Name | Veliri: Planet of Machines | ||
Developer | TrashPony | ||
Publisher | Otocolobus studio | ||
Tags | |||
Release | 1970-01-01 | ||
Steam | |||
News | |||
Controls | Keyboard Mouse Partial Controller Support Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store |
Hello, friends!
[h2]Armor Thickness[/h2] Each hull has vulnerable and armored areas. Damage dealt to a vulnerable area is multiplied by an additional coefficient. This will force players to be more attentive and choose the optimal battle tactics, hiding vulnerable areas and tanking with armor. transport armor map A red icon indicates critical damage, and a shield indicates block. Each hull has its own vulnerable and not-so-vulnerable areas. [h2]Permanent Damage[/h2] A quarter of the damage received by the transport goes into the permanent damage category. This means that this damage cannot be restored. The more damage the transport receives, the less its maximum health becomes. The debuff increases up to 66% of the total health. When we take damage, a black bar appears, representing the permanent damage. We try to heal up. This damage can only be repaired with in-game currency at the base. [h2]Visual Improvements[/h2] I've made some visual improvements, now the damage leaves marks on the hull. [previewyoutube=wytl1N92AFQ;full][/previewyoutube] The damage is removed when you visit the base. |
Hi, friends!
We are trying to make the game capable of playing by itself, even without the participation of players. |
Hi, friends! |
Hi, friends! |