable error and must shutdown.
Crash dump crated at "C:/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/crashes".
Moving the window to another monitor causes some oddness, but found it to be easily remedied by opening and closing the options menu. This occurs for me at both game launch and mission start (starts on wrong monitor).
Stutters in-game with default config, but these edits help: 1. In-game Options, set Sound -> Audio Virtualization to "No Virtualization" 2. editing RavenShield.ini (location differs based on installation, roughly steamapps/common/Rainbow Six 3 Gold/system/RavenShield.ini) with the following (some options may already be set): ReduceMouseLag=False UseHardwareTL=False UseHardwareVS=False MaxPixelShaderVersion=1 UseVSync=True
Debian GNU/Linux unstable (sid) NVIDIA 390.87
Silver
To load AthenaSword by default, add "mod=AthenaSword" to game launch options ('Properties' -> 'Set launch options' in Steam UI)
Debian GNU/Linux unstable (sid) NVIDIA 390.87
Gold
Runs almost perfectly out of the box. There's a bit of stuttering, but this was experienced in Windows too. Following these instruction helped: https://steamcommunity.com/sharedfiles/filedetails/?id=739436571
Played the first mission through to the end. No signs of any issues once I'd configured the graphics settings and odd cover mechanic to my liking (M+K setup oddness makes cover mechanic look like it's glitching, it's not).
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Runs great, No online
I5-6600K/GTX 650 Ti Boost Linux Mint 19 64-bit (Kernel 4.15.0-33) NVIDIA 390
played through single player story and terrorist hunt it runs flawlessly
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Platinum
Played through the tutorial mission ran flawlessly
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Silver
Mouse didn't autocenter, but was fixed by setting [\HKEY_CURRENT_USER\Software\Wine\AppDefaults\DirectInput] "MouseWarpOverride"="force" in regedit. Now game menu can only be navigated with keyboard, but game runs smooth and as intended otherwise.
From WineDB:
PROBLEM: The shadow placements may be incorrect. Spot light beams may not appear. Flash light beams may not appear. Ceiling light beams may not appear.
1. In the game folder go to SYSTEM folder and open SplinterCell.ini file with text editor.
2. Find block [D3DDrv.D3DRenderDevice] and add or change (if string exists) ForceShadowMode=1 to ForceShadowMode=0
3. Save edited file.
[ 25985 ] Tom Clancy's Splinter Cell Chaos Theory®
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect 10
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game does not start : black screen and game process uses 2 CPU core at 100%. Waited 10 minutes, no change.
Ubuntu 18.04.1 LTS (64 bit) 4.4.0 NVIDIA 340.107
Platinum
Pop!_OS 18.04 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Only single-player was tested and for a short time on the first mission, normal graphics as well as night vision and heat vision seemed to work with no glitches and at full speed. Input was working fine, as well as setting all graphic options to maximum and using Pixel Shader Model 3.0. The other Pixel shader models were not tested.
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Platinum
Didn't go far into the game, but everything works flawlessly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Tested the full single player campaign. A few minor lighting glitches aside, the game runs flawlessly with everything maxed out on a ThinkPad X230 with integrated graphics.
[ 25994 ] Tom Clancy's Splinter Cell Double Agent®
Platinum
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Tried playing at custom/max settings. Had some mouse and navigation issues (like i couldn't click menu items and such) but the game itself ran fine (performance wise).
Linux 4.x 4.5 Mesa 18.3.1
Gold
Enabling High Detail Shader crashes the game, and mouse cursor isn't visible inside Steam Overlay. Other than that, runs flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
won't launch
elementary OS 5.0 Juno NVIDIA 396.54
Gold
Enabling High Detail Shader crashes the game. Other than that, game runs flawlessly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
[ 25999 ] Tom Clancy's Splinter Cell: Chaos Theory
i5-4670 Arch Linux 64-bit (Kernel 4.18.4) Mesa 18.2.0
[ 26002 ] Tom Clancy's Splinter Cell: Double Agent
Gold
Excellent controller support. Performance is very good, but the highest widescreen resolution is 1280x960. There is a fix available, but I couldn't get it to work.
https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/scda
Edit SplinterCell.ini ( ForceShadowMode=0 ) to enable Projector shadows. The default "buffer" shadows are broken on modern hardware. Can also edit ini-files to enable 21:9 resolutions.
Dependencies (VC++ runtime and other things) are installed, but the game does not launch at all. An assert file was generated but I cannot see any useful info.
Radeon R9 280X Linux Mint 19 64-bit (Kernel 4.15.0-29) Mesa 18.3.0-devel
Game loads a black screen with some sort of settings/launcher window behind it; with alt+tab and enter, one can eventually get into the game and cause it to actually run, but keyboard/mouse input is not accepted - shift+tab into the Steam screen and then back to the game seems to fix this. Once game is running, it seems to run well and without issues. Gamepad untested.
The game works perfectly out of the box, but since my system is in french, I had to rename "Mes documents" folder as "My documents" in "~/.local/share/Steam/steamapps/compatdata/8000/pfx/drive_c/users/steamuser" to fix an issue with savegames
i7-7700HQ / GTX 1050 Ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 390.48
Using glide=emu in dosboxTR.conf. It performs at 20-30 fps, but that's quite accurate for this game and I can't compare it to windows, so reporting as silver for now.
Didn't work for me, tried setting glide=emu and some other parameters. DOSBox emulator launches but the game doesn't start or has very, very low framerate. Maybe could work if DOSBox is running natively on Linux.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Borked
don't work
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Launch dosbox, play intro video and sound and then crash before reacing the game menu
Manjaro Linux 4.4 Mesa 18.2.6
Borked
no keyboard input
? Antergos
Borked
Dosbox, show animations, when main menu should be shown disappears
The method I used to get the game working is first I went to the game's directory and edited dosboxtr.conf, I change output=direct3d to output=opengl, then I installed a glide wrapper called OpenGlide. (You can find it on the AUR if you're on an arch-based distro), the cutscenes wouldn't play, but the game itself was perfectly playable.
Linux 4.14 (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Borked
Displays in a small window with extreme lag and frequent sound issues (such as loud bursts of static and choppy audio). Crashes mid-way through intro sequence/video.
Runs on the Windows version of DOSBox which freezes in fullscreen mode and crashes in windowed mode.
AMD A10-5800K Linux Mint 19 (Kernel 4.15.0-33-generic) Mesa 18.3.0-devel
Silver
edit dosboxTR.conf, change line glide=true to glide=emu
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Borked
"The method I used to get the game working is first I went to the game's directory and edited dosboxtr.conf, I change output=direct3d to output=opengl, then I installed a glide wrapper called OpenGlide. (You can find it on the AUR if you're on an arch-based distro), the cutscenes wouldn't play, but the game itself was perfectly playable."
- I tried this method but didn't work for me (maybe I did something wrong).
When I started the game with this metod the game did something between 0 and 1 fps and I had to reboot because I also coudn't exit the game.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
The main game and the tutorial run fine. Both have been tested several hours. Performance is smooth, and the 3dfx Glide plugin works nicely.
The only thing that doesn't work is massive tearing during cut-scenes (the video ones, not the in-game ones). Video is still distinguishable, but barely. Changing renderer from opengl to another value doesnt help.
Also, alt-tabbing to desktop crashes the game.
Debian GNU/Linux 8.11 (jessie) 3.1 Mesa 18.1.9
Silver
edit dosboxTR.conf, change line glide=true to glide=emu fixes the game but still pretty poor performance
Sometimes the game launched and I obtained only a black screen. Sometimes the game launched and losed focus, so the window game gone at the background. When it happened keyboard or gamepad are disabled.
Lats thing: no music. When you arrive to the main menu you should hear music.
Game opens in the background and when one switches to this via alt+tab, no input is accepted by the game by either the mouse or the keyboard. Gamepad untested.
it's playable but i get some crashes and it freezes when i commit suizide in the croft manor
i7-4770 Linux Mint 19 64-Bit (Kernel 4.15) NVIDIA 396.54
Bronze
The copyright screen came up, but then the intro cutscene that normally would have played was black. I pressed Esc and it took me to the title screen, which I could see fine. When I started a new game, there was again a black screen, probably since it is also sort of a cutscene. Pressing Esc got me into the starting area. There was some stuttering, but no crashes or any more black screens after killing the first two tigers and getting the stone dragon idol.
I'm not sure how to get the graphics settings UI (that was part of the original game for the PC) that came up the first time to come back up again. I'm not sure that would even help, but I'll try the tweaks to see if anything helps and aslo play a bit farther in the game.
No sound, no music. The first time I launched it I obtained a black WIndow: the setup dialog box appeared the first tieme you launched the game, but is placed behing the black window.
Attempting to play the game indicates that one should run setup, but if setup is run, it does not appear - only a black screen appears (the setup screen is shown when one presses alt+tab, however it is not able to be selected by any means).
You need to use Alt-Tab to get past the initial black screen. Game play fine.,in game option(disable cpu multithread and put all to anisotropic ),work flawlessly
In my first encounter with Wolves, a mini QTE of trying to shake them off caused Laura to get stuck. Attempting to close the game "woke her up", but the hint menu stayed in the center of the screen. A quick closing of the game and restarting it solved the issue. It may be best to just keep the hint menu off.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Just perfect.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Perfect!
Linux Mint 19 Tara NVIDIA 396.54
Silver
Game runs fine, but there are massive slowdowns whenever you move your mouse. Although I typically get over 100 fps in all areas, touching the mouse drops this to less than 5 fps. Because of this, the game is only playable if you use a control scheme that does not include a mouse.
KDE neon User Edition 5.14 4.4 Mesa 18.2.4 - padoka PPA
Absolutely fine. No issues, no tweaks, good performance. One thing to know: if animals stuck in walls or just stupid, TURN ON V-Sync. It is bug of this game, not a Steam Play issue.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Had to disable Steam controller configuration for PS4 controller, same issue with all Proton games.
Linux 4.x 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-9007c0ed26)
Platinum
Flawless. Played with Steam Controller.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly
Ubuntu 18.10 NVIDIA 410.73
Gold
esta perfeito
Linux Mint 19.1 Tessa 3.1 Mesa 18.3.0 - padoka PPA
Platinum
o jogo esta funcionando sem maiores ajuste
Linux Mint 19.1 Tessa 3.1 Mesa 18.3.0 - padoka PPA
Platinum
Antergos Linux 3.0 Mesa 18.2.2
Platinum
Tested ~2 hours gameplay with xbox360 pad. Everything runs perfectly and smooth. 200 fps average.
Linux 4.x (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
Works great even in 4K
Linux 4.x (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel (git-cb863de626)
Gold
I play in english while my system is in french. I only had to rename "Mes documents" as "My documents" in the wine prefix to have the savegames working. The game works out of the box otherwise
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.3.0-devel - padoka PPA
Gold
Running perfect as long as you don't move the mouse. Moving the mouse causes however fps-drops, even in the menus. Using Steam-controller instead of mouse solved it to enjoy the game.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Excellent performance, input broken after alt+tab
i5-6600K / GTX 1060 Xubuntu 18.04.1 NVIDIA 390.77
Platinum
Played for about 30 minutes without a single issue or glitch
Pauses at the initial Eidos credits page for around 20 seconds, and there are very minor graphical glitches where the grapple prompts appear above the dialogue. Otherwise, seems to run at 60 FPS flawlessly.
The game works perfectly out of the box, but since my system is in french, I had to rename "Mes documents" folder as "My documents" in "~/.local/share/Steam/steamapps/compatdata/8000/pfx/drive_c/users/steamuser" to fix an issue with savegames
i5-M520 / GT 330M Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 340.106
Game loads a black screen with some sort of settings/launcher window behind it; with alt+tab and enter, one can eventually get into the game and cause it to actually run, but keyboard/mouse input is not accepted - shift+tab into the Steam screen and then back to the game seems to fix this. Once running games appears to have no other issues. Gamepad untested.
I've disabled Next Gen Content which solves the flickering, however the game is unable to save. I just get an error message saying "Unable to save the game". This essentially means it's unplayable as I can't go throw the entire thing in one sitting. If anyone knows how to fix this please add it in your contribution.
BUT dont use Next Genereation Contet in Video settings
Ubuntu 18.04.1 LTS NVIDIA 410.73
Gold
Add "PROTON_USE_WINED3D9=1 %command%" to launch options to fix shadow bug when using Next Generation Content. Back button is set to Y button on Xbox controller.
Works nearly flawlessly, except lighting is broken, so the game is in fullbright. Seems to be a bug also in WINE, https://bugs.winehq.org/show_bug.cgi?id=31260 ; Seems a workaround should be to use software renderer, however, I was unable to launch the game with that option selected. Note: you can add -setup to the launch options to launch with the config window.
When you launched it you obtain only a black screen. In fact there is a setup window behind this black screen. Just "enter" and the game launches. No keyboard.
Game opens a black screen with a "settings"/"launcher" window behind it, however it is difficult to select this "settings"/"launcher" window... If one does manage to select the settings or "launcher" window though (using alt+tab and "enter"), it is still pointless because keyboard or mouse input is not detected.
Runs like native, only problem is when changing some options causes the game to crash. Other than that, it's perfect.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
elementary OS 5.0 Juno NVIDIA 410.73
Platinum
"Manjaro Linux" (64-bit) 4.6.0 NVIDIA 410.57
Silver
Main problem I experienced is static in audio.
elementary OS 0.4.1 Loki (64 bit) 4.5.0 NVIDIA 384.130
Platinum
Like native.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Borked
Nothing ever appears on screen, but it appears in System Monitor as using 6% of the CPU.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
When changing a graphics setting that requires a restart the game doesn't automatically restart, only closes. I'm not sure if this is also the case on Windows. Otherwise the game runs perfectly.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Platinum
Flawless, should be whitelisted. Everything works out of the box and getting 100+ FPS on GTX 850M
Linux 4.x 3.0 Mesa 18.2.3
Platinum
No issues noted. Runs as if it is a native game.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
everything works great but cannot use v-sync even when flagged in game settings
Game runs runs good with 100+ fps (some micro-stutter is observable, however).
Minor issue: changing settings and clicking 'Apply' crashes the game. After restart, changed settings are applied.
Had to use
cd /steamapps/common/Torchlight II/lib64/
# to create symlink
ln -s ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libfontconfig.so.1
This allowed the game to run without issue on Manjaro and Arch
When clicking "Install", download and installation process is completed instantly, but executable absent, nothing has been downloaded. Maybe it's my unsupported driver version.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Platinum
[NATIVE]
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Crashes on startup with the error: "The game crashed. The crash report named folder * next to game executable. It would be great if you'd send it to the developer of the game!". In the crash report, the file "error.log" lists: "TorqueL.exe caused an Access Violation (0xc0000005) in module TorqueL.exe at 0023:0042dd89.". I think this issue is common for all Unity games because I have experienced a very similar behavior with two other Unity games (Stick Fight and 80 Days).
[ 26236 ] Total War: NAPOLEON – Definitive Edition
Borked
Proton 3.16-5 Beta: still crashes when entering a battle. Map runs OK, but has some serious graphics issues (shadows, effects, erratic FPS) when looking closely.
Linux 4.x NVIDIA 415.23
Bronze
entering a battle crash the game.
Strategic map is working
audio graphics run fine (170 fps in ultra mode)
Launcher starts fine, when the you click play the fame refuses to launch.
I7 6700 / GTX 1080 Ubuntu-Mate 16.04.5 ?
Borked
At launch, "Performing first time setup... Installing: VCRedist 2008 (Step 2 of 8)". Error box popup, Title "Microsoft Visual C++ 2005", Message "Error creating process . Reason: File not found."
Launcher will open after, but attempting to run the game will crash.
Some terrain/shadow glitches, benchmark ~30fps with 'extreme' settings
i7-4790K / GTX 1060 Ubuntu 18.04 NVIDIA 396.54
Bronze
Performance and stability fine. Crashes when starting manual battle from campaign map. The Issue seems to be DXVK-related since it does not occur when running the game on Wine without DXVK.
Generally good framerate (~120 fps on benchmark with Ultra preset). Has battery life indicator visible in top center of screen that should have a toggle in Advanced Graphic Options but doesn't. No crashes yet.
White launcher window, performance is quite low., about half of the first game (native)
"Manjaro Linux" (64 bit) Mesa 18.2.1
Borked
White launcher window, clicking in the area which I can only assume is launch game gives a 'server is not reachable' error. 'Retry' does not help, and clicking next makes a dialog window show up for half a second, then close. The game itself never launched.
"Antergos Linux" (64 bit) 3.0 Mesa 18.2.1
Silver
The game runs absolutely solid performance and stability wise. I only noticed a few very minor 2D images not displaying correctly (Those yellow/blue/red colored things underneath the units for example). The game launcher does not display correctly and is one big white window, you just have to guess when to click to launch the game.
Launcher is a white box - you need to predict the Launch button (upper right part). GSync worked, but only DX11 available. Nearly cuts performance in half (compared to Win). No Shadows, some graphical glitches (flickering trees) and missing lighting effects. Game crashed 2 out of 7 times in loading screen. But was stable in campaign map for 3 hours.
Some infos are not renderered and launcher is purely white. Ingame performance is solid. Perfectly playable if you are not dependent on the detailed info screen.
Initially I could not figure out how to play the game since the launcher was just a big white box. After reading reviews here I realized that you can guess where the big red "Play" button is located. I did a simple google search for "rome total war 2 launcher" to get an idea of where the button is. After pressing on the correct area of the white box, I can launch the game. Afterwards, everything runs smoothly.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Silver
Launcher is a white box. Integrated benchmark crashes. Runs fine otherwise.
openSUSE Tumbleweed NVIDIA 410.66
Borked
The launcher fails to start.
Debian GNU/Linux 9.5 (stretch) 3.0 Mesa 13.0.6
Gold
Works Great after a few tweaks. Performance in battles and on campainmap is almost on par with Windows.
Necessary Fixes:
Right click game i library -> properties -> betas -> select launcher_openbeta.
Other fixes:
You need to start the game and it will create necessary config files.
Remove battery icon:
Change "batter_meter false" in file :
"steam/steam/steamapps/compatdata/214950/pfx/drive_c/users/steamuser/Application Data/The Creative Assembly/Rome2/scripts/preferences.script.txt"
Mods:
To enable mods just place mod .pack file in "Total War Rome II/data/"
To activate mod create file:
"steam/steam/steamapps/compatdata/214950/pfx/drive_c/users/steamuser/Application Data/The Creative Assembly/Rome2/scripts/user.script.txt"
And in user.script.txt write this if you want to use Divide et imperia for example:
mod "_divide_et_impera_release_12_Part1.pack";
mod "_divide_et_impera_release_12_Part2.pack";
Arch Linux NVIDIA 415.25
Silver
The launcher for me that lists your total war games is just a blank white box. But if you know where the big Play button is you can click in that area and the game starts and works perfectly.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Works very well, but had to lower graphics settings as proposed by other users, otherwise was crashing to desktop when going to battle map
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 390.48
Gold
Google the launcher to get an approximation of where to click is the launcher is blank, and change the shader settings to 4.1 in order to stop the game crashing when entering battles
Solus NVIDIA 410.78
Silver
If you use very high graphic setting you can't enter to battle mod. With lower graphic settings it's work.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The launcher is all white but functional when clicking the right place. Crashes infrequently when playing battles. Always crashes when playing naval battles in the campaign.
Arch Linux NVIDIA 415.18
Silver
As noted by others, launcher is blank white, which can be overcome, however, if you want to use Workshop mods, you are SOL. You can still manually install mods and then add the line "" mod [modname] ; "" (note semicolon) to your "" preferences.script.txt "" file in "" /steamapps/compatdata/214950/pfx/drive_c/users/steamuser/Application Data/The Creative Assembly/Rome2/scripts "", and be sure to set the first line of that file to false to avoid it overwriting your changes each time you play.
Unfortunately, most Workshop mods are unavailable outside the workshop, and while a few do download as .pack files, which can be copy/pasted into the game's data folder and used without the launcher, most are .bin files and I don't know how to get them to work. TWC forums have a lot of the big mods available (like DEI, which works just fine), so this may or may not be an issue for you. Smaller mods, tweaks, etc, are hard to get working.
On to the game itself, performance is GREAT, however there are battlemap crashes with certain graphics settings, though you can max out a lot of them without issue. Anything that just increases models/textures is fine to go to extreme, but stuff that impacts rendering/postprocess/etc might be more challenging, like shadows, and others have already mentioned the rendering process used.
Linux Mint 19 Tara NVIDIA 390.77
Silver
[added to previous comment] you CAN get higher settings than "High", but with a hitch: they need to be reset between battles, AND they can't all be set at once. So you can push most settings to extreme (excluding water/shadows/DoF), but try only doing a few at a time, accepting, and doing the next few. Doing it all at once causes a crash. Also, even if you manage to get them all working for one battle, if you load up the next battle without reverting to the High setting, you'll crash, because again it's all being loaded up at once. I think you will want to check "unlimited video memory" first thing as well. But I've gotten the game to basically max graphical settings, with a few Ultras, and with otherwise flawless performance, but it takes some patience. I'll note there's also sometimes issues with the loader, in that you can click all day and have it not load. You need to close it out (top right corner) and try again, sometimes using your process explorer to kill any launcher.exe or wine.exe programs running. It usually works fine the first time you start in a session, but subsequent times will be more problematic.
Linux Mint 19 Tara NVIDIA 410.78
Silver
When you minimize you get a pretty blank screen. The only solution is open system monitor and kill the process. The game is playable with a good frame rate. Just don't minimize it!!
Ubuntu 16.04.5 LTS (64 bit) 4.5.0 NVIDIA 384.130
Bronze
Game runs fine but takes an incredible amount of time to load. 10-15 minutes to get past the loading screen. I cannot find anyone else with this issue however so i appear to be the only one.
Test with 410.66 and 396.54.09 drivers
Linux Mint 19 Tara NVIDIA 410.66
Silver
Performance wise the game runs great. I only noticed a few minor graphical issues such as a dirt texture which gets pushed in to the camera when you get too close to the ground in certain locations but nothing game breaking.
Opt into the launcher beta as it is much more compatible running in Linux.
To remove the battery icon on a desktop: show hidden files and then navigate to .steam/steam/steamapps/compatdata/214950/pfx/drive_c/users/steamuser/Application Data/The Creative Assembly/Rome2/scripts
Open preferences.script.txt and set "batter_meter false" in line 55.
There seems to be an issue with mods at the moment. To use mods, first open the game and go to Options->Mods and then enable user script mods.
From there go to the previous mentioned directory and create a file called user.script.txt and then add your mods using the following syntax:
mod "your mod name.pack"; Add a new line for each mod.
Save and then load the game.
You can find these mod names by navigating to .steam/steam/steamapps/common/Total War Rome II/data and copying the name of your mod packs there.
LMDE 3 Cindy NVIDIA 415.25
Borked
Launcher renders incorrectly, could not test the game
Linux 4.x NVIDIA 415.25
Silver
White launcher, game plays almost perfectly, only issues are graphics settings only works up to 'high' and sound is often distorted.
Ubuntu 18.04.1 LTS NVIDIA 415.18
Silver
Launcher is just a white box, but the "play" button position can be guessed. Clicking in play button start the game. Manually setting to direct launching the game executable also works. In game, single player campaign works well, but not tested with multiplayer. Benchmark crashes the game.
Linux 4.x NVIDIA 410.73
Silver
Installed Rome and played. The audio is a bit laggy sometimes and I sometimes I would have a crash here and then(after some hours of play) but other than that it worked. Also I would mention that I could not play naval battles
Manjaro Linux 4.4 Mesa 18.2.5
Gold
As of Sept 5th 2018 Rome II now seems to work after an update. If running mods, you may need to edit the preferences.script.txt file to launch the game in windowd mode in order to avoid a black screen at launch. Then go into options and set fullscreen from there.
Performance and stability fine. Crashes when loading battles on elaborate maps (esp. with many trees). The issue seems to be DXVK-related since it does not occur when running the game on Wine without DXVK. As a workaround lowering the graphics settings prevents these crashes.
Fails to install anti-cheat and hangs on Steam update
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't install EQU8 and break steam. Have to manually kill each process and restart steam.
Ubuntu 18.04.1 LTS (64 bits) 3.0 Mesa 18.0.5
Borked
Won't start.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Refuses to install the anti-cheat. Ends up freezing Steam since the 32bit and 64bit exes are still running. Must end those processes to make Steam work again.
i7 6700t / GTX 1060 6GB Solus NVIDIA 390.77
Borked
Does NOT work
- Just opens empty window and does not render anything, tried few launch options
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Borked
Game freezes at initial installation of anti-cheat software
GTX 860M KDE Neon 16.04 (ubuntu-kernel 4.15.0-32-generic) NVIDIA 396.51
Borked
Installs but won't boot. I tried it on my worst computer with an e8400 and gma 450 graphics and it made it to the background color of the title screen but nothing else.
I finished the first five levels as Remilia with the highest graphical settings (minus Environmental Reflections). I was generally able to keep 60 FPS but it did seem I needed to restart the game after two-or-three levels otherwise the game would hitch and lag.
WARNING: Environmental Reflections must be turned off, otherwise some levels will cause the game to crash.
Linux branch is no longer available (devs took it down pending Unreal Engine updates); must download via Windows Steam as Linux client will download broken Linux branch
Lobby and minigames work as expected without tweaking. Some stutters are encountered in the lobby.
Prevalent sound issues. Some incorrect sound effects are loaded (uses real gun effect for confetti gun) and some sounds are overbearingly loud.
Areas such as casino overlap many sound effects and do not respect distance. All sound effects in these areas are projected as if a few feet away from your character and are extremely loud even with main volume set to 1%. Casino games do not play sound effects as they should when you press buttons.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Since they've switched to proton it works flawlessly, but you have to select DX10 version, DX11 version has visual bugs. However, the DX10 version works OOTB
Arch Linux 4.5 Mesa 18.3.1
Borked
Linux Native is an empty repo with no executable. Windows version crashes on starting loading screen.
KDE neon User Edition 5.14 NVIDIA 396.54.09
Platinum
Everything works perfectly. Game loads much faster than on Windows. Performance is about on par with Windows.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Borked
I can't confirm that windows files work with proton but the native windows version does not exist as stated with the last report. There is a Linux beta but it says its broken. Native support stated to be planned for after early access.
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Steam Proton not required - native client available for linux.
Everything works for about half a hour to a hour, then it will just crash. Tested this in single player and multi player its the same. Works great tell it does though.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Platinum
Ran great, loading was slow and didn't test multiplayer.
Only a black window pops up. Construct error "126" aka "module could not be found" appears, with a path that actually points to a file that exists. Is it a timing issue? The module isn't extracted fast enough?
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Borked
Immediately opens a runtime error dialog, stating "Failed to load plugin C:\users\steamuser\Temp\cap5f47.tmp\9.csx (126)". No workarounds known
The game runs. If you really want to play it I would reccomend the web version unless you have to play through steam. The game runs slowly. In TOS its not the biggest issue but can lead to a subpar experience.
Linux Mint 19 Tara (64 bit) 3.0 Mesa 18.0.5
Gold
Worked with no glitches. Still a little slow, but way faster than when using Wine.
Linux 4.4 (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Framerate does not seem to be an issue for me. Worked right away and works quite well!
Linux Mint 19 Tara NVIDIA 390.77
Platinum
Works perfects without any problems or tweaks.
elementary OS 5.0 Juno 4.4 Mesa 18.2.2
Platinum
Click 'Play' and the game loads up perfectly. No issues encountered
Linux Mint 19 Tara NVIDIA 396.54
Platinum
Just worked for me
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
One time I was stuck after login on a black screen, but after restarting the game it worked flawlessly
Played 5 Games in a row with no bugs at all.
Install corefonts with "WINEPREFIX=/path/to/library/steamapps/compatdata/334230/pfx winetricks corefonts" for the correct fonts to display. Otherwise the lower half of the ingame chat text will be cut.
i5-7600K / GTX 660 Arch Linux (Kernel 4.18.4) NVIDIA 396.54
Barely tested first lvl of it. Takes a while to learn to play (clunky mechanics). Music stuttered a little when loading map etc. but otherwise it all works except some minor stuttering/freezes that doesn't prevent you from playing it.
Disable Esync did not help for me. Just a Freeze on start
Ubuntu 16.04.5 LTS NVIDIA 384.130
Gold
With "PROTON_NO_ESYNC=1 %command%", runs flawlessly. Without disabling Esync, gets stuck at loading screen.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Borked
stucks at loading screen
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I could not test multiplayer because no other players were found.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Gold
With "PROTON_NO_ESYNC=1 %command%", runs flawlessly. Without disabling Esync, gets stuck at loading screen.
Linux Mint 19 Tara NVIDIA 396.54.09
Gold
Linux Mint 19 Tara (64 bits) NVIDIA 415.18
Gold
Runs fine
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
add "PROTON_NO_ESYNC=1 %command%" to the SET LAUNCH OPTIONS in steam other wise it gets stuck at the loading screen. (ignore the "here's how" link below, this is all I had to do)
It runs like a charm right out of the box. I ran into no issues. The performance is not as good as on Windows, but nevertheless it runs pretty smoothly.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Needs to be installed on the same file system.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Smooth fps, no car sounds, car's geometry is low quality even on high graphics settings
Arch Linux (Kernel 4.18.10) 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.77
Platinum
Funciona tudo perfeitamente. Inclusive o controle do xbox 360.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
works in window mode 1920x1200
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Silver
Car sounds don't work, other than that, it run very smoothly.
Linux 4.x (64 bit) 3.0 Mesa 18.2.0
Platinum
Ubuntu 18.04.1 LTS NVIDIA 410.73
Silver
No car sounds, tried installing dlls, changing audio settings, no luck
Solus NVIDIA 410.73
Silver
Minor issue: run in a windowed mode. Automatic graphics configuration doesn't work - need to set up manually
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Font in setting is a bit ugly but the game works out of the box
Fedora 29 NVIDIA 415.25
Silver
Runs smoothly but has no car sound
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Silver
no cars sound but has music and sfx for other things. runs perfect other than that
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Runs/plays perfectly on Proton 3.16-4, no graphical glitches or framerate issues.
Sound effects are missing, but the music is intact. Sound effects aren't integral at all to the game, but it would be nice to have them in the future.
Linux 4.x NVIDIA 410.73
Gold
some controllers don't map keys properly but other than that , works great
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
Have to manually set graphics settings (autodetect fails). Black screen after minimizing/switching workspace.
Ryzen 5 1600 / RX 580 Arch Linux Mesa 18.1.5
Gold
The game failed to detect the hardware for setting optimal settings
i7-6700K / Intel HD Graphics 530 Void Linux (Kernel 4.17.13) Mesa 18.1.6
Bronze
Graphics extremely blurry, about 35% lower fps than on Windows.
i5 2310 / GTX 1050 TI LInux Mint 19 64-bit (Kernel 4.15) NVIDIA-driver-390
Silver
The launcher is not drawn correctly. Also, there are no sound effects (i.e. car sounds).
When first installed, textures will be blurry. Fix this in the settings menu. After that, game runs perfect.
i5-3570k / GTX 750 Ti Linux Mint 18.3 64-bit (Kernal 4.15) NVIDIA 384
Bronze
The game is super blurry, and has about 35% lower fps than on windows.
i5 2310 / GTX 1050 Ti Linux Mint 19 64-bit (Kernel 14.5) NVIDIA-driver-390
Borked
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Silver
SFX sound (engine, checkpoints, sound when you hover a menu entry) are not played
"Manjaro Linux" (64 bits) 4.6.0 NVIDIA 396.54
Silver
Audio Issues as descriped in other reviews but textures can be fixed just like in windows (http://www.tm-forum.com/viewtopic.php?p=196489#p196489)
Manjaro Linux NVIDIA 415.25
Bronze
Game runs but starts with an application error. Shaders aren't working properly and the textures are very very low quality regardless of user settings. Music works but sound effects do not. Wine and Valve's Proton exhibit the same problem.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Platinum
The browser close in bookmarks, i don't know the real motive of this, but in all game is perfect with only this exception
Would not work with nvidia 396 it required 410 and, gnutls, corefonts. Steam controller working! Required to install libnvidia-gl-410:i386 (sudo apt install libnvidia-gl-410:i386) for steam to start after updating to 410.
game runs absolutely perfectly, although i can't get it to pick up the ps3 controller (as x360). (this could be my fault, though, was messing with trying to get it running in bluetooth mode like i used to in windows).
i've seen no signs of misbehaviour, from physics, to graphics, and sound.
so it's platinum. (i've not yet tested stadium, but valley passed a casual glance as well)
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Everything worked fine, only comment is that installing the other trackmania games via steam does not share the files, so for example, opening valley but trying to play stadium will require downloading the files again (therefore duplicated on your machine)
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Tested Single,Multi,Online,Splitscreen,Custom Maps,Workshop and every Graphics Settings. For now no issues...
Antergos NVIDIA 396.54.09
Gold
Its perfectly fine but in "low" graphics
Ubuntu 18.04.1 LTS NVIDIA 390.77
Gold
Motion blur in video settings makes the graphics all messed up and the game resets some video settings upon restart so I need to disable it every time I launch the game. Other than that the game runs perfectly.
Maniaplanet common files are currently duplicated using $WINEPREFIX, recommend sharing %ProgramData%\Maniaplanet & %USERPROFILE%\My Documents\Maniaplanet across all related products.
Game was downloaded via Stadium (All TM2 games can be downloaded like that), first 2 minutes of driving included a few lag spikes, but after that it runs like a charm. No noticeable faults in the editors (Map and skin). Skin from Steam Workshop are also perfectly loaded, with shadows, sounds, etc.
Anti-Aliasing breaks ManiaPlanet menus. Shader quality at "Nice" or "Very Nice" breaks 3D graphics. You need to use Steam Runtime in order to connect online.
although gameplay itself seems fine, i'm having an issue with crashing when loading maps, this crash locks up the keyboard and i have to reboot the pc entirely. (it seems to take control of the keyboard, since Xmms keeps playing in the background, yes it's old, but it's feature rich)
I find this most interesting since I played valley for a few minutes without incident (i don't like valley), and have spent hours playing canyon this morning.
it does seem to load the FIRST map successfully, but if you swap from another title, or load a new map, the load screen locks up.
my guess is it's a minor thing somewhere.
once in a map, the game runs as expected.
I was only loading A01 (white) though, since i gave up early.
stadium is my launch title for access to both valley and canyon from steam, so unless that is exactly the culprit (that would be weird)...
Linux 4.x 4.4 Mesa 18.2.4
Gold
Runs well, slower than in windows. To get controllers working Force off steam input off. Big Picture Mode -> Manage Game -> Controller Options -> Steam Input Per-Game Stetting -> Forced Off
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
runs perfectly 100+ fps
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything worked fine, only comment is that installing the other trackmania games via steam does not share the files, so for example, opening valley but trying to play stadium will require downloading the files again (therefore duplicated on your machine)
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Opted to use "Max FPS" limiter from the in-game settings panel - Preset "Very Nice"
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Manjaro Linux 4.4 Mesa 18.2.5
Silver
Graphics have to be set to Fast and don't enable VSync. The button to enter the game from ManiaPlanet is invisible, but works. When playing a new level it sometimes lags a few milliseconds in the first 10 seconds or so. After 10 seconds everything runs smoothly without any problems.
Works as intended. Quirks like momentary microstutter are normal even on Windows, as it's generally down to custom player or environment assets downloaded and swapped from placeholder assets.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Works perfectly but when playing singleplayer maps it occasionally crashes when loading map. Initially it didn't start at all but apparently proton had some issues generating wine windows and user folder, after copying them from another game it started right up.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
You may notice some graphical glitches at very rare occasions. Sometimes the game crashes when loading a map, but it doesn't happen often enough to bother me.
Antergos Linux NVIDIA 396.54.09
Platinum
My Dualshock4 (connected via Bluetooth) works with the game only when I choose the "Force Off" option for the Steam Input Per Game setting.
Fedora 29 NVIDIA 410.73
Platinum
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game won't start. It tries to detect my graphics card and then gives an error "Corrupted installation. Please reinstall the game."
I figure it just doesn't like integrated graphics.
Maniaplanet common files are currently duplicated using $WINEPREFIX, recommend sharing %ProgramData%\Maniaplanet & %USERPROFILE%\My Documents\Maniaplanet across all related products.
i'm not a fan of valley, i dislike the feel, and it seems like a reskin of stadium.
due to this, I only tested the first track. reset it a few times, and then left.
so i'll say it's not a comprehensive test.
I also installed this via the mania launcher, which is installed via canyons, which i DID test for quite some time.
if canyon is a indication (and it should be, they are basically tweaks of eachother game code wise), then it should hold up perfectly like it did.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
Same performance when running on windows. Perfect !
Linux Mint 19.1 Tessa (64 bits) NVIDIA 415.25
Platinum
Everything worked fine, only comment is that installing the other trackmania games via steam does not share the files, so for example, opening valley but trying to play stadium will require downloading the files again (therefore duplicated on your machine)
I experience a couple of crashes to desktop when loading a track. I also encountered a glitch where the rankings info that displays after completing a track lost its text but I wasn't able to reproduce it after closing and restarting the game.
Right click on the game in the game list, select Properties then SET LAUNCH OPTIONS... enter PROTON_USE_WINED3D11=1 %command% in the text box - Source: https://github.com/ValveSoftware/Proton/issues/671#issuecomment-416040448 - Thanks to pprotonrep@ on github.
Game plays fine with no tweaks needed, performance the same as running under VFIO (windows VM with a dedicated GPU); player character is only a floating head (and power tool); ingame workshop browsing never loads, but using workshop from Steam client works fine.
Arch Linux NVIDIA 410.66
Gold
Works great if you disable esync / use Wine D3d11 (you gotta put "PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%" into the launch options)
Some routes/trains don't work. Some Quick Drive routes tested to work: London-Brighton with Class 377, and HST. West Coast Main Line works with Class 86 and Class 390, though missing some overhead signal gantries (signal itself visible). Hagen Siegen works with ICE 1 and DB101. Isle of Wight works with Class 377, though missing water textures at Ryde Pier Head.
Intel i7-4770K, Nvidia GTX 780 Ti Fedora 28 NVIDIA 390.48
I can confirm that much more of the DLC works, by manually unzipping the .ap files that RailWorks uses for its content.
Use the following command in your terminal to find the .ap files in your RailWorks folder and unzip them:
find .local/share/Steam/steamapps/common/RailWorks/ -name "*.ap" -execdir unzip '{}' ';'
I had to unpack the .ap-files in the game folder as stated by others.
Game works as expected on my dedicated gpu (RX550).
The openal - library has to be copied from a folder in the game's directory to the main directory. You can copy a 32-bit or a 64-bit library, it depends on the version of the game, you are planning to use.
No other tweaks should be necessary.
Linux 4.x 3.0 Mesa 18.2.6
Gold
Manually unpack .ap files. Works great, looks great.
Ubuntu 18.10 3.1 Mesa 18.2.2
Platinum
I have downloaded my Steam-Content, which contains the original ts 2016 plus a lot of routes and locos, furthermore I copied content not buyed from DTG, like virtual Railroads BR101 and BR120, and Software from Armstrong Powerhouse, JustTrains and Aerosoft.
I drove several routes, like Cologne Koblenz; Koblenz Trier; and some british routes like Waterloo Portsmouth, Isle of Wight, West Highland Line Extension. They run very well without errors, not to say much better than in my Windows 10 PC, but the specs of this Linux computer are much better too. I changed the graphic settings to max in most aspects, and there are no stutters, like I have seen in my windows pc.
It seems to be the 32bit version when I click 64bit, ts does not start.
The only problem at the moment are exe-files which I cannot execute on my linux system. I install them in my windows pc and rsync them - with the bash-extension from windows - to my linux system.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Silver
Some corrupted fonts in HUD, otherwise fine, tested WCML and New York-New Haven (64-bit version is borked, doesn't even start)
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Platinum
Steam Play installs all the necessary 3rd party middle-ware (DotNET, PhysX) on start automatically (via Wine-tricksing).
The ONLY thing the user has to do is use WinZip or 7zip and unpack the so-called ".ap" files (which are regular zips) inside the Railworks/Assets and Railworks/Content/Routes folders. (Something Railworks users are already very familiar with, when they are installing user mods (so called "Reskins").
Game engine runs flawlessly, rendering all the available Shader Effects (incl. dynamic lighting, volumetric smoke, raindrop effects, etc.). Sound engine provides equally all (surround) sound effects. Game logic (Train AI, Train Signalling, Physics, Cab-functionality) LUA scripts all perform as it was a Windows game. FFB works too. Framerate is in the same window as if it were on MS Windows. (Tested with Radeon AND Nvidia).
Tested only the 32-bit version. Since TS2019 the game offers a 64-executable, which comes also with an addition OpenAL 64-bit audio driver.
Ubuntu 18.04.1 LTS NVIDIA 415.13
Gold
64 bit works if you use the 64 bit version of OpenAl32, it is located under Install/OpenAL/64bit and copy to the Railworks main folder. 32 bit will no longer work, unless you then use 32 bit OpenAL, to enable that you must use the 32 bit version (located in a similar place as the 64 bit). Also, follow the other users explanation on expanding the .ap files.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
I unzipped the DLC-s as advised by others. Game runs mostly fine, but a few Tutorials won't load. Drawing distance seems to be buggy, sometimes hills are missing, some valleys are just black. Very bad aliasing artifacts, but I can't tell for sure whether it's the game itself or Proton, because I have never seen the game on native Windows.
Will not start. Tried nod3d11, wined3d11 and disabling esync with no success. Game log just says "TADDaemon exiting due to shutdown request." then exits.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't start. None of the normal fixes seem to make a difference.
At least one unicode symbol does not display correctly for me (stars in titles). Perhaps one could figure out how to change the font the game uses in order to fix this. I think it uses a system font because the font is different compared to when I ran the game on Windows.
Performance is grating at times, but let's be honestthis game was never performanteven in Windows. The two biggest performance killers are complicated maps and a large number of mice in the room, both of which are somewhat controllable by the player. It still performs much better than the web version of the game, so I'm happy with it.
Game itself seems to run flawlessly, but no contracts load, neither in free play nor the campaign, making the game unplayable.
Linux 4.x NVIDIA 410.78
Borked
The campaign gets stuck in the tutorial (getting the first contract). The rest of the campaign is unplayable.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Borked
Contracts don't load, so you are unable to play the game. Also, I don't know if it's a problem on Windows too but there's no 21:9 aspect ratio resolutions. Everything else seems to work fine, it's just this one issue preventing gameplay.
i use https://appdb.winehq.org/objectManager.php?sClass=version&iId=33550 to set pfx ,but it can't run
Ubuntu 18.04.1 LTS(64 位) 驱动程序版本:NVIDIA 396.54
Borked
Running -> Not running. So, don't start.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
manually set prefix to compatdata/372000/pfx and installed vcrun2015 just to get it to complete updates, but still borks with error "Broken dll file: TosSteamClient.dll"
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Borked
Launchers the updater once to tell you there is a new version, then refuses to run from then on.
Basically Platinum performance wise. Throws dialog error "Could not open windows fonts", but will continue to run after hitting ok. You will need to alt+tab to another application then to the dialog box to find it usually.
(note: Microsoft's core fonts are installed on this system)
Enemies are invisible except for their armour so it's hard to tell when they are dead. A few other models are missing most notably your bow. The game works well except for the invisible stuff and the framerate is good.
Some 3D models are not displayed such as enemy bodies and your bow. This means you can only see enemies via their armor which appears to float in the air. Despite this issue, the game does seem to run with good performance and without crashing.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
Cant find any issues
Linux 4.x NVIDIA 415.25
Silver
Last time I tried this, there were graphical issues with invisible enemies and whatnot. That no longer appears to be an issue. However, performance is noticeably degraded.
Black window briefly appears, then closes. stdout says "[...] /gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored." . Game installed on NTFS partition.
The game runs well in Fullscreen mode, no issues with Bink Video. Although attempting to switch to "Hardware acceleration" in the Settings results in the game telling you of a missing DirectX 7 Driver.
AMD FX 4100 / Radeon RX 560 Arch Linux (Kernel 4.18.3-arch1-1-ARCH) Mesa 18.1.6
Installs and starts without problems. During play, the arrow keys don't work. So movement is only possible using the mouse. Some display settings (e.g. antialiasing) lead to crash.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Ubuntu 18.10 NVIDIA 415.13
Silver
Game run great but arrow keys don't work.
Manjaro Linux (64 bits) 4.5 Mesa 18.3.1
Silver
Good overall performance. Depending on the camera view, frame rate fluctuates rapidly between 30-120 fps with ultra settings, but the game remains responsive at all times. Controlling the camera with Alt does not work.
Manjaro Linux NVIDIA 410.73
Bronze
Biggest issue by far, is that they keyboard not works. This breaks the tutorial (as you need alt-key to pan) and it makes the make very difficult to control.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
I had no problems playing it. I'm just missing being able to move the camera with the keys but I don't remember if this game allows that or not.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
"Error creating process . Reason: File not found" when attempting to install Microsoft Visual C++ 2005 Redist. Game does not run, instead a box with the text "Application load error 5:0000065434" appears
i7 5820k / GTX 980 Kubuntu 18.04 NVIDIA 390.48
Silver
Fullscreen focus issues when trying to type in CD-key. Once you manage to load it, game seems to run fine. Runs OK with medium settings @720p, a bit slow with ultra settings.
i3-4170 / GT 740 Debian Unstable NVIDIA 390.77
Gold
Have CD code ready when starting game for first time, otherwise it will crash when you Alt-Tab. After that, it won't crash while Alt-Tabbing. Gets between 100-200 fps.
Installs and starts without problems. During play, the arrow keys don't work. So movement is only possible using the mouse. Some display settings (e.g. antialiasing) lead to crash.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
"Error creating process . Reason: File not found" when attempting to install Microsoft Visual C++ 2005 Redist. Black screen appears then quickly closes
If tropico 1 or 2 crashes after menu, adjust the software render in the setting file for the game you want to play as on. WINE may have problems with hardware render.
Solus NVIDIA 415.22.05
Platinum
Tropico 1: played several hours on highest graphic settings
Tropico 2: played half an hour on highest graphic settings
Tropico 3: no graphic glitches but unplayable slow, very likely due to my very old graphic card. I stopped shortly after the tutorial ended
Works after changing the value of MinOS in Library/GlyphLibrary.xml to "winxp". Could not get neither xbox360 nor xboxone gamepads to work, not sure the game is suppose to support them though.
Updated under windows then replace it with the Linux steam Trove file. Lunch it then should still see Error about vista but then you can hit play.
Ryzen 5 1600X / GTX 1050 Ti Linux Mint 10 64-bit NVIDIA 396.54
Silver
change minOS in Library/GlyphLibrary.xml to xp, then make the file read-only. See trove forums for details
i7-2700K Slackware 14.2 NVIDIA 396.54
Gold
change minOS in Library/GlyphLibrary.xml to xp and make read only
ryzen 3 1200 Ubuntu 18.04 NVIDIA gtx 1050Ti
Gold
You need to change minOS line in Library/GlyphLibrary.xml to xp, then make the file read-only.
The launcher freezes at the initial start. Just wait, it will download and install something.
Refuses to start with the error "This game requires at least Windows Vista to run" regardless of the Wine version set.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Change minOS in Library/GlyphLibrary.xml to "xp" and chmod 440 doesn't help- black screen appears and nothing else happens.
Manjaro Linux 3.1 Mesa 18.2.6
Gold
To get the Glyph launcher to work, edit the GlyphLibrary.xml file, which can be found in Trove/Library/. Set minOS to xp. For example, xp. Finally right click the file, click properties, permissions tab, and set all three access to read-only. I had to run the game a couple times to get it to fully launch but it worked fine after that. I set my video settings to openGL and fullscreen windowed. The game will freak out a little bit, when changing to OpenGL and the window type, but will start working normally. Try ending the Trove.exe process if it ever doesn't work properly.
Ubuntu 18.10 NVIDIA 415.25
Gold
Need to change minOS in Library/GlyphLibrary.xml to xp and make read only
Manjaro Linux NVIDIA 410.73
Borked
In Glyph Launcher ,launcher can't update game
Debian GNU/Linux 9.5 (stretch) 2.1 Mesa 13.0.6
Gold
Works, in 60fps at 4k. But you need to change minOS line in Library/GlyphLibrary.xml to xp, then make the file read-only.The launcher freezes at the initial start. Just wait, it will download and install something.
And I also had to set it to fullscreen borderless, normal fullscreen did not work.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
As stated by others, change minOS in Library/GlyphLibrary.xml to "xp" and chmod 440 (or 400/444 as desired) the file. After that, the game runs the same as it did in Windows. Occasional crashes, some minor bugs, but no actual difference between platforms.
Installs and runs without additional steps. Optionally you can add the DXVK's HUD for feedback purposes, on launcher options.
As expected, it uses the DXVK wrapper to translate DirectX 11 to Vulkan.
On a i7 Haswell CPU with a Nvidia GTX 970 card, with Vulkan drivers, it runs at a solid 60 fps within a 1080p screen.
Ubuntu 18.10 NVIDIA 396.54
Bronze
Changing Anti-Aliasing mode to FXAA to remove rendering issues. Unfortunately the game wont let me change the resolution to 1920x1080 on my 4K monitor. I tried to edit the UserSettings.cfg file to 1920x1080, but this caused the game to flicker. Currently the game is barely playable at 25 FPS due to being unable to change the resolution.
ran off a Windows partition. had some crackly audio, but i believe that was from some problem beforehand, as it's crackly in Steam too. EDIT: reboot fixed audio
i5 6600k / GTX 980 Ti Ubuntu 18.04 NVIDIA 396.51
Silver
Seems to work for the most part with PROTON_USE_WINED3D11=1 , but overheats CPU, controller works fine. Changing resolution breaks the rendering and results in a black screen.
Needs Alt-tab and Enter to get Dos Box window to go fullscreen. Setup screens are OK, but game screen is a tiny centered area that flickers continuously, refreshes very slowly and has continously stuttering sound making it completely unplaayable.
Starts and seems to run ok (including controller support), and then it crashes after approximately 2 minutes in game (no matter what you do - watch intro, stay in menu or in map - certain amount of time passed, then crash).
An error occurred while updating Two Worlds II (missing executable) : /steam/steamapps/common/Two Worlds II/TwoWorlds2_DX10.exe. Comparing the directory versus my wine install the relevant game exe's aren't copied into the main "Tow Worlds II" folder. The game runs completely stable under a default wine and Steam install.
The option to "Force the use of a specific Steam Play compatibility tool" must be selected. Tested the game with Proton 3.16-6 Beta. The game ran perfectly under DirectX9, the option must be chosen from the game launcher. Did not test DirectX11 yet (from past experience this does not work under normal wine). Did not play the single player storyline but played approximately 2 hours in the multiplayer session and nearly completed two chapters without any crashes, slowdowns etc. The game ran flawlessly under Proton and DirectX9.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.8
Gold
only dx9
Ubuntu 18.04.1 LTS NVIDIA 410.66
Silver
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
The game does not launch via Steamplay. Steamplay thinks there is a native build and downloads a borked linux builld without a windows executable. The game does not have a working native linux version. When I enable Steamplay for whitelisted games only, Steam states the game is not available on my platform. When I enable steamplay for all my titles it does not state Two Worlds II will run via steamplay but natively. This game runs fine with system wine and directx9. I suspect the quickest solution would be for Valve to disable the borked linux build.
Runs perfectly! PS4 controller works for me when I connect it through USB and disable controller support in steam. The game can stutter a bit at first when loading stuff for the first time as the same with any other proton compatible game.
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
Wholly playable, some performance drops compared to running on Windows, no working controller support.
i5-4670k Linux Mint Debian Edition 3 64-bit (Kernel 4.9.0-8) NVIDIA 384.130
Game works fine, but has minor graphical artifacts on the 2D graphics. I suspect that these are caused by the game not scaling properly to some resolutions/aspect ratios. Most likely same problem on windows, but can't verify that so rating it silver.
elementary OS 5.0 Juno 4.4 Mesa 18.2.6 - SteamVR PPA
It runs and plays perfectly out of box. No lags or glitches during tactical battles and on strategic map. Mods installs and runs same as in Windows/Wine install.
Slightly choppy with visual effects enabled, disabling them fixes it. Also slightly off looking font. Other than that game works perfect.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Platinum
Music in main menu and in-game do not work
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
The game runs perfecly, no issues after playing for a couple of hours. The thing is all the cut scenes after finishing a run do not play and the death animatronic voice lines do not play either. The only other thing I noticed was the old man consequences easter egg doesn't work correctly, the demonic sound doesn't play and you have to force close the game. I'm assuming any other easter eggs would also be missing or hidden as well. Other than that it works really well!
Runs fine without visual effects, slow with them enabled. Fonts (Descriptions, labels) are mostly unreadable, but you can tell what they mean to say. Probably easier to read on higher resolutions like 1080p.
Runs great out of the box without any issues. However, I recommend extracting a Windows gzdoom release to the base directory and renaming the gzdoom executable to "dosbox.exe" for a better experience.
Fedora 29 3.0 Mesa 18.2.4
Platinum
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Had to update the included dosbox wrapper to version 0.74 (using this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=479076280 ) which required access to Windows (to run the dosbox installer -- I used a VM but I guess Wine would work as well). The output config that seems to work best for me on dosbox is ddraw with fulldouble=false and aspect=true. Maybe it's my slightly outdated Mesa drivers. Works perfect after that, not even requiring additional mouse tweaking.
Ubuntu 16.04.5 LTS 3.0 Mesa 18.0.5
Platinum
Linux 4.x NVIDIA 415.18
Borked
Out of the Box Doesn't seem to Work. Dosbox Doesn't Launch. Game "runs" and immediately closes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
Perfect install, perfect play. No slowdowns/stutter like some DOSbox games.
game ran after i removed the "nod3d11" tag i had set up from testing last time, i've gone from playing this game on a gtx 1050 on windows 10, to a r270, as far as i can tell this card is mostly better, but i'm not quite getting the same FPS as the gtx (i'd average a measly 8fps, (with 50,000 zombies across one of the city maps.)
now the game struggles to hold that with probably around 2000 entities on screen.
it could be the graphics card swap (windforce oc 2x), but the game seems to struggle with pathfinding a lot more too.
on average in other games, i get similar or slightly higher fps, making this the oddball.
Linux 4.x 4.4 Mesa 18.2.4
Platinum
In game text now fixed; game functionality and mods work fine.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Platinum
Worked perfectly after upgrade to 3-16.4 beta. I only played it in windowed mode. Also compared to windows the frame rate struggled at some points. However this is a huge jump as the game was previously unplayable.
Ubuntu 18.10 NVIDIA 396.54
Bronze
UEBS loads fine, once video driver is updated and 'windowed' mode is selected. I'm experiencing a lack of fonts other than the main menu.
Linux Mint 19 Tara NVIDIA 390.77
Borked
Many fonts in the game don't render.
Manjaro Linux NVIDIA 410.73
Borked
Doesn't work soon as you try to run it.
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
Game loads with Unity standard graphics mode after a brief blank screen, but the in game menu text is missing on most menus. It is possible to play only the FPS Invasion game mode.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Just a few tiny mouse issues, just click in another window before clicking in the game again if the mouse cursor goes out of the game window, then all is fine !
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 415.25
Borked
fedora
unable to start game, executable seems to insta-crash.
tried eync, nod3d11, and wined3d switches from steam launcher
Linux 4.x 4.4 Mesa 18.2.4
Borked
oops. forgot to change proton version, the fedora post was actually tested on default with esync, then tried with beta 3.16-4 for the comprehensive test.
While the game appears to have no issues actually starting, there is quite a bit that needs done with its compatibility. The radio stations, while functional crackle consistently every 10 or so seconds. There are no 3D fish models at all it seems, even upon landing a fish all you will see is empty space where the fish should be. These honestly could be ignored, if the game itself didn't crash so hard upon exit that it hangs the entire system to the point of needing a reboot.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
internet radio is not working, in menu 3d fish view is not working
Nothing works, nothing shows up. Steam says game is still running. Proton 3.16-6 Beta says nothing, at least version 3.7-8 gives a wine window saying the game crashed (but steam still says it's running). Logs mention "access violation".
Arch Linux 3.0 Mesa 18.3.1
Platinum
Runs perfectly using Direct3D 9
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
Steam sometimes fails to notice the game has ended
Game runs out of the box at 1440p with very little problems. some stutters here and there but sadly almost all of the effect sounds are missing and the sound settings don't seem to do anything. All you can hear is the background music
Ubuntu 18.10 NVIDIA 415.13
Silver
Playable and mostly smooth. Occasional small lag spikes, probably cause by last minute asset loading or shader compilations; the longer you play, the less this occurs! Audio issues (missing SFX, audio options don't seem to work, some BGM sounds slightly wrong?).
Music is very loud, no sound effects and few voices. Sound is perfect when launched from Lutris, so it's probably just something that needs to be tweaked with whatever version of Wine Steam is using.
Broken audio can be fixed by installing xact to the game prefix (...steamapps/compatdata/357190/pfx/) via winetricks. I also have xaudio2_7 set to "native,builtin" through winecfg, but this might not be necessary. Opening cut scene needs winetricks wmp9, but it cannot be installed on a 64-bit prefix.
HP elitebook 9470m
Fedora 28
Audio issue: only music no sound
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Gold
It finally works perfectly for me. Audio fixes were gone with newer proton and turning off Esync removed the slight weird frame issues from time to time.
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Erratic frame rate can be fixed by adding "PROTON_NO_ESYNC=1 %command%" to launch options. Game will stutter as it compiles shaders, but will improve as they are cached. Sound effects and voices do not play; in-game sound options non-functional.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
game controller works, it runs at max settings at 60fps but the intro video are not shown. Video example on proton 3.7-6 : https://www.youtube.com/watch?v=Dsow9nLrMEc&feature=share
Ultra Street Fighter IV runs and plays great. The game would be rated Platinum if not for one small nagging issue: the animated intro/trailer cut scenes do not play. Not that people play this type of game for the story, it was a little jarring to beat the boss and get dropped to the end credits.
Ubuntu 18.04.1 LTS NVIDIA 390.77
Platinum
no issues were found. Great performance
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
ran via proton 3.16-4beta; tried 2 controllers which had no ability for directionals: SLS Saturn USB pad + PS1 pad via Mayflash 3-in-1 Magic Joy box. would probably require mapping buttons to keyboard inputs--nobody has time for that crap
Linux 4.x 4.4 Mesa 18.2.4 - padoka PPA
Silver
Huge performance decrease (60/70 fps instead of 120/130fps) with Steamplay / Proton compared to raw Wine 3.1
Some small graphical freezes ingame
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Performance is perfect on max settings. Controllers do not work, unless their buttons are binded to keyboard keys on controller config.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.24
Platinum
The game works perfectly in 4k and high settings. Played some online matches as well.
Ubuntu 18.10 NVIDIA 415.22.01
Platinum
Runs perfectly but the game has poor controller support (doesn't work with my Saturn SLS USB pad or my Mame arcade stick) so I have to use a PS4 hori pad.
KDE neon User Edition 5.14 3.0 Mesa 18.3.0 - padoka PPA
Silver
No video playback, and can't install wmp9 because wineprefix created is 64 bits. Plain 32bits wine with wmp9 works better.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Works without any tweaks. Tested with Full HD resolution and medium details. Runs very smooth on my machine.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Game runs perfectly with Nvidia 390.48 driver. In previous test I tried "beta" 396.54 driver and had massive slowdowns during fights
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Platinum
runs smooth without issues
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Gold
Everything works perfectly with the exception of video playback. Was able to play an online match without issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
I comparison between windows version and proton in Linux on Dell latitude E5440
in windows i have always 60fps but in Linux i have 45~50 fps. Game detect my NVIDIA card as Geforce GTX 470 but my card is GT720M.
everything except frame rate is good. is any tweak for 60fps?
Opening does not work and crashes the game, you must rename it to something else. You also have to play in fullscreen mode otherwise the game will crash. And the game doesn't render the font correctly.
i7-4770 / GTX 770 Arch Linux 64-bit (Kernel 4.18.5-zen) Umineko: Golden Fantasia
Bronze
Crashes on launch unless you rename/delete the opening video (probably missing WMP codecs), crashes if you try to play it windowed. The opening video is also part of the main menu so it will display an error message in japanese asking you to install video codecs instead. The music will often play wrong and distorted.
This is barely playable.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
Able to see mangagamer logo, 7th expansion logo, hear 7th expansion and see loading. Finally the following error message appears: Could not render source output pin! hr=0x80040218 Disbale Esync and D3d11, use Wine D3d11 doesn't work.
Appears to crash between levels, but still playable, for example, crashes after end of tutorial but starts at next level when reloaded. Local multiplayer game play seems okay.
i7-7700K / GTX 1070 Linux Mint 18.3 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Platinum
Great compatibility with Photon 3.7-5 Beta!
i7-7700K / GTX 1070 Linux Mint 18.3 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Tried all compatibility flags, no change. Game crashes when entering elevator, with the following message:
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_buttonHighlight
D3DXCompile failed - result
at gml_Object_o_safeButton_Draw_0
############################################################################################
In my previous submission below I labeled this as Borked, it is not:
Using: "PROTON_NO_ESYNC=1 %command%" as a launch parameter fixes all the issues mentioned except the game crashes randomly(every 30 minutes or so)
Linux Mint 18.3 Sylvia 3.0 Mesa 18.0.1 - padoka PPA
Silver
Runs well except for video playback and online multiplayer.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Engine issue where an opponent will start with 0-ish health, AI doesn't start.
i7-8700K / GTX 980 Ubuntu 18.04 NVIDIA 396.51
Silver
Out of the box the game is unstable and prone to crashing; disabling Esync seems to fix this. Network features seem functional, leaderboards work but was unable to find a match to verify. Intro and gallery videos do not play; these require winetricks wmp9 which cannot be installed in a 64-bit prefix.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Missing textures in some menus, cpu starts turned off always(does nothing), cpu starts with 0 HP
Linux Mint 18.3 Sylvia 3.0 Mesa 18.0.1 - padoka PPA
Worked flawlessly out of the box, except for WMV-Video Cutscenes. Performance is good & Playable even on low end Intel-GPU's
Arch Linux 3.0 Mesa 18.2.3
Silver
Runs perfectly. Videos in gallery don't play, therefore rating Silver.
SteamOS 2.0 NVIDIA 396.54
Silver
Runs perfectly but the videos don't work. The game itself is perfectly playable
Ubuntu 18.10 NVIDIA 415.13
Silver
had 1 sound related lockup in Arcade mode but couldn't reproduce it; videos in gallery only give black screen; Netplay has issues (but that seems to be unrelated to Linux), going by all the complaints from Windows users in the forum, the game seems to work as well/badly in Proton as on Windows.
Works perfectly except for videos in gallery do not work and alt + tab crashes the game. Used a Hori Real Arcade Pro 4 Kai and played various single player modes.
Intel i3-3250 (4) @ 3.500GHz / NVIDIA GeForce GTX 550 Ti Linux Mint 18.3 64-bit (4.15.0-33-generic) NVIDIA 390.77
Everything works as well as on windows. Or lack thereof: I had enormous issues with the controls and the gamepad...which is exactly what every steam review complains about. :P
Have to use native2proton to get proton to work (they have a Linux build, but it's BORKED). There also doesn't seem to be any character sprites. Makes it hard to detect/fight monsters.
Arch Linux NVIDIA 410.73
Borked
Crashes after blackscreen with strange white signes.
Arch Linux NVIDIA 410.66
Borked
Out of the box it runs till you start the game then you can see only text and black screen.
Works Just fine - https://www.youtube.com/watch?v=Vn6oU5aIP38&t=51s
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Will not launch.
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Borked
Unable to get it to run with any of the usual tweaks (esync, disable d3d11, use wind3d11)
Manjaro Linux 4.4 Mesa 18.2.6
Silver
Created a new 32 bit wine prefix (wine 4.0rc6-1), installed .NET 4.6.2 through winetricks and then ran the game from that prefix. Seems to be working perfectly. YMMV. --------------
Total list of commands used:
WINEARCH=win32 WINEPREFIX="${HOME}/.steam/steam/steamapps/common/Unexplored/prefix32 wineboot --init; WINEARCH=win32 WINEPREFIX="${HOME}/.steam/steam/steamapps/common/Unexplored/prefix32 winetricks dotnet462; WINEARCH=win32 WINEPREFIX="${HOME}/.steam/steam/steamapps/common/Unexplored/prefix32 wine Unexplored.exe
Linux 4.x 4.5 Mesa 18.3.1
Borked
Steam's stdout says "wine: Unimplemented function mscoree.dll.CorIsLatestSvc" on launching the game.
Trying to run the executable directly with Wine, it told me that dotNet45 was required. No idea how to install that into Steam's Proton prefix.
Game does not start. Does not open a window or anything. Tried installing .NET 4.0 or .NET 4.5.2, DirectX9, compatibility under Windows 7 or XP or 2003. Tried adding bcrypt.dll override, still doesn't do anything.
Ubuntu 18.10 NVIDIA 410.73
Borked
Nothing. Not even a window opens. Just silently closes down after a few secs.
Game will hang during 3000AD intro cutscene. After disabling the cutscene with launch parameter /n the game ran fine but loading times are extremely long. Loading a mission/save can take up to 10 minutes and the game freezes for several seconds when accessing the ships computers. Otherwise performance was acceptable.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Needed to run in a window initially (-w launch argument)
This is a Unity 3D game that runs well. But pressing W to move forward makes you face the ground.
Otherwise frame rates are excellent and everything works
I was able to login to Uplay so the game opened i was able to see the UNO cursor and the dxvk hud after one second the game closed instantly because uplay crashed.
The game opens and close and after a second this message appears "Uplay has detected an unrecoverable error and must shutdown"
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
uplay on linux is borked
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Probably due to UPlay
i7-3770 / GTX 970 Ubuntu 18.04 NVIDIA 396.51
Borked
Game start with transparent background and game cursor and crash with the message :
Uplay has detected an unrecoverable error ans must shutdown.
Crash Dump created at "c:/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/crashes
Game runs at full speed, supports higher resolutions, input works fine and so does audio, saving, and loading. Main problem is that you cannot alt-tab without the game crashing and a critical error window popping up.
Linux 4.x (64 bit) 3.0 Mesa 18.0.5
Gold
Only windowed mode. works not in Full Screen at startup and playing.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Locked 60FPS on 800x600 resolution
Linux 4.x 3.0 Mesa 18.2.1
Platinum
Ubuntu 18.04.1 LTS NVIDIA 390.48
Platinum
i5-750 / AMD Radeon HD 5850 Ubuntu MATE 18.04.1 xserver-xorg-video-ati
Platinum
i5-750 / AMD Radeon HD 5850 Ubuntu MATE 18.04.1 xserver-xorg-video-ati
Platinum
No
I5-4650 / NVIDIA GTX 1060 6GB Arch NVIDIA 396,51
Gold
No audio, rashes when mouse leaves/alt tab, weird mouse filtering
4770k / vega 56 Arch Linux mesa 18.3
Gold
Runs fine. Game audio didn't work first time. Restarting the game fixed that.
Laptop touchpad might throw the mouse a bit 'off' in the menu.
Intel Core i3-3110M @ 2.4GHz x 2 Mint 18.1 Cinnamon 64-bit (kernel 4.4) Intel HD graphics
Platinum
Runs great on 3.7-5 beta. 3.7-3 & 3.7-4 beta lost mouse input occasionally (had to press mouse button to get mouse control back). Happened less when using Steam controller.
No workarounds needed. There are small lags in specific areas with certain graphic elements, but those may be because the game is old and may not be well optimized to modern systems
Some minor lag at beginning of match but runs perfectly fine after that. Was even able to run custom mods, maps, sound packs, etc without any issues.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Silver
Need to uncheck in Settings > Input > Reduce Mouse Lag. After this FPS goes from 40 to 130. Some occasional stutter still occurs.
Linux 4.x (64 бит) NVIDIA 410.78
Borked
Tested with both DRI_PRIME on and off. Discrete GPU is Radeon R5 M230.
"Manjaro Linux" (64 bit) 3.1 Mesa 18.1.8
Silver
Random framerate drops and ocasional stuttering. Overral, playable but has better performance on Windows.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game has several graphical bugs. Just get the NATIVE version somewhere else and use the Steam version's cd-key during setup. The same Isos that are used for Windows contain the Linux installer.
Seems to work perfectly. Tested Single Player, and tried a quick online match (Although the server was all bots.) Game was set to highest settings at 1920x1080p and noticed no frame drops or issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No MP because gamespy.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Silver
Played some "Instant Action" matches and tried the Campaign; haven't tried Multiplayer yet. Those two modes work well on max settings, with some minor graphical glitches in the pre-mission menus in Campaign. Ingame I've had no problems. (If you hadn't played the game on a native Windows box you wouldn't even notice the glitches.)
KDE neon User Edition 5.14 4.5 Mesa 19.0.0-devel (git-6adbd9a 2018-12-27 bionic-oibaf-ppa)
tested with opengl. The game runs perfectly, but I had mixed results playing online. A couple servers booted me immediately, but another worked fine. Also the video got messed up when I tried setting a 21:9 resolution in fullscreen.
Ubuntu 18.10 NVIDIA 410.73
Gold
Character runs way too fast when using nVidia GPU, game works fine on Intel GPU or when changed to software rendering mode.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Silver
Everything but alt-tab works fine. Seriously, surround works really great on a 5.1 system. The DirectX setup wizard at the beginning is a bit annoying, though. Multiplayer is generally broken due to ACE v0.8 anti-cheat detecting that the kernel32.dll has been modified...
Only need how to add patch to this game but run very goods
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 396.54
Platinum
i5 / Integrated Graphics Arch Default ?
Gold
Works fine to some extent ~
- On Alt-Tab it crashes
- It's hard to get to options and set resolution to native due to glitchy mouse movement
- After setting resolution to native mouse works kinda fine
- "Single" player with bots (Training, Deathmatch etc.) works fine
- Multiplayer works fine as well
i7-6700HQ / GTX 960M Linux Mint 18.3 (Cinnamon) NVIDIA 396.51
Silver
After starting a match menu controls stop spawning
Radeon R5 M230 Manjaro rolling amd64 (kernel 4.17.17) Mesa 18.1.6
Platinum
I didn't test Alt-Tab, but I played several games with no issues.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Runs well with OpenGL. Multiplayer works, but only without anti-cheat, so you will get kicked from most servers.
I needed to go to winecfg and activate the desktop so that the game didn't boil down to a black screen. (WINEPREFIX="/silo_l/SteamLibrary/steamapps/compatdata/514050/pfx" winecfg)
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
I needed to go to winecfg and activate the desktop so that the game didn't boil down to a black screen. (WINEPREFIX="/silo_l/SteamLibrary/steamapps/compatdata/514050/pfx" winecfg)
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Gold
I needed to go to winecfg and activate the desktop so that the game didn't boil down to a black screen. (WINEPREFIX="/silo_l/SteamLibrary/steamapps/compatdata/465360/pfx" winecfg) (<--- This is the correct Steam ID. Ignore my previous report)
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Doesn't leave Loading screen, even when the stage has finished loading (it's even possible to hear the characters talking, but no image other than the static loading screen).
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Launches the game, but locks up at Loading screen.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.48
Borked
when you start a level the loading screen never goes away, so it seems the level starts, and you can hear things happening but all you can see is the loading screen.
Ubuntu 18.10 NVIDIA 415.25
Gold
max fps (30), no missing textures, not compared with windows version, XBOX 360 Wireless Controller messes up during missions, but works in menus. Game has to be restarted if this happens.
i7-7700k (OC 4.4GHz) / NVIDIA Geforce 1050 ti Parrot OS Security 4.1 64-Bit (Kernel 4.17) NVIDIA 390.77
No tweaks needed. Game runs perfectly with mouse and keyboard (haven't tried a controller yet).
Had to restart the game after changing the resolution in order for it to apply correctly.
Fully playable with mouse/keyboard. Experienced errors with controller input. Graphical settings did not respect fullscreen on changes, but were remedied on restart.
Doesn't start. Running vanilla, it creates an empty game window and immediately shows a (Windows emulated) crash reporter. By forcing PROTON_USE_WINED3D, I get a pop-up error "Error initializing DirectX on adapter Radeon RX Vega. Error code: 0x80004001." Esync launcher option don't have effect. Using PROTON_NO_D3D11 launcher option, absolutely nothing happens (no game window, no crash message).
In a new game, the initial custscene plays normally, but after the gameplay begins crashs are iminent when pausing or going to the next room).
Loading the game through the continue option crashes immediatly, as soon as the scene begins to render it's first frames.
When loading by the Retry option, the game will only crash at the same conditions of a new game: pausing or going to the next room.
Currently only intro cutscreen, main menu, settings menu, game loading menu, and new game options works fine with my HW.
In previous versions of Proton the game didin't crash with simple actions, but the NPCs or the playing character wold be invisible. After december Steam's update the game become unplayable, crashing before almost anything can be tested.
Antergos Linux 3.0 Mesa 18.3.1
Platinum
Played 12 hours with ds4 controller with zero issues whatsoever.
Generic usb controller doesn't work properly in the menus. Everything else is perfect.
Ubuntu 16.04.5 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
Just click in play and runs. With xbox 360 razer onza controller.
Manjaro Linux NVIDIA 410.73
Gold
Everything works fine, I used a save file and explored the whole map. Turning on Dinput on options made the keyboard to not work. I had to disconnect my controller then restart the game and turn the Dinput option off. Used steam controller overlay to play.
SteamOS 2.0 (64 bits) 3.1 Mesa 18.1.6
Gold
Played briefly, didn't test a controller, seemed to work fine.
In fullscreen mode, avoid changing window. Otherwise the game will be the display area will be reduced to a few pixel square in lower left of your screen
Linux 4.x (64 bits) 4.6.0 NVIDIA 396.54
Borked
Most graphics don't render on intel integrated card
The game runs pretty well without tweaks actually, but unfortunately no sound which is bad for a racing game
Linux 4.x 4.4 Mesa 18.2.5
[ 27022 ] Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™
Borked
Uplay kills it. Cannot connect to any server in order to start the actual game :(
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Game itself seems to work great (60 fps) - only problematic part is forcing Uplay to work. You need following: 1) Let game install and wait for Uplay to complain about no connection. 2) Use protontricks to install corefonts. 3) Create symbolic link for libgnutls.so.26 (see Quake Champions issue to learn how to do this: https://github.com/ValveSoftware/Proton/issues/225). The trick is: you need to create link in both /usr/lib and /usr/lib64 (I don't know how Ubuntu-derived distros handle this)). 4) Restart game, log-in/register to Uplay; Uplay will want to install Steam for windows for some reason (let it do it, just in some new directory); 5) DO NOT let Uplay start Windows Steam after installation. 6) After game starts - open Uplay settings and disable Uplay overlay (because Shift-F2 does not work). Restart game and it should be perfect. I am using Wine D3D11 only because my laptop does not support Vulkan. Looking forward to playing this title :)
Follow to up my previous report: linking of 32-bit version of gnutls is enough for game to run. Aside of Uplay being annoying and hogging resources, game works like native title.
After 1st battle report, pressing space stops music but doesn't change display. It's frozen. Audio has occasional but regular distorted sounds. Long loading times to menus.
Set "PROTON_NO_ESYNC=1 %command%" in the Launch Options.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Gold
Runs great with no config tweeks (I just cranked up the graphics settings and set resolution to 4k: perf was still fine) with the exception that changing mouse modes (from relative to absolute) often does not work leading to unusable controls. Alt-tab-ing away from the game and back fixes this issue. In the graphics selecting full screen (instead of the default boarder less full-screen window) could not be disable without relaunching the game. Over 26 hours of play, the audio got corrupted twice which was fixed by going to the title screen and back. Worked fine on my multi-monitor setup (I just played on one scree).
KDE neon User Edition 5.14 3.1 Mesa 18.1.0-rc4
Silver
This is a little bit of a cry of help as well, but while this game runs well in terms of working the game has some major performance problems. On Windows this game could run way beyond 60 FPS on a 1050 Ti, yet on Proton I get more like 20-something or 30 FPS. I tried to use guides to allow esync to work (I've heard it can increase performance), like https://github.com/lutris/lutris/wiki/How-to:-Esync from Lutris. However, performance only really gets to 24-30 FPS or whatever, maybe less than 24 due to the menus feeling choppy. Besides that, it runs out of the box on anything ready for esync.
It's given a silver rating for the framerate, besides that the game would be platinum.
KDE neon User Edition 5.14 NVIDIA 415.25
Platinum
Finished the game, settings on maximum, works perfectly out of the box.
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.1
Platinum
The first map run flawlessly with maximum graphics settings
Ubuntu 18.04.1 LTS 3.1 Mesa 18.1.0-rc4
Gold
Disable Esync seems to be required. Choppy audio starts appearing at around 2-3 hours in-game, but can be fixed by saving, then exiting to the main menu and then re-loading the save.
Disabled esync in Properties > Set Launch Options PROTON_NO_ESYNC=1 %command%. No problems like choppy sound effects, game lags, freezes after that - running perfectly.
Everything seems to work after tweak: PROTON_NO_ESYNC=1 %command%
Some minor graphical clitches here and there but nothing that disturbs gaming experience. Totally worth trying(buying)!
Manjaro Linux NVIDIA 410.66
Gold
Had to disable Esync and also add 'PULSE_LATENCY_MSEC=30 %command%' to launch options to ensure no choppy audio through bluetooth.
Linux 4.x NVIDIA 415.22
Gold
Needs to add 'PROTON_NO_ESYNC=1 %command%' to the launch option to get the audio to work properly. Everything works properly.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Borked
freezes on battle completion
Fedora release 29 (Twenty Nine) 4.4 Mesa 18.2.2
Gold
No Problems with grafic and performance. There are just 2 little tweaks: 1st after a mission it took a while (about 3-5 minutes, definitly not more) with black screen till the menu is back. 2nd tweak is a a problem with soundeffects. Music and voices are perfect, but there are only e.g. no shooting sound, or effects while skipping in the menu, instead you have some undefinable sounds in background. When focusing on game, I didn't realize the soundbugs.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 390.77
Silver
Disabled esync in Properties > Set Launch Options PROTON_NO_ESYNC=1 %command%. No game lags, freezes (after battle report screen). But sometimes has choppy sound effects.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Always freezes at the end of the first battle.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Gold
Game runs flawless after disabling Esync.
Arch Linux 4.4 Mesa 18.2.4
Gold
need at add this to launch options: PROTON_NO_ESYNC=1 PULSE_LATENCY_MSEC=30 %command%
Game crashed once after 2 hours when i was returning to the book menu after a story segment. Capping framerate at 30 and enabling vsync in the startup configuration worked well for my rig, it was stuttering and tearing quite a bit otherwise.
Solus 4.5 Mesa 18.3.1
Borked
Game will begin to launch, but crashes to desktop after a brief black screen.
Disabled esync in Properties > Set Launch Options PROTON_NO_ESYNC=1 %command%. Needed to tweak a few PulseAudio settings, check here: https://ludwig.im/en/projects/steam-pulseaudio-sound-latency-lagging-problem-noise#optimize-pulseaudio-settings-for-steam-games
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Linux 4.x 3.0 Mesa 18.2.3
Gold
Game runs perfectly except for crackling audio issue which pops up occasionally after running for long periods of time.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
It runs and is playable with no tweaks at lowest resolution (640x480px), except minor sound clacking issues. No Crashes. Although my hardware is weak and can barely run the game, it is playable, but I had slightly shuttering grafics with these drivers. It's slightly uncomfortable to play, but not unplayable. I tested the game also with the latest free drivers pack from " https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers " and the graphics ran better, quite smooth, but the sound issues remained.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Gold
Although my old notebook hardware is weak, it's just about perfectly playable at lowest resolution (640x480px) with disabled Esync.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Silver
Good controler support, some sound glitches and some times get stuck on battle stats after completing a mission.
i5 4670 / GTX 1060 KDE Neon 5.13 NVIDIA 396.51
Silver
Lower fps. I'm getting higher fps on windows. sound effects are choppy but the bgm and voice acting is fine.
AMD A4-6300/ HD 8370D Linux Mint Rosa Default open source driver
Bronze
Does not allow game configuration. Sound in-game (not movies) stutters, sometimes does not play, etc. Does not exit cleanly.
Doesn't fullscreen properly in 1920x1080 resolution. Sound effects go from choppy and abrupt to missing entirely. Upon exit, black screen followed by either game seizing up or taking 2-3 minutes to finally close... on a solid-state hard drive, no less.
Episodes are playable, but at the end of each battle, the game freezes at the battle report. Sound effects are choppy or don't play at all, but bgm and videos play without problems. Long loading times between chapters/menu.
Had to disablee Esync with "PROTON_NO_ESYNC=1 %command%" to solve the sound problems.
Played it over 7 hours without problems so far. Switching controls from controller and back to M+K works flawless.
runs using "PROTON_USE_WINED3D11=1 %command%" in launch options but controller is really bugged, plays fine with mouse and keyboard though
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.0-rc4
Platinum
i7 2600 / R9 280x Gentoo Mesa 18.1.3
Silver
Before going into story mode, you must visit the cafeteria first. Otherwise the game will hang at a black screen with high CPU. This means you can't start a brand new game on Linux because you don't start out with the cafeteria. Once you're in story mode everything works fine.
This ran better for me through Proton than it would through Windows these days. It's still a buggy crashy mess if you don't add in at least the unofficial patch for it though, but that isn't SteamPlays fault.
"Solus" (64 bit) 4.6.0 NVIDIA 390.87
Gold
Okay, this one is a bit more complicated.
This game doesn't work well out-of-the-box even on Windows and that's why the awesome community made "Unofficial Patch" exists which I used for this game. It is highly recommended that you do so as well as otherwise the came might soft-lock on you fairly late in the story and that's the end. Not something you want, trust 2004 me, he was very frustrated.
Find the unofficial patch here: https://www.patches-scrolls.de/patch/4647/7
You can install this patch by running it in regular Wine and simply selecting the games install location. Don't hesitate to also install the + marked changes which alter the game more drastically compared to its original release. Even if you have never played it, it will only help to restore missing content, fix confusing things and make the game much better.
Running on Linux might introduce some additional issues, I need the following launch parameters:
WINEDLLOVERRIDES="dbghelp=n,b" %command% -game Unofficial_Patch
If the door in the beginning of the tutorial doesn't open, try approaching it crouched a couple of times.
Solus NVIDIA 396.54.09
Gold
This is a bit of a buggy mess even on Windows so I tend to prefer running the GOG version on straight up WINE with the unofficial patch when it comes to this game.
Manjaro Linux NVIDIA 410.73
Platinum
Works great.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 390.87
Platinum
The game works as well as on windows out of the box... That is, it's buggy :D See in-depth details on the github issue: https://github.com/ValveSoftware/Proton/issues/1804
Manjaro Linux NVIDIA 396.54.09
Silver
Runs flawlessly, but doesn't close properly.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Install the Unofficial Patch and use the launcher that comes with it (the bash script) to play it, the Steam version is broken.
Linux 4.14 3.0 Mesa 18.2.3
Platinum
Tested with Community-Patch 10.0
"Manjaro Linux" (64 Bit) 3.1 Mesa 18.1.8
Platinum
No problems. Haven't tried mods or forced widescreen resolution.
i3-6100H / GeForce 940M 18.04.1 NVIDIA 396.51
Silver
Works perfectly, didn't finish the process on exit.
i7-7700K / GTX 970 Arch Linux 64 Bit (4.18.3-arch1-1-ARCH) NVIDIA 396.51
Silver
It crashed a few times in the tutorial and Santa Monica loading screens. Ran perfectly afterwards without any tweak. The process won't finish after quitting the game, though.
Had to use PROTON_USE_WINED3D11=1 %command% as a launch option. When it open it has graphical glitches and low fps.
Ubuntu 18.10 NVIDIA 415.18
Platinum
Seems to run fine, played the game for a couple of minutes and did not have any issues.
Ubuntu 18.10 NVIDIA 415.13
Bronze
The menus work fine. But in game performance is pixelated and unplayable
Ubuntu 18.04.1 LTS NVIDIA 390.77
Bronze
Performance is ~30fps with high settings, up to 45 - 60fps with lower settings. Crashes after 30 - 60mins. Sometimes (after loading something) goes back to windowed mode, but switching settings from full-screen to windowed and back to full-screen fixes it. Runs fine otherwise (X360 controller works fine as well).
Arch Linux (64 Bit) 4.4 (Compatibility Profile) Mesa 18.2.0
Bronze
The menus work fine. proton < 3.16.6 unplayable. But 3.16.6 is playable but not so good
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
Single digit framerates at any quality or resolution
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
game runs but performance is BAD. Lowering settings doesn't seem to have any effect; even on lowest settings, getting 10-20 FPS. Xbone controller works.
SteamOS 2.0 NVIDIA 396.54
Platinum
Manjaro Linux NVIDIA 415.25
Platinum
Sometimes crashes loading main menu, but otherwise works perfectly
Linux Mint 19 Tara NVIDIA 410.73
Silver
The only issue I've really encountered is that the game switches from full-screen to windowed mode anytime the map has to load. Otherwise the game is functionally fine (controller/audio/graphics all work) albeit with underewhelming performance, I'm getting 35-60FPS on a mixture of med/high.
Linux 4.x NVIDIA 415.22.01
Silver
Some screen tearing and hanging but changing graphics a bit works well and makes the game smooth
For this game to work you have to compile the file "libsteam_api.so", which is in the ".steam / steam / steamapps / common / vanguard-princess / bin /" folder to the "/ usr / lib" folder, the game will run normally
Played until I finished the game, everything works perfectly. Vsync on caused some occasional framerate drop, but with VSync off performance was exactly as expected.
Linux Mint 19 Tara NVIDIA 396.54.09
Platinum
Ubuntu 18.10 NVIDIA 415.13
Borked
Game hangs on start with black screen.
Ubuntu 18.04.1 LTS (64 бит) NVIDIA 396.54.09
Platinum
Just installed the game from Steam with Proton and it works great. No issue with keyboard/mouse, no noticeable slowdown, even played great with all graphics on maximum.
Fedora release 28 (Twenty Eight) NVIDIA 396.54
Platinum
Worked perfectly out of the box.
Linux 4.x NVIDIA 415.22
Platinum
Perfect video, audio and controller support, all out-of-the-box.
The game is perfectly playable.
Debian GNU/Linux testing (buster) NVIDIA 390.87
Platinum
Perfect audio, video, and controller support out-of-the-box.
KDE neon User Edition 5.14 (64 bit) 4.6.0 NVIDIA 396.54.09
Platinum
out of the box, no issues.
Solus NVIDIA 415.18
Platinum
great
Solus NVIDIA 415.18
Gold
Works fine with Xbox One Controller but no mouse control constantly aims up and holds fire button down (disconnecting the mouse allowed me to play with controller).
Options also only show 60hz for refresh rate but monitor did not switch to 60hz mode and was running at 144hz (vsync off).
Ryzen 2700X / GTX 770 Ubuntu 18.04 LTS NVIDIA 396
Gold
real performance is hard to determine on my Thinkpad. But it looks like it could run fine.
i7-2620M Arch Linux ( kernel 4.18.3) Mesa 18.1.6
Platinum
Works great. Played a decent portion of the game without issue.
i7-7700K / GTX 970 Arch Linux 64-bit (4.18.3-arch1-1-ARCH) NVIDIA 396.51
Bronze
game seems to get messed up if you have ANYTHING the system can even accidentally interpret as a game controller. Mouse button will get stuck firing and you cant move the mouse unless you're holding another key. unplug any controllers you have, or in my case a graphics(drawing) tablet to remove the issue.
Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz kubuntu 18.04 NVIDIA 396.54
Platinum
Work flawlessly, with Xbox controller. Only problem is you can't change refresh rate, it's locked on 60hz.
i5-4670/GTX 970 Xubuntu 16.04.5 LTS NVIDIA 396.54
Platinum
Perfect out of the box. I notice a ~20% performance hit, but the game is still perfectly playable.
Didn't have to do any controller configuration in the menu that pops up before the game starts, even though it only listed keyboard mappings. When the game started, the controller worked fine. Game plays at normal speed, and the framerate is acceptable.
Gentoo Base System release 2.4.1 4.5 Mesa 19.0.0-devel (git-43a397c580)
Platinum
Didn't have to do any controller configuration in the menu that pops up before the game starts, even though it only listed keyboard mappings. When the game started, the controller worked fine. Game plays at normal speed, and the framerate is acceptable.
Gentoo Base System release 2.4.1 4.5 Mesa 19.0.0-devel (git-43a397c580)
Borked
All text is missing in game, attempting to blindly start a level results in a hard freeze.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15) NVIDIA 396.51
Borked
Game speed is uncapped, on my system it runs at around 6x normal speed.
May be perfectly playable on a slower system or if artificially slowed down.
Can randomly crash in level select, but this bug is present in Windows as well.
i5-7300HQ / GTX 1060 Linux Mint 18.3 Cinnamon 64-bit (Kernel 4.15.0-33.36) NVIDIA 396.54
rename __CommonRedist and set launcher options PROTON_NO_D3D11=1, PROTON_NO_ESYNC=1 %command%, cutscenes black, work with xbox 360 controller wireless ( using xboxdrv)
Portugus:
Bom, o jogo funcionou perfeitamente. O nico problema que realmente encontrei foi em relao a pasta "_CommonRedist". Na primeira tentativa eu no sabia que teria que renomear para funciona, ficava em um load infinito, pensei at em reembolsa ento foi ai que eu dei uma pesquisava e renomei a pasta _CommonRedist para "_CommonRedist" e o jogo funcionou perfeitamente. Joguei mais ou menos uns 15 a 30 minutos e no encontrei nenhum tipo de problemas. Nem jogando no teclado e mouse ou no controle do xbox 360.
English:
Well, the game worked perfectly. The only problem I actually found was in relation to the folder "_commonredist ". On the first attempt I did not know that I would have to rename to work, was in an infinite load, I thought even in reimburse then it was there that I gave a search and renamed the folder _commonredist to "_commonredist " and the game worked perfectly. I played about 15 to 30 minutes, and I didn't find any kind of trouble. Neither playing on the keyboard and mouse or in the control of the Xbox 360.
Linux Mint 19 Tara NVIDIA 390.87
Borked
Crashes at startup due to physx error. This is common on windows and resolved with installing Legacy Physx software. Attempted manual install to compatdata's drive_c and appropriate game location. No change. Game has worked in prior versions of wine per info on winehq.
I5-6400 / RX 460 Linux Mint 18.03 (Kernel 4.10.0-38-generic ) Mesa 18.0.5
Gold
During the first time setup Steam installs Physx twice: first time, version 9.09 from "redist" directory (which is fine), second time, version 9.12 from "_CommonRedist" directory (which breaks game).
Easy solution: remove (or rename) "_CommonRedist" in the game's root directory BEFORE launching the game for the first time.
If you already launched game and now it crashes due to Physx error, you can remove broken prefix: "/steam/steamapps/compatdata/16720/pfx".
It worked like a native title. Had minor controller configuration issue at first and I don't know if it was fault of the game or Proton or unrelated but it was resolved by simply restarting of the Steam client with all the different controllers hooked up to the system.
To work, you need to go to the Victoria II folder in common, and move v2game.exe to victoria2.exe to launch the game directly instead of using the launcher (which is broken on 64 bit WINE builds).
Just doing that worked for some people, in my case I have to use the /tmp/proton_run script to get the game to work.
I have not yet been able to get the in-game music to work. This is the only issue left as far as I can tell.
i5-3340 / GTX 950 Artix Linux (Kernel 4.17.14) NVIDIA 396.51
Borked
Possibly requires 32-bit installation of WINE/Proton, has dependencies that may be required to run properly like .NET framework and such
Launcher and Game exe's must have their names swapped around in order to launch the game (the launcher does not even open). Minor stutter when scrolling the around the map in-game.
I5-3570K Ubuntu Budgie 18.04 64-bit NVIDIA 369.54
Silver
Change file names trick work, alt-tab work after change to borderless (although have to wait for a few seconds)
Worked flawlessly after renaming v2game.exe to victoria2.exe
Sidenote: you can use mods without the launcher. Right click Victoria 2 -> Properties -> Set Launch Options and add: -mod=mod/MODNAME.mod
Got it working with HPM and I'm hyped
Pop!_OS 18.10 4.4 Mesa 18.2.2
Gold
After recent steam client / proton update the only thing that's needed is to rename v2game.exe to victoria2.exe - even music works!
Rename victoria2.exe to victoria2-old.exe / Rename v2game.exe to victoria2.exe
AMD A8-5557M APU with Radeon(tm) HD Graphics Linux Mint 18.3 64-bit (Kernel 4.10.0-38-generic) X.Org AMD ARUBA (DRM 2.49.0 / 4.10.0-38-generic, LLVM 5.0.0)
Gold
Worked fine using the aforementioned .exe renaming trick.
Linux 4.x 3.0 Mesa 18.3.1
Gold
Used renaming trick
FPS are lower than in the PC version, but otherwise everything runs fine
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Rename victoria2.exe to victoria2-old.exe / Rename v2game.exe to victoria2.exe
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.8
Borked
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Borked
Game crashes on launch and doesn't even start a GUI. The name swapping trick for v2game.exe and victoria2.exe doesn't work. Side note: Steam says the GPU is AMD HAWAII which is true but specifically it's a R9 390.
Void Linux 4.5 Mesa 18.3.1
Borked
Game crashes on launch and doesn't even start a GUI. The name swapping trick for v2game.exe and victoria2.exe doesn't work. Side note: Steam says the GPU is AMD HAWAII which is true but specifically it's a R9 390.
Void Linux 4.5 Mesa 18.3.1
Borked
Game crashes on launch and doesn't even start a GUI. The name swapping trick for v2game.exe and victoria2.exe starts the game but it subsequently crashes on loading screen before the main menu appears. Side note: Steam says the GPU is AMD HAWAII which is true but specifically it's a R9 390.
Void Linux 4.5 Mesa 18.3.1
Silver
Renaming v2game.exe to victoria2.exe got the game to start.
Runs perfectly fine, only issue I have is that the music doesn't play but the in-game sound effects do work.
Void Linux NVIDIA 410.73
Borked
Didn't start, even when changing the name of executable.
Solus NVIDIA 390.87
Borked
Crashes before the main menu, during 'Loading Sound'. Swapped the exe's, as mentioned above.
"Netrunner Rolling" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Rename victoria2.exe to victoria2-old.exe / Rename v2game.exe to victoria2.exe
Linux Mint 18.3 Sylvia (64 bit) 4.5.0 NVIDIA 384.130
Borked
As others report, the game does not load even after renaming the .exe/removing the launcher. Crashes while loading.
Gentoo Base System release 2.6 4.4 Mesa 18.2.4
Gold
Rename v2game.exe (the actual game's executable) to victoria2.exe (the name of the launcher) allows the game to start. Launcher doesn't work, but this tweak skips starting the launch altogether. After that, game ran perfectly fine.
Renamed v2game.exe to victoria2.exe. Installed the mpg123 library to get sound working. Increased file descriptor limit to 1048576 otherwise the game will crash during the loading screen.
Linux 4.x NVIDIA 410.78
Gold
Game runs flawlessly after renaming v2game.exe to victoria2.exe.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Have to start without the launcher
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
You will have to change around the launch files because the default launcher isn't compatible
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
i5-3470 / GT 1030 Kubuntu 18.04 NVIDIA 396.51
Gold
To run you have to bypass paradox launcher - switch names v2game.exe and victoria2.exe . Some audio stuttering on startup.
Game will not boot out of the box with 3.7-4 or 3.16-4, however by adding EITHER the PROTON_USE_WINED3D or PROTON_NO_D3D11 launch options, the game runs flawlessly. Audio perfect. Controllers perfect. Have not tested online, but everything (leaderboards, creating a private lobby etc.) work fine, so I expect it should work.
First half of the game worked without any issues, then I hit a game breaking bug that wouldn't let me continue further but that is a problem with the game itself not Steam Play (same bug also happens on Windows).
Minor audio glitches and some rare texture flickering, but otherwise works fine.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Silver
seems to run flawlessly besides some glitchy sound
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Silver
Some minor audio distortion/glitches and rare texture flickering.
elementary OS 5.0 Juno 4.5 Mesa 19.0.0-devel - padoka PPA
Gold
Works perfectly after some tweaks! If you have a NVIDIA card, the game will attempt to call NVAPI in some scenes which will drastically reduce performance due to said calls failing. From what I noticed, this happens when looking at both candles and rain.
To fix this, you need to spoof your GPU as an AMD card so it won't call the NVAPI. To do this, locate the game's .exe files in steamapps/common/Visage/Visage/Binaries/Win64 and steamapps/common/Visage. In both locations, create a new text file called "dxvk.conf". Then, put these lines in both files.
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
This fixed the extreme lag I was experiencing in the game and now it's flawless. If it wasn't given already, this only applies if you have a NVIDIA card.
https://github.com/ValveSoftware/Proton/issues/672 see here for details on how to get the game running, takes 5-10 minutes.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
This doesn't work when using proton 3.16, you have to switch to 3.8 before following the guide (like mention before it should only take 5-10 min)
Guide: hyp5r.io/2018/11/18/linux-gaming-viscera-cleanup-detail/
Issue:
The only issue I occurred was a pretty bothersome one, the volume control didn't work. i.e. with all volume sliders set to 0% the sound continued to play
"Fix:"
To fix this I had to manually turn down the applications volume
(if you use kde plasma as I do you can find this feature in kMix)
Linux 4.x NVIDIA 415.25
Borked
Doesn't work at all out of the box, the workaround previously mentioned doesn't work either.
Arch Linux NVIDIA 415.18
Borked
Dot Net 4 workaround described no longer works. Dot Net installation through winetricks fails.
Defaults to windowed mode where the fonts are a little hard to read, but once you go into fullscreen, everything is perfectly legible. Sound works great. No other issues.
Game boots, and will display a message reading "Please update your DirectX". Waiting ~5 seconds will load the main menu, and the game is fully playable. Neither PROTON_USE_WINED3D nor PROTON_NO_D3D11 bypasses this message. Audio perfect. Controller support not verified.
Started out in a very small resolution. Had to click to Options > Advanced Options and toggle Full Screen. Even that was tricky because it then hides the window and starts a ridiculously fast countdown timer for you to refocus the window and accept changes before it reverts. After that, everything is fine.
i5-6600k / GTX 980 Ti Ubuntu 18.04.1 NVIDIA 396.54
Starts up fine at first with horrible fps, using the WineD3D11 tweak fixes this issue and it's playable at all. On the downside that fix is causing heavy graphical artifacts in the game environment while your cockpit and enemy units appear like they should- so yeah it's okay if you can get used to it but I wouldn't recommend it.
Some missing models and textures, into video doesn't play. Probably fixed once stream output lands in Vulkan and DXVK.
"Solus" (64 bit) 4.6.0 NVIDIA 410.57
Platinum
As expected in my last report, having stream output fixed the issues. Intro video still doesn't play but still platinum as it has 0 bearing on the actual game and doesn't even provide story.
Only tried the demo, but it works very well with great performance. At one point the sound of footsteps are way to loud - but this can be fixed using protontricks
(Tested non VR only)
It runs the fist time fine, after setting up you can enter the hub. But it seems like that the "home" world won't load, all you get is a black screen. To bypass this you can load into the hub. Set the following launch option within steam: vrchat://launch?id=wrld_b51f016d-1073-4c75-930d-9f44222c7fc3:7085
Another problem is, that sometimes downloading a world gets stuck. I noticed this problem only when using proton. When running VRchat outside of steam, using wine-staging and DXVK I don't have this problem.
You can run VRchat outside of steam but you need to bypass the home world again. You can do this with the same launch option in the terminal. Open the terminal inside the VRchat folder and use this command; wine VRChat.exe vrchat://launch?id=wrld_b51f016d-1073-4c75-930d-9f44222c7fc3:7085
This way VRchat runs the best for me and seems more stable than using Proton. Just make sure you have installed DXVK.
This launch option with the world ID my change over time. If it doesn't work, replace the world ID with an other world from the VRchat website.
If you need other launch options, you can check this website. https://steamcommunity.com/sharedfiles/filedetails/?id=1240103533
Manjaro Linux NVIDIA 415.22
Borked
Tutorial loads up fine, but once out of it, VRChat just displays a black screen and nothing responding/happening.
Overall performance seems to be okay but there is input jittering. Also some worlds are missing meshes/textures. Test was for Desktop Version
Xeon E-1650 Arch Linux (Kernel 4.17.14-arch1-1-ARCH) NVIDIA 396.51
Silver
Avatars are mostly or completely missing. Hangs on loading most maps and on exiting game.
G3258 / GTX 750 Ti Ubuntu 18.04 NVIDIA 396.51
Platinum
Works fine in non-vr mode. VR mode untested.
i7-7700HQ Ubuntu 18.04.1 NVIDIA 396.54
Borked
Crashes after about 10-60 seconds. Unplayable with my Vive.
Arch Linux NVIDIA 415.22.01
Bronze
Camera movement is finicky; can be allieviated by turning mouse sensitivity all the way down. Some models do not load, others load partway, and some maps will hardlock the game.
i5-6500 / GTX 1060 Arch Linux (Kernel 4.18.5-zen) NVIDIA 396.54
Bronze
I tried a tweak that forces launch in another world, the game launches but mouse input is janky.
my character won't stop spinning in circles
Ubuntu 18.04.1 LTS NVIDIA 396.54
Silver
works in VR now apparently... with same invisible materials bug still existent and world-loading crash probably as well.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Tested with Steam VR Version 1.1.4. The game runs for a bit and then suddenly freezes with an audio loop. I couldn't make out any patterns why that would happen.
Arch Linux NVIDIA 396.54.09
Bronze
Worked without issue, but now I cannot get past clicking on the "GO" button. Doing so makes the game freeze. I have tried setting my launch options to different places (e.g vrchat://launch?id=wrld_78373831-0109-4808-9b63-27382f4c6975) but no luck.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
I had to add the following launch option to start directly in the hub to prevent crashing on startup:
vrchat://launch?id=wrld_b51f016d-1073-4c75-930d-9f44222c7fc3:7085
Other than that, it'll often go down to 45FPS on crowded worlds and it hangs when trying to load some worlds.
Ubuntu 18.10 NVIDIA 415.25
Bronze
Tutorial worked fine. After that the game would get stuck on black screen when loading certain worlds. This can be avoided by joining a different world on launch: https://www.youtube.com/watch?v=CWgHJ519B3U Audio worked in desktop mode. Performance wasn't any different from Windows. Avatars loaded fine, some didn't show up at all, though.
VR mode was also tested. Performance here was pretty much the same as on Windows. However, audio didn't work here.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
The game runs, but the audio is kind of crackly, opening the menu requires you to alt-tab to regain mouse control (and then again after you close the menu to fix the mouse sensitivity), the mouse likes to drift to the bottom right. This is even after applying the fixes suggested here. https://github.com/ValveSoftware/Proton/issues/1199
Ubuntu 18.04.1 LTS NVIDIA 410.73
Bronze
Game crashes in VR (error popup), still many invisible materials and some worlds still kill the game (freeze). VR crash report: https://drive.google.com/file/d/1g7hxzuFNwEhAX8aokW-wV1N0nA5KJCnK/view?usp=sharing
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
The game starts up and then crashes 10 seconds later
"Manjaro Linux" (64 bit) 3.0 Mesa 18.1.6
Bronze
VR doesn't work at all, in Desktop mode some materials are invisible and on loading some worlds the game stops working and just displays a black screen. Also the mouse glitches slightly to the bottom right all the time (unity wide)
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Silver
I ran on desktop mode only. It runs and plays well. Only issues are with worlds/avatars having certain shaders that does not load. But most worlds/avatars can be seen. Some worlds crash/hang after couple seconds or won't load. I have streamed my experiences on Twitch.tv and so far have one vid on YouTube. When I first started playing under Wine back in July 2018, some avatars I couldn't see but I can now see. Things are slowly improving over time. But some worlds that I was able to go to I can't now, due to updating shaders. But experience depends on your systems setup, what doesn't work for me could work for you. Also note, default home does not work for me. Had to go to Hub after tutorial and set as home. I have 233 hours play time.
Linux Mint 19 Tara NVIDIA 410.78
Borked
With D3D11 & DXVK enabled: loads up to login and loading screen but freezes to black.
With D3D11 disabled: window loads magenta screen.
With Wined3D enabled: window loads black screen.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.5 - SteamVR PPA
Silver
Generally runs fine but usually lags when loading up a map and the game will lags more on a larger map. The mouse move towards the lower right part of the screen when the physical mouse is moved VERY SLOWLY so it is still playable
It works but the sound stutters sometimes - which, considering the subject, is a major deal. The sound problems did seem to improve with time, however.
I'm giving this a silver because contextual evidence suggests that some specific voice commands should do something. However, it does not seem to detect my mic. It is possible that I am doing something wrong. Runs on my HTC Vive without performance problems.
VTOL - Starts, and performance seems like it might be OK - but controllers/hands as well as some text invisible. Some buttons can't be pressed. Unplayable
Launcher looks for exe one dir level above where it is, so fails to launch anything (Steam client error dialogue appears). Copying the contents of the dir (including the exe) up one level stopped the error message, but also just left an executable running with no windows appearing.
Dev has wrongly configured the game manifest - game unpacks its binary/library one subdir further down than the launcher is looking for, so it fails to launch. Yes, I copied the files up a level and this time there was no error, but the executable just hung and didn't bring up any windows. I've added my comments to a Steam community forum posting about this packaging error (yes, "real" Windows users have the same problem!).
Works out of the box, with no game-breaking issues found. Reprojection is on almost constantly, though - but I didn't really notice it in the heat of battle.
used 415 nvidia driver, cycled through the multiple Steam Play comparability tools with same response.
Game was able to start, 60+fps
once attempting to join server, screen/system would freeze, sound continued unaffected.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
I reinstalled 18.04 and installed the 390 nvidia driver. Game started up.
I did not click the "use this tool instead of game-specific selection from Steam".
WinXP-style application window appears and menu items can be clicked and opened, but all window content/game shows is a black screen. Game installed on NTFS partition.
visual novel part works, but the fighting part just has a black screen; logs are spammed with 99946.549:0008:0009:trace:module:LdrGetDllHandle L"DPSACT2.ADE" -> (nil) (load path L"Z:\\mnt\\olhdd\\steam\\steamapps\\common\\War of the Human Tanks;C:\\Program Files (x86)\\Steam;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C :\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem")
Using HTC Vive. Performance issues cause low frame rate and uncomfortable judder when panning. Manually lowering the rendering resolution down to 20% does not improve the judder.
Playing through Proton/Wine starting from version 1.83.1.x results in regular crashes, and some benchmarks, like Tank Battle, will always crash the game. Switching the renderer to Vulkan resolves some of the issues, but the Vulkan renderer also has serious instability on random matches, Native or Proton/Wine. No bugfixes are planned for these issues.
Ubuntu 18.04.1 LTS NVIDIA 415.22.01
Bronze
Game starts at opengl engine with very low performance and without some textures. After forcing vulkan engine game runs smooth but crash when trying render warship.
1. Install/Update GloriousEggroll's workaround/patch (Now with 64bit client support, Fortuna update crashes -mostly- fixed.
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
2. Set launch Options
SDL_AUDIODRIVER=directsound %command%
Alt-tabbing might produce a crackling/buzz noise, repeat alt-tabbing to get the audio fixed.
Solus 4.4 Mesa 18.2.3
Borked
Wills start launcher but crashes on "Updating direct X components"
Linux 4.x 4.4 Mesa 18.2.4
Gold
With Beta 3.16-6 Warframe runs fine without using a third-party launcher like GloriousEggroll's. It seems one also no longer has to have a controller connected to keep the game from crashing (at least it didn't crash for me). Some audio issues remain, that were not present with GloriousEggroll's version, so there might still be a reason to use that one.
Solus NVIDIA 415.25
Silver
Pretty good performance with GloriousEggroll's fix (https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton). CPU impact's noticeably higher than native when hosting a 4-player squad. Standard XAudio crackling after a couple hours, hopefully FAudio will be ready to go soon.
Used https://github.com/redmcg/wine/releases/tag/ED_Proton_3.16-5_Beta as my default profile works perfectly, no adjustments.
Arch Linux 4.5 Mesa 18.3.1
Gold
Some audio missing and controller had to be plugged in so the game doesn't crash, but other than that, worked perfectly without any third party modifications.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Silver
Game runs almost perfectly out of the box. There are some minor screen glitches during loading screens and minor fps drops opening a new area. The character voices in game don't work at all, which is annoying, but all other sounds seem to be fine. Overall works very well.
Linux Mint 19.1 Tessa NVIDIA 410.78
Silver
[Using GloriousEggroll's Patch (Released December 2018)] The games audio problems are resolved, and the audio functions normally. Gameplay works as intended, but can stutter in some areas like Fortuna and the Plains. The game still requires a gamepad to be plugged in using this patch, otherwise it will shut down. GloriousEggroll's patch is available here:https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Kubuntu 18.10 NVIDIA 415.27
Silver
Out of the box the game suffers from severe stuttering, but after disabling D3d11, Esync, and enabling Wine D3d11, the game runs almost perfectly.
Voice acting and music are broken.
Another user mentioned doing the following: WINEPREFIX=~/.steam/steam/steamapps/compatdata/230410/pfx/ winetricks xact
But when I applied that fix, my game started crashing. (I only tested this in a boss fight).
You can copy your windows settings from %localappdata%/Warframe/EE.cfg in windows to the following in linux: Steam/steamapps/compatdata/230410/pfx/drive_c/users/steamuser/Local Settings/Application Data/Warframe/EE.cfg
Some places still have some low framerates (mid 30's), but aside from the occasional place where this happens, performance seems on par with windows.
Linux 4.x NVIDIA 415.25
Gold
Install unofficial
https://www.youtube.com/watch?v=Ciri6lgd6FA&t
Run perfectly
Linux Mint 19 Tara (64-bit) 4.6.0 NVIDIA 390.77
Platinum
https://github.com/ValveSoftware/Proton/issues/167#issuecomment-449768753 for more information on what works and what doesn't. GloriousEggroll's script are now no longer required, they are deprecated.
Manjaro Linux NVIDIA 415.25
Borked
Installs, click launch, hangs on "playing warframe" then nothing happens and I'm no longer playing warframe
Launcher doesn't open, steam says "playing" for a few seconds before saying that it's not running
Linux Mint 19 Tara NVIDIA 390.77
Borked
Fails to launch
i7-4790K / GTX 750 Ti Arch Linux NVIDIA 396.51
Gold
Using Glorious Eggrolls launcher the game runs flawlessly with the exception of crashes if a controller is not connected within 5 minutes.
Linux Mint 18.3 Sylvia NVIDIA 410.73
Borked
wont load/start from steam (not even an error message)
i5-7200U / HD Graphics 620 (Kaby Lake GT2) Ubuntu 18.04.1 LTS Mesa 18.3.0-devel
Silver
The Glorious Eggroll script is required. Video and framerate are great. Audio buzzes a lot, even with some suggested tweaks. This can make it uncomfortable to play, but otherwise runs great.
Followed the instructions as shown here: https://gitlab.com/GloriousEggroll/warframe-linux/tree/steam-proton and single player works fine. Multiplayer suffers from constant stutters every 5 seconds or so that make the game impossible to play, a severe issue in a game that's co-op oriented.
Linux Mint 18.3 Sylvia (64 bit) 4.5.13536 Compatibility Profile Context 18.30.2.15
Follow instructions here: https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton/
I still had some stuttering occasionally, but otherwise it plays fine.
Used Eggroll's instructions as detailed earlier, works great!
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfect.
Ubuntu 18.10 4.4 Mesa 18.2.2
Silver
I followed these steps, https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
There are no serious issues, but there are audio problems pretty frequently.
Manjaro Linux NVIDIA 410.73
Borked
Starts the Download Window for updates, load a bit and starts the window again, and again and again....
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.0-rc3
Silver
First of all: Use GloriousEggroll's launcher. Updating and playing the game works fine for the most part. Crashes are rare now that GloriousEggroll's patches use FAudio, but there is a noticable buzzing that develops over time (which can be treated by muting and unmuting the game; or entering and exiting the menu in Solo mode). A bit of additional lag here and there, but that could also be due to my old hardware.
Solus NVIDIA 396.54.09
Platinum
Sem qualquer ajuste ou opes de inicializao,funciona perfeitamente grfico e controle do mouse e teclado, mas tem de ter mesmo no usando um joystick conectado.
O audio do ambiente OK, mas o dialogo dos personagens no sai.
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Borked
used glorious eggrolls latest script but game freezes at startup loading screen https://gitlab.com/GloriousEggroll/warframe-linux/issues/56
Manjaro Linux 4.4 Mesa 18.2.4
Borked
The launch Keep restarting
Linux Mint 19.1 Tessa (64 位元) NVIDIA 415.25
Gold
Use this in order to the run the game https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton , Note: You will need a controller to avoid being kicked out of the game by steam. There may be audio shuttering but the game runs almost the same like on windows.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
It's playable using eggrol launcher but very not comfortable. Around 25 fps at GTX1080...
Manjaro Linux NVIDIA 410.73
Gold
Still needs the script previously mentioned, works only on Proton Beta 3.16-2.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
Use GloriousEggroll patch + --firstrun prefix. Good running
Arch Linux 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
It needs GloriousEggroll's script, but runs almost perfectly afterwards with only a few minor audio problems.
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Ubuntu 18.10 4.5 Mesa 18.3.1 - padoka PPA
Bronze
Seemed to work well at first. Used the fix found at https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton/ which allowed it to run. Have to close an empty DOS window to get it going. Was able to join a group without issue. Noticed that lighting was rather bright. Used Nidus ability 1 and the game crashed. Might be just a Nidus issue. Was working fine up to that point.
Arch Linux 4.6.0 NVIDIA 396.54
Gold
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton /// SteamController connected but not used ingame
Linux Mint 19 Tara NVIDIA 390.87
Bronze
Great performance, but randomly crashes halfway through missions
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Gold
Same fix as mentioned works great solid, fluid fps although the fix itself is a bit heavy handed to call a simple fix as it requires patching quite a lot with a script.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
You have to use GloriousEggroll's launcher to get the game to run: (https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton)
To stop the game force closing after 5mins either have a controller plugged in or install xboxdrv and run: (xboxdrv -D) in the terminal before starting the game.
To stop the audio breaking turn off the music in game from the settings.
Played the game for over 18hours and it runs flawlessly otherwise.
Solus NVIDIA 410.73
Gold
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton Latest beta version of proton has improved performance, fine!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
If you disable D3d11 it wont crash after about 5 minutes. If you disable Esync and use Wine D3d11(wined3d) it wont stutter and runs perfect except some sounds don't work unless you turn 64bit mode off in launcher but than it will stutter a lot. I found that if I disable vsync it gets rid of some minor stutter. I wish the sounds would work with 64bit mode on, than it would be perfect.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Bronze
I have tried numerous tweaks and ways of making this game stable, will run but low performance and crashes randomly.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.2
Gold
GloriousEggroll patch is mandatory. Still some slight buzzing, but Fortuna crashes no longer exist and most sound is perfectly fine. Runs great.
Solus NVIDIA 415.18.04
Platinum
All run ok ,for sound dont use 64 bit in launcher than everything about sound will work normal ,and if you get crash every 5 min use gamepad ,stick in pc setup in steam restart and problem is gone
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton made it run about as fast as it does on Windows. It requires a gamepad to be plugged in and after a while the sound breaks and the game feels less smooth. Restarting fixes this, but it's very annoying when it happens.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Opens launcher then crashes
Linux 4.x NVIDIA 415.25
Gold
Works amazing with this! link! 60fps 4k at high. No stuttering at all. https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Doesn't start at all after showing status about playing the game for a second or two
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
It was working pretty good but now the launcher loops again for some reason. I thought that it was fixed but it's broken again.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Borked
Glorious Eggroll trick doesn't seem to work on 16.3. Nothing happens on pressing play.
Ubuntu 18.04.1 LTS NVIDIA 410.66
Silver
[Using Glorious Eggroll Patch] Does not run smoothly with steam overlay on. Audio does not work at all, gives an error "Audio Functionality was lost and recovered successfully" when attempting to change audio output device.
Ubuntu 18.04.1 LTS NVIDIA 410.10
Gold
*Almost* works out of the box on the 3.16-6 proton beta. There will be some missing audio, which you can resolve by executing the following in your terminal:
WINEPREFIX=~/.steam/steam/steamapps/compatdata/230410/pfx/ winetricks xact
(Install winetricks if necessary)
No crashes, the occasional frame drops occurred in situations identical to running the game through windows. If migrating from a windows install, note that you can copy your keybindings from AppData/Local/Warframe/EE.cfg in windows to the following in linux:
Steam/steamapps/compatdata/230410/pfx/drive_c/users/steamuser/Local Settings/Application Data/Warframe/EE.cfg
Solus NVIDIA 415.25
Gold
Runs flawlessly after the tweaks in https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Gold
Use gloriouseggrolls launcher and profit. I switch between the gamepad and mouse+keyboard so that is not an issue for me.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
in Fedora install: isomd5sum, curl, perl-Archive-Extract-lzma-IO,perl-Archive-Extract-lzma-unlzma and more instructions https://gitlab.com/GloriousEggroll/warframe-linux/
GloriousEggroll has recently updated his steamplay-proton install script.
(17hrs since time of posting this)
Go to
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Follow the instruction very carefully. If it doesn't work then that is down to user error.
Performance is 120FPS max settings on just a low to mid-range GTX 1050ti OC card.
DO NOT USE LUTRIS - it currently broken for warframe
Even with the fix described on this fix the game never starts up. No Errors displayed.
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.2
Bronze
Crashes every 5 minutes, performance is 50% slower than on Windows and no character voices
Ubuntu 18.10 NVIDIA 415.25
Silver
The game won't launch unless you're using the launcher fix found here: https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Performance is great, input works fine and there are no noticeable gameplay / visual glitches. Only thing to keep in mind is that you need to plug in a game controller or else Proton will exit the game.
I'm rating this 'Silver' because the audio tends to break after about 30-60 mins of playing the game. It starts to distort and is generally unpleasant to listen to once it starts happening. The only fix I know of so far is to restart the game every time this happens. Minor issue, but still annoying.
Linux 4.x (64 bit) 4.6.0 NVIDIA 410.57
Silver
Fortuna seems stable after reinstall the game and patched with GloriousEggroll's script, sound is cracking sometimes
Manjaro Linux (64 bits) NVIDIA 410.73
Borked
Doesn't start in current Proton. Yes, you can make it work with GloriousEggroll fixes and launcher, but it uses completely different version of wine, patched binaries, and and uses a lot tricks, that is most likely going to break with time (i.e. once game is updated) or break other games. You are better off playing it without Steam.
Debian GNU/Linux testing (buster) 3.1 Mesa 18.1.9
Borked
Launcher doesn't work. Gets stuck on updates.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Borked
The Warframe launcher repeatedly creates new instances where it seems to download 392.9 KB before leading to the creation of a new window. I'm assuming each instance is for a new packet that the game is trying to download? In the past, using different Proton versions, if I let this process continue it would progress to a full redownload of the game, where the window would stabilize, but ultimately to no avail. Tried the Esync, D3d11, Wine D3d11 tweaks.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.1 - padoka PPA
Silver
I used GloriousEggroll's script, but runs almost perfectly afterwards.
Ingame Graphics have been on middle setup, haven't tried high jet.
Under Win it seems to have a litle bit smoother graphic on fast movements (but it could be, that i have there the high graphic config)
More tests are comming :)
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Fedora release 29 (Twenty Nine) NVIDIA 415.25
Platinum
after reinstalling, the game worked fine
Ubuntu 18.04.1 LTS NVIDIA 415.23
Silver
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Bronze
Installed fine and runs for about 10 min then crashed to desktop
Linux 4.x NVIDIA 410.78
Gold
Built in launcher does not work, replacement that does is available at https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton/
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Only problem was no narration from the characters, all other noises worked fine. Did crash once at the beginning (not sure if related) but after plugging in my ps3 controller it never crashed again. Same performance as windows
KDE neon User Edition 5.14 NVIDIA 415.23
Gold
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 5 1400 Quad-Core Processor
CPU Family: 0x17
CPU Model: 0x1
CPU Stepping: 0x1
CPU Type: 0x0
Speed: 3293 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Ubuntu 18.10 (64 bit)
Kernel Name: Linux
Kernel Version: 4.18.0-10-generic
X Server Vendor: The X.Org Foundation
X Server Release: 12001000
X Window Manager: KWin
Steam Runtime Version: steam-runtime-beta-release_2018-09-03
Video Card:
Driver: X.Org AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.26.0, 4.18.0-10-generic, LLVM 7.0.0)
Driver Version: 4.4 (Compatibility Profile) Mesa 18.2.2
OpenGL Version: 4.4
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x1002
DeviceID: 0x67df
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.91" x 11.77" (23.98" diag)
53.1cm x 29.9cm (60.9cm diag)
Primary VRAM: 8192 MB
Sound card:
Audio device: ATI R6xx HDMI
Memory:
RAM: 7993 Mb
Miscellaneous:
UI Language: English
LANG: pt_BR.UTF-8
Total Hard Disk Space Available: 110690 Mb
Largest Free Hard Disk Block: 59601 Mb
VR Headset: None detected
Recent Failure Reports:
Ubuntu 18.10 4.4 Mesa 18.2.2
Borked
Game runs flawlessly for < 15 mins with some stutters then freezes and crash
Linux 4.x 4.4 Mesa 18.2.6
Platinum
Have been playing extensively - no problems
Linux 4.x 4.5 Mesa 18.3.1
Borked
Doesnt start
Manjaro Linux 3.1 Mesa 18.2.5
Borked
Doesnt start
Manjaro Linux 3.1 Mesa 18.2.5
Borked
Crash on startup.
Arch Linux NVIDIA 410.66
Silver
GloriousEggroll's script do the work, the new content (fortuna) randomly crash though
Manjaro Linux (64 bits) NVIDIA 410.73
Silver
I've had crashes due to not having controller plugged in. That was resolved by installing xboxdrv driver. With that warframe runs almost perfectly, only issues are mute NPCs and image stuttering during mission loading (haven't noticed any during gameplay). Performance is good, fps comparable to what I have on windows.
(Gloriouseggrolls launcher not used)
Manjaro Linux NVIDIA 415.25
Borked
Using GloriousEggroll's patched launcher to start the game.
Game starts but is very prone to hanging, especially during transitions (e.g. Fast Travel at a relay) or mission starts. Currently not worth playing on Steam Play as a reuslt
Ubuntu 17.10 (64 bit) 3.0 Mesa 17.2.8
Borked
Doesn't even start.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Eggrolls Script not required anymore. Runs perfectly fine out of the box
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton run well but with time it gets slow and needs restart game..
Coincidentally, I happened to install Warframe while Warframe was pushing out an update so it looked like the launcher wasn't working when it was because the game was down.
This fix is mandatory: https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton | Game crashes frequently with recent Fortuna update 2018/11/10, unsure if it is a warframe or a proton problem.
If the voiceacting isn't working, you can go into the options in the launcher and disable 64x, other than that I was having an issue where the game will crash after 5 minutes if you don't have a controller connected, so I connected an old xbox 360 controller and now it runs fine. There's some significant stuttering, but playable.
Linux 4.x NVIDIA 415.25
Gold
Seems to run fine after using GloriousEggroll's script to work around the launcher (https://gitlab.com/GloriousEggroll/warframe-linux).
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
After the 12th October 2018 update, the tweak doesn't work anymore.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Follow directions here: https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Only reason I am giving it a silver instead of gold is because the Proton ends the game after 5 minutes if no controller is plugged in.
The Lutris version of Warframe = Platinum so if Valve took a look at this and the work Glorious Eggroll as put into make it run, they can get it to Platinum easily!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Run perfectly on my machine, but got lag and freeze when on Cetus and Fortuna .
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Gold
Using https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton
Audio gets pretty borked after 60-90 mins of play, only way to fix seems to be a restart.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Silver
it crashes on open world maps.. both on Cetus and Solaris
KDE neon User Edition 5.14 NVIDIA 415.25
Bronze
follow this guide https://gitlab.com/GloriousEggroll/warframe-linux/tree/steamplay-proton and get it works. But after playing around 8-10 minutes it crash, close by it self. Again and again.
Worked perfectly out of the box, with the exception that it sat with black screen on launching.
I just had to click on the screen and it worked fine after that.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Platinum
No problems encountered. Scenario Editor works too
The game seems to freeze with black screen. You have to kill "intro.exe" (the movie) in htop or console, then the game starts and runs without any issues.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Borked
Crashes while Loading, black screens appear.
Solus (64 bit) 3.0 Mesa 18.1.6
[ 27506 ] Warhammer 40,000: Dawn of War - Dark Crusade
Platinum
No noticeable issues
i7-4790K / GTX 750 Ti Arch Linux NVIDIA 396.51
Silver
Sometimes in great battles perfomance slowning down
Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz/GT216M [NVS 5100M] Ubuntu 18.04.1 XFCE 64 bit( 4.17.0-17.3-liquorix-amd64 x86_64) NVIDIA 340.107
Silver
One Crash-To-Desktop during several hours of play.
3 fps max regardless of settings, native version run more than 10 times better (40-50 fps). I was going to try the Windows version in Proton because native doesn't support cross-platform multiplayer but only the native version is playable
Instead of game file explorer is launched and you need to navigate manually to Binaries/ and start exe file. Resolution and window mode can't be changed, game crashes. Otherwise the game is playable. Finished one mission without any issue.
Tried both the default and the DirectX 10 launch options. Tried the two applicable common tweaks, PROTON_USE_WINED3D and PROTON_NO_ESYNC. Tried with both the default and Beta (3.16-4) Proton versions. The game shows a splash screen, a black window and then closes.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - padoka PPA
Borked
Crashes at startup, shortly after the splash screen.
"Failed to create device for rendering. Invalid resolution, or cannot run without at least shader model 3.0 (0)". Works on same system booted to Windows 10
Crashes after Video. Message: ""Failed to create device for rendering. Invalid resolution, or cannot run without at least shader model 3.0 (0)". Works on same system booted to Windows 10"
Ubuntu 18.04.1 LTS 3.0 Mesa 18.0.5
Gold
Initially game crashed with The launcher starts but the games crashes. "Failed to create device for rendering. Invalid resolution or cannot run without at least shader model 3.0 (0)'. To fix that one need to apply fix described in https://forum.winehq.org/viewtopic.php?f=8&t=30764 1. Go to
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game will not start. Disabling esync, D3D11, or using WINE D3D11 had no effect.
Linux 4.x NVIDIA 410.73
Borked
Doesn't start and just crashes
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Borked
Won't start.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Borked
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Gold
Normally, the game does not start, but after "disabling" the DRM (this can be done on a game installed through Steam just fine), the game works with only some minor graphical glitches, which can be worked around by disabling Post Processing in Video Options.
There's a patch for the DRM problem in Wine Staging, here's the relevant bugzilla: https://bugs.winehq.org/show_bug.cgi?id=32515
1. to make bodies visible add launch option: PROTON_USE_WINED3D11=1 %command%
2. Was able to complete tutorial mission, but had no success connecting to server to sync with my profile (played on windows ~200h).
Runs well after you setup as start option this:
PROTON_USE_WINED3D=1 %command%
Debian GNU/Linux 9.5 (stretch) NVIDIA 410.73
Gold
Since game update 1.1.6, it works fine. All campaign and deck progress from Windows transitioned successfully.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 390.87
Gold
Without disabled D3d11 no charaktermodels are loaded. After disabling it, Space Wolf runs as good as under Windows. Maybe slight lower FPS but not noticeable as it is a turn based game
Game is running with PROTON_NO_ESYNC enabled. If the resolution is changed to fullscreen you get black screen, after killing the game and starting it again it works without issue.
Game does not boot, installs the redistributables, never gives the option to start without launcher.
Tried disabling esync and using wined3d11, no joy.
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Must install files in RedistCommon, crashes with exception if this isn't done.
Linux Mint 18.2 Sonya (64 bit) 4.5.0 NVIDIA 384.111
Gold
Works without the game launcher (otherwise there is only a crash). Mouse on Plasma Wayland can be very slow in 4k. Game performance is not the best.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-e2ae5f2f0a)
Gold
You need to apply PROTON_USE_WINED3D11=1 %command% to launch options. Run the game form the library and choose "Run without launcher". Now wait...! Everything takes very long on first start.
Ubuntu 16.04.5 LTS (64 Bit) 4.5.0 NVIDIA 384.130
Platinum
Native performance, choose 'Run without Launcher' when prompted
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Platinum
Proton 3.7-7 Beta
Must run without launcher for game to start.
Tried with all three tweaks, with and without the game launcher. No success. Keeps either closing on launch, launching a black window which closes after about two minutes or giving fatal errors.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - padoka PPA
Borked
Game crashes during the intro video
Linux 4.x NVIDIA 396.54.09
Silver
Need to run without launcher, needed to repair vc redistributables in proton directory by using 'WINEPREFIX="/steamapps/compatdata/235540/pfx" wine /steamapps/common/Warhammer End Times Vermintide/_CommonRedist/vcredist/<2010 or 2012>/' and click repair for each redistributable. FPS is poor, but playable.
Ubuntu 16.04.5 LTS NVIDIA 410.78
Bronze
Working without the launcher, but i got huge performance issues: on the low settings there are only ~30-40 fps in the open spaces and got weird and really uncomfortable lags while moving the mouse.
Game launches and plays. Cannot play online matches. Completed levels are not updated on backend servers, no progression. Missing textures, some texture flashing.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Won't launch.
Linux Mint 19 Tara NVIDIA 410.73
Bronze
PROTON_USE_WINED3D11=1 %command% in launch options, opting into "temporary_launcher_workaround". Game will launch without EAC. Trying to access online features will give you an in-game promt to quit the game (server response error). Minor graphical issues (loading in with mostly black/green/pink tinted screen or dense fog, resolved by waiting a bit or changing FOV if everything except for the HUD is black)
Requires enabling temporary_launcher_workaround in betas, and launching the game using the option "Bypass launcher". The game runs fine, but nothing related to online works. Trying to launch multiplayer games or using any other online features will fail, because the game is not being launched with Easy Anti-Cheat.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 396.54
Borked
Dosent start
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.0-rc3
Borked
Says running, then doesn't play
i7-4790K / GTX 1070 Ubuntu 18.04 NVIDIA 396
Borked
Doesn't start
i7-6700K / Vega 56 Fedora 28 Mesa 18.2
Borked
There's EasyAntiCheat in here, so that's the problem.
To run game you must activate the beta version called "temporary_launcher_workaround". The game runs smooth, BUT the first time you enter a game it will stutter alot. It seems that whenever the game loads a new asset (like a new enemy type), it will make stutter/hang for half a second, probably doing some cache operations or similiar. After I played about 15 minutes it ran extremely smooth (GTX 970, with custom settings i had a stable 100 FPS). The problem however is that any operations requiring connection with online server will give you an error message and exit the game. So the only thing you can really do is play with bots. BUT, you won't be able to level up and after the game has finished you will also get the error message and be forced to close the game. So I give the game a bronze because the game itself works very good, but due to the EasyAntiCheat you can't really do much progress except than playing with bots and earn no XP/upgrades.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Borked
Ubuntu 18.04.1 LTS NVIDIA 390.77
Borked
I had to use the "temporary_launcher_workaround" beta and switch to Wine D3D11. The game didn't run very well even when I lowered the graphics settings but that might just be my CPU.
[ 27622 ] Warhammer® 40,000: Dawn of War® - Dark Crusade
Platinum
Works great.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Multiplayer works perfectly
openSUSE Tumbleweed 4.5 Mesa 18.3.1
Platinum
Works perfectly out of the box
Linux 4.x 4.4 Mesa 18.2.4
Platinum
No issues whatsoever. You will need the camera zoom mod if you are playing on higher resolutions. You can get it from the pcgamingwiki.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
The game plays at widescreen resolutions, which it didn't do on Windows. So, that's pretty cool. The increased width really screws with the viewing space making it almost unplayable at 2160x1080. You need to download the map zoom mod which installs just like it does in windows and works perfectly.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-5526420 2018-11-11 bionic-oibaf-ppa)
[ 27627 ] Warhammer® 40,000: Dawn of War® - Game of the Year Edition
Gold
As already mentioned, Game won't run out of the box because it needs a 32-bit prefix. The vanilla version has a recipe here: https://www.reddit.com/r/SteamPlay/comments/9qojgb/w40k_dawn_of_war_winter_assault_32bit_prefix_fix/ - follow that recipe, only changing the winter_assault appid "9310" to Game of the yera appid "4570" and it will work.
Manjaro Linux NVIDIA 415.25
Gold
This game will work with the default 64bit prefix as long as it's set to Windows XP mode and dotnet 2.0 64bit is installed.
1. Download .Net 2.0 64bit
wget https://download.microsoft.com/download/a/3/f/a3f1bf98-18f3-4036-9b68-8e6de530ce0a/NetFx64.exe -O ~/Downloads/dotnet20_64bit.exe
2. Change the prefix mode:
cd //SteamApps/compatdata/4570
env WINEPREFIX=$PWD //SteamApps/common/Proton 3.16/dist/bin/wine winecfg (change to WinXP)
3. Install:
cd //SteamApps/compatdata/4570
env WINEPREFIX=$PWD //SteamApps/common/Proton 3.16/dist/bin/wine ~/Downloads/dotnet20_64bit.exe /q (ignore all message just click next/finish like any obediant windows user)
env WINEPREFIX=$PWD //SteamApps/common/Proton 3.16/dist/bin/wineserver -k (kill the active wineserver for good measure)
4. Start the game normally from steam.
(Tested w/ both Proton 3.7.8 & 3.16.4)
Fails to launch with default 64bit prefix. 32bit prefix is needed to be created and configured with Winecfg and Winetricks: https://goo.gl/ZMuNKG
Linux Mint 19 Tara NVIDIA 410.66
Borked
Wont start at all
Ubuntu 18.04.1 LTS (64 Bit) 4.6.0 NVIDIA 396.54
Gold
Game won't run out of the box because it needs a 32-bit prefix. The vanilla version has a recipe here: https://www.reddit.com/r/SteamPlay/comments/9qojgb/w40k_dawn_of_war_winter_assault_32bit_prefix_fix/ - follow that recipe, only changing the appid "9310" to "4570" and it will work. Don't worry with the sed at the end of the recipe though, the proton script now used "wine" instead of "wine64" so you can run it or not, will be the same. Also, the official steam play entry for this game is this one: https://github.com/ValveSoftware/Proton/issues/1940
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
The game would not start, so I followed the redit guide:
https://www.reddit.com/r/SteamPlay/comments/9qojgb/w40k_dawn_of_war_winter_assault_32bit_prefix_fix/
It now works perfectly!
Ubuntu 18.04.1 LTS NVIDIA 415.25
[ 27635 ] Warhammer® 40,000: Dawn of War® - Soulstorm
Platinum
Tested but MP. All works perfectly.
Ubuntu 18.10 4.4 Mesa 18.2.2
Platinum
Amazing performance, dual monitor OK, alt+tab OK, no issues. Multiplayer works fine.
[ 27642 ] Warhammer® 40,000: Dawn of War® – Winter Assault
Gold
The game would not start, so I followed the reddit guide:
https://www.reddit.com/r/SteamPlay/comments/9qojgb/w40k_dawn_of_war_winter_assault_32bit_prefix_fix/
All the original DOW series now work for me.
Ubuntu 18.04.1 LTS NVIDIA 415.25
Gold
runs perfectly if you follow recipe here: https://www.reddit.com/r/SteamPlay/comments/9qojgb/w40k_dawn_of_war_winter_assault_32bit_prefix_fix
Manjaro Linux NVIDIA 415.25
Borked
The game not run
Ubuntu 18.04.1 LTS (64 bits) 4.6.0 NVIDIA 390.48
Gold
Game works perfectly after you follow the recipe in https://www.reddit.com/r/SteamPlay/comments/9qojgb/w40k_dawn_of_war_winter_assault_32bit_prefix_fix/ to create a 32-bit prefix.
If you run this game native, it will crash everytime. Because this game sucks! You need a Mod Community to fix this issue, BUT this mod needs all the DLCs. WTF!
Don't buy this shit game.
Game install and launch without any tweak.
But it feels like it plays at low FPS, and every time you discover some fog of war it lag.
Disable Esync, didn't change anything.
The game runs well with some minor performance issues, the game seems like it's running a little slow but I haven't seen it run on windows so I'm not sure if it's steam play or the game. The sound has a few minor issues as well, sometimes the sound will get choppy but this only lasts for a few seconds. Other than that the sound works perfectly.
Game ran exactly as intended with no latency issues in 60FPS. Perfect execution with no effort on my end. Tested starting game, a few levels, and exiting
There were some delays with the game loading, and going between the main menu and starting the game, plus a short delay when the game started. After all of the delays/lag it ran perfectly fine.
When changing screen resolution the cursor remains confined to the previous viewport size. Resuming the game and then returning to the menu seems to fix this.
Need Proton 3.16-4 and create symlinks for libgnutls to install and run Uplay. After Uplay launch let it to install steam client in some dir, than close it. Don't open new steam client, just let Uplay install it. After closing Uplay in your native Steam client launch again Watch Dogs - works flawless, but no sound.
How I created symlinks for libgnutls in my Kubuntu 18.04:
sudo ln -s /usr/lib/i386-linux-gnu/libgnutls.so.30 /usr/lib/x86_64-linux-gnulibgnutls.so.26
sudo ln -s /usr/lib/x86_64-linux-gnu/libgnutls.so.30 /usr/lib/x86_64-linux-gnu/libgnutls.so.26
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Gold
Needs: gnutls symlinks for uPlay (https://github.com/ValveSoftware/Proton/issues/162), ttf-ms-fonts (fix uPlay transparency). uPlay will run Win Steam setup, just install to diff folder (don't launch at end). After that, it will work normally.
Manjaro Linux NVIDIA 410.73
Bronze
Game worked out of the box (including the UPlay launcher), except the in game sound: no matter what I try, I have no sound at all or distorted sound (tried installing xact, using Pulse Audio or ALSA, setting to Windows XP, ESYNC off). Without sound the game is not reasonably playable IMO.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Bronze
After making the symlinks for libgnutls I was able to start the game, but, while there is sound in main menu, there is no sound in the game at all. I tried several tricks to make it work, but without success. Hence the bronze rating.
Ubuntu 18.10 NVIDIA 415.18
Borked
UPlay just cannot connect to the services.
Ubuntu 16.04.5 LTS NVIDIA 396.54
Silver
Create a symlink for libgnutls to steam as seen here: https://github.com/ValveSoftware/Proton/issues/1757#issuecomment-431571624 Uplay will then work and install a Windows version of Steam -- install it to a random directory. From there Watch Dogs works almost flawlessly except for the fact that there is absolutely no sound.
Linux 4.x NVIDIA 410.66
Gold
i fallow the instruction below for gnutls and uplay.
to get the sound working:
first donwload proton_run at https://gist.github.com/SleepProgger/2538c8931c61b752f42cfcf6326e3621
second extract it and run a terminal in the root of the folder and type chmod +x proton_run and ./proton_run 243470 winecfg.
in winecfg application set to windowsxp
in winecfg audio set to pulseaudio and speaker mode multicanal 5.1
wacth dogs works perfectly for me after 3h in game.
Tested Arcade and some Story mode.
Story mode features one arena with a boss to shoot that has an animation that tanks fps.
Sound options do not persist between game starts.
News Item in the main menu does not show any news.
Otherwise no problems found.
Shows the opening logos, then crashes with 'prMovie::Open - Unable to connect pins.' This is almost certainly related to WMP codecs in its movie files. No way to bypass; game also crashes if movie files aren't present.
Running the game with launch option:
DXVK_CONFIG_FILE=/home/$USER/.dxvk.conf %command%
in the dxvk.conf file it should have:
dxgi.customDeviceId = E366
dxgi.customVendorId = 1002
this disables nvapi/nvapi64 calls and thus restores perfomance. with a 1070 I average 40fps
For better performance, used 'env WINEPREFIX="/home/$USER/.steam/steamapps/compatdata/320240/pfx" /tmp/proton_run winecfg' to configure the Wine prefix to use Windows 10 instead of Windows 7.
It doesnt matter if you run it in high or low resolution. Framerate goes from 60-10 and then up again. If you "stare" into smoke it gives you bad framerate.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No problems on a new permadeath playthrough.
Manjaro Linux NVIDIA 415.25
Gold
After you setting launch options with PROTON_USE_WINED3D11=1 %command%, runs fine, though in my computer it is a bit slugish. I've tried it on Ubuntu and it ran much better.
elementary OS 5.0 Juno NVIDIA 410.78
Gold
Works as intended after changing the wine prefix's default to Windows 10. env WINEPREFIX="[Directory to your Steam install]/steamapps/compatdata/63700/pfx" winecfg
Games start with "PROTON_USE_WINED3D=1 %command%", but some parts of the game are unplayable. For example with Sam, the whole scene is too dark and the camera cannot move enough, resulting in getting stuck on this game. On the same hardware, but on Windows, it works. Another example is with Barbara, the whole scene is also too dark but can be done.
Linux 4.x 3.0 Mesa 18.0.5
Bronze
Also tested on Steam Play beta 3.16-4.
Game starts with "PROTON_USE_WINED3D=1 %command%", but some parts of the game are unplayable. For example with Sam, the whole scene is too dark and the camera cannot move enough, resulting in getting stuck on this game. On the same hardware, but on Windows, it works. Another example is with Barbara, the whole scene is also too dark but can be done.
Linux 4.x 3.0 Mesa 18.0.5
Borked
Hangs immediately on first screen. Can't even get to menu. Disabling D3D11 causes the game to not even get that far and immediately exits back to Steam with no error
Ubuntu 18.04.1 LTS NVIDIA 415.23
Gold
Runs well, but some shader cache stuttering and one crash was experienced. Absolutely playable, although I will not give it a Platinum rating due to the aforementioned.
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Runs well, but some shader cache stuttering and one crash was experienced. Absolutely playable, although I will not give it a Platinum rating due to the aforementioned.
Ubuntu 18.10 4.4 Mesa 18.2.2
Gold
Runs well, but some shader cache stuttering and one crash was experienced. Absolutely playable, although I will not give it a Platinum rating due to the aforementioned.
Ubuntu 18.10 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Played to completion without issues. Full controller support.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Gold
Worked fine with Proton 3.16 and DXVK. With 3.7 or with WineD3D enabled, game runs, but with poor performance.
Some very small lag spikes when shader cache are loading
i7-7700K/GTX 1080 Ti elementary OS 5.0 Juno 64-bit (Kernel 4.15) NVIDIA 396.54
Platinum
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Bronze
Needed to downgrade to Proton 3.7, and used the launch option with "PROTON_USE_WINED3D=1 %command%" to even get it to start. With 3.16 Steam did not show the first run dialog where it installs DirectX stuff.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.3 - padoka PPA
Platinum
Had almost unplayably low framerate on NVidia's 410 drivers. Works perfectly with the 415 drivers.
DOS Box window doesn't initially focus, but Alt-Tab and Enter run the game fullscreen. Works perfectly otherwise, assuming there's normally no audio (Steam store video suggests it's completely silent!).
Seems perfect with the exception of heavy graphic glitches on the boss of the first level.
KDE neon User Edition 5.14 NVIDIA 410.73
Gold
xbox controller don't work - some lags
i7 7700HQ Mint 19 NVIDIA 390.48
Borked
I dont know what happened, but in the last couple of days Wild Guns will no longer load. You get an error, and then the game hangs without loading (steam still thinks its loading). You have to completely shut down steam to get out of it.
Runs fine, but the engine has font compatibility issues so the line breaks don't line up properly. YMMV on whether that's tolerable or is too frustrating to read.
yuPlay Launcher seems broken, but starting the game from command line seems to be working fine. Another option is to rename launcher.exe to launcher.exe.bak and copy acess.exe to launcher.exe. This removes option to log into online account or set resolution (should launcher work anyway), but allows to use Steam Play button.
Installs fine and launcher starts. Options can be changed. Single player and freeflight crash while loading (at aprox 60%). Tried disabling dx11 and setting winecfg to windows XP (since setting winXP compatibility was working in windows for the same problem).
it warns you that the game is not supported with your card etc.. but lets you continue anyways, apart from some odd grass rendering (during practice/training) everything else is flawless !
Requires Steam launch option "PROTON_USE_WINED3D11=1 %command%" to run. Game is playable but loading/introduction screen is black, if you just wait for the game to load and then click left mouse button you get into the game. Game is still in early access, but have not experienced this problem in Windows.
Mouse glitches to bottom right (similar to 'The Forest', seems to be a Unity wide problem). Some crucial texts are missing (all items in the trader store for example are invisible) which makes the game basically unplayable: https://imgur.com/a/BjBCJ19. ~ 20-30% performance impact compared to Windows 10.
Linux 4.x NVIDIA 396.54
Platinum
Everything works out of the box, the text that was missing on previous Proton versions is now displayed properly.
elementary OS 5.0 Juno 4.4 Mesa 18.2.4 - SteamVR PPA
Graphics are broken when launching in or switching to windowed mode. To fix, press F to switch to fullscreen mode or double-click the title bar to auto resize the window. Opening video has a terrible framerate, but the actual game seems to run great.
Had to create an account on a Windows virtual machine in order to login on my Linux system, but surely some tweaks can be made or the Steam client and game can be run under Wine outside of Steam Play to achieve this. The actual game runs flawlessly, but the launcher just barely works.
Linux 4.x (64 bit) 4.6.0 NVIDIA 390.87
Gold
Tested playing the game. Only issue was that I had to create an account on the Windows then after the account was created, I could log in on Linux through steam play. Other than that, the game ran very smoothly.
Besides the 3DSetup Utility the game works flawlessly right out of the box. (Windows also has similar issues) see details: https://steamcommunity.com/sharedfiles/filedetails/?id=216229528
Manjaro Linux NVIDIA 396.54.09
Platinum
No noticeable issues
I5 3570k / AMD HD 7870 Ubuntu 18.04.1 Mesa 18.3.0
Bronze
sound does not work at all
i7-i6700k / GTX 1070 Arch Linux NVIDIA 396.51
Gold
Fixed audio using the trick described here https://github.com/ValveSoftware/Proton/issues/54
i7-6700k / GTX 1070 Arch Linux NVIDIA 396.51
Silver
Small text rendering glitch in character HP display.
Arch users must use "Steam (Runtime)" and LLVM 7 or newer is required.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Silver
I had great performance but very long load times
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Worked flawlessly. I had no issues at all.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
Tried Esync/D3d11 tweaks, but nothing works. game starts minimized, have to alt+tab 4 times before it shows fullscreen. But then mouse courses is gone and can not interact with the game.
Linux Mint 19.1 Tessa NVIDIA 415.25
Silver
2k res, both medium and high presets give 35-50fps which I think is not that good. Cannot say if it's because the game is alpha version, or if there's a performance hit. Minor glitches with some effect from time to time, but nothing that would make the game unplayable or unenjoyable.
in alpha version, run, but can't connect to server (maybe server issues), fps about half windows, and stutter a lot to low-10 most of the time. change resolution/ quality crash the game.
i7-5820k / vega 64 Antergos 18.1.5 Mesa 18.1.7
Platinum
Running everything on 'Very high'. Fps ~60 but I suspect the game is'nt optimized too well yet. Haven't seen any glitches so far, runs perfectly.
Linux 4.x NVIDIA 415.22
Platinum
Works nice, can add that the Multiplayer Beta is working like a charm.
Manjaro Linux NVIDIA 415.18
Borked
Same issue as the guy below me. Game starts minimized, have to alt-tab several times to bring it up, then it seems to be running fine but I don't have a cursor. Tried Esync, D3d11, and Wine D3d11
Linux Mint 19.1 Tessa 4.5 Mesa 18.3.0 - padoka PPA
This is a indie Unity powered game, performance was less than 50 FPS average, not sure if poor optimization or to do with the fact its Linux, bottleneck seems to be CPU.
The game runs on Direct X 9 so you need to disable D3d11.
the DOSbox games in general are hit or miss on steamplay, this one seems to have performance issues - stutter and slowdown, and issues with the steam overlay - i couldnt get back into game after using it.
runs really well out of the box. ~150+ fps on max graphics
unfortunately crashes the pc when set to a higher resolution than 1080p. i could not find a fix for this so until someone has a solution, use 1080p fullscreen-windowed.
launchoptions (without the ""):
"+r_renderAPI 1" to force vulkan,
"+com_skipBootSequence 1" to, well, skip the boot sequence
Played the complete mainstory and it runs good. I only had one shader bug on some explosions (black squares) and I had one crash during the whole game.
Mostly runs perfectly, however some minor glitches such as water not rendering properly and people's mouths not rendering correctly while speaking in game. These are such minor issues though I'd say it's perfectly playable.
Tried forcing Vulkan with +r_renderAPI 1 in launch options, alas application does not even start. Hopefully improved driver support for the 2400G is coming soon.
Manjaro Linux 4.4 (Compatibility Profile) Mesa 18.2.3
3.7-5 Proton works with +r_renderAPI 1 in launch options, which also permits alt-tab. Go to library, right-click on game, select Properties, click Set Launch Options, add +r_renderAPI 1, click OK. This forces the Vulkan version.
If using dual monitors, game may default to 2nd display. This can be fixed in the game's advanced settings. Then restart game.
Out of the box and enough fps for be perfectly playable. The mouse could be too much sensitive, so the view it's gonna be crazy easily, but I don't know if this is a linux problem, my custom configuration, or a "game feature".
KDE neon User Edition 5.14 (64 bits) 4.4 (Compatibility Profile) Mesa 18.2.2
All speech is low volume. Adjusting speech volume up doesn't seem to make a difference (adjusting this works in Windows). Some directional audio doesn't work, i.e. sound effects coming out of only one speaker, regardless of which way you are facing. Graphically, everything is flawless. Runs well, even on my lowly GTX 1030. Play with all subtitles on, and you should have fun. :)
Game runs absolutely perfectly. Slight audio issuesfixed now that I've added "xaudio2_7 (native, builtin)" to the DLL overrides.
openSUSE Tumbleweed NVIDIA 390.87
Platinum
Solid 60 fps in most areas except very few area that performance impacted little. Other than that, it's excellent performance with custom graphic settings after updated to Mesa 18.2.1, not only that but also fixed the frozen issue that happened to the previous mesa driver.
Audio levels are messed, audio settings don't work.
Fixed it with https://github.com/Sirmentio/protontricks. Install it, protontricks winecfg then add xaudio2_7 to the libaries, native, builtin (should be default). Fixed it for me.
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
A10/10,V10/10, Runs flawlessly on VEGA64, Perfect cpu threading (16t) Ubuntu 18.04, AMDGPU, proton 3.7-6
Audio was not working for me and required setting `xaudio2_7` to `native, builtin` via winecfg to get it working. Otherwise it seems to be working just fine. This is also using Solus OS' Steam integration (also tested without).
3.16-4 and earlier had crackling audio, and voice volume was too soft & couldn't be adjusted (everything else worked). As of 3.16-5 sound is fixed and it runs perfectly out of the box.
Game runs fine on MESA 18.3.0-devel. I only encountered a few very minor issues such as Fergus beard not rendering correctly and some tool tips staying on-screen (Might be related to me gaming in ultra-wide).
The audio does not seem to work right. The music is super loud and can't hear the dialog. And adjusting the volume levels in game does nothing. Other than that. Games runs great on my RX 580. Better than Windows even
crashes immediately with FATAL ERROR: GL_EXT_framebuffer_object not available. runs just as expected once you launch with "MESA_GL_VERSION_OVERRIDE=4.5COMPAT %command%" in your launch options. this should bump to Platinum with the release of Mesa 18.3 (check your mesa version with the command "glxinfo | grep version")
Everything works fine, it's just got extremely horrible performance and lag. The video performance is horrible and it skips and freezes. This game runs so much better in Wine directly. The Steam Photon is so much worse than Wine. I hope that they push some updates.
Der Ladebildschirm hat am Anfang ein bisschen geruckelt, aber das Spiel selbst lief dann flssig und ohne Probleme, auch auf hchster Grafikeinstellung. In einigen Film-Zwischensequenzen war der Ton um einige Sekunden verschoben, im Gameplay selbst aber nicht. Insgesamt lief das Spiel sehr flssig und lie sich absolut unkompliziert starten. Es gab keine Abstrze und keine Grafikfehler. Ich habe das Spiel vorher auch auf Windows gespielt und bis auf den Ton in den Zwischensequenzen gab es keinen Unterschied in der Performance.
It works well at 60gps max settings, I haven't had any problem...
There is a video here but with proton 3.7-6 : https://www.youtube.com/watch?time_continue=2&v=_QsxkGHsRK0
Shadows get a little screwy in some areas, but overall runs pretty well. The opening cinematic did crash for me, but I'm not sure if that's a Proton issue.
Solid 60fps. It works a lot better than on Windows, where I can't hardly get 40fps
KDE neon User Edition 5.13 (64 bit) 4.6.0 NVIDIA 396.54.05
Borked
https://github.com/ValveSoftware/Proton/issues/1262
It apparently was patched in mesa 18.2, currently only 18.1 is published to my repo. I will update when Mesa 18.2 is published to the opensuse repos.
Everything works well by default. I enabled Virtual Desktop to fix WM annoyances with i3-wm. Forcing native x64 xaudio sounds better (volumes, spatialization...) but crashes...
The game itself works well. There are occasional slowdowns.
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Silver
same issue with broken sound volumes as "new order" but old fix "xaudio2_7 (native, builtin) to the DLL overrides" crashed game.
i dunno, look like https://bugs.winehq.org/show_bug.cgi?id=38668 still active
I comlpleted the whole game (8 hours) and did not have any errors, bugs or crashes.
You can watch the whole Let's Play on
http://www.youtube.com/GTuxTV
Performs pretty well out of the box, even with settings cranked. No additional tweaks required; have yet to experience any significant problems, though I've only tried singleplayer.
Works fine. To fix kerning install MS Gothic font. "cp msgothic.ttc ~/.local/share/Steam/steamapps/compatdata/658620/pfx/drive_c/windows/Fonts"
Linux 4.x 4.4 Mesa 18.2.6
Bronze
It works fine, but kerning issues (https://i.imgur.com/6woPxCg.png - no spoilers) are preventing me from playing via Steam Play. On the other hand, Steam via wine does not have this issue, so exactly the opposite to the report of other user.
Linux 4.x (64 bits) 4.4 (Compatibility Profile) Mesa 18.2.0-rc3
Tested with the official patch. Works great. Font looks fine, doesn't have the unreadable kerning issues I got last time I tried the game in Wine. Graphical glitch when taking screenshots through Steam, which fixed on restarting the game. Recommend disabling the overlay.
1) Download and install PhysX-9.13.0604-SystemSoftware-Legacy.msi manually in the 267610 Proton prefix; 2) The game doesn't open with this error: https://github.com/ValveSoftware/wine/issues/1.
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Ran with the launch option "PROTON_NO_D3D11=1 %command%" Performance is lower than I'd expect on my system. Lowering physics to low helped this somewhat.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel (git-4fa2fb3 2018-11-13 bionic-oibaf-ppa)
Runs, more or less, but crashes frequently and with garbled transparency on the train windows that makes driving in the cabin impossible to enjoy. And it's a janky game anyway.
Shop works perfect after selecting Proton 3.16-5 Beta. https://youtu.be/_tSpWHSKUG0
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0-devel
Gold
Background sound issues and little fps drops to 49 rarely, but playable
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Silver
In previous report I indicated, that everything worked fine (and in battles - it does, performance is great), but as it turns out - game crashes once you click on "News" or "Shop".
I'd like to give it platinum because basically everything relating to gameplay works just as well as it did natively on Windows. The only things that don't work are those relying on CEF (Chrome derivative) to render the premium shop, clan view, news section and similar "external" parts of the game.
Linux Mint 19 Tara NVIDIA 415.18
Borked
The game simple won't start
Gentoo Base System release 2.6 4.5 Mesa 18.3.0-rc3
Borked
Debian GNU/Linux 9.5 (stretch) NVIDIA 390.87
Platinum
no news, no in-game store
Solus NVIDIA 410.78
Platinum
Ubuntu 18.04.1 LTS (64 bit) 3.1 Mesa 18.1.5
Silver
Didn't do any tweaks. The News page worked once, then stopped working. In-game works perfectly fine.
Linux 4.x Mesa 18.3.0-devel
Platinum
Tested by playing a couple of matches against bots. Setting sound quality to low fixes all the stuttering. I ran medium settings preset with fxaa set to high and it is 60+ fps most of the time. It dips below when accessing menus but that also happens on Windows so it's pretty normal.
Played few battles without issues. Graphic settings set to lowest possible, because of integrated GPU.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Platinum
Ran great out of the box, no tweaking other than in-game graphics settings (lowered shadows / reflections quality to boost FPS, although it was already good, but still).
Have to mention hiccups when going in to / out of binocular view (Shift is the standard button), but I'm not sure this is Linux or Steam-related. Disappeared after I've lowered graphics a little, so still Platinum IMO.
Ubuntu 18.10 NVIDIA 396.54
Platinum
News not show , bat game workig good
Manjaro Linux NVIDIA 410.73
Platinum
Premium Shop and News loading infinite
Solus NVIDIA 410.73
Platinum
Manjaro Linux NVIDIA 415.25
Gold
One or two random crashes here and there, but otherwise I'm playing everything in almost every mode. News/Arsenal page did not work out of the box, had to winetricks/protontricks the following, not sure which one did it though: corefonts tahoma vcrun2017 win10
Manjaro Linux NVIDIA 410.66
Silver
in game browser for shop doesn't work. everything else works.
Ubuntu 18.04.1 LTS NVIDIA 410.93
Platinum
No issues but lower performance than windows by small amount
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Crashes on startup with message :Could not create new SimpleThread
Linux 4.x (64 bit) 4.4 (Compatibility Profile) Mesa 18.2.1
Runs after setting a high file descriptor limit, but with poor performance. The camera locks up periodically, so playing isn't fun even at low settings
Game starts, but crashes at connecting to servers. It uses EASY ANTI-CHEAT
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.66
Borked
Does not launch. It starts with 20-30 seconds of a black screen and then it goes to the title screen with: Connecting to servers before crashing to desktop. It could be related to the Easy Anti-Cheat. Requested a Steam refund.
Linux Mint 19 Tara NVIDIA 396.54
Borked
The game starts and you can customize your loadouts, change settings, etc. but when I try to join a match the game either loses connection to the server and tries to reconnect or crashes
Linux Mint 19.1 Tessa 4.6.13542 Compatibility Profile Context 18.50.1.418
Works fine with a few errors while launching on the newer version of Proton. Game menu is low-res with top-left position and the game enters the borderless mode from borderless-fullscreen every time i enter the menu. Otherwise it works pretty good.
Arch Linux 4.4 Mesa 18.2.3
Silver
Menus are messed up, but game overall is playable. To get into the game you have to allow it to install wine compatibility settings (asks after 1st run, you might need to reinstall), and then after Wine virtual desktop appears, move the window to TOP LEFT corner of the screen. Black rectangle is a dialogue box, with "ok" located in the middle bottom part (not that hard to click). Menus always render from left top corner of the screen, so you need to have the window there.
"Manjaro Linux" (64 bit) 3.0 Mesa 18.2.1
Bronze
It works... sort of. The graphics are on a fixed part of the screen (upper left) and moving the window away from that corner makes the game... well, disappear. The mouse does not track accurately at all.
On startup, pops a dialog: It looks like you ran W:A "As Administrator" with UAC enabled. This is not recommended. Please be aware that this may cause issues such as not being able to restore a minimized game.
The screen then goes black as if the game is starting, but then it crashes with another dialog: Worms Armageddon has encountered an error. Detailed information about the error can be found in the ERRORLOG.TXT file.
Arch Linux NVIDIA 415.18
Platinum
Works with proton. No tweaks needed.
Ubuntu 18.10 NVIDIA 410.78
Borked
Warning about running as Administrator, and then a virtual desktop with a small black rectangle in the middle.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
Warnings about running game as administrator on launch. Menu screens don't align with viewport unless the window is moved to the upper-left of the screen. Changing rendering settings and restarting cause the screen to go black (can be fixed with regedit). Otherwise plays fine, and application goes fullscreeen when starting a game.
"Arch Linux" (64 bit) 3.1 Mesa 18.2.0
Silver
tested single player and multi player. game is smooth, but menus are glitched. can not be minimized in game.
Ubuntu 16.04.5 LTS 2.1 Mesa 18.0.5
Platinum
No Noticable Issues
I7 6700K / GTX 1060 Arch NVIDIA 396.51
Borked
At installation it notices you are using wine and asks if you want to set some settings to make it more compatble, when you say no it wont run, When i say yes it installs fine I guess you can play, and it runs stable, But it refuses to go in full screen, no matter what settings you provide. if you move the window the game stays in spot, very hard to explain. you can move the window back to see the game again, my guess it is an easy fix, but changing the wrong setting makes it stop running.
i7-6800K / GTX 1080 Antergos NVIDIA 396.54
Borked
Crashes instantly, with or without applying suggested wine workarounds on startup.
Had problems with launching the game on the default Proton version, but now it works. Menu is low-res with top-left position though and everytime i enter it, the game is leaving borderless-fullscreen mode.
Missing menu icons. Artifacts throughout menus. Crashes when loading a round. Disabling Esync, D3D11 and using Wine D3D11 doesn't make a difference.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
This is a DX8 game and its heavily corrupted when launched in wine. It is possible to fix the main menu with dgVoodoo (which converts DX8 to DX10 and then Proton will convert that to Vulkan with DXVK) but it is still impossible to play the battle because game will only show black screen after level loading.
Linux 4.x (64 bit) NVIDIA 4.6.0 410.66
Borked
Game menu opens with some visual glitches but game crashes after match starts
Installed 2 packages.
Microsoft VC Redist Package
Microsoft DirectX Redist Package
Changing resolution works. Alt + F4 doesn't. It keeps the app running and pkill / kill doesn't stop it. Had to logout to quit.
Quitting via menu works fine.
Shadows are a bit glitchy on some models.
Aggregate Lighting will cause crashes. Significant framerate issues and stuttering regardless of graphic and resolution settings. No other issues found.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Minor FPS issues as expected, otherwise perfect. Even detected my 360 pad.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Has a bit of stuttering, but works flawlessly otherwise.
Shows the launcher. After hitting play, the loading animation appears for a brief moment, then all goes black and it hangs, the process needs to be killed.
started off with a fresh installed copy, never played the game before on windows. launched perfectly right after install, laucher displayed graphical settings, game starts without errors. Graphic options all work, playing everything on high with my GTX960. started career mode and finished the first chapter and leveled up to Lvl 10. Mods, Tuning, everything seems to work perfectly without any tweaks!
Ubuntu 18.04.1 LTS NVIDIA 410.78
Gold
Single Player seemingly works fine. Multiplayer server browser hangs. Doesn't detect refresh rates above 60Hz, though can push higher FPS using G-Sync. Have to lower settings for FPS parity with Windows.
i7 8700k / GTX 970 Arch Linux 4.18 NVIDIA 396.51
Silver
Performance: game runs good to okay.
Tested: 4 banger races, which went fine, some FPS drops, but overall was playable.
Also did 1 demolition derby: this is really hard on my FPS, lots of FPS drops, this is just about playable.
Game didn't crash or have any other graphical glitches/audio glitches. So the game was stable in that regard for me.
Tried both 32 bit and 64bit options, 64 bit is giving out a failure to detect graphics device
Ryzen 7 1700X/ RX 480 Antergos Mesa 18.1.6
Gold
The after race menu/results did not render correctly, but completely usable. Slightly low framerate at 3440x1440. Usually 30+, but could drop into 20's with lots going on. No other issues to report after 2 hours ingame.
i7-3820 / GTX 1070 Ubuntu 18.04 LTS NVIDIA 396.54
Silver
Some graphic glitches in the Menus and some stutters across the game.
i3 6100 / GTX 1050 TI Ubuntu 18.04 NVIDIA 396.51
Silver
Stable no crashes, but has some graphical glitches in game.
Worked out of the "box". Great framrates some minor glitch in the menu and when the race is done. otherwise very much playable.
Ubuntu 18.10 (64 bit) 4.6.0 NVIDIA 410.66
Silver
white rectangle glitch in the menus, but in the background
i5 2500 / GTX 1060 Fedora 28 NVIDIA 390.77
Silver
Couldn't get it to run until I specifically selected Proton 3.7-3 in the Steam Play options. Everything seems to work, but performance is quite a lot worse than in Windows. (Note that Solus doesn't have LLVM 7 yet, though)
Nvidia GeForce GTX 650 Solus 3.9999 (4.18.5) NVIDIA 396.54
Silver
Some graphical glitches but playable. Also noticed that my career wasn't synced from Windows.
The game launches and is fully playable, however the game suffers from massive texture issues making it very difficult to play. Texture transparency does not work proper, and other textures including entire segments of the floor are messing. Issue is likely related to the Mesa driver lacking recent Vulkan features.
Steam loads the game for a while, but then nothing happens. Same for both 64 bits and 32 bits versions.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
works fine since 3.7.6
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Bronze
There are graphical glitches on grass, trees, background crowd, and ground reflections. The race track and cars display correctly and the game is playable. Some race tracks with lots of trees and crowd are hard to play due to the graphical glitch. Downgrading my rating from SILVER to BRONZE.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Silver
Multiplayer menu freezes, some artefacts on single player menu, otherwise perfect
Ubuntu 18.04.1 LTS NVIDIA 390.87
Bronze
Still has graphical glitches on grass, trees, ground reflections, and background crowd. Vehicles and debris display correctly.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
Runs well. Performance isn't perfect, but I can't compare to windows.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Single player is perfect. Multiplayer freezes at the server menu as others have stated.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Platinum
completed singleplayer and played multiplayer via lan and net, no issues detected
Linux Mint 19 Tara NVIDIA 396.54
Silver
Singleplayer is fine no issues during complete carreer- Multiplayer freezes game in multiplayer lobby, unable to close game only with killing process
Linux Mint 19 Tara (64 Bit) 4.6.0 NVIDIA 396.54
Platinum
No problems so far, but Force Feedback doesn't work on my Logitech G27. Seems to be common problem.
Manjaro Linux NVIDIA 415.25
Platinum
Runs great, no issues
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 390.48
Silver
There are graphical glitches on grass, trees, background crowd, and ground reflections. The race track and cars display correctly and the game is playable.
|
https://www.youtube.com/watch?v=Q5ojTVC-00g
Error -
Win32 function failed: HRESULT 0x80004005
Call: at line 223 in file \Graphics_DisplayM.cpp
i5-3570 Linux Mint 17.3 64-bit (3.19.0) NVIDIA 396.54
Platinum
Runs with no issues (adjust graphics normally in game options).
Linux Mint 18.3 Sylvia (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Crashes on startup with error:
Win32 function failed: HRESULT: 0x80004005
Call: at line 223 in file \Graphics_DisplayM.cpp
I haven't tried disabling D3d11 nor using Wine D3d11.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Silver
Game runs smoothly, but in fast-forward. Need to use Wind D3d11 for it to launch
Linux Mint 18.3 Sylvia NVIDIA 384.130
Silver
Setting launch options to "PROTON_USE_WINED3D11=1 %command%" prevents the crash with "HRESULT: 0x80004005". The game is playable but has bad sound quality and requires low video settings to run at 60 FPS.
Ubuntu 18.04.1 LTS 3.0 Mesa 18.2.4 - padoka PPA
Borked
Error - Win32 function failed: HRESULT 0x80004005 Call: at line 223 in file \Graphics_DisplayM.cpp
Game runs great. Unfortunately, the player models do not show up.
Ubuntu 18.10 NVIDIA 396.54
Gold
Fedora release 30 (Rawhide) 4.5 Mesa 18.3.0
Silver
Game works well except for some frame drops and one fairly big issue. Some explosions or effects seem to lock up the system, so cutscenes that contain them have to be skipped before that happens.
Characters were invisible with 3.7-8, but worked with this one, so make the switch if you notice that.
Linux Mint 19 Tara 4.5 Mesa 19.0.0-devel - padoka PPA
Forced usage of Windows version; Game runs in slow motion and is therefore unplayable; Skip broken launcher with this: mv launcher.exe launcher.exe.bak; ln xblades.exe launcher.exe;
Runs seemingly stable as long as I don't move my mouse on a clean install. Mouse movement caused game to crash after some time. After setting cpu cycles to 20000 in "dosbox.conf" it does not crash anymore, but mouse movement still causes some minor lag. Other than that it seems playable.
Manjaro Linux 4.5 Mesa 18.3.1
Platinum
Watched the intro video, tested agent assignment, roamed around the map. Saved, loaded save.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
Laggy and a bit glitchy input, but seems playable.
Controls don't work properly when in a space mission. You can't steer and at the end of the mission you can't "press H to hyperspace" so you must kill the game.
Runs completely stable, but mouse movement causes some stutter on a clean install. Setting cpu cycles to 10000 in "dosbox.conf" improves it, but mouse movement still causes some minor lag. Other than that it seems playable.
Manjaro Linux 4.5 Mesa 18.3.1
Borked
This is a DOSBOX port. Weird graphical corruption on the first menu screen, then it freezes at the mission deploy screen.
AMD FX-8350 / ATI R9 290X Arch Linux (Kernel 4.18.5) Mesa 18.1.7
Bronze
Disable the "Shadowplay" in the graphic menu. There's an issue with the sound, the spacialization doesn't seem to work: if you build a barrier between two turrets, you'll hear their "buzzing" sound REALLY loud anywhere on the map
Good performance, game seems to work, but audio is not perfect. Only some sound effects are working. Voices (and soundtracks?) are not played, as describe at winehq: https://appdb.winehq.org/objectManager.php?sClass=version&iId=30532
I didn't test the workarounds.
PROTON_NO_ESYNC=1 PULSE_LATENCY_MSEC=100 %command% -- Crash immediately after start
Ubuntu 18.10 NVIDIA 415.18
Borked
It crash after the Egosoft video before the main menu could be loaded.
Linux Mint 19 Tara NVIDIA 390.77
Borked
The game crash immediately after the Egosoft video before the main menu is loaded. The music plays often in the backround. And the crash information collector of Egosoft crashes at the same time too. That sounds ironic :D
Linux Mint 19 Tara NVIDIA 396.54.09
Borked
Game appears to be loading fine (intro plays, music plays) but immediately crashes after it, I assume, wants to enter the main menu.
Arch Linux NVIDIA 415.18
Borked
Stops working during loading screen for main menu.
openSUSE Tumbleweed 3.1 Mesa 18.1.7
Borked
Game starts and show a intro video, but then crashes on the next screen.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Game launches, plays intro video, displays a loading screen and music then the crash dialog pops up. Tried disabling Steam overlay and adjusting virtual desktop settings via winecfg, no change.
Solus NVIDIA 415.18
Borked
Crashes after intro video. Sometimes musik is still playing.
Debian GNU/Linux testing (buster) 4.4 Mesa 18.2.5
Borked
Crashes before entering main menu
Linux 4.x NVIDIA 415.18
Borked
X4: Foundations 1.20 : The game crash after the Egosoft advertising/logo video in the main menu, but without visible main menu text's.
The game runs and plays, and would probably be classified as 'stable' except for the widespread graphical issues (no textures, mainly shaded single-color polygons).
i7-5820K / GTX 980 Ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Borked
Launcher opens a window for the game, but it's a black screen with nothing loading.
With Proton (using native2proton), the GAME ITSELF seems to run well, very well actually. But the problem is that I cannot get the mod launcher to work at all, it just instantly fails. Well, XCOM2 without mods is pretty dull.
Tested the demo version, seems to work perfectly except it runs at ~35fps at graphics quality 5, which seems a bit low.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 390.87
Silver
SAMs don't render
HOPs don't render
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Silver
A clarification on the prior silver rating - SAMs and HOPs being unrendered is not just cosmetic, it impacts playability. I would have given it a gold rating if only cosmetic defects.
The game boots, but there are plenty of missing assets, or it only shows the background, depending on the screen you are in. The window menu offers plenty of graphic options and scaling methods, but non seems to fix it.
i5-2400S/GT1030 Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
No graphical assets are visible, making it impossible to play.
Linux 4.x 3.0 Mesa 18.3.1
Borked
Game window opens with black screen, with background music and menu sound, but ever black screen.
Works just fine. If you encounter black ground texture problem, don't worry because this problem happens on Windows OS as well. All you have to do is set Shader Mode to "Standard" in video options menu. Otherwise, works just fine.
HEAVY PUNCH CRASH FIX: Install Yakuza 0 to a path where none of the folders have a dot in the title. This is what causes the crash (both on Linux and Windows).
Detailed instructions here: https://www.reddit.com/r/linux_gaming/comments/abc87h/good_news_yakuza_penguins_proton_yakuza_0_heavy/
The game's been running absolutely fine since :)
Linux Mint 19 Tara NVIDIA 415.25
Borked
unable connect to server fixed by running steam in runtime with terminal command: STEAM_RUNTIME=1 steam Now getting to black screen with yakuza zero logo on right corner until it crashes. (game works using lutris but cannot save the game! also xbox controller not working.)
"Manjaro Linux" (64 bittiä) 4.6.0 NVIDIA 396.54
Borked
Same as previous reports, game crashes when trying to heavy punch. Also, despite running at 1080p with a GTX1070, the framerate stutters even though both in-game FPS counter and Steam FPS counter show 60fps or above. I'd say the game feels like it's running at 45-50ish fps.
No tweaks tried yet.
Completed the game on Proton. The game must be installed somewhere without a "." in the path or the game will crash on a heavy punch. So the default Linux location will not work. This is a issue on Windows as well hence the Platinum rating over the Gold rating.
Linux 4.x NVIDIA 415.25
Platinum
Just wanted to add that if you want or need to change settings you can do so in "SteamLibrary/steamapps/compatdata/638970/pfx/drive_c/users/steamuser/Application Data/Sega" and the steamlibrary must be the one where the game is located in.
Linux Mint 19.1 Tessa NVIDIA 415.27
Gold
Works great out of the box after turning off second monitor.
Manjaro Linux 4.4 Mesa 18.2.6
Platinum
Run in borderless window. Only a mild performance hit compared to native. <25% @4k
Noticed a single extremely minor graphical glitch in that flames from flamethrowers don't appear. Might be a port issue for all I know.
Linux 4.x (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Did nothing, played it from start to finish without one crash or issue.
Linux 4.x (64 bits) NVIDIA 410.66
Silver
Game works extremely well. Played on max settings. Some framedrops in certain areas and dialogue scenes. Arcade games have no audio, even with Proton 3.16.6's FAudio implementation. Very minor graphical glitches with texture clipping in very select areas, which isn't noticeable unless you're trying to find them. An overall very nice experience.
Be sure your library path does not contain any . (dot) as this will cause crashes(this is not a wine bug but a game bug). Game runs flawless on Ultra otherwise. You might need to change your installation path out of the .steam folder into something like /home/games.
Manjaro Linux NVIDIA 415.25
Borked
When you use an special attack during combat, the game crashes, rendering the game unplayable. Everything else works fine.
As promised, I tried to run it with different distro and nvidia driver. Same result, crashes when heavy attack is used in fight.
Linux Mint 19 Tara NVIDIA 396.54.09
Silver
After disconnecting every other controller, Big Picture with DS4 controller worked perfectly fine. The only issue I currently have are related to sound:
No sound for: SEGA logo (negligible) and arcade minigames (slightly annoying).
Also, after about +2 hours ingame, all sound sources seem to double/echo. Fixed by restarting the entire game.
KDE neon LTS User Edition 5.12 NVIDIA 415.23
Gold
Great performance. Has to be started 1st with the steam-runtime (native runtime off). To get the steam controller working, the hid_steam kernel driver has to be blacklisted.
The special move works, everything's good.
i7-7700k / GTX 1070 Solus (Kernel 4.18.5) NVIDIA 396.54
Platinum
Works perfect. No trouble.
Linux Mint 19 Tara NVIDIA 396.54
Borked
Crashes on start with error "Application failed to initialize GS settings"
Linux Mint 19 Tara 4.4 Mesa 18.2.2
Gold
The game runs perfect if installed in a directory without "dots"
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Game crashes when a special attack is used in the the tutorial.
Linux 4.x 4.4 (Compatibility Profile) Mesa 18.2.3
Borked
Crashes with error "Application failed to initialize GS settings."
Ubuntu 18.04.1 LTS NVIDIA 410.78
Borked
Crashes on loading
Linux 4.x 4.5 Mesa 18.3.1
Borked
Always crash during the first fight tutorial at the beginning of the game
And the beginning cutscene with the money "collector" in the car is rendered weird
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game will crash in fights after you press the special attack button. Everything else works but because of this, the game is unplayable.
If you have xboxdrv service enabled maybe the DS3/DS4 Controller will not recognized by the Game/Proton. So, Try disable/stop if your controllers isn't working.
"Gentoo Base System release 2.4.1" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game isn't playable with Proton 3.16-6 beta. Launching the game reaches black screen with Yakuza logo but immediately closes.
Ubuntu 18.04.1 LTS 4.5 Mesa 18.3.0 - padoka PPA
Platinum
just as fine on windows
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
It runs perfectly but the text and some things like gui looks blurry in 1440p(and probably other resolutions as well) because it doesn't get scaled properly for some reason. I've noticed this issue in other games as well such as Worms Ultimate Mayhem.
Linux Mint 19.1 Tessa NVIDIA 415.25
Platinum
The only issue i have is when I look at a specific area, everything starts to shake a little. Otherwise the game run smoothly.
Ubuntu 18.04.1 LTS (64 bits) NVIDIA 396.54.09
Borked
Games seems to run great but crashes everytime i use the strong punch..
Linux 4.x NVIDIA 410.66
Silver
Game will close immediately if set to windowed mode. If you are in fullscreen mode and tab out, the game will freeze (probably due to not being able to tell you've tabbed back in). Changing the display mode will cause the same problem, but not if you run the game again to set windowed mode.
Gentoo Base System release 2.6 4.4 Mesa 18.2.4
Borked
Crashes on start with error "Application failed to initialize GS settings"
The game runs fine, but as soon as the first boss cutscene appears, the gpu freezes. There is a save file right after the boss fight, however it crashes in certain parts of Sotenbori (though this is apparently a problem with all RX series cards). And finally, you can't progress throught the story after chapter 13 due to a cutscene freezing the gpu, again.
Linux 4.x (64 bit) 3.1 Mesa 18.1.7
Borked
As others have stated, the game always crashes when heavy attack is used in first tutorial battle, making the game essentially unplayable, since it is impossible to progress.
However, this bug also affects several Windows users. I will be trying it on another distro with different nvidia driver.
Antergos NVIDIA 410.66
Gold
As some other user said, you have to run it from any other location than the default one to avoid the fight tutorial crashes. From then on it runs flawlessly.
Manjaro Linux 4.4 Mesa 18.2.6
Bronze
I could only change resolution on the graphics.ini file, otherwise the game crashes. As others said, the game will also crash in fights after you press the special attack button. Everything else works.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Borked
Won't start.
Ubuntu 18.04.1 LTS (64 бит) 4.6.0 NVIDIA 410.66
Borked
It runs flawlessly but it always crashes in the fight tutorial when throwing a special attack. so now i have to live in that small chunk of street before the tutorial for the rest of my life.
elementary OS 0.4.1 Loki (64 bit) 4.6.0 NVIDIA 396.54
Gold
Good performance and no noticeable graphical errors. Would be Platinum if it weren't for the Xbox controller not working properly unless the game is started in Big Picture mode.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Bronze
No Steam Controller support. As with Windows 10, requires vsync or there is incredible amounts of tearing. Must be played on lowest settings to get any kind of playable framerates (14fps average).
Manjaro Linux 4.4 Mesa 18.2.4
Platinum
run perfectly out of the box
Ubuntu 18.04.1 LTS NVIDIA 410.73
Platinum
Ran on an NTFS Samsung 850 EVO SSD. Full Steam Controller support since Kernel 4.19.4. Game needs a while to "warm up," runs at 80+ FPS on high settings with vsync off after you've loaded into a save for about 30 seconds. A similar kind of treatment is needed on Windows 10. With vsync on, performance takes a decent hit, only running at around 45fps. The only issue I encountered was no sound effect at the "SEGA" splash screen.
Manjaro Linux 4.4 Mesa 18.2.5
Silver
Game seems to run mostly fine, can't adjust graphics settings without the game crashing, using alt-tab will crash the game. No tweaks were required to get the game running.
Linux 4.x NVIDIA 415.22.01
Platinum
Worked perfectly out of the box. Completed the game with no issues.
Linux 4.x NVIDIA 415.25
Gold
Going into the Graphics settings will lead to a crash if more than one monitor is present. If only one monitor is connected everything will work fine. I had consistent 60fps (only some minor dips at the start of some cutscenes) on ultra-settings. I used a controller and it seems like the system didn't detected that a game was running, so after some time lock screen was activated. But the game was till in the foreground and I was able to continue playing it. I only realised that the lockscreen was active because the screen went black for a second when it activated.
Linux Mint 18.3 Sylvia NVIDIA 396.54
Silver
Performance is absolutely perfect. Has some performance issues if Plasma dies. You need a small path (ideally with no spaces or special characters) for the arcade games to work. Audio does not work in arcade games. Do not set the game to Borderless Fullscreen, as you will not be able to change that setting without the game crashing. I recommend playing without vsync for best performance.
Manjaro Linux 4.4 Mesa 18.2.5
Platinum
No tweaking needed to get the game up and running. Played with DualShock 3 and 4 controllers. Both functioned flawlessly (until the DualShock 3 died - hardware failure).
"Gentoo Base System release 2.6" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Shows the black Yakuza 0 logo and then crashes on every available beta for Proton.
Ubuntu 18.10 NVIDIA 410.78
Platinum
Runs flawless. For the people that are having problems with the tutorial strong punch crash, you have to move the game to another disk or installation folder and then change the steam library path to it. This is not a WINE problem but a bug in the game itself. Windows users are also affected but it varies from system to system.
Only works in windowed mode has noticable issues with mouse and some artifacting
GTX 1070 Linux Mint 18.3 NVIDIA 396.51
Gold
Game automatically runs in windowed mode with no option to change it. Issues with the mouse jumping around, but I think that might be an issue with the game. Runs flawlessly with controllers, no artifacting at all throughout the first level.
i5-6200U / Intel HD Graphics 520 ArchLinux 4.17.5-1 Mesa 18.1.4-1
Gold
It crashed on startup until I modified the launch options, but afterwards it ran fine. I had to use the following, minus the quotes: "PROTON_NO_D3D11=1 %command%"
Properties, Set Launch Options ---> WINEDLLOVERRIDES="openal32=b" %command%
If you get a black screen, change the resolution (right click, Configuration). The game doesn't seem to play well with some resolutions in Windows either, so I give it Gold.
"openSUSE Leap 15.0" (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game doesn't start - no error message
i7-6700k / GTX 980 Ti Fedora 28 NVIDIA 396.45
Borked
Crashes on main men. Also, launched configuration window won't save data properly: tries to set window to 0x1980, no matther what option choosed. in console, show error on psengine after game crashing.
When using Proton 3.7-8 Beta the assets for the menu would not show correctly. Attempted to use various commands and nothing worked besides changing the version of Proton to 3.16-4 Beta
Doesn't appear to start. Just automatically closes down immediately after opening.
E5-2665 / GTX 970 Ubuntu 18.04 NVIDIA 384.130
Borked
Needed: "dotnet20, dotnet30 and dotnet40" (https://appdb.winehq.org/objectManager.php?sClass=version&iId=33974), but we can't install dotnet20 in a 64 bits prefix. It's not an easy task yet to do these things in Pronto.
i5-3210M / Radeon HD 7730M Linux Mint 19 64-bit (Kernel 4.15.0-33) Mesa 18.3.0-devel - Padoka PPA
Borked
Tested bare command and with "wined3d11", "nod3d11" and "noesync" compat flags, but it does not even start at all.
Works even better than on windows without any tricks.
Linux 4.x NVIDIA 396.54.09
Gold
Seems to run mostly well on my system, but no body is rendered, so I'm just running around as a floating head.
Performance wise it seemed to be a mostly consistent 60fps
The game runs perfectly on Proton 3.7, however in the Proton 3.16 beta the game crashes on Launch. To play this game downgrade proton if your participating in the beta.
Runs fine with no tweaks, but performance is significantly worse than native. Turn down those graphic options.
Ubuntu 16.04.5 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Performance seems fine.
Linux Mint 18.2 Sonya (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Tried nouveau drivers and official NVIDIA v 390.77 and neither made it to the title screen. Upgrading to driver version 396.54 got it working though. The game crashes after choosing the "Exit Game" command from the title screen, but it doesn't seem to be detrimental in any way to the gameplay or basic functionality. Save games were still fine on the next boot up and everything works well. Played fine with a wired Xbox 360 controller.
PROTON_NO_ESYNC=1 %command% in the launch options gets this game up and running. However, there do appear to be some minor graphical issues (ie. water turns invisible when you are beneath it, trees pop into existence and change appearance as you move around). I also had the game freeze once (that may or may not have had to do with me using the steam dashboard)
Same here, its not fullscreen and quite small. Its better when you reduce your computer resolution, but on my laptop the lowest was not enough.
Seems to need 640x480 as per the Windows-only tip at https://steamcommunity.com/sharedfiles/filedetails/?id=207020995
Disable videos from the config menu - they won't run and will pop up an error message if left on. Other than that, game runs fine (tested in windowed mode).
i7-5820K / GTX 980 Ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Silver
Runs perfectly, silver rating due errors when cutscenes/movies are playing, such as the intro movie after starting a new game.
Ubuntu 18.10 NVIDIA 415.13
Silver
Disable movie playback in configuration and everything else works perfect
Ubuntu 18.10 NVIDIA 396.54
Silver
Videos don't work, you can cancel them to get past and the game plays perfectly.
Some screen tearing exists. Sadly no vsync option is available ingame. Had to bind keyboard bindings to the steam controller to get it to work. Aside from these things, runs perfectly.
AMD FX6300 / RX480 Kubuntu 18.04 Mesa 18.3.0
Gold
Only thing wrong is that it doesn't show cutscenes. Should be Gold not platinum. Platinum is for games that work perfectly out of the box.
Linux Mint 19 Tara (64 bit) 4.6.0 NVIDIA 396.54.09
Got up to the first galba boss with no issues, runs at full speed.
Ryzen 7 2700x / RX 580 Debian Sid Mesa 18.1.6
Platinum
Seems to run perfectly
Ubuntu 18.10 NVIDIA 396.54
[ 28471 ] Ys VIII: Lacrimosa of DANA / イースVIII-Lacrimosa of DANA-
Borked
Game started, and ran, but only ran smoothly in fullscreen (except in cutscenes where it ran at 3 fps) and audio is choppy and borked throughout the bits I played.
Ubuntu 18.04.1 LTS NVIDIA 396.54
Bronze
It's probably the game issue.
1. Need to press Q in order to trigger dialog box to save display settings.
2. Unable to move Adolf regardless of setting the keyboard's wasd, direction keys or numpad.
I tried changing all of them in game settings through the launcher, disabling d3d11, using the wine d3d11, and installing vcrun2017 through winetricks since it uses vcrun and that had helped with a similar problem in Dark Souls Remastered. None of it helped. It just crashes immediately every time.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Configuration tool runs, but the game doesn't (it doesn't even pop up a window).
i7-5820K / GTX 980 Ti Linux Mint 19 64-bit (Kernel 4.15) NVIDIA 396.54
Borked
Able to launch configuration tool, but the game doesn't launch although the window appears.
None of the launch options work.
PROTON_USE_WINED3D11=1 %command%
PROTON_NO_D3D11=1 %command%
PROTON_NO_ESYNC=1 %command%
Cutscene videos (intro, opening, ending) do not play and are skipped. No impact on gameplay though. Steam desktop overlay may lock up the controls. Yet Big Picture overlay seems okay. Actual gameplay runs smooth. External config launcher, menus, controller works as expected.
Manjaro Linux NVIDIA 415.22
Borked
Elena: D3DERR_INVALIDCALL(8876086ch)
->Failed to create Z buffer rendering target.
VRAM may be insufficient.
renderer.cpp(661)
RX480 Mint 18.3 (14.5) AMDGPU-pro 17.5
Silver
virtual desktop used - csmt off - cinematics dont work
Tested the start of the game, stable 60FPS with no tweaks. Seems to run the same as non-proton versions of wine, which also list this title as Platinum
"Arch Linux" (64 bit) 3.1 Mesa 18.1.6
Platinum
The opening cinematic video doesn't play, everything else works fine.
My Dualshock4 (connected via Bluetooth) worked without any tweaking.
Fedora 29 NVIDIA 410.73
Platinum
The configuration utility also works.
I did not test the DX8 version included with the standard game.
Require to install .NET 4.5 on game's prefix, to get the game running.
Laptops with switchable graphics (mine system had a NVidia 1050 Ti) will only work with the Intel HD GPU, but fortunately the game runs fine.
Debian GNU/Linux 9.6 (stretch) 3.0 Mesa 18.2.6
Borked
Nvidia 940mx Xubuntu 18.04.1
Borked
click "start game", Steam reports it's running, nothing happens. Right click to start again, get pop-up that says "an errror occurred while updating (app running)".
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Bronze
sem ajuste no roda
Linux Mint 19.1 Tessa 3.1 Mesa 18.3.0 - padoka PPA
Borked
I've enabled Proton on Steam, so I was able to install the game, but I was never able to run it. I've tried Proton 3.7-8 and 3.16-4 Beta with no luck.
Fedora release 29 (Twenty Nine) 3.0 Mesa 18.2.4
Gold
need to install dotnet45 to work
WINEPREFIX=$HOME/.local/share/Steam/steamapps/compatdata/601510/pfx winetricks dotnet45
"Arch Linux" (64 bit) 4.6.0 NVIDIA 390.77
Gold
ok i make a lot of things to make this works, i dont know what make this works but for me work and is suficient, go to github issue for yugioh and all steps https://github.com/ValveSoftware/Proton/issues/1471
Do not use PROTON_NO_D3D11.
After setting PROTON_USE_WINED3D variable, starts normally. However, when i started campaign duel, it crashed.
Setting PROTON_NO_ESYNC did not work.
Arch Linux 3.0 Mesa 18.3.1
Borked
Doesn't start, immediately crashes.
Manjaro Linux (64 bit) 3.0 Mesa 18.1.7
Platinum
Works fine out of the box only needed to update my Mesa driver for Mint 19.1 to work.
Linux Mint 19.1 Tessa 3.0 Mesa 18.3.0 - padoka PPA
Sprites render correctly and on the correct layer, parallax works in the backgrounds, transitions display perfectly, menus display correctly, and saving works (everything else seems to work fine as well). The frame rate seems fine and has no noticeable stuttering.
Linux Mint 19 Tara 3.0 Mesa 19.0.0-devel - padoka PPA
Plays out of the box, but can't tell if the glitches is due to the re-work of the binaries of the old game in order to make it playable on modern computers (this is from 1996 after all).
There's a glitch between each cinematic angle/video, some sounds are distorted. Other than that, totally playable.
Linux 4.x NVIDIA 410.66
Platinum
Seems to work fine. A little choppy camera movement and sound, but I can't remember if that was how the game was originally.
Crashes on launch (error log: ZEnd.exe caused an Access Violation (0xc0000005) in module ZEnd.exe at 0023:00c17969). Shows as Running until force quit.
The game is stable and performance is OK (not sure how it is on Windows) but character models don't render. Based off of similar reports for other titles I think this is a Unity-specific issue. No trouble connecting to servers.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 410.57
Borked
Instantly ceashes
"Sabayon Linux amd64 18.11" (64 bit) 3.0 Mesa 18.2.1
Needs PROTON_USE_WINED3D11=1 for broken character model.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Game starts with characters being invisible, which can be fixed by adding 'PROTON_USE_WINED3D11=1 %command%' into the set launch options excluding apostrophes.
Steam indicates that the game is "Running" for a time before it stops. AppDB entry claims that the game requires a 32-bit Wine prefix to work which is not currently possible with Proton.
Ubuntu 18.04.1 LTS NVIDIA 396.54.09
Borked
i5-4690 / GTX 660OC Debian Testing NVIDIA 390.77
Borked
Straight up crashes. Won't start.
i5-4690K / GTX 1060 Arch Linux (Kernel 4.18.5) NVIDIA 396.54
Borked
Runs for a second and nothing
i7-6700K / GTX 1070 Arch Linux 64-bit (4.18.5-arch1-1-ARCH) NVIDIA 396.54
Just the Demo was tested, but this works out of the box. Even other players were able to connect my game. Only issue: The Textboxes, where the movement will be explained just show a white board.
Linux 4.x NVIDIA 396.54.09
Silver
same as in the demo before it runs not any different to windows, but the texts in the tutorial are not shown.
You get an error which crashes the game if you try to find or create a game.
Ubuntu 18.10 NVIDIA 396.54
Borked
Menu loads up fine (with a short delay) but creating a game or looking for games online results in a crash with a log dump window showing up in the background.
Appears to take a while to start a private server, which actually works. I haven't compared to running in Windows. Trying to start or join an online game freezes it, thereby making it unplayable. The process has to be killed to exit.
i7-7700K / GTX 1070 Linux Mint 18.3 64-bit (Kernel 4.15.0-33-generic) NVIDIA 396.54
Borked
I get to the title screen but that's as far as it goes, pop error report has to be sent and then it stalls..
Need to run it directly with ~/.steam/steam/steamapps/common/Zero-k/Zero-K_linux64
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Borked
Currently Does not start even using Zero-k_Linux64.sh. Publisher has temporarily dropped native Linux support due to missing Steam quality requirements for publishing.
https://steamcommunity.com/app/334920/discussions/0/3211505894135630208/
Manjaro Linux NVIDIA 415.25
Gold
Running directly out of the box not possible, but if you start ~/steam/steamapps/common/Zero-K/Zero-K_linux64.sh it will work
(steamoverlay actually broken)
No problems installing and launching game. Some minor stuttering in-game, presumably to compile shaders. Various audio issues like sound effects playing at incorrect volumes and in-game sound options being non-functional; other Unreal Engine games seem to have similar problems.
With no launch options it was crashing after a minute or two. Runs perfectly with PROTON_NO_ESYNC=1 %command%
Void Linux NVIDIA 415.18
Platinum
Initially reported as Borked as the game would not launch...this was due to a popup window on initial launch that I could not see from BPM. This is a SteamOS issue, after launching once from the desktop, subsequent launches are fine. Rating Platinum.
SteamOS 2.0 NVIDIA 396.54
Platinum
Everything works without requiring any configuration whatsoever.
Solus 3.0 Mesa 18.3.1
Platinum
Works perfectly!
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Borked
Game crashes either during or just after entering the player name
The menu has a lot of twitching/glitches.
The game is playable but not confortably. You can scroll the map by navigation tool but not from active corner (UpLeft, Left and DownLeft works / UpRight, Right and DownRight won't)
Manjaro Linux 3.0 Mesa 18.2.5
Bronze
The main menu has a lot of glitches/twitching.
The game is playable but not comfortably since the map won't scroll by the mouse over active corner (corner on the left works, corner on the right won't).
Manjaro Linux 3.0 Mesa 18.2.5
Silver
There is some twitching in the main menu, but the game is playable.
No meu computador t funcionando tudo normal, j fiz at backup do jogo.
Manjaro Linux NVIDIA 415.22
Borked
Game intermittently force closes - eventually able to connect to US Servers but still force closing. FPS are very low regardless of resolution, texture detail etc.
----> https://www.youtube.com/watch?v=BEP20omgnOc
I got a texture error on the first launch, but since the second launch: it now works perfectly.
Ubuntu 18.04.1 LTS (64 bit) 3.0 Mesa 18.0.5
Platinum
It might error out on first launch, complaining it couldn't load HD textures, but after a restart it should run fine. Framerate is lower than on Windows, but that shouldn't matter in a game like this.
I did notice a bit of stuttering when playing it for the first time, but it seems to have disappeared completely after playing for a while. The launcher looks ugly, but it works.
Ubuntu 18.10 NVIDIA 415.25
Platinum
Only the mouse sensytivity is to high, the rest is working fine...
Manjaro Linux NVIDIA 410.73
Platinum
Did not have to tweak anything for it to run perfectly on my system.
Arch Linux NVIDIA 415.25
Platinum
Works perfectly fine in 4k with DXVK. Mouse is quite fast and the launch menu somehow broken without nice fonts or any background, but you can click on play at least. This game doesn't require any workaround for Vulkan apps on Wayland and it runs just fine. The only issue was that the game exit crashed my machine.
Linux 4.x 4.5 Mesa 19.0.0-devel (git-31e4c9ce40)
Borked
Doesn't start, pops an error that DX11 cannot be used. PROTON_USE_WINED3D doesn't help. With PROTON_NO_D3D11, it instead gives the error "This game requires the platform update for Windows Vista (KB971512) to be instaled [...]".
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Bronze
15 min ago I reported it borked (default Proton 3.7-8). Now I switched to Proton 3.16-4 beta, and with PROTON_USE_WINED3D it starts, but like others said: (1) the launcher looks broken (missing background bitmap, fonts, looks like a web page that's missing CSS) but it lets you click Start. And (2): no matter the graphics settings (tried lowest and highest), in-game the problem is always: menu+HUD overlay is perfect, but all models are flat shaded and missing textures. Performance seems to be acceptable otherwise, but of course it's unplayable.
Ubuntu 18.04.1 LTS 4.4 Mesa 18.2.4 - padoka PPA
Platinum
Runs perfectly. The launcher looks a bit ugly, but it is usable
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
Ubuntu 18.04.1 LTS NVIDIA 396.54
Platinum
launcher doesn't look great, but works. game seems flawless after launch.
Linux Mint 19.1 Tessa NVIDIA 415.25
Bronze
Like others have said; D3D11 to get it working, and ignore the visual glitches on the launcher. Did have the white "texturing" issue, which unfortunately is bad enough to make the game not playable. Textures themselves seem fine, however volumetric shapes (triangles, spheres, rectangles) around light sources were creating white areas on the screen, and any models inside them would be shaded over with white.
Linux 4.x 4.5 Mesa 18.3.1
Platinum
Linux Mint 19.1 Tessa NVIDIA 390.77
Silver
Game runs fine, but it has a graphical glitch upon startup (in the launch screen). Occasional stuttering.
Initially got the "DirectX11 failed to initialise" error. I tried to disable Esync and D3d11 in the launch options but they both failed to launch. After forcing it to use Wine D3d11 it launched but the launch window was empty aside from hyperlink options "Play", "Settings" and "Support". After clicking Play, it launched straight away and went through the splash screens without issue. Upon reaching the main screen, the menu options all appear perfectly but the background picture appears to be 3D models without any textures on them, all just shades of white. I played a solo horde mode and, while it appeared to perform very smoothly, it had the same issue as the main screen. Most areas of the map and the characters lacked any textures at all, but some of the areas of the map that were deep in shadow were displaying correctly.
Had some initial problems with 'Whited out' section of the landscape, where I couldn't see the enemy. apart from that it played quite well
Linux Mint 19 Tara (64 bit) 4.5 (Compatibility Profile) Mesa 18.3.0-devel - padoka PPA
Platinum
other than a small graphical glitch with the launcher, you can still click play and the game runs great. no stuttering.
"Antergos Linux" (64 bit) 4.6.0 NVIDIA 396.54
Bronze
Did not run into any of the reported "white textures", but performance is very poor. Getting around 20FPS on any graphics setting.
Linux 4.x NVIDIA 415.18
Silver
It won't launch after install. Setting launch options to "PROTON_USE_WINED3D=1 %command%" will let you run the game but you'll still have "white" textures.
Manjaro Linux 4.4 Mesa 18.2.4
Gold
On first try it had error that 'DirectX11 failed to initialise'. I added 'PROTON_USE_WINED3D11=1 %command%' to the launch options and it worked without any issue.
everything works, with poor performance. Might work with powerful hardware. Note that the last debian needs a manual installation of libva 1.8 to remove warning
Launcher is very glitchy, Tried to run Application.exe manually and just hangs upon loading. Anti-Cheat software driver unavailable - probably why it will not run.
cleared first three stages; had no problems with switching to other windows; custom cursor option makes the window jitter
Arch Linux 4.4 Mesa 18.2.4
Platinum
Using Alt+Tab or the Super causes the game to freeze. Otherwise the game is perfectly playable using all modes with 100% performance in full screen and window mode on a 2012 Intel Core i5 3330 CPU. Given the above, there are no graphical or audio issues.
I was able to play the game completely through, twice, without a hitch. Graphics, audio, and game play were all stable compared to the Windows experience.
None of the options (play various versions, view manual etc.) worked at all. .Net runtime is installed, but no window appears and the binary immediately crashes.
CentOS Linux release 7.5.1804 (Core) NVIDIA 415.13
Minor slowdowns during some parts, but generally seems to work acceptably well on my Vive. I do not understand Chinese, so I am unable to navigate the menu, meaning there may be game modes I have not tested.
Game runs too fast if refresh rate is higher than 60Hz, unless input method is set to "Fast" in the configuration tool. Otherwise runs perfectly except for some mojibake in the configuration tool, launcher, and window title.
Arch Linux NVIDIA 415.25
Platinum
Everything works like it should.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Runs perfectly. Not sure about english patches
Linux 4.x (64 bit) 3.1 Mesa 18.1.6
Gold
Selecting Fast/ in the config makes the game run at 60 fps instead of my monitor's 144. Launch options "LANG=ja_JP.utf8 %command%" can be used to avoid some mojibake in the config, but it disables the translation...
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Platinum
Everything seems to be working fine, have not tested with any language patches.
"Manjaro Linux" (64 bit) 4.6.0 NVIDIA 396.54
Silver
Fails to launch in full screen, gameplay somehow feels jittery despite running at 60fps.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Platinum
No noticeable issues
FX-6100 / GTX 1050 elementary OS 0.4.1 Loki NVIDIA 396.51
Borked
Game loads but there is no sound and after selecting a character there is a never ending loading screen.
i5-4440/GTX 970 Arch 4.18.3 NVIDIA 396.51
Borked
Config tool, game & sound works. But the game runs at 6 times the normal speed (~350fps)
FPS drops down after a couple of matches (or one story playthrough) down to 45FPS. Restarting the game brings is back up to 60FPS.
Works perfectly otherwise, even without the problems I have on Windows.
Ubuntu 18.04.1 LTS (64 bit) 4.6.0 NVIDIA 396.54
Gold
Put "PROTON_USE_WINED3D11=1 %command%" in the launch options. Everything else works fine.
openSUSE Tumbleweed 3.1 Mesa 18.1.7
Platinum
Works perfectly.
i7-8700k / GTX 1070 Ti Arch (Kernel 4.18.5) NVIDIA 396.54
Invisible characters. Add "PROTON_NO_D3D11=1 %command%" or "PROTON_USE_WINED3D11=1 %command%" in launch options to fix this. However, the latter glitches the background graphics in the main menu.
Other than that the game ran fine. Sound, dialogue, controls, changing settings, Music Room, everything worked. Played through stages 1 and 2 without issues.
"Arch Linux" (64 bit) 4.6.0 NVIDIA 396.54
Gold
Characters are invisible. Either disabling D3D11 or using Wine D3D11 will fix this issue, but Wine D3D11 will glitch out the main menu for a second or so (weird colours). Otherwise, the game works fine.