Horizons Patch 1 - Version 27.010.1 - November 6, 2024
[quote]This patch focuses on making adjustments to new features introduced with the Horizons update, along with important fixes to a few gameplay issues.[/quote]
Changes
Alternate Mount-up
- Running back to a mount when using the Mount ability in the half-mounted radius is now available as a toggle option
- This new option can be found in the General section of the settings menu
- Crystal Cobra: Some abilities have had their damage and potency reduced
- Crystal Beetle: The Lightning Strike ability has had its duration and frequency reduced
- The Journal mission Your voice sounds familiar has been renamed Talk to yourself and its reward has been adjusted:
- 200 Ghost Victory Emote Charges Masters Tome of Insight
- Based on feedback, mobs in Encampments no longer have a Fame penalty, resulting in a significant increase in Fame gained per mob
- Fame required to complete the objective has been increased proportionally to match the new values
- To mitigate the risk of creating extremely powerful Fame farms, Fame can no longer be gained from mobs after the objective has been completed or if the player is outside the Encampment area
- Tomes of Insight have been removed from Uncommon, Rare, and Legendary Caches to partially offset the increase in Fame
- Common Caches continue to reward the majority of their Tomes of Insight, but at a slightly reduced value
- Common Caches have been renamed to Common Tome Caches to highlight their primary reward
- As a result of Fame increases, Might conversions have increased accordingly
- To partially offset this, the Might rewarded for completing the objective has been reduced
- These changes result in an overall buff to the Fame gained from Encampments
- The changes above also apply to Mists Camps
- Solo Caches in Open World Dynamic Encampments have had their loot values (excluding Tomes of Insight) substantially increased
Combat Balance Changes
Arcane Staffs
- Protective Beam (Enigmatic Staff)
- Shield damage absorption: 200 240
- Max channel time: 9s 6s
- Ray of Light (all Bows)
- Damage: 158.55 164
- Forceful Bolts (all Crossbows)
- Effect now charges with 5 spells instead of 3 normal attacks
- Cursed Beam (all Cursed Staffs)
- AoE damage vs mobs: 68 58
- Ring of Death (Twin Slayers)
- Improved Recall hit detection
- Arctic Volley (Arctic Staff)
- Cooldown: 20s 15s
- Initial energy cost: 8 3
- Damage: 97 90
- Frost (all Frost Staffs)
- Effect now charges with 5 spells instead of 3 normal attacks
- Giant Steps (Forge Hammer)
- Damage: 110 125
- Sacred Pulse (all Holy Staffs)
- Damage vs mobs: 112 168
- Vault Leap (regular Quarterstaff)
- Range: 12m 13m
- Light Spark (Lightcaller)
- Radius: 5m 4m
- Damage: 83 75
- Fling (Glaive)
- Cast range: 4m 5m
- Pull distance: 7m 10m
- Splitting Slash (all Swords)
- Root: 1.24s 1s
- Damage: 135.14 123
- Dismount Area
- Radius: 15m 18m
Fixes
Spell fixes
- Fixed issue where using the last food or potion while a recastable spell was active would prevent the spell from being recast
- [DESKTOP] Fixed issue where increasing the size of party markers would not affect mob markers
- [MOBILE] Fixed issue that altered the default spell button order in the Virtual Joystick layout
- [MOBILE]Fixed issue where a section of the Guild Members list would not display correctly
- Fixed issue where the Inventory UI could open unexpectedly
- Fixed issue that could prevent the avatar and items in the Inventory UI from displaying
- Fixed issue where an Awakened item shared in chat could display incorrectly
- Fixed issue where binding a new key would not override the previous one
- Fixed issue where internal tags would be visible in the warning tooltip for blocked Hideout placements
- Fixed issue where the minimap would not be visible in 20v20 Arena matches
- Fixed issue where the Faction Outposts contested animation would not display properly in the World Map
- Fixed issue where some HUD elements could disappear when entering Randomized Dungeons
- Fixed issue where the Item Power of the player challenging to a duel would not be displayed
- Fixed issue where the chat size would reset after making changes to the HUD
- Fixed issue where the Fame gained from various activities would not be displayed in overhead messages or the combat log
- Fixed issue where Dynamic Resource Hotspots could spawn resources of a lower tier than expected
- Fixed issue where Enchanted resources would not display their special effects in Dynamic Resource Hotspots
- Fixed issue where the S.A.F.E. Portal's location on the Region Map would not always update to its new location after maintenance
- Fixed issue where completing a higher level of the Journal mission Visit a Guild Island would not complete the corresponding lower levels
- [MOBILE] Fixed issue where Outland Banks would not be visible to some players
- [MOBILE] Fixed issue preventing interaction with entrances to Hallowed Ground Group Dungeons and Group Dungeons in the Roads of Avalon
- [MOBILE] Fixed issue where some Android users could not update or launch the game client
- [MOBILE] Fixed issue where some Book Chests would not be visible to Android users
- Various additional graphical, animation, terrain, audio, UI, and localization fixes
This November, unleash the Steelplate Cougar, a predator born of darkness and the sheen of polished steel. With bared fangs and gleaming eyes, this Swiftclaw skin combines deadly grace with the strength of plate armor to pounce at a moments notice. Unlock this fearsome kitten on any server and it will be available to all your characters there. [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/6424164613c3f_720.mp4[/video] Form a pack of terrifying mounts with your friends, and you'll not only dominate the battlefield, but also earn Fame and Gold. Heres whats available with each friend you invite:
- Refer1 Friend: Steelplate Cougar mount skin
- Refer3 Friends: A T7 Pile of Tomes worth 100,000 Fame
- Refer5 Friends: A T8 Pile of Tomes worth 200,000 Fame
- Bonus for yourfirst-ever referral: A T8 Pile of Tomes worth 200,000 Fame
- Additionally, foreach friendyou refer, you'll receive500 Gold!
Getting your friends in on the action is as simple as following these steps:
- Step 1: Share your referral link with a friend, which you can findherewhen logged into the website with your game account.
- Step 2: Your friend signs up to Albion Online.
- Step 3: Your friend purchases at least 30 days of Premium status, unlocking your rewards.
The Grim Challenge has risen, and with it a dark presence flickers its tongue, searching for its next victim the poisonous Pest Lizard is slithering from its tomb, leaving a trail of venom in its wake! By earning Challenge Points through open-world activities, you can claim this toxic mount and other sinister rewards. Rise to the challenge and claim them before they crawl back into their crypt!
Pestilential Prizes For Intrepid Adventurers
PEST LIZARD:This month's Challenge offers another chance to claim the popularPest Lizard. This sleek, slithery mount comes with aToxic Cloudability that causes enemies who touch it to become temporarily disoriented, and can be used to disrupt enemy players in numerous situations.
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theGrim Challenge Avatar Ring, featuring a spooky skull-topped iron frame. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockGrim Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock four furniture items: theEmpty Coffin, Grim Gravestone, Grim Lantern,andWeeping Woman Statue. [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/67211fc695427_720.mp4[/video]
How to participate in the Adventurer's Challenge
The Adventurer's Challenge is a monthly event where you can earn exclusive rewards such as mounts, Tomes of Insight, bags of Silver, and more. By gathering, fishing, farming, and defeating monsters, you'll earn Challenge Points that fill daily, weekly, and monthly progress bars. To track your progress, open the Adventurer's Challenge UI by clicking on the Activities menu.
While only Premium players can unlock the Monthly Rewards (Avatar Ring, Mount) and Weekly Rewards (Challenge Chests), anyone can claim the Daily Rewards, which include 10 Learning Points and a Tier 4 Tome of Insight. Non-Premium players also make progress on all reward tracks, so when youre ready to unlock Premium, your earned rewards will be waiting for you!
Season 25 starts Saturday, and this time theres a special treat in store, as the AlbionTV crew will be broadcasting live from the Sandbox Interactive studio!
Starting at 14:00 UTC on November 2, hosts Shozen and Bogul will bring you live coverage of the invasions on Albion Asia and Albion Europe on https://www.twitch.tv/albiononline. Who knows, maybe theyll even have a special guest or two? Then later, at 01:00 UTC on November 3, Robinhoodrs and Nazori will introduce the invasions on Albion Americas.
The schedule for each server is:
- 14:00 UTC on November 2: Albion Asia live from Albion HQ
- 18:00 UTC on November 2: Albion Europe live from Albion HQ
- 01:00 UTC on November 3: Albion Americas
The Horizons are open! Today sees Albions latest update arrive, bringing with it improved open-world gameplay, some huge new UI features, new Albion Journal categories, and much more. And, as always, theres a fresh trailer to boot. Check it out here:
[previewyoutube=_zw91Vj29nc?rel=0;full][/previewyoutube]
Unexpected Encounters
Horizons brings some brand-new features to Albions open world. Dynamic Encampments are mob camps which appear in random locations for a limited time, offering loot, Might, and Favor to those who can complete them. And other shifting, unexpected objectives are appearing too: Dynamic Resource Hotspots which offer a wealth of resources for a short time, Coffers which offer rewards to those who find them, and Lair Maps which provide access to a hidden Boss Lair. With these unpredictable objectives springing up, exploring the open world has new layers of depth, interest, and chance.
S.A.F.E. Travels
Albions inventors have been hard at work, and by reverse-engineering Avalonian technology have developed the new S.A.F.E Portal. This transports solo players from Portal Towns into unpredictable Outlands locations, offering a means to venture into Albions deepest regions. At the same time, the Outlands now increase in difficulty and rewards the higher the region quality, encouraging exploration of their less-trodden areas. New Crystal Creatures the Crystal Beetle and Crystal Cobra roam the Outlands, providing frightening new objectives for groups. And the Royal Continent now has Tier 5 Blue Zones and Tier 6 Yellow Zones, proving more valuable content before players enter the deadlier regions.
Freedom at your Fingertips
The HUD Editor provides players with unprecedented control over their display, with the ability to adjust the size, scale and opacity of different elements, and move them around freely. These custom layouts can be saved and shared, and Quick Settings Presets allow them to be assigned to a hotkey and switched for different gameplay scenarios. Inventories now have adjustable icon sizes, a collapsible equipment display, and new sorting options, allowing far greater flexibility. And Banks and Chests have improved UIs, too, with optimizations like the ability to repair items from within Banks.
With all this and more like two brand-new Albion Journal categories theres so much to explore across the Horizons. For the full patchnotes, click here. And if you want to see whats new as soon as the update launches, our AOCP Ambassadors are exploring the new content on Twitch today! For more information, click here.
Note: With the significant changes to the game settings system in this update, previously saved settings will be reset for all users. We apologize for any inconvenience. [quote]Horizons reinvigorates the open world with a more dynamic, rewarding, and accessible gameplay experience, as well as enhanced PvE challenges. It also introduces significant quality-of-life improvements, new customization options, and two new Albion Journal categories.[/quote]
New Open World Objectives
New dynamic objectives appear for a limited time across the open world, cycling through active and inactive phases. Players must explore the world to uncover these areas while they're active, as they reveal themselves only when closely approached. Dynamic Encampments Dynamic Encampments are temporary camps settled by mobs from each Faction, who protect valuable Caches:
- These Encampments come in two sizes: Solo for individual players, and Group for parties of about 5 players
- Approaching an active Encampment activates a quest for the player or party that finds it, to earn a certain amount of Fame from clearing its mobs:
- Fame requirements scale with an Encampments tier and region type
- Quest progress is not affected by Premium or Fame bonuses
- Party progress is shared, as long as members stay within the camp's vicinity
- Fame is divided among party members, meaning larger groups will need to defeat more mobs to complete the quest
- Once a quest has been started, you can leave the region and return to the camp within 60 minutes without losing your progress, provided the camp hasnt gone inactive
- Camps in Yellow and Red Zones are unrestricted PvP areas
- Fame requirements scale with an Encampments tier and region type
- Clearing an Encampment rewards the player or party with access to a Cache containing valuable loot, as well as Might and Favor
- Loot distribution and rarity is instanced for each player
- If unclaimed, loot is automatically removed from these Caches 10 minutes after a camp is completed
- When a camp becomes inactive, all mobs, map markers, caches, and quest progress are immediately removed
- These maps are unlocked by defeating Faction mobs within a radius around them, independent of the Dynamic Encampments quest
- Boss Lairs correspond to the size of the camp, whether solo or group
- Solo Lair Maps have a higher spawn rate in Solo Dynamic Encampments than in other open-world mob camps
- Group Lair Maps only spawn in Group Encampments
- Once a player interacts with the map, it disappears for everyone else
- Defeating the Lairs Boss unlocks an additional chest, with its rarity only revealed once completed
- Characters, Hideouts, and furniture will be removed from these areas when the update goes live:
- Characters and Hideouts, along with all their contents, will be automatically relocated
- Guilds are able to move their Hideouts for free for up to three days after relocation
- Furniture in the open world will be destroyed
Outlands Changes
S.A.F.E. Portals S.A.F.E. Portals can now be found in the Portal Towns of the Outlands, offering solo players a quick teleport to random locations within the Outlands. These portals provide a convenient way to reach the new dynamic objectives in higher-tier regions.
- Destinations are random within each Portal Town's assigned section of the Outlands, with no overlap between S.A.F.E. Portal ranges:
- A map overlay highlights the portals assigned region, making it easy to identify the destination range
- Portal use requires a fee:
- This fee increases with each subsequent use within a limited time to discourage players from fishing for specific locations
- After using any S.A.F.E. Portal, there is a 30 second cooldown before another portal can be opened
- Personal portal mechanics:
- After paying the fee, the player is teleported instantly and appears through a personal S.A.F.E. Portal, receiving a region change protection bubble upon arrival
- The personal S.A.F.E. Portal location is indicated exclusively on the owners world and region maps, but it is visible in the game world when the owner is nearby
- The personal S.A.F.E. Portal remains open for 90 minutes, providing enough time for exploration and a safer, instant teleport back to the originating Portal City
- Using the personal S.A.F.E. Portal to return to the Portal City is free
- S.A.F.E. Portals close under the following conditions:
- Its duration expires
- It is used to return
- The player dies, uses Journey Back, or travels to another safe location
- The player collects any items from containers or performs trades with another player
- There is now a bonus to gathering and fishing Fame in the Outlands, based on the quality of the Region
- Fame from gathering, fishing, and defeating mobs, as well as Silver and loot from mobs and chests, all scale higher towards the center of the Outlands
- Mobs have increased health and damage in higher-quality regions
- This does not apply to resource and territory mobs (such as Hide Animals and Territory Guards)
- Outlands region maps now include a dropdown with information showing reward bonuses and mob strength modifiers
Other Open World Changes
Royal Continent Changes
- Some Tier 6 regions can now be found in Yellow Zones, and some Tier 5 regions in Blue Zones, giving players access to a broader range of content before stepping into full-loot PvP zones
- Tier 7 resources now spawn in Tier 7 Red Zones
- Kill details are now suppressed for 5 minutes for everyone except the killer and the victim
- During a regions Prime Time, the Next Activity Chest Value overlay now displays the current chest value instead of the upcoming one
- The value of Hidden Treasures has been increased by roughly 400%
Mob Power Changes
[quote]Player power has grown with every update, while mobs have lagged behind. This update reworks mob power progression from Tier 5 and up to match current player strength.[/quote]
- Mobs from Tier 5 and above now receive incremental power boosts, starting with a 9% increase at Tier 5 and 42% by Tier 8
- These adjustments do not apply to:
- Avalonians in the Roads of Avalon
- Tracking targets
- Demons in Hellgates and Corrupted Dungeons
- Elite enemies in Randomized Dungeons and World Boss Areas
- Territory Guards
- As mob power increases, corresponding rewards (Fame, loot, and Silver) will scale as well to offer more substantial incentives for taking on these tougher foes
- Note that these changes are distinct from the mob power changes mentioned above (in Region Difficulty and Reward Modifiers)
Group Content Changes
[quote]Albions group content is meant to challenge teams, but players have often found it more profitable to farm this content alone. These changes aim to make these activities more rewarding and enjoyable for groups.[/quote] Reward Changes Rewards for most group and raid activities have been adjusted:
- Rewards now scale with group size, increasing significantly as more players are involved
- Group Randomized Dungeon entrances now close a short time after a player enters
- Royal Continent: 60 seconds
- Outlands: 90 seconds
- As with Solo Randomized Dungeons, a channel is now required to enter
- Fame and loot rewards for groups of 3 or more players have been increased by approximately 50%
- Crystal Beetle
- A powerful, winged enemy which can punish its attackers with lightning strikes and magical energy
- Crystal Cobra
- A vicious and intimidating reptile which can spit devastating, poisonous venom
- All Crystal Creatures, including Crystal Spiders, now spawn much more frequently; their spawn rate is adjusted based on the overall Guild Season point output
- Each individual Crystal Creature now yields less loot and Might, to partially counterbalance their significantly increased frequency
- Loot rewards have been reduced by 56%, and Might by 83%
- Crystal Creatures no longer grant Favor, so that their rewards can be more focused on loot
- Crystal Creatures are now only marked on the map when players are nearby
Quick Settings Presets
Quick Settings Presets allow players to save different configurations of in-game options and instantly switch between them with customizable shortcuts:
- Presets can be accessed and managed from the bottom-left corner of the main in-game Settings menu
- Each preset can include settings from the following categories:
- General
- Graphics
- Audio
- Interface (including the new HUD Editor layouts)
- Controls
- Social
- Players can either start a fresh preset, or duplicate an existing one
- A preset can then be customized by modifying settings as needed
- Up to 14 presets can be saved for specific playstyle needs or activities, such as PvP, ZvZ, PvE, or gathering
- Custom names and key bindings can be assigned to each preset for quick switching
- Presets can be exported to share with friends, guildmates, or other players
HUD Editor
The new HUD Editor allows players on both mobile and desktop to fully customize nearly all aspects of their in-game interface, allowing for a highly customizable experience tailored to individual needs and playstyles. Customization Options
- The HUD Editor can be opened from the Interface section of the in-game settings menu
- When entering the Editor, all HUD elements are highlighted on the screen, even those not currently active
- Players can freely move and adjust most elements
- Selecting Align to Elements snaps components to other UI elements
- Selecting Align to Grid reveals a grid for precise placement
- Each element can be clicked to open a dedicated settings window
- Here, adjust anchor points, scale, and opacity can be adjusted
- Some elements are part of predefined groups, allowing for simultaneous movement and scaling for easier organization
- Each individual element within these groups can still be adjusted independently
- Custom groups can be created
- Some elements have additional specific settings for further customization
- For example, the Status Effects bar can be configured to adjust its layout in rows and columns
- On mobile, the offset to the screen edge can also be adjusted
- After making adjustments in the HUD Editor, players can save their custom HUD layouts
- Up to 10 layouts can be saved for different activities
- These can be easily switched with the new Quick Presets feature
- Once saved, layouts can be quickly accessed from the Interface settings menu
- To share a layout, players can copy it to the clipboard and share it
- This layout can be imported and saved directly into the HUD Editor
- Layouts are platform-specific and can only be shared between players on the same platform (PC or mobile)
- The scale of the HUD layout is now adjusted independently from the window scale
- Window scaling now refers exclusively to UI windows like menus and popups
- Due to low demand, the default layout Spells on Right has been removed
- Players who wish to use this setup can recreate it manually using the HUD Editor
Inventory and Storage Improvements
This update brings a number of significant improvements and changes to the Inventory, Bank, and Chest UIs:
- The equipped items display above the players inventory can be condensed into a compact view
- This allows more inventory space to view carried items
- Item sizes in the inventory can be customized, allowing more items to be visible at once
- Items in a players inventory can be sorted by the following categories
- Weight
- Tier
- Estimated Market Value
- Estimated Value by Weight
- Items can now be repaired from inside bank tabs, with the option to Repair All items in one click
- A new Move All button allows for easy transfers between inventory, chests and bank tabs
- Item search is now also available in the inventory UI
- The average item power of your equipped items is now displayed in the header of the inventory UI
- [DESKTOP] When mounting or dismounting transport mounts, a visual indicator in the inventory and the HUD now shows your load capacity change
New Albion Journal Categories
Two new categories have been added to the Albion Journal: Social and Guild
- This category challenges players to participate in group and guild activities, encouraging players to work together in large-scale battles, guild missions, and other social events
- This category introduces missions that revolve around managing your personal and guild islands, including farming and island upgrades
- New subcategories and missions have been added:
- A new PvE subcategory for Dynamic Encampments
- New Exploration missions focused on S.A.F.E. Portals and Open World Coffers
- New Gathering missions related to Dynamic Resource Hotspots
- Improved automatic Journal mission recommendations and mission order
- Adjusted various mission conditions to enhance early-game progression
- Achievement mission progress elements in the Albion Journal UI are now fully clickable
Additional Changes and Improvements
Mists Changes
- The Fame penalty applied to mobs within MistsCamps, due to them being quest NPCs with very high respawn rates, has been increased from 60% to 90%
- Our intention is for camps to be played once before exhausting their value and needing to move on, but due to the high concentration of champion-level enemies in the new Dynamic Encampments, their potential for becoming a Fame camp was too great due to their high respawn rate
- Removed quest completion Fame
- Significantly increased the amount of Tomes of Insight within Personal Chests, to counter the lost Fame from mobs and quest completion
- These changes should entirely counterbalance each other so that there is no change to the total amount of Fame from Mists Camps
- New categories to Player Rankings are available:
- PvP Fame - Open World
- PvP Fame - Mists
- PvP Fame - Corrupted Dungeons
- PvP Fame - Hell Gates
- PvP Fame - Roads of Avalon
- PvE Fame - Open World
- PvE Fame - Mists
- PvE Fame - Roads of Avalon
- PvE Fame - Hardcore Expeditions
- PvE Fame - Solo Dungeons
- PvE Fame - Group Dungeons
- PvE Fame - Raid Dungeons
- PvE Fame - Static Dungeons
- Tracking Fame
- Gathering Fame - Fiber
- Gathering Fame - Hide
- Gathering Fame - Ore
- Gathering Fame - Stone
- Gathering Fame - Wood
- Gathering Fame - Fishing
- Journal Missions Completed
- Fame gained prior to the Horizons Update will not count towards these new categories, but will still count towards the old ranking categories
- [DESKTOP] Players can now double the size of all markers through the party menu
- This ensures better visibility during large-scale battles
- Marked nametags will no longer disappear prematurely when the tagged player runs north of the screen
- This matches the behavior of off-screen tags in other directions
- The gathering animation for Wood Axes has been reworked, providing a more visually dynamic and polished look to the woodcutting process
- Animations for the Deadly Chop and Battle Rush abilities have been improved for all Two-Handed Axe variants
- The Infernal Monstrosity and Bound Molten Demon have received a visual overhaul, with updated attack animations and spell effects
- The first Heretic Mine Expedition has received environmental improvements
- The pursuit range of Siphoning Mages has been reduced
- Dropped Banners no longer reduce Fortification protection
- The Energy destruction rate on Territory raids has been doubled from 5% to 10%
- The Enchantment level of Random Dungeon Maps now matches the Enchantment level of the dungeon it spawns
- Destiny Board highlighting has been polished, and is less glaring when zoomed in
- [MOBILE] The Virtual Controller and Tap Controls style settings in the Controls General section of the in-game Settings menu are now defaults for recommended Control options
- [MOBILE] Added a new server selection UI
- [DESKTOP] While in half-mounted radius, players now run to their mount before starting the mounting action, aligning with the existing Mobile behavior
Combat Balance Changes
Axes
- Bloody Reap (Infernal Scythe)
- Cooldown: 20s 25s
- Pyroblast (one-handed Fire Staff)
- Initial channel damage: 190 140
- Channel damage after 0.6s: 266 240
- Channel damage after 1.2s: 342 340
- Generous Heal (all Holy Staffs)
- Heal: 132 100
- Cooldown: 2s 1.5s
- Now increases all healing received by the target by 5% for 4s, stacking up to 3 times
- Holy Flash (all Holy Staffs)
- Heal: 130 117
- Max targets: 5 10
- Holy Beam (all Holy Staffs)
- Channel duration: 6s 3s
- Cooldown: 16s 10s
- Healing now starts at 60 and increases by 5 every 0.5s (previously started at 30 and increased by 30 per tick)
- Total possible healing: 840 525
- Rejuvenating Flower (all Nature Staffs)
- Empower Time: 0s 0s, 2s 1.5s, 4s 3s
- Spell effect area radius: 1m 1.5m
- Cleanse Heal (all Nature Staffs)
- Max targets: 5 10
- Concussive Combo (all Quarterstaffs)
- The third hit is now an AoE with a radius of 4m
- Third hit damage: 130 85
- Now increases Threat Generation by 50
- The third hit is now an AoE with a radius of 4m
- Hurricane (Iron-clad Staff)
- Cooldown reduced by 3s (cooldown scaling by Item Power is unchanged)
- Bloody Roar (Bloodmoon Staff)
- Life steal: 7% 6%
- Mighty Blow (Broadsword)
- End position offset: -3m -2.5m
- Wind Wall (Knight Armor)
- Now purges all enemies hit
- Cooldown: 30s 40s
- Raging Blink (Stalker Shoes)
- Recast cooldown: 25s 30s (single cast cooldown remains 25s)
- Mark of Sacrifice (Hellion Shoes)
- Cooldown: 20s 15s
- Shield Charge (Knight Boots)
- Cooldown: 25s 20s
- T3 Riding Horse
- Base Speed: 65% 55%
- T4 Riding Horse
- Base Speed: 65% 60%
- T5 Riding Horse
- Gallop Speed: 110% 115%
- T6 Riding Horse
- Base Speed: 65% 70%
- Gallop Speed: 115% 120%
- T7 Riding Horse
- Base Speed: 65% 75%
- Gallop Speed: 120% 125%
- T8 Riding Horse
- Base Speed: 65% 80%
- Gallop Speed: 125% 135%
- Spectral Bonehorse
- Base Speed: 65% 80%
- Gallop Speed: 128% 137%
- Time until Gallop: 4s 3s
- T5 Armored Horse
- Gallop Speed: 110% 115%
- T6 Armored Horse
- Base Speed: 65% 70%
- Gallop Speed: 115% 120%
- T7 Armored Horse
- Base Speed: 65% 75%
- Gallop Speed: 120% 125%
- T8 Armored Horse
- Base Speed: 65% 80%
- Gallop Speed: 125% 135%
- Morgana Nightmare
- Base Speed: 65% 80%
- Gallop Speed: 128% 137%
- Gallant Horse
- Base Speed: 65% 75%
Fixes
Spell Fixes
- Storm Wall (Battle Eagle): Fixed issue where the ability would attempt to knock enemies back before purging them
- Groundbreaker (Polehammer): Added missing AoE escalation to the stun effect
- Arcane Protection (All Arcane Staffs): Fixed issue where the shield would be removed by forced movement effects
- Positional Drift (Shapeshifter Staffs): Fixed issue where the VFX could be spammed
- Bane (Demonic Staff): Fixed issue where it would keep stacking after a killing blow, instead of triggering its effect at 4 stacks
- Shapeshifter Staffs: Fixed issue where Awakened Weapon bonus attributes would not apply after changing regions in Shape form or transforming for the first time after a region change
- Fixed inaccurate rounding on Albion Journal progress bar in the summary page
- Fixed issue where bonus Gathering and Tracking Fame would not display in overhead messages
- Fixed issue where loot containers could briefly display other loot on opening
- Fixed issue where interacting with the Vanity Merchant could cause the inventory to open or close unexpectedly
- Fixed issue where the playtime counter would not display the number of days if playtime exceeded one year
- Fixed issue where icons would disappear when rapidly changing the size of the Destiny Board or Journal tracker
- Fixed an issue where the Destiny Board could malfunction when loading during region changes
- Fixed issue where the party list could not be moved when it was underneath the character avatar
- Fixed issue where city plot icons would sometimes not load on the region map
- Fixed issue where the loot container would flicker when a personal chest was opened by multiple players simultaneously
- Fixed issue where the hint window from the You Are What You Wear tutorial could only be closed using ESC
- Fixed issue where awakening weapons in the Artifact Foundry could fail, leaving the Awaken button grayed out despite having all necessary resources
- Fixed issue where more than one item could be added to the Awakening window in the Artifact Foundry
- Fixed issue where player names with spaces in the Access Rights tab were not recognized correctly
- Fixed issue where Guilds would not receive the correct amount of Season Points for converted Siphoned Energy
- Fixed issue where selected chat channel would reset to the default channel after changing regions
- Fixed issue where the first item in an Activity Chest would disappear after daily maintenance
- Fixed issue where invading another players Corrupted Dungeon would activate a cooldown on all spells
- Fixed issue where Enchanted Roasts had higher weight and nutrition values than unenchanted Roasts
- Fixed issue where defeating summoned mobs would count towards some Journal missions progress
- Fixed issue where the Armor values of some Heretic mobs in Hardcore Expeditions were too low
- The damage taken by these mobs is now significantly lower
- Various additional graphical, animation, terrain, audio, UI, and localization fixes
The Horizons update launches today, and our content creators will be checking it out live and sharing their adventures and experiences with you!
Check out our AOCP Ambassadors coverage of the exciting new features in the game at the channels below:
Argoldh
- Twitch: https://www.twitch.tv/argoldh
- YouTube: https://www.youtube.com/@Argoldh
- Twitch: https://www.twitch.tv/equart
- YouTube: https://www.youtube.com/@Equart
- Twitch: https://www.twitch.tv/a_big_koko
- YouTube: https://www.youtube.com/@a_big_koko
- Twitch: https://www.twitch.tv/mogdone
- YouTube: https://www.youtube.com/@Mogdone
- Twitch: https://www.twitch.tv/youtubetbanj
- YouTube: https://www.youtube.com/@TBanj
Double Twitch Drops
To celebrate the release of Horizons, were offering double Twitch Drops until November 11 at 9:30 UTC on any streams in the Albion Online category! Heres how you can get them:
- Make sure you are logged into the Albion Online account where you want your drops delivered
- Connect your Twitch account with your Albion Online account here
- Watch any streams in the Albion Online category on Twitch
Season 24 has drawn to a close, and what a season it was, with betrayals, uprisings, and devastation all round. So congratulations to season winners Druyds, One Gin, and POLSKA GUROM, and without further ado, lets take a look back at the events of this most dramatic Guild Season.
Albion Americas
Season 24 started as many before it on the Americas server, with the IFures coalition in control and looking to push for another season title, but with the BOBER coalition a constant thorn in their side. With battles between the two coalitions raging at 18:00 and 20:00 UTC, The Lonely Men were able to keep themselves in the shadow of the IFures and Druyds guilds at the top, spending most of the season in third. But things were about to come crashing down for IFures on the final Invasion Day, when all territory points are paid out as Season Points. Druyds, who had been working with IFures for many seasons, now felt betrayed by their partners and the leadership of the coalition, as IFures prepared to deny them a season victory and claim it for themselves despite Druyds having put in most of the work this season and last. The lack of respect was felt keenly, and led to one of the most dramatic betrayals we've seen on Albion Online in many, many years. Druyds and IFures were just 20,000 season points apart as the final Invasion Day began. Druyds leadership proceeded to reach out to the BOBER coalition, who they'd been fighting for many seasons now, to make a pact to deny IFures their third season victory and for Druyds to claim it for themselves. Three major territories were in play: Runnelvein Sink, Razorrock Gulch, and Deathwisp Bog. These three territories held roughly 170,000 season points in total. Druyds were gifted Runnelvein Sink from the BOBER alliance, while the main zerg forces battled it out and pushed IFures coalition back from the surrounding zones of Razorrock Gulch, which also fell into Druyds hands. But it wasn't all plain sailing, as IFures and their forces were able to wipe the enemy forces within Deathwisp Bog and claim it for themselves. After that it was a pure scramble for leftover Season Points, with both sides running around the Outlands securing any territories that offered points. But as the dust settled, it became clear that Druyds were successful with their backstab, and emerged victorious to claim Season 24 for themselves.
FAX Wave Farewell
As Season 24 came to an end, though, it wasn't all laughter and smiles as the Americas server bid farewell to a long-standing guild: FAX. After three long years, with FAX rising from a group of friends to become a powerhouse within the Outlands and the political landscape, Dazroun announced that FAX are calling it a day. FAX were a guild who did what they wanted, and werent afraid to do what some considered impossible. They threw themselves into countless wars over the years, and were a ZvZ force to be feared... at least when Dazroun could actually land a Hand of Justice engagement. But with that being said, we wish Dazroun the best of luck with whatever comes next, and to the members of FAX, we hope you find a new guild to call home for Season 25 and beyond. o7 FAX.
Albion Asia
With three season victories under PLACs belt, all eyes were on Peony Flower for Season 24, with Fuckcall's leadership looking to push them to season victory. But the SQUAD alliance, led by One Gin, had other plans. The first two weeks saw the once-powerful PLAC coalition crumble, and with the SQUAD coalition taking control of key territories throughout the Outlands and destroying Hideouts along the way, it was soon clear that SQUAD were too strong and Peony Flower didn't have what it took to keep pushing for top spot. Fuckcall then announced that he was stepping away for Season 24, which allowed One Gin and their coalition a smooth ride for the rest of the season, which saw One Gin break Albion Onlines all-time Season Point record! So congratulations to One Gin, not just on their Season 24 victory, but on writing themselves into Albions history books, with a final total of 1,397,546 points!
Albion Europe
The second season on Albion Europe was by no means a quiet one. The season began with Sex and Flex pushing for the title, and at first it didn't seem that there would be much contest. As the weeks passed, however, a certain group called the BOBER alliance (not the same as the BOBER alliance on Albion Americas) started to creep up the season rankings, closing a gap that at one stage stood at over 250,000 Season Points. Then things exploded. BOBER formed a coalition and declared war on the FFlow coalition, stating that POLSKA GUROM would be taking the season title. Battles spanned across multiple timers, day in, day out for nearly two whole months. It was a bloodbath for all sides, with thousands upon thousands of players dying in battle every day. But as the weeks went on, FFlows lead slowly shrank, with their territories raided nearly daily and ownership changing hands constantly. It seemed that FFlow didn't have the strength to counter attack BOBER at 18:00 UTC (BOBERs main timeslot), so as FFLow's territories failed to generate Season Points, BOBERs strongholds were pumping them out without fear of a counterattack. After two months of fighting, FFlow conceded their challenge, and both POLSKA GUROM and Take Care overtook Sex and Flex on the season leaderboard. After that, it was a slow and painful death for Sex and Flex. With their territories lost to the enemy and their Hideouts destroyed, the only thing left was their Headquarters, which became a prime target and soon fell after the Power Level required to maintain it was breached. It was a bloodbath of a season on Albion Europe, and congratulations are due to POLSKA GUROM on their victory, with their allies Take Care finishing second and coalition members APE coming in third.
Phew, we need a break after all that. But therell be no such luck, as Season 25 begins on November 2! And therell be a very special event to kick us off, as the AlbionTV crew will be broadcasting live from the Sandbox Interactive studios. Tune in to https://www.twitch.tv/albiononline at the following times to see the action from each server:
- 14:00 UTC on November 2: Albion Asia live from Albion HQ
- 18:00 UTC on November 2: Albion Europe live from Albion HQ
- 01:00 UTC on November 3: Albion Americas
As Allhallows looms, whispers echo from the void. An ominous shiver runs down your spine as you hear a terrifying creature clawing its way out of the ground... but wait, it's just Bob. Yes, that pumpkin-headed nuisance is back, crawling from his grave to wreak more havoc.
This Allhallows, enter the Hallowed Ground dungeon to face Bob and his twisted minions but don't let his silly grin fool you. He's deadly serious about keeping his loot!
Spook your Way to Rare Rewards
The Hallowed Ground dungeon can appear randomly in T4-T8 regions in the open world, and can be recognized by the special pumpkin-decorated portals that will lead you to Bob's lair. Defeat him to unlock a special chest, with a chance of getting the elusive Jack o' Donkey or Horse Macabre mount skins. Along the way you can collect Allhallows Treats, eerie candy that temporarily boosts your Fame for non-PvP activities. But beware these creepy treats won't last forever, so eat them before they spoil, like Bob probably should have!
Heres when Allhallows will take over each server:
- Albion Asia: 00:00 UTC on October 25 to 00:00 UTC on November 14
- Albion Americas and Albion Europe: 10:00 UTC on October 25 to 10:00 UTC on November 14
New horizons, new battles! Guilds across Albion are gearing up as Season 25 kicks off just days after the release of the Horizons update on October 28.
So mark your calendars: Season 25 begins on November 2, with Albion Asia starting at 00:00 UTC, followed by Albion Americas and Albion Europe at 11:00 UTC.
Season Rewards
Rewards such as Avatar Sets, Fame buffs, and more await members of successful guilds, along with Artifacts to craft the next batch of powerful Crystal Weapons, revealed at the end of the season. These rewards can be found in Conquerors Chests, unlocked by earning Might through activities in lethal zones as a guild member.
Season Schedule Highlights:
- November 2: Season start and Invasion Day
- November 30: Second Invasion Day
- December 28: Third Invasion Day, Season Points doubled
- January 25: Final Invasion Day
- January 27: Season ends
Live Stream from Albion HQ!
For the Season 25 launch, weve got something special in store: the AlbionTV team will be streaming from the Sandbox Interactive studio live! Stay tuned for more information so you dont miss this exciting event. After that, be sure to watch twitch.tv/AlbionOnline throughout the season for live coverage of the major events and territory battles.
Season Changes
- Territory Raids: The energy destruction rate has been increased from 5% to 10%
- Fortifications: Dropped Banners no longer reduce protection
- Crystal Creatures: The Crystal Spiders category is now Crystal Creatures, including the new Crystal Beetle and Crystal Cobra
- These creatures spawn much more frequently
- To balance their increased frequency, their Might and loot rewards have been reduced
- Corrupted Dungeon: Requirements have been reduced
- Hellgates: Offer more Season Points per level, with reduced Might requirements
New to Guild Seasons? Here's What You Need to Know!
Guild Seasons are a key part of Albion's competitive landscape, where guilds battle over several months to claim territories, earn Season Points, and rise up the rankings. Participating in a Guild Season allows you to contribute to your guild's success through various activities even if youre not focused on PvP, you can still help your guild gather Season Points and unlock valuable rewards! Ready to get started? Use the Guild Finder to connect with a guild and start your journey to guild glory, and dont forget to check out our Guild Season Guide to get all the necessary information.
In this Dev Talk, Game Director Robin Henkys introduces two exciting new Albion Journal categories coming with the Horizons update: Social & Guild, and Islands. Each offers their own brand-new, themed rewards, so join us as we take a look within. [previewyoutube=PEKxnECaSlQ?rel=0;full][/previewyoutube]
Social & Guild
Take part in guild activities like large-scale PvP battles and hunting Crystal Creatures to earn these prestigious rewards:
- A jousting-themed Armored Horse skin which displays your guild colors
- A Heraldic Banner to flaunt your Guild heraldry, with an elite version also available
Islands
Enjoy the simple life by completing farming, cooking, and building challenges to unlock these rustic rewards:
- Farming-themed Transport Ox skin: The farmers perfect companion
- A Straw Hat, whose elite version features a double rainbow
The Horizons update lands October 28, so you'll be able to enjoy these new challenges very soon. Youll hear more about our future plans after the update. Stay tuned!
As the final Invasion Day of Season 24 approaches this weekend, guilds are preparing for the final push. Here's a recap of the state of play after the previous Invasion Day:
- Albion Americas: Members of the AZULE alliance have been holding the top two spots, with The Lonely Men close behind. With their allies FAX in 4th, The Lonely Men pose an even greater threat to the top two as we reach the seasons end.
- Albion Europe: The big war between the FFlow and BOBER coalitions saw the fall of Sex and Flex's headquarters, leaving POLSKA GUROM in a dominant position. With the support of their allies, POLSKA GUROM has a clear path to victory, and many guilds are now focused on securing Crystal and Gold rankings.
- Albion Asia: One Gin is on track to surpass 1.3 million Season Points an all-time Albion record! With a surely unassailable lead, the question is just how many points theyll gather as this historic season draws to a close.
The final Invasion Day of Season 24 will reset all territories, giving guilds one last chance to earn points before the season ends on October 21 and the final ranks (and rewards) are set. Tune in to watch it all play out live on twitch.tv/AlbionTV, with Robinhoodrs, Shozen, Lewpac, Bogul, and Tazzik providing commentary and analysis:
- Albion Asia: October 19, 14:00 UTC
- Albion Europe: October 19, 18:00 UTC
- Albion Americas: October 20, 01:00 UTC
Developing your character in Albion Online is a journey with many possibilities, and Learning Points can help you progress essentially five times as quickly. This guide shows how Learning Points work, how to earn them, and how to use them wisely to advance in the areas that matter to you.
What are Learning Points?
Learning points, (LP for short) allow your character to accelerate progress considerably on the Destiny Board.
Once youve reached at least 20% of progress in a given node (a mastery level of a specific skill), youll unlock the option to immediately complete that level by spending Learning Points. This is indicated by a line in the progress bar of a given node.
- Open the Destiny Board (Hotkey: B)
- Select the node you wish to learn
- Click Learn to spend the necessary Learning Points and complete that level
The amount of Learning Points needed to complete a node depends on the amount of Fame that would otherwise be required to complete it. It also scales with the type and level of the node you wish to complete. Each Learning Point counts for more Fame at higher levels on the Destiny Board. To automatically learn a node without having to go through this process every time, you can activate Auto-Learn. This will use Learning Points in the selected nodes once the 20% threshold has been reached. For this to work, you need to have Auto-Learn selected in both the node you wish to progress, as well as the main Auto-Learn option located at the top-right of the Destiny Board. Here you can also see your current amount of Learning Points.
How do I get Learning Points?
Learning Points can be obtained in several ways:
- You automatically earn 30 LP every day by having active Premium status
- With Premium you receive 1 point every 48 minutes, whether youre online or not
- You will also receive 500 Learning Points the first time you purchase 7 days Premium or more for a character
- Mastery Packs contain different amounts of Learning Points, depending on the tier you purchase
- Non-Premium characters can earn 10 Learning Points by completing the daily Adventurers Challenge
- You can obtain Tomes of Learning by completing certain Albion Journal missions.
- These reward a certain amount of Learning Points when used, depending on their tier
There is no limit to how many Learning Points you can accumulate, so you might want to save them for the right opportunity.
How can I use Learning Points?
Learning Points can be used to progress in most areas of your Destiny Board. Combat You can spend Learning Points on Weapon/Armor mastery to unlock the ability to use higher-tier items. If used on the specialization nodes on the outside of the Destiny Board, you can boost your Item Power of each item.
Tip: Since combat Fame is comparatively easy to come by in Albion, you may want to consider using your Learning Points on other areas that you wish to progress first. Crafting Similarly to combat, crafting mastery allows you to craft higher-tier items, while specialization reduces Focus costs and increases the chances of crafting higher quality items. Tip: It is often recommended to use Learning Points to progress through lower-level crafting specializations, allowing you to unlock more valuable, higher-level crafting easily.
Refining When it comes to refining, the first level within a node unlocks the ability to refine a new tier of materials. After that, additional levels increase your Focus efficiency. Tip: If youre interested in refining, its often recommended to use Learning Points to increase your specialization and become a master refiner. Gathering Gathering nodes work like refining. Reaching the first level of a node will unlock a new tier of gathering tools and gathering armor, while further levels within a node increase the gathering speed and yield of resources within that tier.
Tip: Gathering is a great place to use Learning Points early on. It is often recommended to use Learning Points to unlock the first level of a new gathering tier, so that you can use better tools and gathering armor while starting to progress towards the next tier. Learning Points can not be used to boost progress through the Adventurer and Reaver nodes, nor on cooking, alchemy, and farming. How you spend your Learning Points is ultimately up to you, and really depends on the activities you want to do in Albion. And remember, if at any point youre unsure, you can always hold onto your Learning Points for now and use them later. Happy learning!
After our last Dev Talk on the upcoming open-world changes, Game Director Robin Henkys sat down to explore the other side of the Horizons update: its UI improvements. In this video, we look at the much-anticipated customization options and quality-of-life improvements coming when the update releases on October 28. [previewyoutube=SRCmznJAMCI?rel=0;full][/previewyoutube]
Advanced Inventory Options
- Collapse your equipped items into a compact view
- This gives you more room to see whats in your inventory
- Adjust the size of items in your inventory
- New sorting options:
- Weight
- Tier
- Estimated market value
- Value by weight
Storage Upgrades
The following features are being added to Bank and Chest UIs:
- A Move All option
- Allows you to easily move items between your inventory and the bank, or between bank tabs
- A Repair All function
- Lets you repair items from within bank tabs
Quick Settings Presets
- Create and save settings presets with your preferred graphics, audio, and control options
- Presets can have keybindings to switch instantly in different gameplay situations
HUD Editor
- Adjust the position, scale, and opacity of nearly every HUD element
- Some elements have additional customization options
- Export and import layouts to share your setups with other players
- Assign HUD layouts to a Quick Preset to get the perfect interface for any activity with a single keystroke
These changes will enhance your gameplay experience and provide a level of convenience and customization never before seen in Albion. Stay tuned for our next Dev Talk where Robin will introduce the new Albion Journal categories and their rewards! In the meantime, learn more about the Horizons update in the official update page.
When you attend to your farms after a hard days adventuring, youre not just taking a well-deserved break. Youre also fueling Albions economy as you produce raw materials that are used in a multitude of ways across the game.
[previewyoutube=xVEXsDiEkVA?rel=0;full][/previewyoutube]
Farmed products are used to create many different kinds of food and potions. Food is essential to keep crafting stations running, and also provide buffs to players when consumed, while potions offer additional options in combat. You can read more about them in our guide to potions and alchemy.
In addition, you can use your farm to raise baby animals to become the mounts that accompany every adventurer on their journeys.
This article provides you with a step-by-step guide for you to get started, before going through the different types of farming. Ready to start growing your own crops, herbs, and animals? Then read on
Step 1: Purchasing an Island
In order to farm, you need a farming plot. This is most common on a player island, but can also be on a farming territory provided by a guild. Islands can be purchased at the Island Merchant in any of the Royal Cities, Caerleon, or Brecilien. The Island Merchant is located in the center of these cities, close to the Marketplace. Heres how it appears on the region map:
Please note that to purchase an island you need at least 7 days of Premium. After this, you can keep the island forever without needing to continuously have Premium status. Every island is linked to the city in which it was purchased, and you can own up to one island for each city. They share a biome, and importantly you can travel between an island and its host city for free. If you wish to travel from an island to a different city, you need to pay transportation costs.
Now that you have an island, you can travel to it using the Travel Planner.
Step 2: Building a Plot
Depending on the level of your island, you will have access to a number of multipurpose plots that can be used for different types of farming plots or buildings. A level 1 island contains one multipurpose plot. Farming territories have only four plots to build on but will produce four times as much crop yield, and will grow animals four times as quickly. To start building a farm, go to a multipurpose plot. Then, navigate to the Build UI by clicking your avatar in the top cleft and selecting Build (on desktop you can simply press H to open this menu). Navigate to the second tab, Farming, where you can choose between building a Farm, Herb Garden, Pasture, or Kennel. Each of these allows you to grow different crops or raise different animals.
To build one of these, you need to make sure you have the necessary resources, which you can buy on the Marketplace or gather yourself.
Step 3: Growing Produce
Lets say you want to farm carrots. Once youve built a farm plot, you need to purchase some Carrot Seeds. Level 2 islands contain a farming merchant from whom you can buy seeds, or you can obtain them from Marketplaces. It might be worth comparing prices to see which option is cheaper.
Go to your farming plot, select the Carrot Seeds from your inventory, and click "Place" to plant them. If you have Focus Points, you can choose to water your plants which will guarantee that you receive seeds back from your crops (see below). If you water about half your plants, you can maintain enough seeds for the next day without having to purchase new ones, increasing your profits.
Step 4: Harvesting
All plants have a growth cycle of 22 hours, after which you can harvest them. There is also a chance that youll receive additional seeds that you can use to farm again, and Earthworms which can be used to craft Fishing Bait.
Go to your farming plot and click Collect. Congratulations, you've successfully grown and harvested your first plants!
You can now sell your crops at the Marketplace, or use them for crafting food.
Types of Farms & their Products
Specializing in a particular type of farming can allow you to progress more quickly in that area, leading to greater efficiency and mastery over time. Conversely, diversifying your farming operations lets you produce a broader range of items, offering flexibility and adaptability in the market. Each farming plot has a fixed cost and can be demolished at any point, which returns 90% of its resources. Below is an overview of the costs of each plot type and their products: [table][tr][td] Farm [/td][td] 15 Rough Logs 15 Rough Stone [/td][td] Carrots, Beans, Wheat, Turnips, Cabbage, Potatoes, Corn, Pumpkins [/td][/tr][tr][td] Herb Garden [/td][td] 25 Rough Logs 25 Rough Stone 25 Birch Planks 25 Limestone Blocks [/td][td] Arcane Agaric, Brightleaf Comfrey, Crenellated Burdock, Dragon Teasel, Elusive Foxglove, Firetouched Mullein, Ghoul Yarrow [/td][/tr][tr][td] Pasture [/td][td] 30 Rough Logs 30 Rough Stone 30 Chestnut Planks 30 Sandstone Blocks [/td][td] T3 - T8 Horses T3 - T8 Oxes Stag, Moose Chickens, Goats, Geese, Sheeps, Pigs, Cows [/td][/tr][tr][td] Kennel [/td][td] 50 Bloodoak Logs 50 Slate 10 Runite Steel Bars [/td][td] T5 & T8 Moabirds, T5 & T8 Winter Bears, T5 & T8 Wild Boars, T5 & T8 Bighorn Rams, T5 & T8 Swamp Salamanders, T5 & T8 Greywolves, T5 & T8 Mystic Owls, Swiftclaws, Direwolves, Direboars, Swamp Dragons, Direbears, Mammoths, Spring & Caerleon Cottontail [/td][/tr][/table]
Heres what you need to know about each type of product Plants The basics of planting have been covered in the step-by-step guide above. Its also worth noting, though, that each Royal City has a local production bonus for certain vegetables or herbs, which increases their yield by 10%. [table][tr][td] [/td][td] Lymhurst [/td][td] Bridgewatch [/td][td] Martlock [/td][td] Thetford [/td][td] Fort Sterling [/td][/tr][tr][td] Crop [/td][td] (T8) Pumpkin [/td][td] (T7) Corn [/td][td] (T6) Potato [/td][td] (T5) Cabbage [/td][td] (T4) Turnip [/td][/tr][tr][td] Herb [/td][td] (T4) Crenellated Burdock [/td][td] (T5) Dragon Teasel [/td][td] (T6) Elusive Foxglove [/td][td] (T7) Firetouched Mullein [/td][td] (T8) Ghoul Yarrow [/td][/tr][tr][td] Animal [/td][td] (T5) Goose [/td][td] (T4) Goat [/td][td] (T8) Cow [/td][td] (T7) Pig [/td][td] (T6) Sheep [/td][/tr][tr][td] Additional [/td][td] (T1) Carrot [/td][td] (T2) Bean [/td][td] (T3) Wheat [/td][td] (T2) Arcane Agaric [/td][td] (T3) Chicken [/td][/tr][/table] Livestock Animals Livestock placed on a pasture need to be fed in order to start growing. Each type has a favorite food which halves the amount of crops necessary to feed them. Livestock Animals growth cycle is 1 day 20 hours, but can be halved if you have Premium Status. When fully grown, these animals can either be collected to be butchered, or fed again in order to get secondary products like eggs or milk. By using Focus Points you can increase the chances of them producing offspring which, similar to plants, helps you to restart the process without having to spend additional Silver. Each Royal City has a local production bonus which increases the yield from butchering certain animals, and of their secondary products (see table above).
Riding Animals Unlike livestock, Riding Animals dont have a favorite food and their growth cycle is dependent on the tier of the animal. Heres how long it takes for each to grow (with and without Premium): [table][tr][td] Baby Animal [/td][td] With Premium [/td][td] Without Premium [/td][/tr][tr][td] T3 [/td][td] 22h [/td][td] 1d 20h [/td][/tr][tr][td] T4 [/td][td] 1d 22h [/td][td] 3d 20h [/td][/tr][tr][td] T5 [/td][td] 2d 22h [/td][td] 5d 20h [/td][/tr][tr][td] T6 [/td][td] 3d 22h [/td][td] 7d 20h [/td][/tr][tr][td] T7 [/td][td] 4d 22h [/td][td] 9d 20h [/td][/tr][tr][td] T8 [/td][td] 5d 22h [/td][td] 11d 20h [/td][/tr][/table] Only Horses and Oxen can be purchased from the Farming Merchant, all other Baby Animals need to be purchased from other players or found in the wild when killing a Wild Animal, it has a chance of dropping its corresponding Baby Animal as loot. Horses, Oxen, Stags and Moose can be raised on a Pasture, while all other Riding Animals require a Kennel. Baby Animals higher than T4 can also be nurtured multiple times, increasing the chances of them producing offspring. When a Riding Animal is fully grown, it can be saddled at the Saddler (another Farm Building which can be constructed on your island) and either used as your new riding mount or sold to other players.
Conclusion
Whether you choose to produce food or potions from the products of your labor, or sell them directly on the Marketplace, there are many ways you can contribute to Albion's vibrant economy and turn a healthy profit while you do so! Sometimes its a good idea to sell your products to your guildmates and friends. Many players are happy to buy them at a small discount, while both of you benefit by avoiding Marketplace taxes. If youre looking to expand your farming space but cant upgrade your island any further or purchase a new island in another city, you can also ask your friends or guildmates if you can use their islands. They can allow you access to their islands via the Access Rights UI, and vice versa.
With this information, you should have all you need to work the land and earn your prosperity. Happy farming!
On October 28, the Horizons update brings new depth and excitement to Albion's open world. Dynamic Encampments introduce a shifting landscape, along with Dynamic Resource Hotspots, new Coffers, and lair maps. Risk and reward scales by region quality in the Outlands, and new S.A.F.E. Portals take solo players deeper within. Groups can enjoy revamped Randomized Dungeons and some frightening new Crystal Creatures to take down. And long-awaited quality-of-life enhancements such as the HUD Editor and Quick Settings Presets make your game experience smoother than ever. With two new Albion Journal categories, Albions Horizons are expanding in many ways.
A Dynamic World
Dynamic Encampments are new mob camps which spawn in unpredictable locations in the open world for a limited time, offering personal rewards for those who complete them. At the same time, Dynamic Resource Hotspots are springing up with abundant gathering possibilities. Coffers in the open world offer rewards to those who uncover them, and new maps can sometimes be found within mob camps, which open up a special dungeon to those who are able to grab them.
Beyond the Horizon
In the Outlands, difficulty and rewards now scale by region quality, offering more challenging but more lucrative options as you get closer to the center. For solo players, S.A.F.E. Portals provide instant travel from Portal Towns deeper into the Outlands transporting players unpredictably into these less-trodden areas. And the Crystal Beetle and Crystal Cobra provide new, fearsome targets for groups. At the same time, Group Randomized Dungeons have been revamped, offering greater rewards for larger teams, and on the Royal Continent Tier 5 Blue Zones and Tier 6 Yellow Zones offer more advanced content early in the game.
Customize Your Experience
The HUD Editor gives you unprecedented control over your interface, allowing you to customize, save, and share layouts. Pair it with Quick Settings Presets to shift between graphics, audio, controls, and gameplay settings at the touch of a button. Managing your inventory is easier than ever with collapsible sections, customizable item slots, and advanced sorting options. Banks also get a boost with Move All, Repair All, and more intuitive sorting features. And the Albion Journal has two new categories Social & Guild and Island with brand-new, themed rewards. With all this and more, Horizons opens up new opportunities in Albions ever-evolving world, expanding the possibilities of your experience further than ever. For more information, see this Dev Talk on the open-world changes, and check out the official update page here.
In this Dev Talk, Game Director Robin Henkys introduces Horizons, Albions next major update. This update brings new features to the Outlands, introduces more challenging PvE, and brings long-awaited quality-of-life improvements. Today, we focus on the key changes coming to the open world. [previewyoutube=iCEZk_q54A0?rel=0;full][/previewyoutube]
Outlands Changes
Horizons makes the Outlands more accessible and rewarding for solo and small group players, while keeping them worthy of guild conquest. S.A.F.E. Portal:
- New solo teleport system located in Portal Towns, offering instant access to random Outlands regions within a certain range
- The portal charges a Silver fee based on weight
- The player can return through the portal for a limited time
- Certain actions, like collecting items from containers or performing trades, will cause the return portal to close
- With their introduction, the inner-Outlands will become more active and accessible
Crystal Creatures:
- New creatures: Crystal Beetle and Crystal Cobra
- Higher spawn rates for all Crystal Creatures
- Now marked only in proximity to players
- Their rewards have been adjusted, but increased availability makes them a reliable income option for groups
Other Outlands Changes:
- Region Quality Scaling will increase the rewards and difficulty of Outlands regions as you get closer to the center
- A new Player Count Indicator shows a range of active players in a particular region to help players assess PvP risk and find fights of their desired scale
PvE Changes and New Challenges
Dynamic Solo & Veteran Mob Camps:
- Camps shift location periodically and are only available for a limited time
- Players must earn Fame by killing mobs protecting the camp to unlock a personal chest
- They can only be cleared once, encouraging open world exploration
Mob Power Rebalancing:
- Mob power has been adjusted, with damage and health increases from T5 (+9%) to T8 (+42%)
- These adjustments dont apply to:
- Elite enemies
- Avalonians
- Corrupted Dungeons
- Hellgates
- These adjustments dont apply to:
- Rewards have also been increased proportionally for these mobs and chests
- Veteran Dungeons rewards have been rebalanced to suit their intended group size
- Completing these dungeons in a group grants bonus rewards
- Dungeon entrances will close shortly after entry, allowing players to focus on PvE
Other Changes
Royal Continent Changes:
- Some T5 Yellow Zones have been upgraded to T6, and some T4 Blue Zones to T5
- T5 and T6 resource output from these regions will remain negligible in comparison to more dangerous zones
- This expands the content available in safe zones, without diminishing the appeal of full-loot PvP zones
- Resource Hotspots offer large amounts of resources for a limited time in random locations
Stay tuned for more Dev Talks soon, where we'll dive into the new Journal categories and groundbreaking QoL features coming with the Horizons update!
This October, while everyone else is riding their spooky mounts, bring some fun back to Albion with the Jester Horse! Refer a friend and you'll unlock this goofy Riding Horse skin, complete with jingling bells and a cap fit for a fool. Just be careful your horse doesn't slip on a banana peel or worse, trip over its own punchline. Once unlocked, this joyous skin can be used by all characters on your account on that server. [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/61f0260ee625c_720.mp4[/video] But this silly steed is just the beginning. By inviting more friends to horse around with you, you can also rack up some serious Fame and Gold. Heres what you can get:
- Refer 1 Friend: Jester Horse mount skin
- Refer 3 Friends: A T7 Pile of Tomes worth 100,000 Fame
- Refer 5 Friends: A T8 Pile of Tomes worth 200,000 Fame
- Bonus for your first-ever referral: A T8 Pile of Tomes worth 200,000 Fame
- Additionally, for each friend you refer, you'll receive 500 Gold!
Getting your friends in on the action is as simple as following these steps:
- Step 1: Share your referral link with a friend, which you can find here when logged into the website with your game account.
- Step 2: Your friend signs up to Albion Online.
- Step 3: Your friend purchases at least 30 days of Premium status, unlocking your rewards.
The Harvest Challenge is here, casting long shadows over Albion as Allhallows approaches. In the darkness, the elusive Spectral Bat awaits. If youre brave enough to seek it, you can unlock this ghastly mount and other haunting rewards by earning Challenge Points through activities in the open world. Will you be in time to reap the harvest of shadows before the season fades into darkness? [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/66fa9977f3104_720.mp4[/video]
Reap What You Sow
SPECTRAL BAT:This month's Challenge offers another chance to claim the amazingSpectral Bat. In addition to its spooky appearance, this winged menace comes with a powerfulFlickerspell that allows you to jump to a target location in the blink of an eye. (Note: like all mounts, the Spectral Bat cannot fly over obstacles or gaps.)
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHarvest Challenge Avatar Ring, featuring a pair of eerie, grinning skeletons. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockHarvest Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock six seasonal furniture items: theScary Pumpkin Lantern, Friendly Pumpkin Lantern, Halloween Lantern, Halloween Cauldron, Halloween Scarecrow,andHalloween Pyre. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
Just when you thought the storm had passed, the second strike lands, as part two of the Double Strike Vanity Sale begins right as the first part ends and now, we can reveal whats on offer!
Starting now, and for one week only, you can get up to 33% off these three vanity items:
- Frost Knight a vanity bundle including a full wardrobe set, and the Frost Knights Warhorse skin for your Armored Horse base mount
- Assassin a vanity bundle containing a full wardrobe set, and the Assassins Panther skin for your Swiftclaw base mount
- Armored Pony a regal mount skin for your Armored Horse base mount
As promised in our last Dev Talk, a new video responding to your feedback is here! With lots to discuss following our recent Development Update, Game Director Robin Henkys took a moment well, a few moments to go through your comments and answer some of your questions. Watch below. (Note: This video is only available in English.) [previewyoutube=wJRF9eBh-oc?rel=0;full][/previewyoutube] We hope you enjoyed this video, and please let us know if you have any comments. Your feedback on this feedback video may end up in a future feedback video where we give feedback you know what were trying to say. Stay tuned for more news on upcoming features and developments very soon!
They say lightning never strikes twice. Well, that might be so, but in Albion things work a little differently, because the Double Strike Vanity Sale is now on!
From now until September 26 at 10 UTC, you can get up to 33% off these three terrifying vanity products:
- Keeper of Souls a vanity bundle including a full wardrobe set, the Phylactery of Souls vanity weapon, and a mount skin for your Stag or Moose base mount
- Demonic Warrior a vanity bundle containing a full wardrobe set and the Saddled Hellhound skin for your Direwolf base mount
- Undead Direwolf a fearsome skin for your Direwolf base mount
The tension is building as we approach the third Invasion Day of Season 24! New alliances and old rivalries are reshaping the landscape on every server, and no guild seems to have a lock on retaining its top spot from last season. This is where we left off:
- On Albion Europe, title holders Sex and Flex have been locked in a fierce contest with Polska Gurom, who are ramping up their attacks with the help of the BOBER alliance. By raiding the reigning champions territories, Polska Gurom now has a real shot at taking the throne.
- Over on Albion Asia, One Gin, as part of the season debutant Arthur's Rest coalition, has crushed Peony Flower's push for the top spot and secured a record-breaking lead that may be too much for anyone to overcome.
- In the Americas, allies IFures and D R U Y D S have held on to the top two spots, but The Lonely Men are closing the gap, making this final stretch critical for determining who comes out on top.
Come and watch the conflict play out live on twitch.tv/albiononline with hosts Robinhoodrs, Shozen, Lewpac, Bogul, and Tazzik providing commentary and analysis of the carnage. With double scoring making every move count, this Invasion Day promises to be full of action and high-stakes skirmishes! Tune in at the following times to witness the key battles and the twists and turns that could change the course of the season:
- Albion Asia: September 21, 14:00 UTC
- Albion Europe: September 21, 18:00 UTC
- Albion Americas: September 22, 01:00 UTC
Paths to Glory Patch 4 - Version 26.040.1 - September 18, 2024
[quote]This patch focuses on combat balance adjustments and fixes.[/quote][quote]Please note: a new Albion Online launcher is available to download, and the older version will no longer function as of October 26, 2024. Please ensure your launcher is updated by this date. You can download a new launcher from https://albiononline.com/download [/quote]
Albion Journal
The following Journal mission has had its conditions changed:
- Keep a city plot you own in an auction cycle Bid 5 million Silver on a city plot you currently own
Combat Balance Changes
Axes
- Raging Blades (all Axes)
- Damage per tick: 28 26
- Deadly Shot (all Bows)
- Cooldown: 3s 2s
- Energy cost: 4 3
- Debuff duration: 6s 5s
- Standtime: 0.4s 0.3s
- Deathward Climax (Boltcasters)
- First tick damage: 9.2 30.1
- Damage increase per hit: 9.2 5.4 (total damage unchanged)
- Fire Bolt (all Fire Staffs)
- Damage per tick: 5 4
- Raging Flare (all Fire Staffs)
- Cooldown: 10s 20s
- Energy cost: 9 16
- Initial damage: 135 187
- Damage per tick: 5.97 7.2
- Divine Intervention (Hallowfall)
- Cooldown reduction: 40% 25%
- Celestial Sphere (Redemption Staff)
- Time between bounces: 0.6s 0.9s
- Vendetta (Camlann Mace)
- Cast is now uninterruptible
- Elevated Nature (Blight Staff)
- Healing (alone): 36 33
- Healing (at least one ally): 42 39
- Spiritual Seed (Druidic Staff)
- Cooldown after recast: 30s 25s
- Reality Fissure (all Shapeshifter staffs)
- First hit damage: 87 101
- Second hit damage: 137 123
- Wild Onslaught (Primal Staff)
- Fear duration: 1.2s 1s
- Cast time: 0.3s 0.6s
- Spectral Trident (Trinity Spear)
- Jump speed increased by 25%
- Standtime after landing: 0.5s 0.35s
- Soulless Stream (Galatine Pair)
- Enemy health reduction: 6% 10%
- 0 stack damage: 88.2 90
- 1 stack damage: 140.7 145
- 2 stack damage: 211.05 215
- 3 stack damage: 299.25 305
- Growing Rage (Royal Hood)
- Cooldown: 30s 25s
- Buff no longer expires if no damage is dealt after reaching max stacks
- Electric Field (Stalker Jacket)
- Cooldown: 30s 40s
- Requite (Armor of Valor)
- Now increases damage resistances by 40% while channeling
- Evasive Jump (Royal Shoes)
- Range: 12m 14m
- Immunity bubble after changing regions now also prevents debuffs and damage-over-time effects from being applied
- Being forcefully dismounted now cleanses crowd control and transformation effects, and provides a two-second immunity to further crowd control and transformation effects
- The following spells are no longer reflectable:
- Burning Field (all Fire Staffs)
- Area damage-over-time only
- Fire Artillery (all Fire Staffs)
- Area damage-over-time only
- Frozen Hell (Icicle Staff)
- Hellfire Potion
- Inner Shadow (Shadowcaller)
- Nasty Wounds (Hood of Tenacity)
- Raging Storm (Bow of Badon)
- Thorn Growth (all Nature Staffs)
- Area DoT only
- Wall of Flames (all Fire Staffs)
- Burning Field (all Fire Staffs)
Fixes
Spell fixes
- Added missing AoE escalation to the following spells:
- Burning Field (all Fire Staffs)
- Combustion (Infernal Staff)
- Counter (all War Gloves)
- Crush Charge (Duskweaver Boots)
- Electric Discharge (Judicator Helmet)
- Flame Blast (all Fire Staffs)
- Inner Shadow (Shadowcaller)
- Pyroblast (one-handed Fire Staff)
- Snare Charge (all Maces)
- Tackle (Great Hammer)
- Triple Kick (all War Gloves)
- Empowering Beam (all Arcane Staffs): Fixed issue where damage buff would not stack if two players targeted the same player simultaneously
- Backhand Strike (all War Gloves): Fixed issue where the same target could be hit multiple times
- Blind Spot (Shoes of Tenacity): Fixed issue where invisibility would persist while attacking or casting
- Fixed issue where the VFX of damage-over-time or healing-over-time spells would prematurely disappear after the affected player shapeshifted into human form
- Fixed issue where the Embalmed Tiger skin did not display in the Appearance UI
- [iOS] Fixed issue where tapping a search result in the Travel Planner UI would not autocomplete the destination
- Fixed issue where some Steam achievements would not register as unlocked when completed on mobile
- Various additional graphical, animation, terrain, audio, UI, and localization fixes
Join writer Will Borger in the final installment of our Zero to Hero series, as he reflects on challenges faced, lessons learned, and the importance of community. (In case you missed them, catch up on parts one and two.)
Zero to Hero is over, but Im thinking of all tomorrows parties
By Will Borger Endings are hard. When I began my time with Albion Online back in April, I wasnt thinking of how it would end, how it would feel, or what I would say when all was said and done. And as I type this final column, Im still not sure. Thats weird for me; I dont usually start a piece of writing until I know how Im going to write it. I know the last line. I know what the title will be. The middle is where I get to play, but I know where the journey ends. I dont here, but as I type this Im beginning to see the path. And you can drive a long way with just your headlights to guide you down a dark road. Coming into my final week, I didnt know what the team had planned for me. I figured wed do what we normally do: queue up, stomp some randoms, lose a couple of close games, laugh about it, and generally have a good time. I didnt expect to play by myself. Well, Bogul came too, but I definitely didnt expect to be on a team of randoms, and have my play judged in real time. We didnt win aside from Bogul, my team didnt know what they were doing but I played well, racking up the most damage not only on my team, but in the game. That felt good. And it was a far cry from where Id started with the Bow, Cursed Staff, or anything else. Id found my thing, and I was pretty good at it. I would have preferred a win, but Ill take a personal best. Its enough.
I havent played Albion Online since that day. Not because I dont want to, but because the season was over and I was buried under a pile of work. Ill be back soon. But Ive thought about it a lot since. What follows isnt a review of my time with Albion, but a reflection on it. When I think of my time in Albion, I mostly remember the community. Not just Shozen, Tazzik, Lewpac, Bogul, and the others I was lucky enough to play with, but the Twitch chat, the guys we played with. Maybe they were trolling us or hyping us up, but they were there and the experience would have been worse without them.
And that sums Albion up, when you think about it. All the gear I bought, all the stuff I learned, everyone I played against, all the advice, it all came from that community. Its hard to build that in the gaming space these days. Theres just so much, and everything is competing with what came before. When youre releasing a new game, youre not just competing against another game, but youre competing against peoples investment in that game and all of the content thats been built up over the years. When we think about the MMO space, we think about World of Warcraft, the most popular MMO of all time, and Final Fantasy XIV, a beloved sequel to a beloved MMO in one of the most recognizable and important franchises in the history of the industry. Albion isnt that old it was released in 2017. But its carved out a space for itself. Thats damn impressive, and that speaks to Albions community as a whole and Sandbox Interactives support of it. I think Albions Arena is one of the most brilliant modes of its kind that Ive ever played. I love that its not just about killing the other team, but strategically capturing points at the right time. I think the decision to tie your abilities to gear and reward you for using that gear is inspired. I fell in love instantly with the way Albion works, and Ive had more fun in the Arena and during the big 20v20s we had than in most other games, full stop. I hope that SBI will nurture and expand these modes so that they can continue to thrive. I cant wait to get back to the Arena. Sometimes you gotta nuke people with a giant pigeon.
I genuinely enjoyed showing up for work when I was playing Albion Online. As someone whose job is primarily to play and write about video games, trust me, that isnt always the case. But here? I was having fun. That means something. Ive always said that the highest compliment I can give a game is when I want to continue playing it after Im done with it. I want to keep playing Albion Online. I cant think of higher praise. Remember how I started off by saying endings are hard? In this case, its because this isnt really an ending. Zero to Hero is over, sure, but Im not done yet. Youll see me around the Arena or playing 20v20s. Nothing really ends. It just changes. The road keeps going, and you follow the headlights as long as you can. So its not goodbye. Its see you later. The show ends, the curtain comes down, the house empties out, but the band plays on. And if you hear the music, you gotta dance. Thanks for coming along for the ride. Ill see you down the road.
A big thank you to Will for inviting us along on his journey, and to all of you whove followed him. But as this Zero to Hero series comes to a close, new stories are being written all over Albion. So join us on our regular adventures over on twitch.tv/albiononline!
Paths to Glory Patch 3 - Version 26.030.1 - September 4, 2024
[quote]This patch brings some combat balance changes, Destiny Board improvements, and bug fixes, along with Season 23 winner statues.[/quote]
Season 23 Winner Statues
Statues for Season 23 winners IFures, PLAC, and Sex and Flex have been unveiled in their respective servers Conquerors Hall. Congratulations once more to the triumphant guilds!
Changes
Mob Changes
- Sentry Mages no longer auto-regenerate health, but their maximum health has been increased:
- Max health: 61,458 68,287
- Improved Destiny Board camera stability when zoomed out
- Improved number readability and reduced overall glare
Combat Balance Changes
Bows
- Explosive Arrows (all Bows)
- Damage: 21.45 23
- Lucent Hawk (Mistpiercer)
- Damage per arrow: 170 178
- Auto Fire (all Crossbows)
- Damage per tick: 30 32
- Cataclysm (Damnation Staff)
- Cast time: 2.5s 2s
- Assassin Spirit (all Daggers)
- Charge interval: 2.5s 2s
- Celestial Sphere (Redemption Staff)
- Bounces: 10 8
- Area of Effect: 0 4m
- Heal: 85 77
- Divine Protection (Divine Staff)
- AoE Heal:
- No longer triggers automatically when the shield expires
- Instead, the spell can be manually reactivated to detonate the shield and trigger the AoE heal
- Affected Allies: 5 10
- AoE Heal:
- Cleanse Heal (all Nature Staffs)
- Heal value - 0 Charges: 55 65
- Heal value - 1 Charge: 70 80
- Heal value - 2 Charges: 90 105
- Heal value - 3 Charges: 120 135
- Piercing Light (Lightcaller)
- Light Spark explosion damage: 92 83
- Unstable Projectile (all Shapeshifter Staffs)
- Energy cost: 7 4
- Razors Edge (Rift Glaive)
- Range: 20m 17m
- Create Opening (all War Gloves)
- Damage: 60 72
- Fleet Footwork (all War Gloves)
- Damage: 64 78
- Bonus auto-attack damage: 100% 150%
- Resistances now increase by 20% while dashing
- Levitate (Cultist Robe)
- Resistances while channeling: 50% 40%
- Poison Cloud (Venom Basilisk)
- Damage reduction: 25% 20%
- Intoxicating Breath (Venom Basilisk)
- Defense reduction: 50% 33%
- Artillery Fire (Behemoth)
- DoT duration: 18s 14s
- Damage per tick: 0.8% 1% (total damage unchanged)
- Force Field (all Cloth Helmets)
- Auto-attacks no longer resume after casting
Fixes
Albion Journal fixes
- Fixed issue where missions to deliver Weakened Wisps in Greater Mists would not count those delivered by party members
- Fixed issue where the mission Defeat Faction Champions would not count party member kills for the Champion of Martlock
- Fixed issue where enchanted resources would not count towards resource refining missions
- Removed extinct mobs from the Skin all Hide Animals mission
- Fixed issue where 'Open open-world Treasure Chests' missions could be completed in the Mists
- Fixed issue where Kill players in Static Dungeons missions would count kills in the Caerleon Passageway
- Fixed issue where consuming Tomes of Insight or Fishes would incorrectly progress Journal missions related to gaining Fame
- Fixed issue where some Journal missions that had their conditions changed would no longer progress or register as completed
- Fixed issue where some Dryad Guardians in certain biomes did not count towards Harvest resources from Ancient Resource Mobs missions
- Limitbreaker (Infinity Blade): fixed issue where the second attack would deal less damage than intended
- Triple Kick (War Gloves): fixed issue where players with immunity to Forced Movement effects could be pulled
- Harpoon (all Spears): fixed issue with targets not reliably being hit at max range
- Fixed tooltips for Deathward Climax (Boltcasters), Separator (all Quarterstaffs), Lucent Hawk (Mistpiercer), and Premonition (Boots of Valor)
- Fixed issue where some tooltips displayed incorrect defense reduction stats
- Fixed issue where the enchantment level for potions could not be selected when creating a Buy Order through the Marketplace
- [MOBILE] Improved active state behavior of party, quest and journal HUD elements
- Fixed issue where the active selection would change when changing regions
- Fixed issue where the Embalmed Tiger skin could not be traded on the Marketplace after its non-tradable period expired
- Fixed issue where players would not encounter the intended Roaming Mobs when Tracking in the Roads of Avalon
- Fixed rare issue where players could lose all buffs if disconnected while changing regions
- Fixed issue where players could be dismounted after collecting Silver with auto-pickup enabled
- Various additional graphical, animation, terrain, audio, UI, and localization fixes
This September, transform your Armored Horse into an Armored Bonehorse by simply referring a friend to Albion. This spectral skin is an equine skeleton shrouded in a ghostly ectoplasm, the perfect addition to any creepy collection. And with its death-defying nature, it's sure to make your enemies think twice about trying to take you down!
But there's more up for grabs than spine-tingling style, theres massive amounts of Fame too. For your third referral, you'll receive a T7 Pile of Tomes, and for your fifth, you'll get another T8 Pile of Tomes. And if this is your first ever referral, youll earn an additional T8 Pile of Tomes!
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How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The current referral season ends September 30 at 235959 UTC. So grab a friend or two, hop on your spooky steed, and ride with the moon in the dead of night!
This September, plunge into the madness of the Heretic Challenge. Earn points through open-world activities, unlock chests filled with the fruits of deranged craftsmanship, and claim the Heretic Combat Mule a twisted creation with a powerful cannon shot!
Mighty Mules and Heretic Decor
HERETIC COMBAT MULE:This month's Challenge brings back theHeretic Combat Mule, a war machine from the twisted minds of Heretic saddlers. The Combat Mule fires a powerful cannon shot that knocks back and slows targets, but watch out for its massive recoil!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHeretic Challenge Avatar Ring. This non-tradable item permanently unlocks this crazed, ramshackle avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlock Heretic Challenge Chests. In addition to valuable rewards like Adventurer's Tomes, Silver, and resources, you'll also have a chance to unlock special furniture items like theHeretic Lantern, Heretic JunkpileandHeretic Scarecrow. [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/66c86d0c98bee_720.mp4[/video] As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring rewards. So log in, head out into the open world, gather points, and claim these rewards while they last!
We're back with another Dev Talk! While everyone is busy filling out their Journals, Game Director Robin Henkys sat down to unpack the key takeaways from Paths to Glory, and give you a sneak peek at what the team is cooking up next. With work on the next update well underway, there's a lot to be excited about! [previewyoutube=2YLVcswGcYI;full][/previewyoutube]
After Paths to Glory
- Rebalancing the Roads of Avalon has led to a marked increase in both PvP and PvE activity there
- The next update will aim to achieve a similar effect for the open world
- The goals are:
- Increased attractiveness to solo players
- More rewarding mid-sized group content
- Increased activity in the inner-Outlands
- More challenging and rewarding PvE
Open World Developments
- New PvE objectives for solo players
- New mechanics to help solo players journey deeper into the Outlands
- This will reduce the risk of ganking near Portal Cities
- PvE rewards and difficulty in the inner-Outlands which scale by region quality
- This should draw competition away from Portal Cities and into the inner-Outlands
- Increased rewards for group Randomized Dungeons
- Rebalanced mobs in the open world and Randomized Dungeons
- Higher-tier mobs will become more challenging and more rewarding
- This should bring high-end PvE back to the open world
- Some Tier 5 and Tier 6 content introduced to blue and yellow zones, respectively
- This will expand the content available to new players before entering full-loot PvP zones
Further Improvements
At the same time, were working on many other features and improvements:
- Two new categories in the Albion Journal
- A more customizable HUD
- Savable settings presets for quick hotkey adjustments
- Inventory management improvements
- The next batch of Crystal Weapons
- Enhanced rendering performance
- Strengthened cheat protection
These developments are all part of our mission to make Albion Online the ultimate sandbox MMORPG, so stay tuned to hear more as we approach the next update. Meanwhile, if you have any questions or comments for us, check out the full video and leave them in the comments there, and well address the most popular comments in a future video!
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Who's a good boy? Your Direwolf, that's who! This International Dog Day, give your mount the fluffiest makeover with the Shepherd mount skin! From August 26, 2024 at 10 UTC until September 2, 2024 at 10 UTC, you can transform your fierce friend into the cutest canine companion.
This is the first time that this beloved skin is available in-store, so you dont want to miss out on this pawsome opportunity. As you explore the wilderness or charge into battle, the Shepherd will be your loyal sidekick, always ready for belly rubs, heroic deeds, and sniffing out pesky rats!
No bamboozling here - for just $9.95 USD (price may vary by platform and region), this dawg can be yours to pet as much as you like with all your characters on any server. Happy Dog Day!
Invasion Day is back, bringing you another weekend of high-octane battles! Are you ready for the second round of Season 24?
Since the first Invasion Day of the season, weve seen a rapid tactical evolution in Albion Europe, and smaller guilds are still finding ways to make their mark. Meanwhile, Albion Asia is developing the kind of strategic depth that exists on Albion Americas. Guilds are breaking up, internal tensions are high, and drama is unfolding on all servers, bringing some drastic changes in territory control and creating a volatile and unpredictable landscape. Lets see how things unfold!
Join us on AlbionTV for live coverage of the carnage with your hosts Robinhoodrs, Shozen, Lewpac, Bogul, and Tazzik at these times:
- Albion Asia: August 24, 14:00 UTC
- Albion Europe: August 24, 18:00 UTC
- Albion Americas: August 25, 01:00 UTC
Paths to Glory Patch 2 - Version 26.020.1 - August 21, 2024
[quote]This patch is intended to fine-tune some of the changes introduced in the Paths to Glory update, refining the overall game dynamics and addressing community feedback.[/quote]
Mob Changes
Health Regeneration Adjustments:
- Avalonian Crystal Basilisk no longer regenerates health after the second phase has been triggered
- Reduced health regeneration amounts for all elite and high-tier veteran mobs:
- Tier 7 Veteran: 72 61
- Tier 8 Veteran: 109 76
- Tier 4 Elite: 111 83
- Tier 5 Elite: 137 103
- Tier 6 Elite: 167 125
- Tier 7 Elite: 241 154
- Tier 8 Elite: 363 190
- Mobs no longer regenerate health while invincible
- Demonic Harbinger:
- Forceful Swing damage per tick: 350 250
- Reckless Swing damage per tick: 400 300
- Raging Onslaught cast time: 1.35s 1.5s
- Unrelenting Slaughter cast time: 0.65s 0.75s
- Elite Earthkeeper Axe-Thrower:
- Stun duration no longers scales with mobs ability power or players crowd control resistance
- Respawn chances for T6+ resources and resource mobs affected by Dynamic Spawn Rates have been increased by up to 10%
Other Changes and Improvements
Armor Abilities: Armor items now have all their abilities unlocked from Tier 4 upwards, as has been the case with weapons since the Paths to Glory update. Albion Journal: The following Journal missions have had their rewards updated:
- Defeat 30 Roaming Mob Mini Bosses
- Elder's Bag of Silver Master's Tome of Insight
- Gain 3 million Fame from Roaming Mobs
- Elder's Bag of Silver Grandmaster's Tome of Insight
- Gain 10 million Fame from Roaming Mobs
- 5 Elder's Bags of Silver Elder's Tome of Insight
- Gain 30 million Fame from Roaming Mobs
- 10 Elder's Bags of Silver 50 Community Tokens
- Gain 100 million Fame from Roaming Mobs
- 25 Elder's Bags of Silver 15 Elder's Bags of Silver
- Kill 1000 Champions in Static Dungeons
- 5 Elder's Bags of Silver Elder's Tome of Insight
- Gain 3,000,000 fame in the Roads
- Elder's Bag of Silver Grandmaster's Tome of Insight
- Gain 10,000,000 fame in the Roads
- 5 Elder's Bags of Silver Elder's Tome of Insight
- Gain 30,000,000 fame in the Roads
- 10 Elder's Bags of Silver 50 Community Tokens
- Gain 100,000,000 fame in the Roads
- 25 Elder's Bags of Silver 15 Elder's Bags of Silver
- Kill 1000 Champions in Static Dungeons
- 5 Elder's Tomes of Insight 1 Elder's Tome of Insight
- 'Defeat 25 T3 Roaming Mobs' 'Defeat 12 T3 Roaming Mobs'
- Travel Planner and Island Merchant UIs:
- Now grouped in a two-level dropdown menu for easier navigation of multiple personal and guild islands
- Icons now indicate the destinations biome/attached city and type (city, portal, personal/guild island)
- Clearly distinguishes between Own Islands, Favorites, and Other Islands for quicker access
- Guild UI:
- Added functionality to copy guild member list as TSV
- Claiming a reward from the Albion Journal now automatically opens the Inventory
- Dropdowns with submenus now have arrow symbols
- System-generated soup, salad, and mules have been removed from Marketplaces on Albion Europe
- Added Guild Logos for Albion Europe Beta Season winners
Combat Balance Changes
Arcane Staffs
- Enigma Blade (all Arcane Staffs)
- Damage: 180 190:
- Frazzle (all Arcane Staffs)
- Cast Time: 0.6s 0.5s
- Range: 13m 15m
- Merciless Finish (Bridled Fury)
- 0 Stack Damage: 68.3 75
- 1 Stack Damage: 108.8 120
- 2 Stack Damage: 163.3 180
- 3 Stack Damage: 216.6 238
- Frost Bomb (all Frost Staffs)
- Initial Area Slow: 20% 30%
- Powerful Swing (all Hammers)
- Damage: 94 113
- Bonus damage to crowd-controlled enemies: 48 56
- Seismic Tremor (all Hammers):
- 1st and 2nd Hit Damage: 70 80
- 3rd Hit Damage: 140 160
- Generous Heal (all Holy Staffs)
- Cast Time: 0.6s 0.5s
- Range: 14m 15m
- Fireflash Orb (Hellspawn Staff)
- Initial Damage: 150 120
- Every 0.6s the projectile travels, damage increases by 30, up to a maximum of 240
- Recast Damage: 220 150
- Initial Damage: 150 120
- Seedling's Bloom (Rootbound Staff)
- Empowered Bloom Healing Received: 20% 10%
- Barbed Roots (Rootbound Staff)
- Shield: 150 175
- Blind Spot (Shoes of Tenacity)
- Caster is no longer invisible to mobs, but only to other players
- Buff duration: 1s 1.5s
- Movespeed: 20% 60%
Fixes
Albion Journal fixes:
- Fixed issue where Defeat Roaming Mobs missions would incorrectly count certain other mobs
- Fixed issue where Find Hidden Treasures missions would not count those found by party members
- Fixed issue where the Rescue 50 Wisps in Greater Mists mission would not count those rescued by party members
- Fixed issue where the mission Defeat another player after invading their Corrupted Dungeon could not be completed in Hunter difficulty
- Fixed issue where the mission Win a 5v5 Crystal League Match could be completed by winning a 20v20 Crystal League Match
- Fixed issue where the mission Win a 20v20 Crystal League Match required a Level 1 match, rather than any level
- Fixed issue where the mission 'Use a crafting bonus in a Hideout' could be completed by acquiring items from the Energy Manipulator in a Hideout
- Fixed issue where untracking a mission in the summary would cause the UI to scroll to the top
- Fixed issue where using Community Tokens to craft an item at the Vanity Merchant would default to the maximum number of items
- Fixed issue where Territory Control Cost tooltip on region map would incorrectly display zero
- Fixed issue where Albion Journal achievement popups could be hidden by other UI elements
- Fixed issue where a two-handed Vanity Item could not be equipped if the off-hand slot was already occupied
- [MOBILE] Fixed issue where region map would sometimes appear pink
- Fixed issue where a stray Blue Zone Randomized Dungeon would appear in the Roads of Avalon
- Fixed issue where Siege Banners could not be raised against a territory that had already been raided
- Various additional graphical, animation, terrain, audio, UI, and localization fixes
Mounts in Albion are more than just a means of transportation. Picking the right one for your adventure can even determine whether you survive an encounter or lose your hard-earned gear. In the following guide, well go over some useful tips for raising, buying and riding your mounts, and show which stats and traits to look out for to make sure you arent easy prey out there in the wild. [previewyoutube=nvtNMQh5EeE?si=Z3d9LULEsll3xSIG;full][/previewyoutube]
Useful Tips
Every mount has passive stats that can help you to determine whether its suitable for your next adventure. These include mount health, armor, magical resistance, and crowd control resistance, which tell you how much damage that mount can take before it throws its rider off. Move and gallop speed, meanwhile, indicate how fast you can travel across the world: move speed refers to the basic speed of your mount, while galloping is achieved by continuously riding without taking damage. Another important stat is max load, which shows how much extra weight a mount lets you carry. Here we have to distinguish between max load, which counts as active carry weight, and the Courier passive spell, which counts as passive carry weight. Active carry weight lets you carry more weight while riding or while youre directly next to your mount. Being forcefully dismounted or leaving the mount radius will remove this bonus, and may leave you over-encumbered. Passive carry weight, meanwhile, increases your max load as long as you have a mount equipped, even if youre on foot or in combat.
A number of mounts also have active abilities that can be triggered while riding. Some offer abilities on the shoe slot (default: F) that let you travel faster in various ways, while others have weapon slot abilities (default: Q,W,E). Using an active mount ability will put that slot on cooldown, so if you use the shoe slot ability on your mount and then dismount, you must wait for the cooldown to end before you can use your actual shoe slot again. Every mount has the ability Journey Back (default: R). This allows you to return to your last safe zone location after a channel. This ability has a Silver cost, which is determined by the distance to the nearest safe zone and the items youre carrying.
When dismounted by an enemy player or creature, you become immune to crowd control for a short time, while having full access to your cooldowns. You cannot remount within 30 seconds. When dismounting voluntarily, your weapon slots are available as long as no enemy players are nearby, while your armor slots are on a 5 second cooldown. You will also notice a circle around your mount, within which you can move freely and click/tap on the mount to quickly mount up again. Getting into combat with another player will immediately remove the mount.
Every mount can be traded at the Marketplace. If you decide to raise or earn a mount yourself, you will find additional information below.
The Mounts of Albion
Starter Mounts
When playing the tutorial, youll meet your very first mount - the Novices Mule. While it isnt the fastest, it already has the Courier passive, granting some additional carry weight. Horses and Oxen can be raised on pastures on personal islands or guild territories. Once grown, they can be saddled to become a Riding Horse an agile mount with passive carryweight an Armored Horse a sturdy mount with additional armor for added protection or a Transport Ox, which allows you to carry large quantities of goods.
Adventurers Challenge Mounts
Adventurers Challenge Mounts offer either fast movement, escape abilities, or high transport capacity. Each month brings a fresh challenge in which players can accumulate Challenge Points to unlock daily, weekly, and monthly rewards. After completing the monthly challenge, players with active Premium status can claim that months mount and immediately begin to use it. Adventurers Challenges work on an annual rotation, with each months mount as follows:
- January: Frost Ram
- February: Saddled Terrorbird
- March: Grizzly Bear
- April: Black Panther
- May: Morgana Raven
- June: Gallant Horse
- July: Spectral Direboar
- August: Divine Owl
- September: Heretic Combat Mule
- October: Spectral Bat
- November: Pest Lizard
- December: Snow Husky
Rare Baby Animals
Some baby animals can be acquired by killing open world hide animals. These can then be raised on a pasture or in a kennel. The chances of one of these baby animals dropping decreases with the tier of the mob. You have a chance of finding each type of baby animal in the following biomes:
- Steppe: Stag (T4) / Swiftclaw (T5) / Mammoth (T8)
- Forest: Direwolf (T6) / Moose (T6) / Direboar (T7) / Direbear (T8)
- Swamp: Swamp Salamander (T6) / Direboar (T7) / Direbear (T8)
Faction Mounts
Each major city in Albion hosts a faction that players can fight for to earn Faction Points. These points can be used to acquire baby animals. Each city has a standard and an elite version of their mount to choose from. In addition to the six Royal Cities, Brecilien also offers two baby animals that can be purchased with Favor. Each citys mounts are:
- Thetford: Swamp Salamander & Elite Swamp Salamander
- Fort Sterling: Winter Bear & Elite Winter Bear
- Lymhurst: Wild Boar & Elite Wild Boar
- Bridgewatch: Terrorbird & Elite Terrorbird
- Martlock: Bighorn Ram & Elite Bighorn Ram
- Caerleon: Greywolf & Elite Greywolf
- Brecilien: Mystic Owl & Elite Mystic Owl
Battle Mounts
Battle mounts are used in large-scale battles to enhance the survivability and offensive strength of a zerg. They can offer buffs to big groups of players and shape the battlefield with their disruptive skills. These mounts are usually tough to take down. Most battle mounts are given out at the end of a Guild Season through Conquerors Chests. Attaining a higher guild rank and a better chest increases the chances of getting battle mounts. Players engaging in high-level 20v20 Crystal League matches also have a chance to receive these. Some battle mounts can only be obtained through the Energy Manipulator. They require a base mount, some materials, and a large amount of Siphoned Energy.
Special Mounts
There are also a few rare mounts that dont fall into any of the above categories, like the Morgana Nightmare, the Rageclaw, and the Spectral Bonehorse. Each of these can be crafted from artifacts dropped by World Bosses found in special raid zones in the open world. The Rites of Spring event allows players to earn the Spring Cottontail and Caerleon Cottontail mounts. Some older referral seasons rewarded unique mounts. And, last but not least, the Avalonian Basilisk can be acquired with a Saddled Swamp Dragon and 5000 Avalonian Energy at the Saddler.
Mount Skins
You are what you wear. So make yourself a dashing adventurer or a gruesome warrior while youre riding through Albion! There are a multitude of skins available to give your favorite mount a makeover - simply go to the Appearance UI in the player menu to check out which skins are available.
Many skins can be purchased from the Albion Online Web Shop or ingame store, while some can be purchased for Gold or earned by referring a friend. Referral mount skins can be traded at the Marketplace. Ready to ride? With this knowledge you'll be well-equipped to traverse Albion's treacherous roads with the right mount for any occasion. Giddy up!
Get ready for an unforgettable showdown, because the AOTV 20v20 Extravaganza is coming back! After the success of the previous event, the AlbionTV team is making it a regular series on the official Albion Online Twitch channel.
On August 10th at 19 UTC, your host Shozen will bring you coverage of this wild event, where two teams led by Lewpac and Tazzik face off against each other in a series of 20v20 clashes. And to ensure maximum mayhem, the teams will be organized on the day. No prep, no strategy sessions just pure, unfiltered chaos!
So tune in, join the fun, and watch the ultimate community faceoff go down live on AlbionTV this weekend. Let the battle begin!
Paths to Glory Patch 1 - Version 26.010.1 - August 7, 2024
[quote]This is a small patch that primarily addresses issues introduced by the Paths to Glory update that were not critical enough to be included in previous hotfixes.[/quote]
Changes
Albion Journal The following mission rewards have been changed:
- Visit all six Royal Cities
- Monk's Hood Monk's Sandals
- Catch 15 different fish
- Blue Bard's Hat Blue Bard's Shoes
- Finish 40 hunts
- 5 Tomes of Learning 1 Tome of Learning
- Own a million Silver
- Innkeeper's Hat Master's Tome of Insight
- Own a billion Silver
- 500 Community Tokens Expert's Tome of Learning
- Loot 5 different Baby Animals
- 5x Elder's Bag of Silver Elder's Tome of Insight
- This does not apply to randomly spawned dungeons in Hideout regions
UI Improvements
- Added pop-up notifications for the completion of individual Journal missions
- Entries in the drop-down list in the Island Merchant UI now display visual cues to reflect the player's ownership and Guild permission status
Combat Balance Changes
Axes
- Relentless Assault (Crystal Reaper)
- Damage: 82.5 90
- Deadly Shot (all Bows)
- Range: 18m 20m
- Enfeeble Blades (Lifecurse Staff)
- Removed: Damage debuff
- Damage per tick: 55 70
- Dash (all Daggers)
- Energy Cost: 5% 8%
- Combustion (Infernal Staff)
- Damage per tick: 13 16
- Flame Pillar (Great Fire Staff)
- Damage: 190 200
- Arctic Volley (Arctic Staff)
- Range: 18m 22m
- Well of Life (Wild Staff)
- Cast time: 1s 0.7s
- Duration: 5s 4s
- Total ticks: 5 4
- Healing per tick: 55.2 69
- Phantom Twin (Phantom Twinblade)
- Damage per tick: 33 36
- Spectral Run (Specter Shoes)
- Previously: auto-attacks disabled for 3 seconds after moving more than 15m (after invisibility ends)
- Now: damage reduced by 50% for 3 seconds after moving more than 15m (after invisibility ends)
Fixes
[quote]A number of progression and reward issues in the Albion Journal have been addressed. These changes will take effect with this patch and will not retroactively change existing progression unless otherwise noted.[/quote] Albion Journal fixes:
- Fixed issue where the Loot Baby Animals missions could be completed by looting the item from a players corpse
- Fixed issue where the same vanity item reward could be obtained from two missions (see updated mission rewards above)
- Fixed issue where the mission Own 3 plots in the same city simultaneously rewarded a Snow Leopard Cape item instead of the untradeable Snow Leopard Cape unlock item
- Unintended Snow Leopard Cape items that have already been claimed have been converted into the untradeable Snow Leopard Cape unlock item
- Fixed issue where resource mobs in the Mists would not count towards skinning missions
- Fixed issue where hide animals in the Mists and hide treasures were not counted as unique animal types
- As a result of this fix, the amount of hide mobs required to complete the mission Skin every type of Hide Animal has increased significantly. To offset this increase, two additional steps in the mission chain have been added:
- Skin 52 types of Hide Animal
- Skin 65 types of Hide Animal
- Unfortunately, these missions have to be started from scratch as, for technical reasons, they are considered new missions
- As a result of this fix, the amount of hide mobs required to complete the mission Skin every type of Hide Animal has increased significantly. To offset this increase, two additional steps in the mission chain have been added:
- Fixed issue where the mission 'Use the Journey Back ability in a Black Zone' could be completed by returning from any zone
- Fixed issue where missions to kill a certain number of mobs did not count mobs defeated by a party member
- Fixed issue where Gain Brecilien standing missions were not completed if maximum standing was reached prior to the Journals release
- Fixed issue where Phalanx Beetle mounts did not count towards the 'Ride a Battle Mount' mission
- Fixed issue where some crafting missions could be completed by other means
- Fixed issue where percentages in category progress bars were rounded up, causing the UI to incorrectly indicate that a threshold had been met
- Percentages now include one decimal number
- Fixed some inaccurate mission descriptions
- Fixed issue where speech bubbles could obscure important UI elements. The display priority now functions correctly, in this order:
- Player's own nametag
- Selected nametags
- Nametags with an icon
- Spellcasting bars
- Speech bubbles
- Other nametags
- Fixed issue where mount healthbars and spellcasting bars could display incorrectly when other spells were cast nearby
- Fixed issue where the Journey Back ability could not be used after closing the notification pop-up with the ESC key
- Fixed issue where opening the Destiny Board or World Map with the Journal Tracker UI open would cause the tracker to display as empty
- [MOBILE] Fixed issue where mail notifications would appear during the tutorial despite the mail menu being inaccessible
- Fixed various mob spawning issues in Randomized Dungeons:
- Fixed issue where boss encounters could spawn twice
- Fixed issue where elite mobs could spawn in solo dungeons
- Fixed issue where veteran mobs could spawn in groups in solo dungeons
- Fixed issue where multiple groups of mobs could spawn at once
- Fixed issue where cooldown reduction buffs could sometimes cause longer than intended cooldowns for the Crystal Reaper, Panther Shape, and Imp Shape
- Fixed issue where Territory Activity Chest shield visual states would not change when standing next to them
- Fixed issue where Victory Emotes would activate if a player used the /die command when also trigger on knockdown was enabled
- Various additional graphical, animation, terrain, audio, UI, and localization fixes
This series follows writer Will Borger as he joins the AlbionTV crew on his very own Path to Glory. In this, the second installment, he finds his calling in an unfamiliar weapon. (Read part one here.)
By Will Borger
Everything clicked once I could start dropping nukes.
I wrapped my last Zero to Hero a couple of days ago, and Im still thinking about the journey. But thats not the subject of this write-up. Youll hear from me one more time in a couple weeks, after the whole thing has marinated a bit. Right now, dear readers, Id like to catch you up on whats happened since you last heard from me in May. Whoops. Time and tide, and all that.
Last time on Zero to Hero, we were at rock bottom. We were losing a lot, I didnt know what I was doing, we were trying to find the right build It was a lot. But as I said in May, I didnt expect to stay at rock bottom forever.
Sometimes, the fix you need comes from somewhere you dont expect. In this case, though, it was someone. I had no shortage of expert advice - I was playing with Lewpac, Bogul, Shozen, and Tazzik, after all - but the suggestion that changed my ever-lovin Albion life came from Meletriss, who, after one show was over, suggested I try out Lightcaller. I had no idea what a Lightcaller was, but I did know that Great Curse staff wasnt working for me. As the old saying goes, Ill try anything once.
When I play a game, one of two things tends to happen: I either find my character/class/weapon almost immediately and stick with it forever, or I fumble around for a while until something clicks. With Albion, there was a lot of fumbling. We started with a Longbow, moved to a regular Bow, tried out the Great Curse Staff, and, eventually, settled on the Lightcaller. But I never would have gotten there without Meletriss. We only spoke a few times during my run on AlbionTV, but she changed the trajectory of the show with one simple suggestion. Funny how that works out. Thanks, Mel.
Lightcaller wasnt a plug-in and play, either. The early games were rough. You wanna see someone do 10,000 damage on a Lightcaller? Watch my early games. I wasnt managing my stacks well, using my auto-attacks to set up my Q, switching at the right times, landing my Ws, you name it. You want a primer on how not to play Lightcaller? Watch my first few games.
But its amazing what a couple of examples can do. One day, after he was tired of me doing less damage on Lightcaller than his cat did while walking across his keyboard, Lewpac had me watch him play a couple games with the Lightcaller. We went over positioning, using the auto-attacks to set up the Q, when to switch, using defensives, and so much more. And seeing it in action, I finally understood.
Ive said it before: Im a fighting game player, and playing that genre taught me how I improve: practice. Im decent at games when I first pick them up, but if I actually want to improve, I have to put in the time, watch replays, see what the pros do, and so on. I have a lot of respect for people who can pick something up and immediately be good at it. But thats never been me.
Bird had the thing all the other things Id tried since the Bow had lacked: it was fun. So I knew what I needed to do. Stick with the bird.
And slowly but surely, the numbers started to go up. 15,000 damage. Then 20,000. And by the time my last show happened, 30,000, pretty reliably. Thats a story for the final piece, though.
Picking one build and sticking with it unlocked Albions arena for me. Once I knew and liked what I was doing each game, it became easier to form a stable gameplan, and once I had that, I had to think less about what I needed to be doing, and more about what the other team was doing, and how I could coordinate with my team to beat it.
Ill stop there for now. I want to save some stuff for a couple weeks from now, and I want to spend a little more time in Albion before I give my final thoughts. But in my experience, every competitive game has the one thing that unlocks it for you, whether its a weapon, character, class, or something else entirely. For me, it was the Lightcaller Staff. And thats when I finally understood Albion, and when everything started to click. All hail the pigeon.
Stay tuned for the final piece in this series, and watch Wills journey unfold live on AlbionTV every Saturday at 19 UTC!
A new Referral Season is here and runs from now until August 31. Invite your friends and earn the majestic White Direboar mount skin!
This skin transforms your Direboar into the white beast of legend, coveted by any knight looking to prove their bravery. Fortunately for you, this epic quest only requires a single referral, and once unlocked, it can be used by all characters on your server account forever.
Your first ever referral will also earn you a T8 Pile of Tomes, in addition to the monthly mount skin. And you can also earn significant amounts of fame for your third and fifth referrals. Three referrals will reward you with a T7 Pile of Tomes worth 100,000 Fame, while five referrals will reward you with a T8 Pile of Tomes worth a massive 200,000 Fame.
[video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/665ed6c360391_720.mp4[/video]
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
This legendary creature has been the very symbol of courage and daring since time immemorial, so dont miss out! You have until 23:59 :59UTC on August 31 to rally your friends and unlock the fabled White Direboar.
Have you heard the call of the divine? This August, ascend to heavenly heights by earning points in open-world activities, unlocking sacred chests filled with celestial treasures, and harnessing the holy power of the Divine Owl.
Simply Divine
DIVINE OWL: This month's Challenge brings back thisghostly white flying mount with a brisk base move speed. This mount hasa special ability,Foresight, which creates a shield that gives a temporary speed boost when broken. (Note: like all mounts, the Divine Owl can only move in navigable ground areas and cannot fly over obstacles.)
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn theDivine Challenge Avatar Ring, which will frame your chosen avatar in a heavenly golden aura. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS: All month long, reach weekly goals to unlockDivine Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock mystical furniture items like theMage Statue, Magic Rune Circle, andGlass Sphere. [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/62cbee83a0a08_720.mp4[/video] As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can!
With the dust having settled on another intense Guild Season, its time to take a look at the fierce battles that took place and the ever-shifting landscape of Albions alliances. With the first full season on Albion Europe, and old rivalries reigniting elsewhere, the struggle for power has never been more thrilling. Read on to find out how Sex and Flex, PLAC, and IFures, secured their victories:
Albion Europe: Sex and Flex wins the servers inaugural season
A brand new server means new guilds, alliances, and coalitions going to war to control the Outlands and make their mark on the world of Albion. In the beginning, we saw battles raging with fighters in modest T4 gear, riding their Mules into battle like true warriors. But it didn't take long for the players to get stronger and the gear bumped up to T8 then those poor Mules were no more. Soon, the first coalition war broke out on the European server. Sex and Flex, in an attempt to push for the first season victory, formed a massive coalition to support their efforts. The winners of the Albion Europe Beta Season, Escalation, led the fightback, with their eyes also on the title. Massive battles took place day after day across multiple time slots. Escalation really had their work cut out for them, as the Sex and Flex coalition was also extremely large. They were not alone, however, as Woof Woof was there to support them, and PLAC was also summoned from the Asia server to lend a hand.
But it wasn't to be. With internal drama, and Del having no time to lead, Escalation was unable to sustain the charge, and within a month or so of the Albion Europe launch, they effectively folded. This allowed Sex and Flex to push on unchallenged and take the servers first ever season title. Smurfing Monkeys has opened the season with a strong showing, but couldn't hold off the forces of Vodafone, with BOBER also wreaking havoc on them in the final month. All of this damage caused the guild to close its doors after one last run at second place. APE was able to place third, resulting in all three members of the same coalition taking the top three spots. Top 10 Guilds: [olist]
Albion Asia: PLAC remains uncontested
Season 23 started out the same as Season 22, with PLAC claiming that they were going to push for the season title. And with a strong coalition still in place, there wasn't much standing in their way. However, a handful of guilds tried to stop them. Radiant and their coalition attempted to fight back, but after a few short weeks, with well over a thousand players involved at once, it was too much for them to handle. Henrie, the guild master of Radiant, called it a day to refocus their efforts on the European server.
Weeks passed, and PLAC managed to hold onto the #1 spot for the entire season, taking home their third Crystal Gem with astounding back-to-back season victories, making them only the second guild in Albions history to do so. In spite of that, shot caller Fuckcall parted ways with PLAC at the end of the season and announced that they will attempt to lead Peony Flower to victory in Season 24. But it won't be plain sailing, as the Arthur's Rest coalition has formed and is already pushing back against PLAC's major holdings in territory ownership and Hideout placement. Season 24 is already shaping up to be a very interesting one for Albion Asia! Top 10 Guilds: [olist]
Albion Americas: IFures secures a second crown
Season 23's Outland wars picked up where Season 22 left off, with little change to the overall landscape. The IFures coalition held strong, but the BOBER alliance wasn't going down without a fight, and battles raged throughout the season as IFures sought their second season victory. The Lonely Men looked extremely healthy throughout, and held onto second place with the help of FAX. But one thing was missing: the POE alliance withdrew after some drama unfolded, and a once mighty force in the Outlands slowly faded from the war. At the end of the season, the oldest Hideout in Albion was destroyed for the first time. Owned by the leader of the POE Alliance, Crimson Imperium Reborn, its fall marks the end of a legacy seen only once in the world of Albion Online
Coming back to the race for the crown, it looked like it would be an easy second place for The Lonely Men, but with the final Invasion Day of the season and all territories' payouts happening, a plan was hatched by the IFures coalition to have PIVAS, one of their members, take second place. And so, on the final day, battles took place. But it wasn't just about fighting, and Silver payments were made to guilds all over the Outlands so that PIVAS could get their territories for their stored Season Points. With this plan in place, PIVAS was able to grab a total of 60 territories and, gaining over 200,000 Season Points, leapfrog over The Lonely Men to take second place. Top 10 Guilds: [olist]
Season 23 will be remembered for its intense battles and guild-breaking drama across Europe, Asia, and the Americas. With Season 24 underway, new challenges and alliances are forming, setting the stage for another thrilling chapter in Albions history. Adventurers are invited to check the full season schedule on our forum post and prepare for the exciting battles ahead!
Paths to Glory is now live, inviting you to chronicle your adventures in your very own Albion Journal. But while this journey is your own, everyone is part of a vibrant community that will forge these new paths together. To celebrate that, were doubling Twitch Drops from July 22 at 10 UTC until August 5 at 9:30 UTC!
Watch any streamer in the Albion Online category and for each Community Chest you earn, youll also receive an Exclusive Chest of the same rarity each day. Thats 14 days of doubled chances to grab exclusive wardrobe and mount skins, Victory Emote charges, and much more just by tuning into Albion Online streams! Check out this forum post for more details.
How to claim drops:
- Make sure you are logged into the Albion Online account where you want your drops delivered
- Connect your Twitch account with your Albion Online account here
- Watch any streams in the Albion Online category on Twitch
Paths to Glory Update - Version 26.000.1 - July 22, 2024
The Albion Journal
Overview
- The Albion Journal is a personal logbook that will help you keep track of your adventures and to build up the chronicle of your journey through the lands of Albion
- This is a new achievement tracking feature designed to provide clear guidance and exciting goals for all players, whether youre a seasoned veteran or just starting out
- The journal offers a mixture of missions that can be completed in a single play session, as well as longer-term goals that unlock valuable rewards and unique vanity items
- The Journal provides an overview of the games core activities and features, guiding players through Albions sandbox structure immediately after the tutorial
- The Albion Journal has its own section, the Journal Tracker, on the player HUD just below the Destiny Board button
- The Journal Tracker displays up to three missions for you to follow your progress.
- You can choose which missions to follow here, or let it show recommended missions
- The Journal Tracker is a collapsable menu, which notifies you when you have rewards available
- The Albion Journal starts with one revealed mission and gradually reveals more as you progress
- Missions can be completed even if they are not yet revealed in the Journal
- Missions are organized into categories and subcategories, with goals and rewards unlocking as you progress
- Main Categories included in the Paths to Glory update:
- PvE
- Gathering
- Economy
- Exploration
- PvP
- Some brand-new items are available as rewards as you progress through the Journal (see Albion Journal Rewards below)
- Many existing Steam Achievements are now part of Journal Missions
- If these were completed prior to the launch of the Journal, their rewards will be ready to claim
- Steam Achievements will remain in the Achievements section separately
Albion Journal Rewards
Mission Rewards
- Each completed mission grants a reward
- These rewards can be claimed in the Albion Journal UI
- Rewards for individual missions include Tomes of Insight, Silver, Focus Restoration Potions, Gathering Tomes, and many more!
- A new reward item is available, Tome of Learning, which grants Learning Points when used
- As you progress through each of the main categories, you will unlock unique new vanity rewards at various stages
- 20% completion: A unique Avatar
- 40% completion: A matching Avatar Ring
- 60% completion: A wardrobe item with a vanity spell
- 80% completion: A brand-new mount skin
- 100% completion: A very rare, elite version of the wardrobe item and spell
- These vanity rewards follow the theme of each category
- All Category Rewards are non-tradable
Dynamic Spawn Rates
In order to provide more content during each servers peak times, this update introduces a new feature to the open world and the Roads of Avalon: Dynamic Spawn Rates.
- Snapshots of each servers activity levels will be taken ongoingly
- Some spawn and upgrade rates will be automatically adjusted based on this activity
- Spawn rates will dynamically increase during busy times and decrease during off-peak periods
- There are limits in place to ensure that low-activity periods dont offer too little, and busy periods dont offer too much
Roads of Avalon Improvements
[quote]We've listened to your feedback and, as promised, we're working on the most popular change requested by the community. With these changes, were not looking to completely reshape the Roads of Avalon, but rather to rebalance their regions and rewards while adding new content in the form of Tracking. We will continue to monitor gameplay in the Roads after this update, to see what further changes and improvements can be made.[/quote] Region Balancing
- The tier of Roads region you enter is now based on the zone type from which you enter
- Tier 4 Roads: Primarily found when entering from Blue and Yellow zones
- Tier 6 Roads: Typically found when entering from Red and Black zones
- Tier 8 Roads: Exclusive to Deep Roads and 20-Player Portals
- The number of 20-Player Portal Regions has been increased to provide more frequent connections to Roads Hideout Regions
- Some connections to 20-Player Portal Regions from non-Hideout Regions have been added too, to increase competition
- Group Portals within the Roads now have a 300 second recharge time
- Tracking is now possible in the Roads
- Group rewards have been significantly increased to encourage cooperative play, while solo rewards have been reviewed to ensure fairness compared to other content
- Avalonian Chests have had their value increased
- Tier 4 and Tier 6 chests have received a slight buff, and Tier 8 chests a significant buff
- They now also upgrade in size over time if left untouched
- Small Avalonian Chests can never be rare or legendary, while Large Avalonian Chests can never be common
- Avalonian Chests have had their value increased
- The number of areas dedicated to gathering has been reduced
- Their respawn rate has been increased to maintain total resource output in the Roads
- The free spots will be used to introduce additional PvE areas and Solo Randomized Dungeon entrances
- Randomized Dungeons with fixed entrances have had their bonus loot reduced
- To compensate, they are always Enchanted now
- Randomized Dungeon entrances, Mobs, Chests, and Resources have been moved to offer greater diversity of content and remove ultra-specialized regions with only one resource type
- Mob tiers are now standardized in each different Roads region
- With the exception of resource mobs, all Roads mobs will match the tier of the region
- Pathfinder Initiate, Ascetic and Monks knockback spell now has an AoE indicator and can be dodged
- Pathfinder Heavy Drones no longer use their spells off-cooldown
- Bosses protecting chests offer significantly less Fame
- Instead, opening a chest will reward Fame to the first group who open it
- Roads Portal tooltips now show the danger type of the Roads region
- Avalonian Chest tooltips no longer show their rarity, regardless of your proximity to them
- Furniture can no longer be placed in PvE and gathering areas
- Some areas have updated visuals, for greater variety
Guild Islands Rework
Paths to Glory updates Guild Islands to bring them in line with Personal Islands
- Guilds can now also own multiple islands in every city on the Royal Continent one each in Martlock, Bridgewatch, Fort Sterling, Lymhurst, Thetford, and Caerleon .
- Guild Islands have reworked visuals which reflect the atmosphere, aesthetics, and biome of their host city
New Crystal Weapons
New update, new Crystal Weapons! This update introduces the next batch of these weapons, which will be craftable at the end of Season 24:
- Twin Slayers (Daggers): Ring of Death throws your daggers in a ring around you, which can then be summoned back, slicing through all enemies in their path
- Dreadstorm Monarch (Mace): Eye of the Storm conjures a growing storm around you that slows enemies and shreds their resistances
- Exalted Staff (Holy Staff): Sanctify heals allies and removes ground-based damaging, debuffing, or crowd-control areas of effect
Corrupted Dungeon Changes
- Corrupted Dungeon Maps have been added
- These can be crafted at the Artifact Foundry
- Bat spawn times adjusted
- Hunter: 5 minutes 3 minutes
- Stalker: 5 minutes 3 minutes
- Slayer: 3 minutes (unchanged)
Quality of Life Improvements
[quote]With this update, we wanted to provide several much-requested quality of life enhancements by improving a number of important weapon functions and UI elements, along with some other frequently-requested changes and additions.[/quote] Weapon Improvements Based on your feedback, two important changes have been made to weapon functionality:
- Weapons now have all of their spells unlocked from Tier 4 upwards, to increase gameplay variety
- Items can now be overcharged twice in combat, increasing overcharge duration at a greater risk of breaking the item
- This will allow for prolonged ZvZ battles beyond the 30-minute mark
- A party leader can initiate a Ready Check in two ways:
- From their character drop-down menu
- By typing /readycheck in the chat
- All party members, regardless of location, receive a notification asking if they are ready or not
- Responses are displayed to all party members
- Green check-mark: Ready
- Red cross: Not ready
- White question mark: Pending/AFK
- If a member does not respond in 60 seconds, they are marked as Pending/AFK
- Responses remain on-screen for 30 seconds after the end of the Ready Check
- If a new Ready Check is initiated in this time, the original responses are overwritten
- The Destiny Board has improved scaling and zooming
- All players in a Randomized Dungeon now receive a message when the entrance closes
- No more counting to 90 and guessing if an entrance is gone!
- The Daily Bonus Tracker in the HUD can now be collapsed
- Last Death Recap can now be accessed from the Player Menu at any time during the same play session
- Siege UI:
- The Siege UI is now accessible at any time when using the Siege Banner item
- Improved information display that better reflects the requirements necessary for Siege Banner use
- Added a market value estimation of equipment when inspecting a player
- The estimated value includes equipped items only, not items in inventory
- Displayed value is a rounded number; hovering over estimated value shows the exact amount
- Player Rankings UI:
- Added options to filter rankings by Guild Members only and Friends List only
- When a player ranks outside the top 10,000, their position along with the two players immediately above and below them are displayed
- Party and guild management:
- Player markers are now displayed in front of other elements (such as health bars) and are easier to distinguish from the background, improving the visibility of marked players in large battles
- Player pings now appear as system messages in chat
- Added button to Guild UI to copy Guild Member list to the clipboard
- Territory Activity Chest world map overlays added, showing:
- Average Activity Chest Value
- Next Activity Chest Value
- Trade UI now displays projected character weight after a prospective trade
- Added confirmation popup message when using Journey Back to better inform about Silver costs
- Added an opacity setting for the chat box in focused mode
- Improved search function by allowing variation in words instead of requiring an exact match
- Improved target dummy DPS view to be more consistent and closer to actual damage timing
Additional Changes and Improvements
- In order to create some economic space and bring greater parity to Albions various features, various slight adjustments have been made to the Mists and Knightfall Abbey:
- Boss and Shrine chest values in Knightfall Abbey reduced by approximately 10%
- Duo Mists chests have had their bonus values adjusted to offset this change, and are unaffected
- Resolved an issue where some mobs in Knightfall Abbey gave too little Silver
- This has resulted in a ~9% overall increase in Silver from mobs
- Already small loot chances from mobs removed to offset increased Silver and protect chests from further reductions
- Arcane Spiderling spawn chances in the Mists reduced by 18%
- Boss and Shrine chest values in Knightfall Abbey reduced by approximately 10%
- Veteran and Elite mobs now regenerate health in combat, making them less profitable when engaged by fewer players
- Their overall health has been reduced to maintain the time needed for a group to kill them
- Mobs with very long respawn times (e.g. Ancient Resource Mobs) will spawn at more unpredictable intervals
- Reworked animations and VFX for Quarterstaffs and Scythes
- The following spells have also been visually redesigned:
- Threatening Smash (all Maces)
- Slowing Charge (two-handed Hammers)
- Rending Strike (two-handed Axes)
- A-key can now be used to exit islands
- Dynamic Events added for the Mists, Roads of Avalon, and Tracking
- Territory Activity Chests are now lootable by anyone after a Raid if the Territory has no owner
- Players who are inactive during a Faction Warfare week will no longer receive a weekly report
- Removed recipes that use Arcane Essences and Faded Essences from the Artifact Foundry
- Arcane Essences can now be salvaged for Silver
- Crystal Gladiator vanity items are no longer available from Crystal League chests
- These are now only available via Albion Journal Crystal League Missions
- Spawn buff prevention no longer counts down while between regions
- [MOBILE] Added S, W, and E indicators to Minimap
- [CONTROLLER] Moved "Emotes" to the D-pad action wheel
- [CONTROLLER] Added a "Travel Mode Settings" controller button action to the Region Map
Steam and Mobile Achievement Conditions
With the launch of the Albion Journal, the conditions for certain Steam and Mobile achievements have been changed. Your progress in these achievements has not been reset, after the changed condition.
- Successfully finish an Expedition Finish a Tier 3 Solo Expedition
- Enter a Randomized Dungeon Finish a Tier 3 Solo Dungeon
- Enter 1,000 Randomized Dungeons Finish 1,000 Solo Dungeons
- Complete your first hunt Track down a rare solo creature
- Track down and kill one of each creature type Track down 7 different rare solo creatures
- Kill a Guardian Aspect from every biome Harvest resources from Guardian Aspects in every biome
- Defeat a Guardian in a Road of Avalon Harvest resources from a Guardian in the Roads of Avalon
- Defeat the final boss in a Corrupted Dungeon Defeat the final boss in a Hunter Corrupted Dungeon
- Gain 100,000 Infamy in any Hellgate type Gain 100,000 Infamy in 2v2 Hellgates
- Gain 250,000 Infamy in any Hellgate type Gain 250,000 Infamy in 2v2 Hellgates
- Win a Crystal League Match Win a 5v5 Crystal League Match
- Win a Crystal League Match of Rank 3 Win a Rank 3 5v5 Crystal League Match
- Win a Crystal League Match of Rank 7 Win a Rank 7 5v5 Crystal League Match
Combat Balance Changes
[quote]Our main focus with this update was to adjust the resilience curve, which addresses the survivability of melee and ranged weapons in large scale battles. The goal is to make these fights less focused on melee brawl compositions, and give ranged damage-per-second more room to succeed.[/quote] Resilience The impact of Resilience on large-scale fights has been reduced significantly, making melees less tanky with higher numbers of attackers. This means that all players (including ranged players) deal greater damage to melees. To compensate for this, the resilience penetration for various long range melee weapons has been reduced. This is aimed at large-scale fights - for up to five attackers melee Resilience values are unchanged. The Resilience curve has also been normalized for ranged weapons, to use the same Resilience values as melees and make both these weapon types more competitive in all group sizes.
- Melee weapon Resilience remains unchanged for groups of five or fewer, and ramps up more slowly from six attackers
- For example, melee survivability has decreased by 10.58% against ten players, and by 19.16% against fifteen players
- Ranged weapons now uses the same resilience values as melee, which means that the ranged survivability increases more quickly
- For example, Ranged survivability has increased by 9.72% against three players, by 17.99% against ten players, and by 6.47% against fifteen players
- Protective Beam (Enigmatic Staff)
- Range: 12m 14m
- Blood Bandit (Battleaxe)
- Recast time window for 2nd throw: 10s 9s
- 1st throw Cooldown: 0s 1s
- 1st throw 0 stack Damage: 175 160
- 1st throw 1 stack Damage: 200 190
- 1st throw 2 stack Damage: 225 220
- 1st throw 3 stack Damage: 250 (stays unchanged)
- Bloody Reap (Infernal Scythe)
- 1st Hit Damage: 108 98
- Whirlwind (Greataxe)
- Damage for consecutive hits: 4 5
- Carrioncaller
- Resilience Penetration: 30% 25%
- Halberd
- Resilience Penetration: 30% 25%
- Infernal Scythe
- Resilience Penetration: 30% 25%
- Flame Tornado (Blazing Staff)
- Final DoT duration: 2s 2.4s
- Damage per tick (vs players): 60 66
- Damage per tick (vs mobs): 43.45 48
- Powerful Swing (all Hammers)
- Added 66 bonus threat generation
- Auto-Attacks (all Quarterstaffs)
- Attack Range: 4m 3m
- Hurricane (Iron-clad Staff)
- Channel Duration: 2s 3s
- Tornado (Soulscythe)
- Increased projectile speed slightly by ~10%
- Adapting Matter (all Shapeshifter Staffs)
- Shield duration 1.5s 2s
- Distortion (all Shapeshifter Staffs)
- Damage per tick: 60 54
- Tether Shift (all Shapeshifter Staffs)
- Removed multicast
- The follow up ability (dash or pull) now activates instantly
- Shield Strength: 100 200 (now applied before the pull starts)
- Removed the resistance increase when cast on allies
- Polymorph (all Shapeshifter Staffs)
- Added: Cast time 0s 0.4s
- Spear Throw (Heron Spear)
- Damage: 200 210
- Razor's Edge (Rift Glaive)
- Area width: 8m 7m
- Knockback area length: 10m 8m
- Slightly increased knockback speed, thus reducing CC time
- Heron Spear
- Resilience Penetration: 25% 20%
- Rift Glaive
- Resilience Penetration: 25% 15%
- Spirithunter
- Resilience Penetration: 20% 15%
- Hamstring (all Swords)
- 2nd Ability Renamed: Heroic Hamstring Heroic Leap
- Removed slow on Heroic Leap
- Heroic Leap damage: 78 122
- Limit Breaker (Infinity Blade)
- Damage Buff no longer ends after 2nd cast
- Damage: 105 112
- Clarent Blade
- Resilience Penetration: 20% 15%
- Earth Crusher (Ravenstrike Cestus)
- 0 Charge Damage: 166 179
- 1 Charge Damage: 176 190
- 2 Charge Damage: 187 202
- 3 Charge Damage: 198 214
- Spiked Gauntlets
- Resilience Penetration: 25% 20%
- Dynamic Defense (Jacket of Tenacity)
- Magic Damage Bonus: 25% 20%
- Physical Damage Bonus: 25% 20%
- Electric Field (Stalker Jacket)
- Damage per tick: 28 26
- Protection of the Fiends (Demon Armor)
- No longer affects mobs
- Fey Barrier (Brecilien Cape)
- Shield: 230 275
- Force Pulse (Avalonian Cape)
- Damage: 144 133
- Tranquilizer Venom (Goliath Horseeater)
- Slow: Removed
- Duration: 15s 10s
- Auto-Attack Speed Reduction: 30% 15%
- Added: Debuff now stacks up to 3 times
- Spider's Web (Goliath Horseeater)
- Slow: 20% 25%
- Cocoon (Goliath Horseeater)
- Stun vs Battle Mounts: 4s 6s
- Immunity to spell 7s 10s
- Now stuns flying Battle Mounts
Fixes
- Spell fixes:
- Divine Intervention (Hallowfall Staff): Fixed issue where the cooldown reduction for healing an ally could be purged
- Frost Shield (all Cloth Armors): Fixed issue where the slow effect could be purged
- Hellfire Potion: Fixed issue where the damage over time effect could incorrectly be purged
- Magic Pollen (Harvester Cap): Fixed issue where sleep effect would sometimes not apply
- Wild Onslaught (Primal Staffs): Fixed issue where cooldown would sometimes not trigger
- Flame Tornado (Blazing Staff): Fixed issue where damage-over-time could hit twice
- Triple Kick (War Gloves): Fixed an issue where damage would not be dealt if the caster was buffed by Holy Blessing (Holy Staffs)
- Avalonian Cape no longer triggers when hostile dismount debuff is active
- Fixed incorrect tooltips for Relentless Assault (Crystal Reaper), Inertia Ring (Hammers), Tornado (Soulscythe), and Razor's Edge (Rift Glaive)
- Fixed incorrect indication areas for Ground Pound (Grovekeeper) and Frost Lance (Frost Staffs)
- UI fixes:
- Fixed issue where Death Recap and respawn option would not appear on death when Window Animations were enabled
- Fixed issue where item details could not be opened when shared via chat
- Fixed issue where Earthkeeper Chieftains whirlwind spell icon would disappear while spell active
- Fixed issue where purchased items would sometimes not appear in Completed Transactions tab
- Fixed issue where some recipes in crafting building UIs would display incorrect or confusing information
- Fixed issue where some Tracked targets would not appear on the minimap
- Fixed issue where, when in a Hideout, Hideout Production Bonuses would incorrectly appear on other region minimaps
- Other:
- Fixed issue where the Fame Bonus buff from visiting a Hideout would persist after leaving the Black Zones to Brecilien
- Fixed issue where loot mode could change unintentionally in Duo Mists
- Fixed issue where characters with Access Guild Mail permission could accept or decline guild applications and alliance invitations without Invite permission, but could not send guild mails
- Fixed issue where the Spiked Demon summoned by the Mistress of Demons would not despawn upon her reset or death
- Fixed rare issue where players could take double knockdown damage in Yellow Zone Mists
- [MOBILE] Fixed issue with selecting Destiny Board nodes via search bar
- Additional graphical, terrain, animation, audio, and localization fixes
Its time to walk the Paths to Glory! Albions latest content update has arrived, bringing the Albion Journal - a new achievement system offering unique rewards - new Crystal Weapons, Dynamic Spawn Rates, and a wealth of improvements across the game. And, as always, weve produced a brand-new trailer for the occasion. Check it out here:
[previewyoutube=1EvSkwrsGXk;full][/previewyoutube]
Write your Journal
This update introduces the Albion Journal, a brand-new achievement system with missions for every type of player, from the very beginners to the most seasoned veterans, covering the full breadth of Albions content. Each mission has its own prize - like bags of Silver and new Tomes of Learning - while your progress through each category grants you unique, themed rewards. So whether youre an extravagant merchant tossing around your wealth, or a rugged gatherer with a barbeque-bearing boar, youll be able to demonstrate your expertise to all around you.
For more on the Albion Journal and its rewards, check out this Dev Talk.
A Dynamic World
An important new feature is coming to the open world and the Roads of Avalon: Dynamic Spawn Rates. This adjusts the amount of treasure, resources, and mobs which appear at a given time based on each servers activity levels, with more available during peak hours. The Roads have received some adjustments too, with rebalanced zones and content, and the introduction of Tracking. And speaking of which, theres a sinister new Rare Quarry out there to hunt down: the Shadowmask.
Quality-of-Life Improvements
Weapons now have all of their spells unlocked from Tier 4, bringing greater diversity to combat and giving you more to play with early on. Items can be overcharged twice, too, allowing fierce, large-scale battles to rage for longer. New Crystal Weapons are coming for Daggers, Maces, and Holy Staffs. Guilds can now own multiple islands, with beautiful new visuals that reflect the atmosphere and biome of their host city. Countless other quality-of-life changes are being introduced as well, including improvements to the Destiny Board and a new Party Ready Check system.
Paths to Glory is live now, so open up your Journal and start writing your story! Read the full patchnotes here, and check out the official update page here.
And just like that, Albion turned seven! With so much going on - a new server, soaring player numbers, and several big updates - the past year has just flown by. And on the eve of the Paths to Glory update, its time to take a moment to look back at just how far the game has come. So put on your Anniversary outfit, grab a slice of cake, and make yourself comfortable as we look back at some of the biggest moments of the last twelve months.
Wild Blood
Albions players got a taste of Wild Blood in the fall, as a new content update introduced some massive features to the game. [previewyoutube=fXc7B8_mrx8;full][/previewyoutube] With Shapeshifter Weapons, Tracking, Awakened Items, reworked islands, and much more, Wild Blood unleashed Albions primal side, and opened up a whole world of new possibilities.
End of Year Awards
Winter saw end-of-year awards handed out, and Albion Online added to its growing collection with two more prestigious prizes. MassivelyOP awarded Albion Best PvP MMO for the third year running, and MMORPG.com then named the game Indie MMO of the Year. Thanks again to everyone whose continued support has made this possible!
The end of the year also saw the announcement of a new approach to the games update schedule, which would begin at the turn of 2024
Crystal Raiders
No sooner had Uncle Frost thrown his last snowball of the season, than it was time for Albions first update of 2024. Crystal Raiders was the first in Albions three-monthly update cycle, and it brought some big changes to Guild Seasons. [previewyoutube=th9a8Mu6FWM;full][/previewyoutube] With the introduction of Territory Raiding and Crystal Weapons, along with other changes like a reworked Conquerors Challenge, Crystal Raiders shook up guild warfare in Albion for the seasons to come.
Albion Europe
A year after the successful launch of the Albion Asia server came another momentous announcement: Albion Online was launching a brand-new server in Europe. This would bring massively improved ping to thousands of players, old and new, along with the chance to build a completely independent gameworld from the ground up. To celebrate this development, an all-new live action trailer was released, which might have a familiar ring to some of you [previewyoutube=xPyw4nZlGNA;full][/previewyoutube] Albion Europe had a unique Beta phase, with players flocking to the new server to earn the exclusive Duelist vanity set. A special, condensed Guild Season was won by Escalation, and then, on April 29, the new server opened its doors.
Foundations
While all this was going on, development of the game didnt slow down. Along with the new server, April saw the release of Albions second update of 2024: Foundations. [previewyoutube=vTj-NaMx4gs;full][/previewyoutube] Foundations continued to add new dimensions to Guild Seasons, with the introduction of Fortifications, Siege Banners, Territory Activity Chests, and more. With guilds now able to construct powerful defenses for their territories, Season 23 marked the beginning of a new era of warfare in Albion.
Record Player Numbers
2024s updates and the launch of Albion Europe made Albion more vibrant than ever before, and this was confirmed when the game smashed its player number record in May.
Albion Online surpassed 350,000 daily active users on May 1, eclipsing the previous record set a year ago with the launch of Albion Asia. With so many new and experienced players enjoying the game, its a truly exciting time to be a part of the world of Albion as we look ahead to the future.
Paths to Glory
And that future begins next week, with the release of the Paths to Glory update on July 22. This will bring the Albion Journal, a brand-new achievement system with some very special rewards available. It also sees some big quality-of-life improvements, a new Dynamic Spawn Rate system, new Crystal Weapons, and much more. With all this, Albion has never offered so much to so many players.
Join us in celebrating Albions anniversary now with the Living Legacy event, featuring some all-new statues of Albions previous season winners to take down. And the special Anniversary Paladin vanity bundle is available until July 30 at 10 UTC, so grab yours while you can! Meanwhile, wed like to once again give our thanks to you, the community, for whats been an incredible year. Heres to the future!
Following our recent Dev Talk introducing some of the many different features coming in the Paths to Glory update, its time to take a look at the core feature of Albions next update: the Albion Journal. Game Director Robin Henkys sat down to reveal what you can find within its pages when the update launches on July 22. [previewyoutube=6CJifOQyu6c;full][/previewyoutube]
What is the Albion Journal?
- The Albion Journal is an achievement system designed to challenge players to explore Albions many gameplay areas.
- For new players, this acts as a guide with incentives to explore the various activities available in the game
- Veterans, meanwhile, are encouraged to complete the most difficult achievements for truly exclusive rewards
How does it work?
- New players will gain access to the Journal once they've completed the tutorial
- Existing characters will have the Journal unlocked when the update arrives
- It can be opened directly from the HUD, to view open and completed missions
- A mission tracker in the HUD shows your current progress in selected missions
- The missions in the journal are sorted into categories, and each category is further split into subcategories
Progressing through the Journal
- Initial missions in each subcategory are a simple introduction to an area of gameplay
- As you progress through a subcategory, missions become increasingly difficult
- Missions can be completed out of order, even if they have not yet been unlocked so don't worry about doing something you don't have a mission for, it will still count
Individual Mission Rewards
- Each mission grants a reward which can be claimed directly from the Journal UI
- These rewards include Silver, Tomes of Insight, Dungeon Maps, and more
- Tomes of Learning a new, non-tradable item are also available as a reward
- These grant Learning Points when used
- More difficult missions offer more valuable rewards
Category Rewards
- Completing a certain percentage of missions within each main category unlocks unique rewards
- Each category has a themed Avatar, Avatar Ring, Wardrobe Item with a Vanity Spell, and Mount Skin
- Completing all missions in a category will grant you a super-rare, elite version of the wardrobe item
Main Categories
The Journal will launch with five categories: PvE:
- This category challenges you to participate in Albions various PvE activities
- The Avatar and Avatar Ring show off your prowess in dungeon exploration
- The unique wardrobe item is a six-sided die that you can actually roll
- The elite version is a twenty-sided die with a critical-hit celebratory roll animation
- The mount skin is a themed Direbear
Gathering:
- Includes gathering and fishing missions
- The Avatar and Avatar Ring showcase your key role in Albions industry
- The wardrobe item is a powered chopping axe with a tree-chopping vanity spell
- The elite version features awesome visual effects
- The mount skin is a mechanical boar with an integrated barbecue
Economy:
- Focuses on the marketplace, crafting, refining and other economic activities
- The Avatar and Avatar Ring show off your wealth
- The wardrobe skin is a very fancy coat that lets you throw some of your actual Silver on the ground
- The elite version throws even more money away you can easily afford it
- This mount skin is Albions very first Mammoth skin, which lets you get carried around by Black Market guards
Exploration:
- Takes you far and wide through the lands of Albion
- The Avatar and Avatar Ring have a bardic theme
- The wardrobe item is a Lute to entertain you and your friends
- The elite version lets you perform an additional song
- The mount skin is a very, very cute Swiftclaw skin
PvP:
- This category pushes you to fight with other players
- The Avatar and Avatar Ring strike fear into the heart of your enemies
- The wardrobe item is a fearsome helmet which summons a deathly herald
- The elite version gives you an even more threatening aura
- This is complemented by a frightening new Direwolf skin
We'll be adding more categories to the journal in the future, but for now, we wish you the best of luck filling your journals when Paths to Glory releases on July 22!
Its Albions seventh anniversary, and if youre wondering what to wear for the occasion, you can get the special Anniversary Paladin Vanity Bundle for the duration of this years celebrations. Until July 30 at 10 UTC, get yourself and your noble Armored Horse the finest royal blue garmentsfor only $19.95! (Price may vary by platform and region.)
The Anniversary Paladin Vanity Bundle contains the following items:
- Anniversary Paladin's Helmet
- Anniversary Paladin's Armor
- Anniversary Paladin's Boots
- Anniversary Paladin's Cape
- Anniversary Paladins Warhorse
The highly anticipated Paths to Glory update is just around the corner, but theres a Guild Season to take care of first! This weekend is the final Invasion Day, which is crucial for guilds looking to maximize their Season Points and secure their final positions. With the introduction of a new batch of Crystal Weapons on the horizon, guilds will be fighting tooth and nail to climb the rankings and earn valuable artifacts.
This pivotal weekend will be streamed live on AlbionTV, so you can watch it unfold yourself. Be sure to tune in this weekend to watch coverage from all three servers:
- Albion Asia: 14:00 UTC on June 13 with hosts Robinhoodrs, Shozen, and Bogul
- Albion Europe: 18:00 UTC on June 13 with Lewpac, Shozen, and Bogul
- Albion Americas: 01:00 UTC on June 14 with Robinhoodrs, Shozen, and Tazzik
And just like that, Albion Online is turning seven! What a year it has been, huh? And to kick off the celebrations, the Living Legacy event returns from 23 UTC on July 11 for Albion Asia, and 10 UTC on July 12 for Albion Europe and Americas! Consider this your official invitation to the party, but wear something you can get dirty with because you'll be hunting down statues old and new while gorging yourself on Fame-filled Anniversary Cake. It might get a bit messy.
Oh, and before we forget, theres a brand-new anniversary video too:
[previewyoutube=QC4gx-zJD4w;full][/previewyoutube]
Living Monuments
The monuments to the heroes of Albion's past are coming back to life, and they have brought with them some of last year's season winners: Paura from Albion Americas Season 19, and Fr Bailand and Winter from the first two seasons of Albion Asia! Defeat these monumental foes as they roam through any Tier 5 or higher zone for a chance to obtain tradable rewards only available during the Living Legacy event:
- Seventh Anniversary Stallion: Riding Horse Skin
- Purple Anniversary Banner: Furniture Item
- Anniversary Cake: Gives you a 15% non-PvP Fame buff for 30 minutes, stackable with other foods
- Chromacannon: Vanity Weapon Skin which shoots celebratory fireworks
The statues appear in three categories, increasing in difficulty but also in potential rewards:
- Construct: These carry common anniversary loot and cannot be tracked on any map; they can be defeated by solo adventurers or small groups
- Colossus: These stronger statues are visible on the local map while in the same zone, and carry greater riches than Constructs
- Titan: These very powerful statues are visible on the world map up to three zones away, and are best challenged in a group
Anniversary Gifts
But thats not all. Albions cities are adorned with festive decorations, and if you log in at any point during the event youll receive free, non-tradable commemorative gifts from us! Just check your in-game mail and youll find the Seventh Anniversary Avatar and Avatar Ring waiting for you.
The event times for each server are:
- Start
- Asia: July 11 at 23 UTC
- Europe and Americas: July 12 at 10 UTC
- End
- Asia: July 29 at 23 UTC
- Europe and Americas: July 30 at 10 UTC
On July 22, the Paths to Glory open up. Albions next major update brings the Albion Journal, a brand-new chronicle of your progress which grants a host of unique rewards. Guild Islands have been reworked, with beautiful new visuals and the possibility of multiple island ownership. Improvements are coming to the Roads of Avalon, and Dynamic Spawn Rates adjust the amount of content in the Roads and open world based on activity levels. Along with new Crystal Weapons, a new Rare Quarry to track down, and much more, Paths to Glory offers a host of improvements for a wide range of play styles.
The Albion Journal
Paths to Glory introduces a brand-new achievement system: the Albion Journal. This presents each player with missions at every stage of the game - from beginner-level tasks to truly gargantuan feats for the most experienced player - divided into five main categories: PvE, PvP, Economy, Exploration, and Gathering. Valuable rewards are available as you progress, from individual mission rewards like Silver and Tomes of Insight, to unique, category-themed vanity items to show off your progress to friend and foe alike.
Roads to Glory
This update also brings Dynamic Spawn Rates to the open world and Roads of Avalon, adjusting the amount of treasure, resources, and mobs on each server throughout the day based on their activity levels. The Roads of Avalon have also had their zones and content rebalanced, to make them more competitive and exciting. Tracking is now possible in the Roads, and a new Rare Quarry can be hunted down too: the fearsome Shadowmask.
Choose your Path
Guilds can now own multiple islands - one for each Royal City and Caerleon - and these have gorgeous new visuals reflecting the biome of their host city. New Crystal Weapons are coming too, which players can earn through their Guild Season successes. In combat, weapons can be overcharged twice for an extended boost, but at an increased risk of breakage, while weapons now have all their spells available from Tier 4 upwards. A Party Ready Check function allows better coordination in group activities, and the Destiny Board has improved scaling and zooming. With all this and more, Paths to Glory promises an improved experience in Albion whichever road you take. You can learn more about these features in this Dev Talk, and on the official update page: FIND OUT MORE
Foundations Patch 5 - Version 25.050.1 - July 1, 2024
ZvZ Performance
This patch includes various tweaks and fixes to address some ZvZ performance issues before the end of the current Guild Season.
Fixes
- Fixed issue where short hostile dismount cooldown was sometimes incorrectly applied in solo Mists, instead of long hostile dismount cooldown
- Fixed issue where Conqueror's Challenge guild membership counter in the Guild Season UI could include time not spent in a guild
- Fixed issue where reconnecting with spells on cooldown would cause their cooldown timers not to display
- Fixed issue where, when trying to exit Knightfall Abbey while channeling a spell, clicking Yes on the notification popup would not work
- [MACOS] Fixed issue where the game would freeze after switching between windows or toggling fullscreen
A new Referral Season has begun, and from now until July 31 just one referral will unlock a brand-new mount skin for you The Embalmed Tiger!
This skin transforms your Swiftclaw into a fearsome mummified cougar thats just clawed its way out of the tomb and is ready to pounce on your enemies. After a thousand-year slumber, this kitty is hungry! Fortunately, this mount skin can be used by any of your characters on whichever server you claim it on, so you can be sure to feed it properly
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And as always, there are also big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the Embalmed Tiger.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The dead are rising once more! Throughout the month of July, take the Undead Challenge to earn terrific (and terrifying) rewards. Earn points for open-world activities, unlock chests filled with valuable loot, and defeat death itself with your very own Spectral Direboar mount.
Live Your Best Afterlife
SPECTRAL DIREBOAR:This month's Challenge brings back the popularSpectral Direboar, a ghostly mount with a unique spell,Glimpse of the Other Side, which renders you temporarily invisible. Use it to evade your enemies... or to launch a sneak attack!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theUndead Challenge Avatar Ring, featuring a spooky skull-themed design that will strike fear into the hearts of your foes. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockUndead Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock spooky furniture items like the Candelabra, Lantern, and Memorial of the Fallen, as well as rare and valuableUndead Vanity Skins. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can! [video autoplay="yes" loop="yes" muted="yes"]https://assets.albiononline.com/uploads/media/default/media/video_/media/62b9bc7ec304d_720.mp4[/video]
As Season 23 reaches its climax, its time to announce Albions next major update, coming in July: Paths to Glory. At the heart of this update is the Albion Journal, which presents players with challenges and offers valuable new rewards. But this update also contains a host of other features, including some specific requests from the community. In this Dev Talk, Game Director Robin Henkys shows us around some of the features and improvements that youll be able to enjoy when Paths to Glory releases next month. [previewyoutube=Ge-A9Zyy7HY;full][/previewyoutube]
Guild Island Improvements
- Guilds can now own multiple islands
- Up to one island for each Royal City, plus Caerleon
- Guild Islands now visually reflect the biome and atmosphere of their parent city
Weapon Changes
- Players can double-overcharge their weapons in combat
- This prolongs the overcharge duration
- However, it also increases the risk of the weapon breaking afterwards
- Players can now use all spells on weapons of Tier 4 and above
- This will increase gameplay variety for lower tiers
Roads of Avalon Changes
The most common request we heard was for changes to the Roads of Avalon. Many players said they couldnt find the content they were looking for in the Roads, but our data showed activity there to be higher than ever. For this update, we decided to focus on the core experience we had in mind when designing the Roads: an extension of the open world, creating interesting connections between places and offering opportunities for small groups. In the meantime, well continue to think about other ways to provide the kind of small-scale PvP content that players are looking for.
Heres whats changing in the Roads: Zones
- Mob tiers standardized in each different Roads area
- Adjusted connections from the open world:
- Blue and Yellow Zones usually lead to Tier 4 Roads
- Red and Black Zones usually lead to Tier 6 Roads
- Tier 8 Roads are now exclusive to Deep Roads and Raid Clusters
- Number of Raid Clusters is being increased
- This means Hideouts connect to Raid Clusters more frequently
- They also have a few connections to non-Hideout regions, to increase competition
Content and Rewards
- The Roads contain fewer areas dedicated to gathering
- Resource respawn rates are increasing, to keep the total resource output the same
- More PvE areas have been added
- These offer less Fame than before, to balance their leveling potential with other content
- To compensate, they offer more loot instead
- Tracking has been added to the Roads
- This includes a new target that can be hunted here and in the open world: the Shadowmask
Activity-Based Spawn Rates
Activity-Based Spawn Rates is a significant new feature coming to the Roads and the open world.
- Each servers activity levels will be measured ongoingly
- Spawn and upgrade rates for treasures, mobs, and resources will adjust based on this metric
- During Prime Time, it should be easier to find content
- During low-activity periods, it will be more challenging and competitive to find massive rewards
New Crystal Weapons
Paths to Glory will introduce the third batch of Crystal Weapons.
- Twin Slayers (Daggers): creates a ring of spinning blades that return to the caster, cutting through all enemies in their path
- Dreadstorm Monarch (Mace): creates a growing storm around you, slowing enemies and shredding their resistances
- Exalted Staff (Holy Staff): can remove areas like Sacred Ground
Other Improvements
- The Party Ready Check function lets party leaders see when their group members are ready for action
- Corrupted Dungeon Maps allow you to easily open entrances to these dungeons
- Three new activity events for Roads of Avalon, Tracking, and the Mists
- Improved filtering in the Rankings UI
- Rescaled Destiny Board with improved zoom functionality for desktop users
All this is coming to Albion next month when Paths to Glory launches - and thats not to mention the heart of the update: the Albion Journal. Join us for another Dev Talk soon, where well take a look at this new feature and the unique rewards it brings to the game!
If you're looking to freshen up your vanity collection, but can't decide what to get next, we've got two new twin-vanity bundles for you! These themed bundles give you two vanity sets in one convenient and cost-effective package, with a bunch of Premium and Gold on top. The new sets are:
- Bearers of Light
- Paladin Vanity Bundle
- Priest Vanity Bundle
- 180 days Premium
- 5000 Gold
- Price: $129.90
- Natures Gift
- Ranger Vanity Bundle
- Druid Vanity Bundle
- 90 days Premium
- 1800 Gold
- Price: $89.95
Foundations Patch 4 - Version 25.040.1 - June 17, 2024
Changes
- Resilience amount is no longer displayed as a buff on players during combat
Combat Balance Changes
Crossbows
- Divine Engine (Energy Shaper)
- Channel Time: 4s 3.3s
- Number of ticks: 13 11
- Damage per tick vs players: 80 96
- Damage per tick vs mobs: 26 57
- Dark Matter (all Cursed Staffs)
- Number of ticks: 10 8
- Damage per tick vs players: 78 98
- Damage per tick vs mobs: 39 49
- Lunging Stabs (Bloodletter)
- When hitting a player below 40% health, cooldown is now reduced by 50%
- Cooldown: 30s 35s
- Pyroblast (one-handed Fire Staffs)
- 0s Channel Damage: 200 190
- 0.6s Channel Damage: 280 266
- 1.2s Channel Damage: 360 342
- Grasp of the Undead (Tombhammer)
- Added Hitpoint Reduction: 10%
- Hitpoint Reduction Duration: 3s
- Stun Run (all Quarterstaffs)
- Movespeed buff now ends upon auto-attacking
- Rising Blow (all Quarterstaffs)
- Cooldown reduction per player hit: 12% 15% (stacks up to 3 times)
- Separator (all Quarterstaffs)
- Now deals 80 damage to all untargeted enemies hit
- Soaring Swipe (Double Bladed Staff)
- Cooldown: 20s 25s
- Hitting a player now reduces the abilitys cooldown by 20%
- Area Radius: 6m 5m
- Pulse Shock (all Shapeshifter Staffs)
- Damage: 124 109
- Tectonic Shift (Earthrune Staff)
- Hitpoint reduction: 15% 10%
- Harpoon (all Spears)
- Max range: 18m 20m
- Projectile speed: 23.33 m/s 23.53 m/s
- Fearless Strike (Carving Sword)
- Damage: 150.10 135
- Spinning Blades (Dual Swords)
- Auto-Attack Damage Increase buff: 100% 65%
- Attack Speed buff: 50% 30%
- Damage buff duration: 3s 4s
- Immortal (Mistwalker Hood)
- Cooldown: 30s 25s
- After Image (Mistwalker Shoes)
- 1st Cast Cooldown: 15s 12s
- Royal March (Royal Boots)
- Movement Speed per Stack: 8% 9%
Fixes
- Spell fixes:
- Fixed issue where Soaring Swipe (Double Bladed Staff) slow effect would also apply to enemies in an area around the intended targets
- Fixed issue where Tectonic Slam (Earthrune Staffs) did not apply debuff icon to enemies to indicate health reduction
- Fixed issue where Enfeeble Blades (Lifecurse Staffs) would inflict too much damage and an unintended slow effect
- UI fixes:
- Fixed issue where Required for section was missing from Artifact item details
- Fixed issue where items in Eralia Wayfarers menu would not display correctly by tier after deselecting "Show craftable from inventory only"
- Fixed issue where the countdown banner was not displayed during a duel
- Fixed issue where guild logos would sometimes not display correctly when entering a crowded region
- Fixed issue where chests in Heretic dungeons could not be opened without first destroying Volatile Barrels
- Fixed issue where the Arena search for a group would reset if a party member accepted a match while gathering, fishing, or opening a Tome
- Accepting an Arena match is no longer possible while engaged in those actions
- [MOBILE] Fixed issue where faction zerg markers on the minimap would display the wrong color
This weekend, all three of Albions servers will see the action ramp up, as their territories become vulnerable to attack on Invasion Day. And to up the ante even more, this action-packed weekend will see Season Points doubled on Albion Asia and Americas, and tripled on Albion Europe!
If you're curious to see how it plays out in each region, the action will be streamed live on AlbionTV. Well kick things off at 14:00 UTC on Saturday 15 June with your hosts Robinhoodrs, Shozen, and Bogul bringing you coverage from Albion Asia, followed by Albion Europe at 18:00 UTC with Lewpac, Shozen and Bogul. Finally, Robinhoodrs, Shozen, and Tazzik will present coverage of Albion Americas at 01:00 UTC on Sunday 16 June.
With battles spawning all over Albion, this is shaping up to be a big weekend on all three servers, so dont miss this one! The full season schedule can be found in this forum post.
We did it! The Albion Online Reddit community has hit the 100,000 subscriber mark, and to celebrate this achievement with you were having a three-day Community Fame Rush.
So sharpen your blades and saddle up your mounts, because this weekend you'll automatically receive an additional 25% Fame for all in-game activities! Dates are as follows:
- Albion Asia: June 13 to June 16 (begins and ends with maintenance)
- Albion Europe and Americas: June 14 to June 17 (begins and ends with maintenance)
Heres to our amazing r/albiononline community! If you havent checked it out yet, its home to a passionate bunch of players eager to share their wisdom and discuss all things Albion, from guides and fan art to builds and random questions. So come join us, and see you in Albion this weekend!
Who says chivalry is dead? For the entire month of June, take theKnight Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim the powerful and imposingGallant Horsemount.
Knight Moves
GALLANT HORSE: This month's Challenge brings back the powerfulGallant Horse, a noble mount with a combination speed boost / immunity spell that leaves foes in the dust. Ride fearlessly into the wilds of Albion on the back of this mighty steed!
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn theKnight Challenge Avatar Ring, a bold, plate-armor-themed ring that will give your avatar an aura of nobility. This non-tradable item permanently unlocks this avatar ring for one character or you can trade it at the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS: All month long, reach weekly goals to unlockKnight Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, plus knight-themed furniture like theStone Throne, Round Table, Knight Statue,andRegal Carpet. As always, you can earn Challenge Points bygathering, fishing, farming,andkilling monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63aec52915063_720.mp4[/video]
A new Referral Season is here, and from now until June 30 you can claim the Recruiters Sand Salamander with a single referral!
Camouflaged in the amber sands of its natural habitat, this mount skin transforms your base Swamp Dragon into a desert-dwelling salamander ready to traverse Albion's arid environments. But whatever the terrain, once unlocked, it can be used by any of your characters on that server.
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And as always, there are also big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the Recruiters Sand Salamander!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases either anAlbion Europe Founder Packor at least 30 days of Premium, they will trigger a reward for you: 1,000 Gold for a Founder Pack, 500 Gold for Premium.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
This Referral Season lasts until 23: 59: 59 UTC on June 30, so invite your friends today and enjoy these rewards!
Foundations Patch 3 - Version 25.030.1 - May 29, 2024
Goldmane Pegasus Added
To celebrate the successful launch of Albion Europe, we have added the brand-new Goldmane Pegasus skin to all accounts with Albion Europe Silver Founder Packs or higher! In addition, Albion Europe Crystal Founders receive the Armored Goldmane Pegasus. These skins are immediately available via the Appearance menu, and are non-tradable. Thank you to everyone for your support!
Changes
- Time required to interact with Siege Banners increased from 0.5s to 1.5s
Combat Balance Changes
Axes
- Bloody Reap (Infernal Scythe)
- Damage when target below 40% health: 240 220
- Damage when target above 40% health: 126 120
- Demon Arrow (Wailing Bow)
- Cooldown: 30s 25s
- Dreadladen Fighting (all Hammers)
- CC Strength Increase: 50% 35%
- Improved the visual effect
- Groundbreaker (Polehammer)
- Improved visual feedback to better communicate the actual area speed
- Stun Duration: 2.5s 2.7s
- Fling (Glaive)
- Base Damage: 50.90 56
- 1 Spirit Spear Charge: 81.43 90
- 2 Spirit Spear Charges: 122.15 134
- 3 Spirit Spear Charges: 173.04 190
- Parry Strike (all Swords)
- Reflect Damage: 100% 125%
- Charge (Claymore)
- Charge now deals damage to all enemies it passes through
- Enemies passed through receive 40% of the damage that the target receives
- Defensive Slam (all Maces)
- Duration: 3s 4s
- Dreadladen Fighting (all Maces)
- CC Strength Increase: 50% 35%
- Improved the visual effect
- Sacred Ground (all Maces)
- Area Duration: 4s 3s
- Blessed Aurora (Oathkeepers)
- Increased max targets: 5 10
- Healing range: 6m 8m
- Dreadladen Fighting (all Quarterstaffs)
- Improved the visual effect
- Rushdown - Passive (War Gloves)
- Movement Speed: 20% 30%
- Shockwave (all War Gloves)
- 1st Cast Cooldown: 4s 3.5s
- 2nd Cast Cooldown: 6s 5s
- Counter (all War Gloves)
- Added new combo attack:
- Follow Through: For 4s, dash to the first target marked
- Dash Range: 20m 32m
- Cooldown: 15s
- Added new combo attack:
- Iceblock (Cleric Cowl)
- Can no longer be canceled by the caster
- Duration: 4.75s 4s
- Life Steal Aura (Hellion Jacket)
- Damage when health above 80%: 20 16
- Damage when health above 60%: 25 20
- Damage when health above 40%: 30 24
- Damage when health above 20%: 35 28
- Damage when health below 20%: 40 32
- Dismounted mount range: 12m 15m
Fixes
- Spell fixes:
- Fixed issue where VFX of stackable damage over time or healing over time spells on players in shape form would disappear when they transformed back into human form
- Groundbreaker (Polehammer): Fixed issue where tooltip displayed the wrong cast range
- Starfall (Astral Staff): Fixed issue where tooltip displayed the wrong energy cost
- Gravitas (Morning Star): Fixed issue where tooltip displayed range incorrectly
- UI fixes:
- Fixed issue where, in Streamer Mode, email addresses would be visible on login verification page
- Fixed issue where opening the map of a neighboring region with Fortifications would show the wrong upgrades
- Fixed issue where Herb Garden products were not correctly sorted by tier
- Fixed issue where Shrine of Invisibility buff could cause mount to disappear in overcrowded regions
- Fixed issue where players could get stuck in a trade state after disconnecting mid-trade
- Fixed rare issue in duo mists where players in a party could briefly become hostile after Mists portal closed
- Fixed rare issue in Yellow Zone Mists where picking up Wounded Wisps twice while in combat could cause PvP-flagging to persist after leaving the Mists
In a new series, writer Will Borger joins our AlbionTV crew as he tries to work his way up from rookie Albion Online player to hardened warrior. This is part one of his journey.
By Will Borger
The first week of Albion Onlines current season feels like a dream. We were winning then, you see. Our merry band was crushing it, walking around the Crystal Arena like we owned the place and beating other teams like they owed us money. We were, at one point, 18-1. That seems like a very long time ago. I dont remember the last time we won a game. Part of it, of course, is me. I dont know what Im doing, and the schedule of a freelance writer who spent the last month wracked with illness and overloaded with deadlines that leave me little time to practice doesnt help.
But the real issue, of course, is that I dont know what I dont know. I dont know what the weapons that arent mine do. I dont know what abilities I need to watch out for. I dont know what visual cues I need to look for that tell me when, for example, people are immune to damage. It would be a bad idea to attack them at that point, right? Well, you dont know what you dont know.
And then theres the positioning game. Its easy to get out of position in Albion, and Ive been guilty of it more than a few times. Being out of position usually means youre dead. But its hard to be in position when you dont know what the other team is doing, what their builds are, and so on.
I cant expect the team to carry me. I never really did - games like this are too dependent on everyone pulling their weight - but if Im struggling and another member of the team is struggling? Thats bad news, and not something I can necessarily fix.
Then theres the stuff beyond your control. Were an hour-long show, and I dont always know who Im going to get for teammates. Theres not a lot of time to practice with them. A decent, well-coordinated team that knows each other can beat a better team. Im not saying were not well-coordinated, but, well maybe watch our last stream, where everyone is yelling about whether or not Shozen is at fault for one play (he was: love you, Shozen).
Speaking of stuff beyond my control, sometimes we fight one team over and over and over again in the arena and they have our number. Not much you can do there, either, except laugh as you get one-shot by a meme build or stunlocked to death or, my personal favorite, stunned and then one-shot. As we say in fighting games, It can happen to you.
You may read this column and think Wow, Will, you sure are making a lot of excuses, but thats not the case. Im trying to figure out what I need to do to improve: what I can do, and whats beyond my control. Talking out loud, as it were. I cant control my teammates or how well they play. I cant control who we draw in the arena. But I can control how much I practice, what I know, how well I position myself, and how much damage I do (more or less). Maybe I need a new weapon. Maybe I just need practice. Maybe the answer is somewhere in between, but Ill need to play more to find out.
Before our last show, I said When you hit rock bottom, the only place left to go is up. Its not entirely true: you can stay at rock bottom forever. You can get a jackhammer, and start drilling down deeper if youre really determined. I dont mind losing in Albion Online, or any game. Were making capital-C Content down here, after all, and despite it all, Im having fun. More importantly, it teaches me what Im doing wrong. You dont learn at 18-1. But you do down here. And I dont plan to be down here forever.
Want to see how Will'sjourney unfolds? Follow his journey every Saturday at 19 UTC on AlbionTV.
Albion Europes first ever Guild Season started on May 4, and things are hotting up on the new server. The action moves into another gear this weekend with an Invasion Day, which well be broadcasting live on AlbionTV!
Join hosts Lewpac, Shozen, and Bogul at 17:50 UTC on May 25th to watch events unfold. With Albion Europe teeming with life as players old and new work to develop their characters, this is sure to be an intriguing occasion. So join us at the weekend to see how things shape up!
For the full season schedule, see this forum post.
Season 23 is underway, with Albions guilds building up their Fortifications, raising Siege Banners, and unlocking valuable Territory Activity Chests. And this weekend the action ramps up on Albion Asia and Americas, with an Invasion Day!
Well be broadcasting the action from both servers live on AlbionTV for you. At 13:50 UTC on Saturday 18 May, join Robinhoodrs, Shozen, and Bogul for the action on Albion Asia. Then, at 00:50 UTC on May 19, Robinhoodrs, Shozen, and Tazzik will bring you coverage of Albion Americas. So tune in this weekend to see some fierce fighting!
For full season schedules, see this forum post.
Albion Europe opened its doors to the world on April 29, and tens of thousands of players, new and old, have been pouring onto the server, gathering resources, battling fierce (and sometimes defenseless) mobs, and banding together into guilds and alliances. So, we took a look at the numbers behind the new server to see exactly whats been going on since launch and put them together in this shiny new infographic (click to expand):
As you can see, the new server is absolutely teeming with life and were thrilled to see so many of you building up this unique world. So thanks again to everyone whos made this such an exciting development, and well see you out in the wilds of Albion Europe!
Since the launch of Albion Europe on April 29, player numbers in Albion have been soaring. And on May 1, the game passed a new milestone with 350,000 daily active users!
(Note: for the purposes of this chart, "users" refers to active accounts.)
The previous record across all platforms of 300,000 daily active users came following the launch of Albion Asia in April 2023, but this has now been broken by more than 50,000. This makes the launch of the new server one of the most momentous events in the games history, with Albion Europe alone accounting for over 150,000 players daily. On Steam, too, a new peak player count record was set, with over 27,000 concurrent players across all servers.
Albion is now flourishing more than ever across the globe, with new players, experienced players, and returning players alike bringing the world to life. So thanks to our communitys continued support in making Albion what it is, and heres to the future!
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Remember when we started giving away Miststalkers for free to everyone who logged into Albion Online? How are you enjoying yours? What? What do you mean you dont have one yet?
Then let me say it again. Until 10:00 UTC on May 6 you can get a free Miststalker skin just by logging into Albion Online on any platform.
Once again, this is a free Swiftclaw skin for everyone.
Got it? OK, great. Then go pick up your free mount skin now, before this offer ends!
Every day, intrepid souls are stepping onto Albions shores to write their stories in a brand-new world, including on the new Albion Europeserver. But every story needs its chroniclers, and among these adventurers are six brave bards. Yes, its none other than masters of power metal Dragony!
Dragony honored us by creating a brand-new song inspired by Albion Online. The Untold Story captures perfectly the spirit of possibility and adventure that lies at the heart of the game, and the accompanying music video does the same. Check it out here:
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The band said:
Were no strangers to video games, and we've taken inspiration for quite a few of our songs from some of our favorite games over the years!
Then last year something extraordinary happened, and the fine people from Sandbox Interactive approached us with the idea of writing an original song for the game - an offer we of course had to accept!
It's been an absolute pleasure working with the people of Albion Online to create a song that captures the spirit of adventure and the freedom to write your own story that is the core of the gameplay of Albion Online, and we hope you enjoy the song - and the game - as much as we do!
Indeed we do, Dragony. So take inspiration from The Untold Story and create your own tale in Albion now, wherever you play!
Live Interview on AlbionTV
Were also excited to say that Siegfried and Christoph from Dragony will be joining us for a live chat with the AlbionTVcrew to discuss the song, the video, and their love of games. So tune in at 19:20 UTC on May 3 and learn more about the inspiration behind this tale of adventure!
Move aside, peasants! Theres a new boss in town, and hes rolling through in a brand-new, top of the line Luxury Cart.
The Luxury Cart is the soft-top model in our Ox line, and features plush red seating, an ale-holder, and wooden rims. Were only offering these elite rides for one month, and as part of this limited-time offer were throwing in a pathetic servant to haul you around as you carry your enormous stacks of valuables from the marketplace to the bank.
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To get one of these highly sought-after vehicles, all you need to do is refer a single friend to the Albion Online dealership. But if you want to bring us even more custom, weve got even more rewards for you: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to your Luxury Cart!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The Disciples of Morgana have re-emerged from the shadows... and for the entire month of May, you can take theMorgana Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownMorgana Ravenmount.
Embrace the Darkness
MORGANA RAVEN:This month's Challenge brings back the popularMorgana Raven, a fearsome, fast-moving flying mount with an area-of-effect Fear spell. (Note: the Morgana Raven requires the same terrain pathing as all other mounts, and cannot fly over gaps or obstacles).
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theMorgana Challenge Avatar Ring, a menacing, fiery frame that will give your avatar an aura of dread. This non-tradable item permanently unlocks this avatar ring for one character.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockMorgana Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, along with unique Morgana-themed furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63aec4e4ba0f8_720.mp4[/video]
After much anticipation, Albion Europe is now open to all players! This brand-new server offers a fresh version of Albion for you to make your mark on, and substantially improved ping for players in the Europe and MENA regions. Already, players are out there crafting gear, gathering resources, and building up the economy from scratch. A new chapter in Albions history begins today!
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To get this new server off the ground as smoothly as possible, a number of measures are temporarily in place to give all players the best experience possible. This includes an initially reduced world size, some items added to the Marketplace, and certain restrictions on the Black Market. For more details on these measures, see this forum post.
The Untold Story
But who are these brave bards stepping onto Albion Europe with tales to tell via the medium of music? Could it be. Austrian power-metallers Dragony?!
It could indeed! Thats right, Dragony has written a brand-new track, The Untold Story, to mark this momentous occasion. The song captures the spirit of adventure, and the thrill of writing your own story, that is at the heart of Albion Online, and they even dared venture onto Albions shores to film a music video for it. Check it out here: [previewyoutube=ZSLuF-MVh2Y;full][/previewyoutube] So its official - after many requests we can finally announce: Albion Online has Dragony.
Twitch Drop Campaign
And thats not all - were also running a special Twitch Drop campaign to mark the launch of the new server. Until 11:00 UTC on May 8, players watching Albion Online streams can earn themselves the most adorable Brown Alpaca.
This Stag mount skin can be yours if you watch streams from members of the Albion Online Creators Program for at least 15 hours during this period, and after that time the skin will still be available in Community Chests. If you already have a Brown Alpaca, dont worry - you can still earn one and salvage it for Community Tokens, which can be traded in for a different skin. And this campaign runs in addition to our regular daily chests. So if youre not busy building up your character on Albion Europe, tune into Twitch to get a fluffy new mount skin!
Watch the First Guild Season
Season 23 begins on Albion Europe on May 4, and well be bringing you the action live on AlbionTV.
At 17:50 on Saturday 4 May, join hosts Robinhoodrs, Shozen, and Bogul to watch the very first territory invasions on the new server. With guilds eager to stake their claims in the Outlands early on, its sure to be an exciting occasion. Check out the full season schedule here, and see you at the weekend!
If youre new to Albion Online, you might be wondering how best to get started after the tutorial. Albion is a huge, sandbox universe, with practically endless possibilities. But to set you on solid ground before you forge your own unique path, here are some helpful pointers to get you off to a smooth start.
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Expeditions and Dungeons
Albion Online doesnt offer set quest lines - rather, you decide what path you will take from the beginning. With that in mind, though, a good early objective is to increase your Fame (Albions equivalent of experience points), which will let you unlock more gear and abilities. Combat Fame can be gained by killing mobs, and an Expedition is a great way to do this early on. Just visit the Expedition Master near the center of any Starter Town or City - marked by a large glowing blue portal to begin. Expeditions offer plenty of Combat Fame, plus an additional reward for the first Expedition you complete each day.
For a greater challenge, find a Solo Dungeon in the open world. A tier 3 dungeon should be easy to complete, and offer more Silver and loot than an expedition.
Playing the Market
After a few expeditions or dungeons, youll be able to unlock tier 3 or 4 weapons and armor, along with enough Silver to buy some new gear. Youll also be able to equip a Riding Horse or Transport Ox, which are big improvements over your humble Mule.
This is also a good time to begin gathering resources. Buy a bag and some tier 2 gathering tools from the market, and journey out into the open world. Each of Albions five biomes contains three types of natural resource:
- Steppe: hide, fiber, ore
- Forest: wood, hide, stone
- Swamp: fiber, wood, hide
- Mountain: ore, stone, fiber
- Highlands: wood, stone, ore
The resources you gather can be used to craft weapons and armor, but at this stage it probably makes more sense to sell them at the Marketplace and buy any items you desire.
PvP
Its not just mobs that you can fight in Albion Online - you can also go into combat against other players. PvP rules in Albion Online vary depending on the zone you are in. In blue zones, you cannot be killed or looted. In yellow zones, you can be attacked by other players, but not killed or looted - you only get knocked down. In red or black zones, you can be killed and lose the items youre carrying, or kill your enemies and take their loot. Keep in mind that you will never lose your hard-earned Silver or Gold if killed or knocked down by players or monsters.
If you want to start your PvP journey in relative safety, try some Arena battles, where you dont have to worry about losing your items. You can also join a City Faction to fight against rival factions in the open world. Or try out a Hellgate, with varying degrees of danger. Once you get the hang of it, PvP in Albion Online can be truly thrilling. Just remember the golden rule: never go into battle with more gear than you can afford to lose!
Continuing Your Journey
Now that you know the basics, a huge universe is open to you in Albion. Experiment with an almost endless range of possible builds for your character. Join a guild, and take part in fierce battles for territories or help forge an economic empire. Buy your own island to farm animals and crops which you can take to market. Venture deeper into the open world, in search of more valuable resources, mobs, and dungeons. Explore Albions more mysterious and magical realms like the Mists and the Roads of Avalon. Or just go fishing.
In Albion Online, greater risk brings greater rewards - so dont be afraid to take the next step into the unknown. Remember, if it doesnt work out you can just dust yourself off and go again, or try a different path. Your journey is in your hands. So good luck out there, adventurer, maybe well run into each other some time!
The Albion Europe server is in Open Beta, and its absolutely teeming with life. Solo players and guilds alike are busy building up this one-off version of Albion, and until 10 UTC on April 23 you can join in for free and earn the exclusive Duelist vanity set!
This vanity set transforms your character into a dashing but deadly combatant, ready to strike down those who cross you, and can only be earned from the Albion Europe Beta. Once unlocked, it can be used on any server - so even if you dont plan to make Albion Europe your main server, theres no reason not to jump into the beta and pick one up before it ends.
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The Albion Europe Beta also offers massive progress buffs to all players, along with Premium status and 2000 Learning Points - meaning youll have no trouble catching up if you join now. The beta ends on April 23 at 10 UTC, so jump in this weekend and secure your Duelist vanity set!
Season 23 begins this Saturday, April 20, on Albion Asia and Albion Americas! Following the launch of the Foundationsupdate, guilds will build up mighty Fortifications, raise Siege Banners, and wield the first Crystal Weapons in combat. On Albion Europe this season - its first - will kick off on May 4th. For full season schedules and rewards, see this forum post.
Territory Timer Changes
With the launch of Albion Europe, this season sees some changes introduced to territories across all three servers, to optimize action times and better serve each region. For a rundown of these changes, click here.
Crystal League Changes
Season 23 also sees some changes coming to Crystal League schedules on Albion Americas:
5v5 Crystal League
- Levels 1-5 reduced from four daily matches to two
- Levels 6-7 reduced from two weekly matches to one
- 19:00 - 21:00 UTC timers have been removed
- Levels 1-2 reduced from four daily matches to two
- Level 3 reduced from eight daily matches to four
New Features This season brings some huge new developments in the form of Fortifications, Territory Activity Chests, Siege Banners, new territory layouts, and more. For full details on whats coming, check out the Foundations update patchnotes, and watch this Dev Talk. [previewyoutube=WcFauluLlqY;full][/previewyoutube]
Watch the Action Live
As always, your tireless AlbionTVcrew will be bringing you the action from the season kickoffs on all three servers. At 13:50 UTC on April 20 you can tune in to watch things get underway on Albion Asia. Then, at 00:50 UTC on April 21, theyll be bringing you coverage of Albion Americas. And finally, at 17:50 UTC on May 4, you can watch the very first Invasion Day on the brand-new Albion Europe server! We hope youre as excited as we are to see guilds upgrading their Fortifications and raising Siege Banners against one another for the first time, so join us this weekend to see these new features in action!
The Foundations are ready for a new era in warfare! With mighty Fortifications, rousing Siege Banners, overflowing Territory Activity Chests, and a lot more, Albions latest update lays the groundwork for fierce battles all across its lands.
In anticipation of whats about to unfold, weve produced a brand-new trailer for the occasion. Check it out here:
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Man the Barricades
This update introduces Fortifications to territory warfare. Guilds can upgrade the walls, gates, and guards protecting their territories, providing progressively more staunch barriers to would-be attackers. Siege Banners, meanwhile, change the dimensions of territory battles, forcing attackers and defenders alike to rethink their tactics - attackers must carry a banner to the territory tower to be victorious, but defenders have the opportunity to end an attack early by controlling the banner themselves, until its destroyed. For more on these exciting new features, check out this Dev Talk.
New Incentives
Territory Activity Chests accumulate loot based on activity levels in surrounding regions. This encourages guilds to be active around their holdings, and even to ensure outsiders operate in safety there. But with greater riches comes an incentive for rivals, who can loot the chests and make off with the spoils themselves. Foundations also introduces the next three Crystal Weapons in the game: the Arctic Staff, Phantom Twinblade, and Crystal Reaper. With unique, powerful spells, these weapons offer a prestigious reward for players who are successful in the Conquerors Challenge.
Further Features
A much-anticipated Spectator Mode gives creators and streamers the ability to broadcast their own Custom Matches, allowing them to organize their own, exciting tournaments however they want to. Hammers have been refreshed with new spells, ready to strike down opponents on Albions battlefields. And a host of further features have been added across the game, such as solo Tracking improvements, new territory layouts, and a number of combat balance changes. Foundations is live now, so log in and check out these new features! For a full rundown of the changes in this update, read the patchnotes, and see the official update page for more info: LEARN MORE
The first Guild Season of 2024 has reached its conclusion, and its time to congratulate the winners! So hats off to IFures, who claimed their first title on Albion Americas, and PLAC, who successfully defended their crown on Albion Asia. Read on for a rundown of how the seasons played out
Albion Americas: IFures Rise to the Top
Season 22 began with a flurry of activity, as two major forces announced they'd be gunning for top spot. Both IFures & Superiore charged into the season battling it out over castles, cores, vortexes, and anything else that would give Season Points. It soon became clear that this clash of the titans wouldn't just involve these two guilds, though, and it wasn't long until coalitions were formed on both sides. But within the first week Superiore suffered a devastating defeat in their homeland, Sunfang Cliffs, with IFures able to break through their lines and raid the territory, claiming the Raw Energy and causing a massive rift within Superiore. Within twenty-four hours this led to the guilds collapse, seemingly opening the way for IFures to steamroll their way through the rest of the season.
It wasn't all plain sailing from here though, as another contender for the top prize, FAX, stepped up and threw their gauntlet into the ring. This sparked conflicts across multiple timers, but IFures were up for the fight and, in the final month of the season, managed to breach FAXs homelands and raid their energy. This didn't come without its costs, though, as the FAX coalition was able to evict Contingent from their home of Darkbough Snag in the process. On the final Invasion Day, IFures managed to secure the title, ending their season with just over 1 million points, with FAX coming in second with 869,000 points, and B l a c k-L i s t third with 581,000 points.
Albion Asia: PLAC Hold their Title
Season 4 got off to a quieter start than previous seasons on Albion Asia, due to the hangover from the season-long war of Season 3. With guilds settling down and making pacts, PLAC was set for a straightforward victory. It wasn't long until things spiced up, though, and with the SQUAD alliance still out for blood against the LIGHT alliance, pockets of action flared up. Raids gradually gathered pace, along with battles for castles and vortexes, and it wasn't long until a full-scale war broke out again. This lasted until the end of the season, with both sides putting up some incredible battleboards.
But, midway through the season, it wasn't SQUAD that LIGHT were looking to blind, but rather Vermin and their comfortable hold on second place. RADIANT looked to loosen their grip and, after a week of raids, Vermin soon conceded and RADIANT were on the way to second spot. The final Invasion Day was another bloody one, as RADIANT looked to secure their homeland of Sunfang Cliffs, a territory holding 60,000 Season Points. With everyones gaze fixed here, RADIANT claimed the territory after a thirty-minute battle, and with that secured second place for the season. In the final reckoning, PLAC took first place with a million points, followed by RADIANT in 2nd with 635,000 points and Vermin in third with 585,000 points. Top ten guilds: Albion Americas Season 22 [olist]
Season 23 (as it will be known across all servers) kicks off April 20, bringing Fortifications, Siege Banners, Territory Activity Chests, and more new features introduced with the Foundations update. It also ushers in some important changes to the way seasons operate in Albion - for details about these changes, click here, and for the full season schedules, see this forum post.
The Albion Europe Open Beta is now here, for anyone who wants to join! Until April 23, players can earn the new Duelist vanity set, play on a condensed version of Albion with massively buffed progress, and experience the new server before it officially launches - and its completely free to play. Read on for more details
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The Beta Challenge
In the Beta Challenge, you can unlock a brand-new, exclusive vanity set: the Duelist. This razor-sharp fighter is not available in any store, and once unlocked can be used on any server.
Performing open-world activities will grant players challenge points, which you can use to unlock each of the vanity items. The milestones for each item are as follows:
- 25,000 points: Duelists Boots
- 50,000 points: Duelists Cape
- 75,000 points: Duelists Hat
- 100,000 points: Duelists Armor
- 100,000 points and Founder Status: Duelists Lynx
At the same time, the Albion Europe Beta Season is running, giving guilds the opportunity to earn more unique rewards like custom guild logos and a custom season statue.
A Unique Experience
Players in the Albion Europe Beta receive a number of additional benefits to help them progress quickly through the stages of the game. These are:
- Premium status for the whole beta
- 2000 Learning Points
- +100% Fame from gathering, farming, and PvE
- +200% Resources from gathering and fishing
- +200% Silver from mobs
- Resource weight reduced by 66%
The game world has a reduced scale, giving a unique, condensed version of Albion - the Royal Continent includes only the Highland and Steppe biomes, along with the city of Caerleon, while the Outlands is also considerably smaller than usual. Please also note that the ingame store and Gold Market will be unavailable in the Beta.
The Albion Europe Open Beta runs until 10 UTC on April 23, so take this opportunity to experience a fresh rush on the new server, and earn your Duelist vanity set!
The first Guild Season of 2024 has come to an end, and players are receiving the first Crystal Weapon artifacts from their Conquerors Chests! This means that across Albion those who earned these items through their season prowess can begin crafting, and fighting with, the first weapons in this new and prestigious series.
With that in mind, we thought wed take a look at these three new weapons, to see what you can bring to the battlefields of Albion.
Infinity Blade
Infinity Blade is a Crystal Weapon in the Sword line, with the devastating Limitbreaker spell.
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Limitbreaker lets your character rush at whirlwind speed towards your enemies, until you unleash two lethal swipes of the weapon. The first silences and damages your victim, while the second deals an additional dose of damage for good measure.
Rift Glaive
Rift Glaive is a Spear weapon which can decimate crowds with the Razors Edge spell.
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Casting this spell drives your character forward into your enemies, knocking them back and dealing some serious damage. This damage increases the more Spirit Spear charges your character has, giving you the potential to unleash some serious devastation.
Astral Staff
For those who embrace the arcane arts, Astral Staff is an Arcane Staff Crystal Weapon, and its unique spell is the awe-inspiring Starfall.
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Starfall calls down a shower of shooting stars around you, periodically inflicting magical damage on your adversaries. This celestial storm cannot be interrupted, and also increases your characters Resilience Penetration as it imbues you with the power of the heavens.
The Foundationsupdate on April 15 will introduce the next three Crystal Weapons: Arctic Staff (Frost Staff), Phantom Twinblade (Quarterstaff), and Crystal Reaper (Axe). Players can begin to earn the artifacts for those in Season 23, which also sees some huge developments arriving in the form of Fortifications, Siege Banners, and Territory Activity Chests. For some of the other changes coming to Guild Seasons, click here, and for a full season schedule, see this forum post.
The current Guild Season is reaching its climax, and its time to start preparing for the next. With the launch of the Albion Europeserver on April 29, some significant changes are coming to the way seasons operate. Read on for an overview of these changes, so you can get ready to assemble your forces and fight your way to glory.
Season Names
Starting with the upcoming Guild Season, were simplifying the naming conventions for seasons across the three servers. For this reason, next season will be called Season 23 on all servers, avoiding a confusing situation where the season has a different name on each server.
Prime Times
With the launch of Albion Europe, were taking the opportunity to rework Prime Times across all three servers in order to better suit activity periods on each. Each server will now have six Prime Time slots (rather than seven), and the windows on Albion Americas are now more condensed, encouraging constant action from start to finish. Albion Europes Prime Times fit this pattern, covering ten hours in total.
Here is an overview of Prime Times across the servers (click to expand):
As you can see, Castle and Castle Outpost chests unlock one hour before each servers Prime Time window, one hour after, and on every hour between Prime Times. With this in mind, the lock duration of Castle chests has been reduced from 120 to 60 minutes.
Additionally, it should be noted that World Bosses on Albion Asia will now spawn every even-numbered hour (UTC), to avoid colliding with the maintenance window.
Season Winner Statues
With three servers from Season 23 onwards, Season Winner Statues will be the same across all servers, and will no longer be designed by the guilds themselves but rather by the Sandbox Interactive art team.
With Fortifications, Siege Banners, and all the other changes coming to territory warfare with the Foundationsupdate, Season 23 promises to be truly action-packed. For the season schedule and rewards, check out this forum post. See you on the battlefield!
An exciting Guild Season is about to reach its conclusion, with the final Invasion Day is this weekend. And you can watch the denouement on AlbionTVas guilds struggle for their spot in the final rankings!
At 13:50 UTC on Saturday 6 April, hosts Robinhoodrs, Shozen, and Bogul will bring you coverage of the final round of invasions on Albion Asia. Then, at 17:50 UTC, Lewpac, Shozen, and Bogul will usher in the first round of invasions on Albion Americas. Finally, at 00:50 on Sunday 7 April, Robinhoodrs, Shozen, and Tazzik will be your hosts as the action ramps up with the second round of invasions on Albion Americas.
With the window to earn this seasons Crystal Weapon artifacts running out, and energy payouts coming up soon after Invasion Day, theres a lot at stake out there. So tune in this weekend to watch the climax to this thrilling season!
The Foundations update launches April 15, and promises to reshape warfare in Albion Online. At the heart of this update are three major new features coming to territories: Fortifications, Siege Banners, and Territory Activity Chests. In this Dev Talk ahead of their release, Game Director Robin Henkys sits down to give more information on these features, and what theyll mean for the game going forward. [previewyoutube=WcFauluLlqY;full][/previewyoutube]
Fortification Upgrades
At the beginning of the next Guild Season, all territories will receive an updated layout:
- There are five possible layouts
- These offer different natural obstacles and possibilities for Fortification upgrades
- This starts at the beginning of each season
- They reset at the end of each season
- The amount generated in a territory depends on its Energy Level
Guards Clicking a guard opens the Upgrade UI for that group of guards:
- This displays the cost and effects of upgrading
- Once agreed to, the Silver is immediately taken from the guild account
- The guard group then upgrades immediately
- A guard group can only be upgraded once a day
Walls and Gates Clicking a wall or gate will also display their upgrade group and UI:
- This displays the cost and effects of upgrading
- However, upgrades take effect after the following Prime Time
- This ensures that walls and gates cant be upgraded in response to a declared attack
- Enemies need to break through these defenses with a Siege Hammer
- Defenders can also use Siege Hammers to repair walls and gates
- Upgraded walls and gates have more hit points, buying the defenders more time to repair them
Fortification Gates
Each gate has a crystal embedded in it, which allows defenders to teleport through the gate for a quick retreat:
- Destroying the crystal removes this ability for the rest of the battle
- Once the crystal is destroyed, the gate can take damage
- Gates can be repaired, but crystals cannot
Gates can be opened:
- By defenders with the Open/Close Fortification Gates permission
- By attackers who are inside the gates
Siege Banners
Territories are shielded from attack by the Territory Crystal for most of the day. During Prime Time, however, this shielding can be weakened with new Siege Banners. A banner can be raised by a player with a Siege Banner in their inventory, and the Raise Siege Banner permission.
- If they do not have a previously declared attack, they will raise a Raid Banner, alerting the defending guild
- If they do have a previously declared attack, they will raise a Conquest Banner
- This must be raised in the first fifteen minutes of Prime Time
- This significantly strengthens the territorys guards
- Either of these raised banners will degrade the territorys Force Shield, allowing its walls and gates to take damage
- There is a limit to how many players can attack a certain wall at any one time
Banners significantly change territory battles:
- A raid or attack only ends when
- The banner bearer reaches the territory tower and successfully channels
- The defender kills the banner bearer, and controls the banner until it despawns
- If the banner bearer leaves the proximity of the territory, the banner is dropped
- If the attackers have not succeeded by the end of Prime Time, the defenders are declared victorious
Siege Banners ensure that territory battles actually happen during Prime Time. They also allow defenders to end an attack early, if they control the banner for long enough. And in the case of raids, there is a clear starting point, allowing defenders to rush to the territory. After a battle, broken walls and gates, and killed guards, respawn. However, if a territory is conquered:
- Its upgrades are destroyed
- The spent Fortification Points are transferred to the new owners
- This allows them to immediately begin upgrading
Fortification upgrades also reset on reset days, and at the end of each season. This facilitates a constant demand for stone in the economy, and means the system can be adjusted between seasons. The cost of upgrades is affected by the regions quality level.
Territory Activity Chests
New Territory Activity Chests are also coming:
- These are located next to the territory tower
- They are filled each day at the beginning of Prime Time
- PvE activity in the local and connected regions determines what they are filled with
- Killing mobs, gathering, and fishing generate a chance of adding loot to the chest
The owning guild can claim this loot at the end of Prime Time. However, it can be looted by raiders who reach the tower beforehand, offering a further incentive to build strong Fortifications. Fortifications, then, represent a significant change to territory warfare in Albion:
- Guilds can strategize how to upgrade Fortifications
- Attackers can formulate new tactics and builds to break through
- Territory Activity Chests affect the attractiveness of territories, and how guilds respond to activity in their regions
This update is just the beginning of Fortifications, and opens the door to further development and expansion in the future. We cant wait to see them begin to rise up at the start of the next season, along with all the other features coming with Foundations on April 15. See you then!
Its a new Referral Season in Albion, and from now until April 30 you can get the Recruiters White Tiger with a single referral! This skin for your Swiftclaw base mount is both noble and fierce - a valuable companion who will protect you valiantly from your enemies - and its sleek, white coat makes for an arresting sight as it prowls through Albions lands.
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But thats not all. You can also claim a massive 1,000 Gold if you refer a friend and their first ever purchase is an Albion Europe Founder Pack!
This is double the amount of Gold that youd get from a referral purchasing Premium, and of course comes in addition to all the other Referral Season benefits. Albion Europe Founder Packs include a host of goodies, like exclusive vanity skins that can be enjoyed on any server, so spread the word! To see whats included in these Founder Packs, click here.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases either an Albion Europe Founder Packor at least 30 days of Premium, they will trigger a reward for you: 1,000 Gold for a Founder Pack, 500 Gold for Premium.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
This Referral Season lasts until 23:59 UTC on April 30, so invite your friends today and enjoy these rewards!
Let the hunt begin! For all of April, take theHunter Challenge: earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownBlack Panthermount.
Hunt Down Fantastic Items
BLACK PANTHER:This month's Challenge sees the return of the mightyBlack Panther, a sleek feline mount with a fearsome appearance. It boasts a powerfulspeed boostspell that can propel its rider across large distances helping both hunters and hunted alike.
AVATAR RING:Reach your goals to unlock theHunter Challenge avatar ringto give your favorite avatar a hunting-themed border. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockHunter Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain varioushunting-themed statues and furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63aec3ed41f40_720.mp4[/video]
As the current Guild Season reaches its climax, its already time to get ready for Albions next major content update. On April 15, Foundations will launch, bringing with it a host of new developments and improvements. Fortifications are upgradable defensive features for territories, and Siege Banners offer possibilities for attackers and defenders alike. Territory Activity Chests offer enticing rewards for territory owners - as well as their rivals. New Crystal Weapons are coming, with a range of powerful spells. And a Spectator Mode allows Albions creators to broadcast Arena battles and tournaments. With all this and more, Foundations opens the gates to new forms of warfare in Albion.
Raise the Banner
Fortifications offer formidable defensive structures for guilds of all sizes, and will bring forth new tactics and strategies in territorial combat. These structures, and their guards, can be further upgraded by guilds who invest the time and resources, becoming mighty barriers against those who seek to raid and conquer. In addition, Siege Banners complement this, adding a new twist to territory fights by providing opportunities for attacking and defending guilds alike.
Territories Transformed
Territory Activity Chests encourage constant activity around territories - but the more value they accrue, the more enticing they become to potential attackers. Territories in the Outlands also now have new layouts. Meanwhile, Prime Times have been adjusted across the different servers, to provide more consistent action for each region.
Let Battle Commence
New Crystal Weapons are coming, offering an array of powerful and prestigious prizes to top season performers. Hammers are getting fresh and formidable new spells too, shaking up the combat meta. And a new Spectator Mode gives creators the freedom to set up and broadcast their own Arena battles, opening the door to exciting, player-run tournaments. With all this, Foundations lays the groundwork for some exciting new developments to warfare in Albion. For more details, check out the official update page: LEARN MORE
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You get a Miststalker! And you get a Miststalker! And you get a Miststalker!
Yep, were handing out Miststalker mount skins like theyre going out of fashion right now. To everyone who wants one, in fact. Really? Wow! But how can I get hold of one of these Swiftclaw skins myself? we hear you cry. Just read on to find out
How do I get a free Miststalker?
Log into the game Albion Online on any platform.
OK, then what?
Then you get a free Miststalker.
Really? Whats the catch?
No catch. Just free vanity.
But why?
Its a freebie, can you not just enjoy it?
In all seriousness though, we appreciate our players and their loyalty, and wanted to give this small token of our gratitude.
This giveaway runs until 10:00 UTC on May 6. So log in now and get your free Mount Skin!
Why are you still here? Go and get your free Mount Skin.
The Rites of Spring are back in Albion, and this year theyre accompanied by an unprecedented 35% Fame boost!
For a full two weeks, you can enjoy this huge increase on Fame earned through your ingame activities:
- This buff automatically grants an additional 35% Fame for all non-PvP activities
- The buff does not apply to Fame earned via PvP kills and Tomes of Insight, and does not boost the rate at which Challenge Points are earned
The dates for this year's Rites of Spring are as follows:
- Albion Asia (formerly Albion East): March 19 to April 2 (begins and ends with maintenance)
- Albion Americas (formerly Albion West): March 20 to April 3 (begins and ends with maintenance)
Springs Bounty
Across the open world, all treasure chests will be sprouting up at a much increased rate for the duration of this event. And in addition, special Spring Treasure Chests will be appearing, containing a host of valuable items and, if youre lucky, Spring Cottontail Eggs and Eerie Cottontail Eggs.
These Eggs can be raised into the Spring Cottontail and Caerleon Cottontail mounts, respectively. These Tier 8 mounts are notoriously difficult to catch - both in their rarity and their speed - and are simply some of the cutest mounts youll ever see. Each come with a unique Hop ability, while the Caerleon Cottontail also has the terrifying Rabbit Frenzy ability. You really dont want to be on the wrong end of that, trust me.
And Theres More
On top of all these rewards, Colored Eggs are popping up across Albion again, containing chocolate, Surprise Eggs, and, very occasionally, Cottontail Eggs. Yes, thats a lot of eggs. And its a busy time for Albions vanity merchants, who are sure to do a roaring trade in Eggsecutioner vanity weapons, Bunny Stalker Wardrobe items, Chocolate Bars, and more.
Phew, thats a lot of goodies up for grabs this year. Think we need a lie down before the frenzy starts. Oh no, what are those bunny ears coming this way
The Albion Europeserver launches April 29, offering a fresh start on an untouched world, along with optimized game timers and ping for Albions players in the Europe and MENA regions. And from April 3 at 11:00 UTC to April 23 at 10:00 UTC well be running a unique Beta Challenge, with exclusive rewards up for grabs for individuals and guilds alike! Read on for details
Exclusive Vanity Rewards
The Beta Challenge offers every participant the opportunity to unlock an exclusive, brand-new vanity set: the Duelist. This full wardrobe set will transform your character into a dashing swordfighter, masterful in close-quarters combat and ready to pounce on your enemies weaknesses. Once unlocked, the Duelist will be available to all characters on your account, on any server.
Performing open-world activities will grant players challenge points, and as you earn more of these points you can use them to unlock each of the vanity items. And in addition, Albion Europe Founder Pack owners will be able to unlock a matching mount skin: the Duelists Lynx! The milestones for each item are as follows
- 25,000 points: Duelists Boots
- 50,000 points: Duelists Cape
- 75,000 points: Duelists Hat
- 100,000 points: Duelists Armor
- 100,000 points and Founder Status: Duelists Lynx
The Beta Season
There will also be a one-off Beta Guild Season running for the duration of the Albion Europe Beta, with more unique rewards up for grabs for guilds:
- Custom Guild Logos: The five guilds with the highest ranking at the end of the season will each get a unique custom guild logo, created in collaboration with our art team. These logos will be added to the game after the beta, and become permanently available to guilds on all servers.
- Custom Season Statue: The seasons top ranking guild will also get their own unique custom guild statue, which will be permanently placed in the open world for all to see.
A thrilling Guild Season is underway on Albion East and West, and the drama continues with another Invasion Day coming this weekend! And, as always, well be broadcasting the action for you over on AlbionTV.
At 13:50 UTC on Saturday 9 March, hosts Robinhoodrs, Shozen, and Bogul will bring you coverage of the final round of invasions on Albion East. Then, at 17:50 UTC, Lewpac, Shozen, and Bogul will usher in the first round of invasions on Albion West. Finally, at 00:50 on Sunday 10 March, Robinhoodrs, Shozen, and Tazzik will be your hosts as the action ramps up with the second round of invasions on Albion West. With Albions guilds vying for top spot in the season rankings, the fighting is sure to be fierce!
For this seasons full schedule and more on whats up for grabs, check out this forum post.
Albion Online will launch a new server for the Europe and MENA regions in April 2024! This server will make the world of Albion more accessible than ever for countless new and existing players. Along with offering greatly improved connection speeds and ping for players in the region, the new server will also offer optimized timers for ingame events, as Albion's two newest languages, Turkish and Arabic, further expand Albion's global community.
Here are the major features of the new server:
- A fresh start in an untouched version of the game, where all players start as equals and can claim their own piece of Albion
- A game world that is fully separate and independent from the existing servers
- Greatly improved connection speeds and ping for the whole Europe / MENA region
- Timings of game events (territory battles, Faction Warfare, etc.) that are optimized for the region
- Playable in all of Albion's supported languages, including the two newest additions: Turkish and Arabic
- Albion West Albion Americas
- Albion East Albion Asia
A new Referral Season is here, and from now until March 31 you can claim the Foglands Doe with a single referral!
This mount skin transforms your Stag base mount into a mysterious denizen of the Mists, with azure eyes and antlers and fur covered in colorful patterns. You can gather, transport, and traverse the Mists and beyond on the back of this mystical mount - and once unlocked, it can be used by any of your characters on that server.
As always, there are also big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the mount skin!
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How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Spring is back, and the Keepers of Albion are beginning to awaken... and for the entire month of March, you can take the Keeper Challenge to collect fantastic rewards! Earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Grizzly Bear mount.
Timeless Treasures are Yours to Claim
GRIZZLY BEAR: This months Challenge brings back the popular Grizzly Bear, a huge, intimidating mount with an arsenal of powerful spells. In addition to its Intimidating Aura toggle spell, it also gains a temporary speed boost when attacked, giving its rider an edge when enemies are in pursuit.
AVATAR RING: Reach your goals to unlock the Keeper Challenge avatar ring, which gives your chosen avatar the stone-and-leather look of Albions true guardians. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for one Adventurers Token at the Vanity Merchant.
SEASONAL SPECIALS: All month, reach weekly goals to unlock Keeper Challenge chests. In addition to valuable rewards like Adventurers Tomes, Silver bags, and rare resources, this months chests contain various Keeper-themed furniture and capes. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63108dbaafc27_720.mp4[/video]
Crystal Raiders kicked off 2024 with a bang for Albion Online, bringing Territory Raiding, a reworked Conquerors Challenge, and the opportunity to compete for Crystal Weapons. But it also marked the start of Albions new update schedule, and its already time to introduce the next major update: Foundations. Game Director Robin Henkys sat down to share some insights into whats in the pipeline. [previewyoutube=zrKLaItYEao?rel=0;full][/previewyoutube]
Fortifications
Crystal Raiders has seen the Outlands become more active among a more diverse range of guilds, thanks to the new mechanics it brought to Guild Seasons. At the same time, Territory Raiding can be difficult to defend against, particularly for smaller guilds. With this in mind, the Foundations update will introduce a new territory feature: Fortifications.
- Guilds can build and improve fortified walls and gates in territories to hold attackers at bay
- Higher tiers of Fortifications will be harder to break down, allowing more time for the defenders to rally their forces
- Territory Guards will also be reworked, and will be able to be upgraded to unlock new abilities
Fortifications stand to benefit the game in a variety of ways:
- As upgrading Fortifications will require stone, this will catalyze Albions stone economy
- Defenders will have to make strategic choices when upgrading Fortifications
- It wont be possible to upgrade an entire Fortification in one go
- Defenses will reset after a successful invasion, and at the end of a Guild Season
- These choices will then guide attackers tactics, and bring greater variety to territory battles and raids
- This system will be further expanded in the future with more choices for both attackers and defenders
Daily Reward Chests
To add a further incentive for guilds to strengthen their territory defenses, their value will be increased:
- Territories will give Daily Reward Chests
- The contents of these chests increases based on player activity in the territory and surrounding regions
- This will encourage guilds to be active in and around their territories
- It will also discourage guilds from attacking players doing PvE activities near their territories
- Guilds may even look to protect such players from potential attackers
Further Additions and Improvements
The Foundations update will of course include additional features, for example:
- The next batch of Crystal Weapons
- A much-anticipated Spectator Mode which will allow players to watch Custom Matches
- This will open the door to community-organized tournaments
Raiding and Fortifications will receive ongoing refinements and additions beyond this update, and new Crystal Weapons will of course continue to be developed. But beyond that, we will look to improve existing game features in a forthcoming update, and we welcome your suggestions and feedback! In the meantime, thanks for watching and stay tuned for more on Foundations soon!
Were excited to announce that in the coming weeks Albion Online will be launched in two new languages: Turkish and Arabic! Players will be able to log in and play the game entirely in these two languages with both existing and new characters, on each server, and will also have access to language-specific in-game chat channels and dedicated subforums. The game will also feature right-to-left support when playing in Arabic.
Albion Online has long had passionate and dedicated Turkish and Arabic-speaking communities, and we couldnt be happier to offer an improved gaming experience for these players. At the same time, we hope to see these communities grow further, making Albion an even richer and more vibrant gameworld for everyone!
Introducing Turkish and Arabic will be an ongoing process, particularly given the challenges of introducing a right-to-left display, and we will continue to optimize them after release. Our website will be available in these languages soon, with important news and information translated to keep you up-to-date. We look forward to hearing your feedback, and stay tuned for more on this exciting development soon!
The first Guild Season since the Crystal Raidersupdate is in full swing, and players have been raiding territories, stealing Raw Energy, and working to earn Crystal Weapon artifacts. The first Invasion Day since the start of the season is this weekend, when territories will reset and guilds engage in fierce fights to claim ownership. And well be broadcasting the action for you live on AlbionTV!
At 13:50 UTC on Saturday 10 February you can join hosts Robinhoodrs, Shozen, and Bogul for coverage of the final round of the days invasions on Albion East. Then, at 17:50 UTC, Shozen, Lewpac, and Bogul will bring you coverage of the first round of territory resets on Albion West. Finally, at 00:50 UTC on Sunday 11 February, Robinhoodrs, Shozen and Tazzik will present the second round of territory resets on Albion West. Tune in to catch the excitement!
For full season schedules and an overview of the changes that came with Crystal Raiders, see this forum post.
A new Referral Season is here, and from now until February 29, you can claim the Jousting Horse with a single referral!
This mount skin transforms your Riding Horse base mount into a strong and regal steed, decked out in ceremonial livery. It comes in guild versions, too, letting you show off your current guild logo and colors as you ride into battle. And once unlocked, it can be used by any of your characters on that server.
As always, there are also big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the Jousting Horse!
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How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
TheCarnival Challengeis back! For the whole month of February, earn Challenge Points, unlock chests to get valuable loot, and claim your very ownSaddled Terrorbird.
Join the Carnival
SADDLED TERRORBIRD:This month's Challenge brings back the charming, lightning-fastSaddled Terrorbird, a speedy mount that will carry you quickly across the lands of Albion. With an above-average base move speed and an additionalinvincibility/speed burst spell, it's the perfect ride for those who need to cover some ground quickly and safely.
AVATAR RING:Along with the Saddled Terrorbird, you'll unlock theCarnival Challenge Avatar Ringwhen you reach this month's Challenge Point goal. Give your avatar a colorful, festive look all year round! This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:Unlock weekly Carnival Challenge chests to get valuable rewards like Adventurer's Tomes, resources, and silver bags, along with a chance at carnival-themedWardrobe Skins. You can also get three furniture items: theCarnival Firework, Carnival Arch,andCarnival Costume Cart. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63108f04b6608_720.mp4[/video]
Albion's vast open world is made up of hundreds of zones spanning five different biomes across two massive continents. It can all be a bit overwhelming, so we'll break it down with the following sections:
- The Five Biomes
- The Two Continents
- Albion's Cities
- Getting Around
Albion's Five Biomes
Albion's open-world zones fall under one of fivebiomes Steppe, Forest, Swamp, Mountain, or Highlands which determine which resources and creatures it contains. In addition to their own distinct visuals and terrain, each biome contains three of the five major natural resources:
- Steppe:hide, fiber, ore
- Forest:wood, hide, stone
- Swamp:fiber, wood, hide
- Mountain:ore, stone, fiber
- Highlands:wood, stone, ore
- Fish can be found inall five biomes
The Royal Continent: The Heart of Albion
After you finish the tutorial (which takes place on its own separate mini-island), you'll be transported to theRoyal Continentto start your adventure. The Royal Continent is Albion's massive southern landmass, and is home to the game's five Starter Towns (where you'll first land after the tutorial) and the six Royal Cities. The Royal Continent containsblue, yellow,andredzones, but noblack zones(seeZones and Flaggingfor more info). Thus, while full-loot PvP is possible, the 100% unflagged, always-hostileblack-zone PvPis limited to the Outlands.
The Outlands: Albion's Wild Frontier
TheOutlandsis Albion's major northern landmass, accessed from the Royal Continent via fiveRealmgatesin each of the five Royal Cities. All zones in the Outlands areblack zones, meaning "winner takes all" rules apply, and any player can attack any other player with no reputation loss. The Outlands are where much of Albion'sguild warfaretakes place, with guilds battling over territories and placingHideouts.
Alternate Realms
The open world of Albion includes realms that exist on alternate planes outside of mapped regions. These realms are unstable, and feature unpredictable zone connections, group size limitations, and varying entry/exit conditions. Roads of Avalon:The Roads of Avalon are a network of hundreds of regions, accessed via portals that open at random throughout the open world. Once inside, Black Zone PvP rules apply and any portal found could lead to any part of Albion's open world or further into the Roads with no connection being permanent. The Mists:A magical region that can be entered through short-lived portals. These areas do not correspond to any particular biome and can contain all resources. You can also find one-way connections to different parts of the world or a portal to the City in the Mists:Brecilien. The Mists also feature unique creatures found nowhere else, which have a chance to drop rare and valuable artifacts when defeated.
Albion's Cities and Towns
Starter Towns:Each major biome region on the Royal Continent is home to one of five "Starter Towns": Steppe Cross, Mountain Cross, Swamp Cross, Forest Cross, and Highlands Cross. These towns offer basic marketplaces and crafting/refining stations for players who are just starting out.
Royal Cities:Each of the five Royal Continent biome regions also corresponds to aRoyal City:
- Lymhurst (Forest)
- Bridgewatch (Steppe)
- Fort Sterling (Mountain)
- Martlock (Highlands)
- Thetford (Swamp)
Getting Around Albion
On foot or mounted:The best way to see what Albion has to offer is to simply head out into the world, either on foot or on a trustymount. Whether you have a destination in mind, or are just exploring, you're sure to encounter something new each time you set out. You'll generally want to bring a mount along for the added speed and carry weight they offer. Fast travel:In Albion,fast travelis limited to specific destinations, and can only be initiated via the Travel Planner or Island Merchant NPCs. As trade and transport are essential parts of Albion's economy, fast travel to most destinations is only free when your inventory is completely empty, and becomes dramatically more expensive with each additional item. Realmgates & Portal Towns:Each of the five Royal Cities has a Realmgate leading to aPortal Townthat shares a Marketplace and a Bank with its corresponding city. These each then lead into a different part of the Outlands.
Potions are equippable consumables that apply temporary buffs or debuffs when used. There are a total of 14 potions available, each with a unique ability. Potions offer defensive, offensive, and various other utility options to help you on your adventures in Albion Online.
In the following article we will explain how to obtain and craft potions, how to use them, what effects they have, and what they can be used for.
How to Obtain Potions
Potions can either be crafted at the Alchemists Lab, or purchased via the Marketplace or a direct trade. To craft a potion you will need the necessary materials, and to have the Alchemist node on the Destiny Board unlocked for the appropriate tier. Crafting potions involves a range of farmed ingredients - primarily herbs, though some may incorporate animal-derived components or alchemical brews. For several powerful potions, you may need rare alchemical ingredients which can be acquired through Tracking. To further amplify the effects of these potions, they can be enchanted with Arcane Extracts. Its worth noting that crafted potions come in batches of five, ensuring that potion crafters can produce a significant supply.
How Potions are used
Potions need to be equipped in the bottom-left slot of your inventory, and up to ten of them can be worn by a character at any one time. To use a potion, you will need to either use its hotkey, or click/tap on the potion icon. While many potions work on yourself, some target other players or an area of the ground.
Available Potions
Healing Potions regenerate a portion of a players health over a short period of time, with the healing amount increasing with tier and enchantment. These potions are often used in 1v1 and PvE combat. Energy Potions restore a portion of a players energy directly, while regenerating additional energy and providing a buff to cooldown rates over a short period of time. All of these effects increase with tier and enchantment. Often used by players with healing weapons in small-scale fights or Arenas. Gigantify Potions allow a player to temporarily increase their maximum health and Max Load, while making them immune to forced movement effects. The potency of these effects increases with tier and enchantment. They are frequently utilized as a defensive option in large-scale fights. Resistance Potions briefly enhance a players defensive stats and crowd control resistance, with these effects scaling with the tier and enchantment of the potion. They are valuable in various contexts, ranging from small skirmishes to larger-scale encounters. Sticky Potions are throwable potions that create a sticky tar on the ground. Enemy players are slowed and have their damage output lowered for five seconds, while invisible enemies who enter the area will be revealed. Higher tiers and enchantments increase the slow and debuff effects. These potions can be used in different types of content, both as offensive and defensive options.
Poison Potions are a targeted potion that can be thrown onto a player, dealing true damage to the affected player over a four second period. The amount of damage increases with each tier. Can be used in small-scale PvP combat, ganking, and PvE. Invisibility Potions turn the caster invisible for a short duration while decreasing their damage output. These potions are only available as Tier 8, but can be enchanted to increase their duration. Invisibility potions are often used when ambushing or escaping a fight. Calming Potions make you invisible to mobs for a short time, which can be used to de-aggro them. Higher-tier versions are throwable and can affect multiple players, making them useful for resetting pulls in PvE content. Cleansing Potions remove all crowd control effects from the caster, including stuns, roots, silences, and debuffs (except damage over time). Tier 5 and 7 potions additionally grant immunity to crowd control effects for a short time. They can be effective in various situations. Acid Potions can be thrown on the ground to decrease the resistances of enemies for five seconds. The amount of resistance lost increases with tier and enchantment. These can be used to amplify damage dealt to enemy targets. Berserk Potions grant a buff to the caster, increasing their damage output while also decreasing their defense. Both effects scale with the potions tier and enchantment. This potion is good in PvP scenarios where you plan on dishing out a lot of damage.
Hellfire Potions are throwable potions that create a fire on the ground, dealing damage to players and mobs within it every 0.5 seconds for up to 3 seconds. This damage increases with tier and enchantment. They serve as an additional damage source in both PvP and PvE content. Gathering Potions increase gathering and fishing speeds, as well as yield from these activities. Higher-tier and enchanted versions work for longer. This potion can be used when gathering valuable enchanted resources, to increase profitability. Tornado in a Bottle is a throwable potion that creates a tornado at a certain position that knocks all enemy players away. The duration of the tornado scales with tier and enchantment. It may be used to protect certain players from melee attacks.
The Frost Knight Vanity Bundle has arrived! This brand-new premiere bundle is available to buy now, and includes a full costume set along with the Frost Knights Warhorse Mount Skin for your Armored Horse base mount.
In the midst of Albions frigid winter, guilds are wrestling for control of Albions Outlands, struggling against the elements as they do so. But this warrior has ice in its veins, unfazed by the chill winds as it fearlessly leads another charge on its enemies territories. With a towering Warhorse alongside, the Frost Knight has icy blue crystals protruding from its thick, steely armor, glistening in the winter light.
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The Frost Knight bundle includes the following vanity skins, which work on male and female characters alike:
- Frost Knights Helmet
- Frost Knights Armor
- Frost Knights Boots
- Frost Knights Cape
- Frost Knights Warhorse
Its deepest winter in Albion, and an ominous silence lies across the lands. Crystalline ice shimmers on the rocks, and adorns the towers and castles. Gradually, though, a bitter wind rises, howling through the valleys and gathering strength to a deafening crescendo. But is that sound just the wind, or something more ferocious?
A new vanity set launches next week. Stay tuned to find out more
Being a member of a guild has many benefits, and collaboration is key in Albion Online. Joining a guild allows you to engage in Guild Warfare, find players for group activities, enjoy the safety of Hideouts and Territories as well as advancing and upgrading your Conquerors Challenge more easily.
Guild Warfare
During Guild Seasons, players can work with their guild to conquer and raid territories, take over castles and engage in various challenges in order to earn Season Points that will benefit both the guild as a whole and its individual members.
Season Structure
Each Guild Season lasts approximately 12 weeks and can be split into 3 segments of 4 weeks each, bookended by Invasion Days. During these, all territories become neutral and must be recaptured, with guilds needing to take down a Territory Guardian in order to claim a Territory Tower for themselves.
Outside of Invasion Days, territories can be raided, and have attacks declared on them, during their prime time, which depends on their region. Prime time lasts for one hour, at the end of which a percentage of a territorys Raw and Siphoned Energy is converted into Season Points. The first two parts of the season award regular points, while territory Season Points are doubled during the final four weeks.
Earning Season Points
Season Points can be generated through many different types of content. Even a guild that doesnt hold territories or isnt focusing on PvP can rank high enough to declare their own Headquarters. Territories Holding territories as a guild is a great way to generate a lot of Season Points. After capturing a territory on an Invasion Day or after a successful attack you can level it up using Power Crystals. Higher level territories generate more points, while the quality of the region amplifies this effect.
If your guild is part of an alliance, Season Points gained from territories will be shared with them. 50% of all points go directly to your guild, while the remaining 50% are split amongst all other guilds inside the alliance, including your own. Holding many territories as a guild or alliance also increases the Control Cost. If this number exceeds 15, a Siphoned Energy Drain is applied, and if it exceeds 25 all individual members face Fame and Silver penalties. Guild Might Levels Guild Might Levels allow every guild member to contribute to the guilds effort through different activities. Each level attained will directly earn the guild a certain amount of Season Points. If youre in a guild and you want to look up your guilds progress, you can do so within the Guild UI.
Guild Challenge The Guild Challenge is an additional tool for players to contribute Season Points. You can level this up by acquiring Challenge Points. These can be obtained by killing mobs, gathering, or fishing, and are identical to those used to progress in the Adventurers Challenge. Daily bonus points do not count towards the Guild Challenge.
Benefits for the guild
Guilds can make a name for themselves by conquering and holding numerous objectives in the Outlands, while climbing up the season rankings. This both increases their visibility for new members, and grants valuable rewards. Controlling territories generates Siphoned Energy, which acts as a passive income for guilds. Guilds can use Silver to launch attacks on enemy territories, upgrade guild infrastructure, or give out regears or other benefits to their members. The more Season Points a guild attains, the better the location in which they can declare a Headquarters Hideout. Headquarters Hideouts are a special form of Hideout that become invulnerable to enemy attacks as long as they receive enough power from Power Cores.
Here is an overview of how many Season Points you need to declare a Headquarters in different regions:
- 200,000: Quality 6 / Tier 8
- 120,000: Quality 5 / Tier 8
- 80,000: Quality 4 / Tier 8
- 40,000: Quality 3 / Tier 7
- 20,000: Quality 3 / Tier 6
- 10,000: Quality 1 / Tier 6
- 1,000: Roads of Avalon
Benefits to Guild Members
Players can get a number of rewards by actively participating in guild activities. If the guild owns Hideouts or territories they can use Power Cores and Power Crystals to level their Hideouts and territories respectively while gaining a significant amount of Might for their personal Conquerors Challenge, and earn Favor to purchase additional items at the Energy Manipulator. Owning territories and Hideouts as a guild also provides safety to your members. Here they can meet, store their equipment, or seek shelter from an enemy group. Leveling up a Hideout using Power Cores also increases the resource return rate of items crafted there, which is a great way for crafters to increase their profit margins. Additionally, climbing the guild rankings will upgrade your personal Conquerors Chest within the Conquerors Challenge.
When a territory generates siphoned energy, all guild members will also get a daily might bonus that they can claim in their Conquerors Challenge UI.
Personal Rewards
You can also gain Might and Favor when actively playing and participating in guild activities. Might is used to progress in the Conquerors Challenge, which can be viewed in the Activities UI. Advancing your Conquerors Challenge will unlock a Small, Medium or Grand Conquerors Chest, each becoming more valuable. In addition, if your guild reaches a higher rank it will also upgrade the Conquerors Chest which expands and increases the rewards. This can include battle mounts, temporary fame buffs, unique avatars and artifacts for Crystal Weapons. You can also receive a Grand Conquerors Chest every week for reaching 20,000 Might. If you don't attain this in a week, your progress will carry over to the next week. Might is earned through activities in lethal areas, including guild objectives, PvE, Gathering, Hellgates, and more. Some Might is also gained when your guild levels up within a season bracket. Favor can be used at the Energy Manipulator to purchase various items like Tomes of Insight, Siphoned Energy or Avalonian Crests. Favor is gained from activities that award Might but dont have direct loot associated with them, such as Power Crystals, Power Cores, or some PvE activities. In addition, you can earn Favor for every 5,000, 10,000 and 15,000 Might earned every week.
Guilds play a central role in the world of Albion, so if youre interested in joining one yourself you can use the Guild Finder to find one and begin your quest to conquer Albion!
Crystal Raiders is here! This update introduces major new additions and improvements to guild warfare in Albion, with Territory Raiding,Crystal Weapons,Guild Season updates, and much more.
To mark the occasion, weve produced a new trailer:
[previewyoutube=th9a8Mu6FWM;full][/previewyoutube]
Guild Warfare Re-Envisioned
Crystal Raiders introduces a new Territory Raiding system that brings thrilling new dimensions to territory control, while allowing smaller guilds more opportunities to strike. Hideouts are rebalanced to offer more stability the longer they are held, with reworked crafting bonuses based on Power level. And Might and Might Levels have been updated to give smaller guilds more ways to earn Season Points, while increasing the challenge for larger guilds focused on bigger objectives such as Castles.
New Weapons, Improved Rewards
Crystal Raiders introduces Crystal Weapons, powerful weapons with unique abilities crafted from Artifacts gained as season rewards. The first three weapons fill out the Sword, Spear, and Arcane Staff lines, with three new weapons coming each subsequent season. A daily Might Bonus rewards players for territories held by their guild, and a reworked Conqueror's Challenge rewards both individual and guild progress.
Additional Improvements
- Rare Tracking Targets that drop valuable loot
- Combat balance changes
- Region quality overlay for the world map
- Numerous optimizations and improvements
- and much more
Crystal Raiders launches January 8, bringing new life to guild warfare in Albion. In our second Feature Focus, we take a look at the new Crystal Weapons, the changes coming to the Conquerors Challenge, and more.
Crystal Weapons
Crystal Raiders introduces three brand-new Crystal Weapons, the first in an entirely new weapon tree. What are Crystal Weapons?
- Crystal Weapons are powerful new weapons created from Artifacts
- Their design takes a "form follows function" approach with clear shapes and prominent crystal elements
- The Artifacts used to create them are awarded at the end of each Guild Season in Conquerors Challenge Chests, meaning the first three weapons will be craftable at the end of Season 22 West / 4 East
- Higher-level chests award higher-tier Artifacts
- Each Guild Season will introduce three new Crystal Weapons, with older Artifacts still given out but in decreased quantities
- Unlike other weapons, the usage and crafting of Crystal Weapons benefits all other weapons in the same Destiny Board tree (Warrior, Hunter, Mage)
What are the first three weapons? Crystal Raiders introduces the first three Crystal Weapons, each with its own unique spell:
- Infinity Blade (Sword): the "Limitbreaker" ability allows you to charge up your sword and run into enemy forces, then inflict a devastating double strike
- Rift Glaive (Spear): the "Razors Edge" ability fires a massive projection of the spears blade, which pierces through crowds and deals massive damage
- Astral Staff (Arcane Staff): the "Starfall" ability rains a shower of deadly stars down on enemies
Conquerors Challenge Changes
With the Crystal Raiders update, the Conquerors Challenge has been updated to directly reward players for both their individual progress and their guilds progress. The former guaranteed Battle Mount rewards have been replaced with new Conquerors Chests, which in addition to potentially still containing Battle Mounts also contain Crystal Weapon Artifacts and other valuable rewards. The value of these chests increases in two separate ways:
- Individual progress in the Conquerors Challenge gives access to increasingly more valuable chests
- Guild progress (Season Ranking) upgrades the chests earned, expanding and increasing their loot pools
- To unlock Guild-based upgrades, players must qualify for season rewards (be part of the guild for at least 51% of the season)
- Players are in this way incentivized to boost both their own and their guilds progress
- 10% of the rewards from weekly reward chests have been moved into the new Conquerors Chests
Daily Might Bonus and Might Changes
Daily Might Bonus:
- For each day in which an owned territory generates Siphoned Energy, all Guild Members get a Daily Might Bonus
- This Might can be claimed via the Conquerors Challenge UI
- The Might received depends on the amount of energy generated
- Tracking now grants Might and Favor
- Tracking Might advances the Guilds Gathering Might Challenge
- Smaller guilds will now have an easier time generating Season Points from instanced PvP content, with the Might needed per level decreased and the Season Points given per level increased for the following:
- Corrupted Dungeons
- Hellgates (all sizes)
- Correspondingly, large objectives now require more Might per level, providing an increased challenge to larger guilds. For the following, Might needed per level is increased, but Season Points per level remain unchanged:
- Castles
- Territory Power Crystals
- Hideout Power Cores
Crystal Raiders launches January 8
The next update is just around the corner, and with updates and Guild Seasons now synced, Season 22/4 begins soon after on January 13. We cant wait to see how these new features play out once Crystal Raiders goes live! Read more here:
A new Referral Season is here, and from now until January 31, you can claim the Snow Fox with a single referral!
This mount skin transforms your Direwolf base mount into a sleek, sly sidekick, prowling through the chill of Albions midwinter. And once unlocked, it can be used by any of your characters on that server, whatever the weather!
As always, there are also big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the Snow Fox!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Happy New Year, Adventurers! Start the year off right with the return of the Frost Challenge earn Challenge Points, unlock chests to get valuable loot, and claim your very own Frost Ram. [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63aef1090e372_720.mp4[/video]
Frost-Themed Rewards for Intrepid Adventurers
FROST RAM: This months Challenge brings back the popular Frost Ram, a sturdy mount with an impressive leap spell. With its relatively fast move speed and ability to carry plenty of weight, its the perfect companion for gathering missions.
AVATAR RING: Along with the Frost Ram, you can unlock the Frost Challenge Avatar Ring to give your avatar an ice-cold aura all year long. This non-tradable item permanently unlocks this avatar border for one character, or it can be traded for one Adventurers Token at the Vanity Merchant.
SEASONAL SPECIALS: All month, unlock Frost Challenge chests to get valuable rewards like Adventurers Tomes and Silver bags, along with furniture items like the snowman and snowball pile, classic ice sculptures, the epic Frost Igloo, and a rare chance for the Rich Noble vanity skins. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!
With Crystal Raiderson the horizon, its time to take a closer look at some of the updates main features. Here, we delve into the changes coming to territories, with Raiding, Control Costs, and more.
Territory Raiding
Crystal Raiders introduces Raw Energy to Albions territories. This is generated by Siphoning Mages and refined into Siphoned Energy over time, but it also brings an opportunity to other guilds, as it can be stolen in Territory Raids:
- Each day at prime time, a territorys Energy Storage becomes attackable
- A territory can be raided during prime time if all Siphoning Mages and the Sentry Mage are defeated
- After a successful Raid, 50% of the Stored Energy is stolen in the form of four Raw Energy Cores, which can be transported back to another guilds territory
- However, if they dont reach a new territory within 30 minutes, these Raw Energy Cores will revert back to their original territory
With higher frequency than other territory warfare mechanics, Territory Raiding opens new avenues for Albions guilds and encourages action throughout the day:
- Since each Raid has to happen in a territorys prime time, there is a good chance of a defending force amassing, leading to a battle
- However, since these are happening every day, across all prime times, they are more likely to have smaller defending forces than territory invasions
- This brings greater opportunities for impromptu, guerilla-style warfare in the Outlands
Further Territory Changes
Changes have been made to territory prime times, to ensure territory-owning guilds are not under pressure to defend their territories around the clock:
- Territory prime times have been reduced to one hour
- Siphoning Mages can now only be attacked during prime time
- Territory Attacks can now only be scheduled during prime time
- Territories closer to Portal Towns have higher Control Costs
- Once a Control Cost of 15 has been exceeded by a guild or alliance, the Siphoned Energy Drain applies, and when a Control Cost of 25 is exceeded all individual members face Fame and Silver penalties
- In this way, large guilds who seek to dominate the outer ring of the Outlands will be punished, and encouraged to compete further in
- This in turn gives newer and smaller guilds a better chance at finding a foothold in the outer ring
Further changes also address the relative value of territories:
- The Siphoned Energy and Season Point output of territories has a more pronounced weighting towards the inner circle of the Outlands
- Territory attack costs increase with a regions quality and tower level
- Territories begin a season with a certain amount of Stored Energy depending on their region quality level
- After each prime time, a percentage of Stored Energy is paid out as Season Points and Siphoned Energy, depending on region and tower level
- Conquering or giving up a territory no longer reduces Stored Energy
- There is a new, fourth and final Invasion Day at the end of each season,where all Stored Energy is paid out directly as Season Points
- Prior Invasion Days no longer pay out Stored Energy
All this will encourage guilds to compete over valuable territories deep in the Outlands, whether through outright control or unexpected Territory Raids, and bring ongoing conflict to Albions Guild Seasons. Were excited to see how this plays out with the start of the next season on January 13, along with the other big changes coming with the update. For a full season schedule, click here, and stay tuned for another Feature Focus coming soon!
Its festive season in Albion: the cities are bedecked with decorations, and strange old Uncle Frost is back to his old tricks!
Dive into any T4-T8 Solo or Group Randomized Dungeon and you have a chance of encountering this figure. Should you see Christmas Trees while youre down there, Uncle Frost awaits! Defeat him, and he might leave you some special yuletide furniture and vanity items, including snowballs and, if youre lucky, the ultra-rare Yule Stag mount skin!
Uncle Frost is around for the following times on each server:
- Albion East: December 21 at 23 UTC to January 7 at 23 UTC
- Albion West: December 22 at 10 UTC to January 8 at 10 UTC
So dive into the dungeons and say hello to your old Uncle Frost - he doesnt visit very often!
The dust has settled on another Guild Season, and its time to announce the winners: Congratulations toSex and Flex, who wonAlbion West Season 21, andPLAC, who tookAlbion East Season 3! Read on for a rundown of each servers season.
Albion West: Sex and Flex Claim Their SecondCrown
Season 21started where Season 20finished: with the war between the POE and FFlow coalitions, which spanned a whole year. Sex and Flex, the leading guild of FFlow, claimedthey'd be going for Rank 1. They were not the only ones, with The Lonely Men of the HOGs alliance also looking to push towards Rank 1.Through the first half of the Season it was a close race between the two, with Sex and Flex always holding onto the top spot, but remaining close in terms of point difference, with the advantage of the inner-ring territories keeping Sex and Flex ahead in point generation. As the season progressed into the final 30 days and with double points active, the race really heated up, and notjust for Rank 1:the battle for third place was also underway between IFures and SUN. IFures maintained third place consistently, but dark horses SUN slowly but surely chased them, and in the final month of the season leapfrogged over IFures and steamed ahead in points, nearly approaching second place at one point. But that wasn't to be, and SUN securedthird place.
With the countdown to the end, stress was rising on both sides, and territory launches took place daily with deaths in the hundreds per timer. But nothing mattered more than the final territory point payout, andDecember 15th will go down in Albion'shistory. Around 190,000 points were available with the first major fight at 15:00, where each sidesecured a territorywith 10,000 points apiece, bringing the gap to a shockingly close 8,000 points. Then 18:00 struck,and after a massive battlein Thunderrock Draw, the FFlow colliation were able to pacify thattower plusDarkbough Snag, giving them a massive 26,000 point payout. With this outcome, The Lonely Men had no choice but to buy towers from other guilds, and were able to secure several dozen. But theycame at a price, or shall we say penalty... With The Lonely Men holding so many territories, they were hit with the energy drain penalty, but leadership didn't know they had to keep Silver and Siphoned Energy in their guild bank to pay it. With all their funds spent, they lost ownership of the territories and didn't receive the points from the payout, costing them 38,000 Season Points and serving as the final nail in the coffin for their push for Rank 1. Nonetheless, it was an epic season, likely the most competitive ever seen in Albion witheveryone giving their all. So a shoutout to Sex and Flex, The Lonely Men, SUN and IFures for an epic race, and everyone else who joined in the chaos as well.
Albion East: PLAC Claim Their First Crown
At the start of Season 3,SIAMdeclared they'dtakeRank 1 - and right out of the gate, they securedobjectives and took a lead. Butthey also declared war on a new guild that was closing in on their homeland, and so the war between SIAMand sendbegan... Throughout the season, the war spread. More and more guilds joined in on both sides across the Outlands,leading to massive ZvZs across multiple timers for territory control, Castle points, and Hideout defense. With thisadditional pressure on SIAM, the cracks started to show halfway through the season, with a once 250,000 point lead over second-placePLAC shrinking as the end approached. Entering the final 30 days, double points were activated, and with SIAM struggling to hold onto Rank 1 and PLAC gaining momentum with the help of the 'send' coalition. But it wasn't to be, with PLAC growing in strength and securing objectives across multiple timers. Soon they were able to pass SIAM and gain the Rank 1 spot... but that wasn't all.
Vermin, a member of the F3 allianceled by PLAC, were sitting in seventh place in the season rankings. But they had other plans, and with a lot of grinding and territory trading from PLAC and others, Vermin were able to leapfrog all the way up into second place, knocking SIAM down another rank into third. And that was the end for SIAM's first-place aspirations. Afteran epic push at the start of the season, the pressure was too much and they had to stop their push for the win. So congratulations to PLAC for Rank 1, their alliance member Vermin for second place, and SIAM for third! Top ten guilds - Albion West Season 21: [olist]
2023 is almost over - and what a year its been! With the launch of a second server, record player numbers enjoying the game, and some hugely ambitious new features added, this year saw Albion take huge leaps forward like never before. So join us as we take a look back at some of the major events of the past twelve months
Albion East
The year started with a momentous announcement: Albion Online was to open a brand-new, second server called Albion East. Located in Singapore, this promised to make Albion more accessible for a host of new and experienced players, who could enjoy better connection speeds, optimized event times, and of course the experience of a fresh start in an untouched version of the world. [previewyoutube=iUTHkUlxJ4A;full][/previewyoutube] February 20 saw the Closed Beta open for Albion East, with players competing in a special, condensed Guild Season to earn unique rewards. Then, in March, the new server officially opened its doors
A Global Phenomenon
Following a special, five-day early access period for Founder Pack owners, Albion East threw its doors open to the world on March 20. Its popularity surpassed all expectations and saw Albion smash its previous player record with 277,000 active users across both servers on launch day. And soon after, on April 2, the 300,000 mark was broken, as Albion teemed with life like never before.
With players flooding into the new server, Albion East was soon built up from an untouched land into a fully-flourishing world, with its own thriving economy, and guilds and alliances vying for control of the Outlands. And hot on the heels of all this came the return of the Rites of Spring event. Only this time, there was a new, dangerous face in town to meet our adventurers. [previewyoutube=krIaosbfFUk;full][/previewyoutube]
Knightfall in Albion
May brought with it the release of a major patch: Knightfall. This unveiled further secrets and treasures within the Mists, including the magical new dungeon Knightfall Abbey, a decayed realm with beautiful, stained-glass windows which told stories of Albions past. [previewyoutube=xhLxGK0MvnA;full][/previewyoutube] Knightfall also introduced Eralia Wayfarer, a trader in Brecilien, and brought some brand-new items including Mystic Owl mounts. But while all this was going on, the team were hard at work on Albions next big update
Wild Blood
Away from the solitude of Knightfall Abbey, Wild Blood saw Albion unleash its primal side, introducing some massive new features like Shapeshifter Weapons, Tracking, new potions, and powerful Awakened Weapons. [previewyoutube=fXc7B8_mrx8;full][/previewyoutube] This update developed every side of Albions gameplay, from economics to combat, with some ambitious new mechanics added to the game. Players roamed the open world in pursuit of fantastical beasts, crafted their essences into powerful new items, and developed personalized weapons with unique traits forged through combat. After everything that 2023 had brought, Albion Online showed no signs of slowing down.
Looking Ahead to 2024
And indeed, 2024 will get off to a flying start, with the recently announced Crystal Raiders update arriving January 8. This promises to revamp Guild Seasons, with exciting new territory mechanics and valuable rewards for individuals and guilds alike. [previewyoutube=iPNZ5r8AEXw;full][/previewyoutube] This also marks the beginning of a new development cycle for Albion Online, with updates arriving more frequently, in sync with each Guild Season, and each focusing on a specific area of the game. As we move into the new year, then, theres a lot to look forward to on the way. For now, though, we want to thank you, the community, for being with us in 2023 and making this such a successful year. See you in 2024!
The Alchemist Vanity Bundle has arrived! This brand-new premiere bundle is available to buy now, and includes a full costume set along with the Alchemists Packboar Mount Skin for your Direboar base mount.
With rare, mystical ingredients and extracts appearing on Albions marketplaces, some have devoted themselves to exploring the possibilities of these new discoveries. Sequestered away in peculiar lairs, they bring together long-forgotten knowledge with a taste for scientific invention, creating potent potions to let fly upon their enemies.
Laden with their paraphernalia, and wearing bizarre, illuminated goggles and timepieces, they head out into Albions open world to test their wares in combat. Accompanied by a trusty Alchemists Packboar to carry their equipment and sniff out danger and opportunity, they enter the battle - ready to unleash this strange fusion of the ancient and the modern to devastating effect.
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/6565bd65dac8a_720.mp4[/video]
The Alchemist bundle includes the following vanity skins, which work on male and female characters alike:
- Alchemists Glasses
- Alchemists Armor
- Alchemists Boots
- Alchemists Backpack
- Alchemists Packboar
In the shadiest corners of Albions towns and cities, eccentric figures cloister themselves away, surrounded by esoteric books and curious apparatus. Soon, though, theyll be ready to surface, and bring the strange fruits of their work into battle.
A new vanity set launches next week! Stay tuned to see whats brewing
Refining in Albion Online is the process between gathering and crafting. It consists of converting raw materials into a refined resource that can be used for crafting equipment, selling in the market, or distributed to dedicated crafters to help sustain your guild. Check out the Crafting and Marketplace guides for more information on how crafting and the marketplace work in Albion Online!
Refining and Albions Economy
In order to craft equipment, you need to obtain refined resources. Prices continuously fluctuate in Albion Online due to its player driven economy; some players take advantage of this by finding the lowest prices for raw materials, refining them, then reselling them at a profit. Refined materials are in constant demand due to the Black Market buying equipment, players studying items, and PvP combat where equipment may break. Raw materials can always be gathered in the open world. Gathering these materials in the correct ratios to refine higher-level resources poses a challenge and may not always be possible. Therefore, most refiners use the Marketplace to source raw materials in bulk.
The Refining Process
Players can convert raw materials into refined products at a refining station. Refining a resource above Tier 2 will require a refined resource of the tier below, as well as an increasing amount of raw materials for each tier. The following table shows the quantities of raw resources required to produce a single piece of refined material: [table][tr][td] [/td][td] Refined materials of tier below needed [/td][td] Raw materials needed [/td][/tr][tr][td] Tier 2 [/td][td] - [/td][td] 1 [/td][/tr][tr][td] Tier 3 [/td][td] 1 [/td][td] 2 [/td][/tr][tr][td] Tier 4 [/td][td] 1 [/td][td] 2 [/td][/tr][tr][td] Tier 5 [/td][td] 1 [/td][td] 3 [/td][/tr][tr][td] Tier 6 [/td][td] 1 [/td][td] 4 [/td][/tr][tr][td] Tier 7 [/td][td] 1 [/td][td] 5 [/td][/tr][tr][td] Tier 8 [/td][td] 1 [/td][td] 5 [/td][/tr][/table] Refining an enchanted resource requires an enchanted refined material of the tier below, except Tier 4 which uses regular Tier 3 material. Stone blocks are an exception to this rule as they cannot be enchanted. Instead, when using enchanted rocks, the amount of refined materials needed and the amount of stone blocks created increases. Using Uncommon rocks requires twice the input of refined blocks, while providing double the output; Rare rocks four times the input and output; and Exceptional rocks eight times the input and output.
If you use Focus while refining, you will get back a fairly substantial quantity of resources during the refining process. Check out the Focus Points guide for more in-depth information on refining efficiencies!
Transmutation
If there is ever a low supply of unrefined materials, you can buy low-tier resources (minimum Tier 4) and transmute them one tier or enchantment level higher. This can be done in the second tab at the appropriate Crafting Station. Resource transmutation thus places an upper limit on resource costs at the Marketplace, and allows players access to higher-level resources even when they are scarce. The cost of transmutation increases with tier and enchantment level, and is also affected by Global Discount and Station Taxes.
Where to Refine
Once raw materials have been obtained through gathering, transmutation, looting, or the Marketplace, players can take them to the dedicated building for the material they want to refine. Its very important to note that, depending on the crafting location, you may get a different resource return. This is because of Local Production Bonuses, and is particularly significant for refining. Below is a table showing the buildings and cities with the highest return rate for each resource: [table][tr][td] Resource [/td][td] Crafting Station [/td][td] City with highest return rate [/td][/tr][tr][td] Planks [/td][td] Lumbermill [/td][td] Fort Sterling [/td][/tr][tr][td] Cloth [/td][td] Weaver [/td][td] Lymhurst [/td][/tr][tr][td] Stone Blocks [/td][td] Stonemason [/td][td] Bridgewatch [/td][/tr][tr][td] Leather [/td][td] Tanner [/td][td] Martlock [/td][/tr][tr][td] Metal Bars [/td][td] Smelter [/td][td] Thetford [/td][/tr][/table] These buildings can be found within cities, Hideouts, and on guild or personal islands. Cities will always yield the best return rates, but may require players to pay higher taxes for using player Crafting Stations. Make sure to check the tax rate before refining larger quantities.
2024 starts with a bang for Albion Online, with Crystal Raiders on the horizon. Albions latest content update launches January 8, re-envisioning Guild Seasons with new systems and new rewards. Territory Raiding introduces exciting dynamics to guild warfare, and Crystal Weapons are powerful, prestigious prizes for the strongest guilds. Hideouts have been rebalanced, and become harder to destroy the longer they stand, while Conquerors Challenge rewards are updated to encourage participation in a range of activities. And new Tracking targets represent valuable goals for open-world PvE. With all this and more, Crystal Raiders will make Albion more exciting, unpredictable, and vibrant than ever for individuals and groups alike.
[previewyoutube=iPNZ5r8AEXw?rel=0;full][/previewyoutube]
Constant Conflict
Territory Raiding adds a new dimension to Guild Seasons, with the possibility to steal Raw Siphoned Energy from a rival guilds territory outside of planned invasions bringing constant activity to Guild Seasons and giving smaller guilds new opportunities to strike. Meanwhile, guilds receive Season Points and Siphoned Energy each day based on their territories stored Energy. And Hideouts effects are more closely linked to territory ownership, while long-standing Hideouts are more difficult to remove - rewarding those who defend their Hideouts and territories vigilantly.
Rich Rewards
New rewards bring greater incentives to individuals and groups throughout a season. Crystal Weapons are crafted from Artifacts earned from Conquerors Challenge chests, with the first three arriving with this update: the Infinity Blade, Rift Glaive, and Astral Staff, each with its own powerful spell. A Daily Might Bonus grants Might to players based on the amount of Energy their guild siphons each day, encouraging consistent activity by individual guild members. And the Conquerors Challenge awards a greater variety of chests based on both individual Might levels and a guilds Season Ranking, offering hugely valuable rewards to those who participate in a range of Guild Season activities.
A Wealth of Improvements
New, elite-level Tracking targets are being introduced which drop Silver and loot, broadening high-level group PvE options. A new Region Quality Overlay on the world map gives a convenient overview of the relative values of regions. Balance changes to weapons and spell reworks keep combat fresh and unpredictable. And UI and graphical improvements make Albions gameplay experience smoother than ever before. Crystal Raiders marks the beginning of a new era in Albion, with more frequent and focused content updates keeping the game fresh for all types of players. For more on these changes, check out the official Crystal Raiders update page: LEARN MORE
The holiday period is upon us, and you can enjoy it in style with the Festive Reindeer when you refer just one friend this Referral Season!
This decorated deer brings the yuletide spirit to your Stag base mount, resplendent with holly, candles, and other apt adornments. And once unlocked, it can be used by any of your characters on that server, so you can partake in the festive spirit at any time!
As always, there are big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the Festive Reindeer!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, youll receive a T8 Recruiters Pile of Tomes, worth a massive 200,000 Fame.
Winter has returned to Albion, and the Yuletide Challenge is back! For the entire month of December, earn points for open-world activities, unlock chests, and earn rewards like an avatar ring, classic furniture items, and the beloved Snow Husky mount.
Yuletide Greetings
SNOW HUSKY: Youve got another chance to claim the charming Snow Husky, a handsome canine companion that will carry you through Albions harshest terrain. Along with its strong base move speed, its Hunting Instinct spell gives a short but powerful speed burst. AVATAR RING: Along with the Snow Husky, adventurers who reach this months total point goal will unlock the Yuletide Challenge Ring, which gives your avatar a cheery holiday look any time of year. And remember: unclaimed Adventurers Challenge Rings can always be traded in for Adventurers Tokens at the Vanity Merchant! SEASONAL SPECIALS: Unlock Yuletide Challenge chests to get a mix of holiday-themed prizes, along with goodies like Silver, Tomes of Insight, treasures and resources. Each chest has a chance to give classic Yuletide decorations like Presents and Decorated Trees as well as the Yuletide Candle, Wreath, Lantern, and Candy Boot! As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63862da230f77_720.mp4[/video]
The Steam Awards are back! This year, a new "Labor of Love" category honors games that have been out for a while, but continue to receive strong development and community support.
Whether you're new to the game or have been playing for years, we'd be honored to have your support! Nominations are open from now until November 28.
Albion Online truly is a "labor of love" for us, and we look forward to supporting and growing the game for years to come. Thanks to you, our Albion community, for your support and for making the game what it is today!
This Saturday is the final Invasion Day of the season - points will be doubled, and well be showing the action live on AlbionTV!
At 13:50 UTC on Saturday 18 November you can join hosts Robinhoodrs, Shozen, and Bogul for coverage of the final round of the days invasions on Albion East. Then, at 17:50 UTC, Shozen, Lewpac, and Bogul will bring you coverage of the first round of territory resets on Albion West. Finally, at 00:50 UTC on Sunday 19 November, Robinhoodrs, Shozen and Tazzik will present the second round of territory resets on Albion West. Tune in to make sure you dont miss any of the action!
For current season schedules for Albion West and Albion East, see this forum post.
With Wild Blood having expanded Albions gameplay significantly, its already time to look forward to what the future will bring for the game. In this new Dev Talk, Game Director Robin Henkys shares some of our thoughts and impressions about the update, and what that means for Albion going forward. [previewyoutube=PMjlJSQljWM?rel=0;full][/previewyoutube]
The Wild Blood Update
Wild Blood took longer than most updates to produce, for a number of reasons:
- The launch of Albion East, and the various challenges this presented
- Multiple groundbreaking features
- Shapeshifter Weapons work differently to any previous weapon line
- Awakened Weapons added new stats to the combat system
- Tracking brought new quest and spawning systems to the open world
- Working on many features in parallel means they slow each other down somewhat
New Update Cycle
With this in mind, were looking at ways to get updates out more quickly and reliably:
- Updates will be tied to the Guild Season schedule, coming roughly every three months
- Updates will be smaller, and targeted at a specific area of the game
- Other changes being worked on can be released as and when they are ready
The Next Update
Our first update on the new schedule will release in January:
- It will focus on Guild Seasons
- It will feature a new line of rewards, which expands every season
- These can be earned by helping your guild climb the season rankings
- The way territories produce Season Points will be reworked
- A new territory raiding mechanic will drive conflict between guilds
- Individual players will be rewarded with a daily Might bonus for successful territory control and raiding
Additionally, there will be various tweaks and rebalancing, including revisiting Hideouts and Headquarter Hideouts, to increase competition for Power Cores. Well have more information for you as we approach Januarys release date, so stay tuned for more!
Tracking is a new open world activity that sends you and your group out into the open world to pursue rare creatures.
Tracking 101
To begin Tracking, youll first need to unlock the Trainee Tracker node on the Destiny Board, which you can do by getting a small amount of PvE fame. This will allow you to use T3 tracking toolkits. These can either be crafted at a Toolmaker, or purchased directly from the Marketplace. There are a total of seven types of creatures that you can encounter, each coming in a small version for 1-3 players, and a larger version for 4-8 players. Hunting in a party bigger than these designated sizes is not possible.
Starting the Hunt
To initiate the hunt, you will first need to enter a red or black zone. You can then use the Tracking Toolkit either by clicking on it in your inventory, or with a hotkey (default: U).
This will reveal any readable tracks in your vicinity. A T3 tool can reveal Panthers, Sylvians, and Spirit Bears, with each tier after that adding one more type of creature. Higher tier Toolkits also increase the radius in which you can discover new tracks. Go to one of the tracks you have revealed and interact with it to start the hunt. Now you will be directed to a specific area to search for further clues. This can be within the same map, but could also lead you to a neighboring zone. Search the marked area, and you will either discover tracks or the creature itself.
Finding and Interacting with Tracks
When you find your targets tracks, you will need to interact with them in order to progress the hunt. The tracks will be surrounded by a small circle and may have some mobs around them protecting it. Youll first need to clear these mobs before you can interact with the track.
Engaging the Target
If you find the target itself you will need to fight it in order to progress. You may not be able to kill it on your first encounter, as the creature may flee after receiving a certain amount of damage, after a time limit has been reached, or if too many players are nearby. But dont worry, any damage youve dealt to it will carry over to the next encounter. If you end up killing the target it will drop various items, ranging from rare ingredients that can be used to craft potions, to powerful artifacts which are necessary to craft the new Shapeshifter Weapons.
Rewards
Any step of the hunt after its initiation will award Tracking Fame to you and your party members if you have a Tracking Toolkit in your inventory. Tracking Fame progresses the Seasoned Tracker node on the Destiny Board and its related specializations. This allows you to use better Tracking Toolkits and hunt more efficiently. Each creature can drop new items which can be used for crafting and enchanting:
- Animal remains: Enchanting Potions
- Rare Ingredients: New Potions and Shapeshifter Weapons
- Artifacts: Artifact Shapeshifter Weapons
Different Tiers of Tracking Toolkits and Specialization
Unlocking and using better Tracking Toolkits has many advantages. Not only does it allow you to track higher rarity creatures, it also rewards more Fame, speeds up interactions with tracks, and increases the search radius in which you can find new tracks. Heres an overview of the types of creatures that can be found and interacted with, as well as the Fame bonus you receive, depending on the tier of your toolkit. [table][tr][td] Tracking Toolkit [/td][td] Creature Unlocked [/td][td] Bonus Fame [/td][/tr][tr][td] T3 [/td][td] Panthers Sylvians Spirit Bears [/td][td] - [/td][/tr][tr][td] T4 [/td][td] Werewolf [/td][td] 5% [/td][/tr][tr][td] T5 [/td][td] Hellfire Imp [/td][td] 10% [/td][/tr][tr][td] T6 [/td][td] Runestone Golem [/td][td] 15% [/td][/tr][tr][td] T7 [/td][td] Dawnbird [/td][td] 20% [/td][/tr][tr][td] T8 [/td][td] - [/td][td] 30% [/td][/tr][/table] In addition to better Toolkits, you can also increase your specialization in tracking each type of creature. This will further boost your Tracking Efficiency as well as increasing your chances of encountering your target at each stage rather than another track.
Tracking in a Party
The size of your party matters. Not only does each creature come in two different difficulty levels offering different rewards, theres also a benefit to hunting a rare creature that you may not be able to track down yourself yet.
- Small creatures for 1-3 players are easier to kill but offer lower rewards when killed. The Tracking Fame given is the same no matter whether youre solo or in a group, but rewards will be shared between all party members.
- Large creatures for 4-8 players are much harder to kill and offer a higher chance of rare ingredient and artifact drops.
The battlefield is a wasteland. All around, the earth is parched and littered with hundreds of trashed, useless weapons. Rats pick at what they can before scuttling away into the shadows. For a second, it seems like all life has ceased. Then the smoke clears, the earth shakes, and across the carnage steps the meanest, scariest pony youve ever seen in your life.
Its the Heretic Warsteed, and you can claim this nightmarish nag this month with just a single referral. With armor fashioned from thick slabs of scavenged wood, coarse leather strewn across its back, and a candle stuck to its head, this will be the last sight your enemies want to see coming towards them - and for many, it will be the last. The Heretic Warsteed can be used on your Armored Horse base mount and, once unlocked, can be used by any characters on that particular server (either Albion East or West).
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/65392d24333cf_720.mp4[/video]
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Allhallows is in full swing, and the Grim Challenge is back! For the entire month of November, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Pest Lizard.
Pestilential Prizes For Intrepid Adventurers
PEST LIZARD: This months Challenge offers another chance to claim the popular Pest Lizard. This sleek, slithery mount comes with a Toxic Cloud ability that causes enemies who touch it to become temporarily disoriented, and can be used to disrupt enemy players in numerous situations.
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Grim Challenge Avatar Ring, featuring a spooky skull-topped iron frame. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Adventurers Token.
SEASONAL SPECIALS: All month long, reach weekly point totals to unlock Grim Challenge Chests. Along with valuable rewards like Adventurers Tomes, Silver, resources, and other loot, youll also have a chance to unlock four furniture items: the Empty Coffin, Grim Gravestone, Grim Lantern, and Weeping Woman Statue. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/62cbee57dd301_720.mp4[/video]
Wild Bloodwent live on October 16, and players have been busy Tracking terrifying beasts, crafting Shapeshifter Staffs, and awakening their weapons to previously unseen levels. So weve delved into the data, and come out with this new infographic to give a snapshot of whats been going on in Albion since the update released! (Click to expand)
Were thrilled to see so many of you out there trying out these features, bringing new dimensions to the world of Albion, and we cant wait to see how things develop further! Meanwhile, the Allhallows event is on now, so grab your gear and dive into those dungeons for some spooky rewards
Its the spookiest time of the year - and the Allhallows event is here! For its duration you can run the limited-time Hallowed Ground dungeon for the chance to grab the very rare Jack o Donkey and Horse Macabre mount skins!
This dungeon can appear randomly in T4-T8 zones across the open world, and can be entered through special portals adorned with pumpkins. Once inside, youll find it filled with blood-curdling mobs, bone-chilling decorations, and the abominable final boss: Bob. Should you withstand its horrors and defeat this pumpkin-headed nuisance, youll find a special Hallowed Ground chest which, along with those ultra-rare mount skins, may contain some special Allhallows Treats. These grant a temporary boost to all non-PvP Fame - but dont save them for too long, you wouldnt want them to go bad would you?
Allhallows runs for the following times on each server:
- Albion East: October 26 at 23 UTC to November 12 at 23 UTC
- Albion West: October 27 at 10 UTC to November 13 at 10 UTC
The Wild Bloodupdate is live, and players are out there tracking monsters, crafting Shapeshifter Staffs, and awakening their weapons. So if youve got Wild Blood on your mind, why not decorate your desktop with the official wallpaper, which you can download now!
VIEW ALL
All artwork can be downloaded in 4K format, which fits regular HD and 4K screens and can be cropped to fit a variety of widescreen monitors - simply click on the thumbnail images to expand, then right-click and "Save As".
The collection currently includes:
- Content Update Splash Art
- City and Biome Loading Screens
- Dungeon and Hideout Loading Screens
- Factions of Albion
- Seasonal Events
Its Invasion Day this weekend, with territories reset on both servers - and well be broadcasting the action live on AlbionTV!
At 13:45 UTC on Saturday 21 October you can join hosts Nazori, Shozen, and Bogul for coverage of the final round of the days invasions on Albion East. Then, at 17:55 UTC, Shozen, Lewpac, and Bogul will bring you coverage of the first round of territory resets on Albion West. Finally, at 00:45 UTC on Sunday 22 October, Robinhoodrs, Shozen and Tazzik will present the second round of territory resets on Albion West. Tune in to make sure you dont miss any of the action!
For current season schedules for Albion West and Albion East, check out this forum post, and well see you at the weekend!
The Tracker Vanity Bundle is here! This brand-new premiere bundle is available to buy now, and includes a full costume set along with the Trackers Horse Mount Skin for your Riding Horse base mount.
With Wild Blood is out there, Albions boldest and most intrepid adventurers are prowling the open world, taking on strange and fearsome creatures to make off with their rare essences. Tough yet canny, the Tracker seeks out traces of these beasts in the darkest corners of the land, moving fearlessly wherever they lead.
So attuned are they with Albions nature, the Tracker appears almost as magical as the very creatures they hunt, a strange, misty luminescence emanating from them. The Trackers Horse, too, covers Albions vast lands with a calm purpose, its mystical markings aglow as it carries its companion towards the final showdown with their target.
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The Tracker bundle includes the following vanity skins, which work on male and female characters alike:
- Trackers Hood
- Trackers Armor
- Trackers Boots
- Trackers Spear
- Trackers Horse
Wild Blood is now live! This update introduces some major new additions and improvements to Albions gameworld, with Shapeshifter Weapons, Tracking, Awakened Weapons, new and reworked potions, and much more.
To mark the update, weve produced a new trailer:
[previewyoutube=fXc7B8_mrx8;full][/previewyoutube]
Fearsome New Forms
Shapeshifter Weapons are a brand-new Staff weapon line which allow players to transform into fantastical beasts mid-combat, expanding the possibilities of combat builds and bringing a new level to Albions you are what you wear system. Tracking, meanwhile, is a new activity in which these same creatures can be hunted across the open world by groups. These hunts will take you along unexpected paths, but success can reward you with rare, magical artifacts and ingredients.
New Powers Unleashed
The ingredients gained through Tracking can be used to craft seven powerful new potions and Shapeshifter Artifact Weapons, while potions can now be enchanted to new levels. Meanwhile, Awakened Weapons can be attuned with unique combinations of traits, allowing the bearer to wield immense strength. These weapons may be lost in combat, of course, but their traits will live on, telling their story and that of their owners.
Additional Improvements
Personal Islands now have stunning new visuals, reflecting the biome of the city they are attached to, and players can now own more than one island. Furthermore, new farming bonuses for each of these biomes encourage trade across Albion and economic specialization. Randomized Dungeons have expressive new visuals too, along with reworked layouts and some colossal new enemies you may encounter. And the Death Recap lets players go over their recent combat defeats, to hone their skills before returning to the fray.
Celebrate Wild Blood with Twitch Drops
To mark the release of Wild Blood, were running a special Twitch Drops campaign in addition to our regular campaign! For full details, see this forum post. For the complete list of changes coming with this update, see the patchnotes, and for more info, check out the official update page.
Out in the vast world of Albion, great dangers await. But some fearsome adventurers seek these out, prowling the lands in pursuit of precious prizes.
A new vanity set launches next week, and you too can join the hunt. Stay tuned for more
The Wild Blood update launches October 16, and at its heart is a brand-new weapon line: Shapeshifter Weapons. In this Dev Talk, Game Director Robin Henkys and Combat Designer Michael Schwahn take an in-depth look at this significant expansion to Albions you are what you wear system. [previewyoutube=6hs6LuSipEw;full][/previewyoutube]
A New Staff Line
Shapeshifter Weapons introduce a whole new style of gameplay:
- There are seven different staffs
- Each lets you transform into a different creature, known as Shapes
- Each Shape has its own abilities and stats, from damage dealer to tank
When in human form:
- Shapeshifter Weapons can inflict damage, disrupt enemies, or support allies
- They can also transform enemies into weak, helpless creatures
- Using human-form abilities builds up Shift Charges, which provide energy to Shape-form abilities
Shapes and Abilities
These are the different Shapes into which you can transform:
- Shadow Panther: turns invisible when no enemies are nearby
- Sylvian: increases allies health, provides healing, and can create a shield for your allies
- Spirit Bear: an aggressive tank that disrupts enemies
- Werewolf: Heals itself and gains a speed boost from attacking enemies
- Hellfire Imp: Has very high damage but low defense; can revive in human form after death
- Runestone Golem: a huge tank which is immune to all forced movement
- Dawnbird: deals very high damage from a safe distance
These Shapes offer a wide variety of playstyles:
- They completely override your human armor stats, allowing you to change roles mid-combat
- For example, a Prowling Staff with Plate Armor makes you a tank in human form and an assassin in Shape form
- Previously active buffs continue in Shape form
- For example, you can use a Hunter Jacket then transform into a Werewolf to utilize the auto-attack buff
- Toggle and Channel abilities do not carry over
Awareness of when to transform is crucial to using these weapons. This creates an active and enjoyable playstyle that is quick to pick up but offers a great deal of depth.
How to Get Them
Shapeshifter Weapons:
- Are crafted at the Hunters Lodge
- Require rare ingredients dropped by the corresponding creature in the open world
- These can be found using Tracking Kits
Thus, Shapeshifter Weapons should remain quite rare and valuable, and bolster the appeal of Tracking. Begin your hunt for a Shapeshifter Weapon when Wild Blood launches on October 16! Which will you pick?
Wild Blood is nearby, and youll be able to hunt some down for yourself when the update launches. In this Dev Talk, Game Director Robin Henkys looks at Tracking, a new feature where you pursue creatures across the open world. [previewyoutube=chbbRlKZ;full][/previewyoutube]
Finding Tracks
The tracks of rare creatures can be found in the Outlands and in Red Zones of the Royal Continent. To interact with these, players need a Tracking Toolkit. These are craftable at the Toolmaker and can be used by:
- Clicking on a track
- Using from inventory
- This reveals nearby tracks on the map
- Higher tier Tracking Toolkits reveal tracks in a wider area
There are seven types of creature you can Track, each of which exists in two sizes:
- A smaller one, for up to three players
- A larger one, for four-to-eight players
On the Prowl
After a track is successfully read, the hunt begins:
- Players are guided to an area
- Once you reach that area, you will have to search for further tracks or the target itself
- Party members can collaborate to read tracks more quickly
- Each completed step rewards Tracking Fame to all party members, which boosts your Tracking skill
- The chances of encountering the target at each step increases with:
- The number of steps already completed
- Your Tracking skill
When you encounter your target, a fight ensues. But the creature may flee if:
- Its health falls too low
- The fight lasts too long
- Too many players attack
Spoils of the Hunt
A defeated creature can drop various new items which are used for the following:
- Rare Animal Remains: enchanting Potions
- Rare Ingredients: crafting new Potions and Shapeshifter Weapons
- Artifacts: crafting Artifact Shapeshifter Weapons
These are the new Potions:
- Calming Potion: from Shadowpanther Claws, provides a PvE disengage
- Cleansing Potion: from Sylvian Roots, cleanses damage over time, crowd control, and debuffs
- Acid Potion: from Spirit Bear Paws, decreases resistances
- Berserk Potion: from Werewolf Fangs, boosts damage but decreases your defense
- Hellfire Potion: from Imp Horns, deals damage-over-time
- Gathering Potion: from Runestone Golem Teeth, increases gathering speed
- Tornado Potion: from Dawnbird Feathers, knocks enemies back
Rare Animal Remains can be reduced to Arcane Extract, to enchant Potions:
- Potions now have three levels of enchantment
- The amount of Remains required for each enchantment level increases significantly
We cant wait to see players take part in this new economic activity, and start using these new items. Youll also be able to use them to craft Shapeshifter Weapons, of course, which will be the subject of our next Dev Talk. See you then!
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A new Referral Season has arrived, and theres another chance to get the Snow Leopard when you refer just one friend!
The Snow Leopard is an elegant, hibernal skin for your Swiftclaw base mount, with snowy gray fur and piercing blue eyes. Once unlocked, it can be used by any of your characters on that particular server (either Albion East or West).
There are also big rewards for your third and fifth referrals: a T7 Pile of Tomes worth 100,000 Fame for your third referral, and a T8 Pile of Tomes worth 200,000 Fame for your fifth. And for your first ever referral, youll get a T8 Pile of Tomes in addition to the Snow Leopard!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, youll receive a T8 Recruiters Pile of Tomes, worth a massive 200,000 Fame.
Fall has come to the world of Albion... the shadows are growing longer... and theHarvest Challengeis back! For the entire month of October, earn points for open-world activities, unlock chests to get spooky loot, and claim your very ownSpectral Bat.
Reap What You Sow
SPECTRAL BAT:This month's Challenge offers another chance to claim the amazingSpectral Bat. In addition to its spooky appearance, this winged menace comes with a powerfulFlickerspell that allows you to jump to a target location in the blink of an eye. (Note: like all mounts, the Spectral Bat cannot fly over obstacles or gaps.)
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHarvest Challenge Avatar Ring, featuring a pair of eerie, grinning skeletons. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockHarvest Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock six seasonal furniture items: theScary Pumpkin Lantern, Friendly Pumpkin Lantern, Halloween Lantern, Halloween Cauldron, Halloween Scarecrow,andHalloween Pyre. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/df01782c5f310cbc1f408d4a05460c0210d3c4b4.mp4[/video]
Following our recent introduction to the Island and Farming Rework coming with the Wild Blood update, Game Director Robin Henkys takes a closer look at a massive addition to Albions sandbox world: Awakened Weapons. [previewyoutube=ghbzjoR3sZc;full][/previewyoutube]
Awakening Weapons
Weapons can be awakened:
- At the Artifact Foundry
- If they are .4 enchanted
- At the cost of Siphoned Energy, Avalonian Energy, and Silver
- The exact cost depends on the items tier
- Attunement Points are then earned when you earn PvE Fame
- Weapons of Tier 6 or higher can only earn Attunement Points in full-loot PvP zones
Traits and Strain
When your weapon has enough Attunement Points, Traits can be added at the Artifact Foundry:
- You can choose one of three randomly selected traits to add
- You can reroll this, though that will increase Strain on the item (more below)
- Initial values added will be low, but can be increased later at the cost of further Attunement Points
- This adds a random amount of power to a particular Trait
- Upgrading Traits increases the items Legendary Rating
- As this increases, more Traits can be added
Each action taken on a weapon increases its Strain. As Strain increases, so does the cost of making further modifications. Therefore, players must consider which Traits to keep and the amount to upgrade them, as the cost in Silver and Attunement Points escalates rapidly.
Benefits and Legacy
Players can customize their .4 weapons this way to add strength and versatility to their builds, or create a remarkably powerful weapon if they invest enough time and Silver.
But they can also leave a lasting impact on Albion:
- As a weapons Legendary Rating increases, its chances of being destroyed on death are reduced
- Therefore, it stands a greater chance of remaining in the game, with a record of its creators and owners
- Players can then choose to add to its history themselves, or trade it - maybe even back to the original owner
- Awakened Weapons cannot be traded on the Marketplace, so this must be done personally
- Traded items (but not looted items) must be re-attuned to the new owner for their traits to work
Awakened Weapons are a significant addition to Albions sandbox world, giving players new possibilities both in combat, and in leaving their mark on the game. Stay tuned for more Dev Talks on the Wild Blood update coming soon!
Albions next Guild Season begins this weekend! At 00:00 UTC on September 23, Albion East Season 3 kicks off. And then, at 11:00 UTC, Albion West Season 21 will begin. It looks sure to be an action-packed season, with big rewards on offer like the new Epic and Legendary Guild Season Winner Direwolf Skins for multiple season winners! Check this forum postfor the full season schedule and list of rewards.
Crystal League Changes
As previously announced, this season sees some big changes to the Crystal League:
- The Crystal League will no longer grant Season Points
- The Lethal Crystal League has been removed entirely, and all 20v20 Crystal League matches are now non-lethal
- At the end of the season, there will no longer be a Crystal League Championship
As always, you can watch the season kick off this weekend on AlbionTV.At 13:30 UTC on September 23 well be broadcasting Invasion Day on Albion East. Then at 17:30 UTC well bring coverage from Albion West ahead of the first round of territory resets there. Finally, at 00:30 UTC on September 24, those in the North and South American time zones can tune in for the second round of territory resets on Albion West. All open-world fights are broadcast live with a 15-minute delay. Check this forum postfor a full season schedule, and join us to see the season kickoff!
With the Wild Blood update arriving October 16, its time to take an in-depth look some of its major features. In this Dev Talk, Game Director Robin Henkys and Environment Artist Johannes Geier talk us through the improvements to personal islands and farming that are on the way. [previewyoutube=Y98B0IIA4xw;full][/previewyoutube]
Personal Island Biomes
Wild Blood reworks the appearances of all personal islands, with each now belonging to a particular biome. The goals of this are:
- Give players a visually upgraded island experience
- Make islands feel secluded while still thematically linked to cities
Each islands visuals will be appropriate to its host city:
- Martlock: Rolling hills, meadows, cliffs, and waterfalls
- Lymhurst: Thick, lush forest with a stream running through
- Bridgewatch: Oasis-like, with warm, shallow waters and palm trees
- Fort Sterling: peaceful, snow-capped mountains
- Thetford: sunken ruins, overgrown trees, and emerald waters
- Caerleon: rough, rocky, bandit-controlled territory
Farming Bonuses
Along with updated island visuals, new farming bonuses for crops and animals are being introduced:
- A particular crop will grow best on each island
- A particular animal will yield more when butchered on each island
- Each animal will have a favorite food, which makes it grow faster
These different bonuses will encourage trade and allow the planning of a sophisticated growing, transportation, and processing schedule. With these changes on the way, you are now able to move an existing island once until the update launches on October 16. For details on this and which bonuses apply where, see this forum post.
Furthermore, when Wild Blood releases, players will be able to own multiple personal islands: up to one for each city, allowing players to build a trans-continental farming empire! Stay tuned for more Dev Talks on the other Wild Blood features coming very soon.
It is with some sadness that we say farewell to the Crystal League Championship, which took place for the last time at the weekend. But its also time to celebrate the achievements of Moral Pro and Last Season, who took the final titles on East and West respectively!
On Saturday 16 September, the top 8 teams on Albion East squared off, and after a tough route to the Grand Finale, Moral Pro beat 1073 Days 2-0 to claim the crown. Then, on Sunday 17, Last Season put in a dominant display on Albion West, storming to their ultimate victory with a 2-0 defeat of Mitos, who had made it to the final for the fourth season running.
Congratulations to the top four teams on each server, who took home the following prizes:
- First Place: the extremely rare Saber Tiger Rex Swiftclaw skin and 10,000 Gold
- Second Place: the Recruiters White Tiger Swiftclaw skinand 5,000 Gold
- Third Place: the Recruiters Giant Frog mount and 5,000 Gold
- Fourth Place: the Occult Cougar Swiftclaw skin and 5,000 Gold
And with that, the Crystal League Championship comes to an end for the final time. But Albions next Guild Seasonis just around the corner, starting September 23, and we hope to see our top 5v5 players continuing to test their mettle in the Crystal Arena and Crystal League. So see you then!
Wild Blood is drawing close: October 16 sees the release of Albions latest content update, unleashing its primal side. Shapeshifter Weapons allow players to embody fearsome creatures in combat, while Tracking lets you hunt them across the open world. New, powerful potions can be crafted from their remains, and Awakened Items with unique attributes can be developed through combat. With improvements to player islands and farming, visually reworked Randomized Dungeons, and more, Wild Blood brings new layers to Albions sandbox world.
Take on New Forms
Wild Blood brings some of Albions most primal magic to the fore, which can be harnessed with the all-new Shapeshifter Weapons. This Staff weapon line lets players metamorphosize into fantastical creatures mid-combat, expanding the limits of Albions you are what you wear system. Meanwhile, these beasts can be pursued across the open world in the Tracking system, and can drop new artifacts and ingredients to successful hunters, imbued with their magical essence.
Awaken Your Power
The rare, alchemical ingredients dropped by each of these rare beasts can be used to craft brand-new potions with their own formidable effects, introducing further new combat possibilities, while rare Arcane Extracts can enchant potions to levels not seen before. And Awakened Items are coming, which can be imbued with more powerful attributes through their use in combat, becoming records of their own illustrious past. And while these risk being lost in combat, their unique traits live on, persisting through Albions history as it is written.
Lands Enriched
Players can now own multiple Personal Islands, which are each linked to a specific city and have stunning new visuals to reflect the distinctive atmosphere of each biome. Each of these now has its own farming bonuses for crops, herbs, and animals, bringing further economic depth to Albion and encouraging trade across the far-flung corners of the Royal Continent. Meanwhile, Randomized Dungeons have expressive new visuals, reworked layouts, and new enemies. And numerous further improvements are coming too, like the Death Recap, which allows players to review and learn from their defeats in combat, becoming ever more fearsome warriors. Wild Blood expands the possibilities of life in Albion in new ways, opening up exciting avenues to all types of players. For more details on all this, check the official update page: LEARN MORE
With the Wild Blood update on the way, exciting new changes are coming to Personal Islands and Farming. Players will be able to own multiple personal islands, and each of these will have its own biome, linked to a specific city, with bonuses to crops, herbs, and animals.
With this in mind, a window is open for you to move your personal island in advance of these changes, allowing you to select the location which best suits you. This move period runs until October 16, during which time you can move your island only once.
There are some further important rules to acknowledge:
- Islands must have been created before maintenance on September 16 to be movable
- Islands cannot be moved to or from Brecilien
- Island moves are final and irreversible
Another Guild Season is over, and its time to announce the winners. So congratulations to Escalation, who won Albion West Season 20, and Winter, who took Albion East Season 2! Read on for a rundown of each servers season.
Albion West: Escalation Claim Second Crown
Season 20 started where Season 19 had left off, as the war between the POE coalition and the XXX coalition raged on. This would carry on throughout the season, as POE pushed back, and towards the end of the Season the XXX alliance folded, with the FFlow alliance taking over the coalition to spearhead the fight going into Season 21. In the north, the Grap3 alliance held their territories against countless attacks throughout the Season, and were able to keep pushing forward as they ended the season with three of their guilds hitting Crystal rank. Escalation came into the Season declaring victory would be theirs, and they lived up to their word, grinding out open-world objectives and paying out huge amounts of Silver to their Crystal League teams. This led to their second season win, but their greatest achievement was claiming the top spot on the all time Guild PvP Fame charts, ending the season with a total of 125.3 billion PvP Fame.
Albion East: Winter Go Out On Top
As Albion Easts second season got underway, Winter (pictured below - click to expand)announced that they would push for top spot, and they started with a bang, grinding out all the objectives they could in the open world. While that was going on, the battle for second place was going on between GOBLINS and Order of Ares, and as the season drew to a close this contest really heated up. With Winter announcing that they'd be folding at the end of the season, many of its members were already joining a new guild: send. GOBLINS saw an opportunity to secure Winters inner-ring territories, which had around 40,000 Season Points in storage, and launched into them, not expecting a strong defense. But Order of Ares were one step ahead, having gotten wind of their plans, and called on their allies to drop their territories for them. Order of Ares held onto sixty territories total on the final day of points payouts, with Winter also massing for one last time as players came back into the guild for one last call to arms, fighting back the attackers and keeping hold of their territories. After the fighting subsided, Winter handed the 40,000 Season Points over to Order of Ares with the territories, allowing them to secure a whopping 110,000 Season Points from territory payouts and launching them into second spot, closing out the season 50,000 points ahead of GOBLINS.
At the end of the Season, Shy, Winters Guildmaster and Shotcaller, had this to say: "Season 2 on Albion East will be an unforgettable memory for me, and I will always be grateful to all the guild members who followed me. Even though Im leaving, I hope my fellow Winter members will always be successful." Top ten guilds - Albion West Season 20: [olist]
Watch the Final CLC This Weekend
The next Guild Season starts on September 23, but before then there is the final edition of Albions Crystal League Championship coming up this weekend! Tune in to AlbionTVto watch the top 5v5 teams battling it out, and see who takes the crown for the last time along with the rare Saber Tiger Rex Swiftclaw skin. Broadcast times are as follows:
- Albion East: Saturday 16 September, 10:00 UTC
- Albion West: Sunday 17 September, 17:00 UTC
We are excited to announce the launch of a new version of Albions Round Table! This is going to be open to more players than ever before, while still sticking to our original vision of giving our most experienced and well-accomplished players a way to share their knowledge.
What is the Round Table?
At its core, the Round Table is a place for discussion and feedback about the game and its various types of content, where experienced and knowledgeable players come together in a constructive dialogue. The feedback gathered is then forwarded directly to our developers, giving them the opportunity to hear the joys and pains of gameplay first-hand. With this rework, were looking to include experts in as many different playstyles and features as possible. Applications are now open! The new iteration starts with the next Guild Season. We are looking for people who:
- Specialize in specific aspects of the game
- Have long-term experience in the game
- Are motivated to help improve the game in every way possible
- Can write feedback in a polite and constructive way
This weekend is a significant one for Albion Online, as it sees the staging of the final Crystal League Championship. But it promises to be a thrilling tournament, as Albions 5v5 teams battle for the crown for the last time - and you can watch the drama unfold on AlbionTV!
From 10:00 UTC on Saturday 16 September, hosts Shozen, Lewpac, and Tazzik will bring you the Albion East championship. And then from 17:00 UTC on Sunday 17 September, you can watch all the action on Albion West. Along with the prestigious title, teams will be fighting for the very rare Saber Tiger Rex Swiftclaw skin as well as huge amounts of Gold. With so much to play for the combat will be fierce, so dont miss the chance to see this tournament for the final time!
Twitch Drops
Well also be running Twitch Drop campaigns for the duration of the tournament. Details are as follows: East CLC: Drops are active September 16, 10-16 UTC West CLC: Drops are active September 17, 17-23 UTC On both dates an Epic Community Chest is available after 30 minutes watchtime, and a Legendary Community Chest after a further two hours. Drops will be active only on the albiononline and mrslovely_ao channels. For team breakdowns, rules, and the final schedule, check out this forum post. We hope you can join us for this momentous occasion, and help give the Crystal League Championship a memorable send-off - see you then!
The last Guild Season is drawing to a close and the Crystal League Championshipis coming up, but theres no time for Albions guilds to rest on their laurels. Because on September 23, the next season will kick off on both servers!
Great rewards are on offer, including some new prizes available for Albions top guilds, and there are also some significant changes to the Crystal League. Read on for more info
Season Rewards
This season introduces two brand-new rewards: the Epic and Legendary Guild Season Winner Direwolf Skins. These eye-catching new skins are rewards for guilds who have won multiple seasons, and can be claimed at the vanity merchant when you have an existing Guild Season Winner Direwolf Skin and a Guild Season Winner unlock item. With these extremely rare skins, guilds who have won either two or three seasons since Guild Season Winner Skins were introduced in Season 19 can proudly display their achievements to the world. There are, of course, also some fantastic rewards on offer in the Conquerors Challenge, like the Crystal Phalanx Beetle, Pyromancer Avatars, and Fame buffs. For a complete rundown of the prizes on offer, as well as full season schedules, see this forum post.
Crystal League Changes
As previously announced, this season sees some big changes to the Crystal League:
- The Crystal League will no longer grant Season Points
- The Lethal Crystal League has been removed entirely, and all 20v20 Crystal League matches are now non-lethal
- At the end of the season, there will no longer be a Crystal League Championship
Times and Broadcasts
The season kicks off on September 23 at 00:00 UTC on Albion East (that is: 08:00 on September 23 in Singapore; 20:00 on September 22 in Washington, D.C.), and 11:00 UTC on Albion West. And as always, you can watch it all kick off on AlbionTV. At 13:30 UTC on September 23 well be broadcasting Invasion Day on Albion East. Then at 17:30 UTC well bring coverage from Albion West ahead of the first round of territory resets there. Finally, at 00:30 UTC on September 24, those in the North and South American time zones can tune in for the second round of territory resets on Albion West. All open-world fights are broadcast live with a 15-minute delay. Check this forum postfor a full season schedule, and join us to see the season kickoff!
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As summer turns slowly to autumn in Albion, shepherding season is just beginning. And those unflagging farmers out there have another chance to get an able assistant to their work. Yes, a new referral season is upon us, and you can get yourself a Sheepdog with just one referral!
This skin for your Direwolf base mount proves that you can be smart, hard-working, and cute all at once, and its thick fur and drooping tongue make it beloved by even the most hard-hearted warrior. Once the skin is unlocked, it can be used by any of your characters on that particular server (either Albion East or West).
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The chill of fall is beginning to creep into the air... and the Heretic Challenge is back! For the entire month of September, earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownHeretic Combat Mule.
Mighty Mules and Heretic Decor
HERETIC COMBAT MULE:This month's Challenge brings back theHeretic Combat Mule, a war machine from the twisted minds of Heretic saddlers. The Combat Mule fires a powerful cannon shot that knocks back and slows targets, but watch out for its massive recoil!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHeretic Challenge Avatar Ring. This non-tradable item permanently unlocks this crazed, ramshackle avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlock Heretic Challenge Chests. In addition to valuable rewards like Adventurer's Tomes, Silver, and resources, you'll also have a chance to unlock special furniture items like theHeretic Lantern, Heretic JunkpileandHeretic Scarecrow. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring rewards. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/62cbedd0df141_720.mp4[/video]
The Crystal League Championship is coming September 16-17, and as always, there are big prizes up for grabs! But this will be a bittersweet event, as unfortunately this will be Albions last CLC. Read on for more info
Crystal League Changes
Weve seen some fantastic moments in these tournaments, and we truly appreciate the passion and joy with which our players took part. But its time to move forward, and following this tournament the Lethal Crystal League will be removed from the game altogether. Furthermore, the Crystal League will no longer grant Season Points from the beginning of next season, in order to place a greater emphasis on other guild activities. While this is of course a big change for our Crystal League players, we trust that our community can stage their own exciting tournaments and perhaps other competitive formats, and well support Custom Matches with a new Observer Mode to encourage this. In the meantime, lets look ahead to whats sure to be another exciting Crystal League Championship, and send it off with a bang!
Times and Prizes
The tournament will take place at the following times on each server:
- Albion East: September 16 at 10:00 UTC
- Albion West: September 17 at 17:00 UTC
- First place: Saber Tiger Rex Swiftclaw skin and 10,000 Gold
- Second place: Recruiters White Tiger Swiftclaw skin and 5,000 Gold
- Third place: Recruiters Giant Frog mount and 5,000 Gold
- Fourth place: Occult Cougar Swiftclaw skin and 5,000 Gold
Changes
This edition of the CLC sees a few changes from the previous one:
- A team must have five consistent players to earn points; so, any changed line-ups during the season count as a separate team with its own points. (Note: during the tournament, substitutes are still permitted).
- This time, the top six Non-Lethal and top two Lethal Crystal League teams on each server will qualify.
- To make the tournament progress faster, teams now have one minute to accept their match invitation, or they will receive a strike
Watch Live on AlbionTV
And of course, you can tune in to see the final edition of the CLC on AlbionTV across the weekend! Hosts Shozen, Lewpac, and Tazzik will be bringing you live coverage of the tournaments on Albion East and West, from 10:00 UTC on September 16 and from 17:00 UTC on September 17. And as always, the champions will be crowned and receive their prizes at a ceremony after the event. We hope you join us for whats sure to be an emotional but unforgettable event. Keep an eye on the forum for updates, and well see you for the tournament!
Following our recent Dev Talks on Shapeshifter Weapons, Tracking, and Awakened and Legendary Items, were excited to announce the name of Albion Onlines next major content update: Wild Blood.
The update will bring those features mentioned above, plus much more besides, and will launch in October 2023. To get ready for its arrival, weve created a brand new video:
[previewyoutube=rfQ6MdCJ0yo;full][/previewyoutube]
We cant wait to bring you this update, and to see you enjoying all the new content weve been working on. Stay tuned for more details!
The Assassin Vanity Bundle is here! This brand-new premiere bundle is available to buy now, and includes a full costume set along with the Assassins Panther Mount Skin for your Swiftclaw base mount.
The Assassin is a stealthy, savage killer, springing from the shadows without remorse. Tough yet agile, with face concealed, you will strike fear into the heart of any foe - at least, any who see you coming. The Assassins Panther is equally swift and deadly, darting through the darkness in its shadowy coat of fur, letting you pounce upon your enemies with a ruthless efficiency.
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The Assassin bundle includes the following vanity skins, which work on male and female characters alike:
- Assassin's Mask
- Assassin's Armor
- Assassin's Boots
- Assassin's Swords
- Assassin's Panther
We're happy to announce that the Albion Online Creators Program is once again accepting new applicants! And to allow more talented people to join the program and become part of the ever growing community of Albion Online streamers and video creators, weve teamed up with Lurkit, who offer an easy-to-use tool for creators to access perks like giveaway codes and free Premium for their personal accounts.
To apply for the program and become a part of the Albion Online creator community, head over to this forum post for all the details!
Crafting is one of the foremost components of Albion's player-driven economy. While excelling as a crafter requires hard work and planning, when done properly it can be one of the most rewarding activities in the game. This guide will start you on your way to being a skilled crafter with a few essential tips.
Once you have completed the first part of the tutorial, you will unlock Novice Adventurer in the Destiny Board, which will in turn unlock the Trainee Craftsman Mastery. This node allows you to craft Novice items at four different types of crafting station: Mage's Tower, Warrior's Forge, Hunter's Lodge and Toolmaker.
From this point on you will always have the choice between being self-sufficient by gathering and refining the materials needed or buying already-refined materials from the marketplace.
Heres an overview of all the different crafting stations and the respective items you can craft there:
[table][tr][td]
Crafting Station
[/td][td]
Weapons
[/td][td]
Armors
[/td][/tr][tr][td]
Warriors Forge
[/td][td]
Swords, Axes, Maces, Hammers, Crossbows, War Gloves, Shields
[/td][td]
Plate Helmets, Armors & Boots
[/td][/tr][tr][td]
Hunters Lodge
[/td][td]
Bows, Spears, Nature Staffs, Daggers, Quarterstaffs, Torches
[/td][td]
Leather Hoods, Jackets & Shoes
[/td][/tr][tr][td]
Mages Tower
[/td][td]
Fire, Holy, Arcane, Frost, and Cursed Staffs, Tomes
[/td][td]
Cloth Cowls, Robes & Sandals
[/td][/tr][tr][td]
Toolmaker
[/td][td]
Gathering tools, Demolition Hammers
[/td][td]
Gathering gear, Capes & Bags
[/td][/tr][/table]
Studying Items
If you want to make faster progress in your crafting mastery you have the option to study an item. This gives you a minimum of 275% of the crafting Fame of the item you are studying. When you add this to the 100% Fame received for crafting the item, the result is a huge bonus that will allow you to quickly unlock Journeyman or Adept crafting levels. The downside is that items are destroyed when studied, but the benefits far outweigh the disadvantages for progression purposes. It is important to understand that each item you wish to study has to be studied at the correct crafting station - so a Broadsword is studied at a Warriors Forge, a Mercenary Jacket at a Hunter's Lodge, and so on.
Once you have unlocked T4 crafting for a given item you will no longer be able to study the tiers of equipment below it, so you cant just craft huge amounts of Novice or Journeyman gear and study all the way to Expert. Instead, you should work out how many items you need to craft and study to get to the next tier with a minimum of resources used. Planning ahead when crafting is vital!
Resource Return
When crafting at a player station in a city, the Outlands or a Hideout, you will gain a bonus on resource return. As the name suggests, this will return a percentage of the resources to you when crafting. But be aware that, since crafting stations in the cities are player-run, they usually apply a crafting fee. Make sure to check the crafting tax before beginning to craft.
Local Production Bonuses
Local production bonuses are added to the normal resource return and reward you for crafting or refining items in a specific location. Each biome has a bonus for one refined resource along with several weapons and armor pieces. For example: the Forest biome provides bonuses to cloth refining, and Bow, Sword, Arcane Staff, Leather Hood and Shoe crafting. This means that there is an increased return when crafting these items in the city of Lymhurst or in a Hideout in a forest biome. Cities always provide the best resource returns for refining, while Hideouts provide better resource returns for gear. The return also scales with zone quality and Hideout level. Local production bonuses are listed in the top-right of the overview map. The numbers displayed show how many more items can be generated if returned resources are reinvested.
Daily Production Bonus
Crafters who want to further maximize their efficiency can take advantage of the Activities window, where you can see the daily production bonus. This changes each day with maintenance and offers a 10% or 20% production bonus on up to two different item groups.
Focus
Focus is an invaluable tool for any artisan. Turning Focus on allows you to increase the return rate of materials used in crafting. Focus recharges at 10,000 points a day for characters with Premium - refilling gradually throughout the day rather than in a single deposit. To craft using Focus, check the Focus box at the bottom of the crafting window (see image below). The number displayed will show how much Focus you need for an increased return of resources. Some items take a huge amount of Focus to get the full return bonus, so check before you craft. When using Focus make sure to prioritize items that use expensive resources, and always consider these new bonuses before crafting. Any increased bonus means increased profit for you, as getting more materials back allows you to make more items with your valued resources.
Item Quality
Before clicking "Craft", ensure you have enough Focus, else a lower resource return will be applied. Make sure to select not only the correct item, but also the desired enchantment level. Once you're ready, click the Focus box, and click Craft. Bring your force of will upon the item, and hope for a masterpiece! When you craft a Journeymans item, it will have a base item power of 500. This is modified by quality, which can be very important as it often dictates the price the finished item can be sold for, or what bonuses they add when used in combat. Let us look at quality bonuses in the image below.
To further boost your chances of crafting higher quality items, or to simply speed up the crafting process, you can eat salads before you begin. These offer a two-minute buff during which the chances of crafting higher quality items is increased, along with crafting speed.
Crafting Mastery & Specialization
When leveling up a crafting profession you will mostly pay attention to the Crafting Mastery of your item category. This is the main node that determines the tier of items you can craft in a specific item category. In addition to unlocking the ability to craft higher tiers, you will also gain a small bonus towards Focus cost efficiency, and a higher chance of crafting better quality items.
The Mastery node splits up into a node for each separate item that can be crafted. Each of the 7 different Fire Staffs above has their own Specialization. Leveling these will grant a huge bonus to Focus cost efficiency and item quality chances for that specific item, while also granting a small bonus to all other Fire Staffs. When crafting an item of Adept level or higher, you will always gain Fame towards the Mastery and Specialization node. You can see how important Study, Mastery, and Specialization are to crafting, and their effects on item levels. Now we need to look at how using enchanted materials from Adept level upwards affects an item's stats as well.
Enchanted gear
To craft with enchanted materials, first enter the crafting menu as if you were crafting an item with normal materials. In the crafting box you will see four diamonds, which signify the enchantment levels of materials you wish to craft with. The green diamond allows you to craft .1 (Uncommon), the blue diamond allows you to craft .2 (Rare), the purple diamond allows you to craft .3 (Exceptional) and the gold diamond allows you to craft .4 (Pristine). Simply select the level of enchantment by clicking the corresponding diamond, and if you have the correct materials you will be able to craft the item. Bear in mind that if the item requires multiple material types, all of the materials must be enchanted and all must be of the same level!
Enchanted items also have a tier bonus as detailed in the picture below. This is a huge factor when it comes to selling items, as enchanted items of higher quality are sought after and command high prices!
It is also important to note that, when crafting high-level items, you will need to have a plan to source the materials. This can be done either by raising your gathering and refining levels so you can produce the materials yourself, or purchasing the required materials. If purchasing the materials yourself, it is a good idea to use buy orders on the Marketplace to get the materials as cheaply as possible and maximize your profit or study potential. If youve crafted an item with high quality but low enchantment, you can also enchant them later on at the Artifact Foundry.
Artifacts
Speaking of Artifacts, it is important to know the different types of Artifact - both in terms of item power level and where we can source the materials to make these pieces of sought-after equipment. There are four levels of Artifact materials:
- Level 1: Runes (Artifact) or Royal Sigils
- Level 2: Souls (Artifact)
- Level 3: Relics (Artifact) or Feys
- Level 4: Avalonian Shards
You can craft all Artifacts, except for Royal Sigils (exclusive to Arenas and Expeditions) and Fey artifacts (Exclusive to the Mists), at the Artifact Foundry, found in every city. Runes, Souls and Relics can be found in various places such as the open world, dungeons or Hellgates - the higher the zone tier, the higher the level of materials you'll find. You may even get an Artifact or Artifact piece straight away as a random drop!
What to do now?
You may wonder if theres even demand for all the gear youre crafting, and where you should sell it. First of all, there is high demand for all sorts of gear due to so many players engaging in full-loot PvP fights all over Albion, meaning when a player dies in PvP combat, each item he was wearing or carrying has a chance to break. And while you can sell your gear in the thriving Marketplaces of each city or directly to other players, there is also the option to bring your goods to the Black Market in Caerleon. There, a sinister trader buys large quantities of equipment which are distributed to every individual mob or chest in the game.
As great armies and titanic warriors clash across Albions battlefields, few pay attention to its quieter corners. Yet here lurks a hunter, more deadly than most, awaiting its moment to strike
A new vanity set launches next week, for Albions most cold-blooded killers. Stay tuned to find out more.
Following our recent introductions to Shapeshifterweapons and Tracking, our newest Dev Talk with Game Director Robin Henkys explores another exciting feature on its way to Albion: Awakened and Legendary Items. [previewyoutube=uvuB5unjaeE?rel=0;full][/previewyoutube]
Goals
- Add one-of-a-kind items with their own story to the game
- These wont be pre-designed, but created by players
- These will be very rare, with each feeling like a significant piece of the world of Albion
How does it work?
Creating Legendary Items will be a two-stage process:
- First, an item will need to be awakened
- Then, eventually, it can be made legendary
Awakened Items
- Awakened Weapons will arrive with Albions next content update
- A weapon must have Pristine Enchantment before it can be awakened
- Awakened weapons can earn attunement points from PvE combat
- These can be used to roll for additional or improved traits on the weapon
- Such modifications add strain to the weapon, increasing the cost of further changes
- Players can thus create weapons with unique traits, with the increasing cost of modifications encouraging a variety of trait combinations
Legendary Rating
- As weapons gain more powerful traits, their legendary rating increases
- This also increases the likelihood of it being lost or destroyed on death
- Lost items can return to the game as loot, with their creators name attached
- They can then be further attuned, with further players adding their name to its history
A later content update will introduce the ability to upgrade items to legendary status. These will require extremely rare resources, but will be uniquely powerful and renowned across Albion. Thanks for reading, and stay tuned for more on our upcoming update and further plans!
A new referral season is here, and from now until the end of August you can get the Alpaca mount skin with a single referral!
This splendid skin gives your Giant Stag base mount a uniquely noble grace and proud posture as it carries your character across Albions biomes. Once youve unlocked the skin, it can be used by any of your characters on that particular server (either Albion East or West).
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How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Summer is in full swing, and theDivine Challengeis back! For the entire month of August, earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownDivine Owl.
Simply Divine
DIVINE OWL:This month's Challenge brings back thisghostly white flying mount with a brisk base move speed. This mount hasa special ability,Foresight, which creates a shield that gives a temporary speed boost when broken. (Note: like all mounts, the Divine Owl can only move in navigable ground areas and cannot fly over obstacles.)
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theDivine Challenge Avatar Ring, which will frame your chosen avatar in a heavenly golden aura. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockDivine Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock mystical furniture items like theMage Statue, Magic Rune Circle, andGlass Sphere. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/62cbee83a0a08_720.mp4[/video]
Zones in Albion
The world of Albion is made up of four different zone types blue, yellow, red, and black each with different PvP rules and consequent effects on your reputation. Losing fights in different zones has varying consequences, which we will explore below.
Flagging for Combat
Flagging signals to other players that you are looking for a fight. In yellow and red zones, flagging allows a player to attack unflagged players. To be clear, a flagged player can always be attacked by anyone in yellow and red zones. This means both flagged and unflagged players can attack a flagged player. Flag at your own risk! Yellow and red zones have different consequences for losing a fight, and possible rewards for winning. In a yellow zone, a player who drops to zero HP can only be knocked down, not killed. If this happens to you, your equipped items lose 5% durability. A little bit of Silver will also drop next to your body. However, no gold or silver is ever lost from your inventory - the Silver that drops on knockdown / death is generated by the system based on the value of your equipment that lost durability.
Red zones are much less forgiving. When your HP is reduced to zero by a player in a red zone, you die. All your items drop on death, and you respawn with no equipment at either your pre-set Home, or your last visited city. Some of the items you were carrying will trash, while others will lose durability but be lootable by whoever can pick them up. The same death rules apply in black zones (also known as the Outlands). However, players do not need to be flagged in black zones - PvP is always turned on! You will be able to attack or be attacked by anyone not in your guild, alliance or party.
Consequences of Attacking Unflagged Players
So, whats stopping bandits from running wild in the Royal Zones? Reputation. In short, flagged players who attack unflagged players lose reputation. Lose too much reputation, and you get kicked out of lower zone types, or out of the Royal Continent entirely until your reputation recovers!
How to Flag for PvP
At the top left of the screen, to the right of your name, is a small blue shield. To flag, simply click on this shield.
Once you click this button, you must remain still for 15 seconds. During this time, you charge up a bar. When its full, youre flagged! This lets other players around you know youre flagging. Likewise, if a player near you is doing this, beware: they are preparing to attack!
Faction Warfare
Faction Warfare involves a special kind of flagging: faction flagging. While faction flagged, you gain faction points for gathering, killing creatures, or claiming outposts. These increased bonuses are offset by the fact that people flagged under a different citys faction can attack you. To faction-flag, you must find the Faction Enlistment Agent in any of the Royal Cities (Martlock, Lymhurst, Fort Sterling, Bridgewatch, Thetford, or Caerleon).
Zerg Markers
Now that you know how to flag for combat, lets talk about zergs. Zergs are larger groups of players, ranging from 10 all the way to the hundreds! Zergs often roam the Outlands and Royal Continent hunting for players to fight.
Luckily, Albion Online has a useful system to mark Zergs on the minimap so you can see them coming. Red zerg markers start appearing on the map when 11 or more players travel closely together. In the Roads of Avalon, these zerg markers start appearing at 8 players. The more players there are traveling together, the larger the circle on the map!
Unrestricted PvP Subzones
Some parts of the world, such as Treasure Sites, are unrestricted PvP subzones. In these areas of the world, players who enter are automatically flagged for PvP and can freely fight anyone else in the subzone, unless they are currently flagged for the same Faction (Caerleon excluded). These areas are clearly marked by a glowing yellow circle on the ground. Cross the border at your own risk. Dropping to zero HP inside these areas due to PvP follows the zone rules: knockdown in yellow zones, death in red zones. Fighting inside PvP subzones does not affect reputation, as all players inside the subzone are flagged.
We recently kicked off a series of Dev Talks which take a look at a number of new features coming soon to Albion Online, starting with the all-new Shapeshifterweapons. In the next of these videos, Game Director Robin Henkys takes a look at Tracking, a new open-world activity. [previewyoutube=fXr5N6i5sy4;full][/previewyoutube]
Goals
As the open world is the heart of Albion Online, Tracking looks add a new element to gameplay here:
- Players are challenged to search the open world in pursuit of a target
- The focus is less on direct PvP combat, but rather to increase the amount of players roaming the open world
- This encourages chance encounters for different-sized groups
How does it work?
Following Tracks
- Players must first craft a Tracking Kit, which lets them interact with tracks in the open world
- Reading a track reveals a location to search for further tracks
- This may be in the same region or a neighboring region
- Players will generally have to search a wider area for tracks, not a specific point
- There, players may find further tracks, the final target, or other random encounters
- Each tracking step has a time limit
Finding the Target
- Each step increases the chances of catching the target, which will usually then involve a fight
- Bringing too many players can scare off the target, meaning the chase must continue
- As only the hunters know the location of their target, larger groups cannot simply wait to contest them
What can be found?
- Initially, rare creatures matching the Shapeshifter weapon forms can be tracked down and fought
- These can drop new Artifact Items
- These can be crafted into Shapeshifter Artifact Weapons
- They can also drop new Alchemical Ingredients
- These can be crafted into a set of rare potions
- Part of a wider rework of potion enchanting
- A wider range of trackable creatures will be introduced in later updates
We hope youre excited about all the new possibilities which Tracking will open up. In our next Dev Talk, well talk about a new concept which may use ingredients from Tracking: Legendary Items. Stay tuned for that, and thanks for watching!
It might seem hard to believe, but today Albion Online marks six years since its official launch in 2017! The last twelve months have been truly momentous, with a new server added, record player numbers reached, and the gameworld further expanded and improved. While we celebrate this with a special eventand Anniversary Sale, join us to take a glance back at the last year in Albions history!
One Year Ago: Albion's Fifth Anniversary
We begin with a look back at the previous anniversary, which marked a huge milestone: five years since Albion Onlines official launch. The celebrations kicked off with the debut of a brand-new in-game event, Living Legacy, which saw statues of Albion's past season winners come to life and roam the open world. [previewyoutube=YlCnHz4g0B4;full][/previewyoutube] The festivities continued with a special Anniversary Stream where Albion's developers discussed creating the game, offered rare insights into early development builds, and gave a sneak peek at what the coming months and years might bring to the world of Albion.
Beyond the Veil
In November, Albion's next major update, Beyond the Veil, went live. This brought mysterious and magical new realms to the game, foremost among them the Mists, a new land of danger and opportunity. The update also introduced the lost city of Brecilien, a whole new Fey Armor line, Pristine Resources, and numerous other features and improvements.
Year-End 2022 Honors
2022 was wrapped up with Albion Online receiving the MassivelyOP "Best PvP" Award for the second year in a row, while also appearing on several best-of lists in 2022, including Rock Paper Shotgun's "30 Best Steam Deck Games" and MMORPG.GG's "18 Best Isometric MMOs".
Albion East
2023 kicked off with the announcement of one of the biggest developments in Albion Onlines history: the launch of a second server based in Singapore, Albion East [https://albiononline.com/news/coming-to-asia]. This would offer a completely fresh version of the game which players would build from the ground up, along with massively improved ping for the Asia-Pacific region and game timers optimized for that region. [previewyoutube=iUTHkUlxJ4A;full][/previewyoutube] Prior to the servers full launch, a Closed Betawas held. This included a unique, three-week long Beta Guild Season, allowing players to experience an intense, condensed season with permanent rewards for the most successful. S I A M marked their place in Albions history by taking the crown for this season, before the new server opened its doorsto everyone!
Record Player Numbers
The launch of Albion East saw an unprecedented rush of players arrive, as they sought to progress their characters and guilds from humble beginnings and carve out their piece of Albion. The first two weeksof the server saw nearly two billion resources gathered, nearly three million PvP kills, and, sadly, 2,680,889 dead rabbits - numbers which increased even more rapidly as the weeks went on.
But most notably of all, the server launch saw Albion Online smash its all-time player record, with an astonishing 300,000 active users on April 2 across both servers! This eclipsed the previous record, set following the mobile launch, and confirmed that the new server was taking Albion to new levels of popularity and activity across the globe.
Knightfall
While this astounding achievement took place, development of the game did not stop, and May brought with it the release of a major patch: Knightfall. [previewyoutube=xhLxGK0MvnA;full][/previewyoutube] This expanded on and improved the features from Beyond the Veil in significant ways, adding new layers of depth and gameplay opportunities. The Mists received new treasure objectives, along with a brand-new dungeon: the storied and atmospheric Knightfall Abbey. Brecilien saw the arrival of a trader, Eralia Wayfarer, offering never-before-seen wares to those with sufficient standing. And swift, magical Mystic Owl mounts could be raised from Owlets to transport players through the world.
Looking Ahead
As Albion heads into its seventh year, anticipation is building for even more big developments over the coming months - including new Shapeshifterweapons, which will allow players to switch back and forth between Human and Shape forms with different abilities, bringing entirely new dynamics to combat in Albion. [previewyoutube=U2bXBopsnk0;full][/previewyoutube] With this and more on the way, the next year shows no signs of slowing down. And of course, it is you, the players, who bring this world to life, and were eternally grateful for your continued enthusiasm and support for the game. The Living Legacyevent is currently running, so you can mark this occasion in-game against sentient statues from Albions past to earn special rewards. And heres a toast to you, the community, as we look ahead to another exciting year for Albion Online! [previewyoutube=0GkBBVDtqIo;full][/previewyoutube]
With Albions sixth anniversary just around the corner, the celebrationscontinue apace. Decorations adorn the cities, adventurers enjoy some birthday cake, and the statues of Conquerors Hall are back out in the open world! For the next two weeks, you can fight these living monuments to Albions history in the Living Legacy event.
And to mark this special occasion, weve created a brand-new trailer:
[previewyoutube=0GkBBVDtqIo;full][/previewyoutube]
Rich Rewards
In addition to last years enemies, this year's event also features statues from Seasons 16, 17, and 18 brought to life. All of these monuments to Albions victorious guilds can be found roaming around any Tier 5 or higher zone, carrying valuable loot like a Sixth Anniversary Riding Horse Skin, Anniversary Cake which grants a temporary Fame buff, a firework-firing Chromacannon, and much more. The statues come in three different sizes and strengths - and of course, the fiercer the foe, the greater the rewards. For full details, check out the patchnotes.
On top of these rewards, any character who logs into the game while the event is running will receive a special Sixth Anniversary Avatar and Avatar Ring to mark their participation. The Living Legacy runs until maintenance on July 26 on Albion East and July 27 on Albion West - so arm up, bring down these malevolent monuments, and earn your rewards!
Twitch Drops, Contests, and More
For the duration of the event, well also be running a special Twitch Drops campaign. This will run concurrently to our regular Twitch Drops campaign and have the same watchtime requirements, but will feature new Exclusive Chests as rewards. And to top it all off, well also be hosting contests on our social media platforms - check this forum postfor an overview of these.
Another year has passed, and Albion Online is turning six years old! Doesnt time just fly? To mark the occasion, next week will see a double celebration: the return of the Living Legacy event, and a two-week vanity sale!
Murderous Monuments
It feels like only yesterday that the statues of Conquerors Hall rose up and caused chaos in Albions open world. Well, once more there are signs of movement, and soon they will wake from their slumbers again in the Living Legacy event! This event starts on July 12 at 23:00 UTC on Albion East, and July 13 at 10:00 UTC on Albion West and runs for two weeks. As was the case last year, monuments to the triumphant guilds of Albion's past will leave their seats in Conquerors Hall, roaming through Tier 5 or higher zones. And in addition to last years statues, this time there are three new faces, with the statues of Seasons 16, 17, and 18s winners joining the party.
These statues come in three different levels of size and difficulty, and can drop vast riches to those capable of defeating them, such as a new Anniversary Mount Skin, Anniversary Cake (which grants a temporary Fame buff), the Chromacannon, and much more. But such hardened fighters wont give up their loot easily, and youll have to prove your worthiness in combat against them to grab these rewards. Meanwhile, any character that logs into the game during the event will receive a brand-new Avatar and Avatar Ring. The Living Legacy event will run until maintenance on July 26 on Albion East and July 27 on Albion West, so join the festivities when they begin next week and make sure you dont miss out!
For those wondering whats coming next for Albion Online, were excited to bring you a new Dev Talk - the first of a series showing off some new features were currently working on and how they fit into our long-term plans. In the first of these videos, Game Director Robin Henkys introduces Shapeshifter Weapons, Albions next major weapon line. [previewyoutube=U2bXBopsnk0;full][/previewyoutube] Prefer a written summary? Then read on...
What are Shapeshifter Weapons?
These arestaff weaponsthatwill further expand Albions you are what you wear system in exciting new ways:
- Players can transform into entirely different beings called Shapes
- Offers a new level of versatility as players can switch back and forth between human and Shape, with different capabilities
How do they work?
Human Form
- In human form, Shapeshifters are masters of manipulating raw energy
- Inflicts damage, disrupts enemies or supports allies
- While using energy they build up Shift charges
- Shift charges can be used to transform into their weapons associated Shape
Shape Form
- Each weapon comes with a unique Shape, with its own set of abilities
- Abilities can be enhanced using previously collected Shift charges
- Shapeshifters are encouraged to continuously switch between forms to maximize their potential on the battlefield
- As each Shape comes with unique health and armor stats which replace human stats, players can play different roles during a fight
Looking Ahead
This system allows for a vast array of build possibilities, under two broad strategies:
- Players can double down on their Shapes strength by equipping matching gear when in human form
- or they can choose equipment which suits a different playstyle to their Shape, e.g. letting them switch from damage dealer to tank and vice versa
Its not all conquering territories and killing mobs, you know. While some swashbuckling adventurers spend their time slaying mobs and fighting over castles, some lead a slower-paced life, tending the land on Albions long summer days.
But these rural folk need companions too - and luckily theres a friend they can rely on: Ol Betsy.
Yep, for the month of July this benign bovine is available when you refer a single friend! This brand-new skin turns your Transport Ox base mount into a classic dairy cow, with a big old bell dangling from her neck. Once unlocked, it can be used by any characters on that particular server (either Albion East or West).
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/649d6a2b869cd_720.mp4[/video]
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The dead just won't stay buried! For the entire month of July, take theUndead Challengeto unlock fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownSpectral Direboar.
Live Your Best Afterlife
SPECTRAL DIREBOAR:This month's Challenge brings back the popularSpectral Direboar, a ghostly mount with a unique spell,Glimpse of the Other Side, which renders you temporarily invisible. Use it to evade your enemies... or to launch a sneak attack!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theUndead Challenge Avatar Ring, featuring a spooky skull-themed design that will strike fear into the hearts of your foes. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockUndead Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock spooky furniture items like the Candelabra, Lantern, and Memorial of the Fallen, as well as rare and valuableUndead Vanity Skins. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/62b9bc7ec304d_720.mp4[/video]
The Titan Vanity Bundle is here! This brand-new premiere bundle is available to buy now, and includes a full costume set along with the Titans Warhorse Mount Skin for your Armored Horse base mount.
The Titan is a towering, storied warrior, feared and respected by all in Albion for its battlefield prowess. With thick, rock-like plating, it seems as ancient and elemental as the mountains of Albion themselves, and from within emanates a crystalline blue light. The Titans Warhorse comes encased in matching armor, giving you the appearance of a monolithic mass brought to life as you loom over your enemies.
[previewyoutube=V__g7HHc494;full][/previewyoutube]
The Titan bundle includes the following vanity skins, which work on male and female characters alike:
- Titan's Helmet
- Titan's Armor
- Titan's Boots
- Titan's Cape
- Titan's Warhorse
Albions next guild season begins this weekend on both servers! At 00:00 UTC, Albion East Season 2 begins, before Albion West Season 20 starts at 11:00 UTC. Both seasons see huge rewards up for grabs, like the Crystal Juggernaut. Click herefor a full season rundown.
Season Changes
This season brings some changes to Hideouts, with Level 4 or higher Hideouts draining more energy, and the energy gain from Power Cores for non-HQ Hideouts reduced. Castle and Castle Outpost treasures now spawn 30 minutes earlier on Albion East. Meanwhile, the Crystal League and Crystal Arena will use the Cross Map this season, and Rank Points have been adjusted to make progression through the ranks flow more smoothly.
Watch the Season Kickoff Live
As always, well be broadcasting the season kickoff live on AlbionTV. At 13:30 UTC on June 17 well be broadcasting Invasion Day on Albion East. Then at 17:30 UTC well bring coverage from Albion West ahead of the first round of territory resets there. Finally, at 00:30 UTC on June 18, those in the North and South American time zones can tune in for the second round of territory resets on Albion West. All open-world fights are broadcast live with a 15-minute delay. Check out coverage from a recent Invasion Day here: [previewyoutube=0uCUr_Ox31s;full][/previewyoutube]
Albions vast lands are more alive than ever, with new adventurers pouring in, forging wars and alliances, and etching their name into Albions history. But these are not the first, and legends tell of titanic figures who clashed here in the past.
A brand-new vanity set launches next week, bringing one of these powerful fighters to the fray
This weekend sees the latest Crystal League Championship take place, with tournaments on both Albion East and West. And well be showing both on AlbionTV!
From 10:00 UTC on Saturday, tune in to see the tournament on Albion East. And then on Sunday at 17:00 UTC, you can watch the Albion West CLC. Both promise to be filled with action, as teams compete to win huge amounts of Gold and the rare Sabertooth Rex Swiftclaw Skin!
Each tournament will take place on a single day, and will use a single-elimination format.
For team breakdowns, full rules, and the final schedule, keep an eye on this forum post.
Watch last seasons Grand Finals here:
[previewyoutube=S3xPeFBZ5xI;full][/previewyoutube]
Save the date: on June 17 the next Guild Season begins on Albion East and Albion West!
Albion Easts season will start at 00:00 UTC, and then at 11:00 UTC Albion Wests will kick off. Both seasons run concurrently, ending on 11 September, and as before, each servers season is open to any character on that server - so you can participate in both simultaneously should you wish.
Tremendous prizes are on offer to guilds who rank highly enough, like the Juggernaut, Conqueror Avatars,and Fame buffs. And as with last season, the top three guilds will receive special Direwolf Skins.
Season Changes
This season brings some changes to Hideouts, with Level 4 or higher Hideouts draining more energy, and the energy gain from Power Cores for non-HQ Hideouts reduced. Castle and Castle Outpost treasures now spawn 30 minutes earlier on Albion East. Meanwhile, the Crystal League and Crystal Arena will use the Cross Map this season, and Rank Points have been adjusted to make progression through the ranks flow more smoothly. For the complete schedule and a detailed rundown of the season changes, see this forum post.
Watch the Season Kickoff Live
As always, well be broadcasting the season kickoff live on AlbionTV. At 13:30 UTC on June 17 well be broadcasting Invasion Day on Albion East. Then at 17:30 UTC well bring coverage from Albion West ahead of the first round of territory resets there. Finally, at 00:30 UTC on June 18, those in the North and South American time zones can tune in for the second round of territory resets on Albion West. All open-world fights are broadcast live with a 15-minute delay. Check out coverage from a recent Invasion Day here: [previewyoutube=0uCUr_Ox31s;full][/previewyoutube]
Welcome to another of ourBasic Buildsguides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build features the Dual Swords, a two-handed warrior weapon with high mobility that deals consistent damage and Heroic Charges. Heres the full breakdown!
Equipment and Skills Used
Adepts Dual Swords
- Heroic Strike/Heroic Cleave
- You can choose between two spells for your Q slot, one for single targets and one for area damage. Both apply Heroic Charges to you.
- Blade Cyclone
- You spin in a targeted direction, dealing damage to enemies you pass through. If at least one Heroic Charge is active it deals more damage while consuming one charge.
- Spinning Blades
- Your main ability performs a dash in a targeted direction, becoming immune to crowd control effects until impact. it deals damage on impact and increases your attack speed and auto-attack damage for three seconds if at least one enemy is hit.
- Firebreath
- Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
- Bloodlust
- Thisjacket'sactive ability allows you to regain some health every time you auto-attack or cast a damage spell
- Rejuvenating Sprint
- Your shoes active ability is a sprint that also heals you slightly
Pros and Cons
Pros:
- Very high mobility
- Lots of buffs that enhance your basic attacks and abilities
- Good clear speed
- Viable build for 1v1 and dueling
- Affordable
- Most situational W-abilities unlock at higher levels
- Relies heavily on sticking to targets
- Not suited to large-scale fights
Playstyle
- Your Q-slot offers the choice between a single-target ability and an area ability. The single-target ability is better in 1v1 scenarios, while the area ability deals damage to all targets within range. Both abilities apply one Heroic Charge to, while hitting three or more targets with Heroic Cleave applies two charges.
- Heroic Charges increase your move and attack speed. You can have a maximum of three charges on you at any one time. Many Sword abilities can use Heroic Charges to enhance their effects.
- The W-ability lets you spin in a targeted direction, and can deal damage in three instances. Damage can be further increased by consuming a Heroic Charge. Its a great tool to reposition yourself during a mob encounter, while dishing out damage.
- Your main ability, with its long-range dash, lets you dodge and pass through crowd control abilities while dealing damage and buffing your basic attacks for three seconds. It does not utilize Heroic Charges, but with its bonus attack speed and damage it works well with Heroic Charges anyway, further buffing your auto-attacks.
- The cowl has an additional damage spell that helps take down groups of enemies quickly.
- The jacket can be used to regain health. Its best used in combination with your W-ability or with the increased attack speed from the E-ability.
- Your boots have a sprint ability that can regain a small portion of health quickly while providing increased movement speed.
- An enemy encounter should look something like this:
- Use your Q to begin combat and gain Heroic Charges. Repeat until you have at least two charges.
- Use your W to deal damage or change position.
- Use your E when you need to dodge a crowd control ability, or when on three heroic charges to maximize the damage output of your subsequent auto-attacks.
- Use your jacket in combination with your area abilities or buffed attack speed when low on health.
A new Referral Season is here, and until the end of June you can claim the Unicorn mount skin with a single referral!
This elegant, ethereal skin for your Riding Horse base mount has golden-yellow eyes and a gleaming alicorn, giving you an otherworldly air as you glide through Albion. Once youve unlocked the skin, it can be used by any of your characters on that particular server (either Albion East or West).
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/642d3ad134888_720.mp4[/video]
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Who says chivalry is dead? For the entire month of June, take theKnight Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim the powerful and imposingGallant Horsemount.
Knight Moves
GALLANT HORSE:This month's Challenge brings back the powerfulGallant Horse, a noble mount with a combination speed boost / immunity spell that leaves foes in the dust. Ride fearlessly into the wilds of Albion on the back of this mighty steed!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theKnight Challenge Avatar Ring, a bold, plate-armor-themed ring that will give your avatar an aura of nobility. This non-tradable item permanently unlocks this avatar ring for one character or you can trade it at the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockKnight Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, plus knight-themed furniture like theStone Throne, Round Table, Knight Statue,andRegal Carpet. As always, you can earn Challenge Points bygathering, fishing, farming,andkilling monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63aec52915063_720.mp4[/video]
The next Crystal League Championship is coming June 10-11, with separate tournaments on Albion East and West. Teams can win valuable prizes like the Sabertooth Rex Swiftclaw Skin and huge amounts of Gold!
This is the first time that there will be two championships over the weekend, with each servers tournament taking place on a single day: June 10 for Albion East, and June 11 for Albion West. Both tournaments will have a single-elimination format and, in addition, theres a new, points-based qualification system this time:
- Teams of five players (with at least four consistent members) gain points by winning Crystal League matches
- The teams with the most points at the end of the season qualify for the tournament
- Winning matches at higher levels grants more points (eg. level 5 gives 5 points, while level 9 gives 80 points)
- Points gained in Lethal and Non-Lethal matches are counted separately, with four teams from each format qualifying
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long on AlbionTV, the official Albion Online Twitch Channel. Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-octane fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on each day. Get ready for Albion's next high-stakes tournament, and keep an eye on our forumfor updates! Watch last seasons Grand Finals here: [previewyoutube=S3xPeFBZ5xI;full][/previewyoutube]
Welcome to another of ourBasic Buildsguides for beginner-to-intermediate players.
Characteristics
This build showcases the Arcane Staff, a mage weapon notable for its chain attacks, consistent damage, and mobility. Heres the full breakdown!
Equipment and Skills Used
Adepts Arcane Staff
- Chain Missile
- A projectile that hits an enemy then jumps to a maximum of two additional targets. Deals most damage to the first target. All enemies hit receive an Arcane Charge, which can be triggered by other active abilities or auto-attacks for additional damage.
- Enigma Blade
- An area attack that deals damage in a cone in front of you. If you hit at least one enemy, you unlock an optional second part that allows you to teleport a short distance.
- Arcane Orb
- You throw an Arcane Orb that explodes on the first target hit, dealing damage in a large radius while purging all enemy buffs and silencing targets for a short time.
- Energy Shield
- Your Cowl has a defensive spell that decreases your damage taken while recovering energy for every hit taken.
- Everlasting Spirit
- The robe's active ability offers a shield upon taking damage that makes you invulnerable and increases your damage by 20% for 3 seconds
- Rejuvenating Sprint
- Your shoes active ability is a sprint that also heals you slightly
Pros and Cons
Pros:
- Good clear speed
- Mobility and interrupts
- Suited to large scale fights (though would require different armor pieces)
- Affordable
- Low-defense build
- Issues when fighting multiple enemies
Playstyle
- Your Q-spell deals considerable damage to the first target it hits, while chaining onto two additional targets for a lower amount of damage. Each enemy hit receives an Arcane Charge.
- Arcane Charges can be consumed by using an auto-attack or a direct damage ability like Enigma Blade or Arcane Orb.
- Your W-ability strikes all enemies in a cone in front of you, dealing a good amount of damage and consuming any Arcane Charges for extra damage. Hitting at least one enemy also unlocks the combo ability Flicker, letting you teleport a short distance while becoming briefly invulnerable, but increasing this spells cooldown.
- Your E-ability throws an orb in a targeted direction, colliding with the first target it hits and dealing damage around it. Purging all buffs from the target while silencing it for a short time, its a quick and effective interrupt. Also consumes Arcane Charges for additional damage.
- The passive, Lingering Power, is a great tool for maximizing your damage, especially when fighting a single target. Whenever you cast a spell, it increases your attack speed and attack range for the next three basic attacks. Since youre using a Q-spell with a very low cooldown, you can use this passive to take down tough enemies rapidly.
- When youre low on Energy or need extra Energy, use your Cowl ability. For every hit taken you replenish some Energy while generally decreasing the damage you take.
- The Robe's strong defensive skill can be used to avoid damage. As long as you take damage in the 1.5 second window after activation, you receive an invulnerability shield making you immune to damage while increasing your damage output by 20% for 3 seconds.
- Your boots offer a sprint ability that can regain a small amount of health quickly, while providing increased movement speed.
- An enemy encounter should look something like this:
- Cast your Q to deal damage and apply Arcane Charges.
- Use your W to consume Arcane Charges.
- Cast your Q again to reapply Arcane Charges.
- Use your E-ability to consume these Charges.
- Recast your Q and consume Arcane Charges via auto-attacks, until your W and E come off cooldown again.
- When facing a single enemy, rotate between Q-spell and auto-attacks for max damage, using the W and E situationally or when additional damage is needed.
One of the standout features of the recent Knightfall patch was an all-new dungeon in the Mists - Knightfall Abbey. Along with beautiful visuals and new gameplay, it also features a stunning new theme song which is now available on all major streaming platforms. [previewyoutube=MI1bwhEHES8;full][/previewyoutube] The track was composed by Albions longtime Senior Audio Designer Marie Havemann, who described the ideas behind it: The Undead roaming Knightfall Abbey were once humans who lived there, cursed by Merlin's ritual to remain forever trapped, unable to uphold the knightly virtues they once held dear. With the music, we wanted to capture both this tragedy and the feeling of longing that comes with striving for a virtuous life. At the same time, it was important for us to convey a sense of unity among the people who believed in those virtues as well as their flawed nature. To reflect this unified yearning through sound, we combined choir with orchestral instruments and focused on strong melodies. The music alternates between moments of hope and despair, as the Undead could never complete their journey and are trapped in time in Knightfall Abbey, covered in thick layers of dust. The transitions between exploration and combat are fluid, with the musical identity of the place always palpable. Listen to the new piece here, and listen to the rest of Albion Onlines soundtrack here.
Download the Knightfall Wallpaper
Theres been a new addition to the ever-growing collection of Albion Online Wallpapers, and now you can download the official Knightfall artwork in 4K format. Simply visit this page, click the image to expand, and right-click and "Save As" to download. It fits HD and 4K screens, and can be cropped according to your preferences. And if you ever feel like a change, check out the wide array of other wallpapers available on that page!
Welcome to another of ourBasic Buildsguides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build showcases the regular Spear, a hunter weapon known for its consistent damage, high mobility, and crowd control abilities. Heres the full breakdown!
Equipment and Skills Used
Adepts Spear
- Lunging Strike
- A piercing attack that deals damage in a line in front of you while slowing enemies hit by 10%. It also applies a Spirit Spear charge to you, increasing your auto-attack damage.
- Forest of Spears
- An ability that can be channeled for up to 2.1 seconds, dealing damage in a cone in front of you every 0.3 seconds.
- Reckless Charge
- Your main ability lets you dash towards a targeted position, throwing all enemies you pass through into the air. Deals damage based on the amount of Spirit Spear charges on you, consuming them in the process.
- Firebreath
- Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
- Bloodlust
- Thisjacket'sactive ability allows you to regain some health every time you auto-attack or cast a damage spell
- Rejuvenating Sprint
- Your shoes active ability is a sprint that also heals you slightly
Pros and Cons
Pros:
- Main ability has high mobility and crowd control
- Powerful auto-attacks
- Good clear speed
- Good sustain through from food and other equipment
- Viable build for 1v1 and dueling
- Affordable
- Most situational W-abilities unlock at higher levels
- Not suited to large-scale fights
Playstyle
- Your Q-ability hits enemies in a line in front of you, dealing direct damage and applying a Spirit Spear charge (up to a total of three). It has a very short cooldown, so can be used multiple times during a fight.
- Spirit Spear charges increase your auto-attack damage, which also heal you a decent amount if using the Life Leech passive.
- The W-ability repeatedly deals damage in front of you while being channeled. It has up to 8 damage instances, making it very strong in combination with the Mercenary Jackets Bloodlust ability.
- Your main ability is a long-range dash that throws all enemies it passes through into the air while dealing damage based on the amount of active Spirit Spear charges. Using the ability consumes these charges. This ability is very useful to interrupt enemy spells, reposition yourself, or escape a fight.
- The cowl has an additional damage spell that lets you take down groups of enemies quicker.
- The jacket can be used to regain health. Its best used in combination with your W-ability but can also be triggered quickly when fighting a group of enemies with your Q-ability.
- Your boots have a sprint ability that regains a small portion of health quickly while also providing increased speed.
- An enemy encounter should look something like this:
- Use your Q to start the fight and gain Spirit Spear charges.
- Use auto-attacks on the main target(s).
- Use your E to cancel or dodge an enemy spell.
- Use your W if youre in a safe spot or in combination with your jacket to quickly heal up.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
The Zealot Vanity Bundle is here! This brand-new premiere bundle is available to buy now, and includes a full costume set along with the Cursed Hound Mount Skin for your Direwolf base mount.
This bundle will give your character the chilling aura of a fanatical follower of Morgana. With deathly pale skin shrouded by a dark hood, and metallic protrusions giving off a demonic, red glow, youll embody the dark arts practiced by those who reject knightly virtue. The bundle also includes the equally chilling Cursed Hound Mount Skin, with blood-red patches and a hefty, iron bridle.
The Zealot bundle includes the following vanity skins, which work on male and female characters alike:
- Zealot's Hood
- Zealot's Harness
- Zealot's Shoes
- Zealot's Cape
- Cursed Hound
Welcome to another of ourBasic Buildsguides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build showcases the Battle Bracers, a warrior weapon with high mobility, damage and short crowd control abilities. Heres the full breakdown!
Equipment and Skills Used
Adepts Battle Bracers
- Dragon Leap
- A short-range combo that allows you to dash and deal damage in a small radius. Can be activated a second time to briefly throw enemies into the air.
- Triple Kick
- A slow dash through enemies, dealing damage up to three times.
- Falcon Smash
- You levitate, becoming immune to crowd control. With the second cast you dive to a targeted area, dealing damage in a 6m radius.
- Firebreath
- Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
- Bloodlust
- Thisjacket'sactive ability allows you to regain some health every time you auto-attack or cast a damage spell
- Rejuvenating Sprint
- Your shoes active ability is a sprint that also heals you slightly
Pros and Cons
Pros:
- Lots of mobility, allowing you to dodge spells or escape a fight
- Many small-scale crowd control abilities
- Viable build for 1v1 and dueling
- Affordable
- Average clear speed
- Requires practice
- Not suited to large scale fights
Playstyle
- Your Q-ability is a two-part combo where you dash in a targeted direction, dealing damage. Using the ability again will perform another dash, knocking enemies into the air while putting the spell on a 7-second cooldown, while not doing so will let you reuse the first part after 2 seconds. To maximize damage output, only use the first part; the second part is better for interrupting or finishing off a target.
- The W-ability is another dash that has three damage instances. It lets you pass through a group of targets and deal damage nearby. so you can deal the full amount of damage to your targets. If you hit a player, they will be dragged with you. To maximize damage, aim near your current location, dealing damage in a concentrated area. Aiming further away will let you travel further but spread the damage.
- Your main ability is a two-part combo. First, you levitate, becoming immune to crowd control. Then you can recast to dive towards a targeted area, dealing damage across a wide area. This is a good opener, as you can hit a group of enemies while theyre idle.
- Your auto-attacks can further boost your damage. The first passive Fatal Fury increases your damage for every auto-attack. Since gloves have a high attack speed you can fit a few attacks between your abilities to elevate your damage output.
- The cowl has an additional damage spell to quickly take down groups.
- The jacket can regain health. Its best used in combination with your weapon abilities if they can hit multiple targets, or when auto-attacking an enemy for a few seconds.
- Your boots have a sprint ability that can regain a small amount of health quickly while providing increased speed.
- An encounter should look something like this:
- Use your E to levitate, then recast to dive towards the target(s).
- Use the first part of your Q to deal damage.
- Use your W to apply additional damage.
- Alternate between using your first Q and auto attacks.
- Use your jacket when below 60% health, ideally in combination with area spells against groups or auto attacks against single enemies.
- If energy becomes an issue, try switching to Cloth Sandals for Energetic Sprint.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
Albions warriors have discovered Knightfall Abbey, and are exploring its depths. Traces of the legendary Arthurian knights remain, with their treasured virtues of Justice, Valor, and Compassion. But elsewhere in Albion, the antithesis of knightly virtue reigns supreme. In the darkness, cultists summon unspeakable horrors to do their bidding.
A new vanity set launches next week, bringing forth the darker side of Albion's history. Stay tuned for more
Knightfall is here! This major patch expands and improves on the features introduced with the Beyond the Veil update - and to mark the occasion, we've produced a brand-new trailer:
[previewyoutube=xhLxGK0MvnA;full][/previewyoutube]
To celebrate the launch, were also holding a contest where you can share your perfect Knightfall build. Head over to The Albion Online Subredditand submit yours for a chance to win!
And to keep the celebration going, we're also offering double Twitch Drops from May 8-15. These additional drops can be earned by watching any Albion stream that has Drops enabled. (To learn more about Twitch Drops, click here.)
Read on to learn what's new with Knightfall
The Mists: Opportunity and Mystery
Knightfall brings some major new features and improvements to the Mists, offering players of all types and levels a chance at big rewards. Coffers are treasures that only reveal their location to nearby players, and Caches offer individualized loot for clearing mob camps. Knightfall Abbey, a mysterious dungeon hidden within the Mists, is an atmospheric realm of crumbling stone and beautiful stained-glass windows. Seek out treasures and ancient shrines that offer powerful buffs, because you'll need all the help you can get - not only against other adventurers, but against the dungeons former residents as well.
New Items, Traders, and Standing
Knightfall also brings brand-new items and crafting components, plus a new face in Brecilien, Eralia Wayfarer, who will trade with adventurers with sufficient standing. New Avalonian and Brecilien Capes offer unique defensive capabilities, Mystic Owl mounts carry you swiftly through the world, and new currencies and items await your discovery. The Roads of Avalon have also been updated with new enemies, new paths, and greater mob density, with some mobs now dropping Avalonian Energy to further link the Roads to the new cape lines.
Major Quality-of-Life Improvements
- Extensive combat balance changes
- Optional WASD movement system
- Characters' gender can be changed for Gold
- New "Travel Mode" offers transparent map overlay while traveling
- Items can now be repaired directly via the Marketplace UI
- New guild logos, Season Winner statues, and skill icons
- Major optimizations to mobile and controller gameplay
- and much more
Its Invasion Day this weekend, with territories reset on both Albion East and Albion West. This time around, points will be doubled on Albion West and tripled on Albion East - and well be broadcasting both events live on AlbionTV!
At 13:45 UTC on Saturday 6 May you can join hosts Robinhoodrs, Shozen, and Bogul for coverage of the final round of invasions in Albion Easts first Guild Season. Then, at 17:55 UTC, Shozen, Lewpac, and Bogul will bring you coverage of the first round of territory resets on Albion West. Finally, at 00:45 UTC on Sunday 7 May, Robinhoodrs, Shozen and Tazzik will present the second round of territory resets on Albion West. Its going to be an action packed day, so tune in and watch the madness unfold!
For current season schedules for Albion West and Albion East, see this forum post.
The Knightfall patch is just around the corner, and will bring some big new features and changes to Albion, like new Mists objectives, Roads changes, and more. In this Dev Talk, Game Director Robin Henkys looks inside one of the most exciting of these new features, the Mists dungeon known as Knightfall Abbey (subtitles are available for all supported languages): [previewyoutube=ylWW68upEcE;full][/previewyoutube]
Knightfall Abbey
Knightfall Abbey is a dungeon that can be found within the Mists:
- Was once a stronghold of King Arthurs knights, now lost in the Mists and filled with Undead
- Entrances shimmer into existence temporarily
- Features stained-glass illustrations of Albions history, and brand-new music
Gameplay
- Each room contains a statue; once all enemies there are defeated, the statue reveals its reward
- Some statues reveal treasure, but most grant a blessing based on one of three knightly virtues: Justice, Valor, and Compassion
- These blessings are effects that trigger once a player falls below 40% health
- Each blessing also grants a temporary strength buff
The dungeon also features Coffers of loot which reveal their location to nearby players, and shortly before the dungeon closes a Treasure Chest reveals itself to tempt those still within. Knightfall Abbey will provide a rewarding new gameplay opportunity to those exploring the Mists, which is rare enough that it cant simply be played on repeat but will still appear regularly enough during an extended Mists session.
Knightfall releases on May 8, when you can check out Knightfall Abbey and all of the other new and improved features. Meanwhile, Albions next major content update is in the works, so stay tuned for a new Dev Talk on that soon.
Its been a little over one and a half months since the full launch of Albion East, and that time has flown by! Player numbers in Albionhave soared, and show no sign of waning. With that in mind, we thought it would be interesting to take a fresh look at the stats for Albion East that we shared after the first 14 daysand put them together into a new handy infographic for you (click to expand):
As you can see, things are thriving on the new server, and in fact its only gotten busier since we last looked! Its fantastic to see such a committed community of players old and new populating this server and building it from the ground up. In the meantime, check out our latest Dev Talkon the upcoming Knightfall content patch for a taste of whats coming to Albion next.
Another Referral Season has begun, and until June 1 you can claim the Ironjaw Hyena with a single referral!
This skin transforms your Direwolf base mount into a wild, warlike canine girded in iron - and once youve unlocked it, it can be used by any of your characters on that particular server (either Albion East or West).
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Please remember that Referral Seasons now last one month rather than two, and end on the last day of every month at 23:59 UTC.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The Disciples of Morgana have re-emerged from the shadows... and for the entire month of May, you can take theMorgana Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownMorgana Ravenmount.
Embrace the Darkness
MORGANA RAVEN:This month's Challenge brings back the popularMorgana Raven, a fearsome, fast-moving flying mount with an area-of-effect Fear spell. (Note: the Morgana Raven requires the same terrain pathing as all other mounts, and cannot fly over gaps or obstacles).
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theMorgana Challenge Avatar Ring, a menacing, fiery frame that will give your avatar an aura of dread. This non-tradable item permanently unlocks this avatar ring for one character.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockMorgana Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, along with unique Morgana-themed furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63aec4e4ba0f8_720.mp4[/video]
Welcome to another of ourBasic Buildsguides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build features the Great Cursed Staff, a mage weapon that deals damage over an extended period of time. Heres the full breakdown!
Equipment and Skills Used
Adepts Great Curse Staff
- Cursed Sickle
- Throws a sickle in a line in front of you which returns to its cast position. It applies a Vile Curse charge to every enemy it passes through, which can stack up to 4 times.
- Armor Piercer
- Your W casts a demonic beam in front of you, dealing damage and briefly reducing your enemies resistances.
- Area of Decay
- Your main ability channels an area which applies a Vile Curse charge every 0.8 seconds. It can be channeled for up to 3.2 seconds.
- Firebreath
- Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
- Everlasting Spirit
- The robe's active ability offers a shield upon taking damage that makes you invulnerable and increases your damage by 20% for 3 seconds
- Wanderlust
- Your shoes active ability is a charge-up movement skill that lets you escape from fights or chase down targets
Pros and Cons
Pros:
- Fast clear speed against groups of enemies
- Good for small PvE & PvP groups
- Damage-over-time spells allow movement between ability casts
- Affordable
- Vile Curse charges can lock you in combat for an extended period
- Not useful in large-scale fights
Playstyle
- Your Q-spell throws a Cursed Sickle in the targeted direction which returns back to its cast position. This can place two Vile Curse charges on your enemies with every sickle. Position yourself to hit the most targets possible.
- Vile Curse charges can stack up to four times, but its better if you replenish them. Casting the fifth charge will essentially deal four stacks worth of direct damage to the target while preserving 4 charges.
- Your W can be used for additional damage support, as it reduces enemy resistances while also dealing direct damage.
- It may be swapped to Grudge to combat tougher individual enemies. This empowers your auto-attacks based on how long you havent attacked.
- Your E-ability channels a ground effect that rapidly applies Vile Curse charges, though you are unable to move or use any other spells while channeling it.
- The cowl has an additional damage spell that can take down groups of enemies quickly.
- The robe has a strong defensive skill. As long as you take damage in the 1.5 second window after activation, you will receive a shield of invulnerability that makes you immune to damage while increasing your damage output by 20% for a total of 3 seconds.
- Your boots make up for your lack of mobility. They have a charge-up ability that allows a quick escape. While this lets you cover a lot of distance, it comes with a 1 minute cooldown.
- An enemy encounter should look something like this:
- Throw your Cursed Sickle towards the enemy.
- Cast your W to reduce their resistances.
- Use your E when youre in a comfortable position. Dont hesitate to cancel the spell if you need to dodge an enemy ability.
- Recast your Q while kiting and auto-attacking. Focus on replenishing the Vile Curse charges to maximize damage.
- Use your robe when you expect to take a burst of damage. This will make you invulnerable for 3 seconds while increasing your damage output.
- If energy becomes an issue, its recommended to use the energetic passive which will continuously replenish your energy whenever you use a basic attack.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
While Albion East has helped bring record numbers of playersto the game, weve been hard at work on our next major patch, called Knightfall. In this Dev Talk, Game Director Robin Henkys takes a look at some of the features and improvements that will be introduced with this patch (subtitles are available for all supported languages): [previewyoutube=ZnVZAVE2-8s;full][/previewyoutube]
The Mists: New Features
Three new gameplay features added to the Mists:
- Caches: a new type of chest found in Mob Camps, with personal rewards for each player who completes the objective
- Coffers: similar to open-world treasures, but only reveal their location to nearby players
- Knightfall Abbey: a new type of dungeon within the Mists, which will be explored in a forthcoming Dev Talk
Roads of Avalon: Changes and Improvements
Various changes made to the Roads of Avalon:
- Elite Camps: Difficulty and rewards rebalanced for groups of 5-7
- Journey Back cost from Brecilien to the Roads halved
- More off-road paths added, as well as more roaming Mobs
- New upgrade levels of Avalonian Mages and Archers
- Hideouts can be declared a Headquarters even without a booster
- Power Cores in the Roads more concentrated on Raid regions
New Items
A new trader, Eralia Wayfarer, can be found in Brecilien. Depending on your Brecilien Standing, you can purchase several items here:
- Ingredients for Brecilien Capes, with a Mists-inspired design and protective shield ability
- Eggs to grow Mystic Owls or Elite Mystic Owls:
- Have reduced load capacity, but very high speed
- Elite Mystic Owls have a Glide ability, flying upwards and becoming temporarily unhittable
- Wanderer in the Mists Avatar and Avatar Ring for Mists veterans
At the Energy Manipulator you can now also buy ingredients for Avalonian Capes, which have a damage-debuffing energy explosion ability.
Quality-of-Life Improvements
This patch also brings several big Quality-of-Life improvements:
- Travel Mode display option: a partly-transparent Region Map overlaid on the screen
- Items can be repaired at the Marketplace
- Character gender can be changed for Gold
- Directional movement can be bound to hotkeys (for example WASD)
- and much more
Along with all this, Knightfall comes with a significant number of combat balance adjustments to shake up the meta. The patch is now on the test servers, and we look forward to receiving your feedback on these features. Join us again for another Dev Talk soon, where well dive into the new Mists dungeon: Knightfall Abbey.
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The Rogue Adventurer Starter Bundle is now available at a huge discount! Its joining our other Adventurers - the Knight Adventurer and Mage Adventurer - in our special range of Adventurer Starter Bundles, offering a Vanity Bundle, 7 Days Premium Status, and 50 Gold for the cost of 7 days Premium!
The Adventurers are some of our most popular Vanity Bundles, and all feature main-hand vanity weapons that can be toggled on or off. They also each come with their own Armored Horse Mount Skin, and guild versions of their hat, armor, cape, and mount skin that allow you to show off your currently active guild logo and colors. With all of these customizations available, you and your fellow guild members will be a formidable sight as you ride into battle!
These deals are available in the Starter Bundle category of the Albion Online Web Shop, the ingame store, the Steam client, and Google Play, and can be purchased for characters on either Albion East or Albion West. The Vanity component will be available to all characters on your account once purchased, no matter which server they're on.
Take advantage of these deals now and get your characters these impressive vanity sets!
Welcome to another of ourBasic Buildsguides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build showcases the regular bow. This hunter weapon has enchanted arrows that empower your auto attacks and allow you to take down strong individual mobs with ease. Heres the full breakdown!
Equipment and Skills Used
Adepts Bow
- Multishot
- An AoE ability that knocks back and damages enemies in a cone in front of you.
- Ray of Light
- Your W-ability shoots an arrow into the air that lands after a small delay, rooting and damaging all enemies hit.
- Enchanted Quiver
- The main ability enchants your next 6 basic attacks, increasing your attack speed and damage. It can be recast within 8 seconds to perform a short dash and add another 4 enchanted arrows to your quiver, though you can never have more than 6 enchanted arrows active at one time.
- Firebreath
- Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
- Bloodlust
- Thisjacket'sactive ability allows you to regain some health every time you auto-attack or cast a damage spell
- Refreshing Sprint
- Your shoes allow you to track down targets while lowering your cooldowns, they can also be used to run away from a fight.
Pros and Cons
Pros:
- Very effective against single enemies and bosses
- Various smaller crowd control abilities
- Dash ability to dodge attacks
- Affordable
- Weak against packs of mobs.
- High standtime and cast time
- Not useful in large-scale fights
Playstyle
- Your Q-ability shoots a volley of arrows in a cone ahead of you. Besides dealing damage it also knocks back any enemies hit. This can be used to create distance or to interrupt enemy spells. It has a low cooldown so can be used for frequent damage.
- Your W is a small-area crowd control ability that temporarily roots enemies. It can be used as an opener to keep melee enemies away.
- It can be swapped to Frost Shot for greater mobility at the expense of some damage and crowd control.
- Your E-ability gives you 6 enchanted arrows which will empower your next basic attacks, dealing more damage. This is useful against strong enemies that are alone.
- This ability can also be recast within 8 seconds to perform a short dash and add another 4 enchanted arrows to your quiver. This is good at creating distance or dodging enemy spells. Not using it will shorten the abilitys cooldown.
- The cowl has an additional damage spell that allows you to take down groups of enemies more quickly.
- The jacket can be used to regain health. It is best used in combination with your enchanted arrows. Your Q- and W-abilities also trigger Lifesteal, so they can be used as a supplement.
- Your shoes can be used to close a gap or to get away from the enemy. Refreshing Sprint also lowers your cooldowns, allowing you to use your abilities more frequently.
- An enemy encounter should look something like this:
- Use your E to activate the enchanted arrows.
- Cast your W to keep the enemy or enemies away from you.
- Start auto attacking the target you want to take down first.
- Use your Q for additional damage or to interrupt enemy abilities.
- Recast your E if you need to dodge a spell or need the bonus damage from the enchanted arrows.
- Use your jacket when dropping below 60% health, ideally in combination with your enchanted arrows.
- If energy becomes an issue, its recommended to use the energetic passive which will continuously replenish your energy whenever you use a basic attack.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
ItsInvasion Day on Albion Eastthis weekend, with territories reset.Guilds will have new opportunities to claim territories and launch attacks,and we're covering the action live on theAlbionTV Twitch channelstarting at13:45UTC!
Join our hostsRobinhoodrs,Bogul, andShozenas they cover the Invasion Day madness as Albion East's first official Guild Season takes shape.All fights are broadcast live with a 15-minute time delay.
For current season schedules for Albion West and Albion East, seethis forum post.
Watch a recent Invasion Day here, which kicked off Season 19 on Albion West:
[previewyoutube=0uCUr_Ox31s;full][/previewyoutube]
Welcome to another of our Basic Builds guides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build features the Nature Staff, a healing weapon located in the hunter tree that is characterized by its large area healing abilities and its thorns abilities that offer continuous damage. Heres the full breakdown!
Equipment and Skills Used
Adepts Nature Staff
- Thorn Growth
- Your Q creates a field of thorns on the ground that applies charges to all enemies within every 0.5 seconds;it has a short cooldown and can be recast 3 times
- Brambleseed
- Your W places a line of seeds on the ground that will grow after a short time, throwing all enemies on top of it into the air;both these effects deal damage, the latter more so
- Circle of Life
- Your main ability heals up to 5 allies in a large radius around you; if enemies within that radius have at least 3 thorn charges on them, they take additional damage and are rooted for a short time
- Firebreath
- Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
- Bloodlust
- Thisjacket'sactive ability allows you to regain some health every time you auto-attack or cast a damage spell
- Rejuvenating Sprint
- Your shoes active ability is a sprint that also heals you slightly
Pros and Cons
Pros:
- Fast clear speed
- High sustain
- Good for healing small PvE groups
- Affordable
- No additional mobility besides boots spell
- High standtimeand cast time
- Not suited to large-scale fights
Playstyle
- Your Q-spell creates a field of thorns on the ground that repeatedly applies a charge to enemies within it. It can also be recast within three seconds up to three times. Using an auto-attack on an enemy within the thorns consumes them while dealing bonus damage.
- Your W-ability places bramble seeds on the ground that shoot up after a short delay, launching enemies into the air and interrupting them. Its two damage instances allow for good synergy with the Mercenary Jacket.
- You may change your W to Revitalize for tougher enemies. This will allow you to increase your sustain at the expense of some damage and crowd control.
- Your E-spell is a large-area heal that can be used for group play. It has a strong synergy with Thorn Growth, as it roots all enemies that have at least 3 charges on them. It also deals some bonus damage.
- The whole weapon kit can alternatively be used to heal groups, by switching the Q to Rejuvenation or Rejuvenating Flower and the W to anything other than Brambleseed.
- The cowl has an additional damage spell that allows you to take down groups of enemies more quickly.
- The jacket can be used to regain health. It is best used in combination with your W and E-abilities as they can hit multiple targets and apply lifesteal charges more quickly. Your Q does not trigger Bloodlust as it doesnt deal direct damage. Auto-attacks are also advised while using this jacket.
- Your boots offer a sprint ability that can regain a small amount of health quickly, while providing increased movement speed.
- An enemy encounter should look something like this:
- Stack multiple Thorn Growths and try to get all enemies inside the areas.
- Use the W to keep them away from you or to interrupt their key abilities.
- Cast your E when all enemies have multiple thorn stacks on them.
- Use auto-attacks on the enemy youre trying to finish off for additional damage.
- When you drop to low health, use your jacket followed by Brambleseed and auto-attacks. You may also use your boots to create space and heal even more.
- Energy can be an issue, so its recommended to use the energetic passive and auto-attack enemies in between cooldowns.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/5032b079f4d557bef289023626081f1cd4731e5e.mp4[/video] The Arcanist Vanity Bundle is now available to buy! This premiere bundle includes a full costume set plus a matching Arcane Direboar Mount Skin for your Direboar base mount. With its vivid colors that evoke the Mists, the Arcanist bundle transforms you and your Direboar into mystical warriors. This premiere bundle includes the following wardrobe and mount skin items:
- Arcanist's Helmet
- Arcanist's Armor
- Arcanist's Boots
- Arcanist's Cape
- Arcane Direboar
As with past bundles, you can use all costume and mount skins with all characters on your account, on both servers, and they are never lost or destroyed. All items will be unlocked in the ingame "Appearance" menu after purchase. Grab this premiere bundle today and bring your mystical aura to Albion!
After a successful Closed Beta and Early Access period, Albion's new server, Albion East, launched for all players worldwide on March 20. That day, the surge of new players reached 277,000 total active users, a new all-time record for the game. And just over a week later, on Sunday, April 2, that record was smashed when the servers had a combined total of over 300,000 active users!
(Note: for the purposes of this chart, "users" refers to active accounts.)
During these record-breaking windows, active Steam users also reached their highest-ever numbers for the game, with a new all-time peak of 25,833 concurrent players on Steam alone, which is just a fraction of Albion's overall player numbers.
The previous record of 271,000 daily active users was set in June 2021, after the official mobile launch of the game. The recent launch of Albion East achieved this milestone without introducing a new platform, and represents a strong start for the game's new two-server system.
Spring has sprung, and Albions most bold and brave are rushing across the lands. For they know that this is the time of year when special chests appear, containing seasonal objects and maybe even prized Spring Cottontail Eggs.
But this time a new type of egg has been discovered, one which has spelled trouble for more than one unfortunate adventurer
Yes, the Rites of Spring are here for the next two weeks! And to mark the occasion, weve created a brand new video:
[previewyoutube=krIaosbfFUk;full][/previewyoutube]
Ruthless Rabbits Released!
As with last years event, Spring Treasure Chests will appear in the open world, containing valuable items and - sometimes - a Vibrant Spring Cottontail Egg, which can be raised into the Spring Cottontail mount. This year, though, you might come across a darker, more sinister type of egg. By all means raise these too, but be careful - youre about to unleash the Caerleon Cottontail! This is a vengeful, vicious version of the Spring Cottontail. Like its cute cousin, it is a mount with a quick hop ability. But this one comes with other, more terrifying talents. If you manage to rear one, they will repay your trust and act as a loyal steed. Your enemies, on the other hand, wont be so fortunate The Eerie Cottontail Egg is extremely rare - so get out there now and start ransacking those chests to find one!
Further Treasures Await
Along with these rare and valuable rewards, Colored Eggs are once again sprouting across the lands, containing chocolate, Surprise Eggs, and, very occasionally, Cottontail Eggs. Furthermore, all chests will be spawning at an increased rate for the next two weeks - so theres abundant wealth to be found out there. And Albions vanity merchants will be hawking their seasonal wares once again, like the Eggsecutioner vanity weapon, Bunny Stalker Wardrobe items, and more.
The Rites of Spring runs until April 19 at 23:00 UTC on Albion East, and April 20 at 10:00 UTC on Albion West. So go and head out into the open world today and see what treasures await. Who knows, you might end up with a fierce new friend
Its Invasion Day on Albion Westthis weekend with territories being reset - and we're covering it live on the AlbionTV Twitch channel starting Saturday at 17:30 UTC. Join our hostsLewpac,Bogul, andShozenas they cover the Invasion Day madness live! All fights are broadcast live with a 15-minute time delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30 UTCwith hostsTazzik,Shozen, andRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal Leaguefights with no delay at20:30, 21:30, and 22:00 UTC.
For current season schedules for Albion West and Albion East, see this forum post.
Watch a video of the previous Albion West Invasion Day here:
[previewyoutube=Y8RswYAmoAE;full][/previewyoutube]
Welcome to another of our Basic Builds guides for beginner-to-intermediate players.
Characteristics
This build features the Great Fire staff, a magic staff with large area-of-effect spells, great burst damage, and additional damage-over-time effects.
Equipment and Skills Used
Adepts Great Fire Staff
- Burning Field
- Your Q fires an orb onto the ground, dealing direct damage and further damage over time.
- Flame Blast
- Your Q ignites an enemy which ends in an explosion after a short time.
- Flame Pillar
- Your main ability creates a flame pillar that damages enemies in a wide area. Hitting at least one enemy will further reduce the spells cooldown.
- Energy Shield
- Your Cowl has a defensive spell that decreases your damage taken while recovering energy for every hit taken.
- Everlasting Spirit
- The robe's active ability offers a shield upon taking damage that makes you invulnerable and increases your damage by 20% for 3 seconds
- Wanderlust
- Your shoes active ability is a charge-up movement skill that lets you escape from fights or chase down targets
Pros and Cons
Pros:
- Fast clear speed
- Large area of effect spells
- Good for small PvE groups
- Good for small-scale PvP
- Affordable
- No additional mobility besides Boots spell
- Long stand and cast times
- Not suited to large-scale fights
Playstyle
- Your Q-spell creates a field of fire which deals damage instantly and every 0.5 seconds to enemies within it - try to keep enemies inside it as long as possible.
- Due to its relatively high cooldown, you have a lot of time to kite enemies and apply additional auto attacks which, paired with your passive Burn, deal substantial damage.
- Your W-ability ignites enemies and puts a bomb on them. After 1.6 seconds it explodes and deals damage in a 5m radius. Try to place it on mobs that are near each other so they all take damage.
- Your E-spell is best as an opener, as it allows you to hit enemies while theyre standing still. It has a relatively short cooldown which is further reduced when hitting at least one enemy. Use this spell as frequently as possible to maximize damage output.
- When youre low on Energy or need extra Energy, use your Cowl ability. For every hit taken you replenish some Energy while generally decreasing the damage you take.
- The Robe's strong defensive skill can be used to avoid damage. As long as you take damage in the 1.5 second window after activation, you receive an invulnerability shield making you immune to damage while increasing your damage output by 20% for 3 seconds.
- Your boots make up for your lack of mobility. They have a charge-up ability that offers escape from fights. While this allows you to cover large distances, it has a 1-minute cooldown.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
It's been just over two weeks since the massive public launch of Albion East, which shattered Albion's all-time concurrent player record as it introduced an untouched version of the game world for the first time since launch. To celebrate this tremendous milestone in Albion's history, we've put together this infographic with some of the major (and less major) stats from the new server! (Click to expand)
We'd like to extend a warm welcome to those starting out in Albion East, and are enjoying seeing a new version of Albion take shape. New players can look forward to more Basic Buildsguides coming soon, and stay tuned for more articles and Dev Talks about what's next for Albion!
Another Referral Season is here, and this time you have the chance to claim the much-loved Steelplate Cougar with a single referral!
This skin makes your Swiftclaw base mount even more powerful and intimidating to behold - and once youve unlocked it, it can be used by any of your characters on that particular server (either Albion East or West).
As you may have already seen, with the opening of Albion East we are introducing some changes to our referral system:
- To make some of our most beloved skins available to players who missed them the first time, we will be rerunning some older referral rewards
- These can be any referral skins or mounts released from April 2019 onwards
- Referral seasons will now last one month, rather than two
- There will, of course, still be all-new referral skins produced
- Referral seasons will now end on the last day of every month at 23:59 UTC
Extra Gold for Founder Pack Referrals
Remember that Albion East Founder Packs are valid for referrals - and when you refer a friend who buys one youll get 1,000 Gold rather than the usual 500! Founder Packs contain exclusive Wardrobe and Mount Skins that will never be sold again, and mark the historic launch of the Albion East server. These items - and the Gold and Premium in the Packs - can be claimed on either server, so they can be enjoyed no matter where someone prefers to play. Theyre only available until 10:00 UTC on April 30, so you have until then to enjoy some extra Gold for your referrals!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend creates an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases either an Albion East Founder Pack or at least 30 days of Premium, they will trigger a reward for you: 1,000 Gold for a Founder Pack, 500 Gold for Premium.
- For your first referral this month, youll get the Steelplate Cougar Swiftclaw Skin.
- On top of that, for your very first referral ever, you'll receive a T8 Recruiter's Pile of Tomes, worth a massive 200,000 Fame.
(Please note: Adventurers Challenges now end on the last day of every month at 23:59 UTC.)
Let the hunt begin! For all of April, take theHunter Challenge: earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownBlack Panthermount.
Hunt Down Fantastic Items
BLACK PANTHER:This month's Challenge sees the return of the mightyBlack Panther, a sleek feline mount with a fearsome appearance. It boasts a powerfulspeed boostspell that can propel its rider across large distances helping both hunters and hunted alike.
AVATAR RING:Reach your goals to unlock theHunter Challenge avatar ringto give your favorite avatar a hunting-themed border. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockHunter Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain varioushunting-themed statues and furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
This is the second Basic Builds guide for beginner-to-intermediate players. Each guide presents a suggested build and describes its abilities. You can try these out as-is, or use them as starting points to create your own. (Check out the previous guide here).
Characteristics
This build is based around the Light Crossbow, which has strong burst damage that takes down small enemy groups quickly. Full breakdown:
Equipment and Skills Used
Adepts Light Crossbow
- Explosive Bolt
- Your Q is an area damage ability with a short cooldown
- Caltrops
- Your W throws a trap that decreases enemy speed and increases your own
- Exploding Shot
- This E-ability launches a bomb on your target that explodes after a short duration
- Energy Shield
- Your Cowl has a defensive spell that decreases damage taken, and recovers energy for every hit taken, while active
- Everlasting Spirit
- The robe's active ability offers a shield upon taking damage that makes you invulnerable and increases your damage by 20% for 3 seconds
- Wanderlust
- Your shoes active ability is a charge-up movement skill that lets you escape from fights or chase down targets
Build Pros and Cons
Pros:
- Great burst damage
- Fast clear speed
- Good for small PvE groups
- Affordable
- No additional mobility besides boots spell
- Not suited to large-scale fights
Playstyle
- Your Q-spell is your bread and butter. With its low cooldown and high base damage, its great for clearing mobs. In between Qs you can use your W, E or auto attacks.
- Your W-ability throws a trap which doesnt deal much damage but slows enemies, while boosting your movement speed. Its on a low cooldown, allowing it to be used often.(This spell unlocks on Level 15 Crossbows, so you might have to defeat more mobs before you can use it.)
- Your E-ability, Exploding Shot, is a good starting ability that attaches a bomb to your target. This does little initial damage but explodes after 2 seconds, dealing more damage in a larger radius. If the target dies before the explosion, it does not deal area damage.
- Combining these skills with your passive, Well-Prepared, unlocks even more damage potential. To use it effectively, use your Q as the fourth spell. This immediately removes any cooldown from it and youll be able to use Q twice in quick succession. Since your Q has a short cooldown and you have additional abilities, you can cycle through multiple passive rotations quickly.
- When youre low on Energy or need extra Energy, use your Cowl ability. For every hit taken you replenish some Energy while generally decreasing the damage you take.
- The Robe's strong defensive skill can be used to avoid damage. As long as you take damage in the 1.5 second window after activation, you receive an invulnerability shield making you immune to damage while increasing your damage output by 20% for 3 seconds.
- Your boots make up for your lack of mobility. They have a charge-up ability that offers escape from fights. While this allows you to cover large distances, it has a 1-minute cooldown.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
Please note that there will be an extra maintenance on Albion East on Wednesday 29 March from 10-11 UTC. In general, as patches must be deployed to both servers at the same time, this takes place outside the regular Albion East maintenance at 23:00 UTC.
The new Albion East server opened to players worldwide March 20, offering a Singapore-based server with an untouched version of Albion. The launch attracted throngs of new and old players to the server, and we're thrilled to see this new version of Albion take shape day-by-day. With the launch a success, Game Director Robin Henkys discusses what's next for the world of Albion in our newest Dev Talk (subtitles are available for all supported languages): [previewyoutube=QIOAQ5EVch8;full][/previewyoutube]
What's Next in the Short Term?
- Rites of Spring event: Similar to 2022, but with a new, bad-tempered counterpart to the Spring Cottontail
- Beyond the Veil Content Patch: New features for the Mists, adjustments to the Roads of Avalon, usability improvements
- "Dungeons in the Mists": Central feature;will be discussed in a forthcoming Dev Talk
- After that: Next major content update
Albion's Development Strategy
Albion has become quite large and complex, requiring a development strategy that allows us to maintain, improve and revolutionize the game at the same time. Better Basics Consistent improvement of core aspects of the game, especially where most impactful:
- Improved Marketplace experience: Repair All, Sell All, improved filtering and easier large-scale purchases
- More stable loot experience by optimizing Black Market
- Improving Stone market, reworking crafting capacity and crafting on player islands
Continuous Content Expanding on features already in the game:
- New gear choices for the "You are what you wear" system
- Rites of Spring + Content Patch (both with new items)
- New Weapon Line for the Hunter tree
Fantastic Features New features that expand the scope of Albion Online (these are always in flux, but a few are in progress):
- Legendary Weapons: Weapons can attain "Legendary" status through use, and be given a unique name; these have a chance of being added to the loot pool on death, thus leaving a lasting mark on Albion
- Improved spell behavior around walls and height differences: Precursor to proper castle and siege fights that may include player-made fortifications
That's it for today - stay tuned for more Dev Talks covering these themes and Albions next major update!
This is the first of our Basic Builds series of guides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build is based around the Battleaxe, which is characterized by a self-sustaining ability called Blood Bandit that lets you throw your axe twice, dealing damage while also healing yourself. The full build offers additional self-healing, a defensive ability with energy recovery, and additional mobility. Heres the full breakdown!
Equipment and Skills Used
Adepts Battleaxe
- Rending Strike/Rending Spin
- You can choose between two spells for your Q slot, one for single targets and one for area damage. They both deal damage and apply bleed stacks to your target(s).
- Adrenaline Boost
- Your W ability offers damage, attack speed and movement speed modifiers that help you maximize your damage and stick to your target.
- Blood Bandit
- The main ability allows you to deal additional damage at a range depending on the amount of bleed stacks on your target. This is a two-part combo, with the first cast dealing increased damage and the second applying a direct heal to yourself.
- Energy Shield
- Your cowl has a defensive spell that decreases your damage taken while recovering energy for every hit taken during its active time.
- Bloodlust
- The jackets active ability allows you to regain some health for every time you use an auto attack or damage spell.
- Refreshing Sprint
- Your shoes allow you to track down targets while lowering your cooldowns, they can also be used to run away from a fight.
Build Pros and Cons
Pros:
- Great sustain against strong enemies
- Good energy management
- Good clear speed
- Good chase potential
- Affordable
- Bleeds can put you in combat for an extended period of time
- Not applicable in large scale fights
Playstyle
- Use your Q spell to deal direct damage and apply bleeds to your target(s). You can use direct attacks in between the spells.
- Your W ability can be used to buff your damage output for a short amount of time. Its also a great tool that lets you stick to your target since its buff can be active for up to 7 seconds as long as you deal direct damage to a target.
- Blood Bandit can be used to deal additional damage, and the second cast can be used to recover some health when enemies have multiple bleed stacks on them. Try to use this ability before utilizing your jacket.
- When youre low on energy or expect to take an increased amount of energy you can use your head ability. For every hit taken you will replenish some energy while generally decreasing the amount of damage you take.
- The jacket can be used to regain a substantial amount of health. It has a high cooldown so it is advised to be used in emergency situations. For every auto attack or direct damage you deal you will be healed by a certain amount, up to 7 times. Pairing this ability with battle rush will let you heal up faster because of the bonus attack speed.
- Shoes are generally a tool for mobility. You can use them to close a gap or to create distance between yourself and the enemy. Refreshing sprint additionally lowers your cooldowns which allows you to use your abilities more frequently.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
For a limited time only, theres a brand-new Starter Bundle on offer, featuring the popular Knight Adventurer Vanity Bundle! For the price of a 7-day Premium subscription, youll receive the following:
- Knight Adventurer Vanity Bundle
- 7 Days Premium Status
- 50 Gold
Todays the day: after much anticipation, Albion East is now publicly accessible to all players!
Following a successful Closed Beta phase, and an early access period for Founder Pack owners, anyone can now play on Albions new, Singapore-based server as this entirely fresh version of Albion develops from the ground up. Players are pouring into the Royal Continent and Outlands, gathering, crafting, building the economy, and progressing their characters as they gain Fame and form guilds. Its a truly momentous occasion!
Initially, Albion East will have a reduced world size relative to Albion West, in order to maintain competitiveness and density of players. As the player base grows on this new server, it is anticipated that more regions will be opened up, and its development will be constantly observed in order to judge this process. For an overview of available regions, check out this forum post.
Limited-Time Starter Bundle Offer
To help you get off to the right start in Albion, for a short time theres a brand-new Starter Bundle on offer, featuring the popular Knight Adventurer Vanity Bundle! For the price of a 7-day Premium subscription, youll receive the following:
- Knight Adventurer Vanity Bundle
- 7 Days Premium Status
- 50 Gold
Special Twitch Drop Campaign
To celebrate the launch of Albion East, were running a specialTwitch Drop campaignfromMarch 15-29, with exclusive chests containingbrand-new items. During this period, campaigns will rundailyrather than weekly, meaning you can earn chests each day by watching any channel participating in our regular campaigns. For details, check outthis forum post.
New to Albion, and wondering what your first steps should be in this vast and exciting world? Weve created a brand-new video guide in collaboration with AOFAQto help navigate these early stages and make your mark! Whether youre just starting on Albion West or awaiting the launch of Albion Easton March 20, this video will set you in good stead as you begin your adventures: [previewyoutube=UZ0Tqq4mV-o;full][/previewyoutube]
Albions next Guild Season kicks off soon - including the first official season on the new Albion East Server!
On March 11, Season 19 will begin on Albion West. Two weeks after that, on March 25, the first Albion East season will kick off. Note that this time the Albion East season will be slightly shorter - but moving forward seasons on the two servers should be synchronized. Because of its reduced length this time, the final stretch on Albion East will offer tripled Season Points. For full schedules for both servers, click here.
Both Guild Seasons are open to anyone who wants to play on that server - so you can participate in both simultaneously if you choose. And both offer fantastic prizes to guilds that reach a high enough rank, like the Roving Bastion and new Sword Dancer Avatar Sets.
In addition, the top three guilds will no longer receive a furniture item of their season statue, but instead will receive new Direwolf Skins(see top image).
Season Changes
As well as those new Direwolf Skin rewards, these seasons bring changes to scoring in the Crystal League and Crystal Arena. All scoring Runestones will reset at the end of each round, to prevent teams from simply defending a Runestone advantage to win a match. Furthermore, Albion East and Albion West will have different time slots for Crystal League matches. For full details on these changes, see this forum post.
Watch the Albion West Season Kickoff Live
The Albion West Season 19 kickoff on Saturday, March 11 will be broadcast live on AlbionTVstarting at 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at 00:30 UTC, when hosts Shozen, Robinhoodrs and Tazzik cover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's coverage of a previous Invasion Day, which kicked off Season 18: [previewyoutube=Y8RswYAmoAE;full][/previewyoutube]
Spring is back, and the Keepers of Albion are beginning to awaken... and for the entire month of March, you can take theKeeper Challengeto collect fantastic rewards! Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownGrizzly Bear mount.
Timeless Treasures are Yours to Claim
GRIZZLY BEAR:This month's Challenge brings back the popularGrizzly Bear, a huge, intimidating mount with an arsenal of powerful spells. In addition to its Intimidating Aura toggle spell, it also gains a temporaryspeed boostwhen attacked, giving its rider an edge when enemies are in pursuit.
AVATAR RING:Reach your goals to unlock theKeeper Challenge avatar ring, which gives your chosen avatar the stone-and-leather look of Albion's true guardians. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockKeeper Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain variousKeeper-themed furniture and capes. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63108dbaafc27_720.mp4[/video]
The next Crystal League Championship is almost here! Watch Albion's top 5v5 teams face off in this special season championship for prizes and glory. This time around, matches will be non-lethal to keep regear costs down for participants and make the rewards even more lucrative.
Once again, we'll have a special Twitch Drop campaign running on each of the two days which will be exclusive to the official AlbionTV Twitch Channel.
The campaigns are active during the following times:
- February 25: 17-21 UTC
- February 26: 17-22 UTC
- On Saturday February 25, a campaign will run that awards the following drops:
- After 30 minutes of watching - 1 Rare Chest
- After an additional 2 hours of watching - 1 Epic Chest
- On Sunday February 26, a campaign will run that awards the following drops:
- After 30 minutes of watching - 1 Rare Chest
- After an additional 2 hours of watching - 1 Legendary Chest
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-octane fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday!
The Albion East Closed Beta is now underway! This special, one-of-a-kind event offers a fresh version of the world of Albion with a reduced world size, where all participants can earn unique, valuable rewards.
If you missed it, the newest Dev Talk from Game Director Robin Henkys gives a good overview. He discusses what to expect from the Albion East server and the Closed Beta, gives a rundown of the unique rewards and unlocks you can earn, and discusses how the world will be unlocked gradually over the course of both the Beta and the full launch.
[previewyoutube=efCTzcsH1aQ;full][/previewyoutube]
And remember, everyone who gets a Founder Pack and joins the Beta will also get the new premiere Vanity Bundle, the Arcanist, unlocked for free on both servers before it officially goes on sale!
A Unique Three-Week Guild Season
For the duration of Albion East's beta, a uniqueBeta Guild Seasonwill let players experience an intense, condensed three-week season. The Beta Season has much faster progression, to allow players to test out as many features and gameplay options as possible. This progression buff is automatic for all players, and grants the following:
- +100% Fame from gathering, farming, and PvE
- +200% Resources from gathering and fishing
- +200% Silver from mobs
- Resource weight reduced by 66%
- All characters start with 2000 Learning Points
Earn Permanent Rewards
While normal Guild Season rewards unlocked via the Conqueror's Challenge will only be available during the beta, and will not persist after the server is reset at beta end, top-ranking guilds, along with players who make sufficient progress during the season, can unlock unique rewards thatpersist even after the beta ends. Guild Rewards Custom Guild Logos:The five guilds with the highest ranking at the end of the season will each get a unique custom guild logo, created in collaboration with our art team. These logos will then be added to the game after the beta and become permanently available to guilds on both servers. Custom Season Statue:The seasons top guild will get a unique custom guild statue, which will be permanently placed in Albion East's open world for all to see. The second- and third-place guilds will also receive non-custom statues in the open world. Personal Rewards Unique Placeable Statues:During the beta, each player can unlock up to three unique placeable Statue items that they can claim on Albion East or West after the beta ends. Statues are unlocked once per account, and are earned for the following activities (with only the highest-tier statue given for each activity): PvE Statue:
- Bronze: Reach 500,000 PvE Fame during beta
- Silver: Be in the top 30% of the Bronze group
- Gold: Be in the top 10% of the Bronze group
Gathering Statue:
- Bronze: Reach 150,000 Gathering Fame during beta
- Silver: Be in the top 30% of the Bronze group
- Gold: Be in the top 10% of the Bronze group
- Bronze: Possess 300,000 Silver at the end of beta
- Silver: Be in the top 30% of the Bronze group
- Gold: Be in the top 10% of the Bronze group
On February 20, the Closed Beta for the new Albion East server begins! This offers a unique, one-of-a-kind opportunity to play a fully untouched version of the game with boosted progress, and earn rewards which will persist even after launch.
Key features of the beta include:
- A pristine, untouched version of the world of Albion to explore
- Hugely boosted Fame progression
- Automatic Premium, 2000 Learning Points, reduced Resource weight
- Unique, one-of-a-kind Guild Season with permanent rewards for guilds and individuals that persist after the beta
Albion East Founder Packs
Albion East Founder Packs allow you access to all of these benefits, and even more on top. To see what you can get, check out this video: [previewyoutube=5VeY973vQp4;full][/previewyoutube] These Founder Packs come in four different tiers, and among the benefits on offer are:
- Up to one year of Premium
- Up to 2,000 Gold
- Up to five days early access to Albion East
- Closed Beta access
- Themed wardrobe and mount skins
- and much more!
Founder Packsfor the new Albion East server are now available. Along with access to the Closed Beta and early access to the server, they offer valuable and exclusive rewards like Gold and vanity items - and nearly all items included with Founder Packs can be claimed on Albion West as well!
These include rare, tradable items that will only be available in Founder Packs and will not be sold again:
- Exclusive sailor-themed Wardrobe Skins
- Exclusive matching Mount Skins
- Exclusive Statue and Furniture items
Additionally, each Founder Pack includes valuable Gold and Premium that can be claimed on either server.
How to Claim Rewards on Albion West
- Rewards become claimable on Albion West starting March 15
- Log into Albion West on the account under which the Founder Pack was bought
- All claimable items listed above will appear in the Claim Rewards menu:
- Wardrobe and Mount Skins can be claimed as unlock items on Albion West
- As long as they are claimed but not unlocked, all skins can be traded or sold on the Marketplace
- Furniture items can be traded or sold on the Marketplace
- The following non-tradable items can also be claimed on Albion West:
- Gold can be claimed for all characters on the server
- Premium can be claimed for the active character
- Avatars and Avatar Rings can be claimed for all characters on both servers
- Wardrobe and Mount Skins can be claimed as unlock items on Albion West
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63c529ec3a25c_360.mp4[/video]
Get the Frost Moose
In the depths of Albions long, cold winter, many animals hibernate, buried away with the fruits of the previous seasons gathering. But some keep on trucking, trudging through the elements, bravely ferrying wares across the lands to keep Albions economy running smoothly. One such creature stands stoically above all: the famous Frost Moose. And until April 1, you can transform your Stag base mount into one of these cool-headed creatures by referring a single friend! With icicles hanging from its great antlers, it will carry you unflappably through the snow and freezing wind - and once youve unlocked it, it can do so for any character on your account. This referral season lasts until maintenance on April 1, so refer a friend now and claim your rewards!
TheCarnival Challengeis back! For the whole month of February, earn Challenge Points, unlock chests to get valuable loot, and claim your very ownSaddled Terrorbird.
Join the Carnival
SADDLED TERRORBIRD:This month's Challenge brings back the charming, lightning-fastSaddled Terrorbird, a speedy mount that will carry you quickly across the lands of Albion. With an above-average base move speed and an additionalinvincibility/speed burst spell, it's the perfect ride for those who need to cover some ground quickly and safely.
AVATAR RING:Along with the Saddled Terrorbird, you'll unlock theCarnival Challenge Avatar Ringwhen you reach this month's Challenge Point goal. Give your avatar a colorful, festive look all year round! This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:Unlock weekly Carnival Challenge chests to get valuable rewards like Adventurer's Tomes, resources, and silver bags, along with a chance at carnival-themedWardrobe Skins. You can also get three furniture items: theCarnival Firework, Carnival Arch,andCarnival Costume Cart. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/63108f04b6608_720.mp4[/video]
To celebrate the upcoming launch of the new Albion Eastserver, we can announce an exclusive live stream on January 24 at 19:00 UTC with Game Director Robin Henkys!
This live question and answer session will take place on AlbionTVand viewers will be able to write their questions in the chat, from which selected questions will be answered. There will be insights into the new system and the thoughts behind it, as well as details on how it will work - so tune in to get your questions answered.
And for those who aren't able to tune in then, there will be a restream of the Q&A at 12:00 UTC on January 25.Although we won't be able to get everyone in front of a camera again for that one, there will be live chat interaction with Community Manager Nesnes, who will collect and answer your questions as best as she can.
Double Twitch Drops
To mark this special event, well be giving away double Twitch Drops during both the live stream and the restream, exclusiveto those watching AlbionTV. This means that after 15 minutes you will be able to receive two Epic Chest drops, and two Legendary Chest drops after a further 30 minutes, meaning a total of 45 minutes watchtimeis needed to receive all drops - andviewers who watch both streams can receive both sets of drops.Dont miss out!
Albion Online will launch a dedicated server for the Asia-Pacific region in March 2023! This new server will make the world of Albion more accessible than ever for countless new and existing players.
Watch the brand-new announcement trailer here:
[previewyoutube=iUTHkUlxJ4A;full][/previewyoutube]
Along with offering greatly improved connection speeds and ping for players in the region, the new server will also adjust times of game and server events such as maintenance, territory resets, and the Crystal League schedule.
Here are the major features of the new server:
- A fresh start in a new and untouched version of the game, where all players start as equals and can claim their own piece of Albion
- A game world that is fully separate and independent from the existing "Albion West" server
- Greatly improved connection speeds and ping for the whole Asia-Pacific region
- Timings of game and server events (territory battles, Crystal League, Faction Warfare, maintenance, etc.) that are optimized for the region
Live Q&A
OnJanuary 24at 19:00 UTC, you can take part in an exclusive Q&A with Game DirectorRobin HenkysonAlbionTV! Tune in to learn more about the new server and its development, andask your own questions in the chat, in this special event. Stay tuned for more details.
Get ready, because a week-long Fame Rushis happening now! Between now and maintenance on January 25, get 25% additional Fame for all ingame activities.
Here are the details:
- This buff automatically grants an additional 25% Fame for all activities
- The buff does not apply to Fame earned via PvP kills and Tomes of Insight, and does not boost the rate at which Challenge Points are earned
- The buff ends at 10:00 UTC on Wednesday, January 25
Log in now and take advantage of this week-long Fame Rush to level up your combat, crafting, and gathering!
Beyond the Veil Patch 3 has arrived! This patch continues to improve the Roads of Avalon, as well as introducing Streamer Mode, various Combat Balance changes, and more. Read on for details
Roads of Avalon Improvements
Following player feedback after the Beyond the Veil update, the Roads of Avalon have undergone some significant changes to improve their playability for all group sizes, including solo players. Avalonian Camps have been rebalanced for different group sizes, and are once again marked by a chest icon on the map. Furthermore, mobs surrounding chests in the Roads will upgrade in line with the chests, and with each upgrade all dead mobs around the chest will respawn.
These changes should make the Roads more appealing to a wider range of players, and in turn ensure theyre a lively, well-populated part of Albion. And alongside these improvements, the Roads have received a long-awaited visual overhaul, making them more aesthetically in-tune with the rest of Albion while highlighting their unique character.
Streamer Mode
To improve the experience of those who stream Albion, as well as their viewers, a new Streamer Mode has been introduced. This can be toggled on and off in the Settings menu, and when activated hides certain UI features that can identify the streamers location to viewers. This will help streamers avoid stream-snipers while broadcasting, as well as hide login details when disconnected.
Other Changes and Improvements
- Changes to the home removal debuff, allowing more freedom for small-scale travel
- Various Combat Balance changes
- New Crystal Realm map for Season 18
- and more
Happy New Year, Adventurers! Start the year off right with the return of theFrost Challenge earn Challenge Points, unlock chests to get valuable loot, and claim your very ownFrost Ram. [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/5357886f8b13f95152eb43a8a2cd7e6bad892dde.mp4[/video]
Frost-Themed Rewards for Intrepid Adventurers
FROST RAM:This month's Challenge brings back the popularFrost Ram, a sturdy mount with an impressive leap spell. With its relatively fast move speed and ability to carry plenty of weight, it's the perfect companion for gathering missions.
AVATAR RING:Along with the Frost Ram, you can unlock theFrost Challenge Avatar Ringto give your avatar an ice-cold aura all year long. This non-tradable item permanently unlocks this avatar border for one character, or it can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, unlock Frost Challenge chests to get valuable rewards like Adventurer's Tomes and Silver bags, along with furniture items like thesnowmanandsnowball pile, classicice sculptures, the epicFrost Igloo, and a rare chance for theRich Noblevanity skins. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!
2022 was a big year in the world of Albion, with major content updates, a huge five-year milestone, and an ever-growing worldwide community of players. Join us for a look back at some of the major highlights
Albion Awakened
2022 began by building on the solid foundation laid by the Lands Awakened updatein late 2021. The Conqueror's Challenge, newly introduced with Lands Awakened, was streamlined over the ensuing Guild Seasons in early 2022 to offer guilds of all sizes a huge number of ways to earn Might and Favor and unlock spectacular rewards, while making Might Levels easier to reach.
Rewards for the Crystal League were also increased, and an updated map was introduced to make this core 5v5 content more dynamic and unpredictable.
Controller Support, Awards and Events
In March 2022, Albion Online became playable with controllers and on the newly launched Steam Deck, opening the game up to a whole new audience and playstyle.
Then in April, Albion Online received the German Computer Games Prize for Best Mobile Game. This rounded out a season that saw Albion honored by a growing list of achievements:
- Deutscher Entwicklerpreis: Best Mobile Game
- MassivelyOP Year-End Awards: Best PvP
- GamingonPhone Game Awards: Best Mobile Port
- Deutscher Computerspielpreis: Best Mobile Game
Into the Fray
In June, theInto the Frayupdate went live, improving and expanding numerous game systems and introducing fully reworked Magic Staffs. The update also brought new Portal Towns, improved Castles, the non-lethal Crystal League, Victory Emotes, and numerous other features and much more.
Further improvements to Magic Staffs came with the "Arcane and Frost" Patch several months later, and additional patches later in the year brought features like a new Guild Finder and support for Japanese and Italian.
Albion Celebrates Five Years
In July, Albion Online celebrated a huge milestone: the fifth anniversary of its launch in 2017. The celebrations kicked off with a major in-game event, Living Legacy, which saw statues of Albion's past season winners come to life and roam the open world. [previewyoutube=pwTNtdvemgs;full][/previewyoutube] The festivities continued with a special Anniversary Stream where Albion's developers discussed creating the game, offered rare insights into early development builds, and gave a sneak peek at what the coming months and years might bring to the world of Albion.
Beyond the Veil
In the fall, Albion's next major update, Beyond the Veil, went live. This update brought mysterious and magical new realms to the game, foremost among them the Mists, a new land of danger and opportunity. The update also introduced the lost city of Brecilien, a whole new Fey Armor line, Pristine Resources, and numerous other features and improvements. [previewyoutube=rZqlngveFyo;full][/previewyoutube]
Year-End Honors
Last but not least, 2022 was rounded out by another honor: the game received the MassivelyOP "Best PvP" Award for the second year in a row! It also appeared on several best-of lists in 2022, including Rock Paper Shotgun's "30 Best Steam Deck Games" and MMORPG.GG's "18 Best Isometric MMOs".
Looking Forward to 2023
In early 2023 we'll continue improving on the updated Mists and Roads introduced with Beyond the Veil. Alongside that, we'll be working on new features and improvements to the game throughout the year, so stay tuned for announcements. For now, we want to extend our thanks to you, the Albion community, for making everything we do possible. Happy New Year!
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The new Ranger Vanity Bundle is here! This premiere bundle is available in the ingame store, and includes a full costume set plus a matching Mistprowler Mount Skin for your Swiftclaw base mount.
This bundle will turn your character into a skillful, stealthy traveler, intimately connected with Albions far-flung corners. With tough yet maneuverable armor fashioned from sources unknown to most, you will bound through Albions most dangerous realms with ease. In addition, this bundle comes with the majestic Mistprowler skin, transforming your Swiftclaw base mount into a mysterious, menacing predator from the depths of Albions wilds. Both the costume and mount skin come adorned with celestial blue stones, lighting your way through the thickest haze and deepest forests.
The Ranger Bundle includes the following vanity skins, which work on male and female characters alike:
- Ranger's Hood
- Ranger's Mask
- Ranger's Armor
- Ranger's Boots
- Ranger's Cape
- Mistprowler (requires any Swiftclaw base mount)
Across the lands, monsters and adventurers alike are preparing for the arrival of a legendary being. No one knows where he comes from. Many have even questioned his existence. But we can confirm: Uncle Frost is real, and hes in Albion!
Until Friday December 30 at 10:00 UTC, you have the chance of encountering this famous figure in one of his festive grottos. These can appear in any T4-T8 Solo or Group Randomized Dungeon, regardless of the faction or zone - just look for Christmas trees at the end of the dungeon. If you defeat Uncle Frost there, you can find themed furniture and vanity items, including snowballs and, for the very fortunate, the ultra-rare Yule Stag mount skin!
Join the Festivities
Its not just down in the dungeons that youll find the seasonal spirit, though. Across Albion the cities will be decked out in festive finery, and all players will be sent fireworks and a huge heap of snowballs to join in the mood. To claim these, simply log into the game before 10:00 UTC on December 30, and youll find an ingame mail containing your gifts. All characters will receive this, as long as theyve completed the tutorial.
So delve into the dungeons, engage in some snowball-based non-lethal PvP, or set the skies ablaze with a firework show - see you out there!
Albions next Guild Season begins Saturday, December 17, with a quicker pace and changes to the Crystal Arena and Conquerors Challenge, plus valuable rewards like the powerfulGoliath Horseeaterfor ranking guilds. Click herefor the full season schedule, or read on for more details...
Unique Season Rewards
Players who gain enough Might will receive unique Avatar Sets, as well as the Goliath Horseeater and valuable Fame Buffs. Might is earned through a huge range of activities in the Conqueror's Challenge, and there are additional bracket rewards for guilds who reach at least Iron Rank. And as always, the season's number-one guild will become a permanent part of the world of Albion with their very own statue in Conquerors' Hall.
Season Changes
Season 18 brings some changes to the Crystal Arena. Wins will offer more ranking points, to make the rank-up process flow more smoothly. Furthermore, players will receive new avatar frames for reaching Gold, Silver, and Crystal ranks, which are non-tradable and can only be obtained by reaching these ranks. In the Conquerors Challenge, the Crystal Spider Rush requires less Might for each Guild Might Level, and each level gives more Season Points - significantly increasing the point value of each Spider. Finally, Crystal Spiders in the open world and the Roads of Avalon now drop double the loot.
Watch the Season Kickoff Live
The season kickoff on Saturday, December 17 will be broadcast live on AlbionTVstarting at 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at 00:30 UTC, when hosts Shozen, Robinhoodrs and Tazzik cover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's coverage of the last Invasion Day here: [previewyoutube=aq21rs1NZLc;full][/previewyoutube]
As Albions adventurers delve into the Mists, fighting fearsome creatures and searching for Brecilien, some have immersed themselves in these strange surroundings. Showing the skill, cunning, and bravery to survive here, they dart through the fog with an understanding of thisenvironment far beyond most.
A new vanity set launches next week, and you can be one of these mysterious, masterly figures. Stay tuned
Along with numerous other features, the Beyond the Veil update introduced two new realms to the world of Albion: the mystical Mists and the lost city of Brecilien. Along with new creatures to face off against and unexplored corners to discover, each of these new areas also has its own musical theme composed by Marie Havemann, one of Albion's longtime composers.
And starting today, you can listen to these beautiful new songs on all major streaming platforms. Click hereto find these songs on your streaming platform of choice, or play the videos below to hear these new songs right away:
[previewyoutube=5Ct75cCHUpU;full][/previewyoutube]
[previewyoutube=m1dTWnsRH7I;full][/previewyoutube]
This two-song EP is the fourth official Albion Online soundtrack release, along with the OST and two expansions. You can listen to all the other available tracks at the links below:
The Season 17 Crystal League Championship takes place December 10-11, with Albion's top Crystal League players facing off for tremendous prizes. And this time around, we'll have a special Twitch Drop campaign running on each of the two days which will be exclusive to the official AlbionTV Twitch Channel.
The campaigns are active during the following times:
- December 10: 17-21 UTC
- December 11: 17-22 UTC
More details:
- On Saturday December 10, a campaign will run that awards the following drops:
- After 30 minutes of watching - 1 Rare Chest
- After an additional 2 hours of watching - 1 Epic Chest
- On Sunday December 11, a campaign will run that awards the following drops:
- After 30 minutes of watching - 1 Rare Chest
- After an additional 2 hours of watching - 1 Legendary Chest
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-octane fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Watch last seasons Grand Finals here: [previewyoutube=D-Tr7hw7UD4;full][/previewyoutube]
Albions eighteenth Guild Season starts December 17, with some changes to the Crystal Arena and Conquerors Challenge, and valuable rewards on offer like the Goliath Horseeater and Fame buffs. This season will have a faster pace than past ones, with Invasion Days happening every three weeks, and will also put more emphasis on Crystal Spiders to encourage more spontaneous open-world action. Click herefor the full season schedule and complete season rewards, and read on for more details.
Season Changes
Season 18 brings some changes to the Crystal Arena. Wins will offer more ranking points, to make the rank-up process flow more smoothly. Furthermore, players will receive new avatar frames for reaching Gold, Silver, and Crystal ranks, which are non-tradable and can only be obtained by reaching these ranks. In the Conquerors Challenge, the Crystal Spider Rush requires less Might for each Guild Might Level, and each level gives more Season Points - significantly increasing the point value of each Spider. Finally, Crystal Spiders in the open world and the Roads of Avalon now drop double the loot.
Watch the Season Kickoff Live
The season kickoff on Saturday, December 17 will be broadcast live on AlbionTVstarting at 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at 00:30 UTC, when hosts Shozen, Robinhoodrs and Tazzik cover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's coverage of the last Invasion Day here: [previewyoutube=aq21rs1NZLc;full][/previewyoutube]
The Albion Online Holiday Saleis on! Until 10:00 UTC on Monday 12 December you can receive discounts on a huge number of vanity items for your characters, including Mount Skins and Vanity Bundles.
Nearly all of the vanity items in our shop will be on offer for this limited period, so now is the time to remodel your character with those skins youve had your eye on! Any vanity items you purchase can be used with all characters on your account, and they are never lost or destroyed.
This offer is available to all players using the native client, Steam client or Google Play, so check out the shopnow and spruce up your appearance for the holidays!
The first snowfalls have arrived in Albion, and the nights are growing colder. Its the time of year to put up ornaments, dance, drink, and be merry. But everywhere there is a confused silence, and the streets lay bare. The gifts havent arrived! Will Yuletide be canceled?
Then a bell rings in the distance, and soon the beating of hooves can be heard as steam emanates from broad, bovine nostrils. Rejoice: the Yuletide Yak has arrived bearing gifts!
Yes, a new referral season has begun, and you can transform your Transport Ox base mount into this dependable, decorated yak by referring a single friend! Once unlocked, it can be used by any character on your account.
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The current referral season lasts until maintenance on February 1, so refer a friend now and claim your rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Winter has returned to Albion, and theYuletide Challengeis back! For the entire month of December, earn points for open-world activities, unlock chests, and earn rewards like an avatar ring, classic furniture items, and the belovedSnow Husky mount.
Yuletide Greetings
SNOW HUSKY:You've got another chance to claim the charmingSnow Husky, a handsome canine companion that will carry you through Albion's harshest terrain. Along with its strong base move speed, its Hunting Instinct spell gives a short but powerful speed burst. AVATAR RING:Along with the Snow Husky, adventurers who reach this month's total point goal will unlock theYuletide Challenge Ring, which gives your avatar a cheery holiday look any time of year. And remember: unclaimed Adventurer's Challenge Rings can always be traded in for Adventurer's Tokens at the Vanity Merchant! SEASONAL SPECIALS:Unlock Yuletide Challenge chests to get a mix of holiday-themed prizes, along with goodies like Silver, Tomes of Insight, treasures and resources. Each chest has a chance to give classic Yuletide decorations likePresentsandDecorated Treesas well as theYuletide Candle, Wreath, Lantern,andCandy Boot! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/730a9a6a607393bc2948d9877df49f7ab8e1ad52.mp4[/video] As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
The Season 17 Crystal League Championship takes place December 10-11, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare Sabertooth Rex Swiftclaw Skin. The tournament will feature 5 teams from the Lethal Crystal League and 3 teams from the Non-Lethal, based on the following criteria:
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- etc.
As with the previous tournament, matches will behard-cappedto limit the overall regear costs to teams, and the tournament will befull-loot. Additional rules:
- Qualifying teams will be notified when the sign-up period begins
- Teams must consist of five qualified players,at least four of whommust have qualified with the same team this season
- A player cannot qualify with multiple teams
- Each team can allocateone substitutein addition to the five players on the team
- For full rules, signup info, and the final schedule, see thisforum post
- For full tournament rules, see the Official CLC Rulebook
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long onAlbionTV, the official Albion Online Twitch Channel. Join hostsShozen,Lewpac, andTazzikas they bring you live coverage and commentary on these high-octane fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's next high-stakes tournament, and keep an eye on ourforumfor updates! Watch last seasons Grand Finals here: [previewyoutube=D-Tr7hw7UD4;full][/previewyoutube]
The Beyond the Veil update is now live! This huge update introduces a whole new realm - the Mists - dedicated to solo and duo play, along with the city of Brecilien, all-new Fey Armor, Pristine enchantment levels, reworked Roads of Avalon, and more.
To mark this occasion, weve created a brand-new trailer:
[previewyoutube=rZqlngveFyo;full][/previewyoutube]
Enter the Mists
The Mists offer an array of PvP and PvE possibilities to solo and duo players, with lethal and non-lethal areas and some never-before-seen creatures. Some of these creatures drop valuable artifact pieces, which can be used to craft nine all-new Fey Armor items with unique spells. And intrepid players will be able to discover an ancient city floating in the Mists - Brecilien - offering access to the Mists and Roads, plus new Player Islands, for those who are able to get there.
Roads and Resources
The Roads of Avalon have been reworked, offering more gameplay opportunities for smaller and independent guilds. Headquarters can now be declared in the Roads, and larger guilds will have to work harder to dominate regions. In the Outlands, meanwhile, rare and extremely valuable Pristine resources will spawn, encouraging groups to gear-up and fight for these riches, while bringing a new element to the crafting economy.
Additional Improvements
Some major quality-of-life improvements have also been introduced for Albions guild players, with a reworked Guild Crest Creator and Guild Description UI, as well as the ability to directly equip and purchase Guild Loadouts. The Character Selection Screen has a new look, and the Character Inspect UI now shows vanity items. And mobile players will find their experience enhanced by improved spell targeting and casting, along with other UI and usability improvements.
For the complete list of changes, check out the patchnotes, and for more info, see the official update page: LEARN MORE
The massive Beyond the Veilupdate goes live on November 21 - and to celebrate, we're expanding our Twitch Drops to more Albion streamers than ever!
Here are the details:
- For 2 weeks, from November 21 to December 5, Twitch Drops can be offered by any Albion Online streamer, regardless of whether they are part of the Albion Creators Program or not.
- To earn Twitch Drops, visit the Albion Online directoryof active streamers on Twitch and click on any stream with the "Drops Activated" tag.
- If you're an Albion streamer (or are hoping to start!), be sure your Albion and Twitch accounts are linked, and you'll be able to offer drops to all your viewers.
- The currently-running drop campaign overlaps this new campaign by two days, allowing you to make progress toward two campaigns at once from November 21-23.
With the Beyond the Veil update just around the corner, its time for our fourth and final Dev Talk introducing some of the features coming on November 21. Here, Combat Designer Michael Schwahn and Game Designer Cornelius Nitschkoff take a look at the all-new Fey Armor and Pristine Enchantment. [previewyoutube=CqvgfkIbyw8;full][/previewyoutube]
Fey Armor
Within the Mists, dangerous, fantastical creatures can be found, which drop rare artifacts when killed:
- These can be used to craft new armor:
- The scales of the Fey Dragon can be woven into Cloth Armor
- The feathers of the Griffin can be stitched into Leather Armor
- The carapace of the Veilweaver can be forged into Plate Armor
- These artifacts are exclusively found in the Mists, and cannot be created at the Artifact Foundry
These armors:
- Have the same base stats and Item Power as level 3 Artifact Armors
- Can be found next to them on the Destiny Board
- Have their own Combat and Crafting Specializations
New Abilities
Each Fey Armor piece comes with its own unique ability, for example:
- The spider-themed Duskweaver (Plate Armor):
- Helmet ability Spider Thread
- Shoots a thread, if it hits an enemy they are slowed
- Can be recast to pull you close to the enemy
- Helmet ability Spider Thread
- Mistwalker (Leather Armor):
- Jacket ability Mist Cloud
- Makes you immune to damage and healing except for when attacking or using an ability
- Allows hit and run gameplay
- Allies within the cloud are invisible, but can take damage
- Jacket ability Mist Cloud
- Feyscale (Cloth Armor):
- Robe ability Wild Magic
- Rotates through three different spell options:
- Ring of Fire: sets fire to the ground around you, causing enemies to flee
- Storm Shield: Increases resistances and stuns enemies who attack you
- Frozen Fragments: Summons five fragments which shoot at the enemy when you deal damage
- Recasting the ability casts the highlighted spell
- Rotates through three different spell options:
- Robe ability Wild Magic
Pristine Enchantment
Resources can now exist in a new Pristine enchantment level:
- An open world objective, encouraging large group fights
- Correspond to a .4 enchantment level
- Extremely rare, and found exclusively in the Outlands
- Appear as T4-8 big resource nodes
- Hide, Fiber, Wood, and Ore can be Pristine, but not Stone
- Protected for a long period after spawning by a magic shield
- Appear on the minimap and zone map, as well as on the world map when close enough
Pristine Resources:
- Can be acquired via transmutation
- Cannot be gained via Laborers
- Can be crafted into Pristine Items
- Grant 100 additional Item Power
- Cannot be gained by enchantment at the Artifact Foundry
In our last Dev Talk, Game Director Robin Henkys presented the Mists, a massive new feature release coming with the Beyond the Veil update on November 21. In our newest video, Environment Artists Johannes Geier and Maria Perakis take a closer look at Brecilien, the mystical "City in the Mists": [previewyoutube=ZmN42XJih5I;full][/previewyoutube]
A New City
- Brecilien takes its name from the forest surrounding it
- Serves as a safe haven for those lost in the Mists or who willingly choose to make it their home
- Built on the ruins of an abandoned Avalonian settlement
- Fusion of wilderness and magic creates a symbiotic relationship between the forest, the wisps, and the ancient Avalonian architecture
- Position is constantly changing
- Reaching it for the first time is its own challenge
Further Explorations
- Once inside, the city has a new mystical environment resembling the Mists
- Includes new music as well (as do the Mists themselves)
- Many of the same amenities as other cities in Albion
- Own crafting specialties, shops, and city plots
- Includes all-new Player Islands:
- New aesthetic, but identical in price and function to traditional Player Islands
- Same purchasing requirements, but can be owned alongside Royal Continent islands
- For this reason, upgrade levels between Brecilien/Royal islands arent shared, and abandoning a Royal island does not give a head start in Brecilien
A New Travel Hub
- Allows direct access to the Roads of Avalon and the Mists
- Roads of Avalon:
- Chooses a random Roads zone
- When a party member goes through it binds itself to the destination, allowing up to four other party members to join
- Only bound for a limited time
- Members who join the group after the binding is in place cannot use it
- The Mists:
- Allows access to any available Mists mode (solo nonlethal, solo lethal, duo lethal)
- Entrance can be used at any time, but has a cooldown to discourage "rerolling" location
- Gives access to common Mists regions; higher-value regions require Wisps in the open world or the Mists
Surrounding Areas
- Four permanent regions just outside the city
- Minimal resources can be found
- Primarily there so players can access Randomized/Corrupted Dungeons and Hellgates
- These regions arent protected by the city and players can be attacked, though protections exist:
- Invisibility shrines as in Portal Towns
- Several ways to re-enter: same exit previously used, OR additional portals
- Two other exits linked to other regions around the city
- Total of six ways to avoid attacks
- Finally, attacking unflagged players results in reputation loss
Wisps of Brecilien
- Brecilien's Wisps are skeptical of outsiders, but players may be able to earn their respect
- Value of this respect is currently unknown
- However, the locals speak of a leader who left the city and may return, shedding more light on this mystery
Beyond the Veil launches November 21; stay tuned for one more Dev Talk on Fey Armor and Pristine Resources. Thanks for watching, and see you soon!
November 21 brings Albions latest content update: Beyond the Veil. This huge update expands the realms of Albion, introducing a new region called the Mists, a new city, new mobs, and new Artifact Armor. Additionally, the Roads of Avalon are significantly reworked, making them more competitive for smaller guilds while still offering large-group content. And a new resource enchantment Pristine brings extremely rare and valuable treasures for high-level players. With all this and more, Beyond the Veil expands Albions possibilities for every player type.
Lift the Veil
A strange and magical realm known as the Mists is dedicated exclusively to solo and duo players, offering a range of PvP and PvE in unpredictable zones. The Mists also contain a new City Brecilien with no fixed location, offering access to the Mists and the Roads of Avalon along with its own crafting bonuses. The Mists are also home to fantastical creatures, which drop never-before-seen artifacts that can be crafted into Fey Armor, with nine items featuring all-new spells.
Roads Revisited
The Roads of Avalon have received a significant rework, becoming more accessible for smaller and independent guilds. Such groups will find it easier to make their home in the Roads, while larger guilds will have to work harder to dominate regions. Certain areas of the Roads offer greater riches than ever before, ensuring they remain attractive to those groups. Back in Albions open world, a new enchantment level of resource is spawning in the Outlands: Pristine. Extremely rare and valuable, and shielded at first, these resources offer a high-level goal for powerful groups to contest. They can also be created through transmutation, offering high-level crafting possibilities and bringing new dimensions to combat.
Quality-of-Life Improvements
Albions guilds will find their UIs significantly improved, with an updated Guild Crest Creator, a new Guild Description UI making it easier to reach potential recruits, and Guild Loadouts easily equippable from the Marketplace and chests. The character selection screen has been revamped, mobile players have improved spell targeting and casting, and the Destiny Board better explains Auto-learn and Auto-respec.
Lock in the Best Price on Premium
With the price of Premium set to increase in November, now is the best time to lock in the current price. Check out this forum postfor more information about the increase.
Go Beyond
Beyond the Veil expands and enriches Albions possibilities for players of all types and groups of all sizes. For full details, check out the official update page: LEARN MORE
Allhallows is in full swing, and theGrim Challengeis back! For the entire month of November, earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownPest Lizard.
Pestilential Prizes For Intrepid Adventurers
PEST LIZARD:This month's Challenge offers another chance to claim the popularPest Lizard. This sleek, slithery mount comes with aToxic Cloudability that causes enemies who touch it to become temporarily disoriented, and can be used to disrupt enemy players in numerous situations.
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theGrim Challenge Avatar Ring, featuring a spooky skull-topped iron frame. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockGrim Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock four furniture items: theEmpty Coffin, Grim Gravestone, Grim Lantern,andWeeping Woman Statue. As always, you can earn Challenge Points bygathering, fishing, farming,andkilling monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
Well well well... if it isnt our old pumpkin-headed adversary. Yep, Bob has returned to Albion, and the Allhallows event is back!
From 10:00 UTC on October 27 through to 10:00 UTC on November 10 you can find him in the limited-time Hallowed Ground dungeon, accessible through special, pumpkin-strewn portals that appear randomly in T4-T8 zones across the open world. Here you can battle your way past creepy mobs, through tunnels filled with grotesque decorations, until you finally come face-to-face with Bob himself.
But thats not all. Defeat Bob and you can find special Allhallows Treats within the final chest, which grant a temporary boost to all non-PvP Fame. But be sure to eat them all before Allhallows is over, or they might go bad!
And last but not least, the Hallowed Ground chests once again have a very rare chance of dropping the seasonal Jack o Donkey and Horse Macabre mount skins. So go find the dungeon, confront Bob, and see what hes been guarding!
Our last Dev Talkannounced the forthcoming Beyond the Veil update, and introduced the Roads of Avalon rework that will be coming with it. In the second Dev Talk taking a closer look at this update, Game Director Robin Henkys introduces a massive and much-awaited feature: the Mists. [previewyoutube=6-cJwu6_n-A;full][/previewyoutube]
Wisps and Portals
When Beyond the Veil goes live, ghostly Will o Wisps will be found drifting through the open world and the Roads of Avalon:
- These will retreat when approached, and open a portal to their home - the Mists
- These portals are open for a short time, and chasing a Wisp through one will bring a player to this new realm
- Most portals allow only one player through before closing, but some will allow a second player to enter
- These two portal types are separate, meaning solo players will never encounter duos in the Mists.
Mobs, Treasures, and Resources
The Mists are a magical realm full of dangers and treasures:
- Heretic, Morgana, and Undead mobs roam the Mists
- Treasures and resources can also be found, as in the open world
- Unique creatures can be killed for Hides, and three special types of creature exist: the Griffin, the Mistcrawler, and the Fey Dragon
- Similar to solo dungeons, some Mist regions are enchanted, with more powerful but more valuable enemies
PvP in the Mists
Exploring the Mists comes with the possibility of encountering other players, and engaging in combat:
- The Mists have both lethal and non-lethal areas
- Entrances to lethal Mists areas can only be found in other lethal areas of Albion
- Combat within the Mists does not affect reputation on the Royal Continent
- Players have access to their mounts
Rising Mists
The tides of the Mists are constantly rising and falling:
- Any region will be consumed by the growing Mists at some point
- Players can follow Wisps through a new portal to a different Mists region
- Those who do not will become lost, and returned to the place where they first entered the Mists
- This ensures players cannot band together for long within the Mists, as their groups will always be separated
In addition to all this, players in the Mists can encounter Wisps who have been endangered by the influx of new adventurers and are in need of aid. Helping them will earn their gratitude, which may have some benefits The Mists offer a whole range of PvE and PvP possibilities similar to the open world, but dedicated exclusively to solo or duo players. We cant wait to launch this feature and let you explore this magical realm and its mysteries, whatever it is you seek there. See you soon!
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Allhallows is just around the corner, with Albions adventurers preparing their scariest outfits and getting ready to cause a fright. And just in time, the horrifying Demonic Warrior Vanity Bundle is now on sale until October 31 at 10:00 UTC!
This premiere bundle contains a full costume set, along with the infernal Saddled Hellhound Mount Skin for your Direwolf base mount. As you approach encased in dark, jagged armor upon the back of this snarling beast, youre sure to strike terror into the hearts of your foes.
The Demonic Warrior Bundle includes the following skins, which work on male and female characters alike:
- Demonic Warrior's Helmet
- Demonic Warrior's Armor
- Demonic Warrior's Boots
- Demonic Warrior's Cape
- Saddled Hellhound mount skin for your Direwolf base mount
Albions next major content update is just around the corner, and we can announce it will be called Beyond the Veil. Today, in the first of several in-depth looks at some of the new features and changes coming with this update, Game Director Robin Henkys introduces some significant improvements to the Roads of Avalon. [previewyoutube=UnGPr1C03Xg;full][/previewyoutube]
Changes to Hideouts in the Roads
A number of new features will help players to make their homes in the Roads:
- Hideouts in the Roads will be able to be declared Headquarters
- Hideouts will require power to be maintained
- There will be an initial three-day grace period before this applies
- Power Cores can be found in the Roads, but cannot be carried to or from the open world
- Guilds seeking to control entire Hideout regions within the Roads will have to be considerably more active to do so
- Hideout construction can be accelerated
Logout Changes
- Logging out in the Roads will return you to the place you first entered the Roads
- This causes durability damage to equipment, and the loss of some stacked items
- Players who are disconnected will have an extended window to reconnect before being removed from the Roads
- This will prevent players staying in high-value locations to scout them constantly, making the Roads more competitive and rewarding exploration
New Objectives
The types of objectives found in the Roads have been expanded:
- Open-world treasures will randomly appear
- Mobs will upgrade over time if untouched, as they do in the open world
- Crystal Spiders will also be found
Large Group Content
The reworked Roads will provide challenging and rewarding content for groups:
- Mobs have been strengthened overall
- The areas between Hideout regions will contain high-value content for large groups
- Large portals are now exclusive to these raid regions, while small portals have been removed entirely
These changes should reinvigorate the Roads of Avalon as an area for small group play and independent guilds, providing a variety of PvE and PvP options and rewarding exploration. We hope to encourage new guilds to enjoy this content, and cant wait to see who makes their home in the Roads. Stay tuned for our next Dev Talk, where well delve into some more mysterious content coming with Beyond the Veil.
Albion is a land of fierce battles and hidden dangers, so make sure you bring along only the bravest of companions on your journey. Lucky for you, starting today, the brand-new Armored Pony skin is available in the web shop and in-game store! This premiere mount skin transforms your Armored Horse base mount into a plucky pony in shining armor, with a jaunty feather in its helmet and perfectly-fit armor that shows off your guild's colors for all to see.
Characterized by their pairing of maneuverability and defense, Armored Horses are consistently one of Albion's most-used mounts in medium and large-scale fights. The Armored Pony adds another option for those looking to upgrade their appearance while also showing off their guild.
Like all mount skins, once the Armored Pony is unlocked it can be used by all characters on your account. With the lands overflowing with battles, ride out on this trusty steed and claim glory for yourself and your guild!
A new Guild Season is in full swing, and Albion's open world is more alive than ever. The competition is fierce, so for those looking to claim glory, a brave companion by your side is worth its weight in gold. And while huge mounts may dominate the field of battle, a small mount with a big heart can turn the tide
Get ready to ride out into the fight with a new premiere mount skin, available next week in the web shop and in-game store! Stay tuned for more details
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Albion can be a harsh land, where the winner takes all while the loser limps back to town. Each victory is an accomplishment, so when you do get a hard-earned PvP kill, Victory Emotes are the perfect way to leave your mark on the battlefield! These celebratory flourishes were first introduced with the Into the Fray update, and with today's patch, there are now six new emotes to choose from: Platform Banners (one each for mobile, PC, and Controller), Sword, Hammer, and Hellgate.
Victory Emotes can be equipped in the in-game Appearance menu, and offer a wide variety of audiovisual effects that play automatically upon killing another player. Each time the effect is triggered, one charge is consumed. Each Emote can be recharged in a variety of ways.
How to get Emotes and Charges
Charges for all Victory Emotes are purchasable with Gold in the Appearance menu, and come in different bundle sizes and prices depending on the Emotes rarity. In addition, you can also get charges through Twitch Drops for more info on those, click here. For more details about Victory Emotes and how they work, see this forum post. Pick up some Victory Emotes and charges today and get ready to show off your skills!
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In the still air of a fall night, a stable door creaks open. Across the hard earth, four steps can be heard, and silhouetted against the moonlight swings a cape. It must be Horsferatu!
A new referral season has crept upon us, and from now until December 1 you can claim this brand-new mount skin when you bring some fresh blood to Albion (i.e. refer a friend). Transforming your Riding Horse base mount into the terrifying equine of legend with fanglike protrusions and blood-red saddle, you will descend upon your enemies with a ruthless determination. And once youve unlocked this fearsome beast it can be used by all characters on your account. Hissss!
The current referral season lasts until maintenance on December 1, so refer a friend now and claim your rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Fall has come to the world of Albion... the shadows are growing longer... and theHarvest Challengeis back! For the entire month of October, earn points for open-world activities, unlock chests to get spooky loot, and claim your very ownSpectral Bat.
Reap What You Sow
SPECTRAL BAT:This month's Challenge offers another chance to claim the amazingSpectral Bat. In addition to its spooky appearance, this winged menace comes with a powerfulFlickerspell that allows you to jump to a target location in the blink of an eye. (Note: like all mounts, the Spectral Bat cannot fly over obstacles or gaps.)
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHarvest Challenge Avatar Ring, featuring a pair of eerie, grinning skeletons. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockHarvest Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock six seasonal furniture items: theScary Pumpkin Lantern, Friendly Pumpkin Lantern, Halloween Lantern, Halloween Cauldron, Halloween Scarecrow,andHalloween Pyre. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/df01782c5f310cbc1f408d4a05460c0210d3c4b4.mp4[/video]
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/a1e48d6fcf2a7d0665fac274a21b2fad0629016f.mp4[/video] As the nights draw in across Albion, the soldiers of light are fighting back against the coming darkness. And right now is the perfect time to join these forces by taking advantage of a huge discount on the regal Paladin Vanity Bundle until October 4! This premiere bundle contains a full costume set and a mount skin for your Armored Horse base mount. And, additionally, there are guild versions of the armor, cape, and mount skin, allowing you to proudly display your guilds logo. In total, the Paladin Bundle includes the following vanity skins:
- Paladin's Helmet
- Paladin's Armor
- Paladin's Boots
- Paladin's Cape
- Paladin's Guild Armor
- Paladin's Guild Cape
- Paladin's Warhorse
- Paladin's Guild Warhorse
(As with past bundles, you can use all costume, weapon, and mount skins with all characters on your account, and they are never lost or destroyed. All items will be unlocked in the ingame "Appearance" menu after purchase.) This offer is available to all players using the native client, Steam client or Google Play, so check out the in-game store now and take advantage of this deal!
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The new Priest Vanity Bundle is here! This premiere bundle is available in the ingame store, and includes a full costume set plus a matching Ethereal Horse Mount Skin for your Riding Horse base mount.
The bundle will imbue your character with a bright, ethereal aura to bring healing and strength to those who stand beside you. With ethereal white robes and a mystical glowing headpiece, you will bring courage to your allies and send the forces of darkness scattering in fear. The bundle also includes a skin for your Riding Horse base mount to transform it into the inspiring Ethereal Horse, a mythical mount from a higher realm that will transport you safely through Albion's darkest lands.
The Priest Bundle includes the following vanity skins, which work on male and female characters alike:
- Priest's Hood
- Priest's Robe
- Priest's Boots
- Priest's Cape
- Ethereal Horse (Requires any Riding Horse base mount)
Albions seventeenth Guild Season starts Saturday, and brings some important changes to the Crystal Arena, open-world chests, Headquarters Hideouts, and more. Read on for details, orclick herefor the complete Season 17 schedule.
Crystal Arena Ranking Changes
From Season 17 there will be additional substeps in theCrystal Arena ranking system. While the amount of Ranking Points needed to reach maximum rank remains the same, there will be extra steps between the ranks (Iron III, Iron IV, etc.) As a result, there are now more Chests available for ranking up in a Crystal Arena Season. Additionally, Arena rankings will not fully reset, but instead players will be partially ranked down at the start of the next Season. For example, Crystal Rank players will start at Silver I. All upranking rewards that are skipped will be received in an in-game mail.
Headquarters Hideouts Changes
Headquarters boostersare no longer obtained at the end of the season; instead, each guild will always start with a booster. Guilds must still meet the Season Points threshold to use their booster. Using the booster, though, will now trigger a90-day cooldown. These changes should make it much easier for new guilds to establish a Headquarters Hideout in the Outlands..
Open-World Chests and Crystal Spiders
Large open-world treasure chestswill containmore valuable loot, but will spawn less frequently to make this content rarer, more desirable, and more competitive for groups. Small open-world treasure chestswill take three minutes to unlock instead of five, making it less likely that organized groups form and giving solo players a better chance to fight over them. Additionally, Regular Chests will also be slightly more valuable overall, making these open-world objectives more rewarding for all players.
Crystal Spider Might Levelswill be adjusted, with levels much easier to attain. As a result, each Crystal Spider will indirectly give significantly more Season Points, making them more attractive season objectives. Guild Levels for Hellgates and Corrupted Dungeons will also be easier to reach, allowing guilds to progress faster through these activities.
Season Schedule Changes
This season will beone week shorterthan most. However, the final three weeks of the season will offertriple Season Pointsfrom Territories and triple Might and Favor from Siphoning Mages.
Quality-of-Life Improvements
Corrupted Dungeons:After defeating another player or getting banished, players will now be able to immediately enter a new dungeon or exit into the open world. This allows players who are interested purely in the PvP aspect of this content to directly start another invasion without needing to clear their own dungeon first.
Guild Season Rewards:In order to receive guild rewards, players must now again be a member of the qualifying guild for at least75% of the season. Qualifying time spent with a guild will be easily visible in a new UI.
Unlock the Ancient Ent
Players who gain enough Might will receive uniqueAvatar Sets, as well as theAncient Entand valuableFame Buffs. Might is earned through a huge range of activities in theConqueror's Challenge, and there are additionalbracket rewardsfor guilds who reach at least Iron Rank. And as always, the season's number-one guild will become a permanent part of the world of Albion with their very own statue inConquerors' Hall.
Watch the Season Kickoff Live
The season kickoff on Saturday, September 17 will be broadcast live onAlbionTVstarting at17:30 UTC, with hostsShozen,LewpacandBogulbringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at00:30 UTC, when hostsShozen,RobinhoodrsandTazzikcover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's coverage of the last Invasion Day here: [previewyoutube=_FXUuPDDpWw;full][/previewyoutube] For the complete Season 17 Schedule, seethis forum post.
Into the Fray Patch 6 is here! This patch brings Japanese and Italian language support, introduces a brand-new Guild Finder, and more. Read on for a summary
Japanese and Italian Added
This patch expands Albion Onlines supported languages to include Japanese and Italian, with the game now fully playable in both of these languages. It also includes dedicated in-game chat channels for each language, and new language-specific subforums. All articles and patchnotes will now be translated into these languages to keep you fully updated, and if you wish to change the language in which you receive our newsletters you can update this in your Account Settings]. We hope to make playing Albion Online a more immersive and user-friendly experience for our existing Japanese and Italian-speaking players. And to those who are joining the game for the first time now: welcome!
Guild Finder
Along with new languages, this patch brings a massive new quality-of-life improvement: a brand-new Guild Finder!
Players will be able to search for a specific guild by name, or browse guilds by filters such as language, time zone and activity. And if youre a guild member looking to recruit, you can set criteria by which players can easily find you and apply for membership - or join directly if you prefer. This feature will help beginners and experienced players alike to team up and access Albions high-level content together.Please note that the Guild Finderwil not be available immediately, but we'll announce once it's fully up and running.
Guild Season Changes
Albions seventeenth Guild Season is coming September 17, with some important changes. The Crystal Arena ranking system will include more substeps than previously, and players will no longer rank down completely at the end of a season. Headquarters Hideouts boosters will be more easily accessible to guilds, making it easier for new guilds to establish an Outlands HQ. Open-world Treasure Chests will generally contain greater loot, in order to make them more rewarding for all players. And additionally, there will be quality-of-life improvements to Corrupted Dungeons and the Guild Rewards system.
For full details of the Season 17 changes and rewards, see this forum post. For more detailed patchnotes, click here.
Rock Paper Shotgun has released their list of the 30 best Steam Deck games out there, and Albion Online is included! Hardware Editor James Archer praised the game's playability and streamlined controls on the console:
"Playable MMOs are in short supply on the Steam Deck, whether it be down to anti-cheat software refusing to shake Protons hand or complex controls that just cant go without a keyboard. Nevertheless, I was impressed by how the free-to-play Albion Online adapts to the Steam Decks inputs and screen. One or two button presses can handle a full loadout of items and spells, and if using a trackpad to direct the mouse cursor doesnt feel quite right, you can just prod the touchscreen instead."
You can read the full article here, and check out this dedicated subforumto stay up-to-date on ongoing optimizations for overall controller support.
It's been a while since our last Dev Talk, and many of you have been eagerly awaiting updates. In our newest video, Game Director Robin Henkys introduces some of the major new features coming to Albion with the next content update, including changes to the Roads of Avalon, a massive new feature called the Mists, and a new line of artifacts for trade and crafting. [previewyoutube=HKS-6vuo7SA;full][/previewyoutube] Prefer a written summary? Then read on
Roads of Avalon Changes
Following player feedback, the Roads of Avalon are set to receive a rework in our next major update:
- Roads will be focused on small group gameplay
- It will be easier to establish a Hideout in the Roads, but more difficult to control an entire Hideout region
- It will be more difficult to control high-value zones, making Roads exploration more competitive and exciting
- Rewards will focus more on group gameplay and enemies that upgrade over time
- The Roads will also receive a visual update
The Mists
The Mists will be a brand-new environment with its own gameplay possibilities:
- Accessed via a network of unpredictable and temporary connections, like the Roads
- Each entrance will only allow a single player to enter before it disappears
- A single Mists region will have multiple entrances, allowing for chance encounters between solo players
- Gameplay will be a mixture of solo PvE and solo PvP, with an emphasis on exploration and risk-taking
- Visually and thematically will be the most magical area of Albion so far, with all-new music
New Artifacts and Items
- Within the Mists players can encounter a new range of fantastical creatures
- These drop new artifacts that can be used to craft brand-new items
- The items needed to craft these new items are unique to these creatures in the Mists, adding new dimensions to trading, crafting, and PvE
The City in the Mists
A new City exists within the Mists, acting as a hub for trading and other activities:
- This City has no fixed, physical location, but can be said to drift in the Mists
- Entrances can sometimes be found in the Mists and the Roads, but not all will be able to enter
- This City will offer instant access to the Roads, Mists, and other forms of small-scale content that can be encountered elsewhere
- It will serve as an ideal base for advanced solo and small group adventurers
We hope you enjoyed this glimpse at some of the forthcoming features were working on, and we cant wait for you to try them out and discover exciting new ways to play. Well be going into further detail about these in future Dev Talks - and until then, see you in Albion!
As Albion heads into the darker part of the year, one force stands against the shadows, bringing an aura of brightness to all who cast eyes upon it. In a land of danger, beset by demons and fire, there are those who cast light into the darkest corners and offer hope to their allies. Will you heed the call and become a force of good, standing against evil?
Spread the light with a new vanity set for all your characters, coming next week!
The wait is almost over: theCrystal League Championshipis this weekend! Starting Saturday at 17:00 UTC, tune in toAlbionTVto watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rareSabertooth Rex Swiftclaw Skin.
Join hostsShozen,Lewpac, andTazzikas they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, September 10: 17:00 - 20:45 UTC
- Sunday, September 11: 17:00 - 21:45 UTC
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye onthis forum post.
The chill of fall is beginning to creep into the air... and the Heretic Challenge is back! For the entire month of September, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Heretic Combat Mule.
Mighty Mules and Heretic Decor
HERETIC COMBAT MULE: This month's Challenge brings back the Heretic Combat Mule, a war machine from the twisted minds of Heretic saddlers. The Combat Mule fires a powerful cannon shot that knocks back and slows targets, but watch out for its massive recoil!
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Heretic Challenge avatar ring. This non-tradable item permanently unlocks this crazed, ramshackle avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS: All month long, reach weekly goals to unlock Heretic Challenge Chests. In addition to valuable rewards like Adventurer's Tomes, Silver, and resources, you'll also have a chance to unlock special furniture items like the Heretic Lantern, Heretic Junkpile and Heretic Scarecrow. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring rewards. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/b19cc01e35ae58ce03424fd795401a73dbba3290.mp4[/video]
Were excited to announce that in the coming weeks Albion Online will be launched in two new languages: Italian and Japanese! Players will be able to log in and play the game entirely in these two languages with both existing and new characters, and will also have access to language-specific in-game chat channels and dedicated subforums.
With this expansion, we hope to encourage even more players to enter the world of Albion, as well as bringing an improved gaming experience for our existing Japanese- and Italian-speaking players. Very soon our website will also be available in these languages, with all articles and patchnotes translated to keep you up to date.
We cant wait to see Albion become an even more vibrant world with this development, so stay tuned for further details soon!
Albions seventeenth Guild Season starts on September 17, and brings some important changes to the Crystal Arena, open-world chests, Headquarters Hideouts, and more. Read on for details, or click herefor the complete Season 17 schedule.
Crystal Arena Changes
From Season 17 there will be additional substeps in the Crystal Arena ranking system. While the amount of Ranking Points needed to reach maximum rank remains the same, there will be extra steps between the ranks (Iron III, Iron IV, etc.) As a result, there are now more Chests available for ranking up in a Crystal Arena Season. Additionally, Arena rankings will not fully reset, but instead players will be partially ranked down at the start of the next Season. For example, Crystal Rank players will start at Silver I. All upranking rewards that are skipped will be received in an in-game mail.
Headquarters Hideouts and Guild Reward Changes
Headquarters boosters are no longer obtained at the end of the season; instead, each guild will always start with a booster. Guilds must still meet the Season Points threshold to use their booster. Using the booster, though, will now trigger a 90-day cooldown. These changes should make it much easier for new guilds to establish a Headquarters Hideout in the Outlands.
Open-World Objectives
Large open-world treasure chests will contain more valuable loot, but will spawn less frequently to make this content rarer, more desirable, and more competitive for groups. Small open-world treasure chests will take three minutes to unlock instead of five, making it less likely that organized groups form and giving solo players a better chance to fight over them.
Additionally, Regular Chests will also be slightly more valuable overall, making these open-world objectives more rewarding for all players. Crystal Spider Might Levels will be adjusted, with levels much easier to attain. As a result, each Crystal Spider will indirectly give significantly more Season Points, making them more attractive season objectives. Guild Levels for Hellgates and Corrupted Dungeons will also be easier to reach, allowing guilds to progress faster through these activities.
Season Schedule Changes
This season will be one week shorter than most. However, the final three weeks of the season will offer triple Season Points from Territories and triple Might and Favor from Siphoning Mages.
Quality-of-Life Improvements
Corrupted Dungeons: After defeating another player or getting banished, players will now be able to immediately enter a new dungeon or exit into the open world. This allows players who are interested purely in the PvP aspect of this content to directly start another invasion without needing to clear their own dungeon first.
Guild Season Rewards: In order to receive guild rewards, players must now again be a member of the qualifying guild for at least 75% of the season. Qualifying time spent with a guild will be easily visible in a new UI.
Unique Season Rewards
Players who gain enough Might will receive unique Avatar Sets, as well as the Ancient Ent and valuable Fame Buffs. Might is earned through a huge range of activities in the Conqueror's Challenge, and there are additional bracket rewards for guilds who reach at least Iron Rank. And as always, the season's number-one guild will become a permanent part of the world of Albion with their very own statue in Conquerors' Hall.
Watch the Season Kickoff Live
The season kickoff on Saturday, September 17 will be broadcast live on AlbionTV starting at 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at 00:30 UTC, when hosts Shozen, Robinhoodrs and Tazzik cover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's coverage of the last Invasion Day here: [previewyoutube=_FXUuPDDpWw;full][/previewyoutube] For the complete Season 17 Schedule, see this forum post.
As the Albion summer draws to a close, and with the cold nights of fall not far off, its time to think about your outfit for the season. Well as luck would have it, right now you can enjoy a massive discount on the chilling Keeper of Souls Vanity Bundle until August 31!
This premiere bundle comes not only with a full costume set and a macabre mount skin for your Giant Stag or Moose, but also includes the Phylactery of Souls, a costume weapon in the form of a large lantern-topped staff that gives off an otherworldly blue-green glow, striking fear into your opponents as you approach.
In total, the Keeper of Souls Bundle includes the following vanity skins:
- Keeper of Souls Cowl
- Keeper of Souls Armor
- Keeper of Souls Boots
- Keeper of Souls Cape
- Phylactery of Souls costume weapon
- Keeper of Souls mount skin for your Stag or Moose base mount
As the people of Albion enjoy the late summer sun, harvesting their crops and relaxing by the water, an unwelcome surprise awaits. From all around, an unfamiliar beast is coming to cause havoc. The Cursed Direboar has appeared in Albion, and you can pick up this brand-new mount skin from the in-game store!
This premiere mount skin transforms your Direboar base mount into a snarling, ravenous creature from the depths. With huge piercing tusks and a terrible fire burning within its mouth, its sure to terrify your fellow adventurers as you ride up to loot, ransack and ravage.
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/eb72083b4c1cde4f08f19e103fb8e7c06d5b152b.mp4[/video]
This skin provides a great option for those looking to enhance the look of their trusted Direboar mount, and of course, like all mount skins it can be used by all characters on your account once unlocked.
Go pick one up today and lay waste to your enemies lands!
The Season 16 Crystal League Championship takes place September 10-11, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare Sabertooth Rex Swiftclaw Skin. This time, the tournament will be open to teams from both the Lethal and Non-Lethal Crystal Leagues, with the top six teams from the Lethal format and the top two teams from the Non-Lethal format qualifying based on the following:
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- etc.
As with the previous tournament, matches will be hard-capped to limit the overall regear costs to teams, and the tournament will be full-loot. Additional rules:
- Teams must sign up by Tuesday, September 6 at 10:00 UTC
- Teams must consist of five qualified players, at least four of whom must have qualified with the same team this season
- A player cannot qualify with multiple teams
- Each team can allocate one substitute in addition to the five players on the team
- For full rules, signup info, and the final schedule, see this forum post [Forum post]
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long on AlbionTV, the official Albion Online Twitch Channel. Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-octane fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's next high-stakes tournament, and keep an eye on our forumfor updates! In the meantime, check out these Level 8 and 9 matches from earlier in the season: [previewyoutube=f03n1HZcVLc;full][/previewyoutube]
Into the Fray Patch 4, AKA The Arcane and Frost Patch, is here! This patch brings the long-awaited reworks to the final two Magic Staff lines, as well as unveiling a new season winner statue, introducing changes to Black Zone looting, and much more. Read on for details
Magic Staff Overhaul: Arcane and Frost Staffs
This patch completes the overhaul of the Magic Staffs weapon line that was kicked off with the Into the Fray update. With entirely revamped visuals and animations, along with new and reworked abilities, Arcane and Frost players will enjoy a fully refreshed and revitalized combat experience. For full details of the spell changes, see the patchnotes.
Season 15 Winner Statue Unveiled
With the statues safely back home in Conquerors Hall following the Living Legacy event, a new face has joined them! So congratulations to Season 15 winners Elevate, whose statue now sits at the entrance to the Hall, along with the banners for second and third-place guilds Team Pilas and RAQ.
Black Zone Looting Changes
To give active PvP participants a better chance at gaining and keeping the spoils of their battles, changes have been made to loot restrictions in the Black Zone. For the first 90 seconds after a black-zone kill, the dead player can only be looted by their own allies, the player who dealt the killing blow and their allies, or the player who dealt most damage and their allies. After 90 seconds anyone can collect the loot again.
Other Changes and Improvements
- Updated Building Nutrition and Trade UIs
- Might from Castle and Outpost Chests now distributed in a wider radius
- Buffer zones added around open-world furniture
- and more
As summer draws to a close in Albion, human and animal alike are coming out to harvest natures bounty. But dangers lurk, and some creatures seek out one prize above all else: unsuspecting adventurers.
You can do a little harvesting of your own with this beastly new mount skin, arriving next week to the in-game store! Look out for more details coming soon
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/f5282867198696dfa9532af7d95c6f4c2b5883d4.mp4[/video]
As the late-summer days grow shorter, the shadows grow longer, providing cover for fearsome foes. A new referral season is upon us, and from now until October 1 you can claim the Recruiter's Jaguar mount skin when you refer a friend!
This skin transforms your Swiftclaw base mount into a sleek, spotted hunger. From humid swamps to frigid mountain peaks, this sly feline will help you stalk your foes from the shadows. And as always, once youve unlocked this skin it can be used by all characters on your account.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on October 1, so refer a friend now and claim your rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Summer is in full swing, and the Divine Challenge is back! For the entire month of August, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Divine Owl.
Simply Divine
DIVINE OWL: This month's Challenge brings back thisghostly white flying mount with a brisk base move speed. This mount hasa special ability, Foresight, which creates a shield that gives a temporary speed boost when broken. (Note: like all mounts, the Divine Owl can only move in navigable ground areas and cannot fly over obstacles.)
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Divine Challenge Avatar Ring, which will frame your chosen avatar in a heavenly golden aura. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS: All month long, reach weekly goals to unlock Divine Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock mystical furniture items like the Mage Statue, Magic Rune Circle, and Glass Sphere. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/ad3ba0885bf4a90651b13503bf132a36eb8fb110.mp4[/video]
Into the Fray Patch 3 is live! This patch brings changes and improvements to the Arena and Crystal Arena, Training Dummies, the Journey Back ability, and more.Read on for details
Arena & Crystal Arena Changes
This patch brings some refinements to the Crystal Arena, with Rank Point calculations adjusted to better place players in an appropriate rank bracket, and Crystal Arena matchmaking now matching players of a similar ranking. Additionally, Arena losses now give fewer Adventurers Challenge points, to ensure players cannot reach their daily bonus with one Arena defeat. And Arena rewards are now displayed at the end of a match.
Training Dummy UI
Training Dummies now display a small UI when being attacked or healed which displays useful information, as follows:
- Total Damage / Total Healing
- Damage Per Second / Healing Per Second
- Last Hit Damage / Last Heal Healing
Journey Back Ability Changes
Some important changes have been made to the Journey Back cost calculation in this patch:
- It now uses the average zone modifier for the zones you would have traveled through, rather than only the zone you are currently in
- It uses what would be the cheapest route, rather than the shortest
Other Changes and Improvements
- Access rights after undeclaring a Headquarters Hideout are now restricted for 7 days, rather than 14
- Rare Castle and Castle Outpost chests will no longer reroll their rarity, and simply be Rare
- Various mobile optimizations and fixes
- and more
Today marks a truly momentous occasion in the history of Albion Online, as the game celebrates its fifth anniversary! As part of our ongoing anniversary celebrations, we're taking a look back at some of the major events of the past five years
Launch Day: July 17, 2017
After years of development, including countless new builds and alpha and beta launches, Albion Online officially launched on July 17, 2017. In the weeks leading up to the launch, anticipation in the community reached fever pitch: people took days or weeks off work to dive into the game, created extensive spreadsheets to document their burgeoning guilds and alliances, and spent late nights on the forums plotting their first steps in the world of Albion. https://www.youtube.com/watch?v=9RenamXTvqU At 13:00 UTC on July 17th, the game was officially live, and people began streaming into the Royal Continent. It was a time of firsts: first kills in the red zone, first to enter a black zone, first Hellgates, first GvGs, and claiming of Home Territories. Guilds and alliances soon began to take shape as well. While thrilling, the launch was also challenging: the community had grown beyond all expectations, and was fully prepared to log in the moment the game was live. The numbers alone would have been challenging to handle from a support/moderation perspective, but coupled with malicious DDOS attacks it became an exhausting week for the developers and community alike. Over the following weeks, the technical issues receded, and players were able to fully immerse themselves in the game.
Early Content Updates: Expanding Albion's Possibilities
The first post-launch update, Joseph, brought the Arena, which offered 5v5 battles in each of the game's cities, and PvE opportunities in the form of two new higher-tier Expeditions. From the betas through the release and into late 2017, players gained a much better understanding of Albion as a hardcore sandbox game and what to expect from it. Accordingly, in December 2017 the Kay update introduced Guild Seasons, territory raids, and a political world map to the game.
Year Two: From Lancelot to Nimue, and a Steam Launch
2018 brought three major content updates: Lancelot in the spring, Merlyn in the summer, and Nimue in the fall. These brought major new features like fishing, open-world mobs, Faction Warfare, crafting bonuses, the Crystal Realm, and more. Then, on May 16, 2018, Albion Online launched on Steam, bringing thousands of new players into the greater Albion community. The influx of players expanded the Albion ecosystem, providing new economic and combat opportunities for seasoned players.
2018 also saw a massive expansion of guild warfare in Albion, spawning rivalries that have continued to the present day. Guild conflicts varied from friendly group PvE to small-scale interguild skirmishes to all-out backstabbing and warfare. 2018 also saw the introduction of new seasonal rewards, including valuable mounts and a chance at a permanent spot in Conquerors' Hall.
A Major Milestone: Albion Goes Free-to-Play
On April 10, 2019, Albion Online became entirely free to download and play. Tens of thousands of new players flooded into the game, necessitating a queue system, an expansion of the Outlands, and an ongoing series of optimizations to server performance. As new players made it past the early-tier bottleneck, the gameworld became more lively and action-filled than ever, with full cities, constant Hellgate, Arena, and Dungeon parties, and an explosion of new guilds and alliances. The veteran Albion Online community stepped up, offering a hand up to new players via ingame chat, the forums, Discord, and numerous video tutorials. https://www.youtube.com/watch?v=eBU_Fxd0Jf4 Albion's free-to-play launch was a huge milestone in its development, opening up the game to hundreds of thousands of new players from around the world, making the world of Albion more alive and vibrant than ever before. Toward the end of 2019, a new presence began stirring in the Outlands. Soon its true nature became clear: an ancient force known as the Avalonians had returned to Albion. As the strength of the Avalonians grew, their intent became clear: to invade Caerleon and reclaim all of Albion for themselves. The season culminated in the chaotic Battle of Caerleon, in which Avalonian Mages and Constructs laid siege to the city before ultimately being driven back.
2020: Challenge and Change
The Queen update in January 2020 was Albion's largest content update since launch. First and foremost, the update brought a completely new Outlands continent, shaped by the magic of the Avalonians. The update also brought a whole new guild warfare system, where territory control was now determined via massive open-world battles. And those looking for 5v5 combat could battle it out in the new Crystal League, with victors able to claim valuable rewards and boost their territory's tower level. Combat Designer Michael Schwahn remembers these changes as being a leap of faith, which fundamentally altered one of Albion's core endgame features: "With Queen we changed territory warfare completely. We removed the existing 5v5 GvG system with Open World Territory Battles, which let more guilds and players take part in territorial warfare and also made it impossible for guild politics to be controlled by a handful of elite players. It was quite a big leap for us to replace an existing high-end feature with something completely different, but looking back, this change was absolutely for the benefit of the game and has helped it grow further." https://www.youtube.com/watch?v=gW_oM4J0HO8 The Rise of Avalon update, released in August of 2020, followed up with two major new gameplay systems, the Roads of Avalon and Corrupted Dungeons, as well as new Avalonian Weapons and numerous other changes and quality-of-life improvements. August also brought Albion's first-ever Crystal League Championship, a new high-stakes tournament that would become a regular part of Albion's offseason, pitting the top 5v5 teams against each other with massive rewards at stake.
Pandemic and Resilience
In April 2020, with the COVID-19 pandemic affecting the entire Albion Online community, the Staff of Hermes Charity Pack was launched, with a unique healing-themed offhand costume item and avatar ring and all proceeds going to the COVID Solidarity Fund.
The response was tremendous: in the four weeks this special pack was available, the Albion Online community came together and raised an incredible 42,644.94. The outpouring of support for this cause was truly inspiring, and the "staffies" sent in by those who had bought the pack contributed to the overall feeling of community and goodwill.
2021: Major Updates and a Promise Fulfilled
On March 17, 2021, the Call to Arms update went live, bringing a complete ground-up rework of Faction Warfare. Caerleon joined the fight as a sixth playable Faction with its own unique rules and playstyle, and valuable rewards including Elite Faction Mounts became available to those who pledged their loyalty to a single city. Call to Arms also brought major changes to Hellgates and the new Loadouts feature. This was followed up by the massive, much-anticipated Lands Awakened update, perhaps the game's most expansive to date. This update touched nearly every aspect of open-world gameplay, from gorgeous new visuals for all five biomes, mobs that upgrade in power and value over time, and reworked static dungeons, to the brand-new War Gloves weapon line, an expanded soundtrack, big changes to guild warfare, UI and quality-of-life improvements, and more.
But the biggest milestone of 2021 was the fulfillment of a long-awaited promise: a truly cross-platform MMO experience
Albion's Mobile Launch
On June 9, 2021, Albion Online reached the final major milestone in its quest to become a truly cross-platform Sandbox MMORPG: the official mobile launch. As a core goal since the earliest days of development nearly a decade ago, the worldwide launch on the Apple App Store and Google Play Store was the next massive step in opening up the world of Albion to countless new players, as well as allowing longtime players to play Albion Online whenever and wherever they wanted. https://www.youtube.com/watch?v=7MEvv81i3ek The worldwide mobile launch brought unprecedented player numbers to the game, and Albion shattered its all-time record with an incredible 270,000 daily active players, nearly doubling the previous record. In Fall 2021 the Albion Online Creators Program, a new program designed to support the game's talented streamers and video creators while growing the overall Albion community, was introduced. The program received a further boost the following year with the introduction of Twitch Drops to support Albion's dedicated streamers..
Entering 2022: Awards, Honors, and More in Store
As 2021 drew to a close and 2022 began, Albion Online received several major honors: the game was awarded the 2021 Deutscher Entwicklerpreis for "Best Mobile Game", the 2021 MassivelyOP Year-End Award for "Best MMO PvP", and the 2022 Deutscher Computerspielpreis for Best Mobile Game, recognizing the games development into an immersive and truly cross-platform MMORPG. And on June 8, 2022, the Into the Fray update brought a fully reworked Magic Staffs line, Portal Towns, Castle improvements, Dynamic Events, and more, making it easier for new and experienced players alike to enjoy Albions higher-level content.
Which brings us up to the present day
Anniversary Celebrations: Legacies, Livestreams and Cake
At the start of Anniversary Week, Albion's residents were shocked to discover that the season winner statues were missing from Conquerors' Hall. Rumors began to swirl of strange rumblings across the land, and soon it was confirmed: the statues had come to life and were roaming the world! The two-week Living Legacy event kicked off July 14, bringing Albion's player-created history to life, with big rewards for those skilled enough to claim them. These included Anniversary Cake, Albion's first-ever decaying item. Like all major events, Living Legacy came with its own dedicated trailer: https://www.youtube.com/watch?v=pwTNtdvemgs And last but not least, this milestone absolutely would not have been possible without the most important element: our incredible players. Game Director Robin Henkys shares his gratitude with the worldwide Albion community: "The world of Albion lives through its players, and we're incredibly lucky to have such a dedicated, active, and diverse community to bring Albion to life. The past five years have certainly had their share of challenges, but we're very proud of where we've brought the game so far, and we can't wait to see what the coming years will bring." Here's to the next five years!
Albion Online is turning five! And to mark this momentous occasion, today sees the beginning of a unique, two-week event: Living Legacy.
Until maintenance on July 28, were celebrating Albions history and your part in it with some special themed vanity items, birthday cake, city decorations, and above all else some familiar faces roaming through the open world
For a taste of whats out there, check out this brand-new video:
[previewyoutube=pwTNtdvemgs;full][/previewyoutube]
Albions Past Comes to Life
After much speculation as to their whereabouts, the missing statues from Conquerors Hall have been discovered and theyre alive! These monuments to Albions triumphant guilds can be encountered in any Tier 5 or higher zone, and carry vast riches with them. But theyre not friendly towards adventurers, and will fight with fearsome weapons and spells before they give up their loot. The living statues exist in three different sizes, which vary in strength, rarity, and value. So the stronger the statue you or your party can defeat, the better the chance of claiming some unique anniversary rewards. Arm up and take down these idols!
Birthday Presents and Unique Rewards
For the duration of the event an array of unique rewards will be available to players. All characters who log in during this time will receive a Fifth Anniversary Avatar and Avatar Ring. Those who watch the Anniversary Streamcan claim a one-off Twitch Drop. And slaying statues can get you an anniversary-themed Riding Horse skin, a firework-launching Chromacannon, an Anniversary Banner, and slices of cake which grant a temporary Fame boost - just make sure to eat them before the event is over!
Albions history is the history of its players, so join us for this unique celebration. Check out the full event patchnotes here, and go make some history of your own!
This weekend marks Albion Onlines fifth anniversary, and you can celebrate with us on a very special livestream on AlbionTVthis Friday, July 15!
Starting at 19:00 UTC (noon PST / 3pm EST / 9pm CET), the trusty AlbionTV crew of Shozen, Robinhoodrs and Bogul will be joined by Game Director Robin Henkys, Senior Combat Designer Michael Schwahn, and CTO David Salz to talk about Albions Onlines past, present and future. Theres sure to be rare insights into the games history, and even a special look back at the games Alpha phase, in this one-off event.
Viewers will be also able to claim an exclusive Anniversary Twitch Drop during the stream, so make sure you dont miss out! (For information on how to receive Twitch Drops, click here.)
Mark the date, and join us on AlbionTV on Friday. We look forward to seeing you there!
Bridgewatch, 10:00 UTC - Reports are coming in of peculiar goings-on in Albions cities. Across the Royal Continent, the great statues of past season winners have vanished. Initially assumed to be a local event, it has now been confirmed that in all of Albions great cities the same has occurred.
One passerby commented:
I wanted to take my kid to Conquerors' Hall today to show them the statues. We got there and theres just a load of empty plinths! I dont know if this is for regular statue maintenance or what, but they could have given us a bit of information at least. My kids crying now, thanks a lot.
Coming at a time when the Royal Cities were beginning to set up their anniversary decorations, this has interrupted all preparations. City elders are holding meetings to discuss the disappearance of the statues, and search parties have been sent out to try and ascertain their possible whereabouts. Ultimately, though, everyone here has been left scratching their heads at what has just happened.
We will continue to report on this in the coming days as more information emerges.
Territories will be reset this weekend - and we'll be covering it live on the AlbionTV Twitch channelstarting Saturday at 17:30 UTC. Join our hosts Lewpac, Bogul, and Shozen as they cover the Invasion Day madness live! All fights are broadcast live with a 15-minute time delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday at 00:30 UTC with hosts Tazzik, Shozen, and Lewpac, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcasting Level 5-7 Crystal League fights with no delay at 20:30, 21:30, and 22:00 UTC.
For the complete Guild Season schedule, check out this forum post.
Here's a video from the last Invasion Day, which kicked off Season 16:
[previewyoutube=Z9YIe28b2hQ;full][/previewyoutube]
The Pyromancer and Cryomancer have arrived! Available now from the in-game store, these premium vanity bundles include full costume sets along with matching skins for your Swiftclaw base mount.
With the fully reworked Magic Staffs in the recent Into the Fray update, now is the perfect time to show off your hard-earned magical specializations. Scorch the earth and leave ashes in your wake with the fearsome Pyromancer, which features vivid red vestments set with active flames and glowing embers, or freeze your foes in their tracks with the Cryomancer, featuring a mystical deep-blue color scheme inlaid with shards of active frost. Or grab both sets together at a discounted price, and become a master of both fire and ice, undefeatable in any fight.
The Pyromancer Bundle includes:
- Pyromancer's Aspect
- Pyromancer's Robe
- Pyromancer's Boots
- Pyromancer's Cape
- Flamebeast (requires Swiftclaw base mount)
- Cryomancer's Aspect
- Cryomancer's Robe
- Cryomancer's Boots
- Cryomancer's Cape
- Frostbeast (requires Swiftclaw base mount)
Into the Fray Patch 2 is live! This patch brings updates to the Crystal League, some significant UI and audio improvements, a number of combat balance changes, and more. Read on for a summary
Crystal League Changes
Time slots for Crystal League battles have been updated with this patch, for non-lethal 5v5 and for Levels 1-3 20v20. Level 2 and 3 tokens for both the Lethal and non-Lethal League can once again be purchased from the Energy Manipulator, and old Level 2 and 3 tokens can be used again. Season-bound Level 2 and 3 tokens can be salvaged for their Silver purchase price, while Level 4 and 5 tokens are tradable again.
Quality-of-Life Improvements
This patch continues to add to the significant quality-of-life improvements introduced since the Into the Fray update, with new changes including:
- Laborer Journals can now be purchased in bulk
- Active gathering yields are now displayed in the Character Details UI
- Daily Production Bonuses (from Dynamic Events) are now included in the Local Production Bonuses UI on the zone map
- Sounds created by remote players in Cities, particularly chests and player/mount footsteps, have been reduced
- and more
Combat Balance Changes
Improvements have been made to some of the reworked Magic Staff abilities, for example:
- Grudge (Cursed Staffs) Damage has been increased, and the Cursed Tar hit delay reduced
- Thorns (Nature Staffs) area Damage has been increased, and the Rejuvenating Flower growth interval reduced
Other Changes and Improvements
- Castle chests now include rarity effects on the world map
- Castle world map icons now indicate when they are under attack
- Crystal Arena rank icons now display a tooltip showing ranking points
- and more
The dead just won't stay buried! For the entire month of July, take theUndead Challengeto unlock fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownSpectral Direboar.
Live Your Best Afterlife
SPECTRAL DIREBOAR:This month's Challenge brings back the popularSpectral Direboar, a ghostly mount with a unique spell,Glimpse of the Other Side, which renders you temporarily invisible. Use it to evade your enemies... or to launch a sneak attack!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theUndead Challenge Avatar Ring, featuring a spooky skull-themed design that will strike fear into the hearts of your foes. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockUndead Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock spooky furniture items like the Candelabra, Lantern, and Memorial of the Fallen, as well as rare and valuableUndead Vanity Skins. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/33f0f868eb35d4c17465239d23f6d8d1e325bc20.mp4[/video]
The recent Into the Fray update brought new life to Magic Staffs and opened up high-level combat to more players than ever. Those looking to survive and thrive in this new era will have to master a diverse array of skills. For those looking to show off their prowess in the heat of battle, next week will introduce not one, but two new vanity bundles especially designed for users of elemental magic and their swiftest mounts.
Whether you're storming the newly designed Castles, conquering territories, or adventuring alone or in small groups across the open world, these combination costume and mount skin bundles will make sure you stand out on the field of battle.
Keep your eyes open for more details next week!
The first patch for the Into the Fray updateis now live! This patch brings changes and improvements to the Arena, Crystal Arena, Portal Town travel, spells and UIs, and more. Heres a summary of some of the changes:
Arena and Crystal Arena
This patch brings some improvements to the Arena and the brand-new Crystal Arena. Firstly, players are fully healed at the end of a match and have all cooldowns reset, so that you enter the next fight at full health. Players max load now receives a significant increase while in an Arena match. Waiting times in the queue have been significantly reduced, particularly for premade 5-player teams, to get you into the action even quicker. And the highest Crystal Arena Rank Points that a player has reached in a season is now displayed in the Character Stats UI.
Quality-of-Life Improvements
This patch builds on the Into the Fray update with some helpful Quality-of-Life improvements, including:
- Players can now travel to Royal Cities andislands from Portal Towns with luggage
- Clicking a capturable orb, for example in the Crystal League, while mounted now dismounts a player rather than displaying an error message
- Various spell and UI optimizations
Other Changes and Improvements
- The time it takes for Castle and Castle Outpost chests to despawn has been increased from 5 minutes to 30 minutes
- "Enrage" buff of Elite Castle Guards no longer stacks
- and more
Albion'ssixteenth Guild Seasonkicks offJune 11, with big changes to Castles and Castle Outposts, a new Crystal League mode, Might Level adjustments, and more.
Castles Re-Envisioned
Season 16 updatesCastlesandCastle Outposts, withimproved layoutsto encourage fighting on multiple fronts, andreworked visualsto make them more varied and visually appealing. Instead of generating passive points, Castle and Outpost chests now grantMightto those who claim them, and appear dynamically on a new timer. And a dedicatedMight Levelin the Conquerors Challenge still allows big Season Point payouts.
Crystal Arena and Non-Lethal Crystal League
Season 16 brings two new 5v5 modes for players of all levels. The newCrystal Arenaoffers a ranked version of the classic Arena, with matches played in the Crystal League map with knockdown mechanics. And the newNon-Lethal Crystal Leagueprovides access to the full 9-level experience, but without the full-loot kills of the regular League. Both modes have unique rewards as well, including Gladiator Wardrobe Skins. And of course, the classic 5v5 and 20v20 full-loot modes are still available for players looking for hardcore endgame content.
Might Level Balancing
To keep seasons balanced, progress has been boosted in severalMight Levelswhere guild progress was somewhat behind the curve. Corrupted Dungeons, Crystal Spiders, and Outland Treasures now offerfaster level progress, giving guilds more overall Season Points and more ways to stay competitive.
Unlock the Behemoth
Players who gain enough Might will receive uniqueAvatar Sets, as well as the covetedBehemothand valuableFame Buffs. Might is earned through a huge range of activities in theConqueror's Challenge, and there are additionalbracket rewardsfor guilds who reach at least Iron Rank. And as always, the season's number-one guild will become a permanent part of the world of Albion with their very own statue inConquerors' Hall.
For the full list of season rewards, check outthis forum post.
Watch the Season Kickoff on AlbionTV
The season kickoff on Saturday, June 11 will be broadcast live onAlbionTVstarting 17:30 UTC, with hostsShozen, LewpacandBogulbringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at 00:30 UTC, when hostsShozen, RobinhoodrsandTazzikcover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's latest Invasion Day coverage: [previewyoutube=da_5Ls_AFdg;full][/previewyoutube] For the complete Season 16 Schedule, seethisforum post.
Last weekend saw the Season 15 Crystal League Championship take place, with TheyTamedBears taking the crown.
Congratulations to them on their victory in Albions showcase 5v5 event, and to the 2nd-4th place teams:
- 2nd: Gone Glonkin
- 3rd: Back for HOTs
- 4th: LAST MINUTE
Thanks, as always, to the AlbionTV crew of Shozen, Lewpac, Tazzik, Bogul, and Robinhoodrs, along with Community Managers Nesnes and Shadowbrick, for all their work over the weekend. Season 16begins on Saturday, with the introduction of the Non-Lethal Crystal League and the Crystal Arena, and the new Crystal Gladiator Wardrobe Skin up for grabs. You can learn more about these changes and new features here.
TheInto the Fray update is live, bringing a host of new features includingreworked Magic Staffs, new Portal Towns, improved Castles, Dynamic Events, new Arena and Crystal League modes, and much more.
To celebrate the launch of this update, we've created a brand-new trailer:
[previewyoutube=KLKfDuuL8iM;full][/previewyoutube]
Get Into the Action
Magic Staffs have new visuals and animations alongside reworked abilities. Castles and Outposts have been overhauled with new graphics, layouts, and mechanics to make these high-end objectives more thrilling than ever. And the Crystal Arena and Non-Lethal Crystal League offer competitive but accessible 5v5s for players of all levels.
Albion at Your Fingertips
New Portal Towns in the Outlands offer Bank and Marketplace access along with visually reworked Invisibility Shrines. Resources have received a graphical overhaul, standing out within their environments and making gathering easier and more enticing. New Daily Events offer bonuses for a wide range of activities, encouraging players to try new parts of the game and shaking up Albions economy.
Additional Improvements
A new Activities UI provides a convenient overview of all ongoing events. Twitch Drops are available for the first time, and Victory Emotes let players mark kills with audiovisual flourishes. Lost Equipment Loadouts allow easy regearing after death, a new Journey Back ability helps cut down on long travel times, Gathering Tomes offer faster gathering progress, and Training Dummies allow players to practice combat and healing abilities on their Islands. For more on Twitch Drops, see this article.
Forthe complete list of changes, check out the official patchnotes, and for more info, see the official update page:
LEARN MORE
Were excited to announce that from today, with the launch of the Into the Fray update, Twitch Drops will be available to Albion Online players. In up to seven weekly drops you can earn exclusive wardrobe and mount skins, along with charges for our new Victory Emotes, simply by watching Albion Online streams!
In order to receive Twitch Drops, connect your Twitch account with your Albion Online account hereand tune in to Twitch streams from members of the Albion Online Creators Program. You can find a list of participating streams here. The longer you watch, the bigger the rewards youll get!
LINK YOUR ACCOUNTS
And to celebrate the launch of Twitch Drops, were doubling the rewards handed out during the first Drop campaign which runs until June 14. So each time you receive a chest, youll actually get two!
We cant wait to see you trying out the new Victory Emotes in-game and showing off your new vanity skins. For more information about linking accounts, Twitch Drop rewards, and the campaign structure, check outthis forum post.
One of the central features of the Into The Fray update is a significant rework of the entire Magic Staffs weapon line. We spoke to Art Director Marcus Koch, Senior Animator Alex Pierschel, and FX Artist Daniele Bornino about the ideas and processes that went into this upgrade.
NOTE: Images used in this article were taken from in-progress states and may appear differently in their final state.
What were the main goals of this rework from a visual point of view?
MK:Firstly, we wanted to achieve a clear understanding of what category a staff belongs to, and to better communicate an items power level through its appearance and size. We also sought to clearly differentiate between one-handed and two-handed staffs in the item icons and animation, as previously both sets used similar animations. And overall, we wanted to increase the feeling of being a mage, cleric, or druid - of casting spells rather than fighting with melee weapons.
AP:The Magic Staffs are one of the oldest weapon lines in the game, and therefore carried around very old animations from the early days of Albion Online. Our aims were, firstly, to raise all staffs to the same dynamic look and feel of the newer weapons through new animations, and secondly to achieve a visual distinction between one-handed and two-handed staffs through different animation sets.
Could you tell us about how you tried to convey the characteristics of each staff line?
MK:All colors and shapes now clearly show what kind of magic to expect from a staff. For example: Holy Staffs now have a glowing, white circle in the headpiece; Nature Staffs are made of wood and have leaves in their respective tier-level colors; and all faction-based artifact staffs now have the look and feel of the specific faction they belong to.
The animations reinforce the staffs role - healing spells are much less aggressive than combat spells, which have forceful and fast motions to target enemies.
DB:The role of VFX here is not only to deliver a visual cue to the effect that a staff has in the game, but also to differentiate the staffs from one another: using very different and evocative color palettes, or unique volumes and shapes for each one of them. So for example, dark red and black with smoky, ghostly VFX are emblematic of the cursed staff, while bright and light-driven VFX are more appropriate for the holy line.
AP:The most important task for us as animators was to convincingly visualize the difference between one-handed and two-handed Staffs. We achieved this by making the animations for the one-handed Staff agile and fast, and for the two-handed Staff a little slower but more powerful. The one-handed weapon now fits easily in the character's hand and can be quickly twirled through the air. With the two-handed staff, on the other hand, movements are kept to a minimum and all the characters energy is focused on its magical powers. They can unleash the magic of the staff with their offhand and hurl it at the opponent, while for stronger spells the staff is used with both hands.
The new staffs have a much more dynamic feel to the user with their animations - how did you achieve that?
AP: The dynamic results from the variety of spell animations. We gave the reworked Staffs about four times as many animations as before.
This rework comes not long after the launch of the War Gloves weapon line. Was the experience of working on War Gloves instructive to this project, and how?
DB:With War Gloves we had the opportunity to create something completely new in Albion, both from a gameplay and an aesthetic perspective. I think the biggest takeaway from this experience was a change of attitude that gave us more freedom to invent and create, rather than following predetermined rules on how things should look and feel in a video game.
AP:We learned a lot working on War Gloves. For example, with using multiple autoattack chains with different timing. Also, since War Gloves we've been iterating animations with more effort. We want the animations to be as legible as possible, and to visually communicate player behavior correctly. Of course, we also incorporate feedback from the player community. Each animation should feel high-quality and dynamic and be precisely synchronized with the weapons effects. With that in mind, we aim to continue polishing older weapon lines in the future.
For more on the Into The Fray update, see the official update page.
Into the Fray, Albion's next major content update, launches on June 8. In our last Dev Talk before the update goes live, Game Director Robin Henkys discusses the huge changes coming to Castles, the new Dynamic Events system, and Twitch Drops, which include Victory Emotes. [previewyoutube=hanVARdLGug;full][/previewyoutube]
Castles
Castles have been an iconic element of Albion Online since the early Alpha. With Albions Fifth Anniversary coming up, they have been reworked to make them even more fun and appealing:
- Overhauled graphics: new gates and destruction effects, new interiors
- New layouts allowing for more varied tactics and multiple fronts (2 different layouts depending on biome)
- Demolition Hammers now used directly from inventory like tools, capture mechanics now similar to Faction Outposts
- Updated rewards: instead of scoring Season Points regularly, Castles and Outposts now have a chance to spawn chests regularly
- Chests provide Might and update a guild's Might Level, generating Season Points and creating new opportunities for smaller guilds
All in all, you can look forward to more action around Castles all throughout the week and if you liked the previous system, the massive weekend loot chests remain in place.
Dynamic Events
A new Activities UI provides a one-stop overview of all the game's timed activities. It offers two event types: 1. Activity Events
- Shown in the upper left
- Give temporary bonuses to existing activities (e.g. Fame in Randomized Dungeons, increased Faction Points, Fame and Loot in Hellgates)
- These bonuses are randomized and last several days, with the next bonuses visible 24 hours in advance
2. Daily Production Bonuses
- Shown in the upper right
- Give daily changing production bonuses to two different item or resource lines
- Globally increase resource return rates for producing these items on that day
- Bonus is usually moderate, but on rare occasions can become significant
- Rewards crafters for diversifying their crafting capabilities, adds additional market fluctuations for traders
Twitch Drops
Albion Online has a dedicated group of content creators, and to support them and grow the Albion Online community, weve integrated Twitch Drops.
- Players can link their Twitch account to their Albion account and earn rewards for watching official content creators
- Up to 7 Community Reward Chests can be earned per week contain a wide variety of vanity items and unlocks
- Unlocks include existing vanity skins and entirely new exclusive variations
- Can be salvaged into Community Tokens, which can be spent at the Vanity Merchant in each 'y
Victory Emotes
Victory Emotes are a new type of audio-visual expression of your victory over another player, played at the location of your defeated opponent at the moment of your victory.
- Each time an emote is played, it consumes a single charge
- Charges can be earned from Community Chests, crafted with Community Tokens, or bought with Gold
- Premium players can also trade Victory Emote Charges earned from Community Chests via the in-game marketplace
- Launching with a small selection, will be expanded in the future
- Can be turned off in Settings at any time.
And with that we conclude our look at the features coming to Albion Online with the Into the Fray Update. Were very ex'ed about all the improvements coming to Albion Online with this update and are looking forward to seeing you in-game on June 8th, when Into the Fray releases.
The wait is almost over: the Crystal League Championship is this weekend! Starting Saturday at 17:00 UTC, tune in to AlbionTV to watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rare Sabertooth Rex Swiftclaw Skin.
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, June 4: 17:00 - 20:45 UTC
- Sunday, June 5: 17:00 - 21:45 UTC
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye on this forum post.
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/a2ed388a6aa7c3001502b638ec089cf1cde7936d.mp4[/video]
Spring has given way to summer in Albion, and a sprightly creature can be seen bounding across all of Albions biomes. A new referral season is upon us, and from now until August 1 you can claim the Summer Fawn mount skin when you refer a friend!
This skin transforms your Stag base mount into a magical, graceful beast in touch with its natural surroundings. With a dashing harness and saddle, the Summer Fawn will carry you faithfully as it leaps across hill and dale. And as always, once youve unlocked this skin it can be used by all characters on your account.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on August 1, so refer a friend now and claim your rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Who says chivalry is dead? For the entire month of June, take theKnight Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim the powerful and imposingGallant Horsemount.
Knight Moves
GALLANTHORSE:This month's Challenge brings back the powerfulGallant Horse, a noble mount with a combination speed boost / immunity spell that leaves foes in the dust. Ride fearlessly into the wilds of Albion on the back of this mighty steed!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theKnight Challenge Avatar Ring, a bold, plate-armor-themed ring that will give your avatar an aura of nobility. This non-tradable item permanently unlocks this avatar ring for one character or you can trade it at the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockKnight Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, plus knight-themed furniture like theStone Throne,Round Table,Knight Statue, andRegal Carpet. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
Albion's sixteenth Guild Season kicks off June 11, with big changes to Castles and Castle Outposts, a new Crystal League mode, Might Level adjustments, and more.
A New Era of Castle Fights
Season 16 updates Castles and Castle Outposts, with improved layouts to encourage fighting on multiple fronts, and reworked visuals to make them more varied and visually appealing. Instead of generating passive points, Castle and Outpost chests now grant Might to those who claim them, and appear dynamically on a new timer. And a dedicated Might Level in the Conquerors Challenge still allows big Season Point payouts.
5v5s for All Levels
Season 16 brings two new 5v5 modes for players of all levels. The new Crystal Arena offers a ranked version of the classic Arena, with matches played in the Crystal League map with knockdown mechanics. And the new Non-Lethal Crystal League provides access to the full 9-level experience, but without the full-loot kills of the regular League. Both modes have unique rewards as well, including Gladiator Wardrobe Skins. And of course, the classic 5v5 and 20v20 full-loot modes are still available for players looking for hardcore endgame content.
Might Level Adjustments
To keep seasons balanced, progress has been boosted in several Might Levels where guild progress was somewhat behind the curve. Corrupted Dungeons, Crystal Spiders, and Outland Treasures now offer faster level progress, giving guilds more overall Season Points and more ways to stay competitive.
Unique Season Rewards
Players who gain enough Might will receive unique Avatar Sets, as well as the coveted Behemoth and valuable Fame Buffs. Might is earned through a huge range of activities in the Conqueror's Challenge, and there are additional bracket rewards for guilds who reach at least Iron Rank. And as always, the season's number-one guild will become a permanent part of the world of Albion with their very own statue in Conquerors' Hall.
For the full list of season rewards, check out this forum post.
Watch the Season Kickoff Live
The season kickoff on Saturday, June 11 will be broadcast live on AlbionTV starting 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim. Those in the North and South American time zones can tune in for the second round of territory resets on Sunday at 00:30 UTC, when hosts Shozen, Robinhoodrs and Tazzikcover the next round of invasions. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's latest Invasion Day coverage: [previewyoutube=da_5Ls_AFdg;full][/previewyoutube] For the complete Season 16 Schedule, see thisforum post.
Accessibility to high-level content is one of the cornerstones of the upcoming Into the Fray update, both in terms of the open-world experience and Albions 5v5 play. In this Dev Talk, Game Director Robin Henkys takes an in-depth look at some of the ways this will be addressed - with new Portal Towns, a Journey Back ability, new Arena and Crystal League modes, and more. [previewyoutube=bU2m9w7sd8U;full][/previewyoutube] Read on for a summary of the video, and watch our previous Dev Talk on Magic Staffs here.
Portal Towns
- Replace the existing Outlands portal regions
- Each Royal City has a corresponding Portal Town in the Outlands
- Each Portal Town shares a Bank and Marketplace with its corresponding Royal City, allowing Outlands-based players a more convenient access point for these
- Each Portal Town features a number of exits into the Outlands
- Invisibility Shrines are now more prominent, and their Invisibility effect lasts longer
Journey Back Ability
- Designed to encourage players to venture deeper into the open world
- Journey Back is an ability on all mounts except for battle mounts
- Transports the player to their last-visited City or Hideout, after a medium-length channel
- Using this ability costs a Silver fee, determined by the distance traveled and the value of goods and equipment carried
- Cannot be used in the following cases:
- After trading with another player
- After taking items from a Bank or player-placed chest
- When returning from a trade mission
- When positioned within a large group of players
- When subject to the Disarray or Outlaw penalties
Other Convenience Improvements
- New on-death tutorials and survival tips
- Lost Equipment Loadout saves the last equipment you wore before death into a loadout, for quick regearing
- Training Dummies for combat practice added to Player Islands (from Level 1) and Guild Islands (from Level 3)
- UI improvements like tooltips for region exits, a Muted Players UI, searching and filtering in crafting UIs, and an improved Party UI
Crystal Arena
- A new competitive, non-full-loot, 5v5 Arena mode
- Players can sign up solo or as a group, and will be auto-matched with an opposing team of a similar skill level
- Winning matches earns Rank Points, which determines a players Arena Rank
- Rewards for winning a match scale up as a players rank increases, and players also earn rewards when they reach a new level (once per season for each level)
- Rewards include a new gladiator-themed wardrobe set, exclusively given for Arena participation
Non-Lethal Crystal League
- Will run parallel to the existing, full-loot Crystal League
- Provides an additional pathway to the Crystal League Championship
- Offers rewards, though less than the full-loot League
Other Changes
- Rewards for both Crystal League modes now include the new Crystal Gladiator wardrobe set
- This is exclusive to the Crystal Leagues and is non-tradable
- Adjustments made to the Crystal League map
- New Double Healer Penalty debuff in the Crystal League
- New Custom Matches UI allows you to challenge another party with a specific map and set of rules
- General Arena rewards have been improved
With the Into The Frayupdate around the corner, its time to saddle up and get ready to join the fight. And as luck would have it, for the next ten days you can enjoy a big discount on the fast, fearsome Darkfang!
This premiere mount skin transforms your Swiftclaw base mount into a battle-scarred beast with black fur and fiery, glowing eyes and mouth. As Albions adventurers pour into the open world, this speedy yet menacing creature is ideal for raiding Castles or joining in Outland fights.
Like all mount skins, once the Darkfang is unlocked it can be used by all characters on your account. The offer runs until 10:00 UTC on Monday, May 30, and is available to all players using the native client, Steam client or Google Play. Check out the in-game store now and take advantage of this deal before it ends!
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/b64a8c97eb2374f749d11c4d1efd371b8c98efed.mp4[/video]
June 8 marks the launch of Albions newest content update: Into the Fray. This update brings significant changes for new and experienced players alike, with fully reworked Magic Staffs, improved Castles and Castle Outposts, and new Crystal League and Arena modes bringing broad improvements to combat. New Portal Towns smooth the experience of entering the Outlands, and Daily Events encourage players to broaden the scope of their gameplay and bring additional dynamics to Albions economy. With all of these features and more, Into the Fray will make Albions thriving world more accessible and engaging for every kind of player.
Join the Fight
A comprehensive rework of Magic Staffs breathes new life into this weapon line, with powerful visuals and animations alongside new and reworked spells. Castles and Castle Outposts have new graphics and layouts along with changes to their chests and timers, making fights more immersive, unpredictable, and competitive. A new, ranked Arena mode - the Crystal Arena - offers players a way to hone their 5v5 skills in a competitive but accessible setting, with the promise of lucrative rewards as they progress, and a non-lethal Crystal League now runs alongside the full-loot League.
A World of Riches Within Reach
New Portal Towns in the Outlands act as extensions of the Royal Cities, with Bank and Marketplace access along with visually reworked Invisibility Shrines. Resources have received a graphical overhaul, with increased distinction between tiers and enchantment levels and greater readability within their environments, making gathering easier and more enticing. New Daily Events offer bonuses on a wide range of activities, encouraging players to diversify their gameplay and adding new dynamics to Albions economy.
Quality-of-Life Improvements
A new Activities UI provides a convenient overview of all ongoing events. Victory Emotes allow players to mark kills with a visual flourish, while Twitch Drops are now available to the community. Lost Equipment Loadouts give players an easy way to regear after death, facilitating a quick return to the action. A new Journey Back ability helps cut down on long travel times, Gathering Tomes offer additional gathering Fame, and Training Dummies are available on Player Islands for combat practice. For more details on whats coming with Into the Fray, check out the official update page.
In our last Dev Talk, Game Director Robin Henkys introduced the upcoming Into the Fray update and gave an overview of its major features, including a major Magic Staff Overhaul. In today's video, he is joined by Combat Designer Michael Schwahn to give more details of this massive, from-the-ground-up rework of this entire weapon line. [previewyoutube=maBakwP1mjk;full][/previewyoutube] Read on for a written description and if you missed the last Dev Talk, you can watch it here.
Background
- In 2021, the War Gloves weapon line launched, with spells and abilities that felt crisp, impactful, and fun
- Some old favorites started feeling outdated in comparison, so have been revamped
- This rework is for one of the largest weapon groups in the game, Magic Staffs
- 6 weapon lines: Fire, Holy, Nature, Cursed, Arcane, Frost
- Over 220 items and 90 spells
- Over one-third of all current weapon options
- Most of the rework will launch with the upcoming Into the Fray update, with the rest coming in a subsequent patch
Overview
Goals:
- Bringing the gameplay experience of Magic Staffs to a whole new level
- Making Staffs fun to use while also rewarding strategic high-level gameplay
- Giving Staffs a powerful and mighty feel on the battlefield
- Massively upgraded visuals (both graphical and VFX)
- Fully reworked player animations
- New audio effects created specifically for each spell
- Last but not least, numerous new and reworked abilities
Visual, Animation, and Audio Improvements
- Redesigned and modernized Staff models
- More distinct shapes and colors for better readability during gearing and combat
- Greater distinction between One- and Two-handed Staffs, both through length and animations:
- One-handed Staffs are now held towards the enemy; their action feels swifter, like a light sword
- Two-handed Staffs are held upright; the caster conjures quick attacks from the offhand and heavier attacks from the full staff
- VFX overhauled to make spells feel more impactful and polished
- Completely re-imagined sound design, with all-new sound effects for each line
Gameplay Improvements
- Numerous entirely new spells added
- Older spells reworked:
- Improving underused spells
- Adding more depth to simpler spells
- Examples of updates to specific staff lines follow
Fire Staffs
- Pyroblast made more nuanced as a channeled skillshot
- The longer the channel, the more damage it deals
- Causes additional knockback when fully charged
- Caster can break channel at any time for a less powerful shot
- Other new spells: complete rework of Ignite, new E-spell for Infernal Staff
- Many smaller adjustments to make abilities more dynamic
- Now possible to move (slowly) while channeling Holy Beam
- Desperate Prayer now adds a buff to the caster if used on a target above 40% health
- Reworked Smite, can now be cast at the ground to hit multiple enemies
- Thorns reworked into multi-castable ground area that slows enemies and gives stacking damage buff
- New W spell, Brambleseed: throw to deal instant damage, and after a delay knock enemies airborne and deal additional damage
- Both abilities make solo PvE and PvP more interesting and fun
- Field of Death replaced with Anguished Soul: conjure a ghostly creature that inflicts fear and magic damage
- New Q-slot ability added, many existing abilities improved
"Into the Fray" and Beyond
- The next update includes changes to Fire, Holy, Cursed, and Nature Staffs
- Arcane and Frost Staffs will follow in a later patch, with changes including:
- Arcane: Energy Bolt and Energy Beam replaced with more dynamic and interesting damage spells
- Frost: new Q spells that do not depend on cast speed
The Reaver has arrived! Available now from the in-game store, this premium vanity bundle includes a full costume set along with a matching Reavers Armored Horse skin for your Armored Horse base mount.
With dark, metallic armor from head to toe and a thick, black cape, the Reaver strikes fear into even the most hardened souls in Albion. The Reavers Armored Horse comes clad in the same burnished armor and thick, black fabric - a terrifying sight indeed as you bear down upon your foes. As Season 15 nears its climax, this is the perfect outfit to engage in epic territory battles.
The Reaver Bundle includes the following vanity skins, which work on male and female characters alike:
- Reaver's Helmet
- Reaver's Armor
- Reaver's Boots
- Reaver's Cape
- Reaver's Armored Horse
Our last Dev Talk introduced some of the new features and improvements coming to Albion Online in 2022. In this video, Game Director Robin Henkys announces the arrival of many of these features in our next content update: Into the Fray. [previewyoutube=a-rUKu9vL1M;full][/previewyoutube] No time to watch the video? Read on for a summary
Magic Staff Overhaul
- Fire, Holy, Nature, and Cursed Staffs will receive a thorough overhaul in this update
- This means new animations, VFX, audio and even some new spells
- Arcane and Frost Staffs will also receive an overhaul in a patch following the update
New Crystal Arena & Crystal League Improvements
- A new Arena mode which uses Crystal League match rules
- There will also be a non-lethal Crystal League, in addition to the current lethal Crystal League
- These new systems will make it easier for players to enter the Crystal League and build up their skills without worrying about gear costs
Castle Overhaul
- Castles are receiving a complete update to their graphics, layout, and battle flow
- Castles and Castle Outposts will also receive new loot chests
- These chests will be available throughout the day, driving constant action
Dynamic Events
- Daily events will be added to the game
- These will encourage engagement with particular features, such as Hellgates or Corrupted Dungeons
- Short-term crafting bonuses will also add market fluctuations and new dynamics to the game
Outlands Travel Improvements
- Into the Fray will make traveling into the Outlands more convenient and more accessible to new players
- New Portal Towns offer a safe arrival point
- New Journey Back ability on mounts reduces long walk times for return journeys
Other Improvements
- Victory Emotes give players a way to mark PvP victories
- Training Dummies for Player Islands
- Tooltips for zone exits
- Party UI improvements
- And more
Season 15 is coming to a climax, and the battle for territory in the Outlands is becoming ever fiercer. As Albions guilds pore over their plans and schemes, a figure is ready to step into the fray and unleash the forces of chaos
This new vanity bundle is stepping out from the darkness next week! Get this mighty fighter on your side and assert your power over the lands. More details coming soon
The Disciples of Morgana have re-emerged from the shadows... and for the entire month of May, you can take theMorgana Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownMorgana Ravenmount.
Embrace the Darkness
MORGANA RAVEN:This month's Challenge brings back the popularMorgana Raven, a fearsome, fast-moving flying mount with an area-of-effect Fear spell. (Note: the Morgana Raven requires the same terrain pathing as all other mounts, and cannot fly over gaps or obstacles).
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theMorgana Challenge Avatar Ring, a menacing, fiery frame that will give your avatar an aura of dread. This non-tradable item permanently unlocks this avatar ring for one character.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockMorgana Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, along with unique Morgana-themed furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/4a58212e5397e1b7b5a6b3d79838cbd66fafbc6f.mp4[/video]
This Saturday marks the final Invasion Day of the season. All Season Points earned will be doubled, as will Might and Favor from killing Siphoning Mages - and well be broadcasting the action live!
Tune in to the AlbionTV Twitch channelstarting Saturday at 17:30 UTC, where hosts Shozen, Bogul and Lewpac will be broadcasting live with a 15-minute delay.
Starting at 18:00 UTC, guilds will have new opportunities to fight over territories in the Outlands. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday at 00:30 UTC with hosts Tazzik, Shozen and Robinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcasting 5v5 Level 5-7 Crystal League fights from 20:00 UTC, and 20v20 Level 4 Crystal League fights from 19:00 UTC - all with no delay.
For the complete season schedule, check out this forum post.
Check out highlights of the last Invasion Day:
[previewyoutube=QwlLhzPMdhw;full][/previewyoutube]
[previewyoutube=RN9gSRo5m5c;full][/previewyoutube]
TheSeason 15 Crystal League Championshiptakes placeJune 4-5, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rareSabertooth RexSwiftclaw Skin. The tournament will be open to thetop 8 Crystal League teamsof the season, based on the following:
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- etc.
- Teams must sign up byTuesday, May 31 at 10:00 UTC
- Participants must use thesame team and charactersthat qualified during the season, and one player cannot qualify with multiple teams
- Each team can allocate one substitute
- For full rules, signup info, and the final schedule, seethis forum post
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long onAlbionTV, the official Albion Online Twitch Channel. Join hostsShozen,Lewpac, andTazzikas they bring you live coverage and commentary on these high-action fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's next high-stakes tournament, and keep an eye on ourforumfor updates! In the meantime, check out last season's Grand Finals: [previewyoutube=xicVy8SMAhw;full][/previewyoutube]
For the last two weeks Albions inhabitants have been busying themselves collecting eggs and growing bunnies. But every party has to come to an end, and now its time for a gruesome reminder of what awaits us all starting today, the brand-new Undead Direwolf skin is now available in the in-game store!
This premiere mount skin transforms your Direwolf base mount into an unholy beast, raised from the dead through forbidden magic. With its eerie glowing eyes, tattered pelt, and exposed ribcage, it's sure to strike fear into your enemies as you stalk them from the shadows.
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/fde0dd52c0b7906250a5b65de27010ea22a07fbb.mp4[/video]
Characterized by their high overall speed and maneuverability, Direwolves are consistently one of Albion's most-used mounts. The Undead Direwolf adds another option for those looking to upgrade their Direwolf's appearance, and joins a growing collection of skins for this ever-popular mount.
Like all mount skins, once the Undead Direwolf is unlocked it can be used by all characters on your account. With the treasure hunters of Albion out on their spring bunnies, grab this skin today and do a little hunting of your own!
Lands Awakened Patch 8 is here! This patch brings extensive combat balance changes, improved Arena matchmaking, and more. Read on for details
New Season Winner Statue
First up, theres a new face in Conquerors Hall! You can now check out the statue dedicated to IAMNIUBI, who claimed their first crown in Season 14. The banners of 2nd and 3rd-place runners up Elevate and Judicate are also now on display.
Combat Balance Changes
This patch brings far-reaching combat balance adjustments, to overhaul some underused weapons and abilities and help others to perform better in the current meta.
Here are some of the changes:
- War Gloves: Cross Step has been reworked into a new ability called Fleet Footwork, which features a kick-dodge combo
- Dual Swords: Spinning Blades now has an attack speed and attack damage buff, and Weakening affects enemy damage more significantly
- Axes: Resilience Penetration of Halberd and Carrioncaller have been increased to make them more effective in group combat
- 5v5 Crystal League: The point reduction per kill has been increased from 4 to 6
Improved Arena Matchmaking
Various changes have been made to the Arena matchmaking system in order to speed up the formation of teams in queues. Solo DPS players in particular shouldsee their waiting times significantly reduced.
Other Changes and Improvements
- New Hood and Scythe guild logo available
- Catching rare fish now sometimes drops additional seaweed as a bonus
- Vengeful Guardian Lord (Territory Boss) and its summons no longer reset completely when leaving their pursuit range
- and much more
For a full list of changes, read the official patchnotes.
Spring is on its way, bringing new life and hope to the lands of Albion. But spring flowers aren't the only thing rising from the earth. Deep underground, something else is coming to life something fearsome that refuses to stay buried. As the denizens of Albion go about preparing their spring decorations, glowing eyes stalk them, eyes that have seen the other side
Get ready to bring the spring festivities to an end with a frightful new premiere mount skin, emerging from the shadows next week to arrive in the in-game store! Stay tuned for more details
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/dc58b9254fe0066530753421ac621cd924a98d2b.mp4[/video] The Rites of Spring are in full flow, as new life flourishes throughout Albion. So what better time to get in touch with the mysteries of nature and coax those Spring Cottontails out of their shells? Well youre in luck, because for the next week you can enjoy a big discount on the Druid Vanity Bundle! This premiere bundle works for male and female characters alike, and comes with a thick, forest-green cape, a crown of antlers, and a matching Stag mount skin, transforming your character into a wise and noble figure attuned with the earth. The Druid bundle contains the following vanity skins:
- Druid's Horns
- Druid's Garments
- Druid's Shoes
- Druid's Cape
- Druid's Stag
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/9b3a897c83e2af26c45f873e2e6a0d6572e2a8b0.mp4[/video] Rejoice, spring has returned to Albion! As life flourishes across the lands, today marks the beginning of a special, two-week in-game event: the Rites of Spring. With decorations in the cities, treasures and rewards springing up all over the open world, and a unique, brand-new item available, Albion will be teeming with life for the next fortnight. To mark the occasion we made a special event trailer, which you can watch below. More information follows [previewyoutube=c2F0CrLMd3k;full][/previewyoutube]
Treasures Galore
The Rites of Spring sees Albion filled with treasure for players to hunt down. All types of chests usually found in the open world will spawn at a much increased rate for the next two weeks. Alongside these, a new Spring Treasure Chest will appear, which has the chance of containing special, themed items.
On top of that, giant Colored Eggs are once again sprouting from the ground, which can be broken open for Surprise Eggs and chocolate. And both the chests and, on rare occasions, the Colored Eggs may themselves contain a particularly special type of egg if youre very lucky
Thats No Ordinary Rabbit
Rumors have been circulating throughout Albion of a strange, never-before-seen entity with unique powers bounding across the lands. And after much investigation it can be confirmed that there is indeed a brand-new creature out there: the Spring Cottontail!
This is a rare, speedy, Tier 8 mount with a special Hop ability, and is sure to be widely coveted. It requires no Destiny Board unlocks to use, so all characters can find, raise, and ride one from today. And all stages of its growth are fully tradable, meaning they can be bought and sold at Marketplaces. Theyre out there now, so hop to it!
The Eggsecutioner Returns
Spring is a busy time for Albions tireless vanity merchants, and theyll once again be selling their wares in return for gold and Surprise Eggs. Among their products you can find:
- The fearsome Eggsecutioner vanity weapon
- Stylish "Bunny Stalker" Armor, Hats, and Backpack
- Delicious Chocolate Bars
- Alluring Fools Golden Eggs
- And more
With all this going on, Albion will be bustling with life as players hunt down treasures, trade seasonal goods in the cities, and take their new Spring Cottontails out for a ride. Check out the Rites of Spring Patchnotes here, and go join in the fun!
April 12 marks the beginning of the Rites of Spring in Albion, with decorations in the cities and themed items for you to hunt down.
And in addition, rumor has it that a brand-new, special reward will be appearing throughout the open world. Details are still unclear, with conflicting reports coming in as to the nature of this mysterious new entity. Some speak of a strange creature, never before seen in Albion, with unique powers - but these are as yet only rumors. The only certainty is that theres going to be a frenzy across the lands as rival parties fight over the abundant treasures to be found throughout the open world.
The Rites of Spring begins after maintenance on Tuesday, April 12, and runs until maintenance on Tuesday, April 26. Make sure not to miss out on the excitement!
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/79c84f6809cb8482c5aa6566b36c18ff331b588e.mp4[/video]
Farmers of Albion! As the lands get warmer and the days get longer, its time to sow your seeds. But with so much work to be done, youll need a trusty companion to work the fields. Luckily, today brings a new Referral Season, and from now until June 1 you can get your very own Farmers Ox mount skin for your Transport Ox base mount when you refer a friend!
This brand-new mount skin brings to life a well-known image from Albions past - the sturdy ox with a lantern hanging from its horns, crates heaving with wares, and a carrot dangling in front, leading it around as you go about your days work. Once youve unlocked this skin, it can be used by all characters on your account - so any of them can enjoy the company of this dependable beast.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you aT7 Pile of Tomes worth 100,000 Fame, and five referrals gets you aT8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on June 1, so you've got until then to refer your friends and claim these rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Let the hunt begin! For all of April, take the Hunter Challenge: earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownBlack Panthermount.
Hunt Down Fantastic Items
BLACK PANTHER:This month's Challenge sees the return of the mightyBlack Panther, a sleek feline mount with a fearsome appearance. It boasts a powerfulspeed boostspell that can propel its rider across large distances helping both hunters and hunted alike.
AVATAR RING:Reach your goals to unlock theHunter Challenge avatar ringto give your favorite avatar a hunting-themed border. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockHunter Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain varioushunting-themed statues and furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
Looking for a deal? Then check out the brand-new Vanity Value Bundles and expanded Starter Bundle selection in the in-game store! These bundles offer vanity items in combination with either Gold or Gold and Premium at huge discounts, and are available in-game to all players.
Vanity Value Bundles are Here
Vanity Value Bundles are the perfect option for those looking to upgrade their appearance and score some extra Gold on the side. Each bundle consists of a popular mount skin or vanity set along with varying amounts of Gold, and offers big discounts versus buying separately.
The current bundles include:
- Mage AdventurerBundle
- Knight AdventurerBundle
- Rogue Adventurer Bundle
- MistbisonBundle
- Miststalker Bundle
New Starter Bundles Added
Due to popular demand, a total of seven new Starter Bundles have been added to the in-game store, each offering a vanity set/skin, Gold, and Premium at a huge combined discount:
- Druid Bundle + 360 Days Premium + 2000 Gold
- Rogue Adventurer Bundle + 180 Days Premium + 1000 Gold
- Mage Adventurer Bundle+ 180 Days Premium + 1000 Gold
- Knight Adventurer Bundle+ 90 Days Premium + 500 Gold
- Demon Hunter Bundle+ 90 Days Premium + 500 Gold
- Mistwolf Skin + 30 Days Premium + 150 Gold
- Mistbison Skin + 30 Days Premium + 150 Gold
To purchase a Vanity Value or Starter Bundle, just log in on any platform and click the corresponding tab in the in-game store. Any bundle with a skin not yet unlocked on your account will be available. (Note: Vanity Value Bundles are available on all platforms; Starter Bundles are currently unavailable for purchase on iOS.) Log in today and get great deals on vanity!
Territories will be reset this weekend - and we'll be covering it live on theAlbionTV Twitch channelstartingSaturday at 17:30 UTC. Join our hostsLewpac, Bogul,andShozenas they cover the Invasion Day madness live!All fights are broadcast live with a 15-minute time delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30UTCwith hostsBogul, Shozen,andRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 4-6 Crystal League fightswith no delay at20:00, 21:00, and 21:30 UTC.
For the complete Guild Season schedule, check outthis forum post.
Here's a video from the last Invasion Day, which kicked off Season 15:
[previewyoutube=xR0sA_JkjpA;full][/previewyoutube]
A new vanity bundle is here - the powerful Master of Fists! Available now from the ingame store, this premium bundle includes a full costume set along with a matching Master of Fists Horse skin for your Riding Horse base mount.
This bundle is perfect for showing off your martial arts expertise. With bronze plates and jewelry shining in the spring light, you will step out onto the plains of Albion with the studied grace and power of a dedicated fighter. Along with a trusted white riding horse, the bundle also includes a daunting demon mask, striking fear into anyone who dares engage you in combat.
The mask and robes also include optional guild versions to show off your guild's colors in style and with the stylings of a close-combat expert, this is the perfect set to use in combination with the War Gloves weapon line. So for anyone whos been studying these weapons and mastering their powers since they launched in November, now you have the perfect vanity set in which to demonstrate your abilities!
The Master of Fists Bundle includes the following vanity skins, which work on male and female characters alike:
- Master of Fists Tattoo
- Master of Fists Hat
- Master of Fists Mask
- Master of Fists Guild Mask
- Master of Fists Robes
- Master of Fists Guild Robes
- Master of Fists Sandals
- Master of Fists Scroll
- Master of Fists Horse
While 2021 was Albion Online's biggest year yet, there's tons more in store for 2022. In our first Dev Talk of the year, Game Director Robin Henkys takes a look back at the past year, before looking forward to some major changes, improvements, and updates coming to the world of Albion in 2022. [previewyoutube=YNLrtIlM-dE;full][/previewyoutube] No time to watch the video, or prefer a written summary? Then read on
2021: A Huge Year for Albion
2021 was a year of major reworks to some of Albion's biggest existing features. Some of these overhauls include:
- Faction Warfare
- Hellgates
- The entire Open World
- Guild Seasons
- Quality of Life Improvements: Loadouts, Rerolling, Land Sales
- War Gloves
- Elite Levels
- The Conquerors Challenge
- Numerous new Open World objectives
2021 also saw the long-awaited official mobile launch, with extensive work done throughout the year to improve, expand, and optimize the mobile experience. In short, we made Albion Online better and more accessible to players around the world.
Coming in 2022
In 2022, the goal is to find a good mix of new content, updating existing systems, and improving accessibility for new players.
Reworked Weapon Lines Work has already begun on a complete overhaul of existing weapon lines. First up is a full rework of all Magic Staffs in the game, including:
- Improved visuals, audio, and VFX
- New spells added
- Outdated spells reworked
Open World Objectives The next major open-world feature to be improved is Castles and Castle Outposts:
- Chests will spawn more dynamically and show their value on the world map
- Provide more fights throughout the day to keep the open world exciting
- Castle layouts, visuals and gameplay will be improved
Roads of Avalon New content will be added and rewards for playing in the Roads increased. They'll also be adjusted to better suit small-group play. Furthermore, an entirely new type of Road called the Mists is coming:
- Focused on solo player experience
- Accessed through special entrances that only allow single players
- Mists feature gathering, upgrading mobs, treasures, mob camps, and other content without risk from large groups
Making High-Level Gameplay More Accessible
- Reworked Guild Finder will make it easier to find guilds by interests, language, and time zone
- Portal cities expanded into fortified Outlands Settlements:
- Offers new players safe areas with protective shrines
- Offers experienced players more convenience, with full access to city banks and marketplaces
- To reduce the hassle of dying, equipment is saved as a Loadout after death
- New guides and tips added about ganking and strategies to deal with it
- Crafting events will boost crafting particular item lines for a short time, offering advantages for crafters and economy players
- Other events will boost Hellgates, Faction Warfare, or open-world exploration to offer new experiences and reward proficiency in different activities
Additional Improvements and Features
- Improved gathering gear and "Tomes of Gathering"
- Reinvigorated Crystal League with options for casual and hardcore players
- Trophies from PvP kills as keepsakes of victory over a guild or player
As Albions long winter gives way to spring, and the gloom clears from the lands, a new group of warriors is coming forth. Over the last months theyve been training, honing their skills, patiently mastering the art of combat. And now they arrive on horseback to demonstrate their prowess, and assert their strength across the lands.
You can join the ranks of these masterful fighters with a new vanity bundle, coming next week. With a new season arriving, now is the time to step out into the world and show your strength!
Keep your eyes open for more details next week.
Albions fifteenth Guild Season starts this weekend, bringing changes to Might and Favor and the Crystal League. Read on for details
Season 15 Changes
With the start of Season 15, Might and Favor gained from various activities will be increased, to further reward those who participate in riskier activities, like gathering in the Outlands and Roads of Avalon or winning in Corrupted Dungeons. On top of this, Might Level thresholds have been adjusted to make it easier to progress by completing a wide variety of activities across the game.
Meanwhile, the Crystal League has been updated and will offer greatly improved rewards. A new 5v5 map, an updated version of the former Steppe Territory GvG map, should mean more tense and competitive matches with greater comeback potential. And in addition, Silver and Fame rewards in both 5v5 and 20v20 matches have been significantly increased at nearly all levels. For full details of the Might and Favor changes, Crystal League rewards, and a full season schedule, see this forum post.
Season Rewards
Conquerors Challenge rewards from gaining Might in Season 15 are as follows:
For a full breakdown of guild and personal season rewards, see this forum post.
Watch the Season Kickoff Live
The action starts on Saturday, March 5 and will be broadcast live on AlbionTVfrom 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim them and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, March 6 at 00:30 UTC, when hosts Shozen, Robinhoodrs and Bogul will cover the next round of invasions from 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay. Watch AlbionTVs coverage of the final Season 14 Invasion Day here: [previewyoutube=JxqAfEw1FQE;full][/previewyoutube]
The Season 15 patch is here! This brings improvements to the Crystal League, Might and Favor changes, upgrading Randomized Dungeons, automatic Silver pickups, and much more. Read on for details...
Controller Support Beta
This patch marks the beginning of controller support testing, which will be optimized over the coming months. Players will be able to use Xbox controllers, Playstation Dualshock, and other PC-compatible controllers with the game. Additionally, Steam players will be able to use the Steam Deck. For controller support and to give feedback, please use this subforum.
Guild Season Changes
- Might and Favor changes:
- In advance of Season 15, Might and Favor has been increased for various activities across the game
- Additionally, Might level progressions have been updated
- Crystal League changes:
- 5v5 Crystal League matches now have a new map
- Crystal League match rewards have been significantly improved
- For full details of all the Guild Season changes, please see this forum post
Upgrading Randomized Dungeons
Following the introduction of randomly upgrading Static Dungeons with the Lands Awakened update, this patch brings a similar upgrading system to Randomized Dungeons. This applies to both solo and group Randomized Dungeons in all zones and tiers, and dungeons with upgraded rewards/mobs will be marked visually around the dungeon entrance.
Quality-of-Life Improvements
This patch introduces several important quality-of-life improvements, including:
- A much-awaited automatic Silver pickup
- Various Party marker improvements
- New Hideout under attack audio and visual cues, including musical changes and a falling masonry visual effect
Combat Balance Changes
This patch brings some significant combat balance changes to broaden options and ensure competitive play ahead of Season 15. Here are just some of the changes:
- Forge Hammers: Giant Steps now has a new ability, Giant Smash, available while in giant form
- Nature Staffs: Spirit Animal can now heal larger groups, and its instant healing has been increased
- Shoes:
- Run has been replaced with Dodge on all shoes. This gives all shoes an invulnerability option, while Sprint has been adjusted to take over the mobility role
- Assassin Shoes have the new ability Swift Cut
- All Gathering Workboots now have the Rejuvenating Sprint ability option
Other Changes and Improvements
- Hostile Dismount status now prevents the looting of killed hostile players, and players must now dismount before looting a killed player
- Options added to create Loadouts while inspecting another player and via Kill / Death Screen details
- Rare fish of all types are no longer biome-exclusive, and now have a small chance to be caught in other select biomes
- and much more
Spring is back, and the Keepers of Albion are beginning to awaken... and for the entire month of March, you can take theKeeper Challengeto collect fantastic rewards! Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownGrizzly Bear mount.
Timeless Treasures are Yours to Claim
GRIZZLY BEAR:This month's Challenge brings back the popularGrizzly Bear, a huge, intimidating mount with an arsenal of powerful spells. In addition to its Intimidating Aura toggle spell, it also gains a temporaryspeed boostwhen attacked, giving its rider an edge when enemies are in pursuit.
AVATAR RING:Reach your goals to unlock theKeeper Challenge avatar ring, which gives your chosen avatar the stone-and-leather look of Albion's true guardians. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockKeeper Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain variousKeeper-themed furniture and capes. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
Exciting news: live testing for controller support in Albion Online is coming soon! Beginning March 2, you'll be able to play Albion Online with a wide range of standard PC and console controllers, as well as via the newly launched Steam Deck.
The introduction of controller support marks the next step toward our goal of bringing Albion Online to as many players and platforms as possible, and we plan to continue optimizing this feature in anticipation of a full controller support release. Once testing begins, compatible controllers will be usable on all desktop versions of the game, and can be activated during this first phase via chat commands. (Those playing via the Steam client on Steam Deck will be able to use the device controllers by default.)
We'll be publishing more information about controller testing in a new dedicated subforum. We're looking forward to hearing your feedback on this feature, so once you've had a chance to try it out, leave a comment on the forum!
The wait is almost over: the Crystal League Championship is this weekend! Starting Saturday at 17:00 UTC, tune in to AlbionTV to watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rare Sabertooth Rex Swiftclaw Skin.
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, February 26: 17:00 - 20:45 UTC
- Sunday, February 27: 17:00 - 21:45 UTC
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye on this forum post.
November saw the start of the first guild season since the Lands Awakened update brought far-reaching changes to Guild Warfare such as Headquarters Hideouts, Energy Crystals, Power Cores, and Might and Favor. As this tumultuous season came to an end, IAMNIUBI were declared season winners, with Elevate finishing second and Judicate third.
As the Lands Awakened, so too did the struggle for power in the Outlands. With the added security afforded by Headquarters Hideouts, many guilds chose to venture out on their own, without the protection of a large alliance. And while some chose to defend their home territories, others took up arms against their former landlords. Indeed, in the previous offseason there were already rumors that a new coalition would form to take on the POE empire, and this materialized under the leadership of the DIOR alliance. As the season kicked off this coalition soon grew too powerful for POE to handle, and by mid-season they had pushed them to the very brink of eviction.
With the power of POE curtailed, this coalition rapidly began to dissolve. Surf and AAA switched targets, eventually turning on each other. Backroom deals between long-time enemies POE and Black 0rder created new bonds and saw changes in leadership, with MagicMark taking control of Black 0rder, dissolving their alliance 13x16, and joining AAA.
Amidst these raging battles and shifting power dynamics, a new force emerged to dominate the season rankings. IAMNIUBI, a primarily East and Southeast Asian guild, proved to be a formidable generator of Season Points, quickly snatching first place and pulling away from the competition, opening up a considerable lead over Elevate in second place. With fully upgraded towers, a strong stable of Crystal League competitors and a guild-wide dedication to open-world activities like Castles, Power Cores, and Energy Crystals, IAMNIUBI stood out for the variety of methods they used to secure season points.
[previewyoutube=oksfVjpvDIQ;full][/previewyoutube]
Working alongside other alliances including AAA, IAMNIUBI have proven to be a force to be reckoned with in the early time zones, and they recently announced plans to expand into a fully international alliance with increased participation across all time zones. It will be quite the challenge for IAMNIUBI to reproduce this success throughout the day but, with the momentum from their first victory behind them, anything seems possible.
Here are the season's top ten teams with their total season points:
[olist]
Season 15 is on the way
As the dust settles on this thrilling season, guilds are already preparing for Season 15 which kicks off on March 5. This brings with it increased Might and Favor, faster Might leveling, a new Crystal League map, and unique season rewards. Following the seismic power shifts that Season 14 saw, this is sure to be another fiercely contested season. Check out the complete schedule here.
Albion's milestone fifteenth Guild Season kicks off March 5, with increased Might and Favor, updated Might Level progression, an updated Crystal League map with hugely increased rewards, and more. Read on for details, or for the complete Season 15 schedule,click here.
More Might and Favor, and Faster Might Leveling
To further reward players and guilds who partake in riskier activities, the overall Might and Favor earned in various categories has been greatly increased. Here are a few examples:
- Gathering/Fishing in the Outlands and Roads of Avalon: +30%
- PvE in the Outlands and Roads of Avalon: +25%
- Winning in Corrupted Dungeons: +20%
Additionally, the threshold for early Might Levels has been lowered for a wide range of activities available at all times. And as these thresholds now increase faster with higher levels, reaching the highest levels requires significantly more Might for the same Season Point output, ensuring the competition remains intense at the higher levels of guild warfare.
Crystal League Changes: New Map, Big Rewards
5v5 Crystal League matches now use an updated map based on the popular former "Steppe Territory" map. This new map makes it significantly harder for one team to hold three orbs, offering increased comeback potential for more exciting matches. Respawn timers are now more normalized throughout the match, which allows early kills to remain impactful without making late-kill respawn timers too punishing.
Crystal League rewards for both 5v5 and 20v20 have been improved significantly, with massively increased Silver as well as big Fame increases at nearly all levels. Together with the new map, we hope this will incentivize more players to try out the Crystal League and experience thrilling PvP matches.
Unique Season Rewards
Players who gain enough Might will receive unique season-specific Avatar Sets, as well as battle mounts and 90-day Fame Buffs. Might can be gathered for a huge range of PvP-adjacent activities in the Conqueror's Challenge, which was introduced in Season 14 as a way for guilds of all sizes as well as players who are not in guilds to earn rewards without requiring passive territory control. And as always, there are additional bracket rewards for guilds who reach at least Iron Rank, and the grand prize of a permanent statue in Conquerors' Hall for the season's number one guild.
For the full list of season rewards, check out this forum post.
Watch the Season Kickoff Live
The action starts Saturday, March 5 and will be broadcast live on AlbionTV starting 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim them and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, March 6 at 00:30 UTC, when hosts Shozen, Robinhoodrs and Bogul will cover the next round of invasions from 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's latest Invasion Day coverage: [previewyoutube=KjB709rykBc;full][/previewyoutube] [previewyoutube=JxqAfEw1FQE;full][/previewyoutube]
The Season 14 Crystal League Championship takes place February 26-27, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare Sabertooth Rex Swiftclaw Skin. The tournament will be open to the top 8 Crystal League teams of the season, based on the following:
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- etc.
- Teams must sign up by Tuesday, February 22 at 10:00 UTC
- Participants must use the same team and characters that qualified during the season, and one player cannot qualify with multiple teams
- Each team can allocate one substitute
- For full rules, signup info, and the final schedule, see this forum post
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long on AlbionTV, the official Albion Online Twitch Channel. Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's next high-stakes tournament, and keep an eye on our forumfor updates! In the meantime, check out last season's Grand Finals: [previewyoutube=wwmk0l4g2ec;full][/previewyoutube]
If you're looking for a great deal on vanity items, Gold, and Premium, now's your chance: for a limited time, Starter Bundles are available to all players in the in-game store! These bundles offer a combination of vanity items, Gold, and Premium at a huge discount, and are normally only available to players who have never bought Premium on an underlying character. But from now until February 28 at 10:00 UTC, this offer is available in-game to all players.
The available Bundles are:
- Paladin Set + 360 Days Premium + 2000 Gold
- Barbarian Set + 180 Days Premium + 1000 Gold
- Keeper of Souls Set + 90 Days Premium + 500 Gold
- Hell Mare Skin + 30 Days Premium + 150 Gold
The latest entry in our growing series of video guides is here, this time covering everything you need to know about the Arena. Check out the video below, which includes subtitles for all our supported languages: [previewyoutube=Hz_JePHBC_A;full][/previewyoutube] These video guides are created in conjunction withAO FAQwith the goal of presenting Albion's game mechanics in a concise and detailed manner. All guides are published on theofficial Albion Online YouTube Channel, so be sure tosubscribeso you don't miss out on any upcoming content. While you're there, leave us a comment to let us know what you think of the guide and which topics you'd like us to cover next. Thanks for watching!
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/video_/media/61f0260ee625c_720.mp4[/video]
Its the height of Carnival season, and a new referral season has begun! From now until April 1, referring a friend can get you the brand-new Jester Horse mount skin. In jovial red and white attire, this skin for your Riding Horse base mount comes with its own cap and bells, drawing attention from passersby as you trot through the streets of Albion. And once you've unlocked the skin, it can be used by all characters on your account.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on April 1, so you've got until then to refer your friends and claim these rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
The Carnival Challenge is back! For the whole month of February, earn Challenge Points, unlock chests to get valuable loot, and claim your very own Saddled Terrorbird.
Join the Carnival
SADDLED TERRORBIRD: This month's Challenge brings back the charming, lightning-fast Saddled Terrorbird, a speedy mount that will carry you quickly across the lands of Albion. With an above-average base move speed and an additional invincibility/speed burst spell, it's the perfect ride for those who need to cover some ground quickly and safely.
AVATAR RING: Along with the Saddled Terrorbird, you'll unlock the Carnival Challenge Avatar Ring when you reach this month's Challenge Point goal. Give your avatar a colorful, festive look all year round! This non-tradable item permanently unlocks this avatar border for one character, or can be traded for one Adventurer's Token at the Vanity Merchant.
SEASONAL SPECIALS: Unlock weekly Carnival Challenge chests to get valuable rewards like Adventurer's Tomes, resources, and silver bags, along with a chance at carnival-themed Wardrobe Skins. You can also get three furniture items: the Carnival Firework, Carnival Arch, and Carnival Costume Cart. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!
Lands Awakened Patch 4 is now live! This patch brings some important quality-of-life improvements, extensive combat balance changes, adjustments to Static Dungeon mobs, and much more. Read on for details
Quality-of-Life Improvements
This patch sees some very welcome quality-of-life improvements introduced, for example:
- Party markers now persist when changing zones
- An overhead message displays when the effects of food expire
- Silver piles now behave like loot bags with their visual effects, no longer showing the "rising particle" effect until lootable
- Certain visuals in Royal Cities have been reworked and improved, in line with the reworked biomes that came with the Lands Awakened update
- And much more
Static Dungeon Mob Rebalancing
In order to better balance the performance of certain Static Dungeon mobs, and allow more counterplay opportunities, some adjustments have been made to their abilities. For example:
- Gifted Sorceress (Morgana): Enfeeble Blades damage reduced by 33%
- Earthdaughter (Keeper): Frenzy spell adjusted to put more pressure on tanks
- Various alterations to cast times, cooldowns and areas of effect for Morgana, Keeper and Undead Factions
Combat Balance Changes
This patch sees the largest combat balance update since Lands Awakened launched. Firstly, certain combat systems Resilience, AoE Escalation, Crowd Control, and Diminishing Returns have been adjusted, broadly in favour of smaller groups in combat. In light of these adjustments, changes have also been made to some weapons and armors - such as Cursed Staff and Cleric Robe - in order to keep their gameplay fair and competitive. Numerous further changes have also been made, including:
- Various War Glove E-abilities improved
- Rain of Arrows channel duration decreased and damage increased
- Capes with effects triggered by auto-attacks no longer activate while Hostile Dismount status is active
Other Changes and Improvements
- New Loadouts and Wardrobe buttons added to the Player Inventory Screen
- "Appearance" menu now opens to Wardrobe by default
- Players can now use "escape dungeon" (Hotkey: A) while in active combat (though getting hit will interrupt it)
- Energy Surge Season statue furniture items are now placeable
- and much more
Territories will be reset this weekend, Season Points earned will be doubled...and we'll be broadcasting all the action live!
Tune in to theAlbionTV Twitch channelstartingSaturday at 17:30 UTC, where hostsShozen, BogulandLewpacwill be broadcasting live with a 15-minute delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30 UTCwith hostsBogul, ShozenwonandRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal League fightswith no delay at20:30, 21:00,and21:30 UTC.
For the complete season schedule, check out thisforum post.
Check out highlights of the last Invasion Day:
[previewyoutube=mL6F7kRktgM;full][/previewyoutube]
[previewyoutube=8CBkGcC42C0;full][/previewyoutube]
The brand-new Shadowcat skin is now available in the ingame store! This skin for your Swiftclaw base mount, with its night-grey fur and cold, piercing blue eyes, is perfect for tearing across the open world or stalking stealthily through Albions cities.
Swiftclaws are prized for their speed and agility, and the Shadowcats sleek yet fearsome appearance befits a vicious yet loyal hunter. With a number of Swiftclaw skins already available, this is a great new option for those who favor this mount for their build.
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Like all mount skins, once the Shadowcat is unlocked it can be used by all characters on your account. So ride out upon its back, and turn the heads of friend and foe alike with this breathtaking skin!
Our collection ofOfficial Albion Online Wallpapershas been steadily growing since the launch in 2017, with new images all the time. Here's what we've just added:
- Lands Awakened: Official Update Artwork (under "Content Updates")
- Guild Seasons (under "Seasonal Events")
VIEW ALL
All artwork can be downloaded in 4K format, which fits regular HD and 4K screens and can be cropped to fit a variety of widescreen monitors - simply click on the thumbnail images to expand, then right-click and "Save As". The collection currentlyincludes:
- Content Update Splash Art
- City and Biome Loading Screens
- Dungeon and Hideout Loading Screens
- Factions of Albion
- Seasonal Events
Happy New Year, Adventurers! Start the year off right with the return of theFrost Challenge earn Challenge Points, unlock chests to get valuable loot, and claim your very ownFrost Ram.
Frost-Themed Rewards for Intrepid Adventurers
FROST RAM:This month's Challenge brings back the popularFrost Ram, a sturdy mount with an impressive leap spell. With its relatively fast move speed and ability to carry plenty of weight, it's the perfect companion for gathering missions.
AVATAR RING:Along with the Frost Ram, you can unlock theFrost Challenge Avatar Ringto give your avatar an ice-cold aura all year long. This non-tradable item permanently unlocks this avatar border for one character, or it can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, unlock Frost Challenge chests to get valuable rewards like Adventurer's Tomes and Silver bags, along with furniture items like thesnowmanandsnowball pile, classicice sculptures, the epicFrost Igloo, and a rare chance for theRich Noblevanity skins. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!
While 2021 may not have brought quite the same level of unprecedented upheavals as 2020, it was nonetheless a year of various challenges. For the Albion Online team, it meant another year of developing the game in an almost entirely remote capacity, during which it saw two massive content updates, the long-anticipated mobile launch, and exploding player numbers. Throughout it all, the Albion community was as supportive as ever, and with the continued engagement of veteran players, combined with ever-increasing new player numbers, the game had its biggest year yet.
Join us as we take a look back at some of the highlights of the past year
Call to Arms: Faction Warfare and More
In March 2021, the Call to Armsupdate went live, introducing major new options for small- and medium-scale PvP to the world of Albion. First and foremost, a fully reworked and re-envisioned Faction Warfare system came to the Royal Continent, offering a huge range of PvP, PvE, and transport options for players of all levels. An entirely new Caerleon Faction arrived, which put a unique "bandit-style" twist on the Faction system, and all six Factions received new Elite Faction Mounts with unique, powerful abilities. Faction Warfare came to life across the continent with interactive map overlays, new non-lethal Faction zones, and an unpredictable Bandit Assault event that offered huge rewards. [previewyoutube=54OBbmUfBP4;full][/previewyoutube] Alongside these changes, Call to Arms brought fully reworked Hellgates, with a map-based entry system, ten new layouts, a time-based lava mechanic, and an all-new 10v10 option. The update was rounded out with major quality-of-life improvements including Loadouts, updated ability tooltips, and animated vegetation alongside improvements, balance changes, and optimizations.
Albion Goes Mobile
In June, the Albion team fulfilled a goal nearly ten years in the making: bringing the complete sandbox MMORPG experience to all players, regardless of whether they played on desktop or mobile. Since the very earliest days of its development, Albion Online was intended to be a seamless cross-platform experience and on June 9, 2021, after years of development, testing, and optimization, it finally became a reality, with the game launching for the Apple App Store and Google Play Store.
To celebrate the occasion, we went all-out with a full live-action trailer that follows a group of highly creative "early adopters" trying to make the mobile experience a reality: [previewyoutube=7MEvv81i3ek;full][/previewyoutube] The worldwide launch, as well as rewards including the Chimera mount skin for cross-platform play, brought countless new players to the world of Albion, and rocketed the game to the forefront of the most popular sandbox MMOs worldwide.
An Ever-Growing Population
Following record numbers in 2020, the active player count in Albion continued to grow into 2021. February saw Daily Average User count hit 135,000, and Call to Arms in March continued this trend even further, pushing the count past 140,000. Then came the mobile launch in June, which completely dwarfed previous user counts with an average of over 270,000 usersper day. With the possibility to play on both desktop and mobile for the first time, players had even more incentive to stay active, and many also took the opportunity to return.
These greater numbers can only be good news for the experience of playing Albion, as a more populated world brings depth, unpredictability, and excitement. By the time of the Fourth Anniversarycelebrations in July, this popularity was being reflected in ever higher view and subscriber counts on Twitch and YouTube as well.
Albion Awakens
Fall 2021 marked the start of a new era for Albion, bringing the massive, much-anticipated Lands Awakenedupdate. This was perhaps the game's most expansive update since launch, touching nearly every aspect of open-world gameplay. From gorgeous new visuals for all five biomes, mobs that upgrade in power and value over time, and reworked static dungeons, to the brand-new War Gloves weapon line, an expanded soundtrack, big changes to guild warfare, UI and quality-of-life improvements the list goes on. [previewyoutube=0GksQhov0kY;full][/previewyoutube] These developments keep the experience of playing Albion fresh, immersive, and unpredictable, and we cant wait to see what emerges as players put on their War Gloves, declare their Headquarters Hideouts, and fight for Energy Crystals and Power Cores in a fully remade open world.
The Albion Online Creators Program
Along with the Lands Awakened update, November also saw the launch of the Albion Online Creators Program. This new program was created for the many talented individuals who stream and create video content around Albion Online, supporting them and giving them a platform to expand their audience. At the same time, it helps drive Albion Online as a community-focused game, bringing streamers, the wider player community, and the development team together to showcase the best of what Albion has to offer.
The Creators Program celebrated the Lands Awakened release with a Streamer Showcase, as across the world players tuned in to see the new features in action as soon as they launched. This exciting journey has only just begun, and we cant wait to see what comes from it in 2022.
Guild Warfare: A Year of Change
2021 brought sweeping changes to guild warfare in Albion Online. The year began midway through Season 11, which had introduced the new 20v20 Crystal League. In March, Season 12 brought an increased emphasis on open-world gameplay. Season 13 introduced new objectives in Treasure Drones and Crystal Spiders, and in the final weeks before the Lands Awakened update, the standalone six-week Energy Surge Season offered unique rewards including exclusive avatars and permanent statues in the open world.
Season 14kicked off just days after Lands Awakened, introducing numerous new features that shifted the emphasis of Guild Seasons from passive territory control to active play, both on an individual as well as a guild level:
- Headquarters Hideouts
- Conqueror's Challenge
- Might and Favor
- Guild Might Levels
- Energy Crystals and Power Cores
Year-End Honors
As 2021 drew to a close, it still had time to bring two very welcome surprises, as Albion Online was awarded the Deutscher Entwicklerpreisfor "Best Mobile Game" and the MassivelyOP Year-End Awardfor "Best MMO PvP". Alongside the jury prize from MassivelyOP, Albion Online also won the readers poll in this category. These prizes were a tremendous validation of all the hard work the team put in over the year, acknowledging the highly successful mobile launch in June, and the focus on making Albion's PvP the most exciting, fresh, and competitive in the MMO world. With all the huge developments 2021 saw for the game, to have these recognized is extremely rewarding, and makes us even more excited to bring you what we have in store for 2022.
Looking Forward to 2022
We're already hard at work on the next content update, with some big new features and improvements in the works, and in the coming weeks we'll be bringing you a new Dev Talk. For now, though, we want to extend our thanks to you, the Albion community, for making everything we do possible, and making 2021 the biggest year yet in the world of Albion.
Happy New Year, and we'll see you in-game!
As the year draws to a close and the chill winter air settles over the land, the Mists of Albion are rising again! From now until 10:00 UTC on December 30, youll enjoy a 25% Fame buff. Think of it as our gift to you! (Note that the buff does not apply to Fame earned via PvP kills and Tomes of Insight, and does not boost the rate at which Challenge Points are earned.)
This is the perfect opportunity to unlock Elite Levels or work on that new weapon line youve been thinking about. The buff is automatically applied to everyone so theres nothing extra you need to do. Just head into Albion and get active!
With the Yuletide Challengein full swing, Uncle Frostvisiting the dungeons, and the current Referral Season giving you the opportunity to get a Festive Reindeer, theres a lot going on in Albion this month. So get involved, and well see you out there.
[previewyoutube=tNLQlZSDwSA;full][/previewyoutube]
Happy holidays from all at Sandbox Interactive!
MassivelyOP have announced their end of year awards for 2021, and were delighted to say that Albion Online has received the prize for best PvP! This follows the Deutscher Entwicklerpreis for Best Mobile Game received last week, making it Albions second award of the year. This particular award had not been given out since 2017, but this year the jury decided to bring it back, and were extremely proud that they chose to recognize the PvP experience of Albion Online in what was a very competitive field.
Explaining his choice, jury member and MassivelyOP writer Chris Neal stated:
Albion actually enticed me to enter some PvP zones by giving me good PvE and crafting reasons to do so. Thats not something I can say about most PvP-centric MMOs.
With one of the goals for Albion Online, particularly with the Lands Awakened update, being to encourage players to populate the open world and risk PvP in the pursuit of ever-greater rewards, it is especially heartening to hear that these efforts have been appreciated. Thanks are due to the jury, to everyone on the team who has worked so hard to create a unique PvP experience, and most of all to the players who truly make Albion such an exciting world in which to play.
You can read the full article on MassivelyOP here, where you can also participate in a readers poll for this category.
We cant wait to bring you even more new developments next year to continue making PvP such an enjoyable and competitive experience in Albion. See you out there!
Territories will be reset this weekend - and we'll be covering it live on theAlbionTV Twitch channelstartingSaturday at 17:30 UTC. Join our hostsLewpac, Bogul,andShozenas they cover the Invasion Day madness live!All fights are broadcast live with a 15-minute time delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30UTCwith hostsBogul, Shozen,andRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal League fightswith no delay at20:30, 21:00, and 21:30 UTC.
For the complete Guild Season schedule, check outthis forum post.
Here's a video from the last Invasion Day, which kicked off Season 14:
[previewyoutube=SZWbTUNTUZk;full][/previewyoutube]
The new Demonic Warrior Vanity Bundle is here! This premiere bundle is available in the ingame store, and includes a full costume set plus a matching Saddled Hellhound Mount Skin for your Direwolf base mount.
The bundle will imbue your character with dark, magical forces to wreak havoc upon Albion. Encased in armor, with burning eyes that glow behind a ghastly pointed helmet, you will strike deathly fear into the heart of anyone who crosses your path. The bundle also includes a skin for your Direwolf base mount to transform it into the terrifying Saddled Hellhound, with flames cascading from its snout as it prowls through the world.
The Demonic Warrior Bundle includes the following vanity skins, which work on male and female characters alike:
- Demonic Warrior's Helmet
- Demonic Warrior's Armor
- Demonic Warrior's Boots
- Demonic Warrior's Cape
- Saddled Hellhound
The air is crisp, Adventurers are contesting the Yuletide Challenge, and festive decorations adorn Albion's cities. It all points to one thing: Uncle Frost is back!
This strange, bearded figure has a chance to appear at the end of any T4+ Solo or Group Randomized Dungeon across all factions and zones between now and December 30 - just look for Christmas trees as you approach the end of a dungeon. If you manage to find and defeat him, you can unlock the final chest for a chance at special Yule-themed items including snowballs and the rare Yule Stag mount skin!
Celebrate the Occasion
Uncle Frost has a benevolent side as well, of course, so to mark his arrival and celebrate the festive season, hes sent fireworks and snowballs to all players! To claim them, just log into the game before December 30 at 10:00 UTC. There youll find an in-game mail containing snowballs and three colors of fireworks, available to all characters who have completed the tutorial.
So grab your gifts, head out into the streets and join in the festive spirit with a snowball fight or a spectacular light show. Uncle Frost would be delighted!
The first Lands Awakened patch is now live! This patch updates the requirements for Headquarters Hideouts, brings combat balance changes to War Gloves, Maces and other weapons, introduces UI improvements and guild invite spam protections, and much more. Heres a summary of whats new:
Headquarters Hideout Requirements Updated
The requirements for declaring a Headquarters Hideout have been updated. Most notably, you can now designate a Headquarters immediately when the Season Point threshold has been reached - you no longer need to wait until the following season to declare a Headquarters. Furthermore, the top-600 ranking requirement has been removed. For more details, as well as the current point requirements by zone quality and tier, see this forum post: https://forum.albiononline.com/index.php/Thread/157670
Energy Surge Season Winner Statues Unveiled
The winners of the standalone Energy Surge Season have had their statues unveiled, and this time they are placed in the open-world! Here are the winners and where you can find their statues:
- First Place: The Lonely Men, Redtree Enclave
- Second Place: Hadoop, Drybasin Oasis
- Third Place: Be Careful, Sunstrand Quicksands
New Guild Invite Spam Protections
To prevent players from being spammed with guild invitations, a limit has been placed on how many invitations can be sent out at a time. In addition, sending too many declined guild invitations in a short space of time now applies a guild-wide cooldown on sending invitations. Along with these changes, there is also clearer feedback on whether a guild invitation has been accepted or rejected.
Combat Balance Changes
With Lands Awakened having introduced a brand-new weapon line in War Gloves, Patch 1 makes some slight adjustments to ensure they are competitive in the combat meta, with a broad range of abilities across the line improved. Maces have also been adjusted so that they dont clearly outperform other, similar weapon types, with the Threatening Smash and Deep Leap abilities reworked somewhat. Further changes:
- Whirlwind (Great Axes) speed increase removed
- Blood Ritual (Demonfang) self-damage decreased
- Channel time to enter a Hideout increased
Other Changes and Improvements
- Introduced a Static Dungeon UI showing mob types and tiers
- Adventurers Challenge Daily Bonus upgraded to an Adepts Tome of Insight (10,000 Fame)
- Hideout Power Levels are now viewable in the Guild Estates UI
- Power Cores and Energy Crystals can be carried through Passages in the Outlands
- and much more
The 2021 Deutscher Entwicklerpreis awards took place on December 9 in Cologne, and we're delighted to say that Albion Online took home the award for Best Mobile Game!
The Deutscher Entwicklerpreis(German Game Developer Prize) is the most prestigious industry award in the DACH region (Germany, Austria, Switzerland), presented to professionals by fellow professionals. Unlike similar awards in other regions, theDeutscher Entwicklerpreisis organized, supported, and juried almost entirely by developers themselves, and is a vital and integral part of the ever-growing games industry here.
Albion Online's official mobile version launched in June 2021, fulfilling a nearly decade-long goal of bringing the full sandbox MMO experience to iOS and Android. And while game development can be a long and difficult process, the mobile launch trailer was decidedly more lighthearted:
[previewyoutube=7MEvv81i3ek;full][/previewyoutube]
Thanks to the jury, the team, and most of all, to the Albion community, without whom none of this would have been possible!
Festive cheer may be spreading across Albion, but the forces of darkness never rest. From the farthest corners of the world, a malevolent energy is stirring. Diabolic figures march slowly across the lands, releasing vicious Hellhounds from their dungeon abodes. As the people revel in Yuletide obliviousness, in the supposed safety of their homes and Hideouts, theyre soon going to face a rude interruption...
Join these evil hordes with a new vanity set for your character, coming next week! With Yuletide celebrations all around, what better time to grab some hellish garments and spoil the party?
Stay tuned to find out exactly whats on the way with this new set.
The Lands Awakened update launched November 24, ushering in a new era of open-world gameplay in Albion Online. Along with sweeping changes to biome graphics and layouts, dungeons, mobs, open-world objectives and Guild Seasons, the update brought some major quality-of-life improvements to a wide variety of ingame activities. In our latest Dev Talk, UI Designer Moritz Bokelmann discusses some of the biggest improvements to UI and usability that arrived with this latest update. [previewyoutube=ao9p7o2hBJs;full][/previewyoutube] No time to watch, or prefer a written summary? Then read on...
Marketplace Loadouts
Loadouts were introduced with the Call to Arms update as a major quality-of-life improvement, and this feature has now been expanded to include the option to directly purchase full Loadouts from the Marketplace. How it works:
- New tab added to Marketplace UI to allow purchase of Loadouts
- Allows users to designate which Loadout to look for, and what quantity
- Marketplace then searches all local Sell Orders for the items, using parameters set in Loadout creation
- Can purchase alternatives if one or more items are unavailable
Once the search is completed, the Marketplace shows a summary of available items and alternatives. Details:
- Shows prices of available items
- Compares each item to market average
- Each entry can be toggled to buy or skip
- Does not reserve the items, so they may be purchased by others. If so:
- Unavailable items appear on a separate screen alongside alternative suggestions
- This screen generates a new search if any alternatives are selected
Farming Usability Improvements
Farming is an essential part of Albion's economy, but on a large scale can take a long time and lots of clicks. Alongside small improvements (simplifying animal placement, moving T2 hide animals) the number of clicks farming takes has been greatly reduced:
- All farming actions can now be performed by shift-clicking (double-tapping on mobile)
- Steps are unchanged, but opening the farming interface is not required, reducing clicks/taps greatly
- Shift-click actions include a distinct icon above the crop or animal
New in the UI:
- Animals with growth and production stages now have a Take all option
- Can be toggled to pick up the animal and its product or offspring
- Can be set persistently based on the animal
Party Improvements
Lands Awakened brings updated party chat commands for better feedback and easier party formation:
- In addition to using /invite to invite a player, a new /join command sends a request to join another party
- Both /invite and /join now work for entire parties
- With /invite, the inviting party's leader retains leadership
- With /join, the leader of the party being joined will stay the partys leader
- All solo and group invite and join requests can be expanded to show player details
In your Social settings you can now clearly define who can invite you to their group or request to join yours. Additionally, you can always use the /snooze chat command to temporarily suppress all party invitations. We can't wait to hear your feedback on these changes, and of course we already have more quality-of-life improvements lined up for the next updates, so stay tuned!
A new referral season is here! From now until February 1, refer your friends and claim your very own Festive Reindeer mount skin. This skin transforms your Stag base mount into a dashing, decorated steed with candles and holly adorning its antlers and a bell around its neck. Once you've unlocked it, it can be used by all characters on your account.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on February 1, so you've got until then to refer your friends and claim these rewards!
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a massive200,000 Fame.
Winter has returned to Albion, and theYuletide Challengeis back! For the entire month of December, earn points for open-world activities, unlock chests, and earn rewards like an avatar ring, classic furniture items, and the belovedSnow Husky mount.
Yuletide Greetings
SNOW HUSKY:You've got another chance to claim the charmingSnow Husky, a handsome canine companion that will carry you through Albion's harshest terrain. Along with its strong base move speed, its Hunting Instinct spell gives a short but powerful speed burst. AVATAR RING:Along with the Snow Husky, adventurers who reach this month's total point goal will unlock theYuletide Challenge Ring, which gives your avatar a cheery holiday look any time of year. And remember: unclaimed Adventurer's Challenge Rings can always be traded in for Adventurer's Tokens at the Vanity Merchant! SEASONAL SPECIALS:Unlock Yuletide Challenge chests to get a mix of holiday-themed prizes, along with goodies like Silver, Tomes of Insight, treasures and resources. Each chest has a chance to give classic Yuletide decorations likePresentsandDecorated Treesas well as theYuletide Candle, Wreath, Lantern,andCandy Boot! As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
One of the major changes that came to the world of Albion with the recent Lands Awakened update was a revamped and expanded orchestral score, and this stunning soundtrack is available now on all major streaming platforms!
You can also listen on YouTube.
[previewyoutube=z7ZFcOfntS8;full][/previewyoutube]
With seventeen brand new tracks, this promises to really enrich the experience of forging your path through the world of Albion. The new music was composed by Senior Audio Designer Marie Havemann and Jonne Valtonen, and was recorded with the FILMharmonic Orchestra, along with percussionist Rony Barrak, at the Rudolfinum in Prague in summer 2021. The soundtrack includes:
- Themes for each of Albions cities which beautifully capture the characteristics of their inhabitants
- Tense, invigorating combat and boss music
- A mystical, evocative soundtrack to the Destiny Board
- New Hideout music for the their different stages of development
- A dedicated soundtrack for the Tutorial and Starter Towns
- The previously unreleased Hellgate music
Albions fourteenth Guild Season starts this weekend with a revamped structure and new features to make guild warfare more competitive and exciting than ever before. Most notably, this season marks the beginning of the Conquerors Challenge, which replaces the previous Guild Season reward system and allows a wider range of playstyles to pursue and profit from season goals. Alongside this, Season 14 sees the introduction of Might, Favor, Guild Might Levels, Energy Crystals, Power Cores, and Headquarters Hideouts.
Season Rewards
The Conquerors Challenge allows individual players to earn season rewards throughout the course of the season without necessarily being part of a guild though a successful guild will still benefit its members as it completes Guild Might Levels. Individual Conquerors Challenge rewards are as follows:
For a full breakdown of guild and personal season rewards, see this forum post.
Headquarters Hideouts
As recently announced in this forum post, starting with Lands Awakened Patch 1, Headquarters Hideouts qualifications will apply as soon as they are earned within the current season. This means guilds who earn enough Season Points during Season 14 will be able to declare an HQ or upgrade to a higher tier/quality zone immediately, regardless of whether they qualified during the Energy Surge season. And of course, guilds who met the HQ Hideout requirements during the last season can already declare Headquarters in qualifying zones. For details of Headquarters Hideouts and Power Cores, check out this Dev Talk: [previewyoutube=i1oWeiLp3hM;full][/previewyoutube]
Watch the Season Kickoff Live
The action starts on Saturday, November 27 and will be broadcast live on AlbionTVfrom 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day. At 18:00 UTC all territories will be reset for guilds to claim them and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, November 28 at 00:30 UTC, when hosts Shozen, Robinhoodrs and Bogul will cover the next round of invasions from 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay. Check out AlbionTV's coverage of the second Energy Surge Invasion Day: [previewyoutube=AZqS3ZSeHHE;full][/previewyoutube] The next era of guild warfare in Albion starts Saturday - we'll see you then!
The massive Lands Awakened update is now live! This update brings a new era of open-world gameplay to Albion with reworked dungeons, mobs, and treasure sites, new open-world PvP objectives for groups of all sizes, hugely improved visuals and layouts for all five biomes, War Gloves, reworked Guild Seasons, numerous quality-of-life improvements, and much more.
To celebrate the occasion, we've created a brand-new trailer:
[previewyoutube=0GksQhov0kY;full][/previewyoutube]
Reinvigorating Albion's Open World
Lands Awakened brings a completely overhauled open-world experience, including massively improved visuals and layouts in all five biomes, mobs that become stronger and more rewarding over time, reworked static dungeons, and treasure sites that spawn randomly throughout the world. Whether you're a brand-new player or a seasoned veteran, Albion's lands are home to countless new opportunities awaiting discovery.
New Weapons, Elite Levels, Faster Fame
The all-new War Gloves offer thrilling brawler-style combat for small-, medium-, and large-scale fights, along with numerous options for PvE. Elite Levels add twenty additional mastery levels to each weapon and armor piece, with corresponding medals to let you show off your accomplishments. And the amount of Fame granted for nearly all activities has been boosted significantly, shortening the time needed to unlock new skills and rewarding perseverant players.
Reworked Guild Seasons
Power Cores and Energy Crystals introduce open-world capture-the-flag gameplay with huge rewards. Headquarters Hideouts offer protected bases for dedicated guilds. And the Conqueror's Challenge allows all players to earn Might and Favor for a wide range of activities, unlocking rewards for themselves and their guilds. Overall, Lands Awakened shifts the focus of Guild Seasons from passive territory control to active personal progress, offering dedicated players and guilds a chance at massive rewards.
The Druid Vanity Bundle is Here
The Lands Awakened update also brings the new Druid Vanity Bundle. This premiere bundle is available in the in-game store, and includes a full costume set plus a matching Stag mount skin. The costume skins feature a thick, forest-green cape and a crown of antlers, and both the costume and mount skins are decorated with a glowing aura of fireflies. The Druid Bundle includes the following vanity skins, which work on male and female characters alike:
- Druid's Horns
- Druid's Garments
- Druid's Shoes
- Druid's Cape
- Druid's Stag
Additional Improvements
- Loadouts can now be purchased directly from the Marketplace
- Large resource nodes now spawn as treasure sites, appearing on the map to those nearby
- Improvements to farming, rerolling, building fees, and party commands
- Numerous combat balance changes
- Massively expanded soundtrack with 17 new tracks
- Real estate plots added to Outlands towns
- New Artifact resources
- Bug fixes, mobile optimizations, new icons and achievements, and much more
For more details, check out the official update pageor the update patchnotes.
The Lands Awakened update releases tomorrow, November 24, and you can watch it streamed live! Check out the following channels during the day to see the cool new features in action:
[table][tr][th]Streamer Name[/th][th]Estimated Starting Time[/th][th]Language[/th][/tr][tr][td]stenystream[/td][td]14:00 UTC[/td][td]English, Russian, Korean[/td][/tr][tr][td]Equart[/td][td]14:00 UTC[/td][td]English, Russian, Ukrainian[/td][/tr][tr][td]ninushk[/td][td]20:00 UTC[/td][td]English, German[/td][/tr][tr][td]NauskTV[/td][td]11:00 UTC[/td][td]English, Finnish[/td][/tr][tr][td]Hyrstt[/td][td]20:00 UTC[/td][td]English, Polish[/td][/tr][tr][td]KidzPk[/td][td]11:00 UTC[/td][td]English[/td][/tr][tr][td]Mogdone[/td][td]13:45 UTC[/td][td]English[/td][/tr][tr][td]Youey[/td][td]November 25, 03:00 UTC[/td][td]English[/td][/tr][tr][td]Blackboa[/td][td]10:30 UTC[/td][td]English[/td][/tr][tr][td]Nazori[/td][td]17:00 UTC[/td][td]English[/td][/tr][tr][td]Greeetaku[/td][td]19:00 UTC[/td][td]English[/td][/tr][tr][td]Rusty[/td][td]20:00 UTC[/td][td]English[/td][/tr][tr][td]Nomadponcho[/td][td]18:00 UTC[/td][td]English[/td][/tr][tr][td]t666ommy[/td][td]November 25, 04:00 UTC[/td][td]English[/td][/tr][tr][td]ArreatRegaro[/td][td]13:00 UTC[/td][td]Russian, Ukrainian[/td][/tr][tr][td]Darksid3[/td][td]13:45 UTC[/td][td]Russian[/td][/tr][tr][td]KDA[/td][td]16:00 UTC[/td][td]Russian[/td][/tr][tr][td]DirTeaMug[/td][td]November 24, 25, 26, 15:00-21:00 UTC[/td][td]Russian[/td][/tr][tr][td]Bradinsky[/td][td]13:00 UTC[/td][td]Spanish[/td][/tr][/table]
For a rundown of all the new features coming with the Lands Awakened update, check outthe update page.
The Lands Awakened update on November 24 brings exciting developments to combat in Albion Online. In this Dev Talk, Combat Designer Michael Schwahn and Game Director Robin Henkys introduce two major new features: the War Gloves weapon lineand Elite Levels. [previewyoutube=i1oWeiLp3hM;full][/previewyoutube] Read on for a written summary...
War Gloves
- An entirely new brawler weapon line on the Warrior Weapons tree
- Three new base weapons
- Four new artifact weapons
- Allow various attack combos
Heres a look at just some of their abilities:
- Triple Kick
- W-ability
- Fly towards the enemy, performing three kicks in the air
- Can be aimed close, or at a distance for extra mobility
- Can drag one enemy player with you
- Blazing Geyser
- E-ability of Battle Bracers
- An explosion in front of you, dealing damage and knocking enemies into the air
- Hitting one enemy resets Q-slot cooldown
- Well-suited to building combos
- Purifying Combination
- Three-part combo
- Roundhouse Kick knocks enemies away
- Dive Kick with jump knocks enemies into the air
- Purifying Fist deals massive damage
- Can be combined with other abilities between each attack
- Three-part combo
- Some other new abilities:
- Cross Step and Aggressive Burst suited to an auto-attack style
- Infernal Boulder
- Combined with Triple Kick, can make all three Boulder hits land on one player
Elite Levels
Lands Awakened brings significantly increased Fame rewards across the game, which players can use to progress with their weapon specializations. As a further Fame objective for veteran players, the Destiny Board has also been expanded with Elite Levels:
- These allow combat specializations to reach level 120
- Can be unlocked with Fame credits and Silver
- Increase maximum possible specialization bonuses by 60 points of Item Power
- New badges appear on equipped items, indicating the level of specialization achieved
Remember, Lands Awakened launches on November 24, and soon after that well have a final Dev Talk where we show some big UI improvements to Loadouts, farming, and party invites. Thanks for watching!
Lands Awakened arrives November 24, bringing major open-world features, Guild Season changes, and more. In our newest Dev Talk, Robin Henkys discusses Hideout Power Cores and Headquarters Hideouts, two related features that will shake up guild warfare and open-world PvP. [previewyoutube=i1oWeiLp3hM;full][/previewyoutube] Prefer a written summary? Read on...
Hideout Power Cores
- New capturable open-world objective
- Spawn anywhere in the Outlands in shielded state
- While shielded, marked on local map but cannot be interacted with
- After a short period, the shielding ends, allowing players on foot to pick up and carry the Power Core
- If player is killed or drops the core, it remains for several minutes before dissipating
- Capturing Power Cores:
- Can be captured at a Hideout owned by the capturing player's guild
- Increases the Hideouts power level, which increases its crafting bonuses
Additionally, entering owned Hideouts set as "Home" grants temporary Fame buff (based on Hideout power level) in the Outlands
Further Details
- Beyond Hideout rewards, players in parties capturing Power Cores receive significant Might and Favor
- Cores spawn in varying strengths:
- Weaker: unlock sooner, less Power
- Stronger: visible further, longer shielding times, significant power boosts
- Overall, Power Cores appear more frequently and with less warning than Energy Vortices, allowing smaller groups to claim them easier
Headquarters Hideouts
- Qualifying guilds can declare a Hideout "Headquarters" (HQ)
- Invulnerable to attack if properly powered
- Two downsides:
- Only accessible by owning guild
- Must be maintained
Establishing HQ Hideouts
- Must earn sufficient Season Points in previous season to qualify
- Higher points earned unlocks better region Tier / Quality (e.g. 40,000 Energy Surge Season Points unlocks up to Tier 7 / Quality 3)
- (Full qualification requirements: https://forum.albiononline.com/index.php/Thread/156756)
- Once per season, a Hideout construction site can be protected:
- Site placement follows usual restrictions
- After 20 minutes (NOTE: the video states 15 minutes, which is incorrect), it can be made invulnerable for the remainder of construction, turning it into an HQ
- Boost also provides some starting Power
Maintenance
- If HQ's Power falls below required amount at start of battle time, it becomes vulnerable
- Preventable if owning guild captures Power Cores
- Power required depends on zone Quality
- High Power drains quicker, making it harder to maintain HQs in high-Quality regions
- To assist maintenance, Power from cores is increased by 50% in HQs
- Hideouts lose HQ status if the owners don't meet region requirements at season's end
- Damaged HQs are vulnerable until fully restored
Conclusion
Earning and maintaining HQ Hideouts is no easy task, but being protected from attack allows guilds to make their own choices and forge their own destiny in Albion. (Note: HQs will be added to the Roads of Avalon in a later update; until then, Power Cores cannot be taken through the Roads.) Subscribe for upcoming videos on War Gloves, Elite Levels, and more!
The wait is almost over: theCrystal League Championshipis this weekend! Starting Saturday at 17:00 UTC, tune in toAlbionTVto watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rareSaber Tiger Rex Swiftclaw Skin.
Join hostsShozen,Lewpac, andTazzikas they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, November 13: 17:00 - 20:45UTC
- Sunday, November 14: 17:00 - 21:45 UTC
Check out detailed brackets below (click to expand):
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye onthis forum post.
Today were excited to announce the launch of the Albion Online Creators Program! With this we want to bring together all the talented video creators and streamers of our community, helping your work reacha wider audience and growing Albion Online as a content creator game.
Along with helping you to grow your channel, were looking at offering a whole range of benefits to those who are accepted. These may include having your streams and videos featured on our official channels, free giveaways for your viewers, direct support from the Albion Online team, a new vanity skin that will be released with the Lands Awakened update, and more.
Starting today you can apply to join the program and be a part of this exciting journey with us. Full details on how to sign up can be found in this Forum post, so get involved!
The Lands Awakened update goes live on November 24, bringing revamped open-world visuals and gameplay, the new War Gloves weapon line, Elite Levels for weapon mastery, numerous quality-of-life improvements, and more. Alongside these changes, the update also ushers in a new era of guild warfare, with a completely new Guild Season structure that offers countless ways for resourceful players of all types to make seasonal progress and earn rewards, even those not affiliated with a guild. Traditional guild activities such as territory control and ZvZs will still provide a path to success, but individual players and their guilds in turn will also benefit from playing other smaller-scale activities.
- For the complete Season 14 Schedule, click here.
- For a detailed breakdown of the changes listed in this article, and the reasoning behind them, see this forum post.
Introducing the Conqueror's Challenge
To make Guild Seasons more about player activity and less about territory control and passive income, this season introduces the Conquerors' Challenge. This dynamic, season-long system for tracking progress opens Albion's higher-level activities to guild members and non-guild-affiliated players alike, and introduces two new reward systems, Might and Favor (details below). The Conqueror's Challenge offers players the freedom to earn Season Rewards in countless different ways, with a wide range of activities contributing to progress. Ultimately, any player willing to put in the work during a season will have a chance to unlock some of the most valuable and powerful rewards in the game.
Might, Favor, and Might Levels
As part of the revamped Guild Seasons, this season brings two new concepts to the game: Might and Favor, which measure the success of individuals and guilds during the season and unlock fantastic rewards.
- Might is earned by participating in activities which carry the risk of PvP, and allows players to progress towards personal season goals and unlock valuable rewards like battle mounts and unique avatars.
- Favor is a new currency which is also earned in most cases where Might is earned, and can be used to purchase Siphoned Energy and additional reward chests.
Headquarters Hideouts, Power Cores and Energy Crystals
To further encourage exciting power struggles in the Outlands and keep things competitive for smaller guilds, Headquarters Hideouts have been introduced. Earning enough Season Points in the preceding season allows a guild to designate one of its Outlands Hideouts as an HQ, making it invulnerable. This status must be maintained, however, through capturing new Power Cores as they appear across the landscape. Alongside Energy Crystals, which can be used to boost Territories, this will bring a whole new dynamic and competitive edge to Guild Seasons. For more information on these new features, see this Dev Talk.
Additional Season 14 Changes
- Killing Siphoning Mages, Crystal Spiders, etc. no longer directly gives Season Points, as these are now earned through the corresponding Might Levels
- Territory levels rebalanced
- Castles, Castle Outposts, and Guild Challenge no longer grant Siphoned Energy
- Crystal League rewards rebalanced, Season Rewards now based on Conqueror's Challenge
The Lands Awakened updatearrives November 24, bringing massive open-world changes, a new weapon line, an updated soundtrack, and more. In today's Dev Talk, Game Director Robin Henkys discusses the huge changes coming to Guild Seasons with this update. [previewyoutube=sg-6Ho_Wuyk;leftthumb][/previewyoutube] No time to watch the video? Read on for a summary...
Primary Goals
- Allow players to earn Season Points for their guild via small-scale activities
- Grant personal as well as guild rewards for making progress
- Shift the focus of Guild Seasons from passive territory control to player activity
Conqueror's Challenge
- The Conqueror's Challenge replaces the existing Guild Season reward system
- Runs for the duration of a Guild Season
- Available to all Premium players, whether in a guild or not
- Uses a new type of points called Might
- Earning Might unlocks powerful and unique rewards, including new Seasonal Avatars for multiple levels, Battle Mounts, and Fame Boosts
Might
Might is earned by participating in activities with a risk of PvP:
- Killing mobs / gathering in the Outlands or Roads of Avalon
- Opening Treasure chests
- Killing Siphoning Mages / Crystal Spiders
- Playing Hellgates / Crystal League
- Winning Corrupted Dungeon matches
- Capturing Territory Energy Crystals (see below)
Favor
- When a player earns Might, in most cases they will also earn Favor
- Favor is a currency which can be used to purchase Siphoned Energy and additional reward chests
- Favor thus offers a direct economic benefit to earning Might
Guild Might Levels
As players earn Might and Favor for themselves, they contribute to another new feature, Guild Might Levels:
- Guilds earn Season Points for each Might Level they complete
- All members contribute to these together
- Each activity has its own Might progress, allowing players numerous ways to contribute while earning Might and Favor for themselves
Guild Might Levels in turn benefit guild members:
- With each new bracket unlocked, members are rewarded with a significant amount of personal Might
- Members also get a bonus to Might generated for the rest of the season
- A new Season Overview allows players to see their guilds current ranking, where its Season points came from, and which players contributed the most Might
Energy Vortices
- Like Open World Treasures, these spawn unpredictably in the Outlands
- Marked on the world and local map for everyone within a few regions
- After a time dependent on its strength, the storm dissipates, dropping a Territory Energy Crystal
- Crystals can be picked up and carried on foot to an owned territory
- Crystals transported successfully can be "captured" at the Tower
Territory Energy Levels
Captured Crystals boost the Territory's energy, which:
- Increases its Tower level
- Improves the rate at which Siphoned Energy and Season Points are generated
- Boosts guard strength
- Boosts enchanted resource spawn rate / gathering yield in the zone
Territory Rebalancing
To encourage active Outlands play, Territories now generate far fewer Season Points if they are low on energy, but have a much higher maximum potential if they stay at maximum level. Season success is thus less dependent on passive income, instead requiring guilds to remain active around their Territories. Of course, players participating in this are also rewarded with significant Might and Favor themselves.
In Summary
The Conquerors Challenge, Might Levels and Energy Vortices allow players to push their guild towards victory with smaller-scale activities, while earning rewards for themselves and enjoying new open-world PvP objectives. Stay tuned for the next Dev Talks, where we'll discuss Headquarters Hideouts, Power Cores, War Gloves and more!
On November 24, the Lands Awakened update goes live. This update brings a new era of open-world gameplay to Albion with reworked dungeons, mobs and treasure sites, new open-world PvP objectives for groups of all sizes, massively improved visuals and layouts for all five biomes, the newWar Gloves weapon line, fully reworked Guild Seasons, numerous quality-of-life improvements, and much more.
Check out the teaser trailer here:
[previewyoutube=yD0hqXXqrKM;full][/previewyoutube]
Albion Awakens
From reworked static dungeons with limited-time events and multi-zone exits, to mobs that increase in power and value over time, Lands Awakened brings a completely overhauled open-world experience. All five biomes have massively improved visuals and layouts, dynamically spawning treasure sites offer intrepid players a chance at lucrative rewards, and an expanded soundtrack brings new emotional depth to the world. On the combat side, War Gloves, Albion's first completely new weapon line since launch, offer brawler-style combat options, while Elite Levels offer advanced mastery options and the overall speed of Fame progress has been boosted significantly.
Guild Warfare Re-Envisioned
Power Cores and Energy Crystals encourage strategic capture-the-flag gameplay with huge rewards, while Headquarters Hideouts offer protected bases for dedicated guilds. Guild Seasons have been completely reworked, with the Conqueror's Challenge giving individual guild members the ability to contribute to seasonal progress while earning their own rewards. And the new Might and Favor systems give guilds of all sizes, as well as their individual members, countless new ways to earn Season Points and unlock rewards.
Quality-of-Life Improvements
Player-created Loadouts can now be purchased directly from the Marketplace, while Farming optimizations let players tend crops and animals with fewer clicks. Rerolling items is newly streamlined, crafting and refining fees are clearer, and new party commands offer faster and easier party management. Alongside these changes, a host of additional improvements, fixes, balance changes, and optimizations make the world of Albion better than ever.
For more of what's coming, check out the official update page:
LEARN MORE
Allhallows is in full swing, and theGrim Challengeis back! For the entire month of November, earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownPest Lizard.
Pestilential Prizes For Intrepid Adventurers
PEST LIZARD:This month's Challenge offers another chance to claim the popularPest Lizard. This sleek, slithery mount comes with aToxic Cloudability that causes enemies who touch it to become temporarily disoriented.
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theGrim Challenge avatar ring, featuring a spooky skull-topped iron frame. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockGrim Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock four furniture items: theEmpty Coffin, Grim Gravestone, Grim Lantern,andWeeping Woman Statue. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
With the Lands Awakened update coming in November, players can look forward to a revamped soundtrack as they explore Albion. Senior Audio Designer Marie Havemann gives a glimpse behind the scenes of its production in our latest Dev Talk, introducing new music for combat, cities, Hideouts and more. [previewyoutube=b5-pO8jZ18E;leftthumb][/previewyoutube] Prefer a written summary? Then read on... Its already been five years since the original soundtrack for Albion Online was composed, and since then a good deal of new features have been introduced. To enhance the sonic richness and emotional impact of playing Albion, new music has been recorded with Prague's FILMharmonic Orchestra. This was composed over the last year by Marie along with Albions original composer Jonne Valtonen, and includes new music for:
- Combat and Bosses
- Cities and Starter Towns
- Hideouts
- Tutorial
- Destiny Board
Combat
- A percussive soundtrack seamlessly adapts to changes in threat level
- Features in both PvP and PvE and is adapted to different combat scenarios:
- Hellgates and dungeons include varied music "layers" based on the scenario
- Three different boss themes, depending on mob type and threat level
- These convey a sense of danger and urgency, while emphasizing the players own agency and a sense of fun
City Themes
In line with the stronger sense of regional identity within Albion that the Lands Awakened update brings, each city will have its own theme that reflects the character of the different factions:
- Lymhurst retains its existing city theme, with its proud and playful character
- The down-to-earth, easy-going inhabitants of Martlock have an upbeat theme, reminiscent of a beery celebration after a combat victory
- The music of Bridgewatch reflects its dignity and elegance as well as the energy of a bustling trading city
- The magic and mystery of the swamps come through in Thetfords theme, which emphasizes its peoples wisdom, knowledge and connection to nature
- Deep in the cold, hostile mountains, the people of Fort Sterling are sober, hardy warriors, whose pride in their strength is conveyed through its theme
- Caerleon, the city of outlaws, musically expresses its identity as a devious, dangerous place, yet also with a sense of adventure
The starter towns of Albion also have a new theme to convey their liveliness and the sense of adventure at the beginning of a journey.
Hideout Themes
For the first time, Hideouts have their own musical identity, befitting their status as a players home within the black zones.
- Simple, memorable melodies reinforce the do-it-yourself feeling of Hideouts
- The theme develops as a Hideout grows, reflecting its progression:
- Starts low-key and calm, with a sense of precarious beginnings
- Upgraded Hideouts gain a more orchestral theme reminiscent of a busy tavern
Additional Soundtrack Changes
- New tutorial music which highlights the excitement of first arriving in Albion
- A new Destiny Board theme, reinforcing the mystical, fateful feeling of looking over ones own journey
The nights are drawing in, theres a chill in the air yes, Allhallows has returned to Albion! From 10:00 UTC on October 27 through to 10:00 UTC on November 10 you can run the Hallowed Ground dungeon by entering one of the special portals that appear randomly in T4-T8 zones across the open world. Once inside youll find creepy corridors filled with pumpkins, gruesome mobs, and the strange, terrifying final boss known simply as Bob.
Both group and solo versions of the dungeons will appear, and each offer rare seasonal loot like the Jack o' Donkey and Horse Macabre mount skins. And as always, Halloween decorations will adorn each of Albions cities to mark this eerie time.
So don your dungeon-delving kit, venture out into the dark night and rid Albion of these malevolent spirits!
In our last Dev Talk, Game Director Robin Henkys introduced the visual and level design improvements coming with the Lands Awakened update in November. In this newest video, he introduces open-world gameplay changes including mobs that level up over time, updated Static Dungeons, and fully reworked treasure sites. [previewyoutube=b8Zdy9AFSic;leftthumb][/previewyoutube] No time to watch, or prefer a summary? Read on...
Challenges and Goals
- Challenges:
- Offering valuable rewards that aren't static or predictable
- Avoiding monopolization by powerful groups
- Goals:
- Dynamic, unpredictable rewards available to anyone in the right place at the right time
- Exciting gameplay opportunities for all player types and group sizes
Open-World Mob Improvements
- Overhauled visuals, balancing, abilities, and rewards
- Mobs now level up over time:
- "Recruits" spawn first
- Over time these upgrade to regular or Champion mobs
- If these remain unkilled, whole areas fill with them, offering massive rewards
- Rewards exploration
- Allows players to choose worthwhile areas
- Encourages players to stray further from cities
- Additional new map view mode showing approximate mob value of regions
Static Dungeon Updates
Mob upgrading system also applies to Static Open-World Dungeons:
- Encourages dungeon exploration beyond the entrance areas
- Entrances in neighboring regions added to make dungeons interesting hotspots:
- Ensures players cant camp one entrance
- Can be used as emergency exits to escape powerful groups
- Ensure that players can enter from all sides during Dungeon Rush Events
- Dungeon Rush:
- Limited warning; randomized start times; last for short periods
- Mobs and treasure chests upgrade more quickly, offering huge rewards
- Attracts other players, leading to showdowns
The reworked open-world dungeons offer plenty of opportunities for different player types: PvE players can explore them outside event times, while PvP players can rush in during events.
Reworked Treasure Sites
Current system:
- Fixed locations
- Open at preset intervals
- Many players avoid for fear of encountering well-prepared groups
- Outdated rewards
- Treasures now appear anywhere in the open world
- Give only limited warning before opening
- Only visible to nearby players
- Unlock time and visibility distance based on value
- Offer opportunities for various player types and group sizes
- Spawn much more frequently than current treasures
- Treasures now use the rarity randomization system, resulting in rare and legendary treasures
Resource Treasures
Treasure system now spawns resources as well:
- Fully charged resource nodes are marked on the region map for local players
- Type and tier of resources depends on region, but will always be valuable and often enchanted
- Additionally, for gatherers who want to avoid other players, the world map now shows approximate available resources by type and tier
More to Come
As you can see, there are tons of new features and improvements coming to the open world with the next update, and many other features as well. Soon we'll discuss new music, major Guild Season changes, HQ Hideouts and more, so stay tuned!
The standalone Energy Surge Season surges to the next level this weekend, with all territories reset and Season Points tripled.
Tune in to the AlbionTV Twitch channelstarting Saturday at 17:30 UTC, where hosts Shozen, Bogul and Lewpac will be broadcasting live with a 15-minute delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday at 00:30 UTC with hosts Bogul, Shozenwon and Robinhoodrs, with territories becoming claimable at 01:00 UTC.
Be sure to stick around between the two reset broadcasts, as we'll be broadcasting high-level Crystal League fights with no delay.
For the complete schedule of this unique standalone season, check out this forum post.
Check out highlights of the last Invasion Day:
[previewyoutube=WP_jVpJuIG0;leftthumb][/previewyoutube]
[previewyoutube=xnRUzaTJsNc;leftthumb][/previewyoutube]
The next major content update for Albion Online, Lands Awakened, will bring major changes, improvements, and new features to open-world gameplay in Albion. In this video, Game Director Robin Henkys introduces the upcoming visual and structural redesigns planned for Albion's five biomes and discusses how they will affect the overall gameplay experience. [previewyoutube=qJmgpvSdIjc;leftthumb][/previewyoutube] Prefer a written summary? Then read on...
Re-Envisioning Albion's Open World
The Lands Awakened update is scheduled to release in the second half of November, after the current Energy Surge Season. Goals:
- Bring open-world gameplay back to Albion Online
- Get players back out into the world with greatly improved Fame and treasure rewards
- Offer varied and exciting PvE
- Provide numerous opportunities for spontaneous, small- and mid-size open-world PvP
- Update and improve the look, feel, and layout of Albion's five biomes
Wide-Ranging Biome Improvements
The Lands Awakened update will bring huge visual improvements to Albion's biomes. All 15 sub-biome graphics sets (3 for each of the 5 biomes) will be reworked with the following goals:
- Increasing visual diversity in Albions game world
- Making each biome and sub-biome more unique
- Increasing the enjoyment of travelling through the world of Albion Online
Each of the five biomes has a basic theme which increases in intensity and menace in higher-tier zones: Forest
- Low-tier: Fresh, lush, welcoming
- Mid-tier: More focus on trees, environment is wilder and more overgrown
- High-tier: Mystical and magical, ethereal white-barked trees providing the most valuable resources
- Low-tier: Mild wetlands, flooded meadows
- Mid-tier: Denser fog, larger puddles
- High-tier: Deeply flooded, bright colors among the mud and fog
- Low-tier: Soft savannah, warm, green grass
- Mid-tier: Harsher sunlight, golden grass
- High-tier: Extreme heat, dead grass, red sand and white bones
Mountain
- Low-tier: Sunnier, still some greenery
- Mid-tier: Colder, less green, more shadow
- High-tier: Extreme cold, deep blue-hued ice and snow
- Low-tier: Gentle hills, green grass, flowers
- Mid-tier: Color shift to cooler rocks and more vivid meadows
- High-tier: Mythical, ancient, high-altitude feel
Updating Layouts
The maps introduced during the beta phase have worked fine, but often felt too cluttered or generic. To address this, we've challenged ourselves to completely rework all the open-world layouts of Albion Online, with the following two goals:
- Make navigation through the world more intuitive and enjoyable
- Allow players with different playstyles to use map layouts to their advantage
More specifically, these goals will be implemented in the following ways:
- Improving clarity of maps, reducing random cluttering elements, finding memorable themes for maps that are easy to remember and quick to read
- Adding strategic choke points via new terrain designs that feel natural within each biome:
- Mountain: sheer cliffs with crevasses and waterfalls
- Swamps: flat, cut by rivers of varying depths
- Steppe: broad plains with higher plateaus and lower ravines
- Highlands: gentle hills and harsher cliffs, broken up by larger rocks
- Forest: varied landscape with valleys, hills, and rivers, broken up by ancient trees and roots
What about Hideouts?
When the Lands Awakened update launches, Hideouts will be automatically placed as close as possible to their original location. Guilds will have the opportunity to move each Hideout once within the same zone for a short time after the update launch.
Tune in next time to find out about more exciting changes coming to Albion Online with the next update, including new music, major improvements to open-world rewards, and new features for open-world PvE and PvP. Thanks for watching!
Call to Arms Patch 11 is live! This patch brings substantial combat balance changes, improvements to the Black Zone map display and Faction Warfare UI, and more. Read on for details...
Combat Balance Changes
Combat balance changes are a major focus of this patch, with numerous weapon line updates. In particular, theres an emphasis on diversifying the ZvZ meta, with improvements to long-overlooked weapons and adjustments to some already popular ones to keep group fights fair and exciting. Here are just some of the changes:
- Maces: To increase their tank potential, Maces have been reworked: Guard Rune makes allies immune to knockback or stun; Slow added to Sacred Ground; Battle Howl cooldown reduced
- Mounts: Tower Chariots reworked to increase their support appeal: Health Factor increased; standtime removed from Energy Cloud; Toxic Crystal Waste standtime decreased
- Staffs: Numerous updates to Arcane, Cursed, Fire, Holy and Nature Staffs
- Swords: Re-buffed Galatine Pair to increase its appeal for ZvZ; Crescent Slash multi-stack effects increased
- Hammers: Iron Breaker and Power Geyser rebalanced; Tackle stun duration reduced
- ...and much more
Black Zone Map Improvements
Black Zone map headers now display the Zone Quality Level when you hover over them. Since this determines the season point multipliers for Territories, Castles, Castle Outposts and mobs, as well as Energy Storage by territory, this change allows this important information to be easily obtained via the ingame UI.
Other Changes and Improvements
- To better reflect the current state of play, Faction Warfare Player Rankings have been adjusted to only show players who have been active within the previous week.
- The Season 13 Winner Statue for Blue Army is now in Conquerors Hall, and Season Winner Furniture Items are now placeable.
As always, you can read the complete list of changes in the official patchnotes.
This weekend, the one-of-a-kind Energy Surge Season kicks up to the next level, with all territories reset and Season Points doubled... and we'll be broadcasting all the action live!
Tune in to the AlbionTV Twitch channelstarting Saturday at 17:30 UTC, where hosts Shozen, Bogul and Lewpac will be broadcasting live with a 15-minute delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday at 00:30 UTC with hosts Bogul, Shozenwon and Robinhoodrs, with territories becoming claimable at 01:00 UTC.
Be sure to stick around between the two reset broadcasts, as we'll be broadcasting high-level Crystal League fights with no delay.
For the complete schedule of this unique standalone season, check out this forum post.
Check out highlights of the last Invasion Day:
[previewyoutube=q4vjlXTE1J4;leftthumb][/previewyoutube]
[previewyoutube=AZqS3ZSeHHE;leftthumb][/previewyoutube]
A new referral season is here! From now until December 1, refer your friends and claim your very own Snow Fox mount skin. This skin transforms your Direwolf base mount into a cool and crafty companion - and once youve unlocked it, it can be used by all characters on your account.
On top of that, you can earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants you an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on December 1, so you've got until then to refer your friends and claim your rewards. Remember, mount skin referral rewards will not be tradable until 15 days after the referral season ends.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive a T8 Recruiter's Pile of Tomes, worth a massive 200,000 Fame.
Fall has come to the world of Albion... the shadows are growing longer... and theHarvest Challengeis back! For the entire month of October, earn points for open-world activities, unlock chests to get spooky loot, and claim your very ownSpectral Bat.
Reap What You Sow
SPECTRAL BAT:This month's Challenge offers another chance to claim the amazingSpectral Bat. In addition to its spooky appearance, this winged menace comes with a powerfulFlickerspell that allows you to jump to a target location in the blink of an eye. (Note: like all mounts, the Spectral Bat cannot fly over obstacles or gaps.)
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHarvest Challenge avatar ring, featuring a pair of eerie, grinning skeletons. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly point totals to unlockHarvest Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock six seasonal furniture items: theScary Pumpkin Lantern, Friendly Pumpkin Lantern, Halloween Lantern, Halloween Cauldron, Halloween Scarecrow,andHalloween Pyre. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]http://assets.albiononline.com/uploads/media/default/media/7ac3a740f9c140e532b89d99e46576374e7de215.mp4[/video]
With the Coalitions war against the Empire already well underway when Season 13 began, some wondered if declarations of Blue Armys victory were premature. Others, however, believed that the return of several veteran players all but ensured their triumph. And indeed, by the time the season ended Blue Army had amassed more points than any guild had previously managed, surpassing one million season points while also earning second place for their secondary guild Blue Army Freemen. At the end of the season the Coalition was defeated, with their forces disbanded, destroyed, or simply moved along. In the final days only Elevate and Guildzinha remained standing. While the rest of the Coalition folded, Yur Mum stayed to fight.
Here are the seasons top ten teams:
1. Blue Army - 1,142,391 points
2. Blue Army Freemen - 751,245 points
3. Reject Sanity - 579,181 points
4. I DOOM I - 473,263 points
5. Aesirs - 417,168 points
6. SUN - 328,043 points
7. Elevate - 273,952 points
8. Iron Hand - 270,359 points
9. GOSTOP - 266,870 points
10. JUST4 FUN - 263,926 points
Season 13 Video Roundup
In the 5v5 Crystal League, few teams are as respected and feared as Cargeras - referred to as The Meta or The Final Boss - and it is rare to see them challenged. In this match, Rafikons team gives them as much as they can possibly handle in an absolute brawl: [previewyoutube=Z1VjRU0wwOc;leftthumb][/previewyoutube] In a season full of incredible fights between the forces of POE and Elevate, this battle may have been the best. POE has Elevate surrounded but Elevate have the high ground and control of two choke points: [previewyoutube=CyxQaC6G63E;leftthumb][/previewyoutube] Every season new faces join the war, and in this interview Shozen talks to Monjp - GM of Rising King and shot caller for the SIX alliance: [previewyoutube=r2gUUt_g5WE;leftthumb][/previewyoutube]
Naptime Takes the Crystal League Crown!
Season 13s best 5v5 teams faced off over the weekend in the latest Crystal League Championship, and the results are in. Naptime has claimed the top prize!
Participation in the Crystal League Championship is a mighty achievement in itself, of course, so big congratulations are also due to the 2nd-4th placed teams:
- 2nd place: Wendys
- 3rd place: Purple Cobras
- 4th place: Gone Fishin
Check out the grand finals: [previewyoutube=oliuRxCy2sA;leftthumb][/previewyoutube] Thanks to the whole AlbionTV crew of Shozen, Lewpac, Tazzik, Bogul, and Robinhoodrs, as well as Community Manager Nesnes, for their great work and for keeping everything running smoothly. Next up is a special, shorter Energy Surge Season, which kicks off on September 25th. Check out the schedule in this forum postand get ready to earn your HQ Hideout!
The next guild season starts Saturday, with a shortened 6-week schedule and steadily increasing Energy and Point Multipliers. The top 600 guilds will also earn the ability to designate an HQ Hideoutin Season 14, and ranking guilds can earn unique avatars, a one-of-a-kind winner statue, a Fame Boost, and more.
HQ Hideouts and Other Fantastic Rewards
As previously announced, the ability to claim HQ Hideouts with Season 14 will be based on total Season Points earned during the Energy Surge season, based on the following rules: [table][tr][th]Season Point Threshold[/th][th]Max Zone Quality Level[/th][th]Max Zone Tier[/th][/tr][tr][td]200,000[/td][td]6[/td][td]8[/td][/tr][tr][td]120,000[/td][td]5[/td][td]8[/td][/tr][tr][td]80,000[/td][td]4[/td][td]8[/td][/tr][tr][td]40,000[/td][td]3[/td][td]7[/td][/tr][tr][td]20,000[/td][td]3[/td][td]6[/td][/tr][tr][td]10,000[/td][td]1[/td][td]6[/td][/tr][tr][td]Note: Only the top 600 guilds of the season can qualify for an HQ Hideout.[/td][/tr][/table] Guilds that reach a high enough rank during the season will receive the powerful Tower Chariot battle mount and Energy Surge Season Avatars. Additionally, the top five guilds will receive a 90-day Fame Buff and the top three will each receive a statue permanently placed in Albion's open world!
Watch the Season Kickoff Live
The action kicks off on AlbionTVthis Saturday, September 25 at 17:30 UTC, when Shozen, Lewpac and Bogul bring you full coverage of Invasion Day. At 18:00 UTC, guilds can claim territories and launch attacks. The North and South American time zones can also tune in for the second round of resets on Sunday, September 26 at 00:30 UTC with Shozen, Robinhoodrs and Bogul covering the next round of claimable territories starting at 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay.
You can check out the full schedule in this forum post.
The Energy Surge Seasonstarts September 25, featuring a shorter 6-week structure, accelerated point multipliers, and unique one-of-a-kind rewards for the top guilds. In anticipation of this unique standalone season, today's patch brings changes to Guild and Faction Warfare, quality-of-life improvements including new Nametag options and better Usage Fee notifications, and new artifact drops in the open world.
New Artifacts Added
As part of the brand-new War Gloves weapon line coming with the next major content update, new artifacts have been added to mob and chest drops in the open world.
These artifacts cannot yet be used for crafting, and only appear in limited quantities for now, but they already offer economic and PvE players a new item line to start collecting and trading. For more on War Gloves and these new artifacts, watch the latest Dev Talk.
Guild and Faction Warfare Changes
- Entering Hideouts now requires a channel for players who have not set the Hideout as Home
- Removed doors of Castle Outposts to make them easier to conquer by smaller groups, reduced warning messages when outposts are under attack
- Level 6 Crystal League Tokens (5v5 and 20v20) are now non-tradable
- Decreased penalties for enlisting with Factions with low recruitment rates, increased value of red zone Faction kills
- Increased values of areas previously owned by non-Caerleon Factions during Bandit Assault
Quality-of-Life Improvements
- Added option to display guild names of other players without displaying player names, and players flagged to the same Faction now appear as allies
- Added "Tomes" category and "Mount" subcategories to Marketplace
- Popup message now displays when the Usage Fee of a crafting station was recently changed
- When both players in a Corrupted Dungeon are knocked down, get-up time is greatly reduced
On top of the changes listed above, there are also numerous Combat Balance Changes, bugfixes, and other improvements. As always, you can read the complete list of changes in the official patchnotes.
The wait is almost over: the Season 13 Crystal League Championship is this weekend! Starting Saturday at 17:00 UTC, tune in to AlbionTVto watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rare Saber Tiger Rex Swiftclaw Skin.
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, September 18: 17:00 - 20:30 UTC
- Sunday, September 19: 17:00 - 22:15 UTC
Check out detailed brackets below (click to expand):
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye on this forum post.
The Mists of Albion are back! Between now and maintenance on September 20, get 25% additional Fame for all ingame activities.
Here are the details:
- At the end of maintenance on Monday, September 13 the Mists of Albion buff will be automatically enabled for all players
- This buff automatically grants an additional 25% Fame for all activities
- The buff does not apply to Fame earned via PvP kills and Tomes of Insight, and does not boost the rate at which Challenge Points are earned
- The Fame boost ends at 10:00 UTC on Monday, September 20
Take advantage of this week-long Fame Boost to level up your combat, crafting, and gathering!
The brand-new Mistwolf skin is now available in the ingame store! This premiere mount skin transforms your Direwolf base mount into an ethereal beast born from the shadows of Avalon.
With their high overall speed and maneuverability, Direwolves have been one of Albion's most-used mounts since the early days. The Mistwolf adds further options for those looking to upgrade their Direwolf's appearance, and joins a growing collection of skins for this ever-popular mount.
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/f515bb2d26e37e15c3aa9b449290810257d45a31.mp4[/video]
Like all mount skins, once the Mistwolf is unlocked it can be used by all characters on your account. Pick one up today and stalk the wilds of Albion in style!
The next Guild Season kicks off on September 25! (See the full schedule here). The standalone Energy Surge Season will run for approximately 10 weeks, and will have a unique structure and unique rewards, which include the ability to designate an HQ Hideout for guilds who earn enough Season Points, plus four different brand-new avatars, a one-of-a-kind winner statue placed in the open world, and more. Read on for all the details!
Unlock Your HQ Hideout
In our last Dev Talk, Game Director Robin Henkys introduced HQ Hideouts, a new feature that allows guilds to designate a single Hideout as their primary headquarters. As these special Hideouts are highly resistant to attack, they offer smaller guilds a chance to gain a foothold in Albion's black zones for as long as they are properly maintained.
While this feature is still in the development phase and many more details are forthcoming, the ability to claim HQ Hideouts with the next update will be based on total Season Points earned during the Energy Surge season. The following Season Point thresholds apply for where HQ status can be assigned in Season 14:
- Quality 6 zones (inner circle of Outlands): 200,000 Season Points
- Q5 zones: 120,000 Season Points
- Q4 zones: 80,000 Season Points
- Q3 zones: 40,000 Season Points
- Q2 zones: 20,000 Season Points
- Q1 zones (outer ring of Outlands + all Roads of Avalon zones): 10,000 Season Points
Bracket Rewards... and an Open-World Statue
As always, members of guilds who reach a high enough rank during the season will receive special rewards. This season, these rewards will include the powerful Tower Chariot battle mount for guilds who reach Silver Rank or higher, unique Crystal, Gold, Silver and Bronze Energy Surge Season Avatars for all ranks Bronze and higher, and Tomes of Insight. Here's the full rewards list(click to expand):
Additionally, the top five guilds of the season will receive a 90-day Fame Buff to gathering and PvE, and the top three guilds will each receive a season winner statue with a permanent place in Albion's open world! Here's the detailed breakdown (click to expand):
The first-place winners will be able to select the design and placement of their statue in collaboration with our team after the season ends, while the second and third place winners will receive a standard statue with their guild logo, which can also be placed in the open world in collaboration with our team. Take advantage of this one-of-a-kind opportunity to make your guild a permanent part of Albion's landscape! The new season starts September 25 get ready to rack up Season Points and unlock these unique rewards!
The Mists of Albion are back! Between now and maintenance on September 20, get 25% additional Fame for all ingame activities.
Here are the details:
- At the end of maintenance on Monday, September 13 the Mists of Albion buff will be automatically enabled for all players
- This buff automatically grants an additional 25% Fame for all activities
- The buff does not apply to Fame earned via PvP kills and Tomes of Insight, and does not boost the rate at which Challenge Points are earned
- The Fame boost ends at 10:00 UTC on Monday, September 20
Take advantage of this week-long Fame Boost to level up your combat, crafting, and gathering!
Our newest Dev Talk is here, featuring Game Director Robin Henkys broadcasting from the brand-new Albion Online video studio! This new home for Albion's video content will streamline our filming process, allowing us to bring you Dev Talks more frequently. It's been awhile since our last Roadmap Update, and now we can reveal further details of two major upcoming features: War Gloves and HQ Hideouts.
https://www.youtube.com/watch?v=zo3pJ-4u93A
Note that the above video includes subtitles for all nine of our supported languages and as always, if you prefer a written summary, read on!
New Weapon Line: War Gloves
War Gloves are an entirely new weapon line, featuring:
- Three new base weapons
- Four Artifact weapons
- Fifteen new abilities
- Melee-focused brawler gameplay style (damage, mobility, control) plus limited ranged abilities
- Dedicated Combat and Crafting Masteries (Warrior line / Warrior's Forge)
These weapons excel at engaging an enemy and then keeping them engaged, dealing damage at the same time.
War Glove Artifacts
- Although War Gloves will only become craftable once the next major update is released, the Artifacts for this weapon line will already be added to loot tables before the start of the next season
- This ensures their availability once the update releases, and gives PvE and market players a valuable new loot type to play with
- Drop rates will start low and be adjusted to the same level as other artifacts once the update is released
HQ Hideouts
Headquarters Hideouts, AKA HQ Hideouts, are still early in development, but were very excited about the changes they will bring. We believe Albion to be best and most exciting when many small groups are competing for power in the Outlands, but the current Hideout system is controlled by large powerful groups, forcing players to consolidate or pay tribute.
Features of HQ Hideouts:
- Allows guilds to place and protect a Hideout based only on their own achievements
- Guilds will earn the ability to make one Hideout an HQ Hideout as a season reward
- HQ Hideouts are invulnerable to all attacks, even during battle times
Hideout Power Cores
Once created, the Headquarters status will need to be maintained. The upcoming open-world Vortex Power System has been extended to include Hideout Power Cores, which are required to make sure an HQ Hideout stays invulnerable. The required level of power depends on the quality of the region, with Hideouts deeper in the Outlands requiring significantly more power. Attackers can take advantage of this by preventing Power Cores from reaching the HQ, causing it to lose invulnerability eventually.
Other features of HQ Hideouts and general Hideout changes:
- To assist in their creation, guilds can earn the right to make a Hideout construction site invulnerable once per season
- Access to HQ Hideouts is limited to guild members
- General Hideout upkeep for non-HQ Hideouts will increase based on the number of Hideouts already in a region, to strengthen smaller guilds in the Outlands
When will these features arrive?
HQ Hideouts require guilds to collect enough Season Points by the end of a Guild Season. Thus, the current season will be followed by a shortened season before the launch of the next update:
- Name: Energy Surge
- Increased Season Point and Siphoned Energy reward rates
- Duration: 6 weeks (ends early November):https://forum.albiononline.com/index.php/Thread/154573
Stay tuned for more Dev Talks coming soon thanks for watching!
The Season 13 Crystal League Championship takes place September 18-19, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare Saber Tiger Rex Swiftclaw Skin. Like last time, the tournament will be open to the top 8 Crystal League teams of the season, based on the following:
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- ...and so on
- Teams must sign up by Tuesday, September 14 at 10:00 UTC
- Participants must use the same team and characters that qualified during the season, and one player cannot qualify with multiple teams
- Each team can allocate one substitute
- For full rules, signup info, and the final schedule, see this forum post
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long onAlbionTV, the official Albion Online Twitch Channel. Join hostsShozen,Lewpac, andTazzikas they bring you live coverage and commentary on these high-action fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's next high-stakes tournament, and keep an eye on ourforumfor updates! In the meantime, check out last season's Grand Finals: https://www.youtube.com/watch?v=h8kqFkOZ1uw
The chill of fall is beginning to creep into the air... and the Heretic Challenge is back! For the entire month of September, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Heretic Combat Mule.
Mighty Mules and Heretic Decor
HERETIC COMBAT MULE: This month's Challenge brings back the Heretic Combat Mule, a war machine from the twisted minds of Heretic saddlers. The Combat Mule fires a powerful cannon shot that knocks back and slows targets, but watch out for its massive recoil!
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Heretic Challenge avatar ring. This non-tradable item permanently unlocks this crazed, ramshackle avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS: All month long, reach weekly goals to unlock Heretic Challenge Chests. In addition to valuable rewards like Adventurer's Tomes, Silver, and resources, you'll also have a chance to unlock special furniture items like the Heretic Lantern, Heretic Junkpile and Heretic Scarecrow. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring rewards. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/b19cc01e35ae58ce03424fd795401a73dbba3290.mp4[/video]
The latest entry in our growing series of video guides is here, and this time around, we cover everything you need to know about fishing. This guide covers all the important aspects of fishing in Albion, from catching your very first fish all the way up through recipes, fishing gear, and buying and selling tips for the fishing economy.
You can check out the video below, which includes subtitles for all our supported languages:
https://www.youtube.com/watch?v=HrbQdSk6-ck
These video guides are created in conjunction with AO FAQ with the goal of presenting Albion's game mechanics in a concise and detailed manner. All guides are published on the official Albion Online YouTube Channel, so be sure to subscribeso you don't miss out on any upcoming content. While you're there, leave us a comment to let us know what you think of the guide and which topics you'd like us to cover next.
Thanks for watching!
The new Demon Hunter Vanity Bundle is here! This premiere bundle is available in the ingame store, and includes a full costume set plus a matching mount skin for your Riding Horse.
The bundle includes dark, intimidating costume skins for your character's head, cape, armor, and shoe slots, with distinctive dark leather and steel buckles and skull-shaped epaulets with an eerie purple glow. It also includes a matching Riding Horse skin with black fur, studded-steel accents, and glowing purple eyes to light up the night.
The Demon Hunter Bundle includes the following vanity skins, which work on male and female characters alike:
- Demon Hunter's Hat
- Demon Hunter's Coat
- Demon Hunter's Boots
- Demon Hunter's Cape
- Demon Hunter's Horse
Territories will be reset this weekend, Season Points earned will be doubled...and we'll be broadcasting all the action live!
Tune in to theAlbionTV Twitch channelstartingSaturday at 17:30 UTC, where hostsShozen, BogulandLewpacwill be broadcasting live with a 15-minute delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30 UTCwith hostsBogul, ShozenwonandRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal League fightswith no delay at20:30, 21:00,and21:30 UTC.
For the complete season schedule, check out thisforum post.
Check out highlights of the last Invasion Day:
https://www.youtube.com/watch?v=wNTW42etA5Y
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A new referral season is here! From now until October 1, refer your friends and claim your very own Snow Leopard mount skin. This skin transforms your Swiftclaw base mount into a sleek and snowy feline companion and once you've unlocked it, it can be used by all characters on your account.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on October 1, so you've got until then to refer your friends and claim your rewards. Note: starting with this referral season, mount skin referral rewards will not be tradable until 15 days after the referral season ends.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a whopping200,000 Fame.
Summer is in full swing, and the Divine Challenge is back! For the entire month of August, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Divine Owl.
Simply Divine
DIVINE OWL: This month's Challenge brings back the Divine Owl,aghostly white flying mount with a brisk base move speed. This mount hasa special ability, Foresight, which creates a shield that gives a temporary speed boost when broken. (Note: like all mounts, the Divine Owl can only move in navigable ground areas and cannot fly over obstacles.)
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Divine Challenge avatar ring, which will frame your chosen avatar in a heavenly golden aura. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS: All month long, reach weekly goals to unlock Divine Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock mystical furniture items like the Mage Statue, Magic Rune Circle, and Glass Sphere. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/d43b0ce0409cb15b1fc76c54fe780a19b324fa7b.mp4[/video]
Call to Arms Patch 9, AKA the Season 13 Balance Patch, is now live! This patch brings updates to Corrupted Dungeons as well as combat balance changes and quality-of-life improvements galore. Read on for more...
Corrupted Dungeon Changes
To keep combat between different playstyles fair while discouraging endless cooldown resets, several changes have been made to Corrupted Dungeons:
- The new Corrupted Mephit mob now appears after a set amount of time and debuffs the first player passing it, allowing some time to adjust tactics while discouraging constant disengages
- Shrine must be activated within 45 seconds
- Healing Cast reduced by a further 10%
- All cooldowns reset at invasion start
Combat Balance Changes
This patch includes changes to numerous weapon and armor lines, which are intended to bring some lesser-used items and abilities back into the spotlight and keep combat exciting and fair across a diverse array of builds. Here are just a few of the changes:
- Axes: Bloody Reap reworked into AoE execution tool; Rending Rage and Adrenaline Boost buffed
- Daggers: Deadly Swipe now consumes more energy when used purely for mobility, but is more energy efficient in fights
- Fire Staffs: New Q-ability, Searing Flame, added: shots deal moderate damage, fourth successful shot becomes Furious Flame for greater damage
- Swords: Mobility increase returned to Heroic Charge, various E-ability cooldowns reduced, Hamstring reworked, new Crescent Slash ability for Clarent Blade
- Armors: Energy Drain (Royal Armor) no longer steals enemy energy, renamed Energy Source
- Shoes: Royal March improved, effective uptime of Battle Frenzy and Premonition increased
Hideout, Zone Skipping, and Quality of Life Improvements
- Reduced recovery time of items from destroyed Hideouts, halved recovery fee
- Overall zone skipping wait times reduced, as well as the personal zone skip cooldown
- Marketplace notifications improved with clearer information about orders
- Four new ability icons added
- Guild Season Winner popup now only shows for 3 days after season end
It's been four years since Albion Online's official launch... and while anniversaries are a great time to take a look backat what happened over the past year, they're also cause for celebration! Log in now and enjoy a nine-day Fame Boost, free fireworks, and the return of a classic dungeon from Albion's beta.
The Mists of Albion Are Back
What better way to celebrate another year in the world of Albion than a Fame Boost? Between now and maintenance on July 26, get 25% additional Fame for all ingame activities.
- At the end of maintenance on Saturday, July 17, the Mists of Albion buff will be automatically enabled for all players
- This buff automatically grants an additional 25% Fame for all activities
- The buff does not apply to Fame earned via PvP kills and Tomes of Insight, and does not boost the rate at which Challenge Points are earned
- The Fame boost ends at 10:00 UTC on Monday, July 26
Take advantage of this nine-day Fame Boost to level up your combat, crafting, and gathering!
A Classic Returns
From now until July 31, you'll have a chance to revisit the Defenders of the Past dungeon, a classic Keeper dungeon from Albion's beta. This dungeon keeps its classic terrain and enemy layout, updated with current shrines, loot, and rewards. In addition, those who complete this dungeon will have a chance to score the brand-new Blue Anniversary Banner.
- Defenders of the Past will spawn randomly in T4-8 zones in both the Royal Continent and the Outlands (not in Roads of Avalon)
- The dungeon will spawn in both soloand groupversions, with enemies and loot balanced accordingly
- The dungeon entrance will appear as a portal flanked by Anniversary Banners
- The final boss chest will give a chance to receive the Blue Anniversary Banner along with other loot
Celebrate in Style
Albion's cities have been decked out with special anniversary decorations and to help celebrate, we've sent Anniversary Fireworks to all players. Just log in between now and July 31 at 10:00 UTC to receive an in-game mail with your rewards. (Note: the mail will only be sent to characters created before July 17.) Remember, the Fame Boost ends on July 26 and the classic dungeon and free fireworks end on July 31, so log in today and join the celebration!
Four incredible years have passed since Albion Online's official launch on July 17, 2017. Since then, the game and community have grown in ways that we never could have imagined. To celebrate this momentous occasion, we've got some special ingame events including a Fame Boost and a limited-time classic Keeper dungeon - check out this articlefor all the details.
Join us as we look back at the major happenings of the past year Albion's biggest and most successful yet!
Rise of Avalon
On August 12, 2020, the Rise of Avalonupdate went live. This update brought two massive new features to the world of Albion, the Roads of Avalon and Corrupted Dungeons, as well as new Avalonian Weapons and numerous other changes and quality-of-life improvements. https://www.youtube.com/watch?v=psUwESfA6yc The Roads of Avalon and Corrupted Dungeons received further content with the Brimstone and Mist Midseason Update. This mini-update brought new enemies and traps to Corrupted Dungeons, increased fishing opportunities and new fish in the Roads of Avalon, new recipes, crafting and butchery improvements, and much more.
The Crystal League Championship and New Guild Content
Albion's first-ever Crystal League Championship(which at the time was called the "Offseason Crystal Tournament") took place August 22-23, 2020. Taking place between Albion's Guild Seasons, this championship pits Albion's top 5v5 teams against each other in the Crystal Realm, with massive rewards going to the winners.
The final match came down to the last few seconds, where June Esports, after mounting an incredible comeback from a 17-70 deficit, pulled out an amazing win: https://www.youtube.com/watch?v=MJ81SchJaaU Alongside the Crystal League Championship, guild warfare in Albion received numerous updates and improvements over the past year, as well as a unique battle mount for each season:
- Season 10
- Avalonian Weapons, Hideouts in the Roads of Avalon
- Season Mount: Goliath Horseeater
- Season 11
- 20v20 Crystal League, PvE Fame buffs for world bosses, unified castle timers
- Season Mount: Roving Bastion
- Season 12
- Rebalanced Season Points
- Season Mount: Juggernaut
- Season 13
- Resource and Transmutation Changes
- Season Mount: Phalanx Beetle
An Ever-Growing Community
In September 2020, Albion's population reached a new record of 125,000 Daily Average Users, buoyed by both the Rise of Avalon update and the introduction of two new ingame languages: Chinese and Korean. The trend continued throughout 2020 and into 2021, with a new peak of 140,000 playersin March, and has continued since then, with player numbers exploding in recent months to nearly double the previous record (read on for more about that!).
Call to Arms
On March 17, 2021, the Call to Armsupdate went live, bringing a complete ground-up rework of Faction Warfare. Caerleon joined the fight as a sixth playable Faction with its own unique rules and playstyle, and valuable rewards including Elite Faction Mounts became available to those who pledged their loyalty to a single city. https://www.youtube.com/watch?v=54OBbmUfBP4 Call to Arms also brought major changes to Hellgates, with 10 all-new maps featuring diverse enemies and layouts, an updated open-world spawn system, and all new 10v10 Hellgates for spontaneous midsize PvP. The update was rounded out with major quality-of-life improvements, particularly Loadouts, which allowed players to quickly regear based on easily adjustable presets.
A Promise Fulfilled: Albion Goes Mobile
On June 9, 2021, Albion Online reached the final major milestone in its quest to become a truly cross-platform Sandbox MMORPG: the official mobile launch. As a core goal since the earliest days of development nearly a decade ago, the worldwide launch on the Apple App Store and Google Play Store was the next massive step in opening up the world of Albion to countless new players, as well as allowing longtime players to play Albion Online whenever and wherever they wanted. https://www.youtube.com/watch?v=7MEvv81i3ek The worldwide launch, coupled with an exclusive cross-play reward for playing on both desktop and mobile, brought unprecedented player numbers to the game. In the week following the launch, Albion shattered its all-time record with an incredible 270,000 daily active players, nearly doubling the previous record.
Looking to the Future
With the mobile launch complete, it was time to look to the future. In late June, Game Director Robin Henkys released a Dev Talk summing up the launch and discussing the big changes and improvements coming to the game with the next major update (watch until the end for a quick teaser of further changes as well): https://www.youtube.com/watch?v=VcJcUMVVZyw The energy and dedication of the Albion community continues to be an inspiration to us as we work toward making the world of Albion better and better. So as we celebrate another incredible year of Albion Online, we want to give our most heartfelt thanks to you, the Albion Online community, for your support. We can't wait to see how the game and its community reach new levels over the coming year (and beyond), and we hope you're as excited as we are for Albion's future.
The brand-new Mistbison skin is now available in the ingame store! This premiere mount skin transforms your Transport Ox base mount into an ancient, mystical beast from the age of Avalon.
With its ability to transport heavy goods and resources across large distances, the Transport Ox is an essential part of Albion's economic game. The Mistbison adds further options for those looking to upgrade their ox's appearance, and joins a growing collection of skins for this popular mount.
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Like all mount skins, once the Mistbison is unlocked it can be used by all characters on your account. Pick one up today and travel, transport and trade in style!
With the ever-increasing population of Albion Online, we have noticed a demand for information on game mechanics presented in a concise and detailed manner. This is why we have teamed up with AO FAQ to bring you a series of video guides published on our official Albion Online YouTube channel.
The latest video covers everything you need to know about Hellgates:
https://www.youtube.com/watch?v=JtDtW6w8fsk
Leave us a comment on YouTube and let us know what you think of the new Albion Online Guide series and which topics you would like us to cover next. And don't forget to subscribeto our channel as we have more content coming your way!
The dead just won't stay buried! For the entire month of July, take theUndead Challengeto unlock fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownSpectral Direboar.
Live Your Best Afterlife
SPECTRAL DIREBOAR:This month's Challenge brings back the popularSpectral Direboar, a ghostly mount with a unique spell,Glimpse of the Other Side, which renders you temporarily invisible. Use it to evade your enemies... or to launch a sneak attack!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theUndead Challenge avatar ring, featuring a spooky skull-themed design that will strike fear into the hearts of your foes. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockUndead Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock spooky furniture items like the Candelabra, Lantern, and Memorial of the Fallen, as well as rare and valuableUndead Vanity Skins. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can!
Call to Arms Patch 8 is here, bringing a range of improvements and fixes. First up, though, there's a new face in Conquerors' Hall...
New Winner Statue: SUN
Congratulations to SUN, winners of Guild Season 12! Check out their brand-new statue at the entrance to Conquerors' Hall in the Royal Cities. The statue also includes guild logos of the second and third place winners, MudHouse and MAHARLIKA. While you're there, be sure to pay your respects to past winners on multiple floors, and click on their statues to read their stories.
Lethal Hellgate Rewards Increased
The Call to Arms update brought new depth and complexity to PvE in Hellgates. To make the PvE experience in higher-risk Lethal Hellgates more worthwhile, the overall value of chest loot in these Hellgates has been boosted:
- 2v2: +10%
- 5v5: +20%
- 10v10: +30%
Condensed Marketplace Notifications
To reduce the number of Marketplace notifications and make them more meaningful, notifications are now only sent when a Buy or Sell Order is completely fulfilled or expires. These mails contain a summary of all relevant transactions in one easily-readable message, letting you check the status of orders on the go without excessive clicks.
Other Changes and Fixes
- Balance changes to Axes and Maces
- Faction Warfare: improved feedback when capturing Outposts, and Outposts no longer claimable while mounted
- Corrupted Dungeon tutorial popup no longer appears each time a new dungeon is entered
- Various localization, animation, and terrain fixes
It's been an exciting few weeks for Albion Online: after years of anticipation, the game has officially launched worldwide on the App and Play Stores. In our newest Dev Talk, Game Director Robin Henkys takes a look back at the mobile launch and gives a preview of some of the big changes coming to Albion with the next major content update.
https://www.youtube.com/watch?v=VcJcUMVVZyw
Prefer a written summary? Then read on...
Fulfilling the Cross-Play Promise: Albion Goes Mobile
Albion Online's mobile version officially launched June 9, bringing hundreds of thousands of new players to the game. Albion's player population shattered its previous recordthis month, and tens of thousands of new players continue to discover the game daily. For those who have not yet tried the mobile version, the Chimera Mount Skin Cross-Play Reward remains available for logging into desktop and mobile with the same account.
- For more information about the launch and rewards, and to watch the new live-action trailer, click here
- For device requirements and store links, click here
- Read answers to Frequently Asked Questionsabout the mobile version
Roadmap: The Next Content Update
The next major content update for 2021 has the major overarching theme of bringing open-world gameplay back to Albion. Note that all features discussed here are still in development, and may change greatly over the coming months.
Updating Albion's Look and Feel
- Biome appearance upgrade: upgrading old graphics to look cleaner, further defining the visual identity of each biome
- Improving graphics of higher-tier areas to make these stand out and feel more exciting
- Reworking region layouts, making them easier to navigate while adding strategic choke points for PvP
- Ensuring each biome type has a clear theme recognizable from the region map
New and Upgraded Activities
- Treasure sites changed from static locations to dynamic spawns, rewarding players for actively roaming the world
- Open-world mobs will also receive a general rework, with a chance to upgrade into stronger versions over time, increasing value of unexplored regions
- Upgraded world map with different overlays which show the current availability of resources and high-value creatures
Improvements for Veteran Players
- Elite levels which allow players to spend Fame credits to further push weapon specializations
- Mastery levels displayed to others upon inspection
- New personal challenge concurrent with guild seasons:
- Players can earn points for participating in various PvP and Outlands PvE activities, which can be spent on additional rewards
- Points earned this way will improve their guild's season score as well, so players can contribute to their guilds success while earning personal rewards
New Open-World Objective: Power Vortices
- Power Vortices appear unpredictably in the Outlands and produce a power crystal
- Picking up a crystal makes the player its carrier and forces dismount
- Crystals can be carried to Territories or Hideouts to boost their level or crafting bonuses, respectively
- The carriers position will be marked on the region map
- Other players can pick up dropped crystals, creating capture the flag type gameplay in the Outlands
Saturday marks the beginning of Albion's thirteenth Guild Season, with numerous updates to open-world gameplay and an incredible new battle mount, the Phalanx Beetle, as a season reward. The recently released Season 13 Patchintroduced new and updated open-world content including two new high-level enemies, increases to Fame and Season Points for killing open-world mobs, greatly increased resource and enchanted resource spawn rates, updated castle layouts and loot, and an adjusted Crystal League schedule. And to celebrate the upcoming season, we've created a brand-new trailer: https://www.youtube.com/watch?v=RIzB8ap_sjY
New Season Rewards
Guilds that reach a high enough rank can claim fantastic rewards including an avatar, avatar ring, and the mighty Phalanx Beetle mount. This mount will be awarded to guilds who reach Silver Rank or higher during Season 13, with increasingly higher stats and epic appearance with each successive tier. As always, the winning guild will receive a statue among the past Guild Season winners in Conquerors' Hall, and qualifying guilds will also receive a Fame Bonus and furniture items. For full Season Rewards details, see this article.
Season 13 Changes
Season 13 doubles Fame earned for killing Siphoning Mages and open-world mobs, and introduces two new open-world enemies: the Treasure Drone and the Crystal Spider. Gathering has been boosted with increased resource enchantment rates, and the loot of Castle Outpost chests has been doubled. Further adjustments have been made to Disarray, Castle layouts, and the 20v20 Crystal League to keep seasonal guild warfare competitive and fair. Season 13 brings big changes, including:
- Resource and Transmutation changes
- 20v20 Crystal League schedule adjustments
- Disarray curve adjustments
- Shield bubbles from instances shortened
- Combat Balance adjustments
- ...and much more
Watch the Season Kickoff Live
The action kicks off on AlbionTVthis Saturday, June 19 at 17:30 UTC, when hosts Shozen, Lewpac and Bogul bring you full coverage of Invasion Day. At 18:00 UTC, guilds can claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, June 20 at 00:30 UTC with hosts Shozen, Robinhoodrs and Bogul covering the next round of claimable territories starting at 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay.
For the complete Season 13 schedule, check out this forum post.
The new Paladin Vanity Bundle is here! This premiere bundle is available in the ingame store, and includes a full costume set plus a matching mount skin for your Armored Horse.
The bundle includes exquisite white-gold costume skins for your character's head, cape, armor, and shoe slots, and matching mount skins that transform your Armored Horse into a regal, sanctified mount. Also included are guild versions of the armor, cape, and Armored Horse skin so you can display your active guild logo while the skin is equipped.
The Paladin Bundle includes the following vanity skins:
- Paladin's Helmet
- Paladin's Armor
- Paladin's Boots
- Paladin's Cape
- Paladin's Guild Armor
- Paladin's Guild Cape
- Paladin's Warhorse
- Paladin's Guild Warhorse
Call to Arms Patch 7, AKA the Season 13 Patch, is now live! This patch brings big changes and improvements to competitive open-world gameplay in Albion. As Albion's next major content update will be focused on improving the overall open-world experience (more about that soon!), we've decided to bring some of those changes to the game already, in anticipation of the start of Guild Season 13 this Saturday.
New Mobs: Crystal Spider and Treasure Drone
The Crystal Spider is a new rare boss that randomly spawns throughout the Outlands, intended for groups of 3-5 players. In addition to Fame, killing a Crystal Spider grants up to 30 Season Points. Treasure Drones are rare mobs that transport Avalonian Chests through the open world, and are defeatable by solo adventurers. They have similar rarity levels to dungeon chests, with higher-tier drones dropping increasingly valuable Avalonian loot. Other mob changes include world boss spawn times being doubled to two hours, as well as double Season Points for killing world bosses and double Fame for all open-world faction mobs and Siphoning Mages.
Resource and Transmutation Changes
The spawn rate of enchanted resources has increased, with rare resources doubled and exceptional resources quadrupled. Resource transmutation prices have overall been increased, as has the respawn rate of all T5+ resources in the open world. At the same time, transmutation prices for Runes, Souls, and Relics have been significantly reduced to make high-level Artifacts cheaper to craft and more accessible.
Additional Changes
- Castle layouts adjusted; Castle Outpost chest loot doubled
- 20v20 Crystal League schedule adjusted
- Disarray (Zerg debuff) curve adjusted to be much steeper
- Shield bubbles from instances shortened
- Corpses can no longer be looted while Hellgate PvP is active
- Four new Avatar Rings added to Vanity Merchant
- Combat Balance adjustments
- ...and much more
You can check out the official patchnotesfor the complete list of changes, improvements, and fixes.
Season 13 Starts Saturday
Albion's next Guild Season is almost upon us, with incredible rewards for ranking guilds including the Phalanx Beetle. You can check out the full Season 13 schedule right here. We'll see you soon ingame!
2021 has seen Albion's population grow bigger than ever before, with Daily Average User counts increasing even beyond the previous records set in 2020. In February, the game reached a new peak of 135,000 daily active players, which was immediately surpassed with the launch of the Call to Armsupdate in March. With its complete rework of Faction Warfare, revamped Hellgates, Loadouts, and much more, Call to Arms pushed Albion's daily average population to over 140,000 and also saw some of the game's highest-ever numbers on Twitch and Youtube.
Peak player numbers on Steam also increased by over 200% since January of last year, reaching a peak of nearly 13,000 simultaneous Steam players in addition to the majority playing via native platforms.
Albion's Mobile Launch: Shattering Previous Records
On June 9, 2021, Albion's mobile version went live worldwide on the Apple App Store and Google Play Store. The launch was the result of years of development and optimizations, and finally fulfilled the goal set out in the game's very earliest stages of development of offering a truly cross-platform sandbox MMORPG experience. After the game went live on the App and Play Stores, new and returning players flooded into the game, setting a staggering new record: 270,000 daily active players, nearly twice the previous peak. The mobile launch brought an exclusive reward, consisting of the brand-new Chimera Riding Horse Skin and 100,000 Fame, given to all players who log into the game on both desktop and mobile. Along with this reward, the celebration of Albion's status as a truly cross-platform experience was rounded out with the launch of a new live-action trailer. (You can read more about the launch rewards and watch the trailer here.)
What's Next?
As mentioned in our last update, we're already hard at work on our next major content update later this year, which will focus on improving and deepening Albion's open world. You can look forward to a Roadmap Update from our Game Director soon, which will cover our plans for the coming months and give a preview of some of the specific features currently in the works. To veteran and returning players, thanks for being part of the world of Albion and making it what it is today. And to new players, we would like to extend a warm welcome to the Albion community!
The wait is almost over: the Season 12 Crystal League Championship is this weekend! Starting Saturday at 17:00 UTC, tune in to AlbionTVto watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rare Saber Tiger Rex Swiftclaw Skin.
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, June 12: 17:00 - 20:30 UTC
- Sunday, June 13: 17:00 - 22:15 UTC
Check out detailed brackets below (click to expand):
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye on this forum post.
After years of anticipation, the day is finally here: Albion Online is now available worldwide on the Apple App Storeand Google Play Store! This momentous occasion has been many years in the making and to celebrate, we've released a brand-new live-action trailer:
https://www.youtube.com/watch?v=7MEvv81i3ek
Ready to jump in and play? Here's a rundown of all the important links:
- Albion Online on the Apple App Store
- Albion Online on the Google Play Store
- System Requirements and download linksfor all platforms
- Frequently Asked Questionsabout the mobile version
Claim Your Chimera and 100,000 Fame
To celebrate Albion's status as a fully cross-platform MMORPG, starting today you can log into the mobile and desktop version with the same account to unlock an exclusive cross-play reward: the Chimera Riding Horse Skin and 100,000 Fame:
- This reward is available to all players, and does not require pre-registration, Premium, or any other special account status
- To receive the reward, log into the mobile version and the desktop version anytime after the official launch with a single account
- Rewards can be unlocked with any combination of mobile/desktop platforms (iOS + PC, Android + Linux, etc.)
- The Chimera Riding Horse Skin will be automatically unlocked in the Appearance Menu for all characters on the account, and can be used on any Riding Horse base mount
- The non-tradable Tomes of Insight can be claimed by one character on the account via the "Claim Rewards" tab
A Major Milestone
The mobile launch is the last major step in fulfilling the game's original cross-play promise, and brings a new level of accessibility to the game for veteran and starting players alike. With a game as huge and dynamic as Albion Online, development of both the desktop and mobile versions will of course be an ongoing process. For now, we're incredibly proud of what we've accomplished along with our community, our supporters, and all our past and present team members who made this incredible milestone for both the game, and the genre as a whole possible. A heartfelt thank you from the entire Albion Online team!
As always, we look forward to your feedback once you've had a chance to try out the mobile version, swing by our forumsand let us know what you think. We'll see you ingame soon!
Albion Online's thirteenth Guild Season starts on Saturday, June 19. Guilds that reach a high enough rank during the season can claim fantastic rewards including an avatar, avatar ring, and the powerful new Phalanx Beetle!
The Phalanx Beetle is essentially a walking fortress, specialized in defensive warfare and slowing enemy forces, which can rain arrows and spears on the battlefield from behind its shielded carapace. This mount will be awarded to guilds who reach Silver Rank or higher during Season 13, with increasingly higher stats (and increasingly epic appearance) with each successive tier.
The winning guild will receive a statue among the past Guild Season winners in Conquerors' Hall and members of the top three guilds will receive their own placeable Winner Statue. Qualifying guilds will also receive other goodies like an avatar and avatar ring, a Fame Bonus, and more (click on images to enlarge):
Bracket Rewards
Additional Top 5 Rewards
Season 13 Changes
Season 13 doubles Fame earned for killing Siphoning Mages and open-world mobs, and introduces two new open-world enemies: the Treasure Drone and the Crystal Spider. Gathering has been boosted with increased resource enchantment rates, and the loot of Castle Outpost chests has been doubled. Further adjustments have been made to Disarray, Castle layouts, and the 20v20 Crystal League to keep seasonal guild warfare competitive and fair.
For the full list of changes, see this forum post. Click herefor the complete season schedule.
The Season 12 Crystal League Championship takes place June 12-13, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare Saber Tiger Rex Swiftclaw Skin. This time around, the tournament will be open to the top 8 Crystal League teams of the season, based on the following:
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- ...and so on
- Participants must use the same team and characters that qualified during the season, and one player cannot qualify with multiple teams
- Each team can allocate one substitute
- For full rules, signup info, and the final schedule, see this forum post
Watch the Action Live on AlbionTV
As always, you can watch the action all weekend long on AlbionTV, the official Albion Online Twitch Channel. Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's next high-stakes tournament, and keep an eye on our forumfor updates! In the meantime, check out this highlight from last season: https://www.youtube.com/embed/nohOEgSS-t8?rel=0
It's official: Albion Online launches worldwide on the Apple App Store and Google Play Store on June 9, 2021! This launch is the culmination of years of upgrades and improvements, and fulfills Albion Online's cross-play promise of delivering the full PC experience on mobile devices. Be sure to pre-register nowto be notified when the mobile version is live!
To celebrate the launch, all players will be eligible for a cross-platform reward once the mobile version is officially released. This reward consists of the new Chimera Riding Horse Skin and Tomes of Insight worth 100,000 Fame, and will be awarded to all players who log into both the desktop and mobile version of the game after the launch on June 9.
Game Director Robin Henkys gives highlights of the mobile version and details of the launch in his latest Dev Talk:
https://www.youtube.com/watch?v=MfzoDXd5v5Y
Prefer a written summary? Read on...
A True Cross-Platform Experience
Albion Online was conceived nine years ago with a clear goal: to create a deep and meaningful player-driven sandbox MMORPG that was as accessible as possible. The ultimate accessibility goal was for players to be able to get the full PC experience wherever they were, and on whatever platform they chose, including iOS and Android devices.
Developing the Mobile Version
Creating Albion's mobile version presented several unique challenges:
- Making complex features accessible with the limited space available on mobile screens
- Adapting controls from mouse to touch controls to ensure mobile players can compete with PC players
- Optimizing memory usage and performance to run in the significantly more limited hardware environment of mobile devices
Launch Details
- Albion Online launches worldwide for both Android and iOS on June 9
- After downloading the app, all existing players will be able to freely log in to their accounts on their mobile devices
- All players automatically qualify for the special cross-play reward (the Chimera Riding Horse Skin and Tomes of Insight worth 100,000 Fame) for playing on mobile and desktop on the same account
- New players who sign up via mobile can also use their accounts to log into any of the native PC, Mac or Linux versions and will also receive the cross-platform reward
Whether youre an experienced Albion Online player or a new player interested in starting the game, we invite you to download Albion Online on your mobile device and join us on June 9, 2021!
Who says chivalry is dead? For the entire month of June, take theKnight Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim the powerful and imposingGallant Horsemount.
Knight Moves
GALLANTHORSE:This month's Challenge brings back the powerfulGallant Horse, a noble mount with a combination speed boost / immunity spell that leaves foes in the dust. Ride fearlessly into the wilds of Albion on the back of this mighty steed!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theKnight Challenge Avatar Ring, a bold, plate-armor-themed ring that will give your avatar an aura of nobility. This non-tradable item permanently unlocks this avatar ring for one character or you can trade it at the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockKnight Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, plus knight-themed furniture like theStone Throne,Round Table,Knight Statue, andRegal Carpet. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
A new referral season is here! From now until August 1, refer your friends and claim your very own Shepherd Dogmount skin. This skin transforms your Direwolf base mount into a loyal and energetic canine companion and once you've unlocked it, it can be used by all characters on your account.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on August 1, so you've got until then to refer your friends and claim your rewards.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a whopping200,000 Fame.
The newest addition to Albion's growing collection of Swiftclaw skins, the brand-new Darkfang skin, is now available in the ingame store. This premiere mount skin transforms your Swiftclaw base mount into a battle-scarred beast with black fur and fiery, glowing eyes and mouth that are sure to leave an impression on friends and foes alike.
With their ability to cover large distances quickly, Swiftclaws remain one of the most popular mounts in the world of Albion. The Darkfang adds further options for those looking to upgrade their Swiftclaw's appearance, show off in cities and the open world, and stand out in large-scale fights.
Like all mount skins, once the Darkfang is unlocked it can be used by all characters on your account. Pick one up today, and embrace the darkness!
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/b64a8c97eb2374f749d11c4d1efd371b8c98efed.mp4[/video]
Call to Arms Patch 4, AKA the Call to Arms Balance Patch, is here! First and foremost, this patch brings big changes and improvements to all types of Hellgates, including massively increased rewards, improved matchmaking, an automatic cooldown reset when invaded, and streamlined knockdown mechanics.
Additionally, Patch 4 brings a huge array of Combat Balance Changes across numerous weapon and armor lines, along with updates and improvements to Faction Warfare, the 20v20 Crystal League, the Black Zone Fame Buff, and more.
Hellgates: Better Rewards and Matchmaking
We've made numerous improvements to the overall experience in all sizes and types of Hellgates based on testing and community feedback. Here are some of the biggest changes:
- Significantly increased rewards across all Hellgate modes
- Chests now always spawn once a Hellgate is complete, whether or not PvP occurred
- Cooldowns and Health now reset after an invasion
- Removed matchmaking delay in chained Hellgates
Combat Balance Changes
Michael Schwahn, Albion's Combat Designer, sums up the balance changes in this patch: "This patch aims to bring a wider variety of healing staffs into the meta while reducing the dominance of certain items in specific content, like Dagger Pairs in 2v2 Hellgates and Quarterstaffs in Corrupted Dungeons. Sustain damage provided by the axe line is also reduced, to bring them more in line with other melee weapons. This patch also offers reworks of abilities that have been out of the spotlight recently." Here's a partial list of what's new:
- Axes: Updated numerous skills to increase importance of positioning and timing
- Cursed Staffs: Buffed various skills to improve performance in PvP
- Nature Staffs: Added a burst-heal W-slot ability
- Armors: Updated Life Steal Aura and Self-Ignition
Other Changes
- Improved load times between zones on all platforms
- Faction Warfare: Respawns now happen in batches to help rally forces; Bandit Assault is more frequent and unpredictable
- 20v20 Crystal League: Increased artifact rewards in final chests
- Black Zone Fame Buff persists when moving between zones
- Mobile Version: Further optimizations and UI improvements
- and much more
Finally, for this patch, we're also trying something new: offering detailed explanations of combat balance changes under each weapon and armor type, to show the reasons and goals behind them. As always, you can check out the full list of changes, including these detailed balance change descriptions, in the official patchnotes.
The Disciples of Morgana have re-emerged from the shadows... and for the entire month of May, you can take theMorgana Challengeto collect fantastic rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownMorgana Ravenmount.
Embrace the Darkness
MORGANA RAVEN:This month's Challenge brings back the popularMorgana Raven, a fearsome, fast-moving flying mount with an area-of-effect Fear spell. (Note: the Morgana Raven requires the same terrain pathing as all other mounts, and cannot fly over gaps or obstacles).
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theMorgana Challenge Avatar Ring, a menacing, fiery frame that will give your avatar an aura of dread. This non-tradable item permanently unlocks this avatar ring for one character.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockMorgana Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, along with unique Morgana-themed furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/3d41f1b1ec29df723edd64a95441c464e962be8c.mp4[/video]
It's official: Albion Online will be launching this summer on both the Apple App Store and Google Play Store! We'll have more news in the coming weeks, including the official launch date, but for now you can pre-register hereto be notified once the official mobile versions are available.Youll also get a special reward for cross-platform play on mobile launch.
Additionally, German users are in luck: to test the mobile version before the wider global release, we've already launched it in Germany! (Please note: this version is still under development, with more optimizations and usability improvements to come.)
Over the past year, we've been hard at work polishing, optimizing, and streamlining the mobile version for both iOS and Android, and we'll continue adding and improving features in the leadup to the official launch. Recent improvements and optimizations to the mobile version include:
- Introduction of fully customizable mobile-specific controls and HUD
- Two unique control schemes for mobile users
- Optimized UI for mobile users with customizable settings
- ...and much more
Get the New Chimera Skin for Cross-Platform Play
We're very excited to announce a special reward for cross-platform play: the brand new Chimera Mount Skin! Once the official mobile version launches, any player who logs in to both the desktop and mobile version will receive this unique skin, which transforms any tier of Riding Horse base mount into a fierce mythological beast. As with past skins, unlocking the Chimera allows it to be used by all characters on your account, so sign up now to be notified once the official launch is live!
PRE-REGISTER NOW
Dress to raise the dead with the new Keeper of Souls Vanity Bundle! This premiere bundle is available in the ingame store, and includes a full costume set, a costume weapon, and a macabre, bone-chilling mount skin for your Giant Stag or Moose.
The bundle includes the Phylactery of Souls, a costume weapon in the form of a large lantern-topped staff that gives off an otherworldly blue-green light, plus necromancy-themed costume skins for your character's head, cape, armor, and shoe slots. And the full set is rounded out with a mount skin that transforms your Giant Stag into an eerie, undead mount sporting ragged robes and a deer skull topped with dark, jagged antlers. As with all Stag mount skins, it can be used on both the Giant Stag and Moose base mounts.
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/45d25ba1bed9ca043cf08cb19929b9b0fb72e5d5.mp4[/video]
The Keeper of Souls Bundle includes the following vanity skins:
- Keeper of Souls Cowl
- Keeper of Souls Armor
- Keeper of Souls Boots
- Keeper of Souls Cape
- Phylactery of Souls costume weapon
- Keeper of Souls mount skin for your Stag or Moose base mount
The Call to Arms update in March brought a complete rework of Hellgates in Albion Online. Since then, we've been monitoring both player feedback and our own data, with the goal of making sure this system remains engaging, challenging, and fair for players of all levels. Today's patch brings numerous improvements and adjustments to Hellgate gameplay, including:
- Better 10v10 matchmaking
- Greatly improved matchmaking when chaining all Hellgate types
- Updated IP requirements and softcap, and mob behavior, for lethal 10v10 Hellgates
- Additional Tomes of Insight in chests after defeating an enemy team
Also in Patch 3
- Faction Warfare Changes: better reward progression, updated boss behavior, and improved notifications for Faction-related activities
- New chat commands for guild and party management
- Mobile improvements including increased maximum font size for chat
- Numerous bug fixes for both desktop and mobile
Territories will be reset this weekend - and we'll be covering it live on theAlbionTV Twitch channelstartingSaturday at 17:30 UTC. Join our hostsLewpac, Bogul,andShozenas they cover the Invasion Day madness live!All fights are broadcast live with a 15-minute time delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30UTCwith hostsBogul, Shozen,andRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal League fightswith no delay at20:30, 21:00, and 21:30 UTC.
For the complete Guild Season schedule, check outthis forum post.
A new referral season is here! From now until June 1, refer your friends and claim your very own Luxury Cart mount skin. This skin transforms any Transport Ox base mount into a regal carriage pulled by your own personal attendant and once you've unlocked it, it can be used by all characters on your account forever.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on June 1, so you've got until then to refer your friends and claim your rewards.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a whopping200,000 Fame.
Let the hunt begin! For all of April, take the Hunter Challenge: earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownBlack Panthermount.
Hunt Down Fantastic Items
BLACK PANTHER:This month's Challenge sees the return of the mightyBlack Panther, a sleek feline mount with a fearsome appearance. It boasts a powerfulspeed boostspell that can propel its rider across large distances helping both hunters and hunted alike.
AVATAR RING:Reach your goals to unlock theHunter Challenge avatar ringto give your favorite avatar a hunting-themed border. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockHunter Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain varioushunting-themed statues and furniture items. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
Call to Arms Patch 2 is here, and with it comes a new creature: now you can find Moose as a T6 Hide animal in all tier-appropriate forest zones. Moose have a chance to drop Moose Calves when killed, which can then be raised into adults in a pasture.
Once you've raised a Tame Moose, you can take it to a saddler to upgrade to a rideable mount. The Moose mount is comparable to the Giant Stag, with a robust carrying capacity and medium speed. And best of all, it shares a Mount Skin slot with Stags, and can be used with all existing and forthcoming Stag Mount Skins.
In addition to introducing the Moose, this patch also brings fixes and updates to Faction Warfare, Hellgates, and other game systems. You can check out the full list of changes in the official patchnotes.
2020 saw Albion's population grow bigger than ever before, with Daily Average User counts increasing consistently throughout the year. Starting with the Queen Update in January and growing further during the worldwide lockdowns that followed, the population hit a new milestone nearly every month. The massive Rise of Avalon updatefollowed in August, bringing a host of new features and two new languages to the game, and by September the Daily Average User count surpassed 125,000 players.
This trend continued into 2021, reaching a new peak of 135,000 players in February. Then, on March 17, the Call to Armsupdate went live, bringing a ground-up rework of Faction Warfare, completely revamped Hellgates, Loadouts, and much more. The combined influx of new and returning players with this launch pushed Albion's daily average population to over 140,000, and also saw some of the game's highest-ever numbers on Twitch and Youtube.
Looking Forward to 2021
So what's next for the world of Albion? First off, we're hard at work on the mobile version, and are putting the final pieces in place for the official Apple and Google store launches. We'll have some exciting updates soon on the mobile version, so stay tuned. And of course, we're already looking forward to the next big steps for the game, including our next major content update later this year, which will focus on improving and deepening Albion's open world. To veteran and returning players, thanks for being part of the world of Albion and making it what it is today. And to new players, we would like to extend a warm welcome to the Albion community be sure to visit our forumwith any questions, and keep an eye out for new player video guidescoming soon!
Chase away the chill of winter with the Rites of Spring! From now until maintenance on April 10, celebrate the return of spring by hunting down special eggs and unlocking unique items.
The Egg Hunt is On
Decorations have appeared in Albion's cities, and colorful eggs have sprouted throughout the open world. Break these mysterious giant eggs open to gather Surprise Eggs, which can be spent at the Vanity Merchant or thrown to hatch a surprise of their own! For the duration of the event, eggs can be traded with Vanity Merchants in Albion's cities for a variety of spring-themed items:
- Wearable "Bunny Stalker" Armor, Hats, and Backpacks
- Golden Egg Chests (Furniture Item)
- Chocolate Bars that boost Energy Regeneration
And like last year, you can also trade your eggs for the mighty Eggsecutioner, a two-handed weapon skin that uses Heretic magic to fire three different types of magical eggs! This weapon skin remains unlockable for Gold via the Appearance menu, but for the two-week duration of the event it can also be purchased with eggs. And for those with Fool's Golden Eggs left over from past events, you're in luck: while the event is running, the Vanity Merchant will also accept them as currency!
Finally, starting on Monday you can join in a community-wide contest over on the forums - for more details, keep an eye on the General Discussionssection.
Albion's high-stakes Crystal League competition returns with the Season 12 Crystal League Championship! For last season's winners, check out our article here.
The Championship will take place in the offseason between Season 12 and 13, on:
- Saturday June 12: 17:00 - 20:30 UTC
- Sunday June 13: 17:00 - 22:15 UTC
- Number of Level 9 wins
- Number of Level 8 wins
- Number of Level 7 wins
- Wins will be counted based on teams with the same 5 characters
- Players cannot switch teams and try to qualify for the Championship with multiple teams
- First Place: Each player on the winning team will receive the extremely rare Saber Tiger Rex Swiftclaw skin unlock item and 10,000 Gold
- Second Place: Each player will receive the White Tiger skin unlock item along with 5,000 Gold
- Third Place: Each player will receive the Jousting Horse skin unlock item along with 5,000 Gold
- Fourth Place: Each player will receive the Steelplate Cougar skin unlock item along with 5,000 Gold
The first patch of the Call to Arms update is now live! This patch brings optimizations and adjustments to the update's two primary features, Faction Warfare and Hellgates, along with other changes and fixes and a brand-new PremiereMount Skin. Read on for all the details...
New Riding Horse Skin: Hell Mare
The new Hell Mare Mount Skin turns any Riding Horse base mount into a dark and demonic infernal beast. This skin is available in the ingame store, and once purchased can be applied to all characters on your account forever. Pick one up today and blaze a fiery path across Albion!
Guild Season Winner StatueAdded
Congratulations toBlack 0rderon their second consecutive season win! You can check out their statue at the entrance to Conquerors' Hall.
Faction Warfare Changes
The launch of Call to Arms saw a massive influx of players participating in Faction Warfare, which exceeded even our high-end expectations. As the system is based on a set number of points for players to fight over, we've significantly increased the overall points available to give individual players a better return on their efforts. We've also greatly reduced the point requirements for daily Faction Campaign bonuses, and we'll be reducing the overall campaign milestone requirements as well starting next month. We're thrilled at the overwhelming response to the Faction Warfare rework, and we'll continue to keep an eye on this feature to make sure it remains fun, challenging, and rewarding for all players.
Crystal League Updates: Artifacts and No-Show Points
Level 2 and higher 20v20 Crystal League rewards now always include artifacts, with a rare chance of being extremely valuable Avalonian artifacts. Additionally,if no matchup is found, both 5v5 and 20v20 teams will now receive 80% of the available Season Points (previously 60%). For a complete list of changes, check out the official patchnotes.
The Call to Arms update is now live! To mark the occasion, we've created a brand-new trailer:
https://www.youtube.com/embed/54OBbmUfBP4
Albion's tenth major content update brings a host of new features:
Faction Warfare Re-Envisioned
Faction Warfare has been reworked to offer a much more in-depth experience, rewarding loyalty and perseverance while still allowing freedom of choice. Claim Outposts and whole zones, repel Bandit Assaults, ride into battle on six new Elite Faction Mounts, participate in Faction Campaigns, and rise through the ranks to become a legend of your city. Or throw in your lot with the bandit clans of Caerleon, where the opportunities for wealth are unlimited... as long as you keep one eye on your back.
Hellgates 2.0
The next phase of Hellgate gameplay is here, with a new map-based entry system, ten all-new layouts, and new demonic foes for exciting and varied PvE. PvP takes on new dimensions as well, with the ability to chain Hellgates and a new rising lava mechanic. And new 10v10 Hellgates offer thrilling, high-stakes midsize PvP for new and veteran players alike.
Loadouts, Tooltips, and More
Call to Arms brings major quality-of-life improvements like Loadouts, updated ability tooltips, and animated vegetation alongside numerous additional improvements, fixes, balance changes, and optimizations. For the full list of features, improvements and changes, see the official patchnotesor check out the update page!
The Call to Arms update arrives March 17, bringing a complete Hellgate rework along with other features. We discussed the changes coming to Hellgates with Environment Art Director Stefan Warias and Level Designer Dominik Mller.
The new Hellgate entrances are much more detailed than the old ones. What sort of information do they convey?
SW: Visually the goal for the entrances was to reflect the theme and atmosphere of the levels they lead to. After some design iterations we came up with physical elements like sharp rocks, which are the main elements in the hellish environment. And they behave as if possessed by a demon, with animations and FX that bring them to life as if they're waiting to swallow the player.
Apart from conveying atmosphere, they also have a functional aspect: does it lead to a lethal or non-lethal map? How many players are needed to open the portal? Is everybody channeling?
DM: It was important to us to let players interact with these entrances in a meaningful way. The new portal responds to the group: they are no longer clicking on a static portal, but a living one. If I finish my first channel, a specific rune will glow, if the team is completely finished the whole thing starts to open up, the world turns red and so on. This makes the whole experience of entering a Hellgate more interactive and immersive.
Once inside, the new Hellgates have much more diverse and varied environments than the old ones. What principles did you use in creating these new levels?
SW: We created 10 different maps, each with a unique layout to offer more variety for both PvE and PvP. To give each a unique character, some are more open natural arenas with lava falls, some are claustrophobic caves or hell-fortresses, some are more cooled-down, some are hot as well, you know. They offer different blockers and choke points but still support fair starting positions for groups of all sizes. And the new rising lava feature had to be considered, which shrinks the fighting zone and creates growing tension during fights.
DM: We wanted to give players the feeling of physically moving through hell, going from the hill to the fort and after that to the traverse. We wanted to show a difference between natural hell and architectural hell. Additionally we followed quite a few guidelines to create interesting PvP moments. Try to encourage west-to-east combat, offer more than one way through a choke. In some maps we also willingly violated some of our rules to create a more characteristic element, as in the Traverse, which is basically one very long choke.
What are some of the architectural features found in the new Hellgates?
SW: We have some spiky hellish architectural elements like stairs, columns and railings at least what demons would call architecture. With these we created larger structures like bridges, and reassembled them to make a variety of spaces and situations.
DM: In the old Hellgates, we only had stairs for architecture, which made the maps fairly bleak. We wanted to give the demon faction more refinement and culture, so we added more architectural elements. For now it's just a few things like railings and pillars, but even these minor elements allowed us to build layouts that tell stories, such as the Fortress or Citadel.
For more details of the Call to Arms update, see the official update page.
The Call to Arms update arrives March 17, and along with other major features like the Faction Warfare rework, this update includes a complete re-envisioning of Hellgates. In our newest Dev Talk, Game and Level Designer Dominik Mller discusses the changes coming to Hellgates and some of the goals behind them.
https://www.youtube.com/watch?v=basSk2iTXDY
Prefer a written summary? Then read on...
A Core Albion Feature
Hellgates have been around since the early days of the game, and exemplify one of Albions core concepts: tough PvP with high risk and high rewards. To bring Hellgates up to date in terms of mechanics and balancing while opening them up to more players, we did the following:
- Made Hellgate PvE more entertaining with a much greater variety of mobs
- Added a huge variety of map layouts that support different playstyles
- Implemented a matchmaking system to ensure worthy opponents
- Added a new lava mechanic that ensures fights eventually happen
- Created a whole new 10v10 Hellgate mode where large groups can fight for even bigger rewards
How They Work
Previously, entering a Hellgate required killing a demon at a preset, static location. With the new system, Hellgates are accessed via Hellgate Maps, which can be crafted at the Artifact Foundry, looted from mobs, or bought. Like Dungeon Maps, they only work in zones appropriate to the map type; the Hellgate then spawns several zones away to maintain the danger of reaching the entrance. Entering a Hellgate requires the following:
- Sufficient base item power, a new stat that only measures your gear's tier, quality, and the enchantment while ignoring Mastery and Specialization levels, to ensure you no longer encounter players in overcharged 4.1 gear
- A party size matching the Hellgate (2, 5, or 10 players respectively)
- Channelling to enter is no longer interrupted by damage, so preventing someone from entering is more challenging
New Layouts and Monsters
Once inside, you'll encounter one of ten completely new Hellgate layouts at random. These add a variety of different features: some have chokes, others have varying altitudes, and yet others are vast and open. Matchmaking is based on the average Hellgate Infamy of your party (see below). You have a chance of joining another party's Hellgate instantly; if no suitable opponent is found, you will enter your own Hellgate. The matchmaking criteria grow wider with time, until eventually another team enters your Hellgate or you enter theirs. To complete a Hellgate, you can kill mobs until an Infamy threshold is reached. Depending on which Hellgate layout you are in, you will find different mobs and minibosses, and occasionally a boss with huge rewards. If another party enters the Hellgate, all mobs (other than those guarding chests or shrines) will disappear.
Lava
Once two teams are in the same map, a new rising lava mechanic will occur:
- After sufficient time passes, lava appears at the edge of the map and moves towards the center
- The first part of the lava is a warning zone that causes less damage
- The second part of the lava causes drastically more damage
- To avoid a stun/CC combo meta, players will become immune to crowd control effects once they have been in the lava for a short time
- The lava pauses after enclosing a final area at the center
- If more time passes without a winner, the lava starts encroaching again until only one party is left
- Defeating an enemy team causes the lava to disappear and completes the Hellgate, allowing your party to continue onward or return to the surface
Completing a Hellgate
After killing enough demons or defeating an opposing party, your Hellgate will be complete and a marker will appear on your minimap. If you kill an enemy party, you will be rewarded with an additional chest. Here you will find an exit portal and another entry gate. The portal will bring you back to the surface, while the gate lets you chain into a new Hellgate if you meet the same IP and group size requirements as before.
Infamy and IP Caps
Infamy works similarly to Corrupted Dungeons but is independent, with separate Infamy rankings for 2v2, 5v5, and 10v10 Hellgates:
- The higher your Infamy, the better the loot in the corresponding Hellgate type and the higher Infamy opponents you will encounter
- As mentioned earlier, the longer you remain unmatched in a Hellgate, the wider the matchmaking criteria become until you eventually find a match
- Killing players steals a portion of their Infamy and adds it to yours (and vice versa)
The Call to Arms update arrives on March 17, bringing numerous major features and quality-of-life improvements. Among the latter is animated vegetation, which brings Albion's flowers, grass, bushes and trees to life across all five biomes. We spoke with Art Director Marcus Koch and FX Artist John Schroeter about this new feature.
What was the goal of this visual upgrade to Albion's plant life?
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These improvements will give players a much greater level of immersion while exploring the world. Traveling through a living, breathing environment feels far more natural and rewarding than experiencing a static one, and in many cases the visual elements of the biomes did not quite live up to what the audio was suggesting.
The effect is especially striking in vegetation-heavy biomes such as forests. What were some of the steps you took to make the movement of trees, bushes, and grass more lifelike?
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We realized that having everything move the same amount would distract the players' attention, especially if huge trees (which are closer to the camera) were shaking too much. That's why vegetation closer to the ground, such as grass, moves more forcefully than the treetops do.
Ultimately this helps keep the focus on the player character's level, where the game's action takes place.
For more details of everything coming with Call to Arms, check out the update page.
Saturday marks the beginning of Albion's twelfth Guild Season, with increased Season Points for open-world objectives, updated World Boss zones, an added 20v20 Crystal League level, and an incredible new battle mount, the Juggernaut, as a season reward.
New Season Rewards
Guilds that reach a high enough rank can claim fantastic rewards including an avatar, avatar ring, and the mighty Juggernautmount. This mount will be awarded to guilds who reach Silver Rank or higher during Season 12, with increasingly higher stats and epic appearance with each successive tier. The winning guild will receive a statue among the past Guild Season winners in Conquerors' Hall, and qualifying guilds will also receive a Fame Bonus and furniture items. For full Season Rewards details, see this article.
Season 12 Changes
Season 12 brings big changes, including:
- Increased Season Points for Territories, Castles, and Castle Outposts
- Smart Cluster Queue and Hideout Defense changes
- Updated buffs at World Boss zones and static dungeons
- A new 20v20 Crystal League level
Watch the Season Kickoff Live
The action kicks off on AlbionTVthis Saturday, March 13 at 17:30 UTC, when hosts Shozenwon, Lewpac and Bogul bring you full coverage of Invasion Day. At 18:00 UTC, guilds can claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, March 14 at 00:30 UTC with hosts Shozenwon, Robinhoodrs and Bogul covering the next round of claimable territories starting at 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay. For the complete Season 12 schedule, check out this forum post.
Being a member of a guild is one of the most rewarding parts of Albion Online. Grouping up, engaging in warfare, and conquering your own piece of Albion is all a part of the rich tapestry of the game. In this video, we'll cover all the basics of Guild Seasons, or you can read on for a summary.
https://www.youtube.com/watch?v=1LKXoCgPxOY
The Basics
In Albion, warfare between guilds takes place during Guild Seasons. While a season is active, guilds can earn points to compete on the season leaderboard, allowing them to measure themselves against other guilds and compete for a variety of different rewards. These rewards range from basic avatars and avatar rings all the way to Crystal Battle Mounts, 90-day Fame buffs, and even a statue honoring your guild in town! The ranking tiers are as follows:
- Crystal: 250,000 Season Points
- Gold: 80,000 Season Points
- Silver: 25,000 Season Points
- Bronze: 7,500 Season Points
- Iron: 1,000 Season Points
Season Structure
Seasons consist of three sections, starting with and separated by Invasion Days. On Invasion Days, all Outlands territories lose their owners and are available to claim at one of two times based on their primetimes:
- EU Territories (12,15,18 and 21 UTC) are available to claim at 18:00 UTC on Saturday
- NA Territories (00, 03 and 05 UTC) are available to claim at 01:00 UTC on Sunday
Earning Points For Your Guild
Solo Players Even alone, you can help your guild progress in the rankings. As you earn keys towards your Adventurers Challenge, these will also credit your Guild Challenge (excluding the 50,000 point daily bonus). Guild Challenges have 100 increasingly difficult levels with each one awarding Season Points. Small Groups
- Mage Raids: Raiding territories not owned by your alliance and killing Siphoning Mages steals Season Points from the guild that owns the territory. BEWARE: the guild will be notified the mages are under and attack and may come to defend them. The mages themselves also have a number of combat skills that you will need to be prepared for. Siphoning Mages generate more points the closer they are to the center of the Outlands.
- PvE: World Bosses (in zones marked on the map) and major bosses in Outlands static dungeons also give Season Points. As with mages and territories, the bosses nearer the center of the Outlands are worth more.
- Castle Outposts: Outlands Castle Outposts generate points every three hours for the guild that owns them. Bring demolition hammers, break down the doors and defeat the guards to claim them for your own!
- Large forces can conquer territories and castles to gain Season Points.
- Territories: see next section.
- Castles: these major objectives score points 4 times per day (0:00, 6:00, 12:00, and 18:00 UTC). The guild that owns the castle will receive points when the timer hits. Castles nearer the center of the Outlands are worth more points than those on the outer edge.
Territories and Season Points
Outlands territories have a number of mechanics to generate season points for both the guild holding them and hostile forces:
- The primary mechanic is the Siphoning Mages that spawn on a tower. Up to 4 can be spawned at once and they will continuously generate Season Points (current/max points visible via the worldmap).
- If 4 mages are kept alive for a full 24 hour period, the guild earns full points. If enemies raid and kill mages, less points will be earned.
- Mages can also be made to generate more points and made more powerful by leveling the tower up through Crystal League matches. Points are paid out to the owning guild at the beginning of the territory's timer.
- As you move towards the center of the Outlands, towers become more valuable but also have an additional mechanic known as points storage. This only applies to territories above a certain value (distance from the outer ring).
- When these territories earn points, the listed percentage (ranging from 10-35%) is put into storage instead of paid out to the guild.
- Stored points are paid in full to the guild owning the territory on the next invasion day or season end. If the territory is conquered by another guild before this happens, the new owner immediately receives 10% of points stored, and another 10% are lost.
Crystal League Matches and Season Points
Guilds can earn Season Points via 5v5 or 20v20 Crystal League Battles. The higher the match level, the more points it gives. The total available points are split between the winners and losers based on final score, with the winning team receiving all points if they win by a large enough margin. The following points are available per player, per match for Crystal League matches: 5v5 Matches:
- Level 1: 1 Point
- Level 2: 5 Points
- Level 3: 15 Points
- Level 4: 40 Points
- Level 5: 100 Points
- Level 6: 250 Points
- Level 7: 600 Points
- Level 8: 1600 Points
- Level 9: 5000 Points
- Level 1: 5 Points
- Level 2: 10 Points
- Level 3: 15 Points
- Level 4: 60 Points
- Level 5: 200 Points
- Level 6: 750 Points
- Level 7: 2500 Points
Alliances and Season Points
Being allied with other guilds can bring additional strength and support but comes with some downsides.
- Firstly, you will have to split a share of the season points you earn with the rest of your allies: 50% of the points goes to the guild that scored them, the other 50% is split between ALL members of the alliance, INCLUDING the guild that scored them.
- Example 1: Guild A is allied only with Guild B. If Guild A earns 100 points, they get 75 (50 for their own half, 25 for their share of the alliance split). Guild B receives 25 points.
- Example 2: Guild A is allied with Guilds B, C, D and E. If Guild A earns 100 points, they get 60 (50 for their own half, 10 for their share of the alliance split). Guilds B, C, D and E get 10 points each.
- There are also penalties for Alliances who own more than 10 territories: they will lose some Siphoned Energy (but not Season Points), and even start to lose a percentage of Fame and Silver gain if they pass 20 territories.
The Call to Arms update arrives March 17, and in addition to major reworks of Faction Warfare and Hellgates, also brings big quality-of-life improvements. Foremost among these is the new Loadouts system. In our newest Dev Talk, UI Designer Moritz Bokelmann gives further details of this feature. (If you missed our earlier overview of the update, you can watch it here).
https://www.youtube.com/watch?v=rn-feOUbBug
Prefer a written summary? Then read on...
Albion's You are what you wear system gives incredible freedom but also comes with some drawbacks. Getting killed and having to run back to a bank or chest to regear is time-consuming and keeps you out of the action, and even if youre not into PvP, switching gear for different activities can be a hassle. To address this, we've introduced Loadouts.
The Basics
- Loadouts are saved sets of equipment, spells, and additional inventory items
- Loadouts can be quickly equipped from banks, chests and battlevaults
- Loadouts can be shared with other players
- Each Loadout includes precise user-defined rules that allow for flexibility in the overall selection
- Loadouts are accessed via a new Loadouts UI window in the Player Menu (click playername or Hotkey L)
- 30 total slots are available and the list can be searched and reordered freely
Creating Loadouts
- To create a Loadout, click any available slot
- Select a name, color and icon
- Choose to start either from currently equipped gear or completely from scratch
- If you use your current gear, all current spell selections will also be saved
- You can then freely edit the items in your Loadout, update spells, and add additional items
- The item list on the left contains all tradeable items and can be filtered and searched as in the Marketplace
Setting Rules and Equipping
Once you are happy with the Loadout, you can set rules for how flexible the system can be when choosing which items to equip. You have three options:
- Exact: all parameters must be met exactly
- Same or Higher: tries to match exactly, then allows higher tiers, enchantments, etc.
- Same or Lower: tries to match exactly, then allows lower tiers, enchantments, etc.
- These are essentially filter options applied when a bank or chest is searched
- Loadouts can be equipped from any bank, chest, or battlevault you have access to, provided it contains any matching items
- To equip, open the container, choose a Loadout, and press "Equip"
Sharing Loadouts
Loadouts can be shared via chat or ingame mail:
- Click Share Loadout within main Loadout view
- Select sharing option
- Add any additional text desired
- Click to create a simplified version of the Loadout that can be saved into other players' lists
Guild Loadouts
Guilds also have access to dedicated Guild Loadouts, which are similar to personal Loadouts with a few differences:
- Guilds have access to 100 slots for Loadouts
- Creating and editing requires Manage Guild Loadouts access right
- Guild Loadouts behave like a guild's library of preferred sets for various activities
- Using Guild Loadouts requires saving them into your personal Loadout list
Use Cases
Case 1: High-level PvP (ZvZs, Crystal League, etc.) You can create a Loadout with the absolute best items in the game via filtering the item list. Simply set everything to the highest available tier, enchantment level and quality, and potentially add Siphoned Energy for overcharging. You can then set all rules to Same or lower, effectively creating a master-class set and telling the system to choose the closest possible items. Case 2: Lower-level PvP/PvE (Arena, Expeditions, etc.) You could build these sets to match the required item power and set all rules to Same or higher, which would do the exact opposite of Case 1 above: guarantee that you equip the most basic set of items that still meets the minimum requirements. Case 3: Hybrid / item-centered Perhaps you want a cheap tier 4 set, but with a tier 6 weapon to access all available spells. This is possible by simply experimenting and finding the correct Loadout setup for your needs. Case 4: Non-combat activities (crafting, farming, etc.) A perfect example of this is a crafter setup that only contains a mount, bag, and lots of salads. Then just all the materials you need for your daily crafting activities into the Loadout inventory. These are just a few examples of things you can do with Loadouts, and we are very curious to see what other ideas you come up with.
Additional Features:Coming Soon
We are working hard to add Loadouts to the Marketplace, so you can directly purchase full sets, and hope to add this feature soon after the launch of Call to Arms. We are also looking into adapting the Character Builder on the Albion website to make global sharing of Loadouts much easier. And of course we are very interested in the ideas that you, the players, have for this feature, so feel free to reach out and share your thoughts. Thanks for watching!
The Call to Arms update arrives March 17, bringing a completely reworked Faction Warfare system with a new playable Caerleon Faction. In our newest art showcase, Marcus Koch, Art Director of Albion Online, describes the process of creating new NPCs, enemies, and Outposts based on the Caerleon mythos, and shows off some of the concepts that defined this new "outlaw Faction".
What was the main style / aesthetic you were trying to convey with the design of the Caerleon faction?
As the Caerleon Faction differs from the other Factions where no PvP between members is allowed, we wanted to present this Faction in a darker and more twisted way. We took inspiration from the real-life Thirty Years' War, an age where soldiers fought amongst themselves in loose bands and many things had to be improvised.
Does this improvised, patchwork aesthetic extend to the updated Caerleon visuals as well?
Caerleon's wealthy past has given way to a fallen present, and the city is a mix of ancient ruins and newer structures, cut through with crooked alleys. It's a place where riches can be earned quickly and lost even quicker, so everyone keeps one hand on their weapon at all times, and one eye over their shoulder.
Any hints of details players should look out for?
If you just walk the side alleys you might encounter some little shadows scurrying around and you might be surprised who is visiting the tavern and lurking around for a drink or two.
How did the design of the "Stabbed Mug" tavern come to be?
We wanted this Faction Base to look less official. Here you get your contract in a less formal way, and a dirty medieval tavern just felt like the right place in a rough town such as Caerleon. If you enlist here, you're doing it to line your own pocket instead of someone else's. As long as you can keep it :)
From concept to modeling to animation to audio, it takes a whole team to create Albion's world. Kudos to the Art Team for bringing this new Faction to life!
Alexander Pierschel (Animation)Alexandra Obst (Character Modeling)Alice Dalemans (Animation)Amon Kalagin (Character & Environment Modeling)Aron Schneider (Level Design)Carlos Ancot (Concept Artist)Daniele Bornino (FX Artist)Florian Rler (UIArtist)Johannes Geier (Environment Modeler)John Schroeter (FX Artist)Marcus Koch (Art Director)Maria Pedrosa (Environment Modeler)Maria Perakis (Concept Artist Environment)Melissa Mller (UIArtist)Stefan Warias (Art Director Environment)
The wait is almost over: the Season 11 Crystal League Championship is this weekend! Starting Saturday at 17:00 UTC, tune in to AlbionTVto watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the brand-new, ultra-rare Saber Tiger Rex Swiftclaw Skin.
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, March 6: 17:00 - 20:30 UTC
- Sunday, March 7: 17:00 - 22:15 UTC
(Note: the above end times are approximate, depending on how long matches run.) For team breakdowns, full rules, and the final schedule, keep an eye on this forum post.
Guild Season 12 kicks off on Saturday, March 13. In anticipation of this, Rise of Avalon Patch 15, AKA the Season 12 Patch, brings changes to make ownership of territories more significant and create incentives for more Outlands activities outside of large-scale battles. It also brings improvements to the new 20v20 Crystal League alongside other improvements and fixes.
Here's a rundown of what's new:
Season Point Changes
- Territory Season Points are still given daily for owned Outlands territories, and have been increased overall, with the point difference between the outer and inner parts of the Outlands somewhat flattened
- Castle Season Points are still given every six hours for owned castles and have been increased overall
- Castle Outpost Season Points are now given every three hours for owned Outposts and have likewise been increased overall
World Boss and Static Dungeon Changes
The PvE Fame buff in these locations now comes primarily from Elite mobs instead of the bosses themselves, and stacks incrementally with each mob killed. By repeatedly defeating mobs in the area, players in a party can stack the buff up to +50% bonus Fame while remaining in the zone.
Other Changes
- 20v20 Crystal League Changes: Starting Points per team and point value per player kill increased, new level added between the former Levels 1 and 2 there are now 7 total levels
- Treasure Chest Changes: Overall loot value of Castle Chests increased, and Lesser Outland Treasure Chests now spawn more often
- Guild Challenge Change: Reduced Season Points for lower Guild Challenge levels put more emphasis on open-world objectives like territories
- Bracket Season Point Thresholds Updated: The points required for each bracket (Crystal, Gold, etc.) have been updated in tandem with these changes
- Fixes: Corrected map tooltips for Outlands treasures and fixed some cases where Hideouts could not be set as Home
For the full list of fixes, changes, and improvements, check out the official Patchnotes. For the Season 12 Schedule, click here.
Spring is back, and the Keepers of Albion are beginning to awaken... and for the entire month of March, you can take theKeeper Challengeto collect fantastic rewards! Earn points for open-world activities, unlock chests to get valuable loot, and claim your very ownGrizzly Bear mount.
GRIZZLY BEAR:This month's Challenge brings back the popularGrizzly Bear, a huge, intimidating mount with an arsenal of powerful spells. In addition to its Intimidating Aura toggle spell, it also gains a temporaryspeed boostwhen attacked, giving its rider an edge when enemies are in pursuit.
AVATAR RING:Reach your goals to unlock theKeeper Challenge avatar ring, which gives your chosen avatar the stone-and-leather look of Albion's true guardians. This non-tradable item permanently unlocks this avatar border for one character, or can be traded for oneAdventurer's Tokenat the Vanity Merchant.
SEASONAL SPECIALS:All month, reach weekly goals to unlockKeeper Challenge chests. In addition to valuable rewards like Adventurer's Tomes, Silver bags, and rare resources, this month's chests contain variousKeeper-themed furniture and capes.
As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount. So log in, head out into the open world, gather points, and claim your rewards!
The Season 11 Crystal League Championship takes place March 6-7, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare new Saber Tiger Rex Swiftclaw Skin. The tournament is open to teams who won one Level 9 match or two or more Level 8 matches with the same 5 characters during Season 11.
Additional rules:
- Teams must sign up by Tuesday, March 2 at 10:00 UTC
- Participants must use the same team and characters that qualified during the season
- Each team can allocate one substitute
- Each team must assign a Captain as the main contact point
- For full rules, signup info, and the final schedule, see this forum post.
Watch the Action Live on AlbionTV
Like always, you can watch the action all weekend long on AlbionTV, the official Albion Online Twitch Channel. Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for the first high-stakes tournament of 2021, and keep an eye on our forumfor updates!
Albion Online's twelfth Guild Season starts onSaturday, March 13. Guilds that reach a high enough rank during the season can claim fantastic rewards including anavatar,avatar ring, and the powerful newJuggernautmount!
The Juggernaut is a powerful engage tank for large-scale battles. While it has little impact on smaller player groups, its full potential is unleashed when facing large enemy armies, where it can summon a whirling tornado of rocks. This mount will be awarded to guilds who reach Silver Rank or higher during Season 12, with increasingly higher stats (and increasingly epic appearance) with each successive tier.
The winning guild will receive a statue among the past Guild Season winners in Conquerors' Hall and members of the top three guilds will receive their own placeable Winner Statue. Qualifying guilds will also receive other goodies like an avatar and avatar ring, a Fame Bonus, and more:
Season 12 Changes
Season Points from Territories, Castles, and Castle Outposts have been updated and rebalanced for Season 12. The PvE Fame Buff in open-world boss locations has been reworked, and Lesser Outlands Treasure Chests now spawn more often. A new level has been added to the 20v20 Crystal League and Guild Challenge rewards have been rebalanced. And updates to the Smart Cluster Queue and Hideout defense will follow in a patch after the season begins.
For the full list of changes, see this forum post. Click herefor the complete season schedule.
It's official: onMarch 17, 2021, theCall to Armsupdate goes live! Call to Arms is Albion's tenth major content update since launch, and brings a host of major new features. The centerpiece of the update is a complete re-envisioning of Albion'sFaction Warfaresystem, which gives a sense of truly belonging to a City Faction, as well as a major expansion of theRoyal Continent. A fully reworked and expandedHellgatesystem brings new life to one of Albion's most thrilling and intense PvP settings, and numerous additionalupgrades, fixes, and quality-of-life improvementsmake the world of Albion better than ever before.
Faction Warfare Re-Envisioned
The new system allows Factions to take not just Outposts but entire regions as well, and rewards loyalty to a chosen Faction via updatedFaction ranksand month-longFaction Campaignswith valuable rewards.Caerleonjoins the fight as a fully playable sixth Faction with a unique "lawless" playstyle. Alongside the six regular Faction Mounts, each city now has its ownElite Faction Mountwith powerful abilities. To accommodate Albion's growing population and provide more space for Faction Warfare to play out, theRoyal Continenthas been greatly expanded with numerous new regions, and a recurringBandit Invasionevent in the red zones offers thrilling large-scale combat for members of all Factions.
Hellgates 2.0
Call to Arms brings major upgrades toHellgates, introducing ten all-new Hellgate layouts and new demonic foes for varied and engaging PvE. Hellgate PvP takes on new dimensions as well, with the ability tochain Hellgatesafter a win and arising lavamechanic that ensures a final showdown. And last but not least, new10v10 Hellgatesoffer thrilling, high-stakes group PvP for new and veteran players alike.
Loadouts, Tooltips, and More
Call to Arms brings major quality-of-life improvements likeLoadouts, which allow players to create and equip pre-selected builds, and updatedability tooltips.Animated vegetationbrings new visual life to Albion's biomes, and numerous additional improvements, fixes, balance changes, and optimizations have been implemented to make the world of Albion better than ever. For more details, check out the official Update Page:
LEARN MORE
In his third and final Dev Talk on the upcoming Faction Warfare rework, Game Director Robin Henkys gives a first look at the mysterious new Faction joining the fight. If you haven't yet watched the first two videos, you can check them out here:
- Part 1: Faction Warfare Revamped
- Part 2: Faction Ranks and Elite Mounts
Caerleon Joins the Fight
Since the fall of the Caerleon portal and the citys resulting decline, Caerleon has become a nest of bandits, smugglers, rogues and mercenaries. Now the Council of Caerleon has decided to join the war between the cities and profit from the situation. To represent this development, weve reworked the layout and massively improved the graphics of the city. We've added the Stabbed Mug Tavern, where Mercenary Captain Henry Cutter recruits unscrupulous souls to fight the other cities.
A Different Kind of Faction
The Caerleon Faction offers a different style of Faction gameplay:
- As with all Factions, fighting for Caerleon lets you engage other Factions without reputation loss
- However, you will also be able to engage (and be engaged by) other players in the Caerleon Faction
- You can capture other Factions' Outposts and regions as usual, but instead of generating value over time, these turn into bandit camps which generate no defensive value
- Instead, Caerleon players can make huge profits plundering Outposts and regions, as captured points are not shared with the Faction as a whole
- Finally, Caerleon players need to beware of betrayal: should one bandit group become too dominant, the others will have to put a stop to it if they want any of the profits for themselves
With this playstyle, Caerleon offers unique gameplay for veteran players looking for dynamic full-loot PvP with plenty of enemies.
What makes Caerleon worthwhile?
In addition to the appeal of living free under your own banner, Caerleon offers unique Faction rewards of its own:
- Faction Points can buy Caerleon Greywolf Pups or Caerleon Elite Greywolf Pups
- These can be grown into a T5 Caerleon Greywolf or a T8 Caerleon Elite Greywolf respectively
- Like other Elite Faction Mounts, the Elite Greywolf has two unique abilities:
- Hunters Mark: marks an enemy who then leaves behind a trail; collecting this trail boosts movement speed, with wounded targets offering a greater boost
- Faction ability - Spite: dismounts the rider and grants a damage reflection aura to nearby allies (can only be used while flagged for Caerleon, only affects Caerleon players in your party)
- Caerleon players can also purchase crests to craft Caerleon Faction capes with a powerful passive that resets your Q-ability for double casting
- Finally, Trade missions are available which are more profitable than those of other Factions
New Daily Event: Bandit Assault
Additionally, the Caerleon Faction NPCs are responsible for the recurring Bandit Assault event in Albion's red zones:
- Irregularly throughout the day, Factions will lose control of all Outposts and regions in the red zones, which will be taken over by Bandits
- Recapturing them is a top priority, as there will be a massive reward paid out to players in the Faction which has claimed the most regions during the event
- Although Caerleon players cannot participate in this event as a Faction, they can use the rush of Faction players into the red zones to set ambushes and find plenty of full-loot PvP
In Conclusion
This concludes our look at the all-new Faction Warfare system coming with the Call to Arms update. Will you join the Caerleon Faction and lead a life of villainy? Or will you proudly fly the banner of another city? We cant wait to see which Faction will produce the mightiest heroes, and we're really looking forward to joining the battle ourselves. Call to Arms will be released in mid-March until then, stay tuned for more Dev Talks on new features!
Call to Arms, the next major update for Albion Online, will bring a complete revamp of the Faction Warfare system. In our last Dev Talk, Game Director Robin Henkys introduced the major components of this rework. This week, he gives a first look at Faction Campaigns, Faction Ranks, and rewards including new Elite Faction Mounts.
https://www.youtube.com/watch?v=8eC73qrEFYw
Prefer a written summary? Then read on...
The Faction Screen
The Faction Screen is accessed via the Activities button. It shows the current overall Faction rankings, as well as which Factions offer the best rewards for joining. Most importantly, it shows your personal Faction Campaign progress and your current Faction Rank. After enlisting with a Faction, you become eligible to fight in their Campaign and climb the ranks. Campaigns are month-long seasons that count all points you earn on behalf of your Faction, and award chests with valuable loot as you reach certain milestones.
Faction Ranks measure your loyalty alongside your contribution. Lower ranks are the same for all Factions, but higher ranks are unique to each city and are extremely hard to unlock and maintain. Were also working on showing which players currently rank highest within your Faction. Your rank affects the rate at which you earn points.
Faction Store + Elite Mounts
Once you've earned points, you can still spend them on City Faction Hearts, crests for Faction Capes and Faction Mounts. We've significantly boosted Faction Mount stats, and weve added an Elite version of each Faction mount. These offer new T8 rare mounts for animal breeders to grow, and come with two unique abilities each.
Note: Faction abilities are unlocked when the player is flagged for the appropriate Faction and only affect players in the same Faction:
- Lymhurst Elite Boar
- Regular ability: dash forward, damaging unmounted enemies and knocking them backwards
- Faction ability Boar Vitality: dismount and give allies a large healing area of effect
- Bridgewatch Elite Terrorbird
- Regular ability: Zig to a targeted direction, then Zag to dash again and avoid attacks
- Faction ability Desert Breeze: dismount and grant all allies a move speed bonus
- Martlock Elite Ram
- Regular ability: reduce damage taken while channeling, then gain move speed based on the number of hits taken
- Faction ability Mountain Resilience: dismount and grant a Max Health bonus to allies in range
- Thetford Elite Swamp Salamander
- Regular ability: sheds its skin to cleanse any negative effects
- Faction ability Reptile Agility: grants attack speed and damage bonuses to nearby allies
- Fort Sterling Elite Direbear
- Regular ability: passive that stacks with each attack, followed up with "Winter Call" ability that boosts move speed and slows enemies based on the stacks
- Faction ability Frozen Defense: dismount and grant a defense bonus to allies in range
Maximizing Faction Points
In addition to earning points by fighting for your Faction, you can also see which Factions offer the most points. Factions that aren't doing as well offer much higher rates of Faction Point gains, and will even allow you to retain part of your rank if you enlist with them. Successful Factions, however, have less reason to pay high rates of points and wont be so welcoming to new recruits, so youll have to give up your rank to join them. These mechanisms ensure Faction Warfare stays balanced and players have strong incentives to join cities in need, while leaving the choice of Faction ultimately up to you. We covered a lot in this talk, but theres still more to come. In the next video, well unmask the new Faction, talk about their unique gameplay and rewards, and discuss the recurring red zone event. Thanks for watching!
Today's patch brings the brand-new Barbarian Bundle to the ingame store. This premiere vanity set gives your character an epic high-fantasy look, and includes a costume item for each armor and cape slot. The bundle also includes the fearsome new War Beast mount skin, which gives your Direwolf base mount an equally fearsome appearance.
The set also includes a matching avatar and avatar ring to add to your collection, which can be freely used independently of the other costume items, and mixed and matched with other costumes, avatars, and rings.
In total, the bundle includes seven vanity unlocks, which can be used on all current and future characters on your account (both male and female) with a single purchase.
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How to Get the Barbarian Bundle
This complete bundle is available in the ingame store, and includes the following items:
- Barbarian's Helmet
- Barbarian's Harness
- Barbarian's Boots
- Barbarian's Cape
- War Beast Direwolf Skin (requires Direwolf base mount)
- Barbarian Avatar
- Barbarian Avatar Ring
In our newest Dev Talk, Albion's Game Director, Robin Henkys, introduces the major changes coming to Faction Warfare with the Call to Arms update. (Note: since this is a huge feature with lots to discuss, we'll have multiple videos covering this topic.)
https://www.youtube.com/watch?v=dwTs_R95u_Q
Prefer a written summary? Then read on...
As many of you know, Faction Warfare has been in the game for quite a while now. In this system players can sign up for one City Faction and go fight on behalf of their city against enemy Faction NPC and players. They can capture Outposts and earn Faction Points to spend on Faction rewards.
Key goals of the rework:
- Accessible and inclusive for all players on the Royal Continent
- Meaningful incentives for loyalty to a city
- Exciting large-scale battles that are easy to join and reward participation
- Supporting existing Faction Warfare players and ensuring their current full-loot system is continued and improved
So how will these goals be met? 1. Accessible and inclusive:
- Faction Warfare in yellow and blue regions is now non-lethal, so new players can engage with this feature without losing their gear
- Faction Warfare in the red zones remains lethal
- Increased number of red zones in the world
- Red zones have higher value Faction Point targets for advanced players
- Enlistment and flagging up is now a two-step process:
- Step 1: enlist with a Faction to become a permanent member
- Step 2: actively flag up to actually fight on their behalf
- If you choose to un-flag, you will still remain enlisted
- As long as you remain enlisted, you will keep your rank and other advantages, encouraging loyalty to a chosen Faction
3. Large-scale battles:
- Lets new players gain their first experience in open-world warfare, while veteran players can participate during periods of low guild activity
- Focuses on bringing opposing Factions into conflict via a front line, where large battles occur frequently and players can easily join
- To achieve this, we made regions of the world map conquerable
- To conquer a region, a Faction needs to control and hold the majority of Outposts within it
- Controlling a region allows you to push the front line further towards the enemy while protecting your own regions
- In yellow and blue regions, players knocked out can rejoin the battle from a nearby friendly Outpost, so retaining control of Outposts is critical
- Should a region get separated from the rest of your regions, you will no longer be able to respawn there, cutting you off from reinforcements
- Players can use this to their advantage by capturing regions strategically and breaking an enemys supply line
- Players will still be rewarded in Faction Points, which they can spend at their Faction stores
- Earn points by capturing Outposts and whole zones
- The value of capturable objectives increases over time, offering an incentive to push behind enemy lines
- Players are also rewarded for defense, as regions generate more points the longer they are held
- In addition to immediate rewards, a weekly report sums up your performance and rewards additional points based on personal and overall Faction success
Notes on red zone play:
- Red zones give the same rewards, but in much greater amounts
- With no respawning at Outposts, red-zone players will have to maneuver carefully and strategically
- In addition to generating much higher rewards, the red zones will have a new enemy to be announced soon
Patch 13, AKA the Rise of Avalon Balance Patch, is now live! This patch brings numerous changes to Avalonian mobs, big meta changes to combat balancing, a long-awaited quality of life improvement, and more. Here's what's new:
Updated Avalonian Mobs
Patch 13 improves the overall experience of Elite Dungeons, offering a more streamlined combat experience while fighting Avalonians while retaining the challenge of these high-level enemies. Most high-damage Avalonian spells can no longer be reflected, the Construct's "blind spot" has been removed, and the skills of the High Priestess, Crystal Basilisk, and Sir Bedivere have been updated to keep you on your toes.
Keeping the Meta Fresh
This patch contains numerous changes to combat abilities across a wide range of weapons, armor, and equipment, with the primary goal of addressing the meta in small-scale PvP and Corrupted Dungeons. A new Mace ability, Guard Rune, has been added, the Guardian Helmet's Emergency Heal has been reworked as Emergency Shield, and several Battle Mounts have reduced cooldowns to keep them competitive in open-world combat.
Rejoice: The Use-All Button is Here
Free yourself from the tyranny of endless clicking, and use all your Silver Bags and Tomes with a single button click. Patch 13 introduces the Use All Button, perhaps Albion's most-requested feature of all time. If you missed the teaser trailer, you can watch it in all its glory here: https://www.youtube.com/watch?v=S5h8XjI9O0c
Additional Changes
- Political View is once again available on the World Map
- Updates to setting a Hideout as Home - details here
- Fixes to the Estimated Market Value display
- Improvements and optimizations to the mobile version
- ...and much more
A new referral season is here! From now until April 1, refer your friends and claim your very own Lynx mount skin. This skin transforms your Swiftclaw base mount into a sleek, charming Lynx and once you've unlocked it, it can be used by all characters on your account forever.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on April 1, so you've got until then to refer your friends and claim your rewards.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a whopping200,000 Fame.
The Carnival Challenge is back! For the whole month of February, earn Challenge Points, unlock chests to get valuable loot, and claim your very own Saddled Terrorbird.
Join the Carnival
This month's Challenge brings back the charming, lightning-fast Saddled Terrorbird, a speedy mount that will carry you quickly across the lands of Albion. With an above-average base move speed and an additional invincibility/speed burst spell, it's the perfect ride for those who need to cover some ground quickly and safely. Along with the Saddled Terrorbird, you'll unlock the Carnival Challenge Avatar Ring when you reach this month's Challenge Point goal. Give your avatar a colorful, festive look all year round! This non-tradable item permanently unlocks this avatar border for one character, or can be traded for one Adventurer's Token at the Vanity Merchant. Unlock weekly Carnival Challenge chests to get valuable rewards like Adventurer's Tomes, resources, and silver bags, along with a chance at carnival-themed Wardrobe Skins. There are also three new furniture items this time around: the Carnival Firework, Carnival Arch, and Carnival Costume Cart. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!
We've been hinting at the next major update for Albion Online for some time now... and in our latest Dev Talk, Game Director Robin Henkys finally makes it official!
https://www.youtube.com/watch?v=aAZ3D-p1M-8
Prefer a written summary? Then read on...
First Up: Patch 13
The next Balance Patch in early February adjusts combat balance values, adds a new ability for Maces, and updates some combat abilities. These changes address the meta in Corrupted Dungeons, improving the balance of different builds in 1v1 and small-group PvP. In addition, this patch will bring the long awaited Use All buttonfor bags and Tomes, improvements to Avalonian enemies, and limiting the ability to set a "Home" at Hideoutsto those owned by your guild, or Level 3 Hideouts owned by your alliance.
Next Update: Call to Arms
As the Season builds up to its finale, were preparing to release the next big content update for Albion Online: Call to Arms. Public playtesting is expected to begin in mid-February, and in the coming weeks we'll release more Dev Talks. Here's an overview of what this update will bring:
Faction Warfare 2.0
Call to Arms will focus on introducing the next stage of City Faction Warfare, including:
- Ability to control entire regions
- A front-line battle system that encourages competing Factions to fight in the same regions
- Rewards for loyalty to a city, with points for both attacking enemies and defending owned regions
- Monthly Faction Campaigns with valuable rewards
- Powerful new Faction Mounts
- A new Faction offering a unique playstyle for advanced players, including its own Faction cape and mount
Hellgates Re-Envisioned
The second major gameplay feature in Call to Arms is a massive improvement of Hellgates, including:
- 10v10 Hellgates for mid-sized PvP at any time
- Significant improvements to Hellgate graphics and gameplay
- A large variety of new Hellgate layouts
- A new and improved matchmaking system
- A rising lava mechanic to prevent stalling strategies
- Inclusion of many of the demonic creatures introduced with Corrupted Dungeons
- A Hellgate Infamy system, allowing players to improve their rewards and measure their success against others
Additional Features
Call to Arms will also include a moving-vegetation graphics upgrade to bring plants to life, plus two major convenience improvements: improved Ability Tooltips and Loadouts. The new Tooltips make understanding and comparing different spells and abilities much easier, as all spells will have colored tags and reworked descriptions to improve readability. Loadouts will let players save equipment sets to quick-equip from bank chests and battle vaults. Loadouts can be shared with other players via chat or ingame mail, and made available to guilds to help recruit new players into specific roles. The feature can also be used to strategize about builds via a preview of the stats and estimated cost of a Loadout. Were also working on quick-buy of saved Loadouts, which we hope to release in a patch shortly after the update. We'll explore all these features in-depth in more Dev Talks over the coming weeks, so stay tuned!
Once it was just a rumor, spoken of in hushed tones, cried out for by countless index fingers exhausted from clicking...
But a rumor spoken enough, echoing through the vast halls of YouTube comments and forum threads, may become a reality...
Behold the arrival of Albion's probably most-requested feature of all time:
https://www.youtube.com/watch?v=S5h8XjI9O0c
Patch 13 arrives on February 2, and in addition to the shiny new Use All button, it will bring numerous combat balance changes to shake up the meta, updated Avalonian mob spells, further mobile optimizations, and more.
The patch is currently live on the Staging server, and as always, can be tested by anyone whose account was active on Live before the last database update. For more information on how to log into the Staging server, as well as the current Staging patchnotes, visit the Testserver Feedback forum.
We're very excited to announce the return of this high-stakes Crystal League competition with the Season 11 Crystal League Championship.
As usual, the Championship will take place between Guild Seasons, on Saturday March 6 and Sunday March 7. And just like last time, it will be open to any team who wins one Level 9 match or two or more Level 8 matches with the same five characters.
Prizes for the first- through fourth-place winners are as follows:
- First Place: Each player on the winning team will receive the brand-new, extremely rare Saber Tiger Rex Swiftclaw skin unlock item and 10,000 Gold
- Second Place: Each player will receive the White Tiger skin unlock item along with 5,000 Gold
- Third Place: Each player will receive the Jousting Horse skin unlock item along with 5,000 Gold
- Fourth Place: Each player will receive the Steelplate Cougar skin unlock item along with 5,000 Gold
Guild name: ROLL BACK
Alliance: French Baguette Inquisition (FB1)
Guild leaders: Ophyte
Date founded: May 2019
Number of members: 168+
Primary language: French
Tell us about your guild. What sort of activities do you focus on? What sort of members are you looking for?
ROLL BACK was formed by Majiik. We didn't really have any goals until we realized the potential of the French community. We decided to open our enrollment to everyone who wanted to be a part of a fully French-speaking guild. We are mainly in the EU timezone and focus on every possible activity in the game: ZvZs, ganking, Crystal League, PvE, Hellgates, gathering, and more. We have a spot for any French player willing to make a long-term commitment who is ready to show the world that the frogs can be competitive and remain strong together.
Where is your guild primarily located? What regions in Albion do you focus on?
We are located primarily in the eastern part of Thetford, where we work closely with our alliance FB1.
Do you have any particular rivalries or ongoing quarrels with other guilds?
Not at the moment. We try to maintain good relations even if we have to fight against a friendly guild. We have great respect for the few French guilds that exist, though competition is always a good thing.
What were some of your most memorable battles/activities?
There are many. When we recently kicked our founding GM Majiik, we were all in T4 gear with Bedrock Maces trying to kill him in a 1 vs 40+ fight. There were some epic fights when we left ARCH and went to Fort Sterling. We were the little guys who fought Black Order, there was one castle fight where we rushed them and won with no casualties.
https://youtu.be/9wwvtW-Mdi0
We've always known we have potential, and it's very rewarding to see ourselves improving in all aspects of the game.
What does your guild do for fun?
We have a few events like a donkey race with rewards where you have to run a certain distance, like around Avalon, and come back alive. We do a Zero to Hero event where we start with low-level gear and have to loot our way up, and we have fun with ganking and gathering sessions too.
What is your approach to the game?
Our guild tries to improve in every aspect of the game but mainly ZvZs and Crystal League, since we want to make a home for all French-speaking players who want to join us. Our main focus is to unite all our members in the fun and competitive world of ZvZ.
What are your goals for the future?
To achieve Gold rank, keep having fun, and show Albion how strong the French community can be.
We welcome players who meet our requirements:
- French-speaking
- 15M PvE Fame / 3M PvP Fame
- Be respectful of both your friends and your enemies
- Have a microphone and Discord
Happy New Year, Adventurers! Start the year off right with the return of theFrost Challenge earn Challenge Points, unlock chests to get valuable loot, and claim your very ownFrost Ram.
Frost-Themed Rewards for Intrepid Adventurers
FROST RAM:This month's Challenge brings back the popularFrost Ram, a sturdy mount with an impressive leap spell. With its relatively fast move speed and ability to carry plenty of weight, it's the perfect companion for gathering missions. AVATAR RING:Along with the Frost Ram, you can unlock theFrost Challenge Avatar Ringto give your avatar an ice-cold aura all year long. This non-tradable item permanently unlocks this avatar border for one character, or it can be traded for oneAdventurer's Tokenat the Vanity Merchant. SEASONAL SPECIALS: All month, unlock Frost Challenge chests to get valuable rewards like Adventurer's Tomes and Silver bags, along with new furniture items like the snowman and snowball pile, classic ice sculptures, the epic Frost Igloo, and a rare chance for the Rich Noble vanity skins. Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!
2020 has been... something else. It has been a year of unexpected challenges. Challenges for our own team, and challenges for the entire Albion community as a whole. Despite the adverse conditions, we've seen an incredible community-wide outpouring of creativity and resilience, which has given us a great deal of inspiration and strength as we head into the new year.
Join us as we take a look back at the highlights of this terrible, wonderful year of 2020...
The Queen Update: A New Era for Albion
2020 began with the massive Queen update, Albion's biggest content update since the game's launch in 2017. Six months in the making, Queen was nothing less than a complete re-envisioning of Albion's endgame, as well as a chance to introduce a host of quality-of-life improvements and far-reaching optimizations.
How did the Queen update revolutionize Albion Online?
- New Outlands: A completely reworked continent with higher-value zones at the center, giving guilds the option of living completely in the Outlands
- Hideouts: Autonomous homes for guilds, upgradeable with Marketplaces, Artifact Forges, Energy Manipulators, and Guild Halls
- Open-World Territory Battles: A new opportunity for large-scale combat supported by zerg balancing and the Smart Cluster Queue, allowing guilds of all sizes to compete in the open world
- The Crystal League: A new realm of high-level 5v5 fights, with the added ability to upgrade your guild's territories
- Elite Dungeons and Avalonian Armor: Face Albion's newest faction in 20-player dungeons with incredible rewards and a new armor line
- Wardrobe Skins: A long-requested way to use costume items in the open world without losing them or giving up combat readiness
COVID-19: The Albion Community Responds
By Spring 2020, much of the world was in partial or total quarantine. While these lockdowns would bring increased player numbersto the game, they also created tremendous challenges for the development process as the team adjusted to working from home.
The Staff of Hermes fundraiser launched in early April. This unique charity bundle included a limited-time vanity staff and matching avatar ring, with 100% of the proceeds going to the COVID Solidarity Fund. The community came through in force, raising an incredible 42,644.94 for those in need and looking greatin the process.
Summer 2020: Anniversaries, Updates, and a New Tournament
On July 17, Albion celebrated its third anniversary. (Can you believe it's been three years already? The time just flies...) You celebrated this anniversary alongside us with a week-long Fame Boost and the ultimate throwback: the return of a classic Keeper dungeon from Albion's beta, Defenders of the Past.
In August, the Rise of Avalonupdate, the second massive update of 2020, went live. It brought with it a gigantic set of new features like the vast Roads of Avalon, Corrupted Dungeons for challenging PvE and intense single-player PvP, and a new line of Avalonian Weapons alongside improvements to UI, crafting, and cooking. In addition to bringing new depth and complexity to the world of Albion, the update introduced Chinese and Korean language support, further expanding Albion's worldwide community. The following week, Albion saw its first-ever Crystal League tournament, soon to be known as the Crystal League Championship. Over two action-packed days, the greatest 5v5 teams in the game competed for incredible prizes including the ultra-rare Sabertooth Rex Swiftclaw skin, with a final showdown that came down to the last seconds: https://www.youtube.com/watch?v=MJ81SchJaaU
Fall 2020: Brimstone & Mist, Mobile Improvements, and an Ever-Growing Population
In October, the Brimstone & Mist Midseason Updatewent live, bringing new enemies and traps in Corrupted Dungeons, increased fishing opportunities and new fish in the Roads of Avalon, updates to Disarray and the Smart Cluster Queue, crafting and butchery improvements, and much more. This update also brought delta patching to Android, allowing players to update the game without a full download - a crucial step toward the full launch of the mobile version, which was further advanced by November's Play Store beta.
Meanwhile, the ingame population continued to grow and grow, reaching an unprecedented 125,000 daily average users. This increase occurred in spite of the overall easing of worldwide lockdowns, and was due in large part to the large number of players who joined the game with the Rise of Avalon update.
Looking Ahead to 2021
2021 will bring massive updates to Albion, starting with the next major content update. Faction Warfare will be completely reworked, offering new activities, rewards, and fair and challenging large-scale battles for beginner and veteran players alike. Hellgates will also be completely re-envisioned, with varied layouts, challenging PvE, rebalanced PvP, and a new 10-versus-10 mode, while Loadouts will allow players to save their favorite gear combinations for re-gearing and Marketplace purchases.
In addition, 2021 will also bring the long-awaited official launch of the mobile version for the iOS/Google Play stores. This launch is the culmination of years of iteration and optimization for handheld devices, from combat to crafting to menu displays, and will fulfill our goal of making Albion Online the first truly cross-platform Sandbox MMORPG. If you missed it, you can check out our final Dev Talk of 2020 here: https://www.youtube.com/watch?v=LxosGPJl3f4 We want to extend our heartfelt thanks to the entire Albion Online community for making what we do possible, particularly during such a challenging and difficult year. We're very excited for what 2021 will bring to the world of Albion Happy New Year, and we'll see you ingame! - Your Albion Online Team
2020 was Albion's biggest year yet, with numerous patches and updates, a host of major new features, and an ever-growing player population. In the final Dev Talk of the year, Game Director Robin Henkys looks back at the past year in the world of Albion before looking ahead to what's coming in 2021.
https://www.youtube.com/watch?v=LxosGPJl3f4&feature=emb_logo
To take the year-end survey mentioned in the video, click here.
No time to watch the video, or prefer a written summary? Then read on...
2020: Albion's Biggest Year Yet
The past year brought some major changes, improvements, and new features to the world of Albion:
- Complete Outlands overhaul
- Introduction of Hideouts
- Open-World Territory Battles
- Avalonians and Elite dungeons
- Crystal League
- Avalonian Weapons and Armor
- Roads of Avalon
- Wardrobe Skins
- Corrupted Dungeons
- Outlands Banks
- Updated UIs
- 2 new languages
- Combat Balance Improvements
- Mobile improvements: New mobile HUD and control scheme, auto-updating, beta of the Google Play Store version
- 20v20 Crystal League battles and other Season 11 adjustments
In total we released 29 updates and patches with the majority happening out of our homes. Albion now consistently has over 500,000 active players every month, and player numbers are still growing.
Looking Forward to 2021
Major changes coming in the next year include:
- A complete Faction Warfare rework to bring open-world warfare to every player
- Improving Hellgates to make fair, smaller-scale PvP widely accessible and rewarding
- Loadouts, which allow you to save, share and quick-equip item sets on your character
Improvements to the open world and world design of Albion:
- Reworking the fundamental building blocks of the world
- Improving visual quality while reducing dead ends and nonsensical layouts
- Improving open-world locations like large static dungeons, making them high-value hotspots
- Making treasures appear less predictably to trigger smaller-scale fights as intended
- Improving the world map with more information about ongoing activities
- Loadouts for quick-equipping items
- Additional functionality to quick-buy Loadouts from Marketplaces
- Adding better information about actual costs to crafting UIs
- Tackling long-standing convenience issues like a Use All functionality for Tomes and Silver bags
Combat improvements:
- Giving each type of mount, even non-rare mounts, their own spells and abilities
- Further expansion of equipment choices available to players
- 2021 will be the year Albion Online officially releases for phones and tablets
- Will launch on both iOS and the Google Play Store
Additional goals:
- Long-needed Castle improvements
- Siege equipment and defensive structures
- Roaming mob improvements
- Additional content and exploration goals for the Roads of Avalon
- Expansion of options and visual improvements for Destiny Board
- Trade contracts allowing players to offer Silver for item delivery
- Revisiting the role of laborers and offering additional features and variety on player islands
- Legendary item crafting to leave a permanent mark in the world of Albion
- New mounts and equipment (gathering mounts, potential new resource tier)
- More lore and quests
- Special collectible rewards for completing quests
- Increased capabilities for guild management
- Improved Web API
For guilds in general, we want to expand on Hideouts with additional open-world buildings guilds could use to protect territories, collect resources or provide combat support in the open world. And for beginning players, we want to introduce a mentoring program called the Albion Academy.
We Need You!
As usual at the end of the year, were looking for your opinions about Albion Online. What are we doing well? What do we need to improve? And what features would you like to see? You can tell us in our end-of-year survey which well be sending to active players who have opted-in to receive the newsletter in the coming weeks, or fill out our Roadmap Survey here. Your feedback will help us decide which features to prioritize as we continue our journey to make Albion Online the best Sandbox MMORPG in the world. Thank you for your continued support, and we'll see you in 2021!
Decorations fill the cities, the Yuletide Challengeis in full swing, and the mysterious Uncle Frost can be found lurking in Albion's dungeons. And for one week, the Mists of Albion will return, granting an additional 25% Fame! Read on for details...
Uncle Frost Returns
The mysterious spirit known as Uncle Frost sometimes benevolent, sometimes evil has returned to Albion. Last year he was only in Keeper dungeons, but now he can appear in Solo and Group Randomized Dungeons of all factions.Watch for Christmas trees near the dungeon's end, and defeat him for a chance at special loot including Snowballs, Yule-themed items, and even the rare Yule Stag mount skin!
Celebrate the Season
To help celebrate (and show there are no hard feelings), Uncle Frost has sent fireworks and snowballs to all players. To claim them, log into the game before December 30, 2020 at 10:00 UTC. Details:
- Rewards will be attached to an in-game mail, and consist of:
- Fireworks (3 colors)
- Snowballs
- Reward will be sent to all characters who log in during this period and have completed the tutorial
Holiday Fame Boost
Finally, we're rounding out the year with a week-long Fame Boost. Log in between December 23 10:00 UTC and December 30 10:00 UTC for the automatic Mists of Albion buff, which grants an additional 25% Fame for all activities. It's the perfect time to unlock another gathering tier or max out a weapon line! (Note: Fame Boosts do not apply to Fame from Tomes, and do not accelerate Adventurer or Guild Challenge progress.)
As the year winds down, we want to thank the Albion community for making the world of Albion more vibrant than ever. Stay tuned for a year-end wrapup covering the major events of 2020!
Albion's third premier costume set, the Mage Adventurer Bundle, is now available! This newest bundle includes ten vanity unlocks to give your character the look of a shrewd, battle-hardened mage. All the included items can be used on male or female characters, with unique looks (and even unique voices) for each.
Like the Rogue and Knight Bundles, this new bundle also includes an Armored Horse Mount Skin with a matching theme. On top of that, it also includes guild versions of the Mage Adventurer hat, armor, cape, and mount skin that allow you to show off your currently active guild logo and colors.
The centerpiece of the Mage Adventurer Bundle is the Spellbook, a main-hand costume weapon. The Spellbook uses the primary weapon slot, and like all other vanity weapon items with unique spells, its spells can be toggled on or off with a special button next to the spell icons.
Magical Fireworks:
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/5e37ff96a0161ad2dc302e479ad3aed8f55b48ef.mp4[/video]
Wings of Magic:
[video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/bef2611c49f76df49da1f49ad02efbaef258c193.mp4[/video]
How to Get the Mage Adventurer Bundle
The full bundle is available in the ingame store and includes all Mage Adventurer regular and guild skin options:
- Mage Adventurer's Hat, Armor, Boots, and Cape
- Mage Adventurer's Spellbook with 2 Premium Emotes
- Mage Adventurer's Armored Horse Skin
- Mage Adventurer's Guild Hat
- Mage Adventurer's Guild Armor
- Mage Adventurer's Guild Cape
- Mage Adventurer's Guild Armored Horse Skin
New Swiftclaw Skin: The Miststalker
A brand-new Swiftclaw mount skin, the Miststalker, is now available in the ingame store. Inspired by the ancient beasts found in the Roads of Avalon, the Miststalker turns your Swiftclaw mount into a mystical, mist-hued creature with glowing blue eyes. Swiftclaws have long been a favorite mount of both group and solo players looking to cover large distances quickly, with large battles seeing dozens of them in use at once. The Miststalker is the perfect option for those looking to upgrade their Swiftclaw's appearance and stand out from the pack. Like all mount skins, once the Miststalker is unlocked it can be used by all characters on your account forever. Pick it up today and ride out into the wilds of Albion!
Saturday marks the beginning of Albion's eleventh Guild Season, which brings the new 20v20 Crystal League, as well as Point Balancing and Daily Limits for Crystal League matches, major updates to World Boss Zones and Castle Scoring, and an incredible new battle mount, the Roving Bastion, as a season reward for ranking guilds.
Guilds that reach a high enough rank can claim fantastic rewards including an avatar, avatar ring, and the mighty Roving Bastion mount. While the final stats are subject to change, it will be a support battle mount with a powerful push ability that knocks back enemy forces away, allowing armies to break through enemy lines. It will also have a shield aura ability that offers protection against damage and displacement effects to allies. This mount will be awarded to guilds who reach Silver Rank or higher during Season 11, with increasingly higher stats and epic appearance with each successive tier.
The winning guild will receive a statue among the past Guild Season winners in Conquerors' Hall, accessible via all major cities. Qualifying guilds will also receive a Fame Bonus and furniture items, as listed in the tables below:
Big Changes for Season 11
This Season introduces the 20v20 Crystal League, allowing all players to join fair and exciting 20v20 battles. Match rules are similar to the 5v5 League, but with an entirely new map similar to the old city fight map. As in the 5v5 League, Level 1 matches are knockdown only and offer perfect training for newcomers; risks and rewards increase greatly with each subsequent level, culminating in a final Level 6 match at the end of the season.
Alongside the new 20v20 league, Crystal League Season Points have been rebalanced, and a new Daily Point Limit for the Crystal League has been implemented. Season 11 also brings other far-reaching changes and improvements to open-world guild warfare in Albion:
- World Boss Zone Improvements to make these zones into valuable Fame Farming hotspots and lead to more midsize open-world fights
- Castle Scoring Changes and Minimum Distance Increase to split large forces and reduce overcrowded clusters
- Ability to Skip Overcrowded Clusters and jump directly to an adjoining cluster to join the fight
Last but not least, this season will also include numerous combat balance changes launched with Patch 10. For more details on these changes, click here.
Watch the Season Kickoff Live
The action kicks off on AlbionTVthis Saturday, December 5 at 17:30 UTC, when hosts Shozenwon, Lewpac and Bogul bring you full coverage of Invasion Day.
At 18:00 UTC, guilds can claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, December 6 at 00:30 UTC with hosts Shozenwon, Robinhoodrs and Bogul covering the next round of claimable territories starting at 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay. For the complete Season 11 schedule, check out this forum post.
Rise of Avalon Patch 10, AKA the Season 11 Patch, is now live. This patch brings major changes and improvements to guild warfare in Albion, starting with the Season 11 kickoff on Saturday, December 5.
Here's an overview of what's new:
20v20 Crystal League Battles
20v20 Crystal League battles allow players of all levels to participate in thrilling 20v20 battles. Level 1 battles are knockdown only, providing the perfect training ground for newer players, while higher-level fights are full loot, with correspondingly higher rewards. The 20v20 league has 6 levels, with the final Level 6 match taking place at the end of the season.
Crystal League Point Adjustments
Season Points for midlevel Crystal League matches have been rebalanced, and there is now a daily limit for Season Points earned from the Crystal League. This limit makes it less desirable to accumulate elite Crystal League teams in one guild and instead creates an incentive for top teams to spread across various guilds.
Smart Cluster Queue Changes
When a cluster is overcrowded and the Smart Cluster Queue activates, players can now either join the queue or skip the overcrowded cluster entirely. Additionally, the distance players can move from the entrance before being kicked from the queue has been greatly increased.
Castle Scoring and Minimum Distance Changes
Castle scoring now starts at 00:00 UTC regardless of a zone's prime time, and Castles and Castle Outposts give points every 6 and 3 hours respectively. Additionally, Castles are now at least 4 zones apart, making it harder for larger guilds to defend numerous objectives simultaneously.
World Boss and Raid Zone Changes
Fame for all Elite mobs in World Boss Raid Zones, including World Bosses themselves, has been massively increased. World Bosses now spawn once per hour instead of once per day, and killing them gives a 20% Fame buff within the same cluster. Elite mobs in these zones also respawn much faster, and their distribution within the zones has been updated.
Combat Balance Changes and More
- Axes get a new Q-slot ability, Rending Rage, to improve mobility and crowd control
- Various buffs for Axes, Spears, and Arcane Staffs
- Cooldown reductions for Royal Robe and Royal Armor
- Timers for point scoring and treasures in Castles and Castle Outposts now display as both countdowns and fixed UTC time
- Numerous bug fixes
A new referral season is here! From now until February 1, refer your friends and claim your very own Unicorn mount skin. This skin transforms your Riding Horse base mount into a mighty, mythical Unicorn and once you've unlocked it, it can be used by all characters on your account forever.
You can also earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on February 1, so you've got until then to refer your friends and claim your rewards.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a whopping200,000 Fame.
Winter has returned to Albion, and the Yuletide Challenge is back! For the entire month of December, earn points for open-world activities, unlock chests, and earn rewards like an avatar ring, new and classic furniture items, and the beloved Snow Husky mount.
Yuletide Greetings
SNOW HUSKY: You've got another chance to claim the charming Snow Husky, a handsome canine companion that will carry you through Albion's harshest terrain. Along with its strong base move speed, its Hunting Instinct spell gives a short but powerful speed burst. AVATAR RING: Along with the Snow Husky, adventurers who reach this month's total point goal will unlock the Yuletide Challenge Ring, which gives your avatar a cheery holiday look any time of year. And remember: unclaimed Adventurer's Challenge Rings can always be traded in for Adventurer's Tokens at the Vanity Merchant! SEASONAL SPECIALS: Unlock Yuletide Challenge chests to get a mix of holiday-themed prizes, along with goodies like Silver, Tomes of Insight, treasures and resources. Each chest has a chance to give classic Yuletide decorations like Presents andDecorated Trees as well as four brand-new items: the Yuletide Candle, Wreath, Lantern, and Candy Boot! As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
Albion Online's 11th Guild Season starts on Saturday, December 5. This season will bring major new features along with changes to existing systems. In our newest Dev Talk, Combat Designer Michael Schwahn discusses these changes and how they will affect guild warfare in Albion.
https://www.youtube.com/watch?v=8Do-WTEBSQw
No time to watch or prefer a written summary? Then read on...
20v20 Crystal League
This Season introduces the 20v20 Crystal League, allowing all players to join fair and exciting 20v20 battles.
- Tokens can be bought at the Energy Manipulator and used for one of 3 slots each day
- Match rules are similar to the 5v5 League, where both teams need to control and hold more orbs than the enemy
- 20v20 matches will use an entirely new map with a layout similar to the old city fight map
- As in the 5v5 League, Level 1 matches are knockdown only and offer perfect training for newcomers
- High-stakes, full-loot matches are also available, increasing toward the end of the season
Crystal League Point Limit
To make sure the Crystal League doesn't dominate the entire season at the expense of other activities, we're rebalancing its Season Point rewards and introducing a daily limit for Season Points gained via Crystal League. The limits are separate for 5v5 and 20v20 matches, and vary based on the amount of points available on a given day. This keeps high-level matches rewarding while ensuring seasons cant be won solely via elite Crystal League squads.
World Boss Raid Zones
To add high-value open world objectives, we have overhauled World Boss Raid Zones:
- World Bosses now spawn every hour
- Defeating a World Boss gives every team member a PvE Fame buff while remaining in the zone, as an additional incentive for groups to stand their ground when they meet an enemy group
- To further make these areas into Fame Farming hotspots, their Elite mobs are now much stronger, but also way more rewarding, and they respawn much faster
- These spots are limited, which should lead to more small and midsized open-world fights
Castles
With Season 11, Castle and Castle Outpost timers will be the same for all clusters in the game. This means treasure spawning and scoring now occur independently of the cluster prime time.
- Castles score every 6 hours
- Castle Outposts score every 3 hours
- Castle Chests appear on Saturdays at 12:00 and 18:00 UTC and Sundays at 00:00 UTC
- Castle Outpost Chests appear every 6 hours
Skip Overcrowded Clusters
The Cluster Queue was originally designed as a tool to handle edge cases with too many players, but queued battles have become more and more frequent and many battles now revolve around this system. This is especially frustrating for players who might not get a chance to participate in the fight at all. To improve this, players can now skip overcrowded clusters. You can now select any connected entrance to jump to, and find new battles instead of waiting outside as a potential backup. This essentially allows two battles at once: one in the overcrowded cluster, and another between queued players. The queue entrance range will also increase, letting players travel further without leaving the queue. And if two clusters in a row are overcrowded, you can skip through both.
Combat Balancing
Finally, for Season 11 we will also roll out a combat balance update. This includes the new Axe ability Rending Rage, a combo where you swing your blade and then leap forward and root the enemy. This gives Axes a Q-slot option for mobility and crowd control. This patch also contains buffs for Axes, Spears and Arcane Staffs along with various adjustments to other abilities. There are quite a lot of changes in Season 11, and we are excited to see how players interact with them. Hopefully we'll see some fierce competition for the top spots this season. Thanks for watching!
The wait is almost over: the Season 10 Crystal League Championship is this weekend! Starting Saturday at 17:00 UTC, tune in to AlbionTVto watch all the action live. Winners will receive huge Gold rewards and rare mounts, with the first-place team walking away with the ultra-rare Sabertooth Rex Swiftclaw Skin.
Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights. Here's the weekend's schedule:
- Saturday, November 28: 17:00 - 20:30 UTC
- Sunday, November 29: 17:00 - 22:15 UTC
The Season 10 Crystal League Championship will take place on November 28-29, with Albion's top Crystal League players facing off for tremendous prizes including the ultra-rare Sabertooth Rex Swiftclaw Skin. The entry requirements have been updated to bring in more teams, and matches will run on shorter timers than usual to ensure a steady stream of exciting fights throughout the weekend.
The basic rules:
- Teams who won one Level 9 match or two or more Level 8 matches during Season 10 are invited to participate
- Participants must use the same team and characters that qualified during the season
- Each team can allocate one substitute
- Each team must assign a Captain as the main contact point
- For full rules and the final schedule, keep an eye on this forum post.
Watch the Action Live on AlbionTV
Like last time, you can watch the action all weekend long on AlbionTV, the official Albion Online Twitch Channel. Join hosts Shozen, Lewpac, and Tazzik as they bring you live coverage and commentary on these high-action fights, where the difference between victory and defeat hinges on lightning-fast reflexes and flawless teamwork. The reigning champions will be crowned and receive their prizes at a ceremony after the final match on Sunday. Get ready for Albion's highest-stakes tournament yet, and keep an eye on our forumfor updates!
There's just a short time left to unlock the brand-new Panda mount skin: the current Referral Season ends at maintenance on December 1. For just a single referral, you'll earn the following:
- Panda Mount Skin (permanently unlocked for all characters on your account)
- 500 Gold
- an additional Recruiter's Pile of Tomes worth an incredible 200,000 Fame for your first-ever referral
REFER FRIENDS
Brimstone and Mistlaunched on October 21, bringing significant improvements to Corrupted Dungeons, the Roads of Avalon, and large-scale combat. In our newest Dev Talk, Game Director Robin Henkys discusses major improvements coming to Faction Warfare and Hellgates with the next content update.
https://www.youtube.com/watch?v=LOiprC3H1Cc
No time to watch the video, or prefer a written summary? Then read on...
1. Faction Warfare
Weve long wanted to expand Faction Warfare into a major activity for players of all levels. We want players without large guilds to experience the excitement of massive battles, while also allowing maintaining Faction Warfare as a valuable and rewarding activity for experienced players. To achieve this, were changing the following:
- Faction Conquest: In addition to Outposts, factions will be able to conquer entire zones. To provoke large-scale battles, Factions will only be able to attack Outposts and zones that border another Faction.
- Faction Points: Points will be awarded not only for taking Outposts and zones, but also for killing enemy defenders. Loyalty to a faction will become more important via Faction ranks and weekly/monthly Faction Campaigns with valuable rewards.
- Core System Changes: To encourage beginning and mid-level players to participate, Faction Warfare in blue/yellow zones will be non-lethal, instead allowing knocked-out players to rejoin the fight from their nearest Outpost. At the same time, the red zones will contain the highest-value Faction Warfare areas, and will offer a unique red zone battle event to encourage high-value, full-loot Faction Warfare.
2. Hellgates
Hellgates are an integral feature of Albion Online, letting players participate in high-stakes PvP in a challenging but balanced battleground. Hellgates were developed during the Alpha phase of Albion Online, and it's finally time to give them the attention they deserve. Goals of the new Hellgates:
- Make them more accessible by adding Hellgate maps, which lead to a Hellgate in the open world (similar to Dungeon Maps) whenever your group is ready.
- Make them more rewarding by adding a ranking system and an Infamy-like system that boost your rewards as your ranking increases.
- Make them more competitive by reworking the matchmaking system, ensuring you get matched with challenging opponents and don't receive rewards without fighting. Were also adding all-new 10v10 Hellgates.
- Make them more polished via a complete rework of their visuals and their PvE experience. The new Hellgates will offer varied PvE challenges and rewards while waiting for an enemy team, as well as a variety of different Hellgate layouts.
Allhallows is in full swing, and the Grim Challenge is back! For the entire month of November, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Pest Lizard. This time around, in addition to the mount and avatar ring, you can also get new grave-themed furniture items.
Pestilential Prizes For Intrepid Adventurers
PEST LIZARD: This month's Challenge offers another chance to claim the popular Pest Lizard. This sleek, slithery mount comes with a Toxic Cloud ability that causes enemies who touch it to become temporarily disoriented.
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Grim Challenge avatar ring, featuring a spooky skull-topped iron frame. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS: All month long, reach weekly point totals to unlock Grim Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock four brand-new furniture items: the Empty Coffin, Grim Gravestone, Grim Lantern, and Weeping Woman Statue. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
Allhallows is back! Enjoy a week-long Fame Boost and two weeks of special dungeons with valuable, spooky loot. Read on for all the gory details...
The Mists of Albion Are Back
From now until November 4 at 10:00 UTC, you'll automatically receive an extra 25% Fame for all activities.
- Mists of Albion buff automatically activates after maintenance on Wednesday, October 28
- Grants an additional 25% Fame for all activities
- Excludes Fame earned via PvP kills and Tomes of Insight
- Ends at 10:00 UTC on Wednesday, November 4
Log in today to max out your masteries and unlock new nodes and abilities!
New Solo Dungeon: Hallowed Ground
The Hallowed Ground dungeon, introduced during last year's Allhallows event as a group dungeon, now also appears in a new solo version. Both versions appear at random throughout all T4-T8 zones as a pumpkin-themed portal. Once inside you'll find eerie pumpkin-lined corridors, creepy-crawly monsters, and the mysterious final boss known only as Bob.
The final chest offers valuable loot, including a rare chance for mount skins like the Jack o' Donkey and Horse Macabre, so put on your best pumpkin-slaying gear and prepare for a fight!
The Forum Contest Continues
The Haunting Pictures of Albion contest runs until October 30 at 10:00 UTC tell a unique story with the provided images and win prizes! Read the rules and submit your entry here. All events are running now for a limited time, so join in the fun today!
There's a chill in the air, leaves are beginning to fall... Allhallows is almost here! This two-week event runs from October 28-November 11 with a new dungeon and other surprises.
New Solo Dungeon: Hallowed Ground
Hallowed Ground was introduced during last year's Allhallows event as a group dungeon and this year, in addition to the group version, you'll find a new solo version throughout the open world. Both versions feature eerie pumpkin-lined corridors, creepy mobs, and the return of the mysterious final boss known only as Bob, back to seek vengeance on Albion's unsuspecting human souls.
This dungeon offers valuable loot, including a rare chance for mount skins like the Jack o' Donkey and Horse Macabre along with other items. The dungeon has a chance of spawning in all T4-T8 zones, with rewards scaling depending on the tier so join some friends or head out on your own in your spookiest dungeon-crawling garb, and get ready for a fight!
New Forum Contest Starts Today
Starting today, October 23 at 10:00 UTC and running until October 30 at 10:00 UTC, join in the Haunting Pictures of Albion contest over on the forum! Get all the details right here.
To round out the festivities, Halloween decorations have returned to Albion's cities, and other surprises are in store as well. Join the forum contest today, and get ready for the ingame event after maintenance on October 28!
This weekend brings the final reset day of the season, with all Season Points doubled... and we'll be covering it live on theAlbionTV Twitch channelstartingSaturday at 17:30 UTC! Join our hostsLewpac, Bogul,andShozenwonas they cover the Invasion Day madness live.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30UTCwith hostsBogul, Shozenwon,andRobinhoodrs.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal League fightswith no delay at20:30, 21:00, and 21:30 UTC.
For the complete Guild Season schedule, check outthis forum post.
The Brimstone & Mist Midseason Update is here! This major patch brings new enemies and traps in Corrupted Dungeons, increased fishing opportunities and new fish in the Roads of Avalon, Disarray and Smart Cluster Queue improvements, combat balancing, a new Premier Vanity Bundle, new recipes, crafting and butchery improvements, and much more.
Corrupted Dungeons get a horde of fearsome new foes, including a new boss, the Demonic Harbinger, with a range of powerful melee and magic attacks. Face new lesser demons, corrupted Heretics, and Hellhounds, and watch out for new spike traps that ignore armor and unpredictable lava traps. Numerous existing mobs including the Demonic Warlock and Demonic Underlord have been updated, and attackable hazards have improved effects and readability.
Anglers rejoice! Fishing is now available in every Roads of Avalon zone, and three new fish species exclusive to the Roads have been introduced. These can be cooked into recipes via a new line of roasts, which also include chicken, goose, and pork.
Brimstone & Mist brings numerous updates to group PvP combat of all sizes that will keep Albion's combat meta fresh and fair. These include balance changes to numerous weapons and armor, changes to the Smart Cluster Queue to keep parties together, and updates to Disarray to reinstate the importance of healers and damage dealers.
This update also brings a new premiere vanity set, the Knight Adventurer Bundle. This set includes ten vanity unlocks with a vivid blue crystal theme. The centerpiece is the Warbanner, a main-hand costume weapon that includes two premium animated emotes. The bundle also includes guild versions of the helmet, armor, cape, and armored horse skin.
Other changes include:
- Keep quality when crafting Faction Capes and Royal Armors
- Three additional levels of Hardcore Expeditions
- Improved minimap readability in numerous locations
- Numerous further optimizations to the mobile version
- ...and much more
The Brimstone & Mist Midseason Update arrives October 21, bringing numerous additions and improvements. The update will also introduce Albion's second premier costume set: the Knight Adventurer Bundle.
This newest bundle includes ten vanity unlocks with a vivid blue crystal theme that will transform your character into a powerful and mysterious warrior. All the included items can be used on male or female characters, with unique looks (and even unique voices) for each.
Like the Rogue Bundle, this new bundle also includes an Armored Horse Mount Skin with a matching blue crystal theme. On top of that, it also includes guild versions of the Knight Adventurer helmet, armor, cape, and mount skin that allow you to show off your currently active guild logo and colors without dimming the costume's impressive visual effects.
Premium Animated Emotes
The centerpiece of the Knight Adventurer Bundle is the Warbanner, a main-hand costume weapon. The Warbanner includes two premium animated emotes activated by spells,Honor the FlagandRally the Troops: [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/de0b42312a1c8668a5ee373a93a2e6d2d6cdee14.mp4[/video] The Warbanner uses the primary weapon slot, and like all other vanity weapon items with unique spells, its spells can be toggled on or off with a special button next to the spell icons. [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/4005b096a3dd0f50ef1c7c8317f74d23f5075838.mp4[/video]
How to Get the Knight Adventurer Bundle
When the Brimstone & Mist Midseason Update goes live on October 21, this complete bundle will be available in the ingame store for USD $29.95. This bundle includes all currently available Knight Adventurer and Knight Adventurer Guild skin options:
- Knight Adventure's Hood, Armor, Boots, and Cape
- Knight Adventurer's Warbanner with 2 Premium Emotes
- Knight Adventurer's Armored Horse Skin
- Knight Adventurer's Guild Helmet
- Knight Adventurer's Guild Armor
- Knight Adventurer's Guild Cape
- Knight Adventurer's Guild Armored Horse Skin
Check out the Knight Adventurer Bundle in the ingame store whenBrimstone & Mistgoes live on October 21!
The Rise of Avalon update went live on August 12, 2020, bringing the Roads of Avalon, Corrupted Dungeons, and much more to the world of Albion. In this Dev Talk, Game Director Robin Henkys gives an update about the current state of the game as well as a preview of what's coming next.
https://www.youtube.com/watch?v=4QqL7GoYDVI
No time to watch, or prefer a written summary? Read on...
2020 in Albion
2020 brought two major updates and massive growth in player numbers. The last update was developed with almost our entire team working from home, and since then weve been busy dealing with the challenges of distributed production, increased player numbers, and staying on top of patches and future content. Today we want to give you an update on what's coming next. Two exciting developments are coming soon:
Midseason Update: Brimstone & Mist
The first of these is the Brimstone & Mist Midseason Update, which expands on the Rise of Avalon update launched this past summer:
- New Mobs and Traps in Corrupted Dungeons, including Hellhounds, new Heretics and demons, deadly spike and lava traps, and an all-new final boss, the Demonic Harbinger
- Rebalanced existing mobs and increased Demonic Shard health in Slayer difficulty
- Added numerous fishing areas to Roads of Avalon
- Added an exclusive rare fish that can only be caught in the Roads of Avalon, plus a new line of food and corresponding rare fish recipe
- Changes to Disarray (zerg debuff):
- Disarray will now depend on the relative difference in Disarray levels between you and your target
- This will boost the importance of damage dealers and healers while ensuring each role stays impactful no matter the size of the battle
- Disarray will still protect smaller groups from being overwhelmed
- Changes to the Smart Cluster Queue:
- Now keeps existing parties together when possible
- Party leaders can now assign party as well as player priorities
- Improved the way the system deals with allied players, ensuring players don't displace allies
- ...and much more
Brimstone and Mist goes live on October 21 - read more about ithere.
Android Updating + Google Play Open Beta
- Improved Android updating:
- In-app updating will dramatically reduce the size of the .apk download
- Downloads changed content only, which should result in much faster patching
- Introduced with Brimstone and Mist, but will mostly affect future patches, since this update contains significant structural changes that need to be downloaded
- Google Play Store Beta:
- Happening inearlyNovember
- Install and update Albion Online via the Google Play Store, making it easy and convenient to keep the game updated
Looking to the Future
Of course, the Midseason Update and the mobile version arent all weve been working on. With Rise of Avalon we concluded much of the work we set out to do in the Queen Update: we added interconnectivity to the world, added a space for mid-level guilds to play and live in, and we added an all-new solo activity with its own competitive metagame. At this time, work has already begun on our next update, in which we finally want to fulfill our vision for a new and massively improved Faction Warfare system. On top of that, we've got some exciting changes for Hellgates planned as well. We'll be releasing more Dev Talks on these subjects after the release of Brimstone and Mist on October 21. That's all for today - thanks for watching!
On October 21, Rise of Avalon Patch 7, AKA the Brimstone & Mist Midseason Update, goes live. This patch brings far-reaching gameplay improvements, including new enemies and traps in Corrupted Dungeons, increased fishing opportunities and new fish in the Roads of Avalon, Disarray and Smart Cluster Queue improvements, combat balance changes, new recipes, crafting and butchery improvements, and much more.
New Corrupted Foes Emerge
An wide range of new enemies and traps will be added to Corrupted Dungeons. Face off against a fearsome new boss, the Demonic Harbinger, a sword-wielding demonic general. Fight new lesser demons, corrupted Heretics, and Hellhounds, and watch out for new spike and lava traps. The behavior of numerous existing mobs, including the Demonic Warlock and Demon Lord, will also be updated, and attackable Mephit hazards will have improved effects and readability.
Roads of Avalon: Anglers Rejoice!
Fishing will be fully integrated into the Roads of Avalon, with fishable waters found in every Roads of Avalon zone. In addition, three new fish species exclusive to the Roads are being introduced: the Whitefog Snapper, Clearhaze Snapper, and Puremist Snapper. These fish can be eaten on their own or turned into Chopped Fish as normal, or cooked into recipes via the new line of Roasts (see "Additional Changes" below).
Combat Balancing and Zerg Mechanic Changes
In addition to the changes above, this patch will bring new combat balance changes that mainly affect group PvP. Combat Designer Michael Schwahn describes them as follows: "This balance patch mainly focuses on Crystal League and ZvZ fights, and especially on improving various abilities and items which have been underperforming recently. Other changes include adding the Harpoon ability to all spears via the W-slot and giving the Spirithunter a new E-ability." Changes to the Smart Cluster Queue will give players more control over how they set up their armies for large fights, as sorting in the queue is now done on a per-party level to keep existing parties together. And Disarray (AKA the "zerg debuff") has been updated to ensure the ZvZ meta plays out in a similar way across a wide range of fight sizes, while still providing smaller groups with the same protection from large armies.
Additional Changes
- A new line of roasts will be craftable at the cook, using raw chicken, goose, pork, and the three new fish species
- Faction Capes and Royal Armors will retain the quality of the Cape and Armor used to create them
- Three additional levels of Hardcore Expeditions will be added
- Minimap will be reworked for improved readability in numerous city and island locations
- Focus will be usable when butchering to get more meat
- Numerous further optimizations to the mobile version
- ...and much more
A new referral season is here! From now until December 1, refer your friends and claim your very own Panda mount skin. This skin transforms your Direbear base mount into a fuzzy, ferocious Giant Panda and once you've unlocked it, it can be used by all characters on your account forever.
On top of that, you can earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.
The current referral season lasts until maintenance on December 1, so you've got until then to refer your friends and claim your rewards.
How to Earn Seasonal Referral Rewards
- Send your referral link, which you can findhere, to a friend. (You must be logged into your account on the website to view this page.)
- Your friend registers an account and starts playing Albion Online (preferably along with you!).
- The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
- On top of that, for your very first referral ever, you'll receive aT8 Recruiter's Pile of Tomes, worth a whopping200,000 Fame.
Fall has come to the world of Albion... the shadows are growing longer... and the Harvest Challenge is back! For the entire month of October, earn points for open-world activities, unlock chests to get spooky loot, and claim your very own Spectral Bat. This time around, in addition to the mount and avatar ring, you can also claim up to six new Halloween-themed furniture itemsthat have a chance to appear in weekly chests.
A Time to Sow, a Time to Reap
SPECTRAL BAT: This month's Challenge offers another chance to claim the amazing Spectral Bat. In addition to its spooky appearance, this winged menace comes with a powerful Blink spell that allows you to jump to a target location in the blink of an eye. (Note: like all mounts, the Spectral Bat cannot fly over obstacles or gaps.)
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Harvest Challenge avatar ring, featuring a pair of eerie, grinning skeletons. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
SEASONAL SPECIALS: All month long, reach weekly point totals to unlock Harvest Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock six brand-new eerie furniture items: theScary Pumpkin Lantern, Friendly Pumpkin Lantern, Halloween Lantern, Halloween Cauldron, Halloween Scarecrow, and Halloween Pyre. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/7ac3a740f9c140e532b89d99e46576374e7de215.mp4[/video]
Territories will be reset this weekend - and we'll be covering it live on theAlbionTV Twitch channelstartingSaturday at 17:30 UTC. Join our hostsLewpac, Bogul,andShozenwonas they cover the Invasion Day madness live!All fights are broadcast live with a 15-minute time delay.
Starting at 18:00 UTC, guilds will have new opportunities to claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets onSunday at 00:30UTCwith hostsBogul, Shozenwon,andRobinhoodrs, with territories becoming claimable at 01:00 UTC.
Between the two reset broadcasts, we'll also be broadcastingLevel 5-7 Crystal League fightswith no delay at20:30, 21:00, and 21:30 UTC.
For the complete Guild Season schedule, check outthis forum post.
Today's patch brings numerous fixes and quality-of-life improvements to gameplay in Albion. Here's a bit of what's new:
Black Market: Persistent Crafting Info and Improved Performance
Items sold to the Black Market will now retain their "crafted by" info. This means that a great deal of item loot from mobs and in treasure chests will now show who originally crafted the item. In addition to helping active crafters make a name for themselves, persistent item info adds to the depth and continuity of Albion's ever-changing world. This patch also includes performance improvements to Black Market item distribution, correcting an issue where "split" party loot mode would sometimes not work when looting items.
A Dynamic "Hotkey" and Other Mobile Improvements
Starting with Patch 5, the mobile version includes an additional "Custom Button" next to the spellbar, with one fixed option ("Inspect") and four additional customizable buttons that can be set via the Settings menu. This button allows for everything from Autorun to party member selection to emotes, and is among the most-requested features for mobile devices. This button is still in the experimental stages, so give it a try and let us know your thoughts on our mobile forum. Additional improvements include the ability to connect a mouse for desktop-style chat scrolling, the ability to send feedback and bug reports via a new UI, an "Increase Brightness" slider in Settings, and various bug fixes.
General Changes and Fixes
- The health increase for Demonic Shards in Corrupted Dungeons that was intended for Patch 4 is now live.
- The combat log now displays combat data for mounted players.
- Repair Tables can once again be placed in Expeditions.
- Maxed-out specialization nodes now display the correct item power bonus.
Last month, Albion's best 5v5 teams faced off in the first-ever offseason tournament. The finals came down to the last moments, with June Esports pulling off a stunning victory. (You can read the full rundown of the tournament here). We're very excited to announce the return of this high-stakes Crystal League competition with the Season 10 Crystal League Championship.
Like the last tournament, this one will take place between Guild Seasons, on Saturday November 28 and Sunday November 29. This time around, we've updated the entry requirements to include more teams while still representing Albion's highest-tier 5v5 players: the Crystal League Championship will be open to any team who wins one Level 9 matchor two or more Level 8 matches.
Prizes for the first- through fourth-place winners are as follows:
- First Place: Each player on the winning team will receive the extremely rare Sabertooth Rex Swiftclaw skin unlock item and 10,000 Gold
- Second Place: Each player will receive the White Tiger skin unlock item along with 5,000 Gold
- Third Place: Each player will receive the Jousting Horse skin unlock item along with 5,000 Gold
- Fourth Place: Each player will receive the Armored Bonehorse skin unlock item along with 5,000 Gold
Back in May, we reported on the massive population growththat Albion Online saw in the first part of 2020, starting with the Queen Update in January and growing further with worldwide quarantine measures during the COVID-19 pandemic. Now, even as many of these measures are easing, the ingame population continues to grow: this month we surpassed the lockdown population peak to achieve a new Daily Average User count of over 125,000 players.
This boost comes in large part from the Rise of Avalon Update, which launched on August 12 with a host of massive new features like Roads of Avalon, Corrupted Dungeons, and Avalonian Weapons. The update also introduced Chinese and Korean language support to the game, which has brought a huge influx of new players from these regions and grown the Albion Online community into a truly global one.
Expanding the Royal Continent, Working Toward the Mobile Launch
As mentioned in our last update, we've been focusing not only on supporting the content introduced with the Queen and Rise of Avalon updates, but also on improving the gameplay experience for all players as population numbers increase. In tandem with new features and upgrades coming to the world of Albion over the coming months, we've set our sights on an expansion of the Royal Continent. The ongoing growth of the player base has made Albion's blue, yellow and red zones fuller than ever, and we're currently hard at work on a comprehensive plan to expand these Royal zones while deepening the gameplay experience they offer. We're also hard at work improving and streamlining the mobile version of Albion Online, with continual improvements to mobile-based controls and menus being rolled out since the Queen launch, and more to come. We'll soon have further updates on the mobile version, including the next steps towards a Play Store beta launch in the final leadup to the official Apple and Google store launches, which will finally fulfill our vision of a truly cross-platform MMORPG experience with platform-optimized content updates. For now, though, we're focusing on making the mobile experience as fun and intuitive as possible. Thanks for being part of the ever-growing Albion Online community!
We're very excited to announce the official release of Albion Online: Rise of Avalon OST. This new addition to the official game soundtrack features six new songs from the world of Albion, created for the massive expansion of the gameworld that began with the Queen update in January and continued with Rise of Avalon in August.
This new batch of songs includes two songs by Jonne Valtonnen, composer of the original Albion Online soundtrack, and four songs by Marie Havemann, Audio Designer for Albion Online. She describes her process for creating these new tracks:
"The goal of the music was to capture the essence of the new faction and locations, and to give the players a hint of how to feel about them. We also went further with the interactivity and had the music adapt more to changes in settings and situations in the Roads of Avalon as well as the Corrupted Dungeons. Thus we have a darker and more primal feel in the Mists, and a sense of order and Avalonian influence on the Roads. Similarly, the music in Corrupted Dungeons changes if there is an invasion."
You can listen to these new songs on Spotify, iTunes, Apple Music, Amazon, and Deezer- click hereto see all the links in one place. (And check out the first official soundtrack release, featuring 22 orchestral tracks by Jonne Valtonnen, here).
And for those who prefer to listen on YouTube, we've also uploaded the whole soundtrack as a playlist.
Check out two new tracks:
https://www.youtube.com/watch?v=jnx_ZJva5UA
https://www.youtube.com/watch?v=fwFHEHX8TLQ
The chill of fall is beginning to creep into the air... and theHeretic Challengeis back with a whole new mount! Earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Heretic Combat Mule.
Mighty Mules,Heretic Decor, and More
HERETIC COMBAT MULE:This month's Challenge introduces a brand-new war machine from the twisted minds of Heretic saddlers. The Heretic Combat Mule fires a powerful cannon shot that knocks back and slows targets, but watch out for its massive recoil!
AVATAR RING:Adventurers who rack up enough total Challenge Points will also earn theHeretic Challenge avatar ring. This non-tradable item permanently unlocks this crazed, ramshackle avatar border for one character.
SEASONAL SPECIALS:All month long, reach weekly goals to unlockHeretic Challenge Chests. In addition to valuable rewards like Adventurer's Tomes, Silver, resources, and older Heretic-themed furniture, you'll also have a chance to unlock three new furniture items: theHeretic Lantern, Heretic Junk PileandHeretic Construct. As always, you can earn Challenge Points bygathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring rewards. So log in, head out into the open world, gather points, and claim these rewards while they last! [video autoplay="yes" loop="yes" muted="yes" playsinline="yes"]//assets.albiononline.com/uploads/media/default/media/b19cc01e35ae58ce03424fd795401a73dbba3290.mp4[/video]
Saturday marks the beginning of Albion's tenth Guild Season, a major milestone that would not have been possible without the support of the Albion community worldwide. This season will be the first to include the new Avalonian Weapons and Roads of Avalon, and we're very excited to see how guilds make use of these new features.
For the complete Guild Season schedule, check outthis forum post.
Claim Your Goliath Horseeater
Guilds that reach a high enough rank during the season can claim fantastic rewards including an avatar, avatar ring, and the fearsome new Goliath Horseeater mount with root, immobility, and poison spells. This mount will be awarded to members of guilds that reach Silver Rank or higher during the season. The winning guild will receive a statue among the past Guild Season winners in Conquerors' Hall, and the first through fifth ranked guilds will also receive a 90-day Fame Bonus.
Watch Live on AlbionTV
As always, you can watch the season start live: the action kicks off on AlbionTVthis Saturday, August 29 at 17:30 UTC, when hosts Shozenwon, Lewpac and Bogul bring you full coverage of Invasion Day. At 18:00 UTC, guilds can claim territories and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, August 30 at 00:30 UTC with hosts Shozenwon, Robinhoodrs and Bogul covering the next round of claimable territories starting at 01:00 UTC. Fights are broadcast live with a 15-minute time delay.
Relive the Offseason Crystal Tournament
Last weekend we hosted the first-ever Offseason Crystal Tournament, hopefully the first of many. If you missed it,you can read a rundown of the tournament and watch its thrilling conclusion here- or if you want to avoid spoilers, you can jump straight to our Youtube channeland watch the final match directly!
The Rise of Avalon update went live on August 12, bringing numerous major new features to the world of Albion. One such feature is Corrupted Dungeons, which have already been accessed over one million times since the update went live. Based on this tremendous amount of new data and community feedback, we've made some adjustments to how Infamy works:
- Players now lose half as much Infamy when killed, and gain slightly less when victorious
- A flat Infamy bonus has been added to PvP wins based on dungeon level
- Slayer dungeon unlock is now permanent and retroactive
- Matchmaking system adjusted and improved
New Season 9 Statue
Congratulations to Guild Season 9 winners Elevate on their decisive victory! You can visit Conquerors' Hall in all major Royal Continent cities to see the new statue in their honor, which appears both at the entryway and inside and also honors second- and third-place winners Bloco de Rua and RANG.
Other Changes
- 5 new Castles and 20 new Castle Outposts added to the Outlands
- Arena / Crystal League / City Fight Scoreboards now update more reliably
- Increased overall spawn numbers for Hellgates
- Various Combat Balance Changes and bugfixes
Albion Online
Sandbox Interactive GmbH
Sandbox Interactive GmbH
2018-05-16
RPG MMO Multiplayer
Game News Posts 459
🎹🖱️Keyboard + Mouse
Mostly Positive
(77081 reviews)
https://albiononline.com
https://store.steampowered.com/app/761890 
Albion Online Game Linux [3.63 G]Albion Online Launcher Linux [217.62 M]
Epic Pack
Legendary Pack
Craft. Trade. Conquer.
Dive in now and become part of a living fantasy world where everybody matters.
Key Features
From basic tools and clothes to mighty armors and powerful weapons – nearly every item in the game is crafted by players, in player-constructed buildings, from resources gathered by players. Buy, sell, and trade with other players at local marketplaces all across the world of Albion. Craft rare and powerful items, then sell them to the highest bidder and grow your fortune.
In Albion Online's classless combat system, you are what you wear. The weapons and armor you use define your skills, and switching playstyles is as easy as switching gear. Test out new equipment anytime and change up your weapons, armor, and mounts to suit any situation. Hone your character’s skills by crafting new items, or by simply using your favorite equipment.
From solo to small-group to large-scale battles, you'll need strategy, tactics, and skill to prevail. Test yourself against other adventurers in high-risk, high-reward full-loot fights. Level your combat specializations, create unique builds with complementary skills, and use every tool at your disposal to emerge victorious.
Join a guild and carve out your own piece of Albion in massive open-world battles. Claim territories for access to incredible resources, construct guild halls, and conquer entire cities to levy taxes and grow your wealth. Build a Hideout to give your guild a powerful home base deep in dangerous lands. Lead your guild to victory in the Crystal League, and track your progress against other guilds worldwide on a constantly-updated seasonal leaderboard.
Claim a city plot or private island and make it your own. Grow crops to sell or craft into food, raise your own livestock and mounts, and place crafting stations for other players to use for a fee. Stock your house with custom furniture and trophies, build chests to store your growing collection of loot, and hire laborers to keep everything at your homestead running smoothly.
From small scouting bands to massive bosses, from dungeons to full-blown faction bases, the inhabitants of Albion’s open world await your challenge. Take on six different factions, each with different enemies that require unique strategies. Partake in solo or group Expeditions, or seek out the ultimate thrill by facing demons and other players alike in Hellgates and Corrupted Dungeons.
Explore five beautiful biomes, each with its own challenges. Gather valuable raw materials for crafting, or cast a line into Albion's waters to catch rare and valuable fish. Seek out randomly generated solo and group dungeons and slay powerful foes for valuable loot. Enter the mystical Roads of Avalon to discover ever-changing paths between distant zones, face off against long-dormant foes, and build your own Hideout in this vast and ancient land.
Albion Online is a true cross-platform MMO experience. Whether you prefer Windows, Mac, Linux, or even Android or iOS (mobile currently in beta), one account lets you play on all platforms, with all players on a single shared server. Forge alliances with other players worldwide and take part in massive battles to determine the fate of Albion.
- OS: Ubuntu 14.04 - 18.04 LTS 64 bit or SteamOS (other distributions may work. but are not officially supported)
- Processor: Intel/AMD CPU with SSE2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with OpenGL 3.3 support or betterNetwork: Broadband Internet connectionSound Card: SDL2: libsdl2-2.0-0
- OS: Ubuntu 14.04 - 18.04 LTS 64 bit or SteamOS (other distributions may work. but are not officially supported)
- Processor: Intel/AMD CPU with SSE2Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Graphics card with OpenGL 3.3 support or betterNetwork: Broadband Internet connection
- Storage: 8 GB available space
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