




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Female characters now appear throughout the world, with full sprite support and randomized appearance during worldgen. Character creation has also been upgraded with customizable outfits, hairstyles, and gender selection. We've also made major improvements to item UI windows, adding better keyboard support, and quality-of-life upgrades across the board. Save files from version 0.5.15 are compatible, but it's always a good idea to back up your saves just in case. If you'd like to continue playing 0.5.15, you can select it in Steam options under betas.
This update is packed with the things you've been (patiently) asking for: long-requested features, QoL improvements, and many squashed bugs all carefully hunted down and delivered to you. Save files from version 0.5.14 are compatible, but it's always a good idea to back up your saves just in case. If you'd like to continue playing 0.5.14, you can select it in Steam options under betas.
More skill trees??? Yes, that's right you better believe it! With a whopping 17 weapon skills planned (that's a lot!), we're taking another big bite today with the Axes and Daggers skill trees. Not all the skill tree changes are described below. You must try them in game to see everything for yourself (someday the game shall have a complete wiki and/or guide). Save files from version 0.5.13 are compatible, but its always a good idea to back up your saves just in case. If you'd like to continue playing 0.5.13, you can select it in Steam options under betas.
The Swords & Blades skills have been reworked into a skill tree format with new abilities, icons, and improvements. Also included is a healthy serving of bug fixes. Save files from version 0.5.12 are compatible, however it is recommended to back up your saves just in case. If you'd like to continue playing 0.5.12, you can select it in steam options under betas.
As 2024 winds down, I just want to say thank you for an amazing year. Your support and feedback have been a massive big deal in shaping the The Doors of Trithius.
Blooming Dread introduces a new dungeon event: the creeping menace of the Nyris Vine, along with a quest to uncover its secrets. Save files from version 0.5.11 are compatible.
The new Athletics skill tree is here! Save files from version 0.5.10 are compatible.
This update introduces the new Desert Crypt dungeon, along with balance changes and bug fixes. Save files from version 0.5.9 are NOT compatible.
This update enables Steam Cloud saves on all platforms: Windows, macOS, Linux, and Steam Deck. Please report any issues you encounter.
This update revamps 9 existing skills, restructuring abilities and passives into a skill tree format, adding new icon art, and rebalancing abilities. Also included is a new character background, "Commoner," along with the ability to customize your appearance. Save files from version 0.5.7 are compatible, though it is highly recommend to started to a new game.
Hello everyone. Im excited to get this update into your hands today and Id love some feedback. Consider joining our Discord server to share your thoughts and chat with the rest of the community.
Hello everyone, If you didn't know, I have a Youtube channel on which I occasionally post dev blogs and my thoughts about game development and my work on The Doors of Trithius. For the upcoming update, I've been working on a new kind of monster behavior to add an interesting twist to a new dungeon. Enjoy and let me know what you think. [previewyoutube=Uugl0CU3GGw;full][/previewyoutube]
This is a smaller update with some initial changes to towns and handful of other items. Save files from v0.5.5 are compatible.
Keyboard controls for all interactions with the game world including ability targeting, looting, and talking to NPCs. Also included are bug fixes and improvements to how the game manages memory. Save files from v0.5.4 are compatible.
Factions summon armies, settlements can be attacked and turned destitute, and bandit hordes wander the map. Gear up for a more engaging and challenging world. This is a massive change! Expect continuing balance changes and fixes in the coming months. Save files from v0.5.3 are NOT compatible.
For the last several months we've been working on a major update: Faction Warfare
With this update, factions will spawn armies reflective of their wealth and strategic interests.
These armies attack settlements to expand their territory, and will patrol and defend their holdings, creating a living world of conflict and conquest.
You're not only a bystander in this world at war. Join battles to defend cherished locations or tip the balance in factional conflicts. Your participation will be rewarded with not just loot and experience but also a tangible impact on the game's evolving geopolitical landscape.
To get a closer look at these changes, also check out our previously released videos:
https://youtu.be/bqjI2Q1zOYQ
https://youtu.be/ncpyn8nvvL4
Our vision with this update is to breathe life into the game world. The world really is at war, regions and border actually matter and change over time, and you the player can influence the outcome.
Furthermore, this system has been designed with modularity in mind. This means even after the initial update, new factions, complete with their own unique units and behavior can be seamlessly integrated into the game and will automatically behave according to their designed nature and alignment be they monstrous hordes or bandit clans (so to answer your question: yes, we plan to add magic-based factions & wizard armies).
As we forge ahead into the new year, there are several significant updates that we've been working on. One of those changes is the revamp of our skills system, evolving it into a more robust skill tree structure. Today, I'm pleased to introduce Eric Wagoner, the newest member of our development team, who is spearheading this exciting redesign. In this post, he shares his journey and insights directly with you.
The Doors of Trithius is now available on macOS. We've tested on a range of systems including a 2010 MacBook Pro (playable), and a 2013 MacBook Air (smooth performance). Additionally, users have reported good performance on newer Apple M1 models (requires Rosetta 2). Thank you for your patience. Linux & Steam Deck, you're up next!
It's been a slew of hotfix over the last few days as we address issues.
XP Rebalance + QoL and bug fixes. Save files from v0.5.2 are compatible.
Significant performance improvements, faster NPC pathfinding, and new debugging tools. Save files from v0.5.1 are compatible.
Introducing the Desert - a whole new biome with exotic creatures and new items & mechanics. Also included is a new melee skill "Warrapt", an overhaul to the Chivalry skill, and changes to character creation. Save files from v0.5.0 are NOT compatible.
Welcome to the "Gremlin Fortresses" update, packed with so much stuff it's practically bursting at the seams! Save files from v0.4.13 are NOT compatible.
This update sees the addition of monster sounds, improved display scaling options, and various other changes and bug fixes. Save files from v0.4.12 are compatible.
We're happy to announce the release of our game's OST, the "Gold Border Complete Master Ultimate HQ Edition."
This edition contains a total of 30 tracks, bringing together the "The Beginning" and "Enalia" albums, featuring the excellent work of our composer, Fogheart. Several of these tracks are for parts of the game still in development, offering you a sneak peek of what's to come. Additionally, we'll be extending the album with new music as the game progresses.
The album art is by the talented Maxwell Arch, who also crafted the character Tarot card illustrations in-game.
By purchasing this soundtrack, you're not only enjoying some quality music but also supporting the game's ongoing development. With 50% of the funds going directly to the composer and the other 50% dedicated to future game development, it's a meaningful way to contribute.
Stay tuned for more updates, and thank you for your continued support. We genuinely appreciate it.
This update is a big one! We're rolling out a massive Armor Overhaul featuring over 150 new armor items, and introducing new gameplay elements such as Travelling Merchants, the Dreadheart skill, and the Blackwood Marauders faction.
Also included are improvements to the world map generation, the introduction of the rare Weapon Makers event, and various bug fixes. We hope you enjoy exploring the new features and content in this update!
Save files from v0.4.11 are NOT compatible.
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